From 788a65d41bce37aad857e5b5202d0293e84963a2 Mon Sep 17 00:00:00 2001 From: Lupus Date: Thu, 15 Mar 2007 20:32:55 +0000 Subject: removed all .GAT from all the scripts and tested git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/first_class/tu_acolyte.txt | 36 ++++++++++++++++---------------- npc/quests/first_class/tu_archer.txt | 36 ++++++++++++++++---------------- npc/quests/first_class/tu_ma_th01.txt | 32 ++++++++++++++-------------- npc/quests/first_class/tu_magician01.txt | 6 +++--- npc/quests/first_class/tu_merchant.txt | 14 ++++++------- npc/quests/first_class/tu_sword.txt | 22 +++++++++---------- npc/quests/first_class/tu_thief01.txt | 8 +++---- 7 files changed, 77 insertions(+), 77 deletions(-) (limited to 'npc/quests/first_class') diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt index bf38d1402..30682ad57 100644 --- a/npc/quests/first_class/tu_acolyte.txt +++ b/npc/quests/first_class/tu_acolyte.txt @@ -16,7 +16,7 @@ //=================================================Priest Praupin==================================================== -prt_church.gat,179,15,1 script Priest Praupin 110,{ +prt_church,179,15,1 script Priest Praupin 110,{ mes "[Priest Praupin]"; if(BaseClass != Job_Acolyte){ if(tu_acolyte01 == 25){ @@ -65,7 +65,7 @@ prt_church.gat,179,15,1 script Priest Praupin 110,{ mes "to Sister Asthe for me."; mes "Have a safe trip, little one..."; close2; - warp "prt_monk.gat",30,250; + warp "prt_monk",30,250; end; } else { mes "[Priest Praupin]"; @@ -150,7 +150,7 @@ prt_church.gat,179,15,1 script Priest Praupin 110,{ mes "to Sister Asthe for me."; mes "Have a safe trip, little one..."; close2; - warp "prt_monk.gat",30,250; + warp "prt_monk",30,250; end; } else { mes "[Priest Praupin]"; @@ -164,7 +164,7 @@ prt_church.gat,179,15,1 script Priest Praupin 110,{ } //=================================================Asthe==================================================== -prt_monk.gat,230,106,3 script Asthe#tu 79,{ +prt_monk,230,106,3 script Asthe#tu 79,{ mes "[Asthe]"; switch(tu_acolyte01){ case 1: @@ -785,7 +785,7 @@ prt_monk.gat,230,106,3 script Asthe#tu 79,{ //=================================================Priest Gardron==================================================== -monk_in.gat,18,38,6 script Priest Gardron#tu 110,{ +monk_in,18,38,6 script Priest Gardron#tu 110,{ mes "[Priest Gardron]"; if(tu_acolyte01 == 7){ if(countitem(7148) >= 1){ @@ -878,7 +878,7 @@ monk_in.gat,18,38,6 script Priest Gardron#tu 110,{ mes "I shall send you"; mes "there to fight the monsters in Payon Dungeon so that you can return with 5 Decayed Nails. May God bless you..."; close2; - warp "payon.gat",161,58; + warp "payon",161,58; end; } close; @@ -894,7 +894,7 @@ monk_in.gat,18,38,6 script Priest Gardron#tu 110,{ } //=================================================Dog==================================================== -prt_monk.gat,235,245,5 script Dog#tu 81,{ +prt_monk,235,245,5 script Dog#tu 81,{ mes "[Dog]"; mes "^CDB79EBark bark!"; mes "Woof woof!^000000"; @@ -941,7 +941,7 @@ prt_monk.gat,235,245,5 script Dog#tu 81,{ } //=================================================Boy==================================================== -prt_monk.gat,243,238,5 script Boy#boy_voi 139,5,5{ +prt_monk,243,238,5 script Boy#boy_voi 139,5,5{ OnTouch: if(tu_acolyte01 != 10)end; mes "[???]"; @@ -950,7 +950,7 @@ OnTouch: close; } //=================================================Ill Girl==================================================== -prt_monk.gat,226,257,6 script Ill Girl#tu 93,{ +prt_monk,226,257,6 script Ill Girl#tu 93,{ mes "[Angelic]"; if(tu_acolyte01 > 12){ mes "Thanks for helping me."; @@ -1140,7 +1140,7 @@ L_NONE: } //=================================================Veiner==================================================== -prt_monk.gat,197,228,3 script Veiner 89,{ +prt_monk,197,228,3 script Veiner 89,{ mes "[Veiner]"; if(countitem(1081) && tu_acolyte01 == 18){ set tu_acolyte01, 19; @@ -1183,7 +1183,7 @@ prt_monk.gat,197,228,3 script Veiner 89,{ } //=================================================Hedrick==================================================== -prt_monk.gat,28,260,5 script Hedrick 50,{ +prt_monk,28,260,5 script Hedrick 50,{ mes "[Hedrick]"; mes "^333333*Whew!*^000000"; mes "Man I worked hard today!"; @@ -1218,7 +1218,7 @@ prt_monk.gat,28,260,5 script Hedrick 50,{ } //=================================================Weapon Merchant==================================================== -prt_monk.gat,135,263,4 script Weapon Merchant#tu 139,9,9{ +prt_monk,135,263,4 script Weapon Merchant#tu 139,9,9{ OnTouch: if(tu_acolyte01 != 20 || countitem(1081)==0) end; delitem 1081, 1; @@ -1235,7 +1235,7 @@ OnTouch: } //=================================================Karven==================================================== -monk_in.gat,103,176,7 script Karven 60,{ +monk_in,103,176,7 script Karven 60,{ mes "[Karven]"; mes "May you rest"; if(tu_acolyte01 == 21 && countitem(7183)){ @@ -1268,7 +1268,7 @@ monk_in.gat,103,176,7 script Karven 60,{ } //=================================================Gloria==================================================== -prt_monk.gat,219,164,3 script Gloria#tu 95,{ +prt_monk,219,164,3 script Gloria#tu 95,{ mes "[Gloria]"; if(BaseJob != Job_Acolyte){ mes "Hi, hi~"; @@ -1329,7 +1329,7 @@ prt_monk.gat,219,164,3 script Gloria#tu 95,{ mes "Here we go~!!"; mes "W-warp Portal!"; close2; - warp "prontera.gat",116,72; + warp "prontera",116,72; end; break; } @@ -1341,7 +1341,7 @@ prt_monk.gat,219,164,3 script Gloria#tu 95,{ close; } //=================================================Cleope Verce==================================================== -prt_monk.gat,153,210,3 script Cleope Verce 95,{ +prt_monk,153,210,3 script Cleope Verce 95,{ mes "[Cleope Verce]"; if(BaseJob != Job_Acolyte){ mes "Hello hello."; @@ -1521,7 +1521,7 @@ prt_monk.gat,153,210,3 script Cleope Verce 95,{ close; } //=================================================Range NPC==================================================== -prt_monk.gat,217,123,4 script #tu_monk 139,10,10{ +prt_monk,217,123,4 script #tu_monk 139,10,10{ OnTouch: if(BaseJob == Job_Acolyte){ switch(tu_acolyte01){ @@ -1550,7 +1550,7 @@ OnTouch: end; } //=================================================Eavesdrop==================================================== -prt_monk.gat,223,123,3 script Eavesdrop#tu 111,{ +prt_monk,223,123,3 script Eavesdrop#tu 111,{ if(BaseJob != Job_Acolyte){ mes "^3355FFThere's nothing here.^000000"; close; diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index eb95bcc66..f1c2ee2ae 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -18,7 +18,7 @@ //=================================================Bard Jet==================================================== -payon_in02.gat,67,65,3 script Bard Jet#tu 51,{ +payon_in02,67,65,3 script Bard Jet#tu 51,{ mes "[Jet]"; mes "Every god never grows old"; mes "Because of beautiful"; @@ -163,7 +163,7 @@ payon_in02.gat,67,65,3 script Bard Jet#tu 51,{ } //=================================================Sign==================================================== -pay_arche.gat,127,154,4 script Sign#arc 835,{ +pay_arche,127,154,4 script Sign#arc 835,{ mes " "; mes " Archer Job Change Office ---> "; mes " <--- Icarus "; @@ -172,7 +172,7 @@ pay_arche.gat,127,154,4 script Sign#arc 835,{ } //=================================================Master Kavaruk==================================================== -payon_in02.gat,47,13,3 script Master Kavaruk 55,{ +payon_in02,47,13,3 script Master Kavaruk 55,{ mes "[Master Kavaruk]"; mes "Hello, young one."; @@ -412,7 +412,7 @@ payon_in02.gat,47,13,3 script Master Kavaruk 55,{ } //=================================================Raiden Karus==================================================== -pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{ +pay_arche,103,165,5 script Raiden Karus#tu 832,{ mes "[Raiden Karus]"; if(MaxWeight - Weight < 2000){ @@ -578,7 +578,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{ mes "Off you go!"; mes "To Prontera!"; close2; - warp "prontera.gat",116,72; + warp "prontera",116,72; end; break; case 2: @@ -746,7 +746,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{ mes "Alright...!"; mes "Get a move on!"; close2; - warp "prontera.gat",116,72; + warp "prontera",116,72; end; break; case 2: @@ -786,7 +786,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{ mes "Alright...!"; mes "Get a move on!"; close2; - warp "prontera.gat",116,72; + warp "prontera",116,72; end; break; case 2: @@ -1039,7 +1039,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{ mes "the chance, give a hello to my Acolyte pal over there for me~"; emotion e_heh; close2; - warp "mjolnir_11.gat",25,221; + warp "mjolnir_11",25,221; end; break; case 2: @@ -1131,7 +1131,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{ } //=================================================Arepesto==================================================== -pay_arche.gat,109,169,3 script Arpesto 712,{ +pay_arche,109,169,3 script Arpesto 712,{ mes "[Arpesto]"; mes "The sky still looks clear, but recently the winds that have been blowing through the land seem to carry with them an air of misfortune."; next; @@ -1151,7 +1151,7 @@ pay_arche.gat,109,169,3 script Arpesto 712,{ } //=================================================Seisner==================================================== -pay_arche.gat,84,139,3 script Seisner 727,{ +pay_arche,84,139,3 script Seisner 727,{ //misceffect EF_HIT2; mes "[Seisner]"; mes "Aaaah!"; @@ -1355,10 +1355,10 @@ pay_arche.gat,84,139,3 script Seisner 727,{ } //=================================================Target==================================================== -pay_arche.gat,76,135,3 script Target#Target 111,{ end; } // empty NPC?? [Jukka] +pay_arche,76,135,3 script Target#Target 111,{ end; } // empty NPC?? [Jukka] //=================================================Acolyte==================================================== -mjolnir_11.gat,27,223,3 script Acolyte#tu 95,{ +mjolnir_11,27,223,3 script Acolyte#tu 95,{ mes "[Acolyte]"; if(tu_archer01 == 14){ if(gettime(3) >= 18 && gettime(3) < 22){ @@ -1560,7 +1560,7 @@ mjolnir_11.gat,27,223,3 script Acolyte#tu 95,{ } //=================================================Alchemist Guildmember==================================================== -pay_arche.gat,130,113,3 script Alchemist Guildmember#tu 740,{ +pay_arche,130,113,3 script Alchemist Guildmember#tu 740,{ mes "[Alchemist Guildmember]"; if(tu_archer02 > 0){ if((countitem(1032) > 0) || (countitem(905) > 0 )){ // Blossom_Of_Maneater & Stem @@ -1635,7 +1635,7 @@ pay_arche.gat,130,113,3 script Alchemist Guildmember#tu 740,{ } //=================================================Arthail==================================================== -prontera.gat,126,335,5 script Arthail 51,{ +prontera,126,335,5 script Arthail 51,{ mes "[Arthail]"; if(tu_archer02 < 3){ mes "I am the Bard"; @@ -1818,7 +1818,7 @@ prontera.gat,126,335,5 script Arthail 51,{ } //=================================================New Guild Master==================================================== -prontera.gat,167,281,3 script New Guild Master#tu 753,{ +prontera,167,281,3 script New Guild Master#tu 753,{ mes "[New Guild Master]"; mes "Hearken, all"; mes "of you who seek"; @@ -1840,7 +1840,7 @@ prontera.gat,167,281,3 script New Guild Master#tu 753,{ } //=================================================Mage==================================================== -prontera.gat,144,301,5 script Mage#tu 123,{ +prontera,144,301,5 script Mage#tu 123,{ mes "[Mage]"; mes "Did you see that"; mes "new guild master?"; @@ -1867,7 +1867,7 @@ prontera.gat,144,301,5 script Mage#tu 123,{ } //=================================================Minister==================================================== -prt_castle.gat,76,165,6 script Minister#tu 55,{ +prt_castle,76,165,6 script Minister#tu 55,{ mes "[Minister]"; mes "The royal family"; mes "is extremely busy"; @@ -1938,7 +1938,7 @@ OnTouch: } //=================================================Bishop Maugins==================================================== -monk_in.gat,19,43,1 script Bishop Maugins 60,{ +monk_in,19,43,1 script Bishop Maugins 60,{ mes "[Bishop Maugins]"; if(vu_archer02 == 7){ mes "Greetings."; diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt index 2ef6c2893..4c60ce1a2 100644 --- a/npc/quests/first_class/tu_ma_th01.txt +++ b/npc/quests/first_class/tu_ma_th01.txt @@ -16,7 +16,7 @@ //=================================================Battle Traces 1==================================================== -moc_fild12.gat,166,369,0 script battle_traces#1 844,{ +moc_fild12,166,369,0 script battle_traces#1 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 5){ mes "^3355FFThere are traces of poison used in a battle. You can sense its power and decide that it would be safer not to get too close to it.^000000"; @@ -63,7 +63,7 @@ moc_fild12.gat,166,369,0 script battle_traces#1 844,{ } //=================================================Battle Traces 2==================================================== -moc_fild12.gat,173,215,0 script Battle Traces#2 844,{ +moc_fild12,173,215,0 script Battle Traces#2 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 9){ mes "There are traces of many people going by."; @@ -94,7 +94,7 @@ moc_fild12.gat,173,215,0 script Battle Traces#2 844,{ } //=================================================Battle Traces 3==================================================== -moc_fild12.gat,276,165,0 script battle_traces#3 844,{ +moc_fild12,276,165,0 script battle_traces#3 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 10){ mes "There are traces of several who have went by."; @@ -125,7 +125,7 @@ moc_fild12.gat,276,165,0 script battle_traces#3 844,{ } //=================================================Battle Traces 4==================================================== -moc_fild11.gat,39,163,0 script battle_traces#4 844,{ +moc_fild11,39,163,0 script battle_traces#4 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 11){ mes "There are traces of many that have gone by."; @@ -158,7 +158,7 @@ moc_fild11.gat,39,163,0 script battle_traces#4 844,{ } //=================================================Battle Traces 5==================================================== -moc_fild11.gat,205,52,0 script battle_traces#5 844,{ +moc_fild11,205,52,0 script battle_traces#5 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 12){ mes "There are traces of many that have gone by."; @@ -260,7 +260,7 @@ moc_fild11.gat,205,52,0 script battle_traces#5 844,{ } //=================================================Battle Traces 6==================================================== -moc_fild11.gat,226,235,0 script battle_traces#6 844,{ +moc_fild11,226,235,0 script battle_traces#6 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "There are traces of many that have gone by."; @@ -283,7 +283,7 @@ moc_fild11.gat,226,235,0 script battle_traces#6 844,{ } //=================================================Battle Traces 7==================================================== -moc_fild11.gat,184,342,0 script battle_traces#7 844,{ +moc_fild11,184,342,0 script battle_traces#7 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "There are traces of several that have stopped by."; @@ -306,7 +306,7 @@ moc_fild11.gat,184,342,0 script battle_traces#7 844,{ } //=================================================Battle Traces 8==================================================== -moc_fild17.gat,213,358,0 script battle_traces#8 844,{ +moc_fild17,213,358,0 script battle_traces#8 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "There are traces of about two people that stopped by."; @@ -337,7 +337,7 @@ moc_fild17.gat,213,358,0 script battle_traces#8 844,{ } //=================================================Battle Traces 9==================================================== -moc_fild17.gat,228,274,0 script battle_traces#9 844,{ +moc_fild17,228,274,0 script battle_traces#9 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 14){ mes "There are traces of a small battle."; @@ -396,7 +396,7 @@ moc_fild17.gat,228,274,0 script battle_traces#9 844,{ } //=================================================Battle Traces 10==================================================== -moc_fild17.gat,34,292,0 script battle_traces#10 844,{ +moc_fild17,34,292,0 script battle_traces#10 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 16){ mes "A large group of people seem to have gone by."; @@ -427,7 +427,7 @@ moc_fild17.gat,34,292,0 script battle_traces#10 844,{ } //=================================================Battle Traces 11==================================================== -moc_fild18.gat,346,296,0 script battle_traces#11 844,{ +moc_fild18,346,296,0 script battle_traces#11 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 17){ mes "A large group of people seem to have gone by."; @@ -458,7 +458,7 @@ moc_fild18.gat,346,296,0 script battle_traces#11 844,{ } //=================================================Battle Traces 12==================================================== -moc_fild18.gat,309,257,0 script battle_traces#12 844,{ +moc_fild18,309,257,0 script battle_traces#12 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 18){ mes "A large group of people seem to have gone by."; @@ -489,7 +489,7 @@ moc_fild18.gat,309,257,0 script battle_traces#12 844,{ } //=================================================Battle Traces 13==================================================== -moc_fild18.gat,177,333,0 script battle_traces#13 844,{ +moc_fild18,177,333,0 script battle_traces#13 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 19){ mes "A large group of people seem to have gone by."; @@ -520,7 +520,7 @@ moc_fild18.gat,177,333,0 script battle_traces#13 844,{ } //=================================================Battle Traces 14==================================================== -moc_fild18.gat,111,303,0 script battle_traces#14 844,{ +moc_fild18,111,303,0 script battle_traces#14 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 20){ mes "A large group of people seem to have gone by."; @@ -551,7 +551,7 @@ moc_fild18.gat,111,303,0 script battle_traces#14 844,{ } //=================================================Battle Traces 15==================================================== -moc_fild18.gat,109,197,0 script battle_traces#15 844,{ +moc_fild18,109,197,0 script battle_traces#15 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 21){ mes "A large group of people seem to have gone by."; @@ -713,7 +713,7 @@ moc_fild18.gat,109,197,0 script battle_traces#15 844,{ } //=================================================Battle Traces 16==================================================== -moc_fild18.gat,156,96,0 script battle_traces#16 844,{ +moc_fild18,156,96,0 script battle_traces#16 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 25){ mes "A large group of people seem to have gone by."; diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt index 11203fd7d..c6824cf21 100644 --- a/npc/quests/first_class/tu_magician01.txt +++ b/npc/quests/first_class/tu_magician01.txt @@ -16,7 +16,7 @@ //=================================================Sign==================================================== -geffen.gat,61,174,4 script Sign#M 111,{ +geffen,61,174,4 script Sign#M 111,{ mes "~sign reads...~"; mes "Greetings!! This is the Geffen Magic Academy. Come in if you have an interest in all things magic!"; close; @@ -24,7 +24,7 @@ geffen.gat,61,174,4 script Sign#M 111,{ //=================================================New Mage Manager==================================================== -geffen.gat,67,180,4 script New Mage Manager#M 102,{ +geffen,67,180,4 script New Mage Manager#M 102,{ mes "[Mana]"; if(Class == Job_Novice){ mes "[Mana]"; @@ -694,7 +694,7 @@ geffen.gat,67,180,4 script New Mage Manager#M 102,{ mes "Hoho.."; set tu_magician01, 7; emotion e_heh; - warp "morocc.gat",182,286; + warp "morocc",182,286; close; } else { mes "[Mana]"; diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt index 5c5c8ac88..4244927da 100644 --- a/npc/quests/first_class/tu_merchant.txt +++ b/npc/quests/first_class/tu_merchant.txt @@ -16,7 +16,7 @@ //=================================================Guarnien==================================================== -alberta_in.gat,70,51,5 script Guarnien 98,{ +alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; if(Class != Job_Merchant && Class != Job_Baby_Merchant){ mes "Hello stranger."; @@ -426,7 +426,7 @@ alberta_in.gat,70,51,5 script Guarnien 98,{ mes "some reason --to send you there right now. Get ready...!"; next; set tu_merchant, rand(6,8); - warp "prontera.gat",155,46; + warp "prontera",155,46; close2; end; break; @@ -676,7 +676,7 @@ alberta_in.gat,70,51,5 script Guarnien 98,{ } //=================================================Sagle==================================================== -prontera.gat,66,111,3 script Sagle 82,{ +prontera,66,111,3 script Sagle 82,{ mes "[Sagle]"; if(tu_merchant == 8){ mes "Hello, hello~"; @@ -840,7 +840,7 @@ prontera.gat,66,111,3 script Sagle 82,{ } //=================================================Kellion==================================================== -prontera.gat,93,330,3 script Kellion 97,{ +prontera,93,330,3 script Kellion 97,{ mes "[Kellion]"; if(tu_merchant == 8){ mes "I'm selling sets of"; @@ -979,7 +979,7 @@ prontera.gat,93,330,3 script Kellion 97,{ } //=================================================Aigie==================================================== -prt_in.gat,169,11,3 script Aigie 92,{ +prt_in,169,11,3 script Aigie 92,{ if(tu_merchant == 8){ mes "[Aigie]"; mes "Welcome to my shop."; @@ -1130,7 +1130,7 @@ prt_in.gat,169,11,3 script Aigie 92,{ } //=================================================Jayon==================================================== -prontera.gat,247,129,3 script Jayon 85,{ +prontera,247,129,3 script Jayon 85,{ if(tu_merchant == 8){ mes "[Jayon]"; mes "If you've checked out the market for Red Potions, you know that my price is the best. I'm offering 10 Red Potions for only 410 Zeny!"; @@ -1287,7 +1287,7 @@ prontera.gat,247,129,3 script Jayon 85,{ } //=================================================Maos==================================================== -prt_in.gat,251,129,3 script Maos 709,{ +prt_in,251,129,3 script Maos 709,{ if(tu_merchant == 8){ mes "[Maos]"; mes "Don't say anything."; diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index 4c87a4bd0..a1a6e6e8a 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -16,7 +16,7 @@ //=================================================Shurank==================================================== -izlude_in.gat,82,163,3 script Shurank 733,{ +izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; if(Class == Job_Novice || Class == Job_Baby){ mes "Still wondering"; @@ -571,7 +571,7 @@ izlude_in.gat,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "But now that I think about it, it may take you a while to travel to Geffen. I shall send you there myself! Good luck!"; next; - warp "gef_fild07.gat",35,192; + warp "gef_fild07",35,192; close; break; case 5: @@ -909,7 +909,7 @@ izlude_in.gat,82,163,3 script Shurank 733,{ } //=================================================Daqu'ee==================================================== -geffen.gat,154,143,3 script Dequ'ee 734,{ +geffen,154,143,3 script Dequ'ee 734,{ if(BaseJob == Job_Novice){ mes "[Dequ'ee]"; mes "Hey there."; @@ -991,7 +991,7 @@ if(tu_swordman == 20){ mes "wants to show you the ropes of Swordmanship."; set tu_swordman, 21; close2; - warp "izlude.gat",35,78; + warp "izlude",35,78; end; } @@ -1053,7 +1053,7 @@ if((tu_swordman == 17) || (tu_swordman == 18)){ set tu_swordman, 19; set BaseExp, BaseExp + 1620; close2; - warp "moc_fild07.gat",359,201; + warp "moc_fild07",359,201; end; break; case 3: @@ -1945,7 +1945,7 @@ if(tu_swordman == 13){ mes "near that city."; next; set tu_swordman, 14; - warp "moc_fild07.gat",359,201; + warp "moc_fild07",359,201; close; } @@ -2154,7 +2154,7 @@ if(tu_swordman == 6){ mes "of yourself,"; mes "brave Swordman."; next; - warp "izlude.gat",35,78; + warp "izlude",35,78; close; break; } @@ -2219,7 +2219,7 @@ if(tu_swordman == 6){ } //=================================================Geil==================================================== -morocc_in.gat,51,101,3 script Geil 89,{ +morocc_in,51,101,3 script Geil 89,{ mes "[Geil]"; if(tu_swordman == 15){ mes "Were you sent by the authorities? Quit giving me such a hard time! I'm not the murderer! I don't even know who was killed. I'm not the one you're looking for!"; @@ -2271,7 +2271,7 @@ morocc_in.gat,51,101,3 script Geil 89,{ } //=================================================Meutro==================================================== -morocc.gat,82,292,5 script Muetro 84,{ +morocc,82,292,5 script Muetro 84,{ mes "[Muetro]"; if(tu_swordman == 15){ mes "You're just"; @@ -2311,7 +2311,7 @@ morocc.gat,82,292,5 script Muetro 84,{ } //=================================================Hans==================================================== -morocc.gat,240,72,3 script Hans 86,{ +morocc,240,72,3 script Hans 86,{ mes "[Hans]"; if(tu_swordman == 15){ mes "Help me!"; @@ -2368,7 +2368,7 @@ morocc.gat,240,72,3 script Hans 86,{ } //=================================================Bankley==================================================== -morocc_in.gat,12,156,3 script Bankley 97,{ +morocc_in,12,156,3 script Bankley 97,{ if(tu_swordman > 19){ mes "^3355FFBankley had a pitiable"; mes "expression on his face.^000000"; diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt index 715073248..0cc183be8 100644 --- a/npc/quests/first_class/tu_thief01.txt +++ b/npc/quests/first_class/tu_thief01.txt @@ -15,7 +15,7 @@ //============================================================ //=================================================Thief Trainer==================================================== -moc_ruins.gat,66,164,4 script Thief Trainer#T 84,{ +moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "[Yierhan]"; if(Class == Job_Novice){ mes "Eh...?"; @@ -371,13 +371,13 @@ moc_ruins.gat,66,164,4 script Thief Trainer#T 84,{ mes "10 ^ff0000Feather of Birds^000000."; mes "You can go ahead and kill Pickies to get those. It really shouldn't be that hard. Oh, and use this Wing thingee to come back."; set tu_thief01, 5; - savepoint "moc_ruins.gat",80,164; + savepoint "moc_ruins",80,164; getitem 602, 1; set BaseExp, BaseExp + 100; set JobExp, JobExp + 50; //misceffect EF_HIT5; close2; - warp "moc_fild12.gat",158,373; + warp "moc_fild12",158,373; end; } else if(tu_thief01 == 5 || tu_thief01 == 6){ if(countitem(916) < 10){ //Feather_Of_Birds @@ -386,7 +386,7 @@ moc_ruins.gat,66,164,4 script Thief Trainer#T 84,{ mes "Remember, experience is more important"; mes "that knowledge."; close2; - warp "moc_fild07.gat",203,38; + warp "moc_fild07",203,38; end; } else { mes "Ah~ there you go."; -- cgit v1.2.3-60-g2f50