From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/skills/mage_skills.txt | 236 +++++++++++++++++++------------------- 1 file changed, 118 insertions(+), 118 deletions(-) (limited to 'npc/quests/skills/mage_skills.txt') diff --git a/npc/quests/skills/mage_skills.txt b/npc/quests/skills/mage_skills.txt index 7b94c3deb..608c2a9b5 100644 --- a/npc/quests/skills/mage_skills.txt +++ b/npc/quests/skills/mage_skills.txt @@ -1,118 +1,118 @@ -//===== eAthena Script ======================================= -//= Mage Skill Quest -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.4b -//===== Compatible With: ===================================== -//= eAthena 7.15 + -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= v1.0a Now using functions found in "Global_Functions.txt" -//= for class checks.[kobra_k88] -//= 1.2 Added Baby Class Support [Lupus] -//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] -//= 1.4 Fixed exploit [Lupus] -//= 1.4a Fixed some typos [IVBela] -//= 1.4b changed perm. variables to temp ones [Lupus] -//============================================================ - - - -geffen_in.gat,151,119,4 script BLIZZARDRISS 71,{ - mes "[BLIZZARDRISS]"; - if(baseClass == Job_Mage) goto L_Start; - -L_Other: - mes "What new magic spells will I discover today......??"; - emotion e_hmm; - close; - -L_Start: - if(@ENRGYCOAT) goto L_GetSkill; - if(getskilllv(157)>0) goto L_GotSkill; - mes "Hey! My friend! I see that you are a magic user. If you look within yourself, you'll find that you have... 'HIDDEN ABILITIES'!!"; - next; - menu "'Hidden Abilities'.....?",M_0, "End Conversation.",M_End; - - M_0: - mes "[BLIZZARDRISS]"; - mes "For many years I studied the ancient magic of Geffen, and I recently re-discovered a forgotten magic spell that is quite useful."; - next; - mes "[BLIZZARDRISS]"; - mes "The spell uses your 'pyschokinetic energy' to 'coat' your body in a magical shield, protecting you from enemy attacks."; - next; - mes "[BLIZZARDRISS]"; - mes "Only highly trained magic users can learn this amazing spell."; - mes "Those who want to use this spell must tap into the hidden energies and abilities buried deep within!"; - next; - mes "[BLIZZARDRISS]"; - mes "The spell is called ^5555FF'Energy Coat'^000000!. Would you like me to teach it to you?"; - next; - menu "Wow! Sounds great!",sM_0, "Meh... not interested.",sM_End; - - sM_0: - mes "[BLIZZARDRISS]"; - mes "In order for me to teach you this spell I will need the following items:"; - mes "^5533FF 3 Glass Beads,"; - mes " 1 One Carat Diamond,"; - mes " 5 Shells,^000000"; - mes " and ^5533FF1 Solid shell^000000."; - next; - mes "[BLIZZARDRISS]"; - mes "You will also need to have a sufficient amount of experience. For Mages, a job level of at least 35 is needed."; - mes "Wizards and Sages are high level magic users and can learn the skill at any job level."; - next; - mes "[BLIZZARDRISS]"; - mes "When you are fully trained and have all of the required items come back and see me."; - set @ENRGYCOAT, 1; - close; - - sM_End: - mes "[BLIZZARDRISS]"; - mes "Hmf! Suit yourself. Don't come complaining to me when get beat up by a bunch of spores!!"; - emotion e_an; - close; - - M_End: - mes "[BLIZZARDRISS]"; - mes "The wise man must have patience! Prepare yourself and return when you are ready."; - close; - -L_GetSkill: - if(BaseJob==Job_Mage && JobLevel < 35) goto L_JobLvl; - if(countitem(746)<3 || countitem(730)<1 || countitem(935)<5 || countitem(943)<1) goto L_Items; - delitem 746,3; - delitem 730,1; - delitem 935,5; - delitem 943,1; - mes "Ohh my, ohh my...... This is going to be swell. Hand over the items... Thank you."; - next; - mes "~ several hours later ~"; - next; - skill 157,1,0; - set @ENRGYCOAT,0; - mes "[BLIZZARDRISS]"; - mes "You can now use the spell, 'Energy Coat'!! Use it wisely my friend!"; - emotion e_no1; - close; - - L_JobLvl: - mes "Didn't you listen to my explanation? You need a job level of at least 35 to learn 'Energy Coat'."; - emotion e_what; - close; - - L_Items: - mes "Didn't you listen to my explanation? You need the following items for me to teach you 'Energy Coat':"; - mes "^5533FF 3 Glass Beads,"; - mes " 1 One Carat Diamond,"; - mes " 5 Shells,^000000"; - mes " and ^5533FF1 Solid shell^000000."; - emotion e_what; - close; - -L_GotSkill: - mes "Well hello there. The 'Energy Coat' skill is great, isn't it? Anyway, good luck with your journey."; - close; -} +//===== eAthena Script ======================================= +//= Mage Skill Quest +//===== By: ================================================== +//= kobra_k88 +//===== Current Version: ===================================== +//= 1.4b +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= v1.0a Now using functions found in "Global_Functions.txt" +//= for class checks.[kobra_k88] +//= 1.2 Added Baby Class Support [Lupus] +//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] +//= 1.4 Fixed exploit [Lupus] +//= 1.4a Fixed some typos [IVBela] +//= 1.4b changed perm. variables to temp ones [Lupus] +//============================================================ + + + +geffen_in.gat,151,119,4 script BLIZZARDRISS 71,{ + mes "[BLIZZARDRISS]"; + if(baseClass == Job_Mage) goto L_Start; + +L_Other: + mes "What new magic spells will I discover today......??"; + emotion e_hmm; + close; + +L_Start: + if(@ENRGYCOAT) goto L_GetSkill; + if(getskilllv(157)>0) goto L_GotSkill; + mes "Hey! My friend! I see that you are a magic user. If you look within yourself, you'll find that you have... 'HIDDEN ABILITIES'!!"; + next; + menu "'Hidden Abilities'.....?",M_0, "End Conversation.",M_End; + + M_0: + mes "[BLIZZARDRISS]"; + mes "For many years I studied the ancient magic of Geffen, and I recently re-discovered a forgotten magic spell that is quite useful."; + next; + mes "[BLIZZARDRISS]"; + mes "The spell uses your 'pyschokinetic energy' to 'coat' your body in a magical shield, protecting you from enemy attacks."; + next; + mes "[BLIZZARDRISS]"; + mes "Only highly trained magic users can learn this amazing spell."; + mes "Those who want to use this spell must tap into the hidden energies and abilities buried deep within!"; + next; + mes "[BLIZZARDRISS]"; + mes "The spell is called ^5555FF'Energy Coat'^000000!. Would you like me to teach it to you?"; + next; + menu "Wow! Sounds great!",sM_0, "Meh... not interested.",sM_End; + + sM_0: + mes "[BLIZZARDRISS]"; + mes "In order for me to teach you this spell I will need the following items:"; + mes "^5533FF 3 Glass Beads,"; + mes " 1 One Carat Diamond,"; + mes " 5 Shells,^000000"; + mes " and ^5533FF1 Solid shell^000000."; + next; + mes "[BLIZZARDRISS]"; + mes "You will also need to have a sufficient amount of experience. For Mages, a job level of at least 35 is needed."; + mes "Wizards and Sages are high level magic users and can learn the skill at any job level."; + next; + mes "[BLIZZARDRISS]"; + mes "When you are fully trained and have all of the required items come back and see me."; + set @ENRGYCOAT, 1; + close; + + sM_End: + mes "[BLIZZARDRISS]"; + mes "Hmf! Suit yourself. Don't come complaining to me when get beat up by a bunch of spores!!"; + emotion e_an; + close; + + M_End: + mes "[BLIZZARDRISS]"; + mes "The wise man must have patience! Prepare yourself and return when you are ready."; + close; + +L_GetSkill: + if(BaseJob==Job_Mage && JobLevel < 35) goto L_JobLvl; + if(countitem(746)<3 || countitem(730)<1 || countitem(935)<5 || countitem(943)<1) goto L_Items; + delitem 746,3; + delitem 730,1; + delitem 935,5; + delitem 943,1; + mes "Ohh my, ohh my...... This is going to be swell. Hand over the items... Thank you."; + next; + mes "~ several hours later ~"; + next; + skill 157,1,0; + set @ENRGYCOAT,0; + mes "[BLIZZARDRISS]"; + mes "You can now use the spell, 'Energy Coat'!! Use it wisely my friend!"; + emotion e_no1; + close; + + L_JobLvl: + mes "Didn't you listen to my explanation? You need a job level of at least 35 to learn 'Energy Coat'."; + emotion e_what; + close; + + L_Items: + mes "Didn't you listen to my explanation? You need the following items for me to teach you 'Energy Coat':"; + mes "^5533FF 3 Glass Beads,"; + mes " 1 One Carat Diamond,"; + mes " 5 Shells,^000000"; + mes " and ^5533FF1 Solid shell^000000."; + emotion e_what; + close; + +L_GotSkill: + mes "Well hello there. The 'Energy Coat' skill is great, isn't it? Anyway, good luck with your journey."; + close; +} -- cgit v1.2.3-60-g2f50