From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/skills/priest_skills.txt | 176 ++++++++++++++++++------------------ 1 file changed, 88 insertions(+), 88 deletions(-) (limited to 'npc/quests/skills/priest_skills.txt') diff --git a/npc/quests/skills/priest_skills.txt b/npc/quests/skills/priest_skills.txt index 32c589428..927d4e8da 100644 --- a/npc/quests/skills/priest_skills.txt +++ b/npc/quests/skills/priest_skills.txt @@ -1,88 +1,88 @@ -//===== eAthena Script ======================================= -//= Priest Skills Quests -//===== By: ================================================== -//= Lupus, Reddozen -//===== Current Version: ===================================== -//= 1.3a -//===== Compatible With: ===================================== -//= eAthena Revision 3800+ -//===== Description: ========================================= -//= Temp quests for new skills for 2nd classes -//===== Additional Comments: ================================= -//= 1.0 for fully working skills only [Lupus] -//= 1.1 Added more new skill quests for more classes [Lupus] -//= Somehow eA engine doesn't let you keep learn't skill V_V' -//= 1.2 Added to correct locations, correct NPC's, fixed -//= some of the items required and made them into real -//= quests. [Reddozen] -//= 1.3 Fixed bugs and minor typos. Optimized [Lupus] -//= 1.3a fixed an item ID typo, thx 2Spiritual Kid -//= 1.3b Splitted into different files [DracoRPG] -//============================================================ - - -//============================================================ -// PRIEST - REDEMPTIO -//============================================================ -prt_church.gat,111,112,3 script Nun Linus 79,{ - mes "[Nun Linus]"; - if(BaseJob!=Job_Priest) goto L_nopriest; - if(getskilllv(1014)) goto L_alreadyhave; - if(getskilllv(54)<1) goto L_norez; - - mes "I can teach you the mercy of God"; - mes "if you bring me a couple things,"; - mes "and if God finds you worthy!"; - mes "1 Blue Gemstone"; - mes "1 Holy Water"; - next; - - mes "[Nun Linus]"; - mes "Let me check your items."; - next; - - if(countitem(717)<1 || countitem(523)<1) goto L_noitems;//Items: Blue_Gemstone, Holy_Water, - delitem 717, 1;//Items: Blue_Gemstone, - delitem 523, 1;//Items: Holy_Water, - - mes "[Nun Linus]"; - mes "I see you have what you need,"; - mes "so we shall see if God finds"; - mes "you worthy yet!"; - next; - if(rand(100)