From 722ed0a89f56605feb7b9b5af57861b19b6a8289 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Thu, 21 Jul 2011 20:57:57 +0000 Subject: Updated most active NPCs that give EXP to renewal standards. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14920 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/first_class/tu_acolyte.txt | 17 +++++------ npc/quests/first_class/tu_archer.txt | 20 ++++++------- npc/quests/first_class/tu_magician01.txt | 34 +++++++++++----------- npc/quests/first_class/tu_merchant.txt | 40 +++++++++++++------------- npc/quests/first_class/tu_sword.txt | 48 ++++++++++++++++---------------- npc/quests/first_class/tu_thief01.txt | 36 ++++++++++++------------ 6 files changed, 98 insertions(+), 97 deletions(-) (limited to 'npc/quests/first_class') diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt index 2e78d4d5f..d49e3207d 100644 --- a/npc/quests/first_class/tu_acolyte.txt +++ b/npc/quests/first_class/tu_acolyte.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -15,6 +15,7 @@ //= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //= 1.3 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] //= 1.4 Misc. updates. [L0ne_W0lf] +//= 1.5 Adjusted EXP gains to Renewal values. //============================================================ @@ -292,7 +293,7 @@ prt_monk,230,106,3 script Asthe#tu 79,{ unitskilluseid getcharid(3),28,10; set tu_acolyte01, 3; if(getskilllv("AL_HEAL") == 0){ - getexp 0,100; + getexp 0,10; specialeffect2 EF_CONE; } close; @@ -385,11 +386,11 @@ prt_monk,230,106,3 script Asthe#tu 79,{ set tu_acolyte01, 5; delitem 1504, 1; //Mace if(Class == Job_Acolyte_High){ - getexp 2000,1000; + getexp 200,100; specialeffect2 EF_CONE; close; } else { - getexp 1000,500; + getexp 100,50; specialeffect2 EF_CONE; close; } @@ -792,7 +793,7 @@ prt_monk,230,106,3 script Asthe#tu 79,{ mes "[Asthe]"; mes "Well, please don't forget what I've taught you. I hope you look back with fondness at our time together amongst these beautiful flowers. May God bless you~"; set tu_acolyte01, 25; - getexp 5000,3000; + getexp 500,300; specialeffect2 EF_CONE; close; } @@ -867,9 +868,9 @@ monk_in,18,38,6 script Priest Gardron#tu 110,{ mes "Acolyte training."; set tu_acolyte01, 9; percentheal 100,100; - getexp 2000,2000; + getexp 200,200; specialeffect2 EF_CONE; - //getitem 505,1; //Blue_Potion + //getitem 505,1; //Blue_Potion close; } else { mes "A little while ago, a Prontere Sister sent me a message. Apparently,"; @@ -1099,7 +1100,7 @@ prt_monk,226,257,6 script Ill Girl#tu 93,{ mes "It seemed that this good"; mes "deed has improved your skills.^000000"; set tu_acolyte01, 13; - getexp 0,1000; + getexp 0,100; specialeffect2 EF_CONE; next; break; diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 581850632..4d2f97f07 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -302,7 +302,7 @@ payon_in02,54,13,3 script Master Kavaruk 55,{ mes "for bringing me the news. As Arthail has said, I shall wait until he has more news for me."; mes "You should also train and prepare for the future as well."; set tu_archer02, 10; - getexp 2000,1000; + getexp 200,100; close; } } @@ -605,7 +605,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{ emotion e_ag; mes "Huh. So you already know a little about Owl's Eye already, huh? Well then, I guess I oughta talk about something you don't know about!"; set tu_archer01, 7; - getexp 500,0; + getexp 50,0; close; } break; @@ -633,7 +633,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{ mes "Here, this is a small, special reward for you."; specialeffect2 EF_WIND; set tu_archer01, 7; - getexp 500,0; + getexp 50,0; next; emotion e_pif; mes "[Reidin Corse]"; @@ -852,7 +852,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{ if(.@eagle == 0){ specialeffect2 EF_WIND; set tu_archer01, 10; - getexp 0,500; + getexp 0,50; } emotion e_no1; next; @@ -899,7 +899,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{ mes "Don't forget that you gotta keep training and improve your skills. Before you know it, you'll be an expert almost as good as me!"; specialeffect2 EF_WIND; set tu_archer01, 12; - getexp 1000,1000; + getexp 100,100; getitem 1707,1; //Great_Bow close; } @@ -994,7 +994,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{ mes "this little reward!"; specialeffect2 EF_WIND; set tu_archer01,16; - getexp 3000,3000; + getexp 300,300; getitem 1770,500; //Iron_Arrow next; mes "[Reidin Corse]"; @@ -1289,13 +1289,13 @@ pay_arche,84,139,3 script Seisner 727,{ specialeffect2 EF_WIND; set tu_archer01, 3; if(JobLevel == 1){ - getexp 0,30; + getexp 0,5; } else if((JobLevel > 1) && (JobLevel < 11)){ - getexp 0,100; + getexp 0,10; } else if((JobLevel > 10) && (JobLevel < 21)){ - getexp 0,250; + getexp 0,25; } else { - getexp 0,500; + getexp 0,50; } end; } diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt index d8d36e359..a325d2bf7 100644 --- a/npc/quests/first_class/tu_magician01.txt +++ b/npc/quests/first_class/tu_magician01.txt @@ -128,7 +128,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "time for a break. But we'll"; mes "continue this later, okay?"; set tu_magician01, 1; - getexp BaseLevel*30,BaseLevel*15; + getexp BaseLevel*3,BaseLevel*2; //misceffect EF_HIT5; close; break; @@ -370,19 +370,19 @@ geffen,67,180,4 script New Mage Manager#M 102,{ set tu_magician01,2; specialeffect2 EF_HIT5; if(tu_mana&1){ - getexp 150,70; + getexp 15,7; } if(tu_mana&2){ - getexp 150,70; + getexp 15,7; } if(tu_mana&4){ - getexp 150,70; + getexp 15,7; } if(tu_mana&8){ - getexp 150,70; + getexp 15,7; } if(tu_mana&16){ - getexp 150,70; + getexp 15,7; } set tu_mana,0; } @@ -467,7 +467,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "10 Chrysalis from them."; mes "Then bring them to me, okay?"; set tu_magician01, 3; - getexp 400,200; + getexp 40,20; specialeffect2 EF_HIT5; close; @@ -497,7 +497,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "used to using your skills, huh?"; mes "Anyway, let me know when you're ready for the next lesson, okay?"; set tu_magician01, 5; - getexp 400,200; + getexp 40,20; specialeffect2 EF_HIT5; close; } @@ -526,7 +526,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "used to using your skills, huh?"; mes "Anyway, let me know when you're ready for the next lesson, okay?"; set tu_magician01, 5; - getexp 400,200; + getexp 40,20; specialeffect2 EF_HIT5; close; } @@ -708,25 +708,25 @@ geffen,67,180,4 script New Mage Manager#M 102,{ getitem 1604,1; //Wand specialeffect2 EF_HIT5; if(tu_mana&1){ - getexp 300,100; + getexp 30,10; } if(tu_mana&2){ - getexp 300,100; + getexp 30,10; } if(tu_mana&4){ - getexp 300,100; + getexp 30,10; } if(tu_mana&8){ - getexp 300,100; + getexp 30,10; } if(tu_mana&16){ - getexp 300,100; + getexp 30,10; } if(tu_mana&32){ - getexp 300,100; + getexp 30,10; } if(tu_mana&64){ - getexp 300,100; + getexp 30,10; } set tu_mana,0; close; @@ -819,7 +819,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ set tu_magician01, 28; getitem 2321,1; //Silk_Robe set Zeny, Zeny + 3000; - getexp 3000,1000; + getexp 300,100; close; break; default: diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt index 57f3d214c..30f391490 100644 --- a/npc/quests/first_class/tu_merchant.txt +++ b/npc/quests/first_class/tu_merchant.txt @@ -62,14 +62,14 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "You've taught yourself well. Here, you've earned this little reward~"; set tu_merchant, 17; completequest 8240; - getexp 1860,604; + getexp 186,43; next; } else if(.@chk_vend == 10){ mes "[Guarnien]"; mes "Oh, I see that you're very serious about being a Merchant. I'm proud that you've managed to master this skill! Here, you deserve this reward!"; set tu_merchant, 17; completequest 8240; - getexp 1990,699; + getexp 199,69; next; } else { mes "[Guarnien]"; @@ -125,7 +125,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "But I see that you must already know that, huh? Well, seeing as you're so clever, I think you've earned this little prize~"; set tu_merchant, 17; completequest 8239; - getexp 1860,604; + getexp 186,60; next; } else if(.@chk_vend == 10){ mes "[Guarnien]"; @@ -139,7 +139,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "all your efforts~"; set tu_merchant, 17; completequest 8239; - getexp 1990,699; + getexp 199,69; next; } else { @@ -183,7 +183,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 15; erasequest 8238; setquest 8239; - getexp 1620,520; + getexp 162,52; next; mes "[Guarnien]"; mes "Next time, I'll talk about the skill that sets Merchants apart from all the other classes: ^871F78Vending^000000. So don't miss it!"; @@ -195,7 +195,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 15; erasequest 8238; setquest 8239; - getexp 1860,604; + getexp 186,60; next; mes "[Guarnien]"; mes "Next time, I'll talk about the skill that sets Merchants apart from all the other classes: ^871F78Vending^000000. So don't miss it!"; @@ -238,7 +238,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 15; erasequest 8237; setquest 8238; - getexp 1620,520; + getexp 162,52; next; mes "[Guarnien]"; mes "Next time, I'll talk about the skill that sets Merchants apart from all the other classes: ^871F78Vending^000000. So don't miss it!"; @@ -251,7 +251,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 15; erasequest 8237; setquest 8238; - getexp 1860,602; + getexp 186,60; next; mes "[Guarnien]"; @@ -285,7 +285,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 13; erasequest 8236; setquest 8237; - getexp 1260,272; + getexp 126,27; next; mes "[Guarnien]"; mes "Next time, I'll discuss the Push Cart skill. Be ready for this lecture, as Push Cart is one of the more important skills for a Merchant."; @@ -299,7 +299,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 13; erasequest 8236; setquest 8237; - getexp 1420,336; + getexp 142,33; next; mes "[Guarnien]"; mes "Next time, I'll discuss the Push Cart skill. Be ready for this lecture, as Push Cart is one of the more important skills for a Merchant."; @@ -333,7 +333,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 13; erasequest 8235; setquest 8236; - getexp 1260,272; + getexp 126,27; next; mes "[Guarnien]"; mes "Next time, I'll discuss the"; @@ -345,7 +345,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 13; erasequest 8235; setquest 8236; - getexp 1420,336; + getexp 142,33; next; mes "[Guarnien]"; mes "Next time, I'll discuss the"; @@ -392,7 +392,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Red Potions. Ah, it seems you researched the market and bought the cheapest ones! Great work!"; set tu_merchant, 11; changequest 8234,8235; - getexp 1120,220; + getexp 112,22; next; mes "[Guarnien]"; mes "Alright, next time, we'll talk about the skill that you can learn after knowing how to Discount:"; @@ -446,7 +446,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 5; erasequest 8232; setquest 8233; - getexp 830,116; + getexp 83,11; next; mes "[Guarnien]"; mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you think you're ready, alright?"; @@ -457,7 +457,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 5; erasequest 8232; setquest 8233; - getexp 970,180; + getexp 97,18; next; mes "[Guarnien]"; mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you think you're ready, alright?"; @@ -493,7 +493,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 5; erasequest 8231; setquest 8232; - getexp 830,116; + getexp 83,11; next; mes "[Guarnien]"; mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you"; @@ -505,7 +505,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 5; erasequest 8231; setquest 8232; - getexp 970,180; + getexp 97,18; next; mes "[Guarnien]"; mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you"; @@ -548,7 +548,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 3; erasequest 8230; setquest 8231; - getexp 700,58; + getexp 70,12; next; mes "[Guarnien]"; mes "Okay. Now I think we're ready for me to discuss the ^871F78Discount^000000 skill. Come back when you'd like me to tell you more about it, okay?"; @@ -588,7 +588,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 2; erasequest 8229; setquest 8230; - getexp 585,43; + getexp 58,11; getitem 1351,1; //Battle_Axe next; mes "[Guarnien]"; @@ -657,7 +657,7 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 2; erasequest 8229; setquest 8230; - getexp 585,43; + getexp 58,11; getitem 1351,1; //Battle_Axe next; mes "[Guarnien]"; diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index e5633c5ab..22c3ade54 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -109,7 +109,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "your great efforts. But do not let your talents allow you to grow arrogant!"; set tu_swordman, 23; completequest 8228; - getexp 1860,0; + getexp 186,0; getitem 1113,1; //Scimiter next; mes "[Shurank]"; @@ -198,7 +198,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "your accomplishment."; set tu_swordman, 22; changequest 8227,8228; - getexp 1860,0; + getexp 186,0; next; mes "[Shurank]"; mes "Next time, I will tell you more about the Magnum Break skill."; @@ -227,7 +227,7 @@ izlude_in,82,163,3 script Shurank 733,{ set tu_swordman, 13; erasequest 8221; setquest 8222; - getexp 1260,0; + getexp 126,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -290,7 +290,7 @@ izlude_in,82,163,3 script Shurank 733,{ set tu_swordman, 13; erasequest 8221; setquest 8222; - getexp 1260,0; + getexp 126,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -368,7 +368,7 @@ izlude_in,82,163,3 script Shurank 733,{ set tu_swordman, 13; erasequest 8221; setquest 8222; - getexp 1260,0; + getexp 126,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -390,7 +390,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - getexp 1120,0; + getexp 112,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -404,7 +404,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - getexp 1260,0; + getexp 126,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -454,7 +454,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - getexp 1120,0; + getexp 112,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -468,7 +468,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - getexp 1260,0; + getexp 126,0; next; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; close; @@ -551,7 +551,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; changequest 8219,8220; - getexp 1120,0; + getexp 112,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -569,7 +569,7 @@ izlude_in,82,163,3 script Shurank 733,{ completequest 8219; completequest 8220; setquest 8221; - getexp 1260,0; + getexp 126,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -661,7 +661,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Ah! That healthy glow!"; mes "I see that you've mastered this skill already. Let me give you a little reward for your hard training!"; set tu_swordman, 5; - getexp 1120,0; + getexp 112,0; next; } else { mes "[Shurank]"; @@ -702,7 +702,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - getexp 970,0; + getexp 97,0; getitem 2503,1; //Muffler close; } else { @@ -738,7 +738,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a little reward for all of your hard work. I hope you realize the importance of using Bash as"; mes "you grow stronger."; set tu_swordman, 3; - getexp 830,0; + getexp 83,0; close; } else if(.@chk_bash == 10){ mes "[Shurank]"; @@ -749,7 +749,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - getexp 970,0; + getexp 97,0; getitem 2503,1; //Muffler close; } else { @@ -785,7 +785,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more"; mes "of the fundamentals to cover!"; set tu_swordman, 2; - getexp 585,0; + getexp 58,0; close; } else if((.@chk_bash > 4) && (.@chk_bash < 10)){ mes "[Shurank]"; @@ -815,7 +815,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "For your efforts and patience, I offer you this small reward. Please take it and grow even stronger..."; set tu_swordman, 3; setquest 8211; - getexp 830,0; + getexp 83,0; next; mes "[Shurank]"; mes "I believe that every true Swordman should master the Bash skill. If you ever do master the skill as a Swordman, come back to me."; @@ -829,7 +829,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - getexp 970,0; + getexp 97,0; getitem 2503,1; //Muffler close; } else { @@ -863,7 +863,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Now, if you wish to become a true Swordman, you must learn the Bash skill. There's no question about it: You've got to know these basics! Take this, and learn to Bash!"; set tu_swordman, 1; - getexp 490,0; + getexp 49,0; setquest 8211; close; } else if((.@chk_bash > 0) && (.@chk_bash < 5)){ @@ -888,7 +888,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "of the fundamentals to cover!"; set tu_swordman, 2; changequest 8211,8212; - getexp 585,0; + getexp 58,0; close; } else if((.@chk_bash > 4) && (.@chk_bash < 10)){ mes "[Shurank]"; @@ -911,7 +911,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "of the fundamentals to cover!"; set tu_swordman, 3; changequest 8212,8213; - getexp 830,0; + getexp 83,0; next; mes "[Shurank]"; mes "But if you wish to become an expert Swordman in my eyes, you must master Bash!"; @@ -929,7 +929,7 @@ izlude_in,82,163,3 script Shurank 733,{ completequest 8212; completequest 8213; setquest 8214; - getexp 970,0; + getexp 97,0; getitem 2503,1; //Muffler close; } @@ -1080,7 +1080,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "Hurry over to Morroc and monitor Bankley in case he does anything desperate. If something happens, report to me right away!"; set tu_swordman, 19; changequest 8224,8225; - getexp 1620,0; + getexp 162,0; close2; warp "moc_fild07",359,201; end; @@ -2172,7 +2172,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "Thank you for taking the trouble to come this far. Let me reward you with some experience points."; set tu_swordman, 7; changequest 8216,8217; - getexp 1120,0; + getexp 112,0; next; mes "[Dequ'ee]"; mes "Take care"; diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt index 10b0247a2..c79a48b4b 100644 --- a/npc/quests/first_class/tu_thief01.txt +++ b/npc/quests/first_class/tu_thief01.txt @@ -88,7 +88,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "[Yierhan]"; mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you."; set tu_thief01, 1; - getexp 200,100; + getexp 20,10; specialeffect2 EF_HIT5; close; break; @@ -105,7 +105,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Sure, ^23238EDEX^000000 and LUK can"; mes "also increase your attack damage, but they're insignificant compared to STR. I repeat: ^660000insignificant^000000."; set tu_thief01, 1; - getexp 400,200; + getexp 40,20; specialeffect2 EF_HIT5; close; break; @@ -121,7 +121,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "[Yierhan]"; mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you."; set tu_thief01, 1; - getexp 200,100; + getexp 20,10; specialeffect2 EF_HIT5; close; break; @@ -232,7 +232,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "about any other skills,"; mes "I can explain real quick."; set tu_thief01, 3; - getexp BaseLevel*30,BaseLevel*15; + getexp BaseLevel*3,BaseLevel*2; specialeffect2 EF_HIT5; close; } else if(tu_thief01 == 3){ @@ -332,22 +332,22 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 4; specialeffect2 EF_HIT5; if(.@read_d){ - getexp 300,100; + getexp 30,10; } if(.@read_f){ - getexp 300,100; + getexp 30,10; } if(.@read_s){ - getexp 300,100; + getexp 30,10; } if(.@read_p){ - getexp 300,100; + getexp 30,10; } if(.@read_h){ - getexp 300,100; + getexp 30,10; } if(.@read_r){ - getexp 300,100; + getexp 30,10; } close; break; @@ -366,7 +366,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 5; savepoint "moc_ruins",80,164; getitem 602,1; //Wing_Of_Butterfly - getexp 100,50; + getexp 10,5; specialeffect2 EF_HIT5; close2; warp "moc_fild12",158,373; @@ -424,7 +424,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "is pretty strong!"; set tu_thief01, 8; getitem 1207,1; //Main_Gauche - getexp 1000,500; + getexp 100,50; specialeffect2 EF_HIT5; close; break; @@ -435,7 +435,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Alright, you better get stronger the next time I see you. Oh, and you can have this stuff. You know, since you're so gangster and all."; set tu_thief01, 7; getitem 1207,1; //Main_Gauche - getexp 500,200; + getexp 50,20; specialeffect2 EF_HIT5; close; break; @@ -455,7 +455,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Take it, it's yours!"; set tu_thief01, 7; getitem 1207,1; //Main_Gauche - getexp 500,200; + getexp 50,20; specialeffect2 EF_HIT5; close; break; @@ -466,7 +466,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Alright, you better get stronger the next time I see you. Oh, and you can have this stuff. You know, since you're so gangster and all."; set tu_thief01, 7; getitem 1207,1; //Main_Gauche - getexp 500,200; + getexp 50,20; specialeffect2 EF_HIT5; close; break; @@ -511,7 +511,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "out, be real careful"; mes "other there, okay?"; set tu_thief01, 8; - getexp 200,100; + getexp 20,10; specialeffect2 EF_HIT5; close; } else if(tu_thief01 == 8){ @@ -597,7 +597,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 27; getitem 2307,1; //Mantle set Zeny, Zeny + 5000; - getexp 8000,3000; + getexp 800,300; close; break; } @@ -723,7 +723,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Hey, this stuff is yours. Think of it as a reward for helping us out. Right, and I'll let Mana know you did a great job. Take care of yourself now~"; set tu_magician01, 27; set Zeny, Zeny + 5000; - getexp 5000,2000; + getexp 500,200; close2; break; } -- cgit v1.2.3-70-g09d2