From 1260d294ed795011b5b73284e308a6a01d9eef9e Mon Sep 17 00:00:00 2001 From: ai4rei Date: Sat, 9 Apr 2011 09:09:35 +0000 Subject: * Merged changes from trunk [14742:14782/trunk]. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14783 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/quests_13_1.txt | 525 ++++++++++++++++++++++++++++++++++++++------- 1 file changed, 452 insertions(+), 73 deletions(-) (limited to 'npc/quests/quests_13_1.txt') diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index a85c3173d..eeba75889 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -34,6 +34,8 @@ //= 1.5 Removed a 'close;' which should have been 'close2'. (bugreport:4276) //= 1.6 Fixed check in cat hand agent. //= 1.7 Moved the close in Cat Hand Service Warps. (bugreport:4079) [L0ne_W0lf] +//= 1.8 Added 13.2 Additions to Report from the New World NPCs +//= Upped success rates for Report from the New World drops. //============================================================ // Onward to the New World @@ -11474,12 +11476,308 @@ mid_campin,90,121,5 script Hibba Agip 459,{ cutin "ep13_captin_edq",255; close; } - else if (ep13_1_edq > 13) { + else if (ep13_1_edq == 14) { mes "[Hibba Agip]"; mes "Hey, how have you been? It's too early to say that we've figured out who's the mastermind."; next; mes "[Hibba Agip]"; mes "Please be patient, I'll contact you when the time is right."; + next; + mes "[Hibba Agip]"; + mes "Wait, have you explored this area yet? I mean the wide tundra and fields around the camp."; + next; + mes "[Hibba Agip]"; + mes "There are many fun things outside. If you are an adventurer, go explore for yourself. Come back after you've explored the areas around the camp."; + cutin "ep13_captin_edq",255; + close; + } + else if ((ep13_1_edq == 15) && (ins_nyd == 1)) { + mes "[Hibba Agip]"; + mes "Ah, it's you again. So, are you accustomed to this area now?"; + next; + mes "[Hibba Agip]"; + mes "What brings you here again? You seem to have something to say to me."; + next; + switch(select("I just want to say hello.:I found a weird portal below the mine cave.")) { + case 1: + mes "[Hibba Agip]"; + mes "Well hello then..."; + next; + mes "[Hibba Agip]"; + mes "Please be patient. I'll contact you when the time is right."; + cutin "ep13_captin_edq",255; + break; + case 2: + mes "[Hibba Agip]"; + mes "What portal? I've never heard about it."; + next; + mes "[Hibba Agip]"; + mes "That place must be where both races fight against each other. It might be dangerous there."; + next; + mes "[Hibba Agip]"; + mes "I have no idea of what it is like. It is not in my field of expertise."; + next; + mes "[Hibba Agip]"; + mes "There is someone here who can help you. He is a historian from Rune-Midgarts. He may be aware of some relics or something that could help."; + next; + mes "[Hibba Agip]"; + mes "Find the historian and see if he has any useful information for you."; + set ins_nyd,2; + cutin "ep13_captin_edq",255; + break; + } + close; + } + else if ((ins_nyd > 1) && (ins_nyd < 7)) { + mes "[Hibba Agip]"; + mes "He's at his post, you can't find him?"; + next; + mes "[Hibba Agip]"; + mes "His name is Magniffer... look for him.. he's somewhere around here..."; + cutin "ep13_captin_edq",255; + close; + } + else if (ins_nyd == 7) { + // 13.2 Addon + mes "[Hibba Agip]"; + mes "Did you talk with the scholar? Thesedays, I haven't seen him for a while."; + next; + mes "[Staff Officer Abidal]"; + mes "That's because you don't like talking to him."; + next; + mes "[Hibba Agip]"; + mes "Hey, don't judge me like that...the problem is only that I can't see him often."; + next; + mes "[Hibba Agip]"; + mes "Whatever. Did something happen because he showed up to me? Tell me more."; + next; + switch(select("Tell the story.")) { + case 1: + mes "[Hibba Agip]"; + mes "Hmmm... umm... so..."; + next; + mes "[Hibba Agip]"; + mes "So, that's why that happened like that... It's so complicated..."; + next; + mes "[Hibba Agip]"; + mes "And you guys...you just take a task that you start up at first."; + next; + mes "[Staff Officer Abidal]"; + mes "You sent him to Doctor Magnifer first...."; + next; + mes "[Hibba Agip]"; + mes "I just thought that he needed someone to talk to."; + next; + mes "[Staff Officer Abidal]"; + mes "Ah yeah... you're right."; + next; + mes "[Hibba Agip]"; + mes "Hmm... for example, you want to investigate a cave that you found, but you got on the Laphine and Sapha's nerves. right?"; + next; + mes "[Hibba Agip]"; + mes "And that two guys pay attention and stay quiet, but they are doing it for themselves.."; + next; + mes "[Hibba Agip]"; + mes "The most important thing is that this place is the ground that the Yggdrasilberry takes root acording to Magnifer."; + next; + mes "[Hibba Agip]"; + mes "Abidal, do you have anything to say about this?"; + next; + mes "[Staff Officer Abidal]"; + mes "Our object is to make contact with one tribe and investgate this world and how adaptable it can be."; + next; + mes "[Staff Officer Abidal]"; + mes "Actually, we don't have to make this situation bigger than it already is."; + next; + mes "[Hibba Agip]"; + mes "Yeah right. I don't want to extend this thing anymore..."; + next; + mes "[Staff Officer Abidal]"; + mes "But the two tribes have remained neutral towards us up until now."; + next; + mes "[Staff Officer Abidal]"; + mes "We don't really know what attitude they have towards us."; + next; + mes "[Hibba Agip]"; + mes "Yeah.. that makes sense... If they made a general attack, we would probably fail."; + next; + mes "[Staff Officer Abidal]"; + mes "We should map out a strategy. There is a method that uses Laphine and Sapha's together."; + next; + mes "[Staff Officer Abidal]"; + mes "We send this guy to one of the tribes and ask for cooperation in our investgation."; + next; + mes "[Hibba Agip]"; + mes "Will they help us? They have already said threatening words..."; + next; + mes "[Staff Officer Abidal]"; + mes "Of course they will help us. if they reject our demand, we just say that we'll ask for help from the other tribe."; + next; + mes "[Hibba Agip]"; + mes "Right, if we do that, they will have no other choice."; + next; + mes "[Staff Officer Abidal]"; + mes "In this situation, they want to avoid showing that place to the other tribe."; + next; + mes "[Staff Officer Abidal]"; + mes "So, they have to cooperate with us."; + next; + mes "[Hibba Agip]"; + mes "Oh, you have a malicious idea."; + next; + mes "[Staff Officer Abidal]"; + mes "That's called that Kuhotanrangjigea from east. I didn't make that by myself."; + next; + mes "[Hibba Agip]"; + mes "Whatever.. Hey, you there... your name is " + name + " right? Do you know what to do?"; + next; + mes "[Hibba Agip]"; + mes "Go to one of the tribes and ask for help officially. I'll send someone to the other tribe."; + next; + mes "[Hibba Agip]"; + mes "I'm going to give you a choice. Which tribe do you want to go to?"; + next; + switch(select("Laphine:Sapha")) { + case 1: + mes "[Hibba Agip]"; + mes "Okay, then I place responsibility on you. from now on you focus on acquiring a good reputation with the Laphine."; + next; + mes "[Hibba Agip]"; + mes "It won't be easy to get a good impression from the Sapha again."; + next; + mes "[Hibba Agip]"; + mes "So you must earn us a good reputation from the Laphine."; + next; + mes "[Hibba Agip]"; + mes "Will you choose the Laphine?"; + next; + switch(select("Choose Laphine.:Think again.")) { + case 1: + mes "[Hibba Agip]"; + mes "Good. You are now responsible with building our relationship with the Laphine tribe."; + next; + mes "[Hibba Agip]"; + mes "Go to the chief of the Laphine and if he doesn't accept our request, just say that you are going to ask for help from the Sapha."; + next; + mes "[Hibba Agip]"; + mes "You have your orders! Now I'm going to look for an adventurer who is willing to be sent to the Sapha."; + set ins_nyd,81; + cutin "ep13_captin_edq",255; + break; + case 2: + mes "[Hibba Agip]"; + mes "Yeah? Then think again and decide."; + cutin "ep13_captin_edq",255; + break; + } + break; + case 2: + mes "[Hibba Agip]"; + mes "Okay, then I place responsibility on you. from now on you focus on acquiring a good reputation with the Sapha."; + next; + mes "[Hibba Agip]"; + mes "It won't be easy to get a good impression from the Laphine again."; + next; + mes "[Hibba Agip]"; + mes "So you must earn us a good reputation from the Sapha."; + next; + mes "[Hibba Agip]"; + mes "Will you choose the Sapha?"; + next; + switch(select("Choose Sapha.:Think again.")) { + case 1: + mes "[Hibba Agip]"; + mes "Good. You are now responsible with building our relationship with the Sapha tribe."; + next; + mes "[Hibba Agip]"; + mes "Go to the chief of the Sapha and if he doesn't accept our request, just say that you are going to ask for help from the Laphine."; + next; + mes "[Hibba Agip]"; + mes "You have your orders! Now I'm going to look for an adventurer who is willing to be sent to the Laphine."; + set ins_nyd,82; + cutin "ep13_captin_edq",255; + break; + case 2: + mes "[Hibba Agip]"; + mes "Yeah? then think again and decide."; + cutin "ep13_captin_edq",255; + break; + } + break; + } + break; + } + close; + } + else if (ins_nyd == 81) { + mes "[Hibba Agip]"; + mes "Good. You are now responsible with building our relationship with the Laphine tribe."; + next; + mes "[Hibba Agip]"; + mes "Go to the chief of the Laphine and if he doesn't accept our request, just say that you are going to ask for help from the Sapha."; + next; + mes "[Hibba Agip]"; + mes "I'm going to look for an adventurer who is willing to be sent to the Sapha."; + cutin "ep13_captin_edq",255; + close; + } + else if (ins_nyd == 82) { + mes "[Hibba Agip]"; + mes "Good. You are now responsible with building our relationship with the Sapha tribe."; + next; + mes "[Hibba Agip]"; + mes "Go to the chief of the Sapha and if he doesn't accept our request, just say that you are going to ask for help from the Laphine."; + next; + mes "[Hibba Agip]"; + mes "You have your orders! Now I'm going to look for an adventurer who is willing to be sent to the Laphine."; + cutin "ep13_captin_edq",255; + close; + } + else if ((ins_nyd == 91) || (ins_nyd == 101) || (ins_nyd == 111)) { + mes "[Hibba Agip]"; + mes "How's the activity in Laphine? They have a stern character."; + next; + mes "[Hibba Agip]"; + mes "I'm not cut out for matching with them...ew..."; + next; + mes "[Hibba Agip]"; + mes "I'm going to send a few able men to the Sapha, you don't have to worry about it."; + cutin "ep13_captin_edq",255; + close; + } + else if ((ins_nyd == 92) || (ins_nyd == 102) || (ins_nyd == 112)) { + mes "[Hibba Agip]"; + mes "How's the activity Sapha? They have a stern character."; + next; + mes "[Hibba Agip]"; + mes "I'm not cut out for matching with them...ew..."; + next; + mes "[Hibba Agip]"; + mes "I'm going to send a few able men to the Laphine, you don't have to worry about it."; + cutin "ep13_captin_edq",255; + close; + } + else if ((ins_nyd == 121) || (ins_nyd == 131) || (ins_nyd == 132)) { + mes "[Hibba Agip]"; + mes "You've come back alive? Let us celebrate your immunity!"; + next; + mes "[Hibba Agip]"; + mes "Who would have thought that that outsiders would be treated so vulgar by the leaders of the other tribes?"; + next; + mes "[Hibba Agip]"; + mes "I have said before this thing is not the last, and certainly there is something waiting for us."; + next; + mes "[Hibba Agip]"; + mes "It is time for us to head out, is it not, instructor?"; + next; + mes "[Staff Officer Abidal]"; + mes "Right... It's time..."; + next; + mes "[Instructor Igrid]"; + mes "I'm ready."; + next; + mes "[Hibba Agip]"; + mes "I am looking forward to what will happen... Whew..."; cutin "ep13_captin_edq",255; close; } @@ -11704,8 +12002,8 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "[Staff Officer Abidal]"; mes "Umm... This page should go here and.."; next; - set .@ep13_edq_wrong,rand(1,12); - if ((countitem(11013) == 0) && (.@ep13_edq_wrong == 4)) { + set .@ep13_edq_wrong,rand(1,7); + if ((countitem(11013) == 0) && (.@ep13_edq_wrong == 1)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11718,7 +12016,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11013) == 1) && (.@ep13_edq_wrong == 4)) { + else if ((countitem(11013) == 1) && (.@ep13_edq_wrong == 1)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11727,7 +12025,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ delitem 6040,10; //Some_Of_Report close; } - else if ((countitem(11014) == 0) && (.@ep13_edq_wrong == 6)) { + else if ((countitem(11014) == 0) && ((.@ep13_edq_wrong == 3) || (.@ep13_edq_wrong == 2))) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11740,7 +12038,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11014) == 1) && (.@ep13_edq_wrong == 6)) { + else if ((countitem(11014) == 1) && ((.@ep13_edq_wrong == 3) || (.@ep13_edq_wrong == 2))) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11749,7 +12047,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ delitem 6040,10; //Some_Of_Report close; } - else if ((countitem(11015) == 0) && (.@ep13_edq_wrong == 8)) { + else if ((countitem(11015) == 0) && ((.@ep13_edq_wrong == 5) || (.@ep13_edq_wrong == 6))) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11762,7 +12060,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11015) == 1) && (.@ep13_edq_wrong == 8)) { + else if ((countitem(11015) == 1) && ((.@ep13_edq_wrong == 5) || (.@ep13_edq_wrong == 6))) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11771,7 +12069,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ delitem 6040,10; //Some_Of_Report close; } - else if ((countitem(11016) == 0) && (.@ep13_edq_wrong == 10)) { + else if ((countitem(11016) == 0) && (.@ep13_edq_wrong == 7)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11784,7 +12082,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11016) == 1) && (.@ep13_edq_wrong == 10)) { + else if ((countitem(11016) == 1) && (.@ep13_edq_wrong == 7)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11807,8 +12105,8 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "[Staff Officer Abidal]"; mes "Umm... This page should go here and.."; next; - set .@ep13_edq_wrong,rand(1,10); - if ((countitem(11013) == 0) && (.@ep13_edq_wrong == 4)) { + set .@ep13_edq_wrong,rand(1,5); + if ((countitem(11013) == 0) && (.@ep13_edq_wrong == 1)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11821,7 +12119,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11013) == 1) && (.@ep13_edq_wrong == 4)) { + else if ((countitem(11013) == 1) && (.@ep13_edq_wrong == 1)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11830,7 +12128,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ delitem 6040,10; //Some_Of_Report close; } - else if ((countitem(11014) == 0) && (.@ep13_edq_wrong == 6)) { + else if ((countitem(11014) == 0) && (.@ep13_edq_wrong == 2)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11843,7 +12141,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11014) == 1) && (.@ep13_edq_wrong == 6)) { + else if ((countitem(11014) == 1) && (.@ep13_edq_wrong == 2)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11852,7 +12150,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ delitem 6040,10; //Some_Of_Report close; } - else if ((countitem(11015) == 0) && (.@ep13_edq_wrong == 8)) { + else if ((countitem(11015) == 0) && ((.@ep13_edq_wrong == 3) || (.@ep13_edq_wrong == 4))) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11865,7 +12163,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11015) == 1) && (.@ep13_edq_wrong == 8)) { + else if ((countitem(11015) == 1) && ((.@ep13_edq_wrong == 3) || (.@ep13_edq_wrong == 4))) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11874,7 +12172,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ delitem 6040,10; //Some_Of_Report close; } - else if ((countitem(11016) == 0) && (.@ep13_edq_wrong == 10)) { + else if ((countitem(11016) == 0) && (.@ep13_edq_wrong == 5)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -11887,7 +12185,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "Keep up the good work on finding the rest of the volumes."; close; } - else if ((countitem(11016) == 1) && (.@ep13_edq_wrong == 10)) { + else if ((countitem(11016) == 1) && (.@ep13_edq_wrong == 5)) { mes "[Staff Officer Abidal]"; mes "Thank you for your hard work. We were able to restore one volume of the report."; next; @@ -12006,7 +12304,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ close; } } - else if ((ep13_1_edq > 8) && (ep13_1_edq < 13)) { + else if ((ep13_1_edq == 8) || ((ep13_1_edq > 8) && (ep13_1_edq < 13))) { mes "[Staff Officer Abidal]"; mes "Phew, I'm glad we can resume the mission again."; next; @@ -12014,7 +12312,18 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ mes "...Aren't you leaving? I think you should."; close; } + else if (ins_nyd > 0) { + // 13.2 addon + mes "[Staff Officer Abidal]"; + mes "I heard that you got a new duty from Commander Agip."; + next; + mes "[Staff Officer Abidal]"; + mes "...Aren't you leaving? I think you should."; + close; + } else { + mes "[Staff Officer Abidal]"; + mes "Hello, I'm Staff Officer Abidal. Safe travels, Adventurer."; close; } } @@ -12063,6 +12372,12 @@ mid_campin,85,118,7 script Instructor Igrid 751,{ mes "What are you looking at? Go mind your own business!"; close; } + else { + // 13.2 addon + mes "[Instructor Igrid]"; + mes "I am Expedition Training Instructor Igrid, and the commander responsible for training soldiers. "; + close; + } } mid_camp,206,286,3 script Expedition Messenger 997,{ @@ -12335,9 +12650,9 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12350,9 +12665,9 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12365,9 +12680,9 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12405,9 +12720,9 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12419,9 +12734,9 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12433,9 +12748,9 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12510,9 +12825,9 @@ man_fild03,202,251,3 script Expedition Scout#2 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12525,9 +12840,9 @@ man_fild03,202,251,3 script Expedition Scout#2 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 piece of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12540,9 +12855,9 @@ man_fild03,202,251,3 script Expedition Scout#2 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12580,9 +12895,9 @@ man_fild03,202,251,3 script Expedition Scout#2 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12594,9 +12909,9 @@ man_fild03,202,251,3 script Expedition Scout#2 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12608,9 +12923,9 @@ man_fild03,202,251,3 script Expedition Scout#2 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12675,9 +12990,9 @@ spl_fild02,295,368,3 script Expedition Scout#3 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12690,9 +13005,9 @@ spl_fild02,295,368,3 script Expedition Scout#3 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12705,9 +13020,9 @@ spl_fild02,295,368,3 script Expedition Scout#3 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12745,9 +13060,9 @@ spl_fild02,295,368,3 script Expedition Scout#3 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12759,9 +13074,9 @@ spl_fild02,295,368,3 script Expedition Scout#3 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 piece of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12773,9 +13088,9 @@ spl_fild02,295,368,3 script Expedition Scout#3 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12850,9 +13165,9 @@ spl_fild03,172,71,3 script Expedition Scout#4 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12865,9 +13180,9 @@ spl_fild03,172,71,3 script Expedition Scout#4 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12880,9 +13195,9 @@ spl_fild03,172,71,3 script Expedition Scout#4 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report changequest 3090,3091; erasequest 3090; setquest 3091; @@ -12920,9 +13235,9 @@ spl_fild03,172,71,3 script Expedition Scout#4 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 5 pieces of paper that appear to be part of the report."; next; - getitem 6040,3; //Some_Of_Report + getitem 6040,5; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12934,9 +13249,9 @@ spl_fild03,172,71,3 script Expedition Scout#4 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 1 piece of paper that appear to be part of the report."; + mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; next; - getitem 6040,1; //Some_Of_Report + getitem 6040,2; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -12948,9 +13263,9 @@ spl_fild03,172,71,3 script Expedition Scout#4 707,{ mes "Oh, you must be" + strcharinfo(0) + ". I heard that you'll be delivering the report."; next; mes "[Expedition Scout]"; - mes "Good news! I've found 2 pieces of paper that appear to be part of the report."; + mes "Good news! I've found 3 pieces of paper that appear to be part of the report."; next; - getitem 6040,2; //Some_Of_Report + getitem 6040,3; //Some_Of_Report erasequest 3091; setquest 3091; mes "[Expedition Scout]"; @@ -13502,6 +13817,10 @@ OnEnable: monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; + monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; + monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; + monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; + monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; @@ -13524,7 +13843,19 @@ OnTimer600000: OnMyMobDead: set .@spl_fild02_mob_dead,mobcount("spl_fild02","ep13_spl_fild02_mon_edq::OnMyMobDead"); - if (.@spl_fild02_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (.@spl_fild02_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild02_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild02_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild02_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild02_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { getitem 6040,1; //Some_Of_Report } else if (.@spl_fild02_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { @@ -13570,9 +13901,13 @@ OnEnable: monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; + monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; + monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; + monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; + monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; @@ -13594,7 +13929,19 @@ OnTimer600000: OnMyMobDead: set .@spl_fild03_mob_dead,mobcount("spl_fild03","ep13_spl_fild03_mon_edq::OnMyMobDead"); - if (.@spl_fild03_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (.@spl_fild03_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild03_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild03_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild03_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@spl_fild03_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { getitem 6040,1; //Some_Of_Report } else if (.@spl_fild03_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { @@ -13642,6 +13989,10 @@ OnEnable: monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; + monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; + monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; + monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; + monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; @@ -13664,7 +14015,19 @@ OnTimer600000: OnMyMobDead: set .@man_fild01_mob_dead,mobcount("man_fild01","ep13_man_fild01_mon_edq::OnMyMobDead"); - if (.@man_fild01_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (.@man_fild01_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild01_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild01_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild01_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild01_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { getitem 6040,1; //Some_Of_Report } else if (.@man_fild01_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { @@ -13712,6 +14075,10 @@ OnEnable: monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; + monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; + monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; + monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; + monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; @@ -13734,7 +14101,19 @@ OnTimer600000: OnMyMobDead: set .@man_fild03_mob_dead,mobcount("man_fild03","ep13_man_fild03_mon_edq::OnMyMobDead"); - if (.@man_fild03_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (.@man_fild03_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild03_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild03_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild03_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + getitem 6040,1; //Some_Of_Report + } + else if (.@man_fild03_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { getitem 6040,1; //Some_Of_Report } else if (.@man_fild03_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { -- cgit v1.2.3-70-g09d2