From 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 Mon Sep 17 00:00:00 2001 From: daegaladh Date: Wed, 1 Aug 2012 04:29:56 +0000 Subject: Full npc folder reorganization. (I hope I didn't break anything D:) -Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/other/CashShop_Functions.txt | 244 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 244 insertions(+) create mode 100644 npc/other/CashShop_Functions.txt (limited to 'npc/other/CashShop_Functions.txt') diff --git a/npc/other/CashShop_Functions.txt b/npc/other/CashShop_Functions.txt new file mode 100644 index 000000000..07630674b --- /dev/null +++ b/npc/other/CashShop_Functions.txt @@ -0,0 +1,244 @@ +//===== rAthena Script ======================================= +//= Cash Shop Functions +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.5 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Used explicitly in the Item Database for Cash shop items +//= - Kafra Card +//= - Giant Fly Wing +//= - Neuralizer +//= - Dungeon Teleport Scroll +//===== Additional Comments: ================================= +//= 1.0 First version. [L0ne_W0lf] +//= F_CashPartyCall Optimized by Trancid. +//= 1.1 Updated Dungeon Teleport Scroll. [L0ne_W0lf] +//= Added Town Teleport Scroll Function +//= Added Seige Teleport Scroll Function +//= 1.2 Updated the dungeon teleport scroll menu. [L0ne_w0lf] +//= 1.3 Implemented Aozi Giant Flywing Fix. (bugreport:4242) [L0ne_w0lf] +//= 1.4 Simplified Giant Flywing function using warpparty. [L0ne_w0lf] +//= 1.5 Neuralizer is no longer consumed upon failure. [Euphy] +//============================================================ + +// Kafra Card +//============================================================ +// - Open player's storage. +// - No arguments. +function script F_CashStore { + cutin "kafra_01",2; + mes "[Kafra Employee]"; + mes "Welcome to the Kafra Corporation."; + mes "Here, let me open your Storage for you."; + close2; + openstorage; + cutin "",255; + return; +} + + +// Giant Fly Wing +//============================================================ +// - Warp party leader to random spot on the map. +// - Summon Party members on party leader map to that location. +// - No arguments. +function script F_CashPartyCall { + warp "Random",0,0; + if(getpartyleader(getcharid(1),2) == getcharid(0)) { + getmapxy .@mapl$, .@xl, .@yl, 0; + warpparty .@mapl$, .@xl, .@yl, getcharid(1), .@mapl$; + } + return; +} + +/* +function script F_CashPartyCall2 { + warp "Random",0,0; + if(getpartyleader(getcharid(1),2) == getcharid(0)) { + getmapxy .@mapl$, .@xl, .@yl, 0; + getpartymember getcharid(1),2; + set .@partymembercount, $@partymembercount; + copyarray .@partymemberaid[0], $@partymemberaid[0], .@partymembercount; + for(set .@i, 0; .@i < .@partymembercount; set .@i, .@i + 1) { + if(attachrid(.@partymemberaid[.@i])) { + if(strcharinfo(3) == .@mapl$ && HP > 0) { + warp .@mapl$, .@xl, .@yl; + } + } + } + } + return; +} +*/ + +// Neuralizer +//============================================================ +// - Reset players skills. Weight must be 0, options must be off. +// - No arguments. +function script F_CashReset { + if (Class != Job_Novice && Weight == 0 && !checkriding() && !checkfalcon() && !checkcart() && !ismounting()) { + resetskill; + sc_end SC_ALL; + if (countitem(12213)) delitem 12213,1; + } + return; +} + +// Dungeon Teleport Scroll +//============================================================ +// - Warp player to random location of selected dungeon +// due to lack of information. +// - No arguments. +function script F_CashDungeon { + switch(select("Nogg Road:Mjolnir Dead Pit:Umbala Dungeon:Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower 3f:Glast Heim Culvert 2f:Sphinx Dungeon 4f:Inside Pyramid 4f:Prontera Culvert 3f:Amatsu Dungeon 1f (Tatami Maze):Somatology Laboratory 1st floor:Ayothya Ancient Shrine 2nd floor")) + { + case 1: warp "mag_dun01",125,71; end; // Nogg Road + case 2: warp "mjo_dun02",80,297; end; // Mjolnir Dead Pit + case 3: warp "um_dun02",125,122; end; // Umbala Dungeon + case 4: warp "ein_dun01",261,262; end; // Einbroch Dungeon + case 5: warp "pay_dun03",155,150; end; // Payon Caves + case 6: warp "xmas_dun01",133,130; end; // Toy Factory + case 7: warp "gl_prison",140,15;end; // Glast Heim Prison + case 8: warp "lou_dun03",165,38; end; // Louyang Dungeon + case 9: warp "gon_dun02",251,263; end; // Kunlun Dungeon + case 10: warp "iz_dun02",350,335; end; // Izlude Undersea Tunnel + case 11: warp "tur_dun02",165,30; end; // Turtle Island + case 12: warp "alde_dun03",275,180; end; // Clocktower 3F + case 13: warp "c_tower3",34,42; end; // Clocktower B3F + case 14: warp "gl_sew02",292,295; end; // Glast Heim Sewers 2F + case 15: warp "in_sphinx4",120,120; end; // Sphinx Dungeon 4F + case 16: warp "moc_pryd04",195,4; end; // Pyramid Dungeon 4F + case 17: warp "prt_sewb3",20,175; end; // Prontera Culverts 3F + case 18: warp "ama_dun01",222,144; end; // Amatsu Dungeon 1F + case 19: warp "lhz_dun01",19,153; end; // Somatology Laboratory 1F + case 20: warp "ayo_dun02",70,240; end; // Ayotaya Dungeon 2F + } + return; +} + +// Coloured Butterly Wings +//============================================================ +// - Warp player to differents Citys acording to the Scroll +// - Arg(0) = type of scroll. +function script F_CashCity { + switch(getarg(0)) + { + case 1: // Yellow - Rune-Midgart + switch(select("Prontera:Geffen:Payon:Morroc:Al de Baran:Alberta")) { + case 1: warp "prontera",167,68; end; + case 2: warp "geffen",121,147; end; + case 3: warp "payon",172,101; end; + case 4: warp "morocc",165,255; end; + case 5: warp "aldebaran",168,112; end; + case 6: warp "alberta",117,56; end; + } + break; + case 2: // Green - Schwartzvalt + switch(select("Juno:Einbroch:Lighthalzen:Hugel")) { + case 1: warp "yuno",158,39; end; + case 2: warp "einbroch",240,200; end; + case 3: warp "lighthalzen",214,311; end; + case 4: warp "hugel",95,43; end; + } + break; + case 3: // Red - Arunafeltz + switch(select("Rachel:Veins")) { + case 1: warp "rachel",115,125; end; + case 2: warp "veins",205,102; end; + } + break; + case 4: // Blue - Islands + switch(select("Louyang:Amatsu:Kunlun Field:Ayothaya")) { + case 3: warp "louyang",216,40; end; + case 2: warp "amatsu",197,83; end; + case 4: warp "gon_fild01",258,82; end; + case 1: warp "ayothaya",149,71; end; + } + break; + } + return; +} + +// Teleport Scrolls +//============================================================ +// - Warp player to save point or City acording to the Scroll +// - Arg(0) = type of scroll. +function script F_CashTele { + switch(getarg(0)) { + case 1: + switch(select("Savepoint:Prontera:Geffen:Al de Baran:Izlude")) { + case 1: warp "SavePoint",0,0; end; + case 2: warp "prontera",167,68; end; + case 3: warp "geffen",121,147; end; + case 4: warp "aldebaran",168,112; end; + case 5: warp "izlude",128,105; end; + } + case 2: + switch(select("Savepoint:Payon:Alberta:Morroc:Comodo")) { + case 1: warp "SavePoint",0,0; end; + case 2: warp "payon",172,101; end; + case 3: warp "alberta",117,56; end; + case 4: warp "morocc",165,255; end; + case 5: warp "comodo",193,148; end; + } + case 3: + switch(select("Savepoint:Louyang:Amatsu:Kunlun Field:Ayothaya")) { + case 1: warp "SavePoint",0,0; end; + case 2: warp "louyang",216,40; end; + case 3: warp "amatsu",197,83; end; + case 4: warp "gon_fild01",258,82; end; + case 5:warp "ayothaya",149,71; end; + } + case 4: + switch(select("Savepoint:Lutie Field:Umbala:Niflheim")) { + case 1: warp "SavePoint",0,0; end; + case 2: warp "xmas_fild01",78,68; end; + case 3: warp "umbala",100,154; end; + case 4: warp "niflheim",49,146; end; + } + case 5: + switch(select("Savepoint:Juno:Einbroch:Lighthalzen:Hugel")) { + case 1: warp "SavePoint",0,0; end; + case 2: warp "yuno",158,39; end; + case 3: warp "einbroch",240,200; end; + case 4: warp "lighthalzen",214,311; end; + case 5: warp "hugel",95,43; end; + } + case 6: + switch(select("Savepoint:Rachel:Veins")) { + case 1: warp "SavePoint",0,0; end; + case 2: warp "rachel",115,125; end; + case 3: warp "veins",205,102; end; + } + } + return; +} + +function script F_CashSeigeTele { + switch(select("Neuschwanstein (aldeg_cas01):Hohenschwangau (aldeg_cas02):Nuernberg (aldeg_cas03):Wuerzburg (aldeg_cas04):Rothenburg (aldeg_cas05):Repherion (gefg_cas01):Eeyorbriggar (gefg_cas02):Yesnelph (gefg_cas03):Bergel (gefg_cas04):Mersetzdeitz (gefg_cas05):Bright Arbor (payg_cas01):Sacred Altar (payg_cas02):Holy Shadow (payg_cas03):Scarlet Palace (payg_cas04):Bamboo Grove Hill (payg_cas05):Kriemhild (prtg_cas01):Swanhild (prtg_cas02):Fadhgridh (prtg_cas03):Skoegul (prtg_cas04):Gondul (prtg_cas05)")) { + case 1: warp "alde_gld",48,91; end; + case 2: warp "alde_gld",103,245; end; + case 3: warp "alde_gld",142,87; end; + case 4: warp "alde_gld",236,243; end; + case 5: warp "alde_gld",269,90; end; + case 6: warp "gef_fild13",217,75; end; + case 7: warp "gef_fild13",307,237; end; + case 8: warp "gef_fild13",77,297; end; + case 9: warp "gef_fild13",190,276; end; + case 10: warp "gef_fild13",312,91; end; + case 11: warp "pay_gld",121,232; end; + case 12: warp "pay_gld",297,116; end; + case 13: warp "pay_gld",318,293; end; + case 14: warp "pay_gld",140,164; end; + case 15: warp "pay_gld",202,264; end; + case 16: warp "prt_gld",141,64; end; + case 17: warp "prt_gld",240,131; end; + case 18: warp "prt_gld",153,133; end; + case 19: warp "prt_gld",126,240; end; + case 20: warp "prt_gld",195,240; end; + } + return; +} -- cgit v1.2.3-60-g2f50