From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/pre-re/guides/guides_louyang.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'npc/pre-re/guides/guides_louyang.txt') diff --git a/npc/pre-re/guides/guides_louyang.txt b/npc/pre-re/guides/guides_louyang.txt index 52e83c4ed..8b5b14c8b 100644 --- a/npc/pre-re/guides/guides_louyang.txt +++ b/npc/pre-re/guides/guides_louyang.txt @@ -13,7 +13,7 @@ //= 1.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //============================================================ -louyang,213,213,3 script Soldier#BA::LouGuide 825,{ +louyang,213,213,3 script Soldier#BA::LouGuide 4_M_CHNSOLDIER,{ mes "[Soldier]"; mes "Welcome to Louyang,"; mes "a city with a long"; @@ -123,9 +123,9 @@ louyang,213,213,3 script Soldier#BA::LouGuide 825,{ close; } -louyang,160,175,3 duplicate(LouGuide) Soldier#BB 825 +louyang,160,175,3 duplicate(LouGuide) Soldier#BB 4_M_CHNSOLDIER -louyang,224,104,3 script Representative#lou 818,{ +louyang,224,104,3 script Representative#lou 4_F_CHNWOMAN,{ mes "[Representative]"; mes "Welcome to Louyang,"; mes "an ancient land with"; -- cgit v1.2.3-70-g09d2