From 828ba5b2c63b316bb284be884a8ad62755025bfc Mon Sep 17 00:00:00 2001 From: masao87 Date: Sat, 26 May 2012 14:30:12 +0000 Subject: - Some minor improvements in the instance Scripts. - Some minor improvements in the Eden Group NPC's. - Fixed typo in Wanderer Pet Food NPC. bugreport:5823 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16151 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/eden/11-25.txt | 808 ++++++++++++++++++++++------------------------ 1 file changed, 389 insertions(+), 419 deletions(-) (limited to 'npc/quests/eden/11-25.txt') diff --git a/npc/quests/eden/11-25.txt b/npc/quests/eden/11-25.txt index 417e30f78..2276d374b 100644 --- a/npc/quests/eden/11-25.txt +++ b/npc/quests/eden/11-25.txt @@ -1,409 +1,385 @@ -//===== rAthena Script ======================================= -// Eden Group Quests - Repeatable experience quests [11-25] -//===== By: ================================================== +//===== rAthena Script ======================================= +// Eden Group Quests - Mission [11 - 25] +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== //= rAthena SVN -//===== Description: ========================================= -//= [AEGIS Conversion] -//===== Additional Comments: ================================= +//===== Description: ========================================= +//= Repetable Quests for Players between Baselevel 10 - 26 . +//===== Additional Comments: ================================= //= 1.0 First Version. +//= 1.1 Some little optimization here and there. [Masao] //============================================================ moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{ if (countitem(6219) > 0) { - set .@hun1125_1,checkquest(11114,HUNTING); - set .@hun1125_2,checkquest(11115,HUNTING); - set .@hun1125_3,checkquest(11116,HUNTING); - set .@hun1125_4,checkquest(11117,HUNTING); - set .@hun1125_5,checkquest(11118,HUNTING); - set .@hun1125_6,checkquest(11119,HUNTING); - set .@hun1125_7,checkquest(11120,HUNTING); - set .@hun1125_8,checkquest(11121,HUNTING); - set .@hun1125_9,checkquest(11122,HUNTING); - set .@hun1125_10,checkquest(11123,HUNTING); - set .@time1125_1,checkquest(11124,PLAYTIME); - set .@time1125_2,checkquest(11125,PLAYTIME); - set .@time1125_3,checkquest(11126,PLAYTIME); - set .@time1125_4,checkquest(11127,PLAYTIME); - set .@time1125_5,checkquest(11128,PLAYTIME); - set .@time1125_6,checkquest(11129,PLAYTIME); - set .@time1125_7,checkquest(11130,PLAYTIME); - set .@time1125_8,checkquest(11131,PLAYTIME); - set .@time1125_9,checkquest(11132,PLAYTIME); - set .@time1125_10,checkquest(11133,PLAYTIME); - if (.@time1125_1 == 2) + set .@hunting1,checkquest(11114,HUNTING); + set .@hunting2,checkquest(11115,HUNTING); + set .@hunting3,checkquest(11116,HUNTING); + set .@hunting4,checkquest(11117,HUNTING); + set .@hunting5,checkquest(11118,HUNTING); + set .@hunting6,checkquest(11119,HUNTING); + set .@hunting7,checkquest(11120,HUNTING); + set .@hunting8,checkquest(11121,HUNTING); + set .@hunting9,checkquest(11122,HUNTING); + set .@hunting10,checkquest(11123,HUNTING); + set .@playtime1,checkquest(11124,PLAYTIME); + set .@playtime2,checkquest(11125,PLAYTIME); + set .@playtime3,checkquest(11126,PLAYTIME); + set .@playtime4,checkquest(11127,PLAYTIME); + set .@playtime5,checkquest(11128,PLAYTIME); + set .@playtime6,checkquest(11129,PLAYTIME); + set .@playtime7,checkquest(11130,PLAYTIME); + set .@playtime8,checkquest(11131,PLAYTIME); + set .@playtime9,checkquest(11132,PLAYTIME); + set .@playtime10,checkquest(11133,PLAYTIME); + if (.@playtime1 == 2) { erasequest 11124; - if (.@time1125_2 == 2) + } + if (.@playtime2 == 2) { erasequest 11125; - if (.@time1125_3 == 2) + } + if (.@playtime3 == 2) { erasequest 11126; - if (.@time1125_4 == 2) + } + if (.@playtime4 == 2) { erasequest 11127; - if (.@time1125_5 == 2) + } + if (.@playtime5 == 2) { erasequest 11128; - if (.@time1125_6 == 2) + } + if (.@playtime6 == 2) { erasequest 11129; - if (.@time1125_7 == 2) + } + if (.@playtime7 == 2) { erasequest 11130; - if (.@time1125_8 == 2) + } + if (.@playtime8 == 2) { erasequest 11131; - if (.@time1125_9 == 2) + } + if (.@playtime9 == 2) { erasequest 11132; - if (.@time1125_10 == 2) + } + if (.@playtime10 == 2) { erasequest 11133; - - if ((.@hun1125_1 == 0) || (.@hun1125_2 == 0) || (.@hun1125_3 == 0) || (.@hun1125_4 == 0) || (.@hun1125_5 == 0) || (.@hun1125_6 == 0) || (.@hun1125_7 == 0) || (.@hun1125_8 == 0) || (.@hun1125_9 == 0) || (.@hun1125_10 == 0) || (.@hun1125_1 == 1) || (.@hun1125_2 == 1) || (.@hun1125_3 == 1) || (.@hun1125_4 == 1) || (.@hun1125_5 == 1) || (.@hun1125_6 == 1) || (.@hun1125_7 == 1) || (.@hun1125_8 == 1) || (.@hun1125_9 == 1) || (.@hun1125_10 == 1)) { - mes "-You can only request-"; - mes "-one mission at a time-"; + } + if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) { + mes " - You can only request - "; + mes " - one mission at a time - "; mes ""; - mes "-Manager : Spikle-"; + mes " - Manager : Spike - "; close; } - else if ((.@hun1125_1 == 2) || (.@hun1125_2 == 2) || (.@hun1125_3 == 2) || (.@hun1125_4 == 2) || (.@hun1125_5 == 2) || (.@hun1125_6 == 2) || (.@hun1125_7 == 2) || (.@hun1125_8 == 2) || (.@hun1125_9 == 2) || (.@hun1125_10 == 2)) { - mes "-You must collect your-"; - mes "-reward before starting-"; - mes "-a new mission.-"; + if (.@hunting1 == 2 || .@hunting2 == 2 || .@hunting3 == 2 || .@hunting4 == 2 || .@hunting5 == 2 || .@hunting6 == 2 || .@hunting7 == 2 || .@hunting8 == 2 || .@hunting9 == 2 || .@hunting10 == 2) { + mes " - You must collect your - "; + mes " - reward before starting - "; + mes " - a new mission. - "; mes ""; - mes "-Manager : Spikle-"; + mes " - Manager : Spike - "; close; } - else { - if (BaseLevel < 11) { - mes "-There are no tasks-"; - mes "-open for you right now.-"; - close; - } - else if ((BaseLevel > 10) && (BaseLevel < 26)) { - mes "-Mission bulletin board-"; - mes "-for beginners.-"; + if (BaseLevel < 11) { + mes " - There are no tasks - "; + mes " - open for you right now. - "; + close; + } + if ((BaseLevel > 10) && (BaseLevel < 26)) { + mes " - Mission bulletin board -"; + mes " - for beginners. -"; + mes ""; + mes " - Manager : Spike -"; + next; + switch (select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) { + case 1: + if (.@playtime1 == 1) { + mes " - Mission ^4d4dffHornet Hunting^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Hornet Hunting' - "; + mes " - Hunt 10 ^4d4dff'Hornets'^000000 - "; + mes " - northwest of Prontera. - "; mes ""; - mes "-Manager : Spikle-"; + mes " - Manager : Spike - "; next; - switch(select("Hornet Hunting:Condor Hunting:Grasshopper Legs:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Peco Peco Hunting:Collect Poison Spores:Cancel")) { + switch (select("I will do this mission.:Look for other missions.")) { case 1: - if ((.@time1125_1 == 0) || (.@time1125_1 == 1)) { - mes "-Mission, ^4d4dffHornet Hunting^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Hornet Hunting'-"; - mes "-Hunt 10 ^4d4dff'Hornets'^000000-"; - mes "-at Prontera Field 5.-"; - mes ""; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 10 ^4d4dff'Hornets'^000000-"; - mes "-at Prontera Field 5.-"; - setquest 11114; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; + mes " - Hunt 10 ^4d4dff'Hornets'^000000 - "; + mes " - northwest of Prontera. - "; + setquest 11114; + close; case 2: - if ((.@time1125_2 == 0) || (.@time1125_2 == 1)) { - mes "-Mission, ^4d4dffCondor Hunting^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Condor Hunting'-"; - mes "-Hunt 20 ^4d4dff'Condors'^000000-"; - mes "-south of Morroc.-"; - mes ""; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 20 ^4d4dff'Condors'^000000-"; - mes "-south of Morroc.-"; - setquest 11115; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 3: - if ((.@time1125_3 == 0) || (.@time1125_3 == 1)) { - mes "-Mission, ^4d4dffGrasshopper Legs^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Grasshopper Legs'-"; - mes "-Hunt 10 ^4d4dff'Rockers'^000000-"; - mes "-from southwest Prontera-"; - mes "-and bring 10 ^4d4dffGrasshopper's Legs^000000-"; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 10 ^4d4dff'Rockers'^000000-"; - mes "-from southwest Prontera-"; - mes "-and bring 10 ^4d4dffGrasshopper's Legs^000000-"; - setquest 11116; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 4: - if ((.@time1125_4 == 0) || (.@time1125_4 == 1)) { - mes "-Mission, ^4d4dffWormtail Hunting^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Worm Tail Hunting'-"; - mes "-Hunt 20 ^4d4dff'Worm Tails'^000000-"; - mes "-around Payon field 2 & 6.-"; - mes ""; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 20 ^4d4dff'Worm Tails'^000000-"; - mes "-around Payon field 2 & 6.-"; - setquest 11117; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 5: - if ((.@time1125_5 == 0) || (.@time1125_5 == 1)) { - mes "-Mission, ^4d4dffSpore Hunting^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Spore Hunting'-"; - mes "-Hunt 30 ^4d4dff'Spores'^000000-"; - mes "-around Payon field 2 & 6.-"; - mes ""; - mes "-Manager : Spikle - "; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 30 ^4d4dff'Spores'^000000-"; - mes "-around Payon field 2 & 6.-"; - setquest 11118; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 6: - if ((.@time1125_6 == 0) || (.@time1125_6 == 1)) { - mes "-Mission, ^4d4dffPest Control^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Pest Control'-"; - mes "-Hunt 20 ^4d4dffThief Bug Eggs^000000-"; - mes "-in the Prontera Culvert-"; - mes "-and bring 10 ^4d4dffChrysalis^000000.-"; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 20 ^4d4dffThief Bug Eggs^000000-"; - mes "-in the Prontera Culvert-"; - mes "-and bring 10 ^4d4dffChrysalis^000000.-"; - setquest 11119; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 7: - if ((.@time1125_7 == 0) || (.@time1125_7 == 1)) { - mes "-Mission, ^4d4dffMuka Hunting^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Muka Hunting'-"; - mes "-Hunt 20 ^4d4dff'Muka'^000000-"; - mes "-south of Prontera.-"; - mes ""; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 20 ^4d4dff'Muka'^000000-"; - mes "-south of Prontera.-"; - setquest 11120; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 8: - if ((.@time1125_8 == 0) || (.@time1125_8 == 1)) { - mes "-Mission, ^4d4dffFamiliar Hunting^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Familiar Hunting'-"; - mes "-Hunt 20 ^4d4dffFamiliar^000000-"; - mes "-in the Prontera Culvert.-"; - mes ""; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 20 ^4d4dffFamiliar^000000-"; - mes "-in the Prontera Culvert.-"; - setquest 11121; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 9: - if ((.@time1125_9 == 0) || (.@time1125_9 == 1)) { - mes "-Mission, ^4d4dffCollect Feathers^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Collect Feathers'-"; - mes "-Hunt 30 ^4d4dff'Pecopeco'^000000-"; - mes "-south of Prontera.-"; - mes ""; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 30 ^4d4dff'Pecopeco'^000000-"; - mes "-south of Prontera.-"; - setquest 11122; - close; - case 2: - mes "-Search for other missions.-"; - close; - } - } - break; - case 10: - if ((.@time1125_10 == 0) || (.@time1125_10 == 1)) { - mes "-Mission, ^4d4dffCollect Poison Spores^000000-"; - mes "-is already finished for today.-"; - mes ""; - mes "-Manager : Spikle-"; - close; - } - else { - mes "-Mission 'Collect Poison Spores'-"; - mes "-Hunt 30 ^4d4dffPoison Spores^000000-"; - mes "-from Geffen Tower and-"; - mes "-bring 5 ^4d4dffPoison Spores^000000.-"; - mes "-Manager : Spikle-"; - next; - switch(select("I will do this mission.:Look for other missions.")) { - case 1: - mes "-Hunt 30 ^4d4dffPoison Spores^000000-"; - mes "-from Geffen Tower and-"; - mes "-bring 5 ^4d4dffPoison Spores^000000.-"; - if (.@time1125_10 == 2) { - erasequest 11133; - } - setquest 11123; - close; - case 2: - mes "-Search for other missions.-"; - close; + mes " - Let's search for other missions.- "; + close; + } + case 2: + if (.@playtime2 == 1) { + mes " - Mission ^4d4dffCondor Hunting^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Condor Hunting' - "; + mes " - Hunt 20 ^4d4dff'Condors'^000000 - "; + mes " - south of Morroc. - "; + mes ""; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 20 ^4d4dff'Condors'^000000 - "; + mes " - south of Morroc. - "; + setquest 11115; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 3: + if (.@playtime3 == 1) { + mes " - Mission ^4d4dffGrasshopper's Leg^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Grasshopper's Leg' - "; + mes " - Hunt 10 ^4d4dff'Rockers'^000000 - "; + mes " - southwest of Prontera and - "; + mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - "; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 10 ^4d4dff'Rockers'^000000 - "; + mes " - southwest of Prontera and - "; + mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - "; + setquest 11116; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 4: + if (.@playtime4 == 1) { + mes " - Mission ^4d4dffWorm Tail Hunting^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Worm Tail Hunting' - "; + mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - "; + mes " - southeast of Payon.- "; + mes ""; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - "; + mes " - southeast of Payon.- "; + setquest 11117; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 5: + if (.@playtime5 == 1) { + mes " - Mission ^4d4dffSpore Hunting^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Spore Hunting' - "; + mes " - Hunt 30 ^4d4dff'Spores'^000000 - "; + mes " - around Payon. - "; + mes ""; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 30 ^4d4dff'Spores'^000000 - "; + mes " - around Payon. - "; + setquest 11118; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 6: + if (.@playtime6 == 1) { + mes " - Mission ^4d4dffPest Control^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Pest Control' - "; + mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - "; + mes " - in the Prontera Culvert - "; + mes " - and bring 10 ^4d4dffChrysalis^000000. - "; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - "; + mes " - in the Prontera Culvert - "; + mes " - and bring 10 ^4d4dffChrysalis^000000. - "; + setquest 11119; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 7: + if (.@playtime7 == 1) { + mes " - Mission ^4d4dffMuka Hunting^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Muka Hunting' - "; + mes " - Hunt 20 ^4d4dff'Muka'^000000 - "; + mes " - south of Prontera. - "; + mes ""; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 20 ^4d4dff'Muka'^000000 - "; + mes " - south of Prontera. - "; + setquest 11120; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 8: + if (.@playtime8 == 1) { + mes " - Mission ^4d4dffFamiliar Hunting^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Familiar Hunting' - "; + mes " - Hunt 20 ^4d4dffFamiliar^000000 - "; + mes " - in the Culvert Sewers - "; + mes " - west of Prontera. - "; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 20 ^4d4dffFamiliar^000000 - "; + mes " - in the Culvert Sewers - "; + mes " - west of Prontera. - "; + setquest 11121; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 9: + if (.@playtime9 == 1) { + mes " - Mission ^4d4dffCollect Feathers^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Collect Feathers' - "; + mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - "; + mes " - south of Prontera. - "; + mes ""; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - "; + mes " - south of Prontera. - "; + setquest 11122; + close; + case 2: + mes " - Let's search for other missions.- "; + close; + } + case 10: + if (.@playtime10 == 1) { + mes " - Mission ^4d4dffCollect Poison Spores^000000 - "; + mes " - is already finished for today. - "; + mes ""; + mes " - Manager : Spike - "; + close; + } + mes " - Mission 'Collect Poison Spores' - "; + mes " - Hunt 30 ^4d4dffPoison Spores^000000 - "; + mes " - inside the Geffen Tower and - "; + mes " - bring 5 ^4d4dffPoison Spores^000000. - "; + mes " - Manager : Spike - "; + next; + switch (select("I will do this mission.:Look for other missions.")) { + case 1: + mes " - Hunt 30 ^4d4dffPoison Spores^000000 - "; + mes " - inside the Geffen Tower Dungeon - "; + mes " - bring 5 ^4d4dffPoison Spores^000000. - "; + if (.@playtime10 == 2) { + erasequest 11133; } - } - break; - case 11: - mes "-Stop reading bulletin board.-"; + setquest 11123; + close; + case 2: + mes " - Let's search for other missions.- "; close; } - } - else { - mes "-These missions are too-"; - mes "-easy for your caliber-"; - mes "-search for a more level-"; - mes "-appropriate mission-"; + case 11: + mes " - Stop reading the bulletin board. - "; close; } } - } - else { - mes "-You need to have a-"; - mes "-^4d4dff'Eden Group Mark'^000000-"; - mes "-to receive these missions-"; + mes " - These missions are too - "; + mes " - easy for your caliber - "; + mes " - search for a more level - "; + mes " - appropriate mission. - "; close; } + mes "-You need to have a-"; + mes "-^4d4dff'Eden Group Mark'^000000-"; + mes "-to receive these missions-"; + close; } -moc_para01,32,30,6 script Spikle#Tuto 914,{ - set .@hun1125_1,checkquest(11114,HUNTING); - set .@hun1125_2,checkquest(11115,HUNTING); - set .@hun1125_3,checkquest(11116,HUNTING); - set .@hun1125_4,checkquest(11117,HUNTING); - set .@hun1125_5,checkquest(11118,HUNTING); - set .@hun1125_6,checkquest(11119,HUNTING); - set .@hun1125_7,checkquest(11120,HUNTING); - set .@hun1125_8,checkquest(11121,HUNTING); - set .@hun1125_9,checkquest(11122,HUNTING); - set .@hun1125_10,checkquest(11123,HUNTING); - if ((.@hun1125_1 == 0) || (.@hun1125_2 == 0) || (.@hun1125_3 == 0) || (.@hun1125_4 == 0) || (.@hun1125_5 == 0) || (.@hun1125_6 == 0) || (.@hun1125_7 == 0) || (.@hun1125_8 == 0) || (.@hun1125_9 == 0) || (.@hun1125_10 == 0) || (.@hun1125_1 == 1) || (.@hun1125_2 == 1) || (.@hun1125_3 == 1) || (.@hun1125_4 == 1) || (.@hun1125_5 == 1) || (.@hun1125_6 == 1) || (.@hun1125_7 == 1) || (.@hun1125_8 == 1) || (.@hun1125_9 == 1) || (.@hun1125_10 == 1)) { - mes "[Spikle]"; +moc_para01,32,30,6 script Spike 914,{ + + set .@hunting1,checkquest(11114,HUNTING); + set .@hunting2,checkquest(11115,HUNTING); + set .@hunting3,checkquest(11116,HUNTING); + set .@hunting4,checkquest(11117,HUNTING); + set .@hunting5,checkquest(11118,HUNTING); + set .@hunting6,checkquest(11119,HUNTING); + set .@hunting7,checkquest(11120,HUNTING); + set .@hunting8,checkquest(11121,HUNTING); + set .@hunting9,checkquest(11122,HUNTING); + set .@hunting10,checkquest(11123,HUNTING); + if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) { + mes "[Spike]"; mes "You haven't finished your mission yet."; mes "Keep up the good work. You are almost done."; close; } - if (.@hun1125_1 == 2) { - mes "[Spikle]"; + if (.@hunting1 == 2) { + mes "[Spike]"; mes "Hmm... let me see~"; mes "You have completed the 'Hornet Hunting' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -412,12 +388,12 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 900,0; close; } - if (.@hun1125_2 == 2) { - mes "[Spikle]"; + if (.@hunting2 == 2) { + mes "[Spike]"; mes "Hmm... let me see~"; mes "You have completed the 'Condor Hunting' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -426,13 +402,13 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 1800,0; close; } - if (.@hun1125_3 == 2) { + if (.@hunting3 == 2) { if (countitem(940) > 9) { - mes "[Spikle]"; + mes "[Spike]"; mes "Hmm... let me see~"; - mes "You have completed the 'Grasshopper Legs' mission."; + mes "You have completed the 'Grasshopper's Leg' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -442,19 +418,17 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 1400,0; close; } - else { - mes "[Spikle]"; - mes "You don't have enough Grasshopper's Legs."; - mes "You need to bring 10 Grasshopper's Legs."; - close; - } + mes "[Spike]"; + mes "You don't have enough Grasshopper's Legs."; + mes "You need to bring 10 Grasshopper's Legs."; + close; } - if (.@hun1125_4 == 2) { - mes "[Spikle]"; + if (.@hunting4 == 2) { + mes "[Spike]"; mes "Hmm... let me see~"; mes "You have completed the 'Worm Tail Hunting' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -463,12 +437,12 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 2600,0; close; } - if (.@hun1125_5 == 2) { - mes "[Spikle]"; + if (.@hunting5 == 2) { + mes "[Spike]"; mes "Hmm... let me see~"; mes "You have completed the 'Spore Hunting' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -477,34 +451,33 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 3900,0; close; } - if (.@hun1125_6 == 2) { + if (.@hunting6 == 2) { if (countitem(915) > 9) { - mes "[Spikle]"; + mes "[Spike]"; mes "Hmm... let me see~"; - mes "You have completed the 'Pest Control' mission."; + mes "You have completed the 'Extirpate Insects' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; + delitem 915,10; //Chrysalis erasequest 11119; setquest 11129; getexp 2900,0; close; } - else { - mes "[Spikle]"; - mes "You don't have enough Chrysalis."; - mes "You need to bring 10 Chrysalis."; - close; - } + mes "[Spike]"; + mes "You don't have enough Chrysalis."; + mes "You need to bring 10 Chrysalis."; + close; } - if (.@hun1125_7 == 2) { - mes "[Spikle]"; + if (.@hunting7 == 2) { + mes "[Spike]"; mes "Hmm... let me see~"; mes "You have completed the 'Muka Hunting' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -513,12 +486,12 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 3200,0; close; } - if (.@hun1125_8 == 2) { - mes "[Spikle]"; + if (.@hunting8 == 2) { + mes "[Spike]"; mes "Hmm... let me see~"; mes "You have completed the 'Familiar Hunting' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -527,12 +500,12 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 3200,0; close; } - if (.@hun1125_9 == 2) { - mes "[Spikle]"; + if (.@hunting9 == 2) { + mes "[Spike]"; mes "Hmm... let me see~"; - mes "You have completed the 'Peco Peco Hunting' mission."; + mes "You have completed the 'Collect Feathers' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; @@ -541,35 +514,32 @@ moc_para01,32,30,6 script Spikle#Tuto 914,{ getexp 5400,0; close; } - if (.@hun1125_10 == 2) { + if (.@hunting10 == 2) { if (countitem(7033) > 4) { - mes "[Spikle]"; + mes "[Spike]"; mes "Hmm... let me see~"; mes "You have completed the 'Collect Poison Spores' mission."; next; - mes "[Spikle]"; + mes "[Spike]"; mes "Good work~!!"; mes "Our client is so happy with your work. He will appreciate what you have done."; mes "Please help us again. Thanks!"; + delitem 7033,5; // Poison Spore erasequest 11123; setquest 11133; getexp 6000,0; close; } - else { - mes "[Spikle]"; - mes "You don't have enough Posion Spores."; - mes "You need to bring 5 Poison Spores."; - close; - } - } - else { - mes "[Spikle]"; - mes "Are you looking a job?"; - mes "We always have lots of work to do."; - next; - mes "[Spikle]"; - mes "Why don't you look around and find some interesting tasks?"; + mes "[Spike]"; + mes "You don't have enough Poison Spores."; + mes "You need to bring 5 Poison Spores."; close; } -} + mes "[Spike]"; + mes "Are you looking for a job?"; + mes "We always have lots of work to do."; + next; + mes "[Spike]"; + mes "Why don't you look around and find some interesting tasks?."; + close; +} \ No newline at end of file -- cgit v1.2.3-70-g09d2