From 0f1d0507eb95cf07ce7eb66d89ad9853938612e6 Mon Sep 17 00:00:00 2001 From: Asheraf Date: Mon, 29 Aug 2016 17:40:13 +0100 Subject: change *strcharinfo to use constants --- npc/quests/quests_rachel.txt | 336 +++++++++++++++++++++---------------------- 1 file changed, 168 insertions(+), 168 deletions(-) (limited to 'npc/quests/quests_rachel.txt') diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index 1fb7f95eb..f2282106e 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -146,7 +146,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "look on your face? Did"; mes "you happen to find Logan?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No! I actually got"; mes "stabbed by Mogan, and"; mes "then we had a talk. What's"; @@ -161,7 +161,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "of all, Phobe is my son, but"; mes "please don't tell anybody!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What?"; mes "Why, what's"; mes "the big deal?"; @@ -245,14 +245,14 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "to save Arunafeltz and Rachel"; mes "when the time comes."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "The gem is really that"; mes "important, huh? Well, you"; mes "almost had me killed, but"; mes "since I'm still alive, I guess"; mes "I can overlook it, you know?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You won't get in trouble"; mes "if I can find the jewel and"; mes "Phobe before Sir Zhed"; @@ -265,7 +265,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "Even after what I've put"; mes "you through? ^333333*Sniff*^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Eh, I went through all"; mes "this trouble already, so"; mes "I might as well finish the"; @@ -285,14 +285,14 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "to save Arunafeltz and Rachel"; mes "when the time comes."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "The gem is really that"; mes "important, huh? Well, you"; mes "almost had me killed, but"; mes "since I'm still alive, I guess"; mes "I can overlook it, you know?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You won't get in trouble"; mes "if I can find the jewel and"; mes "Phobe before Sir Zhed"; @@ -305,7 +305,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "Even after what I've put"; mes "you through? ^333333*Sniff*^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Eh, I went through all"; mes "this trouble already, so"; mes "I might as well finish the"; @@ -321,7 +321,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "find Phobe?! H-how"; mes "is he? Is he alright?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Huh? Oh yeah, he's"; mes "just fine. I found Phobe"; mes "loitering around Freya's"; @@ -329,7 +329,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "to come home yet, but he did"; mes "give me the gem he stole."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "So... I earned my"; mes "reward now, right?"; mes "And no one has to die?"; @@ -340,7 +340,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "what you've done for me."; mes "Oh, my boy is alright!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "H-hey! Um, take"; mes "this jewel! You need"; mes "to return it to wherever"; @@ -354,7 +354,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "boy is okay? She's been"; mes "very worried about him, so..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You want me to tell"; mes "Jenny about Phobe?"; mes "Sure, sure, I'll do that."; @@ -370,14 +370,14 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ mes "boy is okay? She's been"; mes "very worried about him, so..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You want me to tell"; mes "Jenny about Phobe?"; mes "Sure, sure, I'll do that."; close; } else if (lost_boy == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I told Jenny that"; mes "about Phobe, and that"; mes "the gem was returned..."; @@ -459,7 +459,7 @@ rachel,114,232,3 script Logan#ra_in01 4_M_LGTMAN,{ close; } else if (lost_boy == 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me, but do"; mes "you know man named"; mes "Phobe by any chance?"; @@ -471,7 +471,7 @@ rachel,114,232,3 script Logan#ra_in01 4_M_LGTMAN,{ mes "you are? Why are"; mes "you looking for him?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, I've just been"; mes "hired to look for him,"; mes "and I was told that asking"; @@ -485,7 +485,7 @@ rachel,114,232,3 script Logan#ra_in01 4_M_LGTMAN,{ mes "the market a few days ago."; mes "I hope the kid is alright."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Er, kid? Just"; mes "how old is Phobe?"; next; @@ -540,7 +540,7 @@ ra_in01,372,200,3 script Manson#ra_in01 4_M_MIDDLE,{ close; } else if (lost_boy == 2) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me, but do you"; mes "know a man named Phobe?"; mes "He's gone missing, so I've"; @@ -636,7 +636,7 @@ rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ close; } else if (lost_boy == 3) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me, but are"; mes "you Jenny? I've been"; mes "told by Manson to speak"; @@ -649,7 +649,7 @@ rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ mes "news! Y-yes, I'm Jenny."; mes "What did you need to know?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Er, anything you could"; mes "tell me would be fine."; mes "Things like his favorite"; @@ -679,7 +679,7 @@ rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ mes "Maybe they have some idea"; mes "of where he was going?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh... That's a good idea."; mes "Alright, I guess I can go"; mes "to the market and ask around."; @@ -695,7 +695,7 @@ rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ mes "can! I can't help but worry"; mes "about that boy, you know?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'll do my best"; mes "First, I guess I should ask"; mes "around the market where"; @@ -717,14 +717,14 @@ rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ mes "Did you find Phobe?"; next; if (lost_boy == 7) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually... Uh..."; mes "I have something very"; mes "important to discuss"; mes "with Vincent first."; } else if (lost_boy == 8) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually... Uh..."; mes "Not just yet. But I'm"; mes "following a really good"; @@ -732,7 +732,7 @@ rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ mes "find him soon, I promise."; } else if (lost_boy == 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually... Uh..."; mes "I should report to"; mes "Vincent first and return"; @@ -741,14 +741,14 @@ rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ mes "I promise. Se eyou later~"; } else if (lost_boy == 10) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, he's fine, just"; mes "hanging around the south"; mes "side of town. He's safe,"; mes "but he's not willing to"; mes "come home just right now."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "The jewel's been returned,"; mes "so everything should be fine"; mes "now. Also, Vincent explained"; @@ -809,7 +809,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ close; } else if (lost_boy == 4) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me?"; mes "Hello? Sir?"; next; @@ -820,7 +820,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ mes "to buy? I got all sorts of"; mes "handy little knickknacks~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Sorry, not interested."; mes "I just wanted to ask if"; mes "you've seen a boy around"; @@ -836,7 +836,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ mes "few days. Though, you might"; mes "want to ask the other merchants."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Cool. Thanks a lot."; next; mes "[Idle Merchant]"; @@ -846,7 +846,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ mes "sure that you don't want"; mes "to take a look around?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Er, what exactly do"; mes "you sell here? I can't"; mes "recognize any of these"; @@ -865,7 +865,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ mes "worlds? Yeah? Yeah? Here,"; mes "why don't you try a sample?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What the?!"; mes "No way in hell am"; mes "I putting that in my"; @@ -878,7 +878,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ mes "Made completely out"; mes "of Grade A Sirloin Steak!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No no no! I've got to"; mes "go and ask those other"; mes "merchants about that"; @@ -888,7 +888,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ close; } else if (lost_boy >= 5) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333I better ask the other"; mes "merchants around here if"; mes "they've seen that boy. I'm"; @@ -910,7 +910,7 @@ rachel,120,47,3 script Idle Merchant#ra_in01_2 4_M_03,{ close; } else if (lost_boy == 5) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me,"; mes "um... Hello?"; next; @@ -918,7 +918,7 @@ rachel,120,47,3 script Idle Merchant#ra_in01_2 4_M_03,{ mes "Oh! Welcome to my shop!"; mes "How can I help you today?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually, I'm not"; mes "here to buy anything..."; mes "I'm looking for a boy"; @@ -934,7 +934,7 @@ rachel,120,47,3 script Idle Merchant#ra_in01_2 4_M_03,{ mes "a message. Basically, he wants"; mes "you to come to the ''ice cave.''"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Who asked you to tell"; mes "me that? How did he know"; mes "that I'd come over here?"; @@ -968,7 +968,7 @@ rachel,120,47,3 script Idle Merchant#ra_in01_2 4_M_03,{ mes "a message. Basically, he wants"; mes "you to come to the ''ice cave.''"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Who asked you to tell"; mes "me that? How did he know"; mes "that I'd come over here?"; @@ -1004,7 +1004,7 @@ ra_fild01,245,325,3 script Suspicious Man#ra_in01 4_M_RASWORD,{ close; } if (lost_boy == 6) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me, but do you"; mes "know a man named"; mes "Rogan? I'm here to--"; @@ -1034,7 +1034,7 @@ ra_fild01,245,325,3 script Suspicious Man#ra_in01 4_M_RASWORD,{ mes "than when you're taken by"; mes "surprise, adventurer!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hey, who the hell are"; mes "you?! Are you Rogan?"; mes "Are you the one that"; @@ -1063,7 +1063,7 @@ ra_fild01,245,325,3 script Suspicious Man#ra_in01 4_M_RASWORD,{ mes "valuable, like some"; mes "red jewel or something?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Huh? No! Vincent actually"; mes "sent me to look for the guy"; mes "that stole that jewel, and"; @@ -1077,7 +1077,7 @@ ra_fild01,245,325,3 script Suspicious Man#ra_in01 4_M_RASWORD,{ mes "have done it. Why would"; mes "he manipulate us like that?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I don't know..."; mes "I'm going to talk"; mes "to Vincent and make"; @@ -1095,7 +1095,7 @@ ra_fild01,245,325,3 script Suspicious Man#ra_in01 4_M_RASWORD,{ mes "have done it. Why would"; mes "he manipulate us like that?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I don't know..."; mes "I'm going to talk"; mes "to Vincent and make"; @@ -1117,7 +1117,7 @@ rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ mes "has the jewel that Vincent"; mes "wants you to retrieve.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hey, you."; mes "You must be"; mes "Phobe, right?"; @@ -1126,7 +1126,7 @@ rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ mes "Yeah?"; mes "So what?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Your father sent"; mes "me here to find you."; next; @@ -1135,7 +1135,7 @@ rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ mes "I have no father!"; mes "H-he's dead to me!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, in any case, I need"; mes "to return the jewel that"; mes "you're hiding in your pocket."; @@ -1149,7 +1149,7 @@ rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ mes "by me! That's exactly"; mes "why I took this thing!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh, yeah? How do you"; mes "think Ms. Jenny will"; mes "feel? Do you think"; @@ -1177,7 +1177,7 @@ rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ mes "But let my mom know that"; mes "I'm fine and not to worry."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Alright, I'll tell your mom"; mes "But you should be getting"; mes "back to them soon. Your"; @@ -1213,7 +1213,7 @@ rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ close; } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You know, you should"; mes "quit making trouble and"; mes "listen to your parents."; @@ -1223,7 +1223,7 @@ rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ mes "of me! Mind your own"; mes "business! Jeez louise!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I can't mind my own"; mes "business if your actions"; mes "are causing this much trouble"; @@ -1293,7 +1293,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "He was a wealthy kid..."; mes "Didn't really deserve it."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "......"; mes "........."; next; @@ -1305,7 +1305,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "my side. But the boy's blood"; mes "wouldn't wash off my hands..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "......"; mes "........."; next; @@ -1318,7 +1318,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "I had to leave Lighthalzen."; rach_vice = 21; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "......"; mes "........."; next; @@ -1330,7 +1330,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "truth. When she heard it from"; mes "my own lips, she went mad..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "......"; mes "........."; next; @@ -1342,7 +1342,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "Spring. She's gone from my"; mes "life. Just like that. Forever."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "......"; mes "........."; next; @@ -1354,7 +1354,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "indirectly killing the woman"; mes "I love. Why God?! Why?!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "......"; mes "........."; next; @@ -1365,7 +1365,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "Doesn't that make me and"; mes "you feel so much better?!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "......"; mes "........."; next; @@ -1391,7 +1391,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "Why do you keep hounding"; mes "me with these questions?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Did... Did something"; mes "happen when Bruspetti"; mes "confronted you at Freya's"; @@ -1403,7 +1403,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "I... I don't have"; mes "to tell you anything!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "How can you say that?!"; mes "I just read in Bruspetti's"; mes "diary that she learned"; @@ -1420,7 +1420,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "I used to live, you d-don't--!"; rach_vice = 21; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Huh...?"; mes "Mr. Katinshuell?"; close; @@ -1432,7 +1432,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "Why do you keep hounding"; mes "me with these questions?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Did... Did something"; mes "happen when Bruspetti"; mes "confronted you at Freya's"; @@ -1446,14 +1446,14 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ rach_vice = 20; changequest 8120,8121; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "(^333333He's still resisting"; mes "me... How can I get"; mes "him to reveal the truth?^000000)"; close; } else if (rach_vice == 18) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Let's see..."; mes "Oh this entry looks"; mes "interesting. It's all"; @@ -1504,7 +1504,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "time I write in this diary..."; mes "Well, here's hoping."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Well, that was"; mes "the very last page..."; mes "What happened when"; @@ -1525,7 +1525,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "Get away from me, and take"; mes "Bruspetti's diary with you!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "What?! No way, not after"; mes "that little outburst about"; mes "killing or not killing Bruspetti!"; @@ -1544,20 +1544,20 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "wrong! Go ahead,"; mes "ask me anything!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Alright then, why"; mes "don't you explain this?"; next; switch(select("Mr. Shendar's House", "Lighthalzen", "Freya's Spring", "Bruspetti")) { case 1: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Mr. Shendar, Bruspetti's"; mes "father, says that someone"; mes "has been sneaking into his"; mes "house for some reason."; mes "Now, why would you do that?"; next; - mes "["+ strcharinfo(0) +"]"; + mes "["+ strcharinfo(PC_NAME) +"]"; mes "You recognized"; mes "Bruspetti's diary"; mes "pretty quickly..."; @@ -1571,7 +1571,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "you're talking about!"; close; case 2: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "You know, I found out"; mes "that Bruspetti was planning"; mes "on going to Lighthalzen."; @@ -1583,7 +1583,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "No...!"; mes "She couldn't have...!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Alright. It's no use"; mes "pretending that you don't"; mes "know her. You were her"; @@ -1600,7 +1600,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ next; switch(select("Mr. Shendar's House", "Freya's Spring", "Recent Break-up")) { case 1: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "So while she was away"; mes "in Lighthalzen, you snuck"; mes "in Mr. Shendar's house and--"; @@ -1612,14 +1612,14 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "she went all the way over to"; mes "Lighthalzen! Ha ha! Ha ha!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "..............................."; mes "(^333333Nuts! I think that"; mes "backfired, so I'm going"; mes "to have to try this again.)^000000"; close; case 2: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "So while she was away"; mes "in Lighthalzen, you went"; mes "to Freya's Spring, all"; @@ -1630,14 +1630,14 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "........."; mes "Um? ...Yes."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "..............................."; mes "(^333333Nuts! I think that"; mes "backfired, so I'm going"; mes "to have to try this again.)^000000"; close; case 3: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Wait a second! Your break-up"; mes "and Bruspetti's sudden need"; mes "to investigate something in"; @@ -1649,11 +1649,11 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "........."; mes "No! It's not true!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; next; switch(select("Mr. Shendar's house", "Freya's Spring")) { case 1: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "So while she was away"; mes "in Lighthalzen, you snuck"; mes "in Mr. Shendar's house and--"; @@ -1665,14 +1665,14 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "she went all the way over to"; mes "Lighthalzen! Ha ha! Ha ha!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "..............................."; mes "(^333333Nuts! I think that"; mes "backfired, so I'm going"; mes "to have to try this again.)^000000"; close; case 2: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Hmm... Why are you"; mes "always hanging out at"; mes "Freya's Spring alone?"; @@ -1684,7 +1684,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "What is your evidence to convict me with the crime?"; mes "I don't wish to hear you any longer."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Even after you killed Bruspetti,"; mes "you became worried about another possibility."; mes "So you were plotting to get rid of the possibility, too."; @@ -1700,7 +1700,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ } } case 3: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Freya's Spring."; mes "Why are you always"; mes "hanging around there"; @@ -1711,13 +1711,13 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "It's because I really"; mes "miss my ex-girlfriend."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Oh. Right."; mes "That's a pretty"; mes "good reason."; close; case 4: - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "If Bruspetti is not"; mes "your girlfriend, then..."; mes "Who is?! Answer that!"; @@ -1730,7 +1730,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "about Bruspetti, that's all."; mes "Now will you leave me alone?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "(^333333Nuts! He wasn't supposed"; mes "to cave in like that! I need"; mes "to question him again until"; @@ -1747,7 +1747,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "anyone. I'm still coping with"; mes "breaking up with my girlfriend."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Katinshuell... I get the"; mes "feeling that you're hiding"; mes "something. By any chance,"; @@ -1761,7 +1761,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "a girl like her is too good"; mes "for some guy like me?!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I don't have any real"; mes "reason to suspect you of"; mes "anything, but my gut feeling"; @@ -1774,7 +1774,7 @@ ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ mes "That's Bruspetti's diary!"; mes "I-I've been looking for-- um..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Hey! How would you"; mes "know about that?!"; mes "Tell me the truth!"; @@ -1970,7 +1970,7 @@ ra_in01,250,19,3 script Mr. Shendar 4_M_MIDDLE,{ mes "good idea of who was"; mes "sneaking around my house?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Well, I suspect this guy"; mes "named Katinshuell because"; mes "he might have been Bruspetti's"; @@ -1994,14 +1994,14 @@ ra_in01,250,19,3 script Mr. Shendar 4_M_MIDDLE,{ mes "sneaking into my house"; mes "to prey on my daughter?!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Wha--?"; mes "No, I'm just a--"; next; percentheal -50,0; mes "^3355FF*BAM!*^000000"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Ow! What did"; mes "you do that for?"; next; @@ -2021,7 +2021,7 @@ ra_in01,250,19,3 script Mr. Shendar 4_M_MIDDLE,{ mes "house. I don't know who he,"; mes "but I'm sure it's not you..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Wait, wait..."; mes "So someone has been"; mes "sneaking around here?"; @@ -2029,7 +2029,7 @@ ra_in01,250,19,3 script Mr. Shendar 4_M_MIDDLE,{ mes "guy, the one that might"; mes "be Bruspetti's boyfriend..."; next; - mes "["+ strcharinfo(0) +"]"; + mes "["+ strcharinfo(PC_NAME) +"]"; mes "Right, his name was"; mes "Katinshuell. That guy's"; mes "been acting really funny."; @@ -2483,14 +2483,14 @@ rachel,266,35,3 script Grandma#rachel 4_F_RACHOLD,{ lhz_in02,213,207,0 script #ratrace1 HIDDEN_NPC,4,4,{ OnTouch: if (rach_vice == 5) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "This..."; mes "This smell..."; mes "It smells so nice!"; mes "Like rose petals riding"; mes "on a gentle breeze..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Wait, could this be"; mes "the scent that Bruspetti's"; mes "father mentioned earlier?"; @@ -2504,7 +2504,7 @@ OnTouch: rachel,265,47,0 script #raevent1 HIDDEN_NPC,2,2,{ OnTouch: if (rach_vice == 23) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Just looking at this"; mes "spring makes me think"; mes "of Bruspetti. What really"; @@ -2512,7 +2512,7 @@ OnTouch: mes "the feeling that she"; mes "caved in to despair."; next; - mes "["+ strcharinfo(0) +"]"; + mes "["+ strcharinfo(PC_NAME) +"]"; mes "The water's not that"; mes "cold, or very deep..."; mes "And Katinshuell mentioned"; @@ -2520,7 +2520,7 @@ OnTouch: mes "But she was still looking"; mes "at him. It's haunting..."; next; - mes "["+ strcharinfo(0) +"]"; + mes "["+ strcharinfo(PC_NAME) +"]"; mes "I suppose she was torn..."; mes "She loved him, but couldn't"; mes "bear to live with his secret."; @@ -2528,7 +2528,7 @@ OnTouch: mes "tragic. Katinshuell isn't"; mes "really a bad person..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "He was forced to"; mes "commit a heinous crime,"; mes "and kept making mistakes,"; @@ -2547,7 +2547,7 @@ OnTouch: else if (BaseLevel > 75) getexp 850000,0; else getexp 450000,0; } - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Somehow, I wish that"; mes "Katinshuell had the"; mes "strength to face his"; @@ -2556,7 +2556,7 @@ OnTouch: close; } else if (rach_vice == 22) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "This must be where"; mes "Bruspetti drowned..."; next; @@ -2568,7 +2568,7 @@ OnTouch: mes "What if you fall into the"; mes "spring? It's dangerous."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Oh... Er, thank you."; mes "Yes, I wouldn't want"; mes "to get myself drowned."; @@ -2582,12 +2582,12 @@ OnTouch: mes "Even if you can't swim, you"; mes "can climb out, you know."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "...What?"; close; } else if (rach_vice == 8) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "That old woman told"; mes "be to be careful not to"; mes "slip and fall into the water"; @@ -2602,7 +2602,7 @@ OnTouch: mes "too close to the water."; mes "What if you slip and fall?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Huh?"; next; mes "[Grandma]"; @@ -2611,7 +2611,7 @@ OnTouch: mes "ground that you're standing"; mes "on is very slippery, you know."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Ah, I see."; rach_vice = 8; changequest 8111,8112; @@ -2698,7 +2698,7 @@ rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK1,{ mes "Now she rests and recovers"; mes "in a pure and sacred place."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait..."; mes "How do you"; mes "know that all of"; @@ -2719,7 +2719,7 @@ rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK1,{ mes "admit that my son Egapeo"; mes "is... is guilty of sin."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Sin? What did he"; mes "do, if you don't"; mes "mind me asking?"; @@ -2732,7 +2732,7 @@ rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK1,{ mes "Although he may deserve it,"; mes "I'm doing my best to help him."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "...Wait. What?!"; next; mes "[Urstialla]"; @@ -2845,7 +2845,7 @@ rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK1,{ ice_necklace_q = 6; completequest 2113; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh, let's just say it was"; mes "a worthwhile experience"; mes "for me."; @@ -2858,7 +2858,7 @@ rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK1,{ mes "that horrible joke."; } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh, no! The necklace has disappeared!"; } } @@ -2894,7 +2894,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "ice! I need to get"; mes "out of here!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "How did you get"; mes "stuck in there?"; next; @@ -2914,11 +2914,11 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "ice with all your might.^000000"; } next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "......"; mes "........"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I can't..."; mes "I can't even scratch it"; mes "Do you have any ideas?"; @@ -2930,7 +2930,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "of our age, Maheo, stuck"; mes "in this pillar of ice."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait..."; mes "You're Maheo?"; next; @@ -2953,7 +2953,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "To remind myself of"; mes "the value of humility."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "So how did you get"; mes "stuck in all of this ice?"; next; @@ -2965,7 +2965,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "myself, and the devastating"; mes "force of my own magic."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "...Huh?"; next; mes "[Maheo]"; @@ -2984,7 +2984,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "would feel protected, and"; mes "I'd be recognized as a hero!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Okay... I suppose"; mes "that sounds normal"; mes "enough. Go on."; @@ -3014,7 +3014,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "clothes to catch on fire!"; next; emotion e_flash,1; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You..."; mes "you set fire"; mes "to your clothes"; @@ -3038,7 +3038,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "What noble pursuit brings"; mes "you to this place, adventurer?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I heard that you can"; mes "polish the gems on this"; mes "necklace with your magic,"; @@ -3058,7 +3058,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "magic will be able"; mes "to melt all of this."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Then how are we"; mes "supposed to get"; mes "you out of there?"; @@ -3097,7 +3097,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ next; } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh, shoot! I left the necklace in the city! I will be right back!"; next; mes "[Maheo]"; @@ -3116,7 +3116,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "be reading near Freya's Spring."; close; } - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, he made this"; mes "magic hammer which is"; mes "supposed to be able to"; @@ -3169,7 +3169,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ mes "use my magic to clean"; mes "that necklace of yours."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Here..."; next; mes "[Maheo]"; @@ -3262,7 +3262,7 @@ rachel,265,98,3 script Hamion#aru 4_M_RACHMAN2,{ mes "important, then I'd like to"; mes "get back to reading my book."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Um, would you know"; mes "a mage by the name"; mes "of Maheo? I'm supposed"; @@ -3904,7 +3904,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 4_F_TRAINEE,{ else { cutin "ra_nemma03",2; mes "[Priestess Nemma]"; - mes "Oh, you're " + strcharinfo(0) + "!"; + mes "Oh, you're " + strcharinfo(PC_NAME) + "!"; mes "Welcome back! I remember"; mes "that you donated just a little"; mes "while ago. So what brings you"; @@ -4030,7 +4030,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 4_F_TRAINEE,{ else if (ra_tem_q == 10) { cutin "ra_nemma04",2; mes "[Priestess Nemma]"; - mes "Oh, "+strcharinfo(0)+"!"; + mes "Oh, "+strcharinfo(PC_NAME)+"!"; mes "The gate just opened and"; mes "I was able to get inside"; mes "the temple! ^333333*Whew*^000000 I was"; @@ -4057,7 +4057,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 4_F_TRAINEE,{ emotion e_ho; cutin "ra_nemma03",2; mes "[Priestess Nemma]"; - mes "Hey, "+strcharinfo(0)+"~!"; + mes "Hey, "+strcharinfo(PC_NAME)+"~!"; mes "We reached our target!"; mes "Isn't that great? We're no"; mes "longer asking for donations,"; @@ -4162,7 +4162,7 @@ L_End: S_Donate: cutin "ra_nemma01",2; mes "[Priestess Nemma]"; - mes "So, " + strcharinfo(0) + "..."; + mes "So, " + strcharinfo(PC_NAME) + "..."; mes "I just want to make sure:"; mes "You want to donate "+getarg(1); mes "zeny, and receive "+getarg(0)+" Lottery"; @@ -4685,10 +4685,10 @@ OnTouch: mes "I have come to this"; mes "place to build."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Th-that's Priestess"; mes "Panno's voice! But isn't"; mes "she just outside the door?"; @@ -4831,7 +4831,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ next; select("Tell him your name."); mes "[High Priest Zhed]"; - mes ""+strcharinfo(0)+"..."; + mes ""+strcharinfo(PC_NAME)+"..."; mes "Yes, that's a fine name."; mes "It suits you well. I'll be sure"; mes "to remember that. Again, let"; @@ -4842,7 +4842,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "I shall be praying for"; mes "Freya to guide and protect"; mes "you in your travels. Peace"; - mes "be with you, "+strcharinfo(0)+"."; + mes "be with you, "+strcharinfo(PC_NAME)+"."; close2; cutin "",255; lost_boy = 13; @@ -4853,7 +4853,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ } else if ((lost_boy == 13) && (ra_tem_q < 14)) { mes "[High Priest Zhed]"; - mes "Ah, "+strcharinfo(0)+"..."; + mes "Ah, "+strcharinfo(PC_NAME)+"..."; mes "I appreciate that you've"; mes "managed to retrieve my"; mes "belongings for me. You are"; @@ -5290,7 +5290,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "hasn't it? You look well,"; mes "and I'm doing fine as you"; mes "can see. What can I do"; - mes "for you today, "+strcharinfo(0)+"?"; + mes "for you today, "+strcharinfo(PC_NAME)+"?"; next; switch(select("I just wanted to say hi.", "Ask About Veins Incident")) { case 1: @@ -5364,7 +5364,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "peace like yourself are fairly"; mes "uncommon. I hope you know that."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Huh...?"; mes "Please don't flatter"; mes "me like that! Saying"; @@ -5381,7 +5381,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "may I help you, my friend?"; next; select("Mysterious Building in the Volcano"); - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually, I was wondering"; mes "if you knew of anything about"; mes "this facility inside Thor"; @@ -5435,7 +5435,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "and machines of mass destruction"; mes "hidden over there in the camp."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait, what exactly do"; mes "they hope to accomplish"; mes "by fighting? How do they"; @@ -5458,7 +5458,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "Heart, resulting in an"; mes "imitation of that artifact."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "An imitation of Ymir's"; mes "Heart? I think I know of"; mes "a famous scientist from the"; @@ -5466,7 +5466,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "was working on that! Let's"; mes "see, his name was..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Isn't the scientist's name..."; input .@input$; mes "^3131FF"+.@input$+"^000000?"; @@ -5546,7 +5546,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "in Thor Volcano. However,"; mes "I don't know any more details."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This doesn't look good."; mes "I mean, if they're gearing"; mes "up to take the Ymir Heart"; @@ -5570,7 +5570,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "Thor Volcano for the sake of"; mes "protecting international peace."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I really want to know"; mes "more about what they're"; mes "planning to do, but that"; @@ -5653,7 +5653,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "intend to wage war against any"; mes "nation with a Ymir's Heart piece."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Who is in charge of that"; mes "camp at Thor's Volcano?"; next; @@ -5681,7 +5681,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ else if (aru_vol == 5) { cutin "ra_gman",2; if (countitem(File01) > 0) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Would you please"; mes "take a look at this"; mes "file, High Priest Zhed?"; @@ -5760,7 +5760,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ changequest 2115,2116; } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Huh...?"; mes "Where did I put"; mes "that File Folder?"; @@ -5800,7 +5800,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "to help you sneak into"; mes "the Thor Volcano camp?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "More than that. We've"; mes "convinced the camp that the"; mes "volcano is going to explode,"; @@ -5850,7 +5850,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ } else if (aru_em == 8){ cutin "ra_gman",2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Welcome, adventurer."; mes "I'm glad to see that you're"; mes "here. I think... I think an"; @@ -5867,7 +5867,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "other priests... I can't help"; mes "but think I'm in the wrong."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Don't lose heart,"; mes "High Priest Zhed."; mes "I... I believe in you!"; @@ -5908,7 +5908,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "Priests ruin our nation."; next; emotion e_omg,1; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Y-you're not thinking"; mes "of overthrowing the"; mes "pope are you? I-isn't"; @@ -5962,7 +5962,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "in Arunafeltz?"; next; input .@input$; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes ""+.@input$+"?"; next; mes "[High Priest Zhed]"; @@ -6035,7 +6035,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "mind that might help us."; next; emotion e_flash,1; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "That sounds good."; mes "Who is he?"; next; @@ -6048,7 +6048,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "to be excommunicated..."; next; emotion e_no1,1; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Come on, it wouldn't"; mes "hurt to try! Besides,"; mes "Niren isn't a bad person."; @@ -6065,7 +6065,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "she joined the hard-liners..."; next; mes "[High Priest Zhed]"; - mes ""+strcharinfo(0)+"..."; + mes ""+strcharinfo(PC_NAME)+"..."; mes "Would you please talk to"; mes "her, and just see how she's"; mes "doing? It might not be a good"; @@ -6171,7 +6171,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ mes "Ah, I've been"; mes "waiting for you."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "High Priest Zhed,"; mes "everything's ready!"; mes "High Priest Niren managed"; @@ -6367,7 +6367,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ mes "there if you have special"; mes "authorization."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "......"; mes "........."; next; @@ -6376,7 +6376,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ mes "........."; mes "......"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "...?"; next; cutin "ra_fano02",2; @@ -6448,7 +6448,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ mes "there if you have special"; mes "authorization."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "......"; mes "........."; next; @@ -6457,7 +6457,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ mes "........."; mes "......"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "...?"; next; cutin "ra_fano02",2; @@ -6488,7 +6488,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ mes "what you mean."; next; select("Explain"); - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I think that Priestess Nemma"; mes "has been worried about the"; mes "gate being broken, though"; @@ -6503,7 +6503,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ mes "do a lot of that, and cry"; mes "for my help. Am I right?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "It's weird"; mes "...She said that the gate"; mes "should automatically fix"; @@ -6511,7 +6511,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ mes "doing it lately. She was"; mes "acting really funny.."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "She was talking about"; mes "the temple's history and"; mes "how the security system was"; @@ -6526,7 +6526,7 @@ ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ } } else if (ra_tem_q == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I remember now...!"; mes "I was there when the gate"; mes "closed, and I heard someone"; @@ -6755,7 +6755,7 @@ ra_temin,134,128,3 script Pope's Office Guard#rac::raofficeguard 4_M_MASK1,{ mes "here. Thanks for bringing"; mes "those to me, and I'll let you"; mes "enter and see the pope"; - mes "Welcome, brave "+strcharinfo(0)+"."; + mes "Welcome, brave "+strcharinfo(PC_NAME)+"."; close2; ra_tem_q = 16; delitem Ice_Heart,40; @@ -6883,7 +6883,7 @@ ra_temsky,99,99,5 script Pope#rachel 4_F_ARUNA_POP,{ mes "are usually a little shocked"; mes "the first time they see me."; mes "So... Um... Where do you"; - mes "come from, "+strcharinfo(0)+"?"; + mes "come from, "+strcharinfo(PC_NAME)+"?"; next; input @input$; mes "[Pope]"; @@ -6951,7 +6951,7 @@ ra_temsky,99,99,5 script Pope#rachel 4_F_ARUNA_POP,{ mes "Oh, before I forget,"; mes "I needed to tell you that"; mes "High Priest Zhed wanted"; - mes "to talk to you, "+strcharinfo(0)+"."; + mes "to talk to you, "+strcharinfo(PC_NAME)+"."; next; mes "[Pope]"; mes "I really want to thank"; @@ -6989,7 +6989,7 @@ ra_temsky,99,99,5 script Pope#rachel 4_F_ARUNA_POP,{ mes "strange to me. Well, it's"; mes "good to hear it from you."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333I can't just leave"; mes "now. I should try to see"; mes "if I can learn anything"; @@ -7215,7 +7215,7 @@ OnTouch: mes "to know Bekento, er, I mean,"; mes "High Priest Zhed?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^666666Bekento?^000000)"; next; select("Explain how You Met High Priest Zhed"); @@ -7445,13 +7445,13 @@ rachel,142,167,5 script Seeking Follower#rachel 4_F_MASK1,6,6,{ L_Mes: mes "[Arunafeltz Follower]"; mes "Excuse me, but"; - mes "are you "+strcharinfo(0)+"?"; + mes "are you "+strcharinfo(PC_NAME)+"?"; next; select("Yes."); mes "[Arunafeltz Follower]"; mes "High Priest Zhed"; mes "would like to see"; - mes "you right away, "+strcharinfo(0)+"."; + mes "you right away, "+strcharinfo(PC_NAME)+"."; next; select("May ask why?"); mes "[Arunafeltz Follower]"; -- cgit v1.2.3-70-g09d2