From e3afdc2af4c5e50c79237ee092e25f39b7428e47 Mon Sep 17 00:00:00 2001 From: Michieru Date: Thu, 24 Oct 2013 12:10:43 +0200 Subject: Update to last rAthena npc. Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt --- npc/quests/newgears/2004_headgears.txt | 81 ++++++++++++++++++---------------- npc/quests/newgears/2005_headgears.txt | 14 +++--- npc/quests/newgears/2006_headgears.txt | 33 ++++++++------ npc/quests/newgears/2008_headgears.txt | 14 +++--- 4 files changed, 76 insertions(+), 66 deletions(-) (limited to 'npc/quests/newgears') diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt index 71c33e6aa..2516a189c 100644 --- a/npc/quests/newgears/2004_headgears.txt +++ b/npc/quests/newgears/2004_headgears.txt @@ -1,13 +1,11 @@ //===== Hercules Script ====================================== //= 2004 Headgear Quests -//===== By: ================================================== +//===== By: ================================================== //= Dj-Yhn -//===== Current Version: ===================================== -//= 1.6a -//===== Compatible With: ===================================== -//= Hercules Git -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Current Version: ===================================== +//= 1.6b +//===== Description: ========================================= +//= [Official Conversion] //= 2004 New Headgears. Official Quests //= 1) Black Cat Ears (payon 115 131) //= 2) X Hairpin, Band Aid, Flower Hairpin (geffen 129 148) @@ -21,12 +19,12 @@ //= 10) Model Training Hat (payon_in03 8 193) //= 11) Tulip Haipin (geffen 83 189) //= 12) Party Hat, Straw Hat, Cowboy Hat, (xmas_in 35 30) -//= Sombrero, Beanie +//= Sombrero, Beanie //= 13) Decorative Golden Bell, (yuno_in03 20 18) -//= Crown of Ancient Queen, Crown of Mistress +//= Crown of Ancient Queen, Crown of Mistress //= 14) Alarm Mask (alde_alche 88 180) //= 15) Drooping Cat, Smokie Leaf, Lazy Smokie, (morocc 273 79) -// Blue Fish +//= Blue Fish //= 16) Kitsune Mask (pay_dun03 48 84) //= 17) Orc Hero Helm (in_orcs01 31 93 & 162 33) //===== Additional Comments: ================================= @@ -34,11 +32,13 @@ //= 1.5 Vito'd function call for checkweight. [L0ne_W0lf] //= 1.6 Replaced effect numerics with constants. [L0ne_W0lf] //= 1.6a Added 'disable_items' command. [Euphy] +//= 1.6b Added more 'disable_items' commands. [Euphy] //============================================================ // Black Cat Ears //============================================================ payon,115,131,3 script Neko Neko#1 725,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're carrying -"; @@ -68,7 +68,7 @@ payon,115,131,3 script Neko Neko#1 725,{ delitem 2213,1; //Cat_Hairband delitem 983,1; //Black_Dyestuffs delitem 914,200; //Fluff - set zeny,zeny-10000; + set Zeny, Zeny-10000; getitem 5057,1; //Ear_Of_Black_Cat next; mes "[Neko Neko]"; @@ -106,6 +106,7 @@ payon,115,131,3 script Neko Neko#1 725,{ // X Hairpin, Band Aid, Flower Hairpin //============================================================ geffen,129,148,3 script Argen#1 779,{ + disable_items; if (checkweight(1201,1) == 0) { mes "[Argen]"; mes "Hey~ why are you carrying so many items?"; @@ -249,7 +250,7 @@ geffen,129,148,3 script Argen#1 779,{ mes "Hey, that looks pretty smooth! Oh, and uh, you can keep this leftover Stem."; delitem 2269,1; //Centimental_Flower delitem 999,10; //Steel - set zeny,zeny-20000; + set Zeny, Zeny-20000; getitem 5061,1; //Flower_Hairpin getitem 905,1; //Stem next; @@ -295,6 +296,7 @@ geffen,129,148,3 script Argen#1 779,{ // Hot-blooded Headband //============================================================ yuno,300,188,5 script Zhenbolt#1 753,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're carrying -"; @@ -390,6 +392,7 @@ yuno,300,188,5 script Zhenbolt#1 753,{ // Red Ribbon //============================================================ prontera,165,232,3 script Nephia#1 744,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're carrying -"; @@ -521,7 +524,7 @@ comodo,237,217,5 script Meruntei#1 732,{ delitem 5010,1; //Indian_Hair_Piece delitem 5049,1; //Stripe_Band delitem 7101,10; //Peco_Wing_Feather - set zeny,zeny-10000; + set Zeny, Zeny-10000; getitem 5071,1; //Indian_Headband next; mes "[Meruntei]"; @@ -686,8 +689,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item.^000000 I can't mess up my artwork because of some mistake you might make."; next; if (select("I am ready.:Okay, let me go store my other items first.") == 1) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 2000) { + if (MaxWeight - Weight < 2000) { mes "[Hatbyr Mhore]"; mes "Ouch...!"; mes "Why are you carrying so many items with you? Leave all your extra baggage somewhere else and come back."; @@ -706,7 +708,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "'Angel Wing Ears!'"; delitem 2254,1; //Angelic_Chain delitem 2286,1; //Elven_Ears - set zeny,zeny-20000; + set Zeny, Zeny-20000; getitem 5074,1; //Ear_Of_Angel's_Wing next; mes "[Hatbyr Mhore]"; @@ -745,8 +747,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item.^000000 I can't mess up my artwork because of some mistake you might make."; next; if (select("I am ready.:Okay, let me go store my other items first.") == 1) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 2000) { + if (MaxWeight - Weight < 2000) { mes "[Hatbyr Mhore]"; mes "Ouch...!"; mes "Why are you carrying so many items with you? Leave all your extra baggage somewhere else and come back."; @@ -762,7 +763,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "There you go, buddy. I am proud to say this is my masterpiece. I call it... 'Devil Wing Ears!'"; delitem 2255,1; //Satanic_Chain delitem 2286,1; //Elven_Ears - set zeny,zeny-20000; + set Zeny, Zeny-20000; getitem 5068,1; //Ear_Of_Devil's_Wing next; mes "[Hatbyr Mhore]"; @@ -813,8 +814,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item. I can't mess up my artwork because of some mistake you might make. ^000000"; next; if (select("I am ready.:Okay, let me go store my other items first.") == 1) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 2000) { + if (MaxWeight - Weight < 2000) { mes "[Hatbyr Mhore]"; mes "Ouch, why are you carrying"; mes "so many items with you?"; @@ -833,7 +833,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "I am proud to say this is my masterpiece. Please take this item. I call it... 'Devil Wing Ears!'"; delitem 2255,1; //Satanic_Chain delitem 2286,1; //Elven_Ears - set zeny,zeny-20000; + set Zeny, Zeny-20000; getitem 5068,1; //Ear_Of_Devil's_Wing next; mes "[Hatbyr Mhore]"; @@ -869,8 +869,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item.^000000 I can't mess up my artwork because of some mistake you might make."; next; if (select("I am ready.:Okay, let me go store my other items first.") == 1) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 2000) { + if (MaxWeight - Weight < 2000) { mes "[Hatbyr Mhore]"; mes "Ouch, why are you carrying"; mes "so many items with you?"; @@ -888,7 +887,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ mes "I am proud to say this is my masterpiece. Please take this item. I call it... 'Angel Wing Ears!'"; delitem 2254,1; //Angelic_Chain delitem 2286,1; //Elven_Ears - set zeny,zeny-20000; + set Zeny, Zeny-20000; getitem 5074,1; //Ear_Of_Angel's_Wing next; mes "[Hatbyr Mhore]"; @@ -963,6 +962,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{ // Sea-Otter Hat //============================================================ xmas,183,267,3 script Pretty Lindsay#1 793,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're carrying -"; @@ -971,8 +971,7 @@ xmas,183,267,3 script Pretty Lindsay#1 793,{ mes "- you put some items into Kafra Storage. -"; close; } - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 2000) { + if (MaxWeight-Weight < 2000) { mes "[Pretty Lindsay]"; mes "I know you brought everything you need for me to make you a hat, but you're carrying too much stuff. Why don't you put some of your things in Kafra Storage?"; close; @@ -1078,6 +1077,7 @@ xmas,183,267,3 script Pretty Lindsay#1 793,{ // Teddybear Hat //============================================================ xmas,175,156,3 script Fuzzy Fuzz#1 712,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're carrying -"; @@ -1165,6 +1165,7 @@ xmas,175,156,3 script Fuzzy Fuzz#1 712,{ // Model Training Hat //============================================================ payon_in03,8,193,4 script Nanhyang#1 77,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're carrying -"; @@ -1325,6 +1326,7 @@ payon_in03,8,193,4 script Nanhyang#1 77,{ // Tulip Hairpin //============================================================ geffen,83,189,5 script Seth#1 716,{ + disable_items; if (checkweight(1201,1) == 0) { mes " [Seth]"; mes "Whoa, why are you carrying so many items with you?"; @@ -1378,7 +1380,7 @@ geffen,83,189,5 script Seth#1 716,{ mes "I'm done!"; mes "I did a good job, didn't I?"; next; - if (BaseJob == Job_Novice && Upper != 1) { + if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { mes "[Seth]"; mes "Oh, here's the leftovers. Mommy says that we should always save things. Heh heh~"; getitem 935,1; //Shell @@ -1443,6 +1445,7 @@ geffen,83,189,5 script Seth#1 716,{ // Party Hat, Straw Hat, Cowboy Hat, Sombrero, Beanie //============================================================ xmas_in,35,30,3 script Hat Merchant#zero 797,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -1733,6 +1736,7 @@ xmas_in,35,30,3 script Hat Merchant#zero 797,{ // Decorative Golden Bell, Crown of Ancient Queen, Crown of Mistress //============================================================ yuno_in03,20,18,6 script Nehris#1 726,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're carrying -"; @@ -1774,7 +1778,7 @@ yuno_in03,20,18,6 script Nehris#1 726,{ delitem 10016,1; //Golden_Bell delitem 714,1; //Emperium delitem 969,3; //Gold - set zeny,zeny-20000; + set Zeny, Zeny-20000; getitem 5091,1; //Big_Golden_Bell mes "[Nehris]"; mes "Yoohoo~"; @@ -1812,7 +1816,7 @@ yuno_in03,20,18,6 script Nehris#1 726,{ delitem 10006,1; //Queen's_Hair_Ornament delitem 714,1; //Emperium delitem 969,3; //Gold - set zeny,zeny-20000; + set Zeny, Zeny-20000; getitem 5080,1; //Headgear_Of_Queen mes "[Nehris]"; mes "Tah dah!"; @@ -1862,7 +1866,7 @@ yuno_in03,20,18,6 script Nehris#1 726,{ delitem 2249,1; //Coronet delitem 714,1; //Emperium delitem 969,3; //Gold - set zeny,zeny-40000; + set Zeny, Zeny-40000; getitem 5081,1; //Mistress_Crown mes "[Nehris]"; mes "Yay! You've got a great looking crown!"; @@ -2070,6 +2074,7 @@ OnInit: // Drooping Cat, Smokie Leaf, Lazy Smokie, Blue Fish //============================================================ morocc,273,79,4 script Educated Traveller 99,{ + disable_items; if ((MaxWeight-Weight) < 5000 || checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you're over weight -"; @@ -2506,6 +2511,7 @@ OnTouch: } pay_dun03,48,84,4 script Nine Tails#Kitsune Man 762,{ + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a moment! -"; mes "- Currently you are carrying -"; @@ -2627,6 +2633,7 @@ OnMyMobDead2: //============================================================ in_orcs01,31,93,1 script Orc Warrior#1 1023,2,2,{ OnTouch: + disable_items; if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -3625,14 +3632,14 @@ OnTouch: close; } -//============================================================ +//============================================================ // Old changelog -//============================================================ +//============================================================ //= 1.01 Fixed items names iRO->kRO, fixed some bugs [Qwadrat] -//= Fixed possible item exploits, fixed Straw Hat -//= Added missing checks [Lupus] -//= 1.1 Fixed a bug in Giant-band-aid that didn't counting rotten bandages -//= Fixed a bug in Fur Hat that didn't count yarn [Evera] +//= Fixed possible item exploits, fixed Straw Hat +//= Added missing checks [Lupus] +//= 1.1 Fixed a bug in Giant-band-aid that didn't counting rotten bandages +//= Fixed a bug in Fur Hat that didn't count yarn [Evera] //= 1.2 Syntax fixes for parenthesis, reformatting [KarLaeda] //= 1.3 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] //============================================================ diff --git a/npc/quests/newgears/2005_headgears.txt b/npc/quests/newgears/2005_headgears.txt index e60169ab0..003019be9 100644 --- a/npc/quests/newgears/2005_headgears.txt +++ b/npc/quests/newgears/2005_headgears.txt @@ -1,13 +1,11 @@ //===== Hercules Script ====================================== //= 2005 Headgear Quests -//===== By: ================================================== +//===== By: ================================================== //= MasterOfMuppets -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.3a -//===== Compatible With: ===================================== -//= Hercules Git -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Description: ========================================= +//= [Official Conversion] //= 2005 Headgears Official Quest. //===== Additional Comments: ================================= //= 1.0 First version, converted from the official aegis script. [MasterOfMuppets] @@ -16,7 +14,7 @@ //= 1.3 Fixed item check bugs, added missing airport NPC, // and took out unneeded breaks [Xantara] [Muad_Dib] //= 1.3a Added 'disable_items' command. [Euphy] -//============================================================ +//============================================================ yuno,222,116,3 script Kasis#LhzHat 851,{ if(countitem(519) > 49 && countitem(7031) > 49 && countitem(548) > 49 && countitem(539) > 49) @@ -750,7 +748,7 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{ lighthalzen,360,313,3 script Kid#LhzHat 706,{ mes "[Kid]"; - if(sex) + if(Sex) mes "Hello, mister!"; else mes "Hello, ma'am!"; diff --git a/npc/quests/newgears/2006_headgears.txt b/npc/quests/newgears/2006_headgears.txt index 2b62662ce..ef754e122 100644 --- a/npc/quests/newgears/2006_headgears.txt +++ b/npc/quests/newgears/2006_headgears.txt @@ -5,24 +5,25 @@ //===== Current Version: ===================================== //= 1.4 //===== Description: ========================================= -//= [Aegis Conversion] +//= [Official Conversion] //= Censor Bar, Feather Beret, Valk. Helm, Hahoe Mask, //= Mythical Lion Mask, Bride Mask, Magistrate Hat and Ayam //===== Additional Comments: ================================= //= NPC id's and dialog are custom, please replace //= 1.0a fixed typos, added missing names, more cleaned and -//= standartized stuff a bit [Lupus] +//= standartized stuff a bit [Lupus] //= 1.0b fixed Helm of Valkyries ingredients //= 1.0c corrected item names according to item_db [Lupus] //= 1.1 Full update. EuRO (?) dialogs, and positions. [L0ne_W0lf] //= 1.2 Fixed bugs in the Hahoe/Lion/Bride Mask NPC. [L0ne_W0lf] -//= Fixed some of the names to iRO. +//= Fixed some of the names to iRO. //= 1.3 Fixed some color code bugs in Ghenirhemin. Thanks to yyCC. [L0ne_W0lf] //= 1.3a Fixed wrong item names (due to copy/paste) [Lupus] //= 1.4 Chungwolmang now checks if the last item set should be deleted. (bugreport:4719) [L0ne_W0lf] //============================================================ -//===================== Censor Bar ===================================================== +// Censor Bar +//============================================================ rachel,91,273,8 script ? 930,{ if (countitem(983) > 0 && countitem(7111) > 99 && countitem(938) > 98 && Zeny > 99999) { mes "[?]"; @@ -89,7 +90,8 @@ rachel,91,273,8 script ? 930,{ close; } -//======================== Feather Beret ================================================ +// Feather Beret +//============================================================ rachel,152,131,3 script Sakjul 928,{ if (countitem(5172) > 0 && countitem(7063) > 99 && countitem(982) > 0) { mes "[Sakjul]"; @@ -204,12 +206,13 @@ rachel,152,131,3 script Sakjul 928,{ close; } -//============================ Valkyrie Helm ===================================================== +// Valkyrie Helm +//============================================================ hugel,147,103,3 script Ghenirhemin 897,{ if (moza_valkylie == 5) { set .@val2,rand(1,10); if (.@val2 == 3) { - misceffect 348; //EF_LIGHTSPHERE + specialeffect EF_LIGHTSPHERE; mes "[Ghenirhemin]"; mes "The materials are still being fused."; next; @@ -217,7 +220,7 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "Umm?! Oh...oh?! Isn't this..."; mes "Isn't this...?!"; next; - misceffect 322; //EF_FORESTLIGHT2 + specialeffect EF_FORESTLIGHT2; mes "[Ghenirhemin]"; mes "Ah...ahahaha, we've made it! We've made it!"; mes "Valkyre's Helm...We've recreated Valkyre's Helm,"; @@ -249,7 +252,7 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "who is now heading toward the new history."; close; } - misceffect 348; //EF_LIGHTSPHERE + specialeffect EF_LIGHTSPHERE; mes "[Ghenirhemin]"; mes "The materials are still being fused."; close; @@ -260,7 +263,7 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "[Ghenirhemin]"; mes "............"; next; - misceffect 348; //EF_LIGHTSPHERE + specialeffect EF_LIGHTSPHERE; mes "[Ghenirhemin]"; mes "Oh...oh? They....they just have started being fused!"; mes "Look at this shining light!"; @@ -560,7 +563,8 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "when you show me your money. Hahahaha!"; close; } -//======================= Hahoe Mask / Mythical Lion Mask / Bride Mask =============================== +// Hahoe Mask / Mythical Lion Mask / Bride Mask +//============================================================ payon,135,320,3 script Chungwolmang 97,{ if (moza_tal == 2) { if (countitem(7015) > 19 && countitem(952) > 99 && countitem(1028) > 99) { @@ -802,7 +806,8 @@ S_MakeMask: } -//====================== Magistrate Hat / Ayam ============================================= +// Magistrate Hat / Ayam +//============================================================ payon_in03,139,124,3 script Han Garam 88,{ if (moza_korea == 2 && countitem(954) > 299 && countitem(733) > 4 && countitem(975) > 0 && countitem(7166) > 49) { mes "[Han Garam]"; @@ -967,7 +972,7 @@ payon_in03,139,124,3 script Han Garam 88,{ mes "He is waving his tail, and showing me future!"; mes "Aaaaaahhhhhhh!"; next; - misceffect 90; //EF_LORD; + specialeffect EF_LORD; mes "[Han Garam]"; mes "Waaaahhhh!"; next; @@ -999,7 +1004,7 @@ payon_in03,139,124,3 script Han Garam 88,{ mes "Anyone who brings these, I will create hat for him!"; mes "Ahhh~ Dragon God!"; next; - misceffect 7; //EF_EXIT; + specialeffect EF_EXIT; mes "[Han Garam]"; mes "............."; next; diff --git a/npc/quests/newgears/2008_headgears.txt b/npc/quests/newgears/2008_headgears.txt index 62e2aaac3..5de069de8 100644 --- a/npc/quests/newgears/2008_headgears.txt +++ b/npc/quests/newgears/2008_headgears.txt @@ -6,7 +6,7 @@ //===== Current Version: ===================================== //= 1.0 //===== Description: ========================================= -//= [Aegis Conversion] +//= [Official Conversion] //= Cats Footprint, Cute Ribbon Dyer and Brides Corolla. //===== Additional Comments: ================================= //= 1.0 First Version. [Masao] @@ -15,7 +15,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{ mes "[Myu]"; mes "Meow..."; - emotion 23; + emotion e_omg; next; if(hatcat2008 == 0) { mes "[Myu]"; @@ -23,7 +23,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{ mes "What brings you here? Ho, you are not here to harm Wild Roses, are you?"; mes "(Meow!)"; next; - menu "Meow..?",-; + select("Meow..?"); mes "[Myu]"; mes "Ah, Never mind that."; mes "This place is the village of Deserted people."; @@ -65,7 +65,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{ mes " "; mes "(Meow!)"; next; - menu "Meow again?!",-; + select("Meow again?!"); mes "[Myu]"; mes "Hmm Hmm I told you to never mind that."; mes "So as I was saying..."; @@ -75,7 +75,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{ mes "Exactly 1,000 times no more, no less."; mes "Give them 1,000 warnings and they will back off."; next; - menu "What do you mean by 1,000 warnings...?",-; + select("What do you mean by 1,000 warnings...?"); mes "[Myu]"; mes "Hu~Do I have to spell it out for you?"; next; @@ -131,7 +131,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{ mes "This is the Seal of our 'Brave Kitty Cats'."; mes "This is soooo valuable, so don't lose it."; next; - menu "This is it?",-; + select("This is it?"); mes "[Myu]"; mes "What more did you expect?"; mes "That Pow is really a valuable thing!"; @@ -780,7 +780,7 @@ OnTouch: mes "Weaving the flower...with a ribbon.."; mes "Brides...wear...Corollas.."; next; - menu "Would you make one for me?",-; + select("Would you make one for me?"); if((countitem(10007) > 0) && (countitem(1032) > 999)) { mes "[Aite]"; mes ".. Materials..you..have.."; -- cgit v1.2.3-70-g09d2