From 872dbef2b0a474bcff7917fc3fcbacbf7e1c6423 Mon Sep 17 00:00:00 2001 From: evera Date: Thu, 20 Jul 2006 23:48:19 +0000 Subject: git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7783 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/quests_einbroch.txt | 1165 +++++++++++++++++++++++++++++++++++++++- 1 file changed, 1162 insertions(+), 3 deletions(-) (limited to 'npc/quests/quests_einbroch.txt') diff --git a/npc/quests/quests_einbroch.txt b/npc/quests/quests_einbroch.txt index 6e9692dd2..877d82b5d 100644 --- a/npc/quests/quests_einbroch.txt +++ b/npc/quests/quests_einbroch.txt @@ -3,13 +3,15 @@ //===== By: ================================================== //= Evera and The eAthena Dev Team //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena 7.15 + //===== Description: ========================================= -//= Shinokas Quest, Einbroch Lover Quest +//= Shinokas Quest, Einbroch Lover Quest, Factory Quest, +//= Uwe Quest. //===== Additional Comments: ================================= -//= v1.0 Initial Release [Evera] +//= 1.0 Initial Release [Evera] +//= 1.1 Added more quests [Evera] //============================================================ //============================================================ @@ -1702,4 +1704,1161 @@ s_WrongName: mes "me your name again?"; close; +} + +//============================================================ +//=========================================== Einbroch Factory +//====================================================== Quest +einbroch.gat,132,84,3 script Liotzburg 853,{ + +if(EinFactory > 13)goto s_Budget2; +if(EinFactory == 13)goto s_Budget; + mes "[Liotzburg]"; + mes "I'm the plant"; + mes "superintendant of this"; + mes "factory. Most of my employees"; + mes "are diligent workers. I can't say"; + mes "that of everyone, but overall we're"; + mes "doing an excellent job. Ha ha ha~!"; + next; + mes "[Liotzburg]"; + mes "So long as this factory"; + mes "is well maintained, we won't"; + mes "have to worry about this city's"; + mes "safety. The field overseer,"; + mes "Zelmeto, is also very reliable."; + next; + mes "[Liotzburg]"; + mes "I can trust Zelmeto"; + mes "to look after things,"; + mes "so there's no need for"; + mes "me to go inside the factory."; + mes "Delegating work is great!"; + next; + mes "[Liotzburg]"; + mes "Our factory will"; + mes "continue to develop"; + mes "and everyone will be"; + mes "proud of the progress"; + mes "we're making. Yes, I can"; + mes "assure you of that!"; + close; +s_Budget: + mes "[Liotzburg]"; + mes "Why waste money?"; + mes "We haven't had any"; + mes "problems so far! Look,"; + mes "everything's fine! Why"; + mes "are you exaggerating"; + mes "such small details?"; + next; + mes "[Liotzburg]"; + mes "The field overseer,"; + mes "Zelmeto, just came by to"; + mes "ask for a budget increase."; + mes "Well, I think he's lying!"; + mes "Everything's perfect!"; + if(EinFactory == 13)set EinFactory,14; + close; +s_Budget2: + mes "[Liotzburg]"; + mes "What...?"; + mes "Factory Repair"; + mes "budget? No way!"; + next; + goto s_Budget; + +}ein_in01.gat,67,243,3 script Zelmeto 851,{ + + if(EinFactory > 0)goto s_Switches; + mes "[Zelmeto]"; + mes "Ah, you must be a visitor."; + mes "I'm Zelmeto Abellov, the"; + mes "field overseer. Have you"; + mes "been in this facility before?"; + next; + mes "[Zelmeto]"; + mes "This factory plays an"; + mes "important role in our city"; + mes "and generates a lot of income."; + mes "However, our employess suffer"; + mes "from a poor work environment."; + next; + mes "[Zelmeto]"; + mes "Our superintendant makes a lot"; + mes "of money and seems content with"; + mes "the current situation. However, the"; + mes "rest of the workforce doesn't enjoy"; + mes "all of the benefits he receives."; + mes "[Zelmeto]"; + mes "Many people have already"; + mes "quit and there are only a few"; + mes "people who continue to work"; + mes "here. So now we're understaffed"; + mes "and I'm in quite a bind..."; + next; + mes "[Zelmeto]"; + mes "There are some urgent"; + mes "tasks I need done, but"; + mes "there's no way for me"; + mes "to recruit new workers."; + mes "Ah, I'm sorry, I've spoken too"; + mes "freely about my own problems..."; + next; + menu "You're understaffed?",s_Underst,"No, it's okay.",-; + + mes "[Zelmeto]"; + mes "Thank you for"; + mes "your kindness."; + mes "And please don't"; + mes "let anyone know about"; + mes "anything I just told you."; + close; + +s_Underst: + mes "[Zelmeto]"; + mes "Yes, we are!"; + mes "I don't have enough"; + mes "people to inspect the"; + mes "factory machines and"; + mes "determine what kinds"; + mes "of problems we have."; + next; + mes "[Zelmeto]"; + mes "It's a time consuming"; + mes "task I'd rather do on my"; + mes "own. However, between that"; + mes "and managing the workforce,"; + mes "I don't have enough time..."; + next; + menu "I can help you.",s_Help,"Keep up the good job.",-; + + mes "[Zelmeto]"; + mes "Well, it's a living."; + mes "^6A6A6A*Sigh*^000000 I can put up with"; + mes "this, but I hope the higher"; + mes "ups will consider improving"; + mes "the work environment here..."; + close; + +s_Help: + mes "[Zelmeto]"; + mes "You can help me?"; + mes "I know something like"; + mes "this is too much to ask,"; + mes "but I'll accept any help"; + mes "anyone offers me. I'm"; + mes "that desperate."; + next; + mes "[Zelmeto]"; + mes "Alright, I'll have you"; + mes "inspect the machines"; + mes "in the factory one by one."; + mes "It's imperative that we know"; + mes "what needs to be repaired"; + mes "and what's working fine"; + next; + mes "[Zelmeto]"; + mes "First, find the ^FF00002nd control"; + mes "panel^000000 and determine its"; + mes "status. I'm fairly certain that"; + mes "it broke a long time ago, but"; + mes "it wouldn't hur to make sure."; + mes "You should find it easily."; + next; + mes "[Zelmeto]"; + mes "When you finish your"; + mes "inspection, report back"; + mes "to me so I can tell you"; + mes "which machine to check"; + mes "next. Thanks again for"; + mes "offering to help"; + set EinFactory,1; + close; +s_Switches: + switch(EinFactory) +{ + case 1: + mes "[Zelmeto]"; + mes "If you would,"; + mes "please inspect the"; + mes "2nd control panel that"; + mes "seems to have been"; + mes "broken for a while..."; + close; + break; + + case 2: + mes "[Zelmeto]"; + mes "Huh, I see."; + mes "We must do something"; + mes "about that as soon as"; + mes "we can. Now, let me tell"; + mes "you what to check next."; + next; + mes "[Zelmeto]"; + mes "There are 3 automatic"; + mes "pressure governors which"; + mes "hammer the bent iron plates"; + mes "from above to flatten them. It"; + mes "seems that one of them may"; + mes "have some kind of problem."; + next; + mes "[Zelmeto]"; + mes "Please inspect the ^FF0000automatic"; + mes "pressure governors^000000. Even if the"; + mes "problem seems small, please"; + mes "report it to me. I know it might"; + mes "seem fine now, but I want to"; + mes "prevent an accident if I can."; + next; + mes "[Zelmeto]"; + mes "Thank you"; + mes "in advance,"; + mes "adventurer."; + set EinFactory,3; + close; + break; + + case 3: + mes "[Zelmeto]"; + mes "You need to inspect"; + mes "an automatic pressure"; + mes "governor. It looks fine,"; + mes "but sometimes it makes"; + mes "strange noises."; + next; + mes "[Zelmeto]"; + mes "It probably will"; + mes "be a good idea to"; + mes "check that machine"; + mes "more carefully this"; + mes "time, just in case."; + next; + mes "[Zelmeto]"; + mes "Thank you"; + mes "for helping us,"; + mes "adventurer."; + close; + break; + + case 4: + mes "[Zelmeto]"; + mes "What...?"; + mes "This is worse"; + mes "than I expected. But"; + mes "it's good that we know"; + mes "about these problems"; + mes "as soon as possible."; + next; + mes "[Zelmeto]"; + mes "Don't you worry,"; + mes "we'll take care of"; + mes "this. In the meantime,"; + mes "I'd like you to inspect"; + mes "the next machine for me."; + next; + mes "[Zelmeto]"; + mes "I want you to check"; + mes "a ^FF0000control panel^000000. It's the"; + mes "same kind as the one"; + mes "you just inspected, but"; + mes "bigger in size."; + next; + mes "[Zelmeto]"; + mes "It's located in the"; + mes "middle of the factory,"; + mes "so you should be able"; + mes "to find it. It may be in bad"; + mes "condition, even though it's"; + mes "operating fine for now..."; + next; + mes "[Zelmeto]"; + mes "We need to ensure that"; + mes "it's stable, reliable and"; + mes "doesn't pose a threat to"; + mes "our workforce. Thanks"; + mes "again, adventurer."; + set EinFactory,5; + close; + break; + + case 5: + mes "[Zelmeto]"; + mes "I'd like you to inspect"; + mes "the control panel. It's"; + mes "fairly large and can be"; + mes "found in the middle of the"; + mes "factory. You shouldn't have"; + mes "too much trouble finding it."; + close; + break; + + case 6: + mes "[Zelmeto]"; + mes "I see..."; + mes "It's most likely that"; + mes "there was a short"; + mes "circuit and most"; + mes "of the internal devices"; + mes "were burnt out..."; + next; + mes "[Zelmeto]"; + mes "Thanks for checking"; + mes "that out for me. Now,"; + mes "the next machine I need"; + mes "you to inspect is different"; + mes "than the others I've had"; + mes "you examine."; + next; + mes "[Zelmeto]"; + mes "It's a mechanical"; + mes "hand that transports"; + mes "small objects. We didn't"; + mes "really give it a name, but"; + mes "you should be able to find it."; + next; + mes "[Zelmeto]"; + mes "Recently, it seems"; + mes "that there have been"; + mes "problems in operating"; + mes "that machine. If something's"; + mes "broken, we need to know"; + mes "and fix it right away."; + next; + mes "[Zelmeto]"; + mes "Thanks again"; + mes "in advance."; + set EinFactory,7; + close; + break; + + case 7: + mes "[Zelmeto]"; + mes "The machine which"; + mes "I want you to inspect"; + mes "this time is a small"; + mes "sized conveyor."; + next; + mes "[Zelmeto]"; + mes "Be sure that you"; + mes "inspect the small"; + mes "one, since we also"; + mes "have a large conveyor"; + mes "in the factory as well"; + close; + break; + + case 8: + mes "[Zelmeto]"; + mes "Huh?"; + mes "I'm suprised to hear"; + mes "that. ^6A6A6A*Sigh*^000000 There's just"; + mes "too many things that need"; + mes "fixing. This is terrible..."; + next; + mes "[Zelmeto]"; + mes "Well, let me worry"; + mes "about that for now. Please"; + mes "focus on continuing to inspect"; + mes "some of the other machines."; + next; + mes "[Zelmeto]"; + mes "Now, there's a pipe inside"; + mes "this factory that I want you"; + mes "to look at. Many of our pipes"; + mes "aren't in the best condition,"; + mes "but this particular one might"; + mes "be severely damaged."; + next; + mes "[Zelmeto]"; + mes "Now, the pipe I want"; + mes "you to inspect is located"; + mes "near those large caultrons"; + mes "of molten metal. You should"; + mes "be able to find it pretty easily"; + next; + mes "[Zelmeto]"; + mes "Thanks again"; + mes "for your help,"; + mes "adventurer."; + set EinFactory,9; + close; + break; + + case 9: + mes "[Zelmeto]"; + mes "The pipe I want"; + mes "you to inspect is located"; + mes "near those large caultrons"; + mes "of molten metal. You should"; + mes "be able to find it pretty easily"; + next; + mes "[Zelmeto]"; + mes "Thanks again"; + mes "for your help,"; + mes "adventurer."; + close; + break; + + case 10: + mes "[Zelmeto]"; + mes "This is"; + mes "worse than"; + mes "I imagined..."; + next; + mes "[Zelmeto]"; + mes "We've got to start"; + mes "repairs as soon as we"; + mes "can! Hopefully, we can"; + mes "resolve this before"; + mes "any serious problems happen..."; + next; + mes "[Zelmeto]"; + mes "Alright, the last"; + mes "thing that you need to"; + mes "inspect is a ^FF0000large conveyor^000000."; + mes "It's similiar to the one you"; + mes "inspected before, but it's"; + mes "bigger and more powerful."; + next; + mes "[Zelmeto]"; + mes "We have only one of these"; + mes "machines and it's usually"; + mes "moved around a lot since"; + mes "a lot of people in the factory"; + mes "use it. I really don't know"; + mes "where it could be now."; + next; + mes "[Zelmeto]"; + mes "Still I'm sure that"; + mes "it's inside the building,"; + mes "so you should be able to"; + mes "find it. I hope you can inspect"; + mes "that conveyor for me soon."; + set EinFactory,11; + close; + break; + + case 11: + mes "[Zelmeto]"; + mes "The machine which"; + mes "you are supposed to"; + mes "inspect right now"; + mes "is a large convyore."; + next; + mes "[Zelmeto]"; + mes "Remember that we"; + mes "also have a small sized"; + mes "conveyor, so make sure"; + mes "that you examine the"; + mes "larger one, alright?"; + close; + break; + + case 12: + mes "[Zelmeto]"; + mes "Well, I figured that both"; + mes "conveyors would have"; + mes "similiar problems. We"; + mes "can fix them at the"; + mes "same time, but it'll"; + mes "be a hassle"; + next; + mes "[Zelmeto]"; + mes "Thank you so much for"; + mes "your help. Without you,"; + mes "I'm pretty sure we wouldn't"; + mes "know about these problems"; + mes "until it was too late."; + next; + mes "[Zelmeto]"; + mes "Now, I've got to make sure"; + mes "we have enough materials"; + mes "to make the repairs so that"; + mes "the machines will be safely"; + mes "functioning again."; + next; + mes "[Zelmeto]"; + mes "First, I better"; + mes "hurry and request"; + mes "an increase for the"; + mes "Factory Repair budget"; + mes "from our superintendant."; + set EinFactory,13; + close; + break; + + case 13: + mes "[Zelmeto]"; + mes "I've got to report this"; + mes "to our superintendant"; + mes "as soon as possible."; + next; + mes "[Zelmeto]"; + mes "With any luck, he'll approve"; + mes "a budget increase so that we"; + mes "can get all of the materials"; + mes "needed for the repairs."; + close; + break; + + case 14: + mes "[Zelmeto]"; + mes "..."; + mes "......"; + next; + mes "[Zelmeto]"; + mes "^6A6A6A*Sigh*^000000"; + mes "My proposal was rejected"; + mes "by our superintendant. But"; + mes "maintainance and repairs"; + mes "are crucial for peak operating"; + mes "efficiency and worker safety!"; + next; + mes "[Zelmeto]"; + mes "I'm frustrated and worried."; + mes "Maybe nothing will happen"; + mes "for now, but we've got to"; + mes "safeguard our future by"; + mes "regularly maintaining"; + mes "all of these machines"; + next; + mes "[Zelmeto]"; + mes "Even possible threats"; + mes "to the safety of our workers"; + mes "can't be ignored. Isn't there"; + mes "something I can do? ^6A6A6A*Sigh*^000000"; + next; + mes "[Zelmeto]"; + mes "If we can"; + mes "just get"; + mes "20 ^FF0000Flexible Tube^000000,"; + mes "10 ^FF0000Rusty Screw^000000 and"; + mes "10 ^FF0000Used Iron Plate^000000,"; + mes "we could make those repairs."; + next; + mes "[Zelmeto]"; + mes "But without funds, there's"; + mes "no way we can purchase"; + mes "those items. If something"; + mes "happens, who's going to"; + mes "be responsible?"; + set EinFactory,15; + close; + break; + + case 15: + if(countitem(7325) > 19 && countitem(7317) > 9 && countitem(7319) > 9)goto s_Again; + mes "[Zelmeto]"; + mes "We need"; + mes "at least"; + mes "20 ^FF0000Flexible Tube^000000,"; + mes "10 ^FF0000Rusty Screw^000000 and"; + mes "10 ^FF0000Used Iron Plate^000000,"; + mes "to repair this factory."; + next; + mes "[Zelmeto]"; + mes "^6A6A6A*Sigh*^000000"; + mes "But there's no way"; + mes "we can get all of those"; + mes "things. Our budget isn't"; + mes "big enough to cover it."; + close; + s_Again: + mes "[Zelmeto]"; + mes "Ah, it's you again."; + mes "It's shameful letting"; + mes "other people know about"; + mes "our miserable situation..."; + next; + mes "[Zelmeto]"; + mes "There's nothing"; + mes "worth seeing here,"; + mes "so there really isn't"; + mes "a point in you coming to"; + mes "visit this place anymore."; + next; + menu "Give him the materials.",s_Give,"Huh.",-; + + mes "[Zelmeto]"; + mes "^6A6A6A*Sigh*^000000"; + mes "I'm really worried"; + mes "about this factory's"; + mes "future. What is our"; + mes "superintendant thinking...?"; + close; + + s_Give: + mes "[Zelmeto]"; + mes "...Hm?"; + mes "Aren't these the"; + mes "materials we need"; + mes "to make repairs in"; + mes "the factory? How did"; + mes "you find all of these?"; + next; + if(countitem(7325) < 20 || countitem(7317) < 10 || countitem(7319) < 10)close; + delitem 7325,20; + delitem 7317,10; + delitem 7319,10; + set EinFactory,16; + if (BaseLevel < 41) set BaseExp,BaseExp+615; + if ((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075; + if ((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604; + if ((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508; + if ((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062; + if ((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026; + if (BaseLevel >= 91) set BaseExp,BaseExp+290675; + mes "[Zelmeto]"; + mes "I don't know how"; + mes "I can possible pay you"; + mes "back for this great favor."; + mes "I appreciate that you've"; + mes "stepped forward to help us."; + next; + mes "[Zelmeto]"; + mes "Oh...!"; + mes "In my years of managing,"; + mes "I've learned the ultimate"; + mes "motivation techniques. Let"; + mes "me enhance your motivation"; + mes "to show you my gratitude."; + next; + mes "[Zelmeto]"; + mes "Now..."; + mes "Just open your mind"; + mes "and listen to my words"; + mes "of encouragement"; + mes "and inspiration..."; + next; + mes "[Zelmeto]"; + mes "^3131FFWhen the going"; + mes "gets rough, you've"; + mes "gotta get rougher!"; + mes "You gotta climb that"; + mes "mountain 'cause no one's"; + mes "gonna climb it for you!"; + next; + mes "[Zelmeto]"; + mes "^3131FFDon't give it up!"; + mes "Go for broke!"; + mes "Losers are quitters"; + mes "and quitters are losers!"; + next; + mes "[Zelmeto]"; + mes "^6A6A6A*Whew*"; + mes "^000000I haven't given that much"; + mes "inspiration in a while, but"; + mes "your help was well worth it."; + mes "I'm going to start the repairs, but"; + mes "once again I'd like to thank you."; + close; + break; + + case 16: + mes "[Zelmeto]"; + mes "We'll be putting good"; + mes "use to the materials you"; + mes "gave me. With your help,"; + mes "our factory will operate"; + mes "safely. At least, for just"; + mes "a little while longer."; + close; +} + +} + +ein_in01.gat,50,232,4 script 2nd Control Panel 111,{ + +if(EinFactory == 1) +{ + mes "^3131FFIt's the 2nd control panel"; + mes "Zelmeto asked you to inspect."; + mes "it looks totally broken: screws"; + mes "are missing, and the iron cover"; + mes "has been bent open, revealing"; + mes "a tangled mess of wires inside."; + set EinFactory,2; + close; +} +end; +} + + +ein_in01.gat,108,217,4 script 3rd Pressure Governor 111,{ + +if(EinFactory == 3) +{ + mes "^3131FFAt first glance, this"; + mes "pressure governor looks"; + mes "perfectly fine. But after you"; + mes "check it more carefully, you"; + mes "find that it's making strange"; + mes "grinding noises and a few of"; + mes "the surface screws are loose."; + set EinFactory,4; + close; +} +end; +} + +ein_in01.gat,61,259,4 script Main Control Panel 111,{ + +if(EinFactory == 5) +{ + mes "^3131FFThe main control panel"; + mes "doesn't look like it has"; + mes "any problems. But after"; + mes "tapping on its surface,"; + mes "you hear a disheartening"; + mes "hollow sound. It looks like"; + mes "it's missing some parts..."; + set EinFactory,6; + close; +} +end; +} +ein_in01.gat,47,197,4 script Conveyor#01 111,{ + +if(EinFactory == 7) +{ + mes "^3131FFThe conveyor's movements"; + mes "look jittery and clumsy. The"; + mes "mechanical arm also doesn't"; + mes "look powerful enough to bear"; + mes "the loads that it's carrying. The"; + mes "screws in the conveyor look"; + mes "loose and rusted over."; + set EinFactory,8; + close; +} +end; +} + +ein_in01.gat,100,267,4 script Pipe 111,{ + +if(EinFactory == 9) +{ + mes "^3131FFThe inspection of this"; + mes "pipe didn't take very long."; + mes "It's bloated and worn out"; + mes "from long durations of"; + mes "being overloaded with"; + mes "pressure. It's a wonder"; + mes "it hasn't exploded yet."; + set EinFactory,10; + close; +} +end; +} + +ein_in01.gat,95,238,4 script Conveyor#02 111,{ + +if(EinFactory == 11) +{ + mes "^3131FFThis conveyor seems"; + mes "to have similiar problems"; + mes "as its smaller version. Its"; + mes "movements are awkward,"; + mes "erratic and weak, and almost"; + mes "all of its screws are rusted."; + set EinFactory,12; + close; +} +end; +} +//============================================================ +//=============================================== Einbroch Uwe +//====================================================== Quest +einbroch.gat,215,180,5 script Uwe Kleine 85,{ + + if(EinUwe == 2)goto s_Cont2; + if(EinUwe == 1)goto s_Cont; + mes "[Uwe]"; + mes "Cooking is such a joy~!"; + mes "The scents, the flavors, the"; + mes "sensation of sheer ^EFAEBDsatiation^000000..."; + next; + menu "Um, isn't this a forge?",s_Forge,"Ignore him.",-; + + mes "[Uwe]"; + mes "Cooking begins with"; + mes "fire and ends with fire."; + mes "There's a certain art to"; + mes "creating fine, delicious"; + mes "foods to delight the palate~"; + close; + +s_Forge: + mes "[Uwe]"; + mes "Is this a forge?"; + mes "Oh, sugar honey,"; + mes "you haven't been here"; + mes "before, haven't you?"; + next; + mes "[Uwe]"; + mes "My name is Uwe Kleine"; + mes "and this is my forge~! I am"; + mes "the most elegant Blacksmith"; + mes "and the best chef here in the"; + mes "Schwartzwald Republic~"; + next; + mes "[Uwe]"; + mes "So, how can"; + if(!Sex)mes "I help you?"; + if(Sex) + { + mes "I help you, you"; + mes "adoooooooooorable"; + mes "hunk of a man?"; + } + next; + menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Master, I want to learn cooking.",s_Cook,"Cancel.",-; + + mes "[Uwe]"; + mes "Take care,"; + mes "sugar honey~"; + mes "Ho ho ho!"; + close; + +s_Ein: + mes "[Uwe]"; + mes "Einbroch was originally"; + mes "build to support Einbech's"; + mes "mining efforts. Because it's"; + mes "small and crowded with people,"; + mes "there's no room to build the ore"; + mes "refining factories over there."; + next; + mes "[Uwe]"; + mes "Sine Einbroch used to be"; + mes "an empty lot, it was perfect"; + mes "for building factories. That's"; + mes "what my grandfather told me a"; + mes "long time ago. Anyway, Einbroch"; + mes "quickly grew into a major city."; + next; + mes "[Uwe]"; + mes "Now people think that this"; + mes "city was never planned to be"; + mes "just an extension of Einbech."; + mes "See that rampart over there?"; + mes "It doesn't connection to Einbech"; + mes "at all! No protection for them..."; + next; + mes "[Uwe]"; + mes "It's like the government"; + mes "lost all interest in Einbech."; + mes "Even the miners there have"; + mes "been moving here to work in"; + mes "the factories. But more people"; + mes "hasn't made this city more lively."; + next; + mes "[Uwe]"; + mes "Einbroch may look modern"; + mes "and exciting now, but soon"; + mes "you'll see that there's no sign"; + mes "of warmth or life. So... Just"; + mes "don't live here in your old age."; + next; + menu "Then why are you here?",s_WhyHere,"I won't. Thanks for the advice.",-; + + mes "[Uwe]"; + mes "Oh, that is such"; + mes "a good decision,"; + mes "sugar honey! Oh, you"; + mes "cutie adventurers are"; + mes "so precious, so lovable."; + mes "^111111*Tee hee hee~*^000000"; + next; + mes "[Uwe]"; + mes "Well, that was"; + mes "a fun talk. Come"; + mes "back and visit, 'kay?"; + mes "I'll miss you until"; + mes "the next time~"; + close; + +s_WhyHere: + mes "[Uwe]"; + mes "Well, I have some"; + mes "precious memories of"; + mes "this place. Once, there was"; + mes "a man who lived here who"; + mes "was just like a father to me."; + next; + mes "[Uwe]"; + mes "Oh, but I'm sure that"; + mes "you don't want to hear"; + mes "about that. Next time you"; + mes "drop by, we'll talk about"; + mes "something more fun, 'kay?"; + mes "Buhbye for now, cutie~"; + close; + +s_Weap: + mes "[Uwe]"; + mes "Well..."; + mes "I actually just"; + mes "do smithing work"; + mes "to create my own"; + mes "cooking tools."; + next; + mes "[Uwe]"; + mes "Oh, I understand"; + mes "that somebody needs"; + mes "to fight the monsters,"; + mes "but I'm the wrong person"; + mes "to ask for forging weapons."; + mes "I... am a strict pacifist~"; + next; + mes "[Uwe]"; + mes "Just go look"; + mes "around for a little"; + mes "bit, I'm sure you'll"; + mes "find a Blacksmith"; + mes "who's willing to forge"; + mes "you a good weapon~"; + close; + +s_Cook: + mes "[Uwe]"; + mes "Mm...?"; + mes "Did you just"; + mes "say that you"; + mes "want to learn"; + mes "the art of cooking?"; + next; + mes "[Uwe]"; + mes "I'm sorry, but I can't"; + mes "really give culinary"; + mes "lessons. But I will"; + mes "give good advice for"; + mes "hopeful beginners."; + next; + mes "[Uwe]"; + mes "Now..."; + mes "For your tuiton"; + mes "I'll need-- Gosh,"; + mes "there's just so many"; + mes "things. Get some paper,"; + mes "and a pen for this list..."; + next; + mes "[Uwe]"; + mes "Just kidding!"; + mes "^111111*Titter~* ^000000I don't need"; + mes "much to make some"; + mes "cooking utensils. Bring"; + mes "6 ^0000FFLarge Jellopies^000000. That's it!"; + next; + mes "[Uwe]"; + mes "In return, I will give you"; + mes "1 Coal and some useful"; + mes "cooking advice for novices."; + mes "I give this advice for free to"; + mes "my smithing colleages, though."; + next; + mes "[Uwe]"; + mes "Why ^EFAEBDdon't^000000 you"; + mes "become a Blacksmith?"; + mes "I'm much more confident"; + mes "in that field. ^111111*Tee hee~*^000000"; + next; + mes "[Uwe]"; + mes "Well, I'll be"; + mes "waiting right"; + mes "here until you"; + mes "come back."; + mes "^111111...*Tee hee~*"; + set EinUwe,1; + close; + +s_Cont: + mes "[Uwe]"; + mes "Oh hello hello~"; + mes "It's been a long"; + mes "time since we've talked,"; + mes "you cutie adventurer~"; + next; + mes "[Uwe]"; + mes "So, sugar honey,"; + mes "how is it going with"; + mes "the little favor I asked"; + mes "you about last time?"; + mes "Did you already forget"; + mes "the 6 Large Jellopies?"; + next; + menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Give him the Materials.",s_Material,"Cancel.",-; + +s_Material: + if(countitem(7126) > 5)goto s_EnoughItems; + mes "[Uwe]"; + mes "Huh...?"; + mes "You brought"; + if(countitem(7126))mes "only " + countitem(7126) + " of them?"; + if(!countitem(7126))mes "none at all...?"; + mes "Next time, be sure"; + mes "to bring 6 Large Jellopies,"; + mes "okay? Don't forget, cutie~"; + close; + +s_EnoughItems: + mes "[Uwe]"; + mes "Thank you ^EFAEBDso^000000 much!"; + mes "Here's the Coal I promised~"; + delitem 7126,6; + getitem 1003,1; + set EinUwe,2; + next; + mes "[Uwe]"; + mes "Now, I can't teach you everything"; + mes "about cooking, but I will give you"; + mes "some good advice for beginners."; + mes "I hope you pay attnetion, sugar"; + mes "honey. Now what would you like"; + mes "to hear more about? Hmm...?"; + next; +s_Menu3: + menu "Heart",s_Heart,"Ingredients",s_Ingredients,"Skills",s_Skills,"Tools",s_Tools,"Cancel.",-; + + mes "[Uwe]"; + mes "Take care,"; + mes "sugar honey~"; + mes "Ho ho ho!"; + close; + +s_Heart: + mes "[Uwe]"; + mes "Ah, heart. Just like forging,"; + mes "you need passion and desire"; + mes "to create something special."; + mes "Every smith and cook knows that"; + mes "you can do anything if you have"; + mes "the will and the commitments."; + next; + mes "[Uwe]"; + mes "Well, that's all"; + mes "I really have to"; + mes "say about that. But"; + mes "come back and chat"; + mes "whenever you please."; + mes "...Behbie~"; + close; + +s_Ingredients: + mes "[Uwe]"; + mes "Now, for beginners,"; + mes "learning to select"; + mes "and use ingredients"; + mes "is one of the most"; + mes "important fundamentals."; + next; + mes "[Uwe]"; + mes "Cooking is like forging"; + mes "since specific ingredients"; + mes "are needed to make specialty"; + mes "items or dishes. You can't just"; + mes "skip them if you really need"; + mes "them, right? Right!"; + next; + mes "[Uwe]"; + mes "Once you make up your"; + mes "mind to do something,"; + mes "focus on finishing it, 'kay?"; + mes "Never cut corners and always"; + mes "dedicate yourself to make the"; + mes "very best finished product~"; + next; + mes "[Uwe]"; + mes "Well, that was"; + mes "a fun talk. Come"; + mes "back and visit, 'kay?"; + mes "I'll miss you until"; + mes "the next time~"; + mes "...Ho ho~"; + close; + +s_Skills: + mes "[Uwe]"; + mes "When you're beginning to learn"; + mes "skills, you can't let yourself be"; + mes "discouraged! Practice makes"; + mes "perfect, you know? But never"; + mes "use your lack of skills as an"; + mes "excuse if you happen to fail..."; + next; + mes "[Uwe]"; + mes "Effort is also an essential"; + mes "in forging and cooking! Now,"; + mes "on the oher hand, if you put"; + mes "in all the effort but didn't learn"; + mes "any of the skills, you'll still get"; + mes "nowhere fast, right? Right!"; + next; + mes "[Uwe]"; + mes "The key is to always"; + mes "give 100% effort and work"; + mes "on improving your skills."; + mes "Before you know it, you'll"; + mes "be a respected master!"; + next; + mes "[Uwe]"; + mes "Well, that was"; + mes "a fun talk. Come"; + mes "back and visit, 'kay?"; + mes "I'll miss you until"; + mes "the next time~"; + mes "...Ho ho~"; + close; + +s_Tools: + mes "[Uwe]"; + mes "Cooking is a little"; + mes "easier if you have"; + mes "nicer tools to use,"; + mes "but that's it. Tools by"; + mes "themselves can't make"; + mes "just anybody a master."; + next; + mes "[Uwe]"; + mes "In the end, the best"; + mes "tools are the ones you're"; + mes "most comfortable with using."; + mes "In fact, I still use the old knife"; + mes "I used back when I was just"; + mes "a little novice chef~"; + next; + mes "[Uwe]"; + mes "Well, that was"; + mes "a fun talk. Come"; + mes "back and visit, 'kay?"; + mes "I'll miss you until"; + mes "the next time~"; + mes "...Ho ho~"; + close; + +s_Cont2: + mes "[Uwe]"; + mes "Ah, hello again,"; + mes "cutie adventurer."; + mes "How can I help you?"; + next; + menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Talk about Cooking.",s_Cooking,"Cancel.",-; + + mes "[Uwe]"; + mes "Take care,"; + mes "sugar honey~"; + mes "Ho ho ho!"; + close; + + +s_Cooking: + mes "[Uwe]"; + mes "Ooh, cooking!"; + mes "So what did you"; + mes "want to ask me...?"; + next; + goto s_Menu3; + } \ No newline at end of file -- cgit v1.2.3-70-g09d2