From 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 Mon Sep 17 00:00:00 2001 From: daegaladh Date: Wed, 1 Aug 2012 04:29:56 +0000 Subject: Full npc folder reorganization. (I hope I didn't break anything D:) -Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/pre-re/other/hugel_bingo.txt | 1166 -------------------------------------- 1 file changed, 1166 deletions(-) delete mode 100644 npc/pre-re/other/hugel_bingo.txt (limited to 'npc/pre-re/other/hugel_bingo.txt') diff --git a/npc/pre-re/other/hugel_bingo.txt b/npc/pre-re/other/hugel_bingo.txt deleted file mode 100644 index 483ba7f52..000000000 --- a/npc/pre-re/other/hugel_bingo.txt +++ /dev/null @@ -1,1166 +0,0 @@ -//===== rAthena Script ======================================= -//= Hugel Bingo script -//===== By: ================================================== -//= SinSloth -//===== Current Version: ===================================== -//= 1.8 -//===== Compatible With: ===================================== -//= Any rAthena Version -//===== Description: ========================================= -//= Hugel Bingo game -//===== Additional Comments: ================================= -//= 1.0 - First version. Please report bugs you find out. [SinSloth] -//= 1.1 - Fixed a minor bug. [SinSloth] -//= 1.2 - Added some Bingo Staff NPCs. [SinSloth] -//= 1.3 - Fixed a bug where an AFK-player wasn't warped out of the game, -//= preventing players from launching another. [SinSloth] -//= 1.4 - Fixed a minor bug added in the last revision. [SinSloth] -//= 1.5 - Applied a fix to players locations which were not rotating properly. [SinSloth] -//= 1.6 - Removed nescesity to win to proceed with quest [Yommy] -//= 1.7 - Replaced effect numerics with constants. [Samuray22] -//= 1.8 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] -//============================================================ - -que_bingo,48,84,5 script Bingo Waiting Room 124,{ - end; - -OnInit: - set $hu_bingoa,0; - set $hu_bingob,0; - waitingroom "Bingo Waiting Room - 5 People",50,"Bingo Waiting Room::OnWarp",5,1000; - end; - -OnWarp: - warpwaitingpc "que_bingo",46,141; - donpcevent "start#bingo::OnStart"; - enablenpc "plate1#bingo"; - enablenpc "plate2#bingo"; - enablenpc "plate3#bingo"; - enablenpc "plate4#bingo"; - enablenpc "plate5#bingo"; - disablewaitingroomevent; - end; - -OnStart: - enablewaitingroomevent; - end; -} - -que_bingo,49,125,0 script plate1#bingo 139,1,1,{ - -OnInit: - disablenpc "plate1#bingo"; - disablenpc "plate2#bingo"; - disablenpc "plate3#bingo"; - disablenpc "plate4#bingo"; - disablenpc "plate5#bingo"; - end; - -OnTouch: - if ( zeny < 1000 ) { - mapannounce "que_bingo","Eukran: Oh it looks like "+strcharinfo(0)+" doesn't have enough money. I'm sorry but I must cancel the game~",1,0xFFAB54; - setnpctimer 201999,"start#bingo"; // manual reset - end; - } - set Zeny,Zeny -1000; - set @bingo_a1$,0; - set @bingo_a2$,0; - set @bingo_a3$,0; - set @bingo_a4$,0; - set @bingo_a5$,0; - set @bingo_b1$,0; - set @bingo_b2$,0; - set @bingo_b3$,0; - set @bingo_b4$,0; - set @bingo_b5$,0; - set @bingo_c1$,0; - set @bingo_c2$,0; - set @bingo_c3$,0; - set @bingo_c4$,0; - set @bingo_c5$,0; - set @bingo_d1$,0; - set @bingo_d2$,0; - set @bingo_d3$,0; - set @bingo_d4$,0; - set @bingo_d5$,0; - set @bingo_e1$,0; - set @bingo_e2$,0; - set @bingo_e3$,0; - set @bingo_e4$,0; - set @bingo_e5$,0; - set @bingo_case,1; -L_Fill: - set @bingo_fill,callfunc("Func_Bingo",@bingo_case); - if(!@bingo_fill) - { - mes "The numbers you have entered"; - mes "exceed the limit, or you have"; - mes "already entered these numbers."; - mes "Please enter your numbers again."; - next; - } - else if(@bingo_fill) - { - if(@bingoplate[25] < 10) set @bingo_e5$,"0"+@bingoplate[25]+""; else set @bingo_e5$,@bingoplate[25]; - donpcevent "start#bingo::OnEnter"; - mes "["+@bingo_a1$+"] ["+@bingo_a2$+"] ["+@bingo_a3$+"] ["+@bingo_a4$+"] ["+@bingo_a5$+"]"; - mes "["+@bingo_b1$+"] ["+@bingo_b2$+"] ["+@bingo_b3$+"] ["+@bingo_b4$+"] ["+@bingo_b5$+"]"; - mes "["+@bingo_c1$+"] ["+@bingo_c2$+"] ["+@bingo_c3$+"] ["+@bingo_c4$+"] ["+@bingo_c5$+"]"; - mes "["+@bingo_d1$+"] ["+@bingo_d2$+"] ["+@bingo_d3$+"] ["+@bingo_d4$+"] ["+@bingo_d5$+"]"; - mes "["+@bingo_e1$+"] ["+@bingo_e2$+"] ["+@bingo_e3$+"] ["+@bingo_e4$+"] ["+@bingo_e5$+"]"; - close; - - } - goto L_Fill; - -} - -que_bingo,53,121,0 duplicate(plate1#bingo) plate2#bingo 139,1,1 -que_bingo,51,116,0 duplicate(plate1#bingo) plate3#bingo 139,1,1 -que_bingo,46,116,0 duplicate(plate1#bingo) plate4#bingo 139,1,1 -que_bingo,45,121,0 duplicate(plate1#bingo) plate5#bingo 139,1,1 - -que_bingo,51,51,0 script start#bingo 139,{ - -OnStart: - initnpctimer; - end; - -OnEnter: - if($hu_bingoa == 4) - { - set $hu_bingoa,5; - donpcevent "start2#bingo::OnStart"; - stopnpctimer; - end; - } - set $hu_bingoa,$hu_bingoa +1; - end; - -OnTimer1000: - mapannounce "que_bingo","Eukran: Hello, everyone! I'm Eukran, your Bingo Guide~",1,0xFFAB54; - end; - -OnTimer6000: - mapannounce "que_bingo","Eukran: Game participants, please enter the Warp Portal at the bottom of your screen and choose a Bingo Plate by entering a number.",1,0xFFAB54; - end; - -OnTimer11000: - mapannounce "que_bingo","Eukran: All participants must choose their Bingo Plates within 3 minutes, or the game will be canceled.",1,0xFFAB54; - end; - -OnTimer192000: - mapannounce "que_bingo","Eukran: Please enter a number in 5 seconds, or the game will be canceled.",1,0xFFAB54; - end; - -OnTimer200000: - mapannounce "que_bingo","Eukran: I'm sorry, but the game has been canceled. Please come again and enjoy a game of Bingo with us!",1,0xFFAB54; - end; - -OnTimer202000: - disablenpc "plate1#bingo"; - disablenpc "plate2#bingo"; - disablenpc "plate3#bingo"; - disablenpc "plate4#bingo"; - disablenpc "plate5#bingo"; - end; - -OnTimer203000: - areawarp "que_bingo",44,115,54,126,"que_bingo",40,124; - enablenpc "out3#bingo"; - end; - -OnTimer204000: - disablenpc "out3#bingo"; - set $hu_bingoa,0; - set $hu_bingob,0; - donpcevent "Bingo Waiting Room::OnStart"; - end; -} - -que_bingo,52,52,0 script start2#bingo 139,{ - -OnStop: - stopnpctimer; - end; - -OnStart: - initnpctimer; - end; - -OnTimer2000: - mapannounce "que_bingo","Eukran: Great, everyone seems to be ready~",1,0xFFAB54; - disablenpc "plate1#bingo"; - disablenpc "plate2#bingo"; - disablenpc "plate3#bingo"; - disablenpc "plate4#bingo"; - disablenpc "plate5#bingo"; - end; - -OnTimer5000: - mapannounce "que_bingo","Eukran: Now, let the game begin!",1,0xFFAB54; - setarray $@bingoarray[0],1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25; - set .@max_index, 24; - for(set .@i,0; .@i < 25; set .@i,.@i +1) - { - set $@bingo0,rand(0,.@max_index); - set $bingo[.@i],$@bingoarray[$@bingo0]; - set $@bingoarray[$@bingo0], $@bingoarray[.@max_index]; - set .@max_index, .@max_index - 1; - } - end; - -OnTimer8000: - mapannounce "que_bingo","Eukran: I'll announce the Bingo Numbers. If you get 5 lines by matching 5 Bingo Numbers in a straight line on your Bingo Plate, yell out ''Bingo'' to win~",1,0xFFAB54; - end; - -OnTimer10000: - set $@bingoresult,1; - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer15000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer20000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer25000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer30000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer35000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer40000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer45000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer50000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer55000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer60000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer65000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer70000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer75000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer80000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer85000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer90000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer95000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer100000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer105000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer110000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer115000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer120000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer125000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer130000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer135000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer140000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer145000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer150000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer155000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer160000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer179000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer180000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer199000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer200000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer219000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer220000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer239000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer240000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer259000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer260000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer279000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer280000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer299000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer300000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer319000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer320000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer339000: - donpcevent "1a#bingo::OnInit"; - end; - -OnTimer340000: - callfunc "Func_BingoResult",$@bingoresult; - end; - -OnTimer440000: - mapannounce "que_bingo","Eukran: I've announced all of the selected numbers, but I haven't heard anyone yell ''Bingo.''",1,0xFFAB54; - end; - -OnTimer445000: - mapannounce "que_bingo","Eukran: I'll give you all 10 seconds to check if any of you have won. If no one can yell ''Bingo'' in 10 seconds, this game will end without a winner.",1,0xFFAB54; - end; - -OnTimer460000: - mapannounce "que_bingo","Eukran: I'm sorry, but this game has ended without a winner. Thanks for playing, everyone~",1,0xFFAB54; - donpcevent "1a#bingo::OnInit"; - donpcevent "player1#bingo::OnOut"; - donpcevent "player2#bingo::OnOut"; - donpcevent "player3#bingo::OnOut"; - donpcevent "player4#bingo::OnOut"; - donpcevent "player5#bingo::OnOut"; - set $hu_bingoa,0; - donpcevent "Bingo Waiting Room::OnStart"; - end; -} - -que_bingo,49,125,0 script 1a#bingo 139,1,1,{ - end; - -OnInit: - disablenpc "1a#bingo"; - disablenpc "2a#bingo"; - disablenpc "3a#bingo"; - disablenpc "4a#bingo"; - disablenpc "5a#bingo"; - disablenpc "6a#bingo"; - disablenpc "7a#bingo"; - disablenpc "8a#bingo"; - disablenpc "9a#bingo"; - disablenpc "10a#bingo"; - disablenpc "11a#bingo"; - disablenpc "12a#bingo"; - disablenpc "13a#bingo"; - disablenpc "14a#bingo"; - disablenpc "15a#bingo"; - disablenpc "16a#bingo"; - disablenpc "17a#bingo"; - disablenpc "18a#bingo"; - disablenpc "19a#bingo"; - disablenpc "20a#bingo"; - disablenpc "21a#bingo"; - disablenpc "22a#bingo"; - disablenpc "23a#bingo"; - disablenpc "24a#bingo"; - disablenpc "25a#bingo"; - disablenpc "1b#bingo"; - disablenpc "2b#bingo"; - disablenpc "3b#bingo"; - disablenpc "4b#bingo"; - disablenpc "5b#bingo"; - disablenpc "6b#bingo"; - disablenpc "7b#bingo"; - disablenpc "8b#bingo"; - disablenpc "9b#bingo"; - disablenpc "10b#bingo"; - disablenpc "11b#bingo"; - disablenpc "12b#bingo"; - disablenpc "13b#bingo"; - disablenpc "14b#bingo"; - disablenpc "15b#bingo"; - disablenpc "16b#bingo"; - disablenpc "17b#bingo"; - disablenpc "18b#bingo"; - disablenpc "19b#bingo"; - disablenpc "20b#bingo"; - disablenpc "21b#bingo"; - disablenpc "22b#bingo"; - disablenpc "23b#bingo"; - disablenpc "24b#bingo"; - disablenpc "25b#bingo"; - disablenpc "1c#bingo"; - disablenpc "2c#bingo"; - disablenpc "3c#bingo"; - disablenpc "4c#bingo"; - disablenpc "5c#bingo"; - disablenpc "6c#bingo"; - disablenpc "7c#bingo"; - disablenpc "8c#bingo"; - disablenpc "9c#bingo"; - disablenpc "10c#bingo"; - disablenpc "11c#bingo"; - disablenpc "12c#bingo"; - disablenpc "13c#bingo"; - disablenpc "14c#bingo"; - disablenpc "15c#bingo"; - disablenpc "16c#bingo"; - disablenpc "17c#bingo"; - disablenpc "18c#bingo"; - disablenpc "19c#bingo"; - disablenpc "20c#bingo"; - disablenpc "21c#bingo"; - disablenpc "22c#bingo"; - disablenpc "23c#bingo"; - disablenpc "24c#bingo"; - disablenpc "25c#bingo"; - disablenpc "1d#bingo"; - disablenpc "2d#bingo"; - disablenpc "3d#bingo"; - disablenpc "4d#bingo"; - disablenpc "5d#bingo"; - disablenpc "6d#bingo"; - disablenpc "7d#bingo"; - disablenpc "8d#bingo"; - disablenpc "9d#bingo"; - disablenpc "10d#bingo"; - disablenpc "11d#bingo"; - disablenpc "12d#bingo"; - disablenpc "13d#bingo"; - disablenpc "14d#bingo"; - disablenpc "15d#bingo"; - disablenpc "16d#bingo"; - disablenpc "17d#bingo"; - disablenpc "18d#bingo"; - disablenpc "19d#bingo"; - disablenpc "20d#bingo"; - disablenpc "21d#bingo"; - disablenpc "22d#bingo"; - disablenpc "23d#bingo"; - disablenpc "24d#bingo"; - disablenpc "25d#bingo"; - disablenpc "1e#bingo"; - disablenpc "2e#bingo"; - disablenpc "3e#bingo"; - disablenpc "4e#bingo"; - disablenpc "5e#bingo"; - disablenpc "6e#bingo"; - disablenpc "7e#bingo"; - disablenpc "8e#bingo"; - disablenpc "9e#bingo"; - disablenpc "10e#bingo"; - disablenpc "11e#bingo"; - disablenpc "12e#bingo"; - disablenpc "13e#bingo"; - disablenpc "14e#bingo"; - disablenpc "15e#bingo"; - disablenpc "16e#bingo"; - disablenpc "17e#bingo"; - disablenpc "18e#bingo"; - disablenpc "19e#bingo"; - disablenpc "20e#bingo"; - disablenpc "21e#bingo"; - disablenpc "22e#bingo"; - disablenpc "23e#bingo"; - disablenpc "24e#bingo"; - disablenpc "25e#bingo"; - end; - -OnTouch: - if(@bingoplate[1] == $bingo[$@bingoresult -1]){ set @bingo_a1$,"^ff0000- -^000000"; setarray @bingoplate[1],99; } - else if(@bingoplate[2] == $bingo[$@bingoresult -1]){ set @bingo_a2$,"^ff0000- -^000000"; setarray @bingoplate[2],99; } - else if(@bingoplate[3] == $bingo[$@bingoresult -1]){ set @bingo_a3$,"^ff0000- -^000000"; setarray @bingoplate[3],99; } - else if(@bingoplate[4] == $bingo[$@bingoresult -1]){ set @bingo_a4$,"^ff0000- -^000000"; setarray @bingoplate[4],99; } - else if(@bingoplate[5] == $bingo[$@bingoresult -1]){ set @bingo_a5$,"^ff0000- -^000000"; setarray @bingoplate[5],99; } - else if(@bingoplate[6] == $bingo[$@bingoresult -1]){ set @bingo_b1$,"^ff0000- -^000000"; setarray @bingoplate[6],99; } - else if(@bingoplate[7] == $bingo[$@bingoresult -1]){ set @bingo_b2$,"^ff0000- -^000000"; setarray @bingoplate[7],99; } - else if(@bingoplate[8] == $bingo[$@bingoresult -1]){ set @bingo_b3$,"^ff0000- -^000000"; setarray @bingoplate[8],99; } - else if(@bingoplate[9] == $bingo[$@bingoresult -1]){ set @bingo_b4$,"^ff0000- -^000000"; setarray @bingoplate[9],99; } - else if(@bingoplate[10] == $bingo[$@bingoresult -1]){ set @bingo_b5$,"^ff0000- -^000000"; setarray @bingoplate[10],99; } - else if(@bingoplate[11] == $bingo[$@bingoresult -1]){ set @bingo_c1$,"^ff0000- -^000000"; setarray @bingoplate[11],99; } - else if(@bingoplate[12] == $bingo[$@bingoresult -1]){ set @bingo_c2$,"^ff0000- -^000000"; setarray @bingoplate[12],99; } - else if(@bingoplate[13] == $bingo[$@bingoresult -1]){ set @bingo_c3$,"^ff0000- -^000000"; setarray @bingoplate[13],99; } - else if(@bingoplate[14] == $bingo[$@bingoresult -1]){ set @bingo_c4$,"^ff0000- -^000000"; setarray @bingoplate[14],99; } - else if(@bingoplate[15] == $bingo[$@bingoresult -1]){ set @bingo_c5$,"^ff0000- -^000000"; setarray @bingoplate[15],99; } - else if(@bingoplate[16] == $bingo[$@bingoresult -1]){ set @bingo_d1$,"^ff0000- -^000000"; setarray @bingoplate[16],99; } - else if(@bingoplate[17] == $bingo[$@bingoresult -1]){ set @bingo_d2$,"^ff0000- -^000000"; setarray @bingoplate[17],99; } - else if(@bingoplate[18] == $bingo[$@bingoresult -1]){ set @bingo_d3$,"^ff0000- -^000000"; setarray @bingoplate[18],99; } - else if(@bingoplate[19] == $bingo[$@bingoresult -1]){ set @bingo_d4$,"^ff0000- -^000000"; setarray @bingoplate[19],99; } - else if(@bingoplate[20] == $bingo[$@bingoresult -1]){ set @bingo_d5$,"^ff0000- -^000000"; setarray @bingoplate[20],99; } - else if(@bingoplate[21] == $bingo[$@bingoresult -1]){ set @bingo_e1$,"^ff0000- -^000000"; setarray @bingoplate[21],99; } - else if(@bingoplate[22] == $bingo[$@bingoresult -1]){ set @bingo_e2$,"^ff0000- -^000000"; setarray @bingoplate[22],99; } - else if(@bingoplate[23] == $bingo[$@bingoresult -1]){ set @bingo_e3$,"^ff0000- -^000000"; setarray @bingoplate[23],99; } - else if(@bingoplate[24] == $bingo[$@bingoresult -1]){ set @bingo_e4$,"^ff0000- -^000000"; setarray @bingoplate[24],99; } - else if(@bingoplate[25] == $bingo[$@bingoresult -1]){ set @bingo_e5$,"^ff0000- -^000000"; setarray @bingoplate[25],99; } - set @bingowin,0; - if(@bingoplate[1] == @bingoplate[2] && @bingoplate[1] == @bingoplate[3] && @bingoplate[1] == @bingoplate[4] && @bingoplate[1] == @bingoplate[5]) set @bingowin,@bingowin +1; - if(@bingoplate[6] == @bingoplate[7] && @bingoplate[6] == @bingoplate[8] && @bingoplate[6] == @bingoplate[9] && @bingoplate[6] == @bingoplate[10]) set @bingowin,@bingowin +1; - if(@bingoplate[11] == @bingoplate[12] && @bingoplate[11] == @bingoplate[13] && @bingoplate[11] == @bingoplate[14] && @bingoplate[11] == @bingoplate[15]) set @bingowin,@bingowin +1; - if(@bingoplate[16] == @bingoplate[17] && @bingoplate[16] == @bingoplate[18] && @bingoplate[16] == @bingoplate[19] && @bingoplate[16] == @bingoplate[20]) set @bingowin,@bingowin +1; - if(@bingoplate[21] == @bingoplate[22] && @bingoplate[21] == @bingoplate[23] && @bingoplate[21] == @bingoplate[24] && @bingoplate[21] == @bingoplate[25]) set @bingowin,@bingowin +1; - if(@bingoplate[1] == @bingoplate[6] && @bingoplate[1] == @bingoplate[11] && @bingoplate[1] == @bingoplate[16] && @bingoplate[1] == @bingoplate[21]) set @bingowin,@bingowin +1; - if(@bingoplate[2] == @bingoplate[7] && @bingoplate[2] == @bingoplate[12] && @bingoplate[2] == @bingoplate[17] && @bingoplate[2] == @bingoplate[22]) set @bingowin,@bingowin +1; - if(@bingoplate[3] == @bingoplate[8] && @bingoplate[3] == @bingoplate[13] && @bingoplate[3] == @bingoplate[18] && @bingoplate[3] == @bingoplate[23]) set @bingowin,@bingowin +1; - if(@bingoplate[4] == @bingoplate[9] && @bingoplate[4] == @bingoplate[14] && @bingoplate[4] == @bingoplate[19] && @bingoplate[4] == @bingoplate[24]) set @bingowin,@bingowin +1; - if(@bingoplate[5] == @bingoplate[10] && @bingoplate[5] == @bingoplate[15] && @bingoplate[5] == @bingoplate[20] && @bingoplate[5] == @bingoplate[25]) set @bingowin,@bingowin +1; - if(@bingoplate[1] == @bingoplate[7] && @bingoplate[1] == @bingoplate[13] && @bingoplate[1] == @bingoplate[19] && @bingoplate[1] == @bingoplate[25]) set @bingowin,@bingowin +1; - if(@bingoplate[5] == @bingoplate[9] && @bingoplate[5] == @bingoplate[13] && @bingoplate[5] == @bingoplate[17] && @bingoplate[5] == @bingoplate[21]) set @bingowin,@bingowin +1; - if($@bingoresult == 1 || $@bingoresult == 21) mes "[ "+$@bingoresult+"st Number - "+$bingo[$@bingoresult -1]+" ]"; - else if($@bingoresult == 2 || $@bingoresult == 22) mes "[ "+$@bingoresult+"nd Number - "+$bingo[$@bingoresult -1]+" ]"; - else if($@bingoresult == 3 || $@bingoresult == 23) mes "[ "+$@bingoresult+"rd Number - "+$bingo[$@bingoresult -1]+" ]"; - else mes "[ "+$@bingoresult+"th Number - "+$bingo[$@bingoresult -1]+" ]"; - mes "["+@bingo_a1$+"] ["+@bingo_a2$+"] ["+@bingo_a3$+"] ["+@bingo_a4$+"] ["+@bingo_a5$+"]"; - mes "["+@bingo_b1$+"] ["+@bingo_b2$+"] ["+@bingo_b3$+"] ["+@bingo_b4$+"] ["+@bingo_b5$+"]"; - mes "["+@bingo_c1$+"] ["+@bingo_c2$+"] ["+@bingo_c3$+"] ["+@bingo_c4$+"] ["+@bingo_c5$+"]"; - mes "["+@bingo_d1$+"] ["+@bingo_d2$+"] ["+@bingo_d3$+"] ["+@bingo_d4$+"] ["+@bingo_d5$+"]"; - mes "["+@bingo_e1$+"] ["+@bingo_e2$+"] ["+@bingo_e3$+"] ["+@bingo_e4$+"] ["+@bingo_e5$+"]"; - mes "[Currently Finished Lines - "+@bingowin+" ]"; - if($@bingoresult > 15) - { - if(@bingowin > 4) - { - next; - mes "We just have made 5 lines!"; - mes "Say ^ff0000Bingo^000000!"; - mes "W-we just matched"; - mes "5 numbers in a row!"; - mes "Quickly, say ''^FF0000Bingo^000000!''"; - mes "Remember, you'll only"; - mes "have one chance to say it!"; - input @bingoyell$; - if(@bingoyell$ == "Bingo") - { - if($hu_bingoa == 5) - { - set $hu_bingoa,6; - donpcevent "start2#bingo::OnStop"; - set $@bingowinner$,strcharinfo(0); - donpcevent "win1a#bingo::OnWin"; - close; - - } - else if($hu_bingoa == 6) - { - next; - mes "Oh no! I'm sorry, but"; - mes "someone already yelled"; - mes "''bingo'' before you did."; - mes "I'm sorry, but you missed"; - mes "your chance! Better luck,"; - mes "next time, alright?"; - close; - } - } - else - { - next; - mes "I'm sorry, but you"; - mes "said it wrong. Next time,"; - mes "make sure that you yell"; - mes "out the word, ''^FF0000Bingo^000000,'' okay?"; - close; - } - } - close; - } - close; -} - -que_bingo,49,125,0 duplicate(1a#bingo) 2a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 3a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 4a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 5a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 6a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 7a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 8a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 9a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 10a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 11a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 12a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 13a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 14a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 15a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 16a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 17a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 18a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 19a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 20a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 21a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 22a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 23a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 24a#bingo 139,1,1 -que_bingo,49,125,0 duplicate(1a#bingo) 25a#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 1b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 2b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 3b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 4b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 5b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 6b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 7b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 8b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 9b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 10b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 11b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 12b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 13b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 14b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 15b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 16b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 17b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 18b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 19b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 20b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 21b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 22b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 23b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 24b#bingo 139,1,1 -que_bingo,53,121,0 duplicate(1a#bingo) 25b#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 1c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 2c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 3c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 4c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 5c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 6c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 7c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 8c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 9c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 10c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 11c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 12c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 13c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 14c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 15c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 16c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 17c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 18c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 19c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 20c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 21c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 22c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 23c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 24c#bingo 139,1,1 -que_bingo,51,116,0 duplicate(1a#bingo) 25c#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 1d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 2d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 3d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 4d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 5d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 6d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 7d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 8d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 9d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 10d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 11d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 12d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 13d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 14d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 15d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 16d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 17d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 18d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 19d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 20d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 21d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 22d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 23d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 24d#bingo 139,1,1 -que_bingo,46,116,0 duplicate(1a#bingo) 25d#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 1e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 2e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 3e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 4e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 5e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 6e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 7e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 8e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 9e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 10e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 11e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 12e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 13e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 14e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 15e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 16e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 17e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 18e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 19e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 20e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 21e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 22e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 23e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 24e#bingo 139,1,1 -que_bingo,45,121,0 duplicate(1a#bingo) 25e#bingo 139,1,1 - - -que_bingo,79,19,0 script win1a#bingo 139,4,4,{ - end; - -OnWin: - initnpctimer; - end; - -OnTimer1000: - donpcevent "1a#bingo::OnInit"; - enablenpc "win2a#bingo"; - enablenpc "win2b#bingo"; - enablenpc "win2c#bingo"; - enablenpc "win2d#bingo"; - enablenpc "win2e#bingo"; - end; -} - -que_bingo,49,125,0 script win2a#bingo 139,1,1,{ - end; - -OnInit: - disablenpc "win2a#bingo"; - disablenpc "win2b#bingo"; - disablenpc "win2c#bingo"; - disablenpc "win2d#bingo"; - disablenpc "win2e#bingo"; - end; - -OnTouch: - if($@bingowinner$ != strcharinfo(0)) end; - specialeffect EF_SUI_EXPLOSION; - soundeffect "tming_success.wav",1; - if($@bingoresult == 16) getitem 7515,50; - else getitem 7515,1; - initnpctimer; - end; - -OnTimer1000: - mapannounce "que_bingo","Eukran: Wow, Bingo! It's Bingo!",1,0xFFAB54; - end; - -OnTimer5000: - mapannounce "que_bingo","Eukran: "+$@bingowinner$+" has said Bingo!",1,0xFFAB54; - end; - -OnTimer10000: - if($@bingoresult == 16) mapannounce "que_bingo","Eukran: Congratulations, "+$@bingowinner$+"! You will be rewarded with 50 Marvelous Medals.",1,0xFFAB54; - else mapannounce "que_bingo","Eukran: Congratulations, "+$@bingowinner$+"! You will be rewarded with 1 Marvelous Medal.",1,0xFFAB54; - end; - -OnTimer15000: - mapannounce "que_bingo","Eukran: Thank you all for participating in the game. See you next time!",1,0xFFAB54; - end; - -OnTimer20000: - donpcevent "end#bingo::OnEnd"; - donpcevent "win2a#bingo::OnInit"; - end; -} - -que_bingo,53,121,0 duplicate(win2a#bingo) win2b#bingo 139,1,1 -que_bingo,51,116,0 duplicate(win2a#bingo) win2c#bingo 139,1,1 -que_bingo,46,116,0 duplicate(win2a#bingo) win2d#bingo 139,1,1 -que_bingo,45,121,0 duplicate(win2a#bingo) win2e#bingo 139,1,1 - -que_bingo,89,59,0 script end#bingo 139,4,4,{ - end; - -OnEnd: - initnpctimer; - end; - -OnTimer1000: - enablenpc "end1a#bingo"; - enablenpc "end1b#bingo"; - enablenpc "end1c#bingo"; - enablenpc "end1d#bingo"; - enablenpc "end1e#bingo"; - end; - -OnTimer5000: - disablenpc "end1a#bingo"; - disablenpc "end1b#bingo"; - disablenpc "end1c#bingo"; - disablenpc "end1d#bingo"; - disablenpc "end1e#bingo"; - set $hu_bingoa,0; - donpcevent "Bingo Waiting Room::OnStart"; - areawarp "que_bingo",69,108,30,135,"hugel",59,207; - end; -} - -que_bingo,49,125,0 script end1a#bingo 139,1,1,{ - -OnInit: - disablenpc "end1a#bingo"; - disablenpc "end1b#bingo"; - disablenpc "end1c#bingo"; - disablenpc "end1d#bingo"; - disablenpc "end1e#bingo"; - end; - -OnTouch: - if(hg_ma1 == 6) warp "que_bingo",45,186; - else warp "que_bingo",40,121; - end; -} - -que_bingo,53,121,0 duplicate(end1a#bingo) end1b#bingo 139,1,1 -que_bingo,51,116,0 duplicate(end1a#bingo) end1c#bingo 139,1,1 -que_bingo,46,116,0 duplicate(end1a#bingo) end1d#bingo 139,1,1 -que_bingo,45,121,0 duplicate(end1a#bingo) end1e#bingo 139,1,1 - -que_bingo,50,138,1 script out3#bingo 139,5,8,{ - -OnInit: - disablenpc "out3#bingo"; - end; - -OnTouch: - warp "que_bingo",40,121; - end; -} - -que_bingo,49,136,0 script go3#bingo 45,1,1,{ - -OnTouch: - switch($hu_bingob) - { - case 0: warp "que_bingo",49,125; break; - case 1: warp "que_bingo",53,121; break; - case 2: warp "que_bingo",51,116; break; - case 3: warp "que_bingo",46,116; break; - case 4: warp "que_bingo",45,121; break; - } - set $hu_bingob,$hu_bingob +1; - if($hu_bingob == 5) set $hu_bingob,0; - end; -} - -function script Func_Bingo { - - - for( set .@i,getarg(0); .@i < 26; set .@i,.@i +1) - { - if(@bingoplate[1] < 10) set @bingo_a1$,"0"+@bingoplate[1]+""; else set @bingo_a1$,@bingoplate[1]; - if(@bingoplate[2] < 10) set @bingo_a2$,"0"+@bingoplate[2]+""; else set @bingo_a2$,@bingoplate[2]; - if(@bingoplate[3] < 10) set @bingo_a3$,"0"+@bingoplate[3]+""; else set @bingo_a3$,@bingoplate[3]; - if(@bingoplate[4] < 10) set @bingo_a4$,"0"+@bingoplate[4]+""; else set @bingo_a4$,@bingoplate[4]; - if(@bingoplate[5] < 10) set @bingo_a5$,"0"+@bingoplate[5]+""; else set @bingo_a5$,@bingoplate[5]; - if(.@i > 5) mes "["+@bingo_a1$+"] ["+@bingo_a2$+"] ["+@bingo_a3$+"] ["+@bingo_a4$+"] ["+@bingo_a5$+"]"; - else - { - switch(.@i) - { - case 1: mes "^ff0000[__]^000000 [ ] [ ] [ ] [ ]"; break; - case 2: mes "["+@bingo_a1$+"] ^ff0000[__]^000000 [ ] [ ] [ ]"; break; - case 3: mes "["+@bingo_a1$+"] ["+@bingo_a2$+"] ^ff0000[__]^000000 [ ] [ ]"; break; - case 4: mes "["+@bingo_a1$+"] ["+@bingo_a2$+"] ["+@bingo_a3$+"] ^ff0000[__]^000000 [ ]"; break; - case 5: mes "["+@bingo_a1$+"] ["+@bingo_a2$+"] ["+@bingo_a3$+"] ["+@bingo_a4$+"] ^ff0000[__]^000000"; break; - } - } - if(@bingoplate[6] < 10) set @bingo_b1$,"0"+@bingoplate[6]+""; else set @bingo_b1$,@bingoplate[6]; - if(@bingoplate[7] < 10) set @bingo_b2$,"0"+@bingoplate[7]+""; else set @bingo_b2$,@bingoplate[7]; - if(@bingoplate[8] < 10) set @bingo_b3$,"0"+@bingoplate[8]+""; else set @bingo_b3$,@bingoplate[8]; - if(@bingoplate[9] < 10) set @bingo_b4$,"0"+@bingoplate[9]+""; else set @bingo_b4$,@bingoplate[9]; - if(@bingoplate[10] < 10) set @bingo_b5$,"0"+@bingoplate[10]+""; else set @bingo_b5$,@bingoplate[10]; - if(.@i > 10) mes "["+@bingo_b1$+"] ["+@bingo_b2$+"] ["+@bingo_b3$+"] ["+@bingo_b4$+"] ["+@bingo_b5$+"]"; - else if(.@i < 6) mes "[ ] [ ] [ ] [ ] [ ]"; - else - { - switch(.@i) - { - case 6: mes "^ff0000[__]^000000 [ ] [ ] [ ] [ ]"; break; - case 7: mes "["+@bingo_b1$+"] ^ff0000[__]^000000 [ ] [ ] [ ]"; break; - case 8: mes "["+@bingo_b1$+"] ["+@bingo_b2$+"] ^ff0000[__]^000000 [ ] [ ]"; break; - case 9: mes "["+@bingo_b1$+"] ["+@bingo_b2$+"] ["+@bingo_b3$+"] ^ff0000[__]^000000 [ ]"; break; - case 10: mes "["+@bingo_b1$+"] ["+@bingo_b2$+"] ["+@bingo_b3$+"] ["+@bingo_b4$+"] ^ff0000[__]^000000"; break; - } - } - if(@bingoplate[11] < 10) set @bingo_c1$,"0"+@bingoplate[11]+""; else set @bingo_c1$,@bingoplate[11]; - if(@bingoplate[12] < 10) set @bingo_c2$,"0"+@bingoplate[12]+""; else set @bingo_c2$,@bingoplate[12]; - if(@bingoplate[13] < 10) set @bingo_c3$,"0"+@bingoplate[13]+""; else set @bingo_c3$,@bingoplate[13]; - if(@bingoplate[14] < 10) set @bingo_c4$,"0"+@bingoplate[14]+""; else set @bingo_c4$,@bingoplate[14]; - if(@bingoplate[15] < 10) set @bingo_c5$,"0"+@bingoplate[15]+""; else set @bingo_c5$,@bingoplate[15]; - if(.@i > 15) mes "["+@bingo_c1$+"] ["+@bingo_c2$+"] ["+@bingo_c3$+"] ["+@bingo_c4$+"] ["+@bingo_c5$+"]"; - else if(.@i < 11) mes "[ ] [ ] [ ] [ ] [ ]"; - else - { - switch(.@i) - { - case 11: mes "^ff0000[__]^000000 [ ] [ ] [ ] [ ]"; break; - case 12: mes "["+@bingo_c1$+"] ^ff0000[__]^000000 [ ] [ ] [ ]"; break; - case 13: mes "["+@bingo_c1$+"] ["+@bingo_c2$+"] ^ff0000[__]^000000 [ ] [ ]"; break; - case 14: mes "["+@bingo_c1$+"] ["+@bingo_c2$+"] ["+@bingo_c3$+"] ^ff0000[__]^000000 [ ]"; break; - case 15: mes "["+@bingo_c1$+"] ["+@bingo_c2$+"] ["+@bingo_c3$+"] ["+@bingo_c4$+"] ^ff0000[__]^000000"; break; - } - } - if(@bingoplate[16] < 10) set @bingo_d1$,"0"+@bingoplate[16]+""; else set @bingo_d1$,@bingoplate[16]; - if(@bingoplate[17] < 10) set @bingo_d2$,"0"+@bingoplate[17]+""; else set @bingo_d2$,@bingoplate[17]; - if(@bingoplate[18] < 10) set @bingo_d3$,"0"+@bingoplate[18]+""; else set @bingo_d3$,@bingoplate[18]; - if(@bingoplate[19] < 10) set @bingo_d4$,"0"+@bingoplate[19]+""; else set @bingo_d4$,@bingoplate[19]; - if(@bingoplate[20] < 10) set @bingo_d5$,"0"+@bingoplate[20]+""; else set @bingo_d5$,@bingoplate[20]; - if(.@i > 20) mes "["+@bingo_d1$+"] ["+@bingo_d2$+"] ["+@bingo_d3$+"] ["+@bingo_d4$+"] ["+@bingo_d5$+"]"; - else if(.@i < 16) mes "[ ] [ ] [ ] [ ] [ ]"; - else - { - switch(.@i) - { - case 16: mes "^ff0000[__]^000000 [ ] [ ] [ ] [ ]"; break; - case 17: mes "["+@bingo_d1$+"] ^ff0000[__]^000000 [ ] [ ] [ ]"; break; - case 18: mes "["+@bingo_d1$+"] ["+@bingo_d2$+"] ^ff0000[__]^000000 [ ] [ ]"; break; - case 19: mes "["+@bingo_d1$+"] ["+@bingo_d2$+"] ["+@bingo_d3$+"] ^ff0000[__]^000000 [ ]"; break; - case 20: mes "["+@bingo_d1$+"] ["+@bingo_d2$+"] ["+@bingo_d3$+"] ["+@bingo_d4$+"] ^ff0000[__]^000000"; break; - } - } - if(@bingoplate[21] < 10) set @bingo_e1$,"0"+@bingoplate[21]+""; else set @bingo_e1$,@bingoplate[21]; - if(@bingoplate[22] < 10) set @bingo_e2$,"0"+@bingoplate[22]+""; else set @bingo_e2$,@bingoplate[22]; - if(@bingoplate[23] < 10) set @bingo_e3$,"0"+@bingoplate[23]+""; else set @bingo_e3$,@bingoplate[23]; - if(@bingoplate[24] < 10) set @bingo_e4$,"0"+@bingoplate[24]+""; else set @bingo_e4$,@bingoplate[24]; - if(.@i < 21) mes "[ ] [ ] [ ] [ ] [ ]"; - else - { - switch(.@i) - { - case 21: mes "^ff0000[__]^000000 [ ] [ ] [ ] [ ]"; break; - case 22: mes "["+@bingo_e1$+"] ^ff0000[__]^000000 [ ] [ ] [ ]"; break; - case 23: mes "["+@bingo_e1$+"] ["+@bingo_e2$+"] ^ff0000[__]^000000 [ ] [ ]"; break; - case 24: mes "["+@bingo_e1$+"] ["+@bingo_e2$+"] ["+@bingo_e3$+"] ^ff0000[__]^000000 [ ]"; break; - case 25: mes "["+@bingo_e1$+"] ["+@bingo_e2$+"] ["+@bingo_e3$+"] ["+@bingo_e4$+"] ^ff0000[__]^000000"; break; - } - } - next; - input .@bingoinput; - if(.@bingoinput < 1 || .@bingoinput > 25) { set @bingo_case,.@i; return 0; } - if(.@i > 1) - { - for(set .@j,.@i; .@j > 0; set .@j,.@j -1) - { - if(.@bingoinput == @bingoplate[.@j -1]) { set @bingo_case,.@i; return 0; } - } - } - setarray @bingoplate[.@i],.@bingoinput; - } - return 1; -} - -function script Func_BingoResult { - - if(getarg(0) == 1 || getarg(0) == 21) mapannounce "que_bingo","Eukran: The "+getarg(0)+"st number is "+$bingo[getarg(0) -1]+". Please check your Bingo Plate.",4,0xFFAB54; - else if(getarg(0) == 2 || getarg(0) == 22) mapannounce "que_bingo","Eukran: The "+getarg(0)+"nd number is "+$bingo[getarg(0) -1]+". Please check your Bingo Plate.",4,0xFFAB54; - else if(getarg(0) == 3 || getarg(0) == 23) mapannounce "que_bingo","Eukran: The "+getarg(0)+"rd number is "+$bingo[getarg(0) -1]+". Please check your Bingo Plate.",4,0xFFAB54; - else mapannounce "que_bingo","Eukran: The "+getarg(0)+"th number is "+$bingo[getarg(0) -1]+". Please check your Bingo Plate.",4,0xFFAB54; - enablenpc ""+getarg(0)+"a#bingo"; - enablenpc ""+getarg(0)+"b#bingo"; - enablenpc ""+getarg(0)+"c#bingo"; - enablenpc ""+getarg(0)+"d#bingo"; - enablenpc ""+getarg(0)+"e#bingo"; - set getarg(0),getarg(0) +1; - end; -} - -que_bingo,49,31,4 script Arcade Helper#1 47,{ - - mes "[Helper]"; - mes "If you'd like to play"; - mes "a game of bingo, then"; - mes "please proceed this way."; - close; -} - -que_bingo,42,31,4 script Arcade Helper#2 66,{ - - mes "[Helper]"; - mes "If you'd like to spectate"; - mes "a game of bingo, then"; - mes "please proceed this way."; - close; - -} - -que_bingo,54,17,5 script Arcade Owner 712,{ - - mes "[Arcade Owner]"; - mes "Welcome to the"; - mes "Bingo Game Arcade."; - mes "Care to play a game of"; - mes "bingo? If you have any"; - mes "questions, feel free to ask."; - next; - switch( select( "Rules for Bingo:Bingo Room:Marvelous Medals" ) ) - { - case 1: - mes "[Arcade Owner]"; - mes "The rules for playing bingo"; - mes "are simple. First, take a board"; - mes "with 25 boxes organized so that"; - mes "there are five rows and five"; - mes "columns. Then, number the"; - mes "boxes in any order you like."; - next; - mes "[Arcade Owner]"; - mes "Of course, you must use"; - mes "the numbers 1 through 25."; - mes "When everyone's bingo board"; - mes "is ready, the game will begin."; - mes "Our game coordinator will call out a number from 1 to 25 at random."; - next; - mes "[Arcade Owner]"; - mes "Each time the coordinator"; - mes "calls out a number, make sure"; - mes "that you mark the corresponding"; - mes "numbered square on your bingo"; - mes "board. Now, these are the"; - mes "conditions for winning..."; - next; - mes "[Arcade Owner]"; - mes "If you can make a line of"; - mes "5 squares in a row, horizontally, vertically, or diagonally, using"; - mes "the numbers called out by the"; - mes "coordinator, you quickly yell"; - mes "the word, ''Bingo.''"; - next; - mes "[Arcade Owner]"; - mes "If you are the first to yell"; - mes "the word, ''Bingo,'' you'll"; - mes "win! But if someone beats you"; - mes "to it, then it can't be helped."; - mes "Anyway, it costs 1,000 zeny"; - mes "to play each bingo game~"; - close; - break; - case 2: - mes "[Arcade Owner]"; - mes "Ah, if you want to join a"; - mes "bingo game, enter the right"; - mes "door. There must be at least"; - mes "5 people to play a game, so"; - mes "you may need to wait until"; - mes "that requirement is fulfilled."; - next; - mes "[Arcade Owner]"; - mes "If you just want to"; - mes "watch the bingo game,"; - mes "then you may enter the"; - mes "left door as a spectator"; - mes "in the Bingo Room."; - close; - break; - case 3: - mes "[Arcade Owner]"; - mes "When you win a bingo"; - mes "game, you will be rewarded"; - mes "with ''Marvelous Medals,''"; - mes "which can only be used within"; - mes "this arcade. You also can't^FFFFFF ^000000 trade medals with other players."; - next; - mes "[Arcade Owner]"; - mes "You usually get 1 Marvelous"; - mes "Medal for winning a bingo game,"; - mes "but you can win 50 at one time"; - mes "under special conditions. You"; - mes "can also play Monster Racing"; - mes "games to win more medals."; - next; - mes "[Arcade Owner]"; - mes "Collect as many Marvelous"; - mes "Medals as you can, and trade"; - mes "them for products in the Monster^FFFFFF ^000000 Racing Arena. I hear there's also"; - mes "a place in Einbroch where you can^FFFFFF ^000000 use them, but I wouldn't know."; - close; - break; - } - -} -- cgit v1.2.3-60-g2f50