From 2f6d4516113059d9edbe71b085540c9cda92fa03 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 5 Oct 2014 11:34:32 +0300 Subject: Remove conf dir. --- npc/pre-re/guides/guides_lighthalzen.txt | 246 ------------------------------- 1 file changed, 246 deletions(-) delete mode 100644 npc/pre-re/guides/guides_lighthalzen.txt (limited to 'npc/pre-re/guides/guides_lighthalzen.txt') diff --git a/npc/pre-re/guides/guides_lighthalzen.txt b/npc/pre-re/guides/guides_lighthalzen.txt deleted file mode 100644 index 25ea062be..000000000 --- a/npc/pre-re/guides/guides_lighthalzen.txt +++ /dev/null @@ -1,246 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Silent -//= Copyright (C) L0ne_W0lf -//= Copyright (C) MasterOfMuppets -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see . -//========================================================================= -//= Lighthalzen Guides (Pre-Renewal) -//================= Description =========================================== -//= Guides for the City of Lighthalzen -//================= Current Version ======================================= -//= 1.2 -//========================================================================= - -lighthalzen,207,310,5 script Guide#lhz::LhzGuide 4_M_EIN_SOLDIER,{ - cutin "ein_soldier",2; - mes "[Lighthalzen Guide]"; - mes "Welcome to Lighthalzen,"; - mes "the Corporation City-State."; - mes "If you need any guidance"; - mes "around the city, feel free"; - mes "to ask me and I'll do my"; - mes "very best to help you."; - .@loop1 = 1; - while (.@loop1) { - next; - switch(select("City Guide", "Remove Marks from Mini-Map", "Notice.", "Cancel")) { - case 1: - mes "[Lighthalzen Guide]"; - mes "Please be aware that I'm"; - mes "in charge of providing info"; - mes "regarding the West District"; - mes "of Lighthalzen. Now, please"; - mes "select the location that you'd"; - mes "like to learn more about."; - if (.@compass_check == 0) { - next; - mes "[Lighthalzen Guide]"; - mes "But before that,"; - mes "would you like me"; - mes "to mark locations"; - mes "on your Mini-Map?"; - next; - if (select("Yes.", "No.") == 1) .@compass_check = 1; - } - .@loop2 = 1; - while(.@loop2) { - if (.@wait_button_chk == 0) .@wait_button_chk = 1; - else next; - switch(select("^FF0000Rekenber Corporation^000000", "Train Station", "Police Station", "Bank", "Hotel", "Airport", "Merchant Guild", "Jewelry Shop", "Weapon Shop", "Departement Store", "Cancel")) { - case 1: - mes "[Lighthalzen Guide]"; - mes "Rekenber Corporation,"; - mes "the largest company in"; - mes "the Schwaltzvalt Republic,"; - mes "in located in northwestern"; - mes "Lighthalzen. You can't miss"; - mes "the headquarters building."; - if (.@compass_check) - viewpoint 1,102,247,2,0xFF0000; - break; - case 2: - mes "[Lighthalzen Guide]"; - mes "The Train Station is"; - mes "located in the center of"; - mes "the city, where we have"; - mes "a direct railroad to Einbroch."; - if (.@compass_check) - viewpoint 1,233,164,3,0xFF00FF; - break; - case 3: - mes "[Lighthalzen Guide]"; - mes "Our Police Station is just"; - mes "north of the city's center."; - mes "Please don't hesitate to report"; - mes "any suspicious persons and"; - mes "activity, or if you have any"; - mes "problems whatsoever."; - if (.@compass_check) - viewpoint 1,236,276,4,0x99FFFF; - break; - case 4: - mes "[Lighthalzen Guide]"; - mes "The Bank is located"; - mes "just opposite to the"; - mes "Lighthalzen Police Station,"; - mes "which is a pretty good idea"; - mes "when I think about it, actually. ^FFFFFFspacer^000000"; - if (.@compass_check) - viewpoint 1,198,257,5,0x0000FF; - break; - case 5: - mes "[Lighthalzen Guide]"; - mes "Our Hotel is located in"; - mes "the middle of the South Plaza."; - mes "Due to its quality services and"; - mes "luxurious accomodations, this"; - mes "hotel is extremely popular."; - if (.@compass_check) - viewpoint 1,159,133,6,0x00FF00; - break; - case 6: - mes "[Lighthalzen Guide]"; - mes "The Airport is to the far"; - mes "west of the Central Promenade."; - mes "You can travel anywhere within"; - mes "the Schwaltzvalt Republic by"; - mes "riding on one of the Airships."; - if (.@compass_check) - viewpoint 1,267,75,7,0x00FF00; - break; - case 7: - mes "[Lighthalzen Guide]"; - mes "The Merchant Guild can be"; - mes "found in the southwestern"; - mes "part of Lighthalzen."; - if (.@compass_check) - viewpoint 1,74,53,8,0xFF99FF; - break; - case 8: - mes "[Lighthalzen Guide]"; - mes "The Jewelry Shop is"; - mes "located just west of"; - mes "the South Plaza."; - if (.@compass_check) - viewpoint 1,93,110,9,0xFF9900; - break; - case 9: - mes "[Lighthalzen Guide]"; - mes "The Weapon Shop is"; - mes "located at the end of"; - mes "the Central Promenade."; - mes "It's at least worth a look"; - mes "if you're serious about"; - mes "adventuring around here."; - if (.@compass_check) - viewpoint 1,196,46,10,0x330033; - break; - case 10: - mes "[Lighthalzen Guide]"; - mes "The Department Store is"; - mes "located in the middle of"; - mes "Lighthalzen and is the biggest"; - mes "and most convenient place for"; - mes "shopping for almost everything."; - if (.@compass_check) - viewpoint 1,199,163,11,0xFFFF00; - break; - case 11: - mes "[Lighthalzen Guide]"; - mes "Please ask me to ''Remove"; - mes "Marks from Mini-Map'' if you"; - mes "no longer wish to have the"; - mes "location marks displayed"; - mes "on your Mini-Map."; - .@loop2 = 0; - } - } - break; - case 2: - viewpoint 2,102,247,2,0xFF0000; - viewpoint 2,233,164,3,0xFF00FF; - viewpoint 2,236,276,4,0x99FFFF; - viewpoint 2,198,257,5,0x0000FF; - viewpoint 2,159,133,6,0x00FF00; - viewpoint 2,267,75,7,0x00FF00; - viewpoint 2,74,53,8,0xFF99FF; - viewpoint 2,93,110,9,0xFF9900; - viewpoint 2,196,46,10,0x330033; - viewpoint 2,199,163,11,0xFFFF00; - .@compass_check = 0; - break; - case 3: - mes "[Lighthalzen Guide]"; - mes "Advances in sorcery and"; - mes "technology have allowed"; - mes "us to update our information"; - mes "system, enabling up to mark"; - mes "locations on your Mini-Map"; - mes "for easier navigation."; - next; - mes "[Lighthalzen Guide]"; - mes "Your Mini-Map is located"; - mes "in the upper right corner"; - mes "of the screen. If you can't"; - mes "see it, press the Ctrl + Tab"; - mes "keys or click the ''Map'' button in your Basic Info Window."; - next; - mes "[Lighthalzen Guide]"; - mes "On your Mini-Map,"; - mes "click on the ''+'' and ''-''"; - mes "symbols to zoom in and"; - mes "our of your Mini-Map. We"; - mes "hope you enjoy your travels"; - mes "here in Lighthalzen."; - break; - case 4: - mes "[Lighthalzen Guide]"; - mes "Lighthalzen is divided"; - mes "into the East and West"; - mes "districts by a railroad that"; - mes "runs right through the middle."; - mes "There are always guards on"; - mes "watch to protect the peace."; - next; - mes "[Lighthalzen Guide]"; - mes "Please don't hesitate"; - mes "to report any suspicious"; - mes "activity or persons to us."; - mes "We hope that you enjoy"; - mes "our fair city, adventurer."; - close2; - .@loop1 = 0; - } - } - cutin "ein_soldier",255; - end; -} - -lighthalzen,220,311,3 duplicate(LhzGuide) Guide#2lhz 4_M_EIN_SOLDIER - -lighthalzen,154,100,5 duplicate(LhzGuide) Guide#3lhz 4_M_EIN_SOLDIER - -lighthalzen,307,224,3 duplicate(LhzGuide) Guide#4lhz 4_M_EIN_SOLDIER -- cgit v1.2.3-60-g2f50