From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/quests/quests_13_1.txt | 324 ++++++++++++++++++++++----------------------- 1 file changed, 162 insertions(+), 162 deletions(-) (limited to 'npc/quests/quests_13_1.txt') diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 5b4b43f94..4516ce917 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -79,12 +79,12 @@ function script Promotional_Staff { } } -prontera,163,53,3 script Promotional Staff#prt 100,{ +prontera,163,53,3 script Promotional Staff#prt 4W_SAILOR,{ callfunc "Promotional_Staff"; end; } -prt_castle,121,51,3 script Alliance Manager#prt 752,{ +prt_castle,121,51,3 script Alliance Manager#prt 4_M_CRU_OLD,{ if (ep13_ryu == 13) { mes "[Alliance Manager]"; mes "If we'd had the initiative over Schwartzvald, we could take advantage over them! But we lost the opportunity."; @@ -170,7 +170,7 @@ prt_castle,121,51,3 script Alliance Manager#prt 752,{ close; } -prt_castle,117,51,5 script Member of Alliance#prt 754,{ +prt_castle,117,51,5 script Member of Alliance#prt 4_M_SAGE_A,{ if ((ep13_ryu == 12) || (ep13_ryu == 13)) { mes "[Member of Alliance]"; mes "If we have absolute power, we wouldn't have to get along with Schwartzvald and Arunafeltz."; @@ -192,7 +192,7 @@ prt_castle,117,51,5 script Member of Alliance#prt 754,{ close; } -prt_castle,83,67,5 script Recruiter for the Brave 109,{ +prt_castle,83,67,5 script Recruiter for the Brave 4_M_MANAGER,{ if (ep13_ryu == 12) { mes "[Recruiter]"; mes "Why have you come again?"; @@ -350,7 +350,7 @@ prt_castle,83,67,5 script Recruiter for the Brave 109,{ } } -aldebaran,127,138,3 script Promotional Staff#alde 100,{ +aldebaran,127,138,3 script Promotional Staff#alde 4W_SAILOR,{ if (ep13_ryu > 3) { mes "[Promotional Staff]"; mes "Did you try out for the test, or are you already enjoying your adventures?"; @@ -450,7 +450,7 @@ aldebaran,127,138,3 script Promotional Staff#alde 100,{ end; } -geffen,90,67,3 script Promotional Staff#gef 100,{ +geffen,90,67,3 script Promotional Staff#gef 4W_SAILOR,{ if (ep13_ryu > 6) { mes "[Promotional Staff]"; mes "Did you take the test?"; @@ -699,7 +699,7 @@ geffen,90,67,3 script Promotional Staff#gef 100,{ end; } -lighthalzen,220,292,3 script Guide#ep13_1 899,{ +lighthalzen,220,292,3 script Guide#ep13_1 4_M_HUMAN_02,{ if (ep13_ryu > 8) { mes "[Guide]"; mes "Welcome! You've arrived at Lighthalzen, which is the base of three kingdoms."; @@ -716,7 +716,7 @@ lighthalzen,220,292,3 script Guide#ep13_1 899,{ close; } -lhz_in01,136,260,5 script Munkenro#1 967,{ +lhz_in01,136,260,5 script Munkenro#1 4_M_RUSMAN1,{ if (ep13_ryu == 20) { mes "-At this spot, it's possible to overhear something. Listen carefully through the wall...-"; next; @@ -787,7 +787,7 @@ lhz_in01,136,260,5 script Munkenro#1 967,{ close; } -lhz_in01,132,259,5 script Sikaiz#1 868,{ +lhz_in01,132,259,5 script Sikaiz#1 4_M_LGTGUARD,{ if ((ep13_ryu == 18) || (ep13_ryu == 19)) { mes "[Sikaiz]"; mes "Please come to me ASAP."; @@ -1128,35 +1128,35 @@ function script Guard_13_1 { end; } -lhz_in01,115,250,3 script Guard#ep13_1-1 899,2,2,{ +lhz_in01,115,250,3 script Guard#ep13_1-1 4_M_HUMAN_02,2,2,{ callfunc "Guard_13_1",0,108,252; OnTouch: callfunc "Guard_13_1",1,108,252; } -lhz_in01,115,252,3 duplicate(Guard#ep13_1-1) Guard#ep13_1-2 899,2,2 +lhz_in01,115,252,3 duplicate(Guard#ep13_1-1) Guard#ep13_1-2 4_M_HUMAN_02,2,2 -lhz_in01,147,252,7 script Guard#ep13_1-3 899,2,2,{ +lhz_in01,147,252,7 script Guard#ep13_1-3 4_M_HUMAN_02,2,2,{ callfunc "Guard_13_1",0,152,252; OnTouch: callfunc "Guard_13_1",1,152,252; } -lhz_in01,147,250,7 duplicate(Guard#ep13_1-3) Guard#ep13_1-4 899,2,2 +lhz_in01,147,250,7 duplicate(Guard#ep13_1-3) Guard#ep13_1-4 4_M_HUMAN_02,2,2 -lhz_in01,124,234,5 script Guard#ep13_1-5 899,2,2,{ +lhz_in01,124,234,5 script Guard#ep13_1-5 4_M_HUMAN_02,2,2,{ callfunc "Guard_13_1",0,123,229; OnTouch: callfunc "Guard_13_1",1,123,229; } -lhz_in01,121,234,5 duplicate(Guard#ep13_1-5) Guard#ep13_1-6 899,2,2 +lhz_in01,121,234,5 duplicate(Guard#ep13_1-5) Guard#ep13_1-6 4_M_HUMAN_02,2,2 -lhz_in01,137,234,5 script Guard#ep13_1-7 899,2,2,{ +lhz_in01,137,234,5 script Guard#ep13_1-7 4_M_HUMAN_02,2,2,{ callfunc "Guard_13_1",0,139,228; OnTouch: callfunc "Guard_13_1",1,139,228; } -lhz_in01,140,234,5 duplicate(Guard#ep13_1-7) Guard#ep13_1-8 899,2,2 +lhz_in01,140,234,5 duplicate(Guard#ep13_1-7) Guard#ep13_1-8 4_M_HUMAN_02,2,2 -lhz_in01,130,232,5 script Guard#ep13_1-9 899,{ +lhz_in01,130,232,5 script Guard#ep13_1-9 4_M_HUMAN_02,{ if (ep13_ryu > 19) { mes "[Guard]"; mes "You're not allowed to enter."; @@ -1206,7 +1206,7 @@ lhz_in01,130,232,5 script Guard#ep13_1-9 899,{ } } -lhz_in01,128,249,1 script Member of Alliance#1 904,{ +lhz_in01,128,249,1 script Member of Alliance#1 4_M_KHMAN,{ if (ep13_ryu > 19) { mes "-Munkenro and Sakaiz don't seem to be getting along very well anymore.-"; close; @@ -1217,7 +1217,7 @@ lhz_in01,128,249,1 script Member of Alliance#1 904,{ close; } -lhz_in01,136,245,1 script Member of Alliance#2 869,{ +lhz_in01,136,245,1 script Member of Alliance#2 4_M_LGTMAN,{ if (ep13_ryu > 19) { mes "-You should probably head over to the dimensional rift next to Morroc and find the Guard there-"; close; @@ -1234,7 +1234,7 @@ lhz_in01,136,245,1 script Member of Alliance#2 869,{ close; } -lhz_in01,140,245,1 script Member of Alliance#3 85,{ +lhz_in01,140,245,1 script Member of Alliance#3 4_M_03,{ if (ep13_ryu > 19) { mes "-You're still here? You're a member of the alliance now so you should head to the dimensional rift next to Morroc and find the Guard there-"; close; @@ -1251,7 +1251,7 @@ lhz_in01,140,245,1 script Member of Alliance#3 85,{ close; } -lhz_in01,136,249,1 script Member of Alliance#4 865,{ +lhz_in01,136,249,1 script Member of Alliance#4 4_LGTSCIENCE,{ if (ep13_ryu > 19) { mes "-I'm sure they'll settle their little dispute somehow. You should be heading to the dimensional rift next to Morroc and find the Guard there-"; close; @@ -1271,7 +1271,7 @@ lhz_in01,136,249,1 script Member of Alliance#4 865,{ close; } -lhz_in01,124,245,1 script Member of Alliance#5 932,{ +lhz_in01,124,245,1 script Member of Alliance#5 4_M_RACHOLD1,{ if (ep13_ryu > 19) { mes "-Maybe Munk is a better leader instead of Sakaiz. Anyways you should be heading to the dimensional rift next to Morroc and find the Guard there-"; close; @@ -1288,7 +1288,7 @@ lhz_in01,124,245,1 script Member of Alliance#5 932,{ close; } -lhz_in01,136,241,3 script Member of Alliance#6 849,{ +lhz_in01,136,241,3 script Member of Alliance#6 4_M_DIEMAN,{ if (ep13_ryu > 19) { mes "-I'm so bored!!! You should be heading to the dimensional rift next to Morroc and find the Guard there. It's probably less boring there than it is here-"; close; @@ -1304,7 +1304,7 @@ lhz_in01,136,241,3 script Member of Alliance#6 849,{ close; } -lhz_in01,126,249,1 script Member of Alliance#7 930,{ +lhz_in01,126,249,1 script Member of Alliance#7 4_M_RACHMAN2,{ if (ep13_ryu > 19) { mes "-We haven't even started and we're already bickering. Just ignore the politics and head to the dimensional rift next to Morroc and find the Guard there-"; close; @@ -1315,7 +1315,7 @@ lhz_in01,126,249,1 script Member of Alliance#7 930,{ close; } -lhz_in01,122,245,1 script Member of Alliance#8 882,{ +lhz_in01,122,245,1 script Member of Alliance#8 4_F_SITDOWN,{ if (ep13_ryu > 19) { mes "-You shouldn't stay around here and listen to all the complaining. You should be heading to the dimensional rift next to Morroc and find the Guard there-"; close; @@ -1331,7 +1331,7 @@ lhz_in01,122,245,1 script Member of Alliance#8 882,{ close; } -ra_temple,119,113,3 script Alliance Manager#ra 935,{ +ra_temple,119,113,3 script Alliance Manager#ra 4_M_TRAINEE,{ if (ep13_ryu == 16) { mes "[Manager]"; mes "With blessings from the Goddess Freya! We three kingdoms will know success! It's all we want. ...Khkhkhkh..."; @@ -1371,7 +1371,7 @@ ra_temple,119,113,3 script Alliance Manager#ra 935,{ close; } -lhz_in01,32,22,3 script Officer A 109,{ +lhz_in01,32,22,3 script Officer A 4_M_MANAGER,{ if (ep13_ryu == 20) { mes "[Officer]"; mes "Why don't you go back there?"; @@ -1480,7 +1480,7 @@ lhz_in01,32,22,3 script Officer A 109,{ close; } -lhz_in01,30,24,5 script Officer B 109,{ +lhz_in01,30,24,5 script Officer B 4_M_MANAGER,{ if (ep13_ryu == 20) { mes "[Officer]"; mes "Why don't you go back there?"; @@ -1588,7 +1588,7 @@ lhz_in01,30,24,5 script Officer B 109,{ close; } -moc_fild20,349,179,3 script Rift Guard#1 707,{ +moc_fild20,349,179,3 script Rift Guard#1 4_M_MOC_SOLDIER,{ if (ep13_ryu > 19) { mes "[Guard]"; mes "Ah, you are a member of the alliance that discovered the dimensional rift? Welcome. Everything is prepared. Just enter and find the camp when you pass through the rift."; @@ -1619,7 +1619,7 @@ moc_fild20,349,179,3 script Rift Guard#1 707,{ close; } -moc_fild22b,37,196,5 script Rift Guard#2 707,{ +moc_fild22b,37,196,5 script Rift Guard#2 4_M_MOC_SOLDIER,{ mes "[Guard]"; mes "Are you the new adventurer?"; mes "If you're going to the other side of the rift, the head of the alliance will guide you there."; @@ -1645,7 +1645,7 @@ moc_fild22b,37,196,5 script Rift Guard#2 707,{ } } -moc_fild22b,330,154,3 script Rift Guard#3 707,{ +moc_fild22b,330,154,3 script Rift Guard#3 4_M_MOC_SOLDIER,{ mes "[Guard]"; mes "Are you new here?"; mes "You look like you need to find the head of the alliance. You can find him near the center of the dimensional rift."; @@ -1657,7 +1657,7 @@ moc_fild22b,330,154,3 script Rift Guard#3 707,{ close; } -moc_fild22b,230,197,5 script Munkenro#2 967,{ +moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{ if (ep13_ryu == 100) { mes "[Munkenro]"; mes "Are you ready to discover Ash-Vacuum?"; @@ -1833,7 +1833,7 @@ OnTimer900000: end; } -mid_camp,213,286,3 script Rift Guard#4 707,{ +mid_camp,213,286,3 script Rift Guard#4 4_M_MOC_SOLDIER,{ mes "[Guard]"; mes "Are you the new adventurer?"; mes "If you're going to the other side of the rift, the head of the alliance will guide you there."; @@ -1859,7 +1859,7 @@ mid_camp,213,286,3 script Rift Guard#4 707,{ } } -moc_ruins,137,89,5 script Time-Space Gap Guard 707,{ +moc_ruins,137,89,5 script Time-Space Gap Guard 4_M_MOC_SOLDIER,{ if (ep13_ryu == 100) { mes "[Guard]"; mes "- Trembling in fear. -"; @@ -1920,7 +1920,7 @@ moc_ruins,137,89,5 script Time-Space Gap Guard 707,{ close; } -moc_fild22b,370,370,3 script Allied Manager#gm 100,{ +moc_fild22b,370,370,3 script Allied Manager#gm 4W_SAILOR,{ callfunc "F_GM_NPC"; mes "[Manager]"; mes "Please enter the password."; @@ -1959,7 +1959,7 @@ moc_fild22b,370,370,3 script Allied Manager#gm 100,{ // New Surroundings :: ep13_newbs //============================================================ -mid_camp,222,283,4 script Marian#ep13bs 727,{ +mid_camp,222,283,4 script Marian#ep13bs 4_F_JOB_HUNTER,{ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) { mes "[Marian]"; mes "You have too many items~"; @@ -2110,7 +2110,7 @@ mid_camp,222,283,4 script Marian#ep13bs 727,{ } } -mid_camp,261,284,4 script Instructor#ep13bs 405,{ +mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{ if (checkweight(1201,1) == 0) { mes "[Instructor Lugen]"; mes "You are carrying too much weight."; @@ -2709,7 +2709,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 405,{ } } -mid_camp,123,290,4 script Otto#ep13bs 967,{ +mid_camp,123,290,4 script Otto#ep13bs 4_M_RUSMAN1,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -2821,7 +2821,7 @@ mid_camp,123,290,4 script Otto#ep13bs 967,{ } } -mid_campin,106,122,4 script Receptionist Brink#ep13b 89,{ +mid_campin,106,122,4 script Receptionist Brink#ep13b 4_M_ORIENT02,{ if (ep13_newbs < 3) { mes "[Brink]"; mes "Hmm... Hey..."; @@ -2917,7 +2917,7 @@ mid_campin,106,122,4 script Receptionist Brink#ep13b 89,{ } } -mid_camp,264,263,4 script Diego#ep13bs 931,{ +mid_camp,264,263,4 script Diego#ep13bs 4_M_RACHMAN1,{ if (ep13_newbs < 5) { mes "[Diego]"; mes "I'm busy right now!"; @@ -3088,7 +3088,7 @@ mid_camp,264,263,4 script Diego#ep13bs 931,{ } } -mid_campin,291,128,1 script #ep13bs 111,1,1,{ +mid_campin,291,128,1 script #ep13bs HIDDEN_NPC,1,1,{ end; OnTouch: @@ -3121,7 +3121,7 @@ OnTouch: } } -mid_campin,295,128,4 script Lucas#ep13bs 884,{ +mid_campin,295,128,4 script Lucas#ep13bs 4_M_ACROSS,{ if (ep13_newbs < 11) { mes "[Lucas]"; mes "......"; @@ -3180,7 +3180,7 @@ mid_campin,295,128,4 script Lucas#ep13bs 884,{ } } -mid_campin,292,120,4 script Davi#ep13bs 849,{ +mid_campin,292,120,4 script Davi#ep13bs 4_M_DIEMAN,{ mes "[Davi]"; mes "Ahhh, my body..."; mes "I walked too much..."; @@ -3189,7 +3189,7 @@ mid_campin,292,120,4 script Davi#ep13bs 849,{ close; } -mid_camp,160,298,4 script Jan#ep13bs 865,{ +mid_camp,160,298,4 script Jan#ep13bs 4_LGTSCIENCE,{ if (ep13_newbs == 15) { if (countitem(6045) > 0) { mes "[Jan]"; @@ -3254,7 +3254,7 @@ mid_camp,160,298,4 script Jan#ep13bs 865,{ } } -mid_camp,30,168,4 script Gerard#ep13bs 939,{ +mid_camp,30,168,4 script Gerard#ep13bs 4_DST_SOLDIER,{ if (ep13_newbs == 17) { if (countitem(6045) > 0) { mes "["+ strcharinfo(0) +"]"; @@ -3330,7 +3330,7 @@ mid_camp,30,168,4 script Gerard#ep13bs 939,{ } } -man_fild01,80,248,4 script Alberto#ep13bs 934,{ +man_fild01,80,248,4 script Alberto#ep13bs 4_M_RASWORD,{ if (ep13_newbs == 19) { if (countitem(6045) > 0) { mes "[Alberto]"; @@ -3405,7 +3405,7 @@ man_fild01,80,248,4 script Alberto#ep13bs 934,{ } } -mid_camp,159,282,4 script Cooking Soldier#ep13bs 886,{ +mid_camp,159,282,4 script Cooking Soldier#ep13bs 4_COOK,{ mes "[Alix]"; mes "Huu, I made this and"; mes "this is really great."; @@ -3420,7 +3420,7 @@ mid_camp,159,282,4 script Cooking Soldier#ep13bs 886,{ close; } -mid_camp,166,248,4 script Sorcerer#ep13bs 937,{ +mid_camp,166,248,4 script Sorcerer#ep13bs 4_M_ARUNA_NFM1,{ mes "[Biolay]"; mes "Sob..."; mes "Where is she?"; @@ -3437,7 +3437,7 @@ mid_camp,166,248,4 script Sorcerer#ep13bs 937,{ close; } -spl_fild02,348,76,0 script Tree#ep13bs1::ep13tree 111,{ +spl_fild02,348,76,0 script Tree#ep13bs1::ep13tree HIDDEN_NPC,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -3478,12 +3478,12 @@ spl_fild02,348,76,0 script Tree#ep13bs1::ep13tree 111,{ end; } -spl_fild02,232,145,0 duplicate(ep13tree) Tree#ep13bs2 111 -spl_fild02,380,197,0 duplicate(ep13tree) Tree#ep13bs3 111 -spl_fild02,304,151,0 duplicate(ep13tree) Tree#ep13bs4 111 -spl_fild02,183,235,0 duplicate(ep13tree) Tree#ep13bs5 111 +spl_fild02,232,145,0 duplicate(ep13tree) Tree#ep13bs2 HIDDEN_NPC +spl_fild02,380,197,0 duplicate(ep13tree) Tree#ep13bs3 HIDDEN_NPC +spl_fild02,304,151,0 duplicate(ep13tree) Tree#ep13bs4 HIDDEN_NPC +spl_fild02,183,235,0 duplicate(ep13tree) Tree#ep13bs5 HIDDEN_NPC -mid_camp,267,263,0 script Post#ep13bs1 111,{ +mid_camp,267,263,0 script Post#ep13bs1 HIDDEN_NPC,{ if (ep13_newbs < 6) { mes "- The posts of the -"; mes "- barracks are broken. -"; @@ -3567,7 +3567,7 @@ mid_camp,267,263,0 script Post#ep13bs1 111,{ } } -mid_camp,267,258,0 script Post#ep13bs2 111,{ +mid_camp,267,258,0 script Post#ep13bs2 HIDDEN_NPC,{ if (ep13_newbs < 6) { mes "- The posts of the -"; mes "- barracks are broken. -"; @@ -3646,7 +3646,7 @@ mid_camp,267,258,0 script Post#ep13bs2 111,{ // Attitude to the New :: ep13_ecology //============================================================ -mid_camp,188,254,3 script Monster Scholar#ep13 883,{ +mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{ if (ep13_ryu < 100 && ep13_start < 100) { mes "[Monster Scholar]"; mes "Who... Who are you?"; @@ -4327,7 +4327,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 883,{ } } -mid_camp,240,270,3 script Botanist#ep13 750,{ +mid_camp,240,270,3 script Botanist#ep13 4_M_ALCHE_C,{ if (ep13_ryu < 100 && ep13_start < 100) { mes "[Botanist]"; mes "This new land!"; @@ -4608,7 +4608,7 @@ mid_camp,240,270,3 script Botanist#ep13 750,{ } } -mid_camp,336,171,1 script Camp Guard#man1 852,{ +mid_camp,336,171,1 script Camp Guard#man1 4_M_EIN_SOLDIER,{ mes "[Camp Guard]"; mes "Stop!"; mes "You're about to enter an area that has not been fully explored."; @@ -4642,8 +4642,8 @@ mid_camp,336,171,1 script Camp Guard#man1 852,{ close; } } -mid_camp,13,143,5 duplicate(Camp Guard#man1) Camp Guard#man2 852 -mid_camp,9,215,5 duplicate(Camp Guard#man1) Camp Guard#man3 852 +mid_camp,13,143,5 duplicate(Camp Guard#man1) Camp Guard#man2 4_M_EIN_SOLDIER +mid_camp,9,215,5 duplicate(Camp Guard#man1) Camp Guard#man3 4_M_EIN_SOLDIER mid_camp,49,154,0 script #env_clear -1,3,3,{ OnTouch: @@ -4673,7 +4673,7 @@ OnTouch: end; } -mid_camp,45,148,7 script Botanist#ep13_1 750,{ +mid_camp,45,148,7 script Botanist#ep13_1 4_M_ALCHE_C,{ if (ep13_animal == 8) { mes "[Botanist]"; mes "Please try to plant the rotting stem in the ground."; @@ -4713,7 +4713,7 @@ OnInit: end; } -mid_camp,52,148,1 script Dirt#ep13 844,{ +mid_camp,52,148,1 script Dirt#ep13 CLEAR_NPC,{ if (ep13_animal == 8) { mes "- You dug a hole into the ground, planted the rotting stem, and then watered it. -"; next; @@ -4747,7 +4747,7 @@ OnTouch: end; } -man_fild01,92,230,3 script Frozen Tree#evt_lumis 111,1,1,{ +man_fild01,92,230,3 script Frozen Tree#evt_lumis HIDDEN_NPC,1,1,{ if (ep13_animal == 11) { mes "["+strcharinfo(0)+"]"; mes "Knock, knock. Are you here?"; @@ -4841,7 +4841,7 @@ man_fild01,92,230,3 script Frozen Tree#evt_lumis 111,1,1,{ // Finding a Fairy & Finding a Giant Tree //============================================================ -spl_fild02,34,223,5 script Small Fairy#spl 442,{ +spl_fild02,34,223,5 script Small Fairy#spl 4_M_FAIRYKID,{ if (BaseLevel > 69) { if (checkquest(2158) == -1) { mes "You find a little creature flying in the bushes."; @@ -4879,7 +4879,7 @@ spl_fild02,34,223,5 script Small Fairy#spl 442,{ } } -man_fild03,236,105,3 script Tree Giant#man 454,{ +man_fild03,236,105,3 script Tree Giant#man 4_MAN_PIOM,{ if (BaseLevel > 69) { if (checkquest(2159) == -1) { mes "You have found something moving between dry branches."; @@ -4916,7 +4916,7 @@ man_fild03,236,105,3 script Tree Giant#man 454,{ } } -mid_camp,212,237,5 script Camp Guard Captain#man1 852,{ +mid_camp,212,237,5 script Camp Guard Captain#man1 4_M_EIN_SOLDIER,{ mes "[Captain]"; mes "Good day. I'm here to protect the"; mes "peace and safety of explorers"; @@ -4977,7 +4977,7 @@ mid_camp,212,237,5 script Camp Guard Captain#man1 852,{ // The Tripartite Union's Feud :: ep13_1_rhea //============================================================ -mid_campin,376,120,0 script Research Official#ep131 754,3,3,{ +mid_campin,376,120,0 script Research Official#ep131 4_M_SAGE_A,3,3,{ OnTouch: if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[United Research Official]"; @@ -5481,7 +5481,7 @@ OnTimer300000: end; } -mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{ +mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[Ryosen]"; mes "How come you've got so much to carry?"; @@ -6027,7 +6027,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{ } } -mid_camp,247,255,1 script Hue#ep131_rhea02 868,{ +mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[Hue]"; mes "How come you've got so much to carry?"; @@ -6420,7 +6420,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 868,{ } } -mid_camp,222,218,3 script Hansenne#ep131_rhea03 931,{ +mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[Hansenne]"; mes "How come you've got so much to carry?"; @@ -6889,7 +6889,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 931,{ } } -mid_campin,379,123,5 script Ryosen#ep131_rhea05 748,{ +mid_campin,379,123,5 script Ryosen#ep131_rhea05 4_M_ALCHE_A,{ end; OnEnable: initnpctimer; @@ -6907,7 +6907,7 @@ OnTimer300000: end; } -mid_campin,372,123,5 script Hue#ep131_rhea06 868,{ +mid_campin,372,123,5 script Hue#ep131_rhea06 4_M_LGTGUARD,{ end; OnEnable: initnpctimer; @@ -6925,7 +6925,7 @@ OnTimer300000: end; } -mid_campin,375,129,5 script Hansenne#ep131_rhea07 931,{ +mid_campin,375,129,5 script Hansenne#ep131_rhea07 4_M_RACHMAN1,{ end; OnEnable: initnpctimer; @@ -6945,7 +6945,7 @@ OnTimer300000: // Part Time Work :: ep13_alba //============================================================ -mid_camp,1,1,0 script #timer_alba01 844,{ +mid_camp,1,1,0 script #timer_alba01 CLEAR_NPC,{ callfunc "F_GM_NPC"; mes "Please enter the password"; next; @@ -7017,7 +7017,7 @@ OnTimer7800000: end; } -mid_camp,143,306,5 script Breeder Taab#ep13_alba 946,{ +mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ if (ep13_ryu > 99 || ep13_start > 99) { if (ep13_alba < 1) { mes "[Taab]"; @@ -7503,7 +7503,7 @@ OnTouch: close; } -mid_camp,1,2,0 script #monster_master 844,{ +mid_camp,1,2,0 script #monster_master CLEAR_NPC,{ OnEnable: if (rand(1,3) > 1) initnpctimer; end; @@ -7553,7 +7553,7 @@ OnMyMobDead: // Cat Hand Trading Post :: cat_yong //============================================================ -mid_camp,62,125,4 script Cat Hand Agent 421,{ +mid_camp,62,125,4 script Cat Hand Agent 4_M_BOSSCAT,{ function Catwarp; if (ep13_yong1 < 1) { mes "[Cat Hand Agent]"; @@ -7961,7 +7961,7 @@ function Catwarp { } } -mid_camp,72,94,4 script Fluffy Gyaruk 421,{ +mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{ if (ep13_yong1 < 1) { mes "[Fluffy Gyaruk]"; mes "*Sniff Sniff* Can't you smell fish"; @@ -8083,7 +8083,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 421,{ } } -mid_camp,69,144,0 script Ferocious Gorurug 421,{ +mid_camp,69,144,0 script Ferocious Gorurug 4_M_BOSSCAT,{ if (checkquest(12060,PLAYTIME) == -1) { if (ep13_yong1 < 4) { mes "[Ferocious Gorurug]"; @@ -8251,7 +8251,7 @@ mid_camp,69,144,0 script Ferocious Gorurug 421,{ } } -spl_fild02,314,165,0 script School of Fish#1::Fishinghole 844,{ +spl_fild02,314,165,0 script School of Fish#1::Fishinghole CLEAR_NPC,{ if ((checkquest(12060,PLAYTIME) == -1) && (countitem(6039) < 20)) { specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; @@ -8313,11 +8313,11 @@ spl_fild02,314,165,0 script School of Fish#1::Fishinghole 844,{ } } -spl_fild02,321,169,0 duplicate(Fishinghole) School of Fish#2 844 -spl_fild02,326,171,0 duplicate(Fishinghole) School of Fish#3 844 -mid_camp,75,135,0 duplicate(Fishinghole) School of Fish#4 844 +spl_fild02,321,169,0 duplicate(Fishinghole) School of Fish#2 CLEAR_NPC +spl_fild02,326,171,0 duplicate(Fishinghole) School of Fish#3 CLEAR_NPC +mid_camp,75,135,0 duplicate(Fishinghole) School of Fish#4 CLEAR_NPC -mid_camp,66,122,55 script Henry Clifford 712,{ +mid_camp,66,122,55 script Henry Clifford 4_M_05,{ if (countitem(6049) > 0) { mes "[Henry Clifford]"; mes "Congratulations, you've caught a precious Marlin."; @@ -8367,7 +8367,7 @@ mid_camp,66,122,55 script Henry Clifford 712,{ } } -mid_camp,88,100,55 script Cat Hand Mining Agent 876,{ +mid_camp,88,100,55 script Cat Hand Mining Agent 4_CAT,{ if (checkquest(12062,PLAYTIME) == -1) { if ((countitem(6048) > 2) && (ep13_yong1 > 9)) { mes "[Cat Hand Mining Agent]"; @@ -8445,26 +8445,26 @@ OnTimer120000: stopnpctimer; end; } -man_fild01,180,170,0 duplicate(manukrock) Mysterious Rock#1 844 -man_fild01,147,157,0 duplicate(manukrock) Mysterious Rock#2 844 -man_fild01,114,174,0 duplicate(manukrock) Mysterious Rock#3 844 -man_fild01,92,155,0 duplicate(manukrock) Mysterious Rock#4 844 -man_fild01,170,318,0 duplicate(manukrock) Mysterious Rock#5 844 -man_fild01,146,269,0 duplicate(manukrock) Mysterious Rock#6 844 -man_fild01,118,238,0 duplicate(manukrock) Mysterious Rock#7 844 -man_fild01,70,246,0 duplicate(manukrock) Mysterious Rock#8 844 -man_fild01,64,197,0 duplicate(manukrock) Mysterious Rock#9 844 -man_fild03,82,134,0 duplicate(manukrock) Mysterious Rock#10 844 -man_fild03,67,160,0 duplicate(manukrock) Mysterious Rock#11 844 -man_fild03,66,171,0 duplicate(manukrock) Mysterious Rock#12 844 -man_fild03,81,198,0 duplicate(manukrock) Mysterious Rock#13 844 -man_fild03,82,216,0 duplicate(manukrock) Mysterious Rock#14 844 -man_fild03,98,226,0 duplicate(manukrock) Mysterious Rock#15 844 -man_fild03,104,248,0 duplicate(manukrock) Mysterious Rock#16 844 -man_fild03,91,272,0 duplicate(manukrock) Mysterious Rock#17 844 -man_fild03,95,301,0 duplicate(manukrock) Mysterious Rock#18 844 - -sec_in02,80,171,0 script Piece of crack#sec 406,{ +man_fild01,180,170,0 duplicate(manukrock) Mysterious Rock#1 CLEAR_NPC +man_fild01,147,157,0 duplicate(manukrock) Mysterious Rock#2 CLEAR_NPC +man_fild01,114,174,0 duplicate(manukrock) Mysterious Rock#3 CLEAR_NPC +man_fild01,92,155,0 duplicate(manukrock) Mysterious Rock#4 CLEAR_NPC +man_fild01,170,318,0 duplicate(manukrock) Mysterious Rock#5 CLEAR_NPC +man_fild01,146,269,0 duplicate(manukrock) Mysterious Rock#6 CLEAR_NPC +man_fild01,118,238,0 duplicate(manukrock) Mysterious Rock#7 CLEAR_NPC +man_fild01,70,246,0 duplicate(manukrock) Mysterious Rock#8 CLEAR_NPC +man_fild01,64,197,0 duplicate(manukrock) Mysterious Rock#9 CLEAR_NPC +man_fild03,82,134,0 duplicate(manukrock) Mysterious Rock#10 CLEAR_NPC +man_fild03,67,160,0 duplicate(manukrock) Mysterious Rock#11 CLEAR_NPC +man_fild03,66,171,0 duplicate(manukrock) Mysterious Rock#12 CLEAR_NPC +man_fild03,81,198,0 duplicate(manukrock) Mysterious Rock#13 CLEAR_NPC +man_fild03,82,216,0 duplicate(manukrock) Mysterious Rock#14 CLEAR_NPC +man_fild03,98,226,0 duplicate(manukrock) Mysterious Rock#15 CLEAR_NPC +man_fild03,104,248,0 duplicate(manukrock) Mysterious Rock#16 CLEAR_NPC +man_fild03,91,272,0 duplicate(manukrock) Mysterious Rock#17 CLEAR_NPC +man_fild03,95,301,0 duplicate(manukrock) Mysterious Rock#18 CLEAR_NPC + +sec_in02,80,171,0 script Piece of crack#sec 2_MONEMUS,{ callfunc "F_GM_NPC"; mes "1~3000"; input .@input; @@ -8481,7 +8481,7 @@ sec_in02,80,171,0 script Piece of crack#sec 406,{ // Report from the New World :: ep13_1_edq //============================================================ -mid_campin,90,121,5 script Hibba Agip 459,{ +mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{ cutin "ep13_captin_edq",2; set .@start,(ep13_newbs + ep13_ryu + mao_morocc2 + ep13_1_rhea + ep13_animal + ep13_start); if ((ep13_1_edq == 0) && (.@start > 115)) { @@ -9246,7 +9246,7 @@ mid_campin,90,121,5 script Hibba Agip 459,{ } } -mid_campin,94,118,3 script Staff Officer Abidal 755,{ +mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{ if ((ep13_1_edq == 13) || (ep13_1_edq == 14)) { mes "[Staff Officer Abidal]"; mes "Phew, I'm glad the mission is over. Thank you so much for your help."; @@ -9767,7 +9767,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{ } } -mid_campin,85,118,7 script Instructor Igrid 751,{ +mid_campin,85,118,7 script Instructor Igrid 4_M_CRU,{ if ((ep13_1_edq == 13) || (ep13_1_edq == 14)) { mes "[Instructor Igrid]"; mes "Hey, rookies. I guess you were lucky enough to complete the mission."; @@ -9819,7 +9819,7 @@ mid_campin,85,118,7 script Instructor Igrid 751,{ } } -mid_camp,206,286,3 script Expedition Messenger 997,{ +mid_camp,206,286,3 script Expedition Messenger 4_M_MOCASS1,{ if ((ep13_1_edq == 3) && (countitem(11012) > 0)) { mes "[Expedition Messenger]"; mes "Welcome, I've been waiting for you."; @@ -10002,7 +10002,7 @@ OnInit: end; } -mid_camp,2,2,3 script Command Timer#edq 997,4,4,{ +mid_camp,2,2,3 script Command Timer#edq 4_M_MOCASS1,4,4,{ OnInit: disablenpc "Command Timer#edq"; end; @@ -10025,7 +10025,7 @@ OnTimer3600000: end; } -mid_camp,203,286,3 script Expedition Messenger#2 997,4,4,{ +mid_camp,203,286,3 script Expedition Messenger#2 4_M_MOCASS1,4,4,{ mes "[Expedition Agent]"; mes "......"; next; @@ -10051,7 +10051,7 @@ OnDisable: end; } -mid_camp,209,286,3 script Expedition Messenger#3 998,4,4,{ +mid_camp,209,286,3 script Expedition Messenger#3 4_M_MOCASS2,4,4,{ mes "[Expedition Agent]"; mes "..."; next; @@ -10072,7 +10072,7 @@ OnDisable: end; } -man_fild01,315,95,3 script Expedition Scout#1 707,{ +man_fild01,315,95,3 script Expedition Scout#1 4_M_MOC_SOLDIER,{ mes "[Expedition Scout]"; mes "Good day. I'm from the Third Scout Party under direct command of the commander of the Midgard Expedition."; next; @@ -10144,11 +10144,11 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ close; } } -man_fild03,202,251,3 duplicate(Expedition Scout#1) Expedition Scout#2 707 -spl_fild02,295,368,3 duplicate(Expedition Scout#1) Expedition Scout#3 707 -spl_fild03,172,71,3 duplicate(Expedition Scout#1) Expedition Scout#4 707 +man_fild03,202,251,3 duplicate(Expedition Scout#1) Expedition Scout#2 4_M_MOC_SOLDIER +spl_fild02,295,368,3 duplicate(Expedition Scout#1) Expedition Scout#3 4_M_MOC_SOLDIER +spl_fild03,172,71,3 duplicate(Expedition Scout#1) Expedition Scout#4 4_M_MOC_SOLDIER -prt_castle,88,165,3 script Laur 57,{ +prt_castle,88,165,3 script Laur 1_M_LIBRARYMASTER,{ mes "[Laur]"; if (ep13_1_edq == 9 || ep13_1_edq == 111 || ep13_1_edq == 121 || ep13_1_edq == 113 || ep13_1_edq == 123) { mes "I'm Laur, the aide of the Home Minister of the Rune-Midgarts Kingdom. Do you have any business with me?"; @@ -10205,7 +10205,7 @@ prt_castle,88,165,3 script Laur 57,{ } } -ra_temple,122,174,3 script Nuria 918,{ +ra_temple,122,174,3 script Nuria 4_F_RACHOLD,{ mes "[Nuria]"; if (ep13_1_edq == 9 || ep13_1_edq == 101 || ep13_1_edq == 121 || ep13_1_edq == 122 || ep13_1_edq == 103) { mes "Welcome, stranger. How can I help you?"; @@ -10250,7 +10250,7 @@ ra_temple,122,174,3 script Nuria 918,{ } } -lhz_in01,110,174,5 script Gerhart 903,{ +lhz_in01,110,174,5 script Gerhart 4_M_KHKYEL,{ mes "[Gerhart]"; if (ep13_1_edq == 9 || ep13_1_edq == 101 || ep13_1_edq == 111 || ep13_1_edq == 102 || ep13_1_edq == 112) { mes "Welcome, " + strcharinfo(0) + ". What took you so long?"; @@ -10428,7 +10428,7 @@ OnMyMobDead: // Persuing Rayan Moore :: ep13_moc2 //============================================================ -mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ +mid_campin,68,185,3 script Pursuit Party Leader#1 1_F_SIGNZISK,{ if (checkweight(714,3) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; @@ -10825,7 +10825,7 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ } } -mid_camp,191,206,3 script Manager#moc2_finder 852,{ +mid_camp,191,206,3 script Manager#moc2_finder 4_M_EIN_SOLDIER,{ mes "[Manager]"; mes "Everything's okay so far!"; mes "How may I help you?"; @@ -10891,7 +10891,7 @@ mid_camp,191,206,3 script Manager#moc2_finder 852,{ } } -mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 884,{ +mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{ if (checkweight(714,1) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; @@ -11543,7 +11543,7 @@ OnTouch: } } -mid_camp,256,272,3 script Defaria#moc2 897,{ +mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{ if (checkweight(714,1) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; @@ -11958,7 +11958,7 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ } } -mid_camp,255,269,0 script Wet Firewood#moc2 844,{ +mid_camp,255,269,0 script Wet Firewood#moc2 CLEAR_NPC,{ if (mao_morocc2 > 102) { mes "You've found some half-burnt logs of high quality."; mes "It seems somebody already roasted sweet potatoes with these logs."; @@ -11971,7 +11971,7 @@ mid_camp,255,269,0 script Wet Firewood#moc2 844,{ } } -morocc,43,108,5 script Sharp-Looking Boy#dan_07 82,{ +morocc,43,108,5 script Sharp-Looking Boy#dan_07 4_KID01,{ mes "[Jack]"; if (BaseClass == Job_Assassin) { mes "Almost half of this town has been destroyed,"; @@ -11989,7 +11989,7 @@ morocc,43,108,5 script Sharp-Looking Boy#dan_07 82,{ } } -morocc,45,110,0 script que_job01#01 45,2,2,{ +morocc,45,110,0 script que_job01#01 WARPNPC,2,2,{ OnTouch: if (BaseClass == Job_Assassin) { warp "que_job01",9,94; @@ -12014,7 +12014,7 @@ que_job01,6,94,0 warp morocc#01 2,2,morocc,45,103 que_job01,17,48,0 warp que_job01#02 2,2,que_job01,68,92 que_job01,68,96,0 warp que_job01#03 2,2,que_job01,17,53; -que_job01,82,95,3 script Bar Master#moc2_01 46,{ +que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{ if (checkweight(1201,1) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -12216,7 +12216,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 46,{ } } -que_job01,80,77,0 script que_job01#04 45,2,2,{ +que_job01,80,77,0 script que_job01#04 WARPNPC,2,2,{ OnTouch: if (BaseClass == Job_Assassin || mao_request > 0 || mao_morocc2 > 4) { warp "que_job01",61,50; @@ -12322,7 +12322,7 @@ OnTouch: } } -que_job01,81,79,5 script Idle Knight#dan_08 733,{ +que_job01,81,79,5 script Idle Knight#dan_08 4_M_JOB_KNIGHT1,{ mes "[Litheron]"; mes "What, haven't you seen a Knight before?"; mes "You think Knights don't belong here?"; @@ -12337,7 +12337,7 @@ que_job01,81,79,5 script Idle Knight#dan_08 733,{ que_job01,65,50,0 warp que_job01#05 2,2,que_job01,84,77 -que_job01,49,49,5 script Tao#dan_09 877,{ +que_job01,49,49,5 script Tao#dan_09 4_F_YUNYANG,{ mes "[Tao]"; if (BaseClass == Job_Assassin) { mes "Welcome, meow."; @@ -12419,7 +12419,7 @@ que_job01,49,49,5 script Tao#dan_09 877,{ } } -que_job01,51,55,0 script que_job01#room_1 45,1,1,{ +que_job01,51,55,0 script que_job01#room_1 WARPNPC,1,1,{ OnInit: OnReset: set $@moc_mao_room1,0; //Global Variable @@ -12484,7 +12484,7 @@ OnTouch: } } -que_job01,1,1,0 script #room1timer 844,{ +que_job01,1,1,0 script #room1timer CLEAR_NPC,{ OnEnable: initnpctimer; mapannounce "que_job01", "You will now enter the Master Zone, Area 1.",bc_map,"0x70DBDB"; @@ -12530,14 +12530,14 @@ OnTouch: end; } -que_job01,11,4,0 script que_job01#room1_out 45,1,1,{ +que_job01,11,4,0 script que_job01#room1_out WARPNPC,1,1,{ OnTouch: warp "que_job01",52,50; donpcevent " #room1timer::OnStop"; end; } -que_job01,16,21,5 script Valdes#moc_master_1 55,{ +que_job01,16,21,5 script Valdes#moc_master_1 1_M_JOBTESTER,{ mes "[Valdes]"; if (BaseClass == Job_Assassin) { mes "What is it? I have nothing to ask you to do."; @@ -12577,7 +12577,7 @@ OnEnable: end; } -que_job01,51,44,0 script que_job01#room_2 45,1,1,{ +que_job01,51,44,0 script que_job01#room_2 WARPNPC,1,1,{ end; OnInit: @@ -12662,7 +12662,7 @@ OnTouch: } } -que_job01,1,2,0 script #room2timer 844,{ +que_job01,1,2,0 script #room2timer CLEAR_NPC,{ OnEnable: initnpctimer; mapannounce "que_job01", "Master Zone 2 is now under surveillance.",bc_map,"0x70DBDB"; @@ -12728,21 +12728,21 @@ OnTouch: end; } -que_job01,80,27,0 script que_job01#room2_1_out 45,1,1,{ +que_job01,80,27,0 script que_job01#room2_1_out WARPNPC,1,1,{ OnTouch: warp "que_job01",52,50; donpcevent " #room2timer::OnStop"; end; } -que_job01,144,61,0 script que_job01#room2_2_out 45,1,1,{ +que_job01,144,61,0 script que_job01#room2_2_out WARPNPC,1,1,{ OnTouch: warp "que_job01",52,50; donpcevent " #room2timer::OnStop"; end; } -que_job01,84,17,3 script Rin#moc_room2_1 885,{ +que_job01,84,17,3 script Rin#moc_room2_1 4_F_ACROSS,{ if (checkweight(714,1) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; @@ -13013,7 +13013,7 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{ end; } -que_job01,144,54,3 script Rin#moc_room2_2 885,{ +que_job01,144,54,3 script Rin#moc_room2_2 4_F_ACROSS,{ if (checkweight(714,1) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; @@ -13325,7 +13325,7 @@ OnEnable: end; } -que_job01,143,50,1 script Rayan#moc_room2_2 456,{ +que_job01,143,50,1 script Rayan#moc_room2_2 4_M_DSTMAN,{ mes "- For some reason, Rayan is shivering in fear. -"; next; cutin "moc2_rin02",2; @@ -13347,7 +13347,7 @@ OnEnable: end; } -hu_fild04,235,103,0 script Heap of Earth#mao2_01 844,4,4,{ +hu_fild04,235,103,0 script Heap of Earth#mao2_01 CLEAR_NPC,4,4,{ if (checkweight(714,1) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; @@ -13406,7 +13406,7 @@ OnTouch: end; } -hu_fild04,321,131,0 script Traces#mao2_object02 844,{ +hu_fild04,321,131,0 script Traces#mao2_object02 CLEAR_NPC,{ if ((mao_morocc2 == 7) || (mao_morocc2 == 8)) { mes "You find many footprints on the ground."; mes "Considering all the blood on the ground, a battle must have occurred here fairly recently."; @@ -13419,7 +13419,7 @@ hu_fild04,321,131,0 script Traces#mao2_object02 844,{ } } -hu_fild04,368,180,0 script Traces#mao2_object03 844,{ +hu_fild04,368,180,0 script Traces#mao2_object03 CLEAR_NPC,{ if ((mao_morocc2 == 7) || (mao_morocc2 == 8)) { mes "Somebody left a mark under this small tree."; mes "The mark is weathered and faded,"; @@ -13605,7 +13605,7 @@ OnTouch: end; } -que_dan01,49,36,5 script Corpse#moc2_dead01 457,{ +que_dan01,49,36,5 script Corpse#moc2_dead01 4_M_DSTMANDEAD,{ if (checkweight(714,1) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; @@ -13722,14 +13722,14 @@ OnEnable: end; } -que_dan01,34,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin01 885 -que_dan01,29,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin02 885 -que_dan01,36,34,3 duplicate(#dandelion_duplicates) Rayan#moc2_bt_r01 456 -que_dan01,39,37,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_1 456 -que_dan01,41,34,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_2 456 -que_dan01,26,40,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_3 456 -que_dan01,21,35,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_4 456 -que_dan01,25,32,7 duplicate(#dandelion_duplicates) Dandelion Member#moc2_5 456 +que_dan01,34,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin01 4_F_ACROSS +que_dan01,29,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin02 4_F_ACROSS +que_dan01,36,34,3 duplicate(#dandelion_duplicates) Rayan#moc2_bt_r01 4_M_DSTMAN +que_dan01,39,37,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_1 4_M_DSTMAN +que_dan01,41,34,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_2 4_M_DSTMAN +que_dan01,26,40,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_3 4_M_DSTMAN +que_dan01,21,35,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_4 4_M_DSTMAN +que_dan01,25,32,7 duplicate(#dandelion_duplicates) Dandelion Member#moc2_5 4_M_DSTMAN yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10 que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129 @@ -13840,7 +13840,7 @@ OnTouch: que_dan02,88,11,0 warp #moc2_b1-b2 1,1,que_dan02,21,33 -que_dan02,115,53,3 script Man#moc2_crazyR01 456,{ +que_dan02,115,53,3 script Man#moc2_crazyR01 4_M_DSTMAN,{ if (mao_morocc2 == 19) { mes "A man covered in blood is standing at a corner with a mysterious grin."; next; @@ -13923,7 +13923,7 @@ que_dan02,115,53,3 script Man#moc2_crazyR01 456,{ end; } -que_dan02,115,54,5 script Mr. Kidd#moc_extra01 884,{ +que_dan02,115,54,5 script Mr. Kidd#moc_extra01 4_M_ACROSS,{ end; OnInit: @@ -13936,31 +13936,31 @@ OnEnable: end; } -que_dan02,108,17,3 script Dismembered Corpse#moc2 457,{ +que_dan02,108,17,3 script Dismembered Corpse#moc2 4_M_DSTMANDEAD,{ mes "You find a horribly dismembered dead body."; mes "It is disgusting to decribe the status of the Corpse!."; close; } -que_dan02,103,24,5 script Crushed Corpse#moc2 457,{ +que_dan02,103,24,5 script Crushed Corpse#moc2 4_M_DSTMANDEAD,{ mes "You find a horribly disfigured corpse."; mes "that appears to have been crushed to death."; close; } -que_dan02,92,37,7 script Mutated Corpse#moc2 457,{ +que_dan02,92,37,7 script Mutated Corpse#moc2 4_M_DSTMANDEAD,{ mes "You find a terribly mutated corpse."; mes "R.I.P."; close; } -que_dan02,99,36,0 script Mutilated Corpse#moc2 457,{ +que_dan02,99,36,0 script Mutilated Corpse#moc2 4_M_DSTMANDEAD,{ mes "You find a terribly mutilated corpse."; mes "Rest in peace."; close; } -que_dan02,102,42,3 script Disfigured Corpse#moc2 457,{ +que_dan02,102,42,3 script Disfigured Corpse#moc2 4_M_DSTMANDEAD,{ mes "You find a horribly disfigured corpse."; mes "... . . . . . !!!"; close; @@ -13970,7 +13970,7 @@ que_dan02,102,42,3 script Disfigured Corpse#moc2 457,{ //============================================================ /* // Event NPC, now disabled on official servers. -prontera,161,192,5 script Ash-Vacuum Warper 707,{ +prontera,161,192,5 script Ash-Vacuum Warper 4_M_MOC_SOLDIER,{ mes "[Warp Soldier]"; mes "For a limited period."; mes "I can send you to Ash-Vacuum without any fee."; -- cgit v1.2.3-60-g2f50