From 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 Mon Sep 17 00:00:00 2001 From: daegaladh Date: Wed, 1 Aug 2012 04:29:56 +0000 Subject: Full npc folder reorganization. (I hope I didn't break anything D:) -Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/pre-re/events/nguild/nguild_dunsw.txt | 67 ------------------------------- 1 file changed, 67 deletions(-) delete mode 100644 npc/pre-re/events/nguild/nguild_dunsw.txt (limited to 'npc/pre-re/events/nguild/nguild_dunsw.txt') diff --git a/npc/pre-re/events/nguild/nguild_dunsw.txt b/npc/pre-re/events/nguild/nguild_dunsw.txt deleted file mode 100644 index 8a34362f3..000000000 --- a/npc/pre-re/events/nguild/nguild_dunsw.txt +++ /dev/null @@ -1,67 +0,0 @@ -//===== rAthena Script ======================================= -//= War of Emperium Dungeon Switch for NGuild Castles -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= rAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Switch that warps guild members to the guild dungeon -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//= 1.1 Guild Dungeon Switch Fucntion added. [L0ne_W0lf] -//============================================================ - - -//================================================== -function script F_GldDunSw { - set .@GID, GetCastleData(getarg(0),1); - if (.@GID == 0) { - mes "[ Echoing Voice ]"; - mes " ' The one who can overcome an ordeal and show true bravery... will find the way... ' "; - close; - } - else { - mes "[ Echoing Voice ]"; - mes " ' Only the one who can show true bravery can take this test. '"; - next; - mes " "; - mes "There's a small lever. Will you pull it?"; - next; - - if (select("Pull.:Do not.") == 1) { - if (getcharid(2) == .@GID) { - warp "gld_dun"+getarg(1),getarg(2),getarg(3); - end; - } - mes " "; - mes " Nothing happened."; - } - return; - } -} - -// Castle 1 =============================================== -nguild_alde,212,181,0 script Switch#DunN01 111,{ - callfunc "F_GldDunSw","nguild_alde","02",32,122; - close; -} - -// Castle 2 =============================================== -nguild_gef,78,84,0 script Switch#DunN02 111,{ - callfunc "F_GldDunSw","nguild_gef","04",39,258; - close; -} - -// Castle 3 =============================================== -nguild_pay,101,25,0 script Switch#DunN03 111,{ - callfunc "F_GldDunSw","nguild_pay","01",186,165; - close; -} - -// Castle 4 =============================================== -nguild_prt,94,200,0 script Switch#DunN04 111,{ - callfunc "F_GldDunSw","nguild_prt","03",28,251; - close; -} -- cgit v1.2.3-70-g09d2