From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/quests/skills/archer_skills.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/quests/skills/archer_skills.txt') diff --git a/npc/quests/skills/archer_skills.txt b/npc/quests/skills/archer_skills.txt index 63a465e25..b97fb260b 100644 --- a/npc/quests/skills/archer_skills.txt +++ b/npc/quests/skills/archer_skills.txt @@ -13,7 +13,7 @@ //= 1.7 Fixed JobLevel requirements. [Euphy] //============================================================ -moc_ruins,118,99,5 script Roberto 88,{ +moc_ruins,118,99,5 script Roberto 4_M_ORIENT01,{ if (BaseClass == Job_Archer) { if (getskilllv("AC_MAKINGARROW") == 1) { mes "[Roberto]"; @@ -139,7 +139,7 @@ moc_ruins,118,99,5 script Roberto 88,{ close; } -payon,103,63,3 script Jason 88,3,3,{ +payon,103,63,3 script Jason 4_M_ORIENT01,3,3,{ if (BaseClass == Job_Archer) { if (getskilllv("AC_CHARGEARROW") == 1) { mes "[Jason]"; -- cgit v1.2.3-60-g2f50