From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/other/acolyte_warp.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/other/acolyte_warp.txt') diff --git a/npc/other/acolyte_warp.txt b/npc/other/acolyte_warp.txt index baaad35e7..2b6e102cb 100644 --- a/npc/other/acolyte_warp.txt +++ b/npc/other/acolyte_warp.txt @@ -12,7 +12,7 @@ //= Unsure if this is on kRO, so disabled for now. //============================================================ -prontera,98,121,4 script Acolyte#Prtclear 90,{ +prontera,98,121,4 script Acolyte#Prtclear 4_F_01,{ mes "[Keiki]"; mes "Hello there, adventurer."; mes "I've been studying magic from all over Rune-Midgard to upgrade what I believe to be one of the greatest skills available to the acolyte class."; @@ -77,7 +77,7 @@ prontera,98,121,4 script Acolyte#Prtclear 90,{ } } -yuno,142,184,6 script Acolyte#Junoclear 90,{ +yuno,142,184,6 script Acolyte#Junoclear 4_F_01,{ mes "[Isalei]"; mes "Hello, adventurer."; mes "My companion Keiki and I have discovered a way to increase our warp portal abilities."; -- cgit v1.2.3-70-g09d2