From 86cc7f531d2b3da32508cb6fe101228d2398d0e3 Mon Sep 17 00:00:00 2001 From: Poki#3 Date: Tue, 21 Feb 2006 22:46:55 +0000 Subject: * Changed a bunch of item names according to the upcoming iRO Lighthalzen Patch. [Poki#3] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5361 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/newgears/new_hats_0625.txt | 336 +++++++++++++++++----------------- 1 file changed, 168 insertions(+), 168 deletions(-) (limited to 'npc/quests/newgears') diff --git a/npc/quests/newgears/new_hats_0625.txt b/npc/quests/newgears/new_hats_0625.txt index e3ae3a3dd..90809b4c2 100644 --- a/npc/quests/newgears/new_hats_0625.txt +++ b/npc/quests/newgears/new_hats_0625.txt @@ -3,19 +3,18 @@ //===== By: ========================= //= Lorky, Lupus //===== Current Version: =================== -//= 0.6 +//= 0.7 //===== Compatible With: ===================== //= eAthena 1.0 //===== Description: ============================================ //Hats lists: -// Hat of the Investigator -// Baby Suckle (Baby Rubber Nipple) -// Mystic rose +// Crunch Toast +// Renown Detective's Cap // Red Bonnet -// Well-Baked Toast -// Mask of Zealotus -// Fashionable Warm Hat -// n/a Soldier's Felt Hat (no info) +// Baby Pacifier +// Crunch Toast +// Winter Hat +// Zherlthsh Mask //===== Additional Comments: ========================================== // 03.06.2005 :: Lorky :: First release 0.1a // 0.1b Fixed some missing things with temp IDs. [Lupus] @@ -27,6 +26,7 @@ // 0.5 Removed temp shops, Black Clothes -> Piece of Black Quartz, thx to vicious_Pucca for note [Lupus] // 0.5a Updated detective hat to ask for the correct items [Kayla] // 0.6 Fixed possible exploits. Update yuor servers! [Lupus] +// 0.7 Changed item names to the new official ones, and fixed some Engrish [Poki#3] //===================================================================== //Links (some info related to these headgears) @@ -35,72 +35,70 @@ //http://www.ragnainfo.net/forums/viewtopic.php?t=79677&start=0&postdays=0&postorder=asc&highlight= -//Quest Hats //------------------------------------------------------------------------------------------------- -//Baby Suckle ID 5110 -lighthalzen.gat,360,310,4 script Boy 818,{ - mes "[Boy]"; - mes "...MA...Ma..ma..."; - emotion 43; - next; - menu "Wow! Give me Baby Suckle!",-,"Nice Boy!",L_EXIT; - - mes "[Boy]"; - mes "Rrr..Rrr.. (^FF3300Royal jelly^000000)"; //526 - mes "Bu.. Ba...Ba-Bu-bi (^FF3300Baby Bottle^000000)"; //7270 (nursing bottle of baby ) - mes "Pa-Pa..Paxfi.. (^FF3300Pacifier^000000)"; //10004 - mes "Nu..Noos rie.. (^FF3300Nose Ring^000000)"; //941 (Nose Wheel) +// Crunch Toast (ID 5107) +yuno.gat,224,116,4 script Kacis 818,{ + mes "[Kacis]"; + mes "Do you want a ^FF3300Crunch Toast^000000?"; next; + menu "Please, make one for me",-,"No, thanks. I'm so full",L_EXIT; - if(countitem(526)<1 || countitem(7270)<1 || countitem(10004)<1 || countitem(941)<1) goto L_EXIT;//Items: Royal_Jelly, Baby_Bottle, Pacifier, Nose_Ring, - delitem 526,1;//Items: Royal_Jelly, - delitem 7270,1;//Items: Baby_Bottle, - delitem 10004,1;//Items: Pacifier, - delitem 941,1;//Items: Nose_Ring, - mes "[Boy]"; - mes "Th-anke..."; - emotion 43; - getitem 5110,1;//Items: Baby_Rubber_Nipple, + if(countitem(519) < 50 || countitem(548) < 50 || countitem(539) < 50 || countitem(7031)<50) goto L_NOITEM;//Items: Milk, Cheese, Piece_of_Cake, Old_Frying_Pan, + delitem 519,50; // Milk + delitem 548,50; // Cheese + delitem 539,50; // Piece of Cake + delitem 7031,50; // Old Frying Pan + mes "[Kacis]"; + mes "Good, thank you! Let me just take your items."; next; + mes "[Kacis]"; + mes "Well done. Be careful, it's hot."; + getitem 5107,1; // Crunch Toast + close; +L_NOITEM: + mes "[Kacis]"; + mes "Well, for me to make you a ^FF3300Crunch Toast^000000"; + mes "I'll require these materials:"; + mes "^FF3300 50 Milk, ^000000"; + mes "^FF3300 50 Cheese, ^000000"; + mes "^FF3300 50 Piece of Cake, ^000000"; + mes "^FF3300 50 Old Frying Pan. ^000000"; + close; L_EXIT: - mes "[Boy]"; - mes "...B...Bye..."; - emotion 28; + mes "[Kacis]"; + mes "I want more tasty toasts!"; close; - } + //------------------------------------------------------------------------------------------------- -//Detective hat (Hat_of_the_Investigator) ID 5108 +// Renown Detective's Cap (ID 5108) lighthalzen.gat,140,68,4 script Morris 818,{ mes "[Morris]"; - mes "Do you want a ^FF3300Hat of the Investigator^000000?"; + mes "Do you want a ^FF3300Renown Detective's Cap^000000?"; next; menu "Of course, I do",-,"No, thanks",L_EXIT; mes "[Morris]"; - mes "Ok then, I shall make one for you."; - + mes "Very well. Now I can make it..."; if(countitem(611)<10 || countitem(7301)<1887 || countitem(5120)<1 || Zeny<50000) goto L_NOITEM;//Items: Magnifier, Tassel, Wide_Bunker_Hat_, - delitem 611,10; //Items: Magnifier, - delitem 7301,1887; //Tassel//Items: Tassel, - delitem 5120,1; //Items: Wide_Bunker_Hat_, + delitem 611,10; // Magnifier + delitem 7301,1887; // Tassel + delitem 5120,1; // Bucket Hat [1] set Zeny,Zeny-50000; - mes "[Morris]"; - mes "Very well. Now I can make it..."; next; mes "[Morris]"; mes "Enjoy."; - getitem 5108,1;//Items: Detective_Hat, + getitem 5108,1; // Renown Detective's Cap close; L_NOITEM: mes "[Morris]"; mes "Bring me:"; - mes "^FF3300 10 Magnifiers^000000,"; + mes "^FF3300 10 Magnifier^000000,"; mes "^FF3300 1887 Tassel^000000,"; - mes "^FF3300 1 Wide Bunker Hat [1]^000000,"; + mes "^FF3300 1 Bucket Hat [1]^000000,"; mes "and ^FF3300 50,000 zeny.^000000"; close; @@ -110,53 +108,12 @@ L_EXIT: close; } -//------------------------------------------------------------------------------------------------- -//Mystic rose ID 5117 -lhz_in02.gat,103,31,4 script Margaret Mary 818,{ - mes "[Margaret Mary]"; - mes "Wheee! Don't you just love making youself look pretty!?"; - mes "I love glamourising myself with all the best accessories!"; - next; - - mes "[Margaret Mary]"; - mes "Have you ever heard of a ^FF3300Mystic Rose^000000?"; - mes "I can make you one, and you could be fashionable and mysticly, too!"; - next; - menu "Make me a ^670000Mystic rose^000000.",-,"No, I dont want one.",L_EXIT; - - if(countitem(731) < 10 || countitem(748) < 3 || countitem(982) < 1 || Zeny<50000) goto L_NOITEM;//Items: 2_Carat_Diamond, Witherless_Rose, White_Dyestuff, - delitem 731,10;//Items: 2_Carat_Diamond, - delitem 748,3;//Items: Witherless_Rose, - delitem 982,1;//Items: White_Dyestuff, - set Zeny,Zeny-50000; - mes "[Margaret Mary]"; - mes "Wow, thank you! Hand me your items, please."; - next; - mes "[Margaret Mary]"; - mes "Enjoy being pretty and mystic!"; - getitem 5117,1;//Items: Mystic_Rose, - close; -L_NOITEM: - mes "[Margaret Mary]"; - mes "Well, for me to make you my Mystic rose..."; - mes "I need these materials:"; - mes "^FF3300 10 2-Carat Diamonds^000000,"; - mes "^FF3300 3 Witherless Roses^000000,"; - mes "^FF3300 1 White Dyestuff^000000,"; - mes "and ^FF3300 50,000 zeny.^000000"; - close; -L_EXIT: - mes "[Margaret Mary]"; - mes "Aww... well, OK then!"; - mes "Be pretty some other time"; - close; -} //------------------------------------------------------------------------------------------------- -//Red hood (Red Bonnet) ID 5109 +// Red Bonnet (ID 5109) lighthalzen.gat,180,88,4 script Rich Girl 818,{ mes "[Rich Girl]"; - mes "Hello there! Please, answer my questions."; + mes "Hello there! Please, answer my questions..."; next; mes "[Rich Girl]"; mes "Do you have a grandma?"; @@ -174,26 +131,26 @@ lighthalzen.gat,180,88,4 script Rich Girl 818,{ next; menu "Please, make it!",-,"No, thanks",L_EXIT; if(countitem(10015) < 1 || countitem(975) < 1 || countitem(10007) < 1 || countitem(5032)<1 || Zeny<50000) goto L_NOITEM;//Items: Green_Lace, Scarlet_Dyestuffs, Silk_Ribbon, Sunday_Hat, - delitem 10015,1;//Items: Green_Lace, - delitem 975,1;//Items: Scarlet_Dyestuffs, - delitem 10007,1;//Items: Silk_Ribbon, - delitem 5032,1;//Items: Sunday_Hat, + delitem 10015,1; // Green Lace + delitem 975,1; // Scarlet Dyestuff + delitem 10007,1; // Silk Ribbon + delitem 5032,1; // Sunday Hat set Zeny,Zeny-50000; mes "[Rich Girl]"; mes "Ok then, I shall make one for you."; next; mes "[Rich Girl]"; mes "Now you can drink tea with your grannie and have fun with wolves."; - getitem 5109,1;//Items: Red_Bonnet, + getitem 5109,1; //Items: Red_Bonnet, close; L_NOITEM: mes "[Rich Girl]"; mes "Give me:"; mes "^FF3300 Green Lace^000000,"; - mes "^FF3300 Scarlet Dyestuff ^000000,"; + mes "^FF3300 Scarlet Dyestuff^000000,"; mes "^FF3300 Silk Ribbon^000000,"; - mes "^FF3300 Sunday Hat ^000000,"; + mes "^FF3300 Sunday Hat^000000,"; mes "and ^FF3300 50,000 zeny.^000000"; close; @@ -203,83 +160,45 @@ L_EXIT: close; } + //------------------------------------------------------------------------------------------------- -//Well-Baked Toast ID 5107 -yuno.gat,224,116,4 script Kacis 818,{ - mes "[Kacis]"; - mes "Do you want a ^FF3300 Well-Baked Toast ^000000?"; +// Baby Pacifier (ID 5110) +lighthalzen.gat,360,310,4 script Boy 818,{ + mes "[Boy]"; + mes "...MA...Ma..ma..."; + emotion 43; next; - menu "Please, make one for me",-,"No, thanks. I'm so full",L_EXIT; + menu "Wow! Give me a Baby Pacifier!",-,"Nice Boy!",L_EXIT; - if(countitem(519) < 50 || countitem(548) < 50 || countitem(539) < 50 || countitem(7031)<50) goto L_NOITEM;//Items: Milk, Cheese, Piece_of_Cake, Old_Frying_Pan, - delitem 519,50;//Items: Milk, - delitem 548,50;//Items: Cheese, - delitem 539,50;//Items: Piece_of_Cake, - delitem 7031,50;//Items: Old_Frying_Pan, - mes "[Kacis]"; - mes "Good, thank you! Let me just take your items."; + mes "[Boy]"; + mes "Rrr..Rrr.. (^FF3300Royal Jelly^000000)"; + mes "Bu.. Ba...Ba-Bu-bi (^FF3300Nursing Bottle^000000)"; + mes "Pa-Pa..Paxfi.. (^FF3300Pacifier^000000)"; + mes "Nu..Noos rie.. (^FF3300Nose Ring^000000)"; next; - mes "[Kacis]"; - mes "Well done. Be careful, it's hot."; - getitem 5107,1;//Items: Well_Done_Toast, - close; - -L_NOITEM: - mes "[Kacis]"; - mes "Well, for me to make you ^FF3300 Well-Baked Toast ^000000..."; - mes "I require these materials:"; - mes "^FF3300 50 Milk, ^000000"; - mes "^FF3300 50 Cheese, ^000000"; - mes "^FF3300 50 Piece of Cake, ^000000"; - mes "^FF3300 50 Old Frying Pan. ^000000"; - close; -L_EXIT: - mes "[Kacis]"; - mes "Ok. I more to get tasty toasts."; - close; -} -//------------------------------------------------------------------------------------------------- -// Mask_of_Zealotus id 5121 -gl_prison1.gat,138,141,4 script Zealotus 1200,{ - mes "[Gill Tass]"; - mes "Do you want an unique ^FF3300Mask of Zealotus^000000 ?"; + if(countitem(526)<1 || countitem(7270)<1 || countitem(10004)<1 || countitem(941)<1) goto L_EXIT;//Items: Royal_Jelly, Baby_Bottle, Pacifier, Nose_Ring, + delitem 526,1; // Royal Jelly + delitem 7270,1; // Nursing Bottle + delitem 10004,1; // Pacifier + delitem 941,1; // Nose Ring + mes "[Boy]"; + mes "Th-anke..."; + emotion 43; + getitem 5110,1; // Baby Pacifier next; - menu "Yes, I do!",-,"No, thanks",L_EXIT; - - if(countitem(7315) < 369//Items: Black Quartz Piece - || countitem(660) < 1//Items: Forbidden_Red_Candle, - || countitem(7263) < 1//Items: Cat's_Eye, - || countitem(7099) < 30) goto L_NOITEM;//Items: Worn-out_Magic_Scroll, - - delitem 7315,369;//Items: Black Quartz Piece, - delitem 660,1;//Items: Forbidden_Red_Candle, - delitem 7263,1;//Items: Cat's_Eye, - delitem 7099,30;//Items: Worn-out_Magic_Scroll, - getnameditem 5121,strcharinfo(0); - logmes "Quest: Got Zealotus Mask"; - - mes "[Gill Tass]"; - mes "Just let me sign your unique Zealotus Mask."; - mes "So all masks should be signed..."; - close; - -L_NOITEM: - mes "[Gill Tass]"; - mes "All right. Bring me these items:"; - mes "^FF3300 369 Pieces of Black Quartz^000000,"; - mes "^FF3300 1 Forbidden Red Candle^000000,"; - mes "^FF3300 1 Cat's Eye^000000"; - mes "and ^FF3300 30 Worn-out Magic scrolls.^000000"; - close; L_EXIT: - mes "[Gill Tass]"; - mes "As you wish..."; + mes "[Boy]"; + mes "...B...Bye..."; + emotion 28; close; + } + + //------------------------------------------------------------------------------------------------- -//Fashionable Warm Hat ID 5115 +// Winter Hat (ID 5115) einbech.gat,70,200,7 script Mater 818,{ mes "[Mater]"; mes "Aren't you cold?"; @@ -288,21 +207,21 @@ einbech.gat,70,200,7 script Mater 818,{ menu "Please, make one for me",-,"No, thanks",L_EXIT; if(countitem(7267) < 999 || countitem(983) < 1 || countitem(749) < 1 || Zeny<50000) goto L_NOITEM;//Items: Tigerskin_Underwear, Black_Dyestuff, Frozen_Rose, - delitem 7267,999;//Items: Tigerskin_Underwear, - delitem 983,1;//Items: Black_Dyestuff, - delitem 749,1;//Items: Frozen_Rose, + delitem 7267,999; // Tiger Panty + delitem 983,1; // Black Dyestuff + delitem 749,1; // Frozen Rose set Zeny,Zeny-50000; mes "[Mater]"; mes "Exellent! Now give me the items."; next; mes "[Mater]"; mes "Here you are."; - getitem 5115,1;//Items: Fashionable_Fur_Hat, + getitem 5115,1; // Winter Hat close; L_NOITEM: mes "[Mater]"; mes "Please, correct these materials:"; - mes "^FF3300 999 Tigerskin Underwears^000000,"; + mes "^FF3300 999 Tiger Panty^000000,"; mes "^FF3300 Black Dyestuff^000000,"; mes "^FF3300 Frozen Rose^000000,"; mes "and ^FF3300 50,000 zeny.^000000"; @@ -312,3 +231,84 @@ L_EXIT: mes "Azzz youu wishhhh... Brr-r."; close; } + + +//------------------------------------------------------------------------------------------------- +// Mystic rose (ID 5117) +lhz_in02.gat,103,31,4 script Margaret Mary 818,{ + mes "[Margaret Mary]"; + mes "Wheee! Don't you just love making youself look pretty!?"; + mes "I love glamourising myself with all the best accessories!"; + next; + + mes "[Margaret Mary]"; + mes "Have you ever heard of a ^FF3300Mystic Rose^000000?"; + mes "I can make you one, and you could be fashionable and mysticly, too!"; + next; + menu "Make me a ^670000Mystic rose^000000.",-,"No, I dont want one.",L_EXIT; + + if(countitem(731) < 10 || countitem(748) < 3 || countitem(982) < 1 || Zeny<50000) goto L_NOITEM;//Items: 2_Carat_Diamond, Witherless_Rose, White_Dyestuff, + delitem 731,10; // 2carat Diamond + delitem 748,3; // Witherless Rose + delitem 982,1; // White Dyestuff + set Zeny,Zeny-50000; + mes "[Margaret Mary]"; + mes "Wow, thank you! Hand me your items, please."; + next; + mes "[Margaret Mary]"; + mes "Enjoy being pretty and mystic!"; + getitem 5117,1; // Mystic Rose + close; +L_NOITEM: + mes "[Margaret Mary]"; + mes "Well, for me to make you my Mystic rose..."; + mes "I need these materials:"; + mes "^FF3300 10 2carat Diamond^000000,"; + mes "^FF3300 3 Witherless Rose^000000,"; + mes "^FF3300 1 White Dyestuff^000000,"; + mes "and ^FF3300 50,000 zeny.^000000"; + close; +L_EXIT: + mes "[Margaret Mary]"; + mes "Aww... well, OK then!"; + mes "Be pretty some other time"; + close; +} + + +//------------------------------------------------------------------------------------------------- +// Zherlthsh Mask (ID 5121) +gl_prison1.gat,138,141,4 script Zherlthsh 1200,{ + mes "[Zherlthsh]"; + mes "Do you want an unique ^FF3300Zherlthsh Mask^000000?"; + next; + menu "Yes, I do!",-,"No, thanks",L_EXIT; + + if(countitem(7315) < 369 || countitem(660) < 1 || countitem(7263) < 1 || countitem(7099) < 30) goto L_NOITEM; + + delitem 7315,369; // Dark Crystal Fragment + delitem 660,1; // Forbidden Red Candle + delitem 7263,1; // Cat's Eye + delitem 7099,30; // Worn-out Magic Scroll + getnameditem 5121,strcharinfo(0); + logmes "Quest: Got Zherlthsh Mask"; + + mes "[Zherlthsh]"; + mes "Just let me sign your unique Zealotus Mask."; + mes "So all masks should be signed..."; + close; + +L_NOITEM: + mes "[Zherlthsh]"; + mes "All right. Bring me these items:"; + mes "^FF3300 369 Dark Crystal Fragment^000000,"; + mes "^FF3300 1 Forbidden Red Candle^000000,"; + mes "^FF3300 1 Cat's Eye^000000"; + mes "and ^FF3300 30 Worn-out Magic Scroll.^000000"; + close; + +L_EXIT: + mes "[Zherlthsh]"; + mes "As you wish..."; + close; +} -- cgit v1.2.3-70-g09d2