From 12c0420f9b5e5ddab111d394631a10d6bff2de84 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Wed, 20 Oct 2010 04:19:42 +0000 Subject: * Updated stats for monsters that spawn on Prontera Fields. * Updated spawns for Prontera fields to Rewnewal. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14433 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/mobs/fields/prontera.txt | 103 +++++++++++++++---------------------------- 1 file changed, 35 insertions(+), 68 deletions(-) (limited to 'npc/mobs') diff --git a/npc/mobs/fields/prontera.txt b/npc/mobs/fields/prontera.txt index 6a44259aa..7b6486387 100644 --- a/npc/mobs/fields/prontera.txt +++ b/npc/mobs/fields/prontera.txt @@ -10,132 +10,99 @@ //= 1.2 fixed some map name typos [Lupus] //= 1.3 Official kRO 10.1 spawns [Playtester] //= 1.4 More accurate spawns [Playtester] +//= 1.5 Updated to Renewal spawns. //============================================================ //================================================== // prt_fild00 - Prontera Field //================================================== -prt_fild00,0,0,0,0 monster Creamy 1018,10,0,0,0 -prt_fild00,0,0,0,0 monster Fabre 1007,20,0,0,0 -prt_fild00,0,0,0,0 monster Pupa 1008,30,0,0,0 -prt_fild00,0,0,0,0 monster Lunatic 1063,30,0,0,0 -prt_fild00,0,0,0,0 monster Poring 1002,40,0,0,0 -prt_fild00,0,0,0,0 monster Hornet 1004,70,0,0,0 -prt_fild00,227,212,0,0 monster Shining Plant 1083,1,1800000,900000,1 -prt_fild00,285,138,10,10 monster Green Plant 1080,5,360000,180000,1 +prt_fild00,0,0,0,0 monster Roda Frog 1012,130,0,0,0 +prt_fild00,0,0,0,0 monster Ambernite 1094,50,0,0,0 +prt_fild00,0,0,0,0 monster Savage Babe 1167,20,0,0,0 //================================================== // prt_fild01 - Prontera Field //================================================== -prt_fild01,0,0,0,0 monster Thief Bug 1051,30,0,0,0 -prt_fild01,0,0,0,0 monster Fabre 1007,20,0,0,0 -prt_fild01,0,0,0,0 monster Pupa 1008,10,0,0,0 -prt_fild01,0,0,0,0 monster Lunatic 1063,80,0,0,0 +prt_fild01,0,0,0,0 monster Lunatic 1063,140,0,0,0 prt_fild01,0,0,0,0 monster Poring 1002,30,0,0,0 -prt_fild01,199,266,3,3 monster Green Plant 1080,3,360000,180000,1 -prt_fild01,199,266,3,3 monster Blue Plant 1079,1,900000,450000,1 +prt_fild01,0,0,0,0 monster Fabre 1007,30,0,0,0 //================================================== // prt_fild02 - Prontera Field //================================================== -prt_fild02,0,0,0,0 monster Mandragora 1020,70,0,0,0 -prt_fild02,0,0,0,0 monster Fabre 1007,50,0,0,0 -prt_fild02,0,0,0,0 monster Pupa 1008,20,0,0,0 -prt_fild02,0,0,0,0 monster Lunatic 1063,10,0,0,0 -prt_fild02,0,0,0,0 monster Poring 1002,30,0,0,0 +prt_fild02,0,0,0,0 monster Stainer 1174,140,0,0,0 +prt_fild02,0,0,0,0 monster Creamy 1018,30,0,0,0 +prt_fild02,0,0,0,0 monster Poporing 1031,30,0,0,0 prt_fild02,0,0,0,0 monster Eclipse 1093,1,1800000,1200000,0 -prt_fild02,339,309,3,3 monster Shining Plant 1083,1,1800000,900000,1 -prt_fild02,0,0,0,0 monster Shining Plant 1083,2,1800000,900000,1 //================================================== // prt_fild03 - Prontera Field //================================================== -prt_fild03,0,0,0,0 monster Yoyo 1057,80,0,0,0 -prt_fild03,0,0,0,0 monster Smokie 1056,40,0,0,0 +prt_fild03,0,0,0,0 monster Yoyo 1057,100,0,0,0 +prt_fild03,0,0,0,0 monster Poporing 1031,30,0,0,0 +prt_fild03,0,0,0,0 monster Horn 1128,30,0,0,0 prt_fild03,0,0,0,0 monster Choco 1214,1,0,0,0 -prt_fild03,0,0,0,0 monster Poporing 1031,10,0,0,0 -prt_fild03,296,58,15,15 monster Green Plant 1080,5,180000,90000,1 -prt_fild03,296,58,15,15 monster Blue Plant 1079,2,900000,450000,1 -prt_fild03,307,75,5,5 monster Green Plant 1080,5,360000,180000,1 -prt_fild03,0,0,0,0 monster Green Plant 1080,5,360000,180000,1 -prt_fild03,148,107,5,5 monster Green Plant 1080,5,360000,180000,1 //================================================== // prt_fild04 - Prontera Field //================================================== -prt_fild04,0,0,0,0 monster Rocker 1052,70,0,0,0 -prt_fild04,0,0,0,0 monster Creamy 1018,40,0,0,0 -prt_fild04,0,0,0,0 monster Pupa 1008,10,0,0,0 -prt_fild04,0,0,0,0 monster Poring 1002,30,0,0,0 +prt_fild04,0,0,0,0 monster Roda Frog 1012,80,0,0,0 +prt_fild04,0,0,0,0 monster Ambernite 1094,20,0,0,0 prt_fild04,0,0,0,0 monster Vocal 1088,1,1800000,1200000,0 -prt_fild04,350,114,10,10 monster Green Plant 1080,5,900000,450000,1 //================================================== // prt_fild05 - Prontera Field //================================================== -prt_fild05,0,0,0,0 monster Poring 1002,70,0,0,0 -prt_fild05,0,0,0,0 monster Thief Bug Egg 1048,20,0,0,0 -prt_fild05,0,0,0,0 monster Lunatic 1063,30,0,0,0 -prt_fild05,0,0,0,0 monster Pupa 1008,30,0,0,0 -prt_fild05,0,0,0,0 monster Thief Bug 1051,10,0,0,0 -prt_fild05,208,37,10,10 monster Green Plant 1080,6,900000,450000,1 -prt_fild05,208,37,10,10 monster Blue Plant 1079,1,900000,450000,1 +prt_fild05,0,0,0,0 monster Hornet 1004,140,0,0,0 +prt_fild05,0,0,0,0 monster Thief Bug Egg 1048,30,0,0,0 +prt_fild05,0,0,0,0 monster Thief Bug 1051,30,0,0,0 //================================================== // prt_fild06 - Prontera Field //================================================== -prt_fild06,0,0,0,0 monster Lunatic 1063,60,0,0,0 -prt_fild06,0,0,0,0 monster Thief Bug Egg 1048,20,0,0,0 -prt_fild06,0,0,0,0 monster Thief Bug 1051,10,0,0,0 -prt_fild06,0,0,0,0 monster Pupa 1008,20,0,0,0 -prt_fild06,0,0,0,0 monster Poring 1002,60,0,0,0 -prt_fild06,222,30,40,10 monster Green Plant 1080,15,900000,450000,1 +prt_fild06,0,0,0,0 monster Fabre 1007,140,0,0,0 +prt_fild06,0,0,0,0 monster Poring 1002,30,0,0,0 +prt_fild06,0,0,0,0 monster Lunatic 1063,30,0,0,0 //================================================== // prt_fild07 - Prontera Field //================================================== -prt_fild07,0,0,0,0 monster Rocker 1052,80,0,0,0 -prt_fild07,0,0,0,0 monster Poporing 1031,30,0,0,0 +prt_fild07,0,0,0,0 monster Rocker 1052,150,0,0,0 +prt_fild07,0,0,0,0 monster Savage Babe 1167,50,0,0,0 prt_fild07,0,0,0,0 monster Vocal 1088,1,1800000,1200000,0 -prt_fild07,225,110,5,5 monster Black Mushroom 1084,3,360000,180000,1 //================================================== // prt_fild08 - Prontera Field //================================================== +prt_fild08,0,0,0,0 monster Poring 1002,140,0,0,0 +prt_fild08,0,0,0,0 monster Fabre 1007,40,0,0,0 prt_fild08,0,0,0,0 monster Lunatic 1063,40,0,0,0 -prt_fild08,0,0,0,0 monster Pupa 1008,20,0,0,0 -prt_fild08,0,0,0,0 monster Poring 1002,70,0,0,0 -prt_fild08,0,0,0,0 monster Drops 1113,10,0,0,0 //================================================== // prt_fild09 - Prontera Field //================================================== -prt_fild09,0,0,0,0 monster Savage Babe 1167,70,0,0,0 -prt_fild09,0,0,0,0 monster Baby Desert Wolf 1107,20,0,0,0 -prt_fild09,0,0,0,0 monster Peco Peco Egg 1047,20,0,0,0 -prt_fild09,0,0,0,0 monster Picky 1049,20,0,0,0 -prt_fild09,0,0,0,0 monster Condor 1009,10,0,0,0 -prt_fild09,237,115,5,5 monster Yellow Plant 1081,3,360000,180000,1 +prt_fild09,0,0,0,0 monster Magnolia 1138,140,0,0,0 +prt_fild09,0,0,0,0 monster Metaller 1058,60,0,0,0 //================================================== // prt_fild10 - Prontera Field //================================================== -prt_fild10,0,0,0,0 monster Savage 1166,70,0,0,0 -prt_fild10,0,0,0,0 monster Savage Babe 1167,40,0,0,0 +prt_fild10,0,0,0,0 monster Elder Willow 1033,140,0,0,0 prt_fild10,0,0,0,0 monster Poporing 1031,20,0,0,0 -prt_fild10,0,0,0,0 monster Thief Bug 1051,10,0,0,0 +prt_fild03,0,0,0,0 monster coco 1104,20,0,0,0 +prt_fild03,0,0,0,0 monster Horn 1128,20,0,0,0 prt_fild10,99,114,20,5 monster Red Mushroom 1085,15,360000,180000,1 -prt_fild10,155,179,10,10 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // prt_fild11 - Prontera Field //================================================== prt_fild11,0,0,0,0 monster Goblin 1122,10,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1123,20,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1124,20,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1125,30,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1126,30,0,0,0 -prt_fild11,0,0,0,0 monster Goblin Archer 1258,10,0,0,0 +prt_fild11,0,0,0,0 monster Goblin 1123,10,0,0,0 +prt_fild11,0,0,0,0 monster Goblin 1124,10,0,0,0 +prt_fild11,0,0,0,0 monster Goblin 1125,10,0,0,0 +prt_fild11,0,0,0,0 monster Goblin 1126,60,0,0,0 +prt_fild11,0,0,0,0 monster Goblin Archer 1258,50,0,0,0 prt_fild11,0,0,0,0 monster Panzer Goblin 1308,1,1800000,1200000,0 prt_fild11,0,0,0,0 monster Goblin Steamrider 1280,30,0,0,0 +prt_fild11,0,0,0,0 monster Rotar Zairo 1280,50,0,0,0 prt_fild11,0,0,0,0 monster Red Mushroom 1085,10,180000,90000,1 -- cgit v1.2.3-60-g2f50 From 856c8efb206d230d38b3ee27dc487db3f9affc7a Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Thu, 28 Oct 2010 15:42:15 +0000 Subject: * Updated stats for monsters that spawn on Geffen Fields. * Packet_db now uses packet_db_ver set to default * Updated spawns for Geffen fields to Rewnewal. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14435 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/Changelog.txt | 3 + db/mob_db.txt | 30 +++---- db/packet_db.txt | 3 +- npc/Changelog.txt | 2 + npc/mobs/fields/geffen.txt | 207 ++++++++++++------------------------------- npc/mobs/fields/prontera.txt | 2 +- 6 files changed, 78 insertions(+), 169 deletions(-) (limited to 'npc/mobs') diff --git a/db/Changelog.txt b/db/Changelog.txt index f4fe6cd6e..d825eba00 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -8,6 +8,9 @@ 1475 Equestrian's Spear: NEED INFO. 13005 Angelic Wing Dagger: NEED INFO. ======================= +2010/10/23 + * Rev. 14435 Updated stats for monsters that spawn on Geffen Fields. [L0ne_W0lf] + * Packet_db now uses packet_db_ver set to default 2010/10/20 * Rev. 14433 Updated stats for monsters that spawn on Prontera Fields. [L0ne_W0lf] 2010/10/11 diff --git a/db/mob_db.txt b/db/mob_db.txt index d703085bc..c6fbbd99e 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -11,10 +11,10 @@ 1005,FARMILIAR,Familiar,Familiar,8,155,0,28,15,1,20,28,0,0,1,12,8,5,28,0,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1 //1006,THIEF_BUG_LARVA,Thief Bug Larva,Thief Bug Larva,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1007,FABRE,Fabre,Fabre,6,72,0,54,41,1,12,15,24,0,12,5,3,5,12,5,10,12,0,4,22,0x181,400,1672,672,480,0,0,0,0,0,0,0,0,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,0,0,0,0,4002,1 -1008,PUPA,Pupa,Pupa,2,427,0,2,4,0,1,2,0,20,1,1,1,0,1,20,10,12,0,4,22,0x100,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1 +1008,PUPA,Pupa,Pupa,4,66,0,36,27,0,1,4,24,2,11,1,3,3,8,6,10,12,0,4,22,0x100,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1 1009,CONDOR,Condor,Condor,5,92,0,6,5,1,11,14,0,0,1,13,5,0,13,10,10,12,1,2,24,0x1089,150,1148,648,480,0,0,0,0,0,0,0,0,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,0,0,0,0,4015,1 1010,WILOW,Willow,Willow,8,91,0,63,47,1,13,18,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1 -1011,CHONCHON,Chonchon,Chonchon,4,67,0,5,4,1,10,13,10,0,1,10,4,5,12,2,10,12,0,4,24,0x181,200,1076,576,480,0,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1 +1011,CHONCHON,Chonchon,Chonchon,5,57,0,45,36,1,13,4,27,0,8,5,4,5,12,2,10,12,0,4,24,0x181,200,1076,576,480,0,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1 1012,RODA_FROG,Roda Frog,Roda Frog,13,160,0,90,68,1,19,23,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,713,2000,0,0,0,0,0,0,0,0,4014,1 1013,WOLF,Wolf,Wolf,25,919,0,329,199,1,37,46,0,0,1,20,28,15,32,20,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,0,0,0,0,4029,1 1014,SPORE,Spore,Spore,16,510,0,66,108,1,24,48,0,5,1,12,12,5,19,8,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,0,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1 @@ -23,10 +23,10 @@ //1017,THIEF_BUG_FEMALE,Thief Bug Female,Thief Bug Female,10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,651,200,988,288,768,0,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,0,0,0,0,4026,1 1018,CREAMY,Creamy,Creamy,23,378,0,144,162,1,61,62,28,20,16,1,1,0,1,20,10,12,0,4,24,0x181,150,1136,720,840,0,0,0,0,0,0,0,0,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,0,0,0,0,4040,1 1019,PECOPECO,Peco Peco,Peco Peco,19,531,0,159,72,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1 -1020,MANDRAGORA,Mandragora,Mandragora,12,405,0,45,32,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1 +1020,MANDRAGORA,Mandragora,Mandragora,13,156,0,97,73,4,20,23,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1 //1021,THIEF_BUG_MALE,Thief Bug Male,Thief Bug Male,19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,653,300,988,288,768,0,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 //1022,WEREWOLF,Werewolf,Werewolf,80,28600,0,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,0,40,163,200,1500,768,652,0,0,0,0,0,0,0,0,999,500,1034,4000,984,500,985,500,7017,800,0,0,1912,300,0,0,0,0,0,0 -1023,ORK_WARRIOR,Orc Warrior,Orc Warrior,24,1400,0,408,160,1,104,126,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 +1023,ORK_WARRIOR,Orc Warrior,Orc Warrior,44,1434,0,350,540,1,72,104,52,3,32,15,23,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 1024,WORM_TAIL,Wormtail,Wormtail,14,426,0,59,40,2,42,51,5,0,1,14,28,5,46,5,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,0,0,0,0,4034,1 1025,SNAKE,Snake,Boa,15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,0,0,0,0,4037,1 1026,MUNAK,Munak,Munak,30,2872,0,601,318,1,150,230,0,0,1,15,20,5,46,15,10,12,1,1,29,0x3885,200,2468,768,288,0,0,0,0,0,0,0,0,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,0,0,0,0,4090,1 @@ -40,7 +40,7 @@ 1034,THARA_FROG,Thara Frog,Thara Frog,22,2152,0,219,138,1,105,127,0,10,1,22,22,5,34,10,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1 1035,HUNTER_FLY,Hunter Fly,Hunter Fly,42,5242,0,1517,952,1,246,333,25,15,33,105,32,15,72,30,10,12,0,4,44,0x3985,150,676,576,480,0,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1 1036,GHOUL,Ghoul,Ghoul,40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 -1037,SIDE_WINDER,Side Winder,Side Winder,43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 +1037,SIDE_WINDER,Side Winder,Side Winder,70,2736,0,720,810,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 1038,OSIRIS,Osiris,Osiris,78,415400,0,71500,28600,1,780,2880,10,25,1,75,30,37,86,40,10,12,1,1,89,0x37B5,100,1072,672,384,35750,10000,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,0,0,0,0,4144,1 1039,BAPHOMET,Baphomet,Baphomet,81,668000,0,107250,37895,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x37B5,100,768,768,576,53625,10000,607,2000,750,500,923,5000,1466,200,2256,200,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 1040,GOLEM,Golem,Golem,25,3900,0,465,94,1,175,187,40,0,1,15,25,0,15,0,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,1003,210,715,200,998,350,0,0,0,0,4072,1 @@ -59,7 +59,7 @@ 1053,THIEF_BUG_,Thief Bug Female,Thief Bug Female,10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,0x118B,200,988,288,768,0,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,0,0,0,0,4026,1 1054,THIEF_BUG__,Thief Bug Male,Thief Bug Male,19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,0,10,12,1,4,27,0x318D,300,988,288,768,0,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 1055,MUKA,Muka,Muka,17,610,0,273,120,1,40,49,5,5,15,15,30,5,20,10,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,0,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -1056,SMOKIE,Smokie,Smokie,18,641,0,134,86,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1 +1056,SMOKIE,Smokie,Smokie,29,591,0,180,203,1,70,81,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1 1057,YOYO,Yoyo,Yoyo,38,898,0,270,305,1,63,74,40,0,20,11,34,20,10,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,0,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1 1058,METALLER,Metaller,Metaller,55,1687,0,450,507,1,187,228,72,12,52,24,10,0,47,31,10,12,1,4,23,0x118B,200,1708,1008,540,0,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1 1059,MISTRESS,Mistress,Mistress,74,212000,0,39325,27170,1,880,1110,40,60,50,165,60,95,70,130,10,12,0,4,84,0x37B5,100,1148,648,300,19662,10000,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1 @@ -90,9 +90,9 @@ 1084,BLACK_MUSHROOM,Black Mushroom,Black Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,7033,5500,0,0,0,0 1085,RED_MUSHROOM,Red Mushroom,Red Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,7033,5500,0,0,0,0 1086,GOLDEN_BUG,Golden Thief Bug,Golden Thief Bug,64,126000,0,14300,7150,1,870,1145,60,45,65,75,35,45,85,150,10,12,2,4,43,0x11AB,100,768,768,480,7150,10000,2610,2000,701,1000,0,0,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,0,0,0,0,4128,1 -1087,ORK_HERO,Orc Hero,Orc Hero,77,585700,0,58630,32890,1,2257,2542,40,45,1,91,30,70,105,90,10,12,2,7,42,0x37B5,150,1678,780,648,29315,10000,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 +1087,ORK_HERO,Orc Hero,Orc Hero,50,362000,0,106920,97200,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,29315,10000,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 1088,VOCAL,Vocal,Vocal,18,3317,0,99,79,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,0,0,0,0,0,0,0,0,2247,50,940,8000,721,1000,752,1500,2420,1000,645,700,1917,10,0,0,0,0,4211,1 -1089,TOAD,Toad,Toad,10,5065,0,100,50,1,26,32,0,0,1,5,10,10,10,25,10,12,1,5,21,0x37B5,200,1236,336,432,0,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,746,1500,970,100,971,100,5125,1000,0,0,0,0,4306,1 +1089,TOAD,Toad,Toad,27,660,0,162,183,1,70,89,24,6,32,19,27,10,24,5,10,12,1,5,21,0x37B5,200,1236,336,432,0,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,746,1500,970,100,971,100,5125,1000,0,0,0,0,4306,1 1090,MASTERING,Mastering,Mastering,2,2415,0,30,10,1,18,24,0,10,1,2,2,0,17,60,10,12,1,3,21,0x37B5,300,1072,672,480,0,0,0,0,0,0,0,0,2257,200,619,50,722,1000,2116,1000,512,8000,512,8000,531,4000,0,0,0,0,4197,1 1091,DRAGON_FLY,Dragon Fly,Dragon Fly,8,2400,0,88,44,1,22,27,40,0,1,20,8,15,17,5,10,12,0,4,24,0x37B5,100,1076,576,480,0,0,0,0,0,0,0,0,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,0,0,0,0,4179,1 1092,VAGABOND_WOLF,Vagabond Wolf,Vagabond Wolf,24,12240,0,247,176,1,135,159,10,0,57,45,48,20,50,65,10,12,1,2,22,0x37B5,150,1048,648,432,0,0,0,0,0,0,0,0,2248,200,920,8000,728,1500,1148,100,2521,1000,725,10,626,50,0,0,0,0,4183,1 @@ -121,7 +121,7 @@ 1115,EDDGA,Eddga,Eddga,65,152000,0,25025,12870,1,1215,1565,15,15,78,70,85,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,12512,10000,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,0,0,0,0,4123,1 1116,EGGYRA,Eggyra,Eggyra,24,633,0,215,220,1,85,107,20,25,1,36,24,0,32,0,10,12,1,0,48,0x91,200,1816,816,288,0,0,0,0,0,0,0,0,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,0,0,0,0,4070,1 1117,EVIL_DRUID,Evil Druid,Evil Druid,58,16506,0,2890,1827,1,420,670,5,60,1,29,58,80,68,30,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,0,0,0,0,4141,1 -1118,FLORA,Flora,Flora,26,2092,0,357,226,3,242,273,10,35,1,26,35,5,43,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1 +1118,FLORA,Flora,Flora,59,2301,0,531,597,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1 1119,FRILLDORA,Frilldora,Frilldora,30,2023,0,529,319,1,200,239,0,10,35,30,38,15,53,30,10,12,1,2,23,0x3885,300,1540,720,432,0,0,0,0,0,0,0,0,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,0,0,0,0,4088,1 1120,GHOSTRING,Ghostring,Ghostring,18,73300,0,101,108,1,82,122,0,60,40,27,18,45,72,30,10,12,1,6,88,0x37B5,300,1220,1080,648,0,0,0,0,0,0,0,0,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,0,0,0,0,4047,1 1121,GIEARTH,Giearth,Giearth,29,2252,0,495,301,1,154,185,10,50,25,29,46,60,64,105,10,12,0,6,22,0x191,200,1848,1296,432,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,0,0,0,0,0,0,4087,1 @@ -142,7 +142,7 @@ //1136,KOBOLD_4,Kobold,Kobold,31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x31AD,200,1528,528,360,0,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1 //1137,KOBOLD_5,Kobold,Kobold,31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,0,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1 1138,MAGNOLIA,Magnolia,Magnolia,53,1984,0,441,495,1,91,256,51,8,49,25,21,50,28,85,10,12,0,6,21,0x183,250,1560,360,360,0,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,0,0,0,0,4076,1 -1139,MANTIS,Mantis,Mantis,26,2472,0,393,248,1,118,149,10,0,1,26,24,5,45,15,10,12,1,4,22,0x3195,200,1528,660,432,0,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1 +1139,MANTIS,Mantis,Mantis,65,2719,0,594,669,1,178,209,90,0,55,33,24,5,42,15,10,12,1,4,22,0x3195,200,1528,660,432,0,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1 1140,MARDUK,Marduk,Marduk,40,4214,0,1238,752,1,315,382,0,60,1,40,20,79,78,20,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1 1141,MARINA,Marina,Marina,21,2087,0,218,140,1,84,106,0,5,1,21,21,0,36,10,10,12,0,3,41,0x81,400,2280,1080,864,0,0,0,0,0,0,0,0,1052,5000,938,1500,991,45,995,2,717,200,631,20,0,0,0,0,0,0,4055,1 1142,MARINE_SPHERE,Marine Sphere,Marine Sphere,28,3518,0,461,284,1,120,320,0,40,1,28,28,0,33,50,10,12,0,3,41,0x0,800,1201,1,1,0,0,0,0,0,0,0,0,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,0,0,0,0,0,0,4084,1 @@ -158,8 +158,8 @@ 1152,ORC_SKELETON,Orc Skeleton,Orc Skeleton,28,2278,0,315,194,1,190,236,10,10,1,14,18,0,30,15,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1 1153,ORC_ZOMBIE,Orc Zombie,Orc Zombie,24,1568,0,196,120,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1 1154,PASANA,Pasana,Pasana,61,8289,0,4087,2135,1,513,682,29,35,1,73,50,61,59,43,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,0,0,0,0,0,0,4099,1 -1155,PETIT,Petite,Petite,44,6881,0,1677,1034,1,360,427,30,30,1,44,62,55,79,60,10,12,1,9,22,0x3095,200,1624,620,384,0,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,912,1500,606,15,0,0,0,0,4118,1 -1156,PETIT_,Petite,Petite,45,5747,0,1758,1075,1,300,355,20,45,1,113,45,55,73,80,10,12,1,9,24,0x3095,150,1420,1080,528,0,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1 +1155,PETIT,Petite,Petite,86,5799,0,1170,1317,1,292,358,99,4955,32,38,37,54,20,60,10,12,1,9,22,0x3095,200,1624,620,384,0,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,912,1500,606,15,0,0,0,0,4118,1 +1156,PETIT_,Petite,Petite,79,3556,0,900,1013,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3095,150,1420,1080,528,0,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1 1157,PHARAOH,Pharaoh,Pharaoh,93,445997,0,114990,41899,1,2267,3015,67,70,1,93,100,104,89,112,10,12,2,7,67,0x37B5,125,868,768,288,57495,10000,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,0,0,0,0,4148,1 1158,PHEN,Phen,Phen,26,3347,0,357,226,1,138,150,0,15,1,26,26,0,88,75,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1 1159,PHREEONI,Phreeoni,Phreeoni,69,188000,0,32175,16445,1,880,1530,10,20,1,85,78,35,130,60,10,12,2,2,60,0x37B5,200,1020,1020,288,16087,10000,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,0,0,0,0,4121,1 @@ -193,7 +193,7 @@ 1187,SWITCH,Switch,Switch,1,2,0,1,1,1,1,2,0,0,1,1,1,0,1,0,1,12,1,0,20,0x0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1188,BON_GUN,Bongun,Bongun,32,3520,0,424,242,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1 1189,ORC_ARCHER,Orc Archer,Orc Archer,49,7440,0,1729,1787,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1 -1190,ORC_LORD,Orc Lord,Orc Lord,74,783000,0,62205,8580,1,3700,4150,40,5,85,82,30,70,110,85,10,12,2,7,82,0x37B5,100,1248,500,360,31102,10000,968,5500,617,2000,0,0,1363,200,2601,500,5007,150,1371,400,617,1000,985,4268,16000,3100,0,0,0,0,4135,1 +1190,ORC_LORD,Orc Lord,Orc Lord,55,552000,0,156240,122760,1,780,1428,256,92,95,95,103,96,155,85,10,12,2,7,82,0x37B5,100,1248,500,360,31102,10000,968,5500,617,2000,0,0,1363,200,2601,500,5007,150,1371,400,617,1000,985,4268,16000,3100,0,0,0,0,4135,1 1191,MIMIC,Mimic,Mimic,51,6120,182,165,165,1,150,900,10,40,44,121,1,60,75,110,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,714,3,2626,1,757,270,0,0,0,0,4205,1 1192,WRAITH,Wraith,Wraith,53,10999,0,2199,1099,1,580,760,5,30,1,95,30,65,95,35,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1 1193,ALARM,Alarm,Alarm,58,10647,0,3987,2300,1,480,600,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1 @@ -274,7 +274,7 @@ 1270,C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,63,18600,0,4378,2850,3,880,1180,35,30,1,75,20,64,75,60,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1 1271,ALLIGATOR,Alligator,Alligator,42,6962,0,1379,866,1,315,360,2,5,1,45,50,10,69,65,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1 1272,DARK_LORD,Dark Lord,Dark Lord,80,720000,0,65780,45045,2,2800,3320,30,70,1,120,30,118,99,60,10,12,2,6,89,0x37B5,100,868,768,480,32890,10000,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,984,3977,0,0,0,0,4168,1 -1273,ORC_LADY,Orc Lady,Orc Lady,31,2000,0,644,407,1,135,170,10,10,35,42,25,15,69,55,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,0,7053,4656,998,300,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1 +1273,ORC_LADY,Orc Lady,Orc Lady,45,1520,0,380,435,1,77,110,83,17,36,11,28,57,10,5,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,0,7053,4656,998,300,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1 1274,MEGALITH,Megalith,Megalith,45,5300,0,1758,1075,9,264,314,50,25,1,45,60,5,95,5,10,12,2,0,80,0x84,200,1332,1332,672,0,0,0,0,0,0,0,0,912,100,7049,1000,617,1,0,0,0,0,985,61,757,207,0,0,0,0,4200,1 1275,ALICE,Alice,Alice,62,10000,221,3583,2400,1,550,700,5,5,64,64,42,85,100,130,10,12,1,7,60,0x91,200,502,2304,480,0,0,0,0,0,0,0,0,7047,2500,637,40,2407,3,739,30,5085,1,12128,10,12002,100,0,0,0,0,4253,1 1276,RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,52,5250,0,3025,2125,9,415,500,35,5,15,25,22,5,145,35,10,12,1,6,47,0x2185,200,1152,1152,480,0,0,0,0,0,0,0,0,7054,4656,0,0,2315,2,1701,150,1764,2000,1715,3,985,106,0,0,0,0,4187,1 @@ -300,7 +300,7 @@ 1296,KOBOLD_LEADER,Kobold Leader,Kobold Leader,65,18313,0,7432,2713,1,649,958,37,37,5,90,36,30,77,59,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,0,0,0,0,4291,1 1297,ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,64,40599,0,8040,3499,1,836,1129,27,27,28,19,32,5,83,35,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,508,650,756,150,757,100,0,0,0,0,4248,1 1298,ZOMBIE_MASTER,Zombie Master,Zombie Master,62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1 -1299,GOBLIN_LEADER,Goblin Leader,Goblin Leader,64,20152,0,6036,2184,1,663,752,48,16,5,55,37,30,69,58,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1 +1299,GOBLIN_LEADER,Goblin Leader,Goblin Leader,55,21692,0,4450,5007,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1 1300,CATERPILLAR,Caterpillar,Caterpillar,64,14439,0,6272,3107,1,894,1447,47,29,35,25,85,15,69,45,10,12,0,4,22,0x3795,300,1672,672,480,0,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,0,0,0,0,4289,1 1301,AM_MUT,Am Mut,Am Mut,61,12099,0,7709,2690,1,1040,1121,50,10,50,65,40,35,83,45,10,12,0,6,27,0x3795,200,1156,456,384,0,0,0,0,0,0,0,0,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1 1302,DARK_ILLUSION,Dark Illusion,Dark Illusion,77,103631,0,11163,4181,2,1300,1983,64,70,5,100,40,100,97,40,10,12,2,6,89,0x37B5,145,1024,768,480,0,0,0,0,0,0,0,0,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,1162,2,0,0,0,0,4169,1 diff --git a/db/packet_db.txt b/db/packet_db.txt index da97c77ef..e8e9ee5ae 100644 --- a/db/packet_db.txt +++ b/db/packet_db.txt @@ -8,8 +8,7 @@ // Main packet version of the DB to use (default = max available version) // Client detection is faster when all clients use this version. // Version 23 is the latest Sakexe (above versions are for Renewal clients) -packet_db_ver: 23 -//packet_db_ver: default +packet_db_ver: default packet_ver: 5 diff --git a/npc/Changelog.txt b/npc/Changelog.txt index fbf081763..cb351350f 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,7 @@ Date Added ====== +2010/10/23 + * Rev. 14435 Updated spawns for Geffen fields to Rewnewal. [L0ne_W0lf] 2010/10/20 * Rev. 14433 Updated spawns for Prontera fields to Rewnewal. [L0ne_W0lf] 2010/10/10 diff --git a/npc/mobs/fields/geffen.txt b/npc/mobs/fields/geffen.txt index e08ad551a..1eaedab20 100644 --- a/npc/mobs/fields/geffen.txt +++ b/npc/mobs/fields/geffen.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -11,220 +11,125 @@ //= 1.3 Official kRO 10.1 spawns + future changes [Playtester] //= 1.4 More accurate spawns [Playtester] //= 1.5 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.6 Updated to renewal spawns. [L0ne_W0lf] //============================================================ //================================================== // gef_fild00 - Geffen Field //================================================== -gef_fild00,0,0,0,0 monster Poring 1002,50,0,0,0 -gef_fild00,0,0,0,0 monster Fabre 1007,50,0,0,0 -gef_fild00,0,0,0,0 monster Pupa 1008,20,0,0,0 -gef_fild00,0,0,0,0 monster Poporing 1031,10,0,0,0 -gef_fild00,95,128,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild00,124,321,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild00,54,212,5,5 monster Green Plant 1080,3,360000,180000,1 -gef_fild00,54,186,5,5 monster Green Plant 1080,3,360000,180000,1 +gef_fild00,0,0,0,0 monster Chonchon 1011,140,0,0,0 +gef_fild00,0,0,0,0 monster Poring 1002,30,0,0,0 +gef_fild00,0,0,0,0 monster Fabre 1007,30,0,0,0 //================================================== // gef_fild01 - Geffen Field //================================================== -gef_fild01,0,0,0,0 monster Roda Frog 1012,50,0,0,0 -gef_fild01,0,0,0,0 monster Poporing 1031,20,0,0,0 +gef_fild01,0,0,0,0 monster Roda Frog 1012,80,0,0,0 +gef_fild01,0,0,0,0 monster Ambernite 1094,20,0,0,0 gef_fild01,0,0,0,0 monster Toad 1089,1,3600000,1800000,1 -gef_fild01,215,225,10,10 monster Green Plant 1080,5,360000,180000,1 //================================================== // gef_fild02 - Geffen Field //================================================== -gef_fild02,0,0,0,0 monster Yoyo 1057,10,0,0,0 -gef_fild02,0,0,0,0 monster Orc Warrior 1023,60,0,0,0 -gef_fild02,0,0,0,0 monster Coco 1104,10,0,0,0 -gef_fild02,0,0,0,0 monster Smokie 1056,10,0,0,0 -gef_fild02,0,0,0,0 monster Choco 1214,1,0,0,0 -gef_fild02,0,0,0,0 boss_monster Orc Hero 1087,1,86400000,600000,1 -gef_fild02,227,316,6,6 monster Green Plant 1080,8,360000,180000,1 +gef_fild02,0,0,0,0 monster Coco 1104,140,0,0,0 +gef_fild02,0,0,0,0 monster Poporing 1031,20,0,0,0 +gef_fild02,0,0,0,0 monster Elder Willow 1033,20,0,0,0 +gef_fild02,0,0,0,0 monster Horn 1128,20,0,0,0 +//gef_fild02,0,0,0,0 boss_monster Orc Hero 1087,1,86400000,600000,1 gef_fild02,87,48,6,6 monster Red Mushroom 1085,5,360000,180000,1 -gef_fild02,215,209,2,1 monster Blue Plant 1079,2,360000,180000,1 -gef_fild02,207,214,1,1 monster Blue Plant 1079,1,360000,180000,1 -gef_fild02,220,214,1,1 monster Blue Plant 1079,1,360000,180000,1 -gef_fild02,164,194,1,1 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // gef_fild03 - Geffen Field //================================================== -gef_fild03,0,0,0,0 monster Orc Warrior 1023,60,0,0,0 -gef_fild03,0,0,0,0 monster High Orc 1213,1,0,0,0 -gef_fild03,0,0,0,0 monster Savage 1166,40,0,0,0 -gef_fild03,0,0,0,0 monster Poporing 1031,20,0,0,0 -gef_fild03,45,350,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,66,300,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,80,252,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,118,281,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,135,344,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,210,363,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,215,345,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,359,316,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,350,247,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,304,202,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,285,223,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,282,192,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,316,143,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,337,104,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,348,42,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,326,79,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,280,92,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,216,135,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,169,92,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,45,93,3,3 monster Green Plant 1080,1,180000,90000,1 -gef_fild03,44,133,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,0,0,0,0 monster Orc Lady 1273,130,0,0,0 +gef_fild03,0,0,0,0 monster Orc Baby 1686,60,0,0,0 +gef_fild03,0,0,0,0 monster Orc Warrior 1023,20,0,0,0 +gef_fild03,0,0,0,0 boss_monster Orc Hero 1087,1,3600000,600000,1 //================================================== // gef_fild04 - Geffen Field //================================================== -gef_fild04,0,0,0,0 monster Poring 1002,30,0,0,0 -gef_fild04,0,0,0,0 monster Chonchon 1011,30,0,0,0 -gef_fild04,0,0,0,0 monster Pupa 1008,60,0,0,0 -gef_fild04,0,0,0,0 monster Fabre 1007,20,0,0,0 -gef_fild04,0,0,0,0 monster Roda Frog 1012,20,0,0,0 -gef_fild04,224,82,5,2 monster Green Plant 1080,3,360000,180000,1 -gef_fild04,152,82,5,2 monster Green Plant 1080,3,360000,180000,1 +gef_fild04,0,0,0,0 monster Mandragora 1020,124,0,0,0 +gef_fild04,0,0,0,0 monster Fabre 1007,25,0,0,0 +gef_fild04,0,0,0,0 monster Chonchon 1011,25,0,0,0 +gef_fild04,0,0,0,0 monster Lunatic 1063,25,0,0,0 //================================================== // gef_fild05 - Geffen Field //================================================== -gef_fild05,0,0,0,0 monster Poring 1002,30,0,0,0 -gef_fild05,0,0,0,0 monster Kobold Archer 1282,10,0,0,0 -gef_fild05,0,0,0,0 monster Wild Rose 1261,50,0,0,0 -gef_fild05,0,0,0,0 monster Dustiness 1114,30,0,0,0 -gef_fild05,235,322,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,238,326,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,170,337,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,108,317,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,56,285,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,65,256,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,74,228,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,50,189,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,51,166,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,146,161,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,153,180,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,124,207,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,187,249,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,187,265,0,0 monster Red Plant 1078,1,180000,90000,1 -gef_fild05,130,293,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,0,0,0,0 monster Creamy 1018,140,0,0,0 +gef_fild05,0,0,0,0 monster Smokie 1056,20,0,0,0 +gef_fild05,0,0,0,0 monster Stainer 1174,20,0,0,0 +gef_fild05,0,0,0,0 monster Thief Bug Egg 1048,10,0,0,0 +gef_fild05,0,0,0,0 monster Thief Bug 1051,10,0,0,0 //================================================== // gef_fild06 - Geffen Field //================================================== -gef_fild06,0,0,0,0 monster Kobold 1133,20,0,0,0 -gef_fild06,0,0,0,0 monster Kobold 1134,10,0,0,0 -gef_fild06,0,0,0,0 monster Kobold 1135,10,0,0,0 -gef_fild06,0,0,0,0 monster Petite 1156,50,0,0,0 -gef_fild06,0,0,0,0 monster Poporing 1031,10,0,0,0 -gef_fild06,0,0,0,0 monster Mantis 1139,20,0,0,0 -gef_fild06,0,0,0,0 monster Shining Plant 1083,4,1800000,900000,1 +gef_fild06,0,0,0,0 monster Petite 1155,130,0,0,0 +gef_fild06,0,0,0,0 monster Side Winder 1037,30,0,0,0 +gef_fild06,0,0,0,0 monster Mantis 1139,30,0,0,0 //================================================== // gef_fild07 - Geffen Field //================================================== +gef_fild07,0,0,0,0 monster Pupa 1008,130,0,0,0 gef_fild07,0,0,0,0 monster Poring 1002,20,0,0,0 -gef_fild07,0,0,0,0 monster Chonchon 1011,30,0,0,0 -gef_fild07,0,0,0,0 monster Pupa 1008,10,0,0,0 -gef_fild07,0,0,0,0 monster Fabre 1007,60,0,0,0 -gef_fild07,122,221,0,0 monster Green Plant 1080,3,360000,180000,1 -gef_fild07,185,247,0,0 monster Shining Plant 1083,1,1800000,900000,1 -gef_fild07,269,289,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild07,269,289,3,3 monster Green Plant 1080,3,360000,180000,1 +gef_fild07,0,0,0,0 monster Fabre 1007,30,0,0,0 +gef_fild07,0,0,0,0 monster Chonchon 1011,20,0,0,0 //================================================== // gef_fild08 - Geffen Field //================================================== -gef_fild08,0,0,0,0 monster Kobold 1133,20,0,0,0 -gef_fild08,0,0,0,0 monster Kobold 1134,40,0,0,0 -gef_fild08,0,0,0,0 monster Kobold 1135,20,0,0,0 -gef_fild08,0,0,0,0 monster Golem 1040,40,0,0,0 -gef_fild08,0,0,0,0 monster Steel Chonchon 1042,20,0,0,0 -gef_fild08,0,0,0,0 monster Poison Spore 1077,20,0,0,0 -gef_fild08,65,341,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild08,111,319,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild08,59,91,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild08,70,80,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild08,144,140,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild08,344,78,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild08,325,311,0,0 monster Blue Plant 1079,1,900000,450000,1 -gef_fild08,162,247,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,0,0,0,0 monster Petite 1156,130,0,0,0 +gef_fild08,0,0,0,0 monster Flora 1118,30,0,0,0 +gef_fild08,0,0,0,0 monster Mantis 1139,30,0,0,0 //================================================== // gef_fild09 - Geffen Field //================================================== -gef_fild09,0,0,0,0 monster Ambernite 1094,60,0,0,0 -gef_fild09,0,0,0,0 monster Poporing 1031,10,0,0,0 -gef_fild09,0,0,0,0 monster Poison Spore 1077,10,0,0,0 +gef_fild09,0,0,0,0 monster Ambernite 1094,80,0,0,0 +gef_fild09,0,0,0,0 monster Roda Frog 1012,20,0,0,0 gef_fild09,51,43,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,125,53,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,148,74,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,184,66,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,207,54,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,245,62,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,268,45,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,258,24,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,325,36,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,344,51,0,0 monster Red Mushroom 1085,1,180000,90000,1 -gef_fild09,277,201,5,5 monster Blue Plant 1079,3,900000,450000,1 //================================================== // gef_fild10 - Geffen Field //================================================== +gef_fild10,0,0,0,0 monster Orc Warrior 1023,130,0,0,0 +gef_fild10,0,0,0,0 monster Orc Lady 1273,40,0,0,0 +gef_fild10,0,0,0,0 monster Orc Baby 1686,20,0,0,0 gef_fild10,0,0,0,0 boss_monster Orc Lord 1190,1,7200000,600000,0 -gef_fild10,0,0,0,0 monster Orc Warrior 1023,20,0,0,0 -gef_fild10,0,0,0,0 monster Orc Lady 1273,70,0,0,0 -gef_fild10,0,0,0,0 monster Poporing 1031,15,0,0,0 -gef_fild10,0,0,0,0 monster Orc Baby 1686,5,0,0,0 -gef_fild10,46,350,5,5 monster Blue Plant 1079,3,900000,450000,1 -gef_fild10,287,61,5,5 monster Blue Plant 1079,3,900000,450000,1 -gef_fild10,300,253,5,5 monster Green Plant 1080,3,360000,180000,1 //================================================== // gef_fild11 - Geffen Field //================================================== +gef_fild11,0,0,0,0 monster Goblin 1122,50,0,0,0 +gef_fild11,0,0,0,0 monster Goblin 1123,50,0,0,0 +gef_fild11,0,0,0,0 monster Goblin 1124,50,0,0,0 +gef_fild11,0,0,0,0 monster Goblin 1125,50,0,0,0 gef_fild11,0,0,0,0 monster Goblin Leader 1299,1,1800000,1200000,0 -gef_fild11,0,0,0,0 monster Goblin 1122,30,0,0,0 -gef_fild11,0,0,0,0 monster Goblin 1123,20,0,0,0 -gef_fild11,0,0,0,0 monster Goblin 1124,20,0,0,0 -gef_fild11,0,0,0,0 monster Goblin 1125,20,0,0,0 -gef_fild11,0,0,0,0 monster Goblin 1126,20,0,0,0 -gef_fild11,0,0,0,0 monster Goblin Archer 1258,20,0,0,0 -gef_fild11,0,0,0,0 monster Poporing 1031,15,0,0,0 -gef_fild11,0,0,0,0 monster Rotar Zairo 1392,10,0,0,0 -gef_fild11,101,277,4,1 monster Black Mushroom 1084,3,360000,180000,1 -gef_fild11,176,288,1,4 monster Black Mushroom 1084,3,360000,180000,1 -gef_fild11,253,357,1,4 monster Black Mushroom 1084,3,360000,180000,1 -gef_fild11,247,249,1,4 monster Black Mushroom 1084,3,360000,180000,1 -gef_fild11,257,209,1,4 monster Black Mushroom 1084,3,360000,180000,1 -gef_fild11,174,240,1,3 monster Black Mushroom 1084,3,360000,180000,1 -gef_fild11,283,100,4,1 monster Black Mushroom 1084,3,360000,180000,1 //================================================== // gef_fild12 - Kordt Forest //================================================== -gef_fild12,0,0,0,0 monster Kobold 1133,20,0,0,0 -gef_fild12,0,0,0,0 monster Kobold 1134,30,0,0,0 -gef_fild12,0,0,0,0 monster Kobold 1135,30,0,0,0 -gef_fild12,0,0,0,0 monster Kobold Archer 1282,40,0,0,0 -gef_fild12,0,0,0,0 monster Poporing 1031,20,0,0,0 -gef_fild12,0,0,0,0 monster Kobold Leader 1296,1,1800000,1200000,0 +//gef_fild12,0,0,0,0 monster Kobold 1133,20,0,0,0 +//gef_fild12,0,0,0,0 monster Kobold 1134,30,0,0,0 +//gef_fild12,0,0,0,0 monster Kobold 1135,30,0,0,0 +//gef_fild12,0,0,0,0 monster Kobold Archer 1282,40,0,0,0 +//gef_fild12,0,0,0,0 monster Poporing 1031,20,0,0,0 +//gef_fild12,0,0,0,0 monster Kobold Leader 1296,1,1800000,1200000,0 //================================================== // gef_fild13 - Britoniah //================================================== -gef_fild13,0,0,0,0 monster Poporing 1031,20,0,0,0 -gef_fild13,0,0,0,0 monster Creamy 1018,40,0,0,0 -gef_fild13,0,0,0,0 monster Ambernite 1094,30,0,0,0 +//gef_fild13,0,0,0,0 monster Poporing 1031,20,0,0,0 +//gef_fild13,0,0,0,0 monster Creamy 1018,40,0,0,0 +//gef_fild13,0,0,0,0 monster Ambernite 1094,30,0,0,0 //================================================== // gef_fild14 - West Orc Village //================================================== -gef_fild14,0,0,0,0 monster Orc Lady 1273,20,0,0,0 -gef_fild14,0,0,0,0 boss_monster Orc Hero 1087,1,3600000,600000,1 -gef_fild14,0,0,0,0 monster Orc Warrior 1023,10,0,0,0 -gef_fild14,0,0,0,0 monster Orc Archer 1189,30,0,0,0 -gef_fild14,0,0,0,0 monster High Orc 1213,70,0,0,0 +//gef_fild14,0,0,0,0 monster Orc Lady 1273,20,0,0,0 +//gef_fild14,0,0,0,0 monster Orc Warrior 1023,10,0,0,0 +//gef_fild14,0,0,0,0 monster Orc Archer 1189,30,0,0,0 +//gef_fild14,0,0,0,0 monster High Orc 1213,70,0,0,0 diff --git a/npc/mobs/fields/prontera.txt b/npc/mobs/fields/prontera.txt index 7b6486387..93dcecb0f 100644 --- a/npc/mobs/fields/prontera.txt +++ b/npc/mobs/fields/prontera.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= -- cgit v1.2.3-60-g2f50 From 1446f510effe4991378d66e09448faf4ae578672 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Sun, 14 Nov 2010 20:07:55 +0000 Subject: * Updating spawns as a precursor for Eden group quests. * Updated spawns for Juno fields to Renewal. * Updated spawns for Umbala fields to Renewal. * Updated spawns for Comodo fields to Renewal * Updated spawns for Mjolnir fields to Renewal. * Updated spawns for Payon fields to Renewal. * Updated spawns for Morroc fields to Renewal. * Commented out repeatable EXP quests. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14462 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/Changelog.txt | 13 +++- npc/mobs/fields/comodo.txt | 173 ++++++++++------------------------------- npc/mobs/fields/geffen.txt | 16 +--- npc/mobs/fields/mjolnir.txt | 95 +++++++++-------------- npc/mobs/fields/morocc.txt | 183 ++++++++++---------------------------------- npc/mobs/fields/payon.txt | 86 +++++++++------------ npc/mobs/fields/umbala.txt | 77 +++++-------------- npc/mobs/fields/yuno.txt | 99 ++++++++---------------- npc/scripts_athena.conf | 35 +++++---- 9 files changed, 240 insertions(+), 537 deletions(-) (limited to 'npc/mobs') diff --git a/npc/Changelog.txt b/npc/Changelog.txt index d37f991d8..0b5b2221a 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,13 +1,22 @@ Date Added ====== +2010/11/14 + * Rev. 14462 Updating spawns as a precursor for Eden group quests. [L0ne_W0lf] + * Updated spawns for Juno fields to Renewal. + * Updated spawns for Umbala fields to Renewal. + * Updated spawns for Comodo fields to Renewal + * Updated spawns for Mjolnir fields to Renewal. + * Updated spawns for Payon fields to Renewal. + * Updated spawns for Morroc fields to Renewal. + * Commented out repeatable EXP quests. 2010/11/04 * Rev. 14448 Just a couple Bug fixes. :P [L0ne_W0lf] - Added a missing close in quests_13_2.txt. (bugreport:4520) - Corrected 'IProntera' typo in quests_prontera.txt (bugreport:4522) 2010/10/23 - * Rev. 14435 Updated spawns for Geffen fields to Rewnewal. [L0ne_W0lf] + * Rev. 14435 Updated spawns for Geffen fields to Renewal. [L0ne_W0lf] 2010/10/20 - * Rev. 14433 Updated spawns for Prontera fields to Rewnewal. [L0ne_W0lf] + * Rev. 14433 Updated spawns for Prontera fields to Renewal. [L0ne_W0lf] 2010/10/10 * Rev. 14422 Wot's dis? Missed a warp in morroc field! THIS WILL NOT DO. [L0ne_W0lf] - ...corrected the versions in the file headers as well. :P diff --git a/npc/mobs/fields/comodo.txt b/npc/mobs/fields/comodo.txt index d65e5a8a4..b0e4b7d90 100644 --- a/npc/mobs/fields/comodo.txt +++ b/npc/mobs/fields/comodo.txt @@ -3,21 +3,20 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 More accurate spawns [Playtester] +//= 1.4 Updated to renewal spawns. [L0ne_W0lf] //============================================================ //================================================== // cmd_fild01 - Papuchicha Forest //================================================== -cmd_fild01,0,0,0,0 monster Alligator 1271,60,0,0,0 -cmd_fild01,0,0,0,0 monster Savage 1166,30,0,0,0 -cmd_fild01,0,0,0,0 monster Poporing 1031,30,0,0,0 -cmd_fild01,0,0,0,0 monster Poison Spore 1077,20,0,0,0 +cmd_fild01,0,0,0,0 monster Grove 1687,150,0,0,0 +cmd_fild01,0,0,0,0 monster Flora 1118,50,0,0,0 cmd_fild01,313,213,10,10 monster Shining Plant 1083,1,1800000,900000,1 cmd_fild01,313,213,10,10 monster Blue Plant 1079,1,1800000,900000,1 cmd_fild01,171,339,10,10 monster Blue Plant 1079,2,1800000,900000,1 @@ -28,28 +27,22 @@ cmd_fild01,0,0,0,0 monster Green Plant 1080,5,1800000,900000,1 //================================================== // cmd_fild02 - Kokomo Beach //================================================== -cmd_fild02,73,100,40,100 monster Aster 1266,5,0,0,0 -cmd_fild02,200,130,150,50 monster Aster 1266,5,0,0,0 +cmd_fild02,200,130,150,40 monster Seal 1317,110,0,0,0 +cmd_fild02,93,82,40,80 monster Seal 1317,10,0,0,0 +cmd_fild02,0,0,0,0 monster Galapago 1391,30,0,0,0 cmd_fild02,0,0,0,0 monster Crab 1073,20,0,0,0 -cmd_fild02,0,0,0,0 monster Alligator 1271,10,0,0,0 -cmd_fild02,0,0,0,0 monster Raggler 1254,30,0,0,0 -cmd_fild02,94,85,40,80 monster Raggler 1254,2,60000,0,0 -cmd_fild02,95,89,40,80 monster Cornutus 1067,5,180000,0,0 -cmd_fild02,279,78,100,20 monster Cornutus 1067,10,60000,0,0 cmd_fild02,0,0,0,0 monster Shellfish 1074,35,0,0,0 -cmd_fild02,93,82,40,80 monster Shellfish 1074,5,180000,0,0 +cmd_fild02,93,82,40,80 monster Shellfish 1074,5,,0,0 +cmd_fild02,73,100,40,100 monster Aster 1266,5,0,0,0 +cmd_fild02,200,130,150,50 monster Aster 1266,5,0,0,0 cmd_fild02,0,0,0,0 monster Mobster 1313,1,0,0,0 -cmd_fild02,200,130,150,40 monster Seal 1317,18,0,0,0 -cmd_fild02,93,82,40,80 monster Seal 1317,2,180000,0,0 -cmd_fild02,0,0,0,0 monster Galapago 1391,20,0,0,0 //================================================== // cmd_fild03 - Zenhai Marsh //================================================== -cmd_fild03,0,0,0,0 monster Mutant Dragonoid 1262,1,0,0,1 -cmd_fild03,0,0,0,0 monster Pest 1256,30,0,0,0 -cmd_fild03,0,0,0,0 monster Poporing 1031,10,0,0,0 -cmd_fild03,0,0,0,0 monster Anolian 1206,90,0,0,0 +cmd_fild03,0,0,0,0 monster Alligator 1271,150,0,0,0 +cmd_fild03,0,0,0,0 monster Flora 1118,50,0,0,0 +cmd_fild03,0,0,0,0 monster Mutant Dragonoid 1262,4,0,0,1 cmd_fild03,0,0,0,0 monster Toad 1089,1,3600000,1800000,1 cmd_fild03,356,232,3,3 monster Shining Plant 1083,1,1800000,900000,1 cmd_fild03,262,289,3,3 monster Shining Plant 1083,1,1800000,900000,1 @@ -58,143 +51,55 @@ cmd_fild03,145,191,3,3 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // cmd_fild04 - Kokomo Beach //================================================== -cmd_fild04,221,120,120,40 monster Aster 1266,45,0,0,0 -cmd_fild04,0,0,0,0 monster Alligator 1271,40,0,0,0 +cmd_fild04,221,120,120,40 monster Sea Otter 1323,120,0,0,0 +cmd_fild04,0,0,0,0 monster Galapago 1391,30,0,0,0 cmd_fild04,0,0,0,0 monster Crab 1073,20,0,0,0 -cmd_fild04,0,0,0,0 monster Raggler 1254,20,0,0,0 cmd_fild04,0,0,0,0 monster Shellfish 1074,20,0,0,0 -cmd_fild04,221,120,120,40 monster Sea Otter 1323,20,0,0,0 +cmd_fild04,221,120,120,40 monster Aster 1266,10,0,0,0 //================================================== // cmd_fild05 - Border of Papuchica Forest //================================================== -cmd_fild05,0,0,0,0 monster Frilldora 1119,45,0,0,0 -cmd_fild05,0,0,0,0 monster Alligator 1271,20,0,0,0 -cmd_fild05,0,0,0,0 monster Stem Worm 1215,5,0,0,0 -cmd_fild05,0,0,0,0 monster Poporing 1031,10,0,0,0 -cmd_fild05,0,0,0,0 monster Pest 1256,5,0,0,0 -cmd_fild05,63,158,10,10 monster Shining Plant 1083,1,1800000,900000,1 -cmd_fild05,318,277,10,10 monster Yellow Plant 1081,3,1800000,900000,1 -cmd_fild05,282,49,20,20 monster Yellow Plant 1081,3,1800000,900000,1 -cmd_fild05,0,0,0,0 monster Green Plant 1080,5,1800000,900000,1 +// No Spawns/Disabled Map - 13.3 //================================================== // cmd_fild06 - Fortress Saint Darmain (West) //================================================== -cmd_fild06,0,0,0,0 monster Kobold Archer 1282,5,0,0,0 -cmd_fild06,0,0,0,0 monster Kobold Archer 1282,5,300000,0,0 -cmd_fild06,357,299,80,70 monster Kobold Archer 1282,2,0,0,0 -cmd_fild06,357,299,80,70 monster Kobold Archer 1282,2,120000,0,0 -cmd_fild06,318,146,120,80 monster Kobold Archer 1282,4,0,0,0 -cmd_fild06,318,146,120,80 monster Kobold Archer 1282,4,120000,0,0 -cmd_fild06,244,113,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild06,290,164,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild06,284,197,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild06,286,289,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild06,314,267,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild06,0,0,0,0 monster Goblin Archer 1258,10,0,0,0 -cmd_fild06,0,0,0,0 monster Goblin Archer 1258,10,30000,0,0 -cmd_fild06,355,294,80,70 monster Goblin Archer 1258,3,0,0,0 -cmd_fild06,355,294,80,70 monster Goblin Archer 1258,3,120000,0,0 -cmd_fild06,307,97,70,200 monster Goblin Archer 1258,4,0,0,0 -cmd_fild06,307,97,70,200 monster Goblin Archer 1258,4,120000,0,0 -cmd_fild06,100,265,10,40 monster Goblin Archer 1258,3,130000,0,0 -cmd_fild06,244,110,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,292,169,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,284,129,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,184,126,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,279,199,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,277,186,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,284,186,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,354,342,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,365,342,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,340,334,0,0 monster Goblin Archer 1258,1,180000,0,0 -cmd_fild06,0,0,0,0 monster Drops 1113,20,0,0,0 -cmd_fild06,0,0,0,0 monster Harpy 1376,1,1500000,1000000,0 +cmd_fild06,0,0,0,0 monster Golem 1040,150,0,0,0 +cmd_fild06,0,0,0,0 monster Metaller 1056,50,0,0,0 cmd_fild06,293,235,5,5 monster Yellow Plant 1081,2,1800000,900000,1 cmd_fild06,84,375,10,10 monster Yellow Plant 1081,3,1800000,900000,1 //================================================== // cmd_fild07 - Beacon Island, Pharos //================================================== -cmd_fild07,242,108,40,90 monster Aster 1266,2,60000,0,0 -cmd_fild07,102,177,60,90 monster Aster 1266,3,60000,0,0 -cmd_fild07,240,107,40,90 monster Crab 1073,3,60000,0,0 -cmd_fild07,100,175,60,90 monster Crab 1073,2,60000,0,0 -cmd_fild07,101,176,60,90 monster Raggler 1254,1,180000,0,0 -cmd_fild07,241,106,40,90 monster Raggler 1254,1,180000,0,0 -cmd_fild07,204,317,60,60 monster Raggler 1254,1,60000,0,0 -cmd_fild07,323,310,60,60 monster Raggler 1254,1,60000,0,0 -cmd_fild07,0,0,0,0 monster Drops 1113,20,0,0,0 -cmd_fild07,239,105,40,90 monster Shellfish 1074,2,60000,0,0 -cmd_fild07,104,180,40,90 monster Shellfish 1074,3,60000,0,0 +cmd_fild07,101,176,60,90 monster Raggler 1254,25,0,0,0 +cmd_fild07,241,106,40,90 monster Raggler 1254,25,0,0,0 +cmd_fild07,204,317,60,60 monster Raggler 1254,25,0,0,0 +cmd_fild07,323,310,60,60 monster Raggler 1254,25,0,0,0 +cmd_fild07,240,107,40,90 monster Crab 1073,15,0,0,0 +cmd_fild07,100,175,60,90 monster Crab 1073,15,0,0,0 +cmd_fild07,239,105,40,90 monster Shellfish 1074,15,0,0,0 +cmd_fild07,104,180,40,90 monster Shellfish 1074,15,0,0,0 +cmd_fild07,242,108,40,90 monster Aster 1266,15,0,0,0 +cmd_fild07,102,177,60,90 monster Aster 1266,15,0,0,0 //================================================== // cmd_fild08 - Fortress Saint Darmain (East) //================================================== -cmd_fild08,127,279,30,50 monster Kobold Archer 1282,5,60000,0,0 -cmd_fild08,130,192,110,150 monster Kobold Archer 1282,5,0,0,0 -cmd_fild08,146,136,30,80 monster Kobold Archer 1282,5,0,0,0 -cmd_fild08,73,132,40,100 monster Kobold Archer 1282,5,0,0,0 -cmd_fild08,146,136,30,90 monster Kobold Archer 1282,5,0,0,0 -cmd_fild08,157,329,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,150,320,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,195,174,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,173,168,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,178,363,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,175,367,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,53,248,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,52,238,0,0 monster Kobold Archer 1282,1,190000,0,0 -cmd_fild08,272,175,40,2 monster Kobold Archer 1282,2,60000,0,0 -cmd_fild08,190,115,100,80 monster Kobold Archer 1282,10,0,0,0 -cmd_fild08,130,192,110,150 monster Kobold Archer 1282,7,0,0,0 -cmd_fild08,72,131,40,100 monster Kobold Archer 1282,8,0,0,0 -cmd_fild08,319,177,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,319,172,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,139,71,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,136,64,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,67,80,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,132,149,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,97,144,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,79,140,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,28,102,0,0 monster Kobold Archer 1282,1,180000,0,0 -cmd_fild08,80,348,60,40 monster Goblin Archer 1258,5,0,0,0 -cmd_fild08,130,192,110,150 monster Goblin Archer 1258,5,0,0,0 -cmd_fild08,194,291,25,40 monster Goblin Archer 1258,5,0,0,0 -cmd_fild08,73,132,40,100 monster Goblin Archer 1258,5,0,0,0 -cmd_fild08,182,205,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,177,210,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,58,40,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,55,45,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,104,313,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,98,307,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,41,126,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,37,129,0,0 monster Goblin Archer 1258,1,150000,0,0 -cmd_fild08,66,252,40,30 monster Stem Worm 1215,5,30000,0,0 -cmd_fild08,130,192,110,150 monster Stem Worm 1215,10,0,0,0 -cmd_fild08,70,130,40,90 monster Stem Worm 1215,2,0,0,0 -cmd_fild08,189,64,30,30 monster Stem Worm 1215,3,180000,0,0 -cmd_fild08,174,172,0,0 monster Stem Worm 1215,1,180000,0,0 -cmd_fild08,266,175,0,0 monster Stem Worm 1215,1,180000,0,0 -cmd_fild08,127,273,0,0 monster Stem Worm 1215,1,180000,0,0 -cmd_fild08,92,141,0,0 monster Stem Worm 1215,1,180000,0,0 -cmd_fild08,85,135,0,0 monster Stem Worm 1215,1,180000,0,0 -cmd_fild08,0,0,0,0 monster Drops 1113,10,0,0,0 -cmd_fild08,326,258,50,110 monster Sandman 1165,15,0,0,0 -cmd_fild08,326,258,50,110 monster Kobold Archer 1282,10,0,0,0 -cmd_fild08,326,258,50,110 monster Side Winder 1037,2,0,0,0 -cmd_fild08,0,0,0,0 monster Side Winder 1037,3,0,0,0 -cmd_fild08,130,192,110,150 monster Side Winder 1037,15,0,0,0 -cmd_fild08,0,0,0,0 monster Gryphon 1259,1,3600000,1800000,1 +cmd_fild08,0,0,0,0 monster Andre 1095,50,0,0,0 +cmd_fild08,0,0,0,0 monster Deniro 1105,50,0,0,0 +cmd_fild08,0,0,0,0 monster Piere 1160,50,0,0,0 +cmd_fild08,0,0,0,0 monster Ant Egg 1097,30,0,0,0 +cmd_fild08,0,0,0,0 monster Andre 1040,2,0,0,0 cmd_fild08,60,143,10,10 monster Yellow Plant 1081,4,1800000,900000,1 cmd_fild08,130,201,10,10 monster Yellow Plant 1081,4,1800000,900000,1 //================================================== // cmd_fild09 - Fortress Saint Darmain (South) //================================================== -cmd_fild09,0,0,0,0 monster Steel Chonchon 1042,20,0,0,0 -cmd_fild09,0,0,0,0 monster Drops 1113,20,0,0,0 -cmd_fild09,0,0,0,0 monster Anacondaq 1030,60,0,0,0 -cmd_fild09,0,0,0,0 monster Condor 1009,20,0,0,0 -cmd_fild09,142,325,40,50 monster Hode 1127,3,150000,0,0 -cmd_fild09,140,323,40,50 monster Gargoyle 1253,2,150000,0,0 +cmd_fild09,0,0,0,0 monster Metaller 1056,145,0,0,0 +cmd_fild09,0,0,0,0 monster Andre 1095,15,0,0,0 +cmd_fild09,0,0,0,0 monster Deniro 1105,15,0,0,0 +cmd_fild09,0,0,0,0 monster Piere 1160,15,0,0,0 +cmd_fild09,0,0,0,0 monster Ant Egg 1097,10,0,0,0 diff --git a/npc/mobs/fields/geffen.txt b/npc/mobs/fields/geffen.txt index 1eaedab20..950e68cd9 100644 --- a/npc/mobs/fields/geffen.txt +++ b/npc/mobs/fields/geffen.txt @@ -112,24 +112,14 @@ gef_fild11,0,0,0,0 monster Goblin Leader 1299,1,1800000,1200000,0 //================================================== // gef_fild12 - Kordt Forest //================================================== -//gef_fild12,0,0,0,0 monster Kobold 1133,20,0,0,0 -//gef_fild12,0,0,0,0 monster Kobold 1134,30,0,0,0 -//gef_fild12,0,0,0,0 monster Kobold 1135,30,0,0,0 -//gef_fild12,0,0,0,0 monster Kobold Archer 1282,40,0,0,0 -//gef_fild12,0,0,0,0 monster Poporing 1031,20,0,0,0 -//gef_fild12,0,0,0,0 monster Kobold Leader 1296,1,1800000,1200000,0 +// No spawns/Disabled Map - 13.3 //================================================== // gef_fild13 - Britoniah //================================================== -//gef_fild13,0,0,0,0 monster Poporing 1031,20,0,0,0 -//gef_fild13,0,0,0,0 monster Creamy 1018,40,0,0,0 -//gef_fild13,0,0,0,0 monster Ambernite 1094,30,0,0,0 +// No spawns - 13.3 //================================================== // gef_fild14 - West Orc Village //================================================== -//gef_fild14,0,0,0,0 monster Orc Lady 1273,20,0,0,0 -//gef_fild14,0,0,0,0 monster Orc Warrior 1023,10,0,0,0 -//gef_fild14,0,0,0,0 monster Orc Archer 1189,30,0,0,0 -//gef_fild14,0,0,0,0 monster High Orc 1213,70,0,0,0 +// No spawns/Disabled Map - 13.3 diff --git a/npc/mobs/fields/mjolnir.txt b/npc/mobs/fields/mjolnir.txt index 0d66d9ffc..b49540893 100644 --- a/npc/mobs/fields/mjolnir.txt +++ b/npc/mobs/fields/mjolnir.txt @@ -3,21 +3,21 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.2 Official kRO 10.1 spawns [Playtester] +//= 1.3 Updated to renewal spawns. [L0ne_W0lf] //============================================================ //================================================== // mjolnir_01 - Mt.Mjolnir //================================================== -mjolnir_01,0,0,0,0 monster Horn 1128,20,0,0,0 +mjolnir_01,0,0,0,0 monster Caramel 1103,140,0,0,0 mjolnir_01,0,0,0,0 monster Creamy 1018,20,0,0,0 -mjolnir_01,0,0,0,0 monster Coco 1104,70,0,0,0 +mjolnir_01,0,0,0,0 monster Bigfoot 1060,20,0,0,0 mjolnir_01,0,0,0,0 monster Stainer 1174,20,0,0,0 -mjolnir_01,0,0,0,0 monster Caramel 1103,40,0,0,0 mjolnir_01,75,85,25,25 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_01,78,219,25,25 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_01,75,85,25,25 monster Green Plant 1080,5,180000,90000,1 @@ -27,11 +27,10 @@ mjolnir_01,311,271,25,25 monster Blue Plant 1079,5,360000,180000,1 //================================================== // mjolnir_02 - Mt.Mjolnir //================================================== -mjolnir_02,0,0,0,0 monster Hornet 1004,30,0,0,0 -mjolnir_02,0,0,0,0 monster Creamy 1018,20,0,0,0 -mjolnir_02,0,0,0,0 monster Petite 1155,50,0,0,0 -mjolnir_02,0,0,0,0 monster Poporing 1031,10,0,0,0 -mjolnir_02,0,0,0,0 monster Flora 1118,30,0,0,0 +mjolnir_02,0,0,0,0 monster Horn 1128,140,0,0,0 +mjolnir_02,0,0,0,0 monster Poporing 1031,20,0,0,0 +mjolnir_02,0,0,0,0 monster Elder Willow 1033,20,0,0,0 +mjolnir_02,0,0,0,0 monster Yoyo 1057,20,0,0,0 mjolnir_02,86,270,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_02,80,211,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_02,86,270,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -70,12 +69,9 @@ mjolnir_02,188,192,10,10 monster Blue Plant 1079,2,360000,180000,1 //================================================== // mjolnir_03 - Mt.Mjolnir //================================================== -mjolnir_03,0,0,0,0 monster Mantis 1139,30,0,0,0 -mjolnir_03,0,0,0,0 monster Creamy 1018,10,0,0,0 -mjolnir_03,0,0,0,0 monster Petite 1156,70,0,0,0 -mjolnir_03,0,0,0,0 monster Poporing 1031,10,0,0,0 -mjolnir_03,0,0,0,0 monster Flora 1118,10,0,0,0 -mjolnir_03,0,0,0,0 monster Argos 1100,20,0,0,0 +mjolnir_03,0,0,0,0 monster Side Winder 1037,130,0,0,0 +mjolnir_03,0,0,0,0 monster Mantis 1139,35,0,0,0 +mjolnir_03,0,0,0,0 monster Driller 1380,35,0,0,0 mjolnir_03,211,216,10,10 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_03,280,252,10,10 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_03,135,94,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -95,11 +91,9 @@ mjolnir_03,91,161,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // mjolnir_04 - Mt.Mjolnir //================================================== -mjolnir_04,0,0,0,0 monster Mantis 1139,20,0,0,0 -mjolnir_04,0,0,0,0 monster Hornet 1004,70,0,0,0 -mjolnir_04,0,0,0,0 monster Poporing 1031,10,0,0,0 -mjolnir_04,0,0,0,0 monster Flora 1118,30,0,0,0 -mjolnir_04,0,0,0,0 monster Argiope 1099,20,0,0,0 +mjolnir_04,0,0,0,0 monster Driller 1380,130,0,0,0 +mjolnir_04,0,0,0,0 monster Side Winder 1037,35,0,0,0 +mjolnir_04,0,0,0,0 monster Mantis 1139,35,0,0,0 mjolnir_04,0,0,0,0 boss_monster Mistress 1059,1,7200000,600000,1 mjolnir_04,200,200,30,30 monster Shining Plant 1083,3,1800000,900000,1 mjolnir_04,177,34,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -123,11 +117,9 @@ mjolnir_04,205,33,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // mjolnir_05 - Mt.Mjolnir //================================================== -mjolnir_05,0,0,0,0 monster Mantis 1139,40,0,0,0 -mjolnir_05,0,0,0,0 monster Poporing 1031,10,0,0,0 -mjolnir_05,0,0,0,0 monster Flora 1118,20,0,0,0 -mjolnir_05,0,0,0,0 monster Argiope 1099,70,0,0,0 -mjolnir_05,0,0,0,0 monster Argos 1100,20,0,0,0 +mjolnir_05,0,0,0,0 monster Argiope 1099,130,0,0,0 +mjolnir_05,0,0,0,0 monster Mantis 1139,35,0,0,0 +mjolnir_05,0,0,0,0 monster Driller 1380,35,0,0,0 mjolnir_05,200,240,40,40 monster Blue Plant 1079,3,360000,180000,1 mjolnir_05,200,240,40,40 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_05,134,103,20,20 monster Blue Plant 1079,3,360000,180000,1 @@ -137,11 +129,9 @@ mjolnir_05,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 //================================================== // mjolnir_06 - Mt.Mjolnir //================================================== -mjolnir_06,0,0,0,0 monster Stainer 1174,70,0,0,0 -mjolnir_06,0,0,0,0 monster Horn 1128,20,0,0,0 -mjolnir_06,0,0,0,0 monster Coco 1104,20,0,0,0 -mjolnir_06,0,0,0,0 monster Poporing 1031,20,0,0,0 -mjolnir_06,0,0,0,0 monster Caramel 1103,30,0,0,0 +mjolnir_06,0,0,0,0 monster Poison Spore 1077,140,0,0,0 +mjolnir_06,0,0,0,0 monster Creamy 1018,30,0,0,0 +mjolnir_06,0,0,0,0 monster Smokie 1056,30,0,0,0 mjolnir_06,162,285,0,0 monster Blue Plant 1079,1,360000,180000,1 mjolnir_06,162,255,0,0 monster Blue Plant 1079,1,360000,180000,1 mjolnir_06,304,98,0,0 monster Red Mushroom 1085,1,180000,90000,1 @@ -156,12 +146,9 @@ mjolnir_06,55,276,0,0 monster Red Mushroom 1085,1,180000,90000,1 //================================================== // mjolnir_07 - Mt.Mjolnir //================================================== -mjolnir_07,0,0,0,0 monster Poison Spore 1077,60,0,0,0 -mjolnir_07,0,0,0,0 monster Ambernite 1094,30,0,0,0 -mjolnir_07,0,0,0,0 monster Coco 1104,20,0,0,0 -mjolnir_07,0,0,0,0 monster Horn 1128,20,0,0,0 -mjolnir_07,0,0,0,0 monster Poporing 1031,20,0,0,0 -mjolnir_07,0,0,0,0 monster Hornet 1004,20,0,0,0 +mjolnir_07,0,0,0,0 monster Savage 1166,140,0,0,0 +mjolnir_07,0,0,0,0 monster Beetle King 1494,30,0,0,0 +mjolnir_07,0,0,0,0 monster Flora 1118,30,0,0,0 mjolnir_07,314,133,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_07,299,145,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_07,272,152,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -176,11 +163,9 @@ mjolnir_07,249,214,0,0 monster Blue Plant 1079,2,360000,180000,1 //================================================== // mjolnir_08 - Mt.Mjolnir //================================================== -mjolnir_08,0,0,0,0 monster Mantis 1139,60,0,0,0 -mjolnir_08,0,0,0,0 monster Argiope 1099,30,0,0,0 -mjolnir_08,0,0,0,0 monster Argos 1100,20,0,0,0 -mjolnir_08,0,0,0,0 monster Poporing 1031,20,0,0,0 -mjolnir_08,0,0,0,0 monster Poring 1002,10,0,0,0 +mjolnir_08,0,0,0,0 monster Beetle King 1494,140,0,0,0 +mjolnir_08,0,0,0,0 monster Flora 1118,30,0,0,0 +mjolnir_08,0,0,0,0 monster Savage 1166,30,0,0,0 mjolnir_08,280,280,20,40 monster Blue Plant 1079,2,360000,180000,1 mjolnir_08,207,83,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_08,176,153,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -192,11 +177,9 @@ mjolnir_08,149,328,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // mjolnir_09 - Mt.Mjolnir //================================================== -mjolnir_09,0,0,0,0 monster Coco 1104,10,0,0,0 -mjolnir_09,0,0,0,0 monster Stainer 1174,20,0,0,0 -mjolnir_09,0,0,0,0 monster Horn 1128,70,0,0,0 -mjolnir_09,0,0,0,0 monster Poporing 1031,20,0,0,0 -mjolnir_09,0,0,0,0 monster Wolf 1013,30,0,0,0 +mjolnir_09,0,0,0,0 monster Savage Babe 1167,140,0,0,0 +mjolnir_09,0,0,0,0 monster Hornet 1004,30,0,0,0 +mjolnir_09,0,0,0,0 monster Willow 1010,30,0,0,0 mjolnir_09,205,352,0,0 monster Red Mushroom 1085,1,180000,90000,1 mjolnir_09,199,344,0,0 monster Red Mushroom 1085,1,180000,90000,1 mjolnir_09,210,331,0,0 monster Red Mushroom 1085,1,180000,90000,1 @@ -212,22 +195,18 @@ mjolnir_09,125,82,0,0 monster Red Mushroom 1085,1,180000,90000,1 //================================================== // mjolnir_10 - Mt.Mjolnir //================================================== -mjolnir_10,0,0,0,0 monster Mantis 1139,20,0,0,0 +mjolnir_10,0,0,0,0 monster Argos 1100,140,0,0,0 mjolnir_10,0,0,0,0 monster Flora 1118,30,0,0,0 -mjolnir_10,0,0,0,0 monster Argos 1100,60,0,0,0 -mjolnir_10,0,0,0,0 monster Poporing 1031,20,0,0,0 -mjolnir_10,0,0,0,0 monster Petite 1155,10,0,0,0 +mjolnir_10,0,0,0,0 monster Beetle King 1494,30,0,0,0 mjolnir_10,123,331,10,10 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_10,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 //================================================== // mjolnir_11 - Mt.Mjolnir //================================================== -mjolnir_11,0,0,0,0 monster Argiope 1099,10,0,0,0 -mjolnir_11,0,0,0,0 monster Mandragora 1020,50,0,0,0 -mjolnir_11,0,0,0,0 monster Flora 1118,60,0,0,0 -mjolnir_11,0,0,0,0 monster Poporing 1031,10,0,0,0 -mjolnir_11,0,0,0,0 monster Thief Bug Male 1054,30,0,0,0 +mjolnir_11,0,0,0,0 monster Argiope 1099,140,0,0,0 +mjolnir_11,0,0,0,0 monster Argos 1100,35,0,0,0 +mjolnir_11,0,0,0,0 monster Flora 1118,35,0,0,0 mjolnir_11,112,276,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_11,159,283,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_11,116,240,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -245,6 +224,6 @@ mjolnir_11,295,271,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // mjolnir_12 - Mt.Mjolnir //================================================== -mjolnir_12,0,0,0,0 monster Stem Worm 1215,20,0,0,0 -mjolnir_12,0,0,0,0 monster Dustiness 1114,50,0,0,0 -mjolnir_12,0,0,0,0 monster Thief Bug Female 1053,20,0,0,0 +mjolnir_12,0,0,0,0 monster Dustiness 1114,130,0,0,0 +mjolnir_12,0,0,0,0 monster Hunter Fly 1035,35,0,0,0 +mjolnir_12,0,0,0,0 monster Mantis 1139,35,0,0,0 diff --git a/npc/mobs/fields/morocc.txt b/npc/mobs/fields/morocc.txt index 194095144..0e2e645aa 100644 --- a/npc/mobs/fields/morocc.txt +++ b/npc/mobs/fields/morocc.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -15,27 +15,23 @@ //= 1.6 Added Satan MOrroc static spawn. [L0ne_W0lf] //= Added 30s spawn time for all Morroc Shadows. //= 1.7 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.8 Updated to renewal spawns. [L0ne_W0lf] //============================================================ //================================================== // moc_fild01 - Sograt Desert //================================================== -moc_fild01,0,0,0,0 monster Baby Desert Wolf 1107,70,0,0,0 -moc_fild01,0,0,0,0 monster Ant Egg 1097,20,0,0,0 +moc_fild01,0,0,0,0 monster Peco Peco 1019,130,0,0,0 +moc_fild01,0,0,0,0 monster Muka 1055,50,0,0,0 moc_fild01,0,0,0,0 monster Peco Peco Egg 1047,20,0,0,0 -moc_fild01,0,0,0,0 monster Picky 1049,10,0,0,0 -moc_fild01,0,0,0,0 monster Drops 1113,30,0,0,0 -moc_fild01,0,0,0,0 monster Poring 1002,10,0,0,0 moc_fild01,194,51,10,10 monster Yellow Plant 1081,10,900000,450000,1 //================================================== // moc_fild02 - Sograt Desert //================================================== -moc_fild02,0,0,0,0 monster Peco Peco 1019,70,0,0,0 -moc_fild02,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -moc_fild02,0,0,0,0 monster Peco Peco Egg 1047,40,0,0,0 -moc_fild02,0,0,0,0 monster Picky 1049,10,0,0,0 -moc_fild02,0,0,0,0 monster Drops 1113,30,0,0,0 +moc_fild02,0,0,0,0 monster Muka 1055,130,0,0,0 +moc_fild02,0,0,0,0 monster Peco Peco 1019,60,0,0,0 +moc_fild02,0,0,0,0 monster Peco Peco Egg 1047,10,0,0,0 moc_fild02,89,315,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild02,99,261,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild02,94,195,0,0 monster Yellow Plant 1081,1,180000,90000,1 @@ -54,12 +50,9 @@ moc_fild02,337,35,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // moc_fild03 - Sograt Desert //================================================== -moc_fild03,0,0,0,0 monster Elder Willow 1033,70,0,0,0 -moc_fild03,0,0,0,0 monster Greatest General 1277,30,0,0,0 -moc_fild03,0,0,0,0 monster Poporing 1031,20,0,0,0 -moc_fild03,0,0,0,0 monster Eggyra 1116,10,0,0,0 -moc_fild03,0,0,0,0 monster Willow 1010,20,0,0,0 -moc_fild03,0,0,0,0 monster Vagabond Wolf 1092,1,1800000,1200000,0 +moc_fild03,0,0,0,0 monster Wolf 1013,140,0,0,0 +moc_fild03,0,0,0,0 monster Steel Chonchon 1042,20,0,0,0 +moc_fild03,0,0,0,0 monster Argos 1100,20,0,0,0 moc_fild03,77,311,5,5 monster Green Plant 1080,2,180000,90000,1 moc_fild03,108,199,5,5 monster Green Plant 1080,2,180000,90000,1 moc_fild03,96,65,5,5 monster Green Plant 1080,2,180000,90000,1 @@ -71,95 +64,49 @@ moc_fild03,200,263,5,5 monster Green Plant 1080,2,180000,90000,1 //================================================== // moc_fild04 - Sograt Desert //================================================== -//moc_fild04,0,0,0,0 monster Desert Wolf 1106,20,0,0,0 -//moc_fild04,0,0,0,0 monster Scorpion 1001,30,0,0,0 -//moc_fild04,0,0,0,0 monster Metaller 1058,20,0,0,0 -//moc_fild04,0,0,0,0 monster Magnolia 1138,40,0,0,0 -//moc_fild04,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -//moc_fild04,0,0,0,0 monster Andre 1095,20,0,0,0 -//moc_fild04,0,0,0,0 monster Deniro 1105,20,0,0,0 -//moc_fild04,0,0,0,0 monster Piere 1160,20,0,0,0 -//moc_fild04,313,84,10,10 monster Yellow Plant 1081,10,900000,450000,1 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild05 - Sograt Desert //================================================== -//moc_fild05,0,0,0,0 monster Magnolia 1138,30,0,0,0 -//moc_fild05,0,0,0,0 monster Metaller 1058,20,0,0,0 -//moc_fild05,0,0,0,0 monster Golem 1040,70,0,0,0 -//moc_fild05,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -//moc_fild05,208,233,10,10 monster Yellow Plant 1081,5,360000,180000,1 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild06 - Sograt Desert //================================================== -//moc_fild06,0,0,0,0 monster Peco Peco 1019,85,0,0,0 -//moc_fild06,0,0,0,0 monster Muka 1055,30,0,0,0 -//moc_fild06,0,0,0,0 monster Condor 1009,50,0,0,0 -//moc_fild06,0,0,0,0 monster Magnolia 1138,10,0,0,0 -//moc_fild06,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -//moc_fild06,193,203,10,10 monster Yellow Plant 1081,10,900000,450000,1 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild07 - Sograt Desert //================================================== -moc_fild07,0,0,0,0 monster Drops 1113,70,0,0,0 -moc_fild07,0,0,0,0 monster Peco Peco Egg 1047,50,0,0,0 -moc_fild07,0,0,0,0 monster Picky 1050,30,0,0,0 -moc_fild07,0,0,0,0 monster Picky 1049,30,0,0,0 +moc_fild07,0,0,0,0 monster Drops 1113,140,0,0,0 +moc_fild07,0,0,0,0 monster Chonchon 1011,30,0,0,0 +moc_fild07,0,0,0,0 monster Picky 1050,15,0,0,0 +moc_fild07,0,0,0,0 monster Peco Peco Egg 1047,10,0,0,0 +moc_fild07,0,0,0,0 monster Picky 1049,10,0,0,0 moc_fild07,162,333,12,12 monster Yellow Plant 1081,5,360000,180000,1 //================================================== // moc_fild08 - Sograt Desert //================================================== -//moc_fild08,0,0,0,0 monster Magnolia 1138,30,0,0,0 -//moc_fild08,0,0,0,0 monster Scorpion 1001,80,0,0,0 -//moc_fild08,0,0,0,0 monster Desert Wolf 1106,30,0,0,0 -//moc_fild08,0,0,0,0 monster Anacondaq 1030,30,0,0,0 -//moc_fild08,0,0,0,0 monster Baby Desert Wolf 1107,10,0,0,0 -//moc_fild08,0,0,0,0 monster Drops 1113,10,0,0,0 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild09 - Sograt Desert //================================================== -//moc_fild09,0,0,0,0 monster Desert Wolf 1106,10,0,0,0 -//moc_fild09,0,0,0,0 monster Metaller 1058,70,0,0,0 -//moc_fild09,0,0,0,0 monster Magnolia 1138,50,0,0,0 -//moc_fild09,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -//moc_fild09,0,0,0,0 monster Andre 1095,5,0,0,0 -//moc_fild09,0,0,0,0 monster Deniro 1105,5,0,0,0 -//moc_fild09,0,0,0,0 monster Piere 1160,5,0,0,0 -//moc_fild09,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -//moc_fild09,0,0,0,0 monster Frilldora 1119,6,0,0,0 -//moc_fild09,332,341,5,5 monster Yellow Plant 1081,2,180000,90000,1 -//moc_fild09,240,313,5,5 monster Yellow Plant 1081,2,180000,90000,1 -//moc_fild09,305,62,5,5 monster Yellow Plant 1081,2,180000,90000,1 -//moc_fild09,64,78,5,5 monster Yellow Plant 1081,2,180000,90000,1 -//moc_fild09,54,325,5,5 monster Yellow Plant 1081,2,180000,90000,1 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild10 - Sograt Desert //================================================== -//moc_fild10,0,0,0,0 monster Drops 1113,30,0,0,0 -//moc_fild10,0,0,0,0 monster Peco Peco Egg 1047,70,0,0,0 -//moc_fild10,0,0,0,0 monster Picky 1049,50,0,0,0 -//moc_fild10,0,0,0,0 monster Picky 1050,50,0,0,0 -//moc_fild10,0,0,0,0 monster Magnolia 1138,1,0,0,0 -//moc_fild10,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -//moc_fild10,198,150,40,30 monster Yellow Plant 1081,10,180000,90000,1 -//moc_fild10,198,150,40,30 monster Green Plant 1080,5,180000,90000,1 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild11 - Sograt Desert //================================================== -moc_fild11,0,0,0,0 monster Hode 1127,10,0,0,0 -moc_fild11,0,0,0,0 monster Golem 1040,70,0,0,0 -moc_fild11,0,0,0,0 monster Andre 1095,10,0,0,0 -moc_fild11,0,0,0,0 monster Deniro 1105,10,0,0,0 -moc_fild11,0,0,0,0 monster Piere 1160,10,0,0,0 -moc_fild11,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -moc_fild11,0,0,0,0 monster Magnolia 1138,20,0,0,0 -moc_fild11,0,0,0,0 monster Muka 1055,20,0,0,0 +moc_fild11,0,0,0,0 monster Baby Desert Wolf 1107,140,0,0,0 +moc_fild11,0,0,0,0 monster Condor 1009,30,0,0,0 +moc_fild11,0,0,0,0 monster Scorpion 1001,30,0,0,0 moc_fild11,197,216,0,0 monster Shining Plant 1083,1,1800000,900000,1 //================================================== @@ -168,18 +115,18 @@ moc_fild11,197,216,0,0 monster Shining Plant 1083,1,1800000,900000,1 moc_fild12,0,0,0,0 monster Picky 1050,50,0,0,0 moc_fild12,0,0,0,0 monster Picky 1049,50,0,0,0 moc_fild12,0,0,0,0 monster Peco Peco Egg 1047,35,0,0,0 -moc_fild12,0,0,0,0 monster Drops 1113,35,0,0,0 +moc_fild12,0,0,0,0 monster Condor 1009,30,0,0,0 +moc_fild12,0,0,0,0 monster Drops 1113,30,0,0,0 moc_fild12,181,336,40,20 monster Yellow Plant 1081,10,180000,90000,1 //================================================== // moc_fild13 - Sograt Desert //================================================== -moc_fild13,0,0,0,0 monster Desert Wolf 1106,30,0,0,0 -moc_fild13,0,0,0,0 monster Anacondaq 1030,75,0,0,0 -moc_fild13,0,0,0,0 monster Boa 1025,30,0,0,0 -moc_fild13,0,0,0,0 monster Side Winder 1037,5,0,0,0 -moc_fild13,0,0,0,0 monster Poporing 1031,20,0,0,0 -moc_fild13,0,0,0,0 monster Drops 1113,10,0,0,0 +moc_fild13,0,0,0,0 monster Steel Chonchon 1042,140,0,0,0 +moc_fild13,0,0,0,0 monster Wolf 1013,15,0,0,0 +moc_fild13,0,0,0,0 monster Metaller 1058,15,0,0,0 +moc_fild13,0,0,0,0 monster Argos 1100,15,0,0,0 +moc_fild13,0,0,0,0 monster Magnolia 1138,15,0,0,0 moc_fild13,280,99,0,0 monster Red Mushroom 1085,1,180000,90000,1 moc_fild13,264,64,0,0 monster Red Mushroom 1085,1,180000,90000,1 moc_fild13,305,91,0,0 monster Red Mushroom 1085,1,180000,90000,1 @@ -206,59 +153,26 @@ moc_fild13,161,273,5,5 monster Yellow Plant 1081,3,180000,90000,1 //================================================== // moc_fild14 - Sograt Desert //================================================== -//moc_fild14,0,0,0,0 monster Desert Wolf 1106,80,0,0,0 -//moc_fild14,0,0,0,0 monster Side Winder 1037,20,0,0,0 -//moc_fild14,0,0,0,0 monster Baby Desert Wolf 1107,40,0,0,0 -//moc_fild14,0,0,0,0 monster Magnolia 1138,25,0,0,0 -//moc_fild14,124,93,5,5 monster Shining Plant 1083,1,1800000,900000,1 -//moc_fild14,85,271,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild14,165,282,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild14,149,333,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild14,64,342,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild14,160,366,0,0 monster Yellow Plant 1081,1,180000,90000,1 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild15 - Sograt Desert //================================================== -//moc_fild15,0,0,0,0 monster Hode 1127,30,0,0,0 -//moc_fild15,0,0,0,0 monster Scorpion 1001,10,0,0,0 -//moc_fild15,0,0,0,0 monster Desert Wolf 1106,10,0,0,0 -//moc_fild15,0,0,0,0 monster Magnolia 1138,25,0,0,0 -//moc_fild15,0,0,0,0 monster Andre 1095,40,0,0,0 -//moc_fild15,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -//moc_fild15,0,0,0,0 monster Phreeoni 1159,1,7200000,600000,1 -//moc_fild15,40,126,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,57,39,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,46,250,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,104,347,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,195,373,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,341,365,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,353,230,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,341,164,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,370,85,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,158,144,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,232,126,0,0 monster Yellow Plant 1081,1,180000,90000,1 -//moc_fild15,294,74,0,0 monster Yellow Plant 1081,1,180000,90000,1 +// No spawns/Disabled Map - 12.1 //================================================== // moc_fild16 - Sograt Desert //================================================== -moc_fild16,0,0,0,0 monster Sandman 1165,70,0,0,0 +moc_fild16,0,0,0,0 monster Sandman 1165,130,0,0,0 moc_fild16,0,0,0,0 monster Hode 1127,30,0,0,0 -moc_fild16,0,0,0,0 monster Magnolia 1138,25,0,0,0 -moc_fild16,0,0,0,0 monster Andre 1095,10,0,0,0 -moc_fild16,0,0,0,0 monster Deniro 1105,20,0,0,0 -moc_fild16,0,0,0,0 monster Ant Egg 1097,10,0,0,0 +moc_fild16,0,0,0,0 monster Frilldora 1119,10,0,0,0 //================================================== // moc_fild17 - Sograt Desert //================================================== -moc_fild17,0,0,0,0 monster Hode 1127,100,0,0,0 -moc_fild17,0,0,0,0 monster Steel Chonchon 1042,30,0,0,0 -moc_fild17,0,0,0,0 monster Magnolia 1138,15,0,0,0 -moc_fild17,0,0,0,0 monster Frilldora 1119,25,0,0,0 -moc_fild17,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -moc_fild17,0,0,0,0 monster Scorpion 1001,5,0,0,0 +moc_fild17,0,0,0,0 monster Hode 1127,130,0,0,0 +moc_fild16,0,0,0,0 monster Sandman 1165,30,0,0,0 +moc_fild17,0,0,0,0 monster Frilldora 1119,10,0,0,0 moc_fild17,0,0,0,0 boss_monster Phreeoni 1159,1,7200000,600000,1 moc_fild17,40,258,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild17,144,151,0,0 monster Yellow Plant 1081,1,180000,90000,1 @@ -271,13 +185,10 @@ moc_fild17,359,258,0,0 monster Yellow Plant 1081,1,180000,90000,1 //================================================== // moc_fild18 - Sograt Desert //================================================== -moc_fild18,0,0,0,0 monster Steel Chonchon 1042,70,0,0,0 -moc_fild18,0,0,0,0 monster Chonchon 1011,40,0,0,0 -moc_fild18,0,0,0,0 monster Muka 1055,80,0,0,0 -moc_fild18,0,0,0,0 monster Metaller 1058,10,0,0,0 -moc_fild18,0,0,0,0 monster Ant Egg 1097,5,0,0,0 +moc_fild18,0,0,0,0 monster Scorpion 1001,140,0,0,0 +moc_fild18,0,0,0,0 monster Condor 1009,30,0,0,0 +moc_fild18,0,0,0,0 monster Baby Desert Wolf 1107,30,0,0,0 moc_fild18,0,0,0,0 monster Dragon Fly 1091,1,3600000,1800000,1 -moc_fild18,0,0,0,0 monster Hunter Fly 1035,1,7200000,3600000,1 moc_fild18,143,352,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild18,72,333,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild18,119,285,0,0 monster Yellow Plant 1081,1,180000,90000,1 @@ -290,15 +201,6 @@ moc_fild18,325,272,0,0 monster Yellow Plant 1081,1,180000,90000,1 //================================================== // moc_fild20 - Dimensional Gorge //================================================== -moc_fild20,0,0,0,0 monster Ant Egg 1097,10,0,0,0 -moc_fild20,0,0,0,0 monster Andre 1095,20,0,0,0 -moc_fild20,0,0,0,0 monster Deniro 1105,20,0,0,0 -moc_fild20,0,0,0,0 monster Piere 1160,20,0,0,0 -moc_fild20,0,0,0,0 monster Metaller 1058,20,0,0,0 -moc_fild20,0,0,0,0 monster Drops 1113,30,0,0,0 -moc_fild20,0,0,0,0 monster Scorpion 1001,70,0,0,0 -moc_fild20,0,0,0,0 monster Picky 1050,50,0,0,0 -moc_fild20,0,0,0,0 monster Picky 1049,50,0,0,0 moc_fild20,0,0,0,0 monster Morroc's Shadow 1918,1,30000,0,0 moc_fild20,0,0,0,0 monster Morroc's Shadow 1919,1,30000,0,0 moc_fild20,0,0,0,0 monster Morroc's Shadow 1920,1,30000,0,0 @@ -307,9 +209,6 @@ moc_fild20,0,0,0,0 monster Morroc's Shadow 1921,1,30000,0,0 //================================================== // moc_fild21 - Dimensional Gorge //================================================== -moc_fild21,0,0,0,0 monster Golem 1040,61,0,0,0 -moc_fild21,0,0,0,0 monster Stalactic Golem 1278,46,0,0,0 -moc_fild21,0,0,0,0 monster Lava Golem 1366,46,0,0,0 moc_fild21,0,0,0,0 monster Morroc's Shadow 1918,46,30000,0,0 moc_fild21,0,0,0,0 monster Morroc's Shadow 1919,46,30000,0,0 moc_fild21,0,0,0,0 monster Morroc's Shadow 1920,46,30000,0,0 diff --git a/npc/mobs/fields/payon.txt b/npc/mobs/fields/payon.txt index 9da81082c..386618fe1 100644 --- a/npc/mobs/fields/payon.txt +++ b/npc/mobs/fields/payon.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -11,15 +11,15 @@ //= 1.2 Some 11.1 spawn changes [Playtester] //= 1.3 More accurate spawns [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.5 Updated to renewal spawns. [L0ne_W0lf] //============================================================ //================================================== // pay_fild01 - Payon Forest //================================================== -pay_fild01,0,0,0,0 monster Willow 1010,10,0,0,0 -pay_fild01,0,0,0,0 monster Poporing 1031,10,0,0,0 -pay_fild01,0,0,0,0 monster Poring 1002,10,0,0,0 -pay_fild01,0,0,0,0 monster Spore 1014,100,0,0,0 +pay_fild01,0,0,0,0 monster Willow 1010,140,0,0,0 +pay_fild01,0,0,0,0 monster Poring 1002,30,0,0,0 +pay_fild01,0,0,0,0 monster Fabre 1007,30,0,0,0 pay_fild01,340,89,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,336,116,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,231,258,0,0 monster Black Mushroom 1084,1,180000,90000,1 @@ -40,30 +40,29 @@ pay_fild01,0,0,0,0 monster Green Plant 1080,5,180000,90000,1 //================================================== // pay_fild02 - Payon Forest //================================================== -pay_fild02,0,0,0,0 monster Boa 1025,30,0,0,0 -pay_fild02,0,0,0,0 monster Wolf 1013,70,0,0,0 -pay_fild02,0,0,0,0 monster Spore 1014,10,0,0,0 -pay_fild02,0,0,0,0 monster Poporing 1031,20,0,0,0 +pay_fild02,0,0,0,0 monster Boa 1025,140,0,0,0 +pay_fild02,0,0,0,0 monster Spore 1014,30,0,0,0 +pay_fild02,0,0,0,0 monster Wormtail 1024,30,0,0,0 pay_fild02,105,256,10,10 monster Green Plant 1080,4,360000,180000,1 pay_fild02,105,256,10,10 monster Red Mushroom 1085,4,360000,180000,1 //================================================== // pay_fild03 - Payon Forest //================================================== -pay_fild03,0,0,0,0 monster Poring 1002,30,0,0,0 -pay_fild03,0,0,0,0 monster Willow 1010,30,0,0,0 -pay_fild03,0,0,0,0 monster Pupa 1008,50,0,0,0 -pay_fild03,0,0,0,0 monster Lunatic 1063,50,0,0,0 +pay_fild03,0,0,0,0 monster Fabre 1007,130,0,0,0 +pay_fild03,0,0,0,0 monster Poring 1002,25,0,0,0 +pay_fild03,0,0,0,0 monster Willow 1010,25,0,0,0 +pay_fild03,0,0,0,0 monster Pupa 1008,20,0,0,0 pay_fild03,153,216,10,10 monster Red Mushroom 1085,6,900000,450000,1 pay_fild03,372,64,15,15 monster Green Plant 1080,4,180000,90000,1 //================================================== // pay_fild04 - Sograt Desert //================================================== -pay_fild04,0,0,0,0 monster Poring 1002,40,0,0,0 -pay_fild04,0,0,0,0 monster Drops 1113,40,0,0,0 -pay_fild04,0,0,0,0 monster Poporing 1031,40,0,0,0 -pay_fild04,0,0,0,0 monster Marin 1242,10,0,0,0 +pay_fild04,0,0,0,0 monster Poporing 1031,130,0,0,0 +pay_fild04,0,0,0,0 monster Marin 1242,30,0,0,0 +pay_fild04,0,0,0,0 monster Drops 1113,20,0,0,0 +pay_fild04,0,0,0,0 monster Poring 1002,15,0,0,0 pay_fild04,0,0,0,0 monster Ghostring 1120,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Mastering 1090,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 @@ -74,19 +73,14 @@ pay_fild04,254,193,10,10 monster Green Plant 1080,5,360000,180000,1 //================================================== // pay_fild05 - Payon Forest //================================================== -pay_fild05,0,0,0,0 monster Dragon Tail 1321,5,0,0,0 -pay_fild05,0,0,0,0 monster Poporing 1031,20,0,0,0 -pay_fild05,0,0,0,0 monster Poison Spore 1077,65,0,0,0 -pay_fild05,95,147,5,5 monster Green Plant 1080,4,900000,450000,1 -pay_fild05,86,90,5,5 monster Green Plant 1080,4,900000,450000,1 +// No spawns/Disabled Map - 13.3 //================================================== // pay_fild06 - Payon Forest //================================================== -pay_fild06,0,0,0,0 monster Wormtail 1024,90,0,0,0 -pay_fild06,0,0,0,0 monster Spore 1014,20,0,0,0 -pay_fild06,0,0,0,0 monster Poporing 1031,20,0,0,0 -pay_fild06,0,0,0,0 monster Thief Bug Female 1053,40,0,0,0 +pay_fild06,0,0,0,0 monster Wormtail 1024,140,0,0,0 +pay_fild06,0,0,0,0 monster Spore 1014,30,0,0,0 +pay_fild06,0,0,0,0 monster Boa 1025,30,0,0,0 pay_fild06,211,191,2,10 monster Red Mushroom 1085,8,180000,90000,1 pay_fild06,268,155,20,20 monster Green Plant 1080,10,360000,180000,1 pay_fild06,268,155,20,20 monster Shining Plant 1083,1,1800000,900000,1 @@ -94,41 +88,38 @@ pay_fild06,268,155,20,20 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // pay_fild07 - Payon Forest //================================================== -pay_fild07,0,0,0,0 monster Elder Willow 1033,70,0,0,0 -pay_fild07,0,0,0,0 monster Eggyra 1116,40,0,0,0 -pay_fild07,0,0,0,0 monster Poporing 1031,20,0,0,0 -pay_fild07,0,0,0,0 monster Willow 1010,20,0,0,0 -pay_fild07,0,0,0,0 monster Bigfoot 1060,30,0,0,0 +pay_fild07,0,0,0,0 monster Bigfoot 1060,13,0,0,0 +pay_fild07,0,0,0,0 monster Caramel 1103,30,0,0,0 +pay_fild07,0,0,0,0 monster Creamy 1018,20,0,0,0 +pay_fild07,0,0,0,0 monster Stainer 1174,20,0,0,0 +//pay_fild07,0,0,0,0 monster Eggyra 1116,40,0,0,0 pay_fild07,171,331,20,20 monster Green Plant 1080,8,900000,450000,1 //================================================== // pay_fild08 - Payon Forest //================================================== -pay_fild08,0,0,0,0 monster Poring 1002,30,0,0,0 -pay_fild08,0,0,0,0 monster Willow 1010,50,0,0,0 -pay_fild08,0,0,0,0 monster Pupa 1008,20,0,0,0 -pay_fild08,0,0,0,0 monster Spore 1014,70,0,0,0 +pay_fild08,0,0,0,0 monster Spore 1014,140,0,0,0 +pay_fild08,0,0,0,0 monster Wormtail 1024,30,0,0,0 +pay_fild08,0,0,0,0 monster Boa 1025,30,0,0,0 pay_fild08,0,0,0,0 monster Green Plant 1080,10,60000,30000,1 pay_fild08,143,156,40,40 monster Shining Plant 1083,1,3600000,1800000,1 //================================================== // pay_fild09 - Payon Forest //================================================== -pay_fild09,0,0,0,0 monster Poporing 1031,20,0,0,0 -pay_fild09,0,0,0,0 monster Smokie 1056,80,0,0,0 -pay_fild09,0,0,0,0 monster Bigfoot 1060,70,0,0,0 +pay_fild09,0,0,0,0 monster Elder Willow 1033,140,0,0,0 +pay_fild09,0,0,0,0 monster Coco 1104,30,0,0,0 +pay_fild09,0,0,0,0 monster Horn 1128,30,0,0,0 pay_fild09,198,217,30,30 monster Green Plant 1080,10,360000,180000,0 pay_fild09,198,217,30,30 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // pay_fild10 - Payon Forest //================================================== -pay_fild10,0,0,0,0 monster Greatest General 1277,65,0,0,0 -pay_fild10,0,0,0,0 monster Dokebi 1110,70,0,0,0 -pay_fild10,0,0,0,0 monster Poison Spore 1077,20,0,0,0 -pay_fild10,0,0,0,0 monster Nine Tail 1180,2,0,0,0 -pay_fild10,0,0,0,0 monster Nine Tail 1180,1,1800000,900000,1 -pay_fild10,0,0,0,0 monster Nine Tail 1180,1,900000,450000,1 +pay_fild10,0,0,0,0 monster Greatest General 1277,100,0,0,0 +pay_fild10,0,0,0,0 monster Savage 1166,50,0,0,0 +pay_fild10,0,0,0,0 monster Beetle King 1494,50,0,0,0 +pay_fild10,0,0,0,0 boss_monster Eddga 1115,1,7200000,600000,1 pay_fild10,213,157,10,10 monster Green Plant 1080,5,360000,180000,1 pay_fild10,281,307,10,10 monster Green Plant 1080,5,360000,180000,1 pay_fild10,66,332,10,10 monster Green Plant 1080,5,360000,180000,1 @@ -139,9 +130,4 @@ pay_fild10,66,332,10,10 monster Blue Plant 1079,1,360000,180000,1 //================================================== // pay_fild11 - Payon Forest //================================================== -pay_fild11,0,0,0,0 monster Greatest General 1277,30,0,0,0 -pay_fild11,0,0,0,0 monster Nine Tail 1180,60,180000,0,0 -pay_fild11,0,0,0,0 monster Dragon Tail 1321,50,180000,0,0 -pay_fild11,0,0,0,0 boss_monster Eddga 1115,1,7200000,600000,1 -pay_fild11,241,162,5,5 monster Red Mushroom 1085,3,360000,180000,1 -pay_fild11,66,293,5,5 monster Red Mushroom 1085,3,360000,180000,1 +// No spawns/Disabled Map - 13.3 diff --git a/npc/mobs/fields/umbala.txt b/npc/mobs/fields/umbala.txt index 05a79ffa0..b8f704836 100644 --- a/npc/mobs/fields/umbala.txt +++ b/npc/mobs/fields/umbala.txt @@ -3,22 +3,23 @@ //===== By: ================================================== //= Darkchild (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= Any eAthena Version; RO Ep6+ //===== Additional Comments: ================================= //= 1.3 Official kRO 10.1 spawns [Playtester] //= 1.4 More accurate spawns [Playtester] +//= 1.5 Updated spawns to renewal. [L0ne_W0lf] //============================================================ //================================================== // um_fild01 - Luluka Forest //================================================== +um_fild01,0,0,0,0 monster Dryad 1493,70,0,0,0 +um_fild02,0,0,0,0 monster Stone Shooter 1495,10,0,0,0 +um_fild04,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 um_fild01,0,0,0,0 monster Wootan Fighter 1499,10,0,0,0 -um_fild01,0,0,0,0 monster Stem Worm 1215,15,0,0,0 -um_fild01,0,0,0,0 monster Harpy 1376,2,0,0,0 -um_fild01,0,0,0,0 monster Dryad 1493,65,0,0,0 -um_fild01,0,0,0,0 monster Dustiness 1114,10,0,0,0 +um_fild01,0,0,0,0 monster Wooden Golem 1497,5,0,0,0 um_fild01,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 um_fild01,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 um_fild01,0,0,0,0 monster Shining Plant 1083,6,180000,90000,1 @@ -26,47 +27,20 @@ um_fild01,0,0,0,0 monster Shining Plant 1083,6,180000,90000,1 //================================================== // um_fild02 - Hoomga Forest //================================================== -um_fild02,0,0,0,0 monster Coco 1104,10,0,0,0 +um_fild02,0,0,0,0 monster Wootan Fighter 1499,40,0,0,0 +um_fild02,0,0,0,0 monster Stone Shooter 1495,10,0,0,0 +um_fild04,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 um_fild02,0,0,0,0 monster Choco 1214,5,0,0,0 -um_fild02,0,0,0,0 monster Beetle King 1494,30,0,0,0 -um_fild02,0,0,0,0 monster Dustiness 1114,20,0,0,0 -um_fild02,0,0,0,0 monster Wootan Fighter 1499,26,0,0,0 -um_fild02,0,0,0,0 monster Stone Shooter 1495,13,0,0,0 -um_fild02,169,215,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,169,215,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,159,285,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,159,285,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,99,303,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,99,303,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,122,242,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,122,242,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,124,198,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,124,198,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,126,133,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,126,133,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,159,171,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,159,171,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,284,247,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,284,247,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,330,262,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,330,262,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,296,187,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,296,187,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,285,105,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,285,105,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,257,137,10,10 monster Stone Shooter 1495,1,120000,60000,0 -um_fild02,257,137,10,10 monster Wootan Fighter 1499,2,120000,60000,0 -um_fild02,360,320,20,30 monster Flora 1118,3,180000,120000,0 um_fild02,0,0,0,0 monster Red Plant 1078,5,180000,90000,1 um_fild02,0,0,0,0 monster Yellow Plant 1081,5,180000,90000,1 //================================================== // um_fild03 - Kalala Swamp //================================================== -um_fild03,0,0,0,0 monster Parasite 1500,95,0,0,0 -um_fild03,0,0,0,0 monster Dragon Tail 1321,20,0,0,0 -um_fild03,0,0,0,0 monster Alligator 1271,10,0,0,0 -um_fild03,0,0,0,0 monster Gryphon 1259,1,3500000,1900000,0 +um_fild03,0,0,0,0 monster Parasite 1500,60,0,0,0 +um_fild02,0,0,0,0 monster Stone Shooter 1495,10,0,0,0 +um_fild04,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 +um_fild02,0,0,0,0 monster Wootan Fighter 1499,10,0,0,0 um_fild03,0,0,0,0 monster Blue Plant 1079,5,180000,90000,1 um_fild03,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 um_fild03,0,0,0,0 monster Shining Plant 1083,2,180000,90000,1 @@ -74,26 +48,11 @@ um_fild03,0,0,0,0 monster Shining Plant 1083,2,180000,90000,1 //================================================== // um_fild04 - Hoomga Jungle //================================================== -um_fild04,0,0,0,0 monster Beetle King 1494,30,0,0,0 -um_fild04,0,0,0,0 monster Horn 1128,15,0,0,0 +um_fild04,0,0,0,0 monster Wild Rose 1261,30,0,0,0 +um_fild04,0,0,0,0 monster Stone Shooter 1495,5,0,0,0 +um_fild04,0,0,0,0 monster Wooden Golem 1497,5,0,0,0 +um_fild04,0,0,0,0 monster Wootan Shooter 1498,5,0,0,0 +um_fild04,0,0,0,0 monster Wootan Fighter 1499,5,0,0,0 um_fild04,0,0,0,0 monster Choco 1214,2,0,0,0 -um_fild04,0,0,0,0 monster Wootan Shooter 1498,7,0,0,0 -um_fild04,264,293,10,10 monster Horn 1128,2,1200000,60000,0 -um_fild04,264,293,10,10 monster Beetle King 1494,4,120000,60000,0 -um_fild04,121,239,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,91,79,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,244,339,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,295,93,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,118,237,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,118,237,10,10 monster Horn 1128,1,120000,60000,0 -um_fild04,311,285,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,311,285,10,10 monster Horn 1128,1,120000,60000,0 -um_fild04,206,188,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,206,188,10,10 monster Horn 1128,1,120000,60000,0 -um_fild04,239,245,10,10 monster Beetle King 1494,2,120000,60000,0 -um_fild04,239,245,10,10 monster Horn 1128,1,120000,60000,0 -um_fild04,239,245,10,10 monster Wootan Shooter 1498,1,300000,60000,0 -um_fild04,91,79,10,10 monster Wootan Shooter 1498,1,300000,60000,0 -um_fild04,295,93,10,10 monster Wootan Shooter 1498,1,300000,60000,0 um_fild04,0,0,0,0 monster Red Plant 1078,5,180000,90000,1 um_fild04,0,0,0,0 monster Yellow Plant 1081,5,180000,90000,1 diff --git a/npc/mobs/fields/yuno.txt b/npc/mobs/fields/yuno.txt index c2daf33fa..d117057e9 100644 --- a/npc/mobs/fields/yuno.txt +++ b/npc/mobs/fields/yuno.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -20,15 +20,15 @@ //= 1.7 Updated by using Tharis' Homun AI, by Tharis [Vicious] //= 1.8 Added kRO 10.1 spawns where they fit [Playtester] //= 1.9 More accurate spawns [Playtester] +//= 2.0 Updated spawns to renewal. [L0ne_W0lf] //============================================================ //================================================== // yuno_fild01 - Border Posts //================================================== -yuno_fild01,0,0,0,0 monster Dustiness 1114,50,0,0,0 -yuno_fild01,0,0,0,0 monster Poring 1002,20,0,0,0 -yuno_fild01,0,0,0,0 monster Poporing 1031,20,0,0,0 -yuno_fild01,190,329,80,20 monster Grand Peco 1369,3,50000,25000,0 +yuno_fild01,0,0,0,0 monster Geographer 1368,50,0,0,0 +yuno_fild01,0,0,0,0 monster Dustiness 1114,35,0,0,0 +yuno_fild01,0,0,0,0 monster Mantis 1139,35,0,0,0 yuno_fild01,0,0,0,0 monster Red Plant 1078,15,1800000,900000,1 yuno_fild01,70,370,10,10 monster Blue Plant 1079,2,1800000,900000,1 yuno_fild01,70,370,10,10 monster Shining Plant 1083,1,1800000,900000,1 @@ -41,13 +41,9 @@ yuno_fild01,0,0,0,0 monster Green Plant 1080,20,1800000,900000,1 //================================================== // yuno_fild02 - Kiel Khayr's Cottage //================================================== -yuno_fild02,0,0,0,0 monster Beetle King 1494,40,0,0,0 -yuno_fild02,0,0,0,0 monster Horn 1128,40,0,0,0 -yuno_fild02,0,0,0,0 monster Dustiness 1114,20,0,0,0 -yuno_fild02,0,0,0,0 monster Hunter Fly 1035,10,0,0,0 -yuno_fild02,92,200,43,52 monster Wild Rose 1261,5,0,0,0 -yuno_fild02,185,310,170,37 monster Novus 1715,2,1200000,600000,0 -yuno_fild02,298,194,55,158 monster Novus 1718,2,1200000,600000,0 +yuno_fild02,0,0,0,0 monster Sleeper 1386,130,0,0,0 +yuno_fild02,0,0,0,0 monster Grand Peco 1369,35,0,0,0 +yuno_fild02,0,0,0,0 monster Harpy 1376,35,0,0,0 yuno_fild02,0,0,0,0 monster Red Plant 1078,10,1800000,900000,1 yuno_fild02,0,0,0,0 monster Yellow Plant 1081,10,1800000,900000,1 yuno_fild02,0,0,0,0 monster Green Plant 1080,10,1800000,900000,1 @@ -55,12 +51,9 @@ yuno_fild02,0,0,0,0 monster Green Plant 1080,10,1800000,900000,1 //================================================== // yuno_fild03 - El Mes Plateau //================================================== -yuno_fild03,0,0,0,0 monster Poporing 1031,50,0,0,0 -yuno_fild03,0,0,0,0 monster Drops 1113,40,0,0,0 -yuno_fild03,0,0,0,0 monster Poring 1002,30,0,0,0 -yuno_fild03,0,0,0,0 monster Marin 1242,20,0,0,0 -yuno_fild03,0,0,0,0 monster Geographer 1368,15,0,0,0 -yuno_fild03,62,131,44,15 monster Side Winder 1037,1,300000,240000,0 +yuno_fild03,0,0,0,0 monster Harpy 1376,130,0,0,0 +yuno_fild03,0,0,0,0 monster Sleeper 1386,35,0,0,0 +yuno_fild03,0,0,0,0 monster Goat 1372,35,0,0,0 yuno_fild03,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 yuno_fild03,0,0,0,0 monster Deviling 1582,1,3600000,1800000,1 yuno_fild03,0,0,0,0 monster Red Plant 1078,15,1800000,900000,1 @@ -72,11 +65,11 @@ yuno_fild03,358,215,10,10 monster Blue Plant 1079,4,1800000,900000,1 //================================================== // yuno_fild04 - El Mes Plateau //================================================== -yuno_fild04,0,0,0,0 monster Poring 1002,60,0,0,0 -yuno_fild04,0,0,0,0 monster Drops 1113,40,0,0,0 -yuno_fild04,0,0,0,0 monster Condor 1009,20,0,0,0 -yuno_fild04,0,0,0,0 monster Pupa 1008,10,0,0,0 +yuno_fild04,0,0,0,0 monster Harpy 1376,130,0,0,0 +yuno_fild04,0,0,0,0 monster Geographer 1368,35,0,0,0 +yuno_fild04,0,0,0,0 monster Goat 1372,35,0,0,0 yuno_fild04,0,0,0,0 monster Mastering 1090,1,3600000,1800000,1 +yuno_fild04,0,0,0,0 monster Arc Angeling 1388,1,3600000,180000,0 yuno_fild04,0,0,0,0 monster Red Plant 1078,10,1800000,900000,1 yuno_fild04,0,0,0,0 monster Yellow Plant 1081,10,1800000,900000,1 yuno_fild04,0,0,0,0 monster Green Plant 1080,10,1800000,900000,1 @@ -84,23 +77,13 @@ yuno_fild04,0,0,0,0 monster Green Plant 1080,10,1800000,900000,1 //================================================== // yuno_fild05 - El Mes Plateau //================================================== -yuno_fild05,0,0,0,0 monster Rafflesia 1162,70,0,0,0 -yuno_fild05,0,0,0,0 monster Dustiness 1114,30,0,0,0 -yuno_fild05,0,0,0,0 monster Horn 1128,30,0,0,0 -yuno_fild05,0,0,0,0 monster Beetle King 1494,10,0,0,0 -yuno_fild05,0,0,0,0 monster Arc Angeling 1388,1,3600000,180000,0 -yuno_fild05,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 -yuno_fild05,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 -yuno_fild05,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,0 -yuno_fild05,176,202,8,8 monster Blue Plant 1079,2,180000,90000,1 -yuno_fild05,300,280,5,5 monster Blue Plant 1079,2,180000,90000,1 +// No Spawns/Disabled Map = 13.3 //================================================== // yuno_fild06 - Yuno Field //================================================== -yuno_fild06,0,0,0,0 monster Sleeper 1386,70,0,0,0 -yuno_fild06,0,0,0,0 monster Goat 1372,40,0,0,0 -yuno_fild06,0,0,0,0 monster Demon Pungus 1378,20,120000,0,0 +yuno_fild06,0,0,0,0 monster Sleeper 1386,80,0,0,0 +yuno_fild06,0,0,0,0 monster Geographer 1368,20,0,0,0 yuno_fild06,0,0,0,0 monster Red Plant 1078,10,0,0,0 yuno_fild06,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 yuno_fild06,0,0,0,0 monster Green Plant 1080,10,0,0,0 @@ -108,10 +91,9 @@ yuno_fild06,0,0,0,0 monster Green Plant 1080,10,0,0,0 //================================================== // yuno_fild07 - El Mes Gorge (Valley of Abyss) //================================================== -yuno_fild07,0,0,0,0 monster Goat 1372,10,0,0,0 -yuno_fild07,0,0,0,0 monster Geographer 1368,20,0,0,0 -yuno_fild07,0,0,0,0 monster Driller 1380,10,0,0,0 -yuno_fild07,0,0,0,0 monster Harpy 1376,40,600000,300000,0 +yuno_fild07,0,0,0,0 monster Goat 1372,90,0,0,0 +yuno_fild07,0,0,0,0 monster Harpy 1376,50,0,0,0 +yuno_fild07,0,0,0,0 monster Grand Peco 1369,30,0,0,0 yuno_fild07,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild07,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 yuno_fild07,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 @@ -119,16 +101,13 @@ yuno_fild07,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== // yuno_fild08 - Kiel Khayr's Academy //================================================== -yuno_fild08,0,0,0,0 monster Wild Rose 1261,5,0,0,0 -yuno_fild08,200,300,290,100 monster Grand Peco 1369,30,0,0,0 -yuno_fild08,272,205,100,120 monster Grand Peco 1369,20,0,0,0 -yuno_fild08,230,110,250,90 monster Grand Peco 1369,30,0,0,0 +yuno_fild08,200,300,290,100 monster Grand Peco 1369,50,0,0,0 +yuno_fild08,272,205,100,120 monster Grand Peco 1369,30,0,0,0 +yuno_fild08,230,110,250,90 monster Grand Peco 1369,50,0,0,0 yuno_fild08,200,300,290,100 monster Geographer 1368,12,0,0,0 yuno_fild08,272,205,100,120 monster Geographer 1368,6,0,0,0 yuno_fild08,230,110,250,90 monster Geographer 1368,12,0,0,0 -yuno_fild08,200,300,290,100 monster Dustiness 1114,7,0,0,0 -yuno_fild08,272,205,100,120 monster Dustiness 1114,6,0,0,0 -yuno_fild08,230,110,250,90 monster Dustiness 1114,7,0,0,0 +yuno_fild08,0,0,0,0 monster Goat 1372,30,0,0,0 yuno_fild08,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild08,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 yuno_fild08,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 @@ -136,12 +115,9 @@ yuno_fild08,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== // yuno_fild09 - Schwarzwald Guards Camp //================================================== -yuno_fild09,0,0,0,0 monster Beetle King 1494,40,0,0,0 -yuno_fild09,0,0,0,0 monster Horn 1128,40,0,0,0 -yuno_fild09,0,0,0,0 monster Stainer 1174,20,0,0,0 -yuno_fild09,0,0,0,0 monster Dustiness 1114,20,0,0,0 -yuno_fild09,0,0,0,0 monster Hunter Fly 1035,10,0,0,0 -yuno_fild09,0,0,0,0 monster Wild Rose 1261,5,0,0,0 +yuno_fild09,0,0,0,0 monster Grand Peco 1369,130,0,0,0 +yuno_fild09,0,0,0,0 monster Geographer 1368,30,0,0,0 +yuno_fild09,0,0,0,0 monster Sleeper 1386,30,0,0,0 yuno_fild09,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild09,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 yuno_fild09,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 @@ -149,21 +125,14 @@ yuno_fild09,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== // yuno_fild10 - Yuno Field //================================================== -yuno_fild10,0,0,0,0 monster Beetle King 1494,40,0,0,0 -yuno_fild10,0,0,0,0 monster Stainer 1174,20,0,0,0 -yuno_fild10,0,0,0,0 monster Dustiness 1114,20,0,0,0 -yuno_fild10,0,0,0,0 monster Geographer 1368,20,0,0,0 -yuno_fild10,0,0,0,0 monster Hunter Fly 1035,10,0,0,0 +// No Spawns/Disabled Map - 13.3 //================================================== // yuno_fild11 - Yuno Field //================================================== -yuno_fild11,0,0,0,0 monster Sleeper 1386,10,0,0,0 -yuno_fild11,0,0,0,0 monster Demon Pungus 1378,10,120000,0,0 -yuno_fild11,0,0,0,0 monster Geographer 1368,15,0,0,0 -yuno_fild11,65,294,70,160 monster Sleeper 1386,3,0,0,0 +yuno_fild10,0,0,0,0 monster Goat 1372,100,0,0,0 +yuno_fild11,0,0,0,0 monster Geographer 1368,23,0,0,0 yuno_fild11,65,294,70,160 monster Geographer 1368,2,0,0,0 -yuno_fild11,225,220,125,135 monster Sleeper 1386,30,0,0,0 yuno_fild11,225,220,125,135 monster Geographer 1368,15,0,0,0 yuno_fild11,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild11,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 @@ -172,7 +141,5 @@ yuno_fild11,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== // yuno_fild12 - Border Checkpoint //================================================== -yuno_fild12,0,0,0,0 monster Dustiness 1114,30,0,0,0 -yuno_fild12,0,0,0,0 monster Demon Pungus 1378,20,0,0,0 -yuno_fild12,0,0,0,0 monster Poporing 1031,15,0,0,0 -yuno_fild12,0,0,0,0 monster Geographer 1368,5,0,0,0 +yuno_fild12,0,0,0,0 monster Geographer 1368,60,0,0,0 +yuno_fild01,0,0,0,0 monster Mantis 1139,30,0,0,0 diff --git a/npc/scripts_athena.conf b/npc/scripts_athena.conf index 5b6d2cb87..7cf64b58a 100644 --- a/npc/scripts_athena.conf +++ b/npc/scripts_athena.conf @@ -141,25 +141,25 @@ npc: npc/quests/first_class/tu_sword.txt npc: npc/quests/first_class/tu_thief01.txt //Wandering Minstrel Quest npc: npc/quests/Bard_Quest.txt -// Repeatable EXP quests; -npc: npc/quests/collection/quest_alligator.txt -npc: npc/quests/collection/quest_caramel.txt +// Repeatable EXP quests; Currently not avaliable in RE. +//npc: npc/quests/collection/quest_alligator.txt +//npc: npc/quests/collection/quest_caramel.txt //Exploitable due to vendor selling Acorns in Moscovia //npc: npc/quests/collection/quest_coco.txt -npc: npc/quests/collection/quest_creamy.txt -npc: npc/quests/collection/quest_demonpungus.txt -npc: npc/quests/collection/quest_dokebi.txt -npc: npc/quests/collection/quest_dryad.txt -npc: npc/quests/collection/quest_fabre.txt -npc: npc/quests/collection/quest_frilldora.txt +//npc: npc/quests/collection/quest_creamy.txt +//npc: npc/quests/collection/quest_demonpungus.txt +//npc: npc/quests/collection/quest_dokebi.txt +//npc: npc/quests/collection/quest_dryad.txt +//npc: npc/quests/collection/quest_fabre.txt +//npc: npc/quests/collection/quest_frilldora.txt //Exploitable due to vendor selling Antelope Horns in Niflheim //npc: npc/quests/collection/quest_goat.txt -npc: npc/quests/collection/quest_golem.txt -npc: npc/quests/collection/quest_hode.txt -npc: npc/quests/collection/quest_leafcat.txt +//npc: npc/quests/collection/quest_golem.txt +//npc: npc/quests/collection/quest_hode.txt +//npc: npc/quests/collection/quest_leafcat.txt //Exploitable due to vendor selling Bill of Birds in Morroc //npc: npc/quests/collection/quest_pecopeco.txt -npc: npc/quests/collection/quest_pupa.txt +//npc: npc/quests/collection/quest_pupa.txt //Town Relay Quests npc: npc/quests/2007_relay.txt //Guild Relay Quests @@ -178,6 +178,15 @@ npc: npc/quests/okolnir/godse_sch04.txt npc: npc/quests/okolnir/godse_sch05.txt npc: npc/quests/quests_13_1.txt npc: npc/quests/quests_13_2.txt +// Eden Group +//npc: npc/quests/eden/Eden.txt +//npc: npc/quests/eden/Eden_Service.txt +//npc: npc/quests/eden/Quests_Eden.txt +//npc: npc/quests/eden/11-25.txt +//npc: npc/quests/eden/26-40.txt +//npc: npc/quests/eden/41-55.txt +//npc: npc/quests/eden/56-70.txt +//npc: npc/quests/eden/71-85.txt // -------------------------------------------------------------- // --------------------------- Guides --------------------------- npc: npc/guides/guides_alb.txt -- cgit v1.2.3-60-g2f50 From b4208257ea0906e375024f811d8e51208d539d35 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Tue, 8 Mar 2011 09:58:56 +0000 Subject: - Some fixes to the Novice Training Grounds. - Added Renewal 1-1 Job Change. - Updated monster spawns to Renewal. - Disabled Umbala dungeon mob spawns (Since it was removed). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14736 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/quest_db.txt | 2 +- npc/jobs/1-1/acolyte.txt | 425 ++------------ npc/jobs/1-1/archer.txt | 207 ++----- npc/jobs/1-1/mage.txt | 723 ++---------------------- npc/jobs/1-1/merchant.txt | 1163 ++------------------------------------- npc/jobs/1-1/swordman.txt | 643 ++-------------------- npc/jobs/1-1/thief.txt | 614 +++++---------------- npc/jobs/novice/novice.txt | 341 ++++++------ npc/mobs/fields/amatsu.txt | 35 +- npc/mobs/fields/ayothaya.txt | 12 +- npc/mobs/fields/einbroch.txt | 110 +--- npc/mobs/fields/gonryun.txt | 13 +- npc/mobs/fields/hugel.txt | 122 +--- npc/mobs/fields/jawaii.txt | 16 +- npc/mobs/fields/lighthalzen.txt | 38 +- npc/mobs/fields/louyang.txt | 23 +- npc/mobs/fields/lutie.txt | 9 +- npc/mobs/fields/moscovia.txt | 14 +- npc/mobs/fields/niflheim.txt | 42 +- npc/mobs/fields/rachel.txt | 120 ++-- npc/mobs/fields/veins.txt | 97 ++-- npc/scripts_monsters.conf | 2 +- 22 files changed, 757 insertions(+), 4014 deletions(-) (limited to 'npc/mobs') diff --git a/db/quest_db.txt b/db/quest_db.txt index 7d9ba0b6c..5069d59d4 100644 --- a/db/quest_db.txt +++ b/db/quest_db.txt @@ -447,7 +447,7 @@ 7120,0,0,0,0,0,0,0,"Novice Training" 7121,0,0,0,0,0,0,0,"Novice Training" 7122,0,1002,1,0,0,0,0,"First battle - Poring Hunt" -7123,0,1049,2,0,0,0,0,"Battle Basics -Swordman" +7123,0,1050,2,0,0,0,0,"Battle Basics -Swordman" 7124,0,1063,5,0,0,0,0,"Battle Basics -Mage" 7126,0,0,0,0,0,0,0,"Selling items" 7127,0,1010,5,0,0,0,0,"Battle Basics -Thief" diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt index a5342a2d3..d2a436e13 100644 --- a/npc/jobs/1-1/acolyte.txt +++ b/npc/jobs/1-1/acolyte.txt @@ -1,35 +1,16 @@ //===== eAthena Script ======================================= -//= Acolyte Job Quest +//= Renewal Acolyte Job Change //===== By: ================================================== -//= kobra_k88; L0ne_W0lf +//= Kisuka //===== Current Version: ===================================== -//= 2.2 +//= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] -//= Job quest for Acolyte classes +//= Job Change to Acolyte Class //===== Additional Comments: ================================= -//= v1.0 Fully working. -//= v1.1 Added function calls for Priest Quest. -//= v1.2 Fixed Marthilda, Yosuke bugs. [Lupus] -//= v1.2a Added instant job change for High Novice [Lupus] -//= v1.3 Added Baby Class support [Lupus] -//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller] -//= 1.5 Now saves/restores all quest skills [Lupus] -//= 1.6 Merged back JFunc [Lupus] -//= 1.7 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= No longer uses function "F_ToHigh" -//= Proper dialog for Priest job quest is unused (for now.) -//= 1.7a Functions now make use of proper priest quest dialog [L0ne_W0lf] -//= 1.8 Removed an Unnecessary "set job_acolyte_q,0;" [Samuray22] -//= 1.8a More bug fixes care of Crashy. [L0ne_W0lf] -//= 1.9 Changed Marthilda to Mathilda. [L0ne_W0llf] -//= 2.0 Fixed High Acolytesnot being given holy light. [L0ne_W0lf] -//= 2.1 Added Quest Log commands. [L0ne_W0lf] -//= 2.2 Fixed an issue with completequest by adding checkquest. [Kisuka] +//= 1.0 First Version. [Kisuka] //============================================================ - prt_church,184,41,4 script Cleric#aco 60,{ if (Upper == 1) { if (ADVJOB == Job_High_Priest || ADVJOB == Job_Champion) { @@ -62,14 +43,12 @@ prt_church,184,41,4 script Cleric#aco 60,{ mes "[Father Mareusis]"; mes "Now, venture forth and seek those who need your help. May God light your path."; close; - } - else { + }else{ mes "[Father Mareusis]"; mes "Now, venture forth to seek people who need your help. May God enlighten your way."; close; } - } - else { + }else{ mes "[Father Mareusis]"; mes "I sense that you have endured a past life experience. You must have learned many things before entering Valhalla."; next; @@ -81,390 +60,52 @@ prt_church,184,41,4 script Cleric#aco 60,{ mes "[Father Mareusis]"; mes "What is it that you seek?"; next; - switch(select("Father, I want to be a Acolyte.:Acolyte Requirements.:Just looking around.")) { + switch(select("Change your job to acolyte.:Ask the requirements to be an acolyte.:Quit it.")) { case 1: - mes "[Father Mareusis]"; - if (BaseJob == Job_Acolyte) { - mes "Are you feeling okay today? I can tell by your attire that you are already an Acolyte. You're not joking around, are you?"; - close; - } - else if (BaseJob != Job_Novice) { - mes "I'm sorry, but we can only accept Novices as applicants for the job change to Acolyte."; + if(Class != Job_Novice) { + mes "[Father Mareusis]"; + if(Class == Job_Acolyte) { + mes "Are you feeling okay today? I can tell by your attire that you are already an Acolyte. You're not joking around, are you?"; + }else{ + mes "I'm sorry but it seems you already have your own job, aren't you?"; + } close; - } - if (job_acolyte_q == 0) { - mes "Do you truly"; - mes "wish to become"; - mes "a servant of God?"; + }else{ + mes "[Father Mareusis]"; + mes "Do you truly wish to become a servant of God?"; + mes "Let's see whether you are ready for it or not... Hmm..."; next; - if (select("Yes Father, I do.:Nope, I lied.") == 1) { - mes "[Father Mareusis]"; - mes "Good. I accept " + strcharinfo(0) + "'s will to become an Acolyte. You understand that you must do penance before you can become a servant of God, right?"; - next; - mes "[Father Mareusis]"; - mes "Well, I will"; - mes "give you a mission..."; - switch(rand(3)) { - default: - set job_acolyte_q,2; - mes "Please visit ^000077Father Rubalkabara^000000, a member of the Prontera Parish, and return here. He has been practicing asceticism in the ^000077Relics NorthEast of Prontera City^000000."; - setquest 1001; - break; - case 1: - set job_acolyte_q,3; - mes "Please visit ^000077Mother Mathilda^000000 and then return to me. She has been practicing asceticism near ^000077Morroc Town, SouthWest of Prontera City^000000."; - setquest 1002; - break; - case 2: - set job_acolyte_q,4; - mes "Please visit ^000077Father Yosuke^000000 and return here. He has been practicing asceticism around ^000077a bridge somewhere NorthWest of Prontera^000000."; - setquest 1003; - break; - } - next; + if (getskilllv("NV_BASIC") < 9) { mes "[Father Mareusis]"; - mes "May the grace of God light your path and guide you during your journey of penance."; + mes "Oh my?! You haven't accomplished the basic practice yet?! You have a long way to go! Come again after increasing your job level!"; close; } mes "[Father Mareusis]"; - mes "You lied?"; - mes "It is good that you"; - mes "have confessed your"; - mes "wrongdoing. Go in"; - mes "peace, my son."; - close; - } - mes "Oh, you've come back. Let me check and see if you are ready to serve God. Let's see..."; - next; - mes "[Father Mareusis]"; - if (getskilllv("NV_BASIC") < 9) { - mes "Good Lord! Haven't you accomplished the Basic Training yet?! It's important that you finish that!"; + mes "Hmm... your job level is enough..."; + mes "Good. Now I will give you the qualification to become an Acolyte."; next; mes "[Father Mareusis]"; - mes "You should have trained more! Go back and make sure you reach Novice Job Level 9 and learn all of the Basic Skills!"; - close; - } - if (job_acolyte_q < 5) { - mes "Oh? I can't find your name on the Registration List."; - next; - switch(job_acolyte_q) { - case 2: - mes "[Father Mareusis]"; - mes "Please visit ^000077Father Rubalkabara^000000, a member of the Prontera Parish, and return here."; - next; - mes "[Father Mareusis]"; - mes "He has been practicing asceticism in the ^000077Relics at the NorthEast of Prontera City^000000."; - break; - case 3: - mes "[Father Mareusis]"; - mes "Please Visit ^000077Mother Mathilda^000000 and return here to me."; - next; - mes "[Father Mareusis]"; - mes "She has been practicing asceticism near ^000077Morroc Town, located SouthWest of Prontera City^000000."; - break; - case 4: - mes "[Father Mareusis]"; - mes "Please visit ^000077 Father Yosuke ^000000 and return here to me."; - next; - mes "[Father Mareusis]"; - mes "He has been practicing asceticism near a ^000077bridge somewhere to the NorthWest of Prontera^000000."; - break; - } + mes "Always remember to be thankful to God, who takes care of us all the time. In chaos and times of difficulty, face your hardships with unwavering faith."; + jobchange Job_Acolyte; + getitem 1545,1; // N_Mace next; mes "[Father Mareusis]"; - mes "May the grace of God brighten your path and guide you on your journey of penance."; + mes "Lastly, I want to sincerely congratulate you on persevering through your trial of penance."; close; } - mes "Hmm..."; - mes "Your name is on the list and you've proven your qualification."; - next; - mes "[Father Mareusis]"; - mes "I am proud to say that you are now ready to become an Acolyte!"; - next; - skill 143,0,0; - callfunc "Job_Change",Job_Acolyte; - callfunc "F_ClearJobVar"; - if(checkquest(1001) != -1) { - completequest 1001; - } - else if(checkquest(1002) != -1) { - completequest 1002; - } - else { - completequest 1003; - } - mes "[Father Mareusis]"; - mes "Always remember to be thankful to God, who is taking care of us all the time."; - next; - mes "[Father Mareusis]"; - mes "Always use your gifts to serve Him by helping others. In chaos and times of difficulty, face your hardships with unwavering faith."; - next; - mes "[Father Mareusis]"; - mes "Lastly, I want to sincerely congratulate you on persevering through your trial of penance."; - close; case 2: mes "[Father Mareusis]"; - mes "Do you wish to become an Acolyte? You must fulfill two requirements."; + mes "Do you wish to become an Acolyte?"; + mes "Then, you must fulfill the following requirements thinking those are the practices given by God."; next; mes "[Father Mareusis]"; - mes "First, you have to reach at least Novice Job Level 9 and learn all of the Basic Skills. Second, you will be given a trial of penance to overcome."; + mes "First, you have to reach at least Novice Job Level 9 and learn all of the Basic Skills."; + mes "This is the most basic thing to do, so you need to regard it as the way of training yourself."; next; mes "[Father Mareusis]"; - if (job_acolyte_q != 0) { - switch(job_acolyte_q) { - case 2: - mes "For your trial, please visit ^000077Father Rubalkabara ^000000 and then return here to me."; - next; - mes "[Father Mareusis]"; - mes "He is practicing asceticism in the ^000077Relics at the NorthEast of Prontera City^000000."; - break; - case 3: - mes "For your trial, please visit ^000077Mother Mathilda^000000 and return here to me."; - next; - mes "[Father Mareusis]"; - mes "She has been practicing asceticism near ^000077Morroc, located to the SouthWest of Prontera City^000000."; - break; - default: - mes "For your trial, please visit ^000077Father Yosuke^000000 and return here to me."; - next; - mes "[Father Mareusis]"; - mes "He has been practicing asceticism around a bridge somewhere ^000077NorthWest of Prontera^000000."; - break; - } - next; - mes "[Father Mareusis]"; - mes "May the grace of God light your path and guide you on your journey of penance."; - } - else { - mes "The destination for this trial will be decided once you fill the application form."; - } - next; - mes "[Father Mareusis]"; - mes "Please come back after fulfilling the two requirements I've asked of you. As long as your desire to serve God and others is sincere, you will be able to make it."; + mes "When you think you fulfilled this requirement, then come back to me again. Then you will have a holy job in which you can spread God's will."; close; case 3: close; } -} - -prt_fild03,365,255,2 script Ascetic#aco 89,{ - mes "[Father Rubalkabara]"; - if (BaseJob == Job_Novice) { - if (job_acolyte_q == 6) { - mes "Please take care. They should know that you've met me by the time you arrive at the Prontera Sanctuary."; - next; - mes "[Father Rubalkabara]"; - mes "I've sent a carrier pigeon with a message. I hope it will arrive there safely..."; - close; - } - if (job_acolyte_q != 0) { - if (job_acolyte_q == 2) { - mes "Oh...? You must be the one who aspires to become an Acolyte. I've already received news from the Sanctuary that you might be coming."; - next; - mes "[Father Rubalkabara]"; - mes "Now, your name was " + strcharinfo(0) + ", right? Excellent, thank you for visiting me."; - next; - mes "[Father Rubalkabara]"; - mes "I believe you've been told much about Acolytes from Friar Mareusis. Plus, there's plenty of helpful people in the Prontera Sanctuary."; - next; - mes "[Father Rubalkabara]"; - mes "I guess there's really no need for me to teach you much. Besides, I'm sure your someone from your generation may have trouble listening to an old man like me. Hahaha~"; - next; - mes "[Father Rubalkabara]"; - mes "Still, lessons may come from the places you'd least expect. God loves to teach his children in strange ways. You'll see."; - next; - mes "[Father Rubalkabara]"; - mes "Well, I'll send the message telling them that you've come to visit me. So, you may now return to the Prontera Sanctuary."; - next; - mes "[Father Rubalkabara]"; - mes "Farewell."; - close2; - savepoint "prt_fild03",361,255; - set job_acolyte_q,6; - end; - } - else { - mes "Oh..."; - mes "Are you one of the"; - mes "Acolyte applicants...?"; - mes "Let's see..."; - next; - mes "[Father Rubalkabara]"; - mes "Your name is " + strcharinfo(0) + "?"; - mes "I don't think your name"; - mes "is on my list. Hmmm..."; - next; - mes "[Father Rubalkabara]"; - mes "Why don't you go back to the Prontera Sanctuary and check again?"; - close; - } - } - else { - mes "Huh? What brings you here? This is a very dangerous place for a Novice like yourself!"; - close; - } - } - else if (BaseJob == Job_Acolyte) callfunc "F_FatherRub"; - else { - if (BaseJob == Job_Priest) { - mes "Greetings."; - next; - mes "[Father Rubalkabara]"; - mes "Welcome to the Deep. Feel free to sit and contemplate God's message with me. This place is beautiful, even if danger accompanies its sense of serenity..."; - close; - } - else { - mes "Oh ho..."; - mes "Have you come into the Deep here for training? Or are you just a Wanderer?"; - next; - mes "[Father Rubalkabara]"; - mes "Whoever you are, please take care of yourself. The monsters in here are shockingly strong, contrary to their cute appearance."; - close; - } - } -} - -moc_fild07,41,355,4 script Ascetic#2aco 95,{ - mes "[Mother Mathilda]"; - if (BaseJob == Job_Novice) { - if (job_acolyte_q == 7) { - mes "I will send a carrier pigeon to the Prontera Sanctuary. When you return, the Priest there should already have received my message."; - next; - mes "[Mother Mathilda]"; - mes "I will pray to God, and hope that you become an Acolyte soon."; - close; - } - if (job_acolyte_q != 0) { - if (job_acolyte_q == 3) { - mes "Ah, you must be one of the Acolyte applicants. I sincerely welcome you."; - next; - mes "[Mother Mathilda]"; - mes "What is your name? " + strcharinfo(0) + "? Let's see... Ah, you're on my list."; - next; - mes "[Mother Mathilda]"; - mes "I will send a message to the Sanctuary confirming that you, " + strcharinfo(0) + " visited me and completed your penance."; - next; - mes "[Mother Mathilda]"; - mes "Please return to the Prontera Sanctuary and speak to the Priest in charge."; - close2; - savepoint "moc_fild07",35,355; - set job_acolyte_q,7; - end; - } - else { - mes "Ah...!"; - mes "You must be one"; - mes "of the Acolyte applicants."; - mes "I sincerely welcome you."; - next; - mes "[Mother Mathilda]"; - mes "Now, what is your name?"; - mes "" + strcharinfo(0) + "? Let's see..."; - next; - mes "[Mother Mathilda]"; - mes "Hmm..."; - mes "It seems your name"; - mes "is not on my list..."; - next; - mes "[Mother Mathilda]"; - mes "Perhaps you should return to the Prontera Sanctuary and check the destination for your penance trial once again."; - close; - } - } - else { - mes "..."; - close; - } - } - else if (BaseJob == Job_Acolyte) callfunc "F_MotherMart"; - else { - if (BaseJob == Job_Priest) { - mes "Hello there~"; - next; - mes "[Mother Mathilda]"; - mes "How is your practice coming along? I certainly hope you're enjoying living in the grace of God."; - close; - } - else { - mes "May God"; - mes "be with you..."; - close; - } - } -} - -prt_fild00,208,218,6 script Ascetic#3aco 98,{ - mes "[Father Yosuke]"; - if (BaseJob == Job_Novice) { - if (job_acolyte_q == 8) { - mes "What?"; - next; - mes "[Father Yosuke]"; - mes "Have you any more business with me?! You don't! Go back to the Sanctuary now!"; - close; - } - if (job_acolyte_q != 0) { - if (job_acolyte_q == 4) { - mes "Hey."; - mes "Whatever you are,"; - mes "you look like an"; - mes "Acolyte applicant."; - mes "Right?"; - next; - mes "[Father Yosuke]"; - mes "Not bad, not bad. You withstood the penance trial pretty well."; - mes "So what's your name?"; - next; - mes "[Father Yosuke]"; - mes "" + strcharinfo(0) + ", huh?"; - next; - mes "[Father Yosuke]"; - mes "Okay. I'll send a message to the Sanctuary that you, " + strcharinfo(0) + ", came to visit me."; - next; - mes "[Father Yosuke]"; - mes "Now go back to the Santuary and finish becoming an Acolyte, kid."; - close2; - savepoint "prt_fild00",206,230; - set job_acolyte_q,8; - end; - } - else { - mes "Hey."; - mes "You look like an Acolyte Applicant. Am I right?"; - next; - mes "[Father Yosuke]"; - mes "Not bad at all, you've made it all the way here from Prontera. So what's your name, kid?"; - next; - mes "[Father Yosuke]"; - mes "" + strcharinfo(0) + ", huh? Why isn't your name on my list?"; - next; - mes "[Father Yosuke]"; - mes "You probably made a mistake. Go back to the Santuary, and check with the Bishop."; - close; - } - } - else { - mes "You..."; - mes "Novice."; - mes "There something"; - mes "you wanna tell me?"; - close; - } - } - else if (BaseJob == Job_Acolyte) callfunc "F_FatherYos"; - else { - if (BaseJob == Job_Priest) { - mes "Hey..."; - next; - mes "[Father Yosuke]"; - mes "If you like, come sit here with me and meditate the great truths. God's majesty is truly inspiring..."; - close; - } - else { - mes "Do you have anything to say? Because unfortunately for you,"; - mes "I don't any replies."; - close; - } - } -} - +} \ No newline at end of file diff --git a/npc/jobs/1-1/archer.txt b/npc/jobs/1-1/archer.txt index e42860334..21577a88a 100644 --- a/npc/jobs/1-1/archer.txt +++ b/npc/jobs/1-1/archer.txt @@ -1,29 +1,16 @@ //===== eAthena Script ======================================= -//= Archer Job Quest +//= Renewal Archer Job Change //===== By: ================================================== -//= kobra_k88; L0ne_W0lf +//= Kisuka //===== Current Version: ===================================== -//= 1.9 +//= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] -//= Job quest for Archer classes +//= Job Change to Archer Class //===== Additional Comments: ================================= -//= Fully working -//= v1.1 Added instant job change for High Novice [Lupus] -//= v1.3 Added Baby Class support [Lupus] -//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller] -//= 1.5 Now saves/restores all quest skills [Lupus] -//= 1.6 Merged back JFunc [Lupus] -//= 1.7 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= Arrow reward is now equal to the type sof trunks brought. -//= No longer uses function "F_ToHigh" -//= 1.7a Fixed minor dialogue bug at Grade==25 [Lupus] -//= 1.8 Fixed mistake in condition check. [L0ne_W0lf] -//= 1.9 Added Quest Log commands. [L0ne_W0lf] +//= 1.0 First Version. [Kisuka] //============================================================ - payon_in02,64,71,4 script Archer Guildsman#archer 85,{ if (Upper == 1) { if (Class == Job_Novice_High && (ADVJOB == Job_Sniper || ADVJOB == Job_Clown || ADVJOB == Job_Gypsy)) { @@ -59,8 +46,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 85,{ mes "Although there's no special"; mes "reward for you this time, I hope you understand. Take care of yourself."; close; - } - else { + }else{ mes "[Archer Guildsman]"; mes "Oh...?"; mes "Hey, what are"; @@ -73,174 +59,71 @@ payon_in02,64,71,4 script Archer Guildsman#archer 85,{ } } mes "[Archer Guildsman]"; - mes "Good day. How may I help you?"; + mes "Nice to meet you. How may I help you?"; next; switch(select("I want to be an Archer.:I need the requirements, please.:Nothing, thanks.")) { case 1: - if (BaseJob == Job_Archer) { - mes "[Archer Guildsman]"; - mes "You've already become an Archer..."; - close; - } - else if (BaseJob != Job_Archer && BaseJob != Job_Novice) { + if(Class != Job_Novice) { mes "[Archer Guildsman]"; - mes "Hmm..."; - mes "You don't look much like a Novice at all..."; - next; - mes "[Archer Guildsman]"; - mes "Anyway, whatever you are, you can't choose a job as an Archer because you have a job already."; + if(Class == Job_Archer) { + mes "Haha, you are kidding me.."; + }else{ + mes "I feel sorry but only Novices can change their job."; + mes "You already have your own decent job, don't you?"; + } close; - } - if (job_archer_q == 0) { + }else{ mes "[Archer Guildsman]"; - mes "Do you want to be an Archer?"; - mes "If so, you need to fill out this application form."; + mes "You are... "+strcharinfo(0)+". right?"; next; - if (select("Apply.:Cancel") == 1) { - set job_archer_q,1; - setquest 1004; + if (getskilllv("NV_BASIC") < 9) { mes "[Archer Guildsman]"; - mes "Okay, sign here. Alright, um, I'll promote you once you meet the requirements."; + mes "Well, you're not at the right skill level."; + mes "Your job level must be at least ^4A4AFF10^000000 and your Basic Skill level should reach ^4A4AFFlevel 9"; next; mes "[Archer Guildsman]"; - mes "If you think you've met them already, we can check that now."; - mes "Are you ready?"; - next; - if (select("Yes, I am.:No, not yet.") == 1) { - mes "[Archer Guildsman]"; - mes "Alright, let me check."; - next; - } - else { - mes "[Archer Guildsman]"; - mes "I understand. Be my guest if you want to look at the requirements."; - close; - } + mes "Because an Archer needs extremely high concentration, so we do not accept those who have little patience."; + close; } mes "[Archer Guildsman]"; - mes "Well, alright."; - mes "See you next time."; - close; - } - mes "[Archer Guildsman]"; - mes "Are you..." + strcharinfo(0) + "?"; - next; - if (getskilllv("NV_BASIC") < 9) { - mes "[Archer Guildsman]"; - mes "Well, you're not at the right job level. Please check the requirements again."; + mes "Your Basic Skill is now enough.."; + mes "....Hm~~ so you are now ready to be an Archer. I will take the step right away."; next; mes "[Archer Guildsman]"; - mes "Your job level must be at least 10, and don't forget you should learn all of the Basic Skills. Once you've done that, come back."; - close; - } - if (job_archer_q == 1) { - set .@archer_item1,countitem(1066) * 5; - set .@archer_item2,countitem(1067) * 3; - set .@archer_item3,countitem(1068) * 2; - set .@archer_item4,countitem(1019); - set .@total_archer,.@archer_item1 + .@archer_item2 + .@archer_item3 + .@archer_item4; - set .@total_archer2,(((.@archer_item2 + .@archer_item3) * 2) + .@archer_item4); - mes "[Archer Guildsman]"; - mes "Excellent!"; - mes "Now then,"; - mes "let's see..."; + mes "Congratulations! You are now an Archer! Also, we hope that you actively participate in many programs for the revival of the Archer Guild."; + mes "Ah, items have arrived from the Production Department. Here, take these! These are all yours!"; + jobchange Job_Archer; + getitem 1742,1; // N_Composite_Bow + getitem 12004,1; // Arrow_Container + getitem 12009,1; // Silver_Arrow_Container + getitem 12008,1; // Fire_Arrow_Container next; mes "[Archer Guildsman]"; - mes "I will appraise the value of the various types of Trunks, needed to produce a Bow, that you've brought."; - next; - if (countitem(1066) == 0 && countitem(1067) == 0 && countitem(1068) == 0 && countitem(1019) == 0) { - mes "[Archer Guildsman]"; - mes "Um..."; - mes "Unfortunately you didn't bring any of the required items. There's nothing for me to appraise."; - close; - } - mes "[Archer Guildsman]"; - if (countitem(1066) != 0) mes " Grade S : " + countitem(1066) + " ea, Grade: " + .@archer_item1 + " . "; - if (countitem(1067) != 0) mes " Grade A : " + countitem(1067) + " ea, Grade : " + .@archer_item2 + " . "; - if (countitem(1068) != 0) mes " Grade B : " + countitem(1068) + " ea, Grade : " + .@archer_item3 + " . "; - if (countitem(1019) != 0) mes " Grade C : " + countitem(1019) + " ea, Grade : " + .@archer_item4 + " . "; - if (.@total_archer < 25) { - mes "Total Grades: ^FF0000" + .@total_archer + "^000000 / 40"; - next; - mes "[Archer Guildsman]"; - mes "Less than 25!? You have to get a grade of at least 25! Come on, try harder!"; - close; - } - else { - mes "Total Grades: ^0000FF" + .@total_archer + "^000000 / 40"; - next; - mes "[Archer Guildsman]"; - if (.@total_archer > 40) { - mes "Wow! More than 40!"; - mes "Excellent! Congratulations!"; - } - else if (.@total_archer > 30) { - mes "More than 30! Nice job!"; - mes "Congratulations!"; - } - else { - mes "*Sigh* Well, you just barely passed... Anyway, well done."; - } - } - next; - mes "[Archer Guildsman]"; - mes "I'll transfer these Trunks to our Bow Production Department. Now that you've met the requirements, let me promote you right away!"; - if (countitem(1066) != 0) delitem 1066,countitem(1066); //Tree_Of_Archer_1 - if (countitem(1067) != 0) delitem 1067,countitem(1067); //Tree_Of_Archer_2 - if (countitem(1068) != 0) delitem 1068,countitem(1068); //Tree_Of_Archer_3 - if (countitem(1019) != 0) delitem 1019,countitem(1019); //Wooden_Block + mes "Having a bow and arrows, now you became a real Archer."; + mes "If you open the arrow container, there are arrows in it and then you can equip them."; + mes "Well, I expect to hear better news from you. It's time to say goodbye."; + mes "Bye."; + close; } - next; - callfunc "Job_Change",Job_Archer; - callfunc "F_ClearJobVar"; - completequest 1004; - mes "[Archer Guildsman]"; - mes "Congratulations!"; - mes "You are now an Archer!"; - next; - mes "[Archer Guildsman]"; - mes "Of course, we expect that you will help contribute towards the future of the Archer Guild with your efforts."; - next; - mes "[Archer Guildsman]"; - mes "Ah, your bow has arrived from the Bow Production Department. Here, take it! It's yours~"; - getitem 1702,1; //Bow_ - getitem 1750,.@total_archer2; //Arrow - next; - mes "[Archer Guildsman]"; - mes "Now, off you go. Hunt with pride, knowing you were trained by one of the best!"; - close; case 2: mes "[Archer Guildsman]"; - mes "I will explain the requirements for being an Archer."; - if (BaseJob != Job_Novice) { - if (BaseJob == Job_Archer) { - next; - mes "[Archer Guildsman]"; - mes "But..."; - mes "You're already an Archer. You should know these already..."; - } - else { - next; - mes "[Archer Guildsman]"; - mes "Wait a second. You've chosen a different job already. You don't need to know this~"; - } - mes "So...Yeah...no real reason to tell you the requirements..."; - } + mes "An Archer has skills using a bow and has various talents."; + mes "The greatest ability of an Archer is attacking enemies from a long distance."; next; mes "[Archer Guildsman]"; - mes "First of all, you have to the Job Level 9 as a Novice, and know all of the Basic Skills."; + mes "Although an Archer has weaker HP, he or she can shoot enemies at a long range,"; + mes "so an Archer is safer in a real battle."; next; mes "[Archer Guildsman]"; - mes "An Archer needs extremely high concentration and reflexes, so we do not accept those who have little patience."; + mes "Although an Archer in Ragnarok has lower HP, he or she has high accuracy and attack rate so that the archer can kill monsters before they get close to an Archer."; next; mes "[Archer Guildsman]"; - mes "You also have to gather ^FF0000Trunks^000000. There are 4 different types of Trunks, each of differing quality. You'll be given different grades for your Trunks, depending on their quality."; - next; - mes "[Archer Guildsman]"; - mes "In order to become an Archer, you must receive a grade of at least ^0000FF25^000000 points out of 40. You can get Trunks from 'Willow,' the tree. Be careful, though. They can be tough monsters."; + mes "^8C2121An Archer can change jobs to a Hunter.^000000"; + mes "^8C2121Other than Hunter, if you are a man, you can change your job to Bard and if you are a woman, you can change your job to Dancer.^000000"; close; case 3: + mes "[Archer Guildsman]"; + mes "If you have any questions, feel free to come and ask me."; close; } -} - +} \ No newline at end of file diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt index ff4624e99..2899d407c 100644 --- a/npc/jobs/1-1/mage.txt +++ b/npc/jobs/1-1/mage.txt @@ -1,30 +1,17 @@ //===== eAthena Script ======================================= -//= Mage Job Quest +//= Renewal Mage Job Change //===== By: ================================================== -//= kobra_k88; L0ne_W0lf +//= Kisuka //===== Current Version: ===================================== -//= 1.9 +//= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] -//= Job quest for Mage classes +//= Job Change to Mage Class //===== Additional Comments: ================================= -//= Fully working -//= 1.1 Fixed input ingridients bug [Lupus] -//= v1.2 Added instant job change for High Novice [Lupus] -//= 1.3 Added Baby Class support [Lupus] -//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller] -//= 1.5 Now saves/restores all quest skills [Lupus] -//= 1.6 Merged back JFunc, CHANGED NUMBERS TO CONSTANTS [Lupus] -//= 1.7 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= No longer uses function "F_ToHigh" -//= 1.7a Fixed a "If" in the quest. (bugreport:489) [Samuray22] -//= 1.8 Added Quest Log commands. [L0ne_W0lf] -//= 1.9 Fixed an issue with completequest by adding checkquest. [Kisuka] +//= 1.0 First Version. [Kisuka] //============================================================ - -geffen_in,164,124,4 script Mage Guildsman 123,{ +geffen_in,164,124,4 script Mage Guildsman#mage 123,{ if (Upper == 1) { if (ADVJOB == Job_High_Wizard || ADVJOB == Job_Professor) { if (Class == Job_Novice_High) { @@ -51,14 +38,12 @@ geffen_in,164,124,4 script Mage Guildsman 123,{ mes "[Mage Guildsman]"; mes "Wow, for some reason, you look way better than you did before. Anyway, I believe you will do a better job being a Mage as well."; close; - } - else { + }else{ mes "[Mage Guildsman]"; mes "Is there anything more I can help you with? If not, why don't you go test your skills? The world is waiting for you~!"; close; } - } - else { + }else{ mes "[Mage Guildsman]"; mes "What, are you interested in the Mage guild? I didn't want to tell you this, but you don't belong here."; next; @@ -67,670 +52,80 @@ geffen_in,164,124,4 script Mage Guildsman 123,{ close; } } - mes "[Mage Guildsman]"; - mes "Yo. What's up?"; - next; - switch(select("I want to be a Mage.:Tell me the Requirements.:Pretty much nothing.")) { - case 1: + if(Class != Job_Novice) { mes "[Mage Guildsman]"; - if (BaseJob == Job_Mage) { - mes "Hey, haven't you realized? You're aleady a Mage, silly!"; - next; - mes "[Mage Guildsman]"; + if(Class == Job_Mage) { + mes "Hey, haven't you realized? You're already a Mage, silly!"; mes "One of these days you'll realize the power inside of you when you can make Fire with your mind!"; - close; + }else{ + mes "Hey~ C'mon. Quit playing games. You can't be a Mage because you already have another Job."; } - if (BaseJob != Job_Novice) { - mes "Hey~ C'mon. Quit playing games. You can't be a Mage because you already have another Job."; - close; - } - if (job_magician_q == 0) { - mes "Wanna be a Mage, eh...?"; - if (sex) + close; + }else{ + mes "[Mage Guildsman]"; + mes "Hey?"; + next; + switch(select("I want to be a Mage:What are the requirements to be a Mage?:Nothing, thanks.")) { + case 1: + mes "[Mage Guildsman]"; + mes "Wanna be a Mage? Eh..."; + next; + mes "[Mage Guildsman]"; + if (Sex) { mes "Hey, look at you! You're kinda cute~! Not my type though..."; - else { + }else{ mes "Oooh, you're such a hot babe~!"; mes "I like girls like you~"; } + mes "Right, you said that you wanna be a Mage?"; next; - mes "[Mage Guildsman]"; - mes "Right, you said that you wanna be a Mage? Alright then, please sign the Mage Application."; - next; - if (select("Sign Up.:Quit.") == 1) { - mes "[Mage Guildsman]"; - mes "Okay. Sign right there. Oh, you're very good at spelling. Alright. So your name is... " + strcharinfo(0) + "."; - next; - mes "[Mage Guildsman]"; - mes "Now it's time for"; - mes "me to give you the test."; - switch(rand(3)) { - case 1: - mes "Make me a ^3355FFMixed Solution No. 1^000000"; - mes "and bring it back to me."; - set job_magician_q,1; - break; - case 2: - mes "Make me a ^3355FFMixed Solution No. 2^000000"; - mes "and bring it back to me."; - set job_magician_q,2; - break; - case 3: - mes "Make me a ^3355FFMixed Solution No. 3^000000"; - mes "and bring it back to me."; - set job_magician_q,3; - break; - default: - mes "Make me a ^3355FFMixed Solution No. 4^000000"; - mes "and bring it back to me."; - set job_magician_q,4; - } - next; - getitem 1092,1; //Empty_Cylinder + if(select("I want to be a Mage.:Nothing, thanks.") == 2) { mes "[Mage Guildsman]"; - mes "You can find the neccessary ingredients inside the Guide Book in this Guild. So you better look up what you need before you go."; - next; - mes "[Mage Guildsman]"; - mes "Once you collect all the ingredients you, use the machine in the center of the room to mix the solution. Good luck!"; + mes "Whaaaaat~?! Right after you tell me that you wanna become a Mage, you change your mind?! Be a bit more decisive!"; close; } mes "[Mage Guildsman]"; - mes "Whaaaaat~?! Right after you tell me that you wanna become a Mage, you change your mind?! Be a bit more decisive!"; - close; - } - mes "Yeah? Ready...?"; - if (getskilllv("NV_BASIC") < 9) { - mes "Oh, what a bummer. You haven't met the requirements yet."; - next; - mes "[Mage Guildsman]"; - mes "Go back and reach Novice Job level 9 first. Don't forget that you also have to learn all of the Basic Skills before you come back."; - close; - } - mes "" + strcharinfo(0) + "'s test was..."; - if (job_magician_q == 1) - mes "Making Mixed Solution No. 1."; - else if (job_magician_q == 2) - mes "Making Mixed Solution No. 2."; - else if (job_magician_q == 3) - mes "Making Mixed Solution No. 3."; - else - mes "Making Mixed Solution No. 4."; - next; - mes "[Mage Guildsman]"; - mes "Okay, let me"; - mes "check if you made your"; - mes "solution accurately..."; - next; - mes "[Mage Guildsman]"; - if (countitem(1071) == 0 && countitem(1085) == 0 && countitem(1086) == 0 && countitem(1087) == 0 && countitem(1090) == 0) { - mes "Hey, where's the Solution"; - mes "I asked for...? I can't check it if you don't show it to me, right?"; - close; - } - else { - if ((job_magician_q == 1 && countitem(1071) == 0) || (job_magician_q == 2 && countitem(1085) == 0) || (job_magician_q == 3 && countitem(1086) == 0) || (job_magician_q == 4 && countitem(1087) == 0)) { - mes "Wait."; - mes "This isn't the"; - mes "Solution I asked for!"; - next; - mes "[Mage Guildsman]"; - if (job_magician_q == 1) - mes "You're supposed to make Mixed Solution No. 1 and bring it back to me. Now go and try it again."; - else if (job_magician_q == 2) - mes "You're supposed to make Mixed Solution No. 2 and bring it back to me. Now go and try it again."; - else if (job_magician_q == 3) - mes "You're supposed to make Mixed Solution No. 3 and bring it back to me. Now go and try it again."; - else - mes "You're supposed to make Mixed Solution No. 4 and bring it back to me. Now go and try it again."; - - if (countitem(1071) != 0) delitem 1071,1; //Mage_Test_1 - else if (countitem(1085) != 0) delitem 1085,1; //Mage_Test_2 - else if (countitem(1086) != 0) delitem 1086,1; //Mage_Test_3 - else if (countitem(1087) != 0) delitem 1087,1; //Mage_Test_4 - else delitem 1090,1; //Mage_Test_Etc + if (getskilllv("NV_BASIC") < 9) { + mes "Oh, man your Basic Skill Level doesn't reach enough to be a Mage."; + mes "Go back and level up your Basic Skill."; close; } - } - if (countitem(1071) != 0) delitem 1071,1; //Mage_Test_1 - else if (countitem(1085) != 0) delitem 1085,1; //Mage_Test_2 - else if (countitem(1086) != 0) delitem 1086,1; //Mage_Test_3 - else if (countitem(1087) != 0) delitem 1087,1; //Mage_Test_4 - else delitem 1090,1; //Mage_Test_Etc - mes "Hmm. I can see that you tried really hard. For a beginner's attempt, this is really good."; - mes "Great work!"; - next; - mes "[Mage Guildsman]"; - mes "Alright! I'm pleased to say that you've passed the Mage Test. I will transform you right away!"; - next; - mes "[Mage Guildsman]"; - mes "*Ahem*"; - mes "Congratulations!"; - mes "You are now a Mage!"; - next; - callfunc "Job_Change",Job_Mage; - callfunc "F_ClearJobVar"; - set Zeny,Zeny+50; - if(checkquest(1005) != -1) { - completequest 1005; - } - else if(checkquest(1006) != -1) { - completequest 1006; - } - else if(checkquest(1007) != -1) { - completequest 1007; - } - else { - completequest 1008; - } - mes "[Mage Guildsman]"; - mes "'Welcome to My World~'"; - mes "Heh heh, I just wanted to say that. You know, it's a quote from a well-known movie~"; - next; - mes "[Mage Guildsman]"; - mes "Now that you're a Mage just like us, let's be friends, okay?"; - close; - case 2: - mes "[Mage Guildsman]"; - mes "Wanna be a Mage, eh?"; - if (sex) - mes "For a cutie like you, I'd be happy to explain the requirements!"; - else - mes "I'd be happy to explain the requirements for a pretty girl like you!"; - next; - mes "[Mage Guildsman]"; - mes "First of all, you have to reach Novice Job Level 10 and learn all of the Basic Skills. Then, you'll have to pass the Mage Test."; - next; - if (job_magician_q != 0) { + mes "Alright.. sign the application form.... Wow~ you have good handwriting! Ahh, okay. That's enough."; + mes "You are... "+strcharinfo(0)+"."; + next; mes "[Mage Guildsman]"; - mes "Your test is to"; - switch(job_magician_q) { - case 1: - mes "make me a"; - mes "^3355FFMixed Solution No. 1^000000"; - mes "and bring it back to me."; - setquest 1005; - break; - case 2: - mes "make me a"; - mes "^3355FFMixed Solution No. 2^000000"; - mes "and bring it back to me."; - setquest 1006; - break; - case 3: - mes "make me a"; - mes "^3355FFMixed Solution No. 3^000000"; - mes "and bring it back to me."; - setquest 1007; - break; - default: - mes "make me a"; - mes "^3355FFMixed Solution No. 4^000000"; - mes "and bring it back to me."; - setquest 1008; - } + mes "Hmm I can see that you've tried hard in your own way. Though it seems to be a little clumsy, but well I think it's okay!"; + mes "Good! Always sticking to the basics is the best! I will transform you right away."; next; mes "[Mage Guildsman]"; - mes "You can look up the ingredients you'll need to make the Solution inside the Guide Book in this Guild."; - } - else { + mes "Hahh..! You are now a Mage, one of our colleagues!"; + mes "We welcome you to the Mage Guild, our new friend!"; + next; mes "[Mage Guildsman]"; - mes "You will be informed as to which Mixed Solution you will need to create after signing the application form."; - } - next; - mes "[Mage Guildsman]"; - mes "Let me know when you are ready to become a Mage, alright?"; - close; - case 3: - mes "[Mage Guildsman]"; - mes "Nothing...?"; - close; - } -} - -geffen_in,164,112,4 script Mixing Machine 111,{ - mes "[Mixing Machine]"; - mes "This machine is the property of the Geffen Mage Guild and is used only for mixing solutions for magic purposes."; - next; - if (select("Use Machine.:Cancel.") == 1) { - mes "[Mixing Machine]"; - mes "Choose the"; - mes "Solvent for"; - mes "the Solution."; - next; - switch(select("Payon Solution.:Morroc Solution.:No Solvent.")) { - case 1: - if (countitem(1089) == 0) { - mes "[Mixing Machine]"; - mes "Error."; - mes "Cannot find the item."; - mes "Please check again."; - mes "Process Halting."; - close; - } - set .@mixitem2,1; - break; - case 2: - if (countitem(1088) == 0) { - mes "[Mixing Machine]"; - mes "Error."; - mes "Cannot find the item."; - mes "Please check again."; - mes "Process Halting."; - close; - } - set .@mixitem2,2; - break; - case 3: - set .@mixitem2,0; - break; - } - while (1) { - if (.@progress == 2) { - mes "[Mixing Machine]"; - if (.@mixitem1_1 != 0) mes "Jellopy: " + .@mixitem1_1 + " ea."; - if (.@mixitem1_2 != 0) mes "Fluff: " + .@mixitem1_2 + " ea."; - if (.@mixitem1_3 != 0) mes "Milk: " + .@mixitem1_3 + " ea."; - if (.@mixitem2 == 0) mes "Solvent: None."; - if (.@mixitem2 == 1) mes "Solvent: Payon Solution."; - if (.@mixitem2 == 2) mes "Solvent: Morroc Solution."; - next; - mes "[Mixing Machine]"; - mes "Please choose if you wish to begin mixing, or to re-enter the number of items to be mixed."; - next; - switch(select("Begin Mixing.:Re-Enter Number of Items.:Reset.")) { - case 1: - mes "[Mixing Machine]"; - mes "Please place the items into the Mixing Receptacle. Make sure the item amounts are correct."; - next; - mes "[Mixing Machine]"; - mes "You cannot adjust or restore items once they are placed into the Mixing Receptacle."; - next; - mes "[Mixing Machine]"; - mes "If everything is correct, press the 'Mix' button when you are ready. Otherwise, press the 'Cancel' button."; - next; - if (select("Press 'Mix' Button.:Press 'Cancel' Button.") == 1) { - mes "[Mixing Machine]"; - mes "Place items into the Mixing Receptacle now. Please wait."; - next; - mes "[Mixing Machine]"; - if (countitem(909) < .@mixitem1_1) { - mes "Insufficient Jellopy."; - mes "Please Check again."; - mes "Process Halted."; - close; - } - else if (countitem(914) < .@mixitem1_2) { - mes "Insufficient Fluff."; - mes "Please Check again."; - mes "Process Halted."; - close; - } - else if (countitem(519) < .@mixitem1_3) { - mes "Insufficient Milk."; - mes "Please Check again."; - mes "Process Halted."; - close; - } - else if (.@mixitem2 == 1 || .@mixitem2 == 2) { - if (countitem(1089) == 0 && countitem(1088) == 0) { - mes "Solution not found."; - mes "Please Check again."; - mes "Process Halted."; - close; - } - } - if (.@mixitem1_1 != 0) delitem 909,.@mixitem1_1; //Jellopy - if (.@mixitem1_2 != 0) delitem 914,.@mixitem1_2; //Fluff - if (.@mixitem1_3 != 0) delitem 519,.@mixitem1_3; //Milk - if (.@mixitem2 == 1) delitem 1089,1; //Payon_Potion - if (.@mixitem2 == 2) delitem 1088,1; //Morocc_Potion - mes "Items are Ready."; - mes "Close the Lid."; - set .@progress,3; - next; - } - break; - case 2: - set .@continue,0; - next; - break; - case 3: - set .@mixitem1_1,0; - set .@mixitem1_2,0; - set .@mixitem1_3,0; - set .@progress,0; - set .@continue,0; - mes "[Mixing Machine]"; - mes "Reset Complete."; - mes "Initiate again?"; - next; - if (select("Yes.:No.") == 1) - break; - mes "[Mixing Machine]"; - mes "Process Halted."; - mes "Thank you."; - close; - } - if (.@progress == 3) break; - } - else if (.@progress == 1) { - mes "[Mixing Machine]"; - mes "Nothing found."; - next; - } - mes "[Mixing Machine]"; - mes "Select items to mix."; - while(1) { - switch(select("Jellopy.:Fluff.:Milk.:Ready to Mix.")) { - case 1: - while(1) { - input .@input; - if (.@input > 10000) { - next; - mes "[Mixing Machine]"; - mes "Error: Item limit exceeded. Please enter values less than 10,000 try again."; - next; - } - else { - if (countitem(909) > 0) set .@mixitem1_1,.@mixitem1_1 + .@input; - set .@progress,2; - break; - } - } - break; - case 2: - while(1) { - input .@input; - if (.@input > 10000) { - next; - mes "[Mixing Machine]"; - mes "Error: Item limit exceeded. Please enter values less than 10,000 try again."; - next; - } - else { - if (countitem(914) > 0) set .@mixitem1_2,.@mixitem1_2 + .@input; - set .@progress,2; - break; - } - } - break; - case 3: - while(1) { - input .@input; - if (.@input > 10000) { - next; - mes "[Mixing Machine]"; - mes "Error: Item limit exceeded. Please enter values less than 10,000 try again."; - next; - } - else { - if (countitem(519) > 0) set .@mixitem1_3,.@mixitem1_3 + .@input; - set .@progress,2; - break; - } - } - break; - - case 4: - if (.@progress != 2) - set .@progress,1; - set .@continue,1; - next; - } - if (.@continue) break; - } - } - mes "[Mixing Machine]"; - mes "Please enter the "; - mes "Serial Number of"; - mes "the Magic Powder."; - next; - while(1) { - input .@input; - if (.@input < 1000 || .@input > 9999) { - mes "[Mixing Machine]"; - if (.@input == 0) { - mes "Do you want to skip this Menu?"; - next; - if (select("Yes.:No.") == 1) { - break; - } - } - else { - mes "Invalid Serial Number."; - mes "Please try again."; - next; - } - } - else { - mes "[Mixing Machine]"; - mes "The Serial Number is #" + .@input + ", correct?"; - next; - if (select("Confirm.:Cancel.") == 1) { - if (.@input == 8472) - set .@magic_powder,1; - else if (.@input == 3735) - set .@magic_powder,2; - else if (.@input == 2750) - set .@magic_powder,3; - else if (.@input == 5429) - set .@magic_powder,4; - else - set .@magic_powder,5; - } - break; - } - } - mes "[Mixing Machine]"; - mes "Choose a"; - mes "Catalyst Stone."; - next; - switch(select("Yellow Gemstone.:Red Gemstone.:Blue Gemstone.:1carat Diamond.:Skip.")) { - case 1: set .@mixitem3,1; break; - case 2: set .@mixitem3,2; break; - case 3: set .@mixitem3,3; break; - case 4: set .@mixitem3,4; break; - case 5: break; - } - mes "[Mixing Machine]"; - mes "All Set."; - mes "Initiating"; - mes "Mixing process."; - mes "Please Wait."; - next; - mes "[Mixing Machine]"; - mes "- Proverb of the Day -"; - switch(rand(1,5)) { - case 1: - mes "An Eye for an Eye: When you take from a person, you must replace or repay in some way."; - break; + mes "'Welcome to the Mage Guild~'"; + mes "Congratulations on becoming a member of the Mage Guild! Go for it!"; + callfunc "Job_Change",Job_Mage; + getitem 1639,1; // N_Rod + close; case 2: - mes "Credibility is a Man's Currency: There's a value in genuine trust that cannot be measured."; - break; - case 3: - mes "What Goes Around Comes Around: Ultimately, you will be treated in the way you treat others."; - mes "It means 'When you harm Another you will be harmed by him in an unavoidable situation'."; - break; - case 4: - mes "A good neighbor is better than a distant brother: When you need help, you can count on those close to you."; - break; - default: - mes "Birds of a Feather Flock Together: You can look at a person's friends as an indicator of their character."; - } - next; - if (.@mixitem1_1 == 2 && .@mixitem1_2 == 3 && .@mixitem1_3 == 1 && .@mixitem2 == 1 && .@mixitem3 == 1 && .@magic_powder == 1) { - mes "[Mixing Machine]"; - mes "Mage Test Solution No. 1."; - getitem 1071,1; //Mage_Test_1 - next; - } - else if (.@mixitem1_1 == 3 && .@mixitem1_2 == 1 && .@mixitem1_3 == 1 && .@mixitem2 == 0 && .@mixitem3 == 2 && .@magic_powder == 2) { - mes "[Mixing Machine]"; - mes "Mage Test Solution No. 2."; - getitem 1085,1; //Mage_Test_2 - next; - } - else if (.@mixitem1_1 == 6 && .@mixitem1_2 == 1 && .@mixitem1_3 == 0 && .@mixitem2 == 1 && .@mixitem3 == 3 && .@magic_powder == 3) { - mes "[Mixing Machine]"; - mes "Mage Test Solution No. 3."; - getitem 1086,1; //Mage_Test_3 + mes "[Mage Guildsman]"; + mes "Wanna be a Mage, eh?"; + mes "I'd be happy to explain the requirements for a pretty girl like you!"; next; - } - else if (.@mixitem1_1 == 2 && .@mixitem1_2 == 3 && .@mixitem1_3 == 0 && .@mixitem2 == 2 && .@mixitem3 == 4 && .@magic_powder == 4) { - mes "[Mixing Machine]"; - mes "Mage Test Solution No. 4."; - getitem 1087,1; //Mage_Test_4 + mes "[Mage Guildsman]"; + mes "First of all, you have to reach Novice Job Level 10 and learn all of the Basic Skills."; next; - } - else { - mes "[Mixing Machine]"; - mes "Unexpected"; - mes "Error Occurred."; - getitem 1090,1; //Mage_Test_Etc + mes "[Mage Guildsman]"; + mes "In the past, there was a complicated potion making test. Because of that, we'd lost an aplicant slowly."; + mes "So, we decided to accept all aplicants who meet the basic requirements."; next; - } - mes "[Mixing Machine]"; - mes "Mixing Complete."; - mes "Thank you."; - close; - } - close; -} - -pay_arche,122,100,0 script Dollshoi 88,{ - mes "[Mage Guildsman]"; - mes "You want a Solution? Hmm, give me 50 Zeny and at least 1 Empty Test Tube."; - next; - if (select("Alright, Deal.:Nah, forget it.") == 1) { - mes "[Mage Guildsman]"; - if (Zeny < 50) { - mes "Hey! You don't have enough money to cover my 50 Zeny charge."; - close; - } - if (countitem(1092) == 0) { - mes "You can't carry solutions without a bottle! Bring me an Empty Test Tube."; - close; - } - delitem 1092,1; //Empty_Cylinder - set zeny,zeny-50; - getitem 1089,1; //Payon_Potion - } - close; -} - -moc_ruins,91,150,0 script Ponka-Hontas 93,{ - mes "[Mage Guildsman]"; - mes "Would you like a Solution? Then please give me 50 Zeny and at least 1 Empty Testtube."; - next; - if (select("Alright, Deal.:Nah, forget it.") == 1) { - mes "[Mage Guildsman]"; - if (zeny < 50) { - mes "I'm sorry, but you don't have enough money to cover the 50 Zeny fee."; + mes "[Mage Guildsman]"; + mes "Don't hesitate. Just be a magician!"; close; - } - if (countitem(1092) == 0) { - mes "You can't carry liquids without using a bottle. Bring an Empty Test Tube the next time you see me."; + case 3: + mes "[Mage Guildsman]"; + mes "Nothing...?"; close; } - delitem 1092,1; //Empty_Cylinder - set zeny,zeny-50; - getitem 1088,1; //Morocc_Potion - } - close; -} - -geffen_in,177,112,4 script Bookshelf 111,{ - mes "[Guide Book]"; - mes "This Guide Book is the property of the Geffen Mage Association. Please handle with care."; - next; - switch(select("Solution No. 1.:Solution No. 2.:Solution No. 3.:Solution No. 4.:Close.")) { - case 1: - mes "[Mage Test Solution No. 1]"; - mes "* Ingredients List *"; - mes "2 Jellopy"; - mes "3 Fluff"; - mes "1 Milk"; - next; - mes "[Mage Test Solution No. 1]"; - mes "* Solvent Agent *"; - mes "Payon Solution"; - mes "Where to Find:"; - mes "A small spring in Payon, the Archer Village."; - next; - mes "[Mage Test Solution No. 1]"; - mes "* Magic Power Serial Code *"; - mes "8472"; - next; - mes "[Mage Test Solution No. 1]"; - mes "* Catalyst *"; - mes "Yellow Gemstone"; - mes "(Provided by"; - mes "Mixing Machine)"; - close; - case 2: - mes "[Mage Test Solution No. 2]"; - mes "* Ingredients List *"; - mes "3 Jellopy"; - mes "1 Fluff"; - mes "1 Milk"; - next; - mes "[Mage Test Solution No. 2]"; - mes "* Solvent Agent *"; - mes "None"; - next; - mes "[Mage Test Solution No. 2]"; - mes "* Magic Power Serial Code *"; - mes "3735"; - next; - mes "[Mage Test Solution No. 2]"; - mes "* Catalyst *"; - mes "Red Gemstone"; - mes "(Provided by"; - mes "Mixing Machine)"; - close; - case 3: - mes "[Mage Test Solution No. 3]"; - mes "* Ingredients List *"; - mes "6 Jellopy"; - mes "1 Fluff"; - next; - mes "[Mage Test Solution No. 3]"; - mes "* Solvent Agent *"; - mes "Payon Solution"; - mes "Where to Find:"; - mes "A small spring in Payon, the Archer Village."; - next; - mes "[Mage Test Solution No. 3]"; - mes "* Magic Power Serial Code *"; - mes "2750"; - next; - mes "[Mage Test Solution No. 3]"; - mes "* Catalyst *"; - mes "Blue Gemstone"; - mes "(Provided by"; - mes "Mixing Machine)"; - close; - case 4: - mes "[Mage Test Solution No. 4]"; - mes "* Ingredients List *"; - mes "2 Jellopy"; - mes "3 Fluff"; - next; - mes "[Mage Test Solution No. 4]"; - mes "* Solvent Agent *"; - mes "Morroc Solution"; - mes "Where to Find:"; - mes "A small spring near entrance of pyramid in Morroc."; - next; - mes "[Mage Test Solution No. 4]"; - mes "* Magic Power Serial Code *"; - mes "5429"; - next; - mes "[Mage Test Solution No. 4]"; - mes "* Catalyst *"; - mes "1 carat Diamond"; - mes "(Provided by"; - mes "Mixing Machine)"; - close; } - close; -} +} \ No newline at end of file diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt index d1294fde1..5b49c9ea3 100644 --- a/npc/jobs/1-1/merchant.txt +++ b/npc/jobs/1-1/merchant.txt @@ -1,35 +1,16 @@ //===== eAthena Script ======================================= -//= Merchant Job Quest +//= Renewal Merchant Job Change //===== By: ================================================== -//= kobra_k88; L0ne_W0lf +//= Kisuka //===== Current Version: ===================================== -//= 2.3 +//= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] -//= Job quest for Merchant classes +//= Job Change to Merchant Class //===== Additional Comments: ================================= -//= Fully working -//= v1.1 Added instant job change for High Novice [Lupus] -//= v1.3 Added Baby Class support [Lupus] -//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller] -//= 1.5 Changed Prontera->Izlude teleport price to 600 [Lupus] -//= 1.5.1 Removed Duplicates [Silent] -//= 1.5.2 Now saves/restores all quest skills [Lupus] -//= 1.6 Merged back JFunc, CHANGED NUMBERS TO CONSTANTS [Lupus] -//= 1.7 Updated to use Free Ticket for Kafra [Lupus] -//= 1.8 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= No longer uses function "F_ToHigh" -//= 1.9 Bugfixes, thanks to Barron-Monster. [L0ne_W0lf] -//= 1.9a Added a missing next; (Barron-Monster) [L0ne_W0lf] -//= 1.9b Typo. "nextl" -> "next;" (Barron-Monster) [L0ne_W0lf] -//= 2.0 Should "fix" the problem with the Biliban Kafra. [L0ne_W0lf] -//= 2.1 Fixed mistake in condition check. [L0ne_W0lf] -//= 2.2 Added Quest Log commands. [L0ne_W0lf] -//= 2.3 Fixed an issue with completequest by adding checkquest. [Kisuka] +//= 1.0 First Version. [Kisuka] //============================================================ - alberta_in,53,43,6 script Merchant#mer 86,{ if (Upper == 1) { if (Class == Job_Novice_High && (ADVJOB == Job_Whitesmith || ADVJOB == Job_Creator)) { @@ -63,8 +44,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ mes "[Chief Mahnsoo]"; mes "Ah~ How nostalgic. Just like old times! Alright, do your best!"; close; - } - else { + }else{ mes "[Chief Mahnsoo]"; mes "^333333*Sigh*^000000"; mes "I'm so bored..."; @@ -72,1101 +52,74 @@ alberta_in,53,43,6 script Merchant#mer 86,{ close; } } - if (BaseJob == Job_Merchant) { - mes "[Chief Mahnsoo]"; - mes "Hello there!"; - mes "How do you like"; - mes "being a Merchant?"; - next; - mes "[Chief Mahnsoo]"; - mes "Having a way with"; - mes "money certainly"; - mes "has its perks,"; - mes "does it not?"; - close; - } - else if (BaseJob != Job_Merchant && BaseJob != Job_Novice) { - mes "[Chief Mahnsoo]"; - mes "We Merchants hate people who are two faced. It's bad for business."; - next; - mes "[Chief Mahnsoo]"; - mes "People who always try to take advantage of other people by selling things at a ridiculous price just so they can make money that they'll waste are the worst."; - next; - mes "[Chief Mahnsoo]"; - mes "Well, in any case, we only accept Novices for job changes to the Merchant class. But I appreciate your interest in what we do."; - close; - } - else if (job_merchant_q == 9) { - mes "[Chief Mahnsoo]"; - mes "Hello there,"; - mes ""+ strcharinfo(0) +"."; - set job_merchant_q,0; - set job_merchant_q2,0; - set quest_alb_01,0; - mes "Unfortunately, you failed to earn your Merchant License this time."; - next; - mes "[Chief Mahnsoo]"; - mes "I'll erase your records, so come back anytime when you want to reapply."; - close; - } - else if (job_merchant_q == 8 || job_merchant_q == 7) { - mes "[Chief Mahnsoo]"; - mes "Hello there,"; - mes ""+ strcharinfo(0) +"."; - mes "I'm pleased to tell you"; - mes "that I have good news!"; - next; - mes "[Chief Mahnsoo]"; - mes "The Merchant Guild accepted your application. You've proven that you are fully qualified to become a Merchant."; - if (job_merchant_q == 7) { - next; - mes "[Chief Mahnsoo]"; - mes "The only thing to take care of is your Membership Fee."; - mes "Are you ready?"; - next; - switch(select("Pay the rest of the 500 Zeny:Quit")) { - case 1: - mes "[Chief Mahnsoo]"; - if (Zeny < 500) { - mes "Hmmm..."; - mes "I suppose you currently don't have enough zeny to pay the rest of your Membership fee right now."; - next; - mes "[Chief Mahnsoo]"; - mes "Please return when you have earned the 500 zeny that you need to become a Merchant."; - close; - } - set zeny,zeny-500; - mes "Ah yes...!"; - mes "Now your"; - mes "membership"; - mes "is paid in full."; - break; - case 2: - mes "[Chief Mahnsoo]"; - mes "I suppose you need some time to gather some zeny to pay your membership fee. Please come"; - mes "back as soon as you're ready."; - close; - } - } - next; - mes "[Chief Mahnsoo]"; - mes "Congratulations!"; - callfunc "Job_Change",Job_Merchant; - callfunc "F_ClearJobVar"; - if(checkquest(1009) != -1) { - completequest 1009; - } - else if(checkquest(1010) != -1) { - completequest 1010; - } - else if(checkquest(1011) != -1) { - completequest 1011; - } - else { - completequest 1012; - } - mes "I'm very pleased that you are joining the Merchant Guild and hope that you will play an active part in Rune-Midgarts' economy."; - next; - if (quest_alb_01 == 1) { - mes "[Chief Mahnsoo]"; - mes "*Ahem* Aaaaand let me give you a little bit of money for delivering that message to Blossom for me."; - mes "I hope you'll help me again next time~"; - set zeny,zeny+200; - set quest_alb_01,2; - } - else { - mes "[Chief Mahnsoo]"; - mes "The message you were supposed to deliver as per my request? You've forgotten about that? Oh well. Good work!"; - } - next; - mes "[Chief Mahnsoo]"; - mes "Our goal is to control 20 % of the world's income! We're going to need young, eager people like you!"; - next; - mes "[Chief Mahnsoo]"; - mes "But overall, we'll also be happy just to make loads of money."; - mes "But we all know that~"; - close; - } - else if (job_merchant_q <= 6 && job_merchant_q != 0) { - mes "[Chief Mahnsoo]"; - if (job_merchant_q2 == 1 || job_merchant_q2 == 2) { - mes "First, get the delivery package from the storehouse, and then take it to the former Swordman's Association in Prontera."; - next; - mes "[Chief Mahnsoo]"; - mes "When you get there, give the package to the Kafra Employee stationed near there. Her name is Blossom. Did you get all that?"; - next; - if (job_merchant_q2 == 1) { - mes "[Chief Mahnsoo]"; - mes "Remember, the Serial Number of the package is ^3355FF2485741^000000."; - setquest 1009; - } - else { - mes "[Chief Mahnsoo]"; - mes "Remember, the Serial Number of the package is ^3355FF2328137^000000."; - setquest 1009; - } - } - else if (job_merchant_q2 == 3 || job_merchant_q2 == 4) { - mes "First, get the delivery package from the storehouse, and then take it to the Mage Guild in Geffen."; - next; - if (job_merchant_q2 == 3) { - mes "[Chief Mahnsoo]"; - mes "When you get there, give the package to the Mage Guildsman in charge. Remember, the packages Serial Number is ^3355FF2989396^000000."; - setquest 1010; - } - else { - mes "[Chief Mahnsoo]"; - mes "When you get there, give the package to the Mage Guildsman in charge. Remember, the packages Serial Number is ^3355FF2191737^000000."; - setquest 1010; - } - } - else if (job_merchant_q2 == 5 || job_merchant_q2 == 6) { - mes "First, get the delivery package from the storehouse, and then take it to Morroc."; - next; - mes "[Chief Mahnsoo]"; - mes "You'll have to find Java Dullihan, the Dyemaker, so that you can deliver the product he ordered."; - next; - if (job_merchant_q2 == 5) { - mes "[Chief Mahnsoo]"; - mes "But he's a little forgetful, so give it to one of his students. Remember, the package's Serial Number is ^3355FF3012685^000000."; - setquest 1011; - } - else { - mes "[Chief Mahnsoo]"; - mes "But he's a little forgetful, give it to one of his students. Remember, the package's Serial Number is ^3355FF3487372^000000."; - setquest 1011; - } - } - else if (job_merchant_q2 == 7 || job_merchant_q2 == 8) { - mes "First, get the package from the storehouse, and then give it to the Kafra Employee stationed on Byalan Island. Her name is Blossom."; - next; - if (job_merchant_q2 == 7) { - mes "[Chief Mahnsoo]"; - mes "Remember, the package's Serial Number is ^3355FF3318702^000000."; - setquest 1012; - } - else { - mes "[Chief Mahnsoo]"; - mes "Remember, the package's Serial Number is ^3355FF3543625^000000."; - setquest 1012; - } - } - if (job_merchant_q2 == 7 || job_merchant_q2 == 8) { - next; - mes "[Chief Mahnsoo]"; - mes "Aaaannnnd..."; - mes "Don't forget to deliver that message for me~"; - } - next; - mes "[Chief Mahnsoo]"; - mes "Don't forget your destination and the package's Serial Number."; - mes "You'll need to tell them"; - mes "to the storekeeper."; - next; - mes "[Chief Mahnsoo]"; - mes "The storehouse is in the room"; - mes "to my right. There, you can talk"; - mes "to the storekeeper, and he'll"; - mes "help you out."; - next; - mes "[Chief Mahnsoo]"; - mes "After you make the delivery, return to the storehouse and give the receipt to the storekeeper."; - mes "Then, come back"; - mes "and see me."; - next; - mes "[Chief Mahnsoo]"; - mes "Is that clear?"; - mes "Alright, that's"; - mes "the spirit."; - mes "Take care!"; - close; - } - else if (job_merchant_q == 0) { - mes "[Chief Mahnsoo]"; - mes "So, what brings you to"; - mes "the Merchant Association?"; - mes "Is there anything"; - mes "I can help you with?"; - next; - switch(select("I want to be a Merchant.:Tell me about Merchants.:Tell me the requirements.:Nope.")) { - case 1: - mes "[Chief Mahnsoo]"; - mes "Do you want to"; - mes "be a Merchant?"; - mes "Well..."; - next; - if (getskilllv("NV_BASIC") < 9) { - mes "[Chief Mahnsoo]"; - mes "First, you have to be a Novice with Job Level 10. Once you do that, make sure you learn all of the Basic Skills."; - next; - mes "[Chief Mahnsoo]"; - mes "We're not just"; - mes "simple money makers!"; - mes "We pride ourselves on having standards and only accepting qualified applicants!"; - close; - } - mes "[Chief Mahnsoo]"; - mes "Alright, you'll need to fill out this application and prepare 1,000 Zeny for your Membership Fee."; - next; - mes "[Chief Mahnsoo]"; - mes "Oh...!"; - mes "If you don't have all the money,"; - mes "I can just take 500 Zeny now."; - mes "You can pay the rest after you"; - mes "pass the test and earn your"; - mes "Merchant Guild License."; - next; - mes "[Chief Mahnsoo]"; - mes "So what do you think?"; - mes "Are you ready to join now?"; - next; - if (select("Yes, I will.:Ummm, maybe later...") ==1 ) { - mes "[Chief Mahnsoo]"; - mes "Let me check if you"; - mes "filled out everything"; - mes "on your application form..."; - next; - mes "[Chief Mahnsoo]"; - mes "Hmm... "; - mes "" + strcharinfo(0) + "..."; - mes "That's a nice name."; - next; - mes "[Chief Mahnsoo]"; - mes "This application will"; - mes "only be registered once"; - mes "the Membership Fee is paid."; - mes "How do you wish to"; - mes "handle the fee?"; - next; - switch(select("Pay all 1,000 Zeny now!:Two payments of 500 Zeny.:Quit")) { - case 1: - mes "[Chief Mahnsoo]"; - if (Zeny >= 1000) { - set job_merchant_q,2; - set zeny,zeny-1000; - mes "Alright~"; - mes "That's 1,000 zeny."; - mes "Excellent, excellent."; - } - else { - mes "It seems don't have enough zeny to pay all of the fee right now. Why don't you just pay 500 zeny now? Think about it."; - close; - } - break; - case 2: - mes "[Chief Mahnsoo]"; - if (Zeny >= 500) { - set job_merchant_q,1; - set zeny,zeny-500; - mes "Let's see..."; - mes "That's 500 Zeny. Although I don't think splitting payment is a good idea for any Merchant, it's alright since you're still learning."; - } - else { - mes "Hmm..."; - mes "It seems you don't have the funds to pay half of the membership fee. Please come back once you collect the zeny that you need."; - close; - } - break; - case 3: - mes "[Chief Mahnsoo]"; - mes "Feel free to return anytime"; - mes "when you are ready, alright?"; - close; - } - } - else { - mes "[Chief Mahnsoo]"; - mes "You don't have enough zeny now? That's no problem. Take your time and come back when you're"; - mes "ready, okay?"; - close; - } - next; - mes "[Chief Mahnsoo]"; - mes "Alright, you're now on the list of applicants. Ah, before I get started let me say just one thing."; - next; - mes "[Chief Mahnsoo]"; - mes "There are some dumb and greedy people out there who do not know what it means to be a Merchant."; - mes "I hope you won't turn out to be like them, will you?"; - next; - mes "[Chief Mahnsoo]"; - mes "Now, let me"; - mes "explain what you"; - mes "need to do for the"; - mes "Merchant License Test."; - next; - mes "[Chief Mahnsoo]"; - switch(rand(1,4)) { - case 1: - mes "First, get the delivery package from the storehouse, then go to the former Swordman's Association in Prontera."; - next; - mes "[Chief Mahnsoo]"; - mes "When you get there, visit the Kafra Employee stationed there. Her name is Blossom. Did you get"; - mes "all of that?"; - callsub S_GiveSerial,2485741,1,2328137,2; - break; - case 2: - mes "First, get the delivery package from the storehouse, and then go to the Mage Guild in Geffen. When you get there, visit the Mage Guildsman in charge."; - callsub S_GiveSerial,2989396,3,2191737,4; - break; - case 3: - mes "First, get the delivery package from the storehouse, and then go to Morroc. There you must find Java Dullihan, the dyemaker."; - next; - mes "[Chief Mahnsoo]"; - mes "He's a bit forgetful, so you should probably give the package to one of his students."; - callsub S_GiveSerial,3012685,5,3487372,6; - break; - case 4: - mes "First, get the delivery package from the storehouse, and then give it to the Kafra Employee stationed on Byalan Island."; - callsub S_GiveSerial,3318702,7,3543625,8; - next; - mes "[Chief Mahnsoo]"; - mes "Ummmm..."; - mes "And I also have"; - mes "a bit of a personal"; - mes "request for you."; - next; - mes "[Chief Mahnsoo]"; - mes "Would you please give her this message when you deliver the package? Please~"; - getitem 1072,1; //Delivery_Message - break; - } - next; - mes "[Chief Mahnsoo]"; - mes "Don't forget your destination and the package's Serial Number. You will need to tell those to the storekeeper in the storehouse to the right of me."; - next; - mes "[Chief Mahnsoo]"; - mes "After the delivery, give the receipt to the storekeeper, and then come back and see me."; - next; - mes "[Chief Mahnsoo]"; - mes "Is that clear?"; - mes "Alright, that's"; - mes "the spirit."; - mes "Take care!"; - close; - case 2: - mes "[Chief Mahnsoo]"; - mes "Merchant?"; - mes "Well, we basically sell goods to make money. That is the way"; - mes "of the Merchant."; - next; - mes "[Chief Mahnsoo]"; - mes "I guess we may not be the best at fighting, and we don't have many special attacks. We've got no healing skills..."; - next; - mes "[Chief Mahnsoo]"; - mes "But we can buy goods at lower prices from NPC shops and sell them at a higher price to other people~"; - next; - mes "[Chief Mahnsoo]"; - mes "Our ultimate attack skill is 'Mammonite.' The strength of Mammonite comes from the anger"; - mes "when we're forced to throw away perfectly good zeny."; - next; - mes "[Chief Mahnsoo]"; - mes "Throwing away zeny like that"; - mes "causes a deadly rage to well up in the heart of any Merchant!"; - mes "Just thinking about it"; - mes "makes my blood boil!"; - next; - mes "[Chief Mahnsoo]"; - mes "Anyway, we can use most"; - mes "weapons except Bows, Rods, and Two-Handed Swords. But we can always sell those."; - next; - mes "[Chief Mahnsoo]"; - mes "Yes..."; - mes "We Merchants generally"; - mes "have money on our minds..."; - close; - case 3: - mes "[Chief Mahnsoo]"; - mes "There are three conditions that must be fulfilled before you can become a Merchant."; - next; - mes "[Chief Mahnsoo]"; - mes "First, You have to be a Novice with Job Level 10, and have learned all of the Basic Skills."; - next; - mes "[Chief Mahnsoo]"; - mes "Second, You have to pay a 1,000 Zeny Membership Fee. I believe any Merchant candidate should be able to earn 1,000 Zeny with ease."; - next; - mes "[Chief Mahnsoo]"; - mes "Third, there is a License Test to test your physical strength and sense of direction. You will deliver a package to a specific person in a specific location."; - close; - case 4: - close; - } - } - -S_GiveSerial: + mes "[Guildsman Mahnsoo]"; + mes "Hey, why are you here?"; next; - mes "[Chief Mahnsoo]"; - mes "Remember..."; - if (rand(1)) { - mes "The package's"; - mes "Serial Number is"; - mes "^3355FF"+getarg(0)+"^000000."; - set job_merchant_q2,getarg(1); - } - else { - mes "The package's"; - mes "Serial Number is"; - mes "^3355FF"+getarg(2)+"^000000."; - set job_merchant_q2,getarg(3); - } - return; -} - -alberta_in,28,29,2 script Merchant Guildsman#mer 83,{ - if (BaseJob == Job_Merchant) { - mes "[Union Staff Kay]"; - mes "Heya pal."; - mes "How ya doin'?"; - close; - } - else if (BaseJob != Job_Merchant && BaseJob != Job_Novice) { - mes "[Union Staff Kay]"; - mes "Hey you. We don't have any open positions for part time work. If you wanna earn some zeny, you'll hafta look elsewhere."; - close; - } - else if (job_merchant_q == 9) { - mes "[Union Staff Kay]"; - mes "Hey you. Yeah, you."; - mes "If you wanna restart the test, go visit Mahnsoo in the other room. Then we can talk."; - close; - } - else if (job_merchant_q == 8 || job_merchant_q == 7) { - mes "[Union Staff Kay]"; - mes "Alright! Everything looks perfect! I'll report your success to the guildmaster. Now go talk to Chief Mahnsoo, yeah?"; - close; - } - else if (job_merchant_q == 6 || job_merchant_q == 5) { - mes " [Union Staff Kay] "; - mes "Oh, yeah? Okay, lemme check. Your name is " + strcharinfo(0) + "? Alright, your destination was..."; - next; - mes "[Union Staff Kay]"; - if (job_merchant_q2 == 1 || job_merchant_q2 == 2) - mes "Wow! You met the Kafra babe in Prontera?! Lucky you~ ...Receipt?"; - else if (job_merchant_q2 == 3 || job_merchant_q2 == 4) - mes "Geffen Magic Academy. Okay, receipt?"; - else if (job_merchant_q2 == 5 || job_merchant_q2 == 6) - mes "The dyemaker in Morroc. Not bad. Receipt?"; - else if (job_merchant_q2 == 7 || job_merchant_q2 == 8) - mes "Oh hohohoho~! The Kafra Babe on Byalan Island?! Awesome! Anyway, did you bring the receipt?"; - - if (job_merchant_q2 == 1 && countitem(1073) != 0) - delitem 1073,1; //Merchant_Voucher_1 - else if (job_merchant_q2 == 2 && countitem(1074) != 0) - delitem 1074,1; //Merchant_Voucher_2 - else if (job_merchant_q2 == 3 && countitem(1075) != 0) - delitem 1075,1; //Merchant_Voucher_3 - else if (job_merchant_q2 == 4 && countitem(1076) != 0) - delitem 1076,1; //Merchant_Voucher_4 - else if (job_merchant_q2 == 5 && countitem(1077) != 0) - delitem 1077,1; //Merchant_Voucher_5 - else if (job_merchant_q2 == 6 && countitem(1078) != 0) - delitem 1078,1; //Merchant_Voucher_6 - else if (job_merchant_q2 == 7 && countitem(1079) != 0) - delitem 1079,1; //Merchant_Voucher_7 - else if (job_merchant_q2 == 8 && countitem(1080) != 0) - delitem 1080,1; //Merchant_Voucher_8 - else { - next; - set job_merchant_q,9; - mes " [Union Staff Kay] "; - mes "Wait a sec."; - mes "Where's the receipt?"; - mes "What happened?"; - next; - mes " [Union Staff Kay] "; - mes "If you don't have the receipt, you fail the test! You better talk to Mahnsoo if you wanna retake it, alright? Pay attention next time!"; - close; - } - next; - mes " [Union Staff Kay] "; - mes "...Great! Everything's perfect! I'll report your success to the Guildmaster. You should talk to Chief Mahnsoo now, alright?"; - close2; - if (job_merchant_q == 6) - set job_merchant_q,8; - else if (job_merchant_q == 5) - set job_merchant_q,7; - end; - } - else if (job_merchant_q == 4 || job_merchant_q == 3 && countitem(1081) == 0 && countitem(1082) == 0 && countitem(1091) == 0) { - mes " [Union Staff Kay] "; - mes "Huh?"; - mes "You're back?"; - mes "So how did"; - mes "the delivery go?"; - next; - if (select("*Sob* I lost the package.:Fine.") == 1) { - set job_merchant_q,9; - mes "[Union Staff Kay]"; - mes "Are you kidding me? You'll fail the test if you lose the package!"; - next; - mes "[Union Staff Kay]"; - mes "Awwww man. Well, if you wanna restart the test, talk to Mahnsoo, okay? You're lucky you're getting another chance!"; - close; - } - mes "[Union Staff Kay]"; - mes "Huh..."; - mes "Okay..."; - close; - } - else if (job_merchant_q == 4 || job_merchant_q == 3 && countitem(1081) != 0 || countitem(1082) != 0 || countitem(1091) != 0) { - mes "[Union Staff Kay]"; - mes "Hey, what are you still doing here? Shouldn't you be on your way already?"; - next; - if (select("I need a new package.:Oh, yeah. You're right!") == 1) { - if (countitem(1081) == 0 && countitem(1082) == 0 && countitem(1083) == 0 && countitem(1091) == 0) { - mes "[Union Staff Kay]"; - mes "Wha--?"; - mes "So where did"; - mes "the package go?"; - mes "Where is it?!"; + switch(select("I want to be a merchant.:I want to know more about merchants.:Ask him the requirements to be a merchant.:Nothing.")) { + case 1: + if(Class != Job_Novice) { + mes "[Guildsman Mahnsoo]"; + if(Class == Job_Merchant) { + mes ".....? Sorry? What are you saying?"; + mes "You are already a merchant. Oh my.."; + mes "Huh?! ...Do I need to laugh right now?!"; + }else{ + mes "Ahh? Are you trying to have both ways?"; + mes "How about just giving yourself over to your original job?"; next; - if (select("*Sob* I lost it!:I have it right here.") == 1) { - set job_merchant_q,9; - mes "[Union Staff Kay]"; - mes "You..."; - mes "Lost it?!"; - mes "You failed the test!"; - next; - mes "[Union Staff Kay]"; - mes "*Sigh* If you want to restart the test, go visit Mahnsoo in the other room, alright?"; - close; - } - mes "[Union Staff Kay]"; - mes "Huh."; - mes "I thought"; - mes "you lost it."; - mes "You don't"; - mes "need a new one."; - close; + mes "[Guildsman Mahnsoo]"; + mes "We have business ethics you know."; } - mes "[Union Staff Kay]"; - mes "*Sigh* Man, you're starting to become a pain in the ass. Hold on, lemme cancel your record..."; - if (countitem(1081) != 0) - delitem 1081,1; //Merchant_Box_1 - else if (countitem(1082) != 0) - delitem 1082,1; //Merchant_Box_2 - else if (countitem(1091) != 0) - delitem 1091,1; //Merchant_Box_Etc - if (job_merchant_q == 4) - set job_merchant_q,2; - else if (job_merchant_q == 3) - set job_merchant_q,1; - next; - mes "[Union Staff Kay]"; - mes "I need some time to get everything in order, so come back later."; close; - } - mes "[Union Staff Kay]"; - mes "What a bummer..."; - close; - } - else if ((job_merchant_q == 0 || job_merchant_q == 1 || job_merchant_q == 2)) { - set where_village,0; - mes "[Union Staff Kay]"; - mes "Hey there."; - mes "what brings"; - mes "you here?"; - next; - switch(select("My Merchant License test.:I'm looking for part time work.:Nothing.")) { - case 1: - mes "[Union Staff Kay]"; - mes "I see."; - mes "Alright."; - mes "So what's"; - mes "your name?"; - mes "" + strcharinfo(0) + "...?"; + }else{ + mes "[Guildsman Mahnsoo]"; + mes "Want to be a merchant? Hmm..."; next; - if (job_merchant_q == 0) { - mes "[Union Staff Kay]"; - mes "Huh. Your name's not on my list. Did you apply for the job change quest or what?"; + if (getskilllv("NV_BASIC") < 9) { + mes "[Guildsman Mahnsoo]"; + mes "But if you want to be a merchant, your basic skill level must reach Level 9 or you must spend all of your skill points."; next; - mes "[Union Staff Kay]"; - mes "You gotta apply first by talking to Chief Mahnsoo in the center"; - mes "of this building, okay?"; + mes "[Guildsman Mahnsoo]"; + mes "Don't you think we need to learn some basic skills although we just deal with money?"; close; } - mes "[Union Staff Kay]"; - mes "Alright, there you go. Lemme give you the package. Now, choose the destination of the delivery."; + mes "[Guildsman Mahnsoo]"; + mes "Good, I think you're fully ready for it seeing that your basic skill level is fulfilled."; + mes "Now I allow you to be a merchant."; next; - switch(select("Prontera.:Geffen.:Morocc.:Byalan Island.")) { - case 1: set .@where_village,1; break; - case 2: set .@where_village,2; break; - case 3: set .@where_village,3; break; - case 4: set .@where_village,4; break; - } - mes "[Union Staff Kay]"; - mes "Okay, now you need to give me the package's Serial Number. If you wanna cancel, just enter '0', alright?"; + mes "[Guildsman Mahnsoo]"; + mes "Congratulations on becoming a merchant!"; + mes "Congratulations again for being a member of the merchant guild and one of our colleagues. I expect your active participation from now on!"; + callfunc "Job_Change",Job_Merchant; + getitem 1381,1; // N_Battle_Axe next; - while(1) { - while(1) { - input .@input; - if (.@input == 0) { - mes "[Union Staff Kay]"; - mes "Are you sure that you wanna cancel?"; - if (select("Yes.:Let me try again.") == 1) { - mes "Alright, we'll cancel for now."; - close; - } - next; - } - else if (.@input < 1000000 || .@input > 5000000) { - mes "[Union Staff Kay]"; - mes "Hey hey. That number's not valid! Enter a value from 1000000 to 5000000. got it?"; - next; - } - else - break; - } - mes "[Union Staff Kay]"; - if (.@where_village == 1) - mes "Destination is Prontera. The Serial Number is " + .@input + ". Are you positive?"; - else if (.@where_village == 2) - mes "Destination is Geffen. Phew! That's really far! The Serial Number is " + .@input + ". Are you positive?"; - else if (.@where_village == 3) - mes "Destination is Morocc. That's pretty far away! The Serial Number is " + .@input + ". Are you positive?"; - else - mes "Lucky you! Your destination is Byalan Island. The Serial Number is " + .@input + ". Are you positive?"; - next; - if (select("Positive.:Whoops! Wrong number!") == 1) { - break; - } - } - if (.@where_village == 1) { - if (job_merchant_q2 == 1 && .@input == 2485741) - getitem 1081,1; //Merchant_Box_1 - else if (job_merchant_q2 == 2 && .@input == 2328137) - getitem 1082,1; //Merchant_Box_2 - else - getitem 1091,1; //Merchant_Box_Etc - } - else if (.@where_village == 2) { - if (job_merchant_q2 == 3 && .@input == 2989396) - getitem 1081,1; //Merchant_Box_1 - else if (job_merchant_q2 == 4 && .@input == 2191737) - getitem 1082,1; //Merchant_Box_2 - else - getitem 1091,1; //Merchant_Box_Etc - } - else if (.@where_village == 3) { - if (job_merchant_q2 == 5 && .@input == 3012685) - getitem 1081,1; //Merchant_Box_1 - else if (job_merchant_q2 == 6 && .@input == 3487372) - getitem 1082,1; //Merchant_Box_2 - else - getitem 1091,1; //Merchant_Box_Etc - } - else { - if (job_merchant_q2 == 7 && .@input == 3318702) - getitem 1081,1; //Merchant_Box_1 - else if (job_merchant_q2 == 8 && .@input == 3543625) - getitem 1082,1; //Merchant_Box_2 - else - getitem 1091,1; //Merchant_Box_Etc - } - if (job_merchant_q == 2) - set job_merchant_q,4; - else if (job_merchant_q == 1) - set job_merchant_q,3; - mes "[Union Staff Kay]"; - mes "Alright. Take this package and guard it with your life until it's safely delivered to the customer. Don't lose this thing, got it?"; - next; - mes "[Union Staff Kay]"; - mes "Well then, I wish you luck. Remember, you gotta bring me"; - mes "a receipt once you finish the delivery, okay?"; - close; - case 2: - mes "[Union Staff Kay]"; - mes "Part time job? Sorry pal, no jobs yet. The Paymaster's department can never balance our budget..."; - close; - case 3: - mes "[Union Staff Kay]"; - mes "Nothing, eh?"; - mes "I guess you enjoy"; - mes "bothering people for"; - mes "no reason then, yeah?"; - close; - } - } -} - -morocc_in,140,102,4 script Student#mer 86,{ - if ((job_merchant_q == 4) || (job_merchant_q == 3)) { - mes "[Dyer's Student]"; - mes "You're from"; - mes "the Merchant Guild?"; - mes "Yes! You've come to"; - mes "the right place."; - next; - mes "[Dyer's Student]"; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { - mes "Okay~"; - mes "Please set the"; - mes "package down"; - mes "over there."; - } - else { - mes "But..."; - mes "Where's the"; - mes "package I ordered?"; - mes "That's strange..."; - close; - } - next; - mes "[Dyer's Student]"; - mes "Let me check the Serial Number of the package so I can give you the receipt, okay?"; - next; - mes "[Dyer's Student]"; - if (job_merchant_q2 == 5 && countitem(1081) != 0) { - mes "3012685..."; - mes "That's right."; - mes "Here's your"; - mes "receipt."; - delitem 1081,1; //Merchant_Box_1 - getitem 1077,1; //Merchant_Voucher_5 - } - else if (job_merchant_q2 == 6 && countitem(1082) != 0) { - mes "3487372..."; - mes "That's right."; - mes "Here's your"; - mes "receipt."; - delitem 1082,1; //Merchant_Box_2 - getitem 1078,1; //Merchant_Voucher_6 - } - else { - mes "Excuse me, but..."; - if (job_merchant_q2 == 5) - mes "I don't think this is the package we ordered. The Serial Number should be 3012685. See?"; - else if (job_merchant_q2 == 6) - mes "I don't think this is the package we ordered. The Serial Number should be 3487372. See?"; - else - mes "I don't think this is the package we ordered. The Serial Number should be 3012685 or 3487372. Well, one of those two..."; + mes "[Guildsman Mahnsoo]"; + mes "Absolutely, we need young people who have passion to achieve our great goal for securing 20% of the worldwide currency volume. You get it? Huh?"; + mes "Well, I'm just saying... it means let's make lots of money in the end. You guys know that~"; close; } - if (job_merchant_q == 4) - set job_merchant_q,6; - else if (job_merchant_q == 3) - set job_merchant_q,5; + case 2: + mes "[Guildsman Mahnsoo]"; + mes "Merchant? To put it simply, the person who sells good and makes money is a merchant."; + mes "Not good at fighting and doesn't have special attack/recovery skills... but a merchant can buy things at a low price and then sell them and make money."; next; - mes "[Dyer's Student]"; - mes "Thanks a lot!"; - mes "See you again"; - mes "sometime!"; + mes "[Guildsman Mahnsoo]"; + mes "Well, a merchant has an ultimate skill called Mammonite which strikes an enemy with his/her money... We can equip everything except Bows, Rods, and Two-Handed Swords. But we can always sell and buy those."; + mes "Yes... we merchants always have money on our minds, got it?"; close; - } - else if (job_merchant_q == 6 || job_merchant_q == 5 && job_merchant_q2 == 6 || job_merchant_q2 == 5) { - mes "[Dyer's Student]"; - mes "Oh..."; - mes "You're gonna"; - mes "go back? Okay"; - mes "then, take care!"; - close; - } - else { - mes "[Dyer's Student]"; - mes "Mr. Java Dullihan is the one and only, the best dye maker on the Rune-Midgard continent."; - next; - mes "[Dyer's Student]"; - mes "Aaaand I'm proud to say that I'm his student! Someday, I'll be able to make really beautiful dyes too!"; + case 3: + mes "[Guildsman Mahnsoo]"; + mes "To become a merchant, although just selling and receiving money is our job, you must reach at least basic skill level 9."; next; - mes "[Dyer's Student]"; - mes "Of course, I'm still learning the basics right now, but someday..."; - close; - } -} - -geffen_in,155,122,4 script Guild Staff#mer 47,{ - if (job_merchant_q == 4 || job_merchant_q == 3) { - mes "[Guild Staff]"; - mes "Ah, you must be with the Merchant Guild. Finally, my package has arrived! Alright...!"; - next; - mes "[Guild Staff]"; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { - mes "You must be very tired"; - mes "from having to travel"; - mes "in this kind"; - mes "of weather..."; - } - else { - mes "Wait..."; - mes "Where's the"; - mes "package?"; - close; - } - next; - mes "[Guild Staff]"; - mes "Alright, let me"; - mes "check the Serial Number..."; - if (job_merchant_q2 == 3 && countitem(1081) != 0) { - mes "2989396. Yes, this is what we ordered. Here is your receipt."; - delitem 1081,1; //Merchant_Box_1 - getitem 1075,1; //Merchant_Voucher_3 - } - else if (job_merchant_q2 == 4 && countitem(1082) != 0) { - mes "2191737. Yes, this is what we ordered. Here is your receipt."; - delitem 1082,1; //Merchant_Box_2 - getitem 1076,1; //Merchant_Voucher_4 - } - else { - mes "Uh oh, this is the wrong number. This isn't what we ordered..."; - next; - mes "[Guild Staff]"; - if (job_merchant_q2 == 3) { - mes "The Serial Number"; - mes "should be 2989396."; - } - else if (job_merchant_q2 == 4) { - mes "The Serial Number"; - mes "should be 2191737."; - } - else { - mes "The Serial Number"; - mes "should be 2989396"; - mes "or 2191737, one of"; - mes "those two."; - } - mes "Look here!"; - mes "Don't you see"; - mes "something"; - mes "is wrong?"; - close; - } - if (job_merchant_q == 4) - set job_merchant_q,6; - else if (job_merchant_q == 3) - set job_merchant_q,5; + mes "[Guildsman Mahnsoo]"; + mes "Well, we used to receive a start-up fee before. Wasn't it hard to make that money?"; + mes "There were too many people who couldn't gather that money and kept crying."; next; - mes "[Guild Staff]"; - mes "Heh heh~"; - mes "Thank you!"; - mes "Bye bye!"; + mes "[Guildsman Mahnsoo]"; + mes "So recently, we decided to allow any Novice who wants to be a merchant become one."; + mes "Because to be alive or not later is all up to one's ability."; close; - } - else if (job_merchant_q == 6 || job_merchant_q == 5 && job_merchant_q2 == 4 || job_merchant_q2 == 3) { - mes "[Guild Staff]"; - mes "Hello,"; - mes "Merchant Guildsman~"; - mes "I give you my thanks."; - close; - } - else { - mes "[Guild Staff]"; - mes "My package should have arrived by now. Huh. I guess the Merchant Guild might be running a little late..."; + case 4: close; } -} - -prontera,248,42,0 script Kafra Employee#mer 116,{ - cutin "kafra_02",2; - if (job_merchant_q == 6 || job_merchant_q == 5) && (job_merchant_q2 == 2 || job_merchant_q2 == 1) { - mes "[Kafra Employee]"; - mes "Oh! Thank you for"; - mes "traveling such a long"; - mes "way to come over here~"; - close2; - cutin "",255; - end; - } - else if (job_merchant_q == 4 || job_merchant_q == 3) { - mes "[Kafra Employee]"; - mes "A delivery from"; - mes "the Merchant Guild?"; - mes "Oh, yes, please set"; - mes "it down right over there..."; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { - mes "You must be really tired"; - mes "after carrying it for so long!"; - } - else { - mes "W-wait. Didn't you bring it?"; - mes "Where's the package?"; - close2; - cutin "",255; - end; - } - next; - mes "[Kafra Employee]"; - mes "Now, let me check"; - mes "the serial number..."; - if (job_merchant_q2 == 1 && countitem(1081) != 0) { - mes "2485741. Right, this is"; - mes "the one we ordered. Oh,"; - mes "and don't forget this receipt!"; - next; - delitem 1081,1; //Merchant_Box_1 - getitem 1073,1; //Merchant_Voucher_1 - } - else if (job_merchant_q2 == 2 && countitem(1082) != 0) { - mes "2328137. Right, this is"; - mes "the one we ordered. Oh,"; - mes "and don't forget this receipt!"; - next; - delitem 1082,1; //Merchant_Box_2 - getitem 1074,1; //Merchant_Voucher_2 - } - else { - mes "Mmmm? Hold on. This is"; - mes "the wrong package. What we"; - if (job_merchant_q2 == 1) - mes "ordered had the serial number 2485741. I'm sure it's not this."; - else if (job_merchant_q2 == 2) - mes "ordered had the serial number 2328137. I'm sure it's not this."; - else - mes "ordered had the serial number 2328137 or 2328137."; - next; - mes "[Kafra Employee]"; - mes "I'm afraid there"; - mes "must be some kind"; - mes "of mistake. Perhaps"; - mes "you should go back to"; - mes "the Merchant Guild to"; - mes "clear up this situation?"; - close2; - cutin "",255; - end; - } - if (job_merchant_q == 4) - set job_merchant_q,6; - else if (job_merchant_q == 3) - set job_merchant_q,5; - mes "[Kafra Employee]"; - mes "Thanks again"; - mes "for going through"; - mes "all of that trouble~"; - close2; - cutin "",255; - end; - } - else { - mes "[Kafra Employee]"; - mes "Welcome to the"; - mes "Kafra Corportation,"; - mes "where the service is"; - mes "always on your side~"; - next; - mes "[Kafra Employee]"; - mes "As you can see, the"; - mes "Swordman Assocation"; - mes "has moved to Izlude, a"; - mes "satellite city of Prontera."; - mes "Currently, we offer a Teleport"; - mes "Service to Izlude for 600 zeny."; - next; - if (select("Use:Cancel") == 1) { - if (Zeny < 600) { - mes "[Kafra Employee]"; - mes "I'm sorry, but you"; - mes "don't have enough zeny"; - mes "for this Teleport Service."; - close2; - cutin "",255; - end; - } - set zeny,zeny-600; - set RESRVPTS, RESRVPTS + 37; - cutin "",255; - warp "izlude",94,103; - end; - } - close2; - cutin "",255; - end; - } -} - -//izlu2dun,106,58,4 script Kafra Employee#mer 116,{ -function script F_MercKafra { - if ((job_merchant_q == 6 || job_merchant_q == 5) && (job_merchant_q2 == 8 || job_merchant_q2 == 7)) { - mes "[Kafra Employee]"; - mes "Oh hello~"; - mes "Um, is there"; - mes "some special reason"; - mes "as to why you're here?"; - close2; - cutin "",255; - end; - } - else if (job_merchant_q == 4 || job_merchant_q == 3) { - mes "[Kafra Employee]"; - mes "A delivery from"; - mes "the Merchant Guild?"; - mes "Oh, yes, please set"; - mes "it down right over there..."; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { - mes "You must be really tired"; - mes "after carrying it for so long!"; - } - else { - mes "W-wait. Didn't you bring it?"; - mes "Where's the package?"; - close2; - cutin "",255; - end; - } - next; - mes "[Kafra Employee]"; - mes "Now, let me check"; - mes "the serial number..."; - if (job_merchant_q2 == 7 && countitem(1081) != 0) { - mes "3318702. Right, this is"; - mes "the one we ordered. Oh,"; - mes "and don't forget this receipt!"; - delitem 1081,1; //Merchant_Box_1 - getitem 1079,1; //Merchant_Voucher_7 - } - else if (job_merchant_q2 == 8 && countitem(1082) != 0) { - mes "3543625. Right, this is"; - mes "the one we ordered. Oh,"; - mes "and don't forget this receipt!"; - delitem 1082,1; //Merchant_Box_2 - getitem 1080,1; //Merchant_Voucher_8 - } - else { - mes "Mmmm? Hold on. This is"; - mes "the wrong package. What we"; - if (job_merchant_q2 == 7) - mes "ordered had the serial number 3318702. I'm sure it's not this."; - else if (job_merchant_q2 == 8) - mes "ordered had the serial number 3543625. I'm sure it's not this."; - else - mes "ordered had the serial number 3318702 or 3543625."; - close2; - cutin "",255; - end; - } - if (job_merchant_q == 4) - set job_merchant_q,6; - else if (job_merchant_q == 3) - set job_merchant_q,5; - next; - if (countitem(1072) != 0 && quest_alb_01 == 0) { - select("This is from Chief Mahnsoo of the Merchant Guild..."); - delitem 1072,1; //Delivery_Message - set quest_alb_01,1; - mes "[Kafra Employee]"; - mes "Oh~! A letter from"; - mes "Mahnsoo! Thank you"; - mes "so much, I've been dying"; - mes "to hear from him. How is"; - mes "he doing, is he alright?"; - mes "I can't wait to read it..."; - next; - mes "[Kafra Employee]"; - mes "Oh, thank you for"; - mes "going through all the"; - mes "trouble of delivering all"; - mes "of this. This isn't anything"; - mes "special, but please take it."; - mes "Well, see you again~"; - getitem 513,3; //Banana - } - else { - mes "[Kafra Employee]"; - mes "Thanks again"; - mes "for going through"; - mes "all of that trouble~"; - } - close2; - cutin "",255; - end; - } - return; -} +} \ No newline at end of file diff --git a/npc/jobs/1-1/swordman.txt b/npc/jobs/1-1/swordman.txt index 7f8793f0c..0e5f2e476 100644 --- a/npc/jobs/1-1/swordman.txt +++ b/npc/jobs/1-1/swordman.txt @@ -1,44 +1,17 @@ //===== eAthena Script ======================================= -//= Swordsman Job Quest +//= Renewal Swordman Job Change //===== By: ================================================== -//= kobra_k88; L0ne_W0lf +//= Kisuka //===== Current Version: ===================================== -//= 2.3 +//= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] -//= Job quest for Swordman classes -//= Uses Job_sword1 as opposed to sword_1-1 -> sword_3-1. -//= EXPLOITABLE in a sense because while the sword_x-1 maps -//= are marked as "inside" by the client, job_sword1 is not. -//= giving players FREE camera rotation while doing the job quest. +//= Job Change to Swordman Class //===== Additional Comments: ================================= -//= Fully working. I have created a custom warp to get into the test room so disable -//= the one in your warp script or scripts. It is this warp: "izlude_in",40,170. -//= 1.1 Added instant job change for High Novice [Lupus] -//= 1.3 Added Baby Class support [Lupus] -//= 1.4 Changed the timing system to initnpctimer, now you do get warnings about time -//= and are limited to 7min to complete the quest [Fredzilla] -//= 1.5 Optimised and moved first checker to Jfunc1-1 [massdriller] -//= 1.5.1 Fixed possible EXP abuse [Lupus] -//= 1.5.2 Now saves/restores all quest skills [Lupus] -//= 1.5.3 Removed Duplicates [Silent] -//= 1.6 Merged back JFunc, CHANGED NUMBERS TO CONSTANTS [Lupus] -//= 1.7 changed location from its clone to the original [Lupus] -//= 1.7.1 Fixed warp on timeout [KarLaeda] -//= 1.8 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= Removed "green" traps, quest is no longer timed. -//= No longer uses function "F_ToHigh" -//= 1.9 Dialog is official, but the Script is now custom as far as maps go. [L0ne_W0lf] -//= 1.9b Fixed usage of wrong jobchange func messing up baby classes [ultramage] -//= 2.0 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf] -//= 2.1 Fixed mistake in condition check. [L0ne_W0lf] -//= 2.2 Warp portals dont end with ; [Yommy] -//= 2.3 Added Quest Log commands. [L0ne_W0lf] +//= 1.0 First Version. [Kisuka] //============================================================ - -izlude_in,74,172,4 script Swordman#swd_1 119,{ +izlude_in,74,172,4 script Swordman#swd 119,{ if (Upper == 1) { if (Class == Job_Novice_High && (ADVJOB == Job_Lord_Knight || ADVJOB == Job_Paladin)) { mes "[Swordman]"; @@ -68,8 +41,7 @@ izlude_in,74,172,4 script Swordman#swd_1 119,{ mes "[Swordman]"; mes "Hmm... You look like a well-experienced Swordman. Still, I'm sure that you must train to improve your skills and gain strength!"; close; - } - else { + }else{ mes "[Swordman]"; mes "Hm...?"; mes "You're a reborn"; @@ -85,564 +57,71 @@ izlude_in,74,172,4 script Swordman#swd_1 119,{ close; } } - mes "[Swordman]"; - mes "Welcome to the"; - mes "Swordman Association!"; - next; - mes "[Swordman]"; - mes "So..."; - mes "What business"; - mes "brings you to us?"; + mes "[Swordman Guildsman]"; + mes "This is the Swordman Guild."; + mes "Why are you here?"; next; - switch(select("Job Change:About Swordman.:About the Job requirements.:Cancel.")) { + switch(select("Tell me about being a Swordman.:I want to be a Swordman.:Nothing.")) { case 1: - if (BaseJob == Job_Swordman) { - mes "[Swordman]"; - mes "Job change? Muhahaha! But you're already a Swordman! Be proud and be strong!"; - close; - } - else if (BaseJob != Job_Novice) { - mes "[Swordman]"; - mes "Haha! Oh boy. I'm flattered, but you already have another job! Still, I can't blame you..."; + mes "[Swordman Guildsman]"; + mes "So you wish to know more about the mighty Swordman? Okay!"; + next; + mes "[Swordman Guildsman]"; + mes "The most distinctive feature of the Swordman is that the Swordman can show us his/her real abilities in close combat."; + mes "There are three reasons!"; + next; + mes "[Swordman Guildsman]"; + mes "First, Swordman has higher HP than other jobs."; + mes "Second, except for Bows and Rods, Swordman can use all other weapons so they can fight at their optimal ability."; + mes "And third, most of the skills of the Swordman give powerful physical attacks."; + next; + mes "[Swordman Guildsman]"; + mes "Though I gave you a simple explanation, I believe you understand the core meaning of what it is to be a Swordman."; + mes "In my opinion, Swordman is the best job ever!"; + close; + case 2: + if(Class != Job_Novice) { + mes "[Swordman Guildsman]"; + if(Class == Job_Swordman) { + mes "You are already an excellent Swordman, aren't you?"; + mes "Just devote yourself to be a great Swordman."; + }else{ + mes "You already have one of the other jobs, don't you?"; + mes "You've gone too far with that joke."; + } close; - } - if (job_sword_q == 0) { - mes "[Swordman]"; - mes "So you wish to become a proud Swordman? By all means, please sign up!"; - next; - if (select("Sign up.:Cancel.") == 1) { - savepoint "izlude_in",65,165; - set job_sword_q,1; - setquest 1014; - mes "[Swordman]"; - mes "Ah, yes. Your application will be reviewed as soon as possible."; - next; - mes "[Swordman]"; - mes "If you have already met the requirements, you can take an interview right now. Would you like to?"; + }else{ + if (getskilllv("NV_BASIC") < 9) { + mes "[Swordman Guildsman]"; + mes "I'm sorry to tell you this but to be a Swordman, you must reach at least ^4A4AFFJob Level 10^000000."; + mes "and ^4A4AFFBasic Skill Level 9^000000."; next; - if (select("Yes.:No.") == 1) { - mes "[Swordman]"; - mes "Good, good."; - mes "Now, let's see..."; - next; - } - else { - mes "[Swordman]"; - mes "Alright then. Feel free to come back whenever you are ready. All you ahve to do now is meet our requirements. Good luck to you."; - close; - } - } - else { - mes "[Swordman]"; - mes "Hm? Alright, come back whenever you change your mind. The world can always use another Swordman!"; + mes "[Swordman Guildsman]"; + mes "Want to be a Swordman without having the minimum requirement?"; + mes "Do you think being a Swordman is that easy?"; close; } - } - mes "[Swordman]"; - if (getskilllv("NV_BASIC") < 9) { - mes "Hm, you still haven't learned all of the Basic Skills. You need to do that before you can become a Swordman."; - next; - mes "[Swordman]"; - mes "Check the requirements for job change again, and come back when you are ready."; - close; - } - else if (job_sword_q <= 3) { - mes "Hm, you've learned all of the Basic Skills but didn't take the test yet. You must first pass the exam before you can change your job to Swordman."; + mes "[Swordman Guildsman]"; + mes "Hmm, both your Job Level and Basic Skill Level check out."; + mes "Good. Do you want to be a Swordman right away?"; next; - mes "[Swordman]"; - mes "Enter the room to my right so that you can take the test. You'll need to speak to my right so you can enter the examination area."; - close; - } - else if (job_sword_q == 4) { - mes "Hahaha! Congratulations! Now you are fully qualified to be a real Swordman! I will transform you right away!"; + if(select("Yes, I do.:I'll consider it again.") == 2) { + mes "[Swordman Guildsman]"; + mes "Yeah. Prudent decision is needed for choosing a job."; + mes "But I feel sorry... that you consider it again after overcoming all the hardships...."; + close; + } + mes "[Swordman Guildsman]"; + mes "Congratulations! From now on, you are going to live a Swordman's life!"; + mes "Let's do it right now!"; next; + mes "[Swordman Guildsman]"; + mes "Congratulations again for being a Swordman and I hope that you participate in many activities for the revival of our guild."; callfunc "Job_Change",Job_Swordman; - set job_sword_q,0; - completequest 1014; - mes "[Swordman]"; - mes "Once again, congratulations. I expect that you will be a good representative of the Swordman Association."; + getitem 13415,1; // N_Falchion close; } - case 2: - mes "[Swordman]"; - mes "So you wish to know more about the mighty Swordman job? Well, then..."; - next; - mes "[Swordman]"; - mes "Amongst the First Class jobs, the Swordman is the best melee fighter for three reasons."; - mes "There are 3 reasons why Swordy is the best to approch a fight!"; - next; - mes "[Swordman]"; - mes "First, Swordman has the benefit of additional HP. Second, Swordman generally have access to a wider selection fo weapons than the other First Class jobs."; - next; - mes "[Swordman]"; - mes "And third, most of the Swordman skills are crushing physical attacks! In my opinion, being a Swordman is the best job ever!"; - close; case 3: - mes "[Swordman]"; - mes "Hmmm..."; - if (BaseJob != Job_Novice) { - if (BaseJob == Job_Swordman) - mes "But there's no need to tell you the requirements. You've met them and already became a Swordman! Well, anyway..."; - else - mes "It's too late for you to become a Swordman. You already have another job. Still, there's no harm in telling you..."; - } - next; - mes "[Swordman]"; - mes "First, you must learn all 9 of the Basic Skills. If you can't complete this requirement, you won't be able to change to any job."; - next; - mes "[Swordman]"; - mes "Second, you must pass the Swordman Test. Inquire the Test Manager located in the waiting room of the Swordman Test."; - next; - mes "[Swordman]"; - mes "If you can complete these 2 requirements, you can change to a Swordman anytime you want."; close; - case 4: - mes "[Swordman]"; - mes "Ha ha ha!"; - mes "Ah, youth!"; - close; - } -} - -izlude_in,62,170,6 script Swordman#swd_2 85,{ - mes "[Swordman]"; - if (BaseJob == Job_Swordman) { - mes "Sorry guy, but I can only allow Novices to enter the Test Hall."; - close; - } - else if (BaseJob != Job_Novice) { - mes "Who the hell are you?! Nobody, other than Novices, is permitted to come in here!"; - close; - } - else if (getskilllv("NV_BASIC") < 9) { - mes "Stop! I can't let you in until you learn all of the Basic Skills. The Test Hall isn't for goofing off!"; - close; - } - else if (job_sword_q == 4) { - mes "Hey. You need to talk to the Swordman in the center of the room, not me."; - close; - } - else if (job_sword_q == 0) { - mes "Stop! If you want to take the Swordman Test, you'll need to fill out an application first."; - next; - mes "[Swordman]"; - mes "The Swordman in the center of the room can help you with that, got it?"; - close; - } - else { - savepoint "izlude_in",65,165; - warp "izlude_in",39,170; - end; - } -} - -izlude_in,30,175,4 script Swordman#swd_3 92,{ - mes "[Swordman]"; - mes "I will tell you about the Test! Listen carefully, I won't repeat myself."; - next; - mes "[Swordman]"; - mes "The purpose of this test is to confirm whether or not you are qualified to be a Swordman. As you know, a Swordman needs physical strength and spirit!"; - next; - mes "[Swordman]"; - mes "Without those, you won't be able to become a Swordman. Now, the conditions for completing this test are very simple."; - next; - mes "[Swordman]"; - mes "You will travel through three courses and must reach the final checkpoint within ^FF000010 minutes^000000."; - next; - mes "[Swordman]"; - mes "If you choose to 'Surrender,' or if you run out of time, you will not pass the test."; - next; - mes "[Swordman]"; - mes "If you find that you are not strong enough to pass the test, head to the entrance of the course and talk to the checkpoint manager."; - next; - mes "[Swordman]"; - mes "As you travel through the three courses, you may fall to a random, underground area. The course is designed so that you can still find your way back."; - next; - mes "[Swordman]"; - mes "However, be careful, as this will waste your time! Godspeed to you."; - close; -} - -izlude_in,30,163,0 script Test Hall Staff#swd_1 105,{ - mes "[Test Hall Staff]"; - if (BaseJob == Job_Swordman) { - mes "Hm? How did you get inside? You're not supposed to be in here, so please leave now."; - close2; - warp "izlude_in",66,170; - end; } - else if (BaseJob != Job_Novice) { - mes "Who are you?! This place is for the Swordman Test! You're not allowed to be in here! Leave now!"; - close2; - warp "izlude_in",66,170; - end; - } - if (job_sword_q == 1) { - mes "So are you the one who wants to be a Swordman? Alright! You look reliable!"; - next; - mes "[Test Hall Staff]"; - mes "Try to relax and do your best. This course isn't so difficult."; - set job_sword_q,2; - } - else if (job_sword_q == 2) { - mes "Retesting? Try not to worry about it. It's good that you don't back down from a challenge! Here, take these and cheer up!"; - getitem 512,5; //Apple - set job_sword_q,3; - } - else if (job_sword_q == 3) - mes "Don't ever give up! Now retesting!"; - close2; - warp "job_sword1",10,245; - end; -} - -// Examination Courses NPCs -//============================================================ -// 1-1 -job_sword1,230,245,2 script Medic#swd_1 105,{ - callfunc "F_JobSwdMedic","1st"; -} -job_sword1,230,242,2 script Test Hall Staff#swd_2 105,{ - callfunc "F_JobSwdStaff",1; -} -job_sword1,230,207,2 script Medic#2swd_2 105,{ - callfunc "F_JobSwdMedic","2nd"; -} -job_sword1,230,204,2 script Test Hall Staff#2swd_3 105,{ - callfunc "F_JobSwdStaff",1; -} -job_sword1,223,167,2 script Mae#swd_1_success 92,{ - mapannounce "job_sword1","Applicant " + strcharinfo(0) + ". You successfully passed the test.",bc_map; - set job_sword_q,4; - mes "[Mae]"; - mes "I sencerely congratulate you for passing the test!"; - mes "I already sent your test result to the Job Department.Please inquire at the Officer in Centre.Thank you."; - close2; - warp "izlude_in",66,173; - end; -} - -// Examination Course Functions -//============================================================ -function script F_JobSwdMedic { - percentheal 100,0; - mes "[Medic]"; - mes "This is the "+getarg(0)+" check point!Cheer up!"; - close; -} - -function script F_JobSwdStaff { - mes "[Test Hall Staff]"; - mes "Do you surrender?"; - next; - if (select("Yes.:No.") == 1) { - mapannounce "job_sword1","Applicant " + strcharinfo(0) + " quit the test.",bc_map; - warp "izlude_in",65,165; - end; - } - mes "[Test Hall Staff]"; - mes "Bravo! Go for it again!"; - close; -} - -function script F_JobSwdTestStaff { -OnTouch: - mes "[Test Hall Staff]"; - mes "Applicant " + strcharinfo(0) + ". Do you surrender??"; - next; - if (select("Yes.:No.") == 1) { - mapannounce "job_sword1","Applicant " + strcharinfo(0) + " quit the test..",bc_map; - warp "izlude_in",65,165; - end; - } - warp "job_sword1",getarg(0),getarg(1); - end; -} - -function script F_JobSwdTestStaff2 { -OnTouch: - mapannounce "job_sword1","Applicant " + strcharinfo(0) + ". Pass the "+getarg(0)+" course.",bc_map; - warp "job_sword1",getarg(1),getarg(2); - end; -} - -// Examination Course 1 -//============================================================ -job_sword1,223,243,0 warp checkp1-2#swd_1 1,1,job_sword1,11,206 -job_sword1,223,205,0 warp checkp2-3#swd_1 1,1,job_sword1,11,168 - -job_sword1,7,245,0 script Test Hall Staff#swd_4 45,1,3,{ - callfunc "F_JobSwdTestStaff",10,245; -} - -job_sword1,8,207,0 script Test Hall Staff#swd_5 45,1,6,{ - callfunc "F_JobSwdTestStaff",11,207; -} - -job_sword1,8,169,0 script Test Hall Staff#swd_6 45,1,6,{ - callfunc "F_JobSwdTestStaff",11,169; -} - -job_sword1,192,244,0 script Test Hall Staff#swd_7 45,1,3,{ - callfunc "F_JobSwdTestStaff2","1st",215,244; -} - -job_sword1,193,207,0 script Test Hall Staff#swd_8 45,1,3,{ - callfunc "F_JobSwdTestStaff2","2nd",215,205; - warp "job_sword1",215,205; -} - -job_sword1,193,168,0 script Test Hall Staff#swd_9 45,1,3,{ - callfunc "F_JobSwdTestStaff2","3rd",215,167; -} - -// Pitfalls (Set 1) -//============================================================ -job_sword1,65,117,0 warp οΏ½οΏ½οΏ½οΏ½01-01 1,1,job_sword1,10,245 -job_sword1,98,27,0 warp οΏ½οΏ½οΏ½οΏ½02-01 1,1,job_sword1,11,207 -job_sword1,161,27,0 warp οΏ½οΏ½οΏ½οΏ½02-02 1,1,job_sword1,11,207 -job_sword1,239,117,0 warp οΏ½οΏ½οΏ½οΏ½03-01 1,1,job_sword1,11,169 - -job_sword1,16,251,0 script 1_blank_1_a::SwdTrap1 -1,0,1,{ -OnTouch: - switch(rand(1,5)) { - case 1: warp "job_sword1",65,56; end; - case 2: warp "job_sword1",29,26; end; - case 3: warp "job_sword1",43,16; end; - case 4: warp "job_sword1",23,112; end; - case 5: warp "job_sword1",58,83; end; - } -} -job_sword1,19,251,0 duplicate(SwdTrap1) 1_blank_1_b -1,0,1 -job_sword1,17,250,0 duplicate(SwdTrap1) 1_blank_1_c -1,1,0 -job_sword1,16,238,0 duplicate(SwdTrap1) 1_blank_2_a -1,0,1 -job_sword1,19,238,0 duplicate(SwdTrap1) 1_blank_2_b -1,0,1 -job_sword1,17,239,0 duplicate(SwdTrap1) 1_blank_2_c -1,0,1 -job_sword1,28,247,0 duplicate(SwdTrap1) 1_blank_3_a -1,4,0 -job_sword1,33,245,0 duplicate(SwdTrap1) 1_blank_3_b -1,0,2 -job_sword1,29,242,0 duplicate(SwdTrap1) 1_blank_3_c -1,4,0 -job_sword1,24,244,0 duplicate(SwdTrap1) 1_blank_3_d -1,0,2 -job_sword1,38,251,0 duplicate(SwdTrap1) 1_blank_4_a -1,0,1 -job_sword1,41,251,0 duplicate(SwdTrap1) 1_blank_4_b -1,0,1 -job_sword1,39,250,0 duplicate(SwdTrap1) 1_blank_4_c -1,1,0 -job_sword1,38,238,0 duplicate(SwdTrap1) 1_blank_5_a -1,0,1 -job_sword1,41,238,0 duplicate(SwdTrap1) 1_blank_5_b -1,0,1 -job_sword1,39,239,0 duplicate(SwdTrap1) 1_blank_5_c -1,1,0 -job_sword1,54,251,0 duplicate(SwdTrap1) 1_blank_6_a -1,0,1 -job_sword1,71,251,0 duplicate(SwdTrap1) 1_blank_6_b -1,0,1 -job_sword1,62,250,0 duplicate(SwdTrap1) 1_blank_6_c -1,9,0 -job_sword1,62,247,0 duplicate(SwdTrap1) 1_blank_7_a -1,8,0 -job_sword1,71,244,0 duplicate(SwdTrap1) 1_blank_7_b -1,0,2 -job_sword1,63,242,0 duplicate(SwdTrap1) 1_blank_7_c -1,8,0 -job_sword1,54,244,0 duplicate(SwdTrap1) 1_blank_7_d -1,0,2 -job_sword1,54,238,0 duplicate(SwdTrap1) 1_blank_8_a -1,0,1 -job_sword1,71,238,0 duplicate(SwdTrap1) 1_blank_8_b -1,0,1 -job_sword1,62,239,0 duplicate(SwdTrap1) 1_blank_8_c -1,9,0 -job_sword1,102,247,0 duplicate(SwdTrap1) 1_blank_9_a -1,2,0 -job_sword1,105,245,0 duplicate(SwdTrap1) 1_blank_9_b -1,0,2 -job_sword1,103,242,0 duplicate(SwdTrap1) 1_blank_9_c -1,2,0 -job_sword1,100,244,0 duplicate(SwdTrap1) 1_blank_9_d -1,0,2 -job_sword1,156,249,0 duplicate(SwdTrap1) 1_blank_10_a -1,14,0 -job_sword1,156,248,0 duplicate(SwdTrap1) 1_blank_10_b -1,14,0 -job_sword1,170,249,0 duplicate(SwdTrap1) 1_blank_10_c -1,1,0 -job_sword1,170,248,0 duplicate(SwdTrap1) 1_blank_10_d -1,1,0 -job_sword1,156,245,0 duplicate(SwdTrap1) 1_blank_11_a -1,14,0 -job_sword1,156,244,0 duplicate(SwdTrap1) 1_blank_11_b -1,14,0 -job_sword1,170,245,0 duplicate(SwdTrap1) 1_blank_11_c -1,1,0 -job_sword1,170,244,0 duplicate(SwdTrap1) 1_blank_11_d -1,1,0 -job_sword1,156,241,0 duplicate(SwdTrap1) 1_blank_12_a -1,14,0 -job_sword1,156,240,0 duplicate(SwdTrap1) 1_blank_12_b -1,14,0 -job_sword1,170,241,0 duplicate(SwdTrap1) 1_blank_12_c -1,1,0 -job_sword1,170,240,0 duplicate(SwdTrap1) 1_blank_12_d -1,1,0 -job_sword1,180,251,0 duplicate(SwdTrap1) 1_blank_13_a -1,0,1 -job_sword1,183,251,0 duplicate(SwdTrap1) 1_blank_13_b -1,0,1 -job_sword1,181,250,0 duplicate(SwdTrap1) 1_blank_13_c -1,1,0 -job_sword1,180,238,0 duplicate(SwdTrap1) 1_blank_14_a -1,0,1 -job_sword1,183,238,0 duplicate(SwdTrap1) 1_blank_14_b -1,0,1 -job_sword1,181,239,0 duplicate(SwdTrap1) 1_blank_14_c -1,1,0 - -job_sword1,193,245,0 warp 1_rest 1,3,job_sword1,215,244 - -// Pitfalls (Set 2) -//============================================================ -job_sword1,56,212,0 script 2_blank_1_a::SwdTrap2 -1,40,0,{ -OnTouch: - switch(rand(1,5)) { - case 1: warp "job_sword1",162,120; end; - case 2: warp "job_sword1",94,120; end; - case 3: warp "job_sword1",94,85; end; - case 4: warp "job_sword1",162,85; end; - case 5: warp "job_sword1",130,47; end; - } -} - -job_sword1,95,212,0 duplicate(SwdTrap2) 2_blank_1_b -1,2,0 -job_sword1,56,210,0 duplicate(SwdTrap2) 2_blank_2_a -1,40,0 -job_sword1,95,210,0 duplicate(SwdTrap2) 2_blank_2_b -1,2,0 -job_sword1,16,206,0 duplicate(SwdTrap2) 2_blank_2_c -1,0,3 -job_sword1,97,206,0 duplicate(SwdTrap2) 2_blank_2_d -1,0,3 -job_sword1,56,203,0 duplicate(SwdTrap2) 2_blank_2_e -1,40,0 -job_sword1,95,203,0 duplicate(SwdTrap2) 2_blank_2_f -1,2,0 -job_sword1,56,201,0 duplicate(SwdTrap2) 2_blank_3_a -1,40,0 -job_sword1,95,201,0 duplicate(SwdTrap2) 2_blank_3_b -1,2,0 - -job_sword1,113,212,0 duplicate(SwdTrap2) 2_blank_4_a -1,14,0 -job_sword1,125,212,0 duplicate(SwdTrap2) 2_blank_4_b -1,2,0 -job_sword1,113,210,0 duplicate(SwdTrap2) 2_blank_5_a -1,14,0 -job_sword1,125,210,0 duplicate(SwdTrap2) 2_blank_5_b -1,2,0 -job_sword1,100,206,0 duplicate(SwdTrap2) 2_blank_5_c -1,0,3 -job_sword1,127,206,0 duplicate(SwdTrap2) 2_blank_5_d -1,0,3 -job_sword1,113,203,0 duplicate(SwdTrap2) 2_blank_5_e -1,14,0 -job_sword1,125,210,0 duplicate(SwdTrap2) 2_blank_5_f -1,2,0 -job_sword1,113,201,0 duplicate(SwdTrap2) 2_blank_6_a -1,14,0 -job_sword1,113,201,0 duplicate(SwdTrap2) 2_blank_6_b -1,2,0 - -job_sword1,155,212,0 duplicate(SwdTrap2) 2_blank_7_a -1,21,0 -job_sword1,181,212,0 duplicate(SwdTrap2) 2_blank_7_b -1,2,0 -job_sword1,155,210,0 duplicate(SwdTrap2) 2_blank_8_a -1,21,0 -job_sword1,181,210,0 duplicate(SwdTrap2) 2_blank_8_b -1,2,0 -job_sword1,130,206,0 duplicate(SwdTrap2) 2_blank_8_c -1,0,3 -job_sword1,183,206,0 duplicate(SwdTrap2) 2_blank_8_d -1,0,3 -job_sword1,155,203,0 duplicate(SwdTrap2) 2_blank_8_e -1,21,0 -job_sword1,181,203,0 duplicate(SwdTrap2) 2_blank_8_f -1,2,0 -job_sword1,155,201,0 duplicate(SwdTrap2) 2_blank_9_a -1,40,0 -job_sword1,181,201,0 duplicate(SwdTrap2) 2_blank_9_b -1,2,0 - -// Pitfalls (Set 3) -//============================================================ -job_sword1,17,174,0 script 3_blank_1_a::SwdTrap3 -1,2,0,{ -OnTouch: - switch(rand(1,5)) { - case 1: warp "job_sword1",195,15; end; - case 2: warp "job_sword1",195,38; end; - case 3: warp "job_sword1",231,30; end; - case 4: warp "job_sword1",198,65; end; - case 5: warp "job_sword1",196,116; end; - } -} - -job_sword1,17,163,0 duplicate(SwdTrap3) 3_blank_2_a -1,2,0 -job_sword1,29,171,0 duplicate(SwdTrap3) 3_blank_3_a -1,2,0 -job_sword1,31,168,0 duplicate(SwdTrap3) 3_blank_3_b -1,0,2 -job_sword1,28,166,0 duplicate(SwdTrap3) 3_blank_3_c -1,2,0 -job_sword1,26,168,0 duplicate(SwdTrap3) 3_blank_3_d -1,0,2 -job_sword1,36,169,0 duplicate(SwdTrap3) 3_blank_4_a -1,0,0 -job_sword1,37,169,0 duplicate(SwdTrap3) 3_blank_4_b -1,0,0 -job_sword1,37,168,0 duplicate(SwdTrap3) 3_blank_4_c -1,0,0 -job_sword1,36,168,0 duplicate(SwdTrap3) 3_blank_4_c2 -1,0,0 -job_sword1,40,175,0 duplicate(SwdTrap3) 3_blank_5_a -1,0,1 -job_sword1,41,175,0 duplicate(SwdTrap3) 3_blank_5_b -1,0,1 -job_sword1,41,171,0 duplicate(SwdTrap3) 3_blank_6_a -1,1,0 -job_sword1,41,170,0 duplicate(SwdTrap3) 3_blank_6_b -1,1,0 -job_sword1,41,167,0 duplicate(SwdTrap3) 3_blank_6_c -1,1,0 -job_sword1,41,166,0 duplicate(SwdTrap3) 3_blank_6_d -1,1,0 -job_sword1,42,169,0 duplicate(SwdTrap3) 3_blank_6_e -1,0,1 -job_sword1,43,170,0 duplicate(SwdTrap3) 3_blank_6_f -1,0,1 -job_sword1,43,167,0 duplicate(SwdTrap3) 3_blank_6_g -1,0,1 -job_sword1,40,162,0 duplicate(SwdTrap3) 3_blank_7_a -1,0,1 -job_sword1,41,162,0 duplicate(SwdTrap3) 3_blank_7_b -1,0,1 -job_sword1,46,175,0 duplicate(SwdTrap3) 3_blank_8_a -1,0,1 -job_sword1,51,175,0 duplicate(SwdTrap3) 3_blank_8_b -1,0,1 -job_sword1,47,174,0 duplicate(SwdTrap3) 3_blank_8_c -1,1,0 -job_sword1,50,174,0 duplicate(SwdTrap3) 3_blank_8_d -1,1,0 -job_sword1,48,173,0 duplicate(SwdTrap3) 3_blank_8_e -1,0,1 -job_sword1,49,173,0 duplicate(SwdTrap3) 3_blank_8_f -1,0,1 -job_sword1,46,162,0 duplicate(SwdTrap3) 3_blank_9_a -1,0,1 -job_sword1,51,162,0 duplicate(SwdTrap3) 3_blank_9_b -1,0,1 -job_sword1,47,163,0 duplicate(SwdTrap3) 3_blank_9_c -1,1,0 -job_sword1,50,163,0 duplicate(SwdTrap3) 3_blank_9_d -1,1,0 -job_sword1,48,164,0 duplicate(SwdTrap3) 3_blank_9_e -1,0,1 -job_sword1,49,164,0 duplicate(SwdTrap3) 3_blank_9_f -1,0,1 -job_sword1,54,170,0 duplicate(SwdTrap3) 3_blank_10_a -1,0,1 -job_sword1,55,170,0 duplicate(SwdTrap3) 3_blank_10_b -1,0,1 -job_sword1,54,167,0 duplicate(SwdTrap3) 3_blank_10_c -1,0,1 -job_sword1,55,167,0 duplicate(SwdTrap3) 3_blank_10_d -1,0,1 -job_sword1,53,169,0 duplicate(SwdTrap3) 3_blank_10_e -1,1,0 -job_sword1,53,168,0 duplicate(SwdTrap3) 3_blank_10_f -1,1,0 -job_sword1,56,169,0 duplicate(SwdTrap3) 3_blank_10_g -1,1,0 -job_sword1,56,168,0 duplicate(SwdTrap3) 3_blank_10_h -1,1,0 -job_sword1,58,175,0 duplicate(SwdTrap3) 3_blank_11_a -1,0,1 -job_sword1,59,174,0 duplicate(SwdTrap3) 3_blank_11_b -1,1,0 -job_sword1,60,173,0 duplicate(SwdTrap3) 3_blank_11_c -1,0,1 -job_sword1,61,172,0 duplicate(SwdTrap3) 3_blank_11_d -1,1,0 -job_sword1,58,162,0 duplicate(SwdTrap3) 3_blank_12_a -1,0,1 -job_sword1,59,163,0 duplicate(SwdTrap3) 3_blank_12_b -1,1,0 -job_sword1,60,164,0 duplicate(SwdTrap3) 3_blank_12_c -1,0,1 -job_sword1,61,165,0 duplicate(SwdTrap3) 3_blank_12_d -1,1,0 -job_sword1,76,172,0 duplicate(SwdTrap3) 3_blank_13_a -1,1,0 -job_sword1,77,173,0 duplicate(SwdTrap3) 3_blank_13_b -1,0,1 -job_sword1,78,174,0 duplicate(SwdTrap3) 3_blank_13_c -1,1,0 -job_sword1,79,175,0 duplicate(SwdTrap3) 3_blank_13_d -1,0,1 -job_sword1,76,165,0 duplicate(SwdTrap3) 3_blank_14_a -1,1,0 -job_sword1,77,164,0 duplicate(SwdTrap3) 3_blank_14_b -1,0,1 -job_sword1,78,163,0 duplicate(SwdTrap3) 3_blank_14_c -1,1,0 -job_sword1,79,162,0 duplicate(SwdTrap3) 3_blank_14_d -1,0,1 -job_sword1,94,175,0 duplicate(SwdTrap3) 3_blank_15_a -1,0,1 -job_sword1,95,174,0 duplicate(SwdTrap3) 3_blank_15_b -1,1,0 -job_sword1,98,174,0 duplicate(SwdTrap3) 3_blank_15_c -1,1,0 -job_sword1,99,175,0 duplicate(SwdTrap3) 3_blank_16_d -1,0,1 -job_sword1,96,169,0 duplicate(SwdTrap3) 3_blank_17_a -1,0,0 -job_sword1,97,169,0 duplicate(SwdTrap3) 3_blank_17_b -1,0,0 -job_sword1,97,168,0 duplicate(SwdTrap3) 3_blank_17_c -1,0,0 -job_sword1,96,168,0 duplicate(SwdTrap3) 3_blank_17_d -1,0,0 -job_sword1,94,162,0 duplicate(SwdTrap3) 3_blank_18_a -1,0,1 -job_sword1,95,163,0 duplicate(SwdTrap3) 3_blank_18_b -1,1,0 -job_sword1,98,163,0 duplicate(SwdTrap3) 3_blank_18_c -1,1,0 -job_sword1,99,162,0 duplicate(SwdTrap3) 3_blank_18_d -1,0,1 -job_sword1,114,175,0 duplicate(SwdTrap3) 3_blank_19_a -1,0,1 -job_sword1,115,175,0 duplicate(SwdTrap3) 3_blank_19_b -1,0,1 -job_sword1,114,162,0 duplicate(SwdTrap3) 3_blank_20_a -1,0,1 -job_sword1,115,162,0 duplicate(SwdTrap3) 3_blank_20_b -1,0,1 -job_sword1,126,175,0 duplicate(SwdTrap3) 3_blank_21_a -1,0,1 -job_sword1,127,175,0 duplicate(SwdTrap3) 3_blank_21_b -1,0,1 -job_sword1,126,162,0 duplicate(SwdTrap3) 3_blank_23_a -1,0,1 -job_sword1,127,162,0 duplicate(SwdTrap3) 3_blank_23_b -1,0,1 -job_sword1,160,174,0 duplicate(SwdTrap3) 3_blank_24_a -1,0,2 -job_sword1,161,174,0 duplicate(SwdTrap3) 3_blank_24_b -1,0,2 -job_sword1,160,163,0 duplicate(SwdTrap3) 3_blank_25_a -1,0,2 -job_sword1,161,163,0 duplicate(SwdTrap3) 3_blank_25_b -1,0,2 -job_sword1,168,175,0 duplicate(SwdTrap3) 3_blank_26_a -1,0,2 -job_sword1,169,175,0 duplicate(SwdTrap3) 3_blank_26_b -1,0,2 -job_sword1,168,162,0 duplicate(SwdTrap3) 3_blank_27_a -1,0,2 -job_sword1,169,162,0 duplicate(SwdTrap3) 3_blank_27_b -1,0,2 -job_sword1,176,174,0 duplicate(SwdTrap3) 3_blank_28_a -1,0,2 -job_sword1,177,174,0 duplicate(SwdTrap3) 3_blank_28_b -1,0,2 -job_sword1,178,173,0 duplicate(SwdTrap3) 3_blank_28_c -1,1,0 -job_sword1,178,172,0 duplicate(SwdTrap3) 3_blank_28_d -1,1,0 -job_sword1,181,174,0 duplicate(SwdTrap3) 3_blank_28_e -1,2,0 -job_sword1,179,169,0 duplicate(SwdTrap3) 3_blank_29_a -1,3,0 -job_sword1,179,168,0 duplicate(SwdTrap3) 3_blank_29_b -1,3,0 -job_sword1,182,169,0 duplicate(SwdTrap3) 3_blank_29_c -1,0,2 -job_sword1,183,169,0 duplicate(SwdTrap3) 3_blank_29_d -1,0,2 -job_sword1,181,167,0 duplicate(SwdTrap3) 3_blank_29_e -1,1,0 -job_sword1,181,166,0 duplicate(SwdTrap3) 3_blank_29_f -1,1,0 -job_sword1,183,167,0 duplicate(SwdTrap3) 3_blank_29_g -1,0,1 -job_sword1,176,163,0 duplicate(SwdTrap3) 3_blank_30_a -1,0,2 -job_sword1,177,163,0 duplicate(SwdTrap3) 3_blank_30_b -1,0,2 -job_sword1,181,163,0 duplicate(SwdTrap3) 3_blank_30_c -1,2,0 - -// Monsters (all three courses) -//============================================================ -job_sword1,0,0,0,0 monster Chonchon 1183,20,0,0,0 -job_sword1,35,79,0,0 monster Fabre 1184,3,60000,30000,0 -job_sword1,50,108,0,0 monster Fabre 1184,3,60000,30000,0 -job_sword1,61,28,0,0 monster Fabre 1184,3,60000,30000,0 -job_sword1,61,92,0,0 monster Fabre 1184,3,60000,30000,0 -job_sword1,110,112,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,161,94,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,130,76,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,103,58,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,130,24,0,0 monster Fabre 1184,5,60000,30000,0 -job_sword1,201,36,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,201,16,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,239,44,0,0 monster Fabre 1184,3,60000,30000,0 -job_sword1,239,76,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,231,101,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,234,117,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,198,91,0,0 monster Fabre 1184,2,60000,30000,0 -job_sword1,200,63,0,0 monster Fabre 1184,2,60000,30000,0 - - -//============================================================ -// mapflag -//============================================================ +} \ No newline at end of file diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt index 088c14f08..b6f049518 100644 --- a/npc/jobs/1-1/thief.txt +++ b/npc/jobs/1-1/thief.txt @@ -1,28 +1,17 @@ -//===== eAthena Script ======================================= -//= Thief Job Quest -//===== By: ================================================== -//= eAthena dev team -//===== Current Version: ===================================== -//= 1.8 -//===== Compatible With: ===================================== +//===== eAthena Script ======================================= +//= Renewal Thief Job Change +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== //= eAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Job quest for Thief classes -//===== Additional Comments: ================================= -//= Fully working -//= v1.1 Added instant job change for High Novice [Lupus] -//= 1.3 Added Baby Class support [Lupus] -//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller] -//= Fixed possible EXP abuse [Lupus] -//= 1.5 Now saves/restores all quest skills [Lupus] -//= 1.6 Merged back JFunc [Lupus] 1.6a typos -//= 1.7 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= No longer uses function "F_ToHigh" -//= 1.8 Added Quest Log commands. [L0ne_W0lf] -//============================================================ - -moc_prydb1,39,129,2 script Thief Guide 69,{ +//===== Description: ========================================= +//= Job Change to Thief Class +//===== Additional Comments: ================================= +//= 1.0 First Version. [Kisuka] +//============================================================ +moc_prydb1,39,129,2 script Thief Guide#thief 69,{ if (Upper == 1) { if (ADVJOB == Job_Assassin_Cross || ADVJOB == Job_Stalker) { if (Class == Job_Novice_High) { @@ -49,8 +38,7 @@ moc_prydb1,39,129,2 script Thief Guide 69,{ mes "[Thief Guide]"; mes "Since you've become a Thief, live as a Thief. Now, go for it! Next~"; close; - } - else { + }else{ mes "[Thief Guide]"; if (sex) mes "Hey, dude."; @@ -58,8 +46,7 @@ moc_prydb1,39,129,2 script Thief Guide 69,{ mes "Hey, baby~"; close; } - } - else { + }else{ mes "[Thief Guide]"; if (sex) mes "Hey, dude."; @@ -69,471 +56,152 @@ moc_prydb1,39,129,2 script Thief Guide 69,{ close; } } - if (BaseJob == Job_Thief) { - mes "[Thief Guide]"; - mes "If you have a problem, feel free to speak to me anytime, alright?"; - close; - } - else if (BaseJob != Job_Novice && BaseJob != Job_Thief) { - mes "[Thief Guide]"; - mes "What the heck...?"; - switch(Class) { - case 1: - mes "Huh."; - mes "Now, that's"; - mes "a big sword."; - next; - mes "[Thief Guide]"; - mes "So..."; - mes "Trying to make"; - mes "up for something"; - mes "...Buddy?"; - break; - case 2: - mes "What's a Mage doin' here? Shouldn't you be doing card tricks elsewhere? Oh well, it's a free country..."; - next; - mes "[Thief Guide]"; - mes "Oh wait,"; - mes "it's not..."; - mes "Get outta here!"; - break; - case 3: - mes "Man, shouldn't you"; - mes "Archers be playing"; - mes "in the forest"; - mes "or something?"; - break; - case 4: - mes "You know we all steal for a living, right? What are you doing in this kinda place, Acolyte?"; - break; - case 5: - mes "You're a Merchant,"; - mes "right? Why are you"; - mes "walking into a den"; - mes "of Thieves?!"; - next; - mes "[Thief Guide]"; - mes "It's like you're begging"; - mes "us to steal from you!"; - mes "Come on, hurry and"; - mes "get outta here~"; - break; - case 8: - mes "Oh my God..."; - mes "Am I dying?"; - next; - mes "[Thief Guide]"; - mes "Why else would a Priest come here? I guess I better start confessing all of my misdeeds."; - close; - case 12: - mes "Didn't you use to be one of us?! Man, you changed. You seem real dangerous now..."; - close; - case 17: - mes "Man, you got real cool all of a sudden! You must have some skills I can only dream of!"; - close; - } + if(q_job_thief == 1) { + mes "[Thief Guildsman]"; + mes "Ehh... Seems like a beloved "+(Sex?"son":"daughter")+" of a rich family, but why are you here in this dirty place?"; next; - mes "[Thief Guide]"; - mes "*Sigh* Look, there's really no need for you to be in this kind of place. You oughta go where you ought to go."; - close; - } - if (job_thief_q == 3 && countitem(1069) > 0 || countitem(1070) > 0) { - mes "[Thief Guide]"; - mes "Hmmm?"; - mes "You gathered Mushrooms for"; - mes "the Thief test, right?"; - next; - mes "[Thief Guide]"; - mes "Here, talk to the other guy right next to me. He's the one in charge of checking your Mushrooms."; - close; + mes "[Thief Guildsman]"; + mes "Well, I'm not in charge of making you a Thief. I just accept applications, get it?"; + mes "If you want to become a Thief, ask the sharp-eyed guy next to me."; + close; } - else if (job_thief_q == 3) { - mes "[Thief Guide]"; - mes "So how was the"; - mes "Mushroom Farm?"; - mes "Have any fun?"; - next; - if (select("Yeah, kinda Cool.:It was horrible.") == 1) { - mes "[Thief Guide]"; - mes "Heh heh! That's a good attitude. In our line of work, you gotta enjoy getting your hands dirty, one way or another."; + if(Class != Job_Novice) { + if(Class == Job_Thief) { + mes "[Thief Guildsman]"; + mes "Hey~ if you have any trouble, get it out to me anytime, huh?"; close; + }else{ + if(Sex) { + mes "[Thief Guildsman]"; + mes "What the heck...?"; + mes "Huh.. you are a "+jobname(Class)+" blockhead...!"; + next; + mes "[Thief Guildsman]"; + mes "Hey, brother."; + mes "Why are you here? Go back to your place~ go back~~"; + close; + }else{ + mes "[Thief Guildsman]"; + mes "What the heck...?"; + next; + mes "[Thief Guildsman]"; + mes "Hey, lady."; + mes "Why are you here? Go back to your place~ go back~~"; + close; + } } - mes "[Thief Guide]"; - mes "Yeah? I've been there too, so I can see why that place isn't everyone's cup of tea. Still, being a Thief isn't all glamour and trendy night life."; - close; } - if (job_thief_q == 2) { - mes "[Thief Guide]"; - mes "Hey, whaddya doin' here? Aren't you supposed to be gathering Mushrooms? Or did you need it explained to you again?"; - next; - if (select("Yes.:No, that's okay.") == 1) { - mes "[Thief Guide]"; - mes "*Sigh* Well, there's always one in the bunch. Alright, listen carefully."; - next; - mes "[Thief Guide]"; - mes "Alright, for your test, you gotta steal Mushrooms from a farm. Don't worry, the guy who owns the farm deserves to be robbed."; - next; - mes "[Thief Guide]"; - mes "Anyway, you gotta gather two kinds of Mushrooms: ^0000FFOrange Net Mushrooms^000000 and ^0000FFOrange Gooey Mushrooms^000000."; - next; - mes "[Thief Guide]"; - mes "Be careful, since there are monsters are the farm that are there to protect the Mushrooms. So this will be no walk in the park."; - next; - mes "[Thief Guide]"; - mes "When you come back here after gathering Mushrooms, you'll be graded on the Mushrooms you've collected."; - next; - mes "[Thief Guide]"; - mes "Each Orange Net Mushroom gets you 3 points, and you get 1 point for each Orange Gooey Mushroom. You need a total of 25 points to pass the test."; - next; - mes "[Thief Guide]"; - mes "Go outside and keep going ahead toward the Eastern Field of the Pyramids. Then you will see one of our comrades between two columns."; - next; - mes "[Thief Guide]"; - mes "Speak to that guy, and he'll take you to the farm through the backdoor."; - next; - mes "[Thief Guide]"; - mes "On that field, I think his coordinates are '^FF0000141, 125^000000.' Just type ^3355FF/where^000000 in the right side of your chat box to check your present coordinates."; - close; - } - mes "[Thief Guide]"; - mes "Huh. For a second there, I thought you had something really important to tell me."; + mes "[Thief Guildsman]"; + mes "Ehh... Seems like a beloved "+(Sex?"son":"daughter")+" of a rich family, but why are you here in this dirty place?"; + next; + if(select("I want to be a Thief.:Nothing.") == 2) { + mes "[Thief Guildsman]"; + mes "You know you cannot be a thief without an application....."; + mes "What's on your mind..?"; close; } - mes "[Thief Guide]"; - if (job_thief_q == 0) { - mes "What brings you down"; - mes "here to this rathole?"; - } - else { - mes "Ah..."; - mes "You came back."; - mes "Are you sure you're"; - mes "ready to try again?"; - } + mes "[Thief Guildsman]"; + mes "Well, are you that proud of it?"; + mes "You're telling me so proudly that you want to be a Thief! Why don't you go to all the villages and advertise yourself for being a thief?"; + mes "'Ha ha ha! Go put up a banner that says 'I will be a proud thief who steals other people's stuff.'"; next; - if (select("Hey, I came here to be a Thief!:Nah, I'm just looking around.") == 1) { - if (job_thief_q == 0) { - mes "[Thief Guide]"; - mes "Heh, I like your confidence. Still, you know being a Thief isn't all what it's cracked up to be."; - next; - mes "[Thief Guide]"; - mes "Still..."; - mes "Do you really"; - mes "want to be"; - mes "a Thief?"; - next; - switch(select("Yeah.:No, just wasting your time.:Why did you become a Thief?")) { - case 1: - mes "[Thief Guide]"; - mes "Really..."; - break; - case 2: - mes "[Thief Guide]"; - mes "Yeah..."; - mes "I can see that."; - break; - case 3: - mes "[Thief Guide]"; - mes "Me...?"; - mes "I had no choice at the time. It was either steal or starve. But it's not like I need to give you my life story."; - break; - } - next; - mes "[Thief Guide]"; - mes "So do you want to"; - mes "apply to become"; - mes "a Thief or not?"; - next; - switch(select("Yes, I will.:I'm too scared to be a Thief!")) { - case 1: - mes "[Thief Guide]"; - mes "Alright, tell"; - mes "me your name."; - next; - mes "[Thief Guide]"; - mes "" + strcharinfo(0) + "?"; - mes "What kind of name is " + strcharinfo(0) + "? Anyway, give me a second."; - set job_thief_q,1; - next; - mes "[Thief Guide]"; - mes "Alright, your registration has been processed. Okay, you can begin your test if you're ready."; - next; - switch(select("Yeah, I'm ready.:No, I'm not ready yet.")) { - case 1: - break; - case 2: - mes "[Thief Guide]"; - mes "Not ready?"; - mes "How can you"; - mes "not be ready?!"; - close; - } - break; - case 2: - mes "[Thief Guide]"; - mes "Too scared?!?"; - mes "Hahahahahahah!"; - mes "Oh, please...!"; - mes "That's hilarious!"; - close; - } - } - else { - mes "[Thief Guide]"; - mes "Okay..."; - mes "Give me"; - mes "one second."; - next; - } - mes "[Thief Guide]"; - mes "Your name is..."; - mes strcharinfo(0) + "? Um, where is it? Ah, here it is. Let's see..."; - next; - mes "[Thief Guide]"; - if (getskilllv("NV_BASIC") < 9) { - mes "Isn't that cute? I can see you're ambitious, but you gotta learn all of the Basic Skills before you can become a Thief."; - close; - } - mes "Alright. I looked at your Felony Record, and you seem to have a very interesting history. You might have what it takes to be a Thief."; - next; - mes "[Thief Guide]"; - mes "Because I feel like it, I now decree that you have passed this interview. Good work!"; - set job_thief_q,2; - setquest 1013; - next; - mes "[Thief Guide]"; - mes "Now, your actual abilities will need to be tested. Do you know anything about the test?"; - next; - switch(select("Yes, I do.:Sorry, I don't.")) { - case 1: - mes "[Thief Guide]"; - mes "Oh yeah? Well, this makes things a lot easier."; - break; - case 2: - mes "[Thief Guide]"; - mes "Alright, let me inform you then. Listen carefully. This test decides if you are worthy of becoming a Thief."; - next; - mes "[Thief Guide]"; - mes "You will be sneaking to Shibu's Farm. He is the worst Merchant, in terms of character, in Morroc."; - next; - mes "[Thief Guide]"; - mes "Alright, for your test, you gotta steal Mushrooms from his farm. Don't worry, that guy deserves to be robbed."; - next; - mes "[Thief Guide]"; - mes "Anyway, you gotta gather two kinds of Mushrooms: ^0000FFOrange Net Mushrooms^000000 and ^0000FFOrange Gooey Mushrooms^000000."; - next; - mes "[Thief Guide]"; - mes "Be careful, since there are monsters are the farm that are there to protect the Mushrooms. So this will be no walk in the park."; - next; - mes "[Thief Guide]"; - mes "When you come back here after gathering Mushrooms, you'll be graded on the Mushrooms you've collected."; - next; - mes "[Thief Guide]"; - mes "Each Orange Net Mushroom gets you 3 points, and you get 1 point for each Orange Gooey Mushroom. You need a total of 25 points to pass the test."; - next; - mes "[Thief Guide]"; - mes "Go outside and keep going ahead toward the Eastern Field of the Pyramids. Then you will see one of our comrades between two columns."; - next; - mes "[Thief Guide]"; - mes "Speak to that guy, and he'll take you to the farm through the backdoor."; - next; - mes "[Thief Guide]"; - mes "On that field, I think his coordinates are '^FF0000141, 125^000000.' Just type ^3355FF/where^000000 in the right side of your chat box to check your present coordinates."; - } - next; - mes "[Thief Guide]"; - mes "Don't forget to make plans and prepare yourself before you go inside the Mushroom Farm. Move as quickly as you can and try not to get killed, alright?"; + mes "[Thief Guildsman]"; + mes "Do you want to be a thief so badly?"; + next; + switch(select("Yes.:No.:How about you?")) { + case 1: + mes "[Thief Guildsman]"; + mes "Oh, do you...? Huh.. well... I do live and learn to see strange people like you."; + next; + break; + case 2: + mes "[Thief Guildsman]"; + mes "Then why are you here? Do you think you can become a thief so easily?"; + next; + break; + case 3: + mes "[Thief Guildsman]"; + mes "Eh..? me? me?"; + mes "Well... I just fit well to being a thief... characteristically... I don't mind this silly matter."; + next; + break; + } + mes "[Thief Guildsman]"; + mes "Anyway, in the outside world, never say that you want to be a Thief!!"; + next; + mes "[Thief Guildsman]"; + mes "So, do you want to apply for being a Thief?"; + next; + if(select("Yes, I do.:No.") == 2) { + mes "[Thief Guildsman]"; + mes "Well... do what you want to do~ Go your way~"; close; } + mes "[Thief Guildsman]"; + mes "Alright, tell me your name. Huh? What?"; + mes ""+strcharinfo(0)+". So "+strcharinfo(0)+", right...?"; + next; + if (getskilllv("NV_BASIC") < 9) { + mes "[Thief Guildsman]"; + mes "I can see your strong will to become a Thief......"; + mes "But only with your will, you cannot make it in a real fight, can you?"; + mes "So go and reach at least Basic Skill Level 9."; + close; + } + mes "[Thief Guildsman]"; + mes "Hmm.... I found your interesting criminal records from the data of the detective agency. Well you seem to have what it takes to be a good thief."; + mes ""+strcharinfo(0)+". I now declare that you have passed the job interview!"; + next; + mes "[Thief Guildsman]"; + mes "Well, I'm not in charge of making you a Thief. I just accept applications, get it?"; + mes "If you want to become a Thief, ask the guy next to me."; + set q_job_thief,1; close; } -moc_prydb1,42,133,2 script Comrade 118,{ - if (BaseJob == Job_Thief) { - mes "[Brad]"; - mes "We don't have any special events yet. Come some other time when there's news, alright?"; - close; - } - else if (BaseJob != Job_Novice && BaseJob != Job_Thief) { - mes "[Comrade]"; - mes "Um..."; - mes "You don't look"; - mes "like a Thief."; - next; - mes "[Comrade]"; - mes "What the heck are"; - mes "you doing here anyway?"; - close; - } - if (job_thief_q == 0 || job_thief_q == 1) { - mes "[Comrade]"; - mes "What's the matter? If you want to be a Thief, speak to the girl beside me."; - close; - } - else if (job_thief_q == 2) { - mes "[Comrade]"; - mes "Did you pass the interview?"; - mes "Then what are you waiting for?"; - close; - } - else if (job_thief_q == 3) { - mes "[Comrade]"; - mes "Ah, the guide told me about you. So, let me check your mushrooms..."; - if (countitem(1069) == 0 && countitem(1070) == 0) { - next; - mes "[Comrade]"; - mes "What the hell..."; - mes "You don't have any Mushrooms at all! Go back and get them. Otherwise, you won't pass the test and become a Thief!"; - close; - } - next; - set .@thief_item1,countitem(1069) * 3; - set .@thief_item2,countitem(1070); - set .@total_thief,.@thief_item1 + .@thief_item2; - set .@money_thief,((.@thief_item1 * 5) + (.@thief_item2 * 2)) + 200; - mes "[Comrade]"; - if (countitem(1069) != 0) { - mes "First, let me check the Orange Net Mushrooms you got."; - mes "Huh, " + countitem(1069) + " of them."; - } - if (countitem(1070) != 0) - mes "Now I'll just check your Orange Gooey Mushrooms. That's " + countitem(1070) + " you gathered."; - next; - mes "[Comrade]"; - mes "So that would"; - mes "bring your total to..."; - next; - mes "[Comrade]"; - mes "Hmmm. " + .@total_thief + " degrees, multiplied by the speed of light, divided by the integral of pi times height plus the absolute value of politics..."; - next; - mes "[Comrade]"; - mes "Okay!"; - mes "I got it."; - next; - mes "[Comrade]"; - if (.@total_thief > 25) { - mes "You got more"; - mes "than 25 points!"; - mes "Awesome!"; - } - else if (.@total_thief == 25) { - mes "Exactly 25 points!"; - mes "You did it! Badass!"; - } - else { - mes "Definitely less than the 25 points you need to pass. Go out there and get me more Mushrooms!"; - close; - } - next; - mes "[Comrade]"; - mes strcharinfo(0) + "..."; - mes "You have passed the official Thief Test. You are now one of us."; - if (countitem(1069) != 0) delitem 1069,countitem(1069); //Mushroom_Of_Thief_1 - if (countitem(1070) != 0) delitem 1070,countitem(1070); //Mushroom_Of_Thief_2 - callfunc "Job_Change",Job_Thief; - callfunc "F_ClearJobVar"; - completequest 1013; - next; - mes "[Comrade]"; - mes "Congratulations on becoming a Thief! From now, be an honorable representative of the Thief's Guild."; - next; - mes "[Comrade]"; - mes "If you bring disgrace to our guild, you will be killed. I expect you to bring our comrades pride."; +moc_prydb1,42,133,2 script Thief Guildsman#thief 118,{ + if(q_job_thief == 1) { + mes "[Thief Guildsman]"; + mes "Alright. You must have passed the job interview, huh?"; + mes "Good. I'll accept you."; + mes "Let's begin the job-changing ceremony of our guild!"; + next; + mes "[Commander of Thief Guild]"; + mes "'"+strcharinfo(0)+".'"; + mes "'For those who are ready, the moonlight shall open the way. Now you are fully ready, I now officially allow you to become a member of the Thief Guild.'"; + jobchange Job_Thief; + set q_job_thief,0; + getitem 13041,1; // N_Main_Gauche + next; + mes "[Commander of Thief Guild]"; + mes "'Congratulations on becoming a Thief.'"; + mes "'From now on, keep the rules of our guild and be an honorable member.'"; + mes "'If you bring us any disgrace by breaking our rules, you better watch your back.'"; + mes "'Anyway, I expect you to be a great thief.'"; next; mes "[Brad]"; - mes "*Ahem* Welcome to the Guild, comrade! I'm Brad, and I'm in charge of human resources here."; + mes "Heee~Yaaaa~! Congratulations! My friend."; + mes "My name is 'Brad'. I'm in charge of human resources here."; + mes "I'm not sure for now but you'll have more chances to see me later on."; next; mes "[Brad]"; - mes "Here is a small subsidy for a Newbie like you. Spend it whereever you want. Alright then, I'll see you around~"; - set zeny,zeny+.@money_thief; - close; - } -} - -moc_ruins,141,125,3 script Mr. Irrelevant 83,{ - if (BaseJob == Job_Thief) { - mes "[Mr. Irrelevant]"; - mes "Ah, I see that you are now a Thief. I always knew you'd join us."; - next; - mes "[Mr. Irrelevant]"; - mes "Stealing from a Mushroom farm is too easy for you now. You should build up your skills and master our craft."; + mes "Okay, I've done what I can do to you, so go on your way. I'm quite a busy man."; + mes "See you again."; close; } - else if (BaseJob != Job_Novice && BaseJob != Job_Thief) { - mes "[Mr. Irrelevant]"; - switch(rand(4)) { - case 1: - mes "I could use a good, hard drink."; - close; - case 2: - mes "Gimme your money."; - next; - mes "[Mr. Irrelevant]"; - mes "Kidding, I'm off the clock."; - close; - case 3: - mes "WHO YOU CALLING A PSYCHO?!?!"; - close; - case 4: - mes "I've got nothing to say to you. Would you mind leaving me alone?"; - close; - default: - mes "Today looks like a good day to go to the pyramids and hunt with some of my friends."; - close; - } - } - if (job_thief_q == 3) { - mes "[Mr. Irrelevant]"; - mes "Hahahahaha~!"; - mes "You haven't"; - mes "passed the test yet?"; - mes "Alright, I'll let you in..."; - close2; - switch(rand(5)) { - case 1: warp "job_thief1",228,106; end; - case 2: warp "job_thief1",38,50; end; - case 3: warp "job_thief1",66,331; end; - case 4: warp "job_thief1",196,331; end; - default: warp "job_thief1",309,234; end; + if(Class != Job_Novice) { + if(Class == Job_Thief) { + mes "[Brad]"; + mes "I don't have any special events now. So go on your way and come back later."; + }else{ + mes "[Thief Guildsman]"; + mes "Hey~ Hey~ You're not a novice or a thief!"; + mes "What are you doing here? You're not welcome to make this place your home~ Hweeeee~ Get outta here~"; } - } - else if (job_thief_q == 2) { - mes "[Mr. Irrelevant]"; - mes "Hmm..."; - mes "You've come to take the test, right? I can see in your eyes that you know something."; - next; - mes "[Mr. Irrelevant]"; - mes "Your name is " + strcharinfo(0) + "? Ah, it's on the list. Alright, I'll let you into the Mushroom Farm , but I can't guarantee your safety..."; - close2; - set job_thief_q,3; - switch(rand(5)) { - case 1: warp "job_thief1",228,106; end; - case 2: warp "job_thief1",38,50; end; - case 3: warp "job_thief1",66,331; end; - case 4: warp "job_thief1",196,331; end; - default: warp "job_thief1",309,234; end; - } - } - else if (job_thief_q == 1) { - mes "[Mr. Irrelevant]"; - mes "There is this strange smell coming from... You. Now why would that be?"; close; } - mes "[Mr. Irrelevant]"; - mes "Hey Novice! Why don't you join the ranks of the Thief Guild? You newbies are always welcome to join us and our selfish cause."; - next; - mes "[Mr. Irrelevant]"; - mes "You can get more information in the Underground Room in the Pyramid 1 BF."; + mes "[Thief Guildsman]"; + mes "Ho? Why is a novice like you visiting here?"; + mes "If you are here to be a Thief, ask the nasty-tempered lady right next to me."; close; -} - -// Monsters -//============================================================ -job_thief1,0,0,0,0 monster Orange Mushroom 1182,180,0,0,0 -job_thief1,0,0,0,0 monster Fabre 1184,50,0,0,0 -job_thief1,0,0,0,0 monster Chonchon 1183,50,0,0,0 -job_thief1,0,0,0,0 monster Spore 1014,30,0,0,0 - -//============================================================ -// mapflag -//============================================================ +} \ No newline at end of file diff --git a/npc/jobs/novice/novice.txt b/npc/jobs/novice/novice.txt index e0956a789..818038dc9 100644 --- a/npc/jobs/novice/novice.txt +++ b/npc/jobs/novice/novice.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Kisuka //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -11,6 +11,7 @@ //= [Hand Scripted (No Programs or AEGIS Scripts)] //===== Additional Comments: ================================= //= 1.0 First version. [Kisuka] +//= 1.1 Updated warps, savepoints, NPC locations. [Kisuka] //============================================================ //============================================================================ @@ -441,7 +442,7 @@ new_1-2,115,120,4 script Jinha#nv 59,{ mes "It's recovery amount is small."; mes "Still, it will help you not to faint from a critical hit."; next; - skill 141,1,0; // NV_FIRSTAID + skill "NV_FIRSTAID",1,0; // NV_FIRSTAID set job_novice_q,8; mes "[Jinha]"; mes "You can open the Skill Window by pressing the ^4A4AFFskill^000000 button in the Basic Window."; @@ -788,7 +789,7 @@ new_1-2,29,176,4 script Kafra#nv 117,{ } // ---------- Cool Event Staff ---------- -new_1-2,33,176,4 script Cool Event Staff#nv 874,{ +new_1-2,32,176,4 script Cool Event Staff#nv 874,{ if(job_novice_q < 11) { mes "[Cool Event Staff]"; mes "This is not my turn."; @@ -826,7 +827,7 @@ new_1-2,33,176,4 script Cool Event Staff#nv 874,{ } // ---------- Soldier ---------- -new_1-2,36,176,4 script Soldier#nv 105,{ +new_1-2,35,176,4 script Soldier#nv 105,{ if(job_novice_q < 12) { mes "[Soldier]"; mes "It isn't my turn yet."; @@ -995,13 +996,13 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733 mes "I won't help you until you finish Brade's intructions."; close; } - else if(checkquest(7123,HUNTING) != 2) { + else if(checkquest(7123,HUNTING) != -1 && checkquest(7123,HUNTING) != 2) { mes "[Swordman Guildsman]"; mes "Hunt two Picky monsters."; mes "You can find them in the more difficult training grounds by talking to Trainer Brutus."; close2; } - else if(checkquest(7123,HUNTING) == 2) { + else if(checkquest(7123) != 2 && checkquest(7123,HUNTING) == 2) { mes "[Swordman Guildsman]"; mes "Great."; mes "I think that you're good enough to be a Swordman."; @@ -1104,7 +1105,7 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "izlude",93,104; + savepoint "izlude",94,103; warp "izlude_in",74,167; end; } @@ -1113,7 +1114,7 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733 mes "Of course, you're always welcomed."; close; case 3: - if(checkquest(7123,HUNTING) != 2) { + if(checkquest(7123,HUNTING) != -1 && checkquest(7123,HUNTING) != 2) { mes "[Swordman Guildsman]"; mes "Hunt two Picky monsters."; mes "You can find them in the more difficult training grounds by talking to Trainer Brutus."; @@ -1170,12 +1171,12 @@ new_5-3,97,41,4 duplicate(NvSwd) Swordman Guide#nv5 728 mes "You are still in the process of training with Instructor Brade."; close; } - else if(checkquest(7124,HUNTING) != 2) { + else if(checkquest(7124,HUNTING) != -1 && checkquest(7124,HUNTING) != 2) { mes "[Mage Guide]"; mes "The quest is that you have to hunt Lunatics and bring 5 clovers."; close2; } - else if(checkquest(7124,HUNTING) == 2) { + else if(checkquest(7124) != 2 && checkquest(7124,HUNTING) == 2) { mes "[Mage Guide]"; mes "You have done an excellent job."; mes "So, did you find any interests about Mages?"; @@ -1272,7 +1273,7 @@ new_5-3,97,41,4 duplicate(NvSwd) Swordman Guide#nv5 728 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "geffen",119,37; + savepoint "geffen",119,38; warp "geffen_in",163,98; end; } @@ -1281,7 +1282,7 @@ new_5-3,97,41,4 duplicate(NvSwd) Swordman Guide#nv5 728 mes "We are always welcome to have you!"; close; case 3: - if(checkquest(7124,HUNTING) != 2) { + if(checkquest(7124,HUNTING) != -1 && checkquest(7124,HUNTING) != 2) { mes "[Mage Guide]"; mes "The quest is that you have to hunt Lunatics and bring 5 clovers."; close; @@ -1332,12 +1333,12 @@ new_5-3,101,41,4 duplicate(NvMag) Mage Guide#nv5 123 mes "You look like you are not done with Instructor Brade's lessons."; close; } - else if(checkquest(7127,HUNTING) != 2) { + else if(checkquest(7127,HUNTING) != -1 && checkquest(7127,HUNTING) != 2) { mes "[Thief Guild Member]"; mes "Hunt 5 Willows and then come talk to me to finish youe quest."; close2; } - else if(checkquest(7127,HUNTING) == 2) { + else if(checkquest(7127) != 2 && checkquest(7127,HUNTING) == 2) { mes "[Thief Guild Member]"; mes "You are very strong."; mes "These are not many but let me give you a reward for your effort."; @@ -1369,36 +1370,36 @@ new_5-3,101,41,4 duplicate(NvMag) Mage Guide#nv5 123 mes "[Thief Guild Member]"; mes "Thieves can change their jobs to ^8C2121Assasins^000000 or ^8C2121Rogues.^000000"; if(countitem(2820) == 0 && (getequipid(EQI_ACC_L) != 2820 || getequipid(EQI_ACC_R) != 2820)) { - next; - mes "[Thief Guild Member]"; - mes "If you want, I'll give you a Thief skill manual."; - mes "Would you like to experience the skills of a Thief?"; - next; - if(select("Yes, I would.:No, I don't.") == 2) { + next; mes "[Thief Guild Member]"; - mes "Oh, are you sure?"; - mes "Class selection is very important so please consider it carefully."; - mes "If you want to ask about Thieves, please talk to me any time."; - close; - } - mes "[Thief Guild Member]"; - mes "Here, please take the Thief manual."; - mes "I'll just take the other class manuals while I'm at it."; - next; - mes "[Thief Guild Member]"; - mes "Here, please take the Thief manual."; - mes "I'll just take the other class manuals while I'm at it."; - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - getitem 2820,1; // Thief_Manual - next; - mes "[Thief Guild Member]"; - mes "Make sure to equip the Skill Manual by double-clicking it in the Inventory Window."; - mes "Open your Skill Tree by pressing ^4A4AFFAlt + S^000000 and minimize the window by pressing the '-' button on the top right corner of the window to see the available skills."; + mes "If you want, I'll give you a Thief skill manual."; + mes "Would you like to experience the skills of a Thief?"; + next; + if(select("Yes, I would.:No, I don't.") == 2) { + mes "[Thief Guild Member]"; + mes "Oh, are you sure?"; + mes "Class selection is very important so please consider it carefully."; + mes "If you want to ask about Thieves, please talk to me any time."; + close; + } + mes "[Thief Guild Member]"; + mes "Here, please take the Thief manual."; + mes "I'll just take the other class manuals while I'm at it."; + next; + mes "[Thief Guild Member]"; + mes "Here, please take the Thief manual."; + mes "I'll just take the other class manuals while I'm at it."; + nude; + if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual + if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual + if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual + if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual + if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + getitem 2820,1; // Thief_Manual + next; + mes "[Thief Guild Member]"; + mes "Make sure to equip the Skill Manual by double-clicking it in the Inventory Window."; + mes "Open your Skill Tree by pressing ^4A4AFFAlt + S^000000 and minimize the window by pressing the '-' button on the top right corner of the window to see the available skills."; } close; @@ -1412,55 +1413,55 @@ new_5-3,101,41,4 duplicate(NvMag) Mage Guide#nv5 123 mes "Do you want to finish the Novice training and go to the Thief Guild?"; next; if(select("Let me consider it again.:Yes, I do.") == 2) { - mes "[Thief Guild Member]"; - mes "Ok, I see."; - mes "Welcome. Then your Novice training is totally complete and you will be sent to the Thief Guild immediately."; - close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "morocc",150,99; - warp "moc_ruins",155,44; - end; + mes "[Thief Guild Member]"; + mes "Ok, I see."; + mes "Welcome. Then your Novice training is totally complete and you will be sent to the Thief Guild immediately."; + close2; + if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } + if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } + if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } + if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } + nude; + if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual + if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual + if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual + if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual + if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual + if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + savepoint "morocc",150,100; + warp "moc_prydb1",99,185; + end; } mes "[Thief Guild Member]"; mes "Have you tried all of the class manuals yet?"; mes "If you're undecided what job to take on I suggest you try talking to all the Guides first."; close; case 3: - if(checkquest(7127,HUNTING) != 2) { - mes "[Thief Guild Member]"; - mes "Hunt 5 Willows and then come talk to me to finish youe quest."; - close; + if(checkquest(7127,HUNTING) != -1 && checkquest(7127,HUNTING) != 2) { + mes "[Thief Guild Member]"; + mes "Hunt 5 Willows and then come talk to me to finish youe quest."; + close; } else if(checkquest(7127) == 2) { - mes "[Thief Guild Member]"; - mes "I'm sorry but I don't have any quests to give you right now."; - close; + mes "[Thief Guild Member]"; + mes "I'm sorry but I don't have any quests to give you right now."; + close; } else { - mes "[Thief Guild Member]"; - mes "Quests?"; - mes "Hmm, what will be good for you?"; - mes "How about hunting some Willows."; - next; - mes "[Thief Guild Member]"; - mes "You can't cheat this so make sure to kill 5 Willows. When you're done come and talk to me again."; - mes "If you talk to Trainer Brutus, he can send you to a more difficult training ground where there are Willows to hunt."; - next; - mes "[Thief Guild Member]"; - mes "If you equip the Thief manual, you can have the effect of the skill, Double Attack."; - mes "Double Attack and Hide are the main skills of the Thief."; - setquest 7127; - close; + mes "[Thief Guild Member]"; + mes "Quests?"; + mes "Hmm, what will be good for you?"; + mes "How about hunting some Willows."; + next; + mes "[Thief Guild Member]"; + mes "You can't cheat this so make sure to kill 5 Willows. When you're done come and talk to me again."; + mes "If you talk to Trainer Brutus, he can send you to a more difficult training ground where there are Willows to hunt."; + next; + mes "[Thief Guild Member]"; + mes "If you equip the Thief manual, you can have the effect of the skill, Double Attack."; + mes "Double Attack and Hide are the main skills of the Thief."; + setquest 7127; + close; } case 4: mes "[Thief Guild Member]"; @@ -1540,35 +1541,35 @@ new_5-3,105,41,4 duplicate(NvThf) Thief Guide#nv5 118 mes "[Merchant Guide]"; mes "^8C2121Merchants can transform to a Blacksmith or an Alchemist^000000 as their second job."; if(countitem(2823) == 0 && (getequipid(EQI_ACC_L) != 2823 || getequipid(EQI_ACC_R) != 2823)) { - next; - mes "[Merchant Guide]"; - mes "Do you wan to see what it's like to be a Merchant?"; - next; - if(select("I want to test Merchant skills.:I don't want to test it.") == 2) { + next; mes "[Merchant Guide]"; - mes "Hum. Do you think so?"; - mes "Ok, I agree with you. Choosing a job is very important in our life."; - mes "Just talk to me whenever you want to experience Merchant skills."; - close; - } - mes "[Merchant Guide]"; - mes "Here is the Merchant skill manual."; - mes "I will take other job manuals from you while I'm at it."; - next; - mes "[Merchant Guide]"; - mes "Here is the Merchant skill manual."; - mes "I will take other job manuals from you while I'm at it."; - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - getitem 2823,1; // Merchant_Manual - next; - mes "[Merchant Guide]"; - mes "Make sure to equip the Skill Manual by double-clicking it in the Inventory Window."; - mes "Open your Skill Tree by pressing ^4A4AFFAlt + S^000000 and minimize the window by pressing the '-' button on the top right corner of the window to see the available skills."; + mes "Do you wan to see what it's like to be a Merchant?"; + next; + if(select("I want to test Merchant skills.:I don't want to test it.") == 2) { + mes "[Merchant Guide]"; + mes "Hum. Do you think so?"; + mes "Ok, I agree with you. Choosing a job is very important in our life."; + mes "Just talk to me whenever you want to experience Merchant skills."; + close; + } + mes "[Merchant Guide]"; + mes "Here is the Merchant skill manual."; + mes "I will take other job manuals from you while I'm at it."; + next; + mes "[Merchant Guide]"; + mes "Here is the Merchant skill manual."; + mes "I will take other job manuals from you while I'm at it."; + nude; + if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual + if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual + if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual + if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual + if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + getitem 2823,1; // Merchant_Manual + next; + mes "[Merchant Guide]"; + mes "Make sure to equip the Skill Manual by double-clicking it in the Inventory Window."; + mes "Open your Skill Tree by pressing ^4A4AFFAlt + S^000000 and minimize the window by pressing the '-' button on the top right corner of the window to see the available skills."; } close; @@ -1582,24 +1583,24 @@ new_5-3,105,41,4 duplicate(NvThf) Thief Guide#nv5 118 mes "Do you want to complete your Novice training and go straight to the Merchant Guild's union?"; next; if(select("I will think about it again.:Yes, I want to go to the Merchant Guild's union.") == 2) { - mes "[Merchant Guide]"; - mes "Welcome!!"; - mes "I will send you to the Merchant Guild's union after you complete your Novice training."; - close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "alberta",30,232; - warp "alberta_in",62,44; - end; + mes "[Merchant Guide]"; + mes "Welcome!!"; + mes "I will send you to the Merchant Guild's union after you complete your Novice training."; + close2; + if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } + if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } + if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } + if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } + nude; + if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual + if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual + if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual + if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual + if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual + if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + savepoint "alberta",29,231; + warp "alberta_in",62,44; + end; } mes "[Merchant Guide]"; mes "Ok, I hope you consider being a Merchant."; @@ -1607,41 +1608,41 @@ new_5-3,105,41,4 duplicate(NvThf) Thief Guide#nv5 118 close; case 3: if((checkquest(7126) == 0 || checkquest(7126) == 1) && Zeny < 300) { - mes "[Merchant Guide]"; - mes "Zeny is the currency of Rune Midgard."; - mes "You can make zeny by selling loot as well as through making smart business decisions."; - next; - mes "[Merchant Guide]"; - mes "You can get loot by killing monsters. After hunting monsters, you can sell those loot to make a profit!"; - mes "What a valuable job it is! Isn't it?"; - next; - mes "[Merchant Guide]"; - mes "Why don't you try to be a Merchant?"; - mes "Making money is not easy but it will be a great experience!"; - close; + mes "[Merchant Guide]"; + mes "Zeny is the currency of Rune Midgard."; + mes "You can make zeny by selling loot as well as through making smart business decisions."; + next; + mes "[Merchant Guide]"; + mes "You can get loot by killing monsters. After hunting monsters, you can sell those loot to make a profit!"; + mes "What a valuable job it is! Isn't it?"; + next; + mes "[Merchant Guide]"; + mes "Why don't you try to be a Merchant?"; + mes "Making money is not easy but it will be a great experience!"; + close; } else if(checkquest(7126) == 2) { - mes "[Merchant Guide]"; - mes "You have already completed the quest."; - mes "Once you enter the main world, you can get various exciting quests there!"; - next; - mes "[Merchant Guide]"; - mes "I think you're strong enough now to change your job right? Hahahaha don't waste too much time here Novice."; - close; + mes "[Merchant Guide]"; + mes "You have already completed the quest."; + mes "Once you enter the main world, you can get various exciting quests there!"; + next; + mes "[Merchant Guide]"; + mes "I think you're strong enough now to change your job right? Hahahaha don't waste too much time here Novice."; + close; } else { - mes "[Merchant Guide]"; - mes "Huh? Quest??"; - mes "Humm... What would be suited for you...?"; - mes "Ok, then bring me ^4A4AFF300 zeny^000000 by selling some of your items to the Potato Merchant."; - next; - mes "[Merchant Guide]"; - mes "If you equipped the Merchant manual you have the ability to use the 'Overcharge' and 'Discount' skills."; - setquest 7126; - next; - mes "[Merchant Guide]"; - mes "Good luck!"; - close; + mes "[Merchant Guide]"; + mes "Huh? Quest??"; + mes "Humm... What would be suited for you...?"; + mes "Ok, then bring me ^4A4AFF300 zeny^000000 by selling some of your items to the Potato Merchant."; + next; + mes "[Merchant Guide]"; + mes "If you equipped the Merchant manual you have the ability to use the 'Overcharge' and 'Discount' skills."; + setquest 7126; + next; + mes "[Merchant Guide]"; + mes "Good luck!"; + close; } case 4: mes "[Merchant Guide]"; @@ -1741,7 +1742,7 @@ new_5-3,109,41,4 duplicate(NvMer) Merchant Guide#nv5 97 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "payon",70,100; + savepoint "payon",256,242; warp "payon_in02",64,65; end; } @@ -1932,7 +1933,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 // Eden Group Officer (Real Combat Training) //============================================================================ - script Eden Group Officer#nv::NvEdn -1,{ - if(BaseLevel < 10) { + if(BaseLevel < 11) { mes "[Eden Group Officer]"; mes "Hello, I am a representative of the Eden Group."; mes "We are here to assist adventurers in Rune Midgard."; @@ -1979,8 +1980,8 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "prontera",273,354; - warp "prontera",273,354; + savepoint "prontera",122,77; + warp "prontera",121,76; end; case 2: mes "[Eden Group Officer]"; @@ -1998,8 +1999,8 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "morocc",150,99; - warp "moc_ruins",155,44; + savepoint "moc_ruins",71,157; + warp "moc_ruins",70,158; end; case 3: mes "[Eden Group Officer]"; @@ -2017,8 +2018,8 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "payon",70,100; - warp "payon",70,100; + savepoint "payon",167,68; + warp "payon",172,111; end; case 4: mes "[Eden Group Officer]"; @@ -2037,8 +2038,8 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "alberta",116,57; - warp "alberta",116,57; + savepoint "alberta",115,57; + warp "alberta",116,58; end; case 5: mes "[Eden Group Officer]"; @@ -2057,7 +2058,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual - savepoint "geffen",120,100; + savepoint "geffen",118,36; warp "geffen",128,66; end; case 6: diff --git a/npc/mobs/fields/amatsu.txt b/npc/mobs/fields/amatsu.txt index 7b8984a25..8f02d97de 100644 --- a/npc/mobs/fields/amatsu.txt +++ b/npc/mobs/fields/amatsu.txt @@ -3,40 +3,25 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.1 replaced Hydra -> G_Hydra (to fix drops exploit) [Lupus] //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Small update [Playtester] +//= 1.4 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== // ama_fild01 - Amatsu Field //================================================== ama_fild01,0,0,0,0 monster Karakasa 1400,50,0,0,0 -ama_fild01,174,207,20,20 monster Kapha 1406,5,1200000,600000,0 -ama_fild01,241,310,10,10 monster Kapha 1406,5,600000,300000,0 -ama_fild01,114,230,10,10 monster Kapha 1406,5,600000,300000,0 -ama_fild01,174,253,10,10 monster Kapha 1406,5,600000,300000,0 -ama_fild01,177,315,0,0 monster Hydra 1068,1,60000,30000,0 -ama_fild01,175,315,0,0 monster Hydra 1068,1,63000,31500,0 -ama_fild01,173,315,0,0 monster Hydra 1068,1,66000,33000,0 -ama_fild01,171,315,0,0 monster Hydra 1068,1,69000,34500,0 -ama_fild01,169,315,0,0 monster Hydra 1068,1,72000,39000,0 -ama_fild01,177,314,0,0 monster Hydra 1068,1,66000,33000,0 -ama_fild01,175,314,0,0 monster Hydra 1068,1,72000,39000,0 -ama_fild01,173,314,0,0 monster Hydra 1068,1,60000,30000,0 -ama_fild01,171,314,0,0 monster Hydra 1068,1,69000,34500,0 -ama_fild01,169,314,0,0 monster Hydra 1068,1,63000,31500,0 -ama_fild01,171,313,0,0 monster Hydra 1068,1,66000,33000,0 -ama_fild01,173,313,0,0 monster Hydra 1068,1,60000,30000,0 -ama_fild01,175,313,0,0 monster Hydra 1068,1,66000,33000,0 -ama_fild01,173,310,0,0 monster Hydra 1068,1,60000,30000,0 -ama_fild01,0,0,0,0 monster Kapha 1406,20,60000,30000,0 -ama_fild01,174,306,20,20 monster Kapha 1406,10,300000,150000,0 -ama_fild01,0,0,0,0 monster Miyabi Doll 1404,2,180000,90000,0 -ama_fild01,0,0,0,0 monster Poison Toad 1402,1,180000,90000,0 -ama_fild01,0,0,0,0 monster Poporing 1031,15,0,0,0 -ama_fild01,0,0,0,0 monster Bigfoot 1060,15,60000,30000,0 +ama_fild01,0,0,0,0 monster Kapha 1406,40,0,0,0 +ama_fild01,0,0,0,0 monster Miyabi Doll 1404,2,0,0,0 +ama_fild01,0,0,0,0 monster Hydra 1068,1,60000,30000,0 +ama_fild01,0,0,0,0 monster Hydra 1068,1,63000,31500,0 +ama_fild01,0,0,0,0 monster Hydra 1068,1,66000,33000,0 +ama_fild01,0,0,0,0 monster Hydra 1068,1,69000,34500,0 +ama_fild01,0,0,0,0 monster Hydra 1068,1,72000,39000,0 +ama_fild01,0,0,0,0 monster Poison Toad 1402,1,0,0,0 diff --git a/npc/mobs/fields/ayothaya.txt b/npc/mobs/fields/ayothaya.txt index 71d6d2da6..9e8839d54 100644 --- a/npc/mobs/fields/ayothaya.txt +++ b/npc/mobs/fields/ayothaya.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -11,6 +11,7 @@ //= 1.2 According the guide book, added a Choco [Lupus&VP] //= 1.3 Removed Choco [Lupus] //= 1.4 Official kRO 10.1 spawns [Playtester] +//= 1.5 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== @@ -19,13 +20,10 @@ ayo_fild01,0,0,0,0 monster Coco 1104,30,0,0,0 ayo_fild01,0,0,0,0 monster Yoyo 1057,30,0,0,0 ayo_fild01,0,0,0,0 monster Smokie 1056,30,0,0,0 -ayo_fild01,0,0,0,0 monster Leaf Cat 1586,3,3600000,1800000,0 -ayo_fild01,0,0,0,0 monster Green Plant 1080,10,0,0,0 //================================================== // ayo_fild02 - Ayothaya Field //================================================== -ayo_fild02,0,0,0,0 monster Leaf Cat 1586,50,0,0,0 -ayo_fild02,0,0,0,0 monster Wootan Fighter 1499,20,0,0,0 -ayo_fild02,0,0,0,0 monster Beetle King 1494,30,0,0,0 -ayo_fild02,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 +ayo_fild02,0,0,0,0 monster Yoyo 1057,45,0,0,0 +ayo_fild02,0,0,0,0 monster Leaf Cat 1586,35,0,0,0 +ayo_fild02,0,0,0,0 monster Kraben 1587,5,0,0,0 diff --git a/npc/mobs/fields/einbroch.txt b/npc/mobs/fields/einbroch.txt index 23b30b76d..44b5e7801 100644 --- a/npc/mobs/fields/einbroch.txt +++ b/npc/mobs/fields/einbroch.txt @@ -20,129 +20,65 @@ //= 1.4 Updated by using Tharis' Homun AI, by Tharis [Vicious] //= 1.5 Adjusted some spawns according to official info [Playtester] //= 1.6 More accurate spawns [Playtester] +//= 1.7 Updated to Renewal Spawns [Kisuka] //============================================================ -//================================================== -// ein_fild01 - Einbroch Field -//================================================== -ein_fild01,115,190,80,150 monster Demon Pungus 1378,30,0,0,0 -ein_fild01,264,318,70,60 monster Demon Pungus 1378,20,0,0,0 -ein_fild01,232,100,25,60 monster Demon Pungus 1378,5,300000,60000,0 -ein_fild01,115,190,80,150 monster Punk 1199,25,0,0,0 -ein_fild01,264,318,70,60 monster Punk 1199,20,0,0,0 -ein_fild01,232,100,25,60 monster Punk 1199,5,300000,60000,0 - //================================================== // ein_fild02 - Einbroch Field //================================================== -ein_fild02,105,250,70,80 monster Driller 1380,10,0,0,0 -ein_fild02,259,269,90,70 monster Driller 1380,15,0,0,0 -ein_fild02,287,117,55,70 monster Driller 1380,10,0,0,0 -ein_fild02,108,88,60,60 monster Driller 1380,10,0,0,0 -ein_fild02,0,0,0,0 monster Demon Pungus 1378,30,0,0,0 ein_fild02,0,0,0,0 monster Ungoliant 1618,1,75600000,75000000,0 //================================================== // ein_fild03 - Einbroch Field //================================================== -ein_fild03,0,0,0,0 monster Metaling 1613,30,0,0,0 -ein_fild03,0,0,0,0 monster Geographer 1368,5,0,0,0 -ein_fild03,0,0,0,0 monster Holden 1628,40,0,0,0 -ein_fild03,153,328,100,35 monster Geographer 1368,10,0,0,0 -ein_fild03,260,190,45,25 monster Geographer 1368,5,0,0,0 -ein_fild03,88,143,25,70 monster Caramel 1103,10,60000,30000,1 -ein_fild03,155,40,35,20 monster Horn 1128,5,60000,30000,1 -ein_fild03,0,0,0,0 monster Yellow Plant 1081,15,60000,30000,0 -ein_fild03,0,0,0,0 monster Green Plant 1080,15,60000,30000,0 +ein_fild03,0,0,0,0 monster Teddy Bear 1622,100,0,0,0 +ein_fild03,0,0,0,0 monster Pitman 1616,20,0,0,0 +ein_fild03,0,0,0,0 monster Noxious 1620,20,0,0,0 +ein_fild03,0,0,0,0 monster Venomous 1621,20,0,0,0 //================================================== // ein_fild04 - Einbroch Field //================================================== -ein_fild04,0,0,0,0 monster Metaling 1613,50,0,0,0 -ein_fild04,0,0,0,0 monster Geographer 1368,30,60000,30000,0 -ein_fild04,0,0,0,0 monster Holden 1628,5,0,0,0 -ein_fild04,200,295,125,65 monster Geographer 1368,40,60000,30000,0 -ein_fild04,125,135,40,40 monster Geographer 1368,5,60000,30000,0 -ein_fild04,260,70,20,30 monster Geographer 1368,5,60000,30000,0 -ein_fild04,285,240,35,90 monster Giearth 1121,10,3600000,3000000,0 -ein_fild04,106,284,60,60 monster Holden 1628,15,0,0,0 -ein_fild04,106,284,60,60 monster Mineral 1614,5,3600000,3000000,0 -ein_fild04,0,0,0,0 monster Red Plant 1078,10,60000,30000,0 -ein_fild04,0,0,0,0 monster Yellow Plant 1081,10,60000,30000,0 -ein_fild04,0,0,0,0 monster Green Plant 1080,10,60000,30000,0 +ein_fild04,0,0,0,0 monster Venomous 1621,100,0,0,0 +ein_fild04,0,0,0,0 monster Noxious 1620,30,0,0,0 +ein_fild04,0,0,0,0 monster Teddy Bear 1622,20,0,0,0 +ein_fild04,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 +ein_fild04,0,0,0,0 monster Pitman 1616,10,0,0,0 //================================================== // ein_fild05 - Einbroch Field //================================================== -ein_fild05,205,300,50,50 monster Mineral 1614,10,600000,360000,0 -ein_fild05,299,189,55,55 monster Mineral 1614,15,600000,360000,0 -ein_fild05,145,195,30,50 monster Mineral 1614,10,600000,360000,0 -ein_fild05,205,300,50,50 monster Obsidian 1615,5,420000,360000,0 -ein_fild05,299,189,55,55 monster Obsidian 1615,7,420000,360000,0 -ein_fild05,145,195,30,50 monster Obsidian 1615,5,420000,360000,0 -ein_fild05,0,0,0,0 monster Anopheles 1627,30,0,0,0 -ein_fild05,0,0,0,0 monster Demon Pungus 1378,10,0,0,0 -ein_fild05,0,0,0,0 monster Geographer 1368,10,0,0,0 +ein_fild04,0,0,0,0 monster Noxious 1620,100,0,0,0 +ein_fild04,0,0,0,0 monster Venomous 1621,30,0,0,0 +ein_fild04,0,0,0,0 monster Teddy Bear 1622,20,0,0,0 +ein_fild04,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 +ein_fild04,0,0,0,0 monster Pitman 1616,10,0,0,0 //================================================== // ein_fild06 - Einbroch Field //================================================== -ein_fild06,0,0,0,0 monster Goat 1372,55,0,0,0 -ein_fild06,0,0,0,0 monster Pupa 1008,10,0,0,0 -ein_fild06,0,0,0,0 monster Harpy 1376,5,1800000,1200000,0 -ein_fild06,0,0,0,0 monster Giearth 1121,2,3600000,3000000,0 -ein_fild06,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 -ein_fild06,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 -ein_fild06,0,0,0,0 monster Black Mushroom 1084,5,120000,60000,0 +ein_fild06,0,0,0,0 monster Holden 1628,100,0,0,0 +ein_fild06,0,0,0,0 monster Metaling 1613,30,0,0,0 //================================================== // ein_fild07 - Einbroch Field //================================================== -ein_fild07,0,0,0,0 monster Poring 1002,40,0,0,0 -ein_fild07,0,0,0,0 monster Poporing 1031,20,0,0,0 -ein_fild07,0,0,0,0 monster Metaling 1613,60,0,0,0 -ein_fild07,0,0,0,0 monster Flora 1118,20,0,0,0 -ein_fild07,0,0,0,0 monster Geographer 1368,20,0,0,0 -ein_fild07,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 -ein_fild07,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 +ein_fild07,0,0,0,0 monster Metaling 1613,90,0,0,0 +ein_fild07,0,0,0,0 monster Porcellio 1619,30,0,0,0 ein_fild07,0,0,0,0 monster Red Mushroom 1085,10,120000,60000,0 +ein_fild07,0,0,0,0 monster Holden 1628,10,0,0,0 ein_fild07,0,0,0,0 monster Ungoliant 1618,1,86400000,86000000,0 //================================================== // ein_fild08 - Einbroch Field //================================================== -ein_fild08,0,0,0,0 monster Poring 1002,25,0,0,0 -ein_fild08,0,0,0,0 monster Drops 1113,25,0,0,0 -ein_fild08,0,0,0,0 monster Poporing 1031,25,0,0,0 -ein_fild08,0,0,0,0 monster Metaling 1613,25,0,0,0 -ein_fild08,0,0,0,0 monster Porcellio 1619,10,0,0,0 -ein_fild08,0,0,0,0 monster Thief Bug 1051,30,0,0,0 -ein_fild08,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 -ein_fild08,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 +ein_fild08,0,0,0,0 monster Metaling 1613,100,0,0,0 +ein_fild08,0,0,0,0 monster Porcellio 1619,30,0,0,0 ein_fild08,0,0,0,0 monster Red Mushroom 1085,10,120000,60000,0 //================================================== // ein_fild09 - Einbroch Field //================================================== -ein_fild09,0,0,0,0 monster Metaling 1613,10,0,0,0 ein_fild09,0,0,0,0 monster Porcellio 1619,70,0,0,0 -ein_fild09,0,0,0,0 monster Thief Bug 1051,20,0,0,0 -ein_fild09,100,260,2,2 monster Thief Bug Egg 1048,3,600000,300000,0 -ein_fild09,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 -ein_fild09,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 +ein_fild09,0,0,0,0 monster Metaling 1613,30,0,0,0 ein_fild09,0,0,0,0 monster Red Mushroom 1085,10,120000,60000,0 -ein_fild09,260,85,50,20 monster Flora 1118,5,300000,120000,0 - -//================================================== -// ein_fild10 - Einbroch Field -//================================================== -ein_fild10,0,0,0,0 monster Geographer 1368,5,0,0,0 -ein_fild10,0,0,0,0 monster Porcellio 1619,20,0,0,1 -ein_fild10,152,314,130,30 monster Porcellio 1619,10,0,0,1 -ein_fild10,0,0,0,0 monster Red Plant 1078,20,120000,60000,0 -ein_fild10,0,0,0,0 monster Yellow Plant 1081,20,120000,60000,0 -ein_fild10,0,0,0,0 monster Blue Plant 1079,20,600000,300000,0 -ein_fild10,225,95,30,45 monster Yoyo 1057,6,30000,10000,0 -ein_fild10,320,130,40,40 monster Yoyo 1057,4,30000,10000,0 -ein_fild10,225,95,30,45 monster Flora 1118,10,300000,120000,0 -ein_fild10,320,130,40,40 monster Flora 1118,10,300000,120000,0 diff --git a/npc/mobs/fields/gonryun.txt b/npc/mobs/fields/gonryun.txt index a874c58b4..e1f32c17a 100644 --- a/npc/mobs/fields/gonryun.txt +++ b/npc/mobs/fields/gonryun.txt @@ -3,20 +3,17 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] +//= 1.2 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== // gon_fild01 - Gonryun Field //================================================== -gon_fild01,0,0,0,0 monster Baby Leopard 1415,40,600000,300000,0 -gon_fild01,0,0,0,0 monster Zipper Bear 1417,20,0,0,0 -gon_fild01,0,0,0,0 monster Poporing 1031,20,0,0,0 -gon_fild01,0,0,0,0 monster Dumpling Child 1409,30,0,0,0 -gon_fild01,0,0,0,0 monster Hermit Plant 1413,2,630000,330000,0 -gon_fild01,0,0,0,0 monster Green Plant 1080,5,0,0,0 -gon_fild01,0,0,0,0 monster Shining Plant 1083,1,0,0,0 +gon_fild01,0,0,0,0 monster Dumpling Child 1409,55,0,0,0 +gon_fild01,0,0,0,0 monster Baby Leopard 1415,40,0,0,0 +gon_fild01,0,0,0,0 monster Side Winder 1037,10,0,0,0 diff --git a/npc/mobs/fields/hugel.txt b/npc/mobs/fields/hugel.txt index 555bcd535..1d2630730 100644 --- a/npc/mobs/fields/hugel.txt +++ b/npc/mobs/fields/hugel.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -17,120 +17,44 @@ //= 1.1 Official X.3 spawns [Playtester] //= 1.2 Some 11.1 spawn updates [Playtester] //= 1.3 More accurate spawns [Playtester] +//= 1.4 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== -// hu_fild01 - Hugel Field +// hu_fild01 - Thanatos Tower //================================================== -hu_fild01,0,0,0,0 monster Breeze 1692,5,900000,300000,0 -hu_fild01,0,0,0,0 monster Plasma 1697,5,900000,300000,0 -hu_fild01,0,0,0,0 monster Plasma 1695,5,900000,300000,0 -hu_fild01,0,0,0,0 monster Plasma 1696,5,900000,300000,0 -hu_fild01,0,0,0,0 monster Plasma 1694,5,900000,300000,0 -hu_fild01,0,0,0,0 monster Plasma 1693,5,900000,300000,0 -hu_fild01,0,0,0,0 monster Geographer 1368,30,300000,0,0 -hu_fild01,0,0,0,0 monster Demon Pungus 1378,30,1200000,600000,0 +hu_fild01,0,0,0,0 monster Novus 1715,100,0,0,0 +hu_fild01,0,0,0,0 monster Novus 1718,35,0,0,0 +hu_fild01,0,0,0,0 monster Geographer 1368,10,0,0,0 +hu_fild01,0,0,0,0 monster Dragon Egg 1721,10,0,0,0 //================================================== // hu_fild02 - Hugel Field //================================================== -hu_fild02,0,0,0,0 monster Anopheles 1627,30,0,0,0 -hu_fild02,0,0,0,0 monster Novus 1715,20,0,0,0 -hu_fild02,0,0,0,0 monster Novus 1718,40,0,0,0 -hu_fild02,0,0,0,0 monster Breeze 1692,10,0,0,0 -hu_fild02,0,0,0,0 monster Geographer 1368,10,600000,120000,0 -hu_fild02,0,0,0,0 monster Grove 1687,20,600000,120000,0 -hu_fild02,85,85,53,47 monster Demon Pungus 1378,3,300000,120000,0 -hu_fild02,85,85,37,47 monster Novus 1715,1,300000,120000,0 -hu_fild02,85,85,37,47 monster Novus 1718,1,300000,120000,0 - -//================================================== -// hu_fild03 - Hugel Field -//================================================== -hu_fild03,0,0,0,0 monster Grove 1687,70,0,0,0 -hu_fild03,0,0,0,0 monster Novus 1715,30,0,0,0 -hu_fild03,0,0,0,0 monster Poporing 1031,20,0,0,0 -hu_fild03,0,0,0,0 monster Thief Bug 1051,10,0,0,0 -hu_fild03,40,157,3,3 monster Red Mushroom 1085,2,300000,0,0 -hu_fild03,219,211,7,5 monster Red Mushroom 1085,3,300000,0,0 -hu_fild03,285,230,5,4 monster Red Mushroom 1085,2,300000,0,0 -hu_fild03,247,118,9,4 monster Red Mushroom 1085,3,300000,0,0 -hu_fild03,96,156,5,5 monster Black Mushroom 1084,3,300000,0,0 -hu_fild03,170,220,5,4 monster Black Mushroom 1084,3,300000,0,0 -hu_fild03,212,328,5,4 monster Black Mushroom 1084,2,300000,0,0 -hu_fild03,231,151,3,3 monster Black Mushroom 1084,2,300000,0,0 +hu_fild02,0,0,0,0 monster Novus 1715,100,0,0,0 +hu_fild02,0,0,0,0 monster Geographer 1368,30,0,0,0 +hu_fild02,0,0,0,0 monster Novus 1718,30,0,0,0 +hu_fild02,0,0,0,0 monster Dragon Egg 1721,20,0,0,0 +hu_fild02,0,0,0,0 monster Gryphon 1259,3,3600000,0,1 //================================================== // hu_fild04 - Hugel Field //================================================== -hu_fild04,0,0,0,0 monster Breeze 1692,20,0,0,0 -hu_fild04,0,0,0,0 monster Deleter 1384,10,420000,24000,0 -hu_fild04,0,0,0,0 monster Deleter 1385,10,420000,240000,0 -hu_fild04,0,0,0,0 monster Petite 1155,10,0,0,0 -hu_fild04,0,0,0,0 monster Petite 1156,60,0,0,0 -hu_fild04,0,0,0,0 monster Novus 1715,20,0,0,0 -hu_fild04,0,0,0,0 monster Novus 1718,10,0,0,0 -hu_fild04,0,0,0,0 monster Anopheles 1627,30,0,0,0 -hu_fild04,0,0,0,0 monster Grove 1687,20,0,0,0 -hu_fild04,60,149,35,122 monster Sleeper 1386,7,600000,300000,0 -hu_fild04,0,0,0,0 monster Green Plant 1080,10,0,0,0 -hu_fild04,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 -hu_fild04,206,210,30,18 monster Blue Plant 1079,4,120000,600000,0 -hu_fild04,206,120,10,10 monster Blue Plant 1079,2,120000,600000,0 +hu_fild04,0,0,0,0 monster Novus 1718,100,0,0,0 +hu_fild04,0,0,0,0 monster Geographer 1368,30,0,0,0 +hu_fild04,0,0,0,0 monster Novus 1715,30,0,0,0 +hu_fild04,0,0,0,0 monster Dragon Egg 1721,20,0,0,0 //================================================== -// hu_fild05 - Hugel Field +// hu_fild05 - The Abyss Lake //================================================== -hu_fild05,185,208,15,24 monster Anopheles 1627,3,42000,30000,0 -hu_fild05,112,272,62,82 monster Grove 1687,15,0,0,0 -hu_fild05,112,272,62,82 monster Novus 1715,2,0,0,0 -hu_fild05,112,272,62,82 monster Novus 1718,2,0,0,0 -hu_fild05,112,272,62,82 monster Anopheles 1627,10,0,0,0 -hu_fild05,112,272,62,82 monster Mutant Dragonoid 1262,1,24000000,1800000,0 -hu_fild05,276,302,93,60 monster Grove 1687,15,0,0,0 -hu_fild05,276,302,93,60 monster Novus 1715,2,0,0,0 -hu_fild05,276,302,93,60 monster Novus 1718,1,0,0,0 -hu_fild05,276,302,93,60 monster Anopheles 1627,10,0,0,0 -hu_fild05,276,302,93,60 monster Mutant Dragonoid 1262,1,24000000,1800000,0 -hu_fild05,286,144,82,90 monster Grove 1687,15,0,0,0 -hu_fild05,286,144,82,90 monster Novus 1715,2,0,0,0 -hu_fild05,286,144,82,90 monster Novus 1718,2,0,0,0 -hu_fild05,286,144,82,90 monster Anopheles 1627,10,0,0,0 -hu_fild05,286,144,82,90 monster Mutant Dragonoid 1262,1,24000000,1800000,0 -hu_fild05,118,106,80,70 monster Grove 1687,15,0,0,0 -hu_fild05,118,106,80,70 monster Novus 1715,2,0,0,0 -hu_fild05,118,106,80,70 monster Novus 1718,1,0,0,0 -hu_fild05,118,106,80,70 monster Anopheles 1627,10,0,0,0 -hu_fild05,118,106,80,70 monster Mutant Dragonoid 1262,1,24000000,1800000,0 -hu_fild05,0,0,0,0 monster Anopheles 1627,10,0,0,0 -hu_fild05,0,0,0,0 monster Dragon Egg 1721,1,7200000,1800000,0 -hu_fild05,196,196,5,5 monster Dragon Egg 1721,1,7200000,1800000,0 -hu_fild05,340,50,10,10 monster Dragon Egg 1721,1,7200000,1800000,0 -hu_fild05,320,325,5,5 monster Dragon Egg 1721,1,7200000,1800000,0 +hu_fild05,0,0,0,0 monster Novus 1718,130,0,0,0 +hu_fild05,0,0,0,0 monster Novus 1715,35,0,0,0 +hu_fild05,0,0,0,0 monster Dragon Egg 1721,20,0,0,0 //================================================== // hu_fild06 - Hugel Field //================================================== -hu_fild06,0,0,0,0 monster Holden 1628,50,0,0,0 -hu_fild06,0,0,0,0 monster Caramel 1103,20,0,0,0 -hu_fild06,0,0,0,0 monster Poring 1002,10,0,0,0 -hu_fild06,0,0,0,0 monster Poporing 1031,10,0,0,0 -hu_fild06,0,0,0,0 monster Metaling 1613,10,0,0,0 -hu_fild06,234,251,14,120 monster Green Plant 1080,10,600000,0,0 -hu_fild06,234,251,14,120 monster Yellow Plant 1081,10,600000,0,0 - -//================================================== -// hu_fild07 - Hugel Field -//================================================== -hu_fild07,0,0,0,0 monster Breeze 1692,10,0,0,0 -hu_fild07,0,0,0,0 monster Deleter 1384,10,420000,24000,0 -hu_fild07,0,0,0,0 monster Deleter 1385,10,420000,240000,0 -hu_fild07,0,0,0,0 monster Petite 1155,60,0,0,0 -hu_fild07,0,0,0,0 monster Petite 1156,20,0,0,0 -hu_fild07,0,0,0,0 monster Novus 1715,10,0,0,0 -hu_fild07,0,0,0,0 monster Novus 1718,10,0,0,0 -hu_fild07,0,0,0,0 monster Anopheles 1627,30,0,0,0 -hu_fild07,0,0,0,0 monster Grove 1687,10,0,0,0 -hu_fild07,0,0,0,0 monster Geographer 1368,20,0,0,0 -hu_fild07,0,0,0,0 monster Demon Pungus 1378,10,0,0,0 -hu_fild07,0,0,0,0 monster Yellow Plant 1081,20,0,0,0 +hu_fild06,0,0,0,0 monster Shellfish 1074,50,0,0,0 +hu_fild06,0,0,0,0 monster Crab 1073,20,0,0,0 +hu_fild06,0,0,0,0 monster Aster 1266,20,0,0,0 diff --git a/npc/mobs/fields/jawaii.txt b/npc/mobs/fields/jawaii.txt index 538b61640..aea56dd1e 100644 --- a/npc/mobs/fields/jawaii.txt +++ b/npc/mobs/fields/jawaii.txt @@ -3,27 +3,15 @@ //===== By: ================================================== //= MasterOfMuppets (1.0) //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.0 First version [MasterOfMuppets] +//= 1.1 Updated to Renewal Spawns [Kisuka] //============================================================ -//================================================== -// jawaii - Jawaii, the Honeymoon Island -//================================================== -jawaii,207,290,10,10 monster Phen 1158,3,3600000,1800000,0 -jawaii,221,220,30,30 monster Aster 1266,2,3600000,2400000,0 -jawaii,276,163,20,20 monster Aster 1266,1,7200000,3600000,0 -jawaii,221,220,30,30 monster Shellfish 1074,1,4800000,3000000,0 -jawaii,276,163,20,30 monster Shellfish 1074,2,4200000,2400000,0 - //================================================== // jawaii_in - Inside Jawaii //================================================== jawaii_in,128,121,1,4 monster Red Mushroom 1085,1,3000000,1200000,0 -jawaii_in,124,76,1,1 monster Black Mushroom 1084,1,3600000,1200000,0 -jawaii_in,72,74,5,1 monster Black Mushroom 1084,2,3000000,1200000,0 -jawaii_in,73,117,4,4 monster Thief Bug 1051,1,5400000,3000000,0 -jawaii_in,83,117,5,5 monster Thief Bug 1051,1,4800000,2400000,0 diff --git a/npc/mobs/fields/lighthalzen.txt b/npc/mobs/fields/lighthalzen.txt index 62ebd9398..daa99adae 100644 --- a/npc/mobs/fields/lighthalzen.txt +++ b/npc/mobs/fields/lighthalzen.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Muad_Dib, eAthena dev team //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -14,38 +14,30 @@ //= 1.3 Updated acordingly to Episode 10.4 [Poki#3] //= 1.4 Fully updated X.4 spawns [Playtester] //= 1.5 More accurate spawns [Playtester] +//= 1.6 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== // lhz_fild01 - Lighthalzen Field //================================================== -lhz_fild01,0,0,0,0 monster Metaling 1613,70,0,0,0 -lhz_fild01,0,0,0,0 monster Holden 1628,30,0,0,0 -lhz_fild01,0,0,0,0 monster Caramel 1103,20,0,0,0 -lhz_fild01,0,0,0,0 monster Red Plant 1078,10,60000,30000,0 -lhz_fild01,0,0,0,0 monster Yellow Plant 1081,10,60000,30000,0 -lhz_fild01,0,0,0,0 monster Green Plant 1080,10,60000,30000,0 +lhz_fild01,0,0,0,0 monster Rafflesia 1162,130,0,0,0 +lhz_fild01,0,0,0,0 monster Stem Worm 1215,35,0,0,0 +lhz_fild01,0,0,0,0 monster Metaling 1613,35,0,0,0 //================================================== // lhz_fild02 - Lighthalzen Field (Grim Ripper's Valley) //================================================== -lhz_fild02,0,0,0,0 monster Metaling 1613,50,0,0,0 -lhz_fild02,0,0,0,0 monster Caramel 1103,30,0,0,0 -lhz_fild02,0,0,0,0 monster Horn 1128,10,0,0,0 -lhz_fild02,0,0,0,0 monster Holden 1628,10,0,0,0 -lhz_fild02,0,0,0,0 monster Anopheles 1627,10,0,0,0 -lhz_fild02,0,0,0,0 monster Yellow Plant 1081,15,60000,30000,0 -lhz_fild02,0,0,0,0 monster Green Plant 1080,15,60000,30000,0 +lhz_fild02,0,0,0,0 monster Stem Worm 1215,100,0,0,0 +lhz_fild02,0,0,0,0 monster Breeze 1692,40,0,0,0 +lhz_fild02,0,0,0,0 monster Rafflesia 1162,20,0,0,0 +lhz_fild02,0,0,0,0 monster Metaling 1613,20,0,0,0 +lhz_fild02,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 //================================================== // lhz_fild03 - Lighthalzen Field //================================================== -lhz_fild03,262,233,74,140 monster Stem Worm 1215,50,600000,0,0 -lhz_fild03,262,233,74,140 monster Metaling 1613,20,0,0,0 -lhz_fild03,127,248,45,140 monster Caramel 1103,20,0,0,0 -lhz_fild03,127,248,45,140 monster Horn 1128,10,0,0,0 -lhz_fild03,127,248,45,140 monster Rafflesia 1162,5,0,0,0 -lhz_fild03,0,0,0,0 monster Anopheles 1627,20,0,0,1 -lhz_fild03,0,0,0,0 monster Hill Wind 1680,10,0,0,1 -lhz_fild03,0,0,0,0 monster Red Plant 1078,10,60000,30000,0 -lhz_fild03,0,0,0,0 monster Green Plant 1080,10,60000,30000,0 +lhz_fild02,0,0,0,0 monster Breeze 1692,130,0,0,0 +lhz_fild02,0,0,0,0 monster Rafflesia 1162,20,0,0,0 +lhz_fild02,0,0,0,0 monster Stem Worm 1215,20,0,0,0 +lhz_fild02,0,0,0,0 monster Metaling 1613,20,0,0,0 +lhz_fild02,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 diff --git a/npc/mobs/fields/louyang.txt b/npc/mobs/fields/louyang.txt index 9aae2bb4c..331f03797 100644 --- a/npc/mobs/fields/louyang.txt +++ b/npc/mobs/fields/louyang.txt @@ -3,31 +3,18 @@ //===== By: ================================================== //= Evera/Lorri //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.1 updated by MasterOfMuppets //= 1.2 Official kRO 10.1 spawns [Playtester] +//= 1.3 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== // lou_fild01 - Louyang Field //================================================== -lou_fild01,224,315,100,50 monster Bigfoot 1060,7,0,0,0 -lou_fild01,203,225,110,35 monster Bigfoot 1060,4,60000,30000,1 -lou_fild01,273,128,75,50 monster Bigfoot 1060,4,0,0,0 -lou_fild01,224,315,100,50 monster Caramel 1103,7,0,0,0 -lou_fild01,203,225,110,35 monster Caramel 1103,7,0,0,0 -lou_fild01,273,128,75,50 monster Caramel 1103,7,0,0,0 -lou_fild01,224,315,100,50 monster Mantis 1139,10,0,0,0 -lou_fild01,203,225,110,35 monster Mantis 1139,10,0,0,0 -lou_fild01,273,128,75,50 monster Mantis 1139,10,0,0,0 -lou_fild01,224,315,100,50 monster Mi Gao 1516,8,0,0,0 -lou_fild01,203,225,110,35 monster Mi Gao 1516,15,60000,30000,1 -lou_fild01,273,128,75,50 monster Mi Gao 1516,7,0,0,0 -lou_fild01,224,315,100,50 monster Anacondaq 1030,2,0,0,0 -lou_fild01,203,225,110,35 monster Anacondaq 1030,1,0,0,0 -lou_fild01,273,128,75,50 monster Anacondaq 1030,2,0,0,0 -lou_fild01,0,0,0,0 monster Black Mushroom 1084,5,0,0,0 -lou_fild01,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 +lou_fild01,0,0,0,0 monster Mi Gao 1516,40,0,0,0 +lou_fild01,0,0,0,0 monster Mantis 1139,19,0,0,0 +lou_fild01,0,0,0,0 monster Geographer 1368,19,0,0,0 diff --git a/npc/mobs/fields/lutie.txt b/npc/mobs/fields/lutie.txt index 21905b9a3..2ca380c3f 100644 --- a/npc/mobs/fields/lutie.txt +++ b/npc/mobs/fields/lutie.txt @@ -3,19 +3,20 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.1 added Garm Baby according to May 10 patch //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.4 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== // xmas_fild01 - Lutie Field //================================================== xmas_fild01,0,0,0,0 monster Marin 1242,35,0,0,0 -xmas_fild01,0,0,0,0 monster Sasquatch 1243,20,0,0,0 -xmas_fild01,0,0,0,0 monster Garm Baby 1515,1,1800000,0,0 -xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1 +xmas_fild01,0,0,0,0 monster Sasquatch 1243,5,0,0,0 +xmas_fild01,0,0,0,0 monster Hatii Baby 1515,1,0,0,0 +xmas_fild01,0,0,0,0 boss_monster Hatii 1252,1,7200000,600000,1 diff --git a/npc/mobs/fields/moscovia.txt b/npc/mobs/fields/moscovia.txt index eec4b04a9..b1116ca52 100644 --- a/npc/mobs/fields/moscovia.txt +++ b/npc/mobs/fields/moscovia.txt @@ -3,18 +3,18 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.0 Added spawns [Playtester] +//= 1.1 Updated to Renewal Spawns [Kisuka] +//============================================================ //================================================== // mosk_fild02 - Moscovia Field //================================================== -mosk_fild02,0,0,0,0 monster Bigfoot 1060,40,0,0,0 -mosk_fild02,0,0,0,0 monster Caramel 1103,20,0,0,0 -mosk_fild02,0,0,0,0 monster Mantis 1139,30,0,0,0 -mosk_fild02,0,0,0,0 monster Poring 1002,10,0,0,0 -mosk_fild02,0,0,0,0 monster Yellow Plant 1081,5,0,0,0 -mosk_fild02,0,0,0,0 monster White Plant 1082,5,10000,0,0 +mosk_fild02,0,0,0,0 monster Side Winder 1037,40,0,0,0 +mosk_fild02,0,0,0,0 monster Argiope 1099,30,0,0,0 +mosk_fild02,0,0,0,0 monster Mantis 1139,10,0,0,0 +mosk_fild02,0,0,0,0 monster Geographer 1368,5,0,0,0 diff --git a/npc/mobs/fields/niflheim.txt b/npc/mobs/fields/niflheim.txt index 153a4fd47..317e7ac25 100644 --- a/npc/mobs/fields/niflheim.txt +++ b/npc/mobs/fields/niflheim.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -13,46 +13,36 @@ //= 1.4a Readded Lord of Death, why was it removed anyway? [MasterOfMuppets] //= 1.5 Implemented the town invasion. [MasterOfMuppets] //= 1.6 Official kRO 10.1 spawns [Playtester] +//= 1.7 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== // nif_fild01 - Skellington, a Solitary Village in Niflheim //================================================== -nif_fild01,0,0,0,0 monster Disguise 1506,20,0,0,0 -nif_fild01,0,0,0,0 monster Disguise 1506,30,300000,120000,0 -nif_fild01,227,253,20,20 monster Dullahan 1504,7,1800000,1200000,0 -nif_fild01,0,0,0,0 monster Dullahan 1504,13,0,0,0 +nif_fild01,0,0,0,0 monster Disguise 1506,50,0,0,0 +nif_fild01,0,0,0,0 monster Quve 1508,30,0,0,0 +nif_fild01,0,0,0,0 monster Dullahan 1504,20,0,0,0 nif_fild01,0,0,0,0 monster Gibbet 1503,10,0,0,0 nif_fild01,0,0,0,0 monster Heirozoist 1510,10,0,0,0 -nif_fild01,0,0,0,0 monster Quve 1508,30,0,0,0 //================================================== // nif_fild02 - Valley of Gyoll //================================================== -nif_fild02,366,236,15,15 monster Lude 1509,10,360000,150000,0 -nif_fild02,356,139,10,10 monster Bloody Murderer 1507,1,1200000,600000,0 -nif_fild02,144,232,10,10 monster Bloody Murderer 1507,1,1200000,600000,0 -nif_fild02,118,282,15,15 monster Bloody Murderer 1507,1,1200000,600000,0 -nif_fild02,62,327,15,15 monster Bloody Murderer 1507,1,1200000,600000,0 -nif_fild02,0,0,0,0 monster Bloody Murderer 1507,7,0,0,0 -nif_fild02,114,136,15,15 monster Loli Ruri 1505,2,1200000,600000,0 -nif_fild02,52,115,10,10 monster Heirozoist 1510,4,1200000,600000,0 -nif_fild02,84,276,15,15 monster Gibbet 1503,5,1200000,600000,0 -nif_fild02,352,273,15,15 monster Gibbet 1503,5,300000,150000,0 -nif_fild02,0,0,0,0 monster Loli Ruri 1505,19,120000,60000,0 -nif_fild02,352,273,15,15 monster Dullahan 1504,5,600000,300000,0 -nif_fild02,0,0,0,0 monster Dullahan 1504,5,0,0,0 -nif_fild02,0,0,0,0 monster Heirozoist 1510,6,0,0,0 -nif_fild02,0,0,0,0 monster Gibbet 1503,10,0,0,0 +nif_fild02,0,0,0,0 monster Loli Ruri 1505,21,0,0,0 +nif_fild02,0,0,0,0 monster Gibbet 1503,20,0,0,0 +nif_fild02,0,0,0,0 monster Bloody Murderer 1507,11,0,0,0 +nif_fild02,0,0,0,0 monster Dullahan 1504,10,0,0,0 +nif_fild02,0,0,0,0 monster Lude 1509,10,0,0,0 +nif_fild02,0,0,0,0 monster Heirozoist 1510,10,0,0,0 //================================================== // niflheim - Niflheim, Realm of the Dead //================================================== -niflheim,0,0,0,0 monster Dullahan 1504,5,1800000,1200000,0 -niflheim,0,0,0,0 monster Gibbet 1503,10,1200000,600000,0 -niflheim,0,0,0,0 monster Heirozoist 1510,10,1200000,600000,0 -niflheim,0,0,0,0 monster Quve 1508,20,300000,150000,0 -niflheim,0,0,0,0 monster Lude 1509,20,300000,150000,0 +niflheim,0,0,0,0 monster Dullahan 1504,5,0,0,0 +niflheim,0,0,0,0 monster Gibbet 1503,10,0,0,0 +niflheim,0,0,0,0 monster Heirozoist 1510,10,0,0,0 +niflheim,0,0,0,0 monster Quve 1508,20,0,0,0 +niflheim,0,0,0,0 monster Lude 1509,20,0,0,0 niflheim,1,1,0 script NifInvasion -1,{ OnInit: diff --git a/npc/mobs/fields/rachel.txt b/npc/mobs/fields/rachel.txt index 84581ccf8..6a33e7070 100644 --- a/npc/mobs/fields/rachel.txt +++ b/npc/mobs/fields/rachel.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -11,107 +11,65 @@ //= 1.1 Updated [Playtester] //= 1.2 More accurate spawns [Playtester] //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.4 Updated to Renewal Spawns [Kisuka] //============================================================ //================================================== -// ra_fild01 - Rachel Field +// ra_fild01 - Audhumbla Grassland //================================================== -ra_fild01,0,0,0,0 monster Muscipular 1780,60,0,0,1 -ra_fild01,173,170,106,80 monster Geographer 1368,30,300000,120000,1 -ra_fild01,0,0,0,0 monster Drosera 1781,20,0,0,1 -ra_fild01,0,0,0,0 monster Galion 1783,5,0,0,0 -ra_fild01,0,0,0,0 monster Gryphon 1259,3,3600000,0,1 +ra_fild01,0,0,0,0 monster Desert Wolf 1106,130,0,0,0 +ra_fild01,0,0,0,0 monster Roween 1782,30,0,0,0 +ra_fild01,0,0,0,0 monster Baby Desert Wolf 1107,20,0,0,0 +ra_fild01,0,0,0,0 monster Anopheles 1627,10,0,0,0 //================================================== -// ra_fild02 - Rachel Field +// ra_fild03 - The Plain of Ida //================================================== -ra_fild02,0,0,0,0 monster Muscipular 1780,60,0,0,0 -ra_fild02,0,0,0,0 monster Drosera 1781,20,0,0,0 -ra_fild02,0,0,0,0 monster Galion 1783,15,0,0,0 -ra_fild02,0,0,0,0 boss_monster Atroce 1785,1,14400000,600000,1 - -//================================================== -// ra_fild03 - Rachel Field -//================================================== -ra_fild03,0,0,0,0 monster Galion 1783,35,0,0,0 -ra_fild03,0,0,0,0 monster Drosera 1781,10,0,0,1 -ra_fild03,0,0,0,0 monster Roween 1782,10,0,0,0 -ra_fild03,0,0,0,0 monster Stapo 1784,10,0,0,0 +ra_fild03,0,0,0,0 monster Hill Wind 1680,130,0,0,0 +ra_fild03,0,0,0,0 monster Roween 1782,30,0,0,0 +ra_fild03,0,0,0,0 monster Anacondaq 1030,20,0,0,0 +ra_fild03,0,0,0,0 monster Anopheles 1627,20,0,0,0 ra_fild03,0,0,0,0 boss_monster Atroce 1785,1,10800000,600000,1 //================================================== -// ra_fild04 - Rachel Field +// ra_fild04 - Audhumbla Grassland //================================================== -ra_fild04,0,0,0,0 monster Roween 1782,60,0,0,0 -ra_fild04,0,0,0,0 monster Stapo 1784,20,0,0,0 -ra_fild04,0,0,0,0 monster Wild Rose 1261,10,0,0,0 -ra_fild04,0,0,0,0 monster Galion 1783,3,0,0,0 +ra_fild04,0,0,0,0 monster Hill Wind 1680,130,0,0,0 +ra_fild04,0,0,0,0 monster Roween 1782,30,0,0,0 +ra_fild04,0,0,0,0 monster Desert Wolf 1106,20,0,0,0 +ra_fild04,0,0,0,0 monster Anopheles 1627,20,0,0,0 ra_fild04,0,0,0,0 boss_monster Atroce 1785,1,18000000,600000,1 //================================================== -// ra_fild05 - Rachel Field -//================================================== -ra_fild05,0,0,0,0 monster Hill Wind 1680,70,0,0,0 -ra_fild05,0,0,0,0 monster Drosera 1781,20,0,0,0 -ra_fild05,170,200,106,115 monster Geographer 1368,10,0,0,1 - -//================================================== -// ra_fild06 - Rachel Field -//================================================== -ra_fild06,0,0,0,0 monster Hill Wind 1680,50,0,0,0 -ra_fild06,0,0,0,0 monster Anopheles 1627,20,0,0,0 -ra_fild06,0,0,0,0 monster Drosera 1781,10,0,0,1 - -//================================================== -// ra_fild07 - Rachel Field -//================================================== -ra_fild07,0,0,0,0 monster Roween 1782,50,0,0,0 -ra_fild07,0,0,0,0 monster Galion 1783,20,0,0,0 -ra_fild07,0,0,0,0 monster Stapo 1784,10,0,0,1 - -//================================================== -// ra_fild08 - Rachel Field -//================================================== -ra_fild08,0,0,0,0 monster Stapo 1784,100,0,0,1 -ra_fild08,0,0,0,0 monster Drops 1113,40,0,0,0 -ra_fild08,0,0,0,0 monster Drosera 1781,20,0,0,1 - -//================================================== -// ra_fild09 - Rachel Field -//================================================== -ra_fild09,0,0,0,0 monster Drosera 1781,60,0,0,1 -ra_fild09,0,0,0,0 monster Metaling 1613,20,0,0,0 -ra_fild09,0,0,0,0 monster Hill Wind 1680,10,0,0,0 -ra_fild09,0,0,0,0 monster Harpy 1376,1,3600000,0,0 - -//================================================== -// ra_fild10 - Rachel Field +// ra_fild05 - Audhumbla Grassland //================================================== -ra_fild10,0,0,0,0 monster Stapo 1784,30,0,0,1 -ra_fild10,0,0,0,0 monster Galion 1783,20,0,0,0 -ra_fild10,0,0,0,0 monster Roween 1782,10,0,0,0 +ra_fild05,0,0,0,0 monster Kobold 1133,70,0,0,0 +ra_fild05,0,0,0,0 monster Kobold 1134,70,0,0,0 +ra_fild05,0,0,0,0 monster Kobold 1135,70,0,0,0 +ra_fild05,0,0,0,0 monster Anopheles 1627,10,0,0,0 //================================================== -// ra_fild11 - Rachel Field +// ra_fild06 - Portus Luna //================================================== -ra_fild11,0,0,0,0 monster Drops 1113,100,0,0,1 -ra_fild11,0,0,0,0 monster Stapo 1784,40,0,0,0 -ra_fild11,0,0,0,0 monster Roween 1782,2,0,0,0 -ra_fild11,0,0,0,0 monster Yellow Plant 1081,15,0,0,1 -ra_fild11,0,0,0,0 monster Red Plant 1078,5,0,0,1 +ra_fild06,0,0,0,0 monster Kobold Archer 1282,70,0,0,0 +ra_fild06,0,0,0,0 monster Kobold 1133,40,0,0,0 +ra_fild06,0,0,0,0 monster Kobold 1134,40,0,0,0 +ra_fild06,0,0,0,0 monster Kobold 1135,40,0,0,0 +ra_fild06,0,0,0,0 monster Anopheles 1627,10,0,0,0 +ra_fild06,0,0,0,0 monster Kobold Leader 1296,1,1800000,1200000,0 //================================================== -// ra_fild12 - Rachel Field +// ra_fild08 - The Plain of Ida //================================================== -ra_fild12,0,0,0,0 monster Drops 1113,100,0,0,0 -ra_fild12,0,0,0,0 monster Stapo 1784,40,0,0,1 -ra_fild12,0,0,0,0 monster Poporing 1031,5,0,0,0 -ra_fild12,0,0,0,0 monster Yellow Plant 1081,15,0,0,1 -ra_fild12,0,0,0,0 monster Red Plant 1078,5,0,0,1 +ra_fild08,0,0,0,0 monster Anacondaq 1030,100,0,0,0 +ra_fild08,0,0,0,0 monster Roween 1782,50,0,0,0 +ra_fild08,0,0,0,0 monster Hill Wind 1680,20,0,0,0 +ra_fild08,0,0,0,0 monster Baby Desert Wolf 1107,10,0,0,0 +ra_fild08,0,0,0,0 monster Anopheles 1627,10,0,0,0 //================================================== -// ra_fild13 - Rachel Field +// ra_fild12 - The Plain of Ida //================================================== -ra_fild13,0,0,0,0 monster Stapo 1784,60,0,0,1 -ra_fild13,0,0,0,0 monster Drops 1113,40,0,0,0 -ra_fild13,0,0,0,0 monster Roween 1782,5,0,0,0 +ra_fild12,0,0,0,0 monster Roween 1782,130,0,0,0 +ra_fild12,0,0,0,0 monster Anopheles 1627,30,0,0,0 +ra_fild12,0,0,0,0 monster Baby Desert Wolf 1107,15,0,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/veins.txt b/npc/mobs/fields/veins.txt index 3a5367a72..3eb6fcfb2 100644 --- a/npc/mobs/fields/veins.txt +++ b/npc/mobs/fields/veins.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= $ephiroth //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= @@ -15,76 +15,43 @@ //= 1.5 Updated spawn amounts to official [Playtester] //= 1.6 Even more accurate spawns [Playtester] //= 1.7 Corrected MVP spawn variance. [Gepard] +//= 1.8 Updated to Renewal Spawns. [Kisuka] //============================================================ -//======== [Veins Field-01] ================================== -ve_fild01,0,0,0,0 monster Drops 1113,10,0,0,0 +//================================================== +// ve_fild01 - Veins Field +//================================================== +ve_fild01,0,0,0,0 monster Galion 1783,35,0,0,0 +ve_fild01,0,0,0,0 monster Muscipular 1780,20,0,0,0 +ve_fild01,0,0,0,0 monster Drosera 1781,20,0,0,0 ve_fild01,0,0,0,0 monster Stapo 1784,20,0,0,0 -ve_fild01,0,0,0,0 monster Muka 1055,70,0,0,0 -ve_fild01,0,0,0,0 monster Side Winder 1037,10,0,0,0 ve_fild01,0,0,0,0 boss_monster Atroce 1785,1,10800000,600000,0 -ve_fild01,0,0,0,0 monster Red Plant 1078,10,0,0,0 -ve_fild01,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 -ve_fild01,270,80,20,7 monster Blue Plant 1079,4,840000,0,0 -ve_fild01,270,80,20,7 monster Shining Plant 1083,1,960000,0,0 -//======== [Veins Field-02] =================================== -ve_fild02,0,0,0,0 monster Stapo 1784,20,0,0,0 -ve_fild02,0,0,0,0 monster Savage 1166,30,0,0,0 -ve_fild02,220,215,135,180 monster Savage 1166,30,0,0,0 -ve_fild02,65,220,14,14 monster Roween 1782,2,660000,0,0 -ve_fild02,220,215,135,180 monster Roween 1782,18,0,0,0 -ve_fild02,65,220,14,14 monster Side Winder 1037,1,900000,0,0 -ve_fild02,220,215,135,180 monster Side Winder 1037,4,0,0,0 +//================================================== +// ve_fild02 - Veins Field +//================================================== +ve_fild02,0,0,0,0 monster Drosera 1781,130,0,0,0 +ve_fild02,0,0,0,0 monster Muscipular 1780,20,0,0,0 +ve_fild02,0,0,0,0 monster Galion 1783,10,0,0,0 ve_fild02,120,55,50,50 boss_monster Atroce 1785,1,21600000,600000,0 -ve_fild02,0,0,0,0 monster Red Plant 1078,10,0,0,0 -ve_fild02,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 -//======== [Veins Field-03] =================================== -ve_fild03,0,0,0,0 monster Stapo 1784,10,0,0,0 -ve_fild03,200,212,114,60 monster Magmaring 1836,10,0,0,0 -ve_fild03,0,0,0,0 monster Sandman 1165,20,0,0,0 -ve_fild03,187,106,155,35 monster Sandman 1165,25,0,0,0 -ve_fild03,200,212,114,60 monster Sleeper 1386,5,0,0,0 -ve_fild03,200,212,114,60 monster Red Plant 1078,10,0,0,0 -ve_fild03,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 +//================================================== +// ve_fild03 - Veins Field +//================================================== +ve_fild03,0,0,0,0 monster Magmaring 1836,130,0,0,0 +ve_fild03,0,0,0,0 monster Muscipular 1780,35,0,0,0 +ve_fild03,0,0,0,0 monster Drosera 1781,35,0,0,0 -//======== [Veins Field-04] =================================== -ve_fild04,0,0,0,0 monster Stapo 1784,20,0,0,0 -ve_fild04,0,0,0,0 monster Desert Wolf 1106,60,0,0,0 -ve_fild04,0,0,0,0 monster Roween 1782,20,0,0,0 -ve_fild04,0,0,0,0 monster Muscipular 1780,10,0,0,0 -ve_fild04,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 -ve_fild04,288,273,4,4 monster Blue Plant 1079,3,660000,0,0 +//================================================== +// ve_fild04 - Veins Field +//================================================== +ve_fild04,0,0,0,0 monster Muscipular 1780,100,0,0,0 +ve_fild04,0,0,0,0 monster Drosera 1781,50,0,0,0 +ve_fild04,0,0,0,0 monster Galion 1783,20,0,0,0 -//======== [Veins Field-05] =================================== -ve_fild05,0,0,0,0 monster Roween 1782,15,0,0,0 -ve_fild05,0,0,0,0 monster Galion 1783,5,0,0,0 -ve_fild05,0,0,0,0 monster Drosera 1781,10,0,0,0 -ve_fild05,0,0,0,0 monster Sandman 1165,10,0,0,0 -ve_fild05,130,225,46,59 monster Sandman 1165,7,60000,0,0 -ve_fild05,270,190,95,140 monster Sandman 1165,11,60000,0,0 -ve_fild05,123,65,50,21 monster Sandman 1165,2,90000,0,0 -ve_fild05,0,0,0,0 monster Sleeper 1386,10,0,0,0 -ve_fild05,130,225,46,59 monster Sleeper 1386,15,90000,0,0 -ve_fild05,270,190,95,140 monster Sleeper 1386,25,90000,0,0 -ve_fild05,123,65,50,21 monster Sleeper 1386,5,120000,0,0 -ve_fild05,152,139,15,17 monster White Plant 1082,5,1800000,0,0 -ve_fild05,152,139,5,5 monster Shining Plant 1083,1,2400000,0,0 - -//======== [Veins Field-06] =================================== -ve_fild06,0,0,0,0 monster Stapo 1784,2,300000,0,0 -ve_fild06,0,0,0,0 monster Stapo 1784,1,1800000,0,0 -ve_fild06,0,0,0,0 monster Shining Plant 1083,1,1020000,0,0 - -//======== [Veins Field-07] =================================== -ve_fild07,0,0,0,0 monster Stapo 1784,30,0,0,0 -ve_fild07,64,126,35,55 monster Aster 1266,3,0,0,0 -ve_fild07,256,76,75,37 monster Aster 1266,7,0,0,0 -ve_fild07,64,126,35,55 monster Shellfish 1074,3,0,0,0 -ve_fild07,256,76,75,37 monster Shellfish 1074,7,0,0,0 -ve_fild07,0,0,0,0 monster Raggler 1254,24,0,0,0 -ve_fild07,64,126,35,55 monster Raggler 1254,4,0,0,0 -ve_fild07,256,76,75,37 monster Raggler 1254,7,0,0,0 -ve_fild07,0,0,0,0 monster Side Winder 1037,70,0,0,0 -ve_fild07,0,0,0,0 monster White Plant 1082,10,600000,0,0 +//================================================== +// ve_fild07 - Veins Field +//================================================== +ve_fild07,0,0,0,0 monster Stapo 1784,100,0,0,0 +ve_fild07,0,0,0,0 monster Drosera 1781,50,0,0,0 +ve_fild07,0,0,0,0 monster Muscipular 1780,30,0,0,0 \ No newline at end of file diff --git a/npc/scripts_monsters.conf b/npc/scripts_monsters.conf index 1b9d56816..651bf6831 100644 --- a/npc/scripts_monsters.conf +++ b/npc/scripts_monsters.conf @@ -65,7 +65,7 @@ npc: npc/mobs/dungeons/tha_t.txt npc: npc/mobs/dungeons/thor_v.txt npc: npc/mobs/dungeons/treasure.txt npc: npc/mobs/dungeons/tur_dun.txt -npc: npc/mobs/dungeons/um_dun.txt +//npc: npc/mobs/dungeons/um_dun.txt npc: npc/mobs/dungeons/xmas_dun.txt npc: npc/mobs/dungeons/yggdrasil.txt // -------------------------------------------------------------- -- cgit v1.2.3-60-g2f50 From 2f9dc9aed3864bafe2743c3da9282692ba713dbf Mon Sep 17 00:00:00 2001 From: Kisuka Date: Tue, 22 Mar 2011 09:45:13 +0000 Subject: - AEGIS Conversion of Mob Spawns. - Added 3rd class blanks / skeletons. - Added Brasilis and Dicastes mob spawns (disabled until episode is added). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14755 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/msg_athena.conf | 28 +++- db/const.txt | 77 +++++++-- db/exp.txt | 4 +- db/mob_db.txt | 4 +- npc/mobs/citycleaners.txt | 14 +- npc/mobs/dungeons/abbey.txt | 143 ++++------------- npc/mobs/dungeons/abyss.txt | 67 ++++---- npc/mobs/dungeons/alde_dun.txt | 55 ++----- npc/mobs/dungeons/ama_dun.txt | 32 ++-- npc/mobs/dungeons/anthell.txt | 163 ++++++++++--------- npc/mobs/dungeons/ayo_dun.txt | 16 +- npc/mobs/dungeons/beach_dun.txt | 30 ++-- npc/mobs/dungeons/bra_dun.txt | 34 ++++ npc/mobs/dungeons/c_tower.txt | 104 ++++--------- npc/mobs/dungeons/dic_dun.txt | 30 ++++ npc/mobs/dungeons/ein_dun.txt | 28 ++-- npc/mobs/dungeons/gef_dun.txt | 72 +++------ npc/mobs/dungeons/gefenia.txt | 112 ++++--------- npc/mobs/dungeons/glastheim.txt | 278 ++++++++++++++------------------- npc/mobs/dungeons/gld_dun.txt | 38 ++--- npc/mobs/dungeons/gld_dunSE.txt | 22 +-- npc/mobs/dungeons/gon_dun.txt | 36 ++--- npc/mobs/dungeons/ice_dun.txt | 57 ++----- npc/mobs/dungeons/in_sphinx.txt | 54 +++---- npc/mobs/dungeons/iz_dun.txt | 133 ++++++++-------- npc/mobs/dungeons/juperos.txt | 70 ++++----- npc/mobs/dungeons/kh_dun.txt | 71 ++++----- npc/mobs/dungeons/lhz_dun.txt | 319 +++++-------------------------------- npc/mobs/dungeons/lou_dun.txt | 36 ++--- npc/mobs/dungeons/mag_dun.txt | 37 ++--- npc/mobs/dungeons/mjo_dun.txt | 31 ++-- npc/mobs/dungeons/moc_pryd.txt | 64 ++++---- npc/mobs/dungeons/mosk_dun.txt | 42 ++--- npc/mobs/dungeons/nyd_dun.txt | 19 ++- npc/mobs/dungeons/odin.txt | 66 ++++---- npc/mobs/dungeons/orcsdun.txt | 31 ++-- npc/mobs/dungeons/pay_dun.txt | 172 ++++++++++---------- npc/mobs/dungeons/prt_maze.txt | 69 ++++---- npc/mobs/dungeons/prt_sew.txt | 58 +++---- npc/mobs/dungeons/ra_san.txt | 84 ++++------ npc/mobs/dungeons/tha_t.txt | 240 +++++++++++++--------------- npc/mobs/dungeons/thor_v.txt | 77 ++++----- npc/mobs/dungeons/treasure.txt | 192 +++++++++-------------- npc/mobs/dungeons/tur_dun.txt | 62 +++----- npc/mobs/dungeons/um_dun.txt | 56 ------- npc/mobs/dungeons/xmas_dun.txt | 25 ++- npc/mobs/fields/amatsu.txt | 28 ++-- npc/mobs/fields/ayothaya.txt | 14 +- npc/mobs/fields/brasilis.txt | 22 +++ npc/mobs/fields/comodo.txt | 84 +++++----- npc/mobs/fields/dicastes.txt | 28 ++++ npc/mobs/fields/einbroch.txt | 73 +++++---- npc/mobs/fields/geffen.txt | 173 +++++++++++++++------ npc/mobs/fields/gonryun.txt | 10 +- npc/mobs/fields/hugel.txt | 50 +++--- npc/mobs/fields/jawaii.txt | 16 +- npc/mobs/fields/lighthalzen.txt | 35 +++-- npc/mobs/fields/louyang.txt | 8 +- npc/mobs/fields/lutie.txt | 8 +- npc/mobs/fields/manuk.txt | 34 ++-- npc/mobs/fields/mjolnir.txt | 82 +++++----- npc/mobs/fields/morocc.txt | 147 +++++++++--------- npc/mobs/fields/moscovia.txt | 12 +- npc/mobs/fields/niflheim.txt | 179 +++------------------ npc/mobs/fields/payon.txt | 73 +++++---- npc/mobs/fields/prontera.txt | 124 ++++++++------- npc/mobs/fields/rachel.txt | 84 ++++++---- npc/mobs/fields/splendide.txt | 23 +-- npc/mobs/fields/umbala.txt | 49 +++--- npc/mobs/fields/veins.txt | 53 +++++-- npc/mobs/fields/yuno.txt | 88 +++++------ npc/scripts_monsters.conf | 5 +- src/common/mmo.h | 59 +++++++ src/map/atcommand.c | 179 +++++++++++++++------ src/map/map.h | 66 ++++++-- src/map/pc.c | 337 +++++++++++++++++++++++++++++----------- 76 files changed, 2684 insertions(+), 2911 deletions(-) create mode 100644 npc/mobs/dungeons/bra_dun.txt create mode 100644 npc/mobs/dungeons/dic_dun.txt delete mode 100644 npc/mobs/dungeons/um_dun.txt create mode 100644 npc/mobs/fields/brasilis.txt create mode 100644 npc/mobs/fields/dicastes.txt (limited to 'npc/mobs') diff --git a/conf/msg_athena.conf b/conf/msg_athena.conf index 1d88c076a..973c3b885 100644 --- a/conf/msg_athena.conf +++ b/conf/msg_athena.conf @@ -530,7 +530,33 @@ 620: Ninja 621: Summer //... -650: Unknown Job +625: Rune Knight +626: Warlock +627: Ranger +628: Arch Bishop +629: Mechanic +630: Guillotine Cross +631: Royal Guard +632: Sorcerer +633: Minstrel +634: Wanderer +635: Sura +636: Genetic +637: Shadow Chaser +638: Baby Rune Knight +639: Baby Warlock +640: Baby Ranger +641: Baby Arch Bishop +642: Baby Mechanic +643: Baby Guillotine Cross +644: Baby Royal Guard +645: Baby Sorcerer +646: Baby Minstrel +647: Baby Wanderer +648: Baby Sura +649: Baby Genetic +650: Baby Shadow Chaser +651: Unknown Job //Custom translations import: conf/import/msg_conf.txt diff --git a/db/const.txt b/db/const.txt index 6594c0391..32c2b5fab 100644 --- a/db/const.txt +++ b/db/const.txt @@ -86,45 +86,64 @@ Job_Ranger 4056 Job_Archbishop 4057 Job_Mechanic 4058 Job_Guillotine_Cross 4059 + Job_Rune_Knight_H 4060 Job_Warlock_H 4061 -Job_RANGER_H 4062 +Job_Ranger_H 4062 Job_Archbishop_H 4063 Job_Mechanic_H 4064 Job_Guillotine_Cross_H 4065 + Job_Royal_Guard 4066 Job_Sorcerer 4067 Job_Minstrel 4068 -Job_Wandrer 4069 +Job_Wanderer 4069 Job_Sura 4070 Job_Genetic 4071 Job_Shadow_Chaser 4072 + Job_Royal_Guard_H 4073 Job_Sorcerer_H 4074 Job_Minstrel_H 4075 -Job_Wandrer_H 4076 +Job_Wanderer_H 4076 Job_Sura_H 4077 Job_Genetic_H 4078 Job_Shadow_Chaser_H 4079 -Job_Rune_Knight_B 4096 -Job_Warlock_B 4097 -Job_RANGER_B 4098 -Job_Archbishop_B 4099 -Job_Mechanic_B 4100 -Job_Guillotine_Cross_B 4101 -Job_Royal_Guard_B 4102 -Job_Sorcerer_B 4103 -Job_Minstrel_B 4104 -Job_Wandrer_B 4105 -Job_Sura_B 4106 -Job_Genetic_B 4107 -Job_Shadow_Chaser_B 4108 + +Job_Rune_Knight2 4080 +Job_Rune_Knight_H2 4081 +Job_Royal_Guard2 4082 +Job_Royal_Guard_H2 4083 +Job_Ranger2 4084 +Job_Ranger_H2 4085 +Job_Mechanic2 4086 +Job_Mechanic_H2 4087 + +Job_Baby_Rune 4096 +Job_Baby_Warlock 4097 +Job_Baby_Ranger 4098 +Job_Baby_Bishop 4099 +Job_Baby_Mechanic 4100 +Job_Baby_Cross 4101 +Job_Baby_Guard 4102 +Job_Baby_Sorcerer 4103 +Job_Baby_Minstrel 4104 +Job_Baby_Wanderer 4105 +Job_Baby_Sura 4106 +Job_Baby_Genetic 4107 +Job_Baby_Chaser 4108 + +Job_Baby_Rune2 4109 +Job_Baby_Guard2 4110 +Job_Baby_Ranger2 4111 +Job_Baby_Mechanic2 4112 EAJL_2_1 0x100 EAJL_2_2 0x200 EAJL_2 0x300 EAJL_UPPER 0x1000 EAJL_BABY 0x2000 +EAJL_3 0x4000 EAJ_UPPERMASK 0x0fff EAJ_BASEMASK 0x00ff @@ -156,6 +175,32 @@ EAJ_ALCHEMIST 0x205 EAJ_ROGUE 0x206 EAJ_SOUL_LINKER 0x207 +EAJ_RUNE_KNIGHT 0x4101 +EAJ_WARLOCK 0x4102 +EAJ_RANGER 0x4103 +EAJ_ARCHBISHOP 0x4104 +EAJ_MECHANIC 0x4105 +EAJ_GUILLOTINE_CROSS 0x4106 +EAJ_ROYAL_GUARD 0x4201 +EAJ_SORCERER 0x4202 +EAJ_MINSTRELWANDERER 0x4203 +EAJ_SURA 0x4204 +EAJ_GENETIC 0x4205 +EAJ_SHADOW_CHASER 0x4206 + +EAJ_RUNE_KNIGHT_H 0x5101 +EAJ_WARLOCK_H 0x5102 +EAJ_RANGER_H 0x5103 +EAJ_ARCHBISHOP_H 0x5104 +EAJ_MECHANIC_H 0x5105 +EAJ_GUILLOTINE_CROSS_H 0x5106 +EAJ_ROYAL_GUARD_H 0x5201 +EAJ_SORCERER_H 0x5202 +EAJ_MINSTRELWANDERER_H 0x5203 +EAJ_SURA_H 0x5204 +EAJ_GENETIC_H 0x5205 +EAJ_SHADOW_CHASER_H 0x5206 + EAJ_NOVICE_HIGH 0x1000 EAJ_SWORDMAN_HIGH 0x1001 EAJ_MAGE_HIGH 0x1002 diff --git a/db/exp.txt b/db/exp.txt index dfa3586d7..c8add8ad0 100644 --- a/db/exp.txt +++ b/db/exp.txt @@ -5,7 +5,7 @@ //Base - Adv Jobs 99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,4620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,96800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000 //Base - 3rd Jobs -//150,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12930000,13150000,14030000,14420000,15420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000 +150,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12930000,13150000,14030000,14420000,15420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000 //Job - Novice 10,0:4023,1,10,18,28,40,91,151,205,268,340 //Job - 1st Classes @@ -25,4 +25,4 @@ //Job - Ninja/Gunslinger 70,24:25,1,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000 //Job - 3rd Classes -//50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108,1,112000,355000,15000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77646000,83624000,91113000,98548000,107630000,119077000 +50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112,1,112000,355000,15000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77646000,83624000,91113000,98548000,107630000,119077000 diff --git a/db/mob_db.txt b/db/mob_db.txt index 63c94fff6..6cf017e93 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1100,9 +1100,9 @@ //2044,MAGICDECOY_WATER,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2045,MAGICDECOY_EARTH,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2046,MAGICDECOY_WIND,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2047,W_NAGA,Naga,Naga,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2047,W_NAGA,Naga,Naga,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2048,W_PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2049,W_BRADIUM_GOLEM,Bradium Golem,Bradium Golem,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2049,W_BRADIUM_GOLEM,Bradium Golem,Bradium Golem,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2050,W_AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2051,E_BAPHOMET,Baphomet,Baphomet,1,1,0,0,0,1,1,2,1,0,1,1,1,1,1,1,10,12,2,6,20,0x120,100,768,768,576,0,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2052,E_DARK_LORD,Dark Lord,Dark Lord,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 diff --git a/npc/mobs/citycleaners.txt b/npc/mobs/citycleaners.txt index 62c0d723b..b479fdae7 100644 --- a/npc/mobs/citycleaners.txt +++ b/npc/mobs/citycleaners.txt @@ -15,6 +15,9 @@ //= 1.1 Added other city spawns [Playtester] //============================================================ +//================================================== +// Wild Rose City Spawns +//================================================== prontera,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 morocc,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 alberta,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 @@ -24,12 +27,19 @@ payon,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 comodo,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 izlude,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 yuno,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 +einbroch,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 +lighthalzen,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 +hugel,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 umbala,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 amatsu,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 gonryun,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 +louyang,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 +ayothaya,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 +moscovia,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 +brasilis,0,0,0,0 monster Wild Rose 1261,1,7200000,3600000,0 //================================================== -// einbech - Einbech, The Mining Village +// einbech - Einbech, the Mining Village //================================================== einbech,0,0,0,0 monster Wild Rose 1261,1,3600000,3000000,0 einbech,0,0,0,0 monster Tarou 1175,5,1800000,1500000,0 @@ -37,4 +47,4 @@ einbech,0,0,0,0 monster Tarou 1175,5,1800000,1500000,0 //================================================== // payon_in02 - Inside Payon //================================================== -payon_in02,23,68,5,5 monster Thief Bug 1051,7,1200000,600000,0 +payon_in02,23,68,5,5 monster Thief Bug Egg 1048,7,1200000,600000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/abbey.txt b/npc/mobs/dungeons/abbey.txt index 837c47d6b..b9214b5a7 100644 --- a/npc/mobs/dungeons/abbey.txt +++ b/npc/mobs/dungeons/abbey.txt @@ -12,118 +12,39 @@ //= 1.2 More official spawns [Playtester] //============================================================ -// Nameless Island -nameless_n,93,211,51,62 monster Zombie Slaughter 1864,3,15000,0,1 -nameless_n,93,211,51,62 monster Ragged Zombie 1865,3,15000,0,1 -nameless_n,93,211,51,62 monster Hell Poodle 1866,5,15000,0,1 -nameless_n,93,211,51,62 monster Banshee 1867,4,15000,0,1 -nameless_n,93,211,51,62 monster Flame Skull 1869,1,30000,0,1 -nameless_n,93,211,51,62 monster Ghoul 1036,10,30000,0,1 -nameless_n,204,225,57,70 monster Zombie Slaughter 1864,5,15000,0,1 -nameless_n,204,225,57,70 monster Ragged Zombie 1865,5,15000,0,1 -nameless_n,204,225,57,70 monster Hell Poodle 1866,5,15000,0,1 -nameless_n,204,225,57,70 monster Banshee 1867,4,15000,0,1 -nameless_n,204,225,57,70 monster Flame Skull 1869,1,30000,0,1 -nameless_n,204,225,57,70 monster Ghoul 1036,10,30000,0,1 -nameless_n,127,103,59,46 monster Zombie Slaughter 1864,2,15000,0,1 -nameless_n,127,103,59,46 monster Ragged Zombie 1865,2,15000,0,1 -nameless_n,127,103,59,46 monster Hell Poodle 1866,5,15000,0,1 -nameless_n,127,103,59,46 monster Banshee 1867,4,15000,0,1 -nameless_n,127,103,59,46 monster Flame Skull 1869,1,30000,0,1 -nameless_n,127,103,59,46 monster Ghoul 1036,10,30000,0,1 -nameless_n,234,95,40,58 monster Zombie Slaughter 1864,2,15000,0,1 -nameless_n,234,95,40,58 monster Ragged Zombie 1865,2,15000,0,1 -nameless_n,234,95,40,58 monster Hell Poodle 1866,2,15000,0,1 -nameless_n,234,95,40,58 monster Banshee 1867,4,15000,0,1 -nameless_n,234,95,40,58 monster Ghoul 1036,10,30000,0,1 +//================================================== +// nameless_n - Nameless Island +//================================================== +nameless_n,0,0,0,0 monster Ghoul 1036,40,5000,0,0 +nameless_n,0,0,0,0 monster Hell Poodle 1866,17,5000,0,0 +nameless_n,0,0,0,0 monster Banshee 1867,16,5000,0,0 +nameless_n,0,0,0,0 monster Ragged Zombie 1865,12,5000,0,0 +nameless_n,0,0,0,0 monster Zombie Slaughter 1864,12,5000,0,0 +nameless_n,0,0,0,0 monster Flame Skull 1869,3,5000,0,0 -// Cursed Abbey Dungeon 1 -abbey01,0,0,0,0 monster Banshee 1867,30,0,0,1 -abbey01,97,270,87,87 monster Banshee 1867,30,0,0,1 -abbey01,97,270,87,87 monster Hell Poodle 1866,15,0,0,1 -abbey01,97,270,87,87 monster Zombie Slaughter 1864,10,0,0,1 -abbey01,97,270,87,87 monster Ragged Zombie 1865,10,0,0,1 -abbey01,97,270,87,87 monster Flame Skull 1869,9,0,0,1 -abbey01,97,270,87,87 monster Ghoul 1036,10,0,0,1 -abbey01,250,370,49,50 monster Banshee 1867,3,0,0,1 -abbey01,250,370,49,50 monster Hell Poodle 1866,2,0,0,1 -abbey01,250,370,49,50 monster Zombie Slaughter 1864,3,0,0,1 -abbey01,250,370,49,50 monster Ragged Zombie 1865,3,0,0,1 -abbey01,250,370,49,50 monster Flame Skull 1869,2,0,0,1 -abbey01,250,370,49,50 monster Ghoul 1036,4,0,0,1 -abbey01,374,207,39,100 monster Banshee 1867,3,0,0,1 -abbey01,374,207,39,100 monster Hell Poodle 1866,1,0,0,1 -abbey01,374,207,39,100 monster Zombie Slaughter 1864,1,0,0,1 -abbey01,374,207,39,100 monster Ragged Zombie 1865,2,0,0,1 -abbey01,374,207,39,100 monster Flame Skull 1869,1,0,0,1 -abbey01,374,207,39,100 monster Ghoul 1036,4,0,0,1 -abbey01,283,283,99,100 monster Banshee 1867,10,0,0,1 -abbey01,283,283,99,100 monster Hell Poodle 1866,5,0,0,1 -abbey01,283,283,99,100 monster Zombie Slaughter 1864,7,0,0,1 -abbey01,283,283,99,100 monster Ragged Zombie 1865,7,0,0,1 -abbey01,283,283,99,100 monster Flame Skull 1869,3,0,0,1 -abbey01,283,283,99,100 monster Ghoul 1036,10,0,0,1 -abbey01,71,67,64,58 monster Banshee 1867,3,0,0,1 -abbey01,71,67,64,58 monster Zombie Slaughter 1864,3,0,0,1 -abbey01,71,67,64,58 monster Ragged Zombie 1865,3,0,0,1 -abbey01,71,67,64,58 monster Flame Skull 1869,1,0,0,1 -abbey01,71,67,64,58 monster Ghoul 1036,10,0,0,1 -abbey01,71,67,64,58 monster Zombie Slaughter 1864,4,0,0,1 -abbey01,71,67,64,58 monster Ragged Zombie 1865,4,0,0,1 -abbey01,71,67,64,58 monster Flame Skull 1869,3,0,0,1 -abbey01,71,67,64,58 monster Ghoul 1036,10,0,0,1 -abbey01,260,70,35,30 monster Banshee 1867,7,0,0,1 -abbey01,260,70,35,30 monster Hell Poodle 1866,1,0,0,1 -abbey01,260,70,35,30 monster Zombie Slaughter 1864,1,0,0,1 -abbey01,260,70,35,30 monster Ragged Zombie 1865,2,0,0,1 -abbey01,260,70,35,30 monster Flame Skull 1869,1,0,0,1 -abbey01,260,70,35,30 monster Ghoul 1036,4,0,0,1 -abbey01,260,100,35,30 monster Banshee 1867,7,0,0,1 -abbey01,260,100,35,30 monster Hell Poodle 1866,1,0,0,1 -abbey01,260,100,35,30 monster Zombie Slaughter 1864,1,0,0,1 -abbey01,260,100,35,30 monster Ragged Zombie 1865,2,0,0,1 -abbey01,260,100,35,30 monster Flame Skull 1869,1,0,0,1 -abbey01,260,100,35,30 monster Ghoul 1036,4,0,0,1 +//================================================== +// abbey01 - Cursed Monastery +//================================================== +abbey01,0,0,0,0 monster Banshee 1867,93,5000,0,0 +abbey01,0,0,0,0 monster Ghoul 1036,56,5000,0,0 +abbey01,0,0,0,0 monster Ragged Zombie 1865,33,5000,0,0 +abbey01,0,0,0,0 monster Zombie Slaughter 1864,30,5000,0,0 +abbey01,0,0,0,0 monster Hell Poodle 1866,25,5000,0,0 +abbey01,0,0,0,0 monster Flame Skull 1869,21,5000,0,0 -// Cursed Abbey Dungeon 2 -abbey02,150,66,36,64 monster Zombie Slaughter 1864,30,60000,0,1 -abbey02,150,66,36,64 monster Ragged Zombie 1865,10,0,0,1 -abbey02,150,66,36,64 monster Flame Skull 1869,3,0,0,1 -abbey02,150,66,36,64 monster Necromancer 1870,1,0,0,1 -abbey02,67,75,46,54 monster Zombie Slaughter 1864,30,124000,0,1 -abbey02,67,75,46,54 monster Ragged Zombie 1865,10,0,0,1 -abbey02,67,75,46,54 monster Flame Skull 1869,3,0,0,1 -abbey02,67,75,46,54 monster Necromancer 1870,1,0,0,1 -abbey02,232,76,46,54 monster Zombie Slaughter 1864,30,63000,0,1 -abbey02,232,76,46,54 monster Ragged Zombie 1865,10,0,0,1 -abbey02,232,76,46,54 monster Flame Skull 1869,3,0,0,1 -abbey02,232,76,46,54 monster Necromancer 1870,1,0,0,1 +//================================================== +// abbey02 - Cursed Monastery +//================================================== +abbey02,0,0,0,0 monster Zombie Slaughter 1864,210,5000,0,0 +abbey02,0,0,0,0 monster Ragged Zombie 1865,70,5000,0,0 +abbey02,0,0,0,0 monster Flame Skull 1869,21,5000,0,0 +abbey02,0,0,0,0 monster Necromancer 1870,7,5000,0,0 abbey02,236,78,21,18 boss_monster Fallen Bishop Hibram 1871,1,7200000,600000,1 -abbey02,150,153,142,23 monster Zombie Slaughter 1864,30,122000,0,1 -abbey02,150,153,142,23 monster Ragged Zombie 1865,10,0,0,1 -abbey02,150,153,142,23 monster Flame Skull 1869,3,0,0,1 -abbey02,150,153,142,23 monster Necromancer 1870,1,0,0,1 -abbey02,68,220,46,58 monster Zombie Slaughter 1864,30,6000,0,1 -abbey02,68,220,46,58 monster Ragged Zombie 1865,10,0,0,1 -abbey02,68,220,46,58 monster Flame Skull 1869,3,0,0,1 -abbey02,68,220,46,58 monster Necromancer 1870,1,0,0,1 -abbey02,150,240,35,44 monster Zombie Slaughter 1864,30,120000,0,1 -abbey02,150,240,35,44 monster Ragged Zombie 1865,10,0,0,1 -abbey02,150,240,35,44 monster Flame Skull 1869,3,0,0,1 -abbey02,150,240,35,44 monster Necromancer 1870,1,0,0,1 -abbey02,232,220,46,58 monster Zombie Slaughter 1864,30,60000,0,1 -abbey02,232,220,46,58 monster Ragged Zombie 1865,10,0,0,1 -abbey02,232,220,46,58 monster Flame Skull 1869,3,0,0,1 -abbey02,232,220,46,58 monster Necromancer 1870,1,0,0,1 -// Cursed Abbey Dungeon 3 -abbey03,0,0,0,0 boss_monster Beelzebub 1873,1,43200000,600000,1 -abbey03,120,212,116,24 monster Necromancer 1870,10,0,0,1 -abbey03,120,212,116,24 monster Banshee 1867,10,0,0,1 -abbey03,120,212,116,24 monster Flame Skull 1869,5,0,0,1 -abbey03,122,152,111,36 monster Necromancer 1870,20,0,0,1 -abbey03,122,152,111,36 monster Banshee 1867,10,0,0,1 -abbey03,122,152,111,36 monster Flame Skull 1869,10,0,0,1 -abbey03,120,64,117,53 monster Necromancer 1870,30,0,0,1 -abbey03,120,64,117,53 monster Banshee 1867,10,0,0,1 -abbey03,120,64,117,53 monster Flame Skull 1869,10,0,0,1 +//================================================== +// abbey03 - Cursed Monastery +//================================================== +abbey03,0,0,0,0 monster Necromancer 1870,60,5000,0,0 +abbey03,0,0,0,0 monster Banshee 1867,30,5000,0,0 +abbey03,0,0,0,0 monster Flame Skull 1869,25,5000,0,0 +abbey03,0,0,0,0 boss_monster Hell Fly 1872,1,43200000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/abyss.txt b/npc/mobs/dungeons/abyss.txt index d33b81993..3640748dc 100644 --- a/npc/mobs/dungeons/abyss.txt +++ b/npc/mobs/dungeons/abyss.txt @@ -14,49 +14,38 @@ //============================================================ //================================================== -// abyss_01 - Abyss Lakes Underground Cave F1 +// abyss_01 - Abyss Lake Underground Cave //================================================== -abyss_01,0,0,0,0 monster Mimic 1191,10,600000,0,0 -abyss_01,0,0,0,0 monster Ancient Mimic 1699,10,600000,0,0 -abyss_01,152,205,130,70 monster Ferus 1714,10,0,0,0 -abyss_01,152,205,130,70 monster Ferus 1717,25,300000,0,0 -abyss_01,152,205,130,70 monster Novus 1715,3,0,0,0 -abyss_01,152,205,130,70 monster Novus 1718,3,0,0,0 -abyss_01,103,93,85,70 monster Ferus 1714,10,0,0,0 -abyss_01,103,93,85,70 monster Ferus 1717,15,300000,0,0 -abyss_01,103,93,85,70 monster Novus 1715,3,0,0,0 -abyss_01,103,93,85,70 monster Novus 1718,3,0,0,0 -abyss_01,195,102,85,70 monster Ferus 1714,10,0,0,0 -abyss_01,195,102,85,70 monster Ferus 1717,15,300000,0,0 -abyss_01,195,102,85,70 monster Novus 1715,3,0,0,0 -abyss_01,195,102,85,70 monster Novus 1718,3,0,0,0 -abyss_01,110,170,15,15 monster Penomena 1216,15,660000,300000,0 -abyss_01,195,147,5,10 monster Penomena 1216,5,720000,300000,0 -abyss_01,140,100,15,5 monster Penomena 1216,10,780000,300000,0 -abyss_01,260,40,14,14 monster Dragon Egg 1721,3,1200000,600000,0 -abyss_01,150,160,50,50 monster Dragon Egg 1721,5,1800000,600000,0 +abyss_01,0,0,0,0 monster Ferus 1717,55,5000,0,0 +abyss_01,0,0,0,0 monster Penomena 1216,30,5000,0,0 +abyss_01,0,0,0,0 monster Ferus 1714,30,5000,0,0 +abyss_01,0,0,0,0 monster Mimic 1191,10,5000,0,0 +abyss_01,0,0,0,0 monster Ancient Mimic 1699,10,5000,0,0 +abyss_01,0,0,0,0 monster Novus 1715,9,5000,0,0 +abyss_01,0,0,0,0 monster Novus 1718,9,5000,0,0 +abyss_01,0,0,0,0 monster Dragon Egg 1721,8,5000,0,0 //================================================== -// abyss_02 - Abyss Lakes Underground Cave F2 +// abyss_02 - Abyss Lake Underground Cave //================================================== -abyss_02,0,0,0,0 monster Mimic 1191,10,900000,0,0 -abyss_02,0,0,0,0 monster Ancient Mimic 1699,10,900000,0,0 -abyss_02,0,0,0,0 monster Ferus 1714,50,300000,0,0 -abyss_02,0,0,0,0 monster Acidus 1713,10,600000,0,0 -abyss_02,0,0,0,0 monster Acidus 1716,60,300000,0,0 -abyss_02,0,0,0,0 monster Novus 1715,5,0,0,0 -abyss_02,0,0,0,0 monster Novus 1718,5,0,0,0 -abyss_02,0,0,0,0 monster Dragon Egg 1721,10,1800000,600000,0 +abyss_02,0,0,0,0 monster Acidus 1716,60,5000,0,0 +abyss_02,0,0,0,0 monster Ferus 1714,50,5000,0,0 +abyss_02,0,0,0,0 monster Dragon Egg 1721,10,5000,0,0 +abyss_02,0,0,0,0 monster Mimic 1191,10,5000,0,0 +abyss_02,0,0,0,0 monster Acidus 1713,10,5000,0,0 +abyss_02,0,0,0,0 monster Ancient Mimic 1699,10,5000,0,0 +abyss_02,0,0,0,0 monster Novus 1715,5,5000,0,0 +abyss_02,0,0,0,0 monster Novus 1718,5,5000,0,0 //================================================== -// abyss_03 - Abyss Lakes Underground Cave F3 +// abyss_03 - Abyss Lake Underground Cave //================================================== -abyss_03,0,0,0,0 monster Mimic 1191,10,300000,0,0 -abyss_03,0,0,0,0 monster Ancient Mimic 1699,10,300000,0,0 -abyss_03,0,0,0,0 monster Acidus 1713,60,600000,0,0 -abyss_03,0,0,0,0 monster Acidus 1716,10,300000,0,0 -abyss_03,0,0,0,0 monster Ferus 1714,10,300000,0,0 -abyss_03,0,0,0,0 monster Ferus 1717,10,300000,0,0 -abyss_03,0,0,0,0 monster Dragon Egg 1721,10,1800000,600000,0 -abyss_03,0,0,0,0 monster Hydrolancer 1720,3,3000000,2400000,0 -abyss_03,0,0,0,0 boss_monster Detardeurus 1719,1,10800000,600000,0 +abyss_03,0,0,0,0 monster Acidus 1713,60,5000,0,0 +abyss_03,0,0,0,0 monster Dragon Egg 1721,10,5000,0,0 +abyss_03,0,0,0,0 monster Mimic 1191,10,5000,0,0 +abyss_03,0,0,0,0 monster Acidus 1716,10,5000,0,0 +abyss_03,0,0,0,0 monster Ancient Mimic 1699,10,5000,0,0 +abyss_03,0,0,0,0 monster Ferus 1714,10,5000,0,0 +abyss_03,0,0,0,0 monster Ferus 1717,10,5000,0,0 +abyss_03,0,0,0,0 monster Hydrolancer 1720,3,5000,0,0 +abyss_03,0,0,0,0 boss_monster Detardeurus 1719,1,10800000,600000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/alde_dun.txt b/npc/mobs/dungeons/alde_dun.txt index de548fb7f..b03082382 100644 --- a/npc/mobs/dungeons/alde_dun.txt +++ b/npc/mobs/dungeons/alde_dun.txt @@ -13,52 +13,29 @@ //============================================================ //================================================== -// alde_dun01 - Clock Tower B1 +// alde_dun01 - Clock Tower B1f //================================================== -alde_dun01,0,0,0,0 monster Arclouze 1194,50,0,0,0 -alde_dun01,0,0,0,0 monster Drainliar 1111,40,0,0,0 +alde_dun01,0,0,0,0 monster Arclouze 1194,50,5000,0,0 +alde_dun01,0,0,0,0 monster Drainliar 1111,40,5000,0,0 //================================================== -// alde_dun02 - Clock Tower B2 +// alde_dun02 - Clock Tower B2f //================================================== -alde_dun02,0,0,0,0 monster High Orc 1213,50,0,0,0 -alde_dun02,0,0,0,0 monster Orc Archer 1189,20,0,0,0 -alde_dun02,0,0,0,0 monster Brilight 1211,20,0,0,0 -alde_dun02,0,0,0,0 monster Arclouze 1194,20,0,0,0 +alde_dun02,0,0,0,0 monster High Orc 1213,50,5000,0,0 +alde_dun02,0,0,0,0 monster Brilight 1211,20,5000,0,0 +alde_dun02,0,0,0,0 monster Arclouze 1194,20,5000,0,0 +alde_dun02,0,0,0,0 monster Orc Archer 1189,20,5000,0,0 //================================================== -// alde_dun03 - Clock Tower B3 +// alde_dun03 - Clock Tower B3f //================================================== -alde_dun03,0,0,0,0 monster Cramp 1209,25,0,0,0 -alde_dun03,0,0,0,0 monster Drainliar 1111,20,0,0,0 -alde_dun03,77,28,5,5 monster Cramp 1209,3,40000,20000,0 -alde_dun03,0,0,0,0 monster Penomena 1216,45,180000,120000,0 -alde_dun03,184,61,30,30 monster Cramp 1209,10,300000,150000,0 -alde_dun03,184,61,30,30 monster Drainliar 1111,10,300000,150000,0 -alde_dun03,163,56,10,10 monster Penomena 1216,3,600000,300000,0 -alde_dun03,168,42,6,6 monster Penomena 1216,2,600000,300000,0 -alde_dun03,147,30,8,8 monster Penomena 1216,2,600000,300000,0 -alde_dun03,126,53,20,20 monster Cramp 1209,5,300000,150000,0 -alde_dun03,126,53,20,20 monster Drainliar 1111,5,300000,150000,0 -alde_dun03,102,40,10,10 monster Penomena 1216,4,600000,300000,0 -alde_dun03,130,220,40,40 monster Cramp 1209,10,300000,150000,0 -alde_dun03,130,220,40,40 monster Drainliar 1111,10,300000,150000,0 -alde_dun03,155,201,25,25 monster Penomena 1216,7,600000,300000,0 -alde_dun03,160,181,8,8 monster Penomena 1216,2,600000,300000,0 -alde_dun03,179,166,6,6 monster Penomena 1216,4,600000,300000,0 -alde_dun03,127,204,9,9 monster Penomena 1216,5,600000,300000,0 -alde_dun03,127,204,9,9 monster Cramp 1209,3,300000,150000,0 -alde_dun03,142,157,8,8 monster Penomena 1216,5,600000,300000,0 -alde_dun03,135,140,8,8 monster Penomena 1216,3,600000,300000,0 -alde_dun03,120,157,8,8 monster Penomena 1216,3,600000,300000,0 -alde_dun03,120,157,8,8 monster Drainliar 1111,10,300000,150000,0 +alde_dun03,0,0,0,0 monster Penomena 1216,85,5000,0,0 +alde_dun03,0,0,0,0 monster Cramp 1209,56,5000,0,0 +alde_dun03,0,0,0,0 monster Drainliar 1111,55,5000,0,0 //================================================== -// alde_dun04 - Clock Tower B4 +// alde_dun04 - Clock Tower B4f //================================================== -alde_dun04,0,0,0,0 monster Bathory 1102,50,0,0,0 -alde_dun04,0,0,0,0 monster Joker 1131,10,0,0,0 -alde_dun04,0,0,0,0 monster Executioner 1205,1,3600000,1800000,1 -alde_dun04,0,0,0,0 monster Mysteltainn 1203,1,3600000,1800000,1 -alde_dun04,0,0,0,0 monster Ogretooth 1204,1,3600000,1800000,1 -alde_dun04,0,0,0,0 monster Whisper 1179,10,0,0,0 +alde_dun04,0,0,0,0 monster Bathory 1102,50,5000,0,0 +alde_dun04,0,0,0,0 monster Whisper 1179,10,5000,0,0 +alde_dun04,0,0,0,0 monster Joker 1131,10,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/ama_dun.txt b/npc/mobs/dungeons/ama_dun.txt index 9918aed86..cea4905d3 100644 --- a/npc/mobs/dungeons/ama_dun.txt +++ b/npc/mobs/dungeons/ama_dun.txt @@ -14,29 +14,27 @@ //================================================== // ama_dun01 - Tatami Maze //================================================== -ama_dun01,0,0,0,0 monster Miyabi Doll 1404,65,0,0,0 -ama_dun01,0,0,0,0 monster Firelock Soldier 1403,45,0,0,0 -ama_dun01,0,0,0,0 monster Shinobi 1401,2,180000,90000,0 +ama_dun01,0,0,0,0 monster Miyabi Doll 1404,65,5000,0,0 +ama_dun01,0,0,0,0 monster Firelock Soldier 1403,45,5000,0,0 +ama_dun01,0,0,0,0 monster Shinobi 1401,2,5000,0,0 //================================================== // ama_dun02 - Battle Field in the Underground Forest //================================================== -ama_dun02,0,0,0,0 monster Poison Toad 1402,35,180000,90000,0 -ama_dun02,0,0,0,0 monster Firelock Soldier 1403,20,60000,30000,0 -ama_dun02,0,0,0,0 monster Miyabi Doll 1404,5,120000,60000,0 -ama_dun02,0,0,0,0 monster Shinobi 1401,2,180000,90000,0 -ama_dun02,0,0,0,0 monster Horong 1129,10,0,0,0 -ama_dun02,0,0,0,0 monster The Paper 1375,1,180000,90000,0 +ama_dun02,0,0,0,0 monster Poison Toad 1402,35,5000,0,0 +ama_dun02,0,0,0,0 monster Firelock Soldier 1403,20,5000,0,0 +ama_dun02,0,0,0,0 monster Horong 1129,10,5000,0,0 +ama_dun02,0,0,0,0 monster Miyabi Doll 1404,5,5000,0,0 +ama_dun02,0,0,0,0 monster Shinobi 1401,2,5000,0,0 +ama_dun02,0,0,0,0 monster The Paper 1375,1,5000,0,0 //================================================== // ama_dun03 - Amatsu Underground Shrine //================================================== -ama_dun03,0,0,0,0 monster Shinobi 1401,35,600000,300000,0 -ama_dun03,0,0,0,0 monster Firelock Soldier 1403,25,0,0,0 -ama_dun03,0,0,0,0 monster Miyabi Doll 1404,1,0,0,0 -ama_dun03,0,0,0,0 monster Tengu 1405,40,600000,300000,0 -ama_dun03,0,0,0,0 monster Mimic 1191,5,0,0,0 -ama_dun03,0,0,0,0 monster The Paper 1375,20,600000,300000,0 +ama_dun03,0,0,0,0 monster Shinobi 1401,55,5000,0,0 +ama_dun03,0,0,0,0 monster Tengu 1405,55,5000,0,0 +ama_dun03,0,0,0,0 monster Firelock Soldier 1403,25,5000,0,0 +ama_dun03,0,0,0,0 monster The Paper 1375,20,5000,0,0 +ama_dun03,0,0,0,0 monster Mimic 1191,5,5000,0,0 +ama_dun03,0,0,0,0 monster Miyabi Doll 1404,1,5000,0,0 ama_dun03,0,0,0,0 boss_monster Samurai Specter 1492,1,5460000,600000,0 -ama_dun03,0,0,0,0 monster Shinobi 1401,20,5450000,3600000,0 -ama_dun03,0,0,0,0 monster Tengu 1405,15,5440000,3600000,0 diff --git a/npc/mobs/dungeons/anthell.txt b/npc/mobs/dungeons/anthell.txt index ea010dd81..72655ca3f 100644 --- a/npc/mobs/dungeons/anthell.txt +++ b/npc/mobs/dungeons/anthell.txt @@ -12,28 +12,56 @@ //============================================================ //================================================== -// anthell01 - Ant Hell F1 +// anthell01 - Ant Hell //================================================== -anthell01,0,0,0,0 monster Familiar 1005,20,0,0,0 -anthell01,0,0,0,0 monster Andre 1095,15,0,0,0 -anthell01,0,0,0,0 monster Piere 1160,50,0,0,0 -anthell01,0,0,0,0 monster Deniro 1105,40,0,0,0 -anthell01,0,0,0,0 monster Vitata 1176,10,0,0,0 -anthell01,0,0,0,0 monster Giearth 1121,1,0,0,0 -anthell01,0,0,0,0 monster Maya Purple 1289,1,7200000,3600000,1 +anthell01,0,0,0,0 monster Piere 1160,50,5000,0,0 +anthell01,0,0,0,0 monster Deniro 1105,40,5000,0,0 +anthell01,0,0,0,0 monster Familiar 1005,20,5000,0,0 +anthell01,0,0,0,0 monster Andre 1095,15,5000,0,0 +anthell01,0,0,0,0 monster Vitata 1176,10,5000,0,0 +anthell01,0,0,0,0 monster Giearth 1121,1,5000,0,0 +anthell01,43,166,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,30,187,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,29,186,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,38,186,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,37,186,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,36,186,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,35,186,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,36,187,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,44,166,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,45,165,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,40,168,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,41,168,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,42,168,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,42,167,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,42,166,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,42,165,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,41,165,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,43,165,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,44,165,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,38,184,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,38,183,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,37,183,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,102,121,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,104,123,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,104,122,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,104,120,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,103,120,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,103,121,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,102,121,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,105,124,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,101,121,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,100,121,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,99,127,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,97,123,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,97,127,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,97,126,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,97,125,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,97,124,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,98,121,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,99,121,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,98,127,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,28,266,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,29,266,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,28,265,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,28,264,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,28,263,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,28,262,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,29,265,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,29,264,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,29,263,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,29,262,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,30,265,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,30,264,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,30,263,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,30,262,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,30,261,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,31,264,0,0 monster Ant Egg 1097,1,60000,30000,0 @@ -43,20 +71,20 @@ anthell01,32,263,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,40,270,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,40,269,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,40,268,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,30,263,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,30,264,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,30,265,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,29,266,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,28,265,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,28,264,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,28,263,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,28,262,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,29,265,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,29,264,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,29,263,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,29,262,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,40,267,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,40,266,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,40,265,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,41,269,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,41,268,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,41,267,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,41,266,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,41,265,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,30,198,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,31,198,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,32,197,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,32,196,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,31,195,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,30,195,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,31,194,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,33,195,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,33,196,0,0 monster Ant Egg 1097,1,60000,30000,0 @@ -66,57 +94,28 @@ anthell01,32,189,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,32,198,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,32,187,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,32,186,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,30,195,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,31,195,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,32,196,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,40,265,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,41,269,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,41,268,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,41,267,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,41,266,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,41,265,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,30,198,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,31,198,0,0 monster Ant Egg 1097,1,60000,30000,0 +anthell01,32,197,0,0 monster Ant Egg 1097,1,60000,30000,0 anthell01,31,186,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,40,168,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,41,168,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,42,168,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,42,167,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,42,166,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,42,165,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,41,165,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,43,165,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,44,165,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,45,165,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,44,166,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,43,166,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,30,187,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,29,186,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,38,186,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,37,186,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,36,186,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,35,186,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,36,187,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,38,184,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,38,183,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,37,183,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,99,127,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,98,127,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,97,127,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,97,126,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,97,125,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,97,124,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,97,123,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,98,121,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,99,121,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,100,121,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,101,121,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,102,121,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,104,123,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,104,122,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,104,120,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,103,120,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,103,121,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,102,121,0,0 monster Ant Egg 1097,1,60000,30000,0 -anthell01,105,124,0,0 monster Ant Egg 1097,1,60000,30000,0 //================================================== -// anthell02 - Ant Hell F2 +// anthell02 - Ant Hell //================================================== -anthell02,0,0,0,0 monster Ant Egg 1097,15,0,0,0 -anthell02,0,0,0,0 monster Familiar 1005,20,0,0,0 -anthell02,0,0,0,0 monster Andre 1095,50,0,0,0 -anthell02,0,0,0,0 monster Piere 1160,15,0,0,0 -anthell02,0,0,0,0 monster Deniro 1105,15,0,0,0 -anthell02,0,0,0,0 monster Vitata 1176,30,0,0,0 -anthell02,0,0,0,0 monster Giearth 1121,3,0,0,0 -anthell02,0,0,0,0 boss_monster Maya 1147,1,7200000,600000,1 +anthell02,0,0,0,0 monster Andre 1095,50,5000,0,0 +anthell02,0,0,0,0 monster Vitata 1176,30,5000,0,0 +anthell02,0,0,0,0 monster Familiar 1005,20,5000,0,0 +anthell02,0,0,0,0 monster Ant Egg 1097,15,5000,0,0 +anthell02,0,0,0,0 monster Deniro 1105,15,5000,0,0 +anthell02,0,0,0,0 monster Piere 1160,15,5000,0,0 +anthell02,0,0,0,0 monster Giearth 1121,3,5000,0,0 +anthell02,0,0,0,0 boss_monster Maya 1147,1,7200000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/ayo_dun.txt b/npc/mobs/dungeons/ayo_dun.txt index 8882c6bff..f1f5d36e4 100644 --- a/npc/mobs/dungeons/ayo_dun.txt +++ b/npc/mobs/dungeons/ayo_dun.txt @@ -17,15 +17,15 @@ //================================================== // ayo_dun01 - Ancient Shrine Maze //================================================== -ayo_dun01,0,0,0,0 monster Leaf Cat 1586,65,0,0,0 -ayo_dun01,0,0,0,0 monster Whisper 1179,10,0,0,0 -ayo_dun01,0,0,0,0 monster Kraben 1587,5,0,0,0 -ayo_dun01,0,0,0,0 monster Ghoul 1036,30,0,0,0 +ayo_dun01,0,0,0,0 monster Leaf Cat 1586,65,5000,0,0 +ayo_dun01,0,0,0,0 monster Ghoul 1036,30,5000,0,0 +ayo_dun01,0,0,0,0 monster Whisper 1179,10,5000,0,0 +ayo_dun01,0,0,0,0 monster Kraben 1587,5,5000,0,0 //================================================== // ayo_dun02 - Inside Ancient Shrine //================================================== -ayo_dun02,0,0,0,0 monster Tamruan 1584,100,0,0,0 -ayo_dun02,0,0,0,0 monster Whisper 1179,20,0,0,0 -ayo_dun02,0,0,0,0 monster Kraben 1587,20,0,0,0 -ayo_dun02,150,90,15,30 boss_monster Lady Tanee 1688,1,25200000,600000,0 +ayo_dun02,0,0,0,0 monster Tamruan 1584,100,5000,0,0 +ayo_dun02,0,0,0,0 monster Whisper 1179,20,5000,0,0 +ayo_dun02,0,0,0,0 monster Kraben 1587,20,5000,0,0 +ayo_dun02,150,90,15,30 boss_monster Lady Tanee 1688,1,25200000,600000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/beach_dun.txt b/npc/mobs/dungeons/beach_dun.txt index 23aee0e2e..b63c7d6a2 100644 --- a/npc/mobs/dungeons/beach_dun.txt +++ b/npc/mobs/dungeons/beach_dun.txt @@ -14,27 +14,27 @@ //============================================================ //================================================== -// beach_dun - Karu, the West Cave +// beach_dun - Karu, the West cave //================================================== -beach_dun,0,0,0,0 monster Medusa 1148,60,0,0,0 -beach_dun,0,0,0,0 monster Merman 1264,3,10000,5000,0 -beach_dun,0,0,0,0 monster Nereid 1255,20,0,0,0 -beach_dun,0,0,0,0 monster Pest 1256,20,0,0,0 +beach_dun,0,0,0,0 monster Medusa 1148,60,5000,0,0 +beach_dun,0,0,0,0 monster Nereid 1255,20,5000,0,0 +beach_dun,0,0,0,0 monster Pest 1256,20,5000,0,0 +beach_dun,0,0,0,0 monster Merman 1264,3,5000,0,0 beach_dun,0,0,0,0 boss_monster Tao Gunka 1583,1,18000000,600000,0 //================================================== -// beach_dun2 - Ruande, the North Cave +// beach_dun2 - Ruande the northern cave //================================================== -beach_dun2,0,0,0,0 monster Megalith 1274,15,0,0,0 -beach_dun2,0,0,0,0 monster Nereid 1255,10,0,0,0 beach_dun2,0,0,0,0 monster Stalactic Golem 1278,65,5000,0,0 -beach_dun2,0,0,0,0 monster Tri Joint 1279,20,0,0,0 -beach_dun2,0,0,0,0 monster Hydra 1068,10,0,0,0 +beach_dun2,0,0,0,0 monster Tri Joint 1279,20,5000,0,0 +beach_dun2,0,0,0,0 monster Megalith 1274,15,5000,0,0 +beach_dun2,0,0,0,0 monster Hydra 1068,10,5000,0,0 +beach_dun2,0,0,0,0 monster Nereid 1255,3,5000,0,0 //================================================== -// beach_dun3 - Mao, the East Cave +// beach_dun3 - Mao, the East Cave //================================================== -beach_dun3,0,0,0,0 monster Nereid 1255,1,200000,100000,0 -beach_dun3,0,0,0,0 monster Thara Frog 1034,50,0,0,0 -beach_dun3,0,0,0,0 monster Hydra 1068,30,0,0,0 -beach_dun3,0,0,0,0 monster Megalodon 1064,30,0,0,0 +beach_dun3,0,0,0,0 monster Thara Frog 1034,50,5000,0,0 +beach_dun3,0,0,0,0 monster Megalodon 1064,30,5000,0,0 +beach_dun3,0,0,0,0 monster Hydra 1068,30,5000,0,0 +beach_dun3,0,0,0,0 monster Nereid 1255,1,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/bra_dun.txt b/npc/mobs/dungeons/bra_dun.txt new file mode 100644 index 000000000..b720dce8f --- /dev/null +++ b/npc/mobs/dungeons/bra_dun.txt @@ -0,0 +1,34 @@ +//===== eAthena Script ======================================== +//= Brasilis Dungeon Monster Spawn Script +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= Official monster spawns in Brasilis Dungeon. +//===== Additional Comments: ================================= +//= 1.0 Official spawns from Aegis [Kisuka] +//============================================================ + +//================================================== +// bra_dun01 - Behind the Waterfall +//================================================== +bra_dun01,0,0,0,0 monster Iara 2069,60,5000,0,0 +bra_dun01,0,0,0,0 monster Piranha 2070,100,5000,0,0 +bra_dun01,0,0,0,0 monster Hydra 1068,10,5000,0,0 +bra_dun01,0,0,0,0 monster Plankton 1161,10,5000,0,0 +bra_dun01,0,0,0,0 monster Marina 1141,10,5000,0,0 +bra_dun01,0,0,0,0 monster Black Mushroom 1084,10,180000,90000,1 + +//================================================== +// bra_dun02 - Behind the Waterfall +//================================================== +bra_dun02,0,0,0,0 monster Iara 2069,120,5000,0,0 +bra_dun02,0,0,0,0 monster Piranha 2070,80,5000,0,0 +bra_dun02,0,0,0,0 monster Hydra 1068,20,5000,0,0 +bra_dun02,0,0,0,0 monster Plankton 1161,20,5000,0,0 +bra_dun02,0,0,0,0 monster Marina 1141,10,5000,0,0 +bra_dun02,0,0,0,0 boss_monster Boitata 2068,1,7200000,600000,1 +bra_dun02,0,0,0,0 monster Black Mushroom 1084,10,180000,90000,1 diff --git a/npc/mobs/dungeons/c_tower.txt b/npc/mobs/dungeons/c_tower.txt index 88fe27949..b494ead8a 100644 --- a/npc/mobs/dungeons/c_tower.txt +++ b/npc/mobs/dungeons/c_tower.txt @@ -11,91 +11,39 @@ //============================================================ //================================================== -// c_tower1 - Clock Tower F1 +// c_tower1 - Clock Tower 1f //================================================== -c_tower1,0,0,0,0 monster Punk 1199,70,0,0,0 -c_tower1,0,0,0,0 monster Rideword 1195,70,0,0,0 -c_tower1,0,0,0,0 monster Clock Tower Manager 1270,1,0,0,0 -c_tower1,0,0,0,0 monster Bathory 1102,1,0,0,0 +c_tower1,0,0,0,0 monster Rideword 1195,70,5000,0,0 +c_tower1,0,0,0,0 monster Punk 1199,70,5000,0,0 +c_tower1,0,0,0,0 monster Bathory 1102,1,5000,0,0 +c_tower1,0,0,0,0 monster Clock Tower Manager 1270,1,5000,0,0 //================================================== -// c_tower2 - Clock Tower F2 +// c_tower2 - Clock Tower 2f //================================================== -c_tower2,0,0,0,0 monster Punk 1199,40,0,0,0 -c_tower2,0,0,0,0 monster Clock 1269,40,0,0,0 -c_tower2,0,0,0,0 monster Rideword 1195,7,0,0,0 -c_tower2,128,100,10,10 monster Rideword 1195,1,60000,30000,0 -c_tower2,149,199,10,10 monster Rideword 1195,1,120000,60000,0 -c_tower2,149,199,10,10 monster Rideword 1195,1,300000,120000,0 -c_tower2,273,286,20,20 monster Rideword 1195,1,120000,60000,0 -c_tower2,273,286,20,20 monster Rideword 1195,1,300000,120000,0 -c_tower2,0,0,0,0 monster Mimic 1191,3,0,0,0 -c_tower2,0,0,0,0 monster Clock Tower Manager 1270,1,0,0,0 -c_tower2,0,0,0,0 monster Elder 1377,1,3600000,1800000,0 -c_tower2,0,0,0,0 monster Elder 1377,1,3600000,1800000,0 +c_tower2,0,0,0,0 monster Clock 1269,40,5000,0,0 +c_tower2,0,0,0,0 monster Punk 1199,40,5000,0,0 +c_tower2,0,0,0,0 monster Rideword 1195,12,5000,0,0 +c_tower2,0,0,0,0 monster Mimic 1191,3,5000,0,0 +c_tower2,0,0,0,0 monster Elder Willow 1033,2,5000,0,0 +c_tower2,0,0,0,0 monster Clock Tower Manager 1270,1,5000,0,0 //================================================== -// c_tower3 - Clock Tower F3 +// c_tower3 - Clock Tower 3f //================================================== -c_tower3,0,0,0,0 monster Alarm 1193,80,0,0,0 -c_tower3,0,0,0,0 monster Rideword 1195,5,0,0,0 -c_tower3,153,220,10,10 monster Rideword 1195,1,126000,100000,0 -c_tower3,0,0,0,0 monster Mimic 1191,7,0,0,0 -c_tower3,0,0,0,0 monster Clock Tower Manager 1270,3,0,0,0 +c_tower3,0,0,0,0 monster Alarm 1193,80,5000,0,0 +c_tower3,0,0,0,0 monster Mimic 1191,7,5000,0,0 +c_tower3,0,0,0,0 monster Rideword 1195,6,5000,0,0 +c_tower3,0,0,0,0 monster Clock Tower Manager 1270,3,5000,0,0 //================================================== -// c_tower4 - Clock Tower F4 +// c_tower4 - Clock Tower 4f //================================================== -c_tower4,0,0,0,0 monster Clock Tower Manager 1270,2,1800000,0,0 -c_tower4,0,0,0,0 monster Clock Tower Manager 1270,1,3600000,0,0 -c_tower4,0,0,0,0 monster Whisper 1179,5,0,0,0 -c_tower4,0,0,0,0 monster Elder 1377,1,3600000,1800000,0 -c_tower4,0,0,0,0 monster Elder 1377,1,1800000,600000,0 -c_tower4,108,198,100,10 monster Alarm 1193,6,0,0,0 -c_tower4,108,178,100,10 monster Alarm 1193,6,0,0,0 -c_tower4,108,158,100,10 monster Alarm 1193,6,0,0,0 -c_tower4,108,138,100,10 monster Alarm 1193,6,0,0,0 -c_tower4,108,118,100,10 monster Alarm 1193,6,0,0,0 -c_tower4,108,98,100,10 monster Clock 1269,7,0,0,0 -c_tower4,108,78,100,10 monster Clock 1269,7,0,0,0 -c_tower4,108,58,100,10 monster Clock 1269,7,0,0,0 -c_tower4,108,38,100,10 monster Clock 1269,7,0,0,0 -c_tower4,108,18,100,10 monster Clock 1269,7,0,0,0 -c_tower4,108,198,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,178,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,158,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,138,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,118,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,98,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,78,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,58,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,38,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,108,18,100,10 monster Owl Duke 1320,3,0,0,0 -c_tower4,98,180,0,0 monster Rideword 1195,1,300000,150000,1 -c_tower4,97,180,0,0 monster Rideword 1195,1,240000,150000,1 -c_tower4,96,180,0,0 monster Rideword 1195,1,350000,150000,1 -c_tower4,95,180,0,0 monster Rideword 1195,1,410000,150000,1 -c_tower4,94,180,0,0 monster Rideword 1195,1,320000,150000,1 -c_tower4,93,180,0,0 monster Rideword 1195,1,260000,150000,1 -c_tower4,92,180,0,0 monster Rideword 1195,1,280000,150000,1 -c_tower4,91,180,0,0 monster Rideword 1195,1,330000,150000,1 -c_tower4,87,180,0,0 monster Rideword 1195,1,400000,150000,1 -c_tower4,86,180,0,0 monster Rideword 1195,1,380000,150000,1 -c_tower4,80,179,0,0 monster Rideword 1195,1,360000,150000,1 -c_tower4,80,180,0,0 monster Rideword 1195,1,350000,150000,1 -c_tower4,80,181,0,0 monster Rideword 1195,1,290000,150000,1 -c_tower4,80,182,0,0 monster Rideword 1195,1,300000,150000,1 -c_tower4,80,183,0,0 monster Rideword 1195,1,340000,150000,1 -c_tower4,128,194,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,38,193,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,37,159,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,31,139,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,104,14,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,104,27,0,0 monster Mimic 1191,1,900000,400000,1 -c_tower4,105,24,0,0 monster Mimic 1191,1,900000,400000,1 -c_tower4,205,105,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,0,0,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,148,85,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,189,51,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,170,34,0,0 monster Mimic 1191,1,1800000,900000,1 -c_tower4,42,41,0,0 monster Executioner 1205,1,7200000,3600000,1 +c_tower4,0,0,0,0 monster Clock 1269,35,5000,0,0 +c_tower4,0,0,0,0 monster Owl Duke 1320,30,5000,0,0 +c_tower4,0,0,0,0 monster Alarm 1193,30,5000,0,0 +c_tower4,0,0,0,0 monster Rideword 1195,15,5000,0,0 +c_tower4,0,0,0,0 monster Mimic 1191,12,5000,0,0 +c_tower4,0,0,0,0 monster Whisper 1179,5,5000,0,0 +c_tower4,0,0,0,0 monster Clock Tower Manager 1270,3,5000,0,0 +c_tower4,0,0,0,0 monster Elder Willow 1033,2,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/dic_dun.txt b/npc/mobs/dungeons/dic_dun.txt new file mode 100644 index 000000000..371947a07 --- /dev/null +++ b/npc/mobs/dungeons/dic_dun.txt @@ -0,0 +1,30 @@ +//===== eAthena Script ======================================== +//= El Dicastes Dungeon Monster Spawn Script +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= Official monster spawns in El Dicastes Dungeon. +//===== Additional Comments: ================================= +//= 1.0 Official spawns from Aegis [Kisuka] +//============================================================ + +//================================================== +// dic_dun01 - Underground Passage Kamidal Tunnel +//================================================== +dic_dun01,0,0,0,0 monster Scaraba 2083,50,5000,0,0 +dic_dun01,0,0,0,0 monster Scaraba 2084,45,5000,0,0 +dic_dun01,0,0,0,0 monster Scaraba Egg 2088,15,5000,0,0 +dic_dun01,0,0,0,0 monster Scaraba Egg 2089,15,5000,0,0 + +//================================================== +// dic_dun02 - Underground Nest Scarab Hole +//================================================== +dic_dun02,0,0,0,0 monster Antler Scaraba 2085,50,5000,0,0 +dic_dun02,0,0,0,0 monster Rake Scaraba 2086,45,5000,0,0 +dic_dun02,0,0,0,0 monster Antler Scaraba Egg 2090,15,5000,0,0 +dic_dun02,0,0,0,0 monster Rake Scaraba Egg 2091,15,5000,0,0 +dic_dun02,0,0,0,0 boss_monster Queen Scaraba 2087,1,7200000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/ein_dun.txt b/npc/mobs/dungeons/ein_dun.txt index 315b73e85..8c3cdd40f 100644 --- a/npc/mobs/dungeons/ein_dun.txt +++ b/npc/mobs/dungeons/ein_dun.txt @@ -17,24 +17,20 @@ //============================================================ //================================================== -// ein_dun01 - Mine Dungeon F1 +// ein_dun01 - Mine Dungeon //================================================== -ein_dun01,0,0,0,0 monster Pitman 1616,70,0,0,0 -ein_dun01,0,0,0,0 monster Noxious 1620,30,300000,0,0 -ein_dun01,0,0,0,0 monster Porcellio 1619,30,0,0,0 -ein_dun01,0,0,0,0 monster Venomous 1621,10,300000,0,0 -ein_dun01,0,0,0,0 monster Old Stove 1617,1,1800000,600000,0 +ein_dun01,0,0,0,0 monster Pitman 1616,70,5000,0,0 +ein_dun01,0,0,0,0 monster Noxious 1620,30,5000,0,0 +ein_dun01,0,0,0,0 monster Porcellio 1619,30,5000,0,0 +ein_dun01,0,0,0,0 monster Venomous 1621,10,5000,0,0 +ein_dun01,0,0,0,0 monster Old Stove 1617,1,5000,0,0 ein_dun01,0,0,0,0 monster Ungoliant 1618,1,3600000,3000000,0 //================================================== -// ein_dun02 - Mine Dungeon F2 +// ein_dun02 - Mine Dungeon //================================================== -ein_dun02,0,0,0,0 monster Obsidian 1615,10,0,0,0 -ein_dun02,0,0,0,0 monster Mineral 1614,15,0,0,0 -ein_dun02,75,151,60,133 monster Obsidian 1615,30,300000,0,0 -ein_dun02,230,155,63,140 monster Mineral 1614,35,300000,0,0 -ein_dun02,0,0,0,0 monster Teddy Bear 1622,10,0,0,0 -ein_dun02,155,230,140,55 monster Teddy Bear 1622,20,480000,0,0 -ein_dun02,0,0,0,0 monster Old Stove 1617,10,0,0,0 -ein_dun02,154,80,134,55 monster Old Stove 1617,20,480000,0,0 -ein_dun02,0,0,0,0 boss_monster RSX-0806 1623,1,7500000,600000,0 +ein_dun02,0,0,0,0 monster Mineral 1614,50,5000,0,0 +ein_dun02,0,0,0,0 monster Obsidian 1615,40,5000,0,0 +ein_dun02,0,0,0,0 monster Old Stove 1617,30,5000,0,0 +ein_dun02,0,0,0,0 monster Teddy Bear 1622,30,5000,0,0 +ein_dun02,0,0,0,0 boss_monster RSX-0806 1623,1,7500000,600000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/gef_dun.txt b/npc/mobs/dungeons/gef_dun.txt index 0c4a6203b..a226cba74 100644 --- a/npc/mobs/dungeons/gef_dun.txt +++ b/npc/mobs/dungeons/gef_dun.txt @@ -13,11 +13,11 @@ //============================================================ //================================================== -// gef_dun00 - Geffen Dungeon F1 +// gef_dun00 - Geffen Dungeon //================================================== -gef_dun00,0,0,0,0 monster Hunter Fly 1035,30,60000,30000,0 -gef_dun00,0,0,0,0 monster Poporing 1031,15,0,0,0 -gef_dun00,0,0,0,0 monster Poison Spore 1077,25,0,0,0 +gef_dun00,0,0,0,0 monster Hunter Fly 1035,30,5000,0,0 +gef_dun00,0,0,0,0 monster Poison Spore 1077,25,5000,0,0 +gef_dun00,0,0,0,0 monster Poporing 1031,15,5000,0,0 gef_dun00,91,106,0,0 monster Red Plant 1078,1,300000,150000,0 gef_dun00,92,108,0,0 monster Yellow Plant 1081,1,300000,150000,0 gef_dun00,114,106,0,0 monster Green Plant 1080,1,300000,150000,0 @@ -28,16 +28,15 @@ gef_dun00,89,111,3,3 monster Black Mushroom 1084,3,180000,90000,1 gef_dun00,121,109,3,3 monster Black Mushroom 1084,3,180000,90000,1 //================================================== -// gef_dun01 - Geffen Dungeon F2 +// gef_dun01 - Geffen Dungeon //================================================== -gef_dun01,0,0,0,0 monster Drainliar 1111,20,0,0,0 -gef_dun01,0,0,0,0 monster Nightmare 1061,30,0,0,0 -gef_dun01,0,0,0,0 monster Ogretooth 1204,1,1800000,1200000,0 -gef_dun01,0,0,0,0 monster Zombie 1015,25,0,0,0 -gef_dun01,0,0,0,0 monster Ghoul 1036,40,0,0,0 -gef_dun01,0,0,0,0 monster Jakk 1130,40,300000,100000,0 -gef_dun01,234,121,0,0 monster Blue Plant 1079,1,300000,100000,0 +gef_dun01,0,0,0,0 monster Ghoul 1036,40,5000,0,0 +gef_dun01,0,0,0,0 monster Jakk 1130,40,5000,0,0 +gef_dun01,0,0,0,0 monster Nightmare 1061,30,5000,0,0 +gef_dun01,0,0,0,0 monster Zombie 1015,25,5000,0,0 +gef_dun01,0,0,0,0 monster Drainliar 1111,20,5000,0,0 gef_dun01,0,0,0,0 boss_monster Dracula 1389,1,3600000,600000,1 +gef_dun01,234,121,0,0 monster Blue Plant 1079,1,300000,100000,0 gef_dun01,0,0,0,0 monster Black Mushroom 1084,5,180000,90000,1 gef_dun01,188,104,10,10 monster White Plant 1082,3,180000,90000,1 gef_dun01,263,115,10,10 monster White Plant 1082,3,180000,90000,1 @@ -47,12 +46,12 @@ gef_dun01,150,237,10,10 monster White Plant 1082,2,180000,90000,1 //================================================== // gef_dun02 - Geffenia //================================================== -gef_dun02,0,0,0,0 monster Ghoul 1036,10,0,0,0 -gef_dun02,0,0,0,0 monster Whisper 1179,20,0,0,0 -gef_dun02,0,0,0,0 monster Hunter Fly 1035,10,0,0,0 -gef_dun02,0,0,0,0 monster Marionette 1143,20,0,0,0 -gef_dun02,0,0,0,0 monster Deviruchi 1109,35,0,0,0 -gef_dun02,0,0,0,0 monster Nightmare 1061,40,60000,0,0 +gef_dun02,0,0,0,0 monster Deviruchi 1109,45,5000,0,0 +gef_dun02,0,0,0,0 monster Marionette 1143,30,5000,0,0 +gef_dun02,0,0,0,0 monster Nightmare 1061,20,5000,0,0 +gef_dun02,0,0,0,0 monster Whisper 1179,20,5000,0,0 +gef_dun02,0,0,0,0 monster Ghoul 1036,10,5000,0,0 +gef_dun02,0,0,0,0 monster Hunter Fly 1035,10,5000,0,0 gef_dun02,0,0,0,0 boss_monster Doppelganger 1046,1,7200000,600000,1 gef_dun02,214,212,10,10 monster White Plant 1082,3,180000,90000,1 gef_dun02,215,67,10,10 monster White Plant 1082,3,180000,90000,1 @@ -62,37 +61,12 @@ gef_dun02,58,167,10,10 monster Shining Plant 1083,1,1800000,900000,1 gef_dun02,185,83,3,3 monster Shining Plant 1083,1,1800000,900000,1 //================================================== -// gef_dun03 - Geffenia (Event Map) +// gef_dun03 - Geffenia //================================================== -gef_dun03,0,0,0,0 monster Hellion Revenant 1626,1,600000,300000,0 -gef_dun03,0,0,0,0 monster Wraith 1192,8,60000,30000,0 +gef_dun03,0,0,0,0 monster Wraith 1192,8,5000,0,0 +gef_dun03,0,0,0,0 monster Wind Ghost 1263,3,5000,0,0 +gef_dun03,0,0,0,0 monster Wraith Dead 1291,2,5000,0,0 gef_dun03,0,0,0,0 monster Wraith Dead 1291,2,60000,30000,0 -gef_dun03,0,0,0,0 monster Wind Ghost 1263,3,60000,30000,0 +gef_dun03,0,0,0,0 monster Hellion Revenant 1626,1,600000,300000,0 gef_dun03,0,0,0,0 monster Shining Plant 1083,3,1800000,900000,1 -gef_dun03,0,0,0,0 monster White Plant 1082,10,180000,90000,1 - -//================================================== -// Old Event Spawn in case you want to use them -//================================================== -//gef_dun03,0,0,0,0 monster Baphomet 1039,1,7200000,7200000,1 -//gef_dun03,0,0,0,0 monster Doppelganger 1046,1,7200000,7200000,1 -//gef_dun03,0,0,0,0 monster Deviruchi 1109,8,0,0,0 -//gef_dun03,0,0,0,0 monster Joker 1131,5,300000,100000,0 -//gef_dun03,0,0,0,0 monster Khalitzburg 1132,2,0,0,0 -//gef_dun03,0,0,0,0 monster Knight of Abyss 1219,2,300000,0,0 -//gef_dun03,0,0,0,0 monster Gryphon 1259,1,7200000,3600000,1 -//gef_dun03,0,0,0,0 monster Blood Knight 1268,2,300000,0,0 -//gef_dun03,0,0,0,0 monster Dark Lord 1272,1,7200000,7200000,1 -//gef_dun03,0,0,0,0 monster Alice 1275,3,0,0,0 -//gef_dun03,0,0,0,0 monster Chimera 1283,1,7200000,7200000,1 -//gef_dun03,0,0,0,0 monster Mini Demon 1292,2,300000,0,0 -//gef_dun03,0,0,0,0 monster Dark Illusion 1302,2,300000,0,0 -//gef_dun03,0,0,0,0 monster Apocalypse 1365,2,300000,0,0 -//gef_dun03,0,0,0,0 monster Succubus 1370,10,0,0,0 -//gef_dun03,0,0,0,0 monster Fake Angel 1371,8,0,0,0 -//gef_dun03,0,0,0,0 monster Lord of Death 1373,1,7200000,7200000,1 -//gef_dun03,0,0,0,0 monster Incubus 1374,10,0,0,0 -//gef_dun03,0,0,0,0 monster Nightmare Terror 1379,3,0,0,0 -//gef_dun03,0,0,0,0 monster Violy 1390,10,0,0,0 -//gef_dun03,0,0,0,0 monster Shining Plant 1083,3,1800000,900000,1 -//gef_dun03,0,0,0,0 monster White Plant 1082,10,180000,90000,1 +gef_dun03,0,0,0,0 monster White Plant 1082,10,180000,90000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/gefenia.txt b/npc/mobs/dungeons/gefenia.txt index 9c63098f8..5dc13714c 100644 --- a/npc/mobs/dungeons/gefenia.txt +++ b/npc/mobs/dungeons/gefenia.txt @@ -17,12 +17,12 @@ //================================================== // gefenia01 - Geffenia //================================================== -gefenia01,0,0,0,0 monster False Angel 1371,60,0,0,0 -gefenia01,0,0,0,0 monster Succubus 1370,10,0,0,0 -gefenia01,0,0,0,0 monster Incubus 1374,10,0,0,0 -gefenia01,0,0,0,0 monster Violy 1390,30,0,0,0 -gefenia01,0,0,0,0 monster Mini Demon 1292,20,0,0,0 -gefenia01,0,0,0,0 monster Abysmal Knight 1219,10,0,0,0 +gefenia01,0,0,0,0 monster False Angel 1371,60,5000,0,0 +gefenia01,0,0,0,0 monster Violy 1390,30,5000,0,0 +gefenia01,0,0,0,0 monster Mini Demon 1292,20,5000,0,0 +gefenia01,0,0,0,0 monster Abysmal Knight 1219,10,5000,0,0 +gefenia01,0,0,0,0 monster Incubus 1374,10,5000,0,0 +gefenia01,0,0,0,0 monster Succubus 1370,10,5000,0,0 gefenia01,0,0,0,0 monster Bloody Knight 1268,1,3600000,3000000,0 gefenia01,0,0,0,0 monster Mysteltainn 1203,1,10800000,7200000,0 gefenia01,0,0,0,0 monster Executioner 1205,1,18000000,14400000,0 @@ -31,99 +31,41 @@ gefenia01,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0 //================================================== // gefenia02 - Geffenia //================================================== -gefenia02,0,0,0,0 monster False Angel 1371,30,0,0,0 -gefenia02,0,0,0,0 monster Succubus 1370,20,0,0,0 -gefenia02,0,0,0,0 monster Incubus 1374,10,0,0,0 -gefenia02,0,0,0,0 monster Violy 1390,40,0,0,0 -gefenia02,0,0,0,0 monster Mini Demon 1292,30,0,0,0 -gefenia02,0,0,0,0 monster Abysmal Knight 1219,10,0,0,0 +gefenia02,0,0,0,0 monster Violy 1390,40,5000,0,0 +gefenia02,0,0,0,0 monster Mini Demon 1292,30,5000,0,0 +gefenia02,0,0,0,0 monster False Angel 1371,30,5000,0,0 +gefenia02,0,0,0,0 monster Succubus 1370,20,5000,0,0 +gefenia02,0,0,0,0 monster Abysmal Knight 1219,10,5000,0,0 +gefenia02,0,0,0,0 monster Incubus 1374,10,5000,0,0 gefenia02,0,0,0,0 monster Bloody Knight 1268,1,3600000,3000000,0 +gefenia02,0,0,0,0 monster Ogretooth 1204,1,10800000,7200000,0 gefenia02,0,0,0,0 monster Mysteltainn 1203,1,18000000,14400000,0 gefenia02,0,0,0,0 monster Executioner 1205,1,18000000,14400000,0 -gefenia02,0,0,0,0 monster Ogretooth 1204,1,10800000,7200000,0 //================================================== // gefenia03 - Geffenia //================================================== -gefenia03,0,0,0,0 monster False Angel 1371,40,0,0,0 -gefenia03,0,0,0,0 monster Succubus 1370,10,0,0,0 -gefenia03,0,0,0,0 monster Incubus 1374,20,0,0,0 -gefenia03,0,0,0,0 monster Violy 1390,40,0,0,0 -gefenia03,0,0,0,0 monster Mini Demon 1292,30,0,0,0 -gefenia03,0,0,0,0 monster Abysmal Knight 1219,10,0,0,0 +gefenia03,0,0,0,0 monster False Angel 1371,40,5000,0,0 +gefenia03,0,0,0,0 monster Violy 1390,40,5000,0,0 +gefenia03,0,0,0,0 monster Mini Demon 1292,30,5000,0,0 +gefenia03,0,0,0,0 monster Incubus 1374,20,5000,0,0 +gefenia03,0,0,0,0 monster Abysmal Knight 1219,10,5000,0,0 +gefenia03,0,0,0,0 monster Succubus 1370,10,5000,0,0 gefenia03,0,0,0,0 monster Bloody Knight 1268,1,3600000,3000000,0 -gefenia03,0,0,0,0 monster Mysteltainn 1203,1,18000000,14400000,0 gefenia03,0,0,0,0 monster Executioner 1205,1,10800000,7200000,0 +gefenia03,0,0,0,0 monster Mysteltainn 1203,1,18000000,14400000,0 gefenia03,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0 //================================================== // gefenia04 - Geffenia //================================================== -gefenia04,0,0,0,0 monster False Angel 1371,30,0,0,0 -gefenia04,0,0,0,0 monster Succubus 1370,10,600000,300000,0 -gefenia04,0,0,0,0 monster Incubus 1374,10,600000,300000,0 -gefenia04,0,0,0,0 monster Violy 1390,30,0,0,0 -gefenia04,0,0,0,0 monster Mini Demon 1292,20,0,0,0 -gefenia04,0,0,0,0 monster Abysmal Knight 1219,10,0,0,0 +gefenia04,0,0,0,0 monster False Angel 1371,30,5000,0,0 +gefenia04,0,0,0,0 monster Violy 1390,30,5000,0,0 +gefenia04,0,0,0,0 monster Mini Demon 1292,20,5000,0,0 +gefenia04,0,0,0,0 monster Abysmal Knight 1219,10,5000,0,0 +gefenia04,0,0,0,0 monster Incubus 1374,10,5000,0,0 +gefenia04,0,0,0,0 monster Succubus 1370,10,5000,0,0 gefenia04,0,0,0,0 monster Bloody Knight 1268,1,3600000,3000000,0 gefenia04,0,0,0,0 monster Mysteltainn 1203,1,18000000,14400000,0 gefenia04,0,0,0,0 monster Executioner 1205,1,18000000,14400000,0 -gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0 - - -//The spawns bellow, are old ones that were used in events. -//================================================== -// gefenia01 - Geffenia (Old) -//================================================== -//gefenia01,0,0,0,0 monster Fake Angel 1371,10,0,0,0 -//gefenia01,0,0,0,0 monster Mini Demon 1292,6,300000,0,0 -//gefenia01,0,0,0,0 monster Apolcalips 1365,4,300000,0,0 -//gefenia01,0,0,0,0 monster Elder 1377,10,300000,0,1 -//gefenia01,0,0,0,0 monster Abyssmal Knight 1219,3,1800000,900000,1 -//gefenia01,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0 -//gefenia01,0,0,0,0 monster Poring 1502,1,0,0,0 -//gefenia01,0,0,0,0 monster Executioner 1205,1,3600000,1800000,0 -//gefenia01,0,0,0,0 monster Mysteltainn 1203,1,7200000,3600000,1 - -//================================================== -// gefenia02 - Geffenia (Old) -//================================================== -//gefenia02,0,0,0,0 monster Fake Angel 1371,10,0,0,0 -//gefenia02,0,0,0,0 monster Succubus 1370,6,0,0,0 -//gefenia02,0,0,0,0 monster Incubus 1374,6,0,0,0 -//gefenia02,0,0,0,0 monster Mini Demon 1292,10,300000,0,0 -//gefenia02,0,0,0,0 monster Apolcalips 1365,8,300000,0,0 -//gefenia02,0,0,0,0 monster Abyssmal Knight 1219,2,1800000,900000,1 -//gefenia02,0,0,0,0 monster Bloody Knight 1268,5,300000,0,0 -//gefenia02,0,0,0,0 monster Poring 1502,1,0,0,0 -//gefenia02,0,0,0,0 monster Gryphon 1259,1,3600000,1800000,0 -//gefenia02,0,0,0,0 monster Chimera 1283,1,7200000,3600000,1 - -//================================================== -// gefenia03 - Geffenia (Old) -//================================================== -//gefenia03,0,0,0,0 monster Fake Angel 1371,4,0,0,0 -//gefenia03,0,0,0,0 monster Succubus 1370,5,0,0,0 -//gefenia03,0,0,0,0 monster Incubus 1374,5,0,0,0 -//gefenia03,0,0,0,0 monster Mini Demon 1292,10,300000,0,0 -//gefenia03,0,0,0,0 monster Apolcalips 1365,6,300000,0,0 -//gefenia03,0,0,0,0 monster Elder 1377,10,300000,0,1 -//gefenia03,0,0,0,0 monster Abyssmal Knight 1219,3,1800000,900000,1 -//gefenia03,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0 -//gefenia03,0,0,0,0 monster Poring 1502,1,0,0,0 -//gefenia03,0,0,0,0 monster Dark Illusion 1302,1,300000,0,0 -//gefenia03,0,0,0,0 monster Owl Baron 1295,1,0,0,0 - -//================================================== -// gefenia04 - Geffenia (Old) -//================================================== -//gefenia04,0,0,0,0 monster Fake Angel 1371,10,0,0,0 -//gefenia04,0,0,0,0 monster Succubus 1370,5,0,0,0 -//gefenia04,0,0,0,0 monster Incubus 1374,3,0,0,0 -//gefenia04,0,0,0,0 monster Apolcalips 1365,4,300000,0,0 -//gefenia04,0,0,0,0 monster Abyssmal Knight 1219,5,1800000,900000,1 -//gefenia04,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0 -//gefenia04,0,0,0,0 monster Poring 1502,1,0,0,0 -//gefenia04,0,0,0,0 monster Archangeling 1388,1,3600000,1800000,1 -//gefenia04,0,0,0,0 monster Maya Purple 1289,1,1200000,0,0 -//gefenia04,0,0,0,0 monster Cat O' Nine Tail 1307,1,0,0,0 +gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/glastheim.txt b/npc/mobs/dungeons/glastheim.txt index d22a58f4c..d46acb7e5 100644 --- a/npc/mobs/dungeons/glastheim.txt +++ b/npc/mobs/dungeons/glastheim.txt @@ -14,176 +14,97 @@ //= 1.5 Corrected MVP spawn variance. [L0ne_W0lf] //============================================================ -//================================================== -// gl_cas01 - Glast Heim F1 -//================================================== -gl_cas01,0,0,0,0 monster Sage Worm 1281,10,0,0,0 -gl_cas01,0,0,0,0 monster Carat 1267,50,0,0,0 -gl_cas01,0,0,0,0 monster Rideword 1195,15,0,0,0 -gl_cas01,0,0,0,0 monster Dark Frame 1260,20,0,0,0 -gl_cas01,0,0,0,0 monster Whisper 1179,10,0,0,0 -gl_cas01,0,0,0,0 monster Alice 1275,1,0,0,0 -gl_cas01,0,0,0,0 monster Ogretooth 1204,1,7200000,3600000,1 -gl_cas01,0,0,0,0 monster Owl Baron 1295,6,0,0,1 -gl_cas01,0,0,0,0 monster Owl Duke 1320,20,0,0,1 - -//================================================== -// gl_cas02 - Glast Heim F2 -//================================================== -gl_cas02,0,0,0,0 monster Wanderer 1208,40,0,0,0 -gl_cas02,0,0,0,0 monster Raydric 1163,30,0,0,0 -gl_cas02,0,0,0,0 monster Rideword 1195,10,0,0,0 -gl_cas02,0,0,0,0 monster Raydric Archer 1276,19,0,0,0 -gl_cas02,0,0,0,0 monster Chimera 1283,2,1800000,900000,1 -gl_cas02,0,0,0,0 monster Abysmal Knight 1219,3,1800000,900000,1 -gl_cas02,193,167,5,5 monster Raydric 1163,3,300000,120000,0 -gl_cas02,193,135,5,5 monster Raydric 1163,3,300000,120000,0 -gl_cas02,104,145,5,5 monster Mysteltainn 1203,1,7200000,3600000,1 -gl_cas02,102,180,0,0 monster Whisper 1185,1,1800000,900000,1 -gl_cas02,105,180,0,0 monster Whisper 1185,1,1800000,900000,1 -gl_cas02,182,12,3,3 monster Chimera 1283,1,3600000,1800000,1 -gl_cas02,185,11,8,8 monster Rideword 1195,4,120000,60000,1 -gl_cas02,174,11,8,8 monster Evil Druid 1117,4,120000,60000,1 -gl_cas02,104,38,4,4 monster Abysmal Knight 1219,1,1800000,900000,1 -gl_cas02,24,35,4,4 monster Abysmal Knight 1219,1,1800000,900000,1 -gl_cas02,46,124,15,15 monster Rideword 1195,15,360000,180000,1 -gl_cas02,16,186,10,10 monster Evil Druid 1117,5,360000,180000,1 -gl_cas02,133,83,3,3 monster Khalitzburg 1132,1,360000,180000,1 -gl_cas02,45,177,3,3 monster Khalitzburg 1132,1,360000,180000,1 -gl_cas02,182,65,3,3 monster Khalitzburg 1132,1,360000,180000,1 -gl_cas02,173,127,3,3 monster Khalitzburg 1132,1,360000,180000,1 -gl_cas02,173,167,3,3 monster Khalitzburg 1132,1,360000,180000,1 -gl_cas02,93,177,3,3 monster Abysmal Knight 1219,1,1800000,900000,1 -gl_cas02,115,177,3,3 monster Abysmal Knight 1219,1,1800000,900000,1 -gl_cas02,83,84,2,2 monster Mimic 1191,1,360000,180000,1 -gl_cas02,83,80,2,2 monster Mimic 1191,1,360000,180000,1 -gl_cas02,0,0,0,0 monster Ogretooth 1204,1,7200000,3600000,1 -gl_cas02,0,0,0,0 monster Alice 1275,1,0,0,0 -gl_cas02,189,20,1,1 monster Khalitzburg 1132,1,360000,180000,0 -gl_cas02,190,23,1,1 monster Wanderer 1208,1,360000,180000,0 -gl_cas02,190,38,1,1 monster Raydric Archer 1276,1,360000,180000,0 - -//================================================== -// gl_in01 - Inside Glast Heim -//================================================== -gl_in01,41,155,40,45 monster Marionette 1143,5,0,0,0 -gl_in01,156,147,34,42 monster Marionette 1143,5,0,0,0 -gl_in01,42,48,41,32 monster Marionette 1143,5,0,0,0 -gl_in01,154,44,36,33 monster Marionette 1143,5,0,0,0 -gl_in01,42,154,40,45 monster Rideword 1195,2,0,0,0 -gl_in01,155,143,34,42 monster Rideword 1195,1,0,0,0 -gl_in01,41,47,41,32 monster Rideword 1195,3,0,0,0 -gl_in01,152,44,36,33 monster Rideword 1195,2,0,0,0 -gl_in01,0,0,0,0 monster Wanderer 1208,1,0,0,0 -gl_in01,0,0,0,0 monster Alice 1275,1,0,0,0 -gl_in01,40,150,40,45 monster Dark Frame 1260,3,0,0,0 -gl_in01,153,146,34,42 monster Dark Frame 1260,2,0,0,0 -gl_in01,43,45,41,32 monster Dark Frame 1260,2,0,0,0 -gl_in01,153,44,36,33 monster Dark Frame 1260,3,0,0,0 -gl_in01,41,154,40,45 monster Sage Worm 1281,3,0,0,0 -gl_in01,155,147,34,42 monster Sage Worm 1281,5,0,0,0 -gl_in01,42,47,41,32 monster Sage Worm 1281,3,0,0,0 -gl_in01,153,44,36,33 monster Sage Worm 1281,3,0,0,0 - -//================================================== -// gl_prison - Glast Heim Underprison F1 -//================================================== -gl_prison,0,0,0,0 monster Injustice 1257,20,0,0,0 -gl_prison,0,0,0,0 monster Hunter Fly 1035,10,0,0,0 -gl_prison,0,0,0,0 monster Zombie Prisoner 1197,30,0,0,0 -gl_prison,0,0,0,0 monster Rybio 1201,15,0,0,0 - -//================================================== -// gl_prison1 - Glast Heim Underprison F2 -//================================================== -gl_prison1,0,0,0,0 monster Skeleton Prisoner 1196,30,0,0,0 -gl_prison1,0,0,0,0 monster Cramp 1209,5,0,0,0 -gl_prison1,0,0,0,0 monster Hunter Fly 1035,10,0,0,0 -gl_prison1,0,0,0,0 monster Injustice 1257,40,0,0,0 -gl_prison1,0,0,0,0 monster Zealotus 1200,1,3600000,1800000,1 -gl_prison1,0,0,0,0 monster Rybio 1201,10,0,0,0 -gl_prison1,0,0,0,0 monster Phendark 1202,10,0,0,0 - //================================================== // glast_01 - Glast Heim //================================================== -glast_01,0,0,0,0 monster Abysmal Knight 1219,2,600000,300000,1 -glast_01,0,0,0,0 monster Gargoyle 1253,10,0,0,1 +glast_01,0,0,0,0 monster Gargoyle 1253,10,5000,0,0 +glast_01,0,0,0,0 monster Green Plant 1080,8,5000,0,0 +glast_01,0,0,0,0 monster Abysmal Knight 1219,2,5000,0,0 +glast_01,233,209,15,15 monster Shining Plant 1083,1,1800000,900000,1 glast_01,233,209,15,15 monster Green Plant 1080,8,360000,180000,1 glast_01,233,209,15,15 monster Blue Plant 1079,2,900000,450000,1 -glast_01,233,209,15,15 monster Shining Plant 1083,1,1800000,900000,1 //================================================== -// gl_church - Glast Heim St. Abbey +// gl_cas01 - Glast Heim 1f //================================================== -gl_church,0,0,0,0 monster Wraith 1192,5,0,0,0 -gl_church,0,0,0,0 monster Evil Druid 1117,60,0,0,0 -gl_church,0,0,0,0 monster Ghoul 1036,50,0,0,0 -gl_church,0,0,0,0 monster Dark Illusion 1302,1,3600000,1800000,0 -gl_church,0,0,0,0 monster Mimic 1191,5,0,0,0 -gl_church,155,92,10,10 monster Mimic 1191,1,30000,15000,0 -gl_church,155,75,10,10 monster Mimic 1191,2,60000,30000,0 -gl_church,155,54,10,10 monster Mimic 1191,1,30000,15000,0 +gl_cas01,0,0,0,0 monster Carat 1267,50,5000,0,0 +gl_cas01,0,0,0,0 monster Dark Frame 1260,20,5000,0,0 +gl_cas01,0,0,0,0 monster Owl Duke 1320,20,5000,0,0 +gl_cas01,0,0,0,0 monster Rideword 1195,15,5000,0,0 +gl_cas01,0,0,0,0 monster Sage Worm 1281,10,5000,0,0 +gl_cas01,0,0,0,0 monster Whisper 1179,10,5000,0,0 +gl_cas01,0,0,0,0 monster Owl Baron 1295,6,5000,0,0 +gl_cas01,0,0,0,0 monster Alice 1275,1,5000,0,0 //================================================== -// gl_chyard - Glast Heim Churchyard +// gl_cas02 - Glast Heim 2f //================================================== -gl_chyard,0,0,0,0 monster Ghoul 1036,35,0,0,0 -gl_chyard,0,0,0,0 monster Zombie 1015,20,0,0,0 -gl_chyard,0,0,0,0 monster Wraith 1192,45,0,0,0 -gl_chyard,0,0,0,0 monster Evil Druid 1117,10,0,0,0 -gl_chyard,0,0,0,0 monster Hunter Fly 1035,3,0,0,0 -gl_chyard,0,0,0,0 monster Mimic 1191,3,0,0,0 -gl_chyard,0,0,0,0 boss_monster Dark Lord 1272,1,3600000,600000,1 +gl_cas02,0,0,0,0 monster Wanderer 1208,41,5000,0,0 +gl_cas02,0,0,0,0 monster Raydric 1163,36,5000,0,0 +gl_cas02,0,0,0,0 monster Rideword 1195,29,5000,0,0 +gl_cas02,0,0,0,0 monster Raydric Archer 1276,20,5000,0,0 +gl_cas02,0,0,0,0 monster Evil Druid 1117,9,5000,0,0 +gl_cas02,0,0,0,0 monster Abysmal Knight 1219,7,5000,0,0 +gl_cas02,0,0,0,0 monster Khalitzburg 1132,6,5000,0,0 +gl_cas02,0,0,0,0 monster Chimera 1283,3,5000,0,0 +gl_cas02,0,0,0,0 monster Mimic 1191,2,5000,0,0 +gl_cas02,0,0,0,0 monster Alice 1275,1,5000,0,0 +gl_cas02,102,180,0,0 monster Whisper 1185,1,1800000,900000,1 +gl_cas02,104,145,5,5 monster Mysteltainn 1203,1,7200000,3600000,1 +gl_cas02,0,0,0,0 monster Ogretooth 1204,1,7200000,3600000,1 //================================================== -// gl_sew01 - Glast Heim Culvert F1 +// gl_church - Glast Heim St. Abbey //================================================== -gl_sew01,0,0,0,0 monster Gargoyle 1253,30,0,0,0 -gl_sew01,0,0,0,0 monster Arclouze 1194,10,0,0,0 -gl_sew01,0,0,0,0 monster Whisper 1179,40,0,0,0 +gl_church,0,0,0,0 monster Evil Druid 1117,60,5000,0,0 +gl_church,0,0,0,0 monster Wraith 1192,55,5000,0,0 +gl_church,0,0,0,0 monster Mimic 1191,9,5000,0,0 +gl_church,0,0,0,0 monster Evil Druid 1117,1,5000,0,0 +gl_church,0,0,0,0 monster Wraith Dead 1291,1,3600000,1800000,0 //================================================== -// gl_sew02 - Glast Heim Culvert F2 +// gl_chyard - Glast Heim Churchyard //================================================== -gl_sew02,0,0,0,0 monster Gargoyle 1253,55,0,0,0 -gl_sew02,0,0,0,0 monster Cramp 1209,15,0,0,0 +gl_chyard,0,0,0,0 monster Dark Priest 1198,60,5000,0,0 +gl_chyard,0,0,0,0 monster Wraith 1192,35,5000,0,0 +gl_chyard,0,0,0,0 monster Evil Druid 1117,10,5000,0,0 +gl_chyard,0,0,0,0 monster Mimic 1191,3,5000,0,0 +gl_chyard,0,0,0,0 monster Hunter Fly 1035,3,5000,0,0 +gl_chyard,0,0,0,0 boss_monster Dark Lord 1272,1,3600000,600000,1 +gl_chyard,0,0,0,0 monster Dark Illusion 1302,1,3600000,1800000,0 //================================================== -// gl_sew03 - Glast Heim Culvert F3 +// gl_dun01 - The Lowest Cave in Glast Heim //================================================== -gl_sew03,0,0,0,0 monster Sting 1207,70,0,0,0 -gl_sew03,0,0,0,0 monster Gargoyle 1253,37,0,0,0 -gl_sew03,147,7,5,1 monster Gargoyle 1253,1,2400000,1800000,0 -gl_sew03,140,7,5,1 monster Gargoyle 1253,1,3600000,1800000,0 -gl_sew03,158,7,5,1 monster Gargoyle 1253,1,3600000,1800000,0 +gl_dun01,0,0,0,0 monster Arclouze 1194,50,5000,0,0 +gl_dun01,0,0,0,0 monster Sting 1207,40,5000,0,0 //================================================== -// gl_sew04 - Glast Heim Culvert F4 +// gl_dun02 - The Lowest Cave in Glast Heim //================================================== -gl_sew04,0,0,0,0 monster Anolian 1206,100,120000,0,0 -gl_sew04,0,0,0,0 monster Gargoyle 1253,20,0,0,0 -gl_sew04,0,0,0,0 monster Drainliar 1111,10,0,0,0 +gl_dun02,0,0,0,0 monster Majoruros 1310,45,5000,0,0 +gl_dun02,0,0,0,0 monster Gargoyle 1253,15,5000,0,0 //================================================== -// gl_step - Glast Heim Staircase Dungeon +// gl_in01 - Inside Glast Heim //================================================== -gl_step,0,0,0,0 monster Mimic 1191,5,60000,30000,0 -gl_step,0,0,0,0 monster Raydric Archer 1276,10,0,0,0 -gl_step,0,0,0,0 monster Wind Ghost 1263,100,120000,0,0 +gl_in01,0,0,0,0 monster Marionette 1143,20,5000,0,0 +gl_in01,0,0,0,0 monster Sage Worm 1281,14,5000,0,0 +gl_in01,0,0,0,0 monster Dark Frame 1260,10,5000,0,0 +gl_in01,0,0,0,0 monster Rideword 1195,8,5000,0,0 +gl_in01,0,0,0,0 monster Wanderer 1208,1,5000,0,0 +gl_in01,0,0,0,0 monster Alice 1275,1,5000,0,0 //================================================== -// gl_knt01 - Inside Glast Heim Chivalry F1 +// gl_knt01 - Inside Glast Heim Chivalry //================================================== -gl_knt01,0,0,0,0 monster Raydric 1163,60,0,0,0 -gl_knt01,0,0,0,0 monster Raydric Archer 1276,20,0,0,0 -gl_knt01,0,0,0,0 monster Khalitzburg 1132,10,0,0,0 -gl_knt01,0,0,0,0 monster Abysmal Knight 1219,10,0,0,0 -gl_knt01,0,0,0,0 monster Alice 1275,1,0,0,0 +gl_knt01,0,0,0,0 monster Raydric 1163,90,5000,0,0 +gl_knt01,0,0,0,0 monster Rideword 1195,21,5000,0,0 +gl_knt01,0,0,0,0 monster Raydric Archer 1276,10,5000,0,0 +gl_knt01,0,0,0,0 monster Abysmal Knight 1219,10,5000,0,0 +gl_knt01,0,0,0,0 monster Khalitzburg 1132,10,5000,0,0 +gl_knt01,0,0,0,0 monster Alice 1275,1,5000,0,0 gl_knt01,21,278,0,0 monster Giant Whisper 1186,1,3600000,1800000,1 -gl_knt01,122,266,0,0 monster Rideword 1195,1,120000,60000,1 -gl_knt01,33,120,30,30 monster Rideword 1195,10,120000,60000,1 -gl_knt01,26,223,20,20 monster Rideword 1195,10,120000,60000,1 gl_knt01,9,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1 gl_knt01,8,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1 gl_knt01,7,184,0,0 monster Black Mushroom 1084,1,3600000,1800000,1 @@ -198,35 +119,64 @@ gl_knt01,5,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1 gl_knt01,4,185,0,0 monster Black Mushroom 1084,1,3600000,1800000,1 //================================================== -// gl_knt02 - Inside Glast Heim Chivalry F2 +// gl_knt02 - Inside Glast Heim Chivalry //================================================== -gl_knt02,0,0,0,0 monster Raydric 1163,50,0,0,0 -gl_knt02,0,0,0,0 monster Raydric Archer 1276,20,0,0,0 -gl_knt02,0,0,0,0 monster Khalitzburg 1132,30,0,0,0 -gl_knt02,0,0,0,0 monster Bloody Knight 1268,1,3600000,1800000,1 -gl_knt02,0,0,0,0 monster Alice 1275,1,0,0,0 +gl_knt02,0,0,0,0 monster Raydric 1163,80,5000,0,0 +gl_knt02,0,0,0,0 monster Khalitzburg 1132,40,5000,0,0 +gl_knt02,0,0,0,0 monster Raydric Archer 1276,30,5000,0,0 +gl_knt02,0,0,0,0 monster Abysmal Knight 1219,6,5000,0,0 +gl_knt02,0,0,0,0 monster Alice 1275,1,5000,0,0 gl_knt02,0,0,0,0 monster Mysteltainn 1203,1,1800000,1200000,0 -gl_knt02,0,0,0,0 monster Abysmal Knight 1219,5,0,0,0 -gl_knt02,149,26,5,5 monster Abysmal Knight 1219,1,3600000,1800000,1 -gl_knt02,99,49,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,62,80,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,82,134,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,60,242,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,118,241,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,114,194,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,196,239,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,208,45,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,243,74,5,5 monster Khalitzburg 1132,1,1800000,900000,1 -gl_knt02,232,132,5,5 monster Khalitzburg 1132,1,1800000,900000,1 +gl_knt02,0,0,0,0 monster Bloody Knight 1268,1,3600000,1800000,1 + +//================================================== +// gl_prison - Glast Heim Underprison +//================================================== +gl_prison,0,0,0,0 monster Zombie Prisoner 1197,30,5000,0,0 +gl_prison,0,0,0,0 monster Injustice 1257,20,5000,0,0 +gl_prison,0,0,0,0 monster Rybio 1201,15,5000,0,0 +gl_prison,0,0,0,0 monster Hunter Fly 1035,10,5000,0,0 + +//================================================== +// gl_prison1 - Glast Heim Underprison +//================================================== +gl_prison1,0,0,0,0 monster Injustice 1257,40,5000,0,0 +gl_prison1,0,0,0,0 monster Skeleton Prisoner 1196,30,5000,0,0 +gl_prison1,0,0,0,0 monster Rybio 1201,10,5000,0,0 +gl_prison1,0,0,0,0 monster Phendark 1202,10,5000,0,0 +gl_prison1,0,0,0,0 monster Hunter Fly 1035,10,5000,0,0 +gl_prison1,0,0,0,0 monster Cramp 1209,5,5000,0,0 +gl_prison1,0,0,0,0 monster Zealotus 1200,1,3600000,1800000,1 //================================================== -// gl_dun01 - The Lowest Cave in Glast Heim F1 +// gl_sew01 - Glast Heim Culvert //================================================== -gl_dun01,0,0,0,0 monster Arclouze 1194,50,0,0,0 -gl_dun01,0,0,0,0 monster Sting 1207,40,0,0,0 +gl_sew01,0,0,0,0 monster Whisper 1179,40,5000,0,0 +gl_sew01,0,0,0,0 monster Gargoyle 1253,30,5000,0,0 +gl_sew01,0,0,0,0 monster Arclouze 1194,10,5000,0,0 //================================================== -// gl_dun02 - The Lowest Cave in Glast Heim F2 +// gl_sew02 - Glast Heim Culvert +//================================================== +gl_sew02,0,0,0,0 monster Gargoyle 1253,55,5000,0,0 +gl_sew02,0,0,0,0 monster Cramp 1209,15,5000,0,0 + +//================================================== +// gl_sew03 - Glast Heim Culvert +//================================================== +gl_sew03,0,0,0,0 monster Sting 1207,70,5000,0,0 +gl_sew03,0,0,0,0 monster Gargoyle 1253,40,5000,0,0 + +//================================================== +// gl_sew04 - Glast Heim Culvert +//================================================== +gl_sew04,0,0,0,0 monster Anolian 1206,100,5000,0,0 +gl_sew04,0,0,0,0 monster Gargoyle 1253,20,5000,0,0 +gl_sew04,0,0,0,0 monster Drainliar 1111,10,5000,0,0 + +//================================================== +// gl_step - Glast Heim Staircase Dungeon //================================================== -gl_dun02,0,0,0,0 monster Majoruros 1310,45,0,0,0 -gl_dun02,0,0,0,0 monster Gargoyle 1253,15,0,0,0 +gl_step,0,0,0,0 monster Wind Ghost 1263,100,5000,0,0 +gl_step,0,0,0,0 monster Raydric Archer 1276,10,5000,0,0 +gl_step,0,0,0,0 monster Mimic 1191,5,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/gld_dun.txt b/npc/mobs/dungeons/gld_dun.txt index 303934659..dc47a4ad3 100644 --- a/npc/mobs/dungeons/gld_dun.txt +++ b/npc/mobs/dungeons/gld_dun.txt @@ -12,41 +12,41 @@ //============================================================ //================================================== -// gld_dun01 - Baldur Guild Dungeon +// gld_dun01 - Guild Dungeon //================================================== -gld_dun01,0,0,0,0 monster Skeleton General 1290,10,0,0,0 -gld_dun01,0,0,0,0 monster Am Mut 1301,20,0,0,0 +gld_dun01,0,0,0,0 monster Am Mut 1301,20,5000,0,0 +gld_dun01,0,0,0,0 monster Skeleton General 1290,10,5000,0,0 +gld_dun01,0,0,0,0 monster Gajomart 1309,10,5000,0,0 gld_dun01,0,0,0,0 monster Cat o' Nine Tails 1307,3,1200000,0,0 -gld_dun01,0,0,0,0 monster Gajomart 1309,10,0,0,0 -gld_dun01,0,0,0,0 boss_monster Eddga 1115,1,28800000,600000,1 gld_dun01,0,0,0,0 monster Vagabond Wolf 1092,1,14400000,7200000,1 +gld_dun01,0,0,0,0 boss_monster Eddga 1115,1,28800000,600000,1 //================================================== -// gld_dun02 - Luina Guild Dungeon +// gld_dun02 - Guild Dungeon //================================================== -gld_dun02,0,0,0,0 monster Owl Baron 1295,3,0,0,0 +gld_dun02,0,0,0,0 monster Giant Hornet 1303,10,120000,60000,0 gld_dun02,0,0,0,0 monster Giant Spider 1304,10,240000,120000,0 -gld_dun02,0,0,0,0 monster Ancient Worm 1305,5,120000,60000,0 +gld_dun02,0,0,0,0 monster Ancient Worm 1305,7,120000,60000,0 gld_dun02,0,0,0,0 monster Killer Mantis 1294,5,120000,60000,0 -gld_dun02,0,0,0,0 monster Giant Hornet 1303,10,120000,60000,0 +gld_dun02,0,0,0,0 monster Owl Baron 1295,1,5000,0,0 gld_dun02,0,0,0,0 boss_monster Doppelganger 1046,1,28800000,600000,1 //================================================== -// gld_dun03 - Valkyrie Guild Dungeon +// gld_dun03 - Guild Dungeon //================================================== +gld_dun03,0,0,0,0 monster Caterpillar 1300,20,5000,0,0 +gld_dun03,0,0,0,0 monster Creamy Fear 1293,20,5000,0,0 +gld_dun03,0,0,0,0 monster Leib Olmai 1306,20,5000,0,0 +gld_dun03,0,0,0,0 monster Gullinbursti 1311,10,5000,0,0 gld_dun03,0,0,0,0 monster Maya Purple 1289,3,1200000,600000,0 -gld_dun03,0,0,0,0 monster Caterpillar 1300,20,0,0,0 -gld_dun03,0,0,0,0 monster Gullinbursti 1311,10,0,0,0 -gld_dun03,0,0,0,0 monster Creamy Fear 1293,20,0,0,0 -gld_dun03,0,0,0,0 monster Leib Olmai 1306,20,0,0,0 gld_dun03,0,0,0,0 boss_monster Maya 1147,1,28800000,600000,1 //================================================== -// gld_dun04 - Britoniah Guild Dungeon +// gld_dun04 - Guild Dungeon //================================================== -gld_dun04,0,0,0,0 monster Wraith Dead 1291,20,0,0,0 -gld_dun04,0,0,0,0 monster Mini Demon 1292,20,0,0,0 -gld_dun04,0,0,0,0 monster Zombie Master 1298,20,0,0,0 +gld_dun04,0,0,0,0 monster Zombie Master 1298,29,5000,0,0 +gld_dun04,0,0,0,0 monster Wraith Dead 1291,27,5000,0,0 +gld_dun04,0,0,0,0 monster Mini Demon 1292,3,5000,0,0 gld_dun04,0,0,0,0 monster Dark Illusion 1302,1,1200000,0,0 -gld_dun04,0,0,0,0 boss_monster Dark Lord 1272,1,28800000,600000,1 gld_dun04,0,0,0,0 monster Ghostring 1120,1,14400000,7200000,1 +gld_dun04,0,0,0,0 boss_monster Dark Lord 1272,1,28800000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/gld_dunSE.txt b/npc/mobs/dungeons/gld_dunSE.txt index 6b34496e0..95e51c079 100644 --- a/npc/mobs/dungeons/gld_dunSE.txt +++ b/npc/mobs/dungeons/gld_dunSE.txt @@ -12,18 +12,18 @@ //============================================================ //================================================== -// arug_dun01 - Arunafeltz Guild Dungeon +// schg_dun01 - Subterranean Guild Dungeon //================================================== -arug_dun01,0,0,0,0 monster Banshee Master 1974,22,0,0,0 -arug_dun01,0,0,0,0 monster Necromancer 1870,18,0,0,0 -arug_dun01,0,0,0,0 monster Beholder Master 1975,17,0,0,0 -arug_dun01,0,0,0,0 monster Fanat 1797,17,0,0,0 -arug_dun01,0,0,0,0 monster Aunoe 1796,17,0,0,0 +schg_dun01,0,0,0,0 monster Hell Apocalypse 1978,20,0,0,0 +schg_dun01,0,0,0,0 monster Zakudam 1979,20,0,0,0 +schg_dun01,0,0,0,0 monster Heavy Metaling 1977,15,5000,0,0 +schg_dun01,0,0,0,0 monster Cobalt Mineral 1976,15,5000,0,0 //================================================== -// schg_dun01 - Schwartzvald Guild Dungeon +// arug_dun01 - Subterranean Guild Dungeon //================================================== -schg_dun01,0,0,0,0 monster Hell Apocalypse 1978,20,0,0,0 -schg_dun01,0,0,0,0 monster Zakudam 1979,20,0,0,0 -schg_dun01,0,0,0,0 monster Heavy Metaling 1977,15,0,0,0 -schg_dun01,0,0,0,0 monster Cobalt Mineral 1976,15,0,0,0 +arug_dun01,0,0,0,0 monster Banshee Master 1974,22,0,0,0 +arug_dun01,0,0,0,0 monster Beholder master 1975,22,5000,0,0 +arug_dun01,0,0,0,0 monster Aunoe 1796,22,5000,0,0 +arug_dun01,0,0,0,0 monster Necromancer 1870,18,0,0,0 +arug_dun01,0,0,0,0 monster Fanat 1797,5,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/gon_dun.txt b/npc/mobs/dungeons/gon_dun.txt index c6755bc1d..d8c683dc7 100644 --- a/npc/mobs/dungeons/gon_dun.txt +++ b/npc/mobs/dungeons/gon_dun.txt @@ -12,33 +12,29 @@ //============================================================ //================================================== -// gon_dun01 - Shrine of Gonryun Queen +// gon_dun01 - Shrine of Kunlun Queen //================================================== -gon_dun01,0,0,0,0 monster Bloody Butterfly 1408,55,650000,350000,0 -gon_dun01,0,0,0,0 monster Enchanted Peach Tree 1410,35,0,0,0 -gon_dun01,0,0,0,0 monster Zipper Bear 1417,30,0,0,0 -gon_dun01,0,0,0,0 monster Red Plant 1078,5,0,0,0 -gon_dun01,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 -gon_dun01,0,0,0,0 monster White Plant 1082,10,0,0,0 +gon_dun01,0,0,0,0 monster Bloody Butterfly 1408,55,5000,0,0 +gon_dun01,0,0,0,0 monster Enchanted Peach Tree 1410,35,5000,0,0 +gon_dun01,0,0,0,0 monster Zipper Bear 1417,30,5000,0,0 +gon_dun01,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 +gon_dun01,0,0,0,0 monster White Plant 1082,10,5000,0,0 +gon_dun01,0,0,0,0 monster Red Plant 1078,5,5000,0,0 //================================================== // gon_dun02 - Hermit's Checkers //================================================== -gon_dun02,241,226,15,20 monster Enchanted Peach Tree 1410,2,300000,150000,0 -gon_dun02,241,226,15,20 monster Baby Leopard 1415,4,600000,300000,0 -gon_dun02,241,226,15,20 monster Enchanted Peach Tree 1410,3,120000,60000,0 -gon_dun02,33,115,10,15 monster Enchanted Peach Tree 1410,1,300000,150000,0 -gon_dun02,33,115,10,15 monster Baby Leopard 1415,2,600000,300000,0 -gon_dun02,0,0,0,0 monster Taoist Hermit 1412,20,690000,390000,0 -gon_dun02,0,0,0,0 monster Bloody Butterfly 1408,20,0,0,0 -gon_dun02,0,0,0,0 monster Enchanted Peach Tree 1410,15,0,0,0 -gon_dun02,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 +gon_dun02,0,0,0,0 monster Enchanted Peach Tree 1410,21,5000,0,0 +gon_dun02,0,0,0,0 monster Taoist Hermit 1412,20,5000,0,0 +gon_dun02,0,0,0,0 monster Bloody Butterfly 1408,20,5000,0,0 +gon_dun02,0,0,0,0 monster Baby Leopard 1415,6,5000,0,0 +gon_dun02,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 //================================================== // gon_dun03 - Arcadia //================================================== -gon_dun03,0,0,0,0 monster White Plant 1082,10,0,0,0 -gon_dun03,0,0,0,0 monster Hermit Plant 1413,20,600000,300000,0 -gon_dun03,0,0,0,0 monster Evil Nymph 1416,50,600000,300000,0 -gon_dun03,0,0,0,0 monster Taoist Hermit 1412,30,0,0,0 +gon_dun03,0,0,0,0 monster Evil Nymph 1416,50,5000,0,0 +gon_dun03,0,0,0,0 monster Taoist Hermit 1412,30,5000,0,0 +gon_dun03,0,0,0,0 monster Hermit Plant 1413,20,5000,0,0 gon_dun03,0,0,0,0 boss_monster Evil Snake Lord 1418,1,5650000,600000,0 +gon_dun03,0,0,0,0 monster White Plant 1082,10,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/ice_dun.txt b/npc/mobs/dungeons/ice_dun.txt index f90ee7889..09b9da34f 100644 --- a/npc/mobs/dungeons/ice_dun.txt +++ b/npc/mobs/dungeons/ice_dun.txt @@ -15,55 +15,24 @@ //================================================== // ice_dun01 - Ice Cave //================================================== -ice_dun01,0,0,0,0 monster Siroma 1776,75,0,0,0 -ice_dun01,0,0,0,0 monster Roween 1782,5,0,0,0 -ice_dun01,0,0,0,0 monster Gazeti 1778,2,0,0,0 -ice_dun01,0,0,0,0 monster Muscipular 1780,5,0,0,0 +ice_dun01,0,0,0,0 monster Siroma 1776,75,5000,0,0 +ice_dun01,0,0,0,0 monster Roween 1782,5,5000,0,0 +ice_dun01,0,0,0,0 monster Muscipular 1780,5,5000,0,0 +ice_dun01,0,0,0,0 monster Gazeti 1778,2,5000,0,0 //================================================== // ice_dun02 - Ice Cave //================================================== -ice_dun02,0,0,0,0 monster Snowier 1775,70,0,0,0 -ice_dun02,0,0,0,0 monster Siroma 1776,30,0,0,0 -ice_dun02,0,0,0,0 monster Gazeti 1778,15,240000,0,0 -ice_dun02,0,0,0,0 monster Ice Titan 1777,7,0,0,0 -ice_dun02,33,271,4,4 monster Iceicle 1789,1,1320000,300000,0 -ice_dun02,110,242,5,5 monster Iceicle 1789,2,1020000,300000,0 -ice_dun02,150,280,4,4 monster Iceicle 1789,1,900000,300000,0 -ice_dun02,270,268,4,4 monster Iceicle 1789,1,1020000,300000,0 -ice_dun02,46,207,3,3 monster Iceicle 1789,1,1080000,300000,0 -ice_dun02,134,214,4,4 monster Iceicle 1789,1,840000,300000,0 -ice_dun02,102,178,4,4 monster Iceicle 1789,1,1020000,300000,0 -ice_dun02,207,165,5,5 monster Iceicle 1789,2,1080000,300000,0 -ice_dun02,206,222,4,4 monster Iceicle 1789,1,1020000,300000,0 -ice_dun02,270,136,3,3 monster Iceicle 1789,1,960000,300000,0 -ice_dun02,20,150,4,4 monster Iceicle 1789,1,960000,300000,0 -ice_dun02,46,103,5,5 monster Iceicle 1789,2,1320000,300000,0 -ice_dun02,172,90,3,3 monster Iceicle 1789,1,840000,300000,0 -ice_dun02,20,20,5,5 monster Iceicle 1789,1,960000,300000,0 -ice_dun02,143,28,3,3 monster Iceicle 1789,1,1020000,300000,0 -ice_dun02,280,20,5,5 monster Iceicle 1789,1,960000,300000,0 +ice_dun02,0,0,0,0 monster Snowier 1775,70,5000,0,0 +ice_dun02,0,0,0,0 monster Siroma 1776,30,5000,0,0 +ice_dun02,0,0,0,0 monster Iceicle 1789,19,5000,0,0 +ice_dun02,0,0,0,0 monster Gazeti 1778,15,5000,0,0 +ice_dun02,0,0,0,0 monster Ice Titan 1777,7,5000,0,0 //================================================== // ice_dun03 - Ice Cave //================================================== -ice_dun03,0,0,0,0 monster Ice Titan 1777,12,0,0,0 -ice_dun03,0,0,0,0 monster Ice Titan 1777,10,7200000,3600000,0 -ice_dun03,0,0,0,0 monster Gazeti 1778,10,120000,0,0 -ice_dun03,0,0,0,0 monster Snowier 1775,15,0,0,0 -ice_dun03,113,239,85,50 monster Ice Titan 1777,12,180000,0,0 -ice_dun03,113,239,85,50 monster Gazeti 1778,8,300000,0,0 -ice_dun03,63,110,50,82 monster Ice Titan 1777,12,180000,0,0 -ice_dun03,63,110,50,82 monster Gazeti 1778,8,300000,0,0 -ice_dun03,189,66,80,40 monster Ice Titan 1777,12,180000,0,0 -ice_dun03,189,66,80,40 monster Gazeti 1778,8,300000,0,0 -ice_dun03,235,185,44,80 monster Ice Titan 1777,12,180000,0,0 -ice_dun03,235,185,44,80 monster Gazeti 1778,8,300000,0,0 -ice_dun03,50,243,10,10 monster Iceicle 1789,2,720000,300000,0 -ice_dun03,149,247,10,43 monster Iceicle 1789,5,1080000,300000,0 -ice_dun03,247,241,24,24 monster Iceicle 1789,3,960000,300000,0 -ice_dun03,255,150,25,20 monster Iceicle 1789,3,840000,300000,0 -ice_dun03,45,150,25,20 monster Iceicle 1789,3,960000,300000,0 -ice_dun03,61,59,33,33 monster Iceicle 1789,7,1080000,300000,0 -ice_dun03,150,55,24,36 monster Iceicle 1789,6,1080000,300000,0 -ice_dun03,247,54,24,28 monster Iceicle 1789,3,840000,300000,0 +ice_dun03,0,0,0,0 monster Ice Titan 1777,70,5000,0,0 +ice_dun03,0,0,0,0 monster Gazeti 1778,42,5000,0,0 +ice_dun03,0,0,0,0 monster Iceicle 1789,32,5000,0,0 +ice_dun03,0,0,0,0 monster Snowier 1775,15,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/in_sphinx.txt b/npc/mobs/dungeons/in_sphinx.txt index 93d3194ee..6b1745c63 100644 --- a/npc/mobs/dungeons/in_sphinx.txt +++ b/npc/mobs/dungeons/in_sphinx.txt @@ -14,43 +14,43 @@ //============================================================ //================================================== -// In_sphinx1 - Sphinx F1 +// in_sphinx1 - Sphinx //================================================== -in_sphinx1,0,0,0,0 monster Drainliar 1111,40,0,0,0 -in_sphinx1,0,0,0,0 monster Requiem 1164,20,0,0,0 -in_sphinx1,0,0,0,0 monster Zerom 1178,20,0,0,0 -in_sphinx1,0,0,0,0 monster Matyr 1146,10,0,0,0 +in_sphinx1,0,0,0,0 monster Drainliar 1111,40,5000,0,0 +in_sphinx1,0,0,0,0 monster Requiem 1164,20,5000,0,0 +in_sphinx1,0,0,0,0 monster Zerom 1178,20,5000,0,0 +in_sphinx1,0,0,0,0 monster Matyr 1146,10,5000,0,0 //================================================== -// In_sphinx2 - Sphinx F2 +// in_sphinx2 - Sphinx //================================================== -in_sphinx2,0,0,0,0 monster Drainliar 1111,15,0,0,0 -in_sphinx2,0,0,0,0 monster Requiem 1164,50,0,0,0 -in_sphinx2,0,0,0,0 monster Zerom 1178,50,0,0,0 -in_sphinx2,0,0,0,0 monster Matyr 1146,20,0,0,0 +in_sphinx2,0,0,0,0 monster Requiem 1164,50,5000,0,0 +in_sphinx2,0,0,0,0 monster Zerom 1178,50,5000,0,0 +in_sphinx2,0,0,0,0 monster Matyr 1146,20,5000,0,0 +in_sphinx2,0,0,0,0 monster Drainliar 1111,15,5000,0,0 //================================================== -// In_sphinx3 - Sphinx F3 +// in_sphinx3 - Sphinx //================================================== -in_sphinx3,0,0,0,0 monster Matyr 1146,15,0,0,0 -in_sphinx3,0,0,0,0 monster Pasana 1154,5,0,0,0 -in_sphinx3,0,0,0,0 monster Marduk 1140,65,0,0,0 -in_sphinx3,0,0,0,0 monster Mimic 1191,5,600000,300000,1 +in_sphinx3,0,0,0,0 monster Marduk 1140,65,5000,0,0 +in_sphinx3,0,0,0,0 monster Matyr 1146,15,5000,0,0 +in_sphinx3,0,0,0,0 monster Mimic 1191,5,5000,0,0 +in_sphinx3,0,0,0,0 monster Pasana 1154,5,5000,0,0 //================================================== -// In_sphinx4 - Sphinx F4 +// in_sphinx4 - Sphinx //================================================== -in_sphinx4,0,0,0,0 monster Minorous 1149,50,0,0,0 -in_sphinx4,0,0,0,0 monster Anubis 1098,15,0,0,0 -in_sphinx4,0,0,0,0 monster Mimic 1191,4,600000,300000,1 -in_sphinx4,0,0,0,0 monster Pasana 1154,20,0,0,0 +in_sphinx4,0,0,0,0 monster Minorous 1149,50,5000,0,0 +in_sphinx4,0,0,0,0 monster Pasana 1154,20,5000,0,0 +in_sphinx4,0,0,0,0 monster Anubis 1098,15,5000,0,0 +in_sphinx4,0,0,0,0 monster Mimic 1191,4,5000,0,0 //================================================== -// In_sphinx5 - Sphinx F5 +// in_sphinx5 - Sphinx //================================================== -in_sphinx5,0,0,0,0 monster Pasana 1154,70,0,0,0 -in_sphinx5,0,0,0,0 monster Matyr 1146,10,0,0,0 -in_sphinx5,0,0,0,0 monster Side Winder 1037,20,0,0,0 -in_sphinx5,0,0,0,0 monster Anubis 1098,10,0,0,0 -in_sphinx5,0,0,0,0 monster Mimic 1191,7,600000,300000,1 -in_sphinx5,0,0,0,0 boss_monster Pharaoh 1157,1,3600000,600000,1 +in_sphinx5,0,0,0,0 monster Pasana 1154,70,5000,0,0 +in_sphinx5,0,0,0,0 monster Side Winder 1037,20,5000,0,0 +in_sphinx5,0,0,0,0 monster Matyr 1146,10,5000,0,0 +in_sphinx5,0,0,0,0 monster Anubis 1098,10,5000,0,0 +in_sphinx5,0,0,0,0 monster Mimic 1191,7,5000,0,0 +in_sphinx5,0,0,0,0 boss_monster Pharaoh 1157,1,3600000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/iz_dun.txt b/npc/mobs/dungeons/iz_dun.txt index 185bf64bf..68430af10 100644 --- a/npc/mobs/dungeons/iz_dun.txt +++ b/npc/mobs/dungeons/iz_dun.txt @@ -12,62 +12,46 @@ //============================================================ //================================================== -// iz_dun00 - Undersea Tunnel F1 +// iz_dun00 - Undersea Tunnel //================================================== -iz_dun00,0,0,0,0 monster Plankton 1161,65,0,0,0 -iz_dun00,0,0,0,0 monster Marina 1141,45,0,0,0 -iz_dun00,0,0,0,0 monster Kukre 1070,15,0,0,0 -iz_dun00,0,0,0,0 monster Hydra 1068,15,0,0,0 -iz_dun00,0,0,0,0 monster Vadon 1066,15,0,0,0 +iz_dun00,0,0,0,0 monster Plankton 1161,65,5000,0,0 +iz_dun00,0,0,0,0 monster Marina 1141,45,5000,0,0 +iz_dun00,0,0,0,0 monster Vadon 1066,15,5000,0,0 +iz_dun00,0,0,0,0 monster Kukre 1070,15,5000,0,0 +iz_dun00,0,0,0,0 monster Hydra 1068,15,5000,0,0 iz_dun00,0,0,0,0 monster Black Mushroom 1084,5,180000,90000,1 //================================================== -// iz_dun01 - Undersea Tunnel F2 +// iz_dun01 - Undersea Tunnel //================================================== -iz_dun01,0,0,0,0 monster Plankton 1161,10,0,0,0 -iz_dun01,0,0,0,0 monster Marina 1141,15,0,0,0 -iz_dun01,0,0,0,0 monster Kukre 1070,50,0,0,0 -iz_dun01,0,0,0,0 monster Hydra 1068,30,0,0,0 -iz_dun01,0,0,0,0 monster Vadon 1066,60,0,0,0 -iz_dun01,0,0,0,0 monster Cornutus 1067,15,300000,150000,1 +iz_dun01,0,0,0,0 monster Vadon 1066,60,5000,0,0 +iz_dun01,0,0,0,0 monster Kukre 1070,50,5000,0,0 +iz_dun01,0,0,0,0 monster Hydra 1068,30,5000,0,0 +iz_dun01,0,0,0,0 monster Marina 1141,15,5000,0,0 +iz_dun01,0,0,0,0 monster Cornutus 1067,15,5000,0,0 +iz_dun01,0,0,0,0 monster Plankton 1161,10,5000,0,0 iz_dun01,0,0,0,0 monster Black Mushroom 1084,10,180000,90000,1 //================================================== -// iz_dun02 - Undersea Tunnel F3 +// iz_dun02 - Undersea Tunnel //================================================== -iz_dun02,0,0,0,0 monster Hydra 1068,40,0,0,0 -iz_dun02,0,0,0,0 monster Cornutus 1067,60,0,0,0 -iz_dun02,0,0,0,0 monster Marse 1144,40,0,0,0 -iz_dun02,0,0,0,0 monster Obeaune 1044,40,0,0,0 -iz_dun02,0,0,0,0 monster Merman 1264,1,1800000,1200000,0 +iz_dun02,0,0,0,0 monster Cornutus 1067,60,5000,0,0 +iz_dun02,0,0,0,0 monster Marse 1144,40,5000,0,0 +iz_dun02,0,0,0,0 monster Obeaune 1044,40,5000,0,0 +iz_dun02,0,0,0,0 monster Hydra 1068,40,5000,0,0 +iz_dun02,0,0,0,0 monster Merman 1264,1,5000,0,0 iz_dun02,0,0,0,0 monster Black Mushroom 1084,15,180000,90000,1 //================================================== -// iz_dun03 - Undersea Tunnel F4 +// iz_dun03 - Undersea Tunnel //================================================== -iz_dun03,0,0,0,0 monster Hydra 1068,10,0,0,0 -iz_dun03,0,0,0,0 monster Phen 1158,45,0,0,0 -iz_dun03,0,0,0,0 monster Marine Sphere 1142,20,0,0,0 -iz_dun03,0,0,0,0 monster Swordfish 1069,40,0,0,0 -iz_dun03,0,0,0,0 monster Marc 1045,40,0,0,0 -iz_dun03,203,59,0,0 monster Hydra 1068,1,312000,150000,0 -iz_dun03,203,56,0,0 monster Hydra 1068,1,323000,150000,0 -iz_dun03,203,53,0,0 monster Hydra 1068,1,317000,150000,0 -iz_dun03,203,50,0,0 monster Hydra 1068,1,323000,150000,0 -iz_dun03,203,47,0,0 monster Hydra 1068,1,305000,150000,0 -iz_dun03,204,60,0,0 monster Hydra 1068,1,304000,150000,0 -iz_dun03,204,57,0,0 monster Hydra 1068,1,302000,150000,0 -iz_dun03,204,54,0,0 monster Hydra 1068,1,310000,150000,0 -iz_dun03,204,51,0,0 monster Hydra 1068,1,309000,150000,0 -iz_dun03,204,48,0,0 monster Hydra 1068,1,313000,150000,0 -iz_dun03,191,144,0,0 monster Hydra 1068,1,321000,150000,0 -iz_dun03,194,144,0,0 monster Hydra 1068,1,316000,150000,0 -iz_dun03,197,144,0,0 monster Hydra 1068,1,296000,150000,0 +iz_dun03,0,0,0,0 monster Phen 1158,45,5000,0,0 +iz_dun03,0,0,0,0 monster Marc 1045,40,5000,0,0 +iz_dun03,0,0,0,0 monster Swordfish 1069,40,5000,0,0 +iz_dun03,0,0,0,0 monster Marine Sphere 1142,20,5000,0,0 +iz_dun03,0,0,0,0 monster Merman 1264,3,5000,0,0 iz_dun03,200,144,0,0 monster Hydra 1068,1,282000,150000,0 -iz_dun03,203,144,0,0 monster Hydra 1068,1,310000,150000,0 -iz_dun03,206,144,0,0 monster Hydra 1068,1,305000,150000,0 -iz_dun03,209,144,0,0 monster Hydra 1068,1,308000,150000,0 -iz_dun03,212,144,0,0 monster Hydra 1068,1,321000,150000,0 +iz_dun03,178,253,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,193,143,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,196,143,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,199,143,0,0 monster Hydra 1068,1,300000,150000,0 @@ -75,40 +59,51 @@ iz_dun03,202,143,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,205,143,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,208,143,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,211,143,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun03,176,260,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun03,180,251,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun03,178,253,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,108,249,0,0 monster Hydra 1068,1,300000,150000,0 +iz_dun03,180,251,0,0 monster Hydra 1068,1,300000,150000,0 +iz_dun03,176,260,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun03,80,163,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun03,0,0,0,0 monster Merman 1264,3,1800000,1200000,0 +iz_dun03,204,57,0,0 monster Hydra 1068,1,302000,150000,0 +iz_dun03,204,60,0,0 monster Hydra 1068,1,304000,150000,0 +iz_dun03,203,47,0,0 monster Hydra 1068,1,305000,150000,0 +iz_dun03,206,144,0,0 monster Hydra 1068,1,305000,150000,0 +iz_dun03,209,144,0,0 monster Hydra 1068,1,308000,150000,0 +iz_dun03,204,51,0,0 monster Hydra 1068,1,309000,150000,0 +iz_dun03,203,144,0,0 monster Hydra 1068,1,310000,150000,0 +iz_dun03,204,54,0,0 monster Hydra 1068,1,310000,150000,0 +iz_dun03,203,59,0,0 monster Hydra 1068,1,312000,150000,0 +iz_dun03,204,48,0,0 monster Hydra 1068,1,313000,150000,0 +iz_dun03,194,144,0,0 monster Hydra 1068,1,316000,150000,0 +iz_dun03,203,53,0,0 monster Hydra 1068,1,317000,150000,0 +iz_dun03,191,144,0,0 monster Hydra 1068,1,321000,150000,0 +iz_dun03,212,144,0,0 monster Hydra 1068,1,321000,150000,0 +iz_dun03,203,50,0,0 monster Hydra 1068,1,323000,150000,0 +iz_dun03,203,56,0,0 monster Hydra 1068,1,323000,150000,0 +iz_dun03,197,144,0,0 monster Hydra 1068,1,2960000,150000,0 //================================================== -// iz_dun04 - Undersea Tunnel F5 +// iz_dun04 - Undersea Tunnel //================================================== -iz_dun04,0,0,0,0 monster Marine Sphere 1142,10,0,0,0 -iz_dun04,0,0,0,0 monster Swordfish 1069,10,0,0,0 -iz_dun04,0,0,0,0 monster Merman 1264,40,0,0,0 -iz_dun04,0,0,0,0 monster Strouf 1065,50,600000,300000,1 -iz_dun04,58,135,0,0 monster Hydra 1068,1,305000,150000,0 -iz_dun04,61,135,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun04,42,129,0,0 monster Hydra 1068,1,312000,150000,0 -iz_dun04,42,116,0,0 monster Hydra 1068,1,306000,150000,0 -iz_dun04,38,129,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun04,33,129,0,0 monster Hydra 1068,1,308000,150000,0 -iz_dun04,38,115,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun04,33,115,0,0 monster Hydra 1068,1,321000,150000,0 -iz_dun04,79,246,0,0 monster Hydra 1068,1,300000,150000,0 +iz_dun04,0,0,0,0 monster Merman 1264,52,5000,0,0 +iz_dun04,0,0,0,0 monster Strouf 1065,50,5000,0,0 +iz_dun04,0,0,0,0 monster Marine Sphere 1142,10,5000,0,0 +iz_dun04,0,0,0,0 monster Swordfish 1069,10,5000,0,0 +iz_dun04,0,0,0,0 monster Deviace 1108,3,5000,0,0 iz_dun04,80,246,0,0 monster Hydra 1068,1,294000,150000,0 -iz_dun04,79,234,0,0 monster Hydra 1068,1,302000,150000,0 -iz_dun04,80,233,0,0 monster Hydra 1068,1,318000,150000,0 +iz_dun04,79,246,0,0 monster Hydra 1068,1,300000,150000,0 iz_dun04,111,41,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun04,111,38,0,0 monster Hydra 1068,1,303000,150000,0 iz_dun04,111,35,0,0 monster Hydra 1068,1,300000,150000,0 -iz_dun04,69,243,0,0 monster Hydra 1068,1,321000,150000,0 iz_dun04,124,233,0,0 monster Hydra 1068,1,300000,150000,0 +iz_dun04,38,115,0,0 monster Hydra 1068,1,300000,150000,0 +iz_dun04,38,129,0,0 monster Hydra 1068,1,300000,150000,0 +iz_dun04,61,135,0,0 monster Hydra 1068,1,300000,150000,0 +iz_dun04,79,234,0,0 monster Hydra 1068,1,302000,150000,0 +iz_dun04,111,38,0,0 monster Hydra 1068,1,303000,150000,0 iz_dun04,134,233,0,0 monster Hydra 1068,1,305000,150000,0 -iz_dun04,0,0,0,0 monster Deviace 1108,3,0,0,0 -iz_dun04,103,231,10,10 monster Merman 1264,3,150000,0,0 -iz_dun04,160,231,10,10 monster Merman 1264,3,170000,0,0 -iz_dun04,95,147,10,10 monster Merman 1264,3,150000,0,0 -iz_dun04,130,216,15,15 monster Merman 1264,3,160000,0,0 +iz_dun04,58,135,0,0 monster Hydra 1068,1,305000,150000,0 +iz_dun04,42,116,0,0 monster Hydra 1068,1,306000,150000,0 +iz_dun04,33,129,0,0 monster Hydra 1068,1,308000,150000,0 +iz_dun04,42,129,0,0 monster Hydra 1068,1,312000,150000,0 +iz_dun04,80,233,0,0 monster Hydra 1068,1,318000,150000,0 +iz_dun04,69,243,0,0 monster Hydra 1068,1,321000,150000,0 +iz_dun04,33,115,0,0 monster Hydra 1068,1,321000,150000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/juperos.txt b/npc/mobs/dungeons/juperos.txt index 8537d2e7e..0e47c167c 100644 --- a/npc/mobs/dungeons/juperos.txt +++ b/npc/mobs/dungeons/juperos.txt @@ -17,44 +17,36 @@ //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] //============================================================ -//======================================================================================== -// - Juperos 01 -//======================================================================================== +//================================================== +// juperos_01 - Ruins of Juperos +//================================================== +juperos_01,0,0,0,0 monster Venatu 1676,70,5000,0,0 +juperos_01,0,0,0,0 monster Venatu 1677,70,5000,0,0 +juperos_01,0,0,0,0 monster Venatu 1678,70,5000,0,0 +juperos_01,0,0,0,0 monster Venatu 1679,50,5000,0,0 +juperos_01,0,0,0,0 monster Dimik 1670,10,5000,0,0 +juperos_01,0,0,0,0 monster Dimik 1671,5,5000,0,0 +juperos_01,0,0,0,0 monster Dimik 1672,5,5000,0,0 +juperos_01,0,0,0,0 monster Dimik 1673,5,5000,0,0 -juperos_01,100,180,60,70 monster Venatu 1679,15,300000,0,1 -juperos_01,100,180,60,70 monster Venatu 1676,25,300000,0,1 -juperos_01,100,180,60,70 monster Venatu 1677,20,300000,0,1 -juperos_01,100,180,60,70 monster Venatu 1678,25,300000,0,1 -juperos_01,192,132,60,80 monster Venatu 1679,35,300000,0,1 -juperos_01,192,132,60,80 monster Venatu 1676,45,300000,0,1 -juperos_01,192,132,60,80 monster Venatu 1677,50,300000,0,1 -juperos_01,192,132,60,80 monster Venatu 1678,45,300000,0,1 -juperos_01,0,0,0,0 monster Dimik 1670,5,0,0,1 -juperos_01,0,0,0,0 monster Dimik 1671,5,0,0,1 -juperos_01,0,0,0,0 monster Dimik 1672,5,0,0,1 -juperos_01,0,0,0,0 monster Dimik 1673,5,0,0,1 -juperos_01,232,202,25,25 monster Dimik 1670,5,420000,0,0 +//================================================== +// juperos_02 - Ruins of Juperos +//================================================== +juperos_02,0,0,0,0 monster Apocalypse 1365,70,5000,0,0 +juperos_02,0,0,0,0 monster Venatu 1676,65,5000,0,0 +juperos_02,0,0,0,0 monster Venatu 1677,65,5000,0,0 +juperos_02,0,0,0,0 monster Venatu 1678,65,5000,0,0 +juperos_02,0,0,0,0 monster Venatu 1679,50,5000,0,0 -//======================================================================================== -// - Juperos 02 -//======================================================================================== - -juperos_02,0,0,0,0 monster Venatu 1679,50,0,0,1 -juperos_02,0,0,0,0 monster Venatu 1676,65,0,0,1 -juperos_02,0,0,0,0 monster Venatu 1677,65,0,0,1 -juperos_02,0,0,0,0 monster Venatu 1678,65,0,0,1 -juperos_02,0,0,0,0 monster Apocalypse 1365,70,0,0,1 - -//======================================================================================== -// - Juperos Core -//======================================================================================== - -jupe_core,0,0,0,0 monster Venatu 1676,25,0,0,1 -jupe_core,0,0,0,0 monster Venatu 1677,25,0,0,1 -jupe_core,0,0,0,0 monster Venatu 1678,25,0,0,1 -jupe_core,0,0,0,0 monster Dimik 1670,40,0,0,1 -jupe_core,0,0,0,0 monster Dimik 1671,40,0,0,1 -jupe_core,0,0,0,0 monster Dimik 1672,40,0,0,1 -jupe_core,0,0,0,0 monster Dimik 1673,40,0,0,1 -jupe_core,0,0,0,0 monster Archdam 1668,40,0,0,1 -jupe_core,0,0,0,0 boss_monster Vesper 1685,1,7200000,600000,1 +//================================================== +// jupe_core - Center of Juperos +//================================================== +jupe_core,0,0,0,0 monster Dimik 1670,40,5000,0,0 +jupe_core,0,0,0,0 monster Dimik 1671,40,5000,0,0 +jupe_core,0,0,0,0 monster Dimik 1672,40,5000,0,0 +jupe_core,0,0,0,0 monster Dimik 1673,40,5000,0,0 +jupe_core,0,0,0,0 monster Archdam 1668,40,5000,0,0 +jupe_core,0,0,0,0 monster Venatu 1676,25,5000,0,0 +jupe_core,0,0,0,0 monster Venatu 1677,25,5000,0,0 +jupe_core,0,0,0,0 monster Venatu 1678,25,5000,0,0 +jupe_core,0,0,0,0 boss_monster Vesper 1685,1,7200000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/kh_dun.txt b/npc/mobs/dungeons/kh_dun.txt index 28f324375..5b3be2502 100644 --- a/npc/mobs/dungeons/kh_dun.txt +++ b/npc/mobs/dungeons/kh_dun.txt @@ -14,20 +14,29 @@ //============================================================ //================================================== -// kh_kiehl01 +// kh_dun01 - Robot Factory level 1 //================================================== -kh_kiehl01,0,0,0,0 monster Constant 1745,10,0,0,0 -kh_kiehl01,80,22,3,3 monster Aliot 1740,1,180000,120000,0 -kh_kiehl01,105,40,3,3 monster Aliza 1746,1,180000,120000,0 -kh_kiehl01,105,40,3,3 monster Aliza 1737,1,180000,120000,0 -kh_kiehl01,135,24,3,3 monster Alicel 1739,1,180000,120000,0 -kh_kiehl01,173,90,3,3 monster Aliot 1740,1,180000,120000,0 -kh_kiehl01,156,101,3,3 monster Aliza 1746,1,180000,120000,0 -kh_kiehl01,128,102,3,3 monster Alicel 1739,1,180000,120000,0 -kh_kiehl01,128,102,3,3 monster Aliot 1740,1,180000,120000,0 -kh_kiehl01,37,110,3,3 monster Alicel 1739,1,180000,120000,0 -kh_kiehl01,37,110,3,3 monster Alicel 1735,1,180000,120000,0 -kh_kiehl01,32,124,3,3 monster Aliot 1740,1,180000,120000,0 +kh_dun01,0,0,0,0 monster Aliza 1737,45,5000,0,0 +kh_dun01,0,0,0,0 monster Alice 1275,25,5000,0,0 +kh_dun01,0,0,0,0 monster Constant 1738,8,5000,0,0 +kh_dun01,0,0,0,0 monster Constant 1745,5,5000,0,0 +kh_dun01,0,0,0,0 monster Alicel 1735,3,5000,0,0 +kh_dun01,0,0,0,0 monster Aliot 1736,3,5000,0,0 + +//================================================== +// kh_dun02 - Robot Factory level 2 +//================================================== +kh_dun02,0,0,0,0 monster Alicel 1735,30,5000,0,0 +kh_dun02,0,0,0,0 monster Aliot 1736,25,5000,0,0 +kh_dun02,0,0,0,0 monster Constant 1738,15,5000,0,0 +kh_dun02,0,0,0,0 monster Aliza 1737,10,5000,0,0 +kh_dun02,0,0,0,0 monster Constant 1745,5,5000,0,0 +kh_dun02,0,0,0,0 boss_monster Kiel D-01 1734,1,7200000,600000,0 + +//================================================== +// kh_kiehl01 - Kiehl's Room +//================================================== +kh_kiehl01,0,0,0,0 monster Constant 1745,10,5000,0,0 kh_kiehl01,67,171,5,5 monster Aliot 1740,1,180000,120000,0 kh_kiehl01,67,171,5,5 monster Aliot 1736,1,180000,120000,0 kh_kiehl01,85,154,3,3 monster Alicel 1739,1,180000,120000,0 @@ -36,27 +45,15 @@ kh_kiehl01,106,154,3,3 monster Aliza 1746,1,180000,120000,0 kh_kiehl01,122,155,3,3 monster Aliot 1740,1,180000,120000,0 kh_kiehl01,122,155,3,3 monster Aliot 1736,1,180000,120000,0 kh_kiehl01,122,155,3,3 monster Alicel 1739,1,180000,120000,0 -kh_kiehl01,122,155,3,3 monster Aliza 1746,1,180000,120000,0 - -//================================================== -// kh_dun01 - Machine doll factory, 1st floor -//================================================== -kh_dun01,83,179,70,40 monster Alice 1275,9,1800000,1200000,0 -kh_dun01,83,179,30,20 monster Aliza 1737,15,300000,240000,0 -kh_dun01,83,179,70,40 monster Constant 1738,3,0,0,0 -kh_dun01,120,104,105,80 monster Alice 1275,16,1800000,1200000,0 -kh_dun01,120,104,105,80 monster Aliza 1737,30,300000,240000,0 -kh_dun01,120,104,105,80 monster Constant 1738,5,0,0,0 -kh_dun01,0,0,0,0 monster Constant 1745,5,0,0,0 -kh_dun01,0,0,0,0 monster Aliot 1736,3,600000,300000,0 -kh_dun01,0,0,0,0 monster Alicel 1735,3,600000,300000,0 - -//================================================== -// kh_dun02 - Machine doll factory, 2nd floor -//================================================== -kh_dun02,0,0,0,0 monster Aliot 1736,25,0,0,0 -kh_dun02,0,0,0,0 monster Alicel 1735,30,0,0,0 -kh_dun02,0,0,0,0 monster Aliza 1737,10,0,0,0 -kh_dun02,0,0,0,0 monster Constant 1738,15,1800000,1200000,0 -kh_dun02,0,0,0,0 monster Constant 1745,5,0,0,0 -kh_dun02,0,0,0,0 boss_monster Kiel D-01 1734,1,7200000,3600000,0 +kh_kiehl01,32,124,3,3 monster Aliot 1740,1,180000,120000,0 +kh_kiehl01,37,110,3,3 monster Alicel 1735,1,180000,120000,0 +kh_kiehl01,37,110,3,3 monster Alicel 1739,1,180000,120000,0 +kh_kiehl01,80,22,3,3 monster Aliot 1740,1,180000,120000,0 +kh_kiehl01,105,40,3,3 monster Aliza 1746,1,180000,120000,0 +kh_kiehl01,105,40,3,3 monster Aliza 1737,1,180000,120000,0 +kh_kiehl01,135,24,3,3 monster Alicel 1739,1,180000,120000,0 +kh_kiehl01,173,90,3,3 monster Aliot 1740,1,180000,120000,0 +kh_kiehl01,156,101,3,3 monster Aliza 1746,1,180000,120000,0 +kh_kiehl01,128,102,3,3 monster Alicel 1739,1,180000,120000,0 +kh_kiehl01,128,102,3,3 monster Aliot 1740,1,180000,120000,0 +kh_kiehl01,122,155,3,3 monster Aliza 1746,1,180000,120000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/lhz_dun.txt b/npc/mobs/dungeons/lhz_dun.txt index 9708c9b13..558e0a51f 100644 --- a/npc/mobs/dungeons/lhz_dun.txt +++ b/npc/mobs/dungeons/lhz_dun.txt @@ -23,289 +23,46 @@ //= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf] //============================================================ - -//======================================================================================== -// lhz_dun01 - Bio-life Labs 1F -//======================================================================================== - -lhz_dun01,0,0,0,0 monster Metaling 1613,50,0,0,0 -lhz_dun01,0,0,0,0 monster Anopheles 1627,70,0,0,0 -lhz_dun01,0,0,0,0 monster Remover 1682,100,0,0,0 -lhz_dun01,0,0,0,0 monster Egnigem Cenia 1652,1,0,0,0 -lhz_dun01,0,0,0,0 monster Wickebine Tres 1653,1,0,0,0 -lhz_dun01,0,0,0,0 monster Armeyer Dinze 1654,1,0,0,0 -lhz_dun01,0,0,0,0 monster Errende Ebecee 1655,1,0,0,0 -lhz_dun01,0,0,0,0 monster Kavach Icarus 1656,1,0,0,0 -lhz_dun01,0,0,0,0 monster Laurell Weinder 1657,1,0,0,0 -lhz_dun01,150,50,16,18 monster Egnigem Cenia 1652,1,900000,800000,1 -lhz_dun01,150,50,16,18 monster Wickebine Tres 1653,1,900000,800000,1 -lhz_dun01,150,50,16,18 monster Armeyer Dinze 1654,1,900000,800000,1 -lhz_dun01,150,50,16,18 monster Errende Ebecee 1655,5,900000,800000,1 -lhz_dun01,150,50,16,18 monster Kavach Icarus 1656,5,600000,300000,1 -lhz_dun01,150,50,16,18 monster Laurell Weinder 1657,5,600000,300000,1 -lhz_dun01,250,150,18,30 monster Egnigem Cenia 1652,4,900000,800000,1 -lhz_dun01,250,150,18,30 monster Wickebine Tres 1653,4,600000,300000,1 -lhz_dun01,250,150,18,30 monster Armeyer Dinze 1654,4,900000,800000,1 -lhz_dun01,250,150,18,30 monster Errende Ebecee 1655,2,900000,800000,1 -lhz_dun01,250,150,18,30 monster Kavach Icarus 1656,2,900000,800000,1 -lhz_dun01,250,150,18,30 monster Laurell Weinder 1657,2,600000,300000,1 -lhz_dun01,50,150,11,35 monster Egnigem Cenia 1652,1,600000,300000,1 -lhz_dun01,50,150,11,35 monster Wickebine Tres 1653,4,900000,800000,1 -lhz_dun01,50,150,11,35 monster Armeyer Dinze 1654,1,900000,800000,1 -lhz_dun01,50,150,11,35 monster Errende Ebecee 1655,4,900000,800000,1 -lhz_dun01,50,150,11,35 monster Kavach Icarus 1656,4,900000,800000,1 -lhz_dun01,50,150,11,35 monster Laurell Weinder 1657,2,600000,300000,1 -lhz_dun01,192,61,18,30 monster Egnigem Cenia 1652,1,900000,800000,1 -lhz_dun01,192,61,18,30 monster Wickebine Tres 1653,1,900000,800000,1 -lhz_dun01,192,61,18,30 monster Armeyer Dinze 1654,1,900000,800000,1 -lhz_dun01,192,61,18,30 monster Errende Ebecee 1655,1,900000,800000,1 -lhz_dun01,192,61,18,30 monster Kavach Icarus 1656,1,900000,800000,1 -lhz_dun01,192,61,18,30 monster Laurell Weinder 1657,1,900000,800000,1 -lhz_dun01,0,0,0,0 monster Gemini-S58 1681,1,7200000,5400000,0 - -//======================================================================================== -// lhz_dun02 - Bio-life Labs 2F -//======================================================================================== - -lhz_dun02,0,0,0,0 monster Egnigem Cenia 1652,26,0,0,0 -lhz_dun02,0,0,0,0 monster Wickebine Tres 1653,26,0,0,0 -lhz_dun02,0,0,0,0 monster Armeyer Dinze 1654,26,0,0,0 -lhz_dun02,0,0,0,0 monster Errende Ebecee 1655,26,0,0,0 -lhz_dun02,0,0,0,0 monster Kavach Icarus 1656,26,0,0,0 -lhz_dun02,0,0,0,0 monster Laurell Weinder 1657,26,0,0,0 -lhz_dun02,150,150,56,54 monster Egnigem Cenia 1652,4,120000,60000,1 -lhz_dun02,150,150,56,54 monster Wickebine Tres 1653,4,120000,60000,1 -lhz_dun02,150,150,56,54 monster Armeyer Dinze 1654,4,120000,60000,1 -lhz_dun02,150,150,56,54 monster Errende Ebecee 1655,4,120000,60000,1 -lhz_dun02,150,150,56,54 monster Kavach Icarus 1656,4,120000,60000,1 -lhz_dun02,150,150,56,54 monster Laurell Weinder 1657,4,120000,60000,1 -lhz_dun02,150,150,105,90 monster Egnigem Cenia 1652,10,120000,60000,1 -lhz_dun02,150,150,105,90 monster Wickebine Tres 1653,10,120000,60000,1 -lhz_dun02,150,150,105,90 monster Armeyer Dinze 1654,10,120000,60000,1 -lhz_dun02,150,150,105,90 monster Errende Ebecee 1655,10,120000,60000,1 -lhz_dun02,150,150,105,90 monster Kavach Icarus 1656,10,120000,60000,1 -lhz_dun02,150,150,105,90 monster Laurell Weinder 1657,10,120000,60000,1 -lhz_dun02,0,0,0,0 monster Egnigem Cenia 1652,10,300000,150000,1 -lhz_dun02,0,0,0,0 monster Wickebine Tres 1653,10,300000,150000,1 -lhz_dun02,0,0,0,0 monster Armeyer Dinze 1654,10,300000,150000,1 -lhz_dun02,0,0,0,0 monster Errende Ebecee 1655,10,300000,150000,1 -lhz_dun02,0,0,0,0 monster Kavach Icarus 1656,10,300000,150000,1 -lhz_dun02,0,0,0,0 monster Laurell Weinder 1657,10,300000,150000,1 -lhz_dun02,0,0,0,0 monster Remover 1682,20,300000,150000,1 -lhz_dun02,0,0,0,0 monster Eremes Guile 1635,1,180000,120000,0 -lhz_dun02,0,0,0,0 monster Gemini-S58 1681,10,5400000,180000,0 +//================================================== +// lhz_dun01 - Somatology Laboratory +//================================================== +lhz_dun01,0,0,0,0 monster Remover 1682,100,5000,0,0 +lhz_dun01,0,0,0,0 monster Anopheles 1627,70,5000,0,0 +lhz_dun01,0,0,0,0 monster Metaling 1613,50,5000,0,0 +lhz_dun01,0,0,0,0 monster Kavach Icarus 1656,13,5000,0,0 +lhz_dun01,0,0,0,0 monster Errende Ebecee 1655,13,5000,0,0 +lhz_dun01,0,0,0,0 monster Laurell Weinder 1657,11,5000,0,0 +lhz_dun01,0,0,0,0 monster Wickebine Tres 1653,11,5000,0,0 +lhz_dun01,0,0,0,0 monster Armeyer Dinze 1654,8,5000,0,0 +lhz_dun01,0,0,0,0 monster Egnigem Cenia 1652,8,5000,0,0 +lhz_dun01,0,0,0,0 monster Gemini-S58 1681,1,5000,0,0 + +//================================================== +// lhz_dun02 - Somatology Laboratory +//================================================== +lhz_dun02,0,0,0,0 monster Laurell Weinder 1657,50,5000,0,0 +lhz_dun02,0,0,0,0 monster Wickebine Tres 1653,50,5000,0,0 +lhz_dun02,0,0,0,0 monster Kavach Icarus 1656,50,5000,0,0 +lhz_dun02,0,0,0,0 monster Errende Ebecee 1655,50,5000,0,0 +lhz_dun02,0,0,0,0 monster Egnigem Cenia 1652,50,5000,0,0 +lhz_dun02,0,0,0,0 monster Armeyer Dinze 1654,50,5000,0,0 +lhz_dun02,0,0,0,0 monster Remover 1682,20,5000,0,0 +lhz_dun02,0,0,0,0 monster Gemini-S58 1681,10,5000,0,0 +lhz_dun02,0,0,0,0 monster Eremes Guile 1635,1,5000,0,0 lhz_dun02,0,0,0,0 boss_monster Egnigem Cenia 1658,1,7200000,600000,1 -//======================================================================================== -// lhz_dun03 - Bio-life Labs 3F -//======================================================================================== - -lhz_dun03,140,235,116,30 monster Seyren Windsor 1634,4,180000,120000,0 -lhz_dun03,140,235,116,30 monster Eremes Guile 1635,4,180000,120000,0 -lhz_dun03,140,235,116,30 monster Howard Alt-Eisen 1636,4,180000,120000,0 -lhz_dun03,140,235,116,30 monster Margaretha Sorin 1637,4,180000,120000,0 -lhz_dun03,140,235,116,30 monster Cecil Damon 1638,4,180000,120000,0 -lhz_dun03,140,235,116,30 monster Kathryne Keyron 1639,4,180000,120000,0 - -lhz_dun03,40,214,16,16 monster Seyren Windsor 1634,1,120000,60000,0 -lhz_dun03,40,214,16,16 monster Eremes Guile 1635,1,120000,60000,0 -lhz_dun03,40,214,16,16 monster Howard Alt-Eisen 1636,1,120000,60000,0 -lhz_dun03,40,214,16,16 monster Margaretha Sorin 1637,1,120000,60000,0 -lhz_dun03,40,214,16,16 monster Cecil Damon 1638,1,120000,60000,0 -lhz_dun03,40,214,16,16 monster Kathryne Keyron 1639,1,120000,60000,0 - -lhz_dun03,240,213,16,17 monster Seyren Windsor 1634,1,120000,60000,0 -lhz_dun03,240,213,16,17 monster Eremes Guile 1635,1,120000,60000,0 -lhz_dun03,240,213,16,17 monster Howard Alt-Eisen 1636,1,120000,60000,0 -lhz_dun03,240,213,16,17 monster Margaretha Sorin 1637,1,120000,60000,0 -lhz_dun03,240,213,16,17 monster Cecil Damon 1638,1,120000,60000,0 -lhz_dun03,240,213,16,17 monster Kathryne Keyron 1639,1,120000,60000,0 - -lhz_dun03,140,65,108,38 monster Seyren Windsor 1634,7,120000,160000,0 -lhz_dun03,140,65,108,38 monster Eremes Guile 1635,7,120000,160000,0 -lhz_dun03,140,65,108,38 monster Howard Alt-Eisen 1636,7,120000,160000,0 -lhz_dun03,140,65,108,38 monster Margaretha Sorin 1637,7,120000,160000,0 -lhz_dun03,140,65,108,38 monster Cecil Damon 1638,7,120000,60000,0 -lhz_dun03,140,65,108,38 monster Kathryne Keyron 1639,7,120000,60000,0 - -lhz_dun03,140,31,8,15 monster Seyren Windsor 1634,1,600000,540000,0 -lhz_dun03,140,31,8,15 monster Eremes Guile 1635,1,540000,480000,0 -lhz_dun03,140,31,8,15 monster Howard Alt-Eisen 1636,1,600000,540000,0 -lhz_dun03,140,31,8,15 monster Margaretha Sorin 1637,1,540000,480000,0 -lhz_dun03,140,31,8,15 monster Cecil Damon 1638,1,600000,540000,0 -lhz_dun03,140,31,8,15 monster Kathryne Keyron 1639,1,540000,480000,0 - -lhz_dun03,40,66,16,16 monster Seyren Windsor 1634,1,120000,60000,0 -lhz_dun03,40,66,16,16 monster Eremes Guile 1635,1,120000,60000,0 -lhz_dun03,40,66,16,16 monster Howard Alt-Eisen 1636,1,120000,60000,0 -lhz_dun03,40,66,16,16 monster Margaretha Sorin 1637,1,120000,60000,0 -lhz_dun03,40,66,16,16 monster Cecil Damon 1638,1,120000,60000,0 -lhz_dun03,40,66,16,16 monster Kathryne Keyron 1639,1,120000,60000,0 - -lhz_dun03,240,66,16,16 monster Seyren Windsor 1634,1,120000,60000,0 -lhz_dun03,240,66,16,16 monster Eremes Guile 1635,1,120000,60000,0 -lhz_dun03,240,66,16,16 monster Howard Alt-Eisen 1636,1,120000,60000,0 -lhz_dun03,240,66,16,16 monster Margaretha Sorin 1637,1,120000,60000,0 -lhz_dun03,240,66,16,16 monster Cecil Damon 1638,1,120000,60000,0 -lhz_dun03,240,66,16,16 monster Kathryne Keyron 1639,1,120000,60000,0 - -lhz_dun03,54,131,35,39 monster Seyren Windsor 1634,5,180000,120000,0 -lhz_dun03,54,131,35,39 monster Eremes Guile 1635,5,180000,120000,0 -lhz_dun03,54,131,35,39 monster Howard Alt-Eisen 1636,5,180000,120000,0 -lhz_dun03,54,131,35,39 monster Margaretha Sorin 1637,5,180000,120000,0 -lhz_dun03,54,131,35,39 monster Cecil Damon 1638,5,120000,60000,0 -lhz_dun03,54,131,35,39 monster Kathryne Keyron 1639,5,120000,60000,0 - -lhz_dun03,228,137,35,39 monster Seyren Windsor 1634,5,180000,120000,0 -lhz_dun03,228,137,35,39 monster Eremes Guile 1635,5,180000,120000,0 -lhz_dun03,228,137,35,39 monster Howard Alt-Eisen 1636,5,180000,120000,0 -lhz_dun03,228,137,35,39 monster Margaretha Sorin 1637,5,180000,120000,0 -lhz_dun03,228,137,35,39 monster Cecil Damon 1638,5,120000,60000,0 -lhz_dun03,228,137,35,39 monster Kathryne Keyron 1639,5,120000,60000,0 - -lhz_dun03,138,138,36,34 monster Seyren Windsor 1634,3,120000,60000,0 -lhz_dun03,138,138,36,34 monster Eremes Guile 1635,3,120000,60000,0 -lhz_dun03,138,138,36,34 monster Howard Alt-Eisen 1636,3,120000,60000,0 -lhz_dun03,138,138,36,34 monster Margaretha Sorin 1637,3,180000,120000,0 -lhz_dun03,138,138,36,34 monster Cecil Damon 1638,4,0,0,0 -lhz_dun03,138,138,36,34 monster Kathryne Keyron 1639,4,0,0,0 - -lhz_dun03,140,192,66,21 monster Seyren Windsor 1634,7,120000,60000,0 -lhz_dun03,140,192,66,21 monster Eremes Guile 1635,7,180000,120000,0 -lhz_dun03,140,192,66,21 monster Howard Alt-Eisen 1636,7,120000,60000,0 -lhz_dun03,140,192,66,21 monster Margaretha Sorin 1637,7,180000,120000,0 -lhz_dun03,140,192,66,21 monster Cecil Damon 1638,7,120000,60000,0 -lhz_dun03,140,192,66,21 monster Kathryne Keyron 1639,7,120000,60000,0 - -lhz_dun03,89,164,4,8 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,89,164,4,8 monster Cecil Damon 1638,3,120000,60000,0 -lhz_dun03,107,167,4,5 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,107,167,4,5 monster Cecil Damon 1638,3,120000,60000,0 -lhz_dun03,171,167,4,5 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,171,167,4,5 monster Cecil Damon 1638,3,120000,60000,0 -lhz_dun03,189,164,4,8 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,189,164,4,8 monster Cecil Damon 1638,3,120000,60000,0 -lhz_dun03,89,113,4,9 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,89,113,4,9 monster Cecil Damon 1638,3,120000,60000,0 -lhz_dun03,107,109,4,5 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,107,109,4,5 monster Cecil Damon 1638,3,120000,60000,0 -lhz_dun03,171,109,4,5 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,171,109,4,5 monster Cecil Damon 1638,3,120000,60000,0 -lhz_dun03,189,113,4,9 monster Kathryne Keyron 1639,1,120000,60000,0 -lhz_dun03,189,113,4,9 monster Cecil Damon 1638,3,120000,60000,0 - -lhz_dun03,96,164,13,8 monster Seyren Windsor 1634,2,300000,120000,0 -lhz_dun03,96,164,13,8 monster Eremes Guile 1635,2,300000,120000,0 -lhz_dun03,96,164,13,8 monster Margaretha Sorin 1637,2,300000,120000,0 -lhz_dun03,96,164,13,8 monster Cecil Damon 1638,5,0,0,0 -lhz_dun03,96,164,13,8 monster Kathryne Keyron 1639,3,0,0,0 -lhz_dun03,180,164,13,8 monster Seyren Windsor 1634,2,300000,120000,0 -lhz_dun03,180,164,13,8 monster Howard Alt-Eisen 1636,2,300000,120000,0 -lhz_dun03,180,164,13,8 monster Margaretha Sorin 1637,2,300000,120000,0 -lhz_dun03,180,164,13,8 monster Cecil Damon 1638,5,0,0,0 -lhz_dun03,180,164,13,8 monster Kathryne Keyron 1639,3,0,0,0 -lhz_dun03,98,113,13,9 monster Seyren Windsor 1634,2,300000,120000,0 -lhz_dun03,98,113,13,9 monster Eremes Guile 1635,2,300000,120000,0 -lhz_dun03,98,113,13,9 monster Howard Alt-Eisen 1636,2,300000,120000,0 -lhz_dun03,98,113,13,9 monster Cecil Damon 1638,5,0,0,0 -lhz_dun03,98,113,13,9 monster Kathryne Keyron 1639,3,0,0,0 -lhz_dun03,180,113,13,9 monster Eremes Guile 1635,2,300000,120000,0 -lhz_dun03,180,113,13,9 monster Howard Alt-Eisen 1636,2,300000,120000,0 -lhz_dun03,180,113,13,9 monster Margaretha Sorin 1637,2,300000,120000,0 -lhz_dun03,180,113,13,9 monster Cecil Damon 1638,5,0,0,0 -lhz_dun03,180,113,13,9 monster Kathryne Keyron 1639,3,0,0,0 - -lhz_dun03,114,138,12,16 monster Lord Knight Seyren 1640,1,2700000,2400000,1 -lhz_dun03,163,138,12,16 monster Whitesmith Howard 1642,1,3000000,2700000,1 +//================================================== +// lhz_dun03 - Somatology Laboratory +//================================================== +lhz_dun03,0,0,0,0 monster Cecil Damon 1638,81,5000,0,0 +lhz_dun03,0,0,0,0 monster Kathryne Keyron 1639,57,5000,0,0 +lhz_dun03,0,0,0,0 monster Margaretha Sorin 1637,42,5000,0,0 +lhz_dun03,0,0,0,0 monster Howard Alt-Eisen 1636,42,5000,0,0 +lhz_dun03,0,0,0,0 monster Eremes Guile 1635,42,5000,0,0 +lhz_dun03,0,0,0,0 monster Seyren Windsor 1634,42,5000,0,0 lhz_dun03,139,158,20,11 monster Assassin Cross Eremes 1641,1,2580000,2340000,1 +lhz_dun03,138,138,36,34 monster High Wizard Kathryne 1645,1,2580000,2460000,1 +lhz_dun03,114,138,12,16 monster Lord Knight Seyren 1640,1,2700000,2400000,1 lhz_dun03,139,117,20,11 monster Sniper Cecil 1644,1,2700000,2500000,1 +lhz_dun03,163,138,12,16 monster Whitesmith Howard 1642,1,3000000,2700000,1 lhz_dun03,138,138,36,34 monster High Priest Margaretha 1643,1,3300000,3000000,1 -lhz_dun03,138,138,36,34 monster High Wizard Kathryne 1645,1,2580000,2460000,1 - -lhz_dun03,2,2,0 script summon_boss_lt -1,{ -OnInit: - initnpctimer; - end; - -OnTimer6000000: - if (rand(1,6) == 1) { - donpcevent "summon_boss_lt::Onsummon"; - stopnpctimer; - } - end; - -OnTimer6300000: - if (rand(1,6) == 2) { - donpcevent "summon_boss_lt::Onsummon"; - stopnpctimer; - } - end; - -OnTimer6600000: - if (rand(1,6) == 3) { - donpcevent "summon_boss_lt::Onsummon"; - stopnpctimer; - } - end; - -OnTimer6900000: - if (rand(1,6) == 4) { - donpcevent "summon_boss_lt::Onsummon"; - stopnpctimer; - } - end; - -OnTimer7200000: - if (rand(1,6) == 5) { - donpcevent "summon_boss_lt::Onsummon"; - stopnpctimer; - } - end; - -OnTimer7500000: - if (rand(1,6) == 6) { - donpcevent "summon_boss_lt::Onsummon"; - stopnpctimer; - } - end; - -OnTimer7800000: - donpcevent "summon_boss_lt::Onsummon"; - stopnpctimer; - end; - -Onsummon: - // Select Coordinates to summon a random MVP on - switch(rand(1,6)) { - case 1: set .@x,140; set .@y,232; break; - case 2: set .@x,75; set .@y,138; break; - case 3: set .@x,140; set .@y,87; break; - case 4: set .@x,205; set .@y,140; break; - case 5: set .@x,123; set .@y,137; break; - case 6: set .@x,175; set .@y,137; break; - } - set .@mob,rand(1646,1651); - monster "lhz_dun03",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,"summon_boss_lt::OnMyMvPDead"; - - // Select Coordinates to summon a random 99 on - switch(rand(1,6)) { - case 1: set .@x2,183; set .@y2,97; break; - case 2: set .@x2,97; set .@y2,96; break; - case 3: set .@x2,47; set .@y2,139; break; - case 4: set .@x2,231; set .@y2,140; break; - case 5: set .@x2,139; set .@y2,211; break; - case 6: set .@x2,139; set .@y2,259; break; - } - set .@mob2,rand(1640,1645); - monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,"summon_boss_lt::OnMVP"; - end; - -OnMyMvPDead: - killmonster "lhz_dun03","summon_boss_lt::OnMVP"; - initnpctimer; - end; - -//Required to keep from erroring -OnMVP: - end; -} diff --git a/npc/mobs/dungeons/lou_dun.txt b/npc/mobs/dungeons/lou_dun.txt index 0adb7dfdf..3cf9e50ce 100644 --- a/npc/mobs/dungeons/lou_dun.txt +++ b/npc/mobs/dungeons/lou_dun.txt @@ -13,31 +13,31 @@ //============================================================ //================================================== -// lou_dun01 - The Royal Tomb +// lou_dun01 - The Royal Tomb //================================================== -lou_dun01,0,0,0,0 monster Horong 1129,15,0,0,0 -lou_dun01,0,0,0,0 monster Mi Gao 1516,15,0,0,0 -lou_dun01,215,159,40,80 monster Side Winder 1037,10,300000,120000,0 -lou_dun01,215,159,40,80 monster Jing Guai 1517,25,300000,120000,0 -lou_dun01,0,0,0,0 monster Jing Guai 1517,20,0,0,0 -lou_dun01,0,0,0,0 monster Grizzly 1381,15,0,0,0 +lou_dun01,0,0,0,0 monster Jing Guai 1517,45,5000,0,0 +lou_dun01,0,0,0,0 monster Grizzly 1381,15,5000,0,0 +lou_dun01,0,0,0,0 monster Mi Gao 1516,15,5000,0,0 +lou_dun01,0,0,0,0 monster Horong 1129,15,5000,0,0 +lou_dun01,0,0,0,0 monster Side Winder 1037,10,5000,0,0 lou_dun01,0,0,0,0 monster Leib Olmai 1306,1,300000,120000,0 -lou_dun01,197,77,10,10 monster Black Mushroom 1084,5,0,0,0 -lou_dun01,0,0,0,0 monster Shining Plant 1083,5,0,0,0 +lou_dun01,197,77,10,10 monster Black Mushroom 1084,5,5000,0,0 +lou_dun01,0,0,0,0 monster Shining Plant 1083,5,5000,0,0 //================================================== // lou_dun02 - Inside the Royal Tomb //================================================== -lou_dun02,0,0,0,0 monster Yao Jun 1512,40,300000,120000,0 -lou_dun02,0,0,0,0 monster Munak 1026,25,0,0,0 -lou_dun02,0,0,0,0 monster Zhu Po Long 1514,5,0,0,0 -lou_dun02,0,0,0,0 monster Mimic 1191,5,0,0,0 +lou_dun02,0,0,0,0 monster Yao Jun 1512,40,5000,0,0 +lou_dun02,0,0,0,0 monster Munak 1026,25,5000,0,0 +lou_dun02,0,0,0,0 monster Mimic 1191,5,5000,0,0 +lou_dun02,0,0,0,0 monster Zhu Po Long 1514,5,5000,0,0 //================================================== -// lou_dun03 - Suei Long Gon +// lou_dun03 - Suei Long Gon //================================================== -lou_dun03,0,0,0,0 monster Yao Jun 1512,25,120000,60000,0 -lou_dun03,0,0,0,0 monster Zhu Po Long 1514,25,120000,60000,0 -lou_dun03,0,0,0,0 monster Mao Guai 1513,15,0,0,0 +lou_dun03,0,0,0,0 monster Zhu Po Long 1514,25,5000,0,0 +lou_dun03,0,0,0,0 monster Yao Jun 1512,25,5000,0,0 +lou_dun03,0,0,0,0 monster Mao Guai 1513,15,5000,0,0 +lou_dun03,0,0,0,0 monster Green Maiden 1631,5,5000,0,0 lou_dun03,0,0,0,0 monster Green Maiden 1631,5,3000000,1800000,1 -lou_dun03,0,0,0,0 boss_monster White Lady 1630,1,7000000,600000,1 +lou_dun03,0,0,0,0 boss_monster White Lady 1630,1,7000000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/mag_dun.txt b/npc/mobs/dungeons/mag_dun.txt index 0be0d79d5..dda98c066 100644 --- a/npc/mobs/dungeons/mag_dun.txt +++ b/npc/mobs/dungeons/mag_dun.txt @@ -13,31 +13,20 @@ //============================================================ //================================================== -// mag_dun01 - Nogg Road F1 +// mag_dun01 - Nogg Road //================================================== -mag_dun01,0,0,0,0 monster Blazer 1367,20,0,0,0 -mag_dun01,0,0,0,0 monster Lava Golem 1366,20,600000,300000,0 -mag_dun01,0,0,0,0 monster Kaho 1072,20,0,0,0 -mag_dun01,0,0,0,0 monster Explosion 1383,30,0,0,0 -mag_dun01,0,0,0,0 monster Grizzly 1381,10,0,0,0 +mag_dun01,0,0,0,0 monster Explosion 1383,30,5000,0,0 +mag_dun01,0,0,0,0 monster Lava Golem 1366,20,5000,0,0 +mag_dun01,0,0,0,0 monster Blazer 1367,20,5000,0,0 +mag_dun01,0,0,0,0 monster Kaho 1072,20,5000,0,0 +mag_dun01,0,0,0,0 monster Grizzly 1381,10,5000,0,0 //================================================== -// mag_dun02 - Nogg Road F2 +// mag_dun02 - Nogg Road //================================================== -mag_dun02,0,0,0,0 monster Gig 1387,10,0,0,0 -mag_dun02,0,0,0,0 monster Deleter 1384,25,0,0,0 -mag_dun02,0,0,0,0 monster Deleter 1385,25,0,0,0 -mag_dun02,0,0,0,0 monster Diabolic 1382,10,120000,30000,0 -mag_dun02,0,0,0,0 monster Nightmare Terror 1379,15,0,0,0 -mag_dun02,0,0,0,0 monster Nightmare Terror 1379,10,60000,30000,0 -mag_dun02,110,190,50,20 monster Blazer 1367,5,300000,150000,0 -mag_dun02,110,190,50,20 monster Nightmare Terror 1379,4,180000,150000,0 -mag_dun02,200,120,40,40 monster Blazer 1367,15,300000,150000,0 -mag_dun02,103,102,58,59 monster Nightmare Terror 1379,10,300000,150000,0 -mag_dun02,120,202,20,20 monster Deleter 1384,3,300000,150000,0 -mag_dun02,184,170,43,55 monster Deleter 1384,7,300000,150000,0 -mag_dun02,184,170,43,55 monster Deleter 1385,10,300000,150000,0 -mag_dun02,184,170,43,55 monster Nightmare Terror 1379,7,300000,150000,0 -mag_dun02,197,59,50,37 monster Deleter 1384,3,300000,150000,0 -mag_dun02,197,59,50,37 monster Deleter 1385,5,300000,150000,0 -mag_dun02,197,59,50,37 monster Diabolic 1382,5,300000,30000,0 +mag_dun02,0,0,0,0 monster Nightmare Terror 1379,46,5000,0,0 +mag_dun02,0,0,0,0 monster Deleter 1385,40,5000,0,0 +mag_dun02,0,0,0,0 monster Deleter 1384,38,5000,0,0 +mag_dun02,0,0,0,0 monster Blazer 1367,20,5000,0,0 +mag_dun02,0,0,0,0 monster Diabolic 1382,15,5000,0,0 +mag_dun02,0,0,0,0 monster Gig 1387,10,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/mjo_dun.txt b/npc/mobs/dungeons/mjo_dun.txt index 1b5143493..f54ad3e5d 100644 --- a/npc/mobs/dungeons/mjo_dun.txt +++ b/npc/mobs/dungeons/mjo_dun.txt @@ -11,26 +11,25 @@ //============================================================ //================================================== -// mjo_dun01 - Mjolnir Dead Pit F1 +// mjo_dun01 - Mjolnir Dead Pit //================================================== -mjo_dun01,0,0,0,0 monster Familiar 1005,30,0,0,0 -mjo_dun01,0,0,0,0 monster Tarou 1175,60,0,0,0 -mjo_dun01,0,0,0,0 monster Martin 1145,20,0,0,0 +mjo_dun01,0,0,0,0 monster Tarou 1175,60,5000,0,0 +mjo_dun01,0,0,0,0 monster Familiar 1005,30,5000,0,0 +mjo_dun01,0,0,0,0 monster Martin 1145,20,5000,0,0 //================================================== -// mjo_dun02 - Mjolnir Dead Pit F2 +// mjo_dun02 - Mjolnir Dead Pit //================================================== -mjo_dun02,0,0,0,0 monster Martin 1145,60,0,0,0 -mjo_dun02,0,0,0,0 monster Drainliar 1111,20,0,0,0 -mjo_dun02,0,0,0,0 monster Skeleton Worker 1169,20,0,0,0 -mjo_dun02,0,0,0,0 monster Giearth 1121,35,30000,10000,0 +mjo_dun02,0,0,0,0 monster Martin 1145,60,5000,0,0 +mjo_dun02,0,0,0,0 monster Giearth 1121,35,5000,0,0 +mjo_dun02,0,0,0,0 monster Drainliar 1111,20,5000,0,0 +mjo_dun02,0,0,0,0 monster Skeleton Worker 1169,20,5000,0,0 //================================================== -// mjo_dun03 - Mjolnir Dead Pit F3 +// mjo_dun03 - Mjolnir Dead Pit //================================================== -mjo_dun03,0,0,0,0 monster Martin 1145,5,0,0,0 -mjo_dun03,0,0,0,0 monster Skeleton Worker 1169,70,0,0,0 -mjo_dun03,0,0,0,0 monster Giearth 1121,5,0,0,0 -mjo_dun03,0,0,0,0 monster Myst 1151,35,0,0,0 -mjo_dun03,0,0,0,0 monster Cramp 1209,2,300000,150000,0 -mjo_dun03,0,0,0,0 monster Cramp 1209,1,50000,25000,0 +mjo_dun03,0,0,0,0 monster Skeleton Worker 1169,70,5000,0,0 +mjo_dun03,0,0,0,0 monster Myst 1151,35,5000,0,0 +mjo_dun03,0,0,0,0 monster Giearth 1121,5,5000,0,0 +mjo_dun03,0,0,0,0 monster Martin 1145,5,5000,0,0 +mjo_dun03,0,0,0,0 monster Cramp 1209,3,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/moc_pryd.txt b/npc/mobs/dungeons/moc_pryd.txt index e0ff59747..7bb89f233 100644 --- a/npc/mobs/dungeons/moc_pryd.txt +++ b/npc/mobs/dungeons/moc_pryd.txt @@ -13,52 +13,52 @@ //============================================================ //================================================== -// moc_pryd01 - Inside Pyramid F1 +// moc_pryd01 - Inside Pyramid //================================================== -moc_pryd01,0,0,0,0 monster Familiar 1005,50,0,0,0 -moc_pryd01,0,0,0,0 monster Poporing 1031,20,0,0,0 +moc_pryd01,0,0,0,0 monster Familiar 1005,50,5000,0,0 +moc_pryd01,0,0,0,0 monster Poporing 1031,20,5000,0,0 //================================================== -// moc_pryd02 - Inside Pyramid F2 +// moc_pryd02 - Inside Pyramid //================================================== -moc_pryd02,0,0,0,0 monster Poporing 1031,20,0,0,0 -moc_pryd02,0,0,0,0 monster Drainliar 1111,20,0,0,0 -moc_pryd02,0,0,0,0 monster Mummy 1041,30,0,0,0 -moc_pryd02,0,0,0,0 monster Isis 1029,5,0,0,0 -moc_pryd02,0,0,0,0 monster Soldier Skeleton 1028,30,0,0,0 -moc_pryd02,0,0,0,0 monster Archer Skeleton 1016,30,0,0,0 +moc_pryd02,0,0,0,0 monster Mummy 1041,30,5000,0,0 +moc_pryd02,0,0,0,0 monster Soldier Skeleton 1028,30,5000,0,0 +moc_pryd02,0,0,0,0 monster Archer Skeleton 1016,30,5000,0,0 +moc_pryd02,0,0,0,0 monster Drainliar 1111,20,5000,0,0 +moc_pryd02,0,0,0,0 monster Poporing 1031,20,5000,0,0 +moc_pryd02,0,0,0,0 monster Isis 1029,5,5000,0,0 //================================================== -// moc_pryd03 - Inside Pyramid F3 +// moc_pryd03 - Inside Pyramid //================================================== -moc_pryd03,0,0,0,0 monster Drainliar 1111,5,0,0,0 -moc_pryd03,0,0,0,0 monster Mimic 1191,5,0,0,0 -moc_pryd03,0,0,0,0 monster Matyr 1146,10,0,0,0 -moc_pryd03,0,0,0,0 monster Mummy 1041,70,0,0,0 -moc_pryd03,0,0,0,0 monster Verit 1032,20,600000,300000,1 +moc_pryd03,0,0,0,0 monster Mummy 1041,70,5000,0,0 +moc_pryd03,0,0,0,0 monster Verit 1032,20,5000,0,0 +moc_pryd03,0,0,0,0 monster Matyr 1146,10,5000,0,0 +moc_pryd03,0,0,0,0 monster Drainliar 1111,5,5000,0,0 +moc_pryd03,0,0,0,0 monster Mimic 1191,5,5000,0,0 //================================================== -// moc_pryd04 - Inside Pyramid F4 +// moc_pryd04 - Inside Pyramid //================================================== -moc_pryd04,0,0,0,0 monster Mummy 1041,25,0,0,0 -moc_pryd04,0,0,0,0 monster Ancient Mummy 1297,3,0,0,0 -moc_pryd04,0,0,0,0 monster Isis 1029,50,150000,75000,0 -moc_pryd04,0,0,0,0 monster Mimic 1191,15,600000,300000,1 +moc_pryd04,0,0,0,0 monster Isis 1029,50,5000,0,0 +moc_pryd04,0,0,0,0 monster Mummy 1041,25,5000,0,0 +moc_pryd04,0,0,0,0 monster Matyr 1146,20,5000,0,0 +moc_pryd04,0,0,0,0 monster Mimic 1191,15,5000,0,0 +moc_pryd04,0,0,0,0 monster Ancient Mummy 1297,3,5000,0,0 moc_pryd04,0,0,0,0 boss_monster Osiris 1038,1,3600000,600000,0 -moc_pryd04,0,0,0,0 monster Matyr 1146,20,0,0,0 //================================================== -// moc_pryd05 - Inside Pyramid B1 +// moc_pryd05 - Inside Pyramid //================================================== -moc_pryd05,0,0,0,0 monster Minorous 1149,60,0,0,0 -moc_pryd05,0,0,0,0 monster Mummy 1041,10,0,0,0 -moc_pryd05,0,0,0,0 monster Verit 1032,50,0,0,0 +moc_pryd05,0,0,0,0 monster Minorous 1149,60,5000,0,0 +moc_pryd05,0,0,0,0 monster Verit 1032,50,5000,0,0 +moc_pryd05,0,0,0,0 monster Mummy 1041,10,5000,0,0 //================================================== -// moc_pryd06 - Inside Pyramid B2 +// moc_pryd06 - Inside Pyramid //================================================== -moc_pryd06,0,0,0,0 monster Verit 1032,10,0,0,0 -moc_pryd06,0,0,0,0 monster Arclouze 1194,20,0,0,0 -moc_pryd06,100,90,80,50 monster Ancient Mummy 1297,20,0,0,0 -moc_pryd06,100,90,80,50 monster Mimic 1191,20,0,0,0 -moc_pryd06,102,85,1,1 boss_monster Amon Ra 1511,1,3600000,600000,0 +moc_pryd06,0,0,0,0 monster Mimic 1191,30,5000,0,0 +moc_pryd06,0,0,0,0 monster Verit 1032,30,5000,0,0 +moc_pryd06,0,0,0,0 monster Arclouze 1194,20,5000,0,0 +moc_pryd06,0,0,0,0 monster Ancient Mummy 1297,20,5000,0,0 +moc_pryd06,102,85,1,1 boss_monster Amon Ra 1511,1,3600000,600000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/mosk_dun.txt b/npc/mobs/dungeons/mosk_dun.txt index a4087bc7e..65facd118 100644 --- a/npc/mobs/dungeons/mosk_dun.txt +++ b/npc/mobs/dungeons/mosk_dun.txt @@ -14,36 +14,28 @@ //============================================================ //================================================== -// mosk_dun01 - Moscovia Dungeon 1 +// mosk_dun01 - Les Forest //================================================== -mosk_dun01,64,236,100,100 monster Wood Goblin 1880,15,10000,0,1 -mosk_dun01,64,236,100,100 monster Les 1881,7,10000,0,1 -mosk_dun01,99,162,100,100 monster Wood Goblin 1880,15,10000,0,1 -mosk_dun01,99,162,100,100 monster Les 1881,7,10000,0,1 -mosk_dun01,150,80,100,5 monster Wood Goblin 1880,30,10000,0,1 -mosk_dun01,150,80,100,5 monster Les 1881,15,10000,0,1 -mosk_dun01,241,177,10,10 monster Wood Goblin 1880,3,10000,0,1 -mosk_dun01,241,177,10,10 monster Les 1881,2,10000,0,1 -mosk_dun01,198,223,10,10 monster Wood Goblin 1880,3,10000,0,1 -mosk_dun01,198,223,10,10 monster Les 1881,2,10000,0,1 -mosk_dun01,0,0,0,0 monster Poporing 1031,20,10000,0,1 -mosk_dun01,0,0,0,0 monster Mantis 1139,10,20000,0,0 +mosk_dun01,0,0,0,0 monster Wood Goblin 1880,66,5000,0,0 +mosk_dun01,0,0,0,0 monster Les 1881,33,5000,0,0 +mosk_dun01,0,0,0,0 monster Poporing 1031,20,5000,0,0 +mosk_dun01,0,0,0,0 monster Mantis 1139,10,5000,0,0 //================================================== -// mosk_dun02 - Moscovia Dungeon 2 +// mosk_dun02 - Temny Forest //================================================== -mosk_dun02,0,0,0,0 monster Wood Goblin 1880,30,10000,10000,1 -mosk_dun02,0,0,0,0 monster Les 1881,40,10000,10000,1 -mosk_dun02,0,0,0,0 monster Baba Yaga 1882,20,20000,10000,1 -mosk_dun02,0,0,0,0 monster Uzhas 1883,5,20000,10000,1 +mosk_dun02,0,0,0,0 monster Les 1881,40,5000,0,0 +mosk_dun02,0,0,0,0 monster Wood Goblin 1880,30,5000,0,0 +mosk_dun02,0,0,0,0 monster Baba Yaga 1882,20,5000,0,0 +mosk_dun02,0,0,0,0 monster Uzhas 1883,5,5000,0,0 //================================================== -// mosk_dun03 - Moscovia Dungeon 3 +// mosk_dun03 - Dremuci Forest //================================================== -mosk_dun03,0,0,0,0 monster Baba Yaga 1882,60,10000,10000,1 -mosk_dun03,0,0,0,0 monster Uzhas 1883,35,20000,10000,1 -mosk_dun03,0,0,0,0 monster Mavka 1884,15,20000,10000,1 -mosk_dun03,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 -mosk_dun03,0,0,0,0 monster White Plant 1082,10,0,0,0 -mosk_dun03,0,0,0,0 monster Shining Plant 1083,5,10000,0,0 +mosk_dun03,0,0,0,0 monster Baba Yaga 1882,60,5000,0,0 +mosk_dun03,0,0,0,0 monster Uzhas 1883,35,5000,0,0 +mosk_dun03,0,0,0,0 monster Mavka 1884,15,5000,0,0 mosk_dun03,207,221,5,5 boss_monster Gopinich 1885,1,7200000,600000,1 +mosk_dun03,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 +mosk_dun03,0,0,0,0 monster White Plant 1082,10,5000,0,0 +mosk_dun03,0,0,0,0 monster Shining Plant 1083,5,10000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/nyd_dun.txt b/npc/mobs/dungeons/nyd_dun.txt index a0d13ab71..c28609ca4 100644 --- a/npc/mobs/dungeons/nyd_dun.txt +++ b/npc/mobs/dungeons/nyd_dun.txt @@ -11,11 +11,20 @@ //============================================================ //================================================== -// nyd_dun01 - Yggdrasil Root Dungeon +// nyd_dun01 - Yggdrasil Root //================================================== -nyd_dun01,0,0,0,0 monster Draco 2013,40,0,0,0 -nyd_dun01,0,0,0,0 monster Draco's Egg 2014,10,0,0,0 -nyd_dun01,0,0,0,0 monster Aqua Elemental 2016,20,0,0,0 -nyd_dun01,0,0,0,0 monster Dark Pinguicula 2015,10,0,0,0 +nyd_dun01,0,0,0,0 monster Draco 2013,40,5000,0,0 +nyd_dun01,0,0,0,0 monster Aqua Elemental 2016,20,5000,0,0 +nyd_dun01,0,0,0,0 monster Dark Pinguicula 2015,10,5000,0,0 nyd_dun01,0,0,0,0 monster Rata 2017,2,900000,0,0 nyd_dun01,0,0,0,0 monster Duneyrr 2018,2,900000,0,0 +nyd_dun01,47,219,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,57,220,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,57,226,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,56,226,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,64,219,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,53,221,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,58,216,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,60,226,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,53,228,0,0 monster Draco Egg 2014,1,60000,30000,0 +nyd_dun01,47,218,0,0 monster Draco Egg 2014,1,60000,30000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/odin.txt b/npc/mobs/dungeons/odin.txt index 9caab6d17..4eb11909a 100644 --- a/npc/mobs/dungeons/odin.txt +++ b/npc/mobs/dungeons/odin.txt @@ -13,55 +13,43 @@ //============================================================ //================================================== -// odin_tem01 - Odin Temple F1 +// odin_tem01 - Odin Shrine //================================================== -odin_tem01,0,0,0,0 monster Breeze 1692,10,300000,240000,0 -odin_tem01,0,0,0,0 monster Plasma 1697,3,900000,300000,0 -odin_tem01,0,0,0,0 monster Plasma 1695,3,900000,300000,0 -odin_tem01,0,0,0,0 monster Plasma 1696,3,900000,300000,0 -odin_tem01,0,0,0,0 monster Plasma 1694,3,900000,300000,0 -odin_tem01,0,0,0,0 monster Plasma 1693,10,900000,300000,0 -odin_tem01,0,0,0,0 monster Frus 1753,5,0,0,0 -odin_tem01,0,0,0,0 monster Skogul 1752,5,0,0,0 +odin_tem01,0,0,0,0 monster Plasma 1693,10,5000,0,0 +odin_tem01,0,0,0,0 monster Breeze 1692,10,5000,0,0 +odin_tem01,0,0,0,0 monster Frus 1753,5,5000,0,0 +odin_tem01,0,0,0,0 monster Skogul 1752,5,5000,0,0 +odin_tem01,0,0,0,0 monster Plasma 1697,3,5000,0,0 +odin_tem01,0,0,0,0 monster Plasma 1695,3,5000,0,0 +odin_tem01,0,0,0,0 monster Plasma 1696,3,5000,0,0 +odin_tem01,0,0,0,0 monster Plasma 1694,3,5000,0,0 odin_tem01,0,0,0,0 monster Green Plant 1080,5,60000,30000,1 odin_tem01,0,0,0,0 monster Yellow Plant 1081,5,60000,30000,1 odin_tem01,0,0,0,0 monster Blue Plant 1079,5,600000,300000,1 //================================================== -// odin_tem02 - Odin Temple F2 +// odin_tem02 - Odin Shrine //================================================== -odin_tem02,0,0,0,0 monster Plasma 1693,15,900000,300000,0 -odin_tem02,0,0,0,0 monster Skeggiold 1754,1,1800000,0,0 -odin_tem02,0,0,0,0 monster Skeggiold 1755,1,1800000,0,0 -odin_tem02,0,0,0,0 monster Frus 1753,30,0,0,0 -odin_tem02,0,0,0,0 monster Skogul 1752,30,0,0,0 -odin_tem02,160,330,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem02,172,292,3,3 monster Skogul 1761,1,30000,15000,0 -odin_tem02,182,263,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem02,190,236,3,3 monster Skogul 1761,1,30000,15000,0 -odin_tem02,205,198,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem02,0,0,0,0 monster Valkyrie 1765,1,5400000,1800000,0 +odin_tem02,0,0,0,0 monster Skogul 1752,30,5000,0,0 +odin_tem02,0,0,0,0 monster Frus 1753,30,5000,0,0 +odin_tem02,0,0,0,0 monster Plasma 1693,15,5000,0,0 +odin_tem02,0,0,0,0 monster Frus 1762,3,5000,0,0 +odin_tem02,0,0,0,0 monster Skogul 1761,2,5000,0,0 +odin_tem02,0,0,0,0 monster Skeggiold 1754,1,5000,0,0 +odin_tem02,0,0,0,0 monster Skeggiold 1755,1,5000,0,0 odin_tem02,0,0,0,0 monster Blue Plant 1079,10,1800000,900000,1 //================================================== -// odin_tem03 - Odin Temple F3 +// odin_tem03 - Odin Shrine //================================================== -odin_tem03,0,0,0,0 monster Plasma 1693,20,900000,300000,0 -odin_tem03,0,0,0,0 monster Skeggiold 1754,16,0,0,0 -odin_tem03,0,0,0,0 monster Skeggiold 1755,16,0,0,0 -odin_tem03,0,0,0,0 monster Frus 1753,4,0,0,0 -odin_tem03,0,0,0,0 monster Skogul 1752,4,0,0,0 -odin_tem03,116,65,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem03,100,110,3,3 monster Skogul 1761,1,30000,15000,0 -odin_tem03,94,132,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem03,90,173,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem03,111,188,3,3 monster Skogul 1761,1,30000,15000,0 -odin_tem03,151,210,3,3 monster Skogul 1761,1,30000,15000,0 -odin_tem03,178,224,3,3 monster Skogul 1761,1,30000,15000,0 -odin_tem03,205,240,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem03,238,265,3,3 monster Skogul 1761,1,30000,15000,0 -odin_tem03,256,271,3,3 monster Frus 1762,1,30000,15000,0 -odin_tem03,0,0,0,0 monster Valkyrie 1765,2,1800000,1200000,0 +odin_tem03,0,0,0,0 monster Plasma 1693,20,5000,0,0 +odin_tem03,0,0,0,0 monster Skeggiold 1754,16,5000,0,0 +odin_tem03,0,0,0,0 monster Skeggiold 1755,16,5000,0,0 +odin_tem03,0,0,0,0 monster Skogul 1761,5,5000,0,0 +odin_tem03,0,0,0,0 monster Frus 1762,5,5000,0,0 +odin_tem03,0,0,0,0 monster Skogul 1752,4,5000,0,0 +odin_tem03,0,0,0,0 monster Frus 1753,4,5000,0,0 +odin_tem03,0,0,0,0 monster Valkyrie 1765,2,5400000,1800000,0 odin_tem03,0,0,0,0 boss_monster Valkyrie Randgris 1751,1,28800000,600000,1 odin_tem03,0,0,0,0 monster Blue Plant 1079,15,1800000,900000,1 -odin_tem03,0,0,0,0 monster Shining Plant 1083,15,1800000,900000,1 +odin_tem03,0,0,0,0 monster Shining Plant 1083,15,1800000,900000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/orcsdun.txt b/npc/mobs/dungeons/orcsdun.txt index 19d0c503f..75b45229b 100644 --- a/npc/mobs/dungeons/orcsdun.txt +++ b/npc/mobs/dungeons/orcsdun.txt @@ -11,31 +11,26 @@ //============================================================ //================================================== -// orcsdun01 - Orc Dungeon F1 +// orcsdun01 - Orc Dungeon //================================================== -orcsdun01,0,0,0,0 monster Steel Chonchon 1042,10,0,0,0 -orcsdun01,0,0,0,0 monster Familiar 1005,15,0,0,0 -orcsdun01,0,0,0,0 monster Drainliar 1111,5,0,0,0 -orcsdun01,0,0,0,0 monster Orc Zombie 1153,10,3000,5000,0 -orcsdun01,0,0,0,0 monster Orc Zombie 1153,30,60000,30000,0 -orcsdun01,0,0,0,0 monster Orc Zombie 1153,40,120000,60000,0 -orcsdun01,0,0,0,0 monster Orc Skeleton 1152,10,180000,60000,0 +orcsdun01,0,0,0,0 monster Orc Zombie 1153,80,5000,0,0 +orcsdun01,0,0,0,0 monster Familiar 1005,15,5000,0,0 +orcsdun01,0,0,0,0 monster Steel Chonchon 1042,10,5000,0,0 +orcsdun01,0,0,0,0 monster Orc Skeleton 1152,10,5000,0,0 +orcsdun01,0,0,0,0 monster Drainliar 1111,5,5000,0,0 orcsdun01,167,133,5,5 monster Black Mushroom 1084,5,900000,450000,1 orcsdun01,67,34,5,5 monster Black Mushroom 1084,5,900000,450000,1 orcsdun01,83,50,5,5 monster White Plant 1082,2,180000,90000,1 orcsdun01,58,67,10,10 monster White Plant 1082,3,180000,90000,1 //================================================== -// orcsdun02 - Orc Dungeon F2 +// orcsdun02 - Orc Dungeon //================================================== -orcsdun02,0,0,0,0 monster Steel Chonchon 1042,20,0,0,0 -orcsdun02,0,0,0,0 monster Drainliar 1111,20,0,0,0 -orcsdun02,0,0,0,0 monster Orc Skeleton 1152,10,3000,5000,0 -orcsdun02,0,0,0,0 monster Orc Skeleton 1152,20,60000,30000,0 -orcsdun02,0,0,0,0 monster Orc Skeleton 1152,20,120000,60000,0 -orcsdun02,0,0,0,0 monster Zenorc 1177,30,3000,5000,0 -orcsdun02,0,0,0,0 monster Zenorc 1177,20,60000,30000,0 -orcsdun02,0,0,0,0 monster Orc Archer 1189,5,1800000,900000,1 +orcsdun02,0,0,0,0 monster Orc Skeleton 1152,50,5000,0,0 +orcsdun02,0,0,0,0 monster Zenorc 1177,50,5000,0,0 +orcsdun02,0,0,0,0 monster Drainliar 1111,20,5000,0,0 +orcsdun02,0,0,0,0 monster Steel Chonchon 1042,20,5000,0,0 +orcsdun02,0,0,0,0 monster Orc Archer 1189,5,5000,0,0 orcsdun02,0,0,0,0 monster Black Mushroom 1084,5,180000,90000,1 orcsdun02,105,37,10,10 monster White Plant 1082,2,180000,90000,1 -orcsdun02,37,44,10,10 monster White Plant 1082,3,180000,90000,1 +orcsdun02,37,44,10,10 monster White Plant 1082,3,180000,90000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/pay_dun.txt b/npc/mobs/dungeons/pay_dun.txt index 0d9889ff7..8bdd29684 100644 --- a/npc/mobs/dungeons/pay_dun.txt +++ b/npc/mobs/dungeons/pay_dun.txt @@ -13,70 +13,69 @@ //============================================================ //================================================== -// pay_dun00 - Payon Cave F1 +/// pay_dun00 - Payon Cave //================================================== -pay_dun00,0,0,0,0 monster Familiar 1005,15,0,0,0 -pay_dun00,0,0,0,0 monster Zombie 1015,20,0,0,0 -pay_dun00,0,0,0,0 monster Skeleton 1076,35,0,0,0 -pay_dun00,0,0,0,0 monster Poporing 1031,15,0,0,0 +pay_dun00,0,0,0,0 monster Zombie 1015,40,5000,0,0 +pay_dun00,0,0,0,0 monster Skeleton 1076,35,5000,0,0 +pay_dun00,0,0,0,0 monster Familiar 1005,15,5000,0,0 +pay_dun00,0,0,0,0 monster Poporing 1031,15,5000,0,0 pay_dun00,0,0,0,0 monster Red Plant 1078,15,180000,90000,1 pay_dun00,140,140,5,5 monster Black Mushroom 1084,3,360000,180000,1 //================================================== -// pay_dun01 - Payon Cave F2 +// pay_dun01 - Payon Cave //================================================== -pay_dun01,0,0,0,0 monster Drainliar 1111,5,0,0,0 -pay_dun01,0,0,0,0 monster Eggyra 1116,15,0,0,0 -pay_dun01,0,0,0,0 monster Soldier Skeleton 1028,50,300000,150000,1 -pay_dun01,0,0,0,0 monster Archer Skeleton 1016,30,300000,150000,1 +pay_dun01,0,0,0,0 monster Soldier Skeleton 1028,50,5000,0,0 +pay_dun01,0,0,0,0 monster Archer Skeleton 1016,30,5000,0,0 +pay_dun01,0,0,0,0 monster Eggyra 1116,15,5000,0,0 +pay_dun01,0,0,0,0 monster Drainliar 1111,5,5000,0,0 pay_dun01,235,54,10,10 monster Black Mushroom 1084,7,900000,450000,1 pay_dun01,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 //================================================== -// pay_dun02 - Payon Cave F3 +// pay_dun02 - Payon Cave //================================================== -pay_dun02,0,0,0,0 monster Soldier Skeleton 1028,15,180000,90000,1 -pay_dun02,0,0,0,0 monster Munak 1026,40,0,0,0 -pay_dun02,0,0,0,0 monster Bongun 1188,30,0,0,0 -pay_dun02,0,0,0,0 monster Poporing 1031,10,0,0,0 -pay_dun02,0,0,0,0 monster Archer Skeleton 1016,20,180000,90000,1 -pay_dun02,116,205,0,0 monster Hydra 1068,1,345000,100000,1 -pay_dun02,116,199,0,0 monster Hydra 1068,1,306000,100000,1 -pay_dun02,116,196,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,116,190,0,0 monster Hydra 1068,1,326000,100000,1 -pay_dun02,117,206,0,0 monster Hydra 1068,1,302000,100000,1 +pay_dun02,0,0,0,0 monster Soldier Skeleton 1028,45,5000,0,0 +pay_dun02,0,0,0,0 monster Munak 1026,40,5000,0,0 +pay_dun02,0,0,0,0 monster Bongun 1188,30,5000,0,0 +pay_dun02,0,0,0,0 monster Archer Skeleton 1016,20,5000,0,0 +pay_dun02,0,0,0,0 monster Poporing 1031,10,5000,0,0 +pay_dun02,0,0,0,0 monster Nine Tail 1180,1,5000,0,0 pay_dun02,117,200,0,0 monster Hydra 1068,1,275000,100000,1 -pay_dun02,117,197,0,0 monster Hydra 1068,1,314000,100000,1 -pay_dun02,117,191,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,118,207,0,0 monster Hydra 1068,1,332000,100000,1 -pay_dun02,118,201,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,118,198,0,0 monster Hydra 1068,1,312000,100000,1 pay_dun02,118,192,0,0 monster Hydra 1068,1,285000,100000,1 -pay_dun02,119,205,0,0 monster Hydra 1068,1,324000,100000,1 pay_dun02,119,199,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,119,196,0,0 monster Hydra 1068,1,315000,100000,1 -pay_dun02,120,203,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,120,200,0,0 monster Hydra 1068,1,303000,100000,1 pay_dun02,120,194,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,121,200,0,0 monster Hydra 1068,1,333000,100000,1 pay_dun02,122,200,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,122,197,0,0 monster Hydra 1068,1,321000,100000,1 +pay_dun02,110,190,0,0 monster Hydra 1068,1,300000,100000,1 pay_dun02,110,194,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,113,194,0,0 monster Hydra 1068,1,319000,100000,1 +pay_dun02,117,191,0,0 monster Hydra 1068,1,300000,100000,1 pay_dun02,109,193,0,0 monster Hydra 1068,1,300000,100000,1 +pay_dun02,118,201,0,0 monster Hydra 1068,1,300000,100000,1 pay_dun02,113,193,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,109,192,0,0 monster Hydra 1068,1,374000,100000,1 +pay_dun02,116,196,0,0 monster Hydra 1068,1,300000,100000,1 pay_dun02,112,192,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,108,191,0,0 monster Hydra 1068,1,332000,100000,1 pay_dun02,111,191,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,107,190,0,0 monster Hydra 1068,1,320000,100000,1 -pay_dun02,110,190,0,0 monster Hydra 1068,1,300000,100000,1 -pay_dun02,227,185,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun02,227,184,0,0 monster Mandragora 1020,1,300000,100000,1 pay_dun02,229,183,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun02,214,266,0,0 monster Red Plant 1078,1,600000,300000,1 +pay_dun02,227,184,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun02,227,185,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun02,120,203,0,0 monster Hydra 1068,1,300000,100000,1 +pay_dun02,117,206,0,0 monster Hydra 1068,1,302000,100000,1 +pay_dun02,120,200,0,0 monster Hydra 1068,1,303000,100000,1 +pay_dun02,116,199,0,0 monster Hydra 1068,1,306000,100000,1 +pay_dun02,118,198,0,0 monster Hydra 1068,1,312000,100000,1 +pay_dun02,117,197,0,0 monster Hydra 1068,1,314000,100000,1 +pay_dun02,119,196,0,0 monster Hydra 1068,1,315000,100000,1 +pay_dun02,113,194,0,0 monster Hydra 1068,1,319000,100000,1 +pay_dun02,107,190,0,0 monster Hydra 1068,1,320000,100000,1 +pay_dun02,122,197,0,0 monster Hydra 1068,1,321000,100000,1 +pay_dun02,119,205,0,0 monster Hydra 1068,1,324000,100000,1 +pay_dun02,116,190,0,0 monster Hydra 1068,1,326000,100000,1 +pay_dun02,108,191,0,0 monster Hydra 1068,1,332000,100000,1 +pay_dun02,118,207,0,0 monster Hydra 1068,1,332000,100000,1 +pay_dun02,121,200,0,0 monster Hydra 1068,1,333000,100000,1 +pay_dun02,116,205,0,0 monster Hydra 1068,1,345000,100000,1 +pay_dun02,109,192,0,0 monster Hydra 1068,1,374000,100000,1 pay_dun02,37,243,0,0 monster Black Mushroom 1084,1,600000,300000,1 -pay_dun02,37,243,0,0 monster Nine Tail 1180,1,3600000,1800000,1 pay_dun02,111,199,10,10 monster Black Mushroom 1084,7,900000,450000,1 pay_dun02,110,216,20,10 monster White Plant 1082,3,180000,90000,1 pay_dun02,132,84,10,10 monster White Plant 1082,3,180000,90000,1 @@ -84,79 +83,68 @@ pay_dun02,197,113,10,10 monster Red Plant 1078,4,180000,90000,1 pay_dun02,55,254,10,10 monster Red Plant 1078,4,180000,90000,1 //================================================== -// pay_dun03 - Payon Cave F4 +// pay_dun03 - Payon Cave //================================================== -pay_dun03,0,0,0,0 monster Sohee 1170,50,0,0,0 -pay_dun03,0,0,0,0 monster Munak 1026,3,0,0,0 -pay_dun03,0,0,0,0 monster Bongun 1188,3,0,0,0 -pay_dun03,0,0,0,0 monster Nine Tail 1180,1,0,0,0 -pay_dun03,0,0,0,0 monster Nine Tail 1180,1,3600000,1800000,0 -pay_dun03,154,112,0,0 monster Whisper 1185,1,1800000,0,1 -pay_dun03,161,117,0,0 monster Whisper 1185,1,1800000,0,1 -pay_dun03,81,61,0,0 monster Whisper 1185,1,1800000,0,1 -pay_dun03,84,63,0,0 monster Whisper 1185,1,1800000,0,1 -pay_dun03,89,147,0,0 monster Giant Whisper 1186,1,14400000,0,1 -pay_dun03,66,73,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,68,72,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,67,71,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,63,70,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,58,69,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,67,69,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,60,68,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,69,68,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,62,67,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,0,0,0,0 monster Sohee 1170,70,5000,0,0 +pay_dun03,0,0,0,0 monster Greatest General 1277,3,5000,0,0 +pay_dun03,0,0,0,0 monster Bongun 1188,3,5000,0,0 +pay_dun03,0,0,0,0 monster Munak 1026,3,5000,0,0 +pay_dun03,0,0,0,0 monster Nine Tail 1180,2,5000,0,0 +pay_dun03,126,135,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,126,134,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,126,133,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,126,132,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,126,131,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,179,133,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,179,132,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,179,134,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,179,131,0,0 monster Mandragora 1020,1,300000,100000,1 +pay_dun03,179,130,0,0 monster Mandragora 1020,1,300000,100000,1 pay_dun03,71,67,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,64,66,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,62,67,0,0 monster Hydra 1068,1,600000,300000,1 pay_dun03,57,65,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,64,66,0,0 monster Hydra 1068,1,600000,300000,1 pay_dun03,66,65,0,0 monster Hydra 1068,1,600000,300000,1 pay_dun03,59,64,0,0 monster Hydra 1068,1,600000,300000,1 pay_dun03,68,64,0,0 monster Hydra 1068,1,600000,300000,1 pay_dun03,71,64,0,0 monster Hydra 1068,1,600000,300000,1 pay_dun03,66,63,0,0 monster Hydra 1068,1,600000,300000,1 -pay_dun03,71,243,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,86,248,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,85,178,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,115,190,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,230,244,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,240,244,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,219,244,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,243,220,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,219,185,0,0 monster Sohee 1170,2,300000,100000,1 -pay_dun03,228,185,0,0 monster Sohee 1170,2,300000,100000,1 +pay_dun03,69,68,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,60,68,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,67,69,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,67,71,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,66,73,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,68,72,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,63,70,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,58,69,0,0 monster Hydra 1068,1,600000,300000,1 +pay_dun03,154,112,0,0 monster Whisper 1185,1,1800000,0,1 +pay_dun03,84,63,0,0 monster Whisper 1185,1,1800000,0,1 +pay_dun03,81,61,0,0 monster Whisper 1185,1,1800000,0,1 +pay_dun03,161,117,0,0 monster Whisper 1185,1,1800000,0,1 +pay_dun03,89,147,0,0 monster Giant Whisper 1186,1,14400000,0,1 pay_dun03,228,61,0,0 monster Red Plant 1078,1,600000,300000,1 pay_dun03,138,42,0,0 monster Blue Plant 1079,1,600000,300000,1 pay_dun03,120,186,0,0 monster Green Plant 1080,1,600000,300000,1 pay_dun03,88,35,0,0 monster Yellow Plant 1081,1,600000,300000,1 -pay_dun03,126,135,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,126,134,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,126,133,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,126,132,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,126,131,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,179,134,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,179,133,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,179,132,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,179,131,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,179,130,0,0 monster Mandragora 1020,1,300000,100000,1 -pay_dun03,0,0,0,0 monster Greatest General 1277,3,0,0,0 pay_dun03,0,0,0,0 monster Red Plant 1078,15,180000,90000,1 pay_dun03,246,56,20,20 monster White Plant 1082,3,180000,90000,1 pay_dun03,52,262,10,4 monster White Plant 1082,2,180000,90000,1 //================================================== -// pay_dun04 - Payon Cave F5 +// pay_dun04 - Payon Cave //================================================== -pay_dun04,0,0,0,0 monster Dokebi 1110,40,0,0,0 -pay_dun04,0,0,0,0 monster Horong 1129,30,0,0,0 +pay_dun04,0,0,0,0 monster Dokebi 1110,40,5000,0,0 +pay_dun04,0,0,0,0 monster Nine Tail 1180,30,5000,0,0 +pay_dun04,0,0,0,0 monster Horong 1129,30,5000,0,0 +pay_dun04,0,0,0,0 monster Archer Skeleton 1016,15,5000,0,0 +pay_dun04,0,0,0,0 monster Greatest General 1277,15,5000,0,0 +pay_dun04,0,0,0,0 monster Am Mut 1301,1,5000,0,0 +pay_dun04,0,0,0,0 monster Skeleton General 1290,1,5000,0,0 pay_dun04,120,115,0,0 boss_monster Moonlight Flower 1150,1,3600000,600000,1 -pay_dun04,0,0,0,0 monster Greatest General 1277,15,0,0,0 -pay_dun04,0,0,0,0 monster Archer Skeleton 1016,15,0,0,0 -pay_dun04,0,0,0,0 monster Nine Tail 1180,30,60000,30000,0 -pay_dun04,0,0,0,0 monster Skeleton General 1290,1,0,0,0 -pay_dun04,0,0,0,0 monster Am Mut 1301,1,0,0,0 pay_dun04,120,115,0,0 monster Cat o' Nine Tails 1307,1,3600000,7200000,1 pay_dun04,120,120,10,10 monster Shining Plant 1083,1,1800000,900000,1 pay_dun04,28,110,5,5 monster Shining Plant 1083,1,1800000,900000,1 pay_dun04,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 pay_dun04,107,206,5,5 monster White Plant 1082,2,180000,90000,1 pay_dun04,28,110,10,10 monster White Plant 1082,2,180000,90000,1 -pay_dun04,190,207,5,5 monster White Plant 1082,2,180000,90000,1 +pay_dun04,190,207,5,5 monster White Plant 1082,2,180000,90000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/prt_maze.txt b/npc/mobs/dungeons/prt_maze.txt index 7d9263706..ac9448ce8 100644 --- a/npc/mobs/dungeons/prt_maze.txt +++ b/npc/mobs/dungeons/prt_maze.txt @@ -13,38 +13,37 @@ //============================================================ //================================================== -// prt_maze01 - Labyrinth Forest F1 +// prt_maze01 - Labyrinth Forest //================================================== - prt_maze01,179,20,21,21 monster Poring 1002,5,120000,40000,1 +prt_maze01,179,180,21,21 monster Coco 1104,5,120000,40000,1 +prt_maze01,139,140,21,21 monster Stainer 1174,5,120000,40000,1 +prt_maze01,139,180,21,21 monster Caramel 1103,5,120000,40000,1 +prt_maze01,99,180,21,21 monster Dustiness 1114,5,120000,40000,1 +prt_maze01,59,100,21,21 monster Hornet 1004,5,120000,40000,1 +prt_maze01,99,100,21,21 monster Chonchon 1011,5,120000,40000,1 +prt_maze01,59,180,21,21 monster Martin 1145,5,120000,40000,1 +prt_maze01,19,60,21,21 monster Wolf 1013,5,120000,40000,1 +prt_maze01,59,60,21,21 monster Boa 1025,5,120000,40000,1 +prt_maze01,99,60,21,21 monster Smokie 1056,5,120000,40000,1 prt_maze01,139,20,21,21 monster Lunatic 1063,5,120000,40000,1 prt_maze01,99,20,21,21 monster Fabre 1007,5,120000,40000,1 -prt_maze01,99,20,21,21 monster Creamy 1018,1,120000,40000,1 +prt_maze01,19,180,21,21 monster Savage 1166,5,120000,40000,1 prt_maze01,59,20,21,21 monster Pupa 1008,5,120000,40000,1 prt_maze01,19,20,21,21 monster Poporing 1031,5,120000,40000,1 prt_maze01,179,60,21,21 monster Rocker 1052,5,120000,40000,1 prt_maze01,139,60,21,21 monster Bigfoot 1060,5,120000,40000,1 -prt_maze01,99,60,21,21 monster Smokie 1056,5,120000,40000,1 -prt_maze01,59,60,21,21 monster Boa 1025,5,120000,40000,1 -prt_maze01,19,60,21,21 monster Wolf 1013,5,120000,40000,1 +prt_maze01,19,140,21,21 monster Steel Chonchon 1042,5,120000,40000,1 +prt_maze01,59,140,21,21 monster Yoyo 1057,4,120000,40000,1 +prt_maze01,19,180,21,21 monster Savage 1166,3,120000,40000,1 prt_maze01,179,100,21,21 monster Argiope 1099,3,120000,40000,1 -prt_maze01,139,100,21,21 monster Argos 1100,3,120000,40000,1 -prt_maze01,99,100,21,21 monster Chonchon 1011,5,120000,40000,1 -prt_maze01,59,100,21,21 monster Horn 1128,5,120000,40000,1 -prt_maze01,19,100,21,21 monster Hunter Fly 1035,3,120000,40000,1 -prt_maze01,179,140,21,21 monster Mantis 1139,3,120000,40000,1 -prt_maze01,139,140,21,21 monster Stainer 1174,5,120000,40000,1 prt_maze01,99,140,21,21 monster Side Winder 1037,3,120000,40000,1 -prt_maze01,59,140,21,21 monster Yoyo 1057,4,120000,40000,1 +prt_maze01,179,140,21,21 monster Mantis 1139,3,120000,40000,1 +prt_maze01,19,100,21,21 monster Hunter Fly 1035,3,120000,40000,1 +prt_maze01,139,100,21,21 monster Argos 1100,3,120000,40000,1 prt_maze01,59,140,21,21 monster Choco 1214,2,120000,40000,1 -prt_maze01,19,140,21,21 monster Steel Chonchon 1042,5,120000,40000,1 -prt_maze01,179,180,21,21 monster Coco 1104,5,120000,40000,1 -prt_maze01,139,180,21,21 monster Caramel 1103,5,120000,40000,1 -prt_maze01,99,180,21,21 monster Dustiness 1114,5,120000,40000,1 -prt_maze01,59,180,21,21 monster Martin 1145,5,120000,40000,1 -prt_maze01,19,180,21,21 monster Savage 1166,3,120000,40000,1 -prt_maze01,19,180,21,21 monster Savage 1166,5,120000,40000,1 -prt_maze01,0,0,0,0 monster Hunter Fly 1035,1,0,0,0 +prt_maze01,0,0,0,0 monster Hunter Fly 1035,1,5000,0,0 +prt_maze01,99,20,21,21 monster Creamy 1018,1,120000,40000,1 prt_maze01,0,0,0,0 monster Vagabond Wolf 1092,1,3600000,1800000,0 prt_maze01,101,138,5,5 monster Shining Plant 1083,1,1800000,900000,1 prt_maze01,101,138,5,5 monster White Plant 1082,1,1800000,900000,1 @@ -62,29 +61,29 @@ prt_maze01,178,60,10,10 monster Red Mushroom 1085,3,180000,90000,1 prt_maze01,168,60,3,3 monster Red Mushroom 1085,2,180000,90000,1 //================================================== -// prt_maze02 - Labyrinth Forest F2 +// prt_maze02 - Labyrinth Forest //================================================== -prt_maze02,0,0,0,0 monster Poporing 1031,25,0,0,0 -prt_maze02,0,0,0,0 monster Bigfoot 1060,5,0,0,0 +prt_maze02,0,0,0,0 monster Poporing 1031,25,5000,0,0 +prt_maze02,0,0,0,0 monster Bigfoot 1060,5,5000,0,0 prt_maze02,0,0,0,0 monster Sasquatch 1243,1,900000,40000,0 prt_maze02,0,0,0,0 monster Leib Olmai 1306,1,1800000,900000,0 //================================================== -// prt_maze03 - Labyrinth Forest F3 +// prt_maze03 - Labyrinth Forest //================================================== -prt_maze03,0,0,0,0 monster Poporing 1031,45,0,0,0 -prt_maze03,0,0,0,0 monster Side Winder 1037,10,0,0,0 -prt_maze03,0,0,0,0 monster Hunter Fly 1035,30,0,0,0 -prt_maze03,0,0,0,0 monster Ghostring 1120,1,6800000,3400000,1 -prt_maze03,0,0,0,0 monster Killer Mantis 1294,1,0,0,0 +prt_maze03,0,0,0,0 monster Poporing 1031,45,5000,0,0 +prt_maze03,0,0,0,0 monster Hunter Fly 1035,30,5000,0,0 +prt_maze03,170,170,70,70 monster Mantis 1139,30,60000,30000,0 +prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25,5000,0,0 prt_maze03,150,50,70,70 monster Side Winder 1037,20,300000,150000,0 -prt_maze03,150,50,70,70 monster Vocal 1088,1,1920000,1500000,1 prt_maze03,50,150,70,70 monster Stem Worm 1215,20,300000,150000,0 -prt_maze03,50,150,70,70 monster Vagabond Wolf 1092,1,1920000,150000,1 -prt_maze03,170,170,70,70 monster Mantis 1139,30,60000,30000,0 +prt_maze03,0,0,0,0 monster Side Winder 1037,10,5000,0,0 +prt_maze03,0,0,0,0 monster Killer Mantis 1294,1,5000,0,0 prt_maze03,170,170,70,70 monster Eclipse 1093,1,1920000,150000,1 prt_maze03,23,23,70,70 monster Mastering 1090,1,1920000,150000,1 -prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25,0,0,0 +prt_maze03,50,150,70,70 monster Vagabond Wolf 1092,1,1920000,150000,1 +prt_maze03,150,50,70,70 monster Vocal 1088,1,1920000,1500000,1 +prt_maze03,0,0,0,0 monster Ghostring 1120,1,6800000,3400000,1 prt_maze03,0,0,0,0 boss_monster Baphomet 1039,1,7200000,600000,1 prt_maze03,61,98,10,10 monster Shining Plant 1083,1,1800000,900000,1 prt_maze03,61,98,10,10 monster Blue Plant 1079,1,1800000,900000,1 @@ -100,4 +99,4 @@ prt_maze03,0,0,0,0 monster Red Plant 1078,5,180000,90000,1 prt_maze03,99,21,10,10 monster Black Mushroom 1084,3,180000,90000,1 prt_maze03,54,15,10,10 monster Black Mushroom 1084,3,180000,90000,1 prt_maze03,171,180,3,3 monster Red Mushroom 1085,2,180000,90000,1 -prt_maze03,174,187,3,3 monster Red Mushroom 1085,3,180000,90000,1 +prt_maze03,174,187,3,3 monster Red Mushroom 1085,3,180000,90000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/prt_sew.txt b/npc/mobs/dungeons/prt_sew.txt index 233d2ef1e..9f99a4e14 100644 --- a/npc/mobs/dungeons/prt_sew.txt +++ b/npc/mobs/dungeons/prt_sew.txt @@ -12,42 +12,42 @@ //============================================================ //================================================== -// prt_sewb1 - Prontera Culvert F1 +// prt_sewb1 - Prontera Culvert //================================================== -prt_sewb1,0,0,0,0 monster Thief Bug Egg 1048,80,0,0,0 -prt_sewb1,0,0,0,0 monster Thief Bug 1051,30,0,0,0 -prt_sewb1,0,0,0,0 monster Familiar 1005,10,0,0,0 -prt_sewb1,0,0,0,0 monster Tarou 1175,10,0,0,0 +prt_sewb1,0,0,0,0 monster Thief Bug Egg 1048,80,5000,0,0 +prt_sewb1,0,0,0,0 monster Thief Bug Egg 1048,30,5000,0,0 +prt_sewb1,0,0,0,0 monster Tarou 1175,10,5000,0,0 +prt_sewb1,0,0,0,0 monster Familiar 1005,10,5000,0,0 //================================================== -// prt_sewb2 - Prontera Culvert F2 +// prt_sewb2 - Prontera Culvert //================================================== -prt_sewb2,0,0,0,0 monster Thief Bug Egg 1048,20,0,0,0 -prt_sewb2,0,0,0,0 monster Thief Bug 1051,70,0,0,0 -prt_sewb2,0,0,0,0 monster Familiar 1005,10,0,0,0 -prt_sewb2,0,0,0,0 monster Spore 1014,20,0,0,0 -prt_sewb2,0,0,0,0 monster Plankton 1161,30,0,0,0 -prt_sewb2,0,0,0,0 monster Thief Bug Female 1053,10,0,0,0 -prt_sewb2,0,0,0,0 monster Tarou 1175,60,0,0,0 +prt_sewb2,0,0,0,0 monster Thief Bug Egg 1048,70,5000,0,0 +prt_sewb2,0,0,0,0 monster Tarou 1175,60,5000,0,0 +prt_sewb2,0,0,0,0 monster Plankton 1161,30,5000,0,0 +prt_sewb2,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 +prt_sewb2,0,0,0,0 monster Spore 1014,20,5000,0,0 +prt_sewb2,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 +prt_sewb2,0,0,0,0 monster Familiar 1005,10,5000,0,0 //================================================== -// prt_sewb3 - Prontera Culvert F3 +// prt_sewb3 - Prontera Culvert //================================================== -prt_sewb3,0,0,0,0 monster Thief Bug Egg 1048,10,0,0,0 -prt_sewb3,0,0,0,0 monster Thief Bug 1051,20,0,0,0 -prt_sewb3,0,0,0,0 monster Thief Bug Female 1053,65,0,0,0 -prt_sewb3,0,0,0,0 monster Thief Bug Male 1054,65,0,0,0 -prt_sewb3,0,0,0,0 monster Tarou 1175,15,0,0,0 -prt_sewb3,0,0,0,0 monster Poison Spore 1077,15,0,0,0 -prt_sewb3,0,0,0,0 monster Familiar 1005,20,0,0,0 +prt_sewb3,0,0,0,0 monster Thief Bug Egg 1048,65,5000,0,0 +prt_sewb3,0,0,0,0 monster Thief Bug Male 1054,65,5000,0,0 +prt_sewb3,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 +prt_sewb3,0,0,0,0 monster Familiar 1005,20,5000,0,0 +prt_sewb3,0,0,0,0 monster Tarou 1175,15,5000,0,0 +prt_sewb3,0,0,0,0 monster Poison Spore 1077,15,5000,0,0 +prt_sewb3,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 //================================================== -// prt_sewb4 - Prontera Culvert F4 +// prt_sewb4 - Prontera Culvert //================================================== -prt_sewb4,0,0,0,0 monster Thief Bug Egg 1048,10,0,0,0 -prt_sewb4,0,0,0,0 monster Thief Bug 1051,20,0,0,0 -prt_sewb4,0,0,0,0 monster Thief Bug Female 1053,20,0,0,0 -prt_sewb4,0,0,0,0 monster Thief Bug Male 1054,70,0,0,0 -prt_sewb4,0,0,0,0 monster Drainliar 1111,20,0,0,0 -prt_sewb4,0,0,0,0 monster Cramp 1209,5,0,0,0 -prt_sewb4,0,0,0,0 boss_monster Golden Thief Bug 1086,1,3600000,600000,1 +prt_sewb4,0,0,0,0 monster Thief Bug Male 1054,70,5000,0,0 +prt_sewb4,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 +prt_sewb4,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 +prt_sewb4,0,0,0,0 monster Drainliar 1111,20,5000,0,0 +prt_sewb4,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 +prt_sewb4,0,0,0,0 monster Cramp 1209,5,5000,0,0 +prt_sewb4,0,0,0,0 boss_monster Golden Thief Bug 1086,1,3600000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/ra_san.txt b/npc/mobs/dungeons/ra_san.txt index f0e090907..3e862e5ad 100644 --- a/npc/mobs/dungeons/ra_san.txt +++ b/npc/mobs/dungeons/ra_san.txt @@ -13,70 +13,46 @@ //============================================================ //================================================== -// ra_san01 +// ra_san01 - Holy Ground //================================================== -ra_san01,0,0,0,0 monster Vanberk 1771,20,180000,0,1 -ra_san01,0,0,0,0 monster Isilla 1772,10,0,0,1 -ra_san01,61,141,58,98 monster Vanberk 1771,20,300000,0,1 -ra_san01,61,141,58,98 monster Isilla 1772,10,180000,0,1 -ra_san01,61,141,58,98 monster Gremlin 1632,5,60000,0,1 -ra_san01,61,141,58,98 monster Hodremlin 1773,2,60000,0,1 -ra_san01,218,141,58,98 monster Vanberk 1771,20,300000,0,1 -ra_san01,218,141,58,98 monster Isilla 1772,10,180000,0,1 -ra_san01,218,141,58,98 monster Gremlin 1632,5,60000,0,1 -ra_san01,218,141,58,98 monster Hodremlin 1773,2,60000,0,1 -ra_san01,140,63,38,59 monster Vanberk 1771,7,180000,0,1 -ra_san01,140,63,38,59 monster Isilla 1772,3,180000,0,1 -ra_san01,140,63,38,59 monster Beholder 1633,3,60000,0,1 -ra_san01,140,63,38,59 monster Hodremlin 1773,1,60000,0,1 -ra_san01,140,226,50,51 monster Vanberk 1771,7,180000,0,1 -ra_san01,140,226,50,51 monster Isilla 1772,3,180000,0,1 -ra_san01,140,226,50,51 monster Beholder 1633,3,60000,0,1 -ra_san01,140,226,50,51 monster Hodremlin 1773,1,60000,0,1 -ra_san01,64,215,23,23 monster Vanberk 1771,2,420000,0,1 -ra_san01,215,215,23,23 monster Vanberk 1771,2,420000,0,1 -ra_san01,64,65,23,23 monster Vanberk 1771,2,420000,0,1 -ra_san01,215,65,23,23 monster Vanberk 1771,2,420000,0,1 +ra_san01,0,0,0,0 monster Vanberk 1771,82,5000,0,0 +ra_san01,0,0,0,0 monster Isilla 1772,36,5000,0,0 +ra_san01,0,0,0,0 monster Gremlin 1632,10,5000,0,0 +ra_san01,0,0,0,0 monster Beholder 1633,6,5000,0,0 +ra_san01,0,0,0,0 monster Hodremlin 1773,6,5000,0,0 //================================================== -// ra_san02 +// ra_san02 - Holy Ground //================================================== -ra_san02,0,0,0,0 monster Isilla 1772,35,0,0,0 -ra_san02,100,150,92,140 monster Isilla 1772,25,0,0,0 -ra_san02,240,147,50,145 monster Isilla 1772,25,0,0,0 -ra_san02,0,0,0,0 monster Vanberk 1771,10,0,0,0 -ra_san02,100,150,92,140 monster Vanberk 1771,10,0,0,0 -ra_san02,240,147,50,145 monster Vanberk 1771,10,0,0,0 -ra_san02,0,0,0,0 monster Gremlin 1632,10,0,0,0 -ra_san02,0,0,0,0 monster Hodremlin 1773,3,0,0,0 -ra_san02,0,0,0,0 monster Beholder 1633,10,0,0,0 -ra_san02,0,0,0,0 monster Seeker 1774,2,0,0,0 +ra_san02,0,0,0,0 monster Isilla 1772,85,5000,0,0 +ra_san02,0,0,0,0 monster Vanberk 1771,30,5000,0,0 +ra_san02,0,0,0,0 monster Gremlin 1632,10,5000,0,0 +ra_san02,0,0,0,0 monster Beholder 1633,10,5000,0,0 +ra_san02,0,0,0,0 monster Hodremlin 1773,3,5000,0,0 +ra_san02,0,0,0,0 monster Seeker 1774,2,5000,0,0 //================================================== -// ra_san03 +// ra_san03 - Holy Ground //================================================== -ra_san03,0,0,0,0 monster Beholder 1633,5,0,0,0 -ra_san03,0,0,0,0 monster Gremlin 1632,5,0,0,0 -ra_san03,148,221,145,71 monster Seeker 1774,40,0,0,0 -ra_san03,0,0,0,0 monster Hodremlin 1773,20,0,0,0 -ra_san03,148,79,146,71 monster Hodremlin 1773,40,0,0,0 +ra_san03,0,0,0,0 monster Hodremlin 1773,60,5000,0,0 +ra_san03,0,0,0,0 monster Seeker 1774,40,5000,0,0 +ra_san03,0,0,0,0 monster Gremlin 1632,5,5000,0,0 +ra_san03,0,0,0,0 monster Beholder 1633,5,5000,0,0 //================================================== -// ra_san04 +// ra_san04 - Holy Ground //================================================== -ra_san04,0,0,0,0 monster Echio 1770,60,0,0,0 -ra_san04,0,0,0,0 monster Agav 1769,20,0,0,0 -ra_san04,0,0,0,0 monster Seeker 1774,10,0,0,0 -ra_san04,0,0,0,0 monster Hodremlin 1773,10,0,0,0 +ra_san04,0,0,0,0 monster Echio 1770,60,5000,0,0 +ra_san04,0,0,0,0 monster Agav 1769,20,5000,0,0 +ra_san04,0,0,0,0 monster Seeker 1774,10,5000,0,0 +ra_san04,0,0,0,0 monster Hodremlin 1773,10,5000,0,0 //================================================== -// ra_san05 +// ra_san05 - Holy Ground //================================================== -ra_san05,0,0,0,0 monster Agav 1769,70,0,0,0 -ra_san05,0,0,0,0 monster Echio 1770,20,0,0,0 -ra_san05,0,0,0,0 monster Isilla 1772,10,0,0,0 -ra_san05,0,0,0,0 monster Seeker 1774,20,0,0,0 -ra_san05,0,0,0,0 monster Hodremlin 1773,20,0,0,0 -ra_san05,0,0,0,0 monster Agav 1769,10,18000000,14400000,0 -ra_san05,0,0,0,0 monster Echio 1770,10,18000000,14400000,0 -ra_san05,0,0,0,0 boss_monster Gloom Under Night 1768,1,18000000,600000,0 +ra_san05,0,0,0,0 monster Agav 1769,80,5000,0,0 +ra_san05,0,0,0,0 monster Echio 1770,30,5000,0,0 +ra_san05,0,0,0,0 monster Seeker 1774,20,5000,0,0 +ra_san05,0,0,0,0 monster Hodremlin 1773,20,5000,0,0 +ra_san05,0,0,0,0 monster Isilla 1772,10,5000,0,0 +ra_san05,0,0,0,0 boss_monster Gloom Under Night 1768,1,18000000,600000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/tha_t.txt b/npc/mobs/dungeons/tha_t.txt index 1e0ac64c6..6fe6a562d 100644 --- a/npc/mobs/dungeons/tha_t.txt +++ b/npc/mobs/dungeons/tha_t.txt @@ -14,169 +14,139 @@ //============================================================ //================================================== -// tha_t01 - Thanatos Tower F1 +// tha_t01 - Thanatos Tower - Lower Level //================================================== -tha_t01,0,0,0,0 monster Alice 1275,5,0,0,0 -tha_t01,0,0,0,0 monster Plasma 1695,20,0,0,0 -tha_t01,0,0,0,0 monster Rideword 1195,20,0,0,0 -tha_t01,0,0,0,0 monster Mimic 1191,20,0,0,0 -tha_t01,0,0,0,0 monster Lady Solace 1703,4,1800000,1200000,0 +tha_t01,0,0,0,0 monster Rideword 1195,20,5000,0,0 +tha_t01,0,0,0,0 monster Mimic 1191,20,5000,0,0 +tha_t01,0,0,0,0 monster Plasma 1695,20,5000,0,0 +tha_t01,0,0,0,0 monster Alice 1275,5,5000,0,0 +tha_t01,0,0,0,0 monster Lady Solace 1703,4,5000,0,0 //================================================== -// tha_t02 - Thanatos Tower F2 +// tha_t02 - Thanatos Tower - Lower Level //================================================== -tha_t02,0,0,0,0 monster Alice 1275,10,0,0,0 -tha_t02,0,0,0,0 monster Plasma 1697,20,0,0,0 -tha_t02,0,0,0,0 monster Mimic 1191,30,0,0,0 -tha_t02,0,0,0,0 monster Ancient Mimic 1699,80,0,0,0 -tha_t02,0,0,0,0 monster Rideword 1195,10,0,0,0 -tha_t02,0,0,0,0 monster Death Word 1698,10,0,0,0 -tha_t02,0,0,0,0 monster Elder 1377,10,0,0,0 -tha_t02,0,0,0,0 monster Baroness of Retribution 1702,4,1800000,1200000,0 +tha_t02,0,0,0,0 monster Ancient Mimic 1699,80,5000,0,0 +tha_t02,0,0,0,0 monster Mimic 1191,30,5000,0,0 +tha_t02,0,0,0,0 monster Plasma 1697,20,5000,0,0 +tha_t02,0,0,0,0 monster Death Word 1698,10,5000,0,0 +tha_t02,0,0,0,0 monster Rideword 1195,10,5000,0,0 +tha_t02,0,0,0,0 monster Elder Willow 1033,10,5000,0,0 +tha_t02,0,0,0,0 monster Alice 1275,10,5000,0,0 +tha_t02,0,0,0,0 monster Baroness of Retribution 1702,4,5000,0,0 //================================================== -// tha_t03 - Thanatos Tower F3 +// tha_t03 - Thanatos Tower - Lower Level //================================================== -tha_t03,0,0,0,0 monster Plasma 1696,20,0,0,0 -tha_t03,0,0,0,0 monster Rideword 1195,30,0,0,0 -tha_t03,0,0,0,0 monster Death Word 1698,80,0,0,0 -tha_t03,0,0,0,0 monster Mimic 1191,10,0,0,0 -tha_t03,0,0,0,0 monster Ancient Mimic 1699,10,0,0,0 -tha_t03,0,0,0,0 monster Elder 1377,10,0,0,0 -tha_t03,0,0,0,0 monster Mistress of Shelter 1701,4,1800000,1200000,0 +tha_t03,0,0,0,0 monster Death Word 1698,80,5000,0,0 +tha_t03,0,0,0,0 monster Rideword 1195,30,5000,0,0 +tha_t03,0,0,0,0 monster Plasma 1696,20,5000,0,0 +tha_t03,0,0,0,0 monster Mimic 1191,10,5000,0,0 +tha_t03,0,0,0,0 monster Ancient Mimic 1699,10,5000,0,0 +tha_t03,0,0,0,0 monster Elder Willow 1033,10,5000,0,0 +tha_t03,0,0,0,0 monster Mistress of Shelter 1701,4,5000,0,0 //================================================== -// tha_t04 - Thanatos Tower F4 -//================================================== -tha_t04,0,0,0,0 monster Plasma 1694,20,0,0,0 -tha_t04,0,0,0,0 monster Rideword 1195,20,0,0,0 -tha_t04,0,0,0,0 monster Death Word 1698,20,0,0,0 -tha_t04,0,0,0,0 monster Mimic 1191,20,0,0,0 -tha_t04,0,0,0,0 monster Ancient Mimic 1699,20,0,0,0 -tha_t04,0,0,0,0 monster Elder 1377,20,0,0,0 -tha_t04,0,0,0,0 monster Owl Baron 1295,10,0,0,0 -tha_t04,0,0,0,0 monster Owl Duke 1320,10,0,0,0 -tha_t04,0,0,0,0 monster Dame of Sentinel 1700,4,1800000,1200000,0 +// tha_t04 - Thanatos Tower - Lower Level +//================================================== +tha_t04,0,0,0,0 monster Death Word 1698,20,5000,0,0 +tha_t04,0,0,0,0 monster Rideword 1195,20,5000,0,0 +tha_t04,0,0,0,0 monster Mimic 1191,20,5000,0,0 +tha_t04,0,0,0,0 monster Ancient Mimic 1699,20,5000,0,0 +tha_t04,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +tha_t04,0,0,0,0 monster Plasma 1694,20,5000,0,0 +tha_t04,0,0,0,0 monster Owl Duke 1320,10,5000,0,0 +tha_t04,0,0,0,0 monster Owl Baron 1295,10,5000,0,0 +tha_t04,0,0,0,0 monster Dame of Sentinel 1700,4,5000,0,0 //================================================== -// tha_t05 - Thanatos Tower F5 -//================================================== -tha_t05,61,179,55,55 monster Elder 1377,5,0,0,0 -tha_t05,61,179,55,55 monster Plasma 1697,10,0,0,0 -tha_t05,61,179,55,55 monster Death Word 1698,10,0,0,0 -tha_t05,61,179,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t05,61,179,55,55 monster Owl Duke 1320,20,300000,120000,0 -tha_t05,61,179,55,55 monster Owl Baron 1295,5,300000,120000,0 -tha_t05,178,178,55,55 monster Elder 1377,5,0,0,0 -tha_t05,178,178,55,55 monster Plasma 1695,10,0,0,0 -tha_t05,178,178,55,55 monster Death Word 1698,10,0,0,0 -tha_t05,178,178,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t05,178,178,55,55 monster Owl Duke 1320,20,300000,120000,0 -tha_t05,178,178,55,55 monster Owl Baron 1295,5,300000,120000,0 -tha_t05,178,63,55,5 monster Elder 1377,5,0,0,0 -tha_t05,178,63,55,55 monster Plasma 1696,10,0,0,0 -tha_t05,178,63,55,55 monster Death Word 1698,10,0,0,0 -tha_t05,178,63,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t05,178,63,55,55 monster Owl Duke 1320,20,300000,120000,0 -tha_t05,178,63,55,55 monster Owl Baron 1295,5,300000,120000,0 -tha_t05,62,63,55,55 monster Elder 1377,5,0,0,0 -tha_t05,62,63,55,55 monster Plasma 1694,10,0,0,0 -tha_t05,62,63,55,55 monster Death Word 1698,10,0,0,0 -tha_t05,62,63,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t05,62,63,55,55 monster Owl Duke 1320,20,300000,120000,0 -tha_t05,62,63,55,55 monster Owl Baron 1295,5,300000,120000,0 -tha_t05,0,0,0,0 monster Dolor of Thanatos 1707,2,1800000,1200000,0 +// tha_t05 - Thanatos Tower - Upper Level +//================================================== +tha_t05,0,0,0,0 monster Owl Duke 1320,80,5000,0,0 +tha_t05,0,0,0,0 monster Death Word 1698,40,5000,0,0 +tha_t05,0,0,0,0 monster Ancient Mimic 1699,40,5000,0,0 +tha_t05,0,0,0,0 monster Owl Baron 1295,20,5000,0,0 +tha_t05,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +tha_t05,0,0,0,0 monster Plasma 1696,10,5000,0,0 +tha_t05,0,0,0,0 monster Plasma 1695,10,5000,0,0 +tha_t05,0,0,0,0 monster Plasma 1697,10,5000,0,0 +tha_t05,0,0,0,0 monster Plasma 1694,10,5000,0,0 +tha_t05,0,0,0,0 monster Dolor of Thanatos 1707,2,5000,0,0 //================================================== -// tha_t06 - Thanatos Tower F6 -//================================================== -tha_t06,61,179,55,55 monster Elder 1377,5,0,0,0 -tha_t06,61,179,55,55 monster Plasma 1697,10,0,0,0 -tha_t06,61,179,55,55 monster Death Word 1698,10,0,0,0 -tha_t06,61,179,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t06,61,179,55,55 monster Owl Baron 1295,10,300000,120000,0 -tha_t06,61,179,55,55 monster Owl Duke 1320,10,300000,120000,0 -tha_t06,178,178,55,55 monster Elder 1377,5,0,0,0 -tha_t06,178,178,55,55 monster Plasma 1695,10,0,0,0 -tha_t06,178,178,55,55 monster Death Word 1698,10,0,0,0 -tha_t06,178,178,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t06,178,178,55,55 monster Owl Baron 1295,10,300000,120000,0 -tha_t06,178,178,55,55 monster Owl Duke 1320,10,300000,120000,0 -tha_t06,178,63,55,55 monster Elder 1377,5,0,0,0 -tha_t06,178,63,55,55 monster Plasma 1696,10,0,0,0 -tha_t06,178,63,55,55 monster Death Word 1698,10,0,0,0 -tha_t06,178,63,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t06,178,63,55,55 monster Owl Baron 1295,10,300000,120000,0 -tha_t06,178,63,55,55 monster Owl Duke 1320,10,300000,120000,0 -tha_t06,62,63,55,55 monster Elder 1377,5,0,0,0 -tha_t06,62,63,55,55 monster Plasma 1694,10,0,0,0 -tha_t06,62,63,55,55 monster Death Word 1698,10,0,0,0 -tha_t06,62,63,55,55 monster Ancient Mimic 1699,10,0,0,0 -tha_t06,62,63,55,55 monster Owl Baron 1295,10,300000,120000,0 -tha_t06,62,63,55,55 monster Owl Duke 1320,10,300000,120000,0 -tha_t06,0,0,0,0 monster Maero of Thanatos 1706,2,1800000,1200000,0 +// tha_t06 - Thanatos Tower - Upper Level +//================================================== +tha_t06,0,0,0,0 monster Death Word 1698,40,5000,0,0 +tha_t06,0,0,0,0 monster Owl Duke 1320,40,5000,0,0 +tha_t06,0,0,0,0 monster Owl Baron 1295,40,5000,0,0 +tha_t06,0,0,0,0 monster Ancient Mimic 1699,40,5000,0,0 +tha_t06,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +tha_t06,0,0,0,0 monster Plasma 1696,10,5000,0,0 +tha_t06,0,0,0,0 monster Plasma 1695,10,5000,0,0 +tha_t06,0,0,0,0 monster Plasma 1697,10,5000,0,0 +tha_t06,0,0,0,0 monster Plasma 1694,10,5000,0,0 +tha_t06,0,0,0,0 monster Maero of Thanatos 1706,2,5000,0,0 //================================================== -// tha_t07 - Thanatos Tower F7 +// tha_t07 - Thanatos Tower - Upper Level //================================================== -tha_t07,70,105,40,75 monster Death Word 1698,10,300000,120000,0 -tha_t07,70,105,40,75 monster Ancient Mimic 1699,10,300000,120000,0 -tha_t07,70,105,40,75 monster Lady Solace 1703,7,300000,120000,0 -tha_t07,70,105,40,75 monster Mistress of Shelter 1701,7,300000,120000,0 -tha_t07,70,105,40,75 monster Baroness of Retribution 1702,15,0,0,0 -tha_t07,70,105,40,75 monster Dame of Sentinel 1700,7,300000,120000,0 -tha_t07,70,105,40,75 monster Despero of Thanatos 1705,2,1800000,1200000,0 +tha_t07,0,0,0,0 monster Baroness of Retribution 1702,15,5000,0,0 +tha_t07,0,0,0,0 monster Death Word 1698,10,5000,0,0 +tha_t07,0,0,0,0 monster Ancient Mimic 1699,10,5000,0,0 +tha_t07,0,0,0,0 monster Dame of Sentinel 1700,7,5000,0,0 +tha_t07,0,0,0,0 monster Mistress of Shelter 1701,7,5000,0,0 +tha_t07,0,0,0,0 monster Lady Solace 1703,7,5000,0,0 +tha_t07,0,0,0,0 monster Despero of Thanatos 1705,2,5000,0,0 //================================================== -// tha_t08 - Thanatos Tower F8 +// tha_t08 - Thanatos Tower - Upper Level //================================================== -tha_t08,70,105,40,80 monster Death Word 1698,10,300000,120000,0 -tha_t08,70,105,40,80 monster Ancient Mimic 1699,10,300000,120000,0 -tha_t08,70,105,40,80 monster Lady Solace 1703,5,0,0,0 -tha_t08,70,105,40,80 monster Mistress of Shelter 1701,5,0,0,0 -tha_t08,70,105,40,80 monster Baroness of Retribution 1702,20,300000,120000,0 -tha_t08,70,105,40,80 monster Dame of Sentinel 1700,5,0,0,0 -tha_t08,70,105,40,80 monster Odium of Thanatos 1704,2,1800000,1200000,0 +tha_t08,0,0,0,0 monster Baroness of Retribution 1702,20,5000,0,0 +tha_t08,0,0,0,0 monster Death Word 1698,10,5000,0,0 +tha_t08,0,0,0,0 monster Ancient Mimic 1699,10,5000,0,0 +tha_t08,0,0,0,0 monster Dame of Sentinel 1700,5,5000,0,0 +tha_t08,0,0,0,0 monster Mistress of Shelter 1701,5,5000,0,0 +tha_t08,0,0,0,0 monster Lady Solace 1703,5,5000,0,0 +tha_t08,0,0,0,0 monster Odium of Thanatos 1704,2,5000,0,0 //================================================== -// tha_t09 - Thanatos Tower F9 +// tha_t09 - Thanatos Tower - Upper Level //================================================== -tha_t09,50,129,35,35 monster Plasma 1694,5,0,0,0 -tha_t09,50,129,35,35 monster Lady Solace 1703,20,600000,0,0 -tha_t09,50,129,35,35 monster Baroness of Retribution 1702,5,420000,0,0 -tha_t09,50,129,35,35 monster Mistress of Shelter 1701,5,420000,0,0 -tha_t09,50,129,35,35 monster Dame of Sentinel 1700,5,420000,0,0 -tha_t09,50,129,35,35 monster Dolor of Thanatos 1707,1,1800000,1200000,0 -tha_t09,50,129,35,35 monster Dolor of Thanatos 1712,3,1800000,1200000,0 +tha_t09,0,0,0,0 monster Lady Solace 1703,20,5000,0,0 +tha_t09,0,0,0,0 monster Dame of Sentinel 1700,5,5000,0,0 +tha_t09,0,0,0,0 monster Baroness of Retribution 1702,5,5000,0,0 +tha_t09,0,0,0,0 monster Mistress of Shelter 1701,5,5000,0,0 +tha_t09,0,0,0,0 monster Plasma 1694,5,5000,0,0 +tha_t09,0,0,0,0 monster Dolor of Thanatos 1712,3,5000,0,0 +tha_t09,0,0,0,0 monster Dolor of Thanatos 1707,1,5000,0,0 //================================================== -// tha_t10 - Thanatos Tower F10 +// tha_t10 - Thanatos Tower - Upper Level //================================================== -tha_t10,129,129,35,35 monster Plasma 1697,5,0,0,0 -tha_t10,129,129,35,35 monster Baroness of Retribution 1702,20,600000,0,0 -tha_t10,129,129,35,35 monster Lady Solace 1703,5,420000,0,0 -tha_t10,129,129,35,35 monster Mistress of Shelter 1701,5,420000,0,0 -tha_t10,129,129,35,35 monster Dame of Sentinel 1700,5,420000,0,0 -tha_t10,129,129,35,35 monster Maero of Thanatos 1706,1,1800000,1200000,0 -tha_t10,129,129,35,35 monster Maero of Thanatos 1711,3,1800000,1200000,0 +tha_t10,0,0,0,0 monster Baroness of Retribution 1702,20,5000,0,0 +tha_t10,0,0,0,0 monster Dame of Sentinel 1700,5,5000,0,0 +tha_t10,0,0,0,0 monster Mistress of Shelter 1701,5,5000,0,0 +tha_t10,0,0,0,0 monster Lady Solace 1703,5,5000,0,0 +tha_t10,0,0,0,0 monster Plasma 1697,5,5000,0,0 +tha_t10,0,0,0,0 monster Maero of Thanatos 1711,3,5000,0,0 +tha_t10,0,0,0,0 monster Maero of Thanatos 1706,1,5000,0,0 //================================================== -// tha_t11 - Thanatos Tower F11 +// tha_t11 - Thanatos Tower - Upper Level //================================================== -tha_t11,50,51,35,35 monster Plasma 1695,5,0,0,0 -tha_t11,50,51,35,35 monster Mistress of Shelter 1701,20,600000,0,0 -tha_t11,50,51,35,35 monster Lady Solace 1703,5,420000,0,0 -tha_t11,50,51,35,35 monster Baroness of Retribution 1702,5,420000,0,0 -tha_t11,50,51,35,35 monster Dame of Sentinel 1700,5,420000,0,0 -tha_t11,50,51,35,35 monster Despero of Thanatos 1705,1,1800000,1200000,0 -tha_t11,50,51,35,35 monster Despero of Thanatos 1710,3,1800000,1200000,0 +tha_t11,0,0,0,0 monster Mistress of Shelter 1701,20,5000,0,0 +tha_t11,0,0,0,0 monster Dame of Sentinel 1700,5,5000,0,0 +tha_t11,0,0,0,0 monster Baroness of Retribution 1702,5,5000,0,0 +tha_t11,0,0,0,0 monster Lady Solace 1703,5,5000,0,0 +tha_t11,0,0,0,0 monster Plasma 1695,5,5000,0,0 +tha_t11,0,0,0,0 monster Despero of Thanatos 1710,3,5000,0,0 +tha_t11,0,0,0,0 monster Despero of Thanatos 1705,1,5000,0,0 //================================================== -// tha_t12 - Thanatos Tower F12 +// tha_t12 - Thanatos Tower - Upper Level //================================================== -tha_t12,129,51,35,35 monster Plasma 1693,5,0,0,0 -tha_t12,129,51,35,35 monster Dame of Sentinel 1700,13,600000,0,0 -tha_t12,129,51,35,35 monster Lady Solace 1703,5,420000,0,0 -tha_t12,129,51,35,35 monster Mistress of Shelter 1701,5,420000,0,0 -tha_t12,129,51,35,35 monster Baroness of Retribution 1702,5,420000,0,0 -tha_t12,129,51,35,35 monster Odium of Thanatos 1709,4,1800000,1200000,0 +tha_t12,0,0,0,0 monster Dame of Sentinel 1700,13,5000,0,0 +tha_t12,0,0,0,0 monster Baroness of Retribution 1702,5,5000,0,0 +tha_t12,0,0,0,0 monster Mistress of Shelter 1701,5,5000,0,0 +tha_t12,0,0,0,0 monster Lady Solace 1703,5,5000,0,0 +tha_t12,0,0,0,0 monster Plasma 1693,5,5000,0,0 +tha_t12,0,0,0,0 monster Odium of Thanatos 1709,4,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/thor_v.txt b/npc/mobs/dungeons/thor_v.txt index 470d6dda4..2b28e4506 100644 --- a/npc/mobs/dungeons/thor_v.txt +++ b/npc/mobs/dungeons/thor_v.txt @@ -16,53 +16,40 @@ //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] //============================================================ -// ================= [Thor Volcano - 01] ===================== -thor_v01,0,0,0,0 monster Magmaring 1836,10,0,0,0 -thor_v01,0,0,0,0 monster Fire Imp 1837,5,0,0,0 -thor_v01,0,0,0,0 monster Fire Imp 1837,12,1800000,0,0 -thor_v01,80,255,65,35 monster Fire Imp 1837,2,0,0,0 -thor_v01,240,250,50,30 monster Fire Imp 1837,2,0,0,0 -thor_v01,90,100,50,50 monster Fire Imp 1837,2,0,0,0 -thor_v01,210,110,50,30 monster Fire Imp 1837,2,0,0,0 -thor_v01,0,0,0,0 monster Kasa 1833,25,0,0,0 -thor_v01,80,255,65,35 monster Kasa 1833,5,0,0,0 -thor_v01,240,250,50,30 monster Kasa 1833,5,0,0,0 -thor_v01,90,100,50,50 monster Kasa 1833,5,0,0,0 -thor_v01,210,110,50,30 monster Kasa 1833,5,0,0,0 -thor_v01,0,0,0,0 monster Sword Master 1829,5,420000,0,0 +//================================================== +// thor_v01 - Thor Volcano Dungeon +//================================================== +thor_v01,0,0,0,0 monster Kasa 1833,45,5000,0,0 +thor_v01,0,0,0,0 monster Fire Imp 1837,25,5000,0,0 +thor_v01,0,0,0,0 monster Magmaring 1836,10,5000,0,0 +thor_v01,0,0,0,0 monster Salamander 1831,7,5000,0,0 +thor_v01,0,0,0,0 monster Bow Master 1830,5,5000,0,0 +thor_v01,0,0,0,0 monster Sword Master 1829,5,5000,0,0 thor_v01,0,0,0,0 monster Bow Master 1830,5,420000,0,0 -thor_v01,0,0,0,0 monster Salamander 1831,5,3600000,0,0 -thor_v01,0,0,0,0 monster Byorgue 1839,1,3600000,0,0 +thor_v01,0,0,0,0 monster Sword Master 1829,5,420000,0,0 +thor_v01,0,0,0,0 monster Byorgue 1839,1,5000,0,0 -// ================= [Thor Volcano - 02] ===================== -thor_v02,0,0,0,0 monster Magmaring 1836,10,0,0,0 -thor_v02,0,0,0,0 monster Fire Imp 1837,5,0,0,0 -thor_v02,75,125,50,85 monster Fire Imp 1837,3,0,0,0 -thor_v02,168,162,50,50 monster Fire Imp 1837,2,0,0,0 -thor_v02,0,0,0,0 monster Kaho 1072,5,0,0,0 -thor_v02,75,125,50,85 monster Kaho 1072,3,0,0,0 -thor_v02,168,162,50,50 monster Kaho 1072,2,0,0,0 -thor_v02,0,0,0,0 monster Knocker 1838,20,0,0,0 -thor_v02,75,125,50,85 monster Knocker 1838,20,0,0,0 -thor_v02,168,162,50,50 monster Knocker 1838,15,0,0,0 -thor_v02,0,0,0,0 monster Salamander 1831,1,18000000,0,0 -thor_v02,0,0,0,0 monster Sword Master 1829,1,7200000,0,0 +//================================================== +// thor_v02 - Thor Volcano Dungeon +//================================================== +thor_v02,0,0,0,0 monster Knocker 1838,55,5000,0,0 +thor_v02,0,0,0,0 monster Magmaring 1836,10,5000,0,0 +thor_v02,0,0,0,0 monster Fire Imp 1837,10,5000,0,0 +thor_v02,0,0,0,0 monster Kaho 1072,10,5000,0,0 +thor_v02,0,0,0,0 monster Salamander 1831,1,5000,0,0 thor_v02,0,0,0,0 monster Bow Master 1830,1,7200000,0,0 +thor_v02,0,0,0,0 monster Sword Master 1829,1,7200000,0,0 -// ================= [Thor Volcano - 03] ===================== -thor_v03,0,0,0,0 monster Kasa 1833,16,0,0,0 -thor_v03,95,220,64,55 monster Kasa 1833,6,0,0,0 -thor_v03,223,224,65,60 monster Kasa 1833,6,0,0,0 -thor_v03,80,90,60,60 monster Kasa 1833,6,0,0,0 -thor_v03,218,81,60,60 monster Kasa 1833,6,0,0,0 -thor_v03,0,0,0,0 monster Salamander 1831,20,0,0,0 -thor_v03,95,220,64,55 monster Salamander 1831,10,0,0,0 -thor_v03,223,224,65,60 monster Salamander 1831,10,0,0,0 -thor_v03,80,90,60,60 monster Salamander 1831,10,0,0,0 -thor_v03,218,81,60,60 monster Salamander 1831,10,0,0,0 -thor_v03,0,0,0,0 monster Sword Master 1829,5,0,0,0 -thor_v03,0,0,0,0 monster Sword Master 1829,5,1800000,0,0 -thor_v03,0,0,0,0 monster Bow Master 1830,5,0,0,0 +//================================================== +// thor_v03 - Thor Volcano Dungeon +//================================================== +thor_v03,0,0,0,0 monster Salamander 1831,60,5000,0,0 +thor_v03,0,0,0,0 monster Kasa 1833,40,5000,0,0 +thor_v03,0,0,0,0 monster Bow Master 1830,10,5000,0,0 +thor_v03,0,0,0,0 monster Sword Master 1829,10,5000,0,0 +thor_v03,0,0,0,0 monster Byorgue 1839,5,5000,0,0 +thor_v03,0,0,0,0 monster Sword Master 1829,5,5000,0,0 +thor_v03,0,0,0,0 monster Bow Master 1830,5,5000,0,0 thor_v03,0,0,0,0 monster Bow Master 1830,5,1800000,0,0 -thor_v03,0,0,0,0 monster Byorgue 1839,5,1800000,0,0 -thor_v03,0,0,0,0 boss_monster Ifrit 1832,1,39600000,600000,0 +thor_v03,0,0,0,0 monster Sword Master 1829,5,1800000,0,0 +thor_v03,0,0,0,0 boss_monster Ifrit 1832,1,39600000,600000,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/treasure.txt b/npc/mobs/dungeons/treasure.txt index 63d69657c..8e5456404 100644 --- a/npc/mobs/dungeons/treasure.txt +++ b/npc/mobs/dungeons/treasure.txt @@ -13,120 +13,91 @@ //============================================================ //================================================== -// treasure01 - Sunken Ship F1 +// treasure01 - Sunken Ship //================================================== -treasure01,0,0,0,0 monster Kukre 1070,20,0,0,1 -treasure01,0,0,0,0 monster Whisper 1179,5,0,0,1 -treasure01,0,0,0,0 monster Whisper 1179,5,120000,60000,1 -treasure01,107,39,15,15 monster Poison Spore 1077,3,180000,90000,1 -treasure01,107,39,15,15 monster Hydra 1068,1,180000,90000,1 -treasure01,29,38,15,15 monster Poison Spore 1077,3,180000,90000,1 +treasure01,0,0,0,0 monster Pirate Skeleton 1071,43,5000,0,0 +treasure01,0,0,0,0 monster Kukre 1070,20,5000,0,0 +treasure01,0,0,0,0 monster Whisper 1179,15,5000,0,0 +treasure01,0,0,0,0 monster Poison Spore 1077,12,5000,0,0 treasure01,68,66,13,11 monster Hydra 1068,4,180000,90000,1 -treasure01,34,112,17,11 monster Pirate Skeleton 1071,5,180000,90000,1 -treasure01,106,111,9,9 monster Pirate Skeleton 1071,5,180000,90000,1 -treasure01,106,111,9,9 monster Pirate Skeleton 1071,5,180000,90000,1 +treasure01,107,39,15,15 monster Hydra 1068,1,180000,90000,1 treasure01,67,161,0,0 monster Hydra 1068,1,263000,100000,1 +treasure01,87,160,0,0 monster Hydra 1068,1,268000,100000,1 +treasure01,76,182,0,0 monster Hydra 1068,1,269000,100000,1 +treasure01,51,160,0,0 monster Hydra 1068,1,270000,100000,1 +treasure01,162,71,0,0 monster Hydra 1068,1,273000,100000,1 +treasure01,88,161,0,0 monster Hydra 1068,1,281000,100000,1 +treasure01,86,161,0,0 monster Hydra 1068,1,285000,100000,1 +treasure01,159,45,0,0 monster Hydra 1068,1,285000,100000,1 +treasure01,69,160,0,0 monster Hydra 1068,1,290000,100000,1 +treasure01,159,40,0,0 monster Hydra 1068,1,290000,100000,1 +treasure01,168,41,0,0 monster Hydra 1068,1,290000,100000,1 treasure01,67,160,0,0 monster Hydra 1068,1,293000,100000,1 -treasure01,68,161,0,0 monster Hydra 1068,1,317000,100000,1 +treasure01,165,70,0,0 monster Hydra 1068,1,293000,100000,1 +treasure01,88,160,0,0 monster Hydra 1068,1,296000,100000,1 +treasure01,158,62,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,159,63,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,158,63,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,164,70,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,163,70,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,159,62,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,169,42,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,169,45,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,168,43,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,168,45,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,159,42,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,169,40,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,158,41,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,158,42,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,158,44,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,163,71,0,0 monster Hydra 1068,1,300000,100000,1 treasure01,68,160,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,69,161,0,0 monster Hydra 1068,1,305000,100000,1 -treasure01,69,160,0,0 monster Hydra 1068,1,290000,100000,1 -treasure01,70,161,0,0 monster Hydra 1068,1,302000,100000,1 -treasure01,70,160,0,0 monster Hydra 1068,1,306000,100000,1 -treasure01,48,161,0,0 monster Hydra 1068,1,316000,100000,1 -treasure01,48,160,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,49,161,0,0 monster Hydra 1068,1,310000,100000,1 treasure01,49,160,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,50,161,0,0 monster Hydra 1068,1,308000,100000,1 -treasure01,50,160,0,0 monster Hydra 1068,1,301000,100000,1 -treasure01,51,161,0,0 monster Hydra 1068,1,314000,100000,1 -treasure01,51,160,0,0 monster Hydra 1068,1,270000,100000,1 -treasure01,86,161,0,0 monster Hydra 1068,1,285000,100000,1 -treasure01,86,160,0,0 monster Hydra 1068,1,310000,100000,1 +treasure01,48,160,0,0 monster Hydra 1068,1,300000,100000,1 treasure01,87,161,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,87,160,0,0 monster Hydra 1068,1,268000,100000,1 -treasure01,88,161,0,0 monster Hydra 1068,1,281000,100000,1 -treasure01,88,160,0,0 monster Hydra 1068,1,296000,100000,1 treasure01,89,161,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,89,160,0,0 monster Hydra 1068,1,305000,100000,1 -treasure01,60,182,0,0 monster Hydra 1068,1,313000,100000,1 -treasure01,76,182,0,0 monster Hydra 1068,1,269000,100000,1 -treasure01,82,154,11,9 monster Poison Spore 1077,3,100000,100000,1 -treasure01,54,154,11,9 monster Poison Spore 1077,3,100000,100000,1 -treasure01,58,165,5,5 monster Pirate Skeleton 1071,2,300000,100000,1 -treasure01,69,165,5,5 monster Pirate Skeleton 1071,2,300000,100000,1 -treasure01,79,165,5,5 monster Pirate Skeleton 1071,2,300000,100000,1 -treasure01,150,162,5,5 monster Pirate Skeleton 1071,3,300000,100000,1 treasure01,150,162,5,5 monster Hydra 1068,1,300000,100000,1 -treasure01,163,161,5,5 monster Pirate Skeleton 1071,3,300000,100000,1 treasure01,163,161,5,5 monster Hydra 1068,1,300000,100000,1 -treasure01,163,151,5,5 monster Pirate Skeleton 1071,3,300000,100000,1 -treasure01,163,151,5,5 monster Hydra 1068,1,300000,100000,1 -treasure01,163,141,5,5 monster Pirate Skeleton 1071,3,300000,100000,1 treasure01,163,141,5,5 monster Hydra 1068,1,300000,100000,1 -treasure01,162,71,0,0 monster Hydra 1068,1,273000,100000,1 -treasure01,162,70,0,0 monster Hydra 1068,1,314000,100000,1 -treasure01,163,71,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,163,70,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,164,71,0,0 monster Hydra 1068,1,305000,100000,1 -treasure01,164,70,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,165,71,0,0 monster Hydra 1068,1,307000,100000,1 -treasure01,165,70,0,0 monster Hydra 1068,1,293000,100000,1 -treasure01,164,59,12,10 monster Whisper 1179,5,300000,100000,1 -treasure01,158,63,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,159,63,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,158,62,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,159,62,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,160,60,27,19 monster Pirate Skeleton 1071,10,300000,100000,1 +treasure01,163,151,5,5 monster Hydra 1068,1,300000,100000,1 +treasure01,50,160,0,0 monster Hydra 1068,1,301000,100000,1 +treasure01,169,44,0,0 monster Hydra 1068,1,302000,100000,1 treasure01,158,45,0,0 monster Hydra 1068,1,302000,100000,1 -treasure01,158,44,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,70,161,0,0 monster Hydra 1068,1,302000,100000,1 +treasure01,169,43,0,0 monster Hydra 1068,1,305000,100000,1 treasure01,158,43,0,0 monster Hydra 1068,1,305000,100000,1 -treasure01,158,42,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,158,41,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,69,161,0,0 monster Hydra 1068,1,305000,100000,1 +treasure01,164,71,0,0 monster Hydra 1068,1,305000,100000,1 +treasure01,89,160,0,0 monster Hydra 1068,1,305000,100000,1 +treasure01,168,42,0,0 monster Hydra 1068,1,306000,100000,1 +treasure01,70,160,0,0 monster Hydra 1068,1,306000,100000,1 +treasure01,159,41,0,0 monster Hydra 1068,1,306000,100000,1 +treasure01,165,71,0,0 monster Hydra 1068,1,307000,100000,1 treasure01,158,40,0,0 monster Hydra 1068,1,307000,100000,1 -treasure01,159,45,0,0 monster Hydra 1068,1,285000,100000,1 +treasure01,50,161,0,0 monster Hydra 1068,1,308000,100000,1 +treasure01,49,161,0,0 monster Hydra 1068,1,310000,100000,1 +treasure01,86,160,0,0 monster Hydra 1068,1,310000,100000,1 treasure01,159,44,0,0 monster Hydra 1068,1,312000,100000,1 -treasure01,159,43,0,0 monster Hydra 1068,1,318000,100000,1 -treasure01,159,42,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,159,41,0,0 monster Hydra 1068,1,306000,100000,1 -treasure01,159,40,0,0 monster Hydra 1068,1,290000,100000,1 -treasure01,168,45,0,0 monster Hydra 1068,1,300000,100000,1 +treasure01,169,41,0,0 monster Hydra 1068,1,313000,100000,1 +treasure01,60,182,0,0 monster Hydra 1068,1,313000,100000,1 +treasure01,51,161,0,0 monster Hydra 1068,1,314000,100000,1 treasure01,168,44,0,0 monster Hydra 1068,1,314000,100000,1 -treasure01,168,43,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,168,42,0,0 monster Hydra 1068,1,306000,100000,1 -treasure01,168,41,0,0 monster Hydra 1068,1,290000,100000,1 +treasure01,162,70,0,0 monster Hydra 1068,1,314000,100000,1 +treasure01,48,161,0,0 monster Hydra 1068,1,316000,100000,1 +treasure01,68,161,0,0 monster Hydra 1068,1,317000,100000,1 +treasure01,159,43,0,0 monster Hydra 1068,1,318000,100000,1 treasure01,168,40,0,0 monster Hydra 1068,1,322000,100000,1 -treasure01,169,45,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,169,44,0,0 monster Hydra 1068,1,302000,100000,1 -treasure01,169,43,0,0 monster Hydra 1068,1,305000,100000,1 -treasure01,169,42,0,0 monster Hydra 1068,1,300000,100000,1 -treasure01,169,41,0,0 monster Hydra 1068,1,313000,100000,1 -treasure01,169,40,0,0 monster Hydra 1068,1,300000,100000,1 //================================================== -// treasure02 - Sunken Ship F2 +// treasure02 - Sunken Ship //================================================== -treasure02,0,0,0,0 monster Ghostring 1120,1,1980000,1200000,1 -treasure02,0,0,0,0 monster Whisper 1179,5,0,0,0 -treasure02,0,0,0,0 monster Wanderer 1208,1,600000,300000,1 -treasure02,0,0,0,0 monster Penomena 1216,22,300000,120000,1 -treasure02,0,0,0,0 monster Kukre 1070,20,0,0,1 -treasure02,0,0,0,0 monster Pirate Skeleton 1071,5,0,0,1 -treasure02,0,0,0,0 monster Mimic 1191,3,0,0,1 -treasure02,95,57,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,96,57,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,101,57,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,102,57,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,107,57,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,108,57,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,101,50,10,10 monster Penomena 1216,5,300000,100000,1 -treasure02,102,68,13,13 monster Whisper 1179,1,300000,100000,1 -treasure02,102,80,5,5 monster Whisper 1179,1,300000,100000,1 -treasure02,102,88,5,5 monster Whisper 1179,1,300000,100000,1 -treasure02,100,85,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,101,85,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,102,85,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,103,85,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,0,0,0,0 monster Penomena 1216,38,5000,0,0 +treasure02,0,0,0,0 monster Pirate Skeleton 1071,20,5000,0,0 +treasure02,0,0,0,0 monster Kukre 1070,20,5000,0,0 +treasure02,0,0,0,0 monster Whisper 1179,14,5000,0,0 +treasure02,0,0,0,0 monster Mimic 1191,8,5000,0,0 +treasure02,0,0,0,0 monster Marionette 1143,1,5000,0,0 +treasure02,0,0,0,0 monster Wanderer 1208,1,5000,0,0 treasure02,100,136,0,0 monster Hydra 1068,1,300000,100000,1 treasure02,101,136,0,0 monster Hydra 1068,1,300000,100000,1 treasure02,102,136,0,0 monster Hydra 1068,1,300000,100000,1 @@ -135,24 +106,15 @@ treasure02,100,143,0,0 monster Hydra 1068,1,300000,100000,1 treasure02,101,143,0,0 monster Hydra 1068,1,300000,100000,1 treasure02,102,143,0,0 monster Hydra 1068,1,300000,100000,1 treasure02,103,143,0,0 monster Hydra 1068,1,300000,100000,1 -treasure02,101,150,15,10 monster Whisper 1179,2,200000,100000,1 -treasure02,101,151,8,8 boss_monster Drake 1112,1,7200000,600000,1 -treasure02,101,151,10,10 monster Mimic 1191,3,500000,200000,1 -treasure02,101,151,10,10 monster Mimic 1191,2,100000,100000,1 -treasure02,101,151,10,10 monster Penomena 1216,4,100000,100000,1 -treasure02,101,126,2,2 monster Penomena 1216,1,1200000,600000,1 -treasure02,101,135,2,2 monster Penomena 1216,1,60000,200000,1 -treasure02,38,74,9,9 monster Pirate Skeleton 1071,3,300000,100000,1 -treasure02,38,74,9,9 monster Penomena 1216,5,300000,100000,1 -treasure02,170,71,1,1 monster Pirate Skeleton 1071,1,100000,100000,1 -treasure02,168,77,1,1 monster Pirate Skeleton 1071,1,100000,100000,1 -treasure02,164,67,1,1 monster Pirate Skeleton 1071,1,100000,100000,1 -treasure02,155,43,21,13 monster Pirate Skeleton 1071,6,300000,100000,1 -treasure02,178,143,1,1 monster Pirate Skeleton 1071,1,300000,100000,1 -treasure02,178,140,1,1 monster Pirate Skeleton 1071,1,300000,100000,1 -treasure02,184,143,1,1 monster Pirate Skeleton 1071,1,300000,100000,1 -treasure02,157,143,1,1 monster Whisper 1179,1,100000,100000,1 -treasure02,151,138,1,1 monster Whisper 1179,1,100000,100000,1 -treasure02,45,144,1,1 monster Whisper 1179,1,200000,100000,1 -treasure02,52,139,1,1 monster Whisper 1179,1,200000,100000,1 -treasure02,23,142,1,1 monster Marionette 1143,1,200000,100000,1 +treasure02,103,85,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,102,85,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,95,57,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,96,57,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,101,57,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,102,57,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,107,57,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,108,57,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,100,85,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,101,85,0,0 monster Hydra 1068,1,300000,100000,1 +treasure02,0,0,0,0 monster Ghostring 1120,1,1980000,1200000,1 +treasure02,101,151,8,8 boss_monster Drake 1112,1,7200000,600000,1 \ No newline at end of file diff --git a/npc/mobs/dungeons/tur_dun.txt b/npc/mobs/dungeons/tur_dun.txt index 0178b0b2e..b901a13ca 100644 --- a/npc/mobs/dungeons/tur_dun.txt +++ b/npc/mobs/dungeons/tur_dun.txt @@ -13,60 +13,40 @@ //================================================== // tur_dun01 - Turtle Island //================================================== -tur_dun01,0,0,0,0 monster Dragon Tail 1321,25,0,0,0 -tur_dun01,0,0,0,0 monster Spring Rabbit 1322,25,0,0,0 -tur_dun01,0,0,0,0 monster Thara Frog 1034,10,0,0,0 -tur_dun01,0,0,0,0 monster Permeter 1314,10,0,0,0 -tur_dun01,0,0,0,0 monster Pest 1256,15,0,0,0 +tur_dun01,0,0,0,0 monster Dragon Tail 1321,25,5000,0,0 +tur_dun01,0,0,0,0 monster Spring Rabbit 1322,25,5000,0,0 +tur_dun01,0,0,0,0 monster Pest 1256,15,5000,0,0 +tur_dun01,0,0,0,0 monster Thara Frog 1034,10,5000,0,0 +tur_dun01,0,0,0,0 monster Permeter 1314,10,5000,0,0 //================================================== // tur_dun02 - Turtle Island Dungeon //================================================== -tur_dun02,0,0,0,0 monster Permeter 1314,40,0,0,0 -tur_dun02,0,0,0,0 monster Solider 1316,40,0,0,0 -tur_dun02,0,0,0,0 monster Freezer 1319,20,0,0,0 -tur_dun02,0,0,0,0 monster Pest 1256,15,0,0,0 +tur_dun02,0,0,0,0 monster Solider 1316,40,5000,0,0 +tur_dun02,0,0,0,0 monster Permeter 1314,40,5000,0,0 +tur_dun02,0,0,0,0 monster Freezer 1319,20,5000,0,0 +tur_dun02,0,0,0,0 monster Pest 1256,15,5000,0,0 //================================================== // tur_dun03 - Good Turtles Village //================================================== -tur_dun03,0,0,0,0 monster Permeter 1314,15,0,0,0 -tur_dun03,0,0,0,0 monster Freezer 1319,40,0,0,0 -tur_dun03,0,0,0,0 monster Assaulter 1315,35,0,0,0 -tur_dun03,0,0,0,0 monster Heater 1318,10,50000,0,0 +tur_dun03,0,0,0,0 monster Freezer 1319,40,5000,0,0 +tur_dun03,0,0,0,0 monster Assaulter 1315,35,5000,0,0 +tur_dun03,0,0,0,0 monster Permeter 1314,15,5000,0,0 +tur_dun03,0,0,0,0 monster Heater 1318,10,5000,0,0 //================================================== // tur_dun04 - Turtle Palace //================================================== -tur_dun04,99,92,10,10 monster Wanderer 1208,1,60000,30000,0 +tur_dun04,0,0,0,0 monster Assaulter 1315,41,5000,0,0 +tur_dun04,0,0,0,0 monster Heater 1318,33,5000,0,0 +tur_dun04,0,0,0,0 monster Freezer 1319,15,5000,0,0 +tur_dun04,0,0,0,0 monster Permeter 1314,4,5000,0,0 tur_dun04,99,93,20,20 boss_monster Turtle General 1312,1,3600000,600000,0 -tur_dun04,100,93,20,20 monster Heater 1318,3,120000,60000,0 -tur_dun04,100,93,20,20 monster Assaulter 1315,10,120000,60000,0 -tur_dun04,100,93,20,20 monster Freezer 1319,5,120000,60000,0 -tur_dun04,171,159,3,3 monster Wanderer 1208,1,300000,150000,0 -tur_dun04,171,155,3,3 monster Assaulter 1315,1,310000,160000,0 -tur_dun04,171,149,3,3 monster Assaulter 1315,1,320000,170000,0 -tur_dun04,28,159,3,3 monster Wanderer 1208,1,300000,150000,0 -tur_dun04,28,155,3,3 monster Assaulter 1315,1,310000,160000,0 -tur_dun04,28,149,3,3 monster Assaulter 1315,1,320000,170000,0 -tur_dun04,174,26,3,3 monster Wanderer 1208,1,300000,150000,0 -tur_dun04,174,29,3,3 monster Assaulter 1315,1,310000,160000,0 -tur_dun04,174,32,3,3 monster Assaulter 1315,1,320000,170000,0 -tur_dun04,26,26,3,3 monster Wanderer 1208,1,300000,150000,0 -tur_dun04,26,29,3,3 monster Assaulter 1315,1,310000,160000,0 -tur_dun04,26,32,3,3 monster Assaulter 1315,1,320000,170000,0 -tur_dun04,0,0,0,0 monster Wanderer 1208,2,0,0,0 -tur_dun04,0,0,0,0 monster Heater 1318,10,300000,150000,0 -tur_dun04,0,0,0,0 monster Heater 1318,20,620000,310000,0 -tur_dun04,0,0,0,0 monster Assaulter 1315,23,0,0,0 -tur_dun04,0,0,0,0 monster Freezer 1319,5,300000,150000,0 -tur_dun04,0,0,0,0 monster Freezer 1319,5,600000,300000,0 -tur_dun04,0,0,0,0 monster Permeter 1314,2,300000,150000,0 -tur_dun04,0,0,0,0 monster Permeter 1314,2,640000,320000,0 //================================================== -// tur_dun05 - Underground swamp zone +// tur_dun05 - Underground Swamp Zone //================================================== -tur_dun05,0,0,0,0 monster Permeter 1314,3,20000,0,0 -tur_dun05,0,0,0,0 monster Freezer 1319,5,30000,0,0 -tur_dun05,0,0,0,0 monster Assaulter 1315,1,20000,0,0 +tur_dun05,0,0,0,0 monster Freezer 1319,5,5000,0,0 +tur_dun05,0,0,0,0 monster Permeter 1314,3,5000,0,0 +tur_dun05,0,0,0,0 monster Assaulter 1315,1,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/dungeons/um_dun.txt b/npc/mobs/dungeons/um_dun.txt deleted file mode 100644 index 147a0d69e..000000000 --- a/npc/mobs/dungeons/um_dun.txt +++ /dev/null @@ -1,56 +0,0 @@ -//===== eAthena Script ======================================= -//= Umbala Dungeon Monster Spawn Script -//===== By: ================================================== -//= Athena (1.0) -//===== Current Version: ===================================== -//= 1.4 -//===== Compatible With: ===================================== -//= Any Athena Version -//===== Additional Comments: ================================= -//= 1.2 Official kRO 10.1 spawns [Playtester] -//= 1.3 Some 11.1 spawn updates [Playtester] -//= 1.4 More accurate spawns [Playtester] -//============================================================ - -//================================================== -// um_dun01 - Carpenter's Shop in the Tree -//================================================== -um_dun01,0,0,0,0 monster Stone Shooter 1495,70,0,0,0 -um_dun01,0,0,0,0 monster Wootan Fighter 1499,10,0,0,0 -um_dun01,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 -um_dun01,0,0,0,0 monster Yellow Plant 1081,5,180000,90000,1 -um_dun01,0,0,0,0 monster Green Plant 1080,5,180000,90000,1 - -//================================================== -// um_dun02 - Passage to a Foreign World -//================================================== -um_dun02,0,0,0,0 monster Wooden Golem 1497,50,0,0,0 -um_dun02,79,227,10,10 monster Wooden Golem 1497,2,240000,60000,0 -um_dun02,87,189,10,10 monster Wooden Golem 1497,2,240000,60000,0 -um_dun02,170,145,10,10 monster Wooden Golem 1497,2,240000,60000,0 -um_dun02,196,131,14,14 monster Wooden Golem 1497,2,240000,60000,0 -um_dun02,244,129,15,15 monster Wooden Golem 1497,2,360000,60000,0 -um_dun02,90,97,10,15 monster Wooden Golem 1497,2,360000,60000,0 -um_dun02,90,97,10,15 monster Wooden Golem 1497,2,240000,60000,0 -um_dun02,32,83,10,15 monster Wooden Golem 1497,2,360000,60000,0 -um_dun02,32,83,10,15 monster Wooden Golem 1497,2,240000,60000,0 -um_dun02,180,238,15,15 monster Wooden Golem 1497,2,180000,60000,0 -um_dun02,144,277,15,15 monster Wooden Golem 1497,2,360000,60000,0 -um_dun02,144,277,15,15 monster Wooden Golem 1497,2,180000,60000,0 -um_dun02,272,163,15,15 monster Wooden Golem 1497,2,360000,60000,0 -um_dun02,272,163,15,15 monster Wooden Golem 1497,2,180000,60000,0 -um_dun02,232,156,15,15 monster Wooden Golem 1497,2,300000,60000,0 -um_dun02,232,156,15,15 monster Wooden Golem 1497,2,180000,60000,0 -um_dun02,0,0,0,0 monster Driller 1380,5,0,0,0 -um_dun02,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 -um_dun02,213,217,15,15 monster Wootan Shooter 1498,2,120000,60000,0 -um_dun02,72,258,15,15 monster Wootan Shooter 1498,3,120000,60000,0 -um_dun02,79,227,10,10 monster Wootan Shooter 1498,1,120000,60000,0 -um_dun02,170,145,10,10 monster Wootan Shooter 1498,1,120000,60000,0 -um_dun02,209,34,15,15 monster Wootan Shooter 1498,1,120000,60000,0 -um_dun02,272,163,15,15 monster Wootan Shooter 1498,1,120000,60000,0 -um_dun02,232,156,15,15 monster Wootan Shooter 1498,1,120000,60000,0 -um_dun02,0,0,0,0 monster Dryad 1493,25,0,0,0 -um_dun02,0,0,0,0 monster Yellow Plant 1081,5,180000,90000,1 -um_dun02,0,0,0,0 monster Red Plant 1078,5,180000,90000,1 -um_dun02,0,0,0,0 monster Shining Plant 1083,6,180000,90000,1 diff --git a/npc/mobs/dungeons/xmas_dun.txt b/npc/mobs/dungeons/xmas_dun.txt index 395268f0a..0a2806bd9 100644 --- a/npc/mobs/dungeons/xmas_dun.txt +++ b/npc/mobs/dungeons/xmas_dun.txt @@ -16,13 +16,13 @@ //================================================== // xmas_dun01 - Toy Factory Warehouse //================================================== -xmas_dun01,0,0,0,0 monster Marin 1242,20,0,0,0 -xmas_dun01,0,0,0,0 monster Poring 1002,10,0,0,0 -xmas_dun01,0,0,0,0 monster Drops 1113,10,0,0,0 -xmas_dun01,0,0,0,0 monster Poporing 1031,20,0,0,0 -xmas_dun01,0,0,0,0 monster Cookie 1265,40,0,0,0 -xmas_dun01,0,0,0,0 monster Christmas Cookie 1246,40,0,0,0 -xmas_dun01,0,0,0,0 monster Myst Case 1249,5,0,0,0 +xmas_dun01,0,0,0,0 monster Christmas Cookie 1246,40,5000,0,0 +xmas_dun01,0,0,0,0 monster Christmas Cookie 1246,40,5000,0,0 +xmas_dun01,0,0,0,0 monster Marina 1141,20,5000,0,0 +xmas_dun01,0,0,0,0 monster Poporing 1031,20,5000,0,0 +xmas_dun01,0,0,0,0 monster Drops 1113,10,5000,0,0 +xmas_dun01,0,0,0,0 monster Poring 1002,10,5000,0,0 +xmas_dun01,0,0,0,0 monster Myst Case 1249,5,5000,0,0 xmas_dun01,0,0,0,0 monster Chepet 1250,1,1200000,900000,0 xmas_dun01,0,0,0,0 monster Mastering 1090,1,1800000,900000,0 xmas_dun01,0,0,0,0 monster Angeling 1096,1,3600000,1800000,0 @@ -30,9 +30,8 @@ xmas_dun01,0,0,0,0 monster Angeling 1096,1,3600000,1800000,0 //================================================== // xmas_dun02 - Toy Monitoring Room //================================================== -xmas_dun02,0,0,0,0 monster Christmas Cookie 1246,20,0,0,0 -xmas_dun02,0,0,0,0 monster Cookie 1265,20,0,0,0 -xmas_dun02,0,0,0,0 monster Cruiser 1248,35,0,0,0 -xmas_dun02,0,0,0,0 monster Myst Case 1249,50,0,0,0 -xmas_dun02,0,0,0,0 monster Garm Baby 1515,1,1800000,0,0 -xmas_dun02,0,0,0,0 boss_monster Stormy Knight 1251,1,3600000,600000,0 +xmas_dun02,0,0,0,0 monster Myst Case 1249,50,5000,0,0 +xmas_dun02,0,0,0,0 monster Cruiser 1248,35,5000,0,0 +xmas_dun02,0,0,0,0 monster Christmas Cookie 1246,20,5000,0,0 +xmas_dun02,0,0,0,0 monster Christmas Cookie 1246,20,5000,0,0 +xmas_dun02,0,0,0,0 boss_monster Stormy Knight 1251,1,3600000,600000,0 \ No newline at end of file diff --git a/npc/mobs/fields/amatsu.txt b/npc/mobs/fields/amatsu.txt index 8f02d97de..f97c2b1a8 100644 --- a/npc/mobs/fields/amatsu.txt +++ b/npc/mobs/fields/amatsu.txt @@ -16,12 +16,22 @@ //================================================== // ama_fild01 - Amatsu Field //================================================== -ama_fild01,0,0,0,0 monster Karakasa 1400,50,0,0,0 -ama_fild01,0,0,0,0 monster Kapha 1406,40,0,0,0 -ama_fild01,0,0,0,0 monster Miyabi Doll 1404,2,0,0,0 -ama_fild01,0,0,0,0 monster Hydra 1068,1,60000,30000,0 -ama_fild01,0,0,0,0 monster Hydra 1068,1,63000,31500,0 -ama_fild01,0,0,0,0 monster Hydra 1068,1,66000,33000,0 -ama_fild01,0,0,0,0 monster Hydra 1068,1,69000,34500,0 -ama_fild01,0,0,0,0 monster Hydra 1068,1,72000,39000,0 -ama_fild01,0,0,0,0 monster Poison Toad 1402,1,0,0,0 +ama_fild01,0,0,0,0 monster Bigfoot 1060,15,5000,0,0 +ama_fild01,0,0,0,0 monster Karakasa 1400,50,5000,0,0 +ama_fild01,0,0,0,0 monster Kapha 1406,40,5000,0,0 +ama_fild01,0,0,0,0 monster Miyabi Doll 1404,2,5000,0,0 +ama_fild01,0,0,0,0 monster Poison Toad 1402,1,5000,0,0 +ama_fild01,173,313,0,0 monster Hydra 1068,1,60000,30000,0 +ama_fild01,173,314,0,0 monster Hydra 1068,1,60000,30000,0 +ama_fild01,173,310,0,0 monster Hydra 1068,1,60000,30000,0 +ama_fild01,177,315,0,0 monster Hydra 1068,1,60000,30000,0 +ama_fild01,175,315,0,0 monster Hydra 1068,1,63000,31500,0 +ama_fild01,169,314,0,0 monster Hydra 1068,1,63000,31500,0 +ama_fild01,177,314,0,0 monster Hydra 1068,1,66000,33000,0 +ama_fild01,175,313,0,0 monster Hydra 1068,1,66000,33000,0 +ama_fild01,173,315,0,0 monster Hydra 1068,1,66000,33000,0 +ama_fild01,171,313,0,0 monster Hydra 1068,1,66000,33000,0 +ama_fild01,171,314,0,0 monster Hydra 1068,1,69000,34500,0 +ama_fild01,171,315,0,0 monster Hydra 1068,1,69000,34500,0 +ama_fild01,175,314,0,0 monster Hydra 1068,1,72000,39000,0 +ama_fild01,169,315,0,0 monster Hydra 1068,1,72000,39000,0 \ No newline at end of file diff --git a/npc/mobs/fields/ayothaya.txt b/npc/mobs/fields/ayothaya.txt index 9e8839d54..7675f32d4 100644 --- a/npc/mobs/fields/ayothaya.txt +++ b/npc/mobs/fields/ayothaya.txt @@ -17,13 +17,15 @@ //================================================== // ayo_fild01 - Ayothaya Field //================================================== -ayo_fild01,0,0,0,0 monster Coco 1104,30,0,0,0 -ayo_fild01,0,0,0,0 monster Yoyo 1057,30,0,0,0 -ayo_fild01,0,0,0,0 monster Smokie 1056,30,0,0,0 +ayo_fild01,0,0,0,0 monster Smokie 1056,30,5000,0,0 +ayo_fild01,0,0,0,0 monster Coco 1104,30,5000,0,0 +ayo_fild01,0,0,0,0 monster Yoyo 1057,30,5000,0,0 +ayo_fild01,0,0,0,0 monster Green Plant 1080,10,5000,0,0 //================================================== // ayo_fild02 - Ayothaya Field //================================================== -ayo_fild02,0,0,0,0 monster Yoyo 1057,45,0,0,0 -ayo_fild02,0,0,0,0 monster Leaf Cat 1586,35,0,0,0 -ayo_fild02,0,0,0,0 monster Kraben 1587,5,0,0,0 +ayo_fild02,0,0,0,0 monster Yoyo 1057,45,5000,0,0 +ayo_fild02,0,0,0,0 monster Leaf Cat 1586,35,5000,0,0 +ayo_fild02,0,0,0,0 monster Kraben 1587,5,5000,0,0 +ayo_fild02,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 diff --git a/npc/mobs/fields/brasilis.txt b/npc/mobs/fields/brasilis.txt new file mode 100644 index 000000000..6b52709aa --- /dev/null +++ b/npc/mobs/fields/brasilis.txt @@ -0,0 +1,22 @@ +//===== eAthena Script ======================================= +//= Brasilis Fields Monster Spawn Script +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Additional Comments: ================================= +//= 1.0 Official spawns from Aegis [Kisuka] +//============================================================ + +//================================================== +// bra_fild01 +//================================================== +bra_fild01,0,0,0,0 monster Headless Mule 2071,40,5000,0,0 +bra_fild01,0,0,0,0 monster Curupira 2074,80,5000,0,0 +bra_fild01,0,0,0,0 monster Dokebi 1110,20,5000,0,0 +bra_fild01,0,0,0,0 monster Jaguar 2072,10,5000,0,0 +bra_fild01,0,0,0,0 monster Savage 1166,20,5000,0,0 +bra_fild01,0,0,0,0 monster Toucan 2073,10,5000,0,0 +bra_fild01,0,0,0,0 monster Red Mushroom 1085,3,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/comodo.txt b/npc/mobs/fields/comodo.txt index b0e4b7d90..2142156d1 100644 --- a/npc/mobs/fields/comodo.txt +++ b/npc/mobs/fields/comodo.txt @@ -15,8 +15,8 @@ //================================================== // cmd_fild01 - Papuchicha Forest //================================================== -cmd_fild01,0,0,0,0 monster Grove 1687,150,0,0,0 -cmd_fild01,0,0,0,0 monster Flora 1118,50,0,0,0 +cmd_fild01,0,0,0,0 monster Grove 1687,150,5000,0,0 +cmd_fild01,0,0,0,0 monster Flora 1118,50,5000,0,0 cmd_fild01,313,213,10,10 monster Shining Plant 1083,1,1800000,900000,1 cmd_fild01,313,213,10,10 monster Blue Plant 1079,1,1800000,900000,1 cmd_fild01,171,339,10,10 monster Blue Plant 1079,2,1800000,900000,1 @@ -25,23 +25,20 @@ cmd_fild01,194,176,20,20 monster Blue Plant 1079,1,1800000,900000,1 cmd_fild01,0,0,0,0 monster Green Plant 1080,5,1800000,900000,1 //================================================== -// cmd_fild02 - Kokomo Beach -//================================================== -cmd_fild02,200,130,150,40 monster Seal 1317,110,0,0,0 -cmd_fild02,93,82,40,80 monster Seal 1317,10,0,0,0 -cmd_fild02,0,0,0,0 monster Galapago 1391,30,0,0,0 -cmd_fild02,0,0,0,0 monster Crab 1073,20,0,0,0 -cmd_fild02,0,0,0,0 monster Shellfish 1074,35,0,0,0 -cmd_fild02,93,82,40,80 monster Shellfish 1074,5,,0,0 -cmd_fild02,73,100,40,100 monster Aster 1266,5,0,0,0 -cmd_fild02,200,130,150,50 monster Aster 1266,5,0,0,0 -cmd_fild02,0,0,0,0 monster Mobster 1313,1,0,0,0 +// cmd_fild02 - Kokomo beach +//================================================== +cmd_fild02,0,0,0,0 monster Seal 1317,120,5000,0,0 +cmd_fild02,0,0,0,0 monster Galapago 1391,30,5000,0,0 +cmd_fild02,0,0,0,0 monster Shellfish 1074,20,5000,0,0 +cmd_fild02,0,0,0,0 monster Crab 1073,20,5000,0,0 +cmd_fild02,0,0,0,0 monster Aster 1266,10,5000,0,0 +cmd_fild02,0,0,0,0 monster Mobster 1313,1,5000,0,0 //================================================== // cmd_fild03 - Zenhai Marsh //================================================== -cmd_fild03,0,0,0,0 monster Alligator 1271,150,0,0,0 -cmd_fild03,0,0,0,0 monster Flora 1118,50,0,0,0 +cmd_fild03,0,0,0,0 monster Alligator 1271,150,5000,0,0 +cmd_fild03,0,0,0,0 monster Flora 1118,50,5000,0,0 cmd_fild03,0,0,0,0 monster Mutant Dragonoid 1262,4,0,0,1 cmd_fild03,0,0,0,0 monster Toad 1089,1,3600000,1800000,1 cmd_fild03,356,232,3,3 monster Shining Plant 1083,1,1800000,900000,1 @@ -49,57 +46,50 @@ cmd_fild03,262,289,3,3 monster Shining Plant 1083,1,1800000,900000,1 cmd_fild03,145,191,3,3 monster Shining Plant 1083,1,1800000,900000,1 //================================================== -// cmd_fild04 - Kokomo Beach +// cmd_fild04 - Kokomo beach //================================================== -cmd_fild04,221,120,120,40 monster Sea Otter 1323,120,0,0,0 -cmd_fild04,0,0,0,0 monster Galapago 1391,30,0,0,0 -cmd_fild04,0,0,0,0 monster Crab 1073,20,0,0,0 -cmd_fild04,0,0,0,0 monster Shellfish 1074,20,0,0,0 -cmd_fild04,221,120,120,40 monster Aster 1266,10,0,0,0 +cmd_fild04,0,0,0,0 monster Sea Otter 1323,120,5000,0,0 +cmd_fild04,0,0,0,0 monster Galapago 1391,30,5000,0,0 +cmd_fild04,0,0,0,0 monster Shellfish 1074,20,5000,0,0 +cmd_fild04,0,0,0,0 monster Crab 1073,20,5000,0,0 +cmd_fild04,0,0,0,0 monster Aster 1266,10,5000,0,0 //================================================== -// cmd_fild05 - Border of Papuchica Forest +// cmd_fild05 - Disabled on Renewal //================================================== -// No Spawns/Disabled Map - 13.3 //================================================== // cmd_fild06 - Fortress Saint Darmain (West) //================================================== -cmd_fild06,0,0,0,0 monster Golem 1040,150,0,0,0 -cmd_fild06,0,0,0,0 monster Metaller 1056,50,0,0,0 +cmd_fild06,0,0,0,0 monster Golem 1040,150,5000,0,0 +cmd_fild06,0,0,0,0 monster Metaller 1058,50,5000,0,0 cmd_fild06,293,235,5,5 monster Yellow Plant 1081,2,1800000,900000,1 cmd_fild06,84,375,10,10 monster Yellow Plant 1081,3,1800000,900000,1 //================================================== -// cmd_fild07 - Beacon Island, Pharos -//================================================== -cmd_fild07,101,176,60,90 monster Raggler 1254,25,0,0,0 -cmd_fild07,241,106,40,90 monster Raggler 1254,25,0,0,0 -cmd_fild07,204,317,60,60 monster Raggler 1254,25,0,0,0 -cmd_fild07,323,310,60,60 monster Raggler 1254,25,0,0,0 -cmd_fild07,240,107,40,90 monster Crab 1073,15,0,0,0 -cmd_fild07,100,175,60,90 monster Crab 1073,15,0,0,0 -cmd_fild07,239,105,40,90 monster Shellfish 1074,15,0,0,0 -cmd_fild07,104,180,40,90 monster Shellfish 1074,15,0,0,0 -cmd_fild07,242,108,40,90 monster Aster 1266,15,0,0,0 -cmd_fild07,102,177,60,90 monster Aster 1266,15,0,0,0 +// cmd_fild07 - Beacon Island, Pharos +//================================================== +cmd_fild07,0,0,0,0 monster Raggler 1254,100,5000,0,0 +cmd_fild07,0,0,0,0 monster Aster 1266,30,5000,0,0 +cmd_fild07,0,0,0,0 monster Shellfish 1074,30,5000,0,0 +cmd_fild07,0,0,0,0 monster Crab 1073,30,5000,0,0 //================================================== // cmd_fild08 - Fortress Saint Darmain (East) //================================================== -cmd_fild08,0,0,0,0 monster Andre 1095,50,0,0,0 -cmd_fild08,0,0,0,0 monster Deniro 1105,50,0,0,0 -cmd_fild08,0,0,0,0 monster Piere 1160,50,0,0,0 -cmd_fild08,0,0,0,0 monster Ant Egg 1097,30,0,0,0 -cmd_fild08,0,0,0,0 monster Andre 1040,2,0,0,0 +cmd_fild08,0,0,0,0 monster Deniro 1105,50,5000,0,0 +cmd_fild08,0,0,0,0 monster Piere 1160,50,5000,0,0 +cmd_fild08,0,0,0,0 monster Andre 1095,50,5000,0,0 +cmd_fild08,0,0,0,0 monster Ant Egg 1097,30,5000,0,0 +cmd_fild08,0,0,0,0 monster Golem 1040,2,5000,0,0 cmd_fild08,60,143,10,10 monster Yellow Plant 1081,4,1800000,900000,1 cmd_fild08,130,201,10,10 monster Yellow Plant 1081,4,1800000,900000,1 //================================================== // cmd_fild09 - Fortress Saint Darmain (South) //================================================== -cmd_fild09,0,0,0,0 monster Metaller 1056,145,0,0,0 -cmd_fild09,0,0,0,0 monster Andre 1095,15,0,0,0 -cmd_fild09,0,0,0,0 monster Deniro 1105,15,0,0,0 -cmd_fild09,0,0,0,0 monster Piere 1160,15,0,0,0 -cmd_fild09,0,0,0,0 monster Ant Egg 1097,10,0,0,0 +cmd_fild09,0,0,0,0 monster Metaller 1058,145,5000,0,0 +cmd_fild09,0,0,0,0 monster Deniro 1105,15,5000,0,0 +cmd_fild09,0,0,0,0 monster Piere 1160,15,5000,0,0 +cmd_fild09,0,0,0,0 monster Andre 1095,15,5000,0,0 +cmd_fild09,0,0,0,0 monster Ant Egg 1097,10,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/dicastes.txt b/npc/mobs/fields/dicastes.txt new file mode 100644 index 000000000..c9a758d2f --- /dev/null +++ b/npc/mobs/fields/dicastes.txt @@ -0,0 +1,28 @@ +//===== eAthena Script ======================================= +//= El Dicastes Fields Monster Spawn Script +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Additional Comments: ================================= +//= 1.0 Official spawns from Aegis [Kisuka] +//============================================================ + +//================================================== +// dic_fild01 - At the Foot of the Kamidal Mountain +//================================================== +dic_fild01,0,0,0,0 monster Centipede 1987,60,5000,0,0 +dic_fild01,0,0,0,0 monster Centipede Larva 1999,30,5000,0,0 +dic_fild01,0,0,0,0 monster Tatacho 1986,25,5000,0,0 +dic_fild01,0,0,0,0 monster Dolomedes 2092,20,5000,0,0 + +//================================================== +// dic_fild02 - At the Foot of the Kamidal Mountain +//================================================== +dic_fild02,0,0,0,0 monster Bradium Golem 2024,3,5000,0,0 +dic_fild02,0,0,0,0 monster Centipede 1987,35,5000,0,0 +dic_fild02,0,0,0,0 monster Centipede Larva 1999,10,5000,0,0 +dic_fild02,0,0,0,0 monster Tatacho 1986,25,5000,0,0 +dic_fild02,0,0,0,0 monster Dolomedes 2092,80,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/einbroch.txt b/npc/mobs/fields/einbroch.txt index 44b5e7801..053c3538a 100644 --- a/npc/mobs/fields/einbroch.txt +++ b/npc/mobs/fields/einbroch.txt @@ -24,61 +24,82 @@ //============================================================ //================================================== -// ein_fild02 - Einbroch Field +// ein_fild01 - Spawns disabled on Renewal +//================================================== + +//================================================== +// ein_fild02 - Disabled on Renewal //================================================== -ein_fild02,0,0,0,0 monster Ungoliant 1618,1,75600000,75000000,0 //================================================== // ein_fild03 - Einbroch Field //================================================== -ein_fild03,0,0,0,0 monster Teddy Bear 1622,100,0,0,0 -ein_fild03,0,0,0,0 monster Pitman 1616,20,0,0,0 -ein_fild03,0,0,0,0 monster Noxious 1620,20,0,0,0 -ein_fild03,0,0,0,0 monster Venomous 1621,20,0,0,0 +ein_fild03,0,0,0,0 monster Teddy Bear 1622,100,5000,0,0 +ein_fild03,0,0,0,0 monster Venomous 1621,20,5000,0,0 +ein_fild03,0,0,0,0 monster Noxious 1620,20,5000,0,0 +ein_fild03,0,0,0,0 monster Pitman 1616,20,5000,0,0 +ein_fild03,0,0,0,0 monster Yellow Plant 1081,15,60000,30000,0 +ein_fild03,0,0,0,0 monster Green Plant 1080,15,60000,30000,0 //================================================== // ein_fild04 - Einbroch Field //================================================== -ein_fild04,0,0,0,0 monster Venomous 1621,100,0,0,0 -ein_fild04,0,0,0,0 monster Noxious 1620,30,0,0,0 -ein_fild04,0,0,0,0 monster Teddy Bear 1622,20,0,0,0 -ein_fild04,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 -ein_fild04,0,0,0,0 monster Pitman 1616,10,0,0,0 +ein_fild04,0,0,0,0 monster Venomous 1621,100,5000,0,0 +ein_fild04,0,0,0,0 monster Noxious 1620,30,5000,0,0 +ein_fild04,0,0,0,0 monster Teddy Bear 1622,20,5000,0,0 +ein_fild04,0,0,0,0 monster Demon Pungus 1378,15,5000,0,0 +ein_fild04,0,0,0,0 monster Pitman 1616,10,5000,0,0 +ein_fild04,0,0,0,0 monster Red Plant 1078,10,60000,30000,0 +ein_fild04,0,0,0,0 monster Yellow Plant 1081,10,60000,30000,0 +ein_fild04,0,0,0,0 monster Green Plant 1080,10,60000,30000,0 //================================================== // ein_fild05 - Einbroch Field //================================================== -ein_fild04,0,0,0,0 monster Noxious 1620,100,0,0,0 -ein_fild04,0,0,0,0 monster Venomous 1621,30,0,0,0 -ein_fild04,0,0,0,0 monster Teddy Bear 1622,20,0,0,0 -ein_fild04,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 -ein_fild04,0,0,0,0 monster Pitman 1616,10,0,0,0 +ein_fild05,0,0,0,0 monster Noxious 1620,100,5000,0,0 +ein_fild05,0,0,0,0 monster Venomous 1621,30,5000,0,0 +ein_fild05,0,0,0,0 monster Teddy Bear 1622,20,5000,0,0 +ein_fild05,0,0,0,0 monster Demon Pungus 1378,15,5000,0,0 +ein_fild05,0,0,0,0 monster Pitman 1616,10,5000,0,0 //================================================== // ein_fild06 - Einbroch Field //================================================== -ein_fild06,0,0,0,0 monster Holden 1628,100,0,0,0 -ein_fild06,0,0,0,0 monster Metaling 1613,30,0,0,0 +ein_fild06,0,0,0,0 monster Holden 1628,100,5000,0,0 +ein_fild06,0,0,0,0 monster Metaling 1613,30,5000,0,0 +ein_fild06,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 +ein_fild06,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 +ein_fild06,0,0,0,0 monster Black Mushroom 1084,5,120000,60000,0 //================================================== // ein_fild07 - Einbroch Field //================================================== -ein_fild07,0,0,0,0 monster Metaling 1613,90,0,0,0 -ein_fild07,0,0,0,0 monster Porcellio 1619,30,0,0,0 -ein_fild07,0,0,0,0 monster Red Mushroom 1085,10,120000,60000,0 -ein_fild07,0,0,0,0 monster Holden 1628,10,0,0,0 +ein_fild07,0,0,0,0 monster Metaling 1613,90,5000,0,0 +ein_fild07,0,0,0,0 monster Porcellio 1619,30,5000,0,0 +ein_fild07,0,0,0,0 monster Holden 1628,10,5000,0,0 ein_fild07,0,0,0,0 monster Ungoliant 1618,1,86400000,86000000,0 +ein_fild07,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 +ein_fild07,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 +ein_fild07,0,0,0,0 monster Red Mushroom 1085,10,120000,60000,0 //================================================== // ein_fild08 - Einbroch Field //================================================== -ein_fild08,0,0,0,0 monster Metaling 1613,100,0,0,0 -ein_fild08,0,0,0,0 monster Porcellio 1619,30,0,0,0 +ein_fild08,0,0,0,0 monster Metaling 1613,100,5000,0,0 +ein_fild08,0,0,0,0 monster Porcellio 1619,30,5000,0,0 +ein_fild08,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 +ein_fild08,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 ein_fild08,0,0,0,0 monster Red Mushroom 1085,10,120000,60000,0 //================================================== // ein_fild09 - Einbroch Field //================================================== -ein_fild09,0,0,0,0 monster Porcellio 1619,70,0,0,0 -ein_fild09,0,0,0,0 monster Metaling 1613,30,0,0,0 +ein_fild09,0,0,0,0 monster Porcellio 1619,70,5000,0,0 +ein_fild09,0,0,0,0 monster Metaling 1613,30,5000,0,0 +ein_fild09,0,0,0,0 monster Red Plant 1078,10,120000,60000,0 +ein_fild09,0,0,0,0 monster Yellow Plant 1081,10,120000,60000,0 ein_fild09,0,0,0,0 monster Red Mushroom 1085,10,120000,60000,0 + +//================================================== +// ein_fild10 - Disabled on Renewal +//================================================== \ No newline at end of file diff --git a/npc/mobs/fields/geffen.txt b/npc/mobs/fields/geffen.txt index 950e68cd9..cff6c2931 100644 --- a/npc/mobs/fields/geffen.txt +++ b/npc/mobs/fields/geffen.txt @@ -17,109 +17,186 @@ //================================================== // gef_fild00 - Geffen Field //================================================== -gef_fild00,0,0,0,0 monster Chonchon 1011,140,0,0,0 -gef_fild00,0,0,0,0 monster Poring 1002,30,0,0,0 -gef_fild00,0,0,0,0 monster Fabre 1007,30,0,0,0 +gef_fild00,0,0,0,0 monster Chonchon 1011,140,5000,0,0 +gef_fild00,0,0,0,0 monster Poring 1002,30,5000,0,0 +gef_fild00,0,0,0,0 monster Fabre 1007,30,5000,0,0 +gef_fild00,95,128,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild00,124,321,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild00,54,212,5,5 monster Green Plant 1080,3,360000,180000,1 +gef_fild00,54,186,5,5 monster Green Plant 1080,3,360000,180000,1 //================================================== // gef_fild01 - Geffen Field //================================================== -gef_fild01,0,0,0,0 monster Roda Frog 1012,80,0,0,0 -gef_fild01,0,0,0,0 monster Ambernite 1094,20,0,0,0 +gef_fild01,0,0,0,0 monster Roda Frog 1012,80,5000,0,0 +gef_fild01,0,0,0,0 monster Ambernite 1094,20,5000,0,0 gef_fild01,0,0,0,0 monster Toad 1089,1,3600000,1800000,1 +gef_fild01,215,225,10,10 monster Green Plant 1080,5,360000,180000,1 //================================================== // gef_fild02 - Geffen Field //================================================== -gef_fild02,0,0,0,0 monster Coco 1104,140,0,0,0 -gef_fild02,0,0,0,0 monster Poporing 1031,20,0,0,0 -gef_fild02,0,0,0,0 monster Elder Willow 1033,20,0,0,0 -gef_fild02,0,0,0,0 monster Horn 1128,20,0,0,0 -//gef_fild02,0,0,0,0 boss_monster Orc Hero 1087,1,86400000,600000,1 +gef_fild02,0,0,0,0 monster Coco 1104,140,5000,0,0 +gef_fild02,0,0,0,0 monster Poporing 1031,20,5000,0,0 +gef_fild02,0,0,0,0 monster Hornet 1004,20,5000,0,0 +gef_fild02,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +gef_fild02,227,316,6,6 monster Green Plant 1080,8,360000,180000,1 gef_fild02,87,48,6,6 monster Red Mushroom 1085,5,360000,180000,1 +gef_fild02,215,209,2,1 monster Blue Plant 1079,2,360000,180000,1 +gef_fild02,207,214,1,1 monster Blue Plant 1079,1,360000,180000,1 +gef_fild02,220,214,1,1 monster Blue Plant 1079,1,360000,180000,1 +gef_fild02,164,194,1,1 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // gef_fild03 - Geffen Field //================================================== -gef_fild03,0,0,0,0 monster Orc Lady 1273,130,0,0,0 -gef_fild03,0,0,0,0 monster Orc Baby 1686,60,0,0,0 -gef_fild03,0,0,0,0 monster Orc Warrior 1023,20,0,0,0 +gef_fild03,0,0,0,0 monster Orc Lady 1273,130,5000,0,0 +gef_fild03,0,0,0,0 monster Orc Warrior 1023,60,5000,0,0 +gef_fild03,0,0,0,0 monster Orc Baby 1686,20,5000,0,0 gef_fild03,0,0,0,0 boss_monster Orc Hero 1087,1,3600000,600000,1 +gef_fild03,45,350,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,66,300,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,80,252,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,118,281,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,135,344,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,210,363,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,215,345,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,359,316,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,350,247,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,304,202,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,285,223,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,282,192,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,316,143,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,337,104,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,348,42,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,326,79,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,280,92,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,216,135,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,169,92,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,45,93,3,3 monster Green Plant 1080,1,180000,90000,1 +gef_fild03,44,133,3,3 monster Green Plant 1080,1,180000,90000,1 //================================================== // gef_fild04 - Geffen Field //================================================== -gef_fild04,0,0,0,0 monster Mandragora 1020,124,0,0,0 -gef_fild04,0,0,0,0 monster Fabre 1007,25,0,0,0 -gef_fild04,0,0,0,0 monster Chonchon 1011,25,0,0,0 -gef_fild04,0,0,0,0 monster Lunatic 1063,25,0,0,0 +gef_fild04,0,0,0,0 monster Mandragora 1020,125,5000,0,0 +gef_fild04,0,0,0,0 monster Lunatic 1063,25,5000,0,0 +gef_fild04,0,0,0,0 monster Fabre 1007,25,5000,0,0 +gef_fild04,0,0,0,0 monster Chonchon 1011,25,5000,0,0 +gef_fild04,224,82,5,2 monster Green Plant 1080,3,360000,180000,1 +gef_fild04,152,82,5,2 monster Green Plant 1080,3,360000,180000,1 //================================================== // gef_fild05 - Geffen Field //================================================== -gef_fild05,0,0,0,0 monster Creamy 1018,140,0,0,0 -gef_fild05,0,0,0,0 monster Smokie 1056,20,0,0,0 -gef_fild05,0,0,0,0 monster Stainer 1174,20,0,0,0 -gef_fild05,0,0,0,0 monster Thief Bug Egg 1048,10,0,0,0 -gef_fild05,0,0,0,0 monster Thief Bug 1051,10,0,0,0 +gef_fild05,0,0,0,0 monster Creamy 1018,140,5000,0,0 +gef_fild05,0,0,0,0 monster Stainer 1174,20,5000,0,0 +gef_fild05,0,0,0,0 monster Smokie 1056,20,5000,0,0 +gef_fild05,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 +gef_fild05,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 +gef_fild05,235,322,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,238,326,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,170,337,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,108,317,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,56,285,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,65,256,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,74,228,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,50,189,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,51,166,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,146,161,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,153,180,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,124,207,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,187,249,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,187,265,0,0 monster Red Plant 1078,1,180000,90000,1 +gef_fild05,130,293,0,0 monster Red Plant 1078,1,180000,90000,1 //================================================== // gef_fild06 - Geffen Field //================================================== -gef_fild06,0,0,0,0 monster Petite 1155,130,0,0,0 -gef_fild06,0,0,0,0 monster Side Winder 1037,30,0,0,0 -gef_fild06,0,0,0,0 monster Mantis 1139,30,0,0,0 +gef_fild06,0,0,0,0 monster Petite 1155,130,5000,0,0 +gef_fild06,0,0,0,0 monster Mantis 1139,30,5000,0,0 +gef_fild06,0,0,0,0 monster Side Winder 1037,30,5000,0,0 +gef_fild06,0,0,0,0 monster Shining Plant 1083,4,1800000,900000,1 //================================================== // gef_fild07 - Geffen Field //================================================== -gef_fild07,0,0,0,0 monster Pupa 1008,130,0,0,0 -gef_fild07,0,0,0,0 monster Poring 1002,20,0,0,0 -gef_fild07,0,0,0,0 monster Fabre 1007,30,0,0,0 -gef_fild07,0,0,0,0 monster Chonchon 1011,20,0,0,0 +gef_fild07,0,0,0,0 monster Pupa 1008,130,5000,0,0 +gef_fild07,0,0,0,0 monster Poring 1002,20,5000,0,0 +gef_fild07,0,0,0,0 monster Fabre 1007,20,5000,0,0 +gef_fild07,0,0,0,0 monster Chonchon 1011,20,5000,0,0 +gef_fild07,122,221,0,0 monster Green Plant 1080,3,360000,180000,1 +gef_fild07,185,247,0,0 monster Shining Plant 1083,1,1800000,900000,1 +gef_fild07,269,289,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild07,269,289,3,3 monster Green Plant 1080,3,360000,180000,1 //================================================== // gef_fild08 - Geffen Field //================================================== -gef_fild08,0,0,0,0 monster Petite 1156,130,0,0,0 -gef_fild08,0,0,0,0 monster Flora 1118,30,0,0,0 -gef_fild08,0,0,0,0 monster Mantis 1139,30,0,0,0 +gef_fild08,0,0,0,0 monster Petite 1156,130,5000,0,0 +gef_fild08,0,0,0,0 monster Mantis 1139,30,5000,0,0 +gef_fild08,0,0,0,0 monster Flora 1118,30,5000,0,0 +gef_fild08,65,341,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,111,319,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,59,91,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,70,80,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,144,140,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,344,78,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,325,311,0,0 monster Blue Plant 1079,1,900000,450000,1 +gef_fild08,162,247,0,0 monster Blue Plant 1079,1,900000,450000,1 //================================================== // gef_fild09 - Geffen Field //================================================== -gef_fild09,0,0,0,0 monster Ambernite 1094,80,0,0,0 -gef_fild09,0,0,0,0 monster Roda Frog 1012,20,0,0,0 +gef_fild09,0,0,0,0 monster Ambernite 1094,80,5000,0,0 +gef_fild09,0,0,0,0 monster Roda Frog 1012,20,5000,0,0 gef_fild09,51,43,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,125,53,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,148,74,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,184,66,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,207,54,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,245,62,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,268,45,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,258,24,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,325,36,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,344,51,0,0 monster Red Mushroom 1085,1,180000,90000,1 +gef_fild09,277,201,5,5 monster Blue Plant 1079,3,900000,450000,1 //================================================== // gef_fild10 - Geffen Field //================================================== -gef_fild10,0,0,0,0 monster Orc Warrior 1023,130,0,0,0 -gef_fild10,0,0,0,0 monster Orc Lady 1273,40,0,0,0 -gef_fild10,0,0,0,0 monster Orc Baby 1686,20,0,0,0 +gef_fild10,0,0,0,0 monster Orc Warrior 1023,130,5000,0,0 +gef_fild10,0,0,0,0 monster Orc Lady 1273,40,5000,0,0 +gef_fild10,0,0,0,0 monster Orc Baby 1686,20,5000,0,0 gef_fild10,0,0,0,0 boss_monster Orc Lord 1190,1,7200000,600000,0 +gef_fild10,46,350,5,5 monster Blue Plant 1079,3,900000,450000,1 +gef_fild10,287,61,5,5 monster Blue Plant 1079,3,900000,450000,1 +gef_fild10,300,253,5,5 monster Green Plant 1080,3,360000,180000,1 //================================================== // gef_fild11 - Geffen Field //================================================== -gef_fild11,0,0,0,0 monster Goblin 1122,50,0,0,0 -gef_fild11,0,0,0,0 monster Goblin 1123,50,0,0,0 -gef_fild11,0,0,0,0 monster Goblin 1124,50,0,0,0 -gef_fild11,0,0,0,0 monster Goblin 1125,50,0,0,0 +gef_fild11,0,0,0,0 monster Goblin 1122,50,5000,0,0 +gef_fild11,0,0,0,0 monster Goblin 1123,50,5000,0,0 +gef_fild11,0,0,0,0 monster Goblin 1124,50,5000,0,0 +gef_fild11,0,0,0,0 monster Goblin 1125,50,5000,0,0 gef_fild11,0,0,0,0 monster Goblin Leader 1299,1,1800000,1200000,0 +gef_fild11,101,277,4,1 monster Black Mushroom 1084,3,360000,180000,1 +gef_fild11,176,288,1,4 monster Black Mushroom 1084,3,360000,180000,1 +gef_fild11,253,357,1,4 monster Black Mushroom 1084,3,360000,180000,1 +gef_fild11,247,249,1,4 monster Black Mushroom 1084,3,360000,180000,1 +gef_fild11,257,209,1,4 monster Black Mushroom 1084,3,360000,180000,1 +gef_fild11,174,240,1,3 monster Black Mushroom 1084,3,360000,180000,1 +gef_fild11,283,100,4,1 monster Black Mushroom 1084,3,360000,180000,1 //================================================== -// gef_fild12 - Kordt Forest +// gef_fild12 - Disabled on Renewal //================================================== -// No spawns/Disabled Map - 13.3 //================================================== -// gef_fild13 - Britoniah +// gef_fild13 - No Spawns on Renewal //================================================== -// No spawns - 13.3 //================================================== -// gef_fild14 - West Orc Village -//================================================== -// No spawns/Disabled Map - 13.3 +// gef_fild14 - Disabled on Renewal +//================================================== \ No newline at end of file diff --git a/npc/mobs/fields/gonryun.txt b/npc/mobs/fields/gonryun.txt index e1f32c17a..9652e8df4 100644 --- a/npc/mobs/fields/gonryun.txt +++ b/npc/mobs/fields/gonryun.txt @@ -12,8 +12,10 @@ //============================================================ //================================================== -// gon_fild01 - Gonryun Field +// gon_fild01 - Kunlun Field //================================================== -gon_fild01,0,0,0,0 monster Dumpling Child 1409,55,0,0,0 -gon_fild01,0,0,0,0 monster Baby Leopard 1415,40,0,0,0 -gon_fild01,0,0,0,0 monster Side Winder 1037,10,0,0,0 +gon_fild01,0,0,0,0 monster Dumpling Child 1409,55,5000,0,0 +gon_fild01,0,0,0,0 monster Baby Leopard 1415,40,5000,0,0 +gon_fild01,0,0,0,0 monster Side Winder 1037,10,5000,0,0 +gon_fild01,0,0,0,0 monster Green Plant 1080,5,5000,0,0 +gon_fild01,0,0,0,0 monster Shining Plant 1083,1,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/hugel.txt b/npc/mobs/fields/hugel.txt index 1d2630730..af4b51d2d 100644 --- a/npc/mobs/fields/hugel.txt +++ b/npc/mobs/fields/hugel.txt @@ -23,38 +23,52 @@ //================================================== // hu_fild01 - Thanatos Tower //================================================== -hu_fild01,0,0,0,0 monster Novus 1715,100,0,0,0 -hu_fild01,0,0,0,0 monster Novus 1718,35,0,0,0 -hu_fild01,0,0,0,0 monster Geographer 1368,10,0,0,0 -hu_fild01,0,0,0,0 monster Dragon Egg 1721,10,0,0,0 +hu_fild01,0,0,0,0 monster Novus 1715,100,5000,0,0 +hu_fild01,0,0,0,0 monster Novus 1718,35,5000,0,0 +hu_fild01,0,0,0,0 monster Geographer 1368,10,5000,0,0 +hu_fild01,0,0,0,0 monster Dragon Egg 1721,10,5000,0,0 //================================================== // hu_fild02 - Hugel Field //================================================== -hu_fild02,0,0,0,0 monster Novus 1715,100,0,0,0 -hu_fild02,0,0,0,0 monster Geographer 1368,30,0,0,0 -hu_fild02,0,0,0,0 monster Novus 1718,30,0,0,0 -hu_fild02,0,0,0,0 monster Dragon Egg 1721,20,0,0,0 +hu_fild02,0,0,0,0 monster Novus 1715,100,5000,0,0 +hu_fild02,0,0,0,0 monster Novus 1718,30,5000,0,0 +hu_fild02,0,0,0,0 monster Geographer 1368,30,5000,0,0 +hu_fild02,0,0,0,0 monster Dragon Egg 1721,20,5000,0,0 hu_fild02,0,0,0,0 monster Gryphon 1259,3,3600000,0,1 +//================================================== +// hu_fild03 - Disabled on Renewal +//================================================== + //================================================== // hu_fild04 - Hugel Field //================================================== -hu_fild04,0,0,0,0 monster Novus 1718,100,0,0,0 -hu_fild04,0,0,0,0 monster Geographer 1368,30,0,0,0 -hu_fild04,0,0,0,0 monster Novus 1715,30,0,0,0 -hu_fild04,0,0,0,0 monster Dragon Egg 1721,20,0,0,0 +hu_fild04,0,0,0,0 monster Novus 1718,100,5000,0,0 +hu_fild04,0,0,0,0 monster Novus 1715,30,5000,0,0 +hu_fild04,0,0,0,0 monster Geographer 1368,30,5000,0,0 +hu_fild04,0,0,0,0 monster Dragon Egg 1721,20,5000,0,0 +hu_fild04,0,0,0,0 monster Green Plant 1080,10,0,0,0 +hu_fild04,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 +hu_fild04,206,210,30,18 monster Blue Plant 1079,4,120000,600000,0 +hu_fild04,206,120,10,10 monster Blue Plant 1079,2,120000,600000,0 //================================================== // hu_fild05 - The Abyss Lake //================================================== -hu_fild05,0,0,0,0 monster Novus 1718,130,0,0,0 -hu_fild05,0,0,0,0 monster Novus 1715,35,0,0,0 -hu_fild05,0,0,0,0 monster Dragon Egg 1721,20,0,0,0 +hu_fild05,0,0,0,0 monster Novus 1718,130,5000,0,0 +hu_fild05,0,0,0,0 monster Novus 1715,35,5000,0,0 +hu_fild05,0,0,0,0 monster Dragon Egg 1721,20,5000,0,0 //================================================== // hu_fild06 - Hugel Field //================================================== -hu_fild06,0,0,0,0 monster Shellfish 1074,50,0,0,0 -hu_fild06,0,0,0,0 monster Crab 1073,20,0,0,0 -hu_fild06,0,0,0,0 monster Aster 1266,20,0,0,0 +hu_fild06,0,0,0,0 monster Shellfish 1074,50,5000,0,0 +hu_fild06,0,0,0,0 monster Crab 1073,20,5000,0,0 +hu_fild06,0,0,0,0 monster Aster 1266,20,5000,0,0 +hu_fild06,234,251,14,120 monster Green Plant 1080,10,600000,0,0 +hu_fild06,234,251,14,120 monster Yellow Plant 1081,10,600000,0,0 + +//================================================== +// hu_fild07 - Disabled on Renewal +//================================================== \ No newline at end of file diff --git a/npc/mobs/fields/jawaii.txt b/npc/mobs/fields/jawaii.txt index aea56dd1e..0c63c6312 100644 --- a/npc/mobs/fields/jawaii.txt +++ b/npc/mobs/fields/jawaii.txt @@ -3,15 +3,27 @@ //===== By: ================================================== //= MasterOfMuppets (1.0) //===== Current Version: ===================================== -//= 1.1 +//= 1.0 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.0 First version [MasterOfMuppets] -//= 1.1 Updated to Renewal Spawns [Kisuka] //============================================================ +//================================================== +// jawaii - Jawaii, the Honeymoon Island +//================================================== +jawaii,207,290,10,10 monster Phen 1158,3,3600000,1800000,0 +jawaii,221,220,30,30 monster Aster 1266,2,3600000,2400000,0 +jawaii,276,163,20,20 monster Aster 1266,1,7200000,3600000,0 +jawaii,221,220,30,30 monster Shellfish 1074,1,4800000,3000000,0 +jawaii,276,163,20,30 monster Shellfish 1074,2,4200000,2400000,0 + //================================================== // jawaii_in - Inside Jawaii //================================================== jawaii_in,128,121,1,4 monster Red Mushroom 1085,1,3000000,1200000,0 +jawaii_in,124,76,1,1 monster Black Mushroom 1084,1,3600000,1200000,0 +jawaii_in,72,74,5,1 monster Black Mushroom 1084,2,3000000,1200000,0 +jawaii_in,73,117,4,4 monster Thief Bug Egg 1048,1,5400000,3000000,0 +jawaii_in,83,117,5,5 monster Thief Bug Egg 1048,1,4800000,2400000,0 \ No newline at end of file diff --git a/npc/mobs/fields/lighthalzen.txt b/npc/mobs/fields/lighthalzen.txt index daa99adae..e7bd81a3d 100644 --- a/npc/mobs/fields/lighthalzen.txt +++ b/npc/mobs/fields/lighthalzen.txt @@ -20,24 +20,31 @@ //================================================== // lhz_fild01 - Lighthalzen Field //================================================== -lhz_fild01,0,0,0,0 monster Rafflesia 1162,130,0,0,0 -lhz_fild01,0,0,0,0 monster Stem Worm 1215,35,0,0,0 -lhz_fild01,0,0,0,0 monster Metaling 1613,35,0,0,0 +lhz_fild01,0,0,0,0 monster Rafflesia 1162,130,5000,0,0 +lhz_fild01,0,0,0,0 monster Stem Worm 1215,35,5000,0,0 +lhz_fild01,0,0,0,0 monster Metaling 1613,35,5000,0,0 +lhz_fild01,0,0,0,0 monster Red Plant 1078,10,60000,30000,0 +lhz_fild01,0,0,0,0 monster Yellow Plant 1081,10,60000,30000,0 +lhz_fild01,0,0,0,0 monster Green Plant 1080,10,60000,30000,0 //================================================== -// lhz_fild02 - Lighthalzen Field (Grim Ripper's Valley) +// lhz_fild02 - Lighthalzen Field (Grim Reaper's Valley) //================================================== -lhz_fild02,0,0,0,0 monster Stem Worm 1215,100,0,0,0 -lhz_fild02,0,0,0,0 monster Breeze 1692,40,0,0,0 -lhz_fild02,0,0,0,0 monster Rafflesia 1162,20,0,0,0 -lhz_fild02,0,0,0,0 monster Metaling 1613,20,0,0,0 -lhz_fild02,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 +lhz_fild02,0,0,0,0 monster Stem Worm 1215,100,5000,0,0 +lhz_fild02,0,0,0,0 monster Breeze 1692,40,5000,0,0 +lhz_fild02,0,0,0,0 monster Rafflesia 1162,20,5000,0,0 +lhz_fild02,0,0,0,0 monster Metaling 1613,20,5000,0,0 +lhz_fild02,0,0,0,0 monster Demon Pungus 1378,15,5000,0,0 +lhz_fild02,0,0,0,0 monster Yellow Plant 1081,15,60000,30000,0 +lhz_fild02,0,0,0,0 monster Green Plant 1080,15,60000,30000,0 //================================================== // lhz_fild03 - Lighthalzen Field //================================================== -lhz_fild02,0,0,0,0 monster Breeze 1692,130,0,0,0 -lhz_fild02,0,0,0,0 monster Rafflesia 1162,20,0,0,0 -lhz_fild02,0,0,0,0 monster Stem Worm 1215,20,0,0,0 -lhz_fild02,0,0,0,0 monster Metaling 1613,20,0,0,0 -lhz_fild02,0,0,0,0 monster Demon Pungus 1378,15,0,0,0 +lhz_fild03,0,0,0,0 monster Breeze 1692,130,5000,0,0 +lhz_fild03,0,0,0,0 monster Stem Worm 1215,20,5000,0,0 +lhz_fild03,0,0,0,0 monster Rafflesia 1162,20,5000,0,0 +lhz_fild03,0,0,0,0 monster Metaling 1613,20,5000,0,0 +lhz_fild03,0,0,0,0 monster Demon Pungus 1378,15,5000,0,0 +lhz_fild03,0,0,0,0 monster Red Plant 1078,10,60000,30000,0 +lhz_fild03,0,0,0,0 monster Green Plant 1080,10,60000,30000,0 \ No newline at end of file diff --git a/npc/mobs/fields/louyang.txt b/npc/mobs/fields/louyang.txt index 331f03797..fab563b85 100644 --- a/npc/mobs/fields/louyang.txt +++ b/npc/mobs/fields/louyang.txt @@ -15,6 +15,8 @@ //================================================== // lou_fild01 - Louyang Field //================================================== -lou_fild01,0,0,0,0 monster Mi Gao 1516,40,0,0,0 -lou_fild01,0,0,0,0 monster Mantis 1139,19,0,0,0 -lou_fild01,0,0,0,0 monster Geographer 1368,19,0,0,0 +lou_fild01,0,0,0,0 monster Mi Gao 1516,40,5000,0,0 +lou_fild01,0,0,0,0 monster Mantis 1139,19,5000,0,0 +lou_fild01,0,0,0,0 monster Geographer 1368,19,5000,0,0 +lou_fild01,0,0,0,0 monster Black Mushroom 1084,5,5000,0,0 +lou_fild01,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/lutie.txt b/npc/mobs/fields/lutie.txt index 2ca380c3f..91c508a9b 100644 --- a/npc/mobs/fields/lutie.txt +++ b/npc/mobs/fields/lutie.txt @@ -16,7 +16,7 @@ //================================================== // xmas_fild01 - Lutie Field //================================================== -xmas_fild01,0,0,0,0 monster Marin 1242,35,0,0,0 -xmas_fild01,0,0,0,0 monster Sasquatch 1243,5,0,0,0 -xmas_fild01,0,0,0,0 monster Hatii Baby 1515,1,0,0,0 -xmas_fild01,0,0,0,0 boss_monster Hatii 1252,1,7200000,600000,1 +xmas_fild01,0,0,0,0 monster Marina 1141,35,5000,0,0 +xmas_fild01,0,0,0,0 monster Sasquatch 1243,5,5000,0,0 +xmas_fild01,0,0,0,0 monster Garm Baby 1515,1,5000,0,0 +xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1 \ No newline at end of file diff --git a/npc/mobs/fields/manuk.txt b/npc/mobs/fields/manuk.txt index 62a1275d4..75dbbd68b 100644 --- a/npc/mobs/fields/manuk.txt +++ b/npc/mobs/fields/manuk.txt @@ -12,25 +12,25 @@ //= 1.1a Corrected fild2 mobs spawning on fild1. (bugreport:4248) //============================================================ -//============================================================ +//================================================== // man_fild01 - Manuk Field -//============================================================ -man_fild01,0,0,0,0 monster Nepenthes 1988,105,0,0,0 -man_fild01,0,0,0,0 monster Hillthion 1989,10,0,0,0 -man_fild01,0,0,0,0 monster Centipede Larva 1999,30,0,0,0 -man_fild01,0,0,0,0 monster Centipede 1987,2,0,0,0 +//================================================== +man_fild01,0,0,0,0 monster Nepenthes 1988,105,5000,0,0 +man_fild01,0,0,0,0 monster Centipede Larva 1999,30,5000,0,0 +man_fild01,0,0,0,0 monster Hillslion 1989,10,5000,0,0 +man_fild01,0,0,0,0 monster Centipede 1987,2,5000,0,0 -//============================================================ +//================================================== // man_fild02 - Manuk Field -//============================================================ -man_fild02,0,0,0,0 monster Bradium Golem 2024,50,0,0,0 -man_fild02,0,0,0,0 monster Centipede 1987,35,0,0,0 -man_fild02,0,0,0,0 monster Tatacho 1986,25,0,0,0 +//================================================== +man_fild02,0,0,0,0 monster Bradium Golem 2024,50,5000,0,0 +man_fild02,0,0,0,0 monster Centipede 1987,35,5000,0,0 +man_fild02,0,0,0,0 monster Tatacho 1986,25,5000,0,0 -//============================================================ +//================================================== // man_fild03 - Manuk Field -//============================================================ -man_fild03,0,0,0,0 monster Hillthion 1989,25,0,0,0 -man_fild03,0,0,0,0 monster Tatacho 1986,25,0,0,0 -man_fild03,0,0,0,0 monster Centipede 1987,25,0,0,0 -man_fild03,0,0,0,0 monster Hardrock Mammoth 1990,1,14400000,0,0 +//================================================== +man_fild03,0,0,0,0 monster Hillslion 1989,25,5000,0,0 +man_fild03,0,0,0,0 monster Tatacho 1986,25,5000,0,0 +man_fild03,0,0,0,0 monster Centipede 1987,25,5000,0,0 +man_fild03,0,0,0,0 monster Hardrock Mammoth 1990,1,14400000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/mjolnir.txt b/npc/mobs/fields/mjolnir.txt index b49540893..5babaf0ce 100644 --- a/npc/mobs/fields/mjolnir.txt +++ b/npc/mobs/fields/mjolnir.txt @@ -14,10 +14,10 @@ //================================================== // mjolnir_01 - Mt.Mjolnir //================================================== -mjolnir_01,0,0,0,0 monster Caramel 1103,140,0,0,0 -mjolnir_01,0,0,0,0 monster Creamy 1018,20,0,0,0 -mjolnir_01,0,0,0,0 monster Bigfoot 1060,20,0,0,0 -mjolnir_01,0,0,0,0 monster Stainer 1174,20,0,0,0 +mjolnir_01,0,0,0,0 monster Caramel 1103,140,5000,0,0 +mjolnir_01,0,0,0,0 monster Stainer 1174,20,5000,0,0 +mjolnir_01,0,0,0,0 monster Creamy 1018,20,5000,0,0 +mjolnir_01,0,0,0,0 monster Bigfoot 1060,20,5000,0,0 mjolnir_01,75,85,25,25 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_01,78,219,25,25 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_01,75,85,25,25 monster Green Plant 1080,5,180000,90000,1 @@ -27,10 +27,10 @@ mjolnir_01,311,271,25,25 monster Blue Plant 1079,5,360000,180000,1 //================================================== // mjolnir_02 - Mt.Mjolnir //================================================== -mjolnir_02,0,0,0,0 monster Horn 1128,140,0,0,0 -mjolnir_02,0,0,0,0 monster Poporing 1031,20,0,0,0 -mjolnir_02,0,0,0,0 monster Elder Willow 1033,20,0,0,0 -mjolnir_02,0,0,0,0 monster Yoyo 1057,20,0,0,0 +mjolnir_02,0,0,0,0 monster Hornet 1004,140,5000,0,0 +mjolnir_02,0,0,0,0 monster Poporing 1031,20,5000,0,0 +mjolnir_02,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +mjolnir_02,0,0,0,0 monster Yoyo 1057,20,5000,0,0 mjolnir_02,86,270,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_02,80,211,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_02,86,270,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -69,9 +69,9 @@ mjolnir_02,188,192,10,10 monster Blue Plant 1079,2,360000,180000,1 //================================================== // mjolnir_03 - Mt.Mjolnir //================================================== -mjolnir_03,0,0,0,0 monster Side Winder 1037,130,0,0,0 -mjolnir_03,0,0,0,0 monster Mantis 1139,35,0,0,0 -mjolnir_03,0,0,0,0 monster Driller 1380,35,0,0,0 +mjolnir_03,0,0,0,0 monster Side Winder 1037,130,5000,0,0 +mjolnir_03,0,0,0,0 monster Driller 1380,35,5000,0,0 +mjolnir_03,0,0,0,0 monster Mantis 1139,35,5000,0,0 mjolnir_03,211,216,10,10 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_03,280,252,10,10 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_03,135,94,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -91,9 +91,9 @@ mjolnir_03,91,161,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // mjolnir_04 - Mt.Mjolnir //================================================== -mjolnir_04,0,0,0,0 monster Driller 1380,130,0,0,0 -mjolnir_04,0,0,0,0 monster Side Winder 1037,35,0,0,0 -mjolnir_04,0,0,0,0 monster Mantis 1139,35,0,0,0 +mjolnir_04,0,0,0,0 monster Driller 1380,130,5000,0,0 +mjolnir_04,0,0,0,0 monster Mantis 1139,35,5000,0,0 +mjolnir_04,0,0,0,0 monster Side Winder 1037,35,5000,0,0 mjolnir_04,0,0,0,0 boss_monster Mistress 1059,1,7200000,600000,1 mjolnir_04,200,200,30,30 monster Shining Plant 1083,3,1800000,900000,1 mjolnir_04,177,34,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -117,9 +117,9 @@ mjolnir_04,205,33,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // mjolnir_05 - Mt.Mjolnir //================================================== -mjolnir_05,0,0,0,0 monster Argiope 1099,130,0,0,0 -mjolnir_05,0,0,0,0 monster Mantis 1139,35,0,0,0 -mjolnir_05,0,0,0,0 monster Driller 1380,35,0,0,0 +mjolnir_05,0,0,0,0 monster Argiope 1099,130,5000,0,0 +mjolnir_05,0,0,0,0 monster Mantis 1139,35,5000,0,0 +mjolnir_05,0,0,0,0 monster Driller 1380,35,5000,0,0 mjolnir_05,200,240,40,40 monster Blue Plant 1079,3,360000,180000,1 mjolnir_05,200,240,40,40 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_05,134,103,20,20 monster Blue Plant 1079,3,360000,180000,1 @@ -129,9 +129,9 @@ mjolnir_05,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 //================================================== // mjolnir_06 - Mt.Mjolnir //================================================== -mjolnir_06,0,0,0,0 monster Poison Spore 1077,140,0,0,0 -mjolnir_06,0,0,0,0 monster Creamy 1018,30,0,0,0 -mjolnir_06,0,0,0,0 monster Smokie 1056,30,0,0,0 +mjolnir_06,0,0,0,0 monster Poison Spore 1077,140,5000,0,0 +mjolnir_06,0,0,0,0 monster Creamy 1018,30,5000,0,0 +mjolnir_06,0,0,0,0 monster Smokie 1056,30,5000,0,0 mjolnir_06,162,285,0,0 monster Blue Plant 1079,1,360000,180000,1 mjolnir_06,162,255,0,0 monster Blue Plant 1079,1,360000,180000,1 mjolnir_06,304,98,0,0 monster Red Mushroom 1085,1,180000,90000,1 @@ -146,9 +146,9 @@ mjolnir_06,55,276,0,0 monster Red Mushroom 1085,1,180000,90000,1 //================================================== // mjolnir_07 - Mt.Mjolnir //================================================== -mjolnir_07,0,0,0,0 monster Savage 1166,140,0,0,0 -mjolnir_07,0,0,0,0 monster Beetle King 1494,30,0,0,0 -mjolnir_07,0,0,0,0 monster Flora 1118,30,0,0,0 +mjolnir_07,0,0,0,0 monster Savage 1166,140,5000,0,0 +mjolnir_07,0,0,0,0 monster Beetle King 1494,30,5000,0,0 +mjolnir_07,0,0,0,0 monster Flora 1118,30,5000,0,0 mjolnir_07,314,133,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_07,299,145,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_07,272,152,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -161,11 +161,11 @@ mjolnir_07,97,210,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_07,249,214,0,0 monster Blue Plant 1079,2,360000,180000,1 //================================================== -// mjolnir_08 - Mt.Mjolnir +// mjolnir_08 - Mt.Mjolnir //================================================== -mjolnir_08,0,0,0,0 monster Beetle King 1494,140,0,0,0 -mjolnir_08,0,0,0,0 monster Flora 1118,30,0,0,0 -mjolnir_08,0,0,0,0 monster Savage 1166,30,0,0,0 +mjolnir_08,0,0,0,0 monster Beetle King 1494,140,5000,0,0 +mjolnir_08,0,0,0,0 monster Savage 1166,30,5000,0,0 +mjolnir_08,0,0,0,0 monster Flora 1118,30,5000,0,0 mjolnir_08,280,280,20,40 monster Blue Plant 1079,2,360000,180000,1 mjolnir_08,207,83,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_08,176,153,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -177,9 +177,9 @@ mjolnir_08,149,328,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== // mjolnir_09 - Mt.Mjolnir //================================================== -mjolnir_09,0,0,0,0 monster Savage Babe 1167,140,0,0,0 -mjolnir_09,0,0,0,0 monster Hornet 1004,30,0,0,0 -mjolnir_09,0,0,0,0 monster Willow 1010,30,0,0,0 +mjolnir_09,0,0,0,0 monster Savage Babe 1167,140,5000,0,0 +mjolnir_09,0,0,0,0 monster Willow 1010,30,5000,0,0 +mjolnir_09,0,0,0,0 monster Hornet 1004,30,5000,0,0 mjolnir_09,205,352,0,0 monster Red Mushroom 1085,1,180000,90000,1 mjolnir_09,199,344,0,0 monster Red Mushroom 1085,1,180000,90000,1 mjolnir_09,210,331,0,0 monster Red Mushroom 1085,1,180000,90000,1 @@ -195,18 +195,18 @@ mjolnir_09,125,82,0,0 monster Red Mushroom 1085,1,180000,90000,1 //================================================== // mjolnir_10 - Mt.Mjolnir //================================================== -mjolnir_10,0,0,0,0 monster Argos 1100,140,0,0,0 -mjolnir_10,0,0,0,0 monster Flora 1118,30,0,0,0 -mjolnir_10,0,0,0,0 monster Beetle King 1494,30,0,0,0 +mjolnir_10,0,0,0,0 monster Argos 1100,140,5000,0,0 +mjolnir_10,0,0,0,0 monster Beetle King 1494,30,5000,0,0 +mjolnir_10,0,0,0,0 monster Flora 1118,30,5000,0,0 mjolnir_10,123,331,10,10 monster Shining Plant 1083,1,1800000,900000,1 mjolnir_10,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 //================================================== -// mjolnir_11 - Mt.Mjolnir +// mjolnir_11 - Mt.Mjolnir //================================================== -mjolnir_11,0,0,0,0 monster Argiope 1099,140,0,0,0 -mjolnir_11,0,0,0,0 monster Argos 1100,35,0,0,0 -mjolnir_11,0,0,0,0 monster Flora 1118,35,0,0,0 +mjolnir_11,0,0,0,0 monster Argiope 1099,130,5000,0,0 +mjolnir_11,0,0,0,0 monster Argos 1100,35,5000,0,0 +mjolnir_11,0,0,0,0 monster Flora 1118,35,5000,0,0 mjolnir_11,112,276,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_11,159,283,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_11,116,240,0,0 monster Green Plant 1080,1,180000,90000,1 @@ -222,8 +222,8 @@ mjolnir_11,282,300,0,0 monster Green Plant 1080,1,180000,90000,1 mjolnir_11,295,271,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== -// mjolnir_12 - Mt.Mjolnir +// mjolnir_12 - Mt.Mjolnir //================================================== -mjolnir_12,0,0,0,0 monster Dustiness 1114,130,0,0,0 -mjolnir_12,0,0,0,0 monster Hunter Fly 1035,35,0,0,0 -mjolnir_12,0,0,0,0 monster Mantis 1139,35,0,0,0 +mjolnir_12,0,0,0,0 monster Dustiness 1114,130,5000,0,0 +mjolnir_12,0,0,0,0 monster Hunter Fly 1035,35,5000,0,0 +mjolnir_12,0,0,0,0 monster Mantis 1139,35,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/morocc.txt b/npc/mobs/fields/morocc.txt index 0e2e645aa..85bb02286 100644 --- a/npc/mobs/fields/morocc.txt +++ b/npc/mobs/fields/morocc.txt @@ -19,19 +19,19 @@ //============================================================ //================================================== -// moc_fild01 - Sograt Desert +// moc_fild01 - Sograt Desert //================================================== -moc_fild01,0,0,0,0 monster Peco Peco 1019,130,0,0,0 -moc_fild01,0,0,0,0 monster Muka 1055,50,0,0,0 -moc_fild01,0,0,0,0 monster Peco Peco Egg 1047,20,0,0,0 +moc_fild01,0,0,0,0 monster Peco Peco 1019,130,5000,0,0 +moc_fild01,0,0,0,0 monster Muka 1055,50,5000,0,0 +moc_fild01,0,0,0,0 monster Peco Peco Egg 1047,20,5000,0,0 moc_fild01,194,51,10,10 monster Yellow Plant 1081,10,900000,450000,1 //================================================== -// moc_fild02 - Sograt Desert +// moc_fild02 - Sograt Desert //================================================== -moc_fild02,0,0,0,0 monster Muka 1055,130,0,0,0 -moc_fild02,0,0,0,0 monster Peco Peco 1019,60,0,0,0 -moc_fild02,0,0,0,0 monster Peco Peco Egg 1047,10,0,0,0 +moc_fild02,0,0,0,0 monster Muka 1055,130,5000,0,0 +moc_fild02,0,0,0,0 monster Peco Peco 1019,60,5000,0,0 +moc_fild02,0,0,0,0 monster Peco Peco Egg 1047,10,5000,0,0 moc_fild02,89,315,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild02,99,261,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild02,94,195,0,0 monster Yellow Plant 1081,1,180000,90000,1 @@ -48,11 +48,11 @@ moc_fild02,353,103,0,0 monster Green Plant 1080,1,180000,90000,1 moc_fild02,337,35,0,0 monster Green Plant 1080,1,180000,90000,1 //================================================== -// moc_fild03 - Sograt Desert +// moc_fild03 - Sograt Desert //================================================== -moc_fild03,0,0,0,0 monster Wolf 1013,140,0,0,0 -moc_fild03,0,0,0,0 monster Steel Chonchon 1042,20,0,0,0 -moc_fild03,0,0,0,0 monster Argos 1100,20,0,0,0 +moc_fild03,0,0,0,0 monster Wolf 1013,140,5000,0,0 +moc_fild03,0,0,0,0 monster Argos 1100,20,5000,0,0 +moc_fild03,0,0,0,0 monster Steel Chonchon 1042,20,5000,0,0 moc_fild03,77,311,5,5 monster Green Plant 1080,2,180000,90000,1 moc_fild03,108,199,5,5 monster Green Plant 1080,2,180000,90000,1 moc_fild03,96,65,5,5 monster Green Plant 1080,2,180000,90000,1 @@ -62,71 +62,64 @@ moc_fild03,213,201,5,5 monster Green Plant 1080,2,180000,90000,1 moc_fild03,200,263,5,5 monster Green Plant 1080,2,180000,90000,1 //================================================== -// moc_fild04 - Sograt Desert +// moc_fild04 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== -// moc_fild05 - Sograt Desert +// moc_fild05 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== -// moc_fild06 - Sograt Desert +// moc_fild06 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== -// moc_fild07 - Sograt Desert +// moc_fild07 - Sograt Desert //================================================== -moc_fild07,0,0,0,0 monster Drops 1113,140,0,0,0 -moc_fild07,0,0,0,0 monster Chonchon 1011,30,0,0,0 -moc_fild07,0,0,0,0 monster Picky 1050,15,0,0,0 -moc_fild07,0,0,0,0 monster Peco Peco Egg 1047,10,0,0,0 -moc_fild07,0,0,0,0 monster Picky 1049,10,0,0,0 +moc_fild07,0,0,0,0 monster Drops 1113,140,5000,0,0 +moc_fild07,0,0,0,0 monster Chonchon 1011,30,5000,0,0 +moc_fild07,0,0,0,0 monster Picky 1050,15,5000,0,0 +moc_fild07,0,0,0,0 monster Peco Peco Egg 1047,10,5000,0,0 +moc_fild07,0,0,0,0 monster Picky 1049,10,5000,0,0 moc_fild07,162,333,12,12 monster Yellow Plant 1081,5,360000,180000,1 //================================================== -// moc_fild08 - Sograt Desert +// moc_fild08 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== -// moc_fild09 - Sograt Desert +// moc_fild09 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== -// moc_fild10 - Sograt Desert +// moc_fild10 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== // moc_fild11 - Sograt Desert //================================================== -moc_fild11,0,0,0,0 monster Baby Desert Wolf 1107,140,0,0,0 -moc_fild11,0,0,0,0 monster Condor 1009,30,0,0,0 -moc_fild11,0,0,0,0 monster Scorpion 1001,30,0,0,0 -moc_fild11,197,216,0,0 monster Shining Plant 1083,1,1800000,900000,1 +moc_fild11,0,0,0,0 monster Baby Desert Wolf 1107,140,5000,0,0 +moc_fild11,0,0,0,0 monster Condor 1009,30,5000,0,0 +moc_fild11,0,0,0,0 monster Scorpion 1001,30,5000,0,0 //================================================== -// moc_fild12 - Sograt Desert +// moc_fild12 - Sograt Desert //================================================== -moc_fild12,0,0,0,0 monster Picky 1050,50,0,0,0 -moc_fild12,0,0,0,0 monster Picky 1049,50,0,0,0 -moc_fild12,0,0,0,0 monster Peco Peco Egg 1047,35,0,0,0 -moc_fild12,0,0,0,0 monster Condor 1009,30,0,0,0 -moc_fild12,0,0,0,0 monster Drops 1113,30,0,0,0 +moc_fild12,0,0,0,0 monster Picky 1049,50,5000,0,0 +moc_fild12,0,0,0,0 monster Picky 1050,50,5000,0,0 +moc_fild12,0,0,0,0 monster Peco Peco Egg 1047,35,5000,0,0 +moc_fild12,0,0,0,0 monster Drops 1113,30,5000,0,0 +moc_fild12,0,0,0,0 monster Condor 1009,30,5000,0,0 moc_fild12,181,336,40,20 monster Yellow Plant 1081,10,180000,90000,1 //================================================== -// moc_fild13 - Sograt Desert +// moc_fild13 - Sograt Desert //================================================== -moc_fild13,0,0,0,0 monster Steel Chonchon 1042,140,0,0,0 -moc_fild13,0,0,0,0 monster Wolf 1013,15,0,0,0 -moc_fild13,0,0,0,0 monster Metaller 1058,15,0,0,0 -moc_fild13,0,0,0,0 monster Argos 1100,15,0,0,0 -moc_fild13,0,0,0,0 monster Magnolia 1138,15,0,0,0 +moc_fild13,0,0,0,0 monster Steel Chonchon 1042,140,5000,0,0 +moc_fild13,0,0,0,0 monster Wolf 1013,15,5000,0,0 +moc_fild13,0,0,0,0 monster Argos 1100,15,5000,0,0 +moc_fild13,0,0,0,0 monster Metaller 1058,15,5000,0,0 +moc_fild13,0,0,0,0 monster Magnolia 1138,15,5000,0,0 moc_fild13,280,99,0,0 monster Red Mushroom 1085,1,180000,90000,1 moc_fild13,264,64,0,0 monster Red Mushroom 1085,1,180000,90000,1 moc_fild13,305,91,0,0 monster Red Mushroom 1085,1,180000,90000,1 @@ -151,28 +144,26 @@ moc_fild13,106,258,5,5 monster Yellow Plant 1081,3,180000,90000,1 moc_fild13,161,273,5,5 monster Yellow Plant 1081,3,180000,90000,1 //================================================== -// moc_fild14 - Sograt Desert +// moc_fild14 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== -// moc_fild15 - Sograt Desert +// moc_fild15 - Disabled on Episode 12.1 //================================================== -// No spawns/Disabled Map - 12.1 //================================================== // moc_fild16 - Sograt Desert //================================================== -moc_fild16,0,0,0,0 monster Sandman 1165,130,0,0,0 -moc_fild16,0,0,0,0 monster Hode 1127,30,0,0,0 -moc_fild16,0,0,0,0 monster Frilldora 1119,10,0,0,0 +moc_fild16,0,0,0,0 monster Sandman 1165,130,5000,0,0 +moc_fild16,0,0,0,0 monster Hode 1127,30,5000,0,0 +moc_fild16,0,0,0,0 monster Frilldora 1119,10,5000,0,0 //================================================== -// moc_fild17 - Sograt Desert +// moc_fild17 - Sograt Desert //================================================== -moc_fild17,0,0,0,0 monster Hode 1127,130,0,0,0 -moc_fild16,0,0,0,0 monster Sandman 1165,30,0,0,0 -moc_fild17,0,0,0,0 monster Frilldora 1119,10,0,0,0 +moc_fild17,0,0,0,0 monster Hode 1127,130,5000,0,0 +moc_fild17,0,0,0,0 monster Sandman 1165,30,5000,0,0 +moc_fild17,0,0,0,0 monster Frilldora 1119,10,5000,0,0 moc_fild17,0,0,0,0 boss_monster Phreeoni 1159,1,7200000,600000,1 moc_fild17,40,258,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild17,144,151,0,0 monster Yellow Plant 1081,1,180000,90000,1 @@ -185,9 +176,9 @@ moc_fild17,359,258,0,0 monster Yellow Plant 1081,1,180000,90000,1 //================================================== // moc_fild18 - Sograt Desert //================================================== -moc_fild18,0,0,0,0 monster Scorpion 1001,140,0,0,0 -moc_fild18,0,0,0,0 monster Condor 1009,30,0,0,0 -moc_fild18,0,0,0,0 monster Baby Desert Wolf 1107,30,0,0,0 +moc_fild18,0,0,0,0 monster Scorpion 1001,140,5000,0,0 +moc_fild18,0,0,0,0 monster Condor 1009,30,5000,0,0 +moc_fild18,0,0,0,0 monster Baby Desert Wolf 1107,30,5000,0,0 moc_fild18,0,0,0,0 monster Dragon Fly 1091,1,3600000,1800000,1 moc_fild18,143,352,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild18,72,333,0,0 monster Yellow Plant 1081,1,180000,90000,1 @@ -199,26 +190,30 @@ moc_fild18,325,207,0,0 monster Yellow Plant 1081,1,180000,90000,1 moc_fild18,325,272,0,0 monster Yellow Plant 1081,1,180000,90000,1 //================================================== -// moc_fild20 - Dimensional Gorge +// moc_fild19 - Quest Map //================================================== -moc_fild20,0,0,0,0 monster Morroc's Shadow 1918,1,30000,0,0 -moc_fild20,0,0,0,0 monster Morroc's Shadow 1919,1,30000,0,0 -moc_fild20,0,0,0,0 monster Morroc's Shadow 1920,1,30000,0,0 -moc_fild20,0,0,0,0 monster Morroc's Shadow 1921,1,30000,0,0 //================================================== -// moc_fild21 - Dimensional Gorge +// moc_fild20 - Sograt Desert - Continental Guard Quarantine //================================================== -moc_fild21,0,0,0,0 monster Morroc's Shadow 1918,46,30000,0,0 -moc_fild21,0,0,0,0 monster Morroc's Shadow 1919,46,30000,0,0 -moc_fild21,0,0,0,0 monster Morroc's Shadow 1920,46,30000,0,0 -moc_fild21,0,0,0,0 monster Morroc's Shadow 1921,34,30000,0,0 +moc_fild20,0,0,0,0 monster Incarnation of Morroc 1918,1,30000,0,0 +moc_fild20,0,0,0,0 monster Incarnation of Morroc 1919,1,30000,0,0 +moc_fild20,0,0,0,0 monster Incarnation of Morroc 1920,1,30000,0,0 +moc_fild20,0,0,0,0 monster Incarnation of Morroc 1921,1,30000,0,0 //================================================== -// moc_fild22 - Dimensional Gorge +// moc_fild21 - Dimensional Gorge //================================================== -moc_fild22,0,0,0,0 monster Morroc's Shadow 1918,60,30000,0,0 -moc_fild22,0,0,0,0 monster Morroc's Shadow 1919,60,30000,0,0 -moc_fild22,0,0,0,0 monster Morroc's Shadow 1920,60,30000,0,0 -moc_fild22,0,0,0,0 monster Morroc's Shadow 1921,25,30000,0,0 -moc_fild22,0,0,0,0 monster Wounded Satan Morroc 1917,1,43200000,3600000,1 +moc_fild21,0,0,0,0 monster Incarnation of Morroc 1918,46,30000,0,0 +moc_fild21,0,0,0,0 monster Incarnation of Morroc 1919,46,30000,0,0 +moc_fild21,0,0,0,0 monster Incarnation of Morroc 1920,46,30000,0,0 +moc_fild21,0,0,0,0 monster Incarnation of Morroc 1921,34,30000,0,0 + +//================================================== +// moc_fild22 - Dimensional Gorge +//================================================== +moc_fild22,0,0,0,0 monster Incarnation of Morroc 1918,60,30000,0,0 +moc_fild22,0,0,0,0 monster Incarnation of Morroc 1919,60,30000,0,0 +moc_fild22,0,0,0,0 monster Incarnation of Morroc 1920,60,30000,0,0 +moc_fild22,0,0,0,0 monster Incarnation of Morroc 1921,25,10000,0,0 +moc_fild22,0,0,0,0 boss_monster Wounded Morroc 1917,1,43200000,600000,0 \ No newline at end of file diff --git a/npc/mobs/fields/moscovia.txt b/npc/mobs/fields/moscovia.txt index b1116ca52..5ab6cdce7 100644 --- a/npc/mobs/fields/moscovia.txt +++ b/npc/mobs/fields/moscovia.txt @@ -12,9 +12,11 @@ //============================================================ //================================================== -// mosk_fild02 - Moscovia Field +// mosk_fild02 - Okrestnosti of Moscovia //================================================== -mosk_fild02,0,0,0,0 monster Side Winder 1037,40,0,0,0 -mosk_fild02,0,0,0,0 monster Argiope 1099,30,0,0,0 -mosk_fild02,0,0,0,0 monster Mantis 1139,10,0,0,0 -mosk_fild02,0,0,0,0 monster Geographer 1368,5,0,0,0 +mosk_fild02,0,0,0,0 monster Side Winder 1037,40,5000,0,0 +mosk_fild02,0,0,0,0 monster Argiope 1099,30,5000,0,0 +mosk_fild02,0,0,0,0 monster Mantis 1139,10,5000,0,0 +mosk_fild02,0,0,0,0 monster Geographer 1368,5,5000,0,0 +mosk_fild02,0,0,0,0 monster Yellow Plant 1081,5,5000,0,0 +mosk_fild02,0,0,0,0 monster White Plant 1082,5,10000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/niflheim.txt b/npc/mobs/fields/niflheim.txt index 317e7ac25..14cecfda8 100644 --- a/npc/mobs/fields/niflheim.txt +++ b/npc/mobs/fields/niflheim.txt @@ -17,170 +17,29 @@ //============================================================ //================================================== -// nif_fild01 - Skellington, a Solitary Village in Niflheim +// niflheim - Nifflheim, Realm of the Dead //================================================== -nif_fild01,0,0,0,0 monster Disguise 1506,50,0,0,0 -nif_fild01,0,0,0,0 monster Quve 1508,30,0,0,0 -nif_fild01,0,0,0,0 monster Dullahan 1504,20,0,0,0 -nif_fild01,0,0,0,0 monster Gibbet 1503,10,0,0,0 -nif_fild01,0,0,0,0 monster Heirozoist 1510,10,0,0,0 +niflheim,0,0,0,0 monster Lude 1509,20,5000,0,0 +niflheim,0,0,0,0 monster Quve 1508,20,5000,0,0 +niflheim,0,0,0,0 monster Gibbet 1503,10,5000,0,0 +niflheim,0,0,0,0 monster Heirozoist 1510,10,5000,0,0 +niflheim,0,0,0,0 monster Dullahan 1504,5,5000,0,0 //================================================== -// nif_fild02 - Valley of Gyoll +// nif_fild01 - Skellington, a Solitary Village in Nifflheim //================================================== -nif_fild02,0,0,0,0 monster Loli Ruri 1505,21,0,0,0 -nif_fild02,0,0,0,0 monster Gibbet 1503,20,0,0,0 -nif_fild02,0,0,0,0 monster Bloody Murderer 1507,11,0,0,0 -nif_fild02,0,0,0,0 monster Dullahan 1504,10,0,0,0 -nif_fild02,0,0,0,0 monster Lude 1509,10,0,0,0 -nif_fild02,0,0,0,0 monster Heirozoist 1510,10,0,0,0 +nif_fild01,0,0,0,0 monster Disguise 1506,50,5000,0,0 +nif_fild01,0,0,0,0 monster Quve 1508,30,5000,0,0 +nif_fild01,0,0,0,0 monster Dullahan 1504,20,5000,0,0 +nif_fild01,0,0,0,0 monster Gibbet 1503,10,5000,0,0 +nif_fild01,0,0,0,0 monster Heirozoist 1510,10,5000,0,0 //================================================== -// niflheim - Niflheim, Realm of the Dead +// nif_fild02 - Vally of Gyoll //================================================== -niflheim,0,0,0,0 monster Dullahan 1504,5,0,0,0 -niflheim,0,0,0,0 monster Gibbet 1503,10,0,0,0 -niflheim,0,0,0,0 monster Heirozoist 1510,10,0,0,0 -niflheim,0,0,0,0 monster Quve 1508,20,0,0,0 -niflheim,0,0,0,0 monster Lude 1509,20,0,0,0 - -niflheim,1,1,0 script NifInvasion -1,{ -OnInit: - - while(1) - { - initnpctimer; - end; - -OnTimer7980000: - stopnpctimer; - switch(rand(6)) - { - - case 0: - monster "niflheim",327,193,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead"; - monster "niflheim",330,193,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",324,193,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",327,196,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",327,190,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",324,190,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",330,190,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",324,196,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",330,196,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - break; - - case 1: - monster "niflheim",337,252,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead"; - monster "niflheim",337,255,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",337,249,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",334,252,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",340,252,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",334,249,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",340,255,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",340,249,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",334,255,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - break; - - case 2: - monster "niflheim",190,185,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead"; - monster "niflheim",190,188,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",190,182,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",193,185,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",187,185,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",187,182,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",193,182,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",193,188,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",187,188,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - break; - - case 3: - monster "niflheim",131,138,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead"; - monster "niflheim",131,141,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",131,135,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",128,138,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",134,138,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",134,141,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",128,141,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",134,135,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",128,135,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - break; - - case 4: - monster "niflheim",311,64,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead"; - monster "niflheim",311,67,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",311,61,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",308,64,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",314,64,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",314,61,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",314,67,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",308,67,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",308,61,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - break; - - case 5: - monster "niflheim",238,131,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead"; - monster "niflheim",238,134,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",238,128,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",235,131,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",241,131,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",235,128,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",235,134,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",241,128,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",241,134,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - break; - - case 6: - monster "niflheim",86,219,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead"; - monster "niflheim",86,222,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",86,216,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",89,219,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",83,219,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",89,222,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",89,216,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",83,222,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",83,216,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters"; - break; - - } - monster "niflheim",154,95,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",115,65,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",330,195,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",151,83,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",285,245,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",235,135,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",265,48,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",186,139,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",166,267,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",82,202,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",219,44,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",287,44,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",275,165,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",138,204,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",299,39,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",31,154,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",154,96,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",116,65,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",151,84,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",286,245,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",330,196,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",236,135,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",165,49,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",167,267,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",82,203,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",220,44,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",287,45,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",287,44,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",276,166,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",139,205,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",300,39,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - monster "niflheim",31,155,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters"; - end; - -OnInvasionMonsters: - end; - -OnLoDDead: - killmonster "niflheim","NifInvasion::OnInvasionMonsters"; - } - -} +nif_fild02,0,0,0,0 monster Loli Ruri 1505,21,5000,0,0 +nif_fild02,0,0,0,0 monster Gibbet 1503,20,5000,0,0 +nif_fild02,0,0,0,0 monster Bloody Murderer 1507,11,5000,0,0 +nif_fild02,0,0,0,0 monster Dullahan 1504,10,5000,0,0 +nif_fild02,0,0,0,0 monster Lude 1509,10,5000,0,0 +nif_fild02,0,0,0,0 monster Heirozoist 1510,10,5000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/payon.txt b/npc/mobs/fields/payon.txt index 386618fe1..cc6a4b9ba 100644 --- a/npc/mobs/fields/payon.txt +++ b/npc/mobs/fields/payon.txt @@ -17,9 +17,9 @@ //================================================== // pay_fild01 - Payon Forest //================================================== -pay_fild01,0,0,0,0 monster Willow 1010,140,0,0,0 -pay_fild01,0,0,0,0 monster Poring 1002,30,0,0,0 -pay_fild01,0,0,0,0 monster Fabre 1007,30,0,0,0 +pay_fild01,0,0,0,0 monster Willow 1010,140,5000,0,0 +pay_fild01,0,0,0,0 monster Poring 1002,30,5000,0,0 +pay_fild01,0,0,0,0 monster Fabre 1007,30,5000,0,0 pay_fild01,340,89,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,336,116,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,231,258,0,0 monster Black Mushroom 1084,1,180000,90000,1 @@ -38,49 +38,48 @@ pay_fild01,70,246,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,0,0,0,0 monster Green Plant 1080,5,180000,90000,1 //================================================== -// pay_fild02 - Payon Forest +// pay_fild02 - Payon Forest //================================================== -pay_fild02,0,0,0,0 monster Boa 1025,140,0,0,0 -pay_fild02,0,0,0,0 monster Spore 1014,30,0,0,0 -pay_fild02,0,0,0,0 monster Wormtail 1024,30,0,0,0 +pay_fild02,0,0,0,0 monster Boa 1025,140,5000,0,0 +pay_fild02,0,0,0,0 monster Wormtail 1024,30,5000,0,0 +pay_fild02,0,0,0,0 monster Spore 1014,30,5000,0,0 pay_fild02,105,256,10,10 monster Green Plant 1080,4,360000,180000,1 pay_fild02,105,256,10,10 monster Red Mushroom 1085,4,360000,180000,1 //================================================== // pay_fild03 - Payon Forest //================================================== -pay_fild03,0,0,0,0 monster Fabre 1007,130,0,0,0 -pay_fild03,0,0,0,0 monster Poring 1002,25,0,0,0 -pay_fild03,0,0,0,0 monster Willow 1010,25,0,0,0 -pay_fild03,0,0,0,0 monster Pupa 1008,20,0,0,0 +pay_fild03,0,0,0,0 monster Fabre 1007,130,5000,0,0 +pay_fild03,0,0,0,0 monster Poring 1002,25,5000,0,0 +pay_fild03,0,0,0,0 monster Willow 1010,25,5000,0,0 +pay_fild03,0,0,0,0 monster Pupa 1008,20,5000,0,0 pay_fild03,153,216,10,10 monster Red Mushroom 1085,6,900000,450000,1 pay_fild03,372,64,15,15 monster Green Plant 1080,4,180000,90000,1 //================================================== // pay_fild04 - Sograt Desert //================================================== -pay_fild04,0,0,0,0 monster Poporing 1031,130,0,0,0 -pay_fild04,0,0,0,0 monster Marin 1242,30,0,0,0 -pay_fild04,0,0,0,0 monster Drops 1113,20,0,0,0 -pay_fild04,0,0,0,0 monster Poring 1002,15,0,0,0 +pay_fild04,0,0,0,0 monster Poporing 1031,130,5000,0,0 +pay_fild04,0,0,0,0 monster Marina 1141,30,5000,0,0 +pay_fild04,0,0,0,0 monster Drops 1113,20,5000,0,0 +pay_fild04,0,0,0,0 monster Poring 1002,15,5000,0,0 +pay_fild04,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Ghostring 1120,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Mastering 1090,1,3600000,1800000,1 -pay_fild04,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Deviling 1582,1,7200000,3600000,1 pay_fild04,346,335,5,5 monster Shining Plant 1083,1,1800000,900000,1 pay_fild04,254,193,10,10 monster Green Plant 1080,5,360000,180000,1 //================================================== -// pay_fild05 - Payon Forest +// pay_fild05 - Disabled on Renewal //================================================== -// No spawns/Disabled Map - 13.3 //================================================== // pay_fild06 - Payon Forest //================================================== -pay_fild06,0,0,0,0 monster Wormtail 1024,140,0,0,0 -pay_fild06,0,0,0,0 monster Spore 1014,30,0,0,0 -pay_fild06,0,0,0,0 monster Boa 1025,30,0,0,0 +pay_fild06,0,0,0,0 monster Wormtail 1024,140,5000,0,0 +pay_fild06,0,0,0,0 monster Boa 1025,30,5000,0,0 +pay_fild06,0,0,0,0 monster Spore 1014,30,5000,0,0 pay_fild06,211,191,2,10 monster Red Mushroom 1085,8,180000,90000,1 pay_fild06,268,155,20,20 monster Green Plant 1080,10,360000,180000,1 pay_fild06,268,155,20,20 monster Shining Plant 1083,1,1800000,900000,1 @@ -88,37 +87,36 @@ pay_fild06,268,155,20,20 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // pay_fild07 - Payon Forest //================================================== -pay_fild07,0,0,0,0 monster Bigfoot 1060,13,0,0,0 -pay_fild07,0,0,0,0 monster Caramel 1103,30,0,0,0 -pay_fild07,0,0,0,0 monster Creamy 1018,20,0,0,0 -pay_fild07,0,0,0,0 monster Stainer 1174,20,0,0,0 -//pay_fild07,0,0,0,0 monster Eggyra 1116,40,0,0,0 +pay_fild07,0,0,0,0 monster Bigfoot 1060,130,5000,0,0 +pay_fild07,0,0,0,0 monster Caramel 1103,30,5000,0,0 +pay_fild07,0,0,0,0 monster Stainer 1174,20,5000,0,0 +pay_fild07,0,0,0,0 monster Creamy 1018,20,5000,0,0 pay_fild07,171,331,20,20 monster Green Plant 1080,8,900000,450000,1 //================================================== // pay_fild08 - Payon Forest //================================================== -pay_fild08,0,0,0,0 monster Spore 1014,140,0,0,0 -pay_fild08,0,0,0,0 monster Wormtail 1024,30,0,0,0 -pay_fild08,0,0,0,0 monster Boa 1025,30,0,0,0 +pay_fild08,0,0,0,0 monster Spore 1014,140,5000,0,0 +pay_fild08,0,0,0,0 monster Wormtail 1024,30,5000,0,0 +pay_fild08,0,0,0,0 monster Boa 1025,30,5000,0,0 pay_fild08,0,0,0,0 monster Green Plant 1080,10,60000,30000,1 pay_fild08,143,156,40,40 monster Shining Plant 1083,1,3600000,1800000,1 //================================================== // pay_fild09 - Payon Forest //================================================== -pay_fild09,0,0,0,0 monster Elder Willow 1033,140,0,0,0 -pay_fild09,0,0,0,0 monster Coco 1104,30,0,0,0 -pay_fild09,0,0,0,0 monster Horn 1128,30,0,0,0 +pay_fild09,0,0,0,0 monster Elder Willow 1033,140,5000,0,0 +pay_fild09,0,0,0,0 monster Hornet 1004,30,5000,0,0 +pay_fild09,0,0,0,0 monster Coco 1104,30,5000,0,0 pay_fild09,198,217,30,30 monster Green Plant 1080,10,360000,180000,0 pay_fild09,198,217,30,30 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // pay_fild10 - Payon Forest //================================================== -pay_fild10,0,0,0,0 monster Greatest General 1277,100,0,0,0 -pay_fild10,0,0,0,0 monster Savage 1166,50,0,0,0 -pay_fild10,0,0,0,0 monster Beetle King 1494,50,0,0,0 +pay_fild10,0,0,0,0 monster Greatest General 1277,100,5000,0,0 +pay_fild10,0,0,0,0 monster Beetle King 1494,50,5000,0,0 +pay_fild10,0,0,0,0 monster Savage 1166,50,5000,0,0 pay_fild10,0,0,0,0 boss_monster Eddga 1115,1,7200000,600000,1 pay_fild10,213,157,10,10 monster Green Plant 1080,5,360000,180000,1 pay_fild10,281,307,10,10 monster Green Plant 1080,5,360000,180000,1 @@ -128,6 +126,5 @@ pay_fild10,281,307,10,10 monster Blue Plant 1079,1,360000,180000,1 pay_fild10,66,332,10,10 monster Blue Plant 1079,1,360000,180000,1 //================================================== -// pay_fild11 - Payon Forest -//================================================== -// No spawns/Disabled Map - 13.3 +// pay_fild11 - Disabled on Renewal +//================================================== \ No newline at end of file diff --git a/npc/mobs/fields/prontera.txt b/npc/mobs/fields/prontera.txt index 93dcecb0f..dac0c99dc 100644 --- a/npc/mobs/fields/prontera.txt +++ b/npc/mobs/fields/prontera.txt @@ -14,95 +14,113 @@ //============================================================ //================================================== -// prt_fild00 - Prontera Field +// prt_fild00 - Prontera Field //================================================== -prt_fild00,0,0,0,0 monster Roda Frog 1012,130,0,0,0 -prt_fild00,0,0,0,0 monster Ambernite 1094,50,0,0,0 -prt_fild00,0,0,0,0 monster Savage Babe 1167,20,0,0,0 +prt_fild00,0,0,0,0 monster Roda Frog 1012,130,5000,0,0 +prt_fild00,0,0,0,0 monster Ambernite 1094,50,5000,0,0 +prt_fild00,0,0,0,0 monster Savage Babe 1167,20,5000,0,0 +prt_fild00,227,212,0,0 monster Shining Plant 1083,1,1800000,900000,1 +prt_fild00,285,138,10,10 monster Green Plant 1080,5,360000,180000,1 //================================================== -// prt_fild01 - Prontera Field +// prt_fild01 - Prontera Field //================================================== -prt_fild01,0,0,0,0 monster Lunatic 1063,140,0,0,0 -prt_fild01,0,0,0,0 monster Poring 1002,30,0,0,0 -prt_fild01,0,0,0,0 monster Fabre 1007,30,0,0,0 +prt_fild01,0,0,0,0 monster Lunatic 1063,140,5000,0,0 +prt_fild01,0,0,0,0 monster Poring 1002,30,5000,0,0 +prt_fild01,0,0,0,0 monster Fabre 1007,30,5000,0,0 +prt_fild01,199,266,3,3 monster Green Plant 1080,3,360000,180000,1 +prt_fild01,199,266,3,3 monster Blue Plant 1079,1,900000,450000,1 //================================================== -// prt_fild02 - Prontera Field +// prt_fild02 - Prontera Field //================================================== -prt_fild02,0,0,0,0 monster Stainer 1174,140,0,0,0 -prt_fild02,0,0,0,0 monster Creamy 1018,30,0,0,0 -prt_fild02,0,0,0,0 monster Poporing 1031,30,0,0,0 +prt_fild02,0,0,0,0 monster Stainer 1174,140,5000,0,0 +prt_fild02,0,0,0,0 monster Creamy 1018,30,5000,0,0 +prt_fild02,0,0,0,0 monster Poporing 1031,30,5000,0,0 prt_fild02,0,0,0,0 monster Eclipse 1093,1,1800000,1200000,0 +prt_fild02,339,309,3,3 monster Shining Plant 1083,1,1800000,900000,1 +prt_fild02,0,0,0,0 monster Shining Plant 1083,2,1800000,900000,1 //================================================== -// prt_fild03 - Prontera Field -//================================================== -prt_fild03,0,0,0,0 monster Yoyo 1057,100,0,0,0 -prt_fild03,0,0,0,0 monster Poporing 1031,30,0,0,0 -prt_fild03,0,0,0,0 monster Horn 1128,30,0,0,0 -prt_fild03,0,0,0,0 monster Choco 1214,1,0,0,0 +// prt_fild03 - Prontera Field +//================================================== +prt_fild03,0,0,0,0 monster Yoyo 1057,100,5000,0,0 +prt_fild03,0,0,0,0 monster Poporing 1031,30,5000,0,0 +prt_fild03,0,0,0,0 monster Hornet 1004,30,5000,0,0 +prt_fild03,0,0,0,0 monster Choco 1214,1,5000,0,0 +prt_fild03,296,58,15,15 monster Green Plant 1080,5,180000,90000,1 +prt_fild03,296,58,15,15 monster Blue Plant 1079,2,900000,450000,1 +prt_fild03,307,75,5,5 monster Green Plant 1080,5,360000,180000,1 +prt_fild03,0,0,0,0 monster Green Plant 1080,5,360000,180000,1 +prt_fild03,148,107,5,5 monster Green Plant 1080,5,360000,180000,1 //================================================== -// prt_fild04 - Prontera Field +// prt_fild04 - Prontera Field //================================================== -prt_fild04,0,0,0,0 monster Roda Frog 1012,80,0,0,0 -prt_fild04,0,0,0,0 monster Ambernite 1094,20,0,0,0 +prt_fild04,0,0,0,0 monster Ambernite 1094,80,5000,0,0 +prt_fild04,0,0,0,0 monster Roda Frog 1012,20,5000,0,0 prt_fild04,0,0,0,0 monster Vocal 1088,1,1800000,1200000,0 +prt_fild04,350,114,10,10 monster Green Plant 1080,5,900000,450000,1 //================================================== -// prt_fild05 - Prontera Field +// prt_fild05 - Prontera Field //================================================== -prt_fild05,0,0,0,0 monster Hornet 1004,140,0,0,0 -prt_fild05,0,0,0,0 monster Thief Bug Egg 1048,30,0,0,0 -prt_fild05,0,0,0,0 monster Thief Bug 1051,30,0,0,0 +prt_fild05,0,0,0,0 monster Hornet 1004,140,5000,0,0 +prt_fild05,0,0,0,0 monster Thief Bug Egg 1048,30,5000,0,0 +prt_fild05,0,0,0,0 monster Thief Bug Egg 1048,30,5000,0,0 +prt_fild05,208,37,10,10 monster Green Plant 1080,6,900000,450000,1 +prt_fild05,208,37,10,10 monster Blue Plant 1079,1,900000,450000,1 //================================================== -// prt_fild06 - Prontera Field +// prt_fild06 - Prontera Field //================================================== -prt_fild06,0,0,0,0 monster Fabre 1007,140,0,0,0 -prt_fild06,0,0,0,0 monster Poring 1002,30,0,0,0 -prt_fild06,0,0,0,0 monster Lunatic 1063,30,0,0,0 +prt_fild06,0,0,0,0 monster Fabre 1007,140,5000,0,0 +prt_fild06,0,0,0,0 monster Poring 1002,30,5000,0,0 +prt_fild06,0,0,0,0 monster Lunatic 1063,30,5000,0,0 +prt_fild06,222,30,40,10 monster Green Plant 1080,15,900000,450000,1 //================================================== -// prt_fild07 - Prontera Field +// prt_fild07 - Prontera Field //================================================== -prt_fild07,0,0,0,0 monster Rocker 1052,150,0,0,0 -prt_fild07,0,0,0,0 monster Savage Babe 1167,50,0,0,0 +prt_fild07,0,0,0,0 monster Rocker 1052,150,5000,0,0 +prt_fild07,0,0,0,0 monster Savage Babe 1167,50,5000,0,0 prt_fild07,0,0,0,0 monster Vocal 1088,1,1800000,1200000,0 +prt_fild07,225,110,5,5 monster Black Mushroom 1084,3,360000,180000,1 //================================================== -// prt_fild08 - Prontera Field +// prt_fild08 - Prontera Field //================================================== -prt_fild08,0,0,0,0 monster Poring 1002,140,0,0,0 -prt_fild08,0,0,0,0 monster Fabre 1007,40,0,0,0 -prt_fild08,0,0,0,0 monster Lunatic 1063,40,0,0,0 +prt_fild08,0,0,0,0 monster Poring 1002,140,5000,0,0 +prt_fild08,0,0,0,0 monster Lunatic 1063,40,5000,0,0 +prt_fild08,0,0,0,0 monster Fabre 1007,40,5000,0,0 //================================================== -// prt_fild09 - Prontera Field +// prt_fild09 - Prontera Field //================================================== -prt_fild09,0,0,0,0 monster Magnolia 1138,140,0,0,0 -prt_fild09,0,0,0,0 monster Metaller 1058,60,0,0,0 +prt_fild09,0,0,0,0 monster Magnolia 1138,140,5000,0,0 +prt_fild09,0,0,0,0 monster Metaller 1058,60,5000,0,0 +prt_fild09,237,115,5,5 monster Yellow Plant 1081,3,360000,180000,1 //================================================== -// prt_fild10 - Prontera Field +// prt_fild10 - Prontera Field //================================================== -prt_fild10,0,0,0,0 monster Elder Willow 1033,140,0,0,0 -prt_fild10,0,0,0,0 monster Poporing 1031,20,0,0,0 -prt_fild03,0,0,0,0 monster coco 1104,20,0,0,0 -prt_fild03,0,0,0,0 monster Horn 1128,20,0,0,0 +prt_fild10,0,0,0,0 monster Elder Willow 1033,140,5000,0,0 +prt_fild10,0,0,0,0 monster Poporing 1031,20,5000,0,0 +prt_fild10,0,0,0,0 monster Hornet 1004,20,5000,0,0 +prt_fild10,0,0,0,0 monster Coco 1104,20,5000,0,0 prt_fild10,99,114,20,5 monster Red Mushroom 1085,15,360000,180000,1 +prt_fild10,155,179,10,10 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // prt_fild11 - Prontera Field //================================================== -prt_fild11,0,0,0,0 monster Goblin 1122,10,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1123,10,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1124,10,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1125,10,0,0,0 -prt_fild11,0,0,0,0 monster Goblin 1126,60,0,0,0 -prt_fild11,0,0,0,0 monster Goblin Archer 1258,50,0,0,0 +prt_fild11,0,0,0,0 monster Goblin 1126,60,5000,0,0 +prt_fild11,0,0,0,0 monster Rotar Zairo 1392,50,5000,0,0 +prt_fild11,0,0,0,0 monster Goblin Archer 1258,50,5000,0,0 +prt_fild11,0,0,0,0 monster Goblin Steamrider 1280,30,5000,0,0 +prt_fild11,0,0,0,0 monster Goblin 1124,10,5000,0,0 +prt_fild11,0,0,0,0 monster Goblin 1125,10,5000,0,0 +prt_fild11,0,0,0,0 monster Goblin 1123,10,5000,0,0 +prt_fild11,0,0,0,0 monster Goblin 1122,10,5000,0,0 prt_fild11,0,0,0,0 monster Panzer Goblin 1308,1,1800000,1200000,0 -prt_fild11,0,0,0,0 monster Goblin Steamrider 1280,30,0,0,0 -prt_fild11,0,0,0,0 monster Rotar Zairo 1280,50,0,0,0 -prt_fild11,0,0,0,0 monster Red Mushroom 1085,10,180000,90000,1 +prt_fild11,0,0,0,0 monster Red Mushroom 1085,10,180000,90000,1 \ No newline at end of file diff --git a/npc/mobs/fields/rachel.txt b/npc/mobs/fields/rachel.txt index 6a33e7070..9c62c5134 100644 --- a/npc/mobs/fields/rachel.txt +++ b/npc/mobs/fields/rachel.txt @@ -17,59 +17,85 @@ //================================================== // ra_fild01 - Audhumbla Grassland //================================================== -ra_fild01,0,0,0,0 monster Desert Wolf 1106,130,0,0,0 -ra_fild01,0,0,0,0 monster Roween 1782,30,0,0,0 -ra_fild01,0,0,0,0 monster Baby Desert Wolf 1107,20,0,0,0 -ra_fild01,0,0,0,0 monster Anopheles 1627,10,0,0,0 +ra_fild01,0,0,0,0 monster Desert Wolf 1106,130,5000,0,0 +ra_fild01,0,0,0,0 monster Roween 1782,30,5000,0,0 +ra_fild01,0,0,0,0 monster Baby Desert Wolf 1107,20,5000,0,0 +ra_fild01,0,0,0,0 monster Anopheles 1627,10,5000,0,0 + +//================================================== +// ra_fild02 - Disabled on Renewal +//================================================== //================================================== // ra_fild03 - The Plain of Ida //================================================== -ra_fild03,0,0,0,0 monster Hill Wind 1680,130,0,0,0 -ra_fild03,0,0,0,0 monster Roween 1782,30,0,0,0 -ra_fild03,0,0,0,0 monster Anacondaq 1030,20,0,0,0 -ra_fild03,0,0,0,0 monster Anopheles 1627,20,0,0,0 +ra_fild03,0,0,0,0 monster Hill Wind 1680,130,5000,0,0 +ra_fild03,0,0,0,0 monster Roween 1782,30,5000,0,0 +ra_fild03,0,0,0,0 monster Anacondaq 1030,20,5000,0,0 +ra_fild03,0,0,0,0 monster Anopheles 1627,20,5000,0,0 ra_fild03,0,0,0,0 boss_monster Atroce 1785,1,10800000,600000,1 //================================================== // ra_fild04 - Audhumbla Grassland //================================================== -ra_fild04,0,0,0,0 monster Hill Wind 1680,130,0,0,0 -ra_fild04,0,0,0,0 monster Roween 1782,30,0,0,0 -ra_fild04,0,0,0,0 monster Desert Wolf 1106,20,0,0,0 -ra_fild04,0,0,0,0 monster Anopheles 1627,20,0,0,0 +ra_fild04,0,0,0,0 monster Hill Wind 1680,130,5000,0,0 +ra_fild04,0,0,0,0 monster Roween 1782,30,5000,0,0 +ra_fild04,0,0,0,0 monster Desert Wolf 1106,20,5000,0,0 +ra_fild04,0,0,0,0 monster Anopheles 1627,20,5000,0,0 ra_fild04,0,0,0,0 boss_monster Atroce 1785,1,18000000,600000,1 //================================================== // ra_fild05 - Audhumbla Grassland //================================================== -ra_fild05,0,0,0,0 monster Kobold 1133,70,0,0,0 -ra_fild05,0,0,0,0 monster Kobold 1134,70,0,0,0 -ra_fild05,0,0,0,0 monster Kobold 1135,70,0,0,0 -ra_fild05,0,0,0,0 monster Anopheles 1627,10,0,0,0 +ra_fild05,0,0,0,0 monster Kobold 1133,70,5000,0,0 +ra_fild05,0,0,0,0 monster Kobold 1134,70,5000,0,0 +ra_fild05,0,0,0,0 monster Kobold 1135,70,5000,0,0 +ra_fild05,0,0,0,0 monster Anopheles 1627,10,5000,0,0 //================================================== // ra_fild06 - Portus Luna //================================================== -ra_fild06,0,0,0,0 monster Kobold Archer 1282,70,0,0,0 -ra_fild06,0,0,0,0 monster Kobold 1133,40,0,0,0 -ra_fild06,0,0,0,0 monster Kobold 1134,40,0,0,0 -ra_fild06,0,0,0,0 monster Kobold 1135,40,0,0,0 -ra_fild06,0,0,0,0 monster Anopheles 1627,10,0,0,0 +ra_fild06,0,0,0,0 monster Kobold Archer 1282,70,5000,0,0 +ra_fild06,0,0,0,0 monster Kobold 1133,40,5000,0,0 +ra_fild06,0,0,0,0 monster Kobold 1134,40,5000,0,0 +ra_fild06,0,0,0,0 monster Kobold 1135,40,5000,0,0 +ra_fild06,0,0,0,0 monster Anopheles 1627,10,5000,0,0 ra_fild06,0,0,0,0 monster Kobold Leader 1296,1,1800000,1200000,0 +//================================================== +// ra_fild07 - Disabled on Renewal +//================================================== + //================================================== // ra_fild08 - The Plain of Ida //================================================== -ra_fild08,0,0,0,0 monster Anacondaq 1030,100,0,0,0 -ra_fild08,0,0,0,0 monster Roween 1782,50,0,0,0 -ra_fild08,0,0,0,0 monster Hill Wind 1680,20,0,0,0 -ra_fild08,0,0,0,0 monster Baby Desert Wolf 1107,10,0,0,0 -ra_fild08,0,0,0,0 monster Anopheles 1627,10,0,0,0 +ra_fild08,0,0,0,0 monster Anacondaq 1030,100,5000,0,0 +ra_fild08,0,0,0,0 monster Roween 1782,50,5000,0,0 +ra_fild08,0,0,0,0 monster Hill Wind 1680,20,5000,0,0 +ra_fild08,0,0,0,0 monster Baby Desert Wolf 1107,10,5000,0,0 +ra_fild08,0,0,0,0 monster Anopheles 1627,10,5000,0,0 + +//================================================== +// ra_fild09 - Disabled on Renewal +//================================================== + +//================================================== +// ra_fild10 - Disabled on Renewal +//================================================== + +//================================================== +// ra_fild11 - Disabled on Renewal +//================================================== //================================================== // ra_fild12 - The Plain of Ida //================================================== -ra_fild12,0,0,0,0 monster Roween 1782,130,0,0,0 -ra_fild12,0,0,0,0 monster Anopheles 1627,30,0,0,0 -ra_fild12,0,0,0,0 monster Baby Desert Wolf 1107,15,0,0,0 \ No newline at end of file +ra_fild12,0,0,0,0 monster Roween 1782,130,5000,0,0 +ra_fild12,0,0,0,0 monster Anopheles 1627,30,5000,0,0 +ra_fild12,0,0,0,0 monster Baby Desert Wolf 1107,15,5000,0,0 +ra_fild12,0,0,0,0 monster Yellow Plant 1081,15,5000,0,1 +ra_fild12,0,0,0,0 monster Red Plant 1078,5,5000,0,1 + +//================================================== +// ra_fild13 - Disabled on Renewal +//================================================== \ No newline at end of file diff --git a/npc/mobs/fields/splendide.txt b/npc/mobs/fields/splendide.txt index b0a4ad21c..faa66a48e 100644 --- a/npc/mobs/fields/splendide.txt +++ b/npc/mobs/fields/splendide.txt @@ -14,19 +14,22 @@ //================================================== // spl_fild01 - Splendide Field //================================================== -spl_fild01,0,0,0,0 monster Pinguicula 1995,50,0,0,0 -spl_fild01,0,0,0,0 monster Naga 1993,35,0,0,0 -spl_fild01,0,0,0,0 monster Cornus 1992,25,0,0,0 +spl_fild01,0,0,0,0 monster Dark Pinguicula 2015,50,5000,0,0 +spl_fild01,0,0,0,0 monster Naga 1993,35,5000,0,0 +spl_fild01,0,0,0,0 monster Cornus 1992,25,5000,0,0 - // spl_fild02 - Splendide Field //================================================== -spl_fild02,0,0,0,0 monster Pinguicula 1995,95,0,0,0 -spl_fild02,0,0,0,0 monster Luciola Vespa 1994,15,0,0,0 +// spl_fild02 - Splendide Field +//================================================== +spl_fild02,0,0,0,0 monster Pinguicula 1995,75,5000,0,0 +spl_fild02,0,0,0,0 monster Bradium Golem 2049,20,5000,0,0 +spl_fild02,0,0,0,0 monster Naga 2047,20,5000,0,0 +spl_fild02,0,0,0,0 monster Luciola Vespa 1994,15,5000,0,0 //================================================== // spl_fild03 - Splendide Field //================================================== -spl_fild03,0,0,0,0 monster Luciola Vespa 1994,35,0,0,0 -spl_fild03,0,0,0,0 monster Cornus 1992,25,0,0,0 -spl_fild03,0,0,0,0 monster Naga 1993,20,0,0,0 -spl_fild03,0,0,0,0 monster Tendril Lion 1991,1,3600000,0,0 \ No newline at end of file +spl_fild03,0,0,0,0 monster Luciola Vespa 1994,35,5000,0,0 +spl_fild03,0,0,0,0 monster Cornus 1992,25,5000,0,0 +spl_fild03,0,0,0,0 monster Naga 1993,20,5000,0,0 +spl_fild03,0,0,0,0 monster Tendrilion 1991,1,3600000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/umbala.txt b/npc/mobs/fields/umbala.txt index b8f704836..a045ef7af 100644 --- a/npc/mobs/fields/umbala.txt +++ b/npc/mobs/fields/umbala.txt @@ -13,46 +13,47 @@ //============================================================ //================================================== -// um_fild01 - Luluka Forest +// um_fild01 - Luluka Forest //================================================== -um_fild01,0,0,0,0 monster Dryad 1493,70,0,0,0 -um_fild02,0,0,0,0 monster Stone Shooter 1495,10,0,0,0 -um_fild04,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 -um_fild01,0,0,0,0 monster Wootan Fighter 1499,10,0,0,0 -um_fild01,0,0,0,0 monster Wooden Golem 1497,5,0,0,0 +um_fild01,0,0,0,0 monster Dryad 1493,70,5000,0,0 +um_fild01,0,0,0,0 monster Stone Shooter 1495,15,5000,0,0 +um_fild01,0,0,0,0 monster Wootan Shooter 1498,10,5000,0,0 +um_fild01,0,0,0,0 monster Wootan Fighter 1499,10,5000,0,0 +um_fild01,0,0,0,0 monster Wooden Golem 1497,10,5000,0,0 um_fild01,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 um_fild01,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 -um_fild01,0,0,0,0 monster Shining Plant 1083,6,180000,90000,1 +um_fild01,0,0,0,0 monster Shining Plant 1083,5,180000,90000,1 //================================================== -// um_fild02 - Hoomga Forest +// um_fild02 - Hoomga Forest //================================================== -um_fild02,0,0,0,0 monster Wootan Fighter 1499,40,0,0,0 -um_fild02,0,0,0,0 monster Stone Shooter 1495,10,0,0,0 -um_fild04,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 -um_fild02,0,0,0,0 monster Choco 1214,5,0,0,0 +um_fild02,0,0,0,0 monster Wootan Fighter 1499,40,5000,0,0 +um_fild02,0,0,0,0 monster Stone Shooter 1495,15,5000,0,0 +um_fild02,0,0,0,0 monster Wootan Shooter 1498,10,5000,0,0 +um_fild02,0,0,0,0 monster Choco 1214,5,5000,0,0 um_fild02,0,0,0,0 monster Red Plant 1078,5,180000,90000,1 um_fild02,0,0,0,0 monster Yellow Plant 1081,5,180000,90000,1 //================================================== -// um_fild03 - Kalala Swamp +// um_fild03 - Kalala Swamp //================================================== -um_fild03,0,0,0,0 monster Parasite 1500,60,0,0,0 -um_fild02,0,0,0,0 monster Stone Shooter 1495,10,0,0,0 -um_fild04,0,0,0,0 monster Wootan Shooter 1498,10,0,0,0 -um_fild02,0,0,0,0 monster Wootan Fighter 1499,10,0,0,0 +um_fild03,0,0,0,0 monster Parasite 1500,60,5000,0,0 +um_fild03,0,0,0,0 monster Stone Shooter 1495,15,5000,0,0 +um_fild03,0,0,0,0 monster Wootan Shooter 1498,10,5000,0,0 +um_fild03,0,0,0,0 monster Wootan Fighter 1499,10,5000,0,0 um_fild03,0,0,0,0 monster Blue Plant 1079,5,180000,90000,1 um_fild03,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 um_fild03,0,0,0,0 monster Shining Plant 1083,2,180000,90000,1 //================================================== -// um_fild04 - Hoomga Jungle +// um_fild04 - Hoomga Jungle //================================================== -um_fild04,0,0,0,0 monster Wild Rose 1261,30,0,0,0 -um_fild04,0,0,0,0 monster Stone Shooter 1495,5,0,0,0 -um_fild04,0,0,0,0 monster Wooden Golem 1497,5,0,0,0 -um_fild04,0,0,0,0 monster Wootan Shooter 1498,5,0,0,0 -um_fild04,0,0,0,0 monster Wootan Fighter 1499,5,0,0,0 -um_fild04,0,0,0,0 monster Choco 1214,2,0,0,0 +um_fild04,0,0,0,0 monster Wild Rose 1261,30,5000,0,0 +um_fild04,0,0,0,0 monster Stone Shooter 1495,10,5000,0,0 +um_fild04,0,0,0,0 monster Wootan Shooter 1498,5,5000,0,0 +um_fild04,0,0,0,0 monster Wootan Fighter 1499,5,5000,0,0 +um_fild04,0,0,0,0 monster Wooden Golem 1497,10,5000,0,0 +um_fild04,0,0,0,0 monster Choco 1214,2,5000,0,0 um_fild04,0,0,0,0 monster Red Plant 1078,5,180000,90000,1 um_fild04,0,0,0,0 monster Yellow Plant 1081,5,180000,90000,1 +um_fild01,0,0,0,0 monster Shining Plant 1083,1,180000,90000,1 \ No newline at end of file diff --git a/npc/mobs/fields/veins.txt b/npc/mobs/fields/veins.txt index 3eb6fcfb2..5d6c6f9d4 100644 --- a/npc/mobs/fields/veins.txt +++ b/npc/mobs/fields/veins.txt @@ -21,37 +21,56 @@ //================================================== // ve_fild01 - Veins Field //================================================== -ve_fild01,0,0,0,0 monster Galion 1783,35,0,0,0 -ve_fild01,0,0,0,0 monster Muscipular 1780,20,0,0,0 -ve_fild01,0,0,0,0 monster Drosera 1781,20,0,0,0 -ve_fild01,0,0,0,0 monster Stapo 1784,20,0,0,0 +ve_fild01,0,0,0,0 monster Galion 1783,35,5000,0,0 +ve_fild01,0,0,0,0 monster Stapo 1784,20,5000,0,0 +ve_fild01,0,0,0,0 monster Drosera 1781,20,5000,0,0 +ve_fild01,0,0,0,0 monster Muscipular 1780,20,5000,0,0 ve_fild01,0,0,0,0 boss_monster Atroce 1785,1,10800000,600000,0 +ve_fild01,0,0,0,0 monster Red Plant 1078,10,5000,0,0 +ve_fild01,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 +ve_fild01,270,80,20,7 monster Blue Plant 1079,4,840000,0,0 +ve_fild01,270,80,20,7 monster Shining Plant 1083,1,960000,0,0 //================================================== // ve_fild02 - Veins Field //================================================== -ve_fild02,0,0,0,0 monster Drosera 1781,130,0,0,0 -ve_fild02,0,0,0,0 monster Muscipular 1780,20,0,0,0 -ve_fild02,0,0,0,0 monster Galion 1783,10,0,0,0 +ve_fild02,0,0,0,0 monster Drosera 1781,130,5000,0,0 +ve_fild02,0,0,0,0 monster Muscipular 1780,20,5000,0,0 +ve_fild02,0,0,0,0 monster Galion 1783,10,5000,0,0 ve_fild02,120,55,50,50 boss_monster Atroce 1785,1,21600000,600000,0 +ve_fild02,0,0,0,0 monster Red Plant 1078,10,5000,0,0 +ve_fild02,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 //================================================== // ve_fild03 - Veins Field //================================================== -ve_fild03,0,0,0,0 monster Magmaring 1836,130,0,0,0 -ve_fild03,0,0,0,0 monster Muscipular 1780,35,0,0,0 -ve_fild03,0,0,0,0 monster Drosera 1781,35,0,0,0 +ve_fild03,0,0,0,0 monster Magmaring 1836,130,5000,0,0 +ve_fild03,0,0,0,0 monster Muscipular 1780,35,5000,0,0 +ve_fild03,0,0,0,0 monster Drosera 1781,35,5000,0,0 +ve_fild03,200,212,114,60 monster Red Plant 1078,10,0,0,0 +ve_fild03,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 //================================================== -// ve_fild04 - Veins Field +// ve_fild04 - Veins Field //================================================== -ve_fild04,0,0,0,0 monster Muscipular 1780,100,0,0,0 -ve_fild04,0,0,0,0 monster Drosera 1781,50,0,0,0 -ve_fild04,0,0,0,0 monster Galion 1783,20,0,0,0 +ve_fild04,0,0,0,0 monster Muscipular 1780,100,5000,0,0 +ve_fild04,0,0,0,0 monster Drosera 1781,50,5000,0,0 +ve_fild04,0,0,0,0 monster Galion 1783,20,5000,0,0 +ve_fild04,288,273,4,4 monster Blue Plant 1079,3,660000,0,0 + +//================================================== +// ve_fild05 - Disabled on Renewal +//================================================== + +//================================================== +// ve_fild06 - Veins Field - No spawns on Renewal +//================================================== +ve_fild06,0,0,0,0 monster Shining Plant 1083,1,5000,0,0 //================================================== // ve_fild07 - Veins Field //================================================== -ve_fild07,0,0,0,0 monster Stapo 1784,100,0,0,0 -ve_fild07,0,0,0,0 monster Drosera 1781,50,0,0,0 -ve_fild07,0,0,0,0 monster Muscipular 1780,30,0,0,0 \ No newline at end of file +ve_fild07,0,0,0,0 monster Stapo 1784,100,5000,0,0 +ve_fild07,0,0,0,0 monster Drosera 1781,50,5000,0,0 +ve_fild07,0,0,0,0 monster Muscipular 1780,30,5000,0,0 +ve_fild07,0,0,0,0 monster White Plant 1082,10,600000,0,0 \ No newline at end of file diff --git a/npc/mobs/fields/yuno.txt b/npc/mobs/fields/yuno.txt index d117057e9..b3a754709 100644 --- a/npc/mobs/fields/yuno.txt +++ b/npc/mobs/fields/yuno.txt @@ -24,11 +24,11 @@ //============================================================ //================================================== -// yuno_fild01 - Border Posts +// yuno_fild01 - Border Posts //================================================== -yuno_fild01,0,0,0,0 monster Geographer 1368,50,0,0,0 -yuno_fild01,0,0,0,0 monster Dustiness 1114,35,0,0,0 -yuno_fild01,0,0,0,0 monster Mantis 1139,35,0,0,0 +yuno_fild01,0,0,0,0 monster Geographer 1368,50,5000,0,0 +yuno_fild01,0,0,0,0 monster Dustiness 1114,35,5000,0,0 +yuno_fild01,0,0,0,0 monster Mantis 1139,35,5000,0,0 yuno_fild01,0,0,0,0 monster Red Plant 1078,15,1800000,900000,1 yuno_fild01,70,370,10,10 monster Blue Plant 1079,2,1800000,900000,1 yuno_fild01,70,370,10,10 monster Shining Plant 1083,1,1800000,900000,1 @@ -39,11 +39,11 @@ yuno_fild01,0,0,0,0 monster Yellow Plant 1081,15,1800000,900000,1 yuno_fild01,0,0,0,0 monster Green Plant 1080,20,1800000,900000,1 //================================================== -// yuno_fild02 - Kiel Khayr's Cottage +// yuno_fild02 - Kiel Hyre's Cottage //================================================== -yuno_fild02,0,0,0,0 monster Sleeper 1386,130,0,0,0 -yuno_fild02,0,0,0,0 monster Grand Peco 1369,35,0,0,0 -yuno_fild02,0,0,0,0 monster Harpy 1376,35,0,0,0 +yuno_fild02,0,0,0,0 monster Sleeper 1386,130,5000,0,0 +yuno_fild02,0,0,0,0 monster Grand Peco 1369,35,5000,0,0 +yuno_fild02,0,0,0,0 monster Harpy 1376,35,5000,0,0 yuno_fild02,0,0,0,0 monster Red Plant 1078,10,1800000,900000,1 yuno_fild02,0,0,0,0 monster Yellow Plant 1081,10,1800000,900000,1 yuno_fild02,0,0,0,0 monster Green Plant 1080,10,1800000,900000,1 @@ -51,11 +51,11 @@ yuno_fild02,0,0,0,0 monster Green Plant 1080,10,1800000,900000,1 //================================================== // yuno_fild03 - El Mes Plateau //================================================== -yuno_fild03,0,0,0,0 monster Harpy 1376,130,0,0,0 -yuno_fild03,0,0,0,0 monster Sleeper 1386,35,0,0,0 -yuno_fild03,0,0,0,0 monster Goat 1372,35,0,0,0 -yuno_fild03,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 +yuno_fild03,0,0,0,0 monster Harpy 1376,130,5000,0,0 +yuno_fild03,0,0,0,0 monster Goat 1372,35,5000,0,0 +yuno_fild03,0,0,0,0 monster Sleeper 1386,35,5000,0,0 yuno_fild03,0,0,0,0 monster Deviling 1582,1,3600000,1800000,1 +yuno_fild03,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 yuno_fild03,0,0,0,0 monster Red Plant 1078,15,1800000,900000,1 yuno_fild03,0,0,0,0 monster Yellow Plant 1081,15,1800000,900000,1 yuno_fild03,0,0,0,0 monster Green Plant 1080,15,1800000,900000,1 @@ -65,75 +65,67 @@ yuno_fild03,358,215,10,10 monster Blue Plant 1079,4,1800000,900000,1 //================================================== // yuno_fild04 - El Mes Plateau //================================================== -yuno_fild04,0,0,0,0 monster Harpy 1376,130,0,0,0 -yuno_fild04,0,0,0,0 monster Geographer 1368,35,0,0,0 -yuno_fild04,0,0,0,0 monster Goat 1372,35,0,0,0 -yuno_fild04,0,0,0,0 monster Mastering 1090,1,3600000,1800000,1 +yuno_fild04,0,0,0,0 monster Harpy 1376,130,5000,0,0 +yuno_fild04,0,0,0,0 monster Goat 1372,35,5000,0,0 +yuno_fild04,0,0,0,0 monster Geographer 1368,35,5000,0,0 yuno_fild04,0,0,0,0 monster Arc Angeling 1388,1,3600000,180000,0 +yuno_fild04,0,0,0,0 monster Mastering 1090,1,3600000,1800000,1 yuno_fild04,0,0,0,0 monster Red Plant 1078,10,1800000,900000,1 yuno_fild04,0,0,0,0 monster Yellow Plant 1081,10,1800000,900000,1 yuno_fild04,0,0,0,0 monster Green Plant 1080,10,1800000,900000,1 //================================================== -// yuno_fild05 - El Mes Plateau +// yuno_fild05 - Disabled on Renewal //================================================== -// No Spawns/Disabled Map = 13.3 //================================================== -// yuno_fild06 - Yuno Field +// yuno_fild06 - El Mes Plateau //================================================== -yuno_fild06,0,0,0,0 monster Sleeper 1386,80,0,0,0 -yuno_fild06,0,0,0,0 monster Geographer 1368,20,0,0,0 -yuno_fild06,0,0,0,0 monster Red Plant 1078,10,0,0,0 -yuno_fild06,0,0,0,0 monster Yellow Plant 1081,10,0,0,0 -yuno_fild06,0,0,0,0 monster Green Plant 1080,10,0,0,0 +yuno_fild06,0,0,0,0 monster Sleeper 1386,80,5000,0,0 +yuno_fild06,0,0,0,0 monster Geographer 1368,20,5000,0,0 +yuno_fild06,0,0,0,0 monster Red Plant 1078,10,5000,0,0 +yuno_fild06,0,0,0,0 monster Yellow Plant 1081,10,5000,0,0 +yuno_fild06,0,0,0,0 monster Green Plant 1080,10,5000,0,0 //================================================== // yuno_fild07 - El Mes Gorge (Valley of Abyss) //================================================== -yuno_fild07,0,0,0,0 monster Goat 1372,90,0,0,0 -yuno_fild07,0,0,0,0 monster Harpy 1376,50,0,0,0 -yuno_fild07,0,0,0,0 monster Grand Peco 1369,30,0,0,0 +yuno_fild07,0,0,0,0 monster Goat 1372,90,5000,0,0 +yuno_fild07,0,0,0,0 monster Harpy 1376,50,5000,0,0 +yuno_fild07,0,0,0,0 monster Grand Peco 1369,30,5000,0,0 yuno_fild07,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild07,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 yuno_fild07,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== -// yuno_fild08 - Kiel Khayr's Academy +// yuno_fild08 - Kiel Hyre's Academy //================================================== -yuno_fild08,200,300,290,100 monster Grand Peco 1369,50,0,0,0 -yuno_fild08,272,205,100,120 monster Grand Peco 1369,30,0,0,0 -yuno_fild08,230,110,250,90 monster Grand Peco 1369,50,0,0,0 -yuno_fild08,200,300,290,100 monster Geographer 1368,12,0,0,0 -yuno_fild08,272,205,100,120 monster Geographer 1368,6,0,0,0 -yuno_fild08,230,110,250,90 monster Geographer 1368,12,0,0,0 -yuno_fild08,0,0,0,0 monster Goat 1372,30,0,0,0 +yuno_fild08,0,0,0,0 monster Grand Peco 1369,130,5000,0,0 +yuno_fild08,0,0,0,0 monster Goat 1372,30,5000,0,0 +yuno_fild08,0,0,0,0 monster Geographer 1368,30,5000,0,0 yuno_fild08,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild08,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 yuno_fild08,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== -// yuno_fild09 - Schwarzwald Guards Camp +// yuno_fild09 - Schwaltzvalt Guards Camp //================================================== -yuno_fild09,0,0,0,0 monster Grand Peco 1369,130,0,0,0 -yuno_fild09,0,0,0,0 monster Geographer 1368,30,0,0,0 -yuno_fild09,0,0,0,0 monster Sleeper 1386,30,0,0,0 +yuno_fild09,0,0,0,0 monster Grand Peco 1369,130,5000,0,0 +yuno_fild09,0,0,0,0 monster Sleeper 1386,30,5000,0,0 +yuno_fild09,0,0,0,0 monster Geographer 1368,30,5000,0,0 yuno_fild09,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild09,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 yuno_fild09,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== -// yuno_fild10 - Yuno Field +// yuno_fild10 - Disabled on Renewal //================================================== -// No Spawns/Disabled Map - 13.3 //================================================== -// yuno_fild11 - Yuno Field +// yuno_fild11 - Juno Field //================================================== -yuno_fild10,0,0,0,0 monster Goat 1372,100,0,0,0 -yuno_fild11,0,0,0,0 monster Geographer 1368,23,0,0,0 -yuno_fild11,65,294,70,160 monster Geographer 1368,2,0,0,0 -yuno_fild11,225,220,125,135 monster Geographer 1368,15,0,0,0 +yuno_fild11,0,0,0,0 monster Goat 1372,100,5000,0,0 +yuno_fild11,0,0,0,0 monster Geographer 1368,40,5000,0,0 yuno_fild11,0,0,0,0 monster Red Plant 1078,10,180000,90000,1 yuno_fild11,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 yuno_fild11,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 @@ -141,5 +133,5 @@ yuno_fild11,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 //================================================== // yuno_fild12 - Border Checkpoint //================================================== -yuno_fild12,0,0,0,0 monster Geographer 1368,60,0,0,0 -yuno_fild01,0,0,0,0 monster Mantis 1139,30,0,0,0 +yuno_fild12,0,0,0,0 monster Geographer 1368,60,5000,0,0 +yuno_fild12,0,0,0,0 monster Mantis 1139,30,5000,0,0 \ No newline at end of file diff --git a/npc/scripts_monsters.conf b/npc/scripts_monsters.conf index 651bf6831..e94abbd13 100644 --- a/npc/scripts_monsters.conf +++ b/npc/scripts_monsters.conf @@ -6,7 +6,9 @@ npc: npc/mobs/pvp.txt npc: npc/mobs/fields/amatsu.txt npc: npc/mobs/fields/ayothaya.txt +//npc: npc/mobs/fields/brasilis.txt npc: npc/mobs/fields/comodo.txt +//npc: npc/mobs/fields/dicastes.txt npc: npc/mobs/fields/einbroch.txt npc: npc/mobs/fields/geffen.txt npc: npc/mobs/fields/gonryun.txt @@ -35,7 +37,9 @@ npc: npc/mobs/dungeons/ama_dun.txt npc: npc/mobs/dungeons/anthell.txt npc: npc/mobs/dungeons/ayo_dun.txt npc: npc/mobs/dungeons/beach_dun.txt +//npc: npc/mobs/dungeons/bra_dun.txt npc: npc/mobs/dungeons/c_tower.txt +//npc: npc/mobs/dungeons/dic_dun.txt npc: npc/mobs/dungeons/ein_dun.txt npc: npc/mobs/dungeons/gef_dun.txt npc: npc/mobs/dungeons/gefenia.txt @@ -65,7 +69,6 @@ npc: npc/mobs/dungeons/tha_t.txt npc: npc/mobs/dungeons/thor_v.txt npc: npc/mobs/dungeons/treasure.txt npc: npc/mobs/dungeons/tur_dun.txt -//npc: npc/mobs/dungeons/um_dun.txt npc: npc/mobs/dungeons/xmas_dun.txt npc: npc/mobs/dungeons/yggdrasil.txt // -------------------------------------------------------------- diff --git a/src/common/mmo.h b/src/common/mmo.h index 39a5717ab..024008b7b 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -637,6 +637,65 @@ enum { JOB_STAR_GLADIATOR, JOB_STAR_GLADIATOR2, JOB_SOUL_LINKER, + + JOB_RUNE_KNIGHT = 4054, + JOB_WARLOCK, + JOB_RANGER, + JOB_ARCHBISHOP, + JOB_MECHANIC, + JOB_GUILLOTINE_CROSS, + + JOB_RUNE_KNIGHT_H, + JOB_WARLOCK_H, + JOB_RANGER_H, + JOB_ARCHBISHOP_H, + JOB_MECHANIC_H, + JOB_GUILLOTINE_CROSS_H, + + JOB_ROYAL_GUARD, + JOB_SORCERER, + JOB_MINSTREL, + JOB_WANDERER, + JOB_SURA, + JOB_GENETIC, + JOB_SHADOW_CHASER, + + JOB_ROYAL_GUARD_H, + JOB_SORCERER_H, + JOB_MINSTREL_H, + JOB_WANDERER_H, + JOB_SURA_H, + JOB_GENETIC_H, + JOB_SHADOW_CHASER_H, + + JOB_RUNE_KNIGHT2, + JOB_RUNE_KNIGHT_H2, + JOB_ROYAL_GUARD2, + JOB_ROYAL_GUARD_H2, + JOB_RANGER2, + JOB_RANGER_H2, + JOB_MECHANIC2, + JOB_MECHANIC_H2, + + JOB_BABY_RUNE = 4096, + JOB_BABY_WARLOCK, + JOB_BABY_RANGER, + JOB_BABY_BISHOP, + JOB_BABY_MECHANIC, + JOB_BABY_CROSS, + JOB_BABY_GUARD, + JOB_BABY_SORCERER, + JOB_BABY_MINSTREL, + JOB_BABY_WANDERER, + JOB_BABY_SURA, + JOB_BABY_GENETIC, + JOB_BABY_CHASER, + + JOB_BABY_RUNE2, + JOB_BABY_GUARD2, + JOB_BABY_RANGER2, + JOB_BABY_MECHANIC2, + JOB_MAX, }; diff --git a/src/map/atcommand.c b/src/map/atcommand.c index b44eae946..0d1c8f9d9 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1252,7 +1252,7 @@ ACMD_FUNC(jobchange) if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { int i, found = 0; - const struct { char name[16]; int id; } jobs[] = { + const struct { char name[22]; int id; } jobs[] = { { "novice", 0 }, { "swordsman", 1 }, { "mage", 2 }, @@ -1327,6 +1327,45 @@ ACMD_FUNC(jobchange) { "taekwon girl", 4046 }, { "star gladiator", 4047 }, { "soul linker", 4049 }, + { "rune knight", 4054 }, + { "warlock", 4055 }, + { "ranger", 4056 }, + { "arch bishop", 4057 }, + { "mechanic", 4058 }, + { "guillotine cross", 4059 }, + { "rune knight2", 4060 }, + { "warlock2", 4061 }, + { "ranger2", 4062 }, + { "arch bishop2", 4063 }, + { "mechanic2", 4064 }, + { "guillotine cross2", 4065 }, + { "royal guard", 4066 }, + { "sorcerer", 4067 }, + { "minstrel", 4068 }, + { "wanderer", 4069 }, + { "sura", 4070 }, + { "genetic", 4071 }, + { "shadow chaser", 4072 }, + { "royal guard2", 4073 }, + { "sorcerer2", 4074 }, + { "minstrel2", 4075 }, + { "wanderer2", 4076 }, + { "sura2", 4077 }, + { "genetic2", 4078 }, + { "shadow chaser2", 4079 }, + { "baby rune knight", 4096 }, + { "baby warlock", 4097 }, + { "baby ranger", 4098 }, + { "baby arch bishop", 4099 }, + { "baby mechanic", 4100 }, + { "baby guillotine cross", 4101 }, + { "baby royal guard", 4102 }, + { "baby sorcerer", 4103 }, + { "baby minstrel", 4104 }, + { "baby wanderer", 4105 }, + { "baby sura", 4106 }, + { "baby genetic", 4107 }, + { "baby shadow chaser", 4108 }, }; for (i=0; i < ARRAYLENGTH(jobs); i++) { @@ -1340,36 +1379,61 @@ ACMD_FUNC(jobchange) if (!found) { clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange )."); - clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 N/A"); - clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A"); - clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice"); - clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger"); - clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja"); - clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A"); - clif_displaymessage(fd, " 6 Thief 13 N/A 20 Dancer 27 N/A"); - clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 N/A"); - clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion"); - clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor"); - clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker"); - clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator"); - clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown"); - clif_displaymessage(fd, "4007 Thief High 4014 N/A 4021 Gypsy"); - clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 N/A"); - clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby"); - clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid"); - clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master"); - clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A"); - clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker"); - clif_displaymessage(fd, "4029 Baby Thief 4036 N/A 4043 Baby Dancer"); + clif_displaymessage(fd, "----- Novice / 1st Class -----"); + clif_displaymessage(fd, " 0 Novice 1 Swordman 2 Mage 3 Archer"); + clif_displaymessage(fd, " 4 Acolyte 5 Merchant 6 Thief"); + clif_displaymessage(fd, "----- 2nd Class -----"); + clif_displaymessage(fd, " 7 Knight 8 Priest 9 Wizard 10 Blacksmith"); + clif_displaymessage(fd, " 11 Hunter 12 Assassin 14 Crusader 15 Monk"); + clif_displaymessage(fd, " 16 Sage 17 Rogue 18 Alchemist 19 Bard"); + clif_displaymessage(fd, " 20 Dancer"); + clif_displaymessage(fd, "----- High Novice / High 1st Class -----"); + clif_displaymessage(fd, "4001 Novice High 4002 Swordman High 4003 Mage High 4004 Archer High"); + clif_displaymessage(fd, "4005 Acolyte High 4006 Merchant High 4007 Thief High"); + clif_displaymessage(fd, "----- Transcendent Class -----"); + clif_displaymessage(fd, "4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith"); + clif_displaymessage(fd, "4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion"); + clif_displaymessage(fd, "4017 Professor 4018 Stalker 4019 Creator 4020 Clown"); + clif_displaymessage(fd, "4021 Gypsy"); + clif_displaymessage(fd, "----- 3rd Class (Regular 3rd) -----"); + clif_displaymessage(fd, "4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop"); + clif_displaymessage(fd, "4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer"); + clif_displaymessage(fd, "4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic"); + clif_displaymessage(fd, "4072 Shadow Chaser"); + clif_displaymessage(fd, "----- 3rd Class (Trans 3rd) -----"); + clif_displaymessage(fd, "4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop"); + clif_displaymessage(fd, "4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer"); + clif_displaymessage(fd, "4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic"); + clif_displaymessage(fd, "4079 Shadow Chaser"); + clif_displaymessage(fd, "----- Expanded Class -----"); + clif_displaymessage(fd, " 23 Super Novice 24 Gunslinger 25 Ninja 4046 Taekwon"); + clif_displaymessage(fd, "4047 Star Gladiator 4049 Soul Linker"); + clif_displaymessage(fd, "---- Baby 1st / 2nd Class ----"); + clif_displaymessage(fd, "4023 Baby Novice 4024 Baby Swordsman 4025 Baby Mage 4026 Baby Archer"); + clif_displaymessage(fd, "4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief 4030 Baby Knight"); + clif_displaymessage(fd, "4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith 4034 Baby Hunter"); + clif_displaymessage(fd, "4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk 4039 Baby Sage"); + clif_displaymessage(fd, "4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard 4043 Baby Dancer"); + clif_displaymessage(fd, "4045 Super Baby"); + clif_displaymessage(fd, "---- Baby 3rd Class ----"); + clif_displaymessage(fd, "4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger"); + clif_displaymessage(fd, "4099 Baby Arch Bishop 4100 Baby Mechanic 4101 Baby Guillotine Cross"); + clif_displaymessage(fd, "4102 Baby Royal Guard 4103 Baby Sorcerer 4104 Baby Minstrel"); + clif_displaymessage(fd, "4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic"); + clif_displaymessage(fd, "4108 Baby Shadow Chaser"); clif_displaymessage(fd, "[upper]: -1 (default) to automatically determine the 'level', 0 to force normal job, 1 to force high job."); return -1; } } - if (job == 13 || job == 21 || job == 22 || job == 26 || job == 27 - || job == 4014 || job == 4022 || job == 4036 || job == 4044 || job == 4048 - ) // Deny direct transformation into dummy jobs - return 0; + switch(job) + { + case 13: case 21: case 4014: case 4022: case 4036: + case 4044: case 4080: case 4081: case 4082: case 4083: + case 4084: case 4085: case 4086: case 4087: case 4109: + case 4110: case 4111: case 4112: + return 0; // Deny direct transformation into dummy jobs + } if (pcdb_checkid(job)) { @@ -1381,27 +1445,48 @@ ACMD_FUNC(jobchange) } } else { clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange )."); - clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 N/A"); - clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A"); - clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice"); - clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger"); - clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja"); - clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A"); - clif_displaymessage(fd, " 6 Thief 13 N/A 20 Dancer 27 N/A"); - clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 N/A"); - clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion"); - clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor"); - clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker"); - clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator"); - clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown"); - clif_displaymessage(fd, "4007 Thief High 4014 N/A 4021 Gypsy"); - clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 N/A"); - clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby"); - clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid"); - clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master"); - clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A"); - clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker"); - clif_displaymessage(fd, "4029 Baby Thief 4036 N/A 4043 Baby Dancer"); + clif_displaymessage(fd, "----- Novice / 1st Class -----"); + clif_displaymessage(fd, " 0 Novice 1 Swordman 2 Mage 3 Archer"); + clif_displaymessage(fd, " 4 Acolyte 5 Merchant 6 Thief"); + clif_displaymessage(fd, "----- 2nd Class -----"); + clif_displaymessage(fd, " 7 Knight 8 Priest 9 Wizard 10 Blacksmith"); + clif_displaymessage(fd, " 11 Hunter 12 Assassin 14 Crusader 15 Monk"); + clif_displaymessage(fd, " 16 Sage 17 Rogue 18 Alchemist 19 Bard"); + clif_displaymessage(fd, " 20 Dancer"); + clif_displaymessage(fd, "----- High Novice / High 1st Class -----"); + clif_displaymessage(fd, "4001 Novice High 4002 Swordman High 4003 Mage High 4004 Archer High"); + clif_displaymessage(fd, "4005 Acolyte High 4006 Merchant High 4007 Thief High"); + clif_displaymessage(fd, "----- Transcendent Class -----"); + clif_displaymessage(fd, "4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith"); + clif_displaymessage(fd, "4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion"); + clif_displaymessage(fd, "4017 Professor 4018 Stalker 4019 Creator 4020 Clown"); + clif_displaymessage(fd, "4021 Gypsy"); + clif_displaymessage(fd, "----- 3rd Class (Regular 3rd) -----"); + clif_displaymessage(fd, "4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop"); + clif_displaymessage(fd, "4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer"); + clif_displaymessage(fd, "4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic"); + clif_displaymessage(fd, "4072 Shadow Chaser"); + clif_displaymessage(fd, "----- 3rd Class (Trans 3rd) -----"); + clif_displaymessage(fd, "4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop"); + clif_displaymessage(fd, "4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer"); + clif_displaymessage(fd, "4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic"); + clif_displaymessage(fd, "4079 Shadow Chaser"); + clif_displaymessage(fd, "----- Expanded Class -----"); + clif_displaymessage(fd, " 23 Super Novice 24 Gunslinger 25 Ninja 4046 Taekwon"); + clif_displaymessage(fd, "4047 Star Gladiator 4049 Soul Linker"); + clif_displaymessage(fd, "---- Baby 1st / 2nd Class ----"); + clif_displaymessage(fd, "4023 Baby Novice 4024 Baby Swordsman 4025 Baby Mage 4026 Baby Archer"); + clif_displaymessage(fd, "4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief 4030 Baby Knight"); + clif_displaymessage(fd, "4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith 4034 Baby Hunter"); + clif_displaymessage(fd, "4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk 4039 Baby Sage"); + clif_displaymessage(fd, "4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard 4043 Baby Dancer"); + clif_displaymessage(fd, "4045 Super Baby"); + clif_displaymessage(fd, "---- Baby 3rd Class ----"); + clif_displaymessage(fd, "4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger"); + clif_displaymessage(fd, "4099 Baby Arch Bishop 4100 Baby Mechanic 4101 Baby Guillotine Cross"); + clif_displaymessage(fd, "4102 Baby Royal Guard 4103 Baby Sorcerer 4104 Baby Minstrel"); + clif_displaymessage(fd, "4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic"); + clif_displaymessage(fd, "4108 Baby Shadow Chaser"); clif_displaymessage(fd, "[upper]: -1 (default) to automatically determine the 'level', 0 to force normal job, 1 to force high job."); return -1; } diff --git a/src/map/map.h b/src/map/map.h index 3b1775e46..8c817387f 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -40,7 +40,7 @@ struct item_data; #define NATURAL_HEAL_INTERVAL 500 #define MIN_FLOORITEM 2 #define MAX_FLOORITEM START_ACCOUNT_NUM -#define MAX_LEVEL 99 +#define MAX_LEVEL 150 #define MAX_DROP_PER_MAP 48 #define MAX_IGNORE_LIST 20 // official is 14 #define MAX_VENDING 12 @@ -62,6 +62,7 @@ struct item_data; #define JOBL_UPPER 0x1000 //4096 #define JOBL_BABY 0x2000 //8192 +#define JOBL_3 0x4000 //16384 //for filtering and quick checking. #define MAPID_UPPERMASK 0x0fff @@ -71,6 +72,7 @@ struct item_data; //Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type, too... enum { MAPID_NOVICE = 0x0, +//1st classes MAPID_SWORDMAN, MAPID_MAGE, MAPID_ARCHER, @@ -84,7 +86,7 @@ enum { MAPID_XMAS, MAPID_SUMMER, //2_1 classes - MAPID_SUPER_NOVICE = JOBL_2_1|0x0, + MAPID_SUPER_NOVICE = JOBL_2_1|MAPID_NOVICE, MAPID_KNIGHT, MAPID_WIZARD, MAPID_HUNTER, @@ -93,15 +95,29 @@ enum { MAPID_ASSASSIN, MAPID_STAR_GLADIATOR, //2_2 classes - MAPID_CRUSADER = JOBL_2_2|0x1, + MAPID_CRUSADER = JOBL_2_2|MAPID_SWORDMAN, MAPID_SAGE, MAPID_BARDDANCER, MAPID_MONK, MAPID_ALCHEMIST, MAPID_ROGUE, MAPID_SOUL_LINKER, -//1-1, advanced - MAPID_NOVICE_HIGH = JOBL_UPPER|0x0, +//3_1 classes + MAPID_RUNE_KNIGHT = JOBL_3|JOBL_2_1|MAPID_SWORDMAN, + MAPID_WARLOCK, + MAPID_RANGER, + MAPID_ARCHBISHOP, + MAPID_MECHANIC, + MAPID_GUILLOTINE_CROSS, +//3_2 classes + MAPID_ROYAL_GUARD = JOBL_3|JOBL_2_2|MAPID_SWORDMAN, + MAPID_SORCERER, + MAPID_MINSTRELWANDERER, + MAPID_SURA, + MAPID_GENETIC, + MAPID_SHADOW_CHASER, +//1st, advanced + MAPID_NOVICE_HIGH = JOBL_UPPER|MAPID_NOVICE, MAPID_SWORDMAN_HIGH, MAPID_MAGE_HIGH, MAPID_ARCHER_HIGH, @@ -109,21 +125,35 @@ enum { MAPID_MERCHANT_HIGH, MAPID_THIEF_HIGH, //2_1 advanced - MAPID_LORD_KNIGHT = JOBL_UPPER|JOBL_2_1|0x1, + MAPID_LORD_KNIGHT = JOBL_UPPER|JOBL_2_1|MAPID_SWORDMAN, MAPID_HIGH_WIZARD, MAPID_SNIPER, MAPID_HIGH_PRIEST, MAPID_WHITESMITH, MAPID_ASSASSIN_CROSS, //2_2 advanced - MAPID_PALADIN = JOBL_UPPER|JOBL_2_2|0x1, + MAPID_PALADIN = JOBL_UPPER|JOBL_2_2|MAPID_SWORDMAN, MAPID_PROFESSOR, MAPID_CLOWNGYPSY, MAPID_CHAMPION, MAPID_CREATOR, MAPID_STALKER, -//1-1 baby - MAPID_BABY = JOBL_BABY|0x0, +//3_1 advanced + MAPID_RUNE_KNIGHT_H = JOBL_3|JOBL_UPPER|JOBL_2_1|MAPID_SWORDMAN, + MAPID_WARLOCK_H, + MAPID_RANGER_H, + MAPID_ARCHBISHOP_H, + MAPID_MECHANIC_H, + MAPID_GUILLOTINE_CROSS_H, +//3_2 advanced + MAPID_ROYAL_GUARD_H = JOBL_3|JOBL_UPPER|JOBL_2_2|MAPID_SWORDMAN, + MAPID_SORCERER_H, + MAPID_MINSTRELWANDERER_H, + MAPID_SURA_H, + MAPID_GENETIC_H, + MAPID_SHADOW_CHASER_H, +//1st baby + MAPID_BABY = JOBL_BABY|MAPID_NOVICE, MAPID_BABY_SWORDMAN, MAPID_BABY_MAGE, MAPID_BABY_ARCHER, @@ -132,7 +162,7 @@ enum { MAPID_BABY_THIEF, MAPID_BABY_TAEKWON, //2_1 baby - MAPID_SUPER_BABY = JOBL_BABY|JOBL_2_1|0x0, + MAPID_SUPER_BABY = JOBL_BABY|JOBL_2_1|MAPID_NOVICE, MAPID_BABY_KNIGHT, MAPID_BABY_WIZARD, MAPID_BABY_HUNTER, @@ -141,13 +171,27 @@ enum { MAPID_BABY_ASSASSIN, MAPID_BABY_STAR_GLADIATOR, //2_2 baby - MAPID_BABY_CRUSADER = JOBL_BABY|JOBL_2_2|0x1, + MAPID_BABY_CRUSADER = JOBL_BABY|JOBL_2_2|MAPID_SWORDMAN, MAPID_BABY_SAGE, MAPID_BABY_BARDDANCER, MAPID_BABY_MONK, MAPID_BABY_ALCHEMIST, MAPID_BABY_ROGUE, MAPID_BABY_SOUL_LINKER, +//3_1 baby + MAPID_BABY_RUNE = JOBL_3|JOBL_BABY|JOBL_2_1|MAPID_SWORDMAN, + MAPID_BABY_WARLOCK, + MAPID_BABY_RANGER, + MAPID_BABY_BISHOP, + MAPID_BABY_MECHANIC, + MAPID_BABY_CROSS, +//3_2 baby + MAPID_BABY_GUARD = JOBL_3|JOBL_BABY|JOBL_2_2|MAPID_SWORDMAN, + MAPID_BABY_SORCERER, + MAPID_BABY_MINSTRELWANDERER, + MAPID_BABY_SURA, + MAPID_BABY_GENETIC, + MAPID_BABY_CHASER }; //Max size for inputs to Graffiti, Talkie Box and Vending text prompts diff --git a/src/map/pc.c b/src/map/pc.c index 4b2d4511e..82e395153 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4435,102 +4435,144 @@ int pc_checkequip(struct map_session_data *sd,int pos) *------------------------------------------*/ int pc_jobid2mapid(unsigned short b_class) { - int class_ = 0; - if (b_class >= JOB_BABY && b_class <= JOB_SUPER_BABY) + switch(b_class) { - if (b_class == JOB_SUPER_BABY) - b_class = JOB_SUPER_NOVICE; - else - b_class -= JOB_BABY; - class_|= JOBL_BABY; - } - else if (b_class >= JOB_NOVICE_HIGH && b_class <= JOB_PALADIN2) - { - b_class -= JOB_NOVICE_HIGH; - class_|= JOBL_UPPER; - } - if (b_class >= JOB_KNIGHT && b_class <= JOB_KNIGHT2) - class_|= JOBL_2_1; - else if (b_class >= JOB_CRUSADER && b_class <= JOB_CRUSADER2) - class_|= JOBL_2_2; - switch (b_class) - { - case JOB_NOVICE: - case JOB_SWORDMAN: - case JOB_MAGE: - case JOB_ARCHER: - case JOB_ACOLYTE: - case JOB_MERCHANT: - case JOB_THIEF: - class_ |= b_class; - break; - case JOB_KNIGHT: - case JOB_KNIGHT2: - case JOB_CRUSADER: - case JOB_CRUSADER2: - class_ |= MAPID_SWORDMAN; - break; - case JOB_PRIEST: - case JOB_MONK: - class_ |= MAPID_ACOLYTE; - break; - case JOB_WIZARD: - case JOB_SAGE: - class_ |= MAPID_MAGE; - break; - case JOB_BLACKSMITH: - case JOB_ALCHEMIST: - class_ |= MAPID_MERCHANT; - break; - case JOB_HUNTER: + case JOB_NOVICE: return MAPID_NOVICE; + //1st classes + case JOB_SWORDMAN: return MAPID_SWORDMAN; + case JOB_MAGE: return MAPID_MAGE; + case JOB_ARCHER: return MAPID_ARCHER; + case JOB_ACOLYTE: return MAPID_ACOLYTE; + case JOB_MERCHANT: return MAPID_MERCHANT; + case JOB_THIEF: return MAPID_THIEF; + case JOB_TAEKWON: return MAPID_TAEKWON; + case JOB_WEDDING: return MAPID_WEDDING; + case JOB_GUNSLINGER: return MAPID_GUNSLINGER; + case JOB_NINJA: return MAPID_NINJA; + case JOB_XMAS: return MAPID_XMAS; + case JOB_SUMMER: return MAPID_SUMMER; + //2_1 classes + case JOB_SUPER_NOVICE: return MAPID_SUPER_NOVICE; + case JOB_KNIGHT: return MAPID_KNIGHT; + case JOB_WIZARD: return MAPID_WIZARD; + case JOB_HUNTER: return MAPID_HUNTER; + case JOB_PRIEST: return MAPID_PRIEST; + case JOB_BLACKSMITH: return MAPID_BLACKSMITH; + case JOB_ASSASSIN: return MAPID_ASSASSIN; + case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR; + //2_2 classes + case JOB_CRUSADER: return MAPID_CRUSADER; + case JOB_SAGE: return MAPID_SAGE; case JOB_BARD: - case JOB_DANCER: - class_ |= MAPID_ARCHER; - break; - case JOB_ASSASSIN: - case JOB_ROGUE: - class_ |= MAPID_THIEF; - break; - - case JOB_STAR_GLADIATOR: - case JOB_STAR_GLADIATOR2: - class_ |= JOBL_2_1; - class_ |= MAPID_TAEKWON; - break; - case JOB_SOUL_LINKER: - class_ |= JOBL_2_2; - case JOB_TAEKWON: - class_ |= MAPID_TAEKWON; - break; - case JOB_WEDDING: - class_ = MAPID_WEDDING; - break; - case JOB_SUPER_NOVICE: //Super Novices are considered 2-1 novices. [Skotlex] - class_ |= JOBL_2_1; - break; - case JOB_GUNSLINGER: - class_ |= MAPID_GUNSLINGER; - break; - case JOB_NINJA: - class_ |= MAPID_NINJA; - break; - case JOB_XMAS: - class_ = MAPID_XMAS; - break; - case JOB_SUMMER: - class_ = MAPID_SUMMER; - break; + case JOB_DANCER: return MAPID_BARDDANCER; + case JOB_MONK: return MAPID_MONK; + case JOB_ALCHEMIST: return MAPID_ALCHEMIST; + case JOB_ROGUE: return MAPID_ROGUE; + case JOB_SOUL_LINKER: return MAPID_SOUL_LINKER; + //3_1 classes + case JOB_RUNE_KNIGHT: return MAPID_RUNE_KNIGHT; + case JOB_WARLOCK: return MAPID_WARLOCK; + case JOB_RANGER: return MAPID_RANGER; + case JOB_ARCHBISHOP: return MAPID_ARCHBISHOP; + case JOB_MECHANIC: return MAPID_MECHANIC; + case JOB_GUILLOTINE_CROSS: return MAPID_GUILLOTINE_CROSS; + //3_2 classes + case JOB_ROYAL_GUARD: return MAPID_ROYAL_GUARD; + case JOB_SORCERER: return MAPID_SORCERER; + case JOB_MINSTREL: + case JOB_WANDERER: return MAPID_MINSTRELWANDERER; + case JOB_SURA: return MAPID_SURA; + case JOB_GENETIC: return MAPID_GENETIC; + case JOB_SHADOW_CHASER: return MAPID_SHADOW_CHASER; + //1st: advanced + case JOB_NOVICE_HIGH: return MAPID_NOVICE_HIGH; + case JOB_SWORDMAN_HIGH: return MAPID_SWORDMAN_HIGH; + case JOB_MAGE_HIGH: return MAPID_MAGE_HIGH; + case JOB_ARCHER_HIGH: return MAPID_ARCHER_HIGH; + case JOB_ACOLYTE_HIGH: return MAPID_ACOLYTE_HIGH; + case JOB_MERCHANT_HIGH: return MAPID_MERCHANT_HIGH; + case JOB_THIEF_HIGH: return MAPID_THIEF_HIGH; + //2_1 advanced + case JOB_LORD_KNIGHT: return MAPID_LORD_KNIGHT; + case JOB_HIGH_WIZARD: return MAPID_HIGH_WIZARD; + case JOB_SNIPER: return MAPID_SNIPER; + case JOB_HIGH_PRIEST: return MAPID_HIGH_PRIEST; + case JOB_WHITESMITH: return MAPID_WHITESMITH; + case JOB_ASSASSIN_CROSS: return MAPID_ASSASSIN_CROSS; + //2_2 advanced + case JOB_PALADIN: return MAPID_PALADIN; + case JOB_PROFESSOR: return MAPID_PROFESSOR; + case JOB_CLOWN: + case JOB_GYPSY: return MAPID_CLOWNGYPSY; + case JOB_CHAMPION: return MAPID_CHAMPION; + case JOB_CREATOR: return MAPID_CREATOR; + case JOB_STALKER: return MAPID_STALKER; + //3_1 advanced + case JOB_RUNE_KNIGHT_H: return MAPID_RUNE_KNIGHT_H; + case JOB_WARLOCK_H: return MAPID_WARLOCK_H; + case JOB_RANGER_H: return MAPID_RANGER_H; + case JOB_ARCHBISHOP_H: return MAPID_ARCHBISHOP_H; + case JOB_MECHANIC_H: return MAPID_MECHANIC_H; + case JOB_GUILLOTINE_CROSS_H:return MAPID_GUILLOTINE_CROSS_H; + //3_2 advanced + case JOB_ROYAL_GUARD_H: return MAPID_ROYAL_GUARD_H; + case JOB_SORCERER_H: return MAPID_SORCERER_H; + case JOB_MINSTREL_H: + case JOB_WANDERER_H: return MAPID_MINSTRELWANDERER_H; + case JOB_SURA_H: return MAPID_SURA_H; + case JOB_GENETIC_H: return MAPID_GENETIC_H; + case JOB_SHADOW_CHASER_H: return MAPID_SHADOW_CHASER_H; + //1-1 baby + case JOB_BABY: return MAPID_BABY; + case JOB_BABY_SWORDMAN: return MAPID_BABY_SWORDMAN; + case JOB_BABY_MAGE: return MAPID_BABY_MAGE; + case JOB_BABY_ARCHER: return MAPID_BABY_ARCHER; + case JOB_BABY_ACOLYTE: return MAPID_BABY_ACOLYTE; + case JOB_BABY_MERCHANT: return MAPID_BABY_MERCHANT; + case JOB_BABY_THIEF: return MAPID_BABY_THIEF; + //2_1 baby + case JOB_SUPER_BABY: return MAPID_SUPER_BABY; + case JOB_BABY_KNIGHT: return MAPID_BABY_KNIGHT; + case JOB_BABY_WIZARD: return MAPID_BABY_WIZARD; + case JOB_BABY_HUNTER: return MAPID_BABY_HUNTER; + case JOB_BABY_PRIEST: return MAPID_BABY_PRIEST; + case JOB_BABY_BLACKSMITH: return MAPID_BABY_BLACKSMITH; + case JOB_BABY_ASSASSIN: return MAPID_BABY_ASSASSIN; + //2_2 baby + case JOB_BABY_CRUSADER: return MAPID_BABY_CRUSADER; + case JOB_BABY_SAGE: return MAPID_BABY_SAGE; + case JOB_BABY_BARD: + case JOB_BABY_DANCER: return MAPID_BABY_BARDDANCER; + case JOB_BABY_MONK: return MAPID_BABY_MONK; + case JOB_BABY_ALCHEMIST: return MAPID_BABY_ALCHEMIST; + case JOB_BABY_ROGUE: return MAPID_BABY_ROGUE; + //3_1 baby classes + case JOB_BABY_RUNE: return MAPID_BABY_RUNE; + case JOB_BABY_WARLOCK: return MAPID_BABY_WARLOCK; + case JOB_BABY_RANGER: return MAPID_BABY_RANGER; + case JOB_BABY_BISHOP: return MAPID_BABY_BISHOP; + case JOB_BABY_MECHANIC: return MAPID_BABY_MECHANIC; + case JOB_BABY_CROSS: return MAPID_BABY_CROSS; + //3_2 baby classes + case JOB_BABY_GUARD: return MAPID_BABY_GUARD; + case JOB_BABY_SORCERER: return MAPID_BABY_SORCERER; + case JOB_BABY_WANDERER: + case JOB_BABY_MINSTREL: return MAPID_BABY_MINSTRELWANDERER; + case JOB_BABY_SURA: return MAPID_BABY_SURA; + case JOB_BABY_GENETIC: return MAPID_BABY_GENETIC; + case JOB_BABY_CHASER: return MAPID_BABY_CHASER; default: return -1; } - return class_; } //Reverts the map-style class id to the client-style one. int pc_mapid2jobid(unsigned short class_, int sex) { - switch(class_) { + switch(class_) + { case MAPID_NOVICE: return JOB_NOVICE; + //1st classes case MAPID_SWORDMAN: return JOB_SWORDMAN; case MAPID_MAGE: return JOB_MAGE; case MAPID_ARCHER: return JOB_ARCHER; @@ -4560,7 +4602,21 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_ALCHEMIST: return JOB_ALCHEMIST; case MAPID_ROGUE: return JOB_ROGUE; case MAPID_SOUL_LINKER: return JOB_SOUL_LINKER; - //1-1: advanced + //3_1 classes + case MAPID_RUNE_KNIGHT: return JOB_RUNE_KNIGHT; + case MAPID_WARLOCK: return JOB_WARLOCK; + case MAPID_RANGER: return JOB_RANGER; + case MAPID_ARCHBISHOP: return JOB_ARCHBISHOP; + case MAPID_MECHANIC: return JOB_MECHANIC; + case MAPID_GUILLOTINE_CROSS:return JOB_GUILLOTINE_CROSS; + //3_2 classes + case MAPID_ROYAL_GUARD: return JOB_ROYAL_GUARD; + case MAPID_SORCERER: return JOB_SORCERER; + case MAPID_MINSTRELWANDERER:return sex?JOB_MINSTREL:JOB_WANDERER; + case MAPID_SURA: return JOB_SURA; + case MAPID_GENETIC: return JOB_GENETIC; + case MAPID_SHADOW_CHASER: return JOB_SHADOW_CHASER; + //1st: advanced case MAPID_NOVICE_HIGH: return JOB_NOVICE_HIGH; case MAPID_SWORDMAN_HIGH: return JOB_SWORDMAN_HIGH; case MAPID_MAGE_HIGH: return JOB_MAGE_HIGH; @@ -4582,6 +4638,20 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_CHAMPION: return JOB_CHAMPION; case MAPID_CREATOR: return JOB_CREATOR; case MAPID_STALKER: return JOB_STALKER; + //3_1 advanced + case MAPID_RUNE_KNIGHT_H: return JOB_RUNE_KNIGHT_H; + case MAPID_WARLOCK_H: return JOB_WARLOCK_H; + case MAPID_RANGER_H: return JOB_RANGER_H; + case MAPID_ARCHBISHOP_H: return JOB_ARCHBISHOP_H; + case MAPID_MECHANIC_H: return JOB_MECHANIC_H; + case MAPID_GUILLOTINE_CROSS_H: return JOB_GUILLOTINE_CROSS_H; + //3_2 advanced + case MAPID_ROYAL_GUARD_H: return JOB_ROYAL_GUARD_H; + case MAPID_SORCERER_H: return JOB_SORCERER_H; + case MAPID_MINSTRELWANDERER_H: return sex?JOB_MINSTREL_H:JOB_WANDERER_H; + case MAPID_SURA_H: return JOB_SURA_H; + case MAPID_GENETIC_H: return JOB_GENETIC_H; + case MAPID_SHADOW_CHASER_H: return JOB_SHADOW_CHASER_H; //1-1 baby case MAPID_BABY: return JOB_BABY; case MAPID_BABY_SWORDMAN: return JOB_BABY_SWORDMAN; @@ -4605,6 +4675,20 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_BABY_MONK: return JOB_BABY_MONK; case MAPID_BABY_ALCHEMIST: return JOB_BABY_ALCHEMIST; case MAPID_BABY_ROGUE: return JOB_BABY_ROGUE; + //3_1 baby classes + case MAPID_BABY_RUNE: return JOB_BABY_RUNE; + case MAPID_BABY_WARLOCK: return JOB_BABY_WARLOCK; + case MAPID_BABY_RANGER: return JOB_BABY_RANGER; + case MAPID_BABY_BISHOP: return JOB_BABY_BISHOP; + case MAPID_BABY_MECHANIC: return JOB_BABY_MECHANIC; + case MAPID_BABY_CROSS: return JOB_BABY_CROSS; + //3_2 baby classes + case MAPID_BABY_GUARD: return JOB_BABY_GUARD; + case MAPID_BABY_SORCERER: return JOB_BABY_SORCERER; + case MAPID_BABY_MINSTRELWANDERER: return sex?JOB_BABY_MINSTREL:JOB_BABY_WANDERER; + case MAPID_BABY_SURA: return JOB_BABY_SURA; + case MAPID_BABY_GENETIC: return JOB_BABY_GENETIC; + case MAPID_BABY_CHASER: return JOB_BABY_CHASER; default: return -1; } @@ -4736,9 +4820,86 @@ char* job_name(int class_) return msg_txt(619); case JOB_NINJA: return msg_txt(620); - + + case JOB_RUNE_KNIGHT: + case JOB_WARLOCK: + case JOB_RANGER: + case JOB_ARCHBISHOP: + case JOB_MECHANIC: + case JOB_GUILLOTINE_CROSS: + return msg_txt(625 - JOB_RUNE_KNIGHT +class_); + + case JOB_RUNE_KNIGHT_H: + case JOB_WARLOCK_H: + case JOB_RANGER_H: + case JOB_ARCHBISHOP_H: + case JOB_MECHANIC_H: + case JOB_GUILLOTINE_CROSS_H: + return msg_txt(625 - JOB_RUNE_KNIGHT_H +class_); + + case JOB_ROYAL_GUARD: + case JOB_SORCERER: + case JOB_MINSTREL: + case JOB_WANDERER: + case JOB_SURA: + case JOB_GENETIC: + case JOB_SHADOW_CHASER: + return msg_txt(631 - JOB_ROYAL_GUARD +class_); + + case JOB_ROYAL_GUARD_H: + case JOB_SORCERER_H: + case JOB_MINSTREL_H: + case JOB_WANDERER_H: + case JOB_SURA_H: + case JOB_GENETIC_H: + case JOB_SHADOW_CHASER_H: + return msg_txt(631 - JOB_ROYAL_GUARD_H +class_); + + case JOB_RUNE_KNIGHT2: + case JOB_RUNE_KNIGHT_H2: + return msg_txt(625); + + case JOB_ROYAL_GUARD2: + case JOB_ROYAL_GUARD_H2: + return msg_txt(631); + + case JOB_RANGER2: + case JOB_RANGER_H2: + return msg_txt(627); + + case JOB_MECHANIC2: + case JOB_MECHANIC_H2: + return msg_txt(629); + + case JOB_BABY_RUNE: + case JOB_BABY_WARLOCK: + case JOB_BABY_RANGER: + case JOB_BABY_BISHOP: + case JOB_BABY_MECHANIC: + case JOB_BABY_CROSS: + case JOB_BABY_GUARD: + case JOB_BABY_SORCERER: + case JOB_BABY_MINSTREL: + case JOB_BABY_WANDERER: + case JOB_BABY_SURA: + case JOB_BABY_GENETIC: + case JOB_BABY_CHASER: + return msg_txt(638 - JOB_BABY_RUNE +class_); + + case JOB_BABY_RUNE2: + return msg_txt(638); + + case JOB_BABY_GUARD2: + return msg_txt(644); + + case JOB_BABY_RANGER2: + return msg_txt(640); + + case JOB_BABY_MECHANIC2: + return msg_txt(642); + default: - return msg_txt(650); + return msg_txt(651); } } -- cgit v1.2.3-60-g2f50 From db828ecdad0c7e2276c6b2db790875a2d4a785d5 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Sun, 12 Jun 2011 00:26:47 +0000 Subject: Corrected improperly converted spawns, and instance timers for sealed shine and Orc Dungeon. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14846 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/Changelog.txt | 2 ++ npc/instances/OrcsMemory.txt | 2 +- npc/instances/SealedShrine.txt | 2 +- npc/mobs/dungeons/abbey.txt | 8 ++++---- npc/mobs/dungeons/c_tower.txt | 4 ++-- npc/mobs/dungeons/dic_dun.txt | 18 +++++++++--------- npc/mobs/dungeons/prt_maze.txt | 2 +- npc/mobs/dungeons/prt_sew.txt | 16 ++++++++-------- npc/mobs/dungeons/tha_t.txt | 12 ++++++------ npc/mobs/dungeons/thor_v.txt | 34 +++++++++++++++++----------------- npc/mobs/dungeons/xmas_dun.txt | 8 ++++---- npc/mobs/fields/geffen.txt | 6 +++--- npc/mobs/fields/lutie.txt | 4 ++-- npc/mobs/fields/mjolnir.txt | 2 +- npc/mobs/fields/payon.txt | 6 +++--- npc/mobs/fields/prontera.txt | 8 ++++---- npc/mobs/fields/splendide.txt | 6 +++--- 17 files changed, 71 insertions(+), 69 deletions(-) (limited to 'npc/mobs') diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 2ce46d2ba..5777a8cf1 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,7 @@ Date Added ====== +2011/06/11 + * Rev. 14845 Corrected improperly converted spawns, and instance timers for sealed shine and Orc Dungeon. [L0ne_W0lf] 2011/05/23 * Rev. 14833 Fixed a possible exploit in guild castle investment. (bugreport:4929, topic:272783) [Brian] 2011/04/08 diff --git a/npc/instances/OrcsMemory.txt b/npc/instances/OrcsMemory.txt index a4034557c..811968379 100644 --- a/npc/instances/OrcsMemory.txt +++ b/npc/instances/OrcsMemory.txt @@ -74,7 +74,7 @@ gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{ close; } instance_attach(.@instance); - instance_set_timeout 14400,300,.@instance; + instance_set_timeout 7200,300,.@instance; instance_init(.@instance); // First Floor diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt index 813b1d1e9..044ff8423 100644 --- a/npc/instances/SealedShrine.txt +++ b/npc/instances/SealedShrine.txt @@ -122,7 +122,7 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{ } instance_attach(.@instance); - instance_set_timeout 14400,300,.@instance; + instance_set_timeout 7200,300,.@instance; instance_init(.@instance); // First Floor diff --git a/npc/mobs/dungeons/abbey.txt b/npc/mobs/dungeons/abbey.txt index b9214b5a7..f76a591d9 100644 --- a/npc/mobs/dungeons/abbey.txt +++ b/npc/mobs/dungeons/abbey.txt @@ -16,7 +16,7 @@ // nameless_n - Nameless Island //================================================== nameless_n,0,0,0,0 monster Ghoul 1036,40,5000,0,0 -nameless_n,0,0,0,0 monster Hell Poodle 1866,17,5000,0,0 +nameless_n,0,0,0,0 monster Hellhound 1866,17,5000,0,0 nameless_n,0,0,0,0 monster Banshee 1867,16,5000,0,0 nameless_n,0,0,0,0 monster Ragged Zombie 1865,12,5000,0,0 nameless_n,0,0,0,0 monster Zombie Slaughter 1864,12,5000,0,0 @@ -29,7 +29,7 @@ abbey01,0,0,0,0 monster Banshee 1867,93,5000,0,0 abbey01,0,0,0,0 monster Ghoul 1036,56,5000,0,0 abbey01,0,0,0,0 monster Ragged Zombie 1865,33,5000,0,0 abbey01,0,0,0,0 monster Zombie Slaughter 1864,30,5000,0,0 -abbey01,0,0,0,0 monster Hell Poodle 1866,25,5000,0,0 +abbey01,0,0,0,0 monster Hellhound 1866,25,5000,0,0 abbey01,0,0,0,0 monster Flame Skull 1869,21,5000,0,0 //================================================== @@ -39,7 +39,7 @@ abbey02,0,0,0,0 monster Zombie Slaughter 1864,210,5000,0,0 abbey02,0,0,0,0 monster Ragged Zombie 1865,70,5000,0,0 abbey02,0,0,0,0 monster Flame Skull 1869,21,5000,0,0 abbey02,0,0,0,0 monster Necromancer 1870,7,5000,0,0 -abbey02,236,78,21,18 boss_monster Fallen Bishop Hibram 1871,1,7200000,600000,1 +abbey02,236,78,21,18 boss_monster Fallen Bishop 1871,1,7200000,600000,1 //================================================== // abbey03 - Cursed Monastery @@ -47,4 +47,4 @@ abbey02,236,78,21,18 boss_monster Fallen Bishop Hibram 1871,1,7200000,600000,1 abbey03,0,0,0,0 monster Necromancer 1870,60,5000,0,0 abbey03,0,0,0,0 monster Banshee 1867,30,5000,0,0 abbey03,0,0,0,0 monster Flame Skull 1869,25,5000,0,0 -abbey03,0,0,0,0 boss_monster Hell Fly 1872,1,43200000,600000,1 \ No newline at end of file +abbey03,0,0,0,0 boss_monster Beelzebub 1873,1,43200000,600000,1 diff --git a/npc/mobs/dungeons/c_tower.txt b/npc/mobs/dungeons/c_tower.txt index b494ead8a..90a1e982a 100644 --- a/npc/mobs/dungeons/c_tower.txt +++ b/npc/mobs/dungeons/c_tower.txt @@ -25,7 +25,7 @@ c_tower2,0,0,0,0 monster Clock 1269,40,5000,0,0 c_tower2,0,0,0,0 monster Punk 1199,40,5000,0,0 c_tower2,0,0,0,0 monster Rideword 1195,12,5000,0,0 c_tower2,0,0,0,0 monster Mimic 1191,3,5000,0,0 -c_tower2,0,0,0,0 monster Elder Willow 1033,2,5000,0,0 +c_tower2,0,0,0,0 monster Elder 1377,2,5000,0,0 c_tower2,0,0,0,0 monster Clock Tower Manager 1270,1,5000,0,0 //================================================== @@ -46,4 +46,4 @@ c_tower4,0,0,0,0 monster Rideword 1195,15,5000,0,0 c_tower4,0,0,0,0 monster Mimic 1191,12,5000,0,0 c_tower4,0,0,0,0 monster Whisper 1179,5,5000,0,0 c_tower4,0,0,0,0 monster Clock Tower Manager 1270,3,5000,0,0 -c_tower4,0,0,0,0 monster Elder Willow 1033,2,5000,0,0 \ No newline at end of file +c_tower4,0,0,0,0 monster Elder 1377,2,5000,0,0 diff --git a/npc/mobs/dungeons/dic_dun.txt b/npc/mobs/dungeons/dic_dun.txt index 371947a07..570601013 100644 --- a/npc/mobs/dungeons/dic_dun.txt +++ b/npc/mobs/dungeons/dic_dun.txt @@ -15,16 +15,16 @@ //================================================== // dic_dun01 - Underground Passage Kamidal Tunnel //================================================== -dic_dun01,0,0,0,0 monster Scaraba 2083,50,5000,0,0 -dic_dun01,0,0,0,0 monster Scaraba 2084,45,5000,0,0 -dic_dun01,0,0,0,0 monster Scaraba Egg 2088,15,5000,0,0 -dic_dun01,0,0,0,0 monster Scaraba Egg 2089,15,5000,0,0 +dic_dun01,0,0,0,0 monster One-Horned Scarab 2083,50,5000,0,0 +dic_dun01,0,0,0,0 monster Two-Horned Scarab 2084,45,5000,0,0 +dic_dun01,0,0,0,0 monster Scarab Egg 2088,15,5000,0,0 +dic_dun01,0,0,0,0 monster Scarab Egg 2089,15,5000,0,0 //================================================== // dic_dun02 - Underground Nest Scarab Hole //================================================== -dic_dun02,0,0,0,0 monster Antler Scaraba 2085,50,5000,0,0 -dic_dun02,0,0,0,0 monster Rake Scaraba 2086,45,5000,0,0 -dic_dun02,0,0,0,0 monster Antler Scaraba Egg 2090,15,5000,0,0 -dic_dun02,0,0,0,0 monster Rake Scaraba Egg 2091,15,5000,0,0 -dic_dun02,0,0,0,0 boss_monster Queen Scaraba 2087,1,7200000,0,0 \ No newline at end of file +dic_dun02,0,0,0,0 monster Antler Scarab 2085,50,5000,0,0 +dic_dun02,0,0,0,0 monster Rake Scarab 2086,45,5000,0,0 +dic_dun02,0,0,0,0 monster Antler Scarab Egg 2090,15,5000,0,0 +dic_dun02,0,0,0,0 monster Rake Scarab Egg 2091,15,5000,0,0 +dic_dun02,0,0,0,0 boss_monster Scarab Queen 2087,1,7200000,0,0 diff --git a/npc/mobs/dungeons/prt_maze.txt b/npc/mobs/dungeons/prt_maze.txt index ac9448ce8..c172e6e0d 100644 --- a/npc/mobs/dungeons/prt_maze.txt +++ b/npc/mobs/dungeons/prt_maze.txt @@ -20,7 +20,7 @@ prt_maze01,179,180,21,21 monster Coco 1104,5,120000,40000,1 prt_maze01,139,140,21,21 monster Stainer 1174,5,120000,40000,1 prt_maze01,139,180,21,21 monster Caramel 1103,5,120000,40000,1 prt_maze01,99,180,21,21 monster Dustiness 1114,5,120000,40000,1 -prt_maze01,59,100,21,21 monster Hornet 1004,5,120000,40000,1 +prt_maze01,59,100,21,21 monster Horn 1128,5,120000,40000,1 prt_maze01,99,100,21,21 monster Chonchon 1011,5,120000,40000,1 prt_maze01,59,180,21,21 monster Martin 1145,5,120000,40000,1 prt_maze01,19,60,21,21 monster Wolf 1013,5,120000,40000,1 diff --git a/npc/mobs/dungeons/prt_sew.txt b/npc/mobs/dungeons/prt_sew.txt index 9f99a4e14..78511bd7c 100644 --- a/npc/mobs/dungeons/prt_sew.txt +++ b/npc/mobs/dungeons/prt_sew.txt @@ -14,28 +14,28 @@ //================================================== // prt_sewb1 - Prontera Culvert //================================================== +prt_sewb1,0,0,0,0 monster Thief Bug 1051,30,5000,0,0 prt_sewb1,0,0,0,0 monster Thief Bug Egg 1048,80,5000,0,0 -prt_sewb1,0,0,0,0 monster Thief Bug Egg 1048,30,5000,0,0 prt_sewb1,0,0,0,0 monster Tarou 1175,10,5000,0,0 prt_sewb1,0,0,0,0 monster Familiar 1005,10,5000,0,0 //================================================== // prt_sewb2 - Prontera Culvert //================================================== -prt_sewb2,0,0,0,0 monster Thief Bug Egg 1048,70,5000,0,0 +prt_sewb2,0,0,0,0 monster Thief Bug 1051,70,5000,0,0 prt_sewb2,0,0,0,0 monster Tarou 1175,60,5000,0,0 prt_sewb2,0,0,0,0 monster Plankton 1161,30,5000,0,0 prt_sewb2,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 prt_sewb2,0,0,0,0 monster Spore 1014,20,5000,0,0 -prt_sewb2,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 +prt_sewb2,0,0,0,0 monster Thief Bug Female 1053,10,5000,0,0 prt_sewb2,0,0,0,0 monster Familiar 1005,10,5000,0,0 //================================================== // prt_sewb3 - Prontera Culvert //================================================== -prt_sewb3,0,0,0,0 monster Thief Bug Egg 1048,65,5000,0,0 +prt_sewb3,0,0,0,0 monster Thief Bug Female 1053,65,5000,0,0 prt_sewb3,0,0,0,0 monster Thief Bug Male 1054,65,5000,0,0 -prt_sewb3,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 +prt_sewb3,0,0,0,0 monster Thief Bug 1051,20,5000,0,0 prt_sewb3,0,0,0,0 monster Familiar 1005,20,5000,0,0 prt_sewb3,0,0,0,0 monster Tarou 1175,15,5000,0,0 prt_sewb3,0,0,0,0 monster Poison Spore 1077,15,5000,0,0 @@ -45,9 +45,9 @@ prt_sewb3,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 // prt_sewb4 - Prontera Culvert //================================================== prt_sewb4,0,0,0,0 monster Thief Bug Male 1054,70,5000,0,0 -prt_sewb4,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 -prt_sewb4,0,0,0,0 monster Thief Bug Egg 1048,20,5000,0,0 +prt_sewb4,0,0,0,0 monster Thief Bug 1051,20,5000,0,0 +prt_sewb4,0,0,0,0 monster Thief Bug Female 1053,20,5000,0,0 prt_sewb4,0,0,0,0 monster Drainliar 1111,20,5000,0,0 prt_sewb4,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 prt_sewb4,0,0,0,0 monster Cramp 1209,5,5000,0,0 -prt_sewb4,0,0,0,0 boss_monster Golden Thief Bug 1086,1,3600000,600000,1 \ No newline at end of file +prt_sewb4,0,0,0,0 boss_monster Golden Thief Bug 1086,1,3600000,600000,1 diff --git a/npc/mobs/dungeons/tha_t.txt b/npc/mobs/dungeons/tha_t.txt index 6fe6a562d..5a25add53 100644 --- a/npc/mobs/dungeons/tha_t.txt +++ b/npc/mobs/dungeons/tha_t.txt @@ -30,7 +30,7 @@ tha_t02,0,0,0,0 monster Mimic 1191,30,5000,0,0 tha_t02,0,0,0,0 monster Plasma 1697,20,5000,0,0 tha_t02,0,0,0,0 monster Death Word 1698,10,5000,0,0 tha_t02,0,0,0,0 monster Rideword 1195,10,5000,0,0 -tha_t02,0,0,0,0 monster Elder Willow 1033,10,5000,0,0 +tha_t02,0,0,0,0 monster Elder 1377,10,5000,0,0 tha_t02,0,0,0,0 monster Alice 1275,10,5000,0,0 tha_t02,0,0,0,0 monster Baroness of Retribution 1702,4,5000,0,0 @@ -42,7 +42,7 @@ tha_t03,0,0,0,0 monster Rideword 1195,30,5000,0,0 tha_t03,0,0,0,0 monster Plasma 1696,20,5000,0,0 tha_t03,0,0,0,0 monster Mimic 1191,10,5000,0,0 tha_t03,0,0,0,0 monster Ancient Mimic 1699,10,5000,0,0 -tha_t03,0,0,0,0 monster Elder Willow 1033,10,5000,0,0 +tha_t03,0,0,0,0 monster Elder 1377,10,5000,0,0 tha_t03,0,0,0,0 monster Mistress of Shelter 1701,4,5000,0,0 //================================================== @@ -52,7 +52,7 @@ tha_t04,0,0,0,0 monster Death Word 1698,20,5000,0,0 tha_t04,0,0,0,0 monster Rideword 1195,20,5000,0,0 tha_t04,0,0,0,0 monster Mimic 1191,20,5000,0,0 tha_t04,0,0,0,0 monster Ancient Mimic 1699,20,5000,0,0 -tha_t04,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +tha_t04,0,0,0,0 monster Elder 1377,20,5000,0,0 tha_t04,0,0,0,0 monster Plasma 1694,20,5000,0,0 tha_t04,0,0,0,0 monster Owl Duke 1320,10,5000,0,0 tha_t04,0,0,0,0 monster Owl Baron 1295,10,5000,0,0 @@ -65,7 +65,7 @@ tha_t05,0,0,0,0 monster Owl Duke 1320,80,5000,0,0 tha_t05,0,0,0,0 monster Death Word 1698,40,5000,0,0 tha_t05,0,0,0,0 monster Ancient Mimic 1699,40,5000,0,0 tha_t05,0,0,0,0 monster Owl Baron 1295,20,5000,0,0 -tha_t05,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +tha_t05,0,0,0,0 monster Elder 1377,20,5000,0,0 tha_t05,0,0,0,0 monster Plasma 1696,10,5000,0,0 tha_t05,0,0,0,0 monster Plasma 1695,10,5000,0,0 tha_t05,0,0,0,0 monster Plasma 1697,10,5000,0,0 @@ -79,7 +79,7 @@ tha_t06,0,0,0,0 monster Death Word 1698,40,5000,0,0 tha_t06,0,0,0,0 monster Owl Duke 1320,40,5000,0,0 tha_t06,0,0,0,0 monster Owl Baron 1295,40,5000,0,0 tha_t06,0,0,0,0 monster Ancient Mimic 1699,40,5000,0,0 -tha_t06,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 +tha_t06,0,0,0,0 monster Elder 1377,20,5000,0,0 tha_t06,0,0,0,0 monster Plasma 1696,10,5000,0,0 tha_t06,0,0,0,0 monster Plasma 1695,10,5000,0,0 tha_t06,0,0,0,0 monster Plasma 1697,10,5000,0,0 @@ -149,4 +149,4 @@ tha_t12,0,0,0,0 monster Baroness of Retribution 1702,5,5000,0,0 tha_t12,0,0,0,0 monster Mistress of Shelter 1701,5,5000,0,0 tha_t12,0,0,0,0 monster Lady Solace 1703,5,5000,0,0 tha_t12,0,0,0,0 monster Plasma 1693,5,5000,0,0 -tha_t12,0,0,0,0 monster Odium of Thanatos 1709,4,5000,0,0 \ No newline at end of file +tha_t12,0,0,0,0 monster Odium of Thanatos 1709,4,5000,0,0 diff --git a/npc/mobs/dungeons/thor_v.txt b/npc/mobs/dungeons/thor_v.txt index 2b28e4506..82ea23a64 100644 --- a/npc/mobs/dungeons/thor_v.txt +++ b/npc/mobs/dungeons/thor_v.txt @@ -20,36 +20,36 @@ // thor_v01 - Thor Volcano Dungeon //================================================== thor_v01,0,0,0,0 monster Kasa 1833,45,5000,0,0 -thor_v01,0,0,0,0 monster Fire Imp 1837,25,5000,0,0 +thor_v01,0,0,0,0 monster Imp 1837,25,5000,0,0 thor_v01,0,0,0,0 monster Magmaring 1836,10,5000,0,0 thor_v01,0,0,0,0 monster Salamander 1831,7,5000,0,0 -thor_v01,0,0,0,0 monster Bow Master 1830,5,5000,0,0 -thor_v01,0,0,0,0 monster Sword Master 1829,5,5000,0,0 -thor_v01,0,0,0,0 monster Bow Master 1830,5,420000,0,0 -thor_v01,0,0,0,0 monster Sword Master 1829,5,420000,0,0 -thor_v01,0,0,0,0 monster Byorgue 1839,1,5000,0,0 +thor_v01,0,0,0,0 monster Bow Guardian 1830,5,5000,0,0 +thor_v01,0,0,0,0 monster Sword Guardian 1829,5,5000,0,0 +thor_v01,0,0,0,0 monster Bow Guardian 1830,5,420000,0,0 +thor_v01,0,0,0,0 monster Sword Guardian 1829,5,420000,0,0 +thor_v01,0,0,0,0 monster Byrogue 1839,1,5000,0,0 //================================================== // thor_v02 - Thor Volcano Dungeon //================================================== thor_v02,0,0,0,0 monster Knocker 1838,55,5000,0,0 thor_v02,0,0,0,0 monster Magmaring 1836,10,5000,0,0 -thor_v02,0,0,0,0 monster Fire Imp 1837,10,5000,0,0 +thor_v02,0,0,0,0 monster Imp 1837,10,5000,0,0 thor_v02,0,0,0,0 monster Kaho 1072,10,5000,0,0 thor_v02,0,0,0,0 monster Salamander 1831,1,5000,0,0 -thor_v02,0,0,0,0 monster Bow Master 1830,1,7200000,0,0 -thor_v02,0,0,0,0 monster Sword Master 1829,1,7200000,0,0 +thor_v02,0,0,0,0 monster Bow Guardian 1830,1,7200000,0,0 +thor_v02,0,0,0,0 monster Sword Guardian 1829,1,7200000,0,0 //================================================== // thor_v03 - Thor Volcano Dungeon //================================================== thor_v03,0,0,0,0 monster Salamander 1831,60,5000,0,0 thor_v03,0,0,0,0 monster Kasa 1833,40,5000,0,0 -thor_v03,0,0,0,0 monster Bow Master 1830,10,5000,0,0 -thor_v03,0,0,0,0 monster Sword Master 1829,10,5000,0,0 -thor_v03,0,0,0,0 monster Byorgue 1839,5,5000,0,0 -thor_v03,0,0,0,0 monster Sword Master 1829,5,5000,0,0 -thor_v03,0,0,0,0 monster Bow Master 1830,5,5000,0,0 -thor_v03,0,0,0,0 monster Bow Master 1830,5,1800000,0,0 -thor_v03,0,0,0,0 monster Sword Master 1829,5,1800000,0,0 -thor_v03,0,0,0,0 boss_monster Ifrit 1832,1,39600000,600000,0 \ No newline at end of file +thor_v03,0,0,0,0 monster Bow Guardian 1830,10,5000,0,0 +thor_v03,0,0,0,0 monster Sword Guardian 1829,10,5000,0,0 +thor_v03,0,0,0,0 monster Byrogue 1839,5,5000,0,0 +thor_v03,0,0,0,0 monster Sword Guardian 1829,5,5000,0,0 +thor_v03,0,0,0,0 monster Bow Guardian 1830,5,5000,0,0 +thor_v03,0,0,0,0 monster Bow Guardian 1830,5,1800000,0,0 +thor_v03,0,0,0,0 monster Sword Guardian 1829,5,1800000,0,0 +thor_v03,0,0,0,0 boss_monster Ifrit 1832,1,39600000,600000,0 diff --git a/npc/mobs/dungeons/xmas_dun.txt b/npc/mobs/dungeons/xmas_dun.txt index 0a2806bd9..a0b5df902 100644 --- a/npc/mobs/dungeons/xmas_dun.txt +++ b/npc/mobs/dungeons/xmas_dun.txt @@ -16,9 +16,9 @@ //================================================== // xmas_dun01 - Toy Factory Warehouse //================================================== +xmas_dun01,0,0,0,0 monster Cookie 1265,40,5000,0,0 xmas_dun01,0,0,0,0 monster Christmas Cookie 1246,40,5000,0,0 -xmas_dun01,0,0,0,0 monster Christmas Cookie 1246,40,5000,0,0 -xmas_dun01,0,0,0,0 monster Marina 1141,20,5000,0,0 +xmas_dun01,0,0,0,0 monster Marin 1242,20,5000,0,0 xmas_dun01,0,0,0,0 monster Poporing 1031,20,5000,0,0 xmas_dun01,0,0,0,0 monster Drops 1113,10,5000,0,0 xmas_dun01,0,0,0,0 monster Poring 1002,10,5000,0,0 @@ -32,6 +32,6 @@ xmas_dun01,0,0,0,0 monster Angeling 1096,1,3600000,1800000,0 //================================================== xmas_dun02,0,0,0,0 monster Myst Case 1249,50,5000,0,0 xmas_dun02,0,0,0,0 monster Cruiser 1248,35,5000,0,0 +xmas_dun02,0,0,0,0 monster Cookie 1265,20,5000,0,0 xmas_dun02,0,0,0,0 monster Christmas Cookie 1246,20,5000,0,0 -xmas_dun02,0,0,0,0 monster Christmas Cookie 1246,20,5000,0,0 -xmas_dun02,0,0,0,0 boss_monster Stormy Knight 1251,1,3600000,600000,0 \ No newline at end of file +xmas_dun02,0,0,0,0 boss_monster Stormy Knight 1251,1,3600000,600000,0 diff --git a/npc/mobs/fields/geffen.txt b/npc/mobs/fields/geffen.txt index cff6c2931..bfd057452 100644 --- a/npc/mobs/fields/geffen.txt +++ b/npc/mobs/fields/geffen.txt @@ -38,7 +38,7 @@ gef_fild01,215,225,10,10 monster Green Plant 1080,5,360000,180000,1 //================================================== gef_fild02,0,0,0,0 monster Coco 1104,140,5000,0,0 gef_fild02,0,0,0,0 monster Poporing 1031,20,5000,0,0 -gef_fild02,0,0,0,0 monster Hornet 1004,20,5000,0,0 +gef_fild02,0,0,0,0 monster Horn 1128,20,5000,0,0 gef_fild02,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 gef_fild02,227,316,6,6 monster Green Plant 1080,8,360000,180000,1 gef_fild02,87,48,6,6 monster Red Mushroom 1085,5,360000,180000,1 @@ -93,7 +93,7 @@ gef_fild05,0,0,0,0 monster Creamy 1018,140,5000,0,0 gef_fild05,0,0,0,0 monster Stainer 1174,20,5000,0,0 gef_fild05,0,0,0,0 monster Smokie 1056,20,5000,0,0 gef_fild05,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 -gef_fild05,0,0,0,0 monster Thief Bug Egg 1048,10,5000,0,0 +gef_fild05,0,0,0,0 monster Thief Bug 1051,10,5000,0,0 gef_fild05,235,322,0,0 monster Red Plant 1078,1,180000,90000,1 gef_fild05,238,326,0,0 monster Red Plant 1078,1,180000,90000,1 gef_fild05,170,337,0,0 monster Red Plant 1078,1,180000,90000,1 @@ -199,4 +199,4 @@ gef_fild11,283,100,4,1 monster Black Mushroom 1084,3,360000,180000,1 //================================================== // gef_fild14 - Disabled on Renewal -//================================================== \ No newline at end of file +//================================================== diff --git a/npc/mobs/fields/lutie.txt b/npc/mobs/fields/lutie.txt index 91c508a9b..2ca535d67 100644 --- a/npc/mobs/fields/lutie.txt +++ b/npc/mobs/fields/lutie.txt @@ -16,7 +16,7 @@ //================================================== // xmas_fild01 - Lutie Field //================================================== -xmas_fild01,0,0,0,0 monster Marina 1141,35,5000,0,0 +xmas_fild01,0,0,0,0 monster Marin 1242,35,5000,0,0 xmas_fild01,0,0,0,0 monster Sasquatch 1243,5,5000,0,0 xmas_fild01,0,0,0,0 monster Garm Baby 1515,1,5000,0,0 -xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1 \ No newline at end of file +xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1 diff --git a/npc/mobs/fields/mjolnir.txt b/npc/mobs/fields/mjolnir.txt index 5babaf0ce..ee5ab7ffb 100644 --- a/npc/mobs/fields/mjolnir.txt +++ b/npc/mobs/fields/mjolnir.txt @@ -27,7 +27,7 @@ mjolnir_01,311,271,25,25 monster Blue Plant 1079,5,360000,180000,1 //================================================== // mjolnir_02 - Mt.Mjolnir //================================================== -mjolnir_02,0,0,0,0 monster Hornet 1004,140,5000,0,0 +mjolnir_02,0,0,0,0 monster Horn 1128,140,5000,0,0 mjolnir_02,0,0,0,0 monster Poporing 1031,20,5000,0,0 mjolnir_02,0,0,0,0 monster Elder Willow 1033,20,5000,0,0 mjolnir_02,0,0,0,0 monster Yoyo 1057,20,5000,0,0 diff --git a/npc/mobs/fields/payon.txt b/npc/mobs/fields/payon.txt index cc6a4b9ba..9d989897d 100644 --- a/npc/mobs/fields/payon.txt +++ b/npc/mobs/fields/payon.txt @@ -60,7 +60,7 @@ pay_fild03,372,64,15,15 monster Green Plant 1080,4,180000,90000,1 // pay_fild04 - Sograt Desert //================================================== pay_fild04,0,0,0,0 monster Poporing 1031,130,5000,0,0 -pay_fild04,0,0,0,0 monster Marina 1141,30,5000,0,0 +pay_fild04,0,0,0,0 monster Marin 1242,30,5000,0,0 pay_fild04,0,0,0,0 monster Drops 1113,20,5000,0,0 pay_fild04,0,0,0,0 monster Poring 1002,15,5000,0,0 pay_fild04,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 @@ -106,7 +106,7 @@ pay_fild08,143,156,40,40 monster Shining Plant 1083,1,3600000,1800000,1 // pay_fild09 - Payon Forest //================================================== pay_fild09,0,0,0,0 monster Elder Willow 1033,140,5000,0,0 -pay_fild09,0,0,0,0 monster Hornet 1004,30,5000,0,0 +pay_fild09,0,0,0,0 monster Horn 1128,30,5000,0,0 pay_fild09,0,0,0,0 monster Coco 1104,30,5000,0,0 pay_fild09,198,217,30,30 monster Green Plant 1080,10,360000,180000,0 pay_fild09,198,217,30,30 monster Shining Plant 1083,1,1800000,900000,1 @@ -127,4 +127,4 @@ pay_fild10,66,332,10,10 monster Blue Plant 1079,1,360000,180000,1 //================================================== // pay_fild11 - Disabled on Renewal -//================================================== \ No newline at end of file +//================================================== diff --git a/npc/mobs/fields/prontera.txt b/npc/mobs/fields/prontera.txt index dac0c99dc..a6dc9f144 100644 --- a/npc/mobs/fields/prontera.txt +++ b/npc/mobs/fields/prontera.txt @@ -46,7 +46,7 @@ prt_fild02,0,0,0,0 monster Shining Plant 1083,2,1800000,900000,1 //================================================== prt_fild03,0,0,0,0 monster Yoyo 1057,100,5000,0,0 prt_fild03,0,0,0,0 monster Poporing 1031,30,5000,0,0 -prt_fild03,0,0,0,0 monster Hornet 1004,30,5000,0,0 +prt_fild03,0,0,0,0 monster Horn 1128,30,5000,0,0 prt_fild03,0,0,0,0 monster Choco 1214,1,5000,0,0 prt_fild03,296,58,15,15 monster Green Plant 1080,5,180000,90000,1 prt_fild03,296,58,15,15 monster Blue Plant 1079,2,900000,450000,1 @@ -67,7 +67,7 @@ prt_fild04,350,114,10,10 monster Green Plant 1080,5,900000,450000,1 //================================================== prt_fild05,0,0,0,0 monster Hornet 1004,140,5000,0,0 prt_fild05,0,0,0,0 monster Thief Bug Egg 1048,30,5000,0,0 -prt_fild05,0,0,0,0 monster Thief Bug Egg 1048,30,5000,0,0 +prt_fild05,0,0,0,0 monster Thief Bug 1051,30,5000,0,0 prt_fild05,208,37,10,10 monster Green Plant 1080,6,900000,450000,1 prt_fild05,208,37,10,10 monster Blue Plant 1079,1,900000,450000,1 @@ -106,7 +106,7 @@ prt_fild09,237,115,5,5 monster Yellow Plant 1081,3,360000,180000,1 //================================================== prt_fild10,0,0,0,0 monster Elder Willow 1033,140,5000,0,0 prt_fild10,0,0,0,0 monster Poporing 1031,20,5000,0,0 -prt_fild10,0,0,0,0 monster Hornet 1004,20,5000,0,0 +prt_fild10,0,0,0,0 monster Horn 1128,20,5000,0,0 prt_fild10,0,0,0,0 monster Coco 1104,20,5000,0,0 prt_fild10,99,114,20,5 monster Red Mushroom 1085,15,360000,180000,1 prt_fild10,155,179,10,10 monster Shining Plant 1083,1,1800000,900000,1 @@ -123,4 +123,4 @@ prt_fild11,0,0,0,0 monster Goblin 1125,10,5000,0,0 prt_fild11,0,0,0,0 monster Goblin 1123,10,5000,0,0 prt_fild11,0,0,0,0 monster Goblin 1122,10,5000,0,0 prt_fild11,0,0,0,0 monster Panzer Goblin 1308,1,1800000,1200000,0 -prt_fild11,0,0,0,0 monster Red Mushroom 1085,10,180000,90000,1 \ No newline at end of file +prt_fild11,0,0,0,0 monster Red Mushroom 1085,10,180000,90000,1 diff --git a/npc/mobs/fields/splendide.txt b/npc/mobs/fields/splendide.txt index faa66a48e..20f3dab12 100644 --- a/npc/mobs/fields/splendide.txt +++ b/npc/mobs/fields/splendide.txt @@ -22,8 +22,8 @@ spl_fild01,0,0,0,0 monster Cornus 1992,25,5000,0,0 // spl_fild02 - Splendide Field //================================================== spl_fild02,0,0,0,0 monster Pinguicula 1995,75,5000,0,0 -spl_fild02,0,0,0,0 monster Bradium Golem 2049,20,5000,0,0 -spl_fild02,0,0,0,0 monster Naga 2047,20,5000,0,0 +spl_fild02,0,0,0,0 monster Bradium Golem 2024,20,5000,0,0 +spl_fild02,0,0,0,0 monster Naga 1993,20,5000,0,0 spl_fild02,0,0,0,0 monster Luciola Vespa 1994,15,5000,0,0 //================================================== @@ -32,4 +32,4 @@ spl_fild02,0,0,0,0 monster Luciola Vespa 1994,15,5000,0,0 spl_fild03,0,0,0,0 monster Luciola Vespa 1994,35,5000,0,0 spl_fild03,0,0,0,0 monster Cornus 1992,25,5000,0,0 spl_fild03,0,0,0,0 monster Naga 1993,20,5000,0,0 -spl_fild03,0,0,0,0 monster Tendrilion 1991,1,3600000,0,0 \ No newline at end of file +spl_fild03,0,0,0,0 monster Tendrilion 1991,1,3600000,0,0 -- cgit v1.2.3-60-g2f50 From a2ec62d8f24cbc11dcb646712c4c16a5cf897372 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Wed, 10 Aug 2011 20:46:27 +0000 Subject: * Raised MAX_MERCENARY_CLASS to 44 for new mercenaries. * Raised max_lv to allow values up to 150 in battle.conf. * Raised MAX_SKILL_TREE 77 in prep for 3rd class skill trees. * Upped max_lv and max_aura to 150, and max_aspd to 193. * Added Brasilis database updates from trunk r14928. * Added scripts and NPC Brasilis updates from trunk r14928. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14931 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Renewal.txt | 4 + conf/Changelog.txt | 2 + conf/battle/client.conf | 4 +- conf/battle/player.conf | 2 +- db/Changelog.txt | 2 + db/item_db.txt | 4 +- db/mob_db.txt | 4 +- db/mob_skill_db.txt | 167 ++- db/pet_db.txt | 4 +- db/quest_db.txt | 27 +- doc/item_bonus.txt | 2 + npc/Changelog.txt | 2 + npc/cities/brasilis.txt | 147 +- npc/instances/NydhoggsNest.txt | 2948 ++++++++++++++++++++++++++++++++++++++++ npc/kafras/kafras_brasilis.txt | 7 +- npc/merchants/inn.txt | 48 +- npc/merchants/shops.txt | 10 +- npc/mobs/dungeons/bra_dun.txt | 23 +- npc/mobs/fields/brasilis.txt | 12 +- npc/scripts_athena.conf | 5 +- npc/scripts_jobs.conf | 17 +- npc/scripts_monsters.conf | 6 +- npc/scripts_warps.conf | 1 + src/common/mmo.h | 2 +- src/map/battle.c | 2 +- src/map/pc.h | 2 +- 26 files changed, 3294 insertions(+), 160 deletions(-) create mode 100644 npc/instances/NydhoggsNest.txt (limited to 'npc/mobs') diff --git a/Changelog-Renewal.txt b/Changelog-Renewal.txt index be709a59c..b89061940 100644 --- a/Changelog-Renewal.txt +++ b/Changelog-Renewal.txt @@ -1,5 +1,9 @@ Date Added +2011/08/07 + * Rev. 14931 Raised MAX_MERCENARY_CLASS to 44 for new mercenaries. [L0ne_W0lf] + * Raised max_lv to allow values up to 150 in battle.conf. + * Raised MAX_SKILL_TREE 77 in prep for 3rd class skill trees. 2011/08/07 * Rev. 14927 Added bonus3 bAddClassDropItem, care of Epoque. [L0ne_W0lf] 2011/07/10 diff --git a/conf/Changelog.txt b/conf/Changelog.txt index 5d33110b0..26351612c 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,5 +1,7 @@ Date Added +2011/08/10 + * Rev. 14931 Upped max_lv and max_aura to 150, and max_aspd to 193. 2011/07/09 * Rev. 14892 Removed 'msg_athena.conf' messages 619 and 620 (duplicates to 572 and 573) (since r5506). [Ai4rei] 2011/05/13 diff --git a/conf/battle/client.conf b/conf/battle/client.conf index 6a6c58d13..11bb215a2 100644 --- a/conf/battle/client.conf +++ b/conf/battle/client.conf @@ -76,7 +76,7 @@ area_size: 14 // NOTE: You also need to adjust the client if you want this to work. // NOTE: Default is 99. Values above 127 will probably behave incorrectly. // NOTE: If you don't know what this does, don't change it!!! -max_lv: 99 +max_lv: 150 // Level required to display an aura. // NOTE: This assumes that sending max_lv to the client will display the aura. @@ -84,7 +84,7 @@ max_lv: 99 // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149 // will be sent as being all level 98, and only characters with level // 150 or more will be reported as having level 99 and show an aura. -aura_lv: 99 +aura_lv: 150 // Will tuxedo and wedding dresses be shown when worn? (Note 1) wedding_modifydisplay: no diff --git a/conf/battle/player.conf b/conf/battle/player.conf index 5ac599a96..1f21076fa 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -74,7 +74,7 @@ natural_heal_skill_interval: 10000 natural_heal_weight_rate: 50 // Maximum atk speed. (Default 190, Highest allowed 199) -max_aspd: 190 +max_aspd: 193 // Maximum walk speed rate (200 would be capped to twice the normal speed) max_walk_speed: 300 diff --git a/db/Changelog.txt b/db/Changelog.txt index 5633aad84..fe9c20ff9 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -9,6 +9,8 @@ 13005 Angelic Wing Dagger: NEED INFO. ======================= +2011/08/10 + * Rev. 14931 Added Brasilis database updates from trunk r14928. [L0ne_W0lf] 2011/08/07 * Rev. 14927 Merged database changes from trunk r14927. [L0ne_W0lf] 2011/04/16 diff --git a/db/item_db.txt b/db/item_db.txt index e9e15f41f..0d88b1f0a 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -5099,13 +5099,13 @@ 12392,RepairA,Repair A,2,220,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12393,RepairB,Repair B,2,500,,140,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12394,RepairC,Repair C,2,1100,,180,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12395,Tantanmen,Tantan Noodle,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12395,Tantanmen,Tantan Noodle,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1519; },{},{} 12396,Fools_Day_Box,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10; },{},{} 12397,Fools_Day_Box2,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196; },{},{} 12398,PCBang_Gift_Box,PCBang Gift Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12399,Castle_Treasure_Box,Castle Treasure Box,2,20,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12400,Water_Of_Blessing_,Water Of Blessing ,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12401,Rune_Kn_Test_Int,Rune Kn Test Int,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12401,Rune_Kn_Test_Int,Rune Kn Test Int,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,300000,40; },{},{} 12402,29Fruit,29Fruit,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12403,Lucky_Egg2,Lucky Egg2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12404,Acti_Potion,Acti Potion,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} diff --git a/db/mob_db.txt b/db/mob_db.txt index 6cf017e93..a72ee417d 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1110,7 +1110,7 @@ //2054,E_BATHORY,Bathory,Bathory,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2055,E_INCUBUS,Incubus,Incubus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2056,E_ZHERLTHSH,Zherlthsh,Zealotus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2057,E_CRAMP,Cramp,Cramp,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2057,E_CRAMP,Cramp,Cramp,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x181,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2058,M_MIMIC,Mimic,Mimic,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2059,M_DISGUISE,Disguise,Disguise,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2060,M_ALICE,Alice,Alice,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 @@ -1134,7 +1134,7 @@ //2078,S_SUCCUBUS,Succubus,Succubus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2079,CRYSTAL_H,Crystal,Crystal,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2080,CRYSTAL_L,Crystal,Crystal,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2081,E_HYDRA,Hydra,Hydra,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2081,E_HYDRA,Suspicious Hydra,Strange Hydra,34,854,1,0,0,7,1,2,100,100,1,1,1,1,1,1,10,12,0,3,41,0x0,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2082,G_PIRANHA,Piranha,Piranha,75,4522,0,0,0,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2083,HORN_SCARABA,Scaraba,Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2084,HORN_SCARABA2,Scaraba,Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt index 6bba81d28..c0dacc9c3 100644 --- a/db/mob_skill_db.txt +++ b/db/mob_skill_db.txt @@ -250,8 +250,8 @@ 1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, 1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,no,self,always,0,,,,,,29, 1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,no,self,longrangeattacked,,,,,,,29, -1046,Doppelganger@AL_DECAGI,attack,30,10,500,0,20000,no,target,always,0,,,,,,5, -1046,Doppelganger@AL_DECAGI,chase,30,10,500,0,20000,no,target,always,0,,,,,,5, +1046,Doppelganger@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,5, +1046,Doppelganger@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,5, 1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,, 1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,, 1046,Doppelganger@BS_HAMMERFALL,chase,110,11,10000,0,5000,yes,target,skillused,18,,,,,,, @@ -399,7 +399,7 @@ 1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,, 1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19, 1086,Golden Thief Bug@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1087,Orc Hero@AL_DECAGI,chase,30,10,2000,0,300000,no,target,always,0,,,,,,6, +1087,Orc Hero@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6, 1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, 1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, @@ -551,7 +551,7 @@ 1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, 1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, 1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1112,Drake@AL_DECAGI,chase,30,10,2000,0,60000,no,target,always,0,,,,,,29, +1112,Drake@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,29, 1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,no,target,always,0,,,,,,, 1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,0,,,,,,, @@ -1151,7 +1151,7 @@ 1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21, 1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21, 1251,Stormy Knight@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1252,Garm@AL_DECAGI,chase,30,10,2000,0,300000,no,target,always,0,,,,,,6, +1252,Garm@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6, 1252,Garm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1252,Garm@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, 1252,Garm@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, @@ -1618,7 +1618,7 @@ 1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x1089,,,,, 1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, 1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1373,Lord of Death@AL_DECAGI,chase,30,10,2000,0,60000,no,target,always,0,,,,,,, +1373,Lord of Death@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,, 1373,Lord of Death@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1373,Lord of Death@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, 1373,Lord of Death@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36, @@ -1774,7 +1774,7 @@ 1388,Arc Angeling@NPC_SUMMONSLAVE,attack,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18, 1388,Arc Angeling@NPC_SUMMONSLAVE,idle,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18, 1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,0,,,,,,, -1389,Dracula@AL_DECAGI,chase,30,10,2000,0,5000,no,target,always,0,,,,,,, +1389,Dracula@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,, 1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, 1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, @@ -2675,10 +2675,10 @@ 1584,Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, 1584,Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,0,,,,,,9, 1584,Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1585,Mime Monkey@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18, -1585,Mime Monkey@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,18, -1585,Mime Monkey@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18, -1585,Mime Monkey@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,18, +//1585,Mime Monkey@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18, +//1585,Mime Monkey@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,18, +//1585,Mime Monkey@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18, +//1585,Mime Monkey@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,18, 1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, 1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, 1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, @@ -2882,7 +2882,7 @@ 1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, 1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, 1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1637,Margaretha Sorin@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,0,,,,,,, +1637,Margaretha Sorin@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, 1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, 1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, 1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, @@ -3031,7 +3031,7 @@ 1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, 1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, 1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1643,High Priest Margaretha@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,0,,,,,,, +1643,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, 1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, 1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, 1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, @@ -3196,7 +3196,7 @@ 1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, 1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, 1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1649,High Priest Margaretha@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,0,,,,,,, +1649,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, 1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, 1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, 1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, @@ -3382,8 +3382,8 @@ 1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, 1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,, 1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,, -1661,Errende Ebecee@AL_DECAGI,attack,30,10,500,1000,5000,no,target,always,0,,,,,,29, -1661,Errende Ebecee@AL_DECAGI,chase,30,10,500,1000,5000,no,target,always,0,,,,,,29, +1661,Errende Ebecee@AL_DECAGI,attack,30,48,500,1000,5000,no,target,always,0,,,,,,29, +1661,Errende Ebecee@AL_DECAGI,chase,30,48,500,1000,5000,no,target,always,0,,,,,,29, 1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,, 1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,, 1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,0,,,,,,, @@ -3674,8 +3674,8 @@ 1707,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,0,,,,,,30, 1707,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,, 1707,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,, -1707,Thanatos Dolor@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,0,,,,,,, -1707,Thanatos Dolor@AL_DECAGI,attack,30,10,2000,0,10000,yes,target,always,0,,,,,,, +1707,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1707,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,, 1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, 1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, 1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, @@ -3740,8 +3740,8 @@ 1712,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,0,,,,,,, 1712,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,, 1712,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,, -1712,Thanatos Dolor@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,0,,,,,,, -1712,Thanatos Dolor@AL_DECAGI,attack,30,10,2000,0,10000,yes,target,always,0,,,,,,, +1712,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1712,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,, 1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, 1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, 1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, @@ -3982,8 +3982,8 @@ 1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, 1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,0,,,,,,, 1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,0,,,,,,, -1754,Skeggiold@AL_DECAGI,attack,30,10,500,0,30000,no,target,always,0,,,,,,29, -1754,Skeggiold@AL_DECAGI,chase,30,10,500,0,30000,no,target,always,0,,,,,,29, +1754,Skeggiold@AL_DECAGI,attack,30,48,500,0,30000,no,target,always,0,,,,,,29, +1754,Skeggiold@AL_DECAGI,chase,30,48,500,0,30000,no,target,always,0,,,,,,29, 1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3, 1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,0,,,,,,3, 1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,0,,,,,,6, @@ -4116,7 +4116,7 @@ 1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,, 1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, 1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1769,Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,0,,,,,,, +1769,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, 1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, @@ -4275,7 +4275,7 @@ 1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,, 1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, 1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1786,Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,0,,,,,,, +1786,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, 1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, @@ -4859,8 +4859,9 @@ 1894,Pouring@WZ_WATERBALL,attack,86,10,10000,500,5000,no,target,always,0,,,,,,, 1894,Pouring@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,always,0,,,,,,, -1904,Bomb Poring@NPC_SELFDESTRUCTION,attack,173,2,10000,3000,0,no,self,always,0,,,,,,, -1904,Bomb Poring@NPC_SELFDESTRUCTION,chase,173,2,10000,3000,0,no,self,always,0,,,,,,, +1904,Bomb Poring@NPC_SELFDESTRUCTION,idle,173,1,1000,3000,0,no,self,always,0,,,,,,, +1904,Bomb Poring@NPC_SELFDESTRUCTION,attack,173,1,1000,3000,0,no,self,always,0,,,,,,, +1904,Bomb Poring@NPC_SELFDESTRUCTION,chase,173,1,1000,3000,0,no,self,always,0,,,,,,, // Satan Morroc (12.1) //5% HP - Dragon Fear @@ -5509,11 +5510,11 @@ 2008,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,, 2008,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,, 2008,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2008,Woomawang@NPC_SUMMONSLAVE,attack,196,1,10000,0,10000,yes,self,slavele,5,,,,,,, -2008,Woomawang@NPC_SUMMONSLAVE,chase,196,1,10000,0,10000,yes,self,slavele,5,,,,,,, -2008,Woomawang@NPC_SUMMONSLAVE,idle,196,1,10000,0,10000,yes,self,slavele,5,,,,,,, -2008,Woomawang@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,, -2008,Woomawang@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,, +2008,Woomawang@NPC_SUMMONSLAVE,attack,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,, +2008,Woomawang@NPC_SUMMONSLAVE,chase,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,, +2008,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, +2008,Woomawang@NPC_METAMORPHOSIS,chase,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,, +2008,Woomawang@NPC_METAMORPHOSIS,attack,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,, 2008,Woomawang@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,, 2008,Woomawang@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,0,,,,,,, 2008,Woomawang@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,, @@ -5528,15 +5529,15 @@ 2008,Woomawang@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, 2009,Woomawang@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 2009,Woomawang@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2009,Woomawang@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, -2009,Woomawang@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, +2009,Woomawang@NPC_RUN,attack,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, +2009,Woomawang@NPC_RUN,chase,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, 2009,Woomawang@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,, 2009,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,, 2009,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,, 2009,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2009,Woomawang@NPC_SUMMONSLAVE,attack,196,1,10000,0,10000,yes,self,slavele,5,,,,,,, -2009,Woomawang@NPC_SUMMONSLAVE,chase,196,1,10000,0,10000,yes,self,slavele,5,,,,,,, -2009,Woomawang@NPC_SUMMONSLAVE,idle,196,1,10000,0,10000,yes,self,slavele,5,,,,,,, +2009,Woomawang@NPC_SUMMONSLAVE,attack,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, +2009,Woomawang@NPC_SUMMONSLAVE,chase,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, +2009,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, 2009,Woomawang@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,, 2009,Woomawang@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,, 2009,Woomawang@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,target,myhpltmaxrate,50,,,,,,, @@ -5650,13 +5651,14 @@ 2022,Nidhoggr's Shadow@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,0,,,,,,, 2022,Nidhoggr's Shadow@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, 2022,Nidhoggr's Shadow@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,,,,,,, -2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,,,,,,, +2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,, +2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,, +2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,onspawn,0,2027,,,,,, 2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,idle,671,3,10000,0,120000,yes,self,always,0,,,,,,, 2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,chase,671,3,10000,0,120000,yes,self,always,0,,,,,,, 2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,attack,671,3,10000,0,120000,yes,self,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_STONESKIN,chase,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,, -2022,Nidhoggr's Shadow@NPC_STONESKIN,attack,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,, +2022,Nidhoggr's Shadow@NPC_STONESKIN,chase,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 +2022,Nidhoggr's Shadow@NPC_STONESKIN,attack,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 2022,Nidhoggr's Shadow@NPC_POWERUP,attack,349,5,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6, 2022,Nidhoggr's Shadow@NPC_EVILLAND,attack,670,4,500,0,25000,yes,target,myhpltmaxrate,15,,,,,,, 2022,Nidhoggr's Shadow@WZ_QUAGMIRE,chase,92,5,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12, @@ -5669,8 +5671,8 @@ 2022,Nidhoggr's Shadow@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, 2022,Nidhoggr's Shadow@NPC_EVILLAND,idle,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,, 2022,Nidhoggr's Shadow@NPC_EVILLAND,chase,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,, -2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,, -2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,attack,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,, +2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 +2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,attack,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 2022,Nidhoggr's Shadow@NPC_DARKNESSBREATH,attack,658,10,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32, 2022,Nidhoggr's Shadow@NPC_SLOWCAST,attack,672,5,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,, 2022,Nidhoggr's Shadow@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,, @@ -5685,7 +5687,7 @@ 2022,Nidhoggr's Shadow@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,always,0,,,,,,32, 2022,Nidhoggr's Shadow@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,0,,,,,,29, 2022,Nidhoggr's Shadow@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_PULSESTRIKE,attack,661,5,2000,10000,40000,no,self,always,0,,,,,,, +2022,Nidhoggr's Shadow@NPC_PULSESTRIKE,attack,661,5,2000,10000,40000,no,self,always,0,,,,,,,31 2022,Nidhoggr's Shadow@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20, 2023,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,, 2023,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, @@ -5696,7 +5698,86 @@ 2026,Dandelion@NPC_POISON,attack,176,3,1000,500,60000,no,target,myhpltmaxrate,30,,,,,,, 2026,Dandelion@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,27 2026,Dandelion@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,28 + 2027,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,, 2027,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, 2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, 2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,, + +// Brasilis +2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,, +2068,Boitata@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,, +2068,Boitata@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,0,,,,,,, +2068,Boitata@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,, +2068,Boitata@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,, +2068,Boitata@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,, +2068,Boitata@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,, +2068,Boitata@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, +2068,Boitata@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, +2068,Boitata@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, +2068,Boitata@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, +2068,Boitata@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, +2068,Boitata@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, +2068,Boitata@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, +2068,Boitata@NPC_SUMMONSLAVE,chase,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, +2068,Boitata@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2068,Boitata@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2069,Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,0,,,,,,6, +2069,Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2, +2069,Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,2, +2069,Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,, +2069,Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, +2069,Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,, +2069,Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,, +2069,Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,, +2069,Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,0,,,,,,, +2070,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6, +2070,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, +2070,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6, +2070,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,, +2070,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,, +2070,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,, +2070,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,, +2070,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, +2070,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, +2071,Headless Mule@NPC_CURSEATTACK,attack,181,1,1000,800,5000,yes,target,always,0,,,,,,, +2071,Headless Mule@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,, +2071,Headless Mule@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7, +2071,Headless Mule@MG_FIREBOLT,attack,19,5,2000,1500,5000,yes,target,always,0,,,,,,, +2071,Headless Mule@MG_FIREBOLT,chase,19,5,2000,1500,5000,yes,target,always,0,,,,,,, +2071,Headless Mule@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,, +2071,Headless Mule@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, +2071,Headless Mule@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,, +2071,Headless Mule@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,, +2072,Jaguar@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, +2072,Jaguar@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6, +2072,Jaguar@AS_SONICBLOW,attack,136,3,500,800,5000,no,target,always,0,,,,,,0, +2072,Jaguar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, +2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,, +2072,Jaguar@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2073,Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, +2073,Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, +2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,, +2073,Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,, +2073,Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, +2073,Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, +2073,Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, +2074,Curupira@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, +2074,Curupira@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, +2074,Curupira@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, +2074,Curupira@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, +2074,Curupira@MG_STONECURSE,idle,16,5,10000,0,5000,yes,target,always,0,,,,,,11, +2074,Curupira@MG_STONECURSE,attack,16,5,10000,0,5000,yes,target,always,0,,,,,,11, +2074,Curupira@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6, +//2080,Crystal@AL_TELEPORT,attack,26,1,3000,0,10000,yes,self,always,0,,,,,,29, +//2080,Crystal@AL_TELEPORT,idle,26,1,4000,0,10000,yes,self,always,0,,,,,,29, +2082,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6, +2082,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, +2082,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6, +2082,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,, +2082,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,, +2082,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,, +2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,, +2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, +2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, diff --git a/db/pet_db.txt b/db/pet_db.txt index c5c888c78..df1b6a003 100644 --- a/db/pet_db.txt +++ b/db/pet_db.txt @@ -121,5 +121,5 @@ 1837,IMP,Fire Imp,12374,9056,10038,6114,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bSubEle,Ele_Fire,2; bonus2 bAddEle,Ele_Fire,2; } // Brasilis Quest - Suspicious Beach [UNHATCHABLE] -2057,E_CRAMP,Strange Cramp,12408,6221,0,0,0,0,0,0,0,50,0,0,0,0,350,400,800,{},{} // kRO version -2081,E_HYDRA,Strange Hydra,12408,6221,0,0,0,0,0,0,0,50,0,0,0,0,350,400,800,{},{} // iRO/cRO version +2057,E_CRAMP,Strange Cramp,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // kRO version +2081,E_HYDRA,Strange Hydra,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // iRO/cRO version diff --git a/db/quest_db.txt b/db/quest_db.txt index 4e0cff4dc..000e7f1de 100644 --- a/db/quest_db.txt +++ b/db/quest_db.txt @@ -189,14 +189,14 @@ 2198,0,0,0,0,0,0,0,"Guarana quest" 2199,0,0,0,0,0,0,0,"Guarana quest" 2200,0,0,0,0,0,0,0,"Guarana quest" -2201,0,0,0,0,0,0,0,"Fortunate training" -2202,0,0,0,0,0,0,0,"Fortunate training" -2203,0,0,0,0,0,0,0,"Fortunate training" -2204,0,0,0,0,0,0,0,"Fortunate training" -2205,0,0,0,0,0,0,0,"Fortunate training" -2206,0,0,0,0,0,0,0,"Fortunate training" -2207,0,0,0,0,0,0,0,"Fortunate training" -2208,0,0,0,0,0,0,0,"Ghost of bathroom" +2201,0,0,0,0,0,0,0,"Brasilis Water Lily" +2202,0,0,0,0,0,0,0,"Brasilis Water Lily" +2203,0,0,0,0,0,0,0,"Brasilis Water Lily" +2204,0,0,0,0,0,0,0,"Brasilis Water Lily" +2205,0,0,0,0,0,0,0,"Brasilis Water Lily" +2206,0,0,0,0,0,0,0,"Brasilis Water Lily" +2207,0,0,0,0,0,0,0,"Brasilis Water Lily" +2208,0,0,0,0,0,0,0,"Bathroom Ghost" 2209,0,0,0,0,0,0,0,"Generic Job Change Quest" 2210,0,0,0,0,0,0,0,"Generic Job Change Quest" @@ -487,8 +487,8 @@ 7051,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" 7052,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" 7053,0,0,0,0,0,0,0,"Thanatos Tower - What they want is.." -7054,0,0,0,0,0,0,0,"Myu's Favor - Teach them a lesson!" -7055,0,0,0,0,0,0,0,"Myu's Favor - Not the cat!" +7054,0,1282,1000,0,0,0,0,"Myu's Favor - Teach them a lesson!" +7055,0,1261,1,0,0,0,0,"Myu's Favor - Not the cat!" 7056,0,0,0,0,0,0,0,"Messenger - Arc's Favor" 7057,0,0,0,0,0,0,0,"Messenger - Arc's Favor" 7058,0,0,0,0,0,0,0,"Messenger - Arc's Favor" @@ -1776,3 +1776,10 @@ 60308,0,1713,200,0,0,0,0,"Dragon Hunting" 60309,0,1716,100,0,0,0,0,"Dragon Hunting" 60310,0,1716,200,0,0,0,0,"Dragon Hunting" + +// iRO expanded upon the log entries of this quest. +60351,0,0,0,0,0,0,0,"Bathroom Ghost" +60352,0,0,0,0,0,0,0,"Bathroom Ghost" +60353,0,0,0,0,0,0,0,"Bathroom Ghost" +60354,0,0,0,0,0,0,0,"Bathroom Ghost" +60355,0,0,0,0,0,0,0,"Bathroom Ghost" diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 840aea3de..e705a963b 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -437,3 +437,5 @@ bonus bUnstripable,n; Armor cannot be taken off via strip skills (n is meaningle bonus2 bHPDrainValueRace,r,n; Heals +n HP when attacking a monster of race r with normal attack. bonus bMagicSPGainValue,n; Heals +n SP when killing an enemy with magic attack. bonus bMagicHPGainValue,n; Heals +n HP when killing an enemy with magic attack. + +bonus3 bAddClassDropItem,s,x,n; Adds an n/100% chance of dropping item s when killing monster class x. diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 9f605e9cd..d66408ae9 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,7 @@ Date Added ====== +2011/08/10 + * Revv. 14931 Added scripts and NPC Brasilis updates from trunk r14928. [L0ne_W0lf] 2011/07/26 * Rev. 14922 Added Renewal Guides, and made the filenames uniform. [L0ne_W0lf] 2011/07/21 diff --git a/npc/cities/brasilis.txt b/npc/cities/brasilis.txt index 4d97694fc..45581fe6e 100644 --- a/npc/cities/brasilis.txt +++ b/npc/cities/brasilis.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -12,79 +12,150 @@ //===== Additional Comments: ================================= //= 1.0 First version. Transportation and Basic NPCs. //= 1.1 Fixed Zeny not being removed for payment. [Kisuka] +//= 1.2 Updated dialog, added Ice Cream Maker. [L0ne_W0lf] //============================================================ -alberta,247,115,3 script Brute Sailor#bra2 100,{ - mes "[Brute Sailor]"; - mes "Hey, have you heard of the place called Brasilis?"; - mes "It's a place that's as hot as the Morroc desert, and as dense as the forests of Payon."; +alberta,247,115,3 script Crewman#bra2 100,{ + mes "[Crewman]"; + mes "Hey, have you heard of a place called Brasilis?"; + mes "It's a tropical city that's hot like the desert but also rainy. It is a very mysterious place."; next; - mes "[Brute Sailor]"; - mes "I have a map to get there, if you want I can take you to Brasilis."; - mes "It will only cost you 10,000 zeny. What do you say?"; + mes "[Crewman]"; + mes "We recently found a new ocean route to get there easily."; + mes "It's just 10,000 zeny for a round trip! So do you want to go?"; next; - switch(select("Let's go to Brasilis!:Cancel.")) { + switch(select("Take me to Brasilis!:I'll stay here.")) { case 1: - if (Zeny > 9999 ) { - mes "[Brute Sailor]"; - mes "Great! Let's Go!"; + if (Zeny > 9999) { + mes "[Crewman]"; + mes "Cool~!! Let's go~!"; + set zeny,zeny-10000; close2; - set Zeny,Zeny-10000; warp "brasilis",314,60; end; } else { - mes "[Brute Sailor]"; - mes "I'm sorry but you don't have"; - mes "enough zeny now"; - mes "You need 10,000 zeny"; - mes "to go to Brasilis"; - mes "Thank you."; + mes "[Crewman]"; + mes "I said 10,000 zeny."; close; } case 2: - mes "[Brute Sailor]"; - mes "Let me know if you change your mind."; + mes "[Crewman]"; + mes "Well if you're ever interested, let me know and I can take you there."; close; } } -brasilis,316,57,3 script Brute Sailor#bra1 100,{ - mes "[Brute Sailor]"; - mes "My ship will be heading back to Alberta soon, would you like to go back?"; +brasilis,316,57,3 script Crewman#bra1 100,{ + mes "[Crewman]"; + mes "My ship is going to back to Alberta, do you want to join us?"; next; - switch(select("Return to Alberta.:Cancel.")) { + switch(select("Go back to Alberta.:Not yet~.")) { case 1: - mes "[Brute Sailor]"; - mes "Alright, lets get going!"; + mes "[Crewman]"; + mes "I sure do miss home."; close2; warp "alberta",244,115; end; case 2: - mes "[Brute Sailor]"; - mes "Let me know if you change your mind."; + mes "[Crewman]"; + mes "Ok, suit yourself. We'll see you when we get back then."; close; } } -brasilis,278,137,3 script Bulletin Board#bra1 858,{ - mes ":: Happy Toucan Inn ::"; +brasilis,155,165,3 script Signpost#bra1 858,{ + mes ":: Art Museum ::"; close; } -brasilis,244,248,1 script Bulletin Board#bra2 858,{ - mes ":: Brasilis Market ::"; +brasilis,195,231,3 script Signpost#bra2 858,{ + mes ":: Verass Monument ::"; close; } -brasilis,155,165,3 script Bulletin Board#bra3 858,{ - mes ":: Brasilis Art Museum ::"; +brasilis,240,247,3 script Signpost#bra3 858,{ + mes ":: Market ::"; + mes " "; + mes "- For your Potions and Weaponry -"; close; } -brasilis,303,309,3 script Bulletin Board#bra4 858,{ +brasilis,303,309,3 script Signpost#bra4 858,{ mes ":: Jungle Cable ::"; - mes " "; - mes "- Not recommended for the faint hearted! -"; + mes ""; + mes "- Not for the faint of heart -"; + close; +} + +brasilis,278,137,3 script Signpost#bra5 858,{ + mes ":: Brasilis Hotel ::"; close; } + +brasilis,137,77,5 script Ice-Cream Maker 85,{ + mes "[Ice Cream Maker]"; + mes "Come~come~"; + mes "Ice cream is the perfect snack for a hot day~"; + mes "It's just ^3355FF100 Zeny^000000~"; + mes "Ice Cream~"; + mes "Get 'yer Ice Cream!"; + next; + switch(select("Give me one!:Ice Cream?:Cancel.")) { + case 1: + mes "[Ice Cream Maker]"; + mes "Since there are so many people want to get a cool ice cream you can order only 5 at a time."; + mes "So how many d'ya want?"; + next; + while(1) { + input .@input; //,1,5; + if (.@input == 0) { + mes "[Ice Cream Maker]"; + mes "None?"; + mes "Fine get outta the way, I have customers to serve."; + close; + } + else if ((.@input < 0) || (.@input > 5)) { + mes "[Ice Cream Maker]"; + mes "Wow."; + mes "You ordered too much."; + mes "If you eat over 5 you might need to fight with a monster in your stomach. Calm down buddy."; + next; + } + else + break; + } + set .@icecream_hap,.@input*100; + if (Zeny < .@icecream_hap) { + mes "[Ice Cream Maker]"; + mes "Dood~! You don't have enough money."; + mes "It's only ^3355FF100 Zeny^000000~ Seriously!"; + close; + } + if (!checkweight(536,.@input)) { + mes "[Ice Cream Maker]"; + mes "You seem to have too much stuff."; + mes "Lighten your pack before buying this."; + close; + } + set zeny,zeny-.@icecream_hap; + getitem 536,.@input; //Ice_Cream + close; + case 2: + mes "[Ice Cream Maker]"; + mes "'Ice cream is..."; + mes "Wait, don't you know"; + mes "what Ice Cream is?"; + mes "What rock have you"; + mes "been living under?"; + next; + mes "[Ice Cream Maker]"; + mes "I'm not going to even start with how weird that sounds."; + mes "Anyway, get 'yer Ice Cream right here while it's nice and cold."; + close; + case 3: + mes "[Ice Cream Maker]"; + mes "Don't miss your chance to eat the greatest Ice Cream in all the land~!"; + close; + } +} diff --git a/npc/instances/NydhoggsNest.txt b/npc/instances/NydhoggsNest.txt new file mode 100644 index 000000000..aab699570 --- /dev/null +++ b/npc/instances/NydhoggsNest.txt @@ -0,0 +1,2948 @@ +//===== eAthena Script ======================================= +//= Nidhoggr's Nest +//===== By: ================================================== +//= L0ne_W0lf, various sources +//===== Current Version: ===================================== +//= 1.2 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Nidhoggr's Nest Instance +//===== Additional Comments: ================================= +//= 1.0 First version. +//= 1.1 Updated dialog slightly, adjusted EXP gained. +//= 1.2 No longer glitches when anyone but party leader talks to the first NPC. +//============================================================ + +nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ + if (ins_nyd == 0) { + mes "A great stone gate stands before you. The sculpture of a terrible dragon spreads its powerful looking wings."; + next; + mes "Near the bottom of the gate, Laphine tribeswomen have been turned to stone and now look like they are part of the great door."; + next; + switch(select("Move closer to look more carefully.:Step back.")) { + case 1: + if (ep13_1_edq == 14) { + specialeffect2 EF_HOLYHIT; + PushPC 3,3; + set ep13_1_edq,15; + mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door..."; + next; + mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation."; + next; + mes "It would be better to go back to camp and inform the others and ask for help."; + set ins_nyd,1; + close; + } + else if (ep13_1_edq == 15) { + specialeffect2 EF_HOLYHIT; + PushPC 3,3; + mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door..."; + next; + mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation."; + next; + mes "It would be better to go back to camp and inform the others and ask for help."; + set ins_nyd,1; + close; + } + else { + specialeffect2 EF_HOLYHIT; + PushPC 3,3; + mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door..."; + next; + mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation."; + next; + mes "It would be better to go back to camp and inform the others and ask for help."; + next; + mes "You'll have to obtain the others trust in the expendition camp by working hard."; + set ins_nyd,1; + close; + } + case 2: + close; + } + } + else if (ins_nyd == 1) { + if ((ep13_1_edq == 14) || (ep13_1_edq == 15)) { + mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door..."; + next; + mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation."; + next; + mes "It would be better to go back to camp and inform the others and ask for help."; + set ep13_1_edq,15; + close; + } + else { + mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door..."; + next; + mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation."; + next; + mes "It would be better to go back to camp and inform the others and ask for help."; + next; + mes "You'll have to obtain the others trust in the expendition camp by working hard."; + close; + } + } + else if ((ins_nyd == 111) || (ins_nyd == 112)) { + specialeffect2 EF_CHANGECOLD; + mes "The strange sensation surrounding your body has disappeared"; + next; + mes "When you touch the stone gate, you hear a commanding voice."; + next; + mes "[??????]"; + mes "Wingless one... Our promised words..."; + next; + switch(select("'Guardian's spell'!:Take a step back.")) { + case 1: + mes "[??????]"; + mes "Promised words... Guardian's spell... proof of their existence."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "In the name of Yggdrasiliad, I will accept you as a servant of the Guardian."; + next; + specialeffect2 EF_CHANGECOLD; + set ins_nyd,200; + mes "[Yggdrasil Gatekeeper]"; + mes "I accept your entrance through the Guardian's gate. You are now considered a faithful servant of the Guardian Nidhoggur."; + next; + mes "The voice has disappeared, and the dark power is calming down from behind the stone gate."; + close; + case 2: + close; + } + } + else if ((ins_nyd == 131) || (ins_nyd == 132) || (ins_nyd > 199)) { + set .@ins_nyd_check,checkquest(3135,PLAYTIME); // 3 Day cooldown + set .@ins_nyd_check2,checkquest(3135,PLAYTIME); // 4 Hour play limit + if (.@ins_nyd_check == -1) { + mes "As I put my hands on the stone gate, a voice sounded from the depth of my heart."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "The loyal servants of the Guardian... what can I do for you?"; + next; + switch(select("Please allow me to enter.:I want to go in.:I want to leave.")) { + case 1: + set .@party,getcharid(1); + set .@leader,getpartyleader(.@party,2); + set .@md_name$,"Nidhoggur's Nest"; + + getpartymember(.@party); + set .@partymembercount,$@partymembercount; + copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; + + if ((.@party > 0) && ((.@partymembercount > 1)) && (.@leader == getcharid(0))) { + set .@instance, instance_create(.@md_name$, .@party); + if (.@instance < 0) { + mes "[Yggdrasil Gatekeeper]"; + mes "The Guardian seems to wish to be alone. I will go in and check, please wait out here."; + close; + } + else { + for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) { + if( instance_attachmap(.@i + "@nyd", .@instance) == "" ) + break; + } + if( .@i < 2 ) { + instance_destroy(.@instance); + close; + } + instance_attach(.@instance); + instance_set_timeout 144000,300,.@instance; + instance_init(.@instance); + + // Spawn standard mobs + donpcevent instance_npcname("ins_nyd1_spawn_mobs", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("ins_nyd2_spawn_mobs", instance_id())+"::OnInstanceInit"; + // Activate Floor 1 + donpcevent instance_npcname("nyd_call_mon_1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("ins_nyd_1f_timer", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_to2f_warp", instance_id())+"::OnInstanceInit"; + // Active Floor 2 + donpcevent instance_npcname("nyd_2f_enter_broad", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_boss_enter", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("World Tree Yggdrasil#2F", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_red_warp1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_red_warp2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_red_warp3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_white_warp1", instance_id())+"::OnInstanceInit";; + donpcevent instance_npcname("nyd_2f_white_warp2", instance_id())+"::OnInstanceInit";; + donpcevent instance_npcname("nyd_2f_white_warp3", instance_id())+"::OnInstanceInit";; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_yellow_warp1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_yellow_warp2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_yellow_warp3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_green_warp1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_green_warp2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("nyd_2f_green_warp3", instance_id())+"::OnInstanceInit"; + + mes "[Yggdrasil Gatekeeper]"; + mes "I've recorded your request, are you ready to go inside?"; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "If you are ready, I will allow you to enter."; + close; + } + } + else { + mes "[Yggdrasil Gatekeeper]"; + mes "When you touch the stone gate, you can hear the voice in your heart."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "Where are the other servants, so you can work together? Each servant cannot be admitted here individually..."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "Come with at least 1 more servant... Only party leaders can accept admission to Nidhoggur's Nest."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "And only 1 representative of you needs to talk to me, so don't annoy me..."; + close; + } + case 2: + if (.@ins_nyd_check2 < 2) { // Added check to avoid people from re-partting up. + set .@party,getcharid(1); + set .@leader,getpartyleader(.@party,2); + set .@p_name$,getpartyname(.@party); + set .@p_name2$,strcharinfo(0); + set .@md_name$,"Nidhoggur's Nest"; + + getpartymember(.@party); + set .@partymembercount,$@partymembercount; + copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; + + if (has_instance("1@nyd") == "") { + mes "[Yggdrasil Gatekeeper]"; + mes "You did not request for entrance. Please let your leader request entrance."; + close; + } + else if ((has_instance("1@nyd") != "") && (.@partymembercount < 2)) { + mes "[Yggdrasil Gatekeeper]"; + mes "Where are the other servants with you? We do not allow individuals to enter alone."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "You must be accompanied by one servant to be able to enter."; + close; + } + else { + mapannounce "nyd_dun02", .@p_name$ + "'s Party member " + .@p_name2$ + " has entered " + .@md_name$,bc_map,"0x00ff99"; + if (checkquest(3135) == -1) setquest 3135; + if (checkquest(3136) == -1) setquest 3136; + warp "1@nyd",32,37; + close; + } + } + else { + //Custom + mes "[Yggdrasil Gatekeeper]"; + mes "You are no longer able to enter Nidhogger's Nest, as your instance has expired."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "After Nidhoggur's Shadow disappears, at least 3 days is needed for stabilizing."; + close; + } + case 3: + close; + } + } + else if ((.@ins_nyd_check == 0) || (.@ins_nyd_check == 1)) { + mes "[Yggdrasil Gatekeeper]"; + mes "With the defeat of Nidhoggur's Shadow, the roots of the World Tree Yggdrasil are also affected."; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "After Nidhoggur's Shadow disappears, at least 3 days is needed for stabilizing."; + close; + } + else if (.@ins_nyd_check == 2) { + mes "[Yggdrasil Gatekeeper]"; + mes "The World Tree Yggdrasil has stabilized. Would you like to enter Nidhoggur's Nest again?"; + next; + mes "[Yggdrasil Gatekeeper]"; + mes "If you would like to enter again, please register with me."; + erasequest 3135; + erasequest 3136; + set 'ins_nyd2,0; + close; + } + else { + close; + } + } + else { + mes "A great stone gate stands before you. The sculpture of a terrible dragon spreads its powerful looking wings."; + next; + mes "Near the bottom of the gate, Laphine tribeswomen have been turned to stone and now look like they are part of the great door."; + next; + switch(select("Move closer to look more carefully.:Step back.")) { + case 1: + specialeffect2 EF_HOLYHIT; + PushPC 3,3; + mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door..."; + next; + mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation."; + close; + case 2: + close; + } + } + close; + +OnTouch_: + if (ins_nyd == 0) { + specialeffect2 EF_CHANGECOLD; + specialeffect EF_CHANGECOLD,"Yggdrasil Gatekeeper"; + } + end; +} + +mid_camp,271,299,3 script Historian Magnifier#edq 755,3,3,{ + if (ins_nyd == 1) { + mes "[Historian Magniffer]"; + mes "Sure, the mainland also has lots of interesting adventures... Hello, I am Magnifier, a historian dispatched from the Prontera royal court."; + next; + mes "[Historian Magniffer]"; + mes "Finding another line of work might make for a really worthy job, but only a historian gets to know the world over.."; + next; + mes "[Historian Magniffer]"; + mes "How this world is organized... and the way of the future! With our studies of the past and present we can predict what is to come."; + next; + mes "[Historian Magniffer]"; + mes "We are expecting a lot from you, expert adventurer. So, if you find anything... just tell me."; + close; + } + else if (ins_nyd == 2) { + mes "[Historian Magniffer]"; + mes "Does Commander Agip want to talk to me? Let's listen to his story."; + next; + mes "[Historian Magniffer]"; + mes "Did you find the cave that the fairy tribes treat as a holy place? You are a really tough cookie. What did you find?"; + next; + mes "[Historian Magnifier]"; + mes "..."; + next; + mes "... ..."; + next; + mes "[Historian Magnifier]"; + mes "Wait a second... I have a brilliant idea."; + next; + mes "[Historian Magnifier]"; + mes "Let's see... This book... No... this one...? Hmm... Maybe this..."; + next; + mes "[Historian Magnifier]"; + mes "..."; + next; + mes "[Historian Magnifier]"; + mes "... ..."; + next; + mes "[Historian Magnifier]"; + mes "Oh, here it is! World Tree Yggdrasil and God's tribes... This is their book!"; + next; + mes "[Historian Magnifier]"; + mes "Maybe you found the central line to enter into the World Tree Yggdrasil!"; + next; + mes "[Historian Magnifier]"; + mes "If that's true, you've found the greatest discovery since the harnessing of mana. Isn't this exciting?"; + next; + mes "[Historian Magnifier]"; + mes "But we need a lot more information... Are they refusing you admission?"; + next; + mes "[Historian Magnifier]"; + mes "I will send a message to my assistant who is in the Prontera Library. So, help her find more information."; + next; + mes "[Historian Magnifier]"; + mes "I will definitely help you find a way to enter the World Tree directly so, just believe in me! Okay~!!"; + set ins_nyd,3; + close; + } + else if (ins_nyd == 3) { + mes "[Historian Magnifier]"; + mes "Why are you standing there? Go to my assistant in the Prontera Library!"; + close; + } + else if (ins_nyd == 4) { + mes "[Historian Magnifier]"; + mes "You've come back... Good, how's Naomi? Actually, I don't need to worry about her. She is always cheerful. Haha."; + next; + mes "[Historian Magnifier]"; + mes "You look like you have a lot on your mind... Your face is full of curiosity and questions."; + next; + mes "[Historian Magnifier]"; + mes "So, did you read the whole story that I have prepared?"; + next; + switch(select("Not yet.:I read all the stories.")) { + case 1: + mes "[Historian Magnifier]"; + mes "Sheesh~ I prepared these stories for you carefully, but you didn't bother to check anything out did you?"; + next; + mes "[Historian Magnifier]"; + mes "It would be better if you returned after reading all of them. That's very basic data of what we should do for the future."; + close; + case 2: + mes "[Historian Magnifier]"; + mes "Hm, good job. Maybe I don't need to check anything else, right?"; + next; + mes "[Historian Magnifier]"; + mes "I sent you to figure out which basic materials will be needed for the jobs ahead of us. You should bring research reports..."; + next; + mes "[Historian Magnifier]"; + mes "You might complain about why I didn't bring any myself... That's because I trust your abilities, don't ever take anything for granted."; + next; + mes "[Historian Magnifier]"; + mes "But a while ago, while you were tranferring reports from Commander Agip to the mainland, you lost those reports... remember?"; + next; + mes "[Historian Magnifier]"; + mes "So far, nothing's come up... Was it that somebody attacked you?"; + next; + mes "[Historian Magnifier]"; + mes "Somehow, the truth will come out, but we should be careful of shocking the natives if we go there unannounced and they're not prepared for our arrival."; + next; + mes "[Historian Magnifier]"; + mes "I've talked too much... Anyway, as you know through my report, you've found a great thing!"; + next; + mes "[Historian Magnifier]"; + mes "Firstly, we should find out more about the place. I expect we can, but... we can't do much without help from others."; + next; + mes "[Historian Magnifier]"; + mes "I have heard about recent expeditions of adventurers that have tried to contact the tribes... Have you heard anything about this?"; + next; + mes "[Historian Magnifier]"; + mes "Anyway, let's try to contact them first, to be clear about any caves or treasures."; + next; + mes "[Historian Magnifier]"; + mes "For now, you try to contact the Sapha and Laphine tribes, and try to extract information from them."; + next; + mes "[Historian Magnifier]"; + mes "I'll also keep searching here. If you find anything, come back and let me know."; + set ins_nyd,5; + close; + } + } + else if ((ins_nyd == 5) || (ins_nyd == 51) || (ins_nyd == 52)) { + mes "[Historian Magnifier]"; + mes "Okay, let's try to contact them first, to be clear about any caves or treasures."; + next; + mes "[Historian Magnifier]"; + mes "For now, you try to contact the Sapha and Laphine tribes, and try to extract more information."; + next; + mes "[Historian Magnifier]"; + mes "I'll also keep searching here. If you find anything, come back and let me know."; + close; + } + else if ((ins_nyd == 61) || (ins_nyd == 62)) { + mes "[Historian Magnifier]"; + mes "Ah, you've come at a proper time. I found a curious thing while looking for reports from Arunafeltz."; + next; + mes "[Historian Magnifier]"; + mes "Right now, we are standing on part of one of the roots of the World Tree Yggdrasil."; + next; + mes "[Historian Magnifier]"; + mes "This spot is connected to World Tree by the root. I think we can expect confrontations between the Sapha and Laphine here eventually, don't you think?"; + next; + mes "[Historian Magnifier]"; + mes "As I expected, the cave is the entrance to go to one of Yggdrasil's roots..."; + next; + mes "[Historian Magnifier]"; + mes "Did you find anything about the Sapha and Laphine?"; + next; + mes "..."; + next; + mes "... ..."; + next; + mes "[Historian Magnifier]"; + mes "Both sides act ambiguously, so... I'm getting worried..."; + next; + mes "[Historian Magnifier]"; + mes "The two tribes have some trouble amongst their top leaders. It's not anything official, but..."; + next; + mes "[Historian Magnifier]"; + mes "Let's report to Commander Agip about the situation so far. Then, we wait on his decision."; + set ins_nyd,7; + close; + } + else if ((ins_nyd == 7) || (ins_nyd == 8)) { + mes "[Historian Magnifier]"; + mes "Report to Commander Hibba Agip about what we have discovered, since time is dependent on his decision."; + close; + } + else if ((ins_nyd == 121) || (ins_nyd == 122) || (ins_nyd == 131) || (ins_nyd == 132) || (ins_nyd ==14)) { + mes "[Historian Magnifier]"; + mes "So that's how it is... we were right about some parts of it... it's called the Guardian's Nest."; + next; + mes "[Historian Magnifier]"; + mes "We have gained a large amount of knowledge today, but..."; + next; + mes "[Historian Magnifier]"; + mes "What we have figured out... how is it going to influence mankind? It's so unpredictable..."; + next; + mes "[Historian Magnifier]"; + mes "This is only the beginning...we will be quite busy from now on."; + next; + mes "[Historian Magnifier]"; + mes "First, report to Commander Agip, then act according to the situation. Let me organize my research findings..."; + close; + } + else { + mes "[Historian Magnifier]"; + mes "Sure, the mainland also has lots of interesting adventures... Hello, I am Magnifier, a historian dispatched from the Prontera royal court."; + next; + mes "[Historian Magnifier]"; + mes "Finding another line of work might make for a really worthy job, but only a historian gets to know the world over.."; + next; + mes "[Historian Magnifier]"; + mes "How this world is organized... and the way of the future! With our studies of the past and present we can predict what is to come."; + next; + mes "[Historian Magnifier]"; + mes "We are expecting a lot from you, expert adventurer. So, if you find anything... just tell me."; + close; + } +} + +prt_in,171,94,3 script Assistant Naomi#edq 893,3,3,{ + set name,PcName; + if (ins_nyd == 3) { + mes "[Assistant Naomi]"; + mes "The doctor never ever tries to come back, and there're too many things to do... How can I do it all..."; + next; + mes "[Assistant Naomi]"; + mes "Hey, you. Please move these books. Put them into shelf 3 row B."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "Ah...um..I...am..."; + next; + mes "[Assistant Naomi]"; + mes "Don't you see I am too busy? Don't hesitate. Just do it."; + next; + switch(select("Look busy, and take a step back.:Help her just this once.")) { + case 1: + mes "[Assistant Naomi]"; + mes "Gosh! Where is-? Where did-? Ugh! It's so difficult!"; + close; + case 2: + mes "[Assistant Naomi]"; + mes "Ah... if you're done moving those, then these should go in shelf 3 row B."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "Ah...I...see..."; + next; + mes "[Assistant Naomi]"; + mes "Now, I am almost done... Who are you? Are you a new assistant to Dr. Magnifier?"; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "He asked me to bring some reports. Didn't he say anything?"; + next; + mes "[Assistant Naomi]"; + mes "Hmm... I haven't seen him in over a year! What's he doing now?"; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "He said that he would send a message to you... didn't you get it?"; + next; + mes "[Assistant Naomi]"; + mes "Message? ...Let's see... I never expected him to write a message..."; + next; + mes "[Assistant Naomi]"; + mes "I will check the mailbox, wait a minute. If you get bored read those books."; + next; + mes "..."; + next; + mes "... ..."; + next; + mes "It's too messy due to lots of stacked books and files. Dr. Magnifier looks like he has a ton of reports."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "'Birth of the World', 'The Fiction of Odin's Myth', 'God's Battle Then After', 'Dreams of the Tribes'. There are a variety of books..."; + next; + mes "..."; + next; + mes "[Assistant Naomi]"; + mes "Oh, sorry I took so long. There was too much mail, so it took me a while to find stuff."; + next; + mes "[Assistant Naomi]"; + mes "He has sent me mail over 20 times. I did not know that..."; + next; + mes "[Assistant Naomi]"; + mes "Ah, here's the message about you. He's said to share the information on research and reports."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "What is the Doctor's area of expertise?"; + next; + mes "[Assistant Naomi]"; + mes "Ever since 5 years ago, he has been curious about how the world started, and so he began his search for the God of creation."; + next; + mes "[Assistant Naomi]"; + mes "He researches combat between Odin and the Gods, and about the Gods' origins and life."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "So, did he already know that the Rebirth of Satan Morocc has occured before?"; + next; + mes "[Assistant Naomi]"; + mes "I can't be sure, but he thought someday it would occur. It broke out earlier than he expected though."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "But Rune-Midgarts approved this research?"; + next; + mes "[Assistant Naomi]"; + mes "Our academics are not a religion. And they too have curiosity about this world's history."; + next; + mes "[Assistant Naomi]"; + mes "The combat of Odin vs. the Gods, and the God's sons and their purpose... The Doctor has researched this his whole life."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "But those reports haven't come out yet. Have they?"; + next; + mes "[Assistant Naomi]"; + mes "That's why he sent you here. By the way, this isn't the first time I've heard this."; + next; + mes "[Assistant Naomi]"; + mes "After the establishment of the Rune-Midgarts Kingdom and Arunafeltz, the rumors have spread in secret about their tribes, myths, etc."; + next; + mes "[Assistant Naomi]"; + mes "Anyway, I should make sure that you read all these books, and I'll just keep doing my work."; + next; + mes "[" +strcharinfo(0)+ "]"; + mes "Shouldn't I have filed the books?"; + next; + mes "[Assistant Naomi]"; + mes "The Doctor said he will pick up the books through another person. Besides, don't you need the basic information on what to do?"; + next; + mes "[Assistant Naomi]"; + mes "Before you go back to the Doctor, you had better read these books. So, I will go back to work."; + set ins_nyd,4; + close; + } + } + else if (ins_nyd == 4) { + mes "[Assistant Naomi]"; + mes "Browse around, to take a look at the books."; + next; + switch(select("Discovery of Heterogeneity:Report of Indigenous Tribes")) { + case 1: + mes "Satan Morocc has known that he didn't resurrect normally or by himself."; + next; + mes "Continuously, adventurers from Rune-Midgarts have attacked him and he is slowly losing his power. He would need more time to resurrect completely."; + next; + mes "Satan Morroc stopped to destroy the city of Morroc, turning it into a ruined desert, then started to rip the world apart."; + next; + mes "Satan Morroc was worried about those who would give chase, so he created Morocc clones to keep watch behind him."; + next; + mes "Modeled after Morocc, their appearance made it difficult to go around the time-space gap."; + next; + mes "Still the adventurers gave chase. They came from all over the world, trying to approach the Dimensional Gorge."; + next; + mes "The reports of these adventurers have been sent to representatives of all kingdoms, and an expedition team has been created to find out more information."; + next; + mes "The scientists of Schwartzwalt created a combination metal, using fragments of metals found in the dimensional gorge."; + next; + mes "The Schwaltzvalt Republic requested approval to find the source of the new metal, and since Rune-Midgart couldn't complete the test themselves, they finally accepted."; + next; + mes "They associated together to gather volunteers. The Assassin Guild was the first to volunteer."; + next; + mes "The Assassins have a terrible past with Satan Morroc, so they gathered 18 members to chase him down."; + next; + mes "About 3 hours later, all 18 members returned without any problem, and each man and woman shared the information that they had collected."; + next; + mes "They had discovered another world with a definitively different nature and environment. And indeed, people could also live there."; + next; + mes "The most surprising thing is the flow of time. The 18 assassins had stayed for about 2 weeks in there, yet they returned within 3 hours after departing."; + next; + mes "The last thing to be tested... was to send adventurers who volunteered to explore the new world."; + next; + mes "There was a flood of adventurer applications. Lots of volunteers disappeared over the dimensional gorge, and they brought back new data."; + next; + mes "The new world could support 3 completely different eco-systems dependant upon the race of people that lived there."; + next; + mes "The heterogenous phenomenon needed to be studied thoroughly and carefully in order to under the relationship between thair world and ours."; + next; + mes "Just when it was expected to be impossible to travel into a different world, the first page of a new chapter was opened."; + close; + case 2: + mes "Long ago, there wasn't a sun, moon, or stars; just empty earth... and Ymir was born. Then, by making sons, Ymir grew."; + next; + mes "But, his sons grew as well and he was killed by Odin, Vili, and Ve; 3 brothers, Gods, that attacked from different sides."; + next; + mes "At that time of Ymir's fall his blood flooded the world... killing all in it's path."; + next; + mes "Only Hvergelmir of the Sapha tribe escaped from this flooding of blood. And he swore vengeance in Jotunheim, which is covered with foggy snow."; + next; + mes "Currently, one of the Sapha tribe has been discovered from beyond the Dimensional Gorge."; + next; + mes "Other than the Sapha tribe, there was another tribe beyond the time-space gap, known as the Laphine."; + next; + mes "The Laphine tribes gathered as well for an expedition to explore the time-space gap and figure out the World Tree's strange symptoms and perharps a cure method."; + next; + mes "The Laphine tribe was charged with the management of Yggdrasil, to establish their lands close to Asgard, and to protect the balance of Yggdrasil's magic power."; + next; + mes "The Laphine tribe has never contacted anyone outside of Asgard. But since they found that Yggdrasil's power if weakening..."; + next; + mes "They have declared they will attend to the high courts for the first time in 1000 human years, since the end of the battles of Gods vs. Magicians."; + close; + } + } + else { + mes "[Assistant Naomi]"; + mes "The doctor never ever tries to come back, and there're too many things to do... How can I do it all..."; + next; + mes "[Assistant Naomi]"; + mes "Don't you see that I'm too busy? Don't dawdle, just go!"; + close; + } +} + +splendide,198,178,3 script Grumbling Soldier#edq 447,3,3,{ + if (isequipped(2782) == 1) { + mes "[Grumbling Soldier]"; + mes "Nowadays, the world has turned unstable. I can't even fly comfortably anymore."; + next; + if (ins_nyd == 5) { + switch(select("What's with the cave up north?:Who are the Sapha tribesmen?:Hmm. We can talk later.")) { + case 1: + mes "[Grumbling Soldier]"; + mes "What? If you wander around there... you might return with injuries."; + next; + mes "[Grumbling Soldier]"; + mes "I don't know exactly how to explain it, but it's like it has a bad mood. There are lots of terrible monsters there."; + next; + mes "[Grumbling Soldier]"; + mes "They whisper to each other, so... something is there... But I don't care..."; + next; + mes "[Grumbling Soldier]"; + mes "Might be... those Sapha tribesmen have dug in the cave before... They do have a special talent for digging."; + set ins_nyd,51; + close; + case 2: + mes "[Grumbling Soldier]"; + mes "Oh! It is because of them that we have been living here, a lowdown and dirty city, for over one hundred years."; + next; + mes "[Grumbling Soldier]"; + mes "They don't care if there's trouble with the Yggdrasil."; + next; + mes "[Grumbling Soldier]"; + mes "They are surely full of bad ideas, so... they have destroyed the Yggdrasil's root."; + next; + mes "[Grumbling Soldier]"; + mes "We are here to make sure that the Sapha don't make things worse."; + close; + case 3: + close; + } + } + else { + mes "[Grumbling Soldier]"; + mes "Nowadays, the world has turned unstable. I can't even fly comfortably anymore."; + next; + mes "[Grumbling Soldier]"; + mes "What can you expect when Manuk giants start to dig into the world to destroy the Yggdrasil..."; + next; + mes "[Grumbling Soldier]"; + mes "And the worst thing is... that strange things are strutting along the streets of the towns..."; + next; + mes "[Grumbling Soldier]"; + mes "Yes, you... What do you think about the way the government is handling this...?"; + next; + mes "[Grumbling Soldier]"; + mes "Although they ignore your track record, still, one should be careful..."; + close; + } + } + else { + mes "[Grumbling Soldier]"; + mes "SeLarsmar Di marThusVil U SeMushVohl"; + close; + } +} + +splendide,240,164,3 script Sighing Soldier#edq 461,3,3,{ + if (isequipped(2782) == 1) { + mes "[Sighing Soldier]"; + mes "When will we be finished with this combat with the Sapha? Ugghhhh..."; + next; + if (ins_nyd == 5) { + switch(select("What's with the cave up north?:Who are the Sapha tribesmen?:Hmm. We can talk later.")) { + case 1: + mes "[Sighing Soldier]"; + mes "Well... I'm not sure, but we have avoided going to that area."; + next; + mes "[Sighing Soldier]"; + mes "Sometimes, the dispatched researchers hang around here... I feel bad that there's nothing to see... without any reason..."; + next; + mes "[Sighing Soldier]"; + mes "But the command officers make sure that there's something hidden in there."; + next; + mes "[Sighing Soldier]"; + mes "We don't know if the monsters there are strong, so we never checked it out. But on a personal level, nobody wants to go there..."; + set ins_nyd,51; + close; + case 2: + mes "[Sighing Soldier]"; + mes "I don't know what others think about it... but we've had some trouble with our attitude against the Sapha tribes."; + next; + mes "[Sighing Soldier]"; + mes "We didn't try to solve the problems with talk. We attacked them first."; + next; + mes "[Sighing Soldier]"; + mes "Maybe... our command officers don't want to accept other species different than us..."; + next; + mes "[Sighing Soldier]"; + mes "Don't misunderstand... Recently, we have talked about your particular species and our commanders feel grateful to you."; + next; + mes "[Sighing Soldier]"; + mes "Anyway... I'm just exhausted during this useless and nerve-wracking situation... Sigh."; + close; + case 3: + close; + } + } + else { + mes "[Sighing Soldier]"; + mes "When will we be finished with this combat with the Sapha? Ugghhhh..."; + next; + mes "[Sighing Soldier]"; + mes "Frankly, I don't think of you or any Sapha is our enemy. Sigh..."; + next; + mes "[Sighing Soldier]"; + mes "Is there no way to resolve this by communicating? There's no meaning in useless combat! Geez."; + close; + } + } + else { + mes "[Grumbling Soldier]"; + mes "VohlLarsmar Ha DielCyatas"; + close; + } +} + +spl_in01,109,60,3 script Commander Lebiordirr#edq 435,3,3,{ + if (isequipped(2782) == 1) { + if (ins_nyd == 51) { + mes "[Commander Lebiordirr]"; + mes "Are you...? Are you the one collecting information from my soldiers...?"; + next; + mes "[Commander Lebiordirr]"; + mes "You should be cautious. Our tribe has respected the existence of you humans but..."; + next; + mes "[Commander Lebiordirr]"; + mes "I've taken a great risk in allowing you in here. So be wary."; + next; + mes "[Commander Lebiordirr]"; + mes "Don't attract too much attention because that would make your people look bad."; + next; + mes "[Commander Lebiordirr]"; + mes "Now, we don't need to talk much about this, so just go back where you came from."; + next; + mes "[Commander Lebiordirr]"; + mes "Unless you have any messages for me...? Your face says you do..."; + next; + switch(select("No. Nothing. We can talk later.:I intend to stay. For good reasons.")) { + case 1: + close; + case 2: + mes "[Splendide Guard]"; + mes "Sir, I can drag this pest out right now."; + next; + mes "[Commander Lebiordirr]"; + mes "No. Let's hear an explanation. Good? Now, if you want..."; + next; + mes "[Commander Lebiordirr]"; + mes "I have known that, recently, time has broken... so, you're here exploring for a solution, no?"; + next; + mes "[Commander Lebiordirr]"; + mes "Our tribe has respected you, so just forget about the searching and exploring around here."; + next; + mes "[Commander Lebiordirr]"; + mes "I heard that you are to search for any treasure in the closed cave to the north."; + next; + mes "[Commander Lebiordirr]"; + mes "That place is banned by order of the Laphine tribe. So, people can't just go there without permission."; + next; + mes "[Commander Lebiordirr]"; + mes "If you can't follow this rule, I will stop associating with you and ban all of your people from here."; + next; + mes "[Commander Lebiordirr]"; + mes "We still have an unstable relationship with the Sapha, we usually don't worry about outsiders."; + next; + mes "[Commander Lebiordirr]"; + mes "Now, if you understand this, inform your friends."; + set ins_nyd,61; + close; + } + } + else if (ins_nyd == 61) { + mes "[Commander Lebiordirr]"; + mes "If you can't follow this rule, I will stop associating with you and ban all of your people from here."; + next; + mes "[Commander Lebiordirr]"; + mes "We still have an unstable relationship with the Sapha, we usually don't worry about outsiders."; + next; + mes "[Commander Lebiordirr]"; + mes "Now, if you understand this, inform your friends."; + close; + } + else if (ins_nyd == 81) { + mes "[Commander Lebiordirr]"; + mes "Why have you come back, outsider?"; + next; + switch(select("To ask the Laphines about exploring...")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "Exploring what? Choose your words wisely?"; + next; + mes "[Commander Lebiordirr]"; + mes "Do we not understand each other? What do you want?"; + next; + switch(select("I must explore the cave.")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "That means... that you are ignoring my warning? Is this your decision or are you just following orders?"; + next; + switch(select("I'm just following orders")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "Are you trying to insult me on purpose, outsider?"; + next; + mes "[Commander Lebiordirr]"; + mes "Why do you want to explore? It better be a very good reason."; + next; + switch(select("It's about Dr. Magnifier's report...")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "So... What do I care about an outsider's report?"; + next; + mes "[Commander Lebiordirr]"; + mes "To protect the Yggdrasil! That's the Laphine's fate. Can you say that about yourself?"; + next; + mes "[Commander Lebiordirr]"; + mes "Do you have any proof of your birth with Odin and Yggdrasil's blessings?"; + next; + mes "[Commander Lebiordirr]"; + mes "I shouldn't say anymore. Please don't take this as being rude but, please go now!"; + next; + switch(select("Then I'll ask the Sapha for help.")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "What are you talking about, outsider?"; + next; + mes "[Splendide Guard]"; + mes "Sir, I can get rid of this rude outsider if you wish?"; + next; + mes "[Commander Lebiordirr]"; + mes "No, wait... The Sapha tribesmen know the meaning of that place? Did you ask to associate with them?"; + next; + mes "[Commander Lebiordirr]"; + mes "Ah... How tricky... Are you testing us?"; + next; + mes "[Splendide Guard]"; + mes "Calm down, sir. I will throw this outsider into prison."; + next; + mes "[Commander Lebiordirr]"; + mes "No... No, wait. Ok, I will accept it. I can accept your admission into the Holy Sekos."; + next; + mes "[Commander Lebiordirr]"; + mes "Okay. If you are a servant of the Yggdrasil as you claim to be, I will allow you admission. But I am not responsible for your actions."; + next; + mes "[Commander Lebiordirr]"; + mes "And make sure that if you find anything out of the ordinary in there, that you share it with us!"; + next; + switch(select("But of course!")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "So... since I have agreed to allow your exploration... Arioss, help them, and take the results."; + next; + mes "[Aide Arioss]"; + mes "Sir... are you sure? This is an invasion of the Holy Sekos..."; + next; + mes "[Commander Lebiordirr]"; + mes "Invasion is a harsh word. I am allowing them entrance. Better them than a dirty giant. It might just save our lives..."; + next; + mes "[Commander Lebiordirr]"; + mes "Here, outsider. Arioss will explain the situation with the giants. Talk with him..."; + set ins_nyd,91; + close; + } + } + } + } + } + } + } + else if ((ins_nyd == 91) || (ins_nyd == 101) || (ins_nyd == 111) || (ins_nyd == 200) || (ins_nyd == 201) || (ins_nyd == 202)) { + mes "[Commander Lebiordirr]"; + mes "Outsider. Arioss here will explain the situation with the giants, talk with him..."; + close; + } + else if ((ins_nyd == 72) || (ins_nyd == 82) || (ins_nyd == 92) || (ins_nyd == 102) || (ins_nyd == 112) || (ins_nyd == 122) || (ins_nyd == 132)) { + mes "[Commander Lebiordirr]"; + mes "Welcome to the Laphine camp in Splendide, outsider... I am Lebiordirr. I am in charge here."; + next; + mes "[Commander Lebiordirr]"; + mes "Be cautious of your actions. We already have lots of problems with the Sapha tribe as it is."; + next; + mes "[Commander Lebiordirr]"; + mes "If you are cautious with your actions, I won't place any harm on you. Fare well."; + close; + } + else if (ins_nyd == 203) { + mes "[Commander Lebiordirr]"; + mes "I was waiting for you. You came back safe, that's good news. Did you find anything?"; + next; + switch(select("Explain about the guardian Nidhoggur's leave.")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "What? The Guardian is not in his nest...?"; + next; + mes "[Commander Lebiordirr]"; + mes "And because of his disppearance, the Guardian's Shadow is currently destorying the roots of the World Tree...?"; + next; + mes "[Commander Lebiordirr]"; + mes "That's unbelievable. You must be insulting the Guardian's and our pride. I did not provide you with our help for that."; + next; + mes "[Aide Arioss]"; + mes "It's not like that, Commander, they speak the truth."; + next; + mes "[Commander Lebiordirr]"; + mes "What are you saying? Arioss, do not forget your place as the Guardian's priest."; + next; + mes "[Aide Arioss]"; + mes "Even though I have not seen it with my own eyes, this does explain why we lost communication with the great World Tree Yggdrasil."; + next; + mes "[Commander Lebiordirr]"; + mes "Do not speak of His Highness, the World Tree Yggdrasil's name so lightly."; + next; + switch(select("Pass along World Tree Yggdrasil's words.")) { + case 1: + mes "[Commander Lebiordirr]"; + mes "His Highness, the World Tree Yggdrasil, said that?"; + next; + mes "[Commander Lebiordirr]"; + mes "The reason behind all of this... is not because of the Sapha tribe, but because of the sudden leave of the Guardian? And the Guaridan has given up on his identity?"; + next; + mes "[Commander Lebiordirr]"; + mes "This must be reported... reported to the High Priest of Alfheim... Unbelievable."; + next; + mes "[Aide Arioss]"; + mes "Commander... do we need to alert the rest of the tribe...?"; + next; + mes "[Commander Lebiordirr]"; + mes "You don't need to worry about this, Arioss. As commander, I will handle it. You just pretend nothing happened..."; + next; + mes "[Commander Lebiordirr]"; + mes "Strange one, thank you for your cooperation in such situations... Please forget what has happened today..."; + next; + mes "[Commander Lebiordirr]"; + mes "Arioss, please compensate this strange one for the help. I need to go rest..."; + next; + mes "[Aide Arioss]"; + mes "Commander..."; + set ins_nyd,121; + close; + } + } + } + else if ((ins_nyd == 121) || (ins_nyd == 131)) { + mes "[Commander Lebiordirr]"; + mes "Strange one, thank you for your cooperation in such situations... Please forget what has happened today..."; + close; + } + else { + mes "[Commander Lebiordirr]"; + mes "Welcome to the Laphine camp in Splendide, outsider... I am Lebiordirr. I am in charge here."; + next; + mes "[Commander Lebiordirr]"; + mes "Be cautious of your actions. We already have lots of problems with the Sapha tribe as it is."; + next; + mes "[Commander Lebiordirr]"; + mes "If you are cautious with your actions, I won't place any harm on you. Fare well."; + close; + } + } + else { + mes "[Commander Lebiordirr]"; + mes "ThusDurnah Ra SharVeldIyaz U UorAmanDur Yee neaOsaAdor Yee..."; + close; + } +} + +spl_in01,104,56,3 script Aide Arioss#edq 437,3,3,{ + if (isequipped(2782) == 1) { + if (ins_nyd == 91) { + mes "[Aide Arioss]"; + mes "Sigh, since it's Commander Lebiordirr's wish, I will cooperate with you..."; + next; + mes "[Aide Arioss]"; + mes "You want to go there to find out exactly what that place is?"; + next; + mes "[Aide Arioss]"; + mes "Alright...it's as you have assumed, a place connecting to the World Tree. It's also the Guardian's Nest."; + next; + switch(select("Guardian's Nest?")) { + case 1: + mes "[Aide Arioss]"; + mes "Yes, that's the nest of Nidhoggur, the Guardian of the World Tree..."; + next; + mes "[Aide Arioss]"; + mes "Only a marked guardian's servant from the Laphine tribe is allowed to enter."; + next; + mes "[Aide Arioss]"; + mes "That place was initially closed off from the public, but then the giants of the Sapha tribe turned things around..."; + next; + mes "[Aide Arioss]"; + mes "To obtain more minerals, they started to dig with madness."; + next; + mes "[Aide Arioss]"; + mes "In the end, they have harmed a part of the World Tree's root that lies very close to their mine, and thus, the World Tree became very ill."; + next; + mes "[Aide Arioss]"; + mes "After we have arrived here knowing the facts, the World Tree was already in a very bad state due to the many factories built by the Sapha tribe."; + next; + mes "[Aide Arioss]"; + mes "Even though, for a long time, we have been attacking the Sapha tribe, trying to force them to leave, they are not so easily defeated, leading to this stalemate."; + next; + mes "[Aide Arioss]"; + mes "During this time, your people have travelled through the space-time gap to this land."; + next; + mes "[Aide Arioss]"; + mes "Because of those many unexpected reasons, the Guardian's nest, which was meant to stay hidden deep underground, has been discovered by your race..."; + next; + mes "[Aide Arioss]"; + mes "Now you understand how serious this situation is. Because of the Sapha tribe, we are no longer able to approach the Guardian, and seek his teachings of wisdom."; + next; + mes "[Aide Arioss]"; + mes "It's very insulting to our pride... but if you can help us enter that place again, and speak to the Guardian, maybe we can find a solution..."; + next; + mes "[Aide Arioss]"; + mes "Then we'll leave it to you. As for your request, I will do my best to cooperate."; + next; + mes "[Aide Arioss]"; + mes "I have already told you what you wanted to know... If you need anything else, just let me know."; + set ins_nyd,101; + close; + } + } + else if (ins_nyd == 101) { + mes "[Aide Arioss]"; + mes "Ah, you said that there is a strange power blocking the entrance to the Guardian's nest, right?"; + next; + mes "[Aide Arioss]"; + mes "That's because only the ones chosen by the Guardian may enter."; + next; + mes "[Aide Arioss]"; + mes "We have been the Guardian's servants for generations, and have been protecting the World Tree ever since."; + next; + mes "[Aide Arioss]"; + mes "Before we were captured and brought here, there were 3 servants including me. Our task was to heal the World Tree."; + next; + mes "[Aide Arioss]"; + mes "One was killed in our last war with the Sapha tribe... and the other has been taken captive."; + next; + mes "[Aide Arioss]"; + mes "I will give you my proof. Don't worry, I'm just temporarily marking you as a guardian's servant."; + specialeffect2 EF_HOLYHIT; + next; + mes "[Aide Arioss]"; + mes "Also, remember this spell, it's needed to open the gate of the Guardian."; + next; + mes "[Aide Arioss]"; + mes "AnomarDu Ha OdesUdenVer Ie "; + next; + mes "[Aide Arioss]"; + mes "remuAlaAsh Mu ModtasAn Yu Dur"; + next; + mes "[Aide Arioss]"; + mes "TalsehrDur So CyaReMush Di DielAlaWos Ie RuffserIman Ie "; + next; + mes "[Aide Arioss]"; + mes "Go find the fairy guarding the gate, and say this spell."; + next; + mes "[Aide Arioss]"; + mes "The proof and the spell will confirm that you are one of the Guardian's servants."; + next; + mes "[Aide Arioss]"; + mes "Please meet the Guardian, and come back with an answer to everything. I believe in you."; + set ins_nyd,111; + close; + } + else if ((ins_nyd == 101) || (ins_nyd == 111) || (ins_nyd == 200) || (ins_nyd == 201) || (ins_nyd == 202)) { + mes "[Aide Arioss]"; + mes "Please meet with the Guardian and take a wise answer from him. I will trust you."; + close; + } + else if ((ins_nyd == 72) || (ins_nyd == 82) || (ins_nyd == 92) || (ins_nyd == 102) || (ins_nyd == 112)) { + mes "[Aide Arioss]"; + mes "... ..."; + next; + mes "Not even caring about this a single bit? What a stupid woman..."; + close; + } + else if (ins_nyd == 121) { + mes "[Aide Arioss]"; + mes "Things have actually become like this... as priests of the Guardian, it's our responsibility..."; + next; + mes "[Aide Arioss]"; + mes "I represent the entire Laphine tribe, and show you our gratitude. This must all be very hard for our commander..."; + next; + mes "[Aide Arioss]"; + mes "It can't compare with the effort you have put in for us... but please accept our token of friendship."; + getexp 150000,35000; + getitem 6081,10; //Splendide_Coin + set ins_nyd,131; + mes "[Aide Arioss]"; + mes "If we can help you with anything in the future, we will do all we can to assist you. Once again, thank you."; + close; + } + else if (ins_nyd == 131) { + mes "[Aide Arioss]"; + mes "If we can help you with anything in the future, we will do all we can to assist you. Once again, thank you."; + close; + } + else { + mes "[Aide Arioss]"; + mes "... ..."; + next; + mes "Never give attention to... um... a blunt woman..."; + close; + } + } + else { + mes "[Aide Arioss]"; + mes "AmanVilShar Ie DorLuShar Mu Re"; + close; + } +} + +spl_in01,110,21,0 script trap#s_edq -1,10,10,{ +OnTouch_: + if ((isequipped(2782) == 1) && (ins_nyd == 51)) { + mes "[Splendide Guard]"; + mes "That man is currently under arrest."; + next; + mes "[Splendide Guard]"; + mes "You'd better behave, Aide Arioss says that different races shall be treated the same way."; + warp "spl_in01",109,58; + close; + } + end; +} + +spl_in01,101,52,5 script Splendide Guard#1_edq 447,1,1,{ + if (isequipped(2782) == 1) { + mes "[Splendide Guard]"; + mes "This is the Splendide office. Don't act impolitely."; + close; + } + else { + mes "[Splendide Guard]"; + mes "ThusDurnah Ra SharVeldIyaz U UorAmanDur Yee neaOsaAdor Yee "; + close; + } +} + +spl_in01,118,52,3 script Splendide Guard#2_edq 447,1,1,{ + if (isequipped(2782) == 1) { + mes "[Splendide Guard]"; + mes "This is the Splendide office. Don't act impolitely."; + close; + } + else { + mes "[Splendide Guard]"; + mes "ThusDurnah Ra SharVeldIyaz U UorAmanDur Yee neaOsaAdor Yee "; + close; + } +} + +man_in01,311,57,3 script Neat Etorr#edq 453,3,3,{ + if (isequipped(2782) == 1) { + if (ins_nyd == 52) { + mes "[Neat Etorr]"; + mes "Guest from the other world, please excuse our rudeness..."; + next; + mes "[Neat Etorr]"; + mes "As the leader of the Sapha tribe, I have something very important to tell you. That is why I asked for you..."; + next; + mes "[Neat Etorr]"; + mes "Your race has come to this land not long ago through the space-time gap."; + next; + mes "[Neat Etorr]"; + mes "You should have already seen what is going on. We have been at war with the Laphine tribe for a very long time."; + next; + mes "[Neat Etorr]"; + mes "Recently, because you do not understand the current situations, you have done some things that I, as a leader, can't ignore any longer."; + next; + mes "[Neat Etorr]"; + mes "I hope that your people will becareful of your actions on this land, and terminate any unnecessary interventions."; + next; + switch(select("Leave quietly.:Don't know what he's talking about, and ask for details.")) { + case 1: + close; + case 2: + mes "[Manuk Field Elite Soldier]"; + mes "Are we really just letting these people go after they have stirred up problems on our land?"; + next; + mes "[Neat Etorr]"; + mes "After what happened, I don't think they know what else they can do. Let me explain."; + next; + mes "[Neat Etorr]"; + mes "For now, we have acknowledged your race, and have been tolerant towards your activities."; + next; + mes "[Neat Etorr]"; + mes "But we have recently started to suspect you of being the Laphine tribe's eyes and ears."; + next; + mes "[Neat Etorr]"; + mes "Not long ago, We have heard that you have found remains in an abandoned cave in the north, and have been conducting investigations and researches regarding it."; + next; + mes "[Neat Etorr]"; + mes "We have captured a Laphine tribe priest during the last war, and we have heard that you have had contact with said captive."; + next; + mes "[Neat Etorr]"; + mes "That captive is the only reference for our tribe, so we have taken good care of her. She is related to your current investigation."; + next; + mes "[Neat Etorr]"; + mes "For your people, who have no direct connections, it is not a place satisfy your curiosity. I hope that you stop your investigations, and mind your own business."; + next; + mes "[Neat Etorr]"; + mes "If you don't accept our request, then do not expect any cooperations between our races in the future."; + next; + mes "[Neat Etorr]"; + mes "Because of the war against the Laphine tribe, everything is a mess. But even then, we cannot allow a foreign race to interfere."; + next; + mes "[Neat Etorr]"; + mes "You have heard it all, now please report back to your race."; + set ins_nyd,62; + close; + } + } + else if (ins_nyd == 62) { + mes "[Neat Etorr]"; + mes "That captive is the only reference for our tribe, so we have taken good care of her. She is related to your current investigation."; + next; + mes "[Neat Etorr]"; + mes "For your people, who have no direct connections, it is not a place to satisfy your curiosity. I hope that you stop your investigations, and mind your own business."; + next; + mes "[Neat Etorr]"; + mes "If you don't accept our request, then do not expect any cooperations between our races in the future."; + close; + } + else if (ins_nyd == 72) { + mes "[Neat Etorr]"; + mes "Recently, because you do not understand the current situations, you have done some things that I, as a leader, can't ignore any longer."; + next; + mes "[Neat Etorr]"; + mes "I hope that your people will becareful of your actions on this land, and terminate any unnecessary interventions."; + close; + } + else if (ins_nyd == 82) { + mes "[Neat Etorr]"; + mes "Do you need me for something, strange one?"; + next; + switch(select("Received invitation from the Sapha tribe to cooperate and investigate.")) { + case 1: + mes "[Neat Etorr]"; + mes "Cooperate and investigate? What do you mean?"; + next; + mes "[Neat Etorr]"; + mes "It seems like you did not understand what I said. What are you thinking?"; + next; + switch(select("Please allow me to investigate the cave.")) { + case 1: + mes "[Neat Etorr]"; + mes "From what I can tell, you are disrespecting my request. Is this your intention, or your people's intention?"; + next; + switch(select("It's our intention.")) { + case 1: + mes "[Neat Etorr]"; + mes "Ah, it is not an easy decision. You frighten me."; + next; + mes "[Neat Etorr]"; + mes "But may I ask why you want to do this?"; + next; + switch(select("Explain Professor Magnifier's theory.")) { + case 1: + mes "[Neat Etorr]"; + mes "It's surprising that you are able to obtain such results. We also have a similar theory."; + next; + mes "[Neat Etorr]"; + mes "At least we also think that we must use the Laphine prisoner to get information."; + next; + mes "[Neat Etorr]"; + mes "This problem has been the root of our conflicts with the Laphine tribe. Of course, it may also be an opportunity to resolve them."; + next; + mes "[Neat Etorr]"; + mes "Therefore, it's more of a reason to depend on our own powers. There is no room for you to interfere. Please give up."; + next; + switch(select("Give up request, and ask Laphine tribe for help instead.")) { + case 1: + mes "[Manuk Field Elite Soldier]"; + mes "You finally showed your true face. I knew you were a spy from the Laphine tribe!"; + next; + mes "[Neat Etorr]"; + mes "Ah...you'd go as far as saying that. What good will it do for you, helping the Laphine tribe?"; + next; + mes "[Neat Etorr]"; + mes "Those obnoxious dwarves offended our right of living, and are trying to get rid of us."; + next; + mes "[Neat Etorr]"; + mes "The reason we don't allow anyone to enter that site is because it's full of suspicions."; + next; + mes "[Neat Etorr]"; + mes "Alright, I'll approve of your request, and let you investigate the secret the Laphine tribe has hidden inside the cave."; + next; + mes "[Neat Etorr]"; + mes "If you promise to share all of your research results and findings, we will accept your request."; + next; + switch(select("Of course.")) { + case 1: + mes "[Neat Etorr]"; + mes "Alright, from now on, we will cooperate with you, and allow you to directly communicate with the Laphine prisoner."; + next; + mes "[Manuk Field Elite Soldier]"; + mes "Commander...are you sure of this? We don't even know if they're friend or foe..."; + next; + mes "[Neat Etorr]"; + mes "With just our powers, it's impossible to figure out what the Laphine is up to. I think the past has proven that."; + next; + mes "[Neat Etorr]"; + mes "What they're doing right now could potentially lead us to a solution."; + next; + mes "[Neat Etorr]"; + mes "Strange one, we hope our cooperation will be a good one. Now please go interrogate the Laphine prisoner."; + set ins_nyd,92; + close; + } + } + } + } + } + } + } + else if ((ins_nyd == 92) || (ins_nyd == 102) || (ins_nyd == 112) || (ins_nyd == 200) || (ins_nyd == 201) || (ins_nyd == 202)) { + mes "[Neat Etorr]"; + mes "Strange one, we hope our cooperation will be a good one. Now please go interrogate the Laphine prisoner."; + close; + } + else if ((ins_nyd == 71) || (ins_nyd == 81) || (ins_nyd == 91) || (ins_nyd == 101) || (ins_nyd == 111) || (ins_nyd == 121) || (ins_nyd == 131)) { + mes "[Neat Etorr]"; + mes "Outsider. Welcome to Manuk, the village of the Sapha. I am its representative, Neat Etorr."; + next; + mes "[Neat Etorr]"; + mes "We are just a small village, nothing special... but rest comfortably."; + close; + } + else if (ins_nyd == 203) { + mes "[Neat Etorr]"; + mes "I was waiting for you. It's good that you're safe. Did you find anything?"; + next; + switch(select("Explain the sudden leave of the Guardian.")) { + case 1: + mes "[Neat Etorr]"; + mes "So... that's the nest of the Guardian of the World Tree, the sacred grounds for the Laphine tribe."; + next; + mes "[Neat Etorr]"; + mes "But because of the angry leave of the Guardian, his shadow is wreaking havoc on the World Tree?"; + next; + mes "[Neat Etorr]"; + mes "If what you're saying is true, then there is no more reason for us to continue fighting the Laphine tribe..."; + next; + mes "[Neat Etorr]"; + mes "What a huge discovery... So Nidhoggur is no longer the Guardian of the World Tree...?"; + next; + mes "[Neat Etorr]"; + mes "Nidhoggur's Shadow came to exist in this world, and harmed the roots of the World Tree... what a disaster."; + next; + switch(select("Pass along the World Tree Yggdrasil's message.")) { + case 1: + mes "[Neat Etorr]"; + mes "Is that what the priest of the Guardian said?"; + next; + mes "[Neat Etorr]"; + mes "From now on, we need to talk about this with the Laphine tribe."; + next; + mes "[Neat Etorr]"; + mes "But of course...we don't know if they're reasonable enough...hehe."; + next; + mes "[Neat Etorr]"; + mes "This is all we needed from you...What is left is business between us and the Laphine tribe."; + next; + mes "[Neat Etorr]"; + mes "Thank you for helping us with such a huge problem. You may forget about it now."; + next; + mes "[Neat Etorr]"; + mes "It's not a lot, but please this as a token of our appreciation."; + getexp 1500000,350000; + getitem 6080,10; //Manuk_Coin + set ins_nyd,132; + close; + } + } + } + else if (ins_nyd == 132) { + mes "[Neat Etorr]"; + mes "Strange one, thank you for helping us in the time of need. I will never forget your kindness."; + close; + } + else { + mes "[Neat Etorr]"; + mes "Outsider. Welcome to the Manuk village of Sapha. I am its representative, Neat Etorr."; + next; + mes "[Neat Etorr]"; + mes "We are just a small village, nothing special... but rest comfortably."; + close; + } + } + else { + mes "[Neat Etorr]"; + mes "Tkeh likek Ohek QekhlHkl PkedlioH."; + close; + } +} + +man_in01,286,61,5 script Manuk Guard#1_edq 450,1,1,{ + if (isequipped(2782) == 1) { + mes "[Manuk Guard]"; + mes "I'm guarding this Laphine prisoner. Leave me alone."; + close; + } + else { + mes "[Manuk Guard]"; + mes "Klekod Oi Thekd Pheid Okei."; + close; + } +} + +man_in01,295,61,3 script Manuk Guard#2_edq 450,1,1,{ + if (isequipped(2782) == 1) { + mes "[Manuk Guard]"; + mes "I'm guarding this Laphine prisoner. Leave me alone."; + close; + } + else { + mes "[Manuk Guard]"; + mes "Liek QUekdk Ohei Vue."; + close; + } +} + +man_in01,291,62,3 script Laphine Prisoner#edq 437,3,3,{ + if (isequipped(2782) == 1) { + if (ins_nyd == 5) { + mes "[Laphine Prisoner]"; + mes "You... are not of the Sapha tribe... Are you... an outsider?"; + next; + mes "[Laphine Prisoner]"; + mes "Have you ever come in contact with the Laphine tribe? Have you ever been to Splendide?"; + next; + mes "[Laphine Prisoner]"; + mes "Please, talk to my people in Splendide. They will come to help me."; + next; + switch(select("What happened to you?:What's in the cave to the north?:Tell me about your tribe.:I will leave you alone.")) { + case 1: + mes "[Laphine Prisoner]"; + mes "During out last battle with the Sapha tribe... they caught me and took me prisoner."; + next; + mes "[Laphine Prisoner]"; + mes "The Sapha tribe attacked first. They are destroying the World Tree."; + next; + mes "[Laphine Prisoner]"; + mes "That's why the war started. But I don't want to fight with the Sapha tribe anymore..."; + next; + mes "[Laphine Prisoner]"; + mes "If it wasn't for that... I wouldn't survive here..."; + next; + mes "[Laphine Prisoner]"; + mes "Please. Bring this news to all of Splendide. Send someone to save me... or they might kill me."; + close; + case 2: + mes "[Laphine Prisoner]"; + mes "There is..."; + next; + mes "[Laphine Prisoner]"; + mes "No... I can't tell you... It's the secret of our tribe..."; + next; + mes "[Laphine Prisoner]"; + mes "I just want to say this...if the Sapha tribe intrude that place, we will never forgive them!"; + set ins_nyd,52; + close; + case 3: + mes "[Laphine Prisoner]"; + mes "The Laphines have protected the Yggdrasil World Tree for generations."; + next; + mes "[Laphine Prisoner]"; + mes "We live in a... different time, different land... we came for an expedition."; + next; + mes "[Laphine Prisoner]"; + mes "After we received reports from our spy about the World Tree's strange symptoms, we recgnized the Manuk's existence."; + next; + mes "[Laphine Prisoner]"; + mes "They are mining metal, and in so doing, destroying the World Tree's roots..."; + next; + mes "[Laphine Prisoner]"; + mes "So we dispatched an expedition here. Soonafter, the war with the Sapha began..."; + close; + case 4: + close; + } + } + else if (ins_nyd == 92) { + mes "[Laphine Prisoner]"; + mes "The sapha tribe went as far as cooperating with an unknown race?"; + next; + mes "[Laphine Prisoner]"; + mes "What is your purpose? Why do you want to know what that place is?"; + next; + mes "[Laphine Prisoner]"; + mes "lright...it's as you have assumed, a place connecting to the World Tree. It's also the Guardian's Nest."; + next; + switch(select("Guardian's Nest?")) { + case 1: + mes "[Laphine Prisoner]"; + mes "Yes, that's the nest of Nidhoggur, the Guardian of the World Tree..."; + next; + mes "[Laphine Prisoner]"; + mes "Only a marked guardian's servant from the Laphine tribe is allowed to enter."; + next; + mes "[Laphine Prisoner]"; + mes "That place was initially closed off from the public, but then the giants of the Sapha tribe turned things around..."; + next; + mes "[Laphine Prisoner]"; + mes "To obtain more minerals, they started to dig with madness."; + next; + mes "[Laphine Prisoner]"; + mes "In the end, they have harmed a part of the World Tree's root that lies very close to their mine, and thus, the World Tree became very ill."; + next; + mes "[Laphine Prisoner]"; + mes "After we have arrived here knowing the facts, the World Tree was already in a very bad state due to the many factories built by the Sapha tribe."; + next; + mes "[Laphine Prisoner]"; + mes "Even though, for a long time, we have been attacking the Sapha tribe, trying to force them to leave, they are not so easily defeated, leading to this stalemate."; + next; + mes "[Laphine Prisoner]"; + mes "During this time, your people have travelled through the space-time gap to this land."; + next; + mes "[Laphine Prisoner]"; + mes "Because of those many unexpected reasons, the Guardian's nest, which was meant to stay hidden deep underground, has been discovered by your race..."; + next; + mes "[Laphine Prisoner]"; + mes "Now you understand how serious this situation is. Because of the Sapha tribe, we are no longer able to approach the Guardian, and seek his teachings of wisdom."; + next; + mes "[Laphine Prisoner]"; + mes "Hmph...even if I don't cooperate, I know you will find other means to get in..."; + next; + mes "[Laphine Prisoner]"; + mes "Looking at the current situation of the Laphine tribe, we do not have enough power to surround the Manuk fields, and chase the giants away."; + next; + mes "[Laphine Prisoner]"; + mes "Okay, if it has already become like this, I will help you. There are no dead-ends. If you keep going, you will find a solution."; + next; + mes "[Laphine Prisoner]"; + mes "Even if I don't say anything, my situation will not change."; + next; + mes "[Laphine Prisoner]"; + mes "I have already told you everything you wanted to hear. If you have any other requests, please let me know."; + set ins_nyd,102; + close; + } + } + else if (ins_nyd == 102) { + mes "[Laphine Prisoner]"; + mes "Ah, you said that there is a strange power blocking the entrance to the Guardian's nest, right?"; + next; + mes "[Laphine Prisoner]"; + mes "That's because only the ones chosen by the Guardian may enter."; + next; + mes "[Laphine Prisoner]"; + mes "We have been the Guardian's servants for generations, and have been protecting the World Tree ever since."; + next; + mes "[Laphine Prisoner]"; + mes "Before we were captured and brought here, there were 3 servants including me. Our task was to heal the World Tree."; + next; + mes "[Laphine Prisoner]"; + mes "One was killed in our last war with the Sapha tribe...and I have been taken captive."; + next; + mes "[Laphine Prisoner]"; + mes "I will give you my proof. Don't worry, I'm just temporarily marking you as a guardian's servant."; + specialeffect2 EF_HOLYHIT; + next; + mes "[Laphine Prisoner]"; + mes "Also, remember this spell, it's needed to open the gate of the Guardian."; + next; + mes "[Laphine Prisoner]"; + mes "AnomarDu Ha OdesUdenVer Ie "; + next; + mes "[Laphine Prisoner]"; + mes "remuAlaAsh Mu ModtasAn Yu Dur"; + next; + mes "[Laphine Prisoner]"; + mes "TalsehrDur So CyaReMush Di DielAlaWos Ie RuffserIman Ie "; + next; + mes "[Laphine Prisoner]"; + mes "Go find the fairy guarding the gate, and say this spell."; + next; + mes "[Laphine Prisoner]"; + mes "he proof and the spell will confirm that you are one of the Guardian's servants."; + next; + mes "[Laphine Prisoner]"; + mes "Please meet the Guardian, and come back with an answer to everything. And tell the answer to..."; + set ins_nyd,112; + close; + } + else if ((ins_nyd == 71) || (ins_nyd == 81) || (ins_nyd == 91) || (ins_nyd == 101) || (ins_nyd == 111) || (ins_nyd == 121) || (ins_nyd == 131)) { + mes "[Laphine Prisoner]"; + mes "... ..."; + next; + mes "[Manuk Guard]"; + mes "Hey, outsider! Step away from the prisoner!"; + close; + } + else if (ins_nyd == 112) { + mes "[Laphine Prisoner]"; + mes "Please meet the Guardian, and come back with an answer to everything. And tell the answer to..."; + close; + } + else if (ins_nyd == 132) { + mes "[Laphine Prisoner]"; + mes "Yes...I heard your conversation with the Sapha tribe..."; + next; + mes "[Laphine Prisoner]"; + mes "If our tribe were to really trust in the Sapha tribe...I don't know."; + next; + mes "[Laphine Prisoner]"; + mes "Our hatred towards them has already reached an abnormal level..."; + next; + mes "[Laphine Prisoner]"; + mes "Those giants...can they really be trusted?"; + next; + mes "[Laphine Prisoner]"; + mes "It's...it's better if you don't believe the one called Etorr...the minds of the Sapha tribe is unpredictable."; + close; + } + else { + mes "[Laphine Prisoner]"; + mes "... ..."; + next; + mes "[Manuk Guard]"; + mes "Hey, outsider! Step away from the prisoner!"; + close; + } + } + else { + mes "[Laphine Prisoner]"; + mes "AmanVilShar Ie DorLuShar Mu Re"; + close; + } +} + +man_in01,282,42,0 script trap#edq2 -1,10,10,{ +OnTouch_: + if ((isequipped(2782) == 1) && (ins_nyd == 52)) { + mes "[Manuk Field Elite Soldier]"; + mes "This is Neat Etorr's order. Please come with us to see him."; + next; + mes "[Manuk Field Elite Soldier]"; + mes "Bring him to Neat Etorr. All soldiers be prepared."; + warp "man_in01",311,54; + close; + } + end; +} + +// First floor +1@nyd,213,277,5 script Murdered Yggdrasilid#1F 437,5,5,{ + if ('ins_nyd2 == 0) { + mes "When a faint light enters your heart, a voice sounds in your head."; + next; + mes "[World Tree World Tree Yggdrasil]"; + mes "It's all over... servants of the Guardian... Hurry up and leave this place."; + next; + while (1) { + switch(select("Who are you?:What do you mean?")) { + case 1: + mes "[World Tree World Tree Yggdrasil]"; + mes "I... I am the World Tree Yggdrasil, servant of the Guardian of Nidhoggur, as well as the High Priest leading the Laphine Tribe."; + next; + mes "[World Tree World Tree Yggdrasil]"; + mes "So you're not priestess of the Laphine Tribe... How did you get in? No, there's no time to answer that."; + next; + mes "[World Tree World Tree Yggdrasil]"; + mes "Hurry... and leave... leave this place before it's too late."; + next; + break; + case 2: + mes "[World Tree World Tree Yggdrasil]"; + mes "The guardian... something's wrong with the guardian. I don't know what made him like this."; + next; + mes "[World Tree World Tree Yggdrasil]"; + mes "This... this is no longer the nest of the Guardian of the World Tree Yggdrasil."; + next; + mes "[World Tree Yggdrasil]"; + mes "Darkness took over the Guardian and destroyed all living things... now this place has become the cursed home of monsters."; + next; + mes "[World Tree Yggdrasil]"; + mes "Now the vile Nidhoggur's Shadow is wreaking havoc here..."; + next; + mes "[World Tree Yggdrasil]"; + mes "Now's not too late, hurry and get out... tell the Laphine Tribe about this... tell the commanders of Alfheim..."; + next; + mes "[World Tree Yggdrasil]"; + mes "My soul... it has been trapped here. You're the only ones I can trust now."; + next; + set .@exit,1; + } + if (.@exit) break; + } + switch(select("Nidhoggur's Shadow?")) { + case 1: + mes "[World Tree Yggdrasil]"; + mes "The Guardian Nidhoggur... he's not in the nest."; + next; + mes "[World Tree Yggdrasil]"; + mes "He...for some reason abandoned his own shadow, and left."; + next; + mes "[World Tree Yggdrasil]"; + mes "All that's left, is the ugly Shadow of the Guardian of Nidhoggur...the Shadow that is going mad."; + next; + mes "[World Tree Yggdrasil]"; + mes "The Shadow sucked all the nutrients from the World Tree Yggdrasil, and has gone mad when there is nothing more left to obtain. Now, he wants this land."; + next; + mes "[World Tree Yggdrasil]"; + mes "Once the ugly Shadow leaves here to steal power from the other World Yggdrasil Trees, there will be great destruction. This world will become hell."; + next; + mes "[World Tree Yggdrasil]"; + mes "You must... tell the commanders of Alfheim about this, and come up with a plan. Only them..."; + next; + switch(select("Is there nothing else we can do?")) { + case 1: + mes "[World Tree Yggdrasil]"; + mes "With our current powers...it is impossible to defeat the Guardian."; + next; + mes "[World Tree Yggdrasil]"; + mes "But the one going mad is not the Guardian, but his dark Shadow...maybe we can trap him here..."; + next; + mes "[World Tree Yggdrasil]"; + mes "Are you willing to accept this mission? Even if it means to pay with your life?"; + next; + switch(select("Leave it to us.:We can't do it.")) { + case 1: + if (getpartyleader(getcharid(1),2) == getcharid(0)) { + mes "[World Tree Yggdrasil]"; + mes "I thank you deeply for your decision. I will use what is left of my powers to open up the path towards the Guardian's Nest."; + next; + mes "[World Tree Yggdrasil]"; + mes "The path to the Guardian's Nest is just past the waterfall by the large World Tree Yggdrasil to the North. The defensive mechanisms of the Sanctuary will start immediately."; + next; + mes "[World Tree Yggdrasil]"; + mes "Defeat all of Nidhoggur's guardians and go through the waterfall into the nest... and stop Nidhoggur's Shadow there."; + next; + mes "[World Tree Yggdrasil]"; + mes "The gate will open soon. Go defeat all of the guardians... you must kill them all in 30 minutes before the gate opens..."; + next; + mes "[World Tree Yggdrasil]"; + mes "30 minutes... that's the limit of my powers. Please hurry."; + next; + mes "[World Tree Yggdrasil]"; + mes "And... Be careful... Be careful of the shadow's power."; + set 'ins_nyd2,1; + donpcevent instance_npcname("ins_nyd_1f_timer", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_call_mon_1", instance_id())+"::OnEnable"; + close; + } + else { + mes "[World Tree Yggdrasil]"; + mes "I thank you deeply for your decision. I will use what is left of my powers to open up the path towards the Guardian's Nest."; + next; + mes "[World Tree Yggdrasil]"; + mes "The path to the Guardian's Nest is just past the waterfall by the large World Tree Yggdrasil to the North. The defensive mechanisms will start immediately."; + next; + mes "[World Tree Yggdrasil]"; + mes "Defeat all of Nidhoggur's guardians and go through the waterfall into the nest... and stop Nidhoggur's Shadow there."; + next; + mes "[World Tree Yggdrasil]"; + mes "The gate will open soon. Go defeat all of the guardians... you must kill them all in 30 minutes before the gate opens..."; + next; + mes "[World Tree Yggdrasil]"; + mes "30 minutes... that's the limit of my powers. Please hurry."; + next; + mes "[World Tree Yggdrasil]"; + mes "And... Be careful... Be careful of the shadow's power."; + close; + } + case 2: + close; + } + } + } + } + else if ('ins_nyd2 == 1) { + mes "[World Tree Yggdrasil]"; + mes "The path to the Guardian's Nest is just past the waterfall by the large World Tree Yggdrasil to the North. The defensive mechanisms will start immediately."; + next; + mes "[World Tree Yggdrasil]"; + mes "Defeat all of Nidhoggur's guardians and go through the waterfall into the nest... and stop Nidhoggur's Shadow there."; + next; + mes "[World Tree Yggdrasil]"; + mes "The gate will open soon. Go defeat all of the guardians."; + close; + } + else if ('ins_nyd2 == 2) { + mes "[World Tree Yggdrasil]"; + mes "The path to the Guardian's Nest is just past the waterfall by the large World Tree Yggdrasil to the North."; + next; + mes "[World Tree Yggdrasil]"; + mes "Use your powers... and destroy the vile Shadow..."; + next; + mes "[World Tree Yggdrasil]"; + mes "This is.. all I can do for you..."; + close; + + } + else { + mes "[World Tree Yggdrasil]"; + mes "Those who want to taint the sacred Sanctuary of the Guardian... Get out."; + warp "mid_camp",100,100; + } + end; + +OnTouch: + if ('ins_nyd2 == 0) { + mes "What's a woman from the Laphine Tribe doing here..."; + next; + mes "What's happening? Let's go check it out."; + close; + } + end; +} + +1@nyd,1,1,0 script nyd_call_mon_1 -1,{ +OnInstanceInit: + enablenpc instance_npcname("nyd_call_mon_1", instance_id()); + end; + +OnEnable: + monster "1@nyd",220,250,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",220,252,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",240,270,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",240,272,"Nidhoggur's Guardian#4",2020,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",200,200,"Nidhoggur's Guardian#5",2020,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",210,210,"Nidhoggur's Guardian#6",2020,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",225,265,"Nidhoggur's Guardian#7",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",225,270,"Nidhoggur's Guardian#8",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",245,235,"Nidhoggur's Guardian#9",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",255,255,"Nidhoggur's Guardian#10",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",225,245,"Nidhoggur's Guardian#11",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + monster "1@nyd",230,280,"Nidhoggur's Guardian#12",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + instance_announce 0, "Nidhoggur's Guardian : Protect the Guardian's Sanctuary. Get rid of the intruders.",bc_map,"0x00ff99"; + end; + +OnDisable: + killmonster "1@nyd",instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"; + disablenpc instance_npcname("nyd_call_mon_1", instance_id()); + end; + +OnMyMobDead: + set .@mob_dead_num,mobcount("1@nyd", instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead"); + if (.@mob_dead_num < 1) { + instance_announce 0, "All of Nidhoggur's Guardians have been defeated!",bc_map,"0x00ff99"; + donpcevent instance_npcname("ins_nyd_1f_timer", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_to2f_warp", instance_id())+"::OnEnable"; + set 'ins_nyd2,2; + } + end; +} + +1@nyd,1,2,0 script ins_nyd_1f_timer -1,{ + +OnInstanceInit: + disablenpc instance_npcname("ins_nyd_1f_timer", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("ins_nyd_1f_timer", instance_id()); + initnpctimer; + end; + +OnDisable: + disablenpc instance_npcname("ins_nyd_1f_timer", instance_id()); + stopnpctimer; + killmonsterall "1@nyd"; + end; + +OnTimer900000: + instance_announce 0, "World Tree Yggdrasil : There's not much time left. Please hurry.",bc_map,"0xFFFF00"; + end; + +OnTimer1200000: + instance_announce 0, "World Tree Yggdrasil : My powers are slowly disappearing. Please hurry.",bc_map,"0xFFFF00"; + end; + +OnTimer1500000: + instance_announce 0, "World Tree Yggdrasil : I'm... almost at my limit... please hurry up." ,bc_map,"0xFFFF00"; + end; + +OnTimer1800000: + instance_announce 0, "World Tree Yggdrasil : You've failed... but I will use what power I have left... to send you out of here.",bc_map,"0xFFFF00"; + end; + +OnTimer1830000: + instance_announce 0, "Opening of the Gate has failed.",bc_map,"0xFFFF00"; + end; + +OnTimer1850000: + donpcevent instance_npcname("ins_nyd_1f_timer", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_call_mon_1", instance_id())+"::OnDisable"; + instance_warpall "mid_camp",310,150; + stopnpctimer; + end; +} + +1@nyd,195,320,0 script nyd_to2f_warp 45,5,5,{ + +OnInstanceInit: + disablenpc instance_npcname("nyd_to2f_warp", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_to2f_warp", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_to2f_warp", instance_id()); + end; + +OnTouch: + warp "2@nyd",200,10; + end; +} + +1@nyd,1,1,0 script ins_nyd1_spawn_mobs -1,{ +OnInstanceInit: + monster "1@nyd",0,0,"Ancient Tree",2019,20; + monster "1@nyd",0,0,"Rhyncho",2020,15; + monster "1@nyd",0,0,"Phylla",2021,15; + monster "1@nyd",0,0,"Aqua Elemental",2016,15; + monster "1@nyd",0,0,"Dark Pinguicula",2015,15; + monster "1@nyd",0,0,"Ancient Tree",2019,20; + monster "1@nyd",0,0,"Rhyncho",2020,15; + monster "1@nyd",0,0,"Phylla",2021,15; + monster "1@nyd",0,0,"Aqua Elemental",2016,15; + monster "1@nyd",0,0,"Dark Pinguicula",2015,15; + end; +} + +// Second Floor +2@nyd,200,14,0 script nyd_2f_enter -1,6,6,{ +OnTouch_: + donpcevent instance_npcname("nyd_2f_enter_broad", instance_id())+"::OnEnable"; + disablenpc instance_npcname("nyd_2f_enter", instance_id()); + end; +} + +2@nyd,1,1,0 script nyd_2f_enter_broad -1,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_enter_broad", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_enter_broad", instance_id()); + initnpctimer; + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_enter_broad", instance_id()); + end; + +OnTimer12000: + instance_announce 0, "Nidhoggur's Shadow : No more...I can't stand this anymore...",bc_map,"0xFFFF00"; + end; + +OnTimer15000: + instance_announce 0, "Nidhoggur's Shadow : I need...I need the World Tree Yggdrasil's powers...",bc_map,"0xFFFF00"; + end; + +OnTimer18000: + instance_announce 0, "Nidhoggur's Shadow : Destroy...everything...",bc_map,"0xFFFF00"; + end; + /* + stopnpctimer; + disablenpc instance_npcname("nyd_2f_enter_broad", instance_id()); + end; + */ +} + +2@nyd,199,178,0 script nyd_2f_ddr_control -1,6,6,{ +OnTouch: + specialeffect2 EF_HOLYHIT; + mes "From below the gorgeous stones, a strange breeze is forming."; + next; + mes "The strange power slowly surrounds your body, the dimension is starting to shift."; + close2; + warp "2@nyd",199,255; + end; +} + +2@nyd,199,268,0 script nyd_2f_boss_enter -1,8,8,{ +OnInstanceInit: + enablenpc instance_npcname("nyd_2f_boss_enter", instance_id()); + end; + +OnTouch_: + if (getpartyleader(getcharid(1),2) == getcharid(0)) { + donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnEnable"; + disablenpc instance_npcname("nyd_2f_boss_enter", instance_id()); + end; + } + end; +} + +2@nyd,2,2,0 script nyd_2f_boss_enter_call -1,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_boss_enter_call", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_boss_enter_call", instance_id()); + monster "2@nyd",199,327,"Nidhoggur's Shadow#",2022,1,instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead"; + instance_announce 0, "Nidhoggur's Shadow : I will devour all of you...you and the World Tree Yggdrasil.",bc_map,"0x00ff99"; + //donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::Ongo"; + initnpctimer; + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_boss_enter_call", instance_id()); + killmonster "2@nyd",instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead"; + end; + +OnTimer180000: + set .@rullet,rand(1,4); + if (.@rullet == 1) { + instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,278; + end; + } + else if (.@rullet == 2) { + instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,373; + end; + } + else if (.@rullet == 3) { + instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,278; + end; + } + else if (.@rullet == 4) { + instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,374; + end; + } + stopnpctimer; + end; + +OnMyMobDead: + set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead"); + if (.@mob_dead_num < 1) { + instance_announce 0, "Nidhoggur's Shadow : World Tree Yggdrasil's guardian... his powers are disappearing...",bc_map,"0x00ff99"; + donpcevent instance_npcname("World Tree Yggdrasil#2F", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnDisable"; + end; + } + else { + end; + } +} + +2@nyd,2,4,0 script nyd_2f_boss_enter_logic -1,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_boss_enter_logic", instance_id()); + end; + +OnEnable: + stopnpctimer; + initnpctimer; + end; + +OnDisable: + stopnpctimer; + disablenpc instance_npcname("nyd_2f_boss_enter_logic", instance_id()); + end; + +OnTimer180000: + set .@rullet,rand(1,4); + if (.@rullet == 1) { + instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,278; + end; + } + else if (.@rullet == 2) { + instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,373; + end; + } + else if (.@rullet == 3) { + instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,278; + end; + } + else if (.@rullet == 4) { + instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,374; + end; + } + stopnpctimer; + end; +} + +2@nyd,202,324,5 script World Tree Yggdrasil#2F 437,3,3,{ + mes "[World Tree Yggdrasil]"; + mes "Thank you. You're the saviour of humans and the Laphine Tribe."; + next; + mes "[World Tree Yggdrasil]"; + mes "You've defeated Nidhoggur's Shadow. But...It's not gone for good. Its powers are merely put to sleep."; + next; + mes "[World Tree Yggdrasil]"; + mes "But you have won us plenty of time. This is great."; + next; + mes "[World Tree Yggdrasil]"; + mes "Please go and report this to those in charge of Splendide and Manuk."; + next; + mes "[World Tree Yggdrasil]"; + mes "As you have seen, neither the Sapha tribe nor the Laphine tribe is at fault for the weakening of the World Tree. It's all because of the Guardian's Shadow..."; + next; + mes "[World Tree Yggdrasil]"; + mes "The Guardian's insanity...is caused by powers unknown to us... You must tell this to everyone."; + next; + mes "[World Tree Yggdrasil]"; + mes "Now... Allow me to escort you out of the cursed nest."; + next; + switch(select("Please let me out.:I want to look around for a while.")) { + case 1: + set 'ins_nyd2,0; + //setquest 3135; + warp "nyd_dun02",98,196; + end; + case 2: + mes "[World Tree Yggdrasil]"; + mes "Is that so... I'll be around if you want to leave."; + close; + } + +OnInstanceInit: + disablenpc instance_npcname("World Tree Yggdrasil#2F", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("World Tree Yggdrasil#2F", instance_id()); + instance_announce 0, "World Tree Yggdrasil : You did good. Have everyone go to the Magic Circle in the middle, and get ready for the destruction of the nest.",bc_map,"0x00ff99"; + end; + +OnDisable: + disablenpc instance_npcname("World Tree Yggdrasil#2F", instance_id()); + end; +} + +2@nyd,115,278,0 script nyd_2f_red -1,5,5,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_red", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_red", instance_id()); + donpcevent instance_npcname("nyd_2f_red_warp1", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_red_warp2", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_red_warp3", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnEnable"; + initnpctimer; + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_red_warp1", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red_warp2", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red_warp3", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_red", instance_id()); + end; + +OnTouch: + percentheal -50,0; + percentheal -30,0; + sc_start SC_BLEEDING,60000,0; + end; + +OnTimer10000: + disablenpc instance_npcname("nyd_2f_red", instance_id()); + stopnpctimer; + end; +} + +2@nyd,6,6,0 script nyd_2f_red_c -1,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_red_c", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_red_c", instance_id()); + initnpctimer; + monster "2@nyd",120,285,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",119,286,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",120,270,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",119,269,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",118,270,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead"; + end; + +OnMyMobDead: + set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead"); + if (.@mob_dead_num < 1) { + instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99"; + donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable"; + end; + } + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_red_c", instance_id()); + stopnpctimer; + end; + +OnTimer180000: + killmonster "2@nyd",instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead";; + stopnpctimer; + set .@rullet,rand(1,4); + if (.@rullet == 1) { + instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,278; + end; + } + else if (.@rullet == 2) { + instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,373; + end; + } + else if (.@rullet == 3) { + instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,278; + end; + } + else if (.@rullet == 4) { + instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,374; + end; + } + end; +} + +2@nyd,130,298,0 script nyd_2f_red_warp1 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_red_warp1", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_red_warp1", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_red_warp1", instance_id()); + end; + +OnTouch: + warp "2@nyd",115,278; + end; +} + +2@nyd,142,296,0 script nyd_2f_red_warp2 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_red_warp2", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_red_warp2", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_red_warp2", instance_id()); + end; + +OnTouch: + warp "2@nyd",115,278; + end; +} + +2@nyd,145,283,0 script nyd_2f_red_warp3 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_red_warp3", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_red_warp3", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_red_warp3", instance_id()); + end; + +OnTouch: + warp "2@nyd",115,278; + end; +} + +2@nyd,115,373,0 script nyd_2f_white -1,5,5,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_white", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_white", instance_id()); + donpcevent instance_npcname("nyd_2f_white_warp1", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_white_warp2", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_white_warp3", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnEnable"; + initnpctimer; + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_white_warp1", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white_warp2", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white_warp3", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_white", instance_id()); + end; + +OnTouch: + percentheal -50,0; + sc_start SC_FREEZE,20000,0; + end; + +OnTimer10000: + disablenpc instance_npcname("nyd_2f_white", instance_id()); + stopnpctimer; + end; +} + +2@nyd,6,7,0 script nyd_2f_white_c -1,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_white_c", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_white_c", instance_id()); + initnpctimer; + monster "2@nyd",120,380,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",119,381,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",120,367,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",119,366,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",118,365,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead"; + end; + +OnMyMobDead: + set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead"); + if (.@mob_dead_num < 1) { + instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99"; + donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable"; + end; + } + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_white_c", instance_id()); + stopnpctimer; + end; + +OnTimer180000: + killmonster "2@nyd",instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead"; + stopnpctimer; + set .@rullet,rand(1,4); + if (.@rullet == 1) { + instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,278; + end; + } + else if (.@rullet == 2) { + instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,373; + end; + } + else if (.@rullet == 3) { + instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,278; + end; + } + else if (.@rullet == 4) { + instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,374; + end; + } + end; +} + +2@nyd,127,354,0 script nyd_2f_white_warp1 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_white_warp1", instance_id());; + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_white_warp1", instance_id());; + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_white_warp1", instance_id());; + end; + +OnTouch: + warp "2@nyd",115,373; + end; +} + +2@nyd,140,357,0 script nyd_2f_white_warp2 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_white_warp2", instance_id());; + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_white_warp2", instance_id());; + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_white_warp2", instance_id());; + end; + +OnTouch: + warp "2@nyd",115,373; + end; +} + +2@nyd,145,367,0 script nyd_2f_white_warp3 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_white_warp3", instance_id());; + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_white_warp3", instance_id());; + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_white_warp3", instance_id());; + end; + +OnTouch: + warp "2@nyd",115,373; + end; +} + +2@nyd,284,278,0 script nyd_2f_yellow -1,5,5,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_yellow", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_yellow", instance_id()); + donpcevent instance_npcname("nyd_2f_yellow_warp1", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_yellow_warp2", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_yellow_warp3", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnEnable"; + initnpctimer; + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_yellow_warp1", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow_warp2", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow_warp3", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_yellow", instance_id()); + end; + +OnTouch: + percentheal 0,-50; + sc_start SC_SLEEP,20000,0; + sc_start SC_CONFUSION,60000,0; + end; + +OnTimer10000: + disablenpc instance_npcname("nyd_2f_yellow", instance_id()); + stopnpctimer; + end; +} + +2@nyd,6,8,0 script nyd_2f_yellow_c -1,{ +OnInstanceInit:; + disablenpc instance_npcname("nyd_2f_yellow_c", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_yellow_c", instance_id()); + initnpctimer; + monster "2@nyd",282,284,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",283,283,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",280,275,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",281,276,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",281,277,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"; + end; + +OnMyMobDead: + set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"); + if (.@mob_dead_num < 1) { + instance_announce 0, "Nidhoggur's Shadow : You're not bad...but I will be your opponent this time.",bc_map,"0x00ff99"; + donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable"; + end; + } + else { + end; + } + +Onreset: + killmonster "2@nyd",instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"; + donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnDisable"; + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_yellow_c", instance_id()); + stopnpctimer; + end; + +OnTimer180000: + killmonster "2@nyd",instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead"; + stopnpctimer; + set .@rullet,rand(1,4); + if (.@rullet == 1) { + instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,278; + end; + } + else if (.@rullet == 2) { + instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,373; + end; + } + else if (.@rullet == 3) { + instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,278; + end; + } + else if (.@rullet == 4) { + instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,374; + end; + } + end; +} + +2@nyd,255,285,0 script nyd_2f_yellow_warp1 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_yellow_warp1", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_yellow_warp1", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_yellow_warp1", instance_id()); + end; + +OnTouch: + warp "2@nyd",284,278; + end; +} + +2@nyd,257,296,0 script nyd_2f_yellow_warp2 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_yellow_warp2", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_yellow_warp2", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_yellow_warp2", instance_id()); + end; + +OnTouch: + warp "2@nyd",284,278; + end; +} + +2@nyd,268,300,0 script nyd_2f_yellow_warp3 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_yellow_warp3", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_yellow_warp3", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_yellow_warp3", instance_id()); + end; + +OnTouch: + warp "2@nyd",284,278; + end; +} + +2@nyd,284,374,0 script nyd_2f_green -1,5,5,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_green", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_green", instance_id()); + donpcevent instance_npcname("nyd_2f_green_warp1", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_green_warp2", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_green_warp3", instance_id())+"::OnEnable"; + donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnEnable"; + initnpctimer; + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_green_warp1", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green_warp2", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green_warp3", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_green", instance_id()); + end; + +OnTouch: + percentheal -50,-50; + sc_start SC_POISON,60000,0; + end; + +OnTimer10000: + disablenpc instance_npcname("nyd_2f_green", instance_id()); + stopnpctimer; + end; +} + +2@nyd,6,9,0 script nyd_2f_green_c -1,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_green_c", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_green_c", instance_id()); + initnpctimer; + monster "2@nyd",282,378,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",283,377,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",280,368,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",281,368,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"; + monster "2@nyd",281,367,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"; + end; + +OnMyMobDead: + set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"); + if (.@mob_dead_num < 1) { + instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99"; + donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable"; + end; + } + else { + end; + } + +Onreset: + killmonster "2@nyd",instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"; + donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnDisable"; + end; + +OnDisable: + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + disablenpc instance_npcname("nyd_2f_green_c", instance_id()); + stopnpctimer; + end; + +OnTimer180000: + killmonster "2@nyd",instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead"; + stopnpctimer; + set .@rullet,rand(1,4); + if (.@rullet == 1) { + instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,278; + end; + } + else if (.@rullet == 2) { + instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",115,373; + end; + } + else if (.@rullet == 3) { + instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,278; + end; + } + else if (.@rullet == 4) { + instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00"; + donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable"; + donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable"; + instance_warpall "2@nyd",284,374; + end; + } + end; +} + +2@nyd,274,356,0 script nyd_2f_green_warp1 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_green_warp1", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_green_warp1", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_green_warp1", instance_id()); + end; + +OnTouch: + warp "2@nyd",284,374; + end; +} + +2@nyd,260,356,0 script nyd_2f_green_warp2 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_green_warp2", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_green_warp2", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_green_warp2", instance_id()); + end; + +OnTouch: + warp "2@nyd",284,374; + end; +} + +2@nyd,258,368,0 script nyd_2f_green_warp3 -1,6,6,{ +OnInstanceInit: + disablenpc instance_npcname("nyd_2f_green_warp3", instance_id()); + end; + +OnEnable: + enablenpc instance_npcname("nyd_2f_green_warp3", instance_id()); + end; + +OnDisable: + disablenpc instance_npcname("nyd_2f_green_warp3", instance_id()); + end; + +OnTouch: + warp "2@nyd",284,374; + end; +} + +2@nyd,1,1,0 script ins_nyd2_spawn_mobs -1,{ +OnIntanceInit: + areamonster "2@nyd",200,92,180,80,"Rhyncho",2020,20; + areamonster "2@nyd",200,92,180,80,"Phylla",2021,20; + areamonster "2@nyd",200,92,180,80,"Dark Shadow",2023,20; + areamonster "2@nyd",200,92,180,80,"Dark Pinguicula",2015,20; + areamonster "2@nyd",200,92,180,80,"Rhyncho",2020,20; + areamonster "2@nyd",200,92,180,80,"Phylla",2021,20; + areamonster "2@nyd",200,92,180,80,"Dark Shadow",2023,20; + areamonster "2@nyd",200,92,180,80,"Dark Pinguicula",2015,20; + end; +} diff --git a/npc/kafras/kafras_brasilis.txt b/npc/kafras/kafras_brasilis.txt index f71fdecc9..a91dfbc7c 100644 --- a/npc/kafras/kafras_brasilis.txt +++ b/npc/kafras/kafras_brasilis.txt @@ -3,7 +3,7 @@ //===== By: ========================= //= L0ne_W0lf //===== Current Version: =================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================== //= eAthena 1.0 //===== Description: ============================================ @@ -16,7 +16,8 @@ //= arg(3): Cost of Storage service //= arg(4): Cost of Rent a Pushcart service //===== Additional Comments: ========================================== -//= v1.0 First version. +//= 1.0 First version. +//- 1.1 Updated save point coordinates. //===================================================================== brasilis,197,221,4 script Kafra Employee::kaf_bra 117,{ @@ -30,6 +31,6 @@ brasilis,197,221,4 script Kafra Employee::kaf_bra 117,{ callfunc "F_Kafra",5,3,0,80,700; M_Save: - savepoint "brasilis",197,219; + savepoint "brasilis",195,259; callfunc "F_KafEnd",0,1,"in the city of Brasilis"; } diff --git a/npc/merchants/inn.txt b/npc/merchants/inn.txt index f05d390f5..5d307eabd 100644 --- a/npc/merchants/inn.txt +++ b/npc/merchants/inn.txt @@ -4,7 +4,7 @@ //= Darkchild (1.1) //= Playtester (1.2) //===== Current Version: ===================================== -//= 3.0 +//= 3.0a //===== Compatible With: ===================================== //= eAthena 1.0+ //===== Description: ========================================= @@ -45,6 +45,7 @@ //= 2.8 Removed Moscovia Inn; Its in quests/quest_moscovia.txt [Kisuka] //= 2.9 Added switch menus, updated to match AEGIS scripts. [Kisuka] //= 3.0 Added Brasilis inn receptionist. [L0ne_W0lf] +//= 3.0a Updated dialog for Brasilis inn. [L0ne_W0lf] //============================================================ @@ -205,46 +206,41 @@ ve_in,157,219,5 script Inn Master#Receptionist 709,{ } //======================== Brasilis ================================= -bra_in01,27,24,3 script Receptionist#bra 478,{ - mes "[Receptionist]"; - mes "Welcome to the 'Happy Toucan' Inn,"; - mes "we have everything to make you feel at home."; +bra_in01,27,24,3 script Hotel Keeper#bra1 478,{ + mes "[Hotel Keeper]"; + mes "Welcome to the beautiful Brasilis Hotel."; next; - switch(select("Save:Take Rest - 5,000 zeny:Cancel")) { + switch(select("Save:Rest -5000 zeny")) { case 1: - mes "[Receptionist]"; - mes "Would you like me to save your respawn point here?"; + mes "[Hotel Keeper]"; + mes "Do you want to save here at the Brasilis Hotel?"; next; - switch(select("No, thanks.:Sure!")) { + switch(select("No thank you.:Absolutely.")) { case 1: - mes "[Receptionist]"; - mes "Alright, please come back if you change your mind."; + mes "[Hotel Keeper]"; + mes "Ok then, enjoy your stay."; close; case 2: - savepoint "bra_in01",143,68; - mes "[Receptionist]"; - mes "Your respawn point has been saved."; - mes "Enjoy your stay in Brasilius and don't forget to check our natural beauties."; + mes "[Hotel Keeper]"; + mes "Your respawn has been saved here at the hotel. I hope that you enjoy your stay here in Brasilis."; + savepoint "bra_in01",144,69; close; } case 2: - if (Zeny < 5000) { - mes "[Receptionist]"; - mes "I'm sorry, but the service charge is 5,000 zeny."; - mes "Please make sure that you have enough money to check in next time, okay?"; - close; - } - else { - mes "[Receptionist]"; - mes "I'll take you to your room."; + if (Zeny > 4999) { + mes "[Hotel Keeper]"; + mes "I will show you a great room."; close2; set zeny,zeny-5000; percentheal 100,100; warp "bra_in01",144,69; end; } - case 3: - close; + else { + mes "[Hotel Keeper]"; + mes "I'm sorry, but the service charge is 5,000 zeny per night."; + close; + } } } diff --git a/npc/merchants/shops.txt b/npc/merchants/shops.txt index 43fcd3744..bb73df394 100644 --- a/npc/merchants/shops.txt +++ b/npc/merchants/shops.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= eAthena Dev Team //===== Current Version: ===================================== -//= 2.7b +//= 2.8 //===== Compatible With: ===================================== //= eAthena 1.0+ //===== Description: ========================================= @@ -31,6 +31,7 @@ //= Re-added Bill of Birds to Morroc Item Collectors. //= 2.7a Actually applied the right update to the comodo weapon shop. [L0ne_W0lf] //= 2.7b Corrected Brasilis Fruit Merchant. (bugreport:4278) [L0ne_W0lf] +//= 2.8 Updates to Brasilis Merchants. [L0ne_W0lf] //============================================================ //======================================================= @@ -73,11 +74,10 @@ ayo_in01,90,160,1 shop Armor Dealer#ayo 842,2211:-1,2401:-1,2403:-1,2501:-1,2503 //======================================================= // Brasilis //======================================================= -brasilis,252,257,5 shop Tool Dealer#bra 478,645:-1,656:-1,601:-1,602:-1,1065:-1,1750:-1,610:-1 +brasilis,252,257,3 shop Tool Dealer#bra 478,645:-1,656:-1,601:-1,602:-1,611:-1,1065:-1,610:-1 brasilis,244,243,3 shop Weapon Dealer#bra 477,1407:-1,1457:-1,1354:-1,1519:-1,13003:-1 -brasilis,201,309,4 shop Pet Groomer#bra 476,537:-1,643:-1,10013:-1,10014:-1,554:-1,6113:-1,6114:-1,6115:-1 -// Apple -> Acai_Fruit -brasilis,221,128,4 shop Fruit Merchant#bra 476,11515:-1,513:-1,11516:-1 +brasilis,201,309,3 shop Pet Groomer#bra 476,537:-1,643:-1 +brasilis,221,128,3 shop Fruit Gardener#bra 477,11515:-1,513:-1,11516:-1 //======================================================= // Comodo diff --git a/npc/mobs/dungeons/bra_dun.txt b/npc/mobs/dungeons/bra_dun.txt index b720dce8f..354fda79c 100644 --- a/npc/mobs/dungeons/bra_dun.txt +++ b/npc/mobs/dungeons/bra_dun.txt @@ -15,20 +15,23 @@ //================================================== // bra_dun01 - Behind the Waterfall //================================================== -bra_dun01,0,0,0,0 monster Iara 2069,60,5000,0,0 -bra_dun01,0,0,0,0 monster Piranha 2070,100,5000,0,0 -bra_dun01,0,0,0,0 monster Hydra 1068,10,5000,0,0 +bra_dun01,0,0,0,0 monster Piranha 2070,80,5000,0,0 +bra_dun01,0,0,0,0 monster Iara 2069,30,5000,0,0 +bra_dun01,0,0,0,0 monster Black Mushroom 1084,5,180000,90000,1 +bra_dun01,0,0,0,0 monster Marina 1141,20,5000,0,0 +bra_dun01,0,0,0,0 monster Kukre 1070,10,5000,0,0 bra_dun01,0,0,0,0 monster Plankton 1161,10,5000,0,0 -bra_dun01,0,0,0,0 monster Marina 1141,10,5000,0,0 -bra_dun01,0,0,0,0 monster Black Mushroom 1084,10,180000,90000,1 +bra_dun01,0,0,0,0 monster Hydra 1068,15,5000,0,0 //================================================== // bra_dun02 - Behind the Waterfall //================================================== -bra_dun02,0,0,0,0 monster Iara 2069,120,5000,0,0 -bra_dun02,0,0,0,0 monster Piranha 2070,80,5000,0,0 -bra_dun02,0,0,0,0 monster Hydra 1068,20,5000,0,0 -bra_dun02,0,0,0,0 monster Plankton 1161,20,5000,0,0 +bra_dun02,0,0,0,0 monster Piranha 2070,60,5000,0,0 +bra_dun02,0,0,0,0 monster Iara 2069,110,5000,0,0 bra_dun02,0,0,0,0 monster Marina 1141,10,5000,0,0 +bra_dun02,0,0,0,0 monster Kukre 1070,10,5000,0,0 +bra_dun02,0,0,0,0 monster Plankton 1161,10,5000,0,0 +bra_dun02,0,0,0,0 monster Hydra 1068,15,5000,0,0 +bra_dun02,0,0,0,0 monster Shining Plant 1083,2,5000,0,0 +bra_dun02,0,0,0,0 monster Black Mushroom 1084,5,5000,0,0 bra_dun02,0,0,0,0 boss_monster Boitata 2068,1,7200000,600000,1 -bra_dun02,0,0,0,0 monster Black Mushroom 1084,10,180000,90000,1 diff --git a/npc/mobs/fields/brasilis.txt b/npc/mobs/fields/brasilis.txt index 6b52709aa..70bcf0e71 100644 --- a/npc/mobs/fields/brasilis.txt +++ b/npc/mobs/fields/brasilis.txt @@ -13,10 +13,10 @@ //================================================== // bra_fild01 //================================================== +bra_fild01,0,0,0,0 monster Curupira 2074,50,5000,0,0 +bra_fild01,0,0,0,0 monster Dokebi 1110,10,5000,0,0 +bra_fild01,0,0,0,0 monster Savage 1166,5,5000,0,0 bra_fild01,0,0,0,0 monster Headless Mule 2071,40,5000,0,0 -bra_fild01,0,0,0,0 monster Curupira 2074,80,5000,0,0 -bra_fild01,0,0,0,0 monster Dokebi 1110,20,5000,0,0 -bra_fild01,0,0,0,0 monster Jaguar 2072,10,5000,0,0 -bra_fild01,0,0,0,0 monster Savage 1166,20,5000,0,0 -bra_fild01,0,0,0,0 monster Toucan 2073,10,5000,0,0 -bra_fild01,0,0,0,0 monster Red Mushroom 1085,3,5000,0,0 \ No newline at end of file +bra_fild01,0,0,0,0 monster Red Mushroom 1085,5,5000,0,0 +bra_fild01,0,0,0,0 monster Jaguar 2072,55,5000,0,0 +bra_fild01,0,0,0,0 monster Toucan 2073,60,5000,0,0 \ No newline at end of file diff --git a/npc/scripts_athena.conf b/npc/scripts_athena.conf index a534f6e3a..828365fc2 100644 --- a/npc/scripts_athena.conf +++ b/npc/scripts_athena.conf @@ -79,7 +79,7 @@ npc: npc/quests/quests_alberta.txt npc: npc/quests/quests_aldebaran.txt npc: npc/quests/quests_amatsu.txt npc: npc/quests/quests_ayothaya.txt -//npc: npc/quests/quests_brasilis.txt +npc: npc/quests/quests_brasilis.txt npc: npc/quests/quests_comodo.txt npc: npc/quests/quests_ein.txt npc: npc/quests/quests_geffen.txt @@ -166,6 +166,7 @@ npc: npc/quests/Bard_Quest.txt npc: npc/quests/2007_relay.txt //Guild Relay Quests npc: npc/quests/guildrelay.txt +//npc: npc/quests/newgears/2008_headgear.txt //Falicious Okolnir //God Item Second Edition Quests npc: npc/quests/okolnir/godse_aru01.txt @@ -353,5 +354,5 @@ npc: npc/battleground/kvm/kvm03.txt npc: npc/instances/SealedShrine.txt npc: npc/instances/EndlessTower.txt npc: npc/instances/OrcsMemory.txt -//npc: npc/instances/NydhoggsNest.txt +npc: npc/instances/NydhoggsNest.txt // -------------------------------------------------------------- diff --git a/npc/scripts_jobs.conf b/npc/scripts_jobs.conf index ba08f2bf0..23adb3b5a 100644 --- a/npc/scripts_jobs.conf +++ b/npc/scripts_jobs.conf @@ -46,14 +46,25 @@ npc: npc/jobs/2-2a/Gypsy.txt npc: npc/jobs/2-2a/Paladin.txt npc: npc/jobs/2-2a/Professor.txt npc: npc/jobs/2-2a/Stalker.txt -// -- 1-1E (Without Quest) +// -- 1-1E npc: npc/jobs/1-1e/gunslinger.txt npc: npc/jobs/1-1e/ninja.txt npc: npc/jobs/1-1e/taekwon.txt -// -- 2-1E (Place Holder) +// -- 2-1E npc: npc/jobs/2-1e/StarGladiator.txt -// -- 2-2E (Place Holder) +// -- 2-2E npc: npc/jobs/2-2e/SoulLinker.txt +// -- 3-1 +//npc: npc/jobs/3-1/archbishop.txt +//npc: npc/jobs/3-1/mechanic.txt +//npc: npc/jobs/3-1/ranger.txt +//npc: npc/jobs/3-1/rune_knight.txt +//npc: npc/jobs/3-1/warlock.txt +// -- 3-2 +//npc: npc/jobs/3-2/maestro.txt +//npc: npc/jobs/3-2/royal_guard.txt +//npc: npc/jobs/3-2/sorcerer.txt +//npc: npc/jobs/3-2/sura.txt // -------------------------------------------------------------- // ------------------------ Skill Quests ------------------------ npc: npc/quests/skills/acolyte_skills.txt diff --git a/npc/scripts_monsters.conf b/npc/scripts_monsters.conf index e94abbd13..d51f1bcbc 100644 --- a/npc/scripts_monsters.conf +++ b/npc/scripts_monsters.conf @@ -4,9 +4,11 @@ npc: npc/mobs/citycleaners.txt npc: npc/mobs/pvp.txt +npc: npc/mobs/towns/brasilis.txt + npc: npc/mobs/fields/amatsu.txt npc: npc/mobs/fields/ayothaya.txt -//npc: npc/mobs/fields/brasilis.txt +npc: npc/mobs/fields/brasilis.txt npc: npc/mobs/fields/comodo.txt //npc: npc/mobs/fields/dicastes.txt npc: npc/mobs/fields/einbroch.txt @@ -37,7 +39,7 @@ npc: npc/mobs/dungeons/ama_dun.txt npc: npc/mobs/dungeons/anthell.txt npc: npc/mobs/dungeons/ayo_dun.txt npc: npc/mobs/dungeons/beach_dun.txt -//npc: npc/mobs/dungeons/bra_dun.txt +npc: npc/mobs/dungeons/bra_dun.txt npc: npc/mobs/dungeons/c_tower.txt //npc: npc/mobs/dungeons/dic_dun.txt npc: npc/mobs/dungeons/ein_dun.txt diff --git a/npc/scripts_warps.conf b/npc/scripts_warps.conf index f65289920..27889eed9 100644 --- a/npc/scripts_warps.conf +++ b/npc/scripts_warps.conf @@ -41,6 +41,7 @@ npc: npc/warps/dungeons/ama_dun.txt npc: npc/warps/dungeons/anthell.txt npc: npc/warps/dungeons/ayo_dun.txt npc: npc/warps/dungeons/beach_dun.txt +npc: npc/warps/dungeons/bra_dun.txt npc: npc/warps/dungeons/c_tower.txt npc: npc/warps/dungeons/ein_dun.txt npc: npc/warps/dungeons/gef_dun.txt diff --git a/src/common/mmo.h b/src/common/mmo.h index f9037e913..49a738b08 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -160,7 +160,7 @@ //Mercenary System #define MC_SKILLBASE 8201 #define MAX_MERCSKILL 40 -#define MAX_MERCENARY_CLASS 40 +#define MAX_MERCENARY_CLASS 44 enum item_types { IT_HEALING = 0, diff --git a/src/map/battle.c b/src/map/battle.c index ca5662dd7..f60b375ed 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3764,7 +3764,7 @@ static const struct _battle_data { { "arrow_decrement", &battle_config.arrow_decrement, 1, 0, 2, }, { "max_aspd", &battle_config.max_aspd, 199, 100, 199, }, { "max_walk_speed", &battle_config.max_walk_speed, 300, 100, 100*DEFAULT_WALK_SPEED, }, - { "max_lv", &battle_config.max_lv, 99, 0, 127, }, + { "max_lv", &battle_config.max_lv, 99, 0, 150, }, { "aura_lv", &battle_config.aura_lv, 99, 0, INT_MAX, }, { "max_hp", &battle_config.max_hp, 32500, 100, 1000000000, }, { "max_sp", &battle_config.max_sp, 32500, 100, 1000000000, }, diff --git a/src/map/pc.h b/src/map/pc.h index fdf4094a1..6cf9be63c 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -428,7 +428,7 @@ struct map_session_data { }; //Update this max as necessary. 55 is the value needed for Super Baby currently -#define MAX_SKILL_TREE 55 +#define MAX_SKILL_TREE 77 //Total number of classes (for data storage) #define CLASS_COUNT (JOB_MAX - JOB_NOVICE_HIGH + JOB_MAX_BASIC) -- cgit v1.2.3-60-g2f50 From 1fe2e1773b9a7218fe5e39c4d2116194216b6986 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Sat, 27 Aug 2011 03:25:00 +0000 Subject: - Implemented first version of Archbishop skills. Preliminary version, see doc/3rd_job_notes.txt for details/bugs/issues with skills. - Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic. Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be. - As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after. - Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc. - Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic. - Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale. - Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item) - Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP. - Modified updatestatus(), to display information more in line with the client's status window. - Updated some calculations in status_calc_misc to match renewal, needs a lot of work still. - ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled. * Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf * clif_skill_fail() now accepts a new parameter, to be used in later messages. * status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations. * Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14941 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Renewal.txt | 18 + conf/battle/player.conf | 2 +- conf/battle/skill.conf | 14 +- conf/maps_athena.conf | 6 +- db/Changelog.txt | 2 + db/const.txt | 38 + db/item_db.txt | 219 +- db/job_db1.txt | 254 ++- db/mob_chat_db.txt | 6 + db/mob_db.txt | 2120 +++++++++--------- db/mob_skill_db.txt | 720 ++++++- db/produce_db.txt | 7 + db/quest_db.txt | 2 +- db/refine_db.txt | 10 +- db/skill_cast_db.txt | 991 +++++---- db/skill_db.txt | 570 ++--- db/skill_require_db.txt | 242 +++ db/skill_tree.txt | 3073 ++++++++++++++++++++++++++- db/skill_unit_db.txt | 1 + doc/3rd_job_notes.txt | 198 ++ doc/item_bonus.txt | 4 + npc/Changelog.txt | 4 +- npc/jobs/3-1/archbishop.txt | 2273 ++++++++++++++++++++ npc/mobs/towns/brasilis.txt | 16 + npc/quests/quests_brasilis.txt | 4600 ++++++++++++++++++++++++++++++++++++++++ npc/scripts_jobs.conf | 2 +- npc/scripts_monsters.conf | 4 +- npc/warps/dungeons/bra_dun.txt | 17 + src/map/battle.c | 46 +- src/map/battle.h | 6 +- src/map/clif.c | 95 +- src/map/clif.h | 2 +- src/map/guild.c | 2 +- src/map/map.h | 2 +- src/map/pc.c | 31 +- src/map/pc.h | 6 +- src/map/script.c | 3 +- src/map/skill.c | 835 ++++++-- src/map/skill.h | 9 +- src/map/status.c | 196 +- src/map/status.h | 40 +- src/map/unit.c | 46 +- src/map/vending.c | 6 +- 43 files changed, 14381 insertions(+), 2357 deletions(-) create mode 100644 doc/3rd_job_notes.txt create mode 100644 npc/jobs/3-1/archbishop.txt create mode 100644 npc/mobs/towns/brasilis.txt create mode 100644 npc/quests/quests_brasilis.txt create mode 100644 npc/warps/dungeons/bra_dun.txt (limited to 'npc/mobs') diff --git a/Changelog-Renewal.txt b/Changelog-Renewal.txt index b89061940..f302b6205 100644 --- a/Changelog-Renewal.txt +++ b/Changelog-Renewal.txt @@ -1,5 +1,23 @@ Date Added +2011/08/26 + * Rev. 14941 Renewal changes in renewal branch? Am I dreaming? [L0ne_W0lf] + - Implemented first version of Archbishop skills. Preliminary version, see doc/3rd_job_notes.txt for details/bugs/issues with skills. + - Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic. + Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be. + - As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after. + - Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc. + - Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic. + - Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale. + - Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item) + - Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP. + - Modified updatestatus(), to display information more in line with the client's status window. + - Updated some calculations in status_calc_misc to match renewal, needs a lot of work still. + - ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled. + * Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf + * clif_skill_fail() now accepts a new parameter, to be used in later messages. + * status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations. + * Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10. 2011/08/07 * Rev. 14931 Raised MAX_MERCENARY_CLASS to 44 for new mercenaries. [L0ne_W0lf] * Raised max_lv to allow values up to 150 in battle.conf. diff --git a/conf/battle/player.conf b/conf/battle/player.conf index 1f21076fa..0dd5da163 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -101,7 +101,7 @@ max_baby_third_parameter: 108 // NOTE: does not affects skills and status effects like Mental Strength // If weapon_defense_type is non-zero, it won't apply to max def. // If magic_defense_type is non-zero, it won't apply to max mdef. -max_def: 99 +max_def: 9999 // Def to Def2 conversion bonus. If the armor def/mdef exceeds max_def, // the remaining is converted to vit def/int mdef using this multiplier diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 960960692..061f7b0f3 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -27,11 +27,6 @@ casting_rate: 100 // Delay time after casting (Note 2) delay_rate: 100 -// Does the delay time depend on the caster's DEX and/or AGI? (Note 1) -// Note: On Official servers, neither Dex nor Agi affect delay time -delay_dependon_dex: no -delay_dependon_agi: no - // Minimum allowed delay for ANY skills after casting (in miliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 100 @@ -49,9 +44,6 @@ default_walk_delay: 300 // min_skill_delay_limit. no_skill_delay: 2 -// At what dex does the cast time become zero (instacast)? -castrate_dex_scale: 150 - // Will normal attacks be able to ignore the delay after skills? (Note 1) skill_delay_attack_enable: yes @@ -213,6 +205,12 @@ berserk_cancels_buffs: no max_heal: 9999 max_heal_lv: 11 +// Level and Strength of "MVP Decrease AGI". When someone casts Decrease AGI of this +// level or above, Agility will be reduced by max_decagi for max_decagi_dur milliseconds. +max_decagi: 50 +max_decagi_dur: 120000 +max_decagi_lv: 11 + // Emergency Recall Guild Skill setting (add as appropiate). // Note that for the skill to be usable at all, // you need at least one of 1/2 and 4/8 diff --git a/conf/maps_athena.conf b/conf/maps_athena.conf index 384802628..dff80f3b2 100644 --- a/conf/maps_athena.conf +++ b/conf/maps_athena.conf @@ -312,9 +312,9 @@ map: pvp_y_8-3 map: pvp_y_8-4 map: pvp_y_8-5 map: pvp_y_room -//map: sword_1-1 -//map: sword_2-1 -//map: sword_3-1 +map: sword_1-1 +map: sword_2-1 +map: sword_3-1 map: treasure01 map: treasure02 //map: wizard_1-1 diff --git a/db/Changelog.txt b/db/Changelog.txt index fe9c20ff9..f3b0b4423 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -9,6 +9,8 @@ 13005 Angelic Wing Dagger: NEED INFO. ======================= +2011/08/26 + * Rev. 14941 Several updates in relation to 3rd jobs. [L0ne_W0lf] 2011/08/10 * Rev. 14931 Added Brasilis database updates from trunk r14928. [L0ne_W0lf] 2011/08/07 diff --git a/db/const.txt b/db/const.txt index 654914960..f2d328118 100644 --- a/db/const.txt +++ b/db/const.txt @@ -478,6 +478,10 @@ bSkillHeal2 1088 bAddEffOnSkill 1089 bHealPower 1090 bHealPower2 1091 +bFixedCastrate 1092 +//bMatk 1093 +bWeaponMatk 1094 +bEquipmentMatk 1095 bRestartFullRecover 2000 bNoCastCancel 2001 @@ -899,6 +903,10 @@ SC_INCFLEE2 248 SC_JAILED 249 SC_ENCHANTARMS 250 SC_MAGICALATTACK 251 +SC_ARMORCHANGE 252 +SC_CRITICALWOUND 253 +SC_MAGICMIRROR 254 +SC_SLOWCAST 255 SC_SUMMER 256 SC_EXPBOOST 257 SC_ITEMBOOST 258 @@ -946,6 +954,36 @@ SC_FOOD_VIT_CASH 305 SC_FOOD_DEX_CASH 306 SC_FOOD_INT_CASH 307 SC_FOOD_LUK_CASH 308 +//SC_MOVHASTE_INFINITY 309 +SC_PARTYFLEE 310 +//SC_ENDURE_MDEF 311 +//SC_ENCHANTBLADE 312 +//SC_DEATHBOUND 313 +//SC_REFRESH 314 +//SC_GIANTGROWTH 315 +//SC_STONEHARDSKIN 316 +//SC_VITALITYACTIVATION 317 +//SC_FIGHTINGSPIRIT 318 +//SC_ABUNDANCE 319 +//SC_REUSE_MILLENNIUMSHIELD 320 +//SC_REUSE_CRUSHSTRIKE 321 +//SC_REUSE_REFRESH 322 +//SC_REUSE_STORMBLAST 323 +//SC_VENOMIMPRESS 324 +SC_EPICLESIS 325 +SC_ORATIO 326 +SC_LAUDAAGNUS 327 +SC_LAUDARAMUS 328 +//SC_CLOAKINGEXCEED 329 +//SC_HALLUCINATIONWALK 330 +//SC_HALLUCINATIONWALK_POSTDELAY 331 +SI_RENOVATIO 332 +//SC_WEAPONBLOCKING 333 +//SC_WEAPONBLOCKING_POSTDELAY 334 +//SC_ROLLINGCUTTER 335 +SC_EXPIATIO 336 +SC_ADORAMUS 380 +SC_AB_SECRAMENT 451 e_gasp 0 e_what 1 diff --git a/db/item_db.txt b/db/item_db.txt index 0d88b1f0a..40664d379 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -578,7 +578,7 @@ 1228,Combat_Knife,Combat Knife,4,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; },{},{} 1229,Mama's_Knife,Kitchen Knife,4,20,,500,75,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{} 1230,House_Auger,Ice Pick,4,20,,600,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; },{},{} -1231,Bazerald,Bazerald,4,20,,500,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus bMatkRate,10; },{},{} +1231,Bazerald,Bazerald,4,20,,500,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bWeaponMatk,105; bonus bAtkEle,Ele_Fire; bonus bInt,5; },{},{} 1232,Assasin_Dagger,Assassin Dagger,4,20,,600,140,,1,0,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} 1233,Exercise,Exorciser,4,20,,700,90,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; },{},{} 1234,Moonlight_Sword,Moonlight Dagger,4,20,,700,50,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} @@ -727,7 +727,7 @@ 1430,Pike_C,Pike,4,0,,0,74,,3,0,0x00004082,7,2,2,1,1,0,4,{ bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70; },{},{} 1431,F_Pole_Axe_C,Pole Axe,4,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} 1432,E_Pole_Axe_C,Pole Axe,4,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1433,Imperial_Spear,Imperial Spear,4,20,,1800,180,,3,1,0x00004082,7,2,2,3,102,1,4,{ /* bonus bMAtk,40; bonus bSkillAtk,"LG_CANNONSPEAR",(20+getrefine()); bonus bSkillAtk,"LG_BANISHINGPOINT",(20+getrefine()); if(isequipped(2153)) { bonus bSkillAtk,"CR_GRANDCROSS",(10+getrefine()); bonus bSkillAtk,"LG_RAYOFGENESIS",(10+getrefine()); } */ },{},{} +1433,Imperial_Spear,Imperial Spear,4,20,,1800,180,,3,1,0x00004082,7,2,2,3,102,1,4,{ bonus bWeaponMatk,40; /* bonus bSkillAtk,"LG_CANNONSPEAR",(20+getrefine()); bonus bSkillAtk,"LG_BANISHINGPOINT",(20+getrefine()); if(isequipped(2153)) { bonus bSkillAtk,"CR_GRANDCROSS",(10+getrefine()); bonus bSkillAtk,"LG_RAYOFGENESIS",(10+getrefine()); } */ },{},{} // 2-Handed Spears 1451,Guisarme,Guisarme,4,13000,,1000,84,,3,2,0x00004082,7,2,34,2,18,1,5,{},{},{} 1452,Guisarme_,Guisarme,4,13000,,1000,84,,3,3,0x00004082,7,2,34,2,18,1,5,{},{},{} @@ -751,8 +751,8 @@ 1470,Brionac,Brionac,4,20,,3000,190,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddRace,RC_Boss,5; },{},{} 1471,Hell_Fire,Hellfire,4,20,,3500,200,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",3,100; bonus bStr,3; },{},{} // 2-Handed Staffs -1472,Staff_Of_Soul,Soul Staff,4,20,,1400,25,,1,0,0x00810204,7,2,34,3,73,1,10,{ bonus bInt,5; bonus bAgi,2; bonus bMatkRate,15; if(isequipped(2677) || isequipped(2711)){ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getrefine(); } },{},{} -1473,Wizardy_Staff,Wizardry Staff,4,20,,2400,120,,1,0,0x00810204,7,2,34,4,90,1,10,{ bonus bInt,6; bonus bDex,2; bonus bMatkRate,15; if(isequipped(2677) || isequipped(2711)){ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getrefine(); } },{},{} +1472,Staff_Of_Soul,Soul Staff,4,20,,1400,25,,1,0,0x00810204,7,2,34,3,73,1,10,{ bonus bWeaponMatk,200; bonus bInt,5; bonus bAgi,2; if(isequipped(2677) || isequipped(2711)){ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getrefine(); } },{},{} +1473,Wizardy_Staff,Wizardry Staff,4,20,,2400,120,,1,0,0x00810204,7,2,34,4,90,1,10,{ bonus bWeaponMatk,200; bonus bInt,6; bonus bDex,2; if(isequipped(2677) || isequipped(2711)){ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getrefine(); } },{},{} // 2-Handed Spears 1474,Gae_Bolg,Gae Bolg,4,20,,2000,160,,3,0,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10; },{},{} 1475,Horseback_Lance,Equestrian's Spear,4,20,,3700,200,,4,0,0x00004082,7,2,34,4,75,1,5,{},{},{} @@ -799,7 +799,7 @@ 1527,Quadrille,Quadrille,4,20,,900,165,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10; },{},{} 1528,Grand_Cross,Grand Cross,4,20,,1500,140,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} 1529,Iron_Driver,Iron Driver,4,20,,3000,155,,2,0,0x00008100,7,2,2,3,78,1,8,{},{},{} -1530,Mjolnir,Mjolnir,4,20,,6000,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0; },{},{} +1530,Mjolnir,Mjolnir,4,20,,6000,350,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bStr,20; bonus bDex,50; bonus bAtkEle,Ele_Wind; bonus bAspdRate,10; bonus bUnbreakableWeapon,0; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 1531,Spanner,Wrench,4,20,,2500,115,,1,0,0x00008110,7,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{} 1532,Stunner_,Stunner,4,60000,,2000,140,,1,2,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} 1533,Warrior_Balmung,Warrior's Balmung,4,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{} @@ -830,85 +830,85 @@ 1557,Book_Of_The_Apocalypse,Book of the Apocalypse,4,60000,,800,120,,1,0,0x00410100,7,2,2,4,40,1,15,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7; },{},{} 1558,Girl's_Diary,Girl's Diary,4,1500,,300,60,,1,1,0x00410100,7,2,2,4,40,1,15,{ bonus2 bAddDamageClass,1188,150; },{},{} 1559,Legacy_Of_Dragon,Legacy of Dragon,4,20,,700,130,,1,0,0x00410100,7,2,2,4,70,1,15,{ bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; },{},{} -1560,Diary_Of_Great_Sage,Sage's Diary,4,20,,1100,100,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,15; if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; },{},{} +1560,Diary_Of_Great_Sage,Sage's Diary,4,20,,1100,100,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bWeaponMatk,120; if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; },{},{} 1561,Hardback,Hardcover Book,4,20,,1500,140,,1,1,0x00410100,7,2,2,4,55,1,15,{ bonus bStr,3; bonus bDex,2; },{},{} 1562,Bible_Of_Battlefield,Battlefield Textbook,4,20,,700,110,,1,1,0x00410100,7,2,2,4,80,0,15,{ bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20; },{},{} -1563,Diary_Of_Great_Sage_C,Sage's Diary,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{} -1564,Encyclopedia,Encyclopedia,4,20,,2000,110,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{} -1565,Death_Note,Ledger of Death,4,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} -1566,Diary_Of_Great_Basil,Diary Of Great Basil,4,20,,0,120,,1,0,0x00410100,7,2,2,1,0,0,15,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{} -1567,Hardback_C,Refined Hardcover Book,4,1,,0,168,,1,0,0x00410100,7,2,2,4,0,0,15,{ bonus bStr,5; bonus bDex,2; bonus bMatkRate,20; },{},{} +1563,Diary_Of_Great_Sage_C,Sage's Diary,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{ bonus bWeaponMatk,140; bonus bAspdRate,5; },{},{} +1564,Encyclopedia,Encyclopedia,4,20,,2000,110,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bWeaponMatk,100; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{} +1565,Death_Note,Ledger of Death,4,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bWeaponMatk,100; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} +1566,Diary_Of_Great_Basil,Diary Of Great Basil,4,20,,0,120,,1,0,0x00410100,7,2,2,1,0,0,15,{ bonus bWeaponMatk,125; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{} +1567,Hardback_C,Refined Hardcover Book,4,1,,0,168,,1,0,0x00410100,7,2,2,4,0,0,15,{ bonus bWeaponMatk,100; bonus bStr,5; bonus bDex,2; },{},{} 1568,Book_Of_Billows_,Book of Billows,4,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{} 1569,Book_Of_Mother_Earth_,Book of Mother Earth,4,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{} 1570,Book_Of_Blazing_Sun_,Book of Blazing Sun,4,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{} 1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,4,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} -1572,Principles_Of_Magic,Principles of Magic,4,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; },{},{} -1573,Ancient_Magic,Ancient Magic,4,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; }; },{},{} -1574,BF_Book1,Brave Battle Strategy Book,4,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -1575,BF_Book2,Valorous Battle Strategy Book,4,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; },{},{} -1576,Krieger_Book1,Glorious Tablet,4,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} -1577,Krieger_Book2,Glorious Apocalypse,4,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} +1572,Principles_Of_Magic,Principles of Magic,4,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bWeaponMatk,160; bonus bInt,3; bonus bSPrecovRate,5; },{},{} +1573,Ancient_Magic,Ancient Magic,4,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bWeaponMatk,140; if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; }; },{},{} +1574,BF_Book1,Brave Battle Strategy Book,4,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bWeaponMatk,125; bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} +1575,BF_Book2,Valorous Battle Strategy Book,4,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bWeaponMatk,125; bonus bStr,1; bonus bInt,2; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; },{},{} +1576,Krieger_Book1,Glorious Tablet,4,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bWeaponMatk,115; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} +1577,Krieger_Book2,Glorious Apocalypse,4,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bWeaponMatk,115; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} 1578,Book_Of_Prayer,Book Of Prayer,4,20,,0,140,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{} -1579,Death_Note_M,Book of the Dead,4,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} -1580,Encyclopedia_C,Giant Encyclopedia,4,0,,0,145,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} +1579,Death_Note_M,Book of the Dead,4,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} +1580,Encyclopedia_C,Giant Encyclopedia,4,0,,0,145,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bWeaponMatk,100; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} 1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} 1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} -1599,Angra_Manyu,Angra Manyu,4,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; /*skill "GM_SANDMAN",1;*/ },{},{} +1599,Angra_Manyu,Angra Manyu,4,1,,10,1000,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bWeaponMatk,1000; bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; /*skill "GM_SANDMAN",1;*/ bonus bFixedCastRate,-100; },{},{} // Staffs -1601,Rod,Rod,4,50,,400,15,,1,3,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} -1602,Rod_,Rod,4,50,,400,15,,1,4,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} -1603,Rod__,Rod,4,50,,400,15,,1,0,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} -1604,Wand,Wand,4,2500,,400,25,,1,2,0x00818315,7,2,2,2,12,1,10,{ bonus bInt,1; bonus bMatkRate,15; },{},{} -1605,Wand_,Wand,4,2500,,400,25,,1,3,0x00818315,7,2,2,2,12,1,10,{ bonus bInt,1; bonus bMatkRate,15; },{},{} -1606,Wand__,Wand,4,2500,,400,25,,1,0,0x00818315,7,2,2,2,12,1,10,{ bonus bInt,1; bonus bMatkRate,15; },{},{} -1607,Staff,Staff,4,9500,,400,40,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bMatkRate,15; },{},{} -1608,Staff_,Staff,4,9500,,400,40,,1,3,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bMatkRate,15; },{},{} -1609,Staff__,Staff,4,9500,,400,40,,1,0,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bMatkRate,15; },{},{} -1610,Arc_Wand,Arc Wand,4,45000,,400,60,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1611,Arc_Wand_,Arc Wand,4,45000,,400,60,,1,2,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1612,Arc_Wand__,Arc Wand,4,45000,,400,60,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1613,Mighty_Staff,Mighty Staff,4,20,,700,130,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bStr,10; bonus bMatkRate,15; bonus bSPDrainValue,-2; },{},{} -1614,Blessed_Wand,Wand of Occult,4,20,,700,75,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1615,Bone_Wand,Evil Bone Wand,4,20,,700,40,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,4; bonus bAtkEle,Ele_Undead; bonus bMatkRate,15; },{},{} -1616,Staff_Of_Wing,Wing Staff,4,20,,500,60,,1,0,0x00810204,7,2,2,4,40,1,10,{ bonus bMatkRate,15; bonus bCastrate,-5; },{},{} -1617,Survival_Rod,Survivor's Rod,4,85000,,1000,50,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,2; bonus bMatkRate,15; bonus bMaxHP,300; },{},{} -1618,Survival_Rod_,Survivor's Rod,4,85000,,1000,50,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,3; bonus bMatkRate,15; bonus bMaxHP,400; },{},{} -1619,Survival_Rod2,Survivor's Rod,4,85000,,1000,50,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,2; bonus bMatkRate,15; bonus bMaxHP,300; },{},{} -1620,Survival_Rod2_,Survivor's Rod,4,85000,,1000,50,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; bonus bMaxHP,400; },{},{} -1621,Hypnotist's_Staff,Hypnotist's Staff,4,43000,,500,70,,1,1,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{} -1622,Hypnotist's_Staff_,Hypnotist's Staff,4,20,,500,70,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{} -1623,Mighty_Staff_C,Mighty Staff,4,1,,0,165,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; },{},{} -1624,Lich_Bone_Wand,Lich's Bone Wand,4,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1625,Healing_Staff,Healing Staff,4,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} -1626,Piercing_Staff,Piercing Staff,4,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); },{},{} -1627,Staffy,Staffy,4,20,,0,40,,1,0,0x00818314,7,2,2,1,0,0,10,{ bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{} -1628,Survival_Rod_C,Refined Survivor's Rod,4,1,,0,71,,1,0,0x00818314,7,2,2,3,0,0,10,{ bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500; },{},{} -1629,Walking_Stick,Gentleman's Staff,4,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); } },{},{} -1630,Release_Of_Wish,Release of Wish,4,20,,500,30,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{} -1631,Holy_Stick,Holy Stick,4,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25; },{},{} -1632,BF_Staff1,Warlock's Magic Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} -1633,BF_Staff2,Warlock's Battle Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} -1634,BF_Staff3,Strong Recovery Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} -1635,BF_Staff4,Speedy Recovery Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} -1636,Thorn_Staff,Thorn Staff of Darkness,4,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{} -1637,Eraser,Eraser,4,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{} -1638,Healing_Staff_C,Staff Of Healing,4,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} -1639,N_Rod,Novice Rod,4,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{} -1640,Krieger_Onehand_Staff1,Glorious Arc Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} -1641,Krieger_Onehand_Staff2,Glorious Cure Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; } },{},{} -1642,Staff_Of_Darkness,Staff Of Darkness,4,20,,0,100,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{} -1643,Dead_Tree_Cane,Dead Tree Cane,4,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bMatk,15; bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} -1644,Piercing_Staff_M,Staff of Piercing,4,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); },{},{} -1645,Lich_Bone_Wand_M,Lich's Bone Wand,4,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1646,La'cryma_Stick,La'cryma Stick,4,20,,500,30,,1,2,0x00010204,2,2,2,3,50,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if (getrefine() > 9) bonus2 bCastRate,"WZ_STORMGUST",-8; },{},{} -1647,Croce_Staff,Croce Staff,4,20,,500,30,,1,1,0x00008110,2,2,2,3,50,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20; },{},{} -1648,Staff_Of_Bordeaux,Staff Of Bordeaux,4,20,,500,30,,1,0,0x00010204,2,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} -1649,Rafini_Staff,Rafini Staff,4,20,,500,30,,1,0,0x00818315,7,2,2,3,100,1,10,{ /* bonus bMAtk,180; */ /* bonus bFixedCastRateMilli,-(getrefine()*10); */ },{},{} -1650,P_Staff1,Eden Staff I,4,0,,0,60,,1,0,0x00818314,7,2,2,2,26,0,10,{ /* bonus bMAtk,125; */ bonus bInt,2; },{},{} -1651,P_Staff2,Eden Staff II,4,0,,0,60,,1,0,0x00818314,7,2,2,2,40,0,10,{ /* bonus bMAtk,150; */ bonus bInt,3; },{},{} +1601,Rod,Rod,4,50,,400,15,,1,3,0x00818315,7,2,2,1,1,1,10,{ bonus bWeaponMatk,30; },{},{} +1602,Rod_,Rod,4,50,,400,15,,1,4,0x00818315,7,2,2,1,1,1,10,{ bonus bWeaponMatk,30; },{},{} +1603,Rod__,Rod,4,50,,400,15,,1,0,0x00818315,7,2,2,1,1,1,10,{ bonus bWeaponMatk,30; },{},{} +1604,Wand,Wand,4,2500,,400,25,,1,2,0x00818315,7,2,2,2,12,1,10,{ bonus bWeaponMatk,45; bonus bInt,1; },{},{} +1605,Wand_,Wand,4,2500,,400,25,,1,3,0x00818315,7,2,2,2,12,1,10,{ bonus bWeaponMatk,45; bonus bInt,1; },{},{} +1606,Wand__,Wand,4,2500,,400,25,,1,0,0x00818315,7,2,2,2,12,1,10,{ bonus bWeaponMatk,45; bonus bInt,1; },{},{} +1607,Staff,Staff,4,9500,,400,40,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bWeaponMatk,70; bonus bInt,2; },{},{} +1608,Staff_,Staff,4,9500,,400,40,,1,3,0x00818314,7,2,2,2,12,1,10,{ bonus bWeaponMatk,70; bonus bInt,2; },{},{} +1609,Staff__,Staff,4,9500,,400,40,,1,0,0x00818314,7,2,2,2,12,1,10,{ bonus bWeaponMatk,70; bonus bInt,2; },{},{} +1610,Arc_Wand,Arc Wand,4,45000,,400,60,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,95; bonus bInt,3; },{},{} +1611,Arc_Wand_,Arc Wand,4,45000,,400,60,,1,2,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,95; bonus bInt,3; },{},{} +1612,Arc_Wand__,Arc Wand,4,45000,,400,60,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,95; bonus bInt,3; },{},{} +1613,Mighty_Staff,Mighty Staff,4,20,,700,130,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,100; bonus bStr,10; bonus bSPDrainValue,-2; },{},{} +1614,Blessed_Wand,Wand of Occult,4,20,,700,75,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,105; bonus bInt,3; },{},{} +1615,Bone_Wand,Evil Bone Wand,4,20,,700,40,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,110; bonus bAtkEle,Ele_Undead; bonus bInt,4; },{},{} +1616,Staff_Of_Wing,Wing Staff,4,20,,500,60,,1,0,0x00810204,7,2,2,4,40,1,10,{ bonus bWeaponMatk,115; bonus bAtkEle,Ele_Wind; bonus bCastrate,-5; },{},{} +1617,Survival_Rod,Survivor's Rod,4,85000,,1000,50,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,120; bonus bDex,2; bonus bMaxHP,300; },{},{} +1618,Survival_Rod_,Survivor's Rod,4,85000,,1000,50,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,120; bonus bDex,3; bonus bMaxHP,400; },{},{} +1619,Survival_Rod2,Survivor's Rod,4,85000,,1000,50,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,120; bonus bInt,2; bonus bMaxHP,300; },{},{} +1620,Survival_Rod2_,Survivor's Rod,4,85000,,1000,50,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bWeaponMatk,120; bonus bInt,3; bonus bMaxHP,400; },{},{} +1621,Hypnotist's_Staff,Hypnotist's Staff,4,43000,,500,70,,1,1,0x00000001,7,2,2,3,30,1,10,{ bonus bWeaponMatk,120; bonus bInt,1; },{},{} +1622,Hypnotist's_Staff_,Hypnotist's Staff,4,20,,500,70,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bWeaponMatk,120; bonus bInt,1; },{},{} +1623,Mighty_Staff_C,Mighty Staff,4,1,,0,165,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bWeaponMatk,100; bonus bStr,10; bonus bInt,4; bonus bSPDrainValue,-1; },{},{} +1624,Lich_Bone_Wand,Lich's Bone Wand,4,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bWeaponMatk,170; bonus bAtkEle,Ele_Undead; bonus bInt,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} +1625,Healing_Staff,Healing Staff,4,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bWeaponMatk,105; bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2); },{},{} +1626,Piercing_Staff,Piercing Staff,4,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bWeaponMatk,145; bonus bInt,4; bonus bIgnoreMdefRate,10+getrefine(); },{},{} +1627,Staffy,Staffy,4,20,,0,40,,1,0,0x00818314,7,2,2,1,0,0,10,{ bonus bWeaponMatk,120; bonus bInt,4; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{} +1628,Survival_Rod_C,Refined Survivor's Rod,4,1,,0,71,,1,0,0x00818314,7,2,2,3,0,0,10,{ bonus bWeaponMatk,145; bonus bDex,4; bonus bMaxHP,500; },{},{} +1629,Walking_Stick,Gentleman's Staff,4,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bWeaponMatk,125; bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); } },{},{} +1630,Release_Of_Wish,Release of Wish,4,20,,500,30,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bWeaponMatk,125; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{} +1631,Holy_Stick,Holy Stick,4,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bWeaponMatk,140; bonus bAtkEle,Ele_Holy; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25; },{},{} +1632,BF_Staff1,Warlock's Magic Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bWeaponMatk,125; bonus bInt,4; bonus bDex,3; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} +1633,BF_Staff2,Warlock's Battle Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bWeaponMatk,125; bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} +1634,BF_Staff3,Strong Recovery Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bWeaponMatk,125; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} +1635,BF_Staff4,Speedy Recovery Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bWeaponMatk,125; bonus bInt,3; bonus bDex,2; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} +1636,Thorn_Staff,Thorn Staff of Darkness,4,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bWeaponMatk,160; bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{} +1637,Eraser,Eraser,4,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bWeaponMatk,170; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{} +1638,Healing_Staff_C,Staff Of Healing,4,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bWeaponMatk,125; bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2); },{},{} +1639,N_Rod,Novice Rod,4,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bWeaponMatk,32; },{},{} +1640,Krieger_Onehand_Staff1,Glorious Arc Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bWeaponMatk,135; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} +1641,Krieger_Onehand_Staff2,Glorious Cure Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bWeaponMatk,135; bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; } },{},{} +1642,Staff_Of_Darkness,Staff Of Darkness,4,20,,0,100,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bWeaponMatk,120; bonus bInt,2; bonus bCastrate,-5; },{},{} +1643,Dead_Tree_Cane,Dead Tree Cane,4,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bWeaponMatk,155; bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} +1644,Piercing_Staff_M,Staff of Piercing,4,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bWeaponMatk,145; bonus bInt,4; bonus bIgnoreMdefRate,10+getrefine(); },{},{} +1645,Lich_Bone_Wand_M,Lich's Bone Wand,4,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bWeaponMatk,170; bonus bAtkEle,Ele_Undead; bonus bInt,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} +1646,La'cryma_Stick,La'cryma Stick,4,20,,500,30,,1,2,0x00010204,2,2,2,3,50,1,10,{ bonus bWeaponMatk,180; bonus bInt,4; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if (getrefine() > 9) bonus2 bCastRate,"WZ_STORMGUST",-8; },{},{} +1647,Croce_Staff,Croce Staff,4,20,,500,30,,1,1,0x00008110,2,2,2,3,50,1,10,{ bonus bWeaponMatk,175; bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20; },{},{} +1648,Staff_Of_Bordeaux,Staff Of Bordeaux,4,20,,500,30,,1,0,0x00010204,2,2,2,4,50,1,10,{ bonus bWeaponMatk,170; bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} +1649,Rafini_Staff,Rafini Staff,4,20,,500,30,,1,0,0x00818315,7,2,2,3,100,1,10,{ bonus bWeaponMatk,180; bonus bFixedCastRate,-getrefine(); },{},{} +1650,P_Staff1,Eden Staff I,4,0,,0,60,,1,0,0x00818314,7,2,2,2,26,0,10,{ bonus bWeaponMatk,125; bonus bInt,2; },{},{} +1651,P_Staff2,Eden Staff II,4,0,,0,60,,1,0,0x00818314,7,2,2,2,40,0,10,{ bonus bWeaponMatk,150; bonus bInt,3; },{},{} 1652,Tourist_Staff,Tourist Staff,4,0,,500,35,,1,0,0x00818315,7,2,2,1,1,0,10,{ bonus bInt,2; bonus bAgi,1; },{},{} -1653,Staff_Of_Healing_C,Staff of Healing,4,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ /* bonus bMAtk,100; */ bonus bAtkEle,Ele_Holy; },{},{} -1654,Mental_Stick,Mental Stick,4,20,,500,40,,1,1,0x00818315,7,2,2,3,102,1,10,{ /* bonus bMAtk,170; */ if (getrefine() > 5) { /* bonus bSkillAtk,"SO_PSYCHIC_WAVE",(getrefine()-5)*2; */ bonus bMaxHPRate,-(getrefine()-5)*2; } /* bonus2 bVariableCastTime,"SO_PSYCHIC_WAVE",-3000; bonus2 bUseSPAmount,"SO_PSYCHIC_WAVE",-60; */ },{},{ itemheal 0,-100; } +1653,Staff_Of_Healing_C,Staff of Healing,4,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bWeaponMatk,100; bonus bAtkEle,Ele_Holy; },{},{} +1654,Mental_Stick,Mental Stick,4,20,,500,40,,1,1,0x00818315,7,2,2,3,102,1,10,{ bonus bWeaponMatk,170; if (getrefine() > 5) { /* bonus bSkillAtk,"SO_PSYCHIC_WAVE",(getrefine()-5)*2; */ bonus bMaxHPRate,-(getrefine()-5)*2; } /* bonus2 bVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bUseSP,"SO_PSYCHIC_WAVE",-60; */ },{},{ itemheal 0,-100; } // Bows 1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} 1702,Bow_,Bow,4,1000,,500,15,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{} @@ -1014,7 +1014,7 @@ 1827,Krieger_Knuckle2,Glorious Fist,4,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} 1828,Monk_Knuckle,Monk Knuckle,4,20,,0,150,,1,0,0x00008100,7,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{} 1829,Fist_C,Fist,4,0,,0,150,,1,0,0x00008100,7,2,2,3,1,0,12,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} -1830,Sura_Rampage,Sura Rampage,4,20,,500,142,,1,1,0x00008100,7,2,2,3,102,1,12,{},{},{} +1830,Sura_Rampage,Sura Rampage,4,20,,500,142,,1,1,0x00008100,7,2,2,3,102,1,12,{ /* bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; */ bonus bUseSPrate,5; if (getrefine()>5) bonus bUseSPrate,-(getrefine()-5); },{},{} // Instruments 1901,Violin,Violin,4,4000,,700,50,,1,3,0x00080000,7,1,2,1,2,1,13,{},{},{} 1902,Violin_,Violin,4,4000,,700,50,,1,4,0x00080000,7,1,2,1,2,1,13,{},{},{} @@ -1045,7 +1045,7 @@ 1927,Krieger_Instrument1,Glorious Guitar,4,20,,0,50,,1,0,0x00080000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} 1928,Berserk_Guitar_I,Spirited Guitar,4,0,,0,40,,1,0,0x00080000,2,1,2,4,0,0,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} 1929,Guitar_C,Guitar,4,0,,0,177,,1,0,0x00080000,7,1,2,3,1,0,13,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} -1930,Green_Whistle,Green Whistle,4,20,,800,170,,1,1,0x00080000,7,1,2,3,102,1,13,{ /* bonus bMAtk,50; */ },{},{} +1930,Green_Whistle,Green Whistle,4,20,,800,170,,1,1,0x00080000,7,1,2,3,102,1,13,{ bonus bWeaponMatk,50; },{},{} // Whips 1950,Rope,Rope,4,2500,,400,45,,2,3,0x00080000,7,0,2,1,3,1,14,{},{},{} 1951,Rope_,Rope,4,2500,,400,45,,2,4,0x00080000,7,0,2,1,3,1,14,{},{},{} @@ -1081,20 +1081,20 @@ 1981,Krieger_Whip1,Glorious Lariat,4,20,,0,50,,2,0,0x00080000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} 1982,Phenomena_Whip,Phenomena Whip,4,20,,0,160,,2,0,0x00080000,7,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} 1983,Rante_C,Rante Whip,4,0,,0,170,,2,0,0x00080000,7,0,2,3,1,0,14,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} -1984,Stem_Whip,Stem Whip,4,20,,800,170,,1,1,0x00080000,7,0,2,3,102,1,14,{ /* bonus bMAtk,50; */ },{},{} -1985,Rosebine,Rosebine,4,20,,1000,100,,1,0,0x00080000,7,0,2,4,110,1,14,{ /* bonus bMAtk,130; */ bonus bInt,2; },{},{} +1984,Stem_Whip,Stem Whip,4,20,,800,170,,1,1,0x00080000,7,0,2,3,102,1,14,{ bonus bWeaponMatk,50; },{},{} +1985,Rosebine,Rosebine,4,20,,1000,100,,1,0,0x00080000,7,0,2,4,110,1,14,{ bonus bWeaponMatk,130; bonus bInt,2; },{},{} // Additional 2-Handed Staffs -2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{} -2001,Divine_Cross,Divine Cross,4,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }; },{},{} -2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,4,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} -2003,Destruction_Rod_M,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{} -2004,Kronos,Kronos,4,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -2005,Dea_Staff,Dea Staff,4,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} -2006,G_Staff_Of_Light,Staff Of Light,4,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ /* bonus bMAtk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} -2007,Golden_Rod_Staff,Golden Rod Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ /* bonus bMAtk,230; */ bonus bAtkEle,Ele_Wind; bonus bInt,3; },{},{} -2008,Aqua_Staff,Aqua Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ /* bonus bMAtk,230; */ bonus bAtkEle,Ele_Water; bonus bInt,3; },{},{} -2009,Crimson_Staff,Crimson Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ /* bonus bMAtk,230; */ bonus bAtkEle,Ele_Fire; bonus bInt,3; },{},{} -2010,Forest_Staff,Forest Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ /* bonus bMAtk,230; */ bonus bAtkEle,Ele_Earth; bonus bInt,3; },{},{} +2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bWeaponMatk,280; bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{} +2001,Divine_Cross,Divine Cross,4,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bWeaponMatk,210; bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }; },{},{} +2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,4,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bWeaponMatk,210; bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} +2003,Destruction_Rod_M,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bWeaponMatk,280; bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{} +2004,Kronos,Kronos,4,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bWeaponMatk,240; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} +2005,Dea_Staff,Dea Staff,4,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bWeaponMatk,220; bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} +2006,G_Staff_Of_Light,Staff Of Light,4,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ bonus bWeaponMatk,150; bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} +2007,Golden_Rod_Staff,Golden Rod Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ bonus bWeaponMatk,230; bonus bAtkEle,Ele_Wind; bonus bInt,3; },{},{} +2008,Aqua_Staff,Aqua Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ bonus bWeaponMatk,230; bonus bAtkEle,Ele_Water; bonus bInt,3; },{},{} +2009,Crimson_Staff,Crimson Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ bonus bWeaponMatk,230; bonus bAtkEle,Ele_Fire; bonus bInt,3; },{},{} +2010,Forest_Staff,Forest Staff,4,20,,900,30,,1,2,0x00000200,7,2,34,4,100,1,23,{ bonus bWeaponMatk,230; bonus bAtkEle,Ele_Earth; bonus bInt,3; },{},{} // Shields //=================================================================== 2101,Guard,Guard,5,500,,300,,3,,0,0xFFFFFFFF,7,2,32,,0,1,1,{},{},{} @@ -2214,9 +2214,9 @@ 4447,Centipede_Card,Centipede Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5; },{},{} 4448,Cornus_Card,Cornus Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5; },{},{} 4449,Dark_Shadow_Card,Dark Shadow Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5; },{},{} -4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; /* bonus bMAtk,10; */ },{},{} +4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bEquipmentMatk,10; },{},{} 4451,Entweihen_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{},{},{} -4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; /* bonus bMAtk,3; */ },{},{} +4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bEquipmentMatk,3; },{},{} 4453,Hilsrion_Card,Hillsrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,25; },{},{} 4454,Light_Up_Card1,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} 4455,Light_Up_Card2,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} @@ -2282,8 +2282,8 @@ 4757,Luck8,LUK+8,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,8; },{},{} 4758,Luck9,LUK+9,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,9; },{},{} 4759,Luck10,LUK+10,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,10; },{},{} -4760,Magic_Attack1,MATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,1; },{},{} -4761,Magic_Attack2,MATK+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,2; },{},{} +4760,Matk1,MATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,1; bonus bFixedCastRate,-1; },{},{} +4761,Matk2,MATK+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,2; bonus bFixedCastRate,-1; },{},{} 4762,Evasion6,FLEE+6,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,6; },{},{} 4763,Evasion12,FLEE+12,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,12; },{},{} 4764,Critical5,CRI+5,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,5; },{},{} @@ -2899,7 +2899,7 @@ 5567,Bright_Fury,Bright Fury,5,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2; },{},{} 5568,Rabbit_Bonnet,Rabbit Bonnet,5,20,,1000,,1,,1,0xFFFFFFFF,7,2,768,,0,1,549,{ bonus bInt,2; },{},{} 5569,Gemini_Diadem,Gemini Diadem,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,550,{ bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; } },{},{} -5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMAtk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} +5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bEquipmentMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} //5571,Rasta_Wig,Rasta_Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,552,{ bonus bStr,1; },{},{} 5572,Savage_Baby_Hat,Savage Babe Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,1,1,553,{ bonus bVit,2; },{},{} 5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,554,{},{},{} @@ -5015,7 +5015,7 @@ 12308,Magic_Castle,Magic Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 8; },{},{} 12309,Bulging_Head,JJangu Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 9; },{},{} 12310,Spray_Of_Flowers,Spray Of Flowers,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,600000,10; },{},{} -12311,Large_Spray_Of_Flowers,Huge Spray Of Flowers,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12311,Large_Spray_Of_Flowers,Huge Spray Of Flowers,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ALL_PARTYFLEE",1; },{},{} 12312,Thick_Manual50,Thick Battle Manual,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,3600000,50; },{},{} 12313,Protection_Of_Angel,Guardian Angel,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12314,Noive_Box,Noive Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5037,7 +5037,7 @@ 12330,Recall_FemaleGM,Summon Female GameMaster Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2001,1800000; },{},{} 12331,Ginseng,Ginseng,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 6,0; },{},{} 12332,Fruit_Juice,Fruit Juice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,6; },{},{} -12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,15; },{},{} 12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_Cherish_Box),1; },{},{} 12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{} 12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{} @@ -5471,8 +5471,8 @@ 13007,Jitte,Jitte,4,20000,,400,70,,1,0,0x02000000,7,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} 13008,Jitte_,Jitte,4,20000,,400,70,,1,1,0x02000000,7,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} 13009,Kamaitachi,Kamaitachi,4,48000,,900,125,,2,0,0x02000000,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3; },{},{} -13010,Asura,Asura,4,3000,,600,50,,1,2,0x02000000,7,2,2,1,12,1,1,{ bonus bMatkRate,10; },{},{} -13011,Asura_,Asura,4,3000,,600,50,,1,3,0x02000000,7,2,2,1,12,1,1,{ bonus bMatkRate,10; },{},{} +13010,Asura,Asura,4,3000,,600,50,,1,2,0x02000000,7,2,2,1,12,1,1,{ bonus bWeaponMatk,50; },{},{} +13011,Asura_,Asura,4,3000,,600,50,,1,3,0x02000000,7,2,2,1,12,1,1,{ bonus bWeaponMatk,50; },{},{} 13012,Murasame,Murasame,4,20,,700,95,,1,1,0x02000000,7,2,2,2,24,1,1,{ bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; },{},{} 13013,Murasame_,Murasame,4,20,,700,95,,1,2,0x02000000,7,2,2,2,24,1,1,{ bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; },{},{} 13014,Hakujin,Hakujin,4,20,,800,120,,1,0,0x02000000,7,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{} @@ -5484,7 +5484,7 @@ 13020,Warrior_Balmung_,Warrior's Balmung,4,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{} 13021,Combat_Knife_C,Combat Knife,4,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} 13022,Counter_Dagger_C,Dagger of Counter,4,1,,0,209,,1,0,0x00810204,7,2,2,4,1,0,1,{ bonus bCritical,90; },{},{} -13023,Asura_C,Ashura,4,1,,0,120,,1,0,0x02000000,7,2,2,1,1,0,1,{ bonus bMatkRate,15; },{},{} +13023,Asura_C,Ashura,4,1,,0,120,,1,0,0x02000000,7,2,2,1,1,0,1,{ bonus bWeaponMatk,98; },{},{} 13024,Sword_Breaker_C,Refined Swordbreaker,4,2,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bBreakWeaponRate,500; },{},{} 13025,Mail_Breaker_C,Refined Mailbreaker,4,2,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bBreakArmorRate,500; },{},{} 13026,Moonlight_Sword_C,Moonlight Dagger,4,2,,0,85,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} @@ -5511,8 +5511,8 @@ 13047,Weihna,Weihna,4,20,,500,135,,1,2,0x00021040,2,2,2,3,50,1,1,{ bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 13048,Damascus_C,Damascus,4,0,,0,153,,1,0,0x028F5EEE,7,2,2,3,1,0,1,{},{},{} 13049,Lacma,Lacma,4,20,,650,45,,1,1,0xFE9F7EEF,7,2,2,3,1,1,1,{},{},{} -13050,P_Dagger1,Eden Dagger I,4,0,,0,124,,1,0,0xFE9F7EEF,7,2,2,2,26,0,1,{ /* bonus bMAtk,60; */ },{},{} -13051,P_Dagger2,Eden Dagger II,4,0,,0,158,,1,0,0xFE9F7EEF,7,2,2,2,40,0,1,{ /* bonus bMAtk,70; */ },{},{} +13050,P_Dagger1,Eden Dagger I,4,0,,0,124,,1,0,0xFE9F7EEF,7,2,2,2,26,0,1,{ bonus bWeaponMatk,60; },{},{} +13051,P_Dagger2,Eden Dagger II,4,0,,0,158,,1,0,0xFE9F7EEF,7,2,2,2,40,0,1,{ bonus bWeaponMatk,70; },{},{} 13052,Tourist_Dagger,Tourist Dagger,4,0,,500,51,,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,{ bonus bAgi,2; },{},{} 13053,F_Moonlight_Sword_C,Moonlight Sword,4,2,,0,85,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{},{},{} 13054,F_Combat_Knife_C,Combat Knife,4,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{},{},{} @@ -5523,7 +5523,7 @@ 13059,E_Asura_C,Asura,4,1,,0,120,,1,0,0x02000000,7,2,2,1,1,0,1,{},{},{} 13060,E_Counter_Dagger_C,Counter Dagger,4,1,,0,209,,1,0,0x00810204,7,2,2,4,1,0,1,{},{},{} 13061,Black_Wing,Black Wing,4,20,,600,142,,1,1,124,7,2,2,3,102,1,1,{},{},{} -13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ /* bonus bMAtk,120; */ },{},{} +13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ bonus bWeaponMatk,120; },{},{} // Guns 13100,Six_Shooter,Six Shooter,4,4500,,400,30,,7,1,0x01000000,7,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} 13101,Six_Shooter_,Six Shooter,4,4500,,400,30,,7,2,0x01000000,7,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} @@ -5629,7 +5629,7 @@ 13304,Huuma_Calm_Mind,Huuma Calm Mind,4,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0; },{},{} 13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,4,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} 13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,4,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} -13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,4,20,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",10; bonus2 bSkillAtk,\"NJ_ISSEN\",10; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} +13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,4,20,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus bWeaponMatk,90; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",10; bonus2 bSkillAtk,\"NJ_ISSEN\",10; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} 13308,Huuma_Blaze_I,Huuma Blaze Shuriken,4,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} 13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,4,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{},{},{} 13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} @@ -5643,14 +5643,14 @@ 13408,Fire_Brand_C,Refined Fireblend,4,1,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{} 13409,Immaterial_Sword_C,Refined Immaterial Sword,4,1,,0,160,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{} 13410,BF_Sword1,Valorous Gladiator Blade,4,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -13411,BF_Sword2,Brave Gladiator Blade,4,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; },{},{} +13411,BF_Sword2,Brave Gladiator Blade,4,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bWeaponMatk,74; bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; },{},{} 13412,Twin_Edge_B,Twin Edge of Naght Sieger,4,20,,1500,150,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000; },{},{} 13413,Twin_Edge_R,Twin Edge of Naght Sieger,4,20,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000; },{},{} -13414,Elemental_Sword,Elemental Sword,4,20,,1200,105,,1,3,0x000654E2,2,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,10000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,10000; },{},{} +13414,Elemental_Sword,Elemental Sword,4,20,,1200,105,,1,3,0x000654E2,2,2,2,3,70,1,2,{ bonus bWeaponMatk,95; bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,10000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,10000; },{},{} 13415,N_Falchion,Novice Falchion,4,0,,0,59,,1,3,0x000654E3,7,2,2,1,2,0,2,{},{},{} 13416,Krieger_Onehand_Sword1,Glorious Flamberge,4,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 6) bonus bAspdRate,5; if(getrefine() > 8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} -13417,Krieger_Onehand_Sword2,Glorious Rapier,4,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus bInt,5; },{},{} -13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,4,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXDIVINA",1,1000; if(getrefine() > 9) bonus bInt,5; },{},{} +13417,Krieger_Onehand_Sword2,Glorious Rapier,4,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bWeaponMatk,80; bonus bInt,getrefine()-5; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus bInt,5; },{},{} +13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,4,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bWeaponMatk,80; bonus bInt,getrefine()-5; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXDIVINA",1,1000; if(getrefine() > 9) bonus bInt,5; },{},{} 13419,Holy_Saber,Holy saber,4,20,,0,160,,1,0,0x000654E2,7,2,2,3,0,0,2,{},{},{} 13420,Honglyun's_Sword,Honglyun's Sword,4,20,,1200,160,,1,1,0x000654E2,7,2,2,4,70,1,2,{ bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; },{},{} 13421,Ruber,Ruber,4,20,,1500,170,,1,1,0x000444A2,2,2,2,3,50,1,2,{ autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} @@ -6598,7 +6598,7 @@ 14609,Spoiled_Cuisine,Spoiled Cuisine,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{} 15000,Bone_Plate,Bone Plate,5,20,,1000,,7,,1,0x00021040,2,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{} 15001,Odin's_Blessing_I,Odin's Blessing,5,0,,0,,10,,0,0xFFFFFFFE,7,2,16,,0,0,0,{},{},{} -15002,Rune_Plate,Rune Plate,5,0,,0,,95,,1,0x00000000,7,2,16,,99,1,0,{},{},{} +15002,Rune_Plate,Rune Plate,5,0,,0,,95,,1,0x00000000,7,2,16,,99,1,0,{ bonus bmaxSPRate,2; },{},{} //15003,Freyja_SRobe7,Freyja SRobe7,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{},{},{} //15004,Freyja_SRobe30,Freyja SRobe30,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{},{},{} //15005,Freyja_SRobe60,Freyja SRobe60,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{},{},{} @@ -6608,7 +6608,7 @@ 15009,Para_Team_Uniform1,Eden Team Uniform I,5,0,,0,,35,,0,0xFFFFFFFF,7,2,16,,12,0,0,{ bonus bMaxHP,100; bonus bMaxSP,10; },{},{} 15010,Para_Team_Uniform2,Eden Team Uniform II,5,0,,0,,46,,0,0xFFFFFFFF,7,2,16,,26,0,0,{ bonus bMaxHP,200; bonus bMaxSP,20; },{},{} 15011,Para_Team_Uniform3,Eden Team Uniform III,5,0,,0,,58,,0,0xFFFFFFFF,7,2,16,,40,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5; },{},{} -15012,Puente_Robe,Puente Robe,5,12000,,400,,42,,1,0xFFFFFFFF,7,2,16,,22,1,0,{ /* bonus bFixedCastRate,-30; */ },{},{} +15012,Puente_Robe,Puente Robe,5,12000,,400,,42,,1,0xFFFFFFFF,7,2,16,,22,1,0,{ bonus bFixedCastRate,-3; },{},{} 15013,Claire_Suits,Claire Suits,5,28000,,2800,,58,,1,0xFFFFFFFE,2,2,16,,22,1,0,{},{},{} 15014,Ebone_Armor,Ebon Armor,5,40000,,4500,,93,,1,0x00000000,7,2,16,,100,1,0,{},{},{} 15015,Upg_Adv_Suit,Upg Adv Suit,5,20,,150,,25,,1,0xFFFFFFFF,7,2,16,,1,1,0,{},{},{} @@ -6649,7 +6649,7 @@ 16007,Mjolnir_C,Mjolnir,4,20,,0,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40; },{},{} 16008,F_Spanner_C,Spanner,4,2,,0,150,,1,0,0x00008110,7,2,2,3,0,0,8,{},{},{} 16009,E_Spanner_C,Spanner,4,2,,0,150,,1,0,0x00008110,7,2,2,3,0,0,8,{},{},{} -16010,Red_Ether_Bag,Red Ether Bag,4,20,,0,15,,1,1,0x0004C5B2,7,2,2,3,102,1,8,{ /* bonus bMatk,100; */ },{},{} +16010,Red_Ether_Bag,Red Ether Bag,4,20,,0,15,,1,1,0x0004C5B2,7,2,2,3,102,1,8,{ bonus bWeaponMatk,100; },{},{} // 16134,King_Frog_Hat_Box,Frog King Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5528,1; },{},{} 16135,Evil's_Bone_Hat_Box,Satanic Bone Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5529,1; },{},{} @@ -6753,6 +6753,7 @@ //18505,Umbala_Spirit, //18506,Hattah_Black, //18507,Elven_Ears_, +//18580,Yggdrasil_Crown,Yggdrasil Crown,5,20,,200,,4,,0,0xFFFFFFF$,7,2,256,,70,1,724,{ bonus bVit,2; bonus bInt,2; bonus bHealPower,1+(getrefine()*((getrefine()<6)?1:2)); },{},{} //19500,T_Mr_Smile //19501,T_Spinx_Helm //19502,T_Goggle diff --git a/db/job_db1.txt b/db/job_db1.txt index fb1fe7fdd..d2c91f465 100644 --- a/db/job_db1.txt +++ b/db/job_db1.txt @@ -1,155 +1,257 @@ // Job-specific Values Database // // Structure of Database: -// JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,Gatling Gun,Shotgun,Grenade Launcher,Fuuma Shuriken,2HStaff +//JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,GatlingGun,Shotgun,GrenadeLauncher,FuumaShuriken,2HStaff,Shield // // Novice -0, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650 +0, 20000,0 ,500 ,100 ,400 ,550 ,570 ,2000 ,2000 ,2000 ,500 ,2000 ,500 ,550 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,100 // Swordman -1, 28000,70 ,500 ,200 ,400 ,500 ,550 ,600 ,650 ,700 ,700 ,750 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +1, 28000,70 ,500 ,200 ,400 ,470 ,470 ,540 ,570 ,650 ,550 ,600 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Magician -2, 22000,30 ,500 ,600 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700 +2, 22000,30 ,500 ,600 ,500 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,100 // Archer -3, 26000,50 ,500 ,200 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +3, 26000,50 ,500 ,200 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,90 // Acolyte -4, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +4, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,70 // Merchant -5, 28000,40 ,500 ,300 ,400 ,600 ,700 ,2000 ,2000 ,2000 ,700 ,750 ,700 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +5, 28000,40 ,500 ,300 ,400 ,520 ,520 ,2000 ,2000 ,2000 ,480 ,550 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Thief -6, 24000,50 ,500 ,200 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +6, 24000,50 ,500 ,200 ,400 ,480 ,500 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 // Knight -7, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +7, 28000,150 ,500 ,300 ,400 ,490 ,450 ,520 ,550 ,600 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Priest -8, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +8, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,480 ,600 ,2000 ,600 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,50 // Wizard -9, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +9, 24000,55 ,500 ,900 ,500 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,80 // Blacksmith -10, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +10, 30000,90 ,500 ,400 ,400 ,500 ,500 ,2000 ,2000 ,2000 ,460 ,530 ,480 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Hunter -11, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +11, 27000,85 ,500 ,400 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,90 // Assassin -12, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +12, 24000,110 ,500 ,400 ,400 ,420 ,500 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,1100 ,2000 ,60 // Knight (Peco) -13, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +13, 28000,150 ,500 ,300 ,400 ,490 ,450 ,520 ,550 ,600 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Crusader -14, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +14, 28000,110 ,700 ,470 ,400 ,480 ,430 ,550 ,530 ,520 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Monk -15, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575 +15, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,480 ,600 ,2000 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,580 ,50 // Sage -16, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +16, 24000,75 ,500 ,700 ,450 ,530 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 // Rogue -17, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +17, 24000,85 ,500 ,500 ,400 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Alchemist -18, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +18, 30000,90 ,500 ,400 ,400 ,500 ,450 ,2000 ,2000 ,2000 ,450 ,520 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 // Bard -19, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +19, 27000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 // Dancer -20, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +20, 27000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 // Crusader (Peco) -21, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +21, 28000,110 ,700 ,470 ,400 ,480 ,430 ,550 ,530 ,520 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Wedding -22, 20000,0 ,500 ,100 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +22, 20000,0 ,500 ,100 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 // Super Novice -23, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650 +23, 20000,0 ,500 ,100 ,400 ,550 ,570 ,2000 ,2000 ,2000 ,500 ,2000 ,500 ,550 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,100 // Gunslinger -24, 28000,88 , 0 ,450 ,500 ,2000, 2000, 2000, 2000, 2000, 2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700 , 750 , 700 ,1500 ,1500 ,2000 ,2000 +24, 28000,88 , 0 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,550 ,500 ,90 0 ,1000 ,2000 ,2000 ,60 // Ninja -25, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000 +25, 26000,80 , 0 ,515 ,400 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,60 // Novice High -4001, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650 +4001, 20000,0 ,500 ,100 ,400 ,550 ,570 ,2000 ,2000 ,2000 ,500 ,2000 ,500 ,550 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,100 // Swordman High -4002, 28000,70 ,500 ,200 ,400 ,500 ,550 ,600 ,650 ,700 ,700 ,750 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4002, 28000,70 ,500 ,200 ,400 ,470 ,470 ,540 ,570 ,650 ,550 ,600 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Magician High -4003, 22000,30 ,500 ,600 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700 +4003, 22000,30 ,500 ,600 ,500 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,100 // Archer High -4004, 26000,50 ,500 ,200 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4004, 26000,50 ,500 ,200 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,90 // Acolyte High -4005, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +4005, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,70 // Merchant High -4006, 28000,40 ,500 ,300 ,400 ,600 ,700 ,2000 ,2000 ,2000 ,700 ,750 ,700 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4006, 28000,40 ,500 ,300 ,400 ,520 ,520 ,2000 ,2000 ,2000 ,480 ,550 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Thief High -4007, 24000,50 ,500 ,200 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4007, 24000,50 ,500 ,200 ,400 ,480 ,500 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 // Lord Knight -4008, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4008, 28000,150 ,500 ,300 ,400 ,490 ,450 ,520 ,550 ,600 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // High Priest -4009, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +4009, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,480 ,600 ,2000 ,600 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,50 // High Wizard -4010, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +4010, 24000,55 ,500 ,900 ,500 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,80 // Whitesmith -4011, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4011, 30000,90 ,500 ,400 ,400 ,500 ,500 ,2000 ,2000 ,2000 ,460 ,530 ,480 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Sniper -4012, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4012, 27000,85 ,500 ,400 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,90 // Assassin Cross -4013, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4013, 24000,110 ,500 ,400 ,400 ,420 ,500 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,1100 ,2000 ,60 // Lord Knight (Peco) -4014, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4014, 28000,150 ,500 ,300 ,400 ,490 ,450 ,520 ,550 ,600 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Paladin -4015, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4015, 28000,110 ,700 ,470 ,400 ,480 ,430 ,550 ,530 ,520 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Champion -4016, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575 +4016, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,480 ,600 ,2000 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,580 ,50 // Professor -4017, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +4017, 24000,75 ,500 ,700 ,450 ,530 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 // Stalker -4018, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4018, 24000,85 ,500 ,500 ,400 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Creator -4019, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4019, 30000,90 ,500 ,400 ,400 ,500 ,450 ,2000 ,2000 ,2000 ,450 ,520 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 // Clown -4020, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4020, 27000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 // Gypsy -4021, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4021, 27000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 // Paladin (Peco) -4022, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4022, 28000,110 ,700 ,470 ,400 ,480 ,430 ,550 ,530 ,520 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Novice -4023, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650 +4023, 20000,0 ,500 ,100 ,400 ,550 ,570 ,2000 ,2000 ,2000 ,500 ,2000 ,500 ,550 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,100 // Baby Swordman -4024, 28000,70 ,500 ,200 ,400 ,500 ,550 ,600 ,650 ,700 ,700 ,750 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4024, 28000,70 ,500 ,200 ,400 ,470 ,470 ,540 ,570 ,650 ,550 ,600 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Magician -4025, 22000,30 ,500 ,600 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700 +4025, 22000,30 ,500 ,600 ,500 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,100 // Baby Archer -4026, 26000,50 ,500 ,200 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4026, 26000,50 ,500 ,200 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,90 // Baby Acolyte -4027, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +4027, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,70 // Baby Merchant -4028, 28000,40 ,500 ,300 ,400 ,600 ,700 ,2000 ,2000 ,2000 ,700 ,750 ,700 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4028, 28000,40 ,500 ,300 ,400 ,520 ,520 ,2000 ,2000 ,2000 ,480 ,550 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Thief -4029, 24000,50 ,500 ,200 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4029, 24000,50 ,500 ,200 ,400 ,480 ,500 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 // Baby Knight -4030, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4030, 28000,150 ,500 ,300 ,400 ,490 ,450 ,520 ,550 ,600 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Priest -4031, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600 +4031, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,480 ,600 ,2000 ,600 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,50 // Baby Wizard -4032, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +4032, 24000,55 ,500 ,900 ,500 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,80 // Baby Blacksmith -4033, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4033, 30000,90 ,500 ,400 ,400 ,500 ,500 ,2000 ,2000 ,2000 ,460 ,530 ,480 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Hunter -4034, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4034, 27000,85 ,500 ,400 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,90 // Baby Assassin -4035, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4035, 24000,110 ,500 ,400 ,400 ,420 ,500 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,1100 ,2000 ,60 // Baby Knight (Peco) -4036, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4036, 28000,150 ,500 ,300 ,400 ,490 ,450 ,520 ,550 ,600 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Crusader -4037, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4037, 28000,110 ,700 ,470 ,400 ,480 ,430 ,550 ,530 ,520 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Monk -4038, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575 +4038, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,480 ,600 ,2000 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,580 ,50 // Baby Sage -4039, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +4039, 24000,75 ,500 ,700 ,450 ,530 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 // Baby Rogue -4040, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4040, 24000,85 ,500 ,500 ,400 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Alchemist -4041, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4041, 30000,90 ,500 ,400 ,400 ,500 ,450 ,2000 ,2000 ,2000 ,450 ,520 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 // Baby Bard -4042, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4042, 27000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 // Baby Dancer -4043, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4043, 27000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 // Baby Crusader (Peco) -4044, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4044, 28000,110 ,700 ,470 ,400 ,480 ,430 ,550 ,530 ,520 ,500 ,550 ,450 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 // Baby Super Novice -4045, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650 +4045, 20000,0 ,500 ,100 ,400 ,550 ,570 ,2000 ,2000 ,2000 ,500 ,2000 ,500 ,550 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,100 // Taekwon -4046, 28000,70 ,500 ,200 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4046, 28000,70 ,500 ,200 ,400 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,60 // Star Knight -4047, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4047, 28000,90 ,650 ,470 ,400 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,60 // Star Knight (flying) -4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 +4048, 28000,90 ,650 ,470 ,400 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,500 ,60 // Soul Linker -4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +4049, 24000,75 ,500 ,900 ,500 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,80 +// Rune Knight +4054, 28000,150 ,500 ,300 ,400 ,500 ,520 ,550 ,600 ,580 ,480 ,520 ,450 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Warlock +4055, 24000,55 ,500 ,900 ,450 ,520 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,560 ,50 +// Ranger +4056, 27000,85 ,500 ,400 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,80 +// Archbishop +4057, 26000,75 ,500 ,800 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,450 ,600 ,2000 ,500 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 +// Mechanic +4058, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,450 ,480 ,480 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 +// Guillotine Cross +4059, 24000,110 ,500 ,400 ,400 ,420 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,420 ,2000 ,950 ,1200 ,900 ,1000 ,1100 ,2000 ,90 +// Rune Knight H +4060, 28000,150 ,500 ,300 ,400 ,500 ,520 ,550 ,600 ,580 ,480 ,520 ,450 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Warlock H +4061, 25000,55 ,500 ,900 ,450 ,520 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,560 ,50 +// Ranger H +4062, 27000,85 ,500 ,400 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,80 +// Archbishop H +4063, 26000,75 ,500 ,800 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,450 ,600 ,2000 ,500 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 +// Mechanic H +4064, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,450 ,480 ,480 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 +// Guillotine Cross H +4065, 24000,110 ,500 ,400 ,400 ,420 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,420 ,2000 ,950 ,1200 ,900 ,1000 ,1100 ,2000 ,90 +// Royal Guard +4066, 28000,110 ,700 ,400 ,400 ,470 ,450 ,530 ,500 ,500 ,480 ,520 ,440 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Sorcerer +4067, 24000,75 ,500 ,900 ,400 ,500 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 +// Minstrel +4068, 27000,75 ,300 ,400 ,400 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 +// Wanderer +4069, 27000,75 ,300 ,400 ,400 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 +// Sura +4070, 26000,90 ,650 ,400 ,380 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,450 ,480 ,2000 ,390 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,50 +// Genetic +4071, 30000,90 ,500 ,900 ,400 ,500 ,440 ,2000 ,2000 ,2000 ,480 ,510 ,440 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 +// Shadow Chaser +4072, 24000,85 ,500 ,400 ,400 ,430 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 +// Royal Guard H +4073, 28000,110 ,700 ,400 ,400 ,470 ,450 ,530 ,500 ,500 ,480 ,520 ,440 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Sorcerer H +4074, 24000,75 ,500 ,900 ,400 ,500 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 +// Minstrel H +4075, 27000,75 ,300 ,400 ,400 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 +// Wanderer H +4076, 27000,75 ,300 ,400 ,400 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 +// Sura H +4077, 26000,90 ,650 ,400 ,380 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,450 ,480 ,2000 ,390 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,50 +// Genetic H +4078, 30000,90 ,500 ,900 ,400 ,500 ,440 ,2000 ,2000 ,2000 ,480 ,510 ,440 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 +// Shadow Chaser H +4079, 24000,85 ,500 ,400 ,400 ,430 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 +// Rune Knight2 +4080, 28000,150 ,500 ,300 ,400 ,500 ,520 ,550 ,600 ,580 ,480 ,520 ,450 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Rune Knight H2 +4081, 28000,150 ,500 ,300 ,400 ,500 ,520 ,550 ,600 ,580 ,480 ,520 ,450 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Royal Guard2 +4082, 28000,110 ,700 ,400 ,400 ,470 ,450 ,530 ,500 ,500 ,480 ,520 ,440 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Royal Guard H2 +4083, 28000,110 ,700 ,400 ,400 ,470 ,450 ,530 ,500 ,500 ,480 ,520 ,440 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Ranger2 +4084, 27000,85 ,500 ,400 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,80 +// Ranger H2 +4085, 27000,85 ,500 ,400 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,80 +// Mechanic2 +4086, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,450 ,480 ,480 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 +// Mechanic H2 +4087, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,450 ,480 ,480 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 +// Baby Rune +4096, 28000,150 ,500 ,300 ,400 ,500 ,520 ,550 ,600 ,580 ,480 ,520 ,450 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Baby Warlock +4097, 24000,55 ,500 ,900 ,450 ,520 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,560 ,50 +// Baby Ranger +4098, 27000,85 ,500 ,400 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,80 +// Baby Bishop +4099, 26000,75 ,500 ,800 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,450 ,600 ,2000 ,500 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 +// Baby Mechanic +4100, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,450 ,480 ,480 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 +// Baby Cross +4101, 24000,110 ,500 ,400 ,400 ,420 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,420 ,2000 ,950 ,1200 ,900 ,1000 ,1100 ,2000 ,90 +// Baby Guard +4102, 28000,110 ,700 ,400 ,400 ,470 ,450 ,530 ,500 ,500 ,480 ,520 ,440 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Baby Sorcerer +4103, 24000,75 ,500 ,900 ,400 ,500 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,550 ,50 +// Baby Minstrel +4104, 27000,75 ,300 ,400 ,400 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 +// Baby Wanderer +4105, 27000,75 ,300 ,400 ,400 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,70 +// Baby Sura +4106, 26000,90 ,650 ,400 ,380 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,430 ,450 ,480 ,2000 ,390 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,50 +// Baby Genetic +4107, 30000,90 ,500 ,400 ,400 ,500 ,440 ,2000 ,2000 ,2000 ,480 ,510 ,440 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 +// Baby Chaser +4108, 24000,85 ,500 ,400 ,400 ,430 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,40 +// Baby Rune2 +4109, 28000,150 ,500 ,300 ,400 ,500 ,520 ,550 ,600 ,580 ,480 ,520 ,450 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Baby Guard2 +4110, 28000,110 ,700 ,400 ,400 ,470 ,450 ,530 ,500 ,500 ,480 ,520 ,440 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,50 +// Baby Ranger2 +4111, 27000,85 ,500 ,400 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,80 +// Baby Mechanic2 +4112, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,450 ,480 ,480 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,60 diff --git a/db/mob_chat_db.txt b/db/mob_chat_db.txt index a568bd3ef..a50c1c04d 100644 --- a/db/mob_chat_db.txt +++ b/db/mob_chat_db.txt @@ -31,3 +31,9 @@ 27,0xFF0000,What do you want from me? 28,0xFF0000,No! I didn't do this! He's the one who planned out all this! 29,0xFF0000,I just wanted to find peace..! That's why I have been fleeing away! +30,0xFF0000,Ahhhh!!! Now, I just have to kill you all! +31,0xFF0000,Annoying flies!! Get off of me! +32,0xFF0000,Suffer in Hell! +33,0xFF0000,Mwahahaha! Taste the anger of the earth!!! +34,0xFF0000,No... I won't accept this as defeat! + diff --git a/db/mob_db.txt b/db/mob_db.txt index a72ee417d..e3a31dd3d 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -4,225 +4,224 @@ // ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,ExpPer,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper // Note: Keep the Sprite_Name field as it is (in the game client). You may change Name,JName field tough -1001,SCORPION,Scorpion,Scorpion,16,153,0,108,81,1,33,40,16,5,12,15,10,5,19,5,10,12,0,4,23,0x3195,200,1564,864,576,0,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1 -1002,PORING,Poring,Poring,1,60,0,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 +1001,SCORPION,Scorpion,Scorpion,16,153,1,108,81,1,33,40,16,5,12,15,10,5,19,5,10,12,0,4,23,0x3195,200,1564,864,576,0,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1 +1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 //1003,TESTEGG,Test Egg,Test Egg,2,100000,0,10,10,0,3,9,99,0,1,99,1,1,1,1,10,12,0,4,22,0,512,0,512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1004,HORNET,Hornet,Hornet,11,90,0,81,60,1,13,16,7,1,12,24,4,5,6,5,10,12,0,4,24,0x1189,150,1292,792,216,0,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1 -1005,FARMILIAR,Familiar,Familiar,24,427,0,144,162,1,68,77,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1 +1004,HORNET,Hornet,Hornet,11,90,1,81,60,1,13,16,7,1,12,24,4,5,6,5,10,12,0,4,24,0x1189,150,1292,792,216,0,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1 +1005,FARMILIAR,Familiar,Familiar,24,427,1,144,162,1,68,77,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1 //1006,THIEF_BUG_LARVA,Thief Bug Larva,Thief Bug Larva,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1007,FABRE,Fabre,Fabre,6,72,0,54,41,1,12,15,24,0,12,5,5,5,12,5,10,12,0,4,22,0x181,400,1672,672,480,0,0,0,0,0,0,0,0,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,0,0,0,0,4002,1 -1008,PUPA,Pupa,Pupa,4,66,0,36,27,1,1,4,24,2,11,1,3,3,8,6,10,12,0,4,22,0x100,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1 -1009,CONDOR,Condor,Condor,12,114,0,81,60,1,14,20,7,5,14,7,6,0,13,5,10,12,1,2,24,0x1089,150,1148,648,480,0,0,0,0,0,0,0,0,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,0,0,0,0,4015,1 -1010,WILOW,Willow,Willow,8,91,0,63,47,1,13,18,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1 -1011,CHONCHON,Chonchon,Chonchon,5,57,0,45,36,1,11,14,27,0,13,4,4,0,8,5,10,12,0,4,24,0x181,200,1076,576,480,0,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1 -1012,RODA_FROG,Roda Frog,Roda Frog,13,160,0,90,68,1,19,23,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,713,2000,0,0,0,0,0,0,0,0,4014,1 -1013,WOLF,Wolf,Wolf,45,1219,0,342,386,1,80,91,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,0,0,0,0,4029,1 -1014,SPORE,Spore,Spore,18,280,0,117,87,1,25,33,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,0,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1 -1015,ZOMBIE,Zombie,Zombie,17,234,0,117,87,1,38,50,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1 -1016,ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,50,1646,0,405,455,9,90,113,47,10,30,29,20,10,32,5,10,12,1,1,29,0x2085,300,2864,864,576,0,0,0,0,0,0,0,0,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,0,0,0,0,4094,1 +1007,FABRE,Fabre,Fabre,6,72,1,54,41,1,12,15,24,0,12,5,5,5,12,5,10,12,0,4,22,0x181,400,1672,672,480,0,0,0,0,0,0,0,0,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,0,0,0,0,4002,1 +1008,PUPA,Pupa,Pupa,4,66,1,36,27,1,1,4,24,2,11,1,3,3,8,6,10,12,0,4,22,0x100,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1 +1009,CONDOR,Condor,Condor,12,114,1,81,60,1,14,20,7,5,14,7,6,0,13,5,10,12,1,2,24,0x1089,150,1148,648,480,0,0,0,0,0,0,0,0,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,0,0,0,0,4015,1 +1010,WILOW,Willow,Willow,8,91,1,63,47,1,13,18,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1 +1011,CHONCHON,Chonchon,Chonchon,5,57,1,45,36,1,11,14,27,0,13,4,4,0,8,5,10,12,0,4,24,0x181,200,1076,576,480,0,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1 +1012,RODA_FROG,Roda Frog,Roda Frog,13,160,1,90,68,1,19,23,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,713,2000,0,0,0,0,0,0,0,0,4014,1 +1013,WOLF,Wolf,Wolf,45,1219,1,342,386,1,80,91,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,0,0,0,0,4029,1 +1014,SPORE,Spore,Spore,18,280,1,117,87,1,25,33,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,0,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1 +1015,ZOMBIE,Zombie,Zombie,17,234,1,117,87,1,38,50,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1 +1016,ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,50,1646,1,405,455,9,90,113,47,10,30,29,20,10,32,5,10,12,1,1,29,0x2085,300,2864,864,576,0,0,0,0,0,0,0,0,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,0,0,0,0,4094,1 //1017,THIEF_BUG_FEMALE,Thief Bug Female,Thief Bug Female,10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,651,200,988,288,768,0,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,0,0,0,0,4026,1 -1018,CREAMY,Creamy,Creamy,23,378,0,144,162,1,61,62,28,20,16,1,1,0,1,20,10,12,0,4,24,0x181,150,1136,720,840,0,0,0,0,0,0,0,0,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,0,0,0,0,4040,1 -1019,PECOPECO,Peco Peco,Peco Peco,25,446,0,162,183,1,76,83,48,0,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1 -1020,MANDRAGORA,Mandragora,Mandragora,13,156,0,97,73,4,20,23,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1 +1018,CREAMY,Creamy,Creamy,23,378,1,144,162,1,61,62,28,20,16,1,1,0,1,20,10,12,0,4,24,0x181,150,1136,720,840,0,0,0,0,0,0,0,0,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,0,0,0,0,4040,1 +1019,PECOPECO,Peco Peco,Peco Peco,25,446,1,162,183,1,76,83,48,0,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1 +1020,MANDRAGORA,Mandragora,Mandragora,13,156,1,97,73,4,20,23,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1 //1021,THIEF_BUG_MALE,Thief Bug Male,Thief Bug Male,19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,653,300,988,288,768,0,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 //1022,WEREWOLF,Werewolf,Werewolf,80,28600,0,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,0,40,163,200,1500,768,652,0,0,0,0,0,0,0,0,999,500,1034,4000,984,500,985,500,7017,800,0,0,1912,300,0,0,0,0,0,0 -1023,ORK_WARRIOR,Orc Warrior,Orc Warrior,44,1434,0,350,540,1,71,104,52,3,32,15,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 -1024,WORM_TAIL,Wormtail,Wormtail,17,200,0,117,87,1,22,27,16,0,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,0,0,0,0,4034,1 -1025,SNAKE,Snake,Boa,18,217,0,117,87,1,23,28,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,0,0,0,0,4037,1 -1026,MUNAK,Munak,Munak,58,2445,0,495,557,1,175,205,77,15,53,9,25,10,30,10,10,12,1,1,29,0x3885,200,2468,768,288,0,0,0,0,0,0,0,0,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,0,0,0,0,4090,1 +1023,ORK_WARRIOR,Orc Warrior,Orc Warrior,44,1434,1,350,540,1,71,104,52,3,32,15,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,0,0,0,0,4066,1 +1024,WORM_TAIL,Wormtail,Wormtail,17,200,1,117,87,1,22,27,16,0,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,0,0,0,0,4034,1 +1025,SNAKE,Snake,Boa,18,217,1,117,87,1,23,28,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,0,0,0,0,4037,1 +1026,MUNAK,Munak,Munak,58,2445,1,495,557,1,175,205,77,15,53,9,25,10,30,10,10,12,1,1,29,0x3885,200,2468,768,288,0,0,0,0,0,0,0,0,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,0,0,0,0,4090,1 //1027,RAPTICE,Raptice,Raptice,17,600,0,100,55,1,0,0,5,10,5,20,20,0,28,10,10,12,1,2,22,131,200,2000,1000,500,0,0,0,0,0,0,0,0,909,7000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1028,SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,34,804,0,216,243,1,84,98,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,934,10,1201,150,1216,50,0,0,0,0,4086,1 -1029,ISIS,Isis,Isis,59,2092,0,531,597,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1 -1030,ANACONDAQ,Anacondaq,Anacondaq,100,8510,0,1602,1202,1,388,443,92,0,79,46,28,43,56,25,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,0,1011,50,937,9000,1455,10,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1 -1031,POPORING,Poporing,Poporing,30,524,0,198,224,1,74,94,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,0,0,0,0,4033,1 -1032,VERIT,Verit,Verit,52,1944,0,414,467,1,132,152,63,10,51,4,25,10,5,5,10,12,1,1,29,0x83,250,2468,768,480,0,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,0,0,0,0,4107,1 -1033,ELDER_WILOW,Elder Willow,Elder Willow,34,599,0,233,263,1,80,94,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,990,50,907,9000,1019,350,757,40,2329,30,690,100,604,100,0,0,0,0,4052,1 -1034,THARA_FROG,Thara Frog,Thara Frog,40,1157,0,311,350,1,73,103,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1 -1035,HUNTER_FLY,Hunter Fly,Hunter Fly,63,2050,0,604,681,1,120,140,46,20,32,72,22,25,79,15,10,12,0,4,44,0x3985,150,676,576,480,0,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1 -1036,GHOUL,Ghoul,Ghoul,61,2614,0,583,656,1,216,245,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 -1037,SIDE_WINDER,Side Winder,Side Winder,70,2736,0,720,810,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 -1038,OSIRIS,Osiris,Osiris,68,475840,0,245520,200880,1,1580,2483,172,164,97,99,86,131,145,67,10,12,1,1,89,0x37B5,100,1072,672,384,122760,10000,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,0,0,0,0,4144,1 -1039,BAPHOMET,Baphomet,Baphomet,81,668000,0,396525,334106,2,2864,4148,279,45,120,125,30,85,155,85,10,12,2,6,67,0x37B5,100,768,768,576,198262,10000,607,2000,750,500,923,5000,1466,200,2256,200,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 -1040,GOLEM,Golem,Golem,61,2245,0,540,608,1,198,223,190,12,70,27,67,5,31,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,1003,210,715,200,998,350,0,0,0,0,4072,1 -1041,MUMMY,Mummy,Mummy,55,2155,0,486,548,1,171,192,95,3,54,4,14,1,62,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1 -1042,STEEL_CHONCHON,Steel Chonchon,Steel Chonchon,48,1199,0,369,414,1,77,112,57,20,30,62,20,10,56,10,10,12,0,4,24,0x118B,150,1076,576,480,0,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,0,0,0,0,4042,1 +1028,SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,34,804,1,216,243,1,84,98,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,934,10,2315,1,1216,50,0,0,0,0,4086,1 +1029,ISIS,Isis,Isis,59,2092,1,531,597,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1 +1030,ANACONDAQ,Anacondaq,Anacondaq,100,8510,1,1602,1202,1,388,443,92,0,79,46,28,43,56,25,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,0,6247,200,937,9000,1455,10,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1 +1031,POPORING,Poporing,Poporing,30,524,1,198,224,1,74,94,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,0,0,0,0,4033,1 +1032,VERIT,Verit,Verit,52,1944,1,414,467,1,132,152,63,10,51,4,25,10,5,5,10,12,1,1,29,0x83,250,2468,768,480,0,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,0,0,0,0,4107,1 +1033,ELDER_WILOW,Elder Willow,Elder Willow,34,599,1,233,263,1,80,94,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,990,50,907,9000,7939,1,757,40,2329,30,690,100,604,100,0,0,0,0,4052,1 +1034,THARA_FROG,Thara Frog,Thara Frog,40,1157,1,311,350,1,73,103,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1 +1035,HUNTER_FLY,Hunter Fly,Hunter Fly,63,2050,1,604,681,1,120,140,46,20,32,72,22,25,79,15,10,12,0,4,44,0x3985,150,676,576,480,0,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1 +1036,GHOUL,Ghoul,Ghoul,61,2614,1,583,656,1,216,245,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 +1037,SIDE_WINDER,Side Winder,Side Winder,70,2736,1,720,810,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 +1038,OSIRIS,Osiris,Osiris,68,475840,1,245520,200880,1,1580,2483,172,164,97,99,86,131,145,67,10,12,1,1,89,0x37B5,100,1072,672,384,122760,10000,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,0,0,0,0,4144,1 +1039,BAPHOMET,Baphomet,Baphomet,81,668000,1,396525,334106,2,2864,4148,279,45,120,125,30,85,155,85,10,12,2,6,67,0x37B5,100,768,768,576,198262,10000,607,2000,750,500,923,5000,1466,400,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 +1040,GOLEM,Golem,Golem,61,2245,1,540,608,1,198,223,190,12,70,27,67,5,31,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,0,0,0,0,4072,1 +1041,MUMMY,Mummy,Mummy,55,2155,1,486,548,1,171,192,95,3,54,4,14,1,62,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1 +1042,STEEL_CHONCHON,Steel Chonchon,Steel Chonchon,48,1199,1,369,414,1,77,112,57,20,30,62,20,10,56,10,10,12,0,4,24,0x118B,150,1076,576,480,0,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,0,0,0,0,4042,1 //1043,SEAHORES,Seahorse,Seahorse,18,1452,0,122,78,3,100,150,15,7,1,1,1,1,1,1,10,10,0,5,22,131,200,1500,800,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1044,OBEAUNE,Obeaune,Obeaune,53,2158,0,476,534,1,102,147,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3095,200,1872,672,288,0,0,0,0,0,0,0,0,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,0,0,0,0,4093,1 -1045,MARC,Marc,Marc,56,2522,0,525,590,1,138,163,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,0,0,0,0,4105,1 -1046,DOPPELGANGER,Doppelganger,Doppelganger,77,380000,0,313200,250560,1,1639,2815,246,86,122,122,105,67,169,72,10,12,1,6,67,0x37B5,100,480,480,288,156600,10000,724,1500,505,6000,0,0,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,0,0,0,0,4142,1 -1047,PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,7,75,0,54,41,0,1,1,16,5,4,10,22,8,10,5,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,0,0,0,0,4007,1 -1048,THIEF_BUG_EGG,Thief Bug Egg,Thief Bug Egg,20,344,0,126,143,0,1,2,64,10,10,1,50,0,3,15,10,12,0,4,27,0x100,1000,701,1,1,0,0,0,0,0,0,0,0,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,0,0,0,0,4012,1 -1049,PICKY,Picky,Picky,9,95,0,63,47,1,18,19,21,3,14,9,10,0,10,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,9000,949,700,2302,150,507,550,519,300,715,50,0,0,0,0,0,0,4008,1 -1050,PICKY_,Picky,Picky,10,89,0,72,54,1,18,38,48,10,15,8,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,0,0,0,0,4011,1 -1051,THIEF_BUG,Thief Bug,Thief Bug,21,354,0,126,143,1,56,61,24,3,19,7,10,0,12,5,10,12,0,4,60,0x118B,150,1288,288,768,0,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1 -1052,ROCKER,Rocker,Rocker,15,185,0,99,74,1,19,24,16,3,12,18,8,10,17,5,10,12,1,4,22,0x181,200,1864,864,540,0,0,0,0,0,0,0,0,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,0,0,0,0,4021,1 -1053,THIEF_BUG_,Thief Bug Female,Thief Bug Female,28,531,0,180,203,1,42,58,28,7,12,10,23,10,24,10,10,12,1,4,27,0x118B,200,988,288,768,0,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,0,0,0,0,4026,1 -1054,THIEF_BUG__,Thief Bug Male,Thief Bug Male,30,595,0,198,224,1,46,67,40,20,17,37,22,5,31,13,10,12,1,4,27,0x318D,300,988,288,768,0,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 -1055,MUKA,Muka,Muka,23,468,0,144,162,1,66,75,28,0,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,0,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -1056,SMOKIE,Smokie,Smokie,29,591,0,180,203,1,70,81,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1 -1057,YOYO,Yoyo,Yoyo,38,898,0,270,305,1,63,74,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,0,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1 -1058,METALLER,Metaller,Metaller,55,1687,0,450,507,1,187,228,72,12,52,24,10,0,47,31,10,12,1,4,23,0x118B,200,1708,1008,540,0,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1 -1059,MISTRESS,Mistress,Mistress,78,378000,0,368280,301320,1,985,2352,187,192,76,186,88,113,172,79,10,12,0,4,84,0x37B5,100,1148,648,300,184140,10000,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1 -1060,BIGFOOT,Bigfoot,Bigfoot,29,587,0,180,203,1,50,62,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,0,0,0,0,4074,1 -1061,NIGHTMARE,Nightmare,Nightmare,69,2872,0,501,1032,1,283,345,116,15,57,32,20,15,70,15,10,12,2,6,68,0x3395,150,1816,816,432,0,0,0,0,0,0,0,0,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,0,0,0,0,4127,1 -1062,PORING_,Santa Poring,Santa Poring,3,69,0,4,5,1,12,16,0,0,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,0,0,0,0,0,0,0,0,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,0,0,0,0,0,0,4005,1 -1063,LUNATIC,Lunatic,Lunatic,3,55,0,36,27,1,11,12,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,512,2000,507,600,515,1100,622,20,0,0,0,0,4006,1 -1064,MEGALODON,Megalodon,Megalodon,46,1335,0,342,386,1,117,149,52,28,35,24,30,28,29,15,10,12,1,1,29,0x81,200,2492,792,432,0,0,0,0,0,0,0,0,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,0,0,0,0,4067,1 -1065,STROUF,Strouf,Strouf,61,3052,0,626,705,1,162,192,67,21,49,16,31,20,33,20,10,12,2,5,61,0x3885,150,1872,672,384,0,0,0,0,0,0,0,0,951,5335,756,115,2241,2,1461,2,949,3000,720,20,956,1500,0,0,0,0,4111,1 -1066,VADON,Vadon,Vadon,45,1252,0,342,386,1,78,103,54,21,35,21,28,20,33,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,0,0,0,0,4049,1 -1067,CORNUTUS,Cornutus,Cornutus,48,1450,0,369,414,1,79,126,42,28,32,27,45,26,27,15,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,0,0,0,0,4061,1 -1068,HYDRA,Hydra,Hydra,34,854,0,233,263,7,35,41,20,32,10,9,14,0,35,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,1011,25,962,5500,938,1500,971,20,525,5,517,700,0,0,0,0,0,0,4035,1 -1069,SWORD_FISH,Swordfish,Swordfish,57,2600,0,525,590,1,149,184,52,12,50,56,25,15,40,15,10,12,2,5,41,0x3885,200,1968,768,384,0,0,0,0,0,0,0,0,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,0,0,0,0,4089,1 -1070,KUKRE,Kukre,Kukre,42,1111,0,315,354,1,65,93,33,23,25,30,22,20,32,20,10,12,0,5,21,0x83,150,1776,576,288,0,0,0,0,0,0,0,0,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,0,0,0,0,4027,1 -1071,PIRATE_SKEL,Pirate Skeleton,Pirate Skeleton,48,1411,0,369,414,1,105,125,53,20,35,25,25,15,30,10,10,12,1,1,29,0x3885,200,1754,554,288,0,0,0,0,0,0,0,0,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,0,0,0,0,4073,1 -1072,KAHO,Kaho,Kaho,98,7045,0,1953,1463,1,504,728,106,55,81,61,55,65,66,73,10,12,1,6,83,0x3985,150,1700,1000,500,0,0,0,0,0,0,0,0,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,0,0,0,0,4065,1 -1073,CRAB,Crab,Crab,43,1233,0,315,354,1,69,79,36,11,22,14,24,7,28,15,7,12,0,5,21,0x81,200,992,792,360,0,0,0,0,0,0,0,0,964,5500,960,1500,7049,700,1001,13,0,0,0,0,757,37,0,0,0,0,4153,1 -1074,SHELLFISH,Shellfish,Shellfish,50,1680,0,405,455,1,70,92,43,5,42,11,48,25,26,10,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,0,0,757,18,0,0,0,0,4273,1 +1044,OBEAUNE,Obeaune,Obeaune,53,2158,1,476,534,1,102,147,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3095,200,1872,672,288,0,0,0,0,0,0,0,0,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,0,0,0,0,4093,1 +1045,MARC,Marc,Marc,56,2522,1,525,590,1,138,163,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,0,0,0,0,4105,1 +1046,DOPPELGANGER,Doppelganger,Doppelganger,77,380000,1,313200,250560,1,1639,2815,246,86,122,122,105,67,169,72,10,12,1,6,67,0x37B5,100,480,480,288,156600,10000,724,1500,505,6000,0,0,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,0,0,0,0,4142,1 +1047,PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,7,75,1,54,41,0,1,1,16,5,4,10,22,8,10,5,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,0,0,0,0,4007,1 +1048,THIEF_BUG_EGG,Thief Bug Egg,Thief Bug Egg,20,344,1,126,143,0,1,2,64,10,10,1,50,0,3,15,10,12,0,4,27,0x100,1000,701,1,1,0,0,0,0,0,0,0,0,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,0,0,0,0,4012,1 +1049,PICKY,Picky,Picky,9,95,1,63,47,1,18,19,21,3,14,9,10,0,10,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,9000,949,700,2302,150,507,550,519,300,715,50,0,0,0,0,0,0,4008,1 +1050,PICKY_,Picky,Picky,10,89,1,72,54,1,18,38,48,10,15,8,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,0,0,0,0,4011,1 +1051,THIEF_BUG,Thief Bug,Thief Bug,21,354,1,126,143,1,56,61,24,3,19,7,10,0,12,5,10,12,0,4,60,0x118B,150,1288,288,768,0,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1 +1052,ROCKER,Rocker,Rocker,15,185,1,99,74,1,19,24,16,3,12,18,8,10,17,5,10,12,1,4,22,0x181,200,1864,864,540,0,0,0,0,0,0,0,0,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,0,0,0,0,4021,1 +1053,THIEF_BUG_,Thief Bug Female,Thief Bug Female,28,531,1,180,203,1,42,58,28,7,12,10,23,10,24,10,10,12,1,4,27,0x118B,200,988,288,768,0,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,0,0,0,0,4026,1 +1054,THIEF_BUG__,Thief Bug Male,Thief Bug Male,30,595,1,198,224,1,46,67,40,20,17,37,22,5,31,13,10,12,1,4,27,0x318D,300,988,288,768,0,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 +1055,MUKA,Muka,Muka,23,468,1,144,162,1,66,75,28,0,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,0,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 +1056,SMOKIE,Smokie,Smokie,29,591,1,180,203,1,70,81,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1 +1057,YOYO,Yoyo,Yoyo,38,898,1,270,305,1,63,74,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,0,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1 +1058,METALLER,Metaller,Metaller,55,1687,1,450,507,1,187,228,72,12,52,24,10,0,47,31,10,12,1,4,23,0x118B,200,1708,1008,540,0,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1 +1059,MISTRESS,Mistress,Mistress,78,378000,1,368280,301320,1,985,2352,187,192,76,186,88,113,172,79,10,12,0,4,84,0x37B5,100,1148,648,300,184140,10000,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1 +1060,BIGFOOT,Bigfoot,Bigfoot,29,587,1,180,203,1,50,62,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,0,0,0,0,4074,1 +1061,NIGHTMARE,Nightmare,Nightmare,69,2872,1,501,1032,1,283,345,116,15,57,32,20,15,70,15,10,12,2,6,68,0x3395,150,1816,816,432,0,0,0,0,0,0,0,0,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,0,0,0,0,4127,1 +1062,PORING_,Santa Poring,Santa Poring,3,69,1,4,5,1,12,16,0,0,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,0,0,0,0,0,0,0,0,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,0,0,0,0,0,0,4005,1 +1063,LUNATIC,Lunatic,Lunatic,3,55,1,36,27,1,11,12,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,512,2000,507,600,515,1100,622,20,0,0,0,0,4006,1 +1064,MEGALODON,Megalodon,Megalodon,46,1335,1,342,386,1,117,149,52,28,35,24,30,28,29,15,10,12,1,1,29,0x81,200,2492,792,432,0,0,0,0,0,0,0,0,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,0,0,0,0,4067,1 +1065,STROUF,Strouf,Strouf,61,3052,1,626,705,1,162,192,67,21,49,16,31,20,33,20,10,12,2,5,61,0x3885,150,1872,672,384,0,0,0,0,0,0,0,0,951,5335,756,115,2315,2,1461,2,949,3000,720,20,956,1500,0,0,0,0,4111,1 +1066,VADON,Vadon,Vadon,45,1252,1,342,386,1,78,103,54,21,35,21,28,20,33,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,0,0,0,0,4049,1 +1067,CORNUTUS,Cornutus,Cornutus,48,1450,1,369,414,1,79,126,42,28,32,27,45,26,27,15,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,0,0,0,0,4061,1 +1068,HYDRA,Hydra,Hydra,34,854,1,233,263,7,35,41,20,32,10,9,14,0,35,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,1011,25,962,5500,938,1500,971,20,525,5,517,700,0,0,0,0,0,0,4035,1 +1069,SWORD_FISH,Swordfish,Swordfish,57,2600,1,525,590,1,149,184,52,12,50,56,25,15,40,15,10,12,2,5,41,0x3885,200,1968,768,384,0,0,0,0,0,0,0,0,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,0,0,0,0,4089,1 +1070,KUKRE,Kukre,Kukre,42,1111,1,315,354,1,65,93,33,23,25,30,22,20,32,20,10,12,0,5,21,0x83,150,1776,576,288,0,0,0,0,0,0,0,0,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,0,0,0,0,4027,1 +1071,PIRATE_SKEL,Pirate Skeleton,Pirate Skeleton,48,1411,1,369,414,1,105,125,53,20,35,25,25,15,30,10,10,12,1,1,29,0x3885,200,1754,554,288,0,0,0,0,0,0,0,0,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,0,0,0,0,4073,1 +1072,KAHO,Kaho,Kaho,98,7045,1,1953,1463,1,504,728,106,55,81,61,55,65,66,73,10,12,1,6,83,0x3985,150,1700,1000,500,0,0,0,0,0,0,0,0,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,0,0,0,0,4065,1 +1073,CRAB,Crab,Crab,43,1233,1,315,354,1,69,79,36,11,22,14,24,7,28,15,7,12,0,5,21,0x81,200,992,792,360,0,0,0,0,0,0,0,0,964,5500,960,1500,7049,700,1001,13,0,0,0,0,757,37,0,0,0,0,4153,1 +1074,SHELLFISH,Shellfish,Shellfish,50,1680,1,405,455,1,70,92,43,5,42,11,48,25,26,10,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,0,0,757,18,0,0,0,0,4273,1 //1075,TURTLE,Turtle,Turtle,3,77,0,0,0,1,1,2,35,0,1,1,1,1,1,1,7,12,0,5,22,0x81,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1076,SKELETON,Skeleton,Skeleton,27,612,0,162,183,1,78,102,21,2,24,15,30,5,19,1,10,12,1,1,29,0x91,200,2228,528,576,0,0,0,0,0,0,0,0,1010,90,932,800,1505,80,909,3000,507,850,2609,30,0,0,0,0,0,0,4025,1 -1077,POISON_SPORE,Poison Spore,Poison Spore,26,456,0,162,183,1,68,83,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,0,0,0,0,4048,1 -1078,RED_PLANT,Red Plant,Red Plant,1,10,0,0,0,1,1,2,0,0,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,507,5500,712,1000,711,1000,905,500,906,300,914,500,708,50,2269,2,0,0,0,0 -1079,BLUE_PLANT,Blue Plant,Blue Plant,1,10,0,0,0,1,1,2,0,0,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,510,5500,712,1000,711,1000,905,500,906,300,522,50,514,1000,2270,2,0,0,0,0 -1080,GREEN_PLANT,Green Plant,Green Plant,1,10,0,0,0,1,1,2,0,0,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,511,7000,712,1000,621,20,905,3000,906,1500,704,50,521,50,2270,2,0,0,0,0 -1081,YELLOW_PLANT,Yellow Plant,Yellow Plant,1,10,0,0,0,1,1,2,0,0,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,508,5500,712,1000,711,1000,905,500,906,300,707,5,914,500,2269,2,0,0,0,0 -1082,WHITE_PLANT,White Plant,White Plant,1,10,0,0,0,1,1,2,0,0,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,509,5500,712,1000,631,20,905,3000,906,1500,521,50,703,50,2269,2,0,0,0,0 -1083,SHINING_PLANT,Shining Plant,Shining Plant,1,20,0,0,0,1,1,2,0,0,0,0,0,0,0,90,7,12,0,3,26,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,510,5500,508,1000,509,1000,710,5,608,20,518,500,607,50,714,1,0,0,0,0 -1084,BLACK_MUSHROOM,Black Mushroom,Black Mushroom,1,15,0,0,0,1,1,2,0,0,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,7033,5500,0,0,0,0 -1085,RED_MUSHROOM,Red Mushroom,Red Mushroom,1,15,0,0,0,1,1,2,0,0,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,7033,5500,0,0,0,0 -1086,GOLDEN_BUG,Golden Thief Bug,Golden Thief Bug,65,222750,0,194400,155520,1,907,1750,159,81,71,77,80,62,127,76,10,12,2,4,43,0x11AB,100,768,768,480,97200,10000,2610,2000,701,1000,0,0,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,0,0,0,0,4128,1 -1087,ORK_HERO,Orc Hero,Orc Hero,50,362000,0,106920,97200,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,53460,10000,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 -1088,VOCAL,Vocal,Vocal,18,3317,0,99,79,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,0,0,0,0,0,0,0,0,2247,50,940,8000,721,1000,752,1500,2420,1000,645,700,1917,10,0,0,0,0,4211,1 -1089,TOAD,Toad,Toad,27,660,0,162,183,1,70,89,24,6,32,19,27,10,24,5,10,12,1,5,21,0x37B5,200,1236,336,432,0,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,746,1500,970,100,971,100,5125,1000,0,0,0,0,4306,1 -1090,MASTERING,Mastering,Mastering,42,1260,0,315,354,1,80,120,48,31,35,21,41,12,29,60,10,12,1,3,21,0x37B5,300,1072,672,480,0,0,0,0,0,0,0,0,2257,200,619,50,722,1000,2116,1000,512,8000,512,8000,531,4000,0,0,0,0,4197,1 -1091,DRAGON_FLY,Dragon Fly,Dragon Fly,47,1035,0,360,405,1,102,135,57,28,37,44,30,15,44,15,10,12,0,4,24,0x37B5,100,1076,576,480,0,0,0,0,0,0,0,0,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,0,0,0,0,4179,1 -1092,VAGABOND_WOLF,Vagabond Wolf,Vagabond Wolf,93,8203,0,1422,2601,1,399,445,102,51,72,63,55,29,90,15,10,12,1,2,22,0x37B5,150,1048,648,432,0,0,0,0,0,0,0,0,2248,200,920,8000,728,1500,1148,100,2521,1000,725,10,626,50,0,0,0,0,4183,1 -1093,ECLIPSE,Eclipse,Eclipse,31,625,0,207,233,1,60,80,50,20,20,28,35,17,27,55,10,12,1,2,60,0x37B5,200,1456,456,336,0,0,0,0,0,0,0,0,2250,200,507,8000,727,1200,746,1500,706,30,622,50,2355,1000,0,0,0,0,4266,1 -1094,AMBERNITE,Ambernite,Ambernite,19,340,0,117,87,1,26,37,28,0,16,20,11,10,21,5,10,12,2,4,21,0x191,400,2048,648,648,0,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,0,0,0,0,4032,1 -1095,ANDRE,Andre,Andre,33,724,0,216,243,1,51,72,55,16,11,20,40,10,24,10,10,12,0,4,22,0x118B,300,1288,288,384,0,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,0,0,0,0,4043,1 -1096,ANGELING,Angeling,Angeling,77,19800,0,3060,2693,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x37B5,200,1072,672,672,0,0,0,0,0,0,0,0,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,0,0,0,0,4054,1 -1097,ANT_EGG,Ant Egg,Ant Egg,28,530,0,180,203,0,1,2,68,45,5,1,65,5,10,30,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,0,0,0,0,0,0,4013,1 -1098,ANUBIS,Anubis,Anubis,105,18826,0,3356,2450,1,480,695,103,48,88,67,40,128,89,55,10,12,2,7,49,0x3695,150,1250,768,360,0,0,0,0,0,0,0,0,930,3000,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,0,0,0,0,4138,1 -1099,ARGIOPE,Argiope,Argiope,75,3105,0,810,912,1,292,342,88,32,60,23,40,30,20,30,10,12,2,4,25,0x3795,300,1792,792,336,0,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1 -1100,ARGOS,Argos,Argos,47,1005,0,360,405,1,96,129,58,8,38,17,25,5,26,15,10,12,2,4,25,0x3195,300,1468,468,768,0,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,0,0,0,0,4075,1 -1101,BAPHOMET_,Baphomet Jr.,Baphomet Jr.,57,2035,0,486,548,1,186,219,70,25,52,60,36,17,52,25,10,12,0,6,27,0x3795,100,868,480,120,0,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,508,1300,2405,50,0,0,0,0,4129,1 -1102,BATHORY,Bathory,Bathory,86,5242,0,1170,1364,1,229,325,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,1611,5,1000,30,1006,15,637,20,0,0,0,0,4119,1 -1103,CARAMEL,Caramel,Caramel,25,518,0,162,183,1,67,76,39,0,19,10,15,10,32,5,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1 -1104,COCO,Coco,Coco,38,836,0,270,305,1,71,82,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,0,0,0,0,4041,1 -1105,DENIRO,Deniro,Deniro,31,671,0,207,233,1,45,61,52,16,15,16,30,10,23,15,10,12,0,4,22,0x118B,150,1288,288,576,0,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,0,0,0,0,4043,1 -1106,DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,0,1800,1350,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,1217,140,0,0,0,0,4082,1 -1107,DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,14,140,0,90,68,1,33,41,13,0,10,12,8,5,17,7,10,12,0,2,23,0x1089,300,1600,900,240,0,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,517,600,2301,200,13011,5,582,1000,0,0,0,0,4023,1 -1108,DEVIACE,Deviace,Deviace,60,3135,0,658,740,1,160,189,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,0,0,0,0,4125,1 -1109,DEVIRUCHI,Deviruchi,Deviruchi,93,8912,0,1806,2166,1,367,549,72,16,61,49,30,85,99,5,10,12,0,6,27,0x3795,150,980,600,384,0,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1 -1110,DOKEBI,Dokebi,Dokebi,68,2820,0,675,759,1,317,347,85,20,52,56,35,20,60,25,10,12,0,6,27,0x191,250,1156,456,384,0,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1 -1111,DRAINLIAR,Drainliar,Drainliar,47,1162,0,389,438,1,100,142,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,0,0,0,0,4069,1 -1112,DRAKE,Drake,Drake,91,804500,0,515160,417960,1,1938,3341,279,135,121,103,114,107,135,71,10,12,1,1,29,0x37B5,400,620,420,360,257580,10000,504,5000,719,500,0,0,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,0,0,0,0,4137,1 -1113,DROPS,Drops,Drops,2,45,0,27,20,1,12,13,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,0,0,0,0,4004,1 -1114,DUSTINESS,Dustiness,Dustiness,62,2026,0,602,678,1,158,189,69,50,46,22,46,60,68,105,10,12,0,4,44,0x191,150,1004,504,384,0,0,0,0,0,0,0,0,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,0,0,0,0,0,0,4056,1 -1115,EDDGA,Eddga,Eddga,65,247500,0,198000,148500,1,866,1342,166,70,92,80,103,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,99000,10000,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,0,0,0,0,4123,1 -1116,EGGYRA,Eggyra,Eggyra,53,1676,0,330,689,1,105,145,85,20,46,25,25,15,52,20,10,12,1,0,48,0x91,200,1816,816,288,0,0,0,0,0,0,0,0,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,0,0,0,0,4070,1 -1117,EVIL_DRUID,Evil Druid,Evil Druid,80,5149,0,1339,1280,1,344,412,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,0,0,0,0,4141,1 -1118,FLORA,Flora,Flora,59,2301,0,531,597,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1 -1119,FRILLDORA,Frilldora,Frilldora,57,1821,0,486,548,1,172,214,84,10,48,38,38,15,46,30,10,12,1,2,23,0x3885,300,1540,720,432,0,0,0,0,0,0,0,0,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,0,0,0,0,4088,1 -1120,GHOSTRING,Ghostring,Ghostring,90,26700,0,4305,4467,1,350,512,88,72,66,85,66,66,99,66,10,12,1,6,88,0x37B5,300,1220,1080,648,0,0,0,0,0,0,0,0,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,0,0,0,0,4047,1 -1121,GIEARTH,Giearth,Giearth,42,1118,0,315,354,1,70,85,52,16,27,19,30,10,28,15,10,12,0,6,22,0x191,200,1848,1296,432,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,0,0,0,0,0,0,4087,1 -1122,GOBLIN_1,Goblin,Goblin,48,1058,0,369,414,1,87,121,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1 -1123,GOBLIN_2,Goblin,Goblin,44,931,0,333,374,1,94,122,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,998,250,911,9000,5010,3,1511,10,2104,1,507,1550,2297,3,0,0,0,0,4060,1 -1124,GOBLIN_3,Goblin,Goblin,44,930,0,333,374,1,88,121,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,0,0,0,0,4060,1 -1125,GOBLIN_4,Goblin,Goblin,49,1494,0,396,446,1,72,94,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,993,100,998,170,5087,15,2263,3,1508,10,2104,1,507,1500,0,0,0,0,4060,1 -1126,GOBLIN_5,Goblin,Goblin,56,2342,0,486,548,1,159,190,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,0,0,0,0,4060,1 -1127,HODE,Hode,Hode,63,2676,0,632,710,1,170,215,91,24,61,16,42,5,29,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1 -1128,HORN,Horn,Horn,32,705,0,216,243,1,64,75,52,8,10,12,36,25,21,35,10,12,1,4,22,0x191,200,1528,528,288,0,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1 -1129,HORONG,Horong,Horong,66,2304,0,781,879,1,262,332,84,35,36,32,35,45,56,25,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,0,0,0,0,4103,1 -1130,JAKK,Jakk,Jakk,63,2054,0,632,710,1,218,255,90,25,58,43,42,25,55,15,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,0,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,0,0,0,0,0,0,4109,1 -1131,JOKER,Joker,Joker,90,6022,0,1618,1821,1,288,348,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3695,100,1364,864,432,0,0,0,0,0,0,0,0,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,0,0,0,0,4139,1 -1132,KHALITZBURG,Khalitzburg,Khalitzburg,118,23986,0,2862,2147,1,737,833,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3695,350,528,1000,396,0,0,0,0,0,0,0,0,932,8000,985,191,5017,1,2108,2,1004,10,509,2000,1127,2,0,0,0,0,4136,1 -1133,KOBOLD_1,Kobold,Kobold,107,10483,0,2274,1706,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 -1134,KOBOLD_2,Kobold,Kobold,102,9152,0,1944,1458,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,0,0,0,0,0,0,4091,1 -1135,KOBOLD_3,Kobold,Kobold,101,9078,0,1827,1371,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,0,0,0,0,4091,1 -//1136,KOBOLD_4,Kobold,Kobold,31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x31AD,200,1528,528,360,0,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1 -//1137,KOBOLD_5,Kobold,Kobold,31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,0,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1 -1138,MAGNOLIA,Magnolia,Magnolia,53,1984,0,441,495,1,91,256,51,8,49,25,21,50,28,85,10,12,0,6,21,0x183,200,1560,360,360,0,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,0,0,0,0,4076,1 -1139,MANTIS,Mantis,Mantis,65,2719,0,594,669,1,178,209,90,0,55,33,24,5,42,15,10,12,1,4,22,0x3195,200,1528,660,432,0,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1 -1140,MARDUK,Marduk,Marduk,73,2893,0,774,872,1,180,292,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1 -1141,MARINA,Marina,Marina,42,1209,0,340,381,1,73,98,20,19,24,27,18,22,29,15,10,12,0,3,41,0x81,400,2280,1080,864,0,0,0,0,0,0,0,0,1052,5000,938,1500,991,45,995,2,717,200,631,20,0,0,0,0,0,0,4055,1 -1142,MARINE_SPHERE,Marine Sphere,Marine Sphere,51,1924,0,446,503,1,1,2,41,28,10,16,35,25,26,5,10,12,0,3,41,0x0,800,1201,1,1,0,0,0,0,0,0,0,0,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,0,0,0,0,0,0,4084,1 -1143,MARIONETTE,Marionette,Marionette,90,7166,0,1442,2009,1,202,392,35,24,52,79,28,105,72,20,10,12,0,6,68,0x3195,300,1480,480,1056,0,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,1520,15,2407,1,5141,3,0,0,0,0,4113,1 -1144,MARSE,Marse,Marse,47,1456,0,389,438,1,85,105,38,18,33,17,25,10,33,10,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,0,0,0,0,4095,1 -1145,MARTIN,Martin,Martin,39,1056,0,311,350,1,70,88,58,19,25,29,28,15,30,10,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 -1146,MATYR,Matyr,Matyr,58,2087,0,495,557,1,144,170,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3095,150,432,432,360,0,0,0,0,0,0,0,0,2618,10,528,5000,919,5500,537,400,757,100,514,200,0,0,0,0,0,0,4097,1 -1147,MAYA,Maya,Maya,55,380000,0,178560,133920,1,555,820,183,50,88,72,76,102,92,76,10,12,2,4,82,0x37B5,100,864,1000,480,89280,10000,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,0,0,0,0,4146,1 -1148,MEDUSA,Medusa,Medusa,102,10045,0,1737,1302,1,477,590,87,66,99,68,65,79,69,15,10,12,1,6,40,0x3795,180,1720,1320,360,0,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,967,3500,1007,3,0,0,0,0,4124,1 -1149,MINOROUS,Minorous,Minorous,58,1893,0,544,602,1,235,271,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,516,1500,1301,200,568,300,0,0,0,0,4126,1 -1150,MOONLIGHT,Moonlight Flower,Moonlight Flower,79,324000,0,334080,271440,1,2029,3280,154,81,86,102,93,82,131,120,10,12,1,6,63,0x37B5,150,1276,576,288,167040,10000,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,0,0,0,0,4131,1 -1151,MYST,Myst,Myst,49,1223,0,396,446,1,96,116,61,10,35,37,20,10,41,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,5005,2,1019,800,10005,10,756,65,757,97,605,20,514,35,0,0,0,0,4108,1 -1152,ORC_SKELETON,Orc Skeleton,Orc Skeleton,53,2077,0,459,524,1,115,140,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1 -1153,ORC_ZOMBIE,Orc Zombie,Orc Zombie,51,1908,0,430,498,1,109,124,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1 -1154,PASANA,Pasana,Pasana,79,3510,0,972,1194,1,398,438,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,0,0,0,0,0,0,4099,1 -1155,PETIT,Petite,Petite,86,5799,0,1170,1317,1,292,358,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3095,250,1624,620,384,0,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,912,1500,606,15,0,0,0,0,4118,1 -1156,PETIT_,Petite,Petite,79,3556,0,900,1013,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3095,200,1420,1080,528,0,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1 -1157,PHARAOH,Pharaoh,Pharaoh,85,500000,0,417600,334080,1,1476,3258,124,269,98,102,96,142,144,102,10,12,2,7,67,0x37B5,125,868,768,288,208800,10000,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,0,0,0,0,4148,1 -1158,PHEN,Phen,Phen,52,1963,0,446,503,1,97,127,44,11,54,15,35,15,25,15,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1 -1159,PHREEONI,Phreeoni,Phreeoni,71,300000,0,116000,180000,1,630,1597,269,98,88,70,112,87,102,71,10,12,2,2,60,0x37B5,200,1020,1020,288,58000,10000,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,0,0,0,0,4121,1 -1160,PIERE,Piere,Piere,32,696,0,216,243,1,47,67,57,16,19,19,36,8,27,15,10,12,0,4,22,0x118B,200,1288,288,576,0,0,0,0,0,0,0,0,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,0,0,0,0,4043,1 -1161,PLANKTON,Plankton,Plankton,40,1232,0,334,375,1,75,111,28,28,23,53,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 -1162,RAFFLESIA,Rafflesia,Rafflesia,86,5819,0,1170,1317,3,295,336,86,2,47,41,44,29,65,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1 -1163,RAYDRIC,Raydric,Raydric,115,18408,0,2770,2076,1,572,668,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,0,0,0,0,4133,1 -1164,REQUIEM,Requiem,Requiem,71,3089,0,738,831,1,316,364,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1 -1165,SAND_MAN,Sandman,Sandman,61,2887,0,626,705,1,156,212,126,24,44,8,55,15,31,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1 -1166,SAVAGE,Savage,Savage,59,2301,0,573,644,1,172,195,126,3,56,21,54,10,47,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,605,10,757,70,526,2,0,0,0,0,4078,1 -1167,SAVAGE_BABE,Savage Babe,Savage Babe,14,180,0,90,68,1,19,25,22,0,16,8,9,5,21,18,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,0,919,9000,1302,100,517,500,1750,1000,949,850,1010,80,627,40,0,0,0,0,4017,1 -//1168,SCORPION_KING,Scorpion King,Scorpion King,50,6354,0,2187,1346,1,500,603,40,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,0,0,0,0,0,0,0,0,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,0,0,0,0,0,0,4130,1 -1169,SKEL_WORKER,Skeleton Worker,Skeleton Worker,44,1240,0,333,374,1,92,104,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,1002,800,0,0,0,0,4092,1 -1170,SOHEE,Sohee,Sohee,64,2875,0,594,669,1,169,199,61,21,61,24,29,20,37,25,10,12,1,6,21,0x191,250,2112,912,576,0,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,507,1000,662,350,0,0,0,0,4100,1 +1076,SKELETON,Skeleton,Skeleton,27,612,1,162,183,1,78,102,21,2,24,15,30,5,19,1,10,12,1,1,29,0x91,200,2228,528,576,0,0,0,0,0,0,0,0,1010,90,932,800,1505,80,909,3000,507,850,2609,30,0,0,0,0,0,0,4025,1 +1077,POISON_SPORE,Poison Spore,Poison Spore,26,456,1,162,183,1,68,83,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,0,0,0,0,4048,1 +1078,RED_PLANT,Red Plant,Red Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,507,5500,712,1000,711,1000,905,500,7933,300,914,500,708,50,0,0,0,0,2269,2 +1079,BLUE_PLANT,Blue Plant,Blue Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,510,5500,712,1000,711,1000,905,500,7932,300,522,50,514,1000,0,0,0,0,2270,2 +1080,GREEN_PLANT,Green Plant,Green Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,511,7000,7934,300,621,20,905,3000,906,1500,704,50,521,50,0,0,0,0,2270,2 +1081,YELLOW_PLANT,Yellow Plant,Yellow Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,508,5500,712,1000,711,1000,905,500,7937,300,707,5,914,500,0,0,0,0,2269,2 +1082,WHITE_PLANT,White Plant,White Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,509,5500,712,1000,631,20,905,3000,7935,300,521,50,703,50,0,0,0,0,2269,2 +1083,SHINING_PLANT,Shining Plant,Shining Plant,1,20,0,0,0,1,1,2,100,99,0,0,0,0,0,90,7,12,0,3,26,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,510,5500,508,1000,509,1000,710,5,608,20,7938,500,607,50,0,0,0,0,714,1 +1084,BLACK_MUSHROOM,Black Mushroom,Black Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,0,0,0,0,7033,5500 +1085,RED_MUSHROOM,Red Mushroom,Red Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,0,0,0,0,7033,5500 +1086,GOLDEN_BUG,Golden Thief Bug,Golden Thief Bug,65,222750,1,194400,155520,1,907,1750,159,81,71,77,80,62,127,76,10,12,2,4,43,0x11AB,100,768,768,480,97200,10000,2610,2000,701,1000,0,0,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,0,0,0,0,4128,1 +1087,ORK_HERO,Orc Hero,Orc Hero,50,362000,1,106920,97200,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,53460,10000,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 +1088,VOCAL,Vocal,Vocal,18,3317,1,99,79,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,0,0,0,0,0,0,0,0,2247,50,940,8000,721,1000,752,1500,2420,1000,7938,500,1917,10,0,0,0,0,4211,1 +1089,TOAD,Toad,Toad,27,660,1,162,183,1,70,89,24,6,32,19,27,10,24,5,10,12,1,5,21,0x37B5,200,1236,336,432,0,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,7938,500,970,100,971,100,5125,1000,0,0,0,0,4306,1 +1090,MASTERING,Mastering,Mastering,42,1260,1,315,354,1,80,120,48,31,35,21,41,12,29,60,10,12,1,3,21,0x37B5,300,1072,672,480,0,0,0,0,0,0,0,0,2257,200,619,50,722,1000,2116,1000,7938,500,512,8000,531,4000,0,0,0,0,4197,1 +1091,DRAGON_FLY,Dragon Fly,Dragon Fly,47,1035,1,360,405,1,102,135,57,28,37,44,30,15,44,15,10,12,0,4,24,0x37B5,100,1076,576,480,0,0,0,0,0,0,0,0,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,0,0,0,0,4179,1 +1092,VAGABOND_WOLF,Vagabond Wolf,Vagabond Wolf,93,8203,1,1422,2601,1,399,445,102,51,72,63,55,29,90,15,10,12,1,2,22,0x37B5,150,1048,648,432,0,0,0,0,0,0,0,0,2248,200,920,8000,728,1500,1148,100,2521,1000,7938,500,626,50,0,0,0,0,4183,1 +1093,ECLIPSE,Eclipse,Eclipse,31,625,1,207,233,1,60,80,50,20,20,28,35,17,27,55,10,12,1,2,60,0x37B5,200,1456,456,336,0,0,0,0,0,0,0,0,2250,200,507,8000,727,1200,7938,500,706,30,622,50,2355,1000,0,0,0,0,4266,1 +1094,AMBERNITE,Ambernite,Ambernite,19,340,1,117,87,1,26,37,28,0,16,20,11,10,21,5,10,12,2,4,21,0x191,400,2048,648,648,0,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,0,0,0,0,4032,1 +1095,ANDRE,Andre,Andre,33,724,1,216,243,1,51,72,55,16,11,20,40,10,24,10,10,12,0,4,22,0x118B,300,1288,288,384,0,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,0,0,0,0,4043,1 +1096,ANGELING,Angeling,Angeling,77,19800,1,3060,2693,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x37B5,200,1072,672,672,0,0,0,0,0,0,0,0,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,0,0,0,0,4054,1 +1097,ANT_EGG,Ant Egg,Ant Egg,28,530,1,180,203,0,1,2,68,45,5,1,65,5,10,30,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,0,0,0,0,0,0,4013,1 +1098,ANUBIS,Anubis,Anubis,105,18826,1,3356,2450,1,480,695,103,48,88,67,40,128,89,55,10,12,2,7,49,0x3695,150,1250,720,576,0,0,0,0,0,0,0,0,12735,10,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,0,0,0,0,4138,1 +1099,ARGIOPE,Argiope,Argiope,75,3105,1,810,912,1,292,342,88,32,60,23,40,30,20,30,10,12,2,4,25,0x3795,300,1792,792,336,0,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1 +1100,ARGOS,Argos,Argos,47,1005,1,360,405,1,96,129,58,8,38,17,25,5,26,15,10,12,2,4,25,0x3195,300,1468,468,768,0,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,0,0,0,0,4075,1 +1101,BAPHOMET_,Baphomet Jr.,Baphomet Jr.,57,2035,0,486,548,1,186,219,70,25,52,60,36,17,52,25,10,12,0,6,27,0x3795,100,868,480,120,0,0,0,0,0,0,0,0,923,3000,984,63,1464,2,607,50,610,100,508,1300,2405,50,0,0,0,0,4129,1 +1102,BATHORY,Bathory,Bathory,86,5242,1,1170,1364,1,229,325,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,1611,5,1000,30,1006,15,637,20,0,0,0,0,4119,1 +1103,CARAMEL,Caramel,Caramel,25,518,1,162,183,1,67,76,39,0,19,10,15,10,32,5,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1 +1104,COCO,Coco,Coco,38,836,1,270,305,1,71,82,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,0,0,0,0,4041,1 +1105,DENIRO,Deniro,Deniro,31,671,1,207,233,1,45,61,52,16,15,16,30,10,23,15,10,12,0,4,22,0x118B,150,1288,288,576,0,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,0,0,0,0,4043,1 +1106,DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,1800,1350,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,0,1253,1,7030,5500,2311,1,6252,200,1287,1,756,53,1217,140,0,0,0,0,4082,1 +1107,DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,14,140,1,90,68,1,33,41,13,0,10,12,8,5,17,7,10,12,0,2,23,0x1089,300,1600,900,240,0,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,6252,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1 +1108,DEVIACE,Deviace,Deviace,60,3135,1,658,740,1,160,189,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,0,0,0,0,4125,1 +1109,DEVIRUCHI,Deviruchi,Deviruchi,93,8912,1,1806,2166,1,367,549,72,16,61,49,30,85,99,5,10,12,0,6,27,0x3795,150,980,600,384,0,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1 +1110,DOKEBI,Dokebi,Dokebi,68,2820,1,675,759,1,317,347,85,20,52,56,35,20,60,25,10,12,0,6,27,0x191,250,1156,456,384,0,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1 +1111,DRAINLIAR,Drainliar,Drainliar,47,1162,1,389,438,1,100,142,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,0,0,0,0,4069,1 +1112,DRAKE,Drake,Drake,91,804500,1,515160,417960,1,1938,3341,279,135,121,103,114,107,135,71,10,12,1,1,29,0x37B5,400,620,420,360,257580,10000,504,5000,719,500,0,0,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,0,0,0,0,4137,1 +1113,DROPS,Drops,Drops,2,45,1,27,20,1,12,13,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,0,0,0,0,4004,1 +1114,DUSTINESS,Dustiness,Dustiness,62,2026,1,602,678,1,158,189,69,50,46,22,46,60,68,105,10,12,0,4,44,0x191,150,1004,504,384,0,0,0,0,0,0,0,0,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,0,0,0,0,0,0,4056,1 +1115,EDDGA,Eddga,Eddga,65,247500,1,198000,148500,1,866,1342,166,70,92,80,103,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,99000,10000,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,0,0,0,0,4123,1 +1116,EGGYRA,Eggyra,Eggyra,53,1676,1,330,689,1,105,145,85,20,46,25,25,15,52,20,10,12,1,0,48,0x91,200,1816,816,288,0,0,0,0,0,0,0,0,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,0,0,0,0,4070,1 +1117,EVIL_DRUID,Evil Druid,Evil Druid,80,5149,1,1339,1280,1,344,412,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,0,0,0,0,4141,1 +1118,FLORA,Flora,Flora,59,2301,1,531,597,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1 +1119,FRILLDORA,Frilldora,Frilldora,57,1821,1,486,548,1,172,214,84,10,48,38,38,15,46,30,10,12,1,2,23,0x3885,300,1540,720,432,0,0,0,0,0,0,0,0,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,0,0,0,0,4088,1 +1120,GHOSTRING,Ghostring,Ghostring,90,26700,1,4305,4467,1,350,512,88,72,66,85,66,66,99,66,10,12,1,6,88,0x37B5,300,1220,1080,648,0,0,0,0,0,0,0,0,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,0,0,0,0,4047,1 +1121,GIEARTH,Giearth,Giearth,42,1118,1,315,354,1,70,85,52,16,27,19,30,10,28,15,10,12,0,6,22,0x191,200,1848,1296,432,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,0,0,0,0,0,0,4087,1 +1122,GOBLIN_1,Goblin,Goblin,48,1058,1,369,414,1,87,121,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1 +1123,GOBLIN_2,Goblin,Goblin,44,931,1,333,374,1,94,122,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,998,250,911,9000,5010,3,1511,10,2146,5,507,1550,2297,3,0,0,0,0,4060,1 +1124,GOBLIN_3,Goblin,Goblin,44,930,1,333,374,1,88,121,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,0,0,0,0,4060,1 +1125,GOBLIN_4,Goblin,Goblin,49,1494,1,396,446,1,72,94,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,993,100,998,170,5087,15,2263,3,1508,10,2146,5,507,1500,0,0,0,0,4060,1 +1126,GOBLIN_5,Goblin,Goblin,56,2342,1,486,548,1,159,190,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,0,0,0,0,4060,1 +1127,HODE,Hode,Hode,63,2676,1,632,710,1,170,215,91,24,61,16,42,5,29,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1 +1128,HORN,Horn,Horn,32,705,1,216,243,1,64,75,52,8,10,12,36,25,21,35,10,12,1,4,22,0x191,200,1528,528,288,0,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1 +1129,HORONG,Horong,Horong,66,2304,1,781,879,1,262,332,84,35,36,32,35,45,56,25,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,0,0,0,0,4103,1 +1130,JAKK,Jakk,Jakk,63,2054,1,632,710,1,218,255,90,25,58,43,42,25,55,15,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,0,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,7938,10,0,0,0,0,4109,1 +1131,JOKER,Joker,Joker,90,6022,1,1618,1821,1,288,348,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3695,100,1364,864,432,0,0,0,0,0,0,0,0,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,0,0,0,0,4139,1 +1132,KHALITZBURG,Khalitzburg,Khalitzburg,118,23986,1,2862,2147,1,737,833,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3695,350,528,1000,396,0,0,0,0,0,0,0,0,932,8000,985,191,5017,1,2108,2,1004,10,15014,2,1127,2,0,0,0,0,4136,1 +1133,KOBOLD_1,Kobold,Kobold,107,10483,1,2274,1706,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 +1134,KOBOLD_2,Kobold,Kobold,102,9152,1,1944,1458,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,0,0,0,0,0,0,4091,1 +1135,KOBOLD_3,Kobold,Kobold,101,9078,1,1827,1371,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,0,0,0,0,4091,1 +//1136,KOBOLD_4,Kobold,Kobold,31,1961,1,783,395,1,316,378,24,10,1,31,31,20,55,20,10,12,1,7,45,0x31AD,200,1528,528,360,0,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1 +//1137,KOBOLD_5,Kobold,Kobold,31,1962,1,580,366,1,223,256,24,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,0,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1 +1138,MAGNOLIA,Magnolia,Magnolia,53,1984,1,441,495,1,91,256,51,8,49,25,21,50,28,85,10,12,0,6,21,0x183,200,1054,504,432,0,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,0,0,0,0,4076,1 +1139,MANTIS,Mantis,Mantis,65,2719,1,594,669,1,178,209,90,0,55,33,24,5,42,15,10,12,1,4,22,0x3195,200,1528,660,432,0,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1 +1140,MARDUK,Marduk,Marduk,73,2893,1,774,872,1,180,292,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1 +1141,MARINA,Marina,Marina,42,1209,1,340,381,1,73,98,20,19,24,27,18,22,29,15,10,12,0,3,41,0x81,400,2280,1080,864,0,0,0,0,0,0,0,0,1052,5000,938,1500,991,45,995,2,717,200,631,20,0,0,0,0,0,0,4055,1 +1142,MARINE_SPHERE,Marine Sphere,Marine Sphere,51,1924,1,446,503,1,1,2,41,28,10,16,35,25,26,5,10,12,0,3,41,0x0,800,1201,1,1,0,0,0,0,0,0,0,0,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,0,0,0,0,0,0,4084,1 +1143,MARIONETTE,Marionette,Marionette,90,7166,1,1442,2009,1,202,392,35,24,52,79,28,105,72,20,10,12,0,6,68,0x3195,300,1480,480,1056,0,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,1520,15,2407,1,5141,3,0,0,0,0,4113,1 +1144,MARSE,Marse,Marse,47,1456,1,389,438,1,85,105,38,18,33,17,25,10,33,10,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,0,0,0,0,4095,1 +1145,MARTIN,Martin,Martin,39,1056,1,311,350,1,70,88,58,19,25,29,28,15,30,10,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 +1146,MATYR,Matyr,Matyr,58,2087,1,495,557,1,144,170,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3095,150,432,432,360,0,0,0,0,0,0,0,0,2618,10,528,5000,919,5500,537,400,757,100,514,200,0,0,0,0,0,0,4097,1 +1147,MAYA,Maya,Maya,55,380000,1,178560,133920,1,555,820,183,50,88,72,76,102,92,76,10,12,2,4,82,0x37B5,100,864,1000,480,89280,10000,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,0,0,0,0,4146,1 +1148,MEDUSA,Medusa,Medusa,102,10045,1,1737,1302,1,477,590,87,66,99,68,65,79,69,15,10,12,1,6,40,0x3795,180,1720,1320,360,0,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,0,0,0,0,4124,1 +1149,MINOROUS,Minorous,Minorous,58,1893,1,544,602,1,235,271,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1 +1150,MOONLIGHT,Moonlight Flower,Moonlight Flower,79,324000,1,334080,271440,1,2029,3280,154,81,86,102,93,82,131,120,10,12,1,6,63,0x37B5,150,1276,576,288,167040,10000,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,0,0,0,0,4131,1 +1151,MYST,Myst,Myst,49,1223,1,396,446,1,96,116,61,10,35,37,20,10,41,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,5005,2,1019,800,10005,10,756,65,757,97,605,20,2601,1,0,0,0,0,4108,1 +1152,ORC_SKELETON,Orc Skeleton,Orc Skeleton,53,2077,1,459,524,1,115,140,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1 +1153,ORC_ZOMBIE,Orc Zombie,Orc Zombie,51,1908,1,430,498,1,109,124,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1 +1154,PASANA,Pasana,Pasana,79,3510,1,972,1194,1,398,438,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,0,0,0,0,0,0,4099,1 +1155,PETIT,Petite,Petite,86,5799,1,1170,1317,1,292,358,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3095,250,2468,768,480,0,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,6260,40,606,15,0,0,0,0,4118,1 +1156,PETIT_,Petite,Petite,79,3556,1,900,1013,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3095,200,1872,672,288,0,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1 +1157,PHARAOH,Pharaoh,Pharaoh,85,500000,1,417600,334080,1,1476,3258,124,269,98,102,96,142,144,102,10,12,2,7,67,0x37B5,125,868,768,288,208800,10000,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,0,0,0,0,4148,1 +1158,PHEN,Phen,Phen,52,1963,1,446,503,1,97,127,44,11,54,15,35,15,25,15,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1 +1159,PHREEONI,Phreeoni,Phreeoni,71,300000,1,116000,180000,1,630,1597,269,98,88,70,112,87,102,71,10,12,2,2,60,0x37B5,200,1020,1020,288,58000,10000,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,0,0,0,0,4121,1 +1160,PIERE,Piere,Piere,32,696,1,216,243,1,47,67,57,16,19,19,36,8,27,15,10,12,0,4,22,0x118B,200,1288,288,576,0,0,0,0,0,0,0,0,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,0,0,0,0,4043,1 +1161,PLANKTON,Plankton,Plankton,40,1232,1,334,375,1,75,111,28,28,23,53,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 +1162,RAFFLESIA,Rafflesia,Rafflesia,86,5819,1,1170,1317,3,295,336,86,2,47,41,44,29,65,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1 +1163,RAYDRIC,Raydric,Raydric,115,18408,1,2770,2076,1,572,668,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,0,0,0,0,4133,1 +1164,REQUIEM,Requiem,Requiem,71,3089,1,738,831,1,316,364,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1 +1165,SAND_MAN,Sandman,Sandman,61,2887,1,626,705,1,156,212,126,24,44,8,55,15,31,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1 +1166,SAVAGE,Savage,Savage,59,2301,1,573,644,1,172,195,126,3,56,21,54,10,47,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1 +1167,SAVAGE_BABE,Savage Babe,Savage Babe,14,180,1,90,68,1,19,25,22,0,16,8,9,5,21,18,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,0,919,9000,1302,100,517,500,6249,1,949,850,1010,80,627,40,0,0,0,0,4017,1 +//1168,SCORPION_KING,Scorpion King,Scorpion King,50,5719,1,1968,1211,1,600,713,64,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,0,0,0,0,0,0,0,0,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,0,0,0,0,0,0,4130,1 +1169,SKEL_WORKER,Skeleton Worker,Skeleton Worker,44,1240,1,333,374,1,92,104,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,7938,10,0,0,0,0,4092,1 +1170,SOHEE,Sohee,Sohee,64,2875,1,594,669,1,169,199,61,21,61,24,29,20,37,25,10,12,1,6,21,0x191,250,2112,912,576,0,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,0,0,0,0,4100,1 //1171,SOLDIER_ANDRE,Soldier Andre,Soldier Andre,22,1245,0,219,138,1,105,127,20,0,1,22,44,20,40,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,0,1014,2700,911,800,757,10,1111,15,1001,30,943,150,0,0,0,0,0,0,4059,1 //1172,SOLDIER_DENIRO,Soldier Deniro,Soldier Deniro,29,2047,0,450,274,1,162,193,20,0,1,29,58,20,54,10,10,12,0,4,42,0x3095,200,2000,1000,500,0,0,0,0,0,0,0,0,1014,5500,911,2000,757,15,1111,20,943,270,1001,50,0,0,0,0,0,0,4059,1 //1173,SOLDIER_PIERE,Soldier Piere,Soldier Piere,23,1217,0,240,149,1,109,131,25,0,1,23,46,20,38,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,0,1014,3100,911,800,911,10,1114,15,1001,35,943,200,0,0,0,0,0,0,4059,1 -1174,STAINER,Stainer,Stainer,21,365,0,126,143,1,65,74,22,25,10,10,24,0,39,15,10,12,0,4,24,0x191,200,1688,1188,612,0,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,0,0,0,0,4039,1 -1175,TAROU,Tarou,Tarou,22,420,0,135,152,1,72,78,23,5,21,6,12,0,10,1,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1 -1176,VITATA,Vitata,Vitata,35,756,0,234,264,1,68,86,44,12,20,11,24,20,21,5,10,12,0,4,22,0x191,300,1768,768,384,0,0,0,0,0,0,0,0,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,0,0,0,0,4053,1 -1177,ZENORC,Zenorc,Zenorc,54,1816,0,450,507,1,130,154,69,5,50,18,20,5,25,5,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,0,1044,5500,756,70,938,2500,1006,5,508,100,640,20,0,0,0,0,0,0,4096,1 -1178,ZEROM,Zerom,Zerom,70,2687,0,720,960,1,312,350,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,1002,300,0,0,0,0,4064,1 -1179,WHISPER,Whisper,Whisper,46,1109,0,242,513,1,65,120,20,40,32,48,20,35,52,20,10,12,0,6,68,0x3195,150,1960,960,504,0,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1 -1180,NINE_TAIL,Nine Tail,Nine Tail,72,2783,0,887,998,1,446,496,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3695,150,840,540,480,0,0,0,0,0,0,0,0,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,0,0,0,0,4159,1 -//1181,ZOMBIE_DRAGON,Zombie Dragon,Zombie Dragon,1,1000,0,49500,1650,3,7900,9140,0,0,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1182,THIEF_MUSHROOM,Thief Mushroom,Thief Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,1069,1500,1070,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1183,CHONCHON_,Chonchon,Chonchon,4,67,0,5,4,1,10,13,10,0,1,10,4,5,12,2,10,12,0,4,24,0x3985,200,1076,576,480,0,0,0,0,0,0,0,0,998,50,935,5500,909,1500,1205,55,601,100,742,5,0,0,0,0,0,0,4009,1 -1184,FABRE_,Fabre,Fabre,1,30,0,1,0,1,4,7,0,0,1,2,1,1,4,5,10,12,0,4,22,0x3985,400,1672,672,480,0,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0 -1185,WHISPER_,Whisper,Whisper,34,1796,0,483,737,1,198,239,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0 +1174,STAINER,Stainer,Stainer,21,365,1,126,143,1,65,74,22,25,10,10,24,0,39,15,10,12,0,4,24,0x191,200,1688,1188,612,0,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,0,0,0,0,4039,1 +1175,TAROU,Tarou,Tarou,22,420,1,135,152,1,72,78,23,5,21,6,12,0,10,1,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1 +1176,VITATA,Vitata,Vitata,35,756,1,234,264,1,68,86,44,12,20,11,24,20,21,5,10,12,0,4,22,0x191,300,1768,768,384,0,0,0,0,0,0,0,0,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,0,0,0,0,4053,1 +1177,ZENORC,Zenorc,Zenorc,54,1816,1,450,507,1,130,154,69,5,50,18,20,5,25,5,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,0,1044,5500,756,70,938,2500,1006,5,508,100,640,20,0,0,0,0,0,0,4096,1 +1178,ZEROM,Zerom,Zerom,70,2687,1,720,960,1,312,350,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,7938,1,0,0,0,0,4064,1 +1179,WHISPER,Whisper,Whisper,46,1109,1,242,513,1,65,120,20,40,32,48,20,35,52,20,10,12,0,6,68,0x3195,150,1960,960,504,0,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1 +1180,NINE_TAIL,Nine Tail,Nine Tail,72,2783,1,887,998,1,446,496,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3695,150,840,540,480,0,0,0,0,0,0,0,0,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,0,0,0,0,4159,1 +//1181,ZOMBIE_DRAGON,Zombie Dragon,Zombie Dragon,1,1000,1,44550,1485,3,7900,9140,0,0,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1182,THIEF_MUSHROOM,Thief Mushroom,Thief Mushroom,1,15,1,0,0,1,1,2,160,99,0,0,0,0,0,0,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,1069,1500,1070,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1183,CHONCHON_,Chonchon,Chonchon,5,63,1,36,27,1,11,14,29,0,13,4,4,0,7,5,10,12,0,4,24,0x3985,200,1076,576,480,0,0,0,0,0,0,0,0,998,50,935,5500,909,1500,1205,55,601,100,742,5,0,0,0,0,0,0,4009,1 +1184,FABRE_,Fabre,Fabre,1,30,1,1,0,1,4,7,0,0,1,2,1,1,4,5,10,12,0,4,22,0x3985,400,1672,672,480,0,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0 +1185,WHISPER_,Whisper,Whisper,34,1796,1,483,737,1,198,239,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0 1186,WHISPER_BOSS,Giant Whisper,Giant Whisper,66,2570,0,630,710,1,282,341,94,45,40,79,44,51,67,31,10,12,0,6,48,0x3795,250,2536,1536,672,0,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1 -1187,SWITCH,Switch,Switch,1,2,0,1,1,1,1,2,0,0,1,1,1,0,1,0,1,12,1,0,20,0x0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1188,BON_GUN,Bongun,Bongun,59,2510,0,531,597,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1 -1189,ORC_ARCHER,Orc Archer,Orc Archer,78,4835,0,922,1161,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1 -1190,ORC_LORD,Orc Lord,Orc Lord,55,552000,0,156240,122760,1,780,1428,256,92,95,95,103,96,155,85,10,12,2,7,82,0x37B5,100,1248,500,360,31102,10000,968,5500,617,2000,0,0,1363,200,2601,500,5007,150,1371,400,617,1000,985,4268,16000,3100,0,0,0,0,4135,1 -1191,MIMIC,Mimic,Mimic,56,1939,182,486,548,1,221,243,63,15,49,120,20,15,99,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,714,3,2626,1,757,270,0,0,0,0,4205,1 -1192,WRAITH,Wraith,Wraith,77,5168,0,1190,1191,1,335,396,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1 -1193,ALARM,Alarm,Alarm,88,5562,0,1242,1398,1,290,338,106,53,70,72,40,25,55,25,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1 -1194,ARCLOUSE,Arclouse,Arclouze,107,10020,0,1844,2607,1,269,309,101,36,60,73,45,35,140,15,10,12,1,4,42,0x3195,100,960,500,480,0,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1 -1195,RIDEWORD,Rideword,Rideword,74,3222,0,810,1212,1,352,374,61,38,67,53,32,44,104,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1 -1196,SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,91,9194,0,1566,1763,1,466,521,95,41,84,35,60,20,71,15,10,12,1,1,69,0x308D,350,1848,500,576,0,0,0,0,0,0,0,0,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,0,0,0,0,4222,1 -1197,ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,89,8045,0,1458,1647,1,356,416,89,28,87,39,58,5,68,10,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1 -1198,DARK_PRIEST,Dark Priest,Dark Priest,98,12090,0,2430,1667,2,355,554,56,30,5,60,41,89,78,42,10,12,1,6,89,0x31AD,200,864,1252,476,0,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,50,2319,5,1241,1,0,0,0,0,4171,1 -1199,PUNK,Punk,Punk,82,3869,0,972,1094,1,266,320,68,55,67,39,30,35,79,45,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,0,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,0,0,0,0,4313,1 -1200,ZHERLTHSH,Zherlthsh,Zealotus,105,61350,0,6944,6458,1,610,790,91,99,88,61,51,62,113,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,0,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,0,0,0,0,4277,1 -1201,RYBIO,Rybio,Rybio,98,8700,0,1575,1442,1,477,553,109,30,96,52,61,30,73,10,10,12,2,6,40,0x318D,200,1790,1440,540,0,0,0,0,0,0,0,0,1015,3880,7017,3,509,1800,731,30,1008,10,984,100,709,30,0,0,0,0,4194,1 -1202,PHENDARK,Phendark,Phendark,102,11000,0,1990,1302,2,539,614,307,50,111,65,71,20,91,30,10,12,2,7,40,0x308D,175,1744,1344,600,0,0,0,0,0,0,0,0,1015,3880,7017,4,509,1800,0,0,984,150,1971,100,0,0,0,0,0,0,4329,1 -1203,MYSTELTAINN,Mysteltainn,Mysteltainn,130,70000,0,7919,4987,2,771,1338,73,61,102,139,62,65,130,65,10,12,2,0,87,0x37B5,250,1152,500,240,0,0,0,0,0,0,0,0,7019,1,7297,1500,1152,70,1155,40,1163,2,999,120,984,243,0,0,0,0,4207,1 -1204,TIRFING,Tirfing,Ogretooth,114,59000,0,5345,5009,1,677,1088,87,69,105,105,75,73,108,65,10,12,1,0,67,0x37B5,100,816,500,240,0,0,0,0,0,0,0,0,7022,1,638,50,7292,1500,1214,70,1217,40,999,120,984,189,0,0,0,0,4254,1 -1205,EXECUTIONER,Executioner,Executioner,101,40200,0,4860,3645,2,515,874,97,188,99,96,77,78,79,60,10,12,2,0,47,0x37B5,200,768,500,384,0,0,0,0,0,0,0,0,7024,5,7290,1500,1111,80,1114,60,1125,40,999,120,984,145,0,0,0,0,4250,1 -1206,ANOLIAN,Anolian,Anolian,109,15547,0,2930,2223,1,500,610,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,943,5335,2625,1,984,134,0,0,0,0,4234,1 -1207,STING,Sting,Sting,104,10143,0,2172,1629,1,611,678,146,34,108,49,68,34,99,24,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,719,3,0,0,0,0,4226,1 -1208,WANDER_MAN,Wander Man,Wanderer,120,19307,0,3389,2466,2,711,816,64,5,118,92,36,15,107,33,10,12,1,6,24,0x3795,100,672,500,192,0,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1 -1209,CRAMP,Cramp,Cramp,82,3898,0,972,1094,1,395,443,88,42,65,43,35,25,68,30,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,0,0,0,0,4296,1 +1188,BON_GUN,Bongun,Bongun,59,2510,1,531,597,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1 +1189,ORC_ARCHER,Orc Archer,Orc Archer,78,4835,1,922,1161,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1 +1190,ORC_LORD,Orc Lord,Orc Lord,55,552000,1,156240,122760,1,780,1428,256,92,95,95,103,96,155,85,10,12,2,7,82,0x37B5,100,1248,500,360,31102,10000,968,5500,617,2000,0,0,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,3100,0,0,0,0,4135,1 +1191,MIMIC,Mimic,Mimic,56,1939,1,486,548,1,221,243,63,15,49,120,20,15,99,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1 +1192,WRAITH,Wraith,Wraith,77,5168,1,1190,1191,1,335,396,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1 +1193,ALARM,Alarm,Alarm,88,5562,1,1242,1398,1,290,338,106,53,70,72,40,25,55,25,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1 +1194,ARCLOUSE,Arclouse,Arclouze,107,10020,1,1844,2607,1,269,309,101,36,60,73,45,35,140,15,10,12,1,4,42,0x3195,100,960,500,480,0,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1 +1195,RIDEWORD,Rideword,Rideword,74,3222,1,810,1212,1,352,374,61,38,67,53,32,44,104,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1 +1196,SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,91,9194,1,1566,1763,1,466,521,95,41,84,35,60,20,71,15,10,12,1,1,69,0x308D,350,1848,500,576,0,0,0,0,0,0,0,0,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,0,0,0,0,4222,1 +1197,ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,89,8045,1,1458,1647,1,356,416,89,28,87,39,58,5,68,10,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1 +1198,DARK_PRIEST,Dark Priest,Dark Priest,98,12090,0,2430,1667,2,355,554,56,30,5,60,41,89,78,42,10,12,1,6,89,0x31AD,200,864,1252,476,0,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,0,0,0,0,4171,1 +1199,PUNK,Punk,Punk,82,3869,1,972,1094,1,266,320,68,55,67,39,30,35,79,45,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,0,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,0,0,0,0,4313,1 +1200,ZHERLTHSH,Zherlthsh,Zealotus,105,61350,1,6944,6458,1,610,790,91,99,88,61,51,62,113,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,0,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,0,0,0,0,4277,1 +1201,RYBIO,Rybio,Rybio,98,8700,1,1575,1442,1,477,553,109,30,96,52,61,30,73,10,10,12,2,6,40,0x318D,200,1790,1440,540,0,0,0,0,0,0,0,0,1015,3880,7017,3,509,1800,6216,300,1008,10,984,100,709,30,0,0,0,0,4194,1 +1202,PHENDARK,Phendark,Phendark,102,11000,1,1990,1302,2,539,614,307,50,111,65,71,20,91,30,10,12,2,7,40,0x308D,175,1744,1344,600,0,0,0,0,0,0,0,0,1015,3880,7017,4,509,1800,0,0,984,150,1971,100,0,0,0,0,0,0,4329,1 +1203,MYSTELTAINN,Mysteltainn,Mysteltainn,130,70000,1,7919,4987,2,771,1338,73,61,102,139,62,65,130,65,10,12,2,0,87,0x37B5,250,1152,500,240,0,0,0,0,0,0,0,0,7019,1,7297,1500,1152,70,1155,40,1163,2,12736,300,984,243,0,0,0,0,4207,1 +1204,TIRFING,Tirfing,Ogretooth,114,59000,1,5345,5009,1,677,1088,87,69,105,105,75,73,108,65,10,12,1,0,67,0x37B5,100,816,500,240,0,0,0,0,0,0,0,0,7022,1,638,50,7292,1500,1214,70,1217,40,999,120,984,189,0,0,0,0,4254,1 +1205,EXECUTIONER,Executioner,Executioner,101,40200,1,4860,3645,2,515,874,97,188,99,96,77,78,79,60,10,12,2,0,47,0x37B5,200,768,500,384,0,0,0,0,0,0,0,0,7024,5,7290,1500,1111,80,1114,60,1125,40,999,120,984,145,0,0,0,0,4250,1 +1206,ANOLIAN,Anolian,Anolian,109,15547,1,2930,2223,1,500,610,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,0,0,0,0,4234,1 +1207,STING,Sting,Sting,104,10143,1,2172,1629,1,611,678,146,34,108,49,68,34,99,24,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,0,0,0,0,4226,1 +1208,WANDER_MAN,Wander Man,Wanderer,120,19307,1,3389,2466,2,711,816,64,5,118,92,36,15,107,33,10,12,1,6,24,0x3795,100,672,500,192,0,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1 +1209,CRAMP,Cramp,Cramp,82,3898,1,972,1094,1,395,443,88,42,65,43,35,25,68,30,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,0,0,0,0,4296,1 //1210,FILAMENTOUS,Filamentous,Filamentous,51,6088,0,1926,1353,1,425,525,35,10,1,35,30,5,83,40,10,12,1,4,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7008,4850,947,8000,943,3880,993,200,1451,40,757,18,509,1600,0,0,0,0,4045,1 -1211,BRILIGHT,Brilight,Brilight,71,2772,0,738,831,1,306,339,93,25,51,19,38,32,56,30,10,12,0,4,23,0x3195,200,1500,500,1000,0,0,0,0,0,0,0,0,7009,5335,992,200,912,1200,602,1000,757,220,610,250,509,2600,0,0,0,0,4213,1 +1211,BRILIGHT,Brilight,Brilight,71,2772,1,738,831,1,306,339,93,25,51,19,38,32,56,30,10,12,0,4,23,0x3195,200,1500,500,1000,0,0,0,0,0,0,0,0,7009,5335,992,200,912,1200,7938,100,757,220,610,250,509,2600,0,0,0,0,4213,1 1212,IRON_FIST,Iron Fist,Iron Fist,47,4221,0,1292,1368,1,430,590,40,5,1,17,15,10,73,20,10,12,1,4,60,0x3195,200,1500,500,1000,0,0,0,0,0,0,0,0,7010,5335,757,229,757,22,1002,750,999,180,998,300,0,0,0,0,0,0,4239,1 -1213,HIGH_ORC,High Orc,High Orc,81,4193,0,1099,1158,1,389,439,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1 -1214,CHOCO,Choco,Choco,48,1080,0,369,414,1,120,167,70,30,40,45,32,19,42,20,10,12,0,2,23,0x3095,150,1500,500,1000,0,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1 -1215,STEM_WORM,Stem Worm,Stem Worm,84,4530,0,1080,1215,1,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,0,0,0,0,4224,1 -1216,PENOMENA,Penomena,Penomena,85,4589,0,1116,1556,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1 -1219,KNIGHT_OF_ABYSS,Knight of Abyss,Abysmal Knight,122,23297,0,4779,4013,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,1162,1,985,369,984,259,0,0,0,0,4140,1 -1220,M_DESERT_WOLF,Desert Wolf,Desert Wolf,27,1716,0,388,242,1,169,208,0,10,1,27,45,15,56,10,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1 -1221,M_SAVAGE,Savage,Savage,26,2092,0,357,226,1,146,177,10,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1 +1213,HIGH_ORC,High Orc,High Orc,81,4193,1,1099,1158,1,389,439,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1 +1214,CHOCO,Choco,Choco,48,1080,1,369,414,1,120,167,70,30,40,45,32,19,42,20,10,12,0,2,23,0x3095,150,1028,528,360,0,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1 +1215,STEM_WORM,Stem Worm,Stem Worm,84,4530,1,1080,1215,1,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1956,756,528,0,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,0,0,0,0,4224,1 +1216,PENOMENA,Penomena,Penomena,85,4589,1,1116,1556,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1 +1219,KNIGHT_OF_ABYSS,Knight of Abyss,Abysmal Knight,122,23297,1,4779,4013,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,1162,1,985,369,15014,10,0,0,0,0,4140,1 +1220,M_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,349,218,1,254,313,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1 +1221,M_SAVAGE,Savage,Savage,26,2092,0,321,203,1,146,177,16,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1 //1222,L_HIGH_ORC,High Orc,High Orc,52,6890,0,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,0,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,0,0,0,0,4066,1 //1223,L_ORC,Orc,Orc,24,1400,0,261,160,1,114,136,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3695,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 //1224,L_POISON_SPORE,Poison Spore,Poison Spore,19,665,0,169,85,1,89,101,0,0,1,19,25,1,24,1,10,12,1,3,25,0x3695,200,1672,672,288,0,0,0,0,0,0,0,0,921,8000,2221,20,511,650,510,55,972,35,0,0,0,0,0,0,0,0,4048,1 @@ -230,77 +229,77 @@ //1226,L_KOBOLD,Kobold,Kobold,36,3893,0,898,568,1,265,318,15,10,1,90,36,30,52,30,10,12,1,7,44,0x3695,200,1028,528,360,0,0,0,0,0,0,0,0,999,90,1034,5820,912,750,985,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 //1227,L_GOBLIN,Goblin,Goblin,25,1176,0,282,171,1,118,140,10,5,1,63,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,998,270,911,1200,756,43,2297,3,1211,10,2104,5,507,800,0,0,0,0,4060,1 //1228,L_PHEN,Phen,Phen,26,3347,0,357,226,1,138,150,0,15,1,26,26,1,88,75,10,12,1,5,41,0x3695,150,2544,1344,1152,0,0,0,0,0,0,0,0,1023,6000,963,2300,720,8,517,1100,951,550,756,25,0,0,0,0,0,0,4077,1 -1229,META_FABRE,Fabre,Fabre,2,63,0,3,2,1,8,11,0,0,1,2,4,0,7,5,10,12,0,4,22,0x181,400,1672,672,480,0,0,0,0,0,0,0,0,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,0,0,0,0,4002,1 -1230,META_PUPA,Pupa,Pupa,2,427,0,2,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,4,22,0x100,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,0,0,0,0,4003,1 -1231,META_CREAMY,Creamy,Creamy,16,595,0,96,64,1,53,64,0,30,1,40,16,15,16,55,10,12,0,4,24,0x181,200,1220,720,288,0,0,0,0,0,0,0,0,924,6000,2322,10,518,180,602,200,2207,4,712,800,0,0,0,0,0,0,4040,1 -1232,META_PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,3,420,0,4,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,0,0,0,0,4007,1 +1229,META_FABRE,Fabre,Fabre,2,63,1,3,2,1,8,11,0,0,1,2,4,0,7,5,10,12,0,4,22,0x181,400,1672,672,480,0,0,0,0,0,0,0,0,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,0,0,0,0,4002,1 +1230,META_PUPA,Pupa,Pupa,2,427,1,2,4,0,1,2,32,20,1,1,1,0,1,20,10,12,0,4,22,0x100,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,0,0,0,0,4003,1 +1231,META_CREAMY,Creamy,Creamy,16,595,1,86,58,1,53,64,0,30,1,40,16,15,16,55,10,12,0,4,24,0x181,200,1220,720,288,0,0,0,0,0,0,0,0,924,6000,2322,10,518,180,602,200,2207,4,712,800,0,0,0,0,0,0,4040,1 +1232,META_PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,3,420,1,4,4,0,1,2,32,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,0,0,0,0,4007,1 //1233,CONCEIVE_PECOPECO,Peco Peco,Peco Peco,19,531,0,159,36,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x81,200,1564,864,576,0,0,0,0,0,0,0,0,925,6000,2402,20,508,55,507,950,1604,100,0,0,582,1000,0,0,0,0,4031,1 -1234,PROVOKE_YOYO,Yoyo,Yoyo,19,879,0,135,85,1,71,82,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,0,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,0,0,0,0,4051,1 -1235,SMOKING_ORC,Smoking Orc,Smoking Orc,24,1400,0,261,160,1,114,136,10,20,1,24,48,20,34,0,10,12,1,7,22,0x308D,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 -1236,META_ANT_EGG,Ant Egg,Ant Egg,4,420,0,5,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,0,0,0,0,0,0,4013,1 -1237,META_ANDRE,Andre,Andre,17,688,0,109,71,1,60,71,10,0,1,17,24,20,26,20,10,12,0,4,22,0x118B,300,1288,288,576,0,0,0,0,0,0,0,0,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,0,0,0,0,4043,1 -1238,META_PIERE,Piere,Piere,18,733,0,122,78,1,64,75,15,0,1,18,26,20,27,15,10,12,0,4,22,0x118B,200,1288,288,576,0,0,0,0,0,0,0,0,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,0,0,0,0,4043,1 -1239,META_DENIRO,Deniro,Deniro,19,760,0,135,85,1,68,79,15,0,1,19,30,20,43,10,10,12,0,4,22,0x118B,150,1288,288,576,0,0,0,0,0,0,0,0,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,0,0,0,0,4043,1 -1240,META_PICKY,Picky,Picky,3,80,0,4,3,1,9,12,0,0,1,3,3,0,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,6500,949,850,2302,150,507,650,519,350,715,60,0,0,0,0,0,0,4008,1 -1241,META_PICKY_,Picky,Picky,4,83,0,5,4,1,8,11,20,0,1,3,3,0,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,6500,949,850,5015,7,507,750,519,350,715,60,0,0,0,0,0,0,4011,1 -1242,MARIN,Marin,Marin,37,987,0,282,317,1,69,83,32,8,24,5,10,5,30,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,0,0,0,0,4196,1 -1243,SASQUATCH,Sasquatch,Sasquatch,72,3163,0,765,860,1,266,296,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,0,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,0,0,0,0,4216,1 -1244,JAKK_XMAS,Christmas Jakk,Christmas Jakk,38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,4109,1 -1245,GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,0,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,0,0,0,0,4060,1 -1246,COOKIE_XMAS,Christmas Cookie,Christmas Cookie,37,733,0,282,317,1,70,105,48,36,21,16,30,20,25,5,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,0,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,0,0,0,0,4235,1 -1247,ANTONIO,Antonio,Antonio,10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0xC1,100,720,720,432,0,0,0,0,0,0,0,0,7034,10000,644,200,538,1500,539,1000,529,5500,530,5500,2236,250,0,0,0,0,4243,1 -1248,CRUISER,Cruiser,Cruiser,41,919,0,288,324,7,55,75,20,18,17,10,23,15,34,10,10,12,1,0,60,0x2085,400,1296,1296,432,0,0,0,0,0,0,0,0,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,0,0,0,0,4297,1 -1249,MYSTCASE,Myst Case,Myst Case,39,879,0,288,324,1,68,89,50,11,26,19,40,35,31,25,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,0,530,90,912,1500,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1 +1234,PROVOKE_YOYO,Yoyo,Yoyo,19,879,1,122,77,1,71,82,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,0,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,0,0,0,0,4051,1 +1235,SMOKING_ORC,Smoking Orc,Smoking Orc,24,1400,1,235,144,1,114,136,16,20,1,24,48,20,34,0,10,12,1,7,22,0x308D,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 +1236,META_ANT_EGG,Ant Egg,Ant Egg,4,420,1,5,4,0,1,2,32,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,0,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,0,0,0,0,0,0,4013,1 +1237,META_ANDRE,Andre,Andre,17,688,1,98,64,1,60,71,16,0,1,17,24,20,26,20,10,12,0,4,22,0x118B,300,1288,288,576,0,0,0,0,0,0,0,0,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,0,0,0,0,4043,1 +1238,META_PIERE,Piere,Piere,18,733,1,110,70,1,64,75,24,0,1,18,26,20,27,15,10,12,0,4,22,0x118B,200,1288,288,576,0,0,0,0,0,0,0,0,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,0,0,0,0,4043,1 +1239,META_DENIRO,Deniro,Deniro,19,760,1,122,77,1,68,79,24,0,1,19,30,20,43,10,10,12,0,4,22,0x118B,150,1288,288,576,0,0,0,0,0,0,0,0,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,0,0,0,0,4043,1 +1240,META_PICKY,Picky,Picky,3,80,1,4,3,1,9,12,0,0,1,3,3,0,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,6500,949,850,2302,150,507,650,519,350,715,60,0,0,0,0,0,0,4008,1 +1241,META_PICKY_,Picky,Picky,4,83,1,5,4,1,8,11,32,0,1,3,3,0,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,0,916,6500,949,850,5015,7,507,750,519,350,715,60,0,0,0,0,0,0,4011,1 +1242,MARIN,Marin,Marin,37,987,1,282,317,1,69,83,32,8,24,5,10,5,30,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,0,0,0,0,4196,1 +1243,SASQUATCH,Sasquatch,Sasquatch,72,3163,1,765,860,1,266,296,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,0,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,0,0,0,0,4216,1 +1244,JAKK_XMAS,Christmas Jakk,Christmas Jakk,63,2054,1,1002,619,1,218,255,90,25,58,43,42,25,55,15,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,4109,1 +1245,GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,1,254,154,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,0,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,0,0,0,0,4060,1 +1246,COOKIE_XMAS,Christmas Cookie,Christmas Cookie,37,733,1,282,317,1,70,105,48,36,21,16,30,20,25,5,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,0,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,0,0,0,0,4235,1 +1247,ANTONIO,Antonio,Antonio,10,10,1,3,2,1,13,21,160,0,1,1,1,50,100,100,10,12,1,7,66,0xC1,100,720,720,432,0,0,0,0,0,0,0,0,5136,1000,5811,1000,604,3000,14550,10000,12225,2000,12132,2000,12354,3000,0,0,0,0,12132,2000 +1248,CRUISER,Cruiser,Cruiser,41,919,1,288,324,7,55,75,20,18,17,10,23,15,34,10,10,12,1,0,60,0x2085,400,1296,1296,432,0,0,0,0,0,0,0,0,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,0,0,0,0,4297,1 +1249,MYSTCASE,Myst Case,Myst Case,39,879,1,288,324,1,68,89,50,11,26,19,40,35,31,25,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,0,530,90,7938,10,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1 1250,CHEPET,Chepet,Chepet,42,4950,0,1315,1854,1,79,112,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3695,400,672,672,288,0,0,0,0,0,0,0,0,7035,2500,912,750,512,5500,619,40,10019,5,508,1300,2508,5,0,0,0,0,4284,1 -1251,KNIGHT_OF_WINDSTORM,Knight of Windstorm,Stormy Knight,92,630500,0,413800,302200,2,2677,4110,306,166,126,165,132,104,171,79,10,12,2,0,84,0x37B5,200,468,468,288,206900,10000,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,0,0,0,0,4318,1 -1252,GARM,Garm,Hatii,98,1275500,0,758880,613800,3,1862,3595,173,103,122,153,135,116,146,72,10,12,2,2,81,0x37B5,400,608,408,336,379440,10000,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,0,0,985,3977,984,2900,0,0,0,0,4324,1 -1253,GARGOYLE,Gargoyle,Gargoyle,100,8772,0,1900,1425,9,383,472,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2185,200,1020,720,384,0,0,0,0,0,0,0,0,912,3880,1039,500,0,0,0,0,2619,1,1769,2000,757,238,0,0,0,0,4149,1 -1254,RAGGLER,Raggler,Raggler,48,1148,0,369,414,1,72,111,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,0,0,0,0,4186,1 -1255,NERAID,Neraid,Nereid,98,9550,0,1575,1181,1,196,267,100,37,97,45,60,30,69,50,10,12,0,2,22,0x3695,200,776,576,288,0,0,0,0,0,0,0,0,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,0,0,0,0,4167,1 -1256,PEST,Pest,Pest,89,5747,0,1341,1509,1,304,352,55,33,73,77,48,15,88,25,10,12,0,2,47,0x3695,165,700,648,480,0,0,0,0,0,0,0,0,1055,5500,7054,200,702,10,605,100,716,250,0,0,756,115,0,0,0,0,4315,1 -1257,INJUSTICE,Injustice,Injustice,95,7952,0,1574,1997,1,344,460,76,31,77,59,58,65,73,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,1255,2,0,0,0,0,4268,1 -1258,GOBLIN_ARCHER,Goblin Archer,Goblin Archer,55,1575,0,450,507,9,95,119,69,0,40,34,20,15,48,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,0,0,0,0,4157,1 -1259,GRYPHON,Gryphon,Gryphon,105,60720,0,9410,5808,1,717,820,113,72,101,133,66,70,137,54,10,12,2,2,84,0x37B5,100,704,504,432,0,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,0,0,0,0,4163,1 -1260,DARK_FRAME,Dark Frame,Dark Frame,76,3520,0,992,1115,1,318,348,67,27,69,37,36,10,53,5,10,12,1,6,67,0x3795,200,920,720,200,0,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1 -1261,WILD_ROSE,Wild Rose,Wild Rose,70,2682,0,720,1110,1,140,185,75,15,44,87,31,35,63,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,1767,3000,624,35,528,600,2244,2,0,0,0,0,4257,1 -1262,MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,50706,0,3644,12830,4,1120,1654,130,20,75,35,30,68,98,35,10,12,2,9,43,0x37B5,250,1280,1080,240,0,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,400,7296,1500,2527,50,0,0,0,0,4203,1 -1263,WIND_GHOST,Wind Ghost,Wind Ghost,80,4008,0,918,1334,2,165,260,64,51,62,27,25,55,85,20,10,12,1,6,64,0x3795,150,1056,1056,336,0,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1 -1264,MERMAN,Merman,Merman,60,2940,0,616,692,1,125,157,62,8,45,29,30,19,50,10,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,0,1054,1300,523,300,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1 -1265,COOKIE,Cookie,Cookie,35,666,0,234,264,1,59,84,56,28,15,23,35,12,31,15,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,0,538,1000,530,150,979,1,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1 -1266,ASTER,Aster,Aster,50,1509,0,405,455,1,85,107,70,7,41,14,15,0,28,5,10,12,0,5,22,0x91,400,1264,864,216,0,0,0,0,0,0,0,0,938,500,7013,40,1052,1200,508,200,912,60,512,100,0,0,0,0,0,0,4247,1 -1267,CARAT,Carat,Carat,103,9222,0,1944,1458,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x3795,200,1078,768,384,0,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1 -1268,BLOODY_KNIGHT,Bloody Knight,Bloody Knight,116,68500,0,7348,6511,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,985,433,0,0,0,0,4320,1 -1269,CLOCK,Clock,Clock,81,5556,0,1231,1158,1,403,456,91,43,68,24,35,41,81,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1 -1270,C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,90,6400,0,1305,1467,3,388,458,96,60,80,28,40,25,73,45,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1 -1271,ALLIGATOR,Alligator,Alligator,57,2430,0,486,548,1,150,187,62,30,47,48,24,15,36,26,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1 -1272,DARK_LORD,Dark Lord,Dark Lord,96,1190900,0,714240,558000,2,3027,5112,330,168,118,136,154,142,161,66,10,12,2,6,89,0x37B5,100,868,768,480,357120,10000,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,984,3977,0,0,0,0,4168,1 -1273,ORC_LADY,Orc Lady,Orc Lady,45,1520,0,380,435,1,77,110,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,0,7053,4656,998,300,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1 -1274,MEGALITH,Megalith,Megalith,65,2451,0,594,669,9,116,146,66,18,57,14,35,10,90,3,10,12,2,0,80,0x84,200,1332,1332,672,0,0,0,0,0,0,0,0,912,100,7049,1000,617,1,0,0,0,0,985,61,757,207,0,0,0,0,4200,1 -1275,ALICE,Alice,Alice,100,9230,221,1630,1222,1,395,493,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,502,2304,480,0,0,0,0,0,0,0,0,7047,2500,637,40,2407,3,739,30,5085,1,12128,10,12002,100,0,0,0,0,4253,1 -1276,RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,82,4437,0,1049,1332,9,377,395,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2185,200,1152,1152,480,0,0,0,0,0,0,0,0,7054,4656,0,0,2315,2,1701,150,1764,2000,1715,3,985,106,0,0,0,0,4187,1 -1277,GREATEST_GENERAL,Greatest General,Greatest General,55,1575,0,486,548,3,215,241,114,30,58,30,20,25,25,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1 -1278,STALACTIC_GOLEM,Stalactic Golem,Stalactic Golem,68,2590,0,675,759,1,341,362,230,5,67,47,48,1,63,5,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,0,0,985,163,0,0,0,0,4223,1 +1251,KNIGHT_OF_WINDSTORM,Knight of Windstorm,Stormy Knight,92,630500,1,413800,302200,2,2677,4110,306,166,126,165,132,104,171,79,10,12,2,0,84,0x37B5,200,468,468,288,206900,10000,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,0,0,0,0,4318,1 +1252,GARM,Garm,Hatii,98,1275500,1,758880,613800,3,1862,3595,173,103,122,153,135,116,146,72,10,12,2,2,81,0x37B5,400,608,408,336,379440,10000,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,0,0,985,3977,984,2900,0,0,0,0,4324,1 +1253,GARGOYLE,Gargoyle,Gargoyle,100,8772,1,1900,1425,9,383,472,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2185,200,1020,720,384,0,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1 +1254,RAGGLER,Raggler,Raggler,48,1148,1,369,414,1,72,111,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,0,0,0,0,4186,1 +1255,NERAID,Neraid,Nereid,98,9550,1,1575,1181,1,196,267,100,37,97,45,60,30,69,50,10,12,0,2,22,0x3695,200,776,576,288,0,0,0,0,0,0,0,0,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,0,0,0,0,4167,1 +1256,PEST,Pest,Pest,89,5747,1,1341,1509,1,304,352,55,33,73,77,48,15,88,25,10,12,0,2,47,0x3695,165,700,648,480,0,0,0,0,0,0,0,0,1055,5500,7054,200,702,10,605,100,716,250,0,0,756,115,0,0,0,0,4315,1 +1257,INJUSTICE,Injustice,Injustice,95,7952,1,1574,1997,1,344,460,76,31,77,59,58,65,73,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,1255,2,0,0,0,0,4268,1 +1258,GOBLIN_ARCHER,Goblin Archer,Goblin Archer,55,1575,1,450,507,9,95,119,69,0,40,34,20,15,48,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,0,0,0,0,4157,1 +1259,GRYPHON,Gryphon,Gryphon,105,60720,1,9410,5808,1,717,820,113,72,101,133,66,70,137,54,10,12,2,2,84,0x37B5,100,704,504,432,0,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,0,0,0,0,4163,1 +1260,DARK_FRAME,Dark Frame,Dark Frame,76,3520,1,992,1115,1,318,348,67,27,69,37,36,10,53,5,10,12,1,6,67,0x3795,200,920,720,200,0,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1 +1261,WILD_ROSE,Wild Rose,Wild Rose,70,2682,1,720,1110,1,140,185,75,15,44,87,31,35,63,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,0,0,0,0,4257,1 +1262,MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,50706,1,3644,12830,4,1120,1654,130,20,75,35,30,68,98,35,10,12,2,9,43,0x37B5,250,1280,1080,240,0,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,0,0,0,0,4203,1 +1263,WIND_GHOST,Wind Ghost,Wind Ghost,80,4008,1,918,1334,2,165,260,64,51,62,27,25,55,85,20,10,12,1,6,64,0x3795,150,1056,1056,336,0,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1 +1264,MERMAN,Merman,Merman,60,2940,1,616,692,1,125,157,62,8,45,29,30,19,50,10,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,0,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1 +1265,COOKIE,Cookie,Cookie,35,666,1,234,264,1,59,84,56,28,15,23,35,12,31,15,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,0,538,1000,530,150,7938,5,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1 +1266,ASTER,Aster,Aster,50,1509,1,405,455,1,85,107,70,7,41,14,15,0,28,5,10,12,0,5,22,0x91,400,1264,864,216,0,0,0,0,0,0,0,0,938,500,7013,40,1052,1200,508,200,912,60,512,100,0,0,0,0,0,0,4247,1 +1267,CARAT,Carat,Carat,103,9222,1,1944,1458,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x3795,200,1078,768,384,0,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1 +1268,BLOODY_KNIGHT,Bloody Knight,Bloody Knight,116,68500,1,7348,6511,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,15014,5,0,0,0,0,4320,1 +1269,CLOCK,Clock,Clock,81,5556,1,1231,1158,1,403,456,91,43,68,24,35,41,81,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1 +1270,C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,90,6400,1,1305,1467,3,388,458,96,60,80,28,40,25,73,45,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1 +1271,ALLIGATOR,Alligator,Alligator,57,2430,1,486,548,1,150,187,62,30,47,48,24,15,36,26,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1 +1272,DARK_LORD,Dark Lord,Dark Lord,96,1190900,1,714240,558000,2,3027,5112,330,168,118,136,154,142,161,66,10,12,2,6,89,0x37B5,100,868,768,480,357120,10000,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,5162,10,0,0,0,0,4168,1 +1273,ORC_LADY,Orc Lady,Orc Lady,45,1520,1,380,435,1,77,110,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,0,7053,4656,15012,3,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1 +1274,MEGALITH,Megalith,Megalith,65,2451,1,594,669,9,116,146,66,18,57,14,35,10,90,3,10,12,2,0,80,0x84,200,1332,1332,672,0,0,0,0,0,0,0,0,912,100,7049,1000,617,1,0,0,0,0,985,61,757,207,0,0,0,0,4200,1 +1275,ALICE,Alice,Alice,100,9230,1,1630,1222,1,395,493,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,502,1999,480,0,0,0,0,0,0,0,0,7047,3000,637,40,2407,3,2148,2,5085,1,12128,10,12002,100,0,0,0,0,4253,1 +1276,RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,82,4437,1,1049,1332,9,377,395,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2185,200,1152,1152,480,0,0,0,0,0,0,0,0,7054,4656,0,0,2315,2,15013,5,1764,2000,1715,3,985,106,0,0,0,0,4187,1 +1277,GREATEST_GENERAL,Greatest General,Greatest General,55,1575,1,486,548,3,215,241,114,30,58,30,20,25,25,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1 +1278,STALACTIC_GOLEM,Stalactic Golem,Stalactic Golem,68,2590,1,675,759,1,341,362,230,5,67,47,48,1,63,5,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,0,0,0,0,4223,1 1279,TRI_JOINT,Tri Joint,Tri Joint,66,2530,0,347,297,1,278,306,22,5,1,33,24,10,55,20,10,12,0,4,22,0x3795,200,860,660,624,0,0,0,0,0,0,0,0,7053,100,943,380,606,200,993,160,1001,140,0,0,757,106,0,0,0,0,4308,1 -1280,STEAM_GOBLIN,Steam Goblin,Goblin Steamrider,66,2241,0,680,765,1,280,315,85,5,52,61,32,15,82,25,10,12,1,7,44,0x91,200,1008,1008,528,0,0,0,0,0,0,0,0,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,0,0,0,0,4156,1 -1281,SAGEWORM,Sage Worm,Sage Worm,70,2872,0,720,810,1,158,279,109,45,39,29,28,71,44,30,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,0,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,0,0,0,0,4219,1 -1282,KOBOLD_ARCHER,Kobold Archer,Kobold Archer,108,11053,0,2160,2620,9,586,619,84,5,99,39,48,30,103,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1 -1283,CHIMERA,Chimera,Chimera,70,26406,0,5168,4698,1,980,1128,159,10,1,38,110,88,83,85,10,12,2,2,63,0x37B5,200,772,672,360,0,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1 +1280,STEAM_GOBLIN,Steam Goblin,Goblin Steamrider,66,2241,1,680,765,1,280,315,85,5,52,61,32,15,82,25,10,12,1,7,44,0x91,200,1008,1008,528,0,0,0,0,0,0,0,0,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,0,0,0,0,4156,1 +1281,SAGEWORM,Sage Worm,Sage Worm,70,2872,1,720,810,1,158,279,109,45,39,29,28,71,44,30,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,0,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,0,0,0,0,4219,1 +1282,KOBOLD_ARCHER,Kobold Archer,Kobold Archer,108,11053,1,2160,2620,9,586,619,84,5,99,39,48,30,103,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1 +1283,CHIMERA,Chimera,Chimera,70,26406,1,5168,4698,1,980,1128,159,10,1,38,110,88,83,85,10,12,2,2,63,0x37B5,200,772,672,360,0,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1 //1284,HUGELING,Hugeling,Hugeling,1,5000,0,2,1,4,7,10,0,0,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,0,0,0,0,0,0,0,0,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,0,0,0,0 -1285,ARCHER_GUARDIAN,Archer Guardian,Archer Guardian,74,28634,0,1,1,12,1120,1600,35,60,95,80,80,90,165,55,14,16,2,7,80,0x1FA5,265,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1286,KNIGHT_GUARDIAN,Knight Guardian,Knight Guardian,86,30214,0,1,1,2,1280,1560,55,30,110,40,140,65,125,65,14,16,2,7,80,0x1FA5,275,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1287,SOLDIER_GUARDIAN,Soldier Guardian,Soldier Guardian,56,15670,0,1,1,1,873,1036,35,0,85,56,100,45,103,43,10,12,0,4,22,0x21A5,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1288,EMPELIUM,Emperium,Emperium,90,68430,0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1289,MAYA_PUPLE,Maya Purple,Maya Purple,81,77670,0,11714,6516,2,1447,2000,139,40,95,52,80,95,73,119,10,12,2,4,82,0x37B5,100,1024,1000,480,0,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1 +1285,ARCHER_GUARDIAN,Archer Guardian,Archer Guardian,74,28634,1,1,1,12,1120,1600,56,60,95,80,80,90,165,55,14,16,2,7,80,0x1FA5,265,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1286,KNIGHT_GUARDIAN,Knight Guardian,Knight Guardian,86,30214,1,1,1,2,1280,1560,88,30,110,40,140,65,125,65,14,16,2,7,80,0x1FA5,275,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1287,SOLDIER_GUARDIAN,Soldier Guardian,Soldier Guardian,56,15670,1,1,1,1,873,1036,56,0,85,56,100,45,103,43,10,12,2,7,20,0x21A5,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1288,EMPELIUM,Emperium,Emperium,90,100,1,0,0,1,60,73,64,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1289,MAYA_PUPLE,Maya Purple,Maya Purple,81,77670,1,11714,6516,2,1447,2000,139,40,95,52,80,95,73,119,10,12,2,4,82,0x37B5,100,1024,1000,480,0,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1 1290,SKELETON_GENERAL,Skeleton General,Skeleton General,88,6720,0,1368,1553,1,540,579,100,35,72,34,52,31,84,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,0,7068,2550,756,160,508,800,1220,35,1219,80,13035,15,2274,1,0,0,0,0,4221,1 1291,WRAITH_DEAD,Wraith Dead,Wraith Dead,86,10035,0,2518,1824,2,402,462,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1 -1292,MINI_DEMON,Mini Demon,Mini Demon,117,19402,0,2700,2025,1,670,784,80,25,130,69,55,56,79,40,10,12,0,6,27,0x3795,150,1000,600,384,0,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,0,0,0,0,4204,1 +1292,MINI_DEMON,Mini Demon,Mini Demon,117,19402,1,2700,2025,1,670,784,80,25,130,69,55,56,79,40,10,12,0,6,27,0x3795,150,1000,600,384,0,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,0,0,0,0,4204,1 1293,CREMY_FEAR,Creamy Fear,Creamy Fear,77,3420,0,945,1067,2,272,335,76,37,65,36,33,49,66,30,10,12,0,4,24,0x3795,155,1136,720,840,0,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,0,0,0,0,4298,1 1294,KILLER_MANTIS,Killer Mantis,Killer Mantis,91,7650,0,1485,1674,1,500,550,107,45,82,56,58,45,69,40,10,12,1,4,22,0x3795,175,1528,660,432,0,0,0,0,0,0,0,0,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,0,0,0,0,4301,1 -1295,OWL_BARON,Owl Baron,Owl Baron,120,21000,0,3042,2282,2,449,650,88,25,72,65,55,102,77,72,10,12,2,6,60,0x37B5,175,1345,824,440,0,0,0,0,0,0,0,0,7071,3500,7063,2500,1716,2,1472,1,1629,2,693,100,5045,5,0,0,0,0,4238,1 -1296,KOBOLD_LEADER,Kobold Leader,Kobold Leader,112,13520,0,2643,2383,1,711,807,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,0,0,0,0,4291,1 -1297,ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,114,27157,0,4104,3199,1,701,901,93,51,126,57,55,69,112,15,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,508,650,756,150,757,100,0,0,0,0,4248,1 +1295,OWL_BARON,Owl Baron,Owl Baron,120,21000,1,3042,2282,2,449,650,88,25,72,65,55,102,77,72,10,12,2,6,60,0x37B5,175,1345,824,440,0,0,0,0,0,0,0,0,7071,3500,7063,2500,1716,2,1472,1,1629,2,693,100,5045,5,0,0,0,0,4238,1 +1296,KOBOLD_LEADER,Kobold Leader,Kobold Leader,112,13520,1,2643,2383,1,711,807,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,0,0,0,0,4291,1 +1297,ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,114,27157,1,4104,3199,1,701,901,93,51,126,57,55,69,112,15,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,12735,10,756,150,757,100,0,0,0,0,4248,1 1298,ZOMBIE_MASTER,Zombie Master,Zombie Master,92,8780,0,1710,1857,1,499,629,78,46,55,60,48,49,72,48,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1 -1299,GOBLIN_LEADER,Goblin Leader,Goblin Leader,55,21692,0,4450,5007,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1 +1299,GOBLIN_LEADER,Goblin Leader,Goblin Leader,55,21692,1,4450,5007,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1 1300,CATERPILLAR,Caterpillar,Caterpillar,84,5555,0,1312,1487,1,270,313,100,42,58,37,51,50,45,45,10,12,0,4,22,0x3795,300,1672,672,480,0,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,0,0,0,0,4289,1 1301,AM_MUT,Am Mut,Am Mut,76,3530,0,945,1067,1,342,391,90,42,58,44,40,35,67,45,10,12,0,6,27,0x3795,200,1156,456,384,0,0,0,0,0,0,0,0,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1 1302,DARK_ILLUSION,Dark Illusion,Dark Illusion,96,29255,0,4091,4099,2,666,726,145,60,82,36,55,100,102,88,10,12,2,6,89,0x37B5,145,1024,768,480,0,0,0,0,0,0,0,0,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,1162,2,0,0,0,0,4169,1 @@ -309,22 +308,22 @@ 1305,ANCIENT_WORM,Ancient Worm,Ancient Worm,83,4140,0,1139,1283,1,299,334,90,41,70,56,56,55,70,42,10,12,2,4,25,0x3795,165,1792,792,336,0,0,0,0,0,0,0,0,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,0,0,0,0,4249,1 1306,LEIB_OLMAI,Leib Olmai,Leib Olmai,87,6050,0,1314,1485,1,299,363,127,31,72,35,80,35,64,27,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1 1307,CAT_O_NINE_TAIL,Cat o' Nine Tails,Cat o' Nine Tails,79,23600,0,4148,5792,1,467,547,100,50,72,75,40,50,79,48,10,12,1,6,63,0x37B5,155,1276,576,288,0,0,0,0,0,0,0,0,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,0,0,0,0,4290,1 -1308,PANZER_GOBLIN,Panzer Goblin,Panzer Goblin,52,1471,0,446,504,1,122,180,60,25,52,60,35,35,68,31,10,12,1,7,44,0x3695,200,960,1008,840,0,0,0,0,0,0,0,0,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,0,0,0,0,4310,1 +1308,PANZER_GOBLIN,Panzer Goblin,Panzer Goblin,52,1471,1,446,504,1,122,180,60,25,52,60,35,35,68,31,10,12,1,7,44,0x3695,200,960,1008,840,0,0,0,0,0,0,0,0,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,0,0,0,0,4310,1 1309,GAJOMART,Gajomart,Gajomart,81,3825,0,1317,1490,1,355,412,98,50,77,47,39,33,78,40,10,12,0,0,83,0x3695,300,1000,1152,828,0,0,0,0,0,0,0,0,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,0,0,0,0,4151,1 -1310,MAJORUROS,Majoruros,Majoruros,107,11801,0,3090,2200,1,654,1086,111,25,112,58,65,55,72,49,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,0,941,4413,1361,4,568,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1 +1310,MAJORUROS,Majoruros,Majoruros,107,11801,1,3090,2200,1,654,1086,111,25,112,58,65,55,72,49,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,0,941,4413,1361,4,6254,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1 1311,GULLINBURSTI,Gullinbursti,Gullinbursti,89,7080,0,1478,1677,1,371,419,108,43,88,54,82,35,63,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,0,0,0,0,4164,1 -1312,TURTLE_GENERAL,Turtle General,Turtle General,110,1442000,0,933120,748440,2,2438,4504,394,123,116,123,154,99,181,98,10,12,2,2,42,0x37B5,200,900,1000,500,466560,10000,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,0,0,0,0,4305,1 -1313,MOBSTER,Mobster,Mobster,58,2253,0,495,557,1,149,172,87,18,72,36,33,21,41,5,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,1239,3,726,4559,2621,1,716,600,912,2500,525,450,505,60,0,0,0,0,4317,1 -1314,PERMETER,Permeter,Permeter,90,6575,0,1305,1467,2,265,321,144,50,68,28,55,40,42,25,10,12,1,2,40,0x91,250,1100,483,528,0,0,0,0,0,0,0,0,967,4413,7070,45,1019,1240,507,2450,912,1240,522,25,605,1,0,0,0,0,4311,1 -1315,ASSULTER,Assaulter,Assaulter,100,8977,0,1992,1779,2,405,472,169,49,100,92,30,20,103,15,10,12,1,7,44,0x3695,200,1000,900,432,0,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,508,1280,912,1240,13300,5,603,1,0,0,0,0,4246,1 -1316,SOLIDER,Solider,Solider,92,8768,0,1487,1671,2,282,322,206,58,65,44,60,15,47,20,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,1519,1,0,0,0,0,4220,1 -1317,FUR_SEAL,Fur Seal,Seal,47,1371,0,360,405,1,87,127,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,0,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1 -1318,HEATER,Heater,Heater,98,8180,0,1893,1611,2,511,590,199,50,89,49,50,30,88,35,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,967,4413,7070,750,697,100,912,1640,526,140,7054,600,7068,1250,0,0,0,0,4331,1 -1319,FREEZER,Freezer,Freezer,94,9990,0,1555,1749,2,388,438,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,170,1452,483,528,0,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,7053,600,689,100,0,0,0,0,4319,1 -1320,OWL_DUKE,Owl Duke,Owl Duke,92,7381,0,1377,1953,1,480,680,80,45,54,51,45,88,88,50,10,12,2,6,60,0x37B5,195,1345,824,440,0,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,1451,3,1513,2,5045,1,0,0,0,0,4237,1 -1321,DRAGON_TAIL,Dragon Tail,Dragon Tail,86,4680,0,1264,1422,1,182,217,63,25,61,65,35,40,52,20,10,12,1,4,44,0x3795,175,862,534,312,0,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1 -1322,SPRING_RABBIT,Spring Rabbit,Spring Rabbit,88,6684,0,1341,1509,1,288,328,108,42,68,66,35,30,48,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,0,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,0,0,0,0,4227,1 -1323,SEE_OTTER,Sea Otter,Sea Otter,48,1820,0,428,480,1,83,125,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,0,0,0,0,4326,1 +1312,TURTLE_GENERAL,Turtle General,Turtle General,110,1442000,1,933120,748440,2,2438,4504,394,123,116,123,154,99,181,98,10,12,2,2,42,0x37B5,200,900,1000,500,466560,10000,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,0,0,0,0,4305,1 +1313,MOBSTER,Mobster,Mobster,58,2253,1,495,557,1,149,172,87,18,72,36,33,21,41,5,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,1239,3,726,4559,2621,1,6264,500,912,2500,525,450,6265,500,0,0,0,0,4317,1 +1314,PERMETER,Permeter,Permeter,90,6575,1,1305,1467,2,265,321,144,50,68,28,55,40,42,25,10,12,1,2,40,0x91,250,1100,483,528,0,0,0,0,0,0,0,0,967,4413,6263,200,7939,100,507,2450,912,1240,522,25,605,1,0,0,0,0,4311,1 +1315,ASSULTER,Assaulter,Assaulter,100,8977,1,1992,1779,2,405,472,169,49,100,92,30,20,103,15,10,12,1,7,44,0x3695,200,512,780,504,0,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,0,0,0,0,4246,1 +1316,SOLIDER,Solider,Solider,92,8768,1,1487,1671,2,282,322,206,58,65,44,60,15,47,20,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,1519,1,0,0,0,0,4220,1 +1317,FUR_SEAL,Fur Seal,Seal,47,1371,1,360,405,1,87,127,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,0,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1 +1318,HEATER,Heater,Heater,98,8180,1,1893,1611,2,511,590,199,50,89,49,50,30,88,35,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,967,4413,7070,750,697,100,6244,1000,526,140,7054,600,7068,1250,0,0,0,0,4331,1 +1319,FREEZER,Freezer,Freezer,94,9990,1,1555,1749,2,388,438,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,170,1260,960,672,0,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1 +1320,OWL_DUKE,Owl Duke,Owl Duke,92,7381,1,1377,1953,1,480,680,80,45,54,51,45,88,88,50,10,12,2,6,60,0x37B5,195,1345,824,440,0,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,1451,3,1513,2,5045,1,0,0,0,0,4237,1 +1321,DRAGON_TAIL,Dragon Tail,Dragon Tail,86,4680,1,1264,1422,1,182,217,63,25,61,65,35,40,52,20,10,12,1,4,44,0x3795,175,862,534,312,0,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1 +1322,SPRING_RABBIT,Spring Rabbit,Spring Rabbit,88,6684,1,1341,1509,1,288,328,108,42,68,66,35,30,48,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,0,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,0,0,0,0,4227,1 +1323,SEE_OTTER,Sea Otter,Sea Otter,48,1820,1,428,480,1,83,125,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,0,0,0,0,4326,1 1324,TREASURE_BOX1,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 1325,TREASURE_BOX2,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7073,80,658,500,604,10000,984,4850,985,7275,1239,1500,5027,75,1165,8,0,0,0,0 1326,TREASURE_BOX3,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 @@ -365,624 +364,624 @@ 1361,TREASURE_BOX38,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7091,80,658,500,604,10000,984,4850,985,7275,1417,50,5053,50,2229,50,0,0,0,0 1362,TREASURE_BOX39,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 1363,TREASURE_BOX40,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7092,80,658,500,604,10000,984,4850,985,7275,2506,43,2254,43,1529,38,0,0,0,0 -1364,G_ASSULTER,Assaulter,Assaulter,59,12853,0,0,0,2,152,177,35,36,85,55,10,35,145,100,10,12,1,6,44,0x3795,155,1000,900,432,0,0,0,0,0,0,0,0,1019,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1365,APOCALIPS,Apocalypse,Apocalypse,121,22090,0,3042,2282,2,752,868,136,26,130,53,76,25,89,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,999,2500,0,0,0,0,4242,1 -1366,LAVA_GOLEM,Lava Golem,Lava Golem,103,8452,0,2232,1674,1,598,651,299,27,126,42,103,28,77,15,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,0,0,0,0,0,0,4184,1 -1367,BLAZZER,Blazer,Blazer,101,8121,0,1827,1371,2,461,555,116,60,99,75,55,70,60,65,10,12,1,6,43,0x3395,180,1732,1332,540,0,0,0,0,0,0,0,0,7097,4850,7098,3400,509,3000,0,0,0,0,0,0,0,0,0,0,0,0,4215,1 -1368,GEOGRAPHER,Geographer,Geographer,73,3866,0,898,1010,3,281,363,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1 -1369,GRAND_PECO,Grand Peco,Grand Peco,75,3150,0,887,998,2,316,372,95,30,63,45,50,23,51,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1 -1370,SUCCUBUS,Succubus,Succubus,119,24960,0,3924,3489,2,670,864,76,48,100,64,45,80,82,85,10,12,1,6,67,0x3795,155,1306,1056,288,0,0,0,0,0,0,0,0,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,0,0,0,0,4218,1 -1371,FAKE_ANGEL,Fake Angel,False Angel,105,10988,0,2100,1570,2,505,640,106,84,112,67,43,81,68,80,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,4316,1 -1372,GOAT,Goat,Goat,80,3980,0,1065,1197,1,387,447,95,43,61,40,48,40,65,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1 -1373,LORD_OF_DEATH,Lord of Death,Lord of the Dead,94,603883,0,437121,345252,3,4116,5078,336,73,140,99,30,109,100,90,10,12,2,6,67,0x37B5,180,1446,1296,360,218560,10000,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4276,1 -1374,INCUBUS,Incubus,Incubus,120,28000,0,3928,3646,2,683,858,72,46,120,56,52,75,99,70,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,0,0,0,0,4269,1 -1375,THE_PAPER,The Paper,The Paper,97,8500,0,1530,1148,1,280,390,32,39,77,49,30,5,61,5,10,12,1,0,60,0x3885,350,1160,960,336,0,0,0,0,0,0,0,0,7111,4947,7112,3200,508,1800,511,2000,13009,5,0,0,0,0,0,0,0,0,4172,1 -1376,HARPY,Harpy,Harpy,83,4423,0,1201,1349,1,282,323,69,44,71,39,50,31,96,12,10,12,1,6,64,0x3985,155,972,672,470,0,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1 -1377,ELDER,Elder,Elder,92,7341,0,1377,2898,3,276,678,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,7099,4000,7117,1500,7118,1500,1564,10,1473,1,616,1,7027,3000,0,0,0,0,4251,1 -1378,DEMON_PUNGUS,Demon Pungus,Demon Pungus,91,6466,0,1350,1520,1,428,493,80,52,63,61,30,38,79,43,10,12,0,6,65,0x3985,170,1260,960,672,0,0,0,0,0,0,0,0,7119,4074,7001,4559,715,3880,1061,5000,0,0,0,0,0,0,0,0,0,0,4173,1 -1379,NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,107,13289,0,2443,1832,1,629,755,78,37,118,53,55,63,88,43,10,12,2,6,67,0x3985,165,1216,816,432,0,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1 -1380,DRILLER,Driller,Driller,65,2719,0,594,669,1,181,212,96,18,62,50,25,15,48,5,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1 -1381,GRIZZLY,Grizzly,Grizzly,66,2241,0,731,822,1,254,267,109,2,60,26,44,3,78,15,10,12,2,2,63,0x3885,165,1492,1092,192,0,0,0,0,0,0,0,0,948,5000,919,5000,549,2500,0,0,0,0,0,0,0,0,0,0,0,0,4162,1 -1382,DIABOLIC,Diabolic,Diabolic,104,10572,0,2172,1629,1,544,644,68,61,103,80,53,65,78,25,10,12,0,6,47,0x3985,150,1080,780,180,0,0,0,0,0,0,0,0,1038,5820,1039,4850,2605,3,984,20,1263,10,0,0,0,0,0,0,0,0,4182,1 -1383,EXPLOSION,Explosion,Explosion,100,7813,0,1900,1425,1,481,591,112,50,91,51,63,50,65,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1 -1384,DELETER,Deleter,Deleter,105,10000,0,2099,1574,1,502,581,111,53,105,55,53,68,67,73,10,12,1,9,43,0x308D,175,1020,720,384,0,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4158,1 -1385,DELETER_,Deleter,Deleter,105,10000,0,2099,1574,1,510,621,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4279,1 -1386,SLEEPER,Sleeper,Sleeper,81,5160,0,1034,1160,1,274,322,101,29,74,41,57,27,54,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,0,0,0,0,4228,1 -1387,GIG,Gig,Gig,100,8721,0,1769,1327,1,476,599,104,53,92,66,60,48,60,50,10,12,0,2,43,0x3885,170,1264,864,576,0,0,0,0,0,0,0,0,7125,4365,904,5500,716,150,525,2500,994,850,0,0,0,0,0,0,0,0,4165,1 -1388,ARCHANGELING,Archangeling,Arc Angeling,84,25100,0,3253,2910,1,539,639,92,81,32,48,62,99,99,105,10,12,1,8,66,0x37B5,180,1072,672,480,0,0,0,0,0,0,0,0,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,0,0,0,0,4241,1 -1389,DRACULA,Dracula,Dracula,75,350000,0,312480,245520,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,156240,10000,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,0,0,0,0,0,0,4134,1 -1390,VIOLY,Violy,Violy,118,20557,0,2862,2147,10,548,668,74,36,90,86,38,76,90,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,0,0,0,0,4209,1 -1391,GALAPAGO,Galapago,Galapago,45,1221,0,342,386,1,68,103,70,16,30,28,29,18,30,16,10,12,0,2,22,0x108B,165,1430,1080,1080,0,0,0,0,0,0,0,0,7053,5335,610,100,508,3500,606,100,605,100,5111,1,582,1000,0,0,0,0,4152,1 -1392,ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,48,1088,0,399,449,10,75,115,57,34,29,70,45,26,61,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,0,0,0,0,4192,1 -1393,G_MUMMY,Mummy,Mummy,37,5176,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1394,G_ZOMBIE,Zombie,Zombie,15,534,0,0,0,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1395,CRYSTAL_1,Wind Crystal,Wind Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,5097,7000,532,6500,558,5000,607,200,0,0,0,0 -1396,CRYSTAL_2,Earth Crystal,Earth Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,5097,7000,531,6500,558,5000,608,250,0,0,0,0 -1397,CRYSTAL_3,Fire Crystal,Fire Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,5097,7000,534,6500,558,5000,604,300,0,0,0,0 -1398,CRYSTAL_4,Water Crystal,Water Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,5097,7000,533,6500,558,5000,603,100,0,0,0,0 -1399,EVENT_BAPHO,Baphomet,Baphomet,68,1264000,0,261750,83685,3,1847,2267,35,45,1,152,96,85,120,95,10,12,2,6,67,0x37B5,130,768,768,576,130875,10000,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,2256,1550,0,0,0,0 -1400,KARAKASA,Karakasa,Karakasa,72,3092,0,765,860,1,156,198,93,29,66,73,33,20,53,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1 -1401,SHINOBI,Shinobi,Shinobi,95,8000,0,1691,1902,2,441,492,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,7156,5335,2337,2,7053,2200,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1 -1402,POISON_TOAD,Poison Toad,Poison Toad,87,4876,0,1341,1509,3,212,266,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1 -1403,ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,88,7524,0,1352,1512,10,324,369,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,0,0,0,0,4160,1 -1404,MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,85,5188,0,1116,1256,1,216,282,57,19,66,30,30,55,73,40,10,12,1,6,27,0x191,250,1938,2112,768,0,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,0,0,0,0,4208,1 -1405,TENGU,Tengu,Tengu,98,10196,0,1701,1275,2,211,294,134,46,99,38,40,30,67,60,10,12,2,6,42,0x3985,200,1439,1920,672,0,0,0,0,0,0,0,0,7159,3500,7158,5500,13301,5,522,150,13302,5,12128,20,687,100,0,0,0,0,4282,1 -1406,KAPHA,Kapha,Kapha,83,5470,0,1035,1164,1,278,310,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,0,0,0,0,4287,1 +1364,G_ASSULTER,Assaulter,Assaulter,98,7798,1,0,0,2,225,292,83,49,100,86,30,20,82,15,10,12,1,6,44,0x3795,155,1000,900,432,0,0,0,0,0,0,0,0,1019,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1365,APOCALIPS,Apocalypse,Apocalypse,121,22090,1,3042,2282,2,752,868,136,26,130,53,76,25,89,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,0,0,0,0,4242,1 +1366,LAVA_GOLEM,Lava Golem,Lava Golem,103,8452,1,2232,1674,1,598,651,299,27,126,42,103,28,77,15,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,6245,500,0,0,0,0,4184,1 +1367,BLAZZER,Blazer,Blazer,101,8121,1,1827,1371,2,461,555,116,60,99,75,55,70,60,65,10,12,1,6,43,0x3395,180,1732,1332,540,0,0,0,0,0,0,0,0,7097,4850,7098,3400,509,3000,0,0,0,0,0,0,0,0,0,0,0,0,4215,1 +1368,GEOGRAPHER,Geographer,Geographer,73,3866,1,898,1010,3,281,363,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1 +1369,GRAND_PECO,Grand Peco,Grand Peco,75,3150,1,887,998,2,316,372,95,30,63,45,50,23,51,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1 +1370,SUCCUBUS,Succubus,Succubus,119,24960,1,3924,3489,2,670,864,76,48,100,64,45,80,82,85,10,12,1,6,67,0x3795,155,1306,1056,288,0,0,0,0,0,0,0,0,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,0,0,0,0,4218,1 +1371,FAKE_ANGEL,Fake Angel,False Angel,105,10988,1,2100,1570,2,505,640,106,84,112,67,43,81,68,80,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,4316,1 +1372,GOAT,Goat,Goat,80,3980,1,1065,1197,1,387,447,95,43,61,40,48,40,65,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1 +1373,LORD_OF_DEATH,Lord of Death,Lord of the Dead,94,603883,1,437121,345252,3,4116,5078,336,73,140,99,30,109,100,90,10,12,2,6,67,0x37B5,180,1446,1296,360,218560,10000,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4276,1 +1374,INCUBUS,Incubus,Incubus,120,28000,1,3928,3646,2,683,858,72,46,120,56,52,75,99,70,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,0,0,0,0,4269,1 +1375,THE_PAPER,The Paper,The Paper,97,8500,1,1530,1148,1,280,390,32,39,77,49,30,5,61,5,10,12,1,0,60,0x3885,350,720,864,504,0,0,0,0,0,0,0,0,7111,4947,7112,3200,508,1800,511,2000,13009,5,0,0,0,0,0,0,0,0,4172,1 +1376,HARPY,Harpy,Harpy,83,4423,1,1201,1349,1,282,323,69,44,71,39,50,31,96,12,10,12,1,6,64,0x3985,155,972,672,470,0,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1 +1377,ELDER,Elder,Elder,92,7341,1,1377,2898,3,276,678,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,7099,4000,7117,1500,7939,1000,1564,10,1473,1,616,1,7027,3000,0,0,0,0,4251,1 +1378,DEMON_PUNGUS,Demon Pungus,Demon Pungus,91,6466,1,1350,1520,1,428,493,80,52,63,61,30,38,79,43,10,12,0,6,65,0x3985,170,1260,960,672,0,0,0,0,0,0,0,0,7119,4074,7001,4559,715,3880,1061,5000,0,0,0,0,0,0,0,0,0,0,4173,1 +1379,NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,107,13289,1,2443,1832,1,629,755,78,37,118,53,55,63,88,43,10,12,2,6,67,0x3985,165,1216,816,432,0,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1 +1380,DRILLER,Driller,Driller,65,2719,1,594,669,1,181,212,96,18,62,50,25,15,48,5,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1 +1381,GRIZZLY,Grizzly,Grizzly,66,2241,1,731,822,1,254,267,109,2,60,26,44,3,78,15,10,12,2,2,63,0x3885,165,1492,1092,192,0,0,0,0,0,0,0,0,948,5000,919,5000,549,2500,2353,10,0,0,0,0,0,0,0,0,0,0,4162,1 +1382,DIABOLIC,Diabolic,Diabolic,104,10572,1,2172,1629,1,544,644,68,61,103,80,53,65,78,25,10,12,0,6,47,0x3985,150,1080,780,180,0,0,0,0,0,0,0,0,1038,5820,1039,4850,2605,3,984,20,1263,10,0,0,0,0,0,0,0,0,4182,1 +1383,EXPLOSION,Explosion,Explosion,100,7813,1,1900,1425,1,481,591,112,50,91,51,63,50,65,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1 +1384,DELETER,Deleter,Deleter,105,10000,1,2099,1574,1,502,581,111,53,105,55,53,68,67,73,10,12,1,9,43,0x308D,175,1020,720,384,0,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4158,1 +1385,DELETER_,Deleter,Deleter,105,10000,1,2099,1574,1,510,621,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,2114,10,0,0,0,0,0,0,0,0,4279,1 +1386,SLEEPER,Sleeper,Sleeper,81,5160,1,1034,1160,1,274,322,101,29,74,41,57,27,54,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,0,0,0,0,4228,1 +1387,GIG,Gig,Gig,100,8721,1,1769,1327,1,476,599,104,53,92,66,60,48,60,50,10,12,0,2,43,0x3885,170,1264,864,576,0,0,0,0,0,0,0,0,7125,4365,904,5500,716,150,525,2500,994,850,0,0,0,0,0,0,0,0,4165,1 +1388,ARCHANGELING,Archangeling,Arc Angeling,84,25100,1,3253,2910,1,539,639,92,81,32,48,62,99,99,105,10,12,1,8,66,0x37B5,180,1072,672,480,0,0,0,0,0,0,0,0,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,0,0,0,0,4241,1 +1389,DRACULA,Dracula,Dracula,75,350000,1,312480,245520,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,156240,10000,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,0,0,0,0,0,0,4134,1 +1390,VIOLY,Violy,Violy,118,20557,1,2862,2147,10,548,668,74,36,90,86,38,76,90,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,0,0,0,0,4209,1 +1391,GALAPAGO,Galapago,Galapago,45,1221,1,342,386,1,68,103,70,16,30,28,29,18,30,16,10,12,0,2,22,0x108B,165,1430,1080,1080,0,0,0,0,0,0,0,0,7053,5335,6263,500,508,3500,606,100,6264,500,5111,1,582,1000,0,0,0,0,4152,1 +1392,ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,48,1088,1,399,449,10,75,115,57,34,29,70,45,26,61,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,0,0,0,0,4192,1 +1393,G_MUMMY,Mummy,Mummy,55,2155,1,0,0,1,171,192,95,3,54,4,14,1,62,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1394,G_ZOMBIE,Zombie,Zombie,17,234,1,0,0,1,43,55,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1395,CRYSTAL_1,Wind Crystal,Wind Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,0,0,0,0,607,100 +1396,CRYSTAL_2,Earth Crystal,Earth Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,0,0,0,0,608,150 +1397,CRYSTAL_3,Fire Crystal,Fire Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,0,0,0,0,604,150 +1398,CRYSTAL_4,Water Crystal,Water Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,0,0,0,0,603,100 +1399,EVENT_BAPHO,Baphomet,Baphomet,68,1264000,0,78525,25106,3,1847,2267,35,45,1,152,96,85,120,95,10,12,2,6,67,0x37B5,130,768,768,576,130875,10000,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,0,0,0,0,2256,1550 +1400,KARAKASA,Karakasa,Karakasa,72,3092,1,765,860,1,156,198,93,29,66,73,33,20,53,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1 +1401,SHINOBI,Shinobi,Shinobi,95,8000,1,1691,1902,2,441,492,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1 +1402,POISON_TOAD,Poison Toad,Poison Toad,87,4876,1,1341,1509,3,212,266,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1 +1403,ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,88,7524,1,1352,1512,10,324,369,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,0,0,0,0,4160,1 +1404,MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,85,5188,1,1116,1256,1,216,282,57,19,66,30,30,55,73,40,10,12,1,6,27,0x191,250,1938,2112,768,0,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,0,0,0,0,4208,1 +1405,TENGU,Tengu,Tengu,98,10196,1,1701,1275,2,211,294,134,46,99,38,40,30,67,60,10,12,2,6,42,0x3985,200,1439,1920,672,0,0,0,0,0,0,0,0,7159,3500,7158,5500,13301,5,522,150,13302,5,12128,20,687,100,0,0,0,0,4282,1 +1406,KAPHA,Kapha,Kapha,83,5470,1,1035,1164,1,278,310,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,0,0,0,0,4287,1 //1407,DOKEBI_,Dokebi,Dokebi,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1408,BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,94,7030,0,1555,1749,3,278,345,79,50,70,68,40,55,90,30,10,12,1,4,44,0x318D,145,472,576,288,0,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,0,0,0,0,0,0,4327,1 -1409,RICE_CAKE_BOY,Rice Cake Boy,Dumpling Child,60,2098,0,531,597,1,128,150,96,12,50,43,29,5,43,10,10,12,0,7,20,0x91,160,647,768,420,0,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1 -1410,LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,92,8777,0,1499,1724,7,270,342,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,7164,4365,0,0,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1 +1408,BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,94,7030,1,1555,1749,3,278,345,79,50,70,68,40,55,90,30,10,12,1,4,44,0x318D,145,472,576,288,0,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,0,0,0,0,0,0,4327,1 +1409,RICE_CAKE_BOY,Rice Cake Boy,Dumpling Child,60,2098,1,531,597,1,128,150,96,12,50,43,29,5,43,10,10,12,0,7,20,0x91,160,1247,768,420,0,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1 +1410,LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,92,8777,1,1499,1724,7,270,342,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,7164,4365,7939,100,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1 //1411,PEACH_TREE_BULLET,Peach Tree Bullet,Peach Tree Bullet... (mode 129),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1412,EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,96,8266,0,1503,1127,10,470,500,66,46,63,57,45,60,99,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,0,0,0,0,4262,1 -1413,WILD_GINSENG,Wild Ginseng,Hermit Plant,90,6052,0,1409,1586,1,523,594,56,62,76,51,60,60,76,50,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,520,3500,521,3500,1033,3800,1032,4800,516,4800,1951,1,578,1000,0,0,0,0,4232,1 +1412,EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,96,8266,1,1503,1127,10,470,500,66,46,63,57,45,60,99,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,0,0,0,0,4262,1 +1413,WILD_GINSENG,Wild Ginseng,Hermit Plant,90,6052,1,1409,1586,1,523,594,56,62,76,51,60,60,76,50,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,520,3500,521,3500,1033,3800,1032,4800,6217,800,1951,1,578,1000,0,0,0,0,4232,1 //1414,GINSENG_BULLET,Ginseng Bullet,Ginseng Bullet... (mode 129),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1415,BABY_LEOPARD,Baby Leopard,Baby Leopard,68,2590,0,500,1016,2,277,329,77,5,46,36,20,4,55,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,0,0,0,0,0,0,4233,1 -1416,WICKED_NYMPH,Wicked Nymph,Evil Nymph,97,8491,0,1775,1331,2,340,468,46,45,84,46,45,70,77,60,10,12,1,6,67,0x3795,200,637,1008,360,0,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,1904,4,1906,1,12002,100,1918,10,0,0,0,0,4258,1 -1417,ZIPPER_BEAR,Zipper Bear,Zipper Bear,90,6620,0,1305,1467,1,410,467,130,40,68,51,50,35,58,20,10,12,1,2,27,0x91,155,780,1008,420,0,0,0,0,0,0,0,0,7161,4462,7167,3500,526,400,518,900,512,90,0,0,0,0,0,0,0,0,4281,1 -1418,DARK_SNAKE_LORD,Evil Snake Lord,Evil Snake Lord,105,1101000,0,720000,630000,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,78120,10000,607,5500,608,3500,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,0,0,0,0,4330,1 -1419,G_FARMILIAR,Familiar,Familiar,8,155,0,0,0,1,20,28,0,0,1,12,8,5,28,0,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1420,G_ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,31,3040,0,0,0,9,128,153,0,0,1,8,14,5,90,5,10,12,1,1,29,0x3885,300,2864,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1421,G_ISIS,Isis,Isis,43,4828,0,0,0,1,423,507,10,35,38,65,43,30,72,15,10,12,2,6,27,0x3985,200,1384,768,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1422,G_HUNTER_FLY,Hunter Fly,Hunter Fly,42,5242,0,0,0,1,246,333,25,15,33,105,32,15,72,30,10,12,0,4,44,0x3985,150,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1423,G_GHOUL,Ghoul,Ghoul,39,5118,0,0,0,1,420,500,5,20,1,20,29,0,33,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1424,G_SIDE_WINDER,Side Winder,Side Winder,43,4929,0,0,0,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1425,G_OBEAUNE,Obeaune,Obeaune,31,3952,0,0,0,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x3885,200,1872,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1426,G_MARC,Marc,Marc,36,6900,0,0,0,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1427,G_NIGHTMARE,Nightmare,Nightmare,49,4437,0,0,0,1,447,529,0,40,1,74,25,15,64,10,10,12,2,6,68,0x3985,150,1816,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1428,G_POISON_SPORE,Poison Spore,Poison Spore,19,665,0,0,0,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1429,G_ARGIOPE,Argiope,Argiope,41,4382,0,0,0,1,395,480,30,0,1,41,31,10,56,30,10,12,2,4,25,0x3985,300,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1430,G_ARGOS,Argos,Argos,25,1117,0,0,0,1,158,191,15,0,1,25,25,5,32,15,10,12,2,4,25,0x3985,300,1468,468,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1431,G_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,50,8578,0,0,0,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x3985,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1432,G_DESERT_WOLF,Desert Wolf,Desert Wolf,27,1716,0,0,0,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x3885,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1433,G_DEVIRUCHI,Deviruchi,Deviruchi,46,7360,0,0,0,1,475,560,10,25,1,69,40,55,87,30,10,12,0,6,27,0x3985,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1434,G_DRAINLIAR,Drainliar,Drainliar,24,1162,0,0,0,1,74,84,0,0,1,36,24,0,78,0,10,12,0,2,47,0x3885,250,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1435,G_EVIL_DRUID,Evil Druid,Evil Druid,58,16506,0,0,0,1,420,670,5,60,1,29,58,80,68,30,10,12,2,1,89,0x3885,300,2276,576,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1436,G_JAKK,Jakk,Jakk,38,3581,0,0,0,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3885,200,1180,480,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1437,G_JOKER,Joker,Joker,57,12450,0,0,0,1,621,738,10,35,1,143,47,75,98,175,10,12,2,7,84,0x3885,100,1364,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1438,G_KHALITZBURG,Khalitzburg,Khalitzburg,63,19276,0,0,0,1,875,1025,45,10,58,65,48,5,73,40,10,12,2,1,29,0x3885,350,528,1000,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1439,G_HIGH_ORC,High Orc,High Orc,52,6890,0,0,0,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3885,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1440,G_STEM_WORM,Stem Worm,Stem Worm,40,6136,0,0,0,2,290,375,5,10,1,30,26,15,79,35,10,12,1,3,24,0x3885,200,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1441,G_PENOMENA,Penomena,Penomena,57,7256,0,0,0,7,415,565,5,50,1,5,35,15,136,30,10,12,1,5,25,0x3885,400,832,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1442,G_SASQUATCH,Sasquatch,Sasquatch,30,3163,0,0,0,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3885,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1443,G_CRUISER,Cruiser,Cruiser,35,2820,0,0,0,7,175,215,5,5,1,40,10,10,90,25,10,12,1,0,60,0x3885,400,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1444,G_CHEPET,Chepet,Chepet,42,4950,0,0,0,1,380,440,0,25,1,72,35,71,65,85,10,12,1,7,23,0x3885,400,672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1445,G_RAGGLER,Raggler,Raggler,21,1020,0,0,0,1,102,113,0,5,18,10,32,20,39,35,10,12,0,2,24,0x3885,200,1000,900,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1446,G_INJUSTICE,Injustice,Injustice,51,7600,0,0,0,1,480,600,0,0,84,42,39,0,71,35,10,12,1,1,47,0x3885,400,770,720,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1447,G_GRYPHON,Gryphon,Gryphon,72,27800,0,0,0,1,880,1260,35,35,68,95,78,65,115,75,10,12,2,2,84,0x39A5,100,704,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1448,G_DARK_FRAME,Dark Frame,Dark Frame,59,7500,0,0,0,1,960,1210,10,45,1,72,42,45,85,25,10,12,1,6,67,0x3985,200,920,720,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1449,G_MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,62600,0,0,0,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x39A5,250,1280,1080,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1450,G_WIND_GHOST,Wind Ghost,Wind Ghost,51,4820,0,0,0,2,489,639,0,45,1,89,15,90,85,25,10,12,1,6,64,0x3985,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1451,G_MERMAN,Merman,Merman,53,12300,0,0,0,2,482,603,10,35,72,45,46,15,85,55,10,12,1,7,41,0x3885,220,916,816,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1452,G_ORC_LADY,Orc Lady,Orc Lady,31,2000,0,0,0,1,135,170,10,10,35,42,25,15,69,55,10,12,1,7,42,0x3885,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1453,G_RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,52,5250,0,0,0,9,415,500,35,5,15,25,22,5,145,35,10,12,1,6,47,0x3985,200,1152,1152,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1454,G_TRI_JOINT,Tri Joint,Tri Joint,32,2300,0,0,0,1,178,206,20,5,1,48,24,10,67,20,10,12,0,4,22,0x3985,200,860,660,624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1455,G_KOBOLD_ARCHER,Kobold Archer,Kobold Archer,33,2560,0,0,0,9,155,185,10,5,10,20,15,30,100,25,10,12,0,7,23,0x3885,200,1008,1008,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1456,G_CHIMERA,Chimera,Chimera,70,32600,0,0,0,1,1200,1320,30,10,1,72,110,88,75,85,10,12,2,2,63,0x39A5,200,772,672,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1457,G_MANTIS,Mantis,Mantis,26,2472,0,0,0,1,118,149,10,0,1,26,24,5,45,15,10,12,1,4,22,0x3985,200,1528,660,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1458,G_MARDUK,Marduk,Marduk,40,4214,0,0,0,1,315,382,0,60,1,40,20,79,78,20,10,12,2,7,23,0x3885,300,1540,840,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1459,G_MARIONETTE,Marionette,Marionette,41,3222,0,0,0,1,355,422,0,25,1,62,36,44,69,45,10,12,0,6,68,0x3985,300,1480,480,1056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1460,G_MATYR,Matyr,Matyr,31,2585,0,0,0,1,134,160,0,0,1,47,38,5,64,5,10,12,1,2,27,0x3885,150,432,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1461,G_MINOROUS,Minorous,Minorous,52,7431,0,0,0,1,590,770,15,5,65,42,61,66,52,25,10,12,2,2,43,0x3885,200,1360,960,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1462,G_ORC_SKELETON,Orc Skeleton,Orc Skeleton,28,2278,0,0,0,1,190,236,10,10,1,14,18,0,30,15,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1463,G_ORC_ZOMBIE,Orc Zombie,Orc Zombie,24,1568,0,0,0,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1464,G_PASANA,Pasana,Pasana,61,8289,0,0,0,1,513,682,29,35,1,73,50,61,69,43,10,12,1,7,43,0x3885,165,976,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1465,G_PETIT,Petite,Petite,44,6881,0,0,0,1,360,427,30,30,1,44,62,55,79,60,10,12,1,9,22,0x3885,200,1624,620,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1466,G_PETIT_,Petite,Petite,45,5747,0,0,0,1,300,355,20,45,1,113,45,55,73,80,10,12,1,9,24,0x3885,150,1420,1080,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1467,G_RAYDRIC,Raydric,Raydric,52,8613,0,0,0,1,830,930,40,15,58,47,42,5,69,26,10,12,2,7,47,0x3885,150,824,780,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1468,G_REQUIEM,Requim,Requim,35,3089,0,0,0,1,220,272,0,15,1,53,35,5,57,2,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1469,G_SKEL_WORKER,Skeleton Worker,Skeleton Worker,30,2872,0,0,0,1,242,288,0,15,1,15,30,5,42,10,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1470,G_ZEROM,Zerom,Zerom,23,1109,0,0,0,1,127,155,0,10,1,23,23,5,42,0,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1471,G_NINE_TAIL,Nine Tail,Nine Tail,51,9466,0,0,0,1,610,734,10,25,1,80,46,1,89,85,10,12,1,2,63,0x3885,150,840,540,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1472,G_BON_GUN,Bongun,Bongun,32,3520,0,0,0,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,29,0x3885,200,1720,500,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1473,G_ORC_ARCHER,Orc Archer,Orc Archer,49,7440,0,0,0,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1474,G_MIMIC,Mimic,Mimic,51,6120,0,0,0,1,150,900,10,40,44,121,1,60,75,110,10,12,1,0,60,0x3885,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1475,G_WRAITH,Wraith,Wraith,53,10999,0,0,0,1,580,760,5,30,1,95,30,65,95,35,10,12,2,1,89,0x3885,300,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1476,G_ALARM,Alarm,Alarm,58,10647,0,0,0,1,480,600,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3885,300,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1477,G_ARCLOUSE,Arclouse,Arclouze,59,6075,0,0,0,1,570,640,10,15,1,75,5,5,75,50,10,12,1,4,42,0x3985,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1478,G_RIDEWORD,Rideword,Rideword,59,11638,0,0,0,1,584,804,5,35,48,75,10,20,120,45,10,12,0,0,60,0x3885,150,864,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1479,G_SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,52,8691,0,0,0,1,660,890,10,20,55,20,36,0,76,25,10,12,1,1,69,0x3885,350,1848,500,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1480,G_ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,53,11280,0,0,0,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1481,G_PUNK,Punk,Punk,43,3620,0,0,0,1,292,365,0,45,1,105,5,45,65,20,10,12,0,3,24,0x3885,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1482,G_ZHERLTHSH,Zherlthsh,Zealotus,63,18300,0,0,0,1,700,850,10,15,70,85,40,30,125,60,10,12,1,7,60,0x3885,200,800,792,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1483,G_RYBIO,Rybio,Rybio,71,9572,0,0,0,1,686,912,45,37,1,97,75,74,77,90,10,12,2,6,40,0x3985,200,1790,1440,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1484,G_PHENDARK,Phendark,Phendark,73,22729,0,0,0,2,794,1056,52,36,1,62,120,65,76,66,10,12,2,7,40,0x3885,175,1744,1344,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1485,G_MYSTELTAINN,Mysteltainn,Mysteltainn,76,33350,0,0,0,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x39A5,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1486,G_TIRFING,Tirfing,Ogretooth,71,29900,0,0,0,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x39A5,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1487,G_EXECUTIONER,Executioner,Executioner,65,28980,0,0,0,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x39A5,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1488,G_ANOLIAN,Anolian,Anolian,63,18960,0,0,0,1,640,760,15,15,1,43,58,25,97,65,10,12,1,5,41,0x3885,190,900,500,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1489,G_STING,Sting,Sting,61,9500,0,0,0,1,850,1032,5,30,57,45,55,5,120,85,10,12,1,0,62,0x3885,300,528,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1490,G_WANDER_MAN,Wander Man,Wanderer,74,8170,0,0,0,2,450,1170,5,5,1,192,38,45,127,85,10,12,1,6,24,0x3985,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1491,G_DOKEBI,Dokebi,Dokebi,33,2697,0,0,0,1,197,249,0,10,50,50,40,35,69,40,10,12,0,6,27,0x3985,250,1156,456,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1415,BABY_LEOPARD,Baby Leopard,Baby Leopard,68,2590,1,500,1016,2,277,329,77,5,46,36,20,4,55,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,0,0,0,0,0,0,4233,1 +1416,WICKED_NYMPH,Wicked Nymph,Evil Nymph,97,8491,1,1775,1331,2,340,468,46,45,84,46,45,70,77,60,10,12,1,6,67,0x3795,200,637,1008,360,0,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,1904,4,1906,1,12002,100,1918,10,0,0,0,0,4258,1 +1417,ZIPPER_BEAR,Zipper Bear,Zipper Bear,90,6620,1,1305,1467,1,410,467,130,40,68,51,50,35,58,20,10,12,1,2,27,0x91,155,780,1008,420,0,0,0,0,0,0,0,0,7161,4462,7167,3500,526,400,518,900,512,90,0,0,0,0,0,0,0,0,4281,1 +1418,DARK_SNAKE_LORD,Evil Snake Lord,Evil Snake Lord,105,1101000,1,720000,630000,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,78120,10000,607,5500,608,3500,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,0,0,0,0,4330,1 +1419,G_FARMILIAR,Familiar,Familiar,24,427,1,0,0,1,68,77,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1420,G_ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,50,1646,1,0,0,9,90,113,47,10,30,29,20,10,32,5,10,12,1,1,29,0x3885,300,2864,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1421,G_ISIS,Isis,Isis,59,2092,1,0,0,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x3985,200,1384,768,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1422,G_HUNTER_FLY,Hunter Fly,Hunter Fly,63,2050,1,0,0,1,120,140,46,20,32,72,22,25,79,15,10,12,0,4,44,0x3985,150,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1423,G_GHOUL,Ghoul,Ghoul,61,2614,1,0,0,1,216,245,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1424,G_SIDE_WINDER,Side Winder,Side Winder,70,2736,1,0,0,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1425,G_OBEAUNE,Obeaune,Obeaune,53,2158,1,0,0,1,102,147,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3885,200,1872,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1426,G_MARC,Marc,Marc,56,2522,1,0,0,1,138,163,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1427,G_NIGHTMARE,Nightmare,Nightmare,69,2872,1,0,0,1,283,345,116,15,57,32,20,15,70,15,10,12,2,6,68,0x3985,150,1816,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1428,G_POISON_SPORE,Poison Spore,Poison Spore,26,456,1,0,0,1,68,83,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1429,G_ARGIOPE,Argiope,Argiope,75,3105,1,0,0,1,292,342,88,32,60,23,40,30,20,30,10,12,2,4,25,0x3985,300,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1430,G_ARGOS,Argos,Argos,47,1005,1,0,0,1,96,129,58,8,38,17,25,5,26,15,10,12,2,4,25,0x3985,300,1468,468,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1431,G_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,57,2035,0,0,0,1,186,219,70,25,52,60,36,17,52,25,10,12,0,6,27,0x3985,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1432,G_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,0,0,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3885,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1433,G_DEVIRUCHI,Deviruchi,Deviruchi,64,2300,1,0,0,1,210,283,62,30,61,17,30,35,52,5,10,12,0,6,27,0x3985,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1434,G_DRAINLIAR,Drainliar,Drainliar,47,1162,1,0,0,1,100,142,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3885,250,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1435,G_EVIL_DRUID,Evil Druid,Evil Druid,80,5149,1,0,0,1,344,412,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3885,300,2276,576,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1436,G_JAKK,Jakk,Jakk,63,2054,1,0,0,1,218,255,90,25,58,43,42,25,55,15,10,12,1,0,43,0x3885,200,1180,480,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1437,G_JOKER,Joker,Joker,90,6022,1,0,0,1,288,348,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3885,100,1364,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1438,G_KHALITZBURG,Khalitzburg,Khalitzburg,118,23986,1,0,0,1,737,833,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3885,350,528,1000,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1439,G_HIGH_ORC,High Orc,High Orc,81,4193,1,0,0,1,389,439,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3885,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1440,G_STEM_WORM,Stem Worm,Stem Worm,84,4530,1,0,0,2,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3885,200,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1441,G_PENOMENA,Penomena,Penomena,85,4589,1,0,0,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3885,400,832,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1442,G_SASQUATCH,Sasquatch,Sasquatch,72,3163,1,0,0,1,266,296,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3885,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1443,G_CRUISER,Cruiser,Cruiser,41,919,1,0,0,7,55,75,20,18,17,10,23,15,34,10,10,12,1,0,60,0x3885,400,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1444,G_CHEPET,Chepet,Chepet,42,4950,0,0,0,1,79,112,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3885,400,672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1445,G_RAGGLER,Raggler,Raggler,48,1148,1,0,0,1,72,111,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3885,200,1000,900,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1446,G_INJUSTICE,Injustice,Injustice,95,7952,1,0,0,1,344,460,76,0,77,59,58,65,73,50,10,12,1,1,47,0x3885,400,770,720,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1447,G_GRYPHON,Gryphon,Gryphon,105,60720,1,0,0,1,717,820,113,72,101,133,66,70,137,54,10,12,2,2,84,0x39A5,100,704,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1448,G_DARK_FRAME,Dark Frame,Dark Frame,76,3520,1,0,0,1,318,348,67,27,69,37,36,10,53,5,10,12,1,6,67,0x3985,200,920,720,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1449,G_MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,50706,1,0,0,4,1120,1654,130,20,75,35,30,68,98,35,10,12,2,9,43,0x39A5,250,1280,1080,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1450,G_WIND_GHOST,Wind Ghost,Wind Ghost,80,4008,1,0,0,2,165,260,64,51,62,27,25,55,85,20,10,12,1,6,64,0x3985,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1451,G_MERMAN,Merman,Merman,60,2940,1,0,0,2,125,157,62,8,45,29,30,19,50,10,10,12,1,7,41,0x3885,220,916,816,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1452,G_ORC_LADY,Orc Lady,Orc Lady,45,1520,1,0,0,1,77,110,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3885,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1453,G_RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,82,4437,1,0,0,9,377,395,63,40,53,24,40,15,112,30,10,12,1,6,47,0x3985,200,1152,1152,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1454,G_TRI_JOINT,Tri Joint,Tri Joint,66,2530,0,0,0,1,178,206,22,5,1,33,24,10,55,20,10,12,0,4,22,0x3985,200,860,660,624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1455,G_KOBOLD_ARCHER,Kobold Archer,Kobold Archer,108,11053,1,0,0,9,586,619,84,5,99,39,48,30,90,25,10,12,0,7,23,0x3885,200,1008,1008,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1456,G_CHIMERA,Chimera,Chimera,70,26406,1,0,0,1,980,1128,159,10,1,38,110,88,83,85,10,12,2,2,63,0x39A5,200,772,672,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1457,G_MANTIS,Mantis,Mantis,65,2719,1,0,0,1,178,209,90,0,55,33,24,5,42,15,10,12,1,4,22,0x3985,200,1528,660,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1458,G_MARDUK,Marduk,Marduk,73,2893,1,0,0,1,180,292,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3885,300,1540,840,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1459,G_MARIONETTE,Marionette,Marionette,62,2209,1,0,0,1,166,222,71,35,52,36,28,25,56,20,10,12,0,6,68,0x3985,300,1480,480,1056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1460,G_MATYR,Matyr,Matyr,58,2087,1,0,0,1,144,170,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3885,150,432,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1461,G_MINOROUS,Minorous,Minorous,58,1893,1,0,0,1,235,271,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3885,200,1360,960,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1462,G_ORC_SKELETON,Orc Skeleton,Orc Skeleton,53,2077,1,0,0,1,115,140,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1463,G_ORC_ZOMBIE,Orc Zombie,Orc Zombie,51,1908,1,0,0,1,109,124,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1464,G_PASANA,Pasana,Pasana,79,3510,1,0,0,1,398,438,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3885,165,976,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1465,G_PETIT,Petite,Petite,86,5799,1,0,0,1,292,358,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3885,200,1624,620,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1466,G_PETIT_,Petite,Petite,79,3556,1,0,0,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3885,150,1420,1080,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1467,G_RAYDRIC,Raydric,Raydric,115,18408,1,0,0,1,572,668,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3885,150,824,780,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1468,G_REQUIEM,Requim,Requim,71,3089,1,0,0,1,316,364,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1469,G_SKEL_WORKER,Skeleton Worker,Skeleton Worker,44,1240,1,0,0,1,92,104,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1470,G_ZEROM,Zerom,Zerom,70,2687,1,0,0,1,312,350,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1471,G_NINE_TAIL,Nine Tail,Nine Tail,72,2783,1,0,0,1,446,496,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3885,150,840,540,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1472,G_BON_GUN,Bongun,Bongun,59,2510,1,0,0,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3885,200,1720,500,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1473,G_ORC_ARCHER,Orc Archer,Orc Archer,78,4835,1,0,0,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1474,G_MIMIC,Mimic,Mimic,56,1939,1,0,0,1,221,243,63,15,49,120,20,15,99,0,10,12,1,0,60,0x3885,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1475,G_WRAITH,Wraith,Wraith,77,5168,1,0,0,1,335,396,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3885,300,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1476,G_ALARM,Alarm,Alarm,88,5562,1,0,0,1,290,338,106,53,70,72,40,25,55,25,10,12,1,0,60,0x3885,300,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1477,G_ARCLOUSE,Arclouse,Arclouze,77,4320,1,0,0,1,269,309,101,36,60,73,45,35,60,15,10,12,1,4,42,0x3985,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1478,G_RIDEWORD,Rideword,Rideword,74,3222,1,0,0,1,352,374,61,38,67,53,32,44,104,5,10,12,0,0,60,0x3885,150,864,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1479,G_SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,91,9194,1,0,0,1,266,321,95,41,84,35,60,20,71,15,10,12,1,1,69,0x3885,350,1848,500,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1480,G_ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,89,8045,1,0,0,1,356,416,89,28,87,39,58,5,68,10,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1481,G_PUNK,Punk,Punk,82,3869,1,0,0,1,266,320,68,55,67,39,30,35,79,45,10,12,0,3,24,0x3885,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1482,G_ZHERLTHSH,Zherlthsh,Zealotus,105,61350,1,0,0,1,610,790,91,99,88,61,51,62,113,60,10,12,1,7,60,0x3885,200,800,792,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1483,G_RYBIO,Rybio,Rybio,98,8700,1,0,0,1,277,353,109,30,96,52,61,30,80,10,10,12,2,6,40,0x3985,200,1790,1440,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1484,G_PHENDARK,Phendark,Phendark,102,11000,1,0,0,2,539,614,307,50,111,65,71,20,71,30,10,12,2,7,40,0x3885,175,1744,1344,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1485,G_MYSTELTAINN,Mysteltainn,Mysteltainn,130,70000,1,0,0,2,771,1338,73,61,102,139,62,65,130,65,10,12,2,0,87,0x39A5,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1486,G_TIRFING,Tirfing,Ogretooth,114,59000,1,0,0,1,677,1088,87,69,105,105,75,73,108,65,10,12,1,0,67,0x39A5,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1487,G_EXECUTIONER,Executioner,Executioner,101,40200,1,0,0,2,515,874,97,188,99,96,77,78,79,60,10,12,2,0,47,0x39A5,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1488,G_ANOLIAN,Anolian,Anolian,109,15547,1,0,0,1,500,610,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3885,190,900,500,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1489,G_STING,Sting,Sting,104,14143,1,0,0,1,521,588,146,50,108,49,68,43,87,24,10,12,1,0,62,0x3885,300,528,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1490,G_WANDER_MAN,Wander Man,Wanderer,120,19307,1,0,0,2,711,816,64,5,118,92,36,15,107,33,10,12,1,6,24,0x3985,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1491,G_DOKEBI,Dokebi,Dokebi,68,2820,1,0,0,1,317,347,85,20,52,56,35,20,60,25,10,12,0,6,27,0x3985,250,1156,456,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //Umbala -1492,INCANTATION_SAMURAI,Incantation Samurai,Samurai Specter,100,901000,0,751680,595080,3,2196,3132,296,140,145,161,88,66,155,60,10,12,2,7,67,0x37B5,135,874,1344,576,375840,10000,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,0,0,0,0,4263,1 -1493,DRYAD,Dryad,Dryad,68,3640,0,837,939,3,266,301,153,8,54,14,40,35,67,10,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,1951,80,1964,1,2270,10,7100,3000,0,0,0,0,4177,1 -1494,KIND_OF_BEETLE,Beetle King,Beetle King,55,2061,0,450,507,1,110,162,79,8,53,47,10,0,45,0,10,12,0,4,22,0x1189,165,1247,768,576,0,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1 -1495,STONE_SHOOTER,Stone Shooter,Stone Shooter,64,2101,0,689,776,10,201,254,88,15,55,55,36,15,77,15,10,12,1,3,63,0x3885,175,2413,1248,768,0,0,0,0,0,0,0,0,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,0,0,0,0,0,0,4225,1 +1492,INCANTATION_SAMURAI,Incantation Samurai,Samurai Specter,100,901000,1,751680,595080,3,2196,3132,296,140,145,161,88,66,155,60,10,12,2,7,67,0x37B5,135,874,1344,576,375840,10000,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,0,0,0,0,4263,1 +1493,DRYAD,Dryad,Dryad,68,3640,1,837,939,3,266,301,153,8,54,14,40,35,67,10,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,6265,500,1964,1,7939,100,7100,3000,0,0,0,0,4177,1 +1494,KIND_OF_BEETLE,Beetle King,Beetle King,55,2061,1,450,507,1,110,162,79,8,53,47,10,0,45,0,10,12,0,4,22,0x1189,165,1247,768,576,0,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1 +1495,STONE_SHOOTER,Stone Shooter,Stone Shooter,64,2101,1,689,776,10,201,254,88,15,55,55,36,15,77,15,10,12,1,3,63,0x3885,175,2413,1248,768,0,0,0,0,0,0,0,0,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,0,0,0,0,0,0,4225,1 //1496,STONE_SHOOTER_BULLET,Stone Shooter Bullet,Stone Shooter Bullet,(mode 2181),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1497,WOODEN_GOLEM,Wooden Golem,Wooden Golem,72,3914,0,950,1079,1,292,334,249,26,69,30,45,5,49,5,10,12,2,3,82,0x3885,165,1543,1632,480,0,0,0,0,0,0,0,0,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,921,1000,0,0,0,0,4259,1 -1498,WOOTAN_SHOOTER,Wootan Shooter,Wootan Shooter,67,3096,0,711,798,10,140,175,91,21,32,23,38,20,69,10,10,12,1,7,42,0x3885,200,857,1056,576,0,0,0,0,0,0,0,0,7195,4500,7200,3500,513,1000,7049,1000,512,100,7182,100,5116,10,0,0,0,0,4260,1 -1499,WOOTAN_FIGHTER,Wootan Fighter,Wootan Fighter,67,2327,0,709,798,1,243,279,103,8,63,14,36,5,56,15,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,513,1000,7198,1000,5116,5,0,0,0,0,4261,1 -1500,PARASITE,Parasite,Parasite,76,3222,0,923,1337,8,161,206,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,711,500,0,0,0,0,4309,1 +1497,WOODEN_GOLEM,Wooden Golem,Wooden Golem,72,3914,1,950,1079,1,292,334,249,26,69,30,45,5,49,5,10,12,2,3,82,0x3885,165,1543,1632,480,0,0,0,0,0,0,0,0,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,7936,300,0,0,0,0,4259,1 +1498,WOOTAN_SHOOTER,Wootan Shooter,Wootan Shooter,67,3096,1,711,798,10,140,175,91,21,32,23,38,20,69,10,10,12,1,7,42,0x3885,200,857,1056,576,0,0,0,0,0,0,0,0,7195,4500,7200,3500,513,1000,7049,1000,7939,100,7182,100,5116,10,0,0,0,0,4260,1 +1499,WOOTAN_FIGHTER,Wootan Fighter,Wootan Fighter,67,2327,1,709,798,1,243,279,103,8,63,14,36,5,56,15,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,0,0,0,0,4261,1 +1500,PARASITE,Parasite,Parasite,76,3222,1,923,1337,8,161,206,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,0,0,0,0,4309,1 //1501,PARASITE_BULLET,Parasite Bullet,Parasite Bullet... (mode 2181),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1502,PORING_V,Pori Pori,Bring it on!,99,95000000,0,87250,27895,1,10000,30000,0,10,100,100,65,100,255,255,10,12,1,3,25,0x39A5,160,1672,672,480,43625,10000,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,4000,7126,10000,2110,4500,0,0,0,0 +1502,PORING_V,Pori Pori,Bring it on!,99,95000000,1,78525,25106,1,5000,10000,0,10,100,100,65,100,255,255,10,12,1,3,25,0x39A5,160,1672,672,480,43625,10000,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,500,7126,10000,0,0,0,0,2110,4500 //Niflheim -1503,GIBBET,Gibbet,Gibbet,105,12999,0,1944,1458,1,536,621,116,45,103,56,62,55,61,37,10,12,2,6,27,0x3985,180,917,1584,576,0,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,0,0,0,0,0,0,4278,1 -1504,DULLAHAN,Dullahan,Dullahan,108,18546,0,2509,1977,2,666,741,111,38,121,29,51,43,87,3,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,0,7209,3200,7210,4850,2614,1,2505,13,2506,1,0,0,0,0,0,0,0,0,4176,1 -1505,LOLI_RURI,Loli Ruri,Loli Ruri,109,15280,0,2790,2093,2,787,1017,53,44,111,50,47,79,79,79,10,12,2,6,87,0x3985,125,747,1632,576,0,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,0,0,0,0,0,0,4191,1 -1506,DISGUISE,Disguise,Disguise,103,13895,180,2232,1674,2,260,342,85,58,92,53,57,75,67,45,10,12,1,6,82,0x3985,147,516,768,384,0,0,0,0,0,0,0,0,7216,4850,7221,3686,2502,50,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1 -1507,BLOODY_MURDERER,Bloody Murderer,Bloody Murderer,110,14099,0,2724,2244,2,844,942,84,41,120,65,66,41,89,26,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1 -1508,QUVE,Quve,Quve,100,11090,0,1638,1229,1,226,323,96,55,84,54,55,50,71,60,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,0,0,0,0,0,0,0,0,4294,1 -1509,LUDE,Lude,Lude,101,11574,0,1692,1269,2,218,296,90,53,97,38,55,82,69,55,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,0,0,0,0,0,0,4193,1 -1510,HYLOZOIST,Hylozoist,Heirozoist,102,12000,0,1876,1406,1,268,349,101,68,97,67,72,88,69,60,10,12,0,6,47,0x3985,155,741,1536,480,0,0,0,0,0,0,0,0,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,0,0,0,0,4321,1 +1503,GIBBET,Gibbet,Gibbet,105,12999,1,1944,1458,1,536,621,116,45,103,56,62,55,61,37,10,12,2,6,27,0x3985,180,917,1584,576,0,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,7939,100,0,0,0,0,4278,1 +1504,DULLAHAN,Dullahan,Dullahan,108,18546,1,2509,1977,2,666,741,111,38,121,29,51,43,87,3,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,0,7209,3200,7210,4850,2614,1,2505,13,2506,1,0,0,0,0,0,0,0,0,4176,1 +1505,LOLI_RURI,Loli Ruri,Loli Ruri,109,15280,1,2790,2093,2,787,1017,53,44,111,50,47,79,79,79,10,12,2,6,87,0x3985,125,747,1632,576,0,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,6246,300,0,0,0,0,4191,1 +1506,DISGUISE,Disguise,Disguise,103,13895,1,2232,1674,2,260,342,85,58,92,53,57,75,67,45,10,12,1,6,82,0x3985,147,516,768,384,0,0,0,0,0,0,0,0,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1 +1507,BLOODY_MURDERER,Bloody Murderer,Bloody Murderer,110,14099,1,2724,2244,2,844,942,84,41,120,65,66,41,89,26,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1 +1508,QUVE,Quve,Quve,100,11090,1,1638,1229,1,226,323,96,55,84,54,55,50,71,60,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,6245,500,0,0,0,0,0,0,4294,1 +1509,LUDE,Lude,Lude,101,11574,1,1692,1269,2,218,296,90,53,97,38,55,82,69,55,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,0,0,0,0,4193,1 +1510,HYLOZOIST,Hylozoist,Heirozoist,102,12000,1,1876,1406,1,268,349,101,68,97,67,72,88,69,60,10,12,0,6,47,0x3985,155,741,1536,480,0,0,0,0,0,0,0,0,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,0,0,0,0,4321,1 -1511,AMON_RA,Amon Ra,Amon Ra,69,319000,0,240120,187920,3,710,1762,213,123,86,89,120,131,101,92,14,12,2,7,62,0x1A4,170,854,2016,480,120060,10000,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,0,0,0,0,4236,1 +1511,AMON_RA,Amon Ra,Amon Ra,69,319000,1,240120,187920,3,710,1762,213,123,86,89,120,131,101,92,14,12,2,7,62,0x1A4,170,854,2016,480,120060,10000,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,0,0,0,0,4236,1 //Louyang -1512,HYEGUN,Hyegun,Yao Jun,87,6996,0,1283,1445,1,246,294,84,43,69,38,40,20,68,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,0,0,0,0,0,0,0,0,4328,1 -1513,CIVIL_SERVANT,Civil Servant,Mao Guai,89,5292,0,1349,1512,2,276,337,90,56,67,76,40,65,62,30,10,12,1,2,44,0x3885,200,1257,528,432,0,0,0,0,0,0,0,0,7262,4171,7263,2000,606,10,1023,100,693,100,0,0,0,0,0,0,0,0,4202,1 -1514,DANCING_DRAGON,Dancing Dragon,Zhu Po Long,82,3943,0,972,1094,2,268,303,83,36,59,76,40,30,61,30,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1 -1515,GARM_BABY,Garm Baby,Hatii Baby,94,10016,0,1555,1749,1,383,444,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,7270,1500,7269,2500,7066,4365,749,100,12000,100,0,0,0,0,0,0,0,0,4323,1 -1516,INCREASE_SOIL,Increase Soil,Mi Gao,83,5335,0,1201,1529,1,332,362,112,39,67,23,41,49,78,30,10,12,1,0,62,0x91,444,106,1056,576,0,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1 -1517,LI_ME_MANG_RYANG,Li Me Mang Ryang,Jing Guai,80,5187,0,1065,1197,1,179,220,110,37,61,22,33,35,62,20,10,12,1,6,62,0x3985,165,1120,576,420,0,0,0,0,0,0,0,0,7267,4500,7268,400,1501,10,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1 -1518,BACSOJIN,Bacsojin,White Lady,72,56380,0,5590,1659,2,560,1446,10,15,38,65,34,80,102,35,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,0,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,0,0,2234,1,0,0,0,0 -1519,CHUNG_E,Chung E,Green Maiden,49,23900,0,2156,894,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,7053,4850,740,100,1806,10,518,500,12395,20,5024,50,0,0,5042,2,0,0,0,0 -1520,BOILED_RICE,Boiled Rice,Boiled Rice,15,400,0,84,45,1,49,82,0,10,1,14,14,0,19,15,10,12,1,3,21,0x81,170,1152,672,672,0,0,0,0,0,0,0,0,564,5500,7272,3000,7194,1000,7198,1000,0,0,0,0,0,0,0,0,0,0,0,0 -1521,G_ALICE,Alice,Alice,62,10000,0,0,0,1,550,700,5,5,64,64,42,85,100,130,10,12,1,7,60,0x91,200,520,2304,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1522,G_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,64,40599,0,0,0,1,836,1129,27,27,28,19,32,5,83,35,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1523,G_ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,47,3852,0,0,0,10,289,336,10,10,15,35,29,15,120,42,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1524,G_BABY_LEOPARD,Baby Leopard,Baby Leopard,32,2590,0,0,0,2,155,207,0,5,20,44,20,4,49,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1525,G_BATHORY,Bathory,Bathory,44,5415,0,0,0,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1526,G_BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,55,8082,0,0,0,3,121,342,5,23,1,59,14,55,68,15,10,12,1,4,44,0x318D,145,472,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1527,G_C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,63,18600,0,0,0,3,880,1180,35,30,1,75,20,64,75,60,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1528,G_CLOCK,Clock,Clock,60,11050,0,0,0,1,720,909,15,10,1,70,50,25,90,50,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1529,G_DARK_SNAKE_LORD,Dark Snake Lord,Evil Snake Lord,73,254993,0,0,0,3,1433,2210,25,55,70,83,62,80,164,88,10,12,2,2,68,0x37B5,200,588,816,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1530,G_DRACULA,Dracula,Dracula,85,320096,0,0,0,3,1625,1890,45,76,1,95,90,87,85,100,10,12,2,6,87,0x37B5,145,1290,1140,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1531,G_EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,56,10392,0,0,0,10,311,333,25,59,1,20,18,50,136,11,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1532,G_EXPLOSION,Explosion,Explosion,46,8054,0,0,0,1,336,447,35,27,1,61,56,50,66,38,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1533,G_FUR_SEAL,Fur Seal,Seal,63,9114,0,0,0,1,845,1203,25,33,5,28,22,15,69,84,10,12,1,2,21,0x3095,200,1612,622,583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1534,G_GOBLIN_1,Goblin,Goblin,25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1535,G_GOBLIN_2,Goblin,Goblin,24,1034,0,0,0,1,88,100,10,5,1,24,24,15,66,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1536,G_GOBLIN_3,Goblin,Goblin,24,1034,0,0,0,1,132,165,10,5,1,24,24,15,24,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1537,G_GOBLIN_4,Goblin,Goblin,23,1359,0,0,0,1,109,131,10,5,1,23,46,15,36,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1538,G_GOBLIN_5,Goblin,Goblin,22,1952,0,0,0,1,105,127,10,5,1,22,22,15,32,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1539,G_GOBLIN_LEADER,Goblin Leader,Goblin Leader,64,20152,0,0,0,1,663,752,48,16,5,55,37,30,69,58,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1540,G_GOLEM,Golem,Golem,25,3900,0,0,0,1,175,187,40,0,1,15,25,0,15,0,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1541,G_GREATEST_GENERAL,Greatest General,Greatest General,40,3632,0,0,0,3,350,400,15,15,1,20,60,55,82,140,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1542,G_INCANTATION_SAMURA,Incantation Samurai,Incantation Samurai,71,218652,0,0,0,3,1219,2169,10,51,91,85,78,85,150,60,10,12,2,7,67,0x37B5,135,874,1344,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1543,G_KAPHA,Kapha,Kapha,41,7892,0,0,0,3,399,719,20,38,1,51,49,22,73,45,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1544,G_KARAKASA,Karakasa,Karakasa,30,3092,0,0,0,1,141,183,1,5,1,45,12,20,49,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1545,G_KOBOLD_1,Kobold,Kobold,36,3893,0,0,0,1,265,318,15,10,1,90,36,30,52,20,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1546,G_KOBOLD_2,Kobold,Kobold,31,2179,0,0,0,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1547,G_KOBOLD_3,Kobold,Kobold,31,2179,0,0,0,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1548,G_KOBOLD_LEADER,Kobold Leader,Kobold Leader,65,18313,0,0,0,1,649,958,37,37,5,90,36,30,77,59,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1549,G_LAVA_GOLEM,Lava Golem,Lava Golem,77,24324,0,0,0,1,1541,2049,65,50,1,57,115,70,76,68,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1550,G_LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,53,8905,0,0,0,7,301,351,10,38,72,45,35,39,80,5,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1551,G_MARSE,Marse,Marse,31,5034,0,0,0,1,211,252,0,5,1,31,25,5,52,30,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1552,G_MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,33,6300,0,0,0,1,250,305,1,20,1,52,15,10,62,15,10,12,1,6,27,0x191,250,1938,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1553,G_MYST,Myst,Myst,38,3745,0,0,0,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1554,G_NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,78,22605,0,0,0,1,757,1007,37,37,1,76,55,60,76,54,10,12,2,6,67,0x3985,165,1216,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1555,G_PARASITE,Parasite,Parasite,49,5188,0,0,0,8,215,430,10,19,1,40,30,30,90,50,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1556,G_POISON_TOAD,Poison Toad,Poisonous Toad,46,6629,0,0,0,3,288,408,5,10,20,34,19,14,66,55,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1557,G_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,25,1209,0,0,0,10,109,137,4,34,1,62,45,26,55,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1558,G_SAND_MAN,Sandman,Sandman,34,3413,0,0,0,1,180,205,10,25,24,34,58,38,60,5,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1559,G_SCORPION,Scorpion,Scorpion,24,1109,0,0,0,1,80,135,30,0,1,24,24,5,52,5,10,12,0,4,23,0x3195,200,1564,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1560,G_SHINOBI,Shinobi,Shinobi,69,12700,0,0,0,2,460,1410,34,21,85,85,25,25,100,100,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1561,G_SMOKIE,Smokie,Smokie,18,641,0,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1562,G_SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,29,2334,0,0,0,1,221,245,10,15,1,15,22,5,40,15,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1563,G_TENGU,Tengu,Tengu,65,16940,0,0,0,2,660,980,12,82,90,42,69,45,78,80,10,12,2,6,42,0x3985,200,1439,1920,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1564,G_WICKED_NYMPH,Wicked Nymph,Evil Nymph,63,16029,0,0,0,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x3795,200,637,1008,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1565,G_WILD_GINSENG,Wild Ginseng,Hermit Plant,46,6900,0,0,0,1,220,280,10,20,13,42,36,55,66,30,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1566,G_WRAITH_DEAD,Wraith Dead,Wraith Dead,74,43021,0,0,0,2,1366,1626,25,30,5,99,55,75,115,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1567,G_ANCIENT_WORM,Ancient Worm,Ancient Worm,67,22598,0,0,0,1,948,1115,35,30,5,35,56,55,81,72,10,12,2,4,25,0x3795,165,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1568,G_ANGELING,Angeling,Angeling,20,55000,0,0,0,1,120,195,0,70,1,50,20,75,68,200,10,12,1,8,86,0x37B5,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1569,G_BLOODY_KNIGHT,Bloody Knight,Bloody Knight,82,57870,0,0,0,3,2150,3030,60,50,88,75,70,77,125,55,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1570,G_CRAMP,Cramp,Cramp,56,4720,0,0,0,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1571,G_DEVIACE,Deviace,Deviace,47,19192,0,0,0,1,514,674,10,20,1,47,62,48,62,25,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1572,G_DROPS,Drops,Drops,3,55,0,0,0,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1573,G_ELDER,Elder,Elder,64,21592,0,0,0,3,421,560,45,68,1,76,68,108,72,86,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1574,G_ELDER_WILOW,Elder Willow,Elder Willow,20,693,0,0,0,1,58,70,10,30,1,20,25,35,38,30,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1575,G_FLORA,Flora,Flora,26,2092,0,0,0,3,242,273,10,35,1,26,35,5,43,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1576,G_GHOSTRING,Ghostring,Ghostring,18,73300,0,0,0,1,82,122,0,60,40,27,18,45,72,30,10,12,1,6,88,0x37B5,300,1220,1080,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1577,G_GOBLIN_ARCHER,Goblin Archer,Goblin Archer,28,1750,0,0,0,9,89,113,0,0,10,15,20,15,72,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1578,G_HORONG,Horong,Horong,34,1939,0,0,0,1,275,327,99,50,1,34,10,0,50,0,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1579,G_HYDRA,Hydra,Hydra,14,660,0,0,0,7,22,28,0,40,1,14,14,0,40,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1580,G_INCUBUS,Incubus,Incubus,75,17281,0,0,0,2,1408,1873,58,46,1,97,95,103,89,87,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1581,G_VOCAL,Vocal,Vocal,18,3016,0,0,0,1,71,82,10,30,77,28,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1582,DEVILING,Deviling,Deviling,66,16890,0,2281,2379,1,298,481,67,70,48,50,33,75,77,200,10,12,1,6,87,0x37B5,200,1072,1056,384,0,0,0,0,0,0,0,0,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,0,0,0,0,4174,1 -1583,TAO_GUNKA,Tao Gunka,Tao Gunka,110,1252000,0,900000,720000,2,2890,4150,404,143,135,175,98,110,199,66,10,12,2,6,60,0x37B5,150,1020,288,144,450000,10000,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,1002,1000,2231,5,0,0,0,0,4302,1 +1512,HYEGUN,Hyegun,Yao Jun,87,6996,1,1283,1445,1,246,294,84,43,69,38,40,20,68,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1 +1513,CIVIL_SERVANT,Civil Servant,Mao Guai,89,5292,1,1349,1512,2,276,337,90,56,67,76,40,65,62,30,10,12,1,2,44,0x3885,200,1257,528,432,0,0,0,0,0,0,0,0,7262,4171,7263,2000,606,10,1023,100,693,100,0,0,0,0,0,0,0,0,4202,1 +1514,DANCING_DRAGON,Dancing Dragon,Zhu Po Long,82,3943,1,972,1094,2,268,303,83,36,59,76,40,30,61,30,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1 +1515,GARM_BABY,Garm Baby,Hatii Baby,94,10016,1,1555,1749,1,383,444,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,7270,1500,7269,2500,7066,4365,749,100,12000,100,0,0,0,0,0,0,0,0,4323,1 +1516,INCREASE_SOIL,Increase Soil,Mi Gao,83,5335,1,1201,1529,1,332,362,112,39,67,23,41,49,78,30,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1 +1517,LI_ME_MANG_RYANG,Li Me Mang Ryang,Jing Guai,80,5187,1,1065,1197,1,179,220,110,37,61,22,33,35,62,20,10,12,1,6,62,0x3985,165,1120,576,420,0,0,0,0,0,0,0,0,7267,4500,7268,400,1501,10,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1 +1518,BACSOJIN,Bacsojin,White Lady,97,720500,1,668160,542880,2,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,0,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,0,0,0,0,0,0,2234,1 +1519,CHUNG_E,Chung E,Green Maiden,49,23900,0,2156,894,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,7053,4850,740,100,1806,10,518,500,0,0,0,0,0,0,0,0,0,0,5042,2 +1520,BOILED_RICE,Boiled Rice,Boiled Rice,15,777,1,7,7,1,7,14,0,10,7,7,7,17,17,7,10,12,1,3,21,0x81,170,1152,672,672,0,0,0,0,0,0,0,0,564,5500,7272,3000,7194,1000,7198,1000,0,0,0,0,0,0,0,0,0,0,0,0 +1521,G_ALICE,Alice,Alice,100,9230,1,0,0,1,395,493,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,520,2304,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1522,G_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,115,29157,1,0,0,1,701,801,93,27,126,57,55,69,56,15,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1523,G_ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,88,7524,1,0,0,10,324,369,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1524,G_BABY_LEOPARD,Baby Leopard,Baby Leopard,68,2590,1,0,0,2,277,329,77,5,46,36,20,4,55,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1525,G_BATHORY,Bathory,Bathory,86,5242,1,0,0,1,229,325,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1526,G_BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,94,7030,1,0,0,3,278,345,79,50,70,68,40,55,90,30,10,12,1,4,44,0x318D,145,472,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1527,G_C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,90,6400,1,0,0,3,388,458,96,60,80,28,40,25,73,45,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1528,G_CLOCK,Clock,Clock,81,5556,1,0,0,1,403,456,91,43,68,24,35,41,81,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1529,G_DARK_SNAKE_LORD,Dark Snake Lord,Evil Snake Lord,105,1101000,1,0,0,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1530,G_DRACULA,Dracula,Dracula,75,350000,1,0,0,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1531,G_EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,96,8266,1,0,0,10,470,500,66,46,63,57,45,60,99,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1532,G_EXPLOSION,Explosion,Explosion,100,7813,1,0,0,1,481,591,112,50,91,51,63,50,65,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1533,G_FUR_SEAL,Fur Seal,Seal,47,1371,1,0,0,1,87,127,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3095,200,1612,622,583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1534,G_GOBLIN_1,Goblin,Goblin,48,1058,1,0,0,1,87,121,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1535,G_GOBLIN_2,Goblin,Goblin,44,931,1,0,0,1,94,122,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1536,G_GOBLIN_3,Goblin,Goblin,44,930,1,0,0,1,88,121,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1537,G_GOBLIN_4,Goblin,Goblin,49,1494,1,0,0,1,72,94,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1538,G_GOBLIN_5,Goblin,Goblin,56,2342,1,0,0,1,159,190,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1539,G_GOBLIN_LEADER,Goblin Leader,Goblin Leader,55,21692,1,0,0,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1540,G_GOLEM,Golem,Golem,61,2245,1,0,0,1,198,223,190,12,70,27,67,5,31,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1541,G_GREATEST_GENERAL,Greatest General,Greatest General,55,1575,1,0,0,3,215,241,114,30,58,30,20,25,25,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1542,G_INCANTATION_SAMURA,Incantation Samurai,Incantation Samurai,100,901000,1,0,0,3,2196,3132,296,140,145,161,88,66,155,60,10,12,2,7,67,0x37B5,135,874,1344,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1543,G_KAPHA,Kapha,Kapha,83,5470,1,0,0,3,278,310,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1544,G_KARAKASA,Karakasa,Karakasa,72,3092,1,0,0,1,156,198,93,29,66,73,33,20,53,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1545,G_KOBOLD_1,Kobold,Kobold,107,10483,1,0,0,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1546,G_KOBOLD_2,Kobold,Kobold,102,9152,1,0,0,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1547,G_KOBOLD_3,Kobold,Kobold,101,9078,1,0,0,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1548,G_KOBOLD_LEADER,Kobold Leader,Kobold Leader,112,13520,1,0,0,1,711,807,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1549,G_LAVA_GOLEM,Lava Golem,Lava Golem,103,8452,1,0,0,1,598,651,299,27,126,42,103,28,77,15,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1550,G_LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,92,8777,1,0,0,7,270,342,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1551,G_MARSE,Marse,Marse,47,1456,1,0,0,1,85,105,38,18,33,17,25,10,33,10,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1552,G_MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,85,5188,1,0,0,1,216,282,57,19,66,30,30,55,73,40,10,12,1,6,27,0x191,250,1938,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1553,G_MYST,Myst,Myst,49,1223,1,0,0,1,96,116,61,10,35,37,20,10,41,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1554,G_NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,107,13289,1,0,0,1,629,755,78,37,118,53,55,63,53,43,10,12,2,6,67,0x3985,165,1216,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1555,G_PARASITE,Parasite,Parasite,76,3222,1,0,0,8,161,206,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1556,G_POISON_TOAD,Poison Toad,Poisonous Toad,87,4876,1,0,0,3,212,266,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1557,G_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,48,1088,1,0,0,10,75,115,57,34,29,70,45,26,61,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1558,G_SAND_MAN,Sandman,Sandman,61,2887,1,0,0,1,156,212,126,25,44,8,55,15,31,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1559,G_SCORPION,Scorpion,Scorpion,16,153,1,0,0,1,39,46,16,5,14,15,10,5,33,5,10,12,0,4,23,0x3195,200,1564,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1560,G_SHINOBI,Shinobi,Shinobi,95,8000,1,0,0,2,441,492,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1561,G_SMOKIE,Smokie,Smokie,29,591,1,0,0,1,70,81,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1562,G_SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,34,804,1,0,0,1,84,98,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1563,G_TENGU,Tengu,Tengu,98,10196,1,0,0,2,211,294,134,46,99,38,40,30,67,60,10,12,2,6,42,0x3985,200,1439,1920,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1564,G_WICKED_NYMPH,Wicked Nymph,Evil Nymph,97,8491,1,0,0,2,218,346,46,45,84,46,45,70,77,60,10,12,1,6,67,0x3795,200,637,1008,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1565,G_WILD_GINSENG,Wild Ginseng,Hermit Plant,90,6052,1,0,0,1,523,594,56,62,76,51,60,60,76,50,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1566,G_WRAITH_DEAD,Wraith Dead,Wraith Dead,86,10035,0,0,0,2,402,462,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1567,G_ANCIENT_WORM,Ancient Worm,Ancient Worm,83,4140,0,0,0,1,299,334,90,41,70,56,56,55,70,42,10,12,2,4,25,0x3795,165,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1568,G_ANGELING,Angeling,Angeling,77,19800,1,0,0,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x37B5,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1569,G_BLOODY_KNIGHT,Bloody Knight,Bloody Knight,116,68500,1,0,0,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1570,G_CRAMP,Cramp,Cramp,82,3898,1,0,0,1,395,443,88,42,65,43,35,25,68,30,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1571,G_DEVIACE,Deviace,Deviace,60,3135,1,0,0,1,160,189,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1572,G_DROPS,Drops,Drops,2,45,1,0,0,1,12,13,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1573,G_ELDER,Elder,Elder,92,7341,1,0,0,3,276,678,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1574,G_ELDER_WILOW,Elder Willow,Elder Willow,34,599,1,0,0,1,80,94,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1575,G_FLORA,Flora,Flora,59,2301,1,0,0,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1576,G_GHOSTRING,Ghostring,Ghostring,90,26700,1,0,0,1,350,512,88,72,66,85,66,66,99,66,10,12,1,6,88,0x37B5,300,1220,1080,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1577,G_GOBLIN_ARCHER,Goblin Archer,Goblin Archer,55,1575,1,0,0,9,95,119,69,0,40,34,20,15,48,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1578,G_HORONG,Horong,Horong,66,2304,1,0,0,1,262,332,84,35,36,32,35,45,56,25,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1579,G_HYDRA,Hydra,Hydra,34,854,1,0,0,7,35,41,20,32,10,9,14,0,35,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1580,G_INCUBUS,Incubus,Incubus,120,28000,1,0,0,2,683,858,72,46,120,56,52,75,99,70,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1581,G_VOCAL,Vocal,Vocal,18,3317,1,0,0,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1582,DEVILING,Deviling,Deviling,66,16890,1,2281,2379,1,298,481,67,70,48,50,33,75,77,200,10,12,1,6,87,0x37B5,200,1072,1056,384,0,0,0,0,0,0,0,0,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,0,0,0,0,4174,1 +1583,TAO_GUNKA,Tao Gunka,Tao Gunka,110,1252000,1,900000,720000,2,2890,4150,404,143,135,175,98,110,199,66,10,12,2,6,60,0x37B5,150,1020,288,144,450000,10000,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,12738,200,2231,5,0,0,0,0,4302,1 //Ayothaya -1584,TAMRUAN,Tamruan,Tamruan,73,3195,0,898,1010,1,305,342,63,30,60,38,40,20,61,20,10,12,2,6,67,0x318D,140,512,1152,672,0,0,0,0,0,0,0,0,7301,4850,7069,3000,1117,40,1155,8,2315,3,0,0,0,0,0,0,0,0,4304,1 -1585,MIME_MONKEY,Mime Monkey,Mime Monkey,40,6000,0,200,22,3,300,350,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,0,0 -1586,LEAF_CAT,Leaf Cat,Leaf Cat,64,2635,0,594,669,1,140,181,88,16,46,16,12,45,33,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1 -1587,KRABEN,Kraben,Kraben,70,2901,0,510,1095,1,266,311,108,20,54,33,35,15,62,20,10,12,1,0,48,0x3095,100,1152,1536,576,0,0,0,0,0,0,0,0,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,0,0,0,0,4295,1 +1584,TAMRUAN,Tamruan,Tamruan,73,3195,1,898,1010,1,305,342,63,30,60,38,40,20,61,20,10,12,2,6,67,0x318D,140,512,1152,672,0,0,0,0,0,0,0,0,7301,4850,7069,3000,1117,40,1155,8,2315,3,12736,300,0,0,0,0,0,0,4304,1 +//1585,MIME_MONKEY,Mime Monkey,Mime Monkey,40,6000,0,200,22,3,300,350,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,0,0 +1586,LEAF_CAT,Leaf Cat,Leaf Cat,64,2635,1,594,669,1,140,181,88,16,46,16,12,45,33,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1 +1587,KRABEN,Kraben,Kraben,70,2901,1,510,1095,1,266,311,108,20,54,33,35,15,62,20,10,12,1,0,48,0x3095,100,1152,1536,576,0,0,0,0,0,0,0,0,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,0,0,0,0,4295,1 //Some more G_Mobs and Xmas_Orc -1588,ORC_XMAS,Christmas Orc,Christmas Orc,24,1400,0,261,160,1,104,126,10,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,0,0,0,0,4066,1 -1589,G_MANDRAGORA,Mandragora,Mandragora,12,405,0,0,0,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1590,G_GEOGRAPHER,Geographer,Geographer,56,8071,0,0,0,3,467,621,28,26,1,66,47,60,68,44,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1591,A_LUNATIC,Lunatic,Lunatic,29,2334,0,0,0,1,221,245,10,20,1,15,22,5,40,15,10,12,0,2,60,0xA1,200,1456,456,336,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1592,A_MOBSTER,Gangster,Gangster,40,8000,0,0,0,1,300,355,20,27,1,50,45,45,73,30,10,12,1,7,20,0x11A9,250,1100,560,580,0,0,0,0,0,0,0,0,7049,10000,601,2000,1206,3000,713,1000,550,10000,0,0,0,0,0,0,0,0,0,0 -1593,A_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,52,8613,0,0,0,1,830,930,40,27,58,47,42,5,69,26,10,12,1,1,69,0xB5,175,1772,120,384,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1594,G_FREEZER,Freezer,Freezer,72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1595,G_MARIN,Marin,Marin,15,742,0,0,0,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1596,G_TAMRUAN,Tamruan,Tamruan,52,10234,0,0,0,1,489,534,15,35,80,62,38,75,72,15,10,12,2,6,67,0x318D,140,512,1152,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1597,G_GARGOYLE,Gargoyle,Gargoyle,48,3950,0,0,0,9,290,360,10,10,15,61,20,20,126,40,10,12,1,6,64,0x2185,200,1020,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1598,G_BLAZZER,Blazzer,Blazzer,43,8252,0,0,0,2,533,709,50,40,1,52,50,39,69,40,10,12,1,6,43,0x3395,180,1732,1332,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1599,G_WHISPER_BOSS,Giant Whisper,Giant Whisper,34,5040,0,0,0,1,198,239,0,45,1,51,14,0,60,0,10,12,0,6,48,0x3795,250,2536,1536,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1600,G_HEATER,Heater,Heater,68,11020,0,0,0,2,683,1008,40,42,69,47,25,5,71,100,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1601,G_PERMETER,Permeter,Permeter,63,8228,0,0,0,2,943,1211,46,45,69,59,60,5,69,100,10,12,1,2,40,0x3695,250,1100,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1602,G_SOLIDER,Solider,Solider,70,12099,0,0,0,2,797,979,57,43,69,35,85,5,74,100,10,12,1,2,42,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1603,G_BIGFOOT,Bigfoot,Bigfoot,25,1619,0,0,0,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1604,G_GIANT_HONET,Giant Hornet,Giant Hornet,56,13105,0,0,0,1,650,852,38,43,35,38,32,10,71,64,10,12,0,4,24,0x3795,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1605,G_DARK_ILLUSION,Dark Illusion,Dark Illusion,77,103631,0,0,0,2,1300,1983,64,70,5,100,40,100,97,40,10,12,2,6,89,0x37B5,145,1024,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1606,G_GARM_BABY,Garm Baby,Garm Baby,61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1607,G_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1608,G_THIEF_BUG__,Thief Bug Male,Thief Bug Male,19,583,0,0,0,1,76,88,15,5,1,29,16,5,36,0,10,12,1,4,27,0x318D,300,988,288,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1609,G_DANCING_DRAGON,Dancing Dragon,Zhu Po Long,54,9136,0,3030,769,2,550,789,39,10,55,62,55,25,72,22,10,12,1,9,44,0xA3,160,600,840,504,0,0,0,0,0,0,0,0,570,500,571,50,572,20,515,10000,12018,5000,0,0,0,0,668,100,0,0,0,0 -1610,A_MUNAK,Munak,Munak,30,2872,0,0,0,1,40,50,0,0,1,15,20,5,120,15,10,12,1,1,89,0x39A5,100,2468,768,288,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0 -1611,A_BON_GUN,Bongun,Bongun,32,3520,0,0,0,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,89,0x31B5,200,1720,500,420,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0 -1612,A_HYEGUN,Hyegun,Yao Jun,56,9981,0,0,0,1,710,1128,12,10,60,40,36,10,73,15,10,12,1,1,89,0x39A5,180,890,1320,720,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0 +1588,ORC_XMAS,Christmas Orc,Christmas Orc,24,1400,1,235,144,1,104,126,16,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,0,0,0,0,0,0,0,0,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,0,0,0,0,4066,1 +1589,G_MANDRAGORA,Mandragora,Mandragora,13,156,1,0,0,4,38,41,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1590,G_GEOGRAPHER,Geographer,Geographer,73,3866,1,0,0,3,281,363,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1591,A_LUNATIC,Lunatic,Lunatic,29,2334,0,0,0,1,221,245,16,20,1,15,22,5,40,15,10,12,0,2,60,0xA1,200,1456,456,336,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1592,A_MOBSTER,Gangster,Gangster,40,8000,0,0,0,1,300,355,32,27,1,50,45,45,73,30,10,12,1,7,20,0x11A9,250,1100,560,580,0,0,0,0,0,0,0,0,7049,10000,601,2000,1206,3000,713,1000,550,10000,0,0,0,0,0,0,0,0,0,0 +1593,A_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,52,8613,0,0,0,1,830,930,64,27,58,47,42,5,69,26,10,12,1,1,69,0xB5,175,1772,120,384,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1594,G_FREEZER,Freezer,Freezer,94,9990,1,0,0,2,388,438,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1595,G_MARIN,Marin,Marin,37,987,1,0,0,1,69,83,32,8,24,5,10,5,30,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1596,G_TAMRUAN,Tamruan,Tamruan,73,3195,1,0,0,1,305,342,63,30,60,38,40,20,61,20,10,12,2,6,67,0x318D,140,512,1152,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1597,G_GARGOYLE,Gargoyle,Gargoyle,100,8772,1,0,0,9,383,472,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2185,200,1020,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1598,G_BLAZZER,Blazzer,Blazzer,101,8121,1,0,0,2,461,555,116,60,99,75,55,70,60,65,10,12,1,6,43,0x3395,180,1732,1332,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1599,G_WHISPER_BOSS,Giant Whisper,Giant Whisper,66,2570,0,0,0,1,182,241,94,45,40,79,44,51,67,31,10,12,0,6,48,0x3795,250,2536,1536,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1600,G_HEATER,Heater,Heater,96,7480,1,0,0,2,495,574,186,42,75,49,50,30,80,35,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1601,G_PERMETER,Permeter,Permeter,90,6575,1,0,0,2,265,321,144,50,68,28,55,40,42,25,10,12,1,2,40,0x3695,250,1100,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1602,G_SOLIDER,Solider,Solider,92,8768,1,0,0,2,282,322,206,58,65,44,60,15,47,20,10,12,1,2,42,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1603,G_BIGFOOT,Bigfoot,Bigfoot,29,587,1,0,0,1,50,62,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1604,G_GIANT_HONET,Giant Hornet,Giant Hornet,82,3960,0,0,0,1,275,328,80,43,70,45,47,32,62,34,10,12,0,4,24,0x3795,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1605,G_DARK_ILLUSION,Dark Illusion,Dark Illusion,96,29255,0,0,0,2,666,726,145,60,82,36,55,100,102,88,10,12,2,6,89,0x37B5,145,1024,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1606,G_GARM_BABY,Garm Baby,Garm Baby,94,10016,1,0,0,1,383,444,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1607,G_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,1,0,0,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1608,G_THIEF_BUG__,Thief Bug Male,Thief Bug Male,19,583,1,0,0,1,76,88,24,5,1,29,16,5,36,0,10,12,1,4,27,0x318D,300,988,288,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1609,G_DANCING_DRAGON,Dancing Dragon,Zhu Po Long,82,3943,1,2727,692,2,268,303,83,36,59,76,40,30,61,30,10,12,1,9,44,0xA3,160,600,840,504,0,0,0,0,0,0,0,0,570,500,571,50,572,20,515,10000,12018,5000,0,0,0,0,0,0,0,0,668,100 +1610,A_MUNAK,Munak,Munak,30,2872,0,0,0,1,40,50,0,0,1,15,20,5,120,15,10,12,1,1,89,0x39A5,100,2468,768,288,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100 +1611,A_BON_GUN,Bongun,Bongun,59,2510,1,0,0,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,89,0x31B5,200,1720,500,420,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100 +1612,A_HYEGUN,Hyegun,Yao Jun,56,9981,0,0,0,1,710,1128,20,10,60,40,36,10,73,15,10,12,1,1,89,0x39A5,180,890,1320,720,0,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100 //Einbroch -1613,METALING,Metaling,Metaling,81,4300,0,954,1074,1,171,210,69,28,58,30,49,17,50,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1 -1614,MINERAL,Mineral,Mineral,96,8300,0,1503,1127,1,578,635,127,23,70,61,40,50,62,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1 -1615,OBSIDIAN,Obsidian,Obsidian,97,10088,0,1652,1239,1,590,670,129,37,84,38,40,60,53,50,10,12,0,0,42,0x3885,350,720,864,504,0,0,0,0,0,0,0,0,7315,3000,730,500,1003,500,985,50,999,500,1263,10,0,0,0,0,0,0,4338,1 -1616,PITMAN,Pitman,Pitman,90,7208,0,1409,1586,1,182,242,104,48,78,56,45,35,50,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,0,7318,3000,7319,500,998,800,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1 -1617,WASTE_STOVE,Waste Stove,Old Stove,92,7400,0,1377,1548,1,408,468,100,47,76,61,50,30,56,15,10,12,2,0,20,0x3885,300,1152,528,360,0,0,0,0,0,0,0,0,7323,1000,7068,1000,998,500,625,50,1002,1000,604,50,7319,3800,0,0,0,0,4332,1 -1618,UNGOLIANT,Ungoliant,Ungoliant,94,17070,0,3501,1913,1,689,733,108,28,71,70,58,43,92,38,10,12,2,4,45,0x3795,350,420,576,420,0,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1 -1619,PORCELLIO,Porcellio,Porcellio,85,5544,0,1294,1455,1,266,319,79,37,67,48,28,40,62,30,10,12,0,4,62,0x183,150,720,360,360,0,0,0,0,0,0,0,0,7312,5000,1208,25,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1 -1620,NOXIOUS,Noxious,Noxious,87,5430,0,888,1785,1,255,326,117,66,58,45,60,55,57,50,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,0,0,0,0,603,1,0,0,0,0,4334,1 -1621,VENOMOUS,Venomous,Venomous,87,4770,0,1188,1337,1,287,337,104,65,61,28,60,55,45,50,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,0,0,0,0,603,1,0,0,0,0,4333,1 -1622,TEDDY_BEAR,Teddy Bear,Teddy Bear,91,7238,0,1350,1799,1,371,433,106,39,57,81,66,20,68,44,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1 -1623,RSX_0806,RSX 0806,RSX-0806,100,1001000,0,720000,576000,1,2315,3291,317,96,153,143,110,128,165,84,10,12,2,0,60,0x37B5,220,128,1104,240,360000,10000,607,5500,5104,3500,732,5500,7093,6000,1230,10,13017,1,617,1000,7327,5000,1242,50,1531,20,0,0,0,0,4342,1 -1624,G_WASTE_STOVE,Waste Stove,Old Stove,68,15895,0,0,0,1,500,889,23,10,20,69,55,5,79,77,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1625,G_PORCELLIO,Porcellio,Porcellio,43,5523,0,1024,693,1,164,494,0,8,0,31,21,50,64,85,10,12,0,4,62,0x3985,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1613,METALING,Metaling,Metaling,81,4300,1,954,1074,1,171,210,69,28,58,30,49,17,50,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1 +1614,MINERAL,Mineral,Mineral,96,8300,1,1503,1127,1,578,635,127,23,70,61,40,50,62,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1 +1615,OBSIDIAN,Obsidian,Obsidian,97,10088,1,1652,1239,1,590,670,129,37,84,38,40,60,53,50,10,12,0,0,42,0x3885,350,720,864,504,0,0,0,0,0,0,0,0,7315,3000,730,500,1003,500,985,50,999,500,1263,10,0,0,0,0,0,0,4338,1 +1616,PITMAN,Pitman,Pitman,90,7208,1,1409,1586,1,182,242,104,48,78,56,45,35,50,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1 +1617,WASTE_STOVE,Waste Stove,Old Stove,92,7400,1,1377,1548,1,408,468,100,47,76,61,50,30,56,15,10,12,2,0,20,0x3885,300,1152,528,360,0,0,0,0,0,0,0,0,7323,1000,7068,1000,6215,200,625,50,7939,100,604,50,7319,3800,0,0,0,0,4332,1 +1618,UNGOLIANT,Ungoliant,Ungoliant,94,17070,1,3501,1913,1,689,733,108,28,71,70,58,43,92,38,10,12,2,4,45,0x3795,350,420,576,420,0,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1 +1619,PORCELLIO,Porcellio,Porcellio,85,5544,1,1294,1455,1,266,319,79,37,67,48,28,40,62,30,10,12,0,4,62,0x183,150,720,360,360,0,0,0,0,0,0,0,0,7312,5000,1208,25,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1 +1620,NOXIOUS,Noxious,Noxious,87,5430,1,888,1785,1,255,326,117,66,58,45,60,55,57,50,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,0,0,0,0,4334,1 +1621,VENOMOUS,Venomous,Venomous,87,4770,1,1188,1337,1,287,337,104,65,61,28,60,55,45,50,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,0,0,0,0,4333,1 +1622,TEDDY_BEAR,Teddy Bear,Teddy Bear,91,7238,1,1350,1799,1,371,433,106,39,57,81,66,20,68,44,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1 +1623,RSX_0806,RSX 0806,RSX-0806,100,1001000,1,720000,576000,1,2315,3291,317,96,153,143,110,128,165,84,10,12,2,0,60,0x37B5,220,128,1104,240,360000,10000,607,5500,5104,3500,732,5500,7093,6000,1230,5,13017,1,617,1000,7327,5000,1242,100,1531,40,0,0,0,0,4342,1 +1624,G_WASTE_STOVE,Waste Stove,Old Stove,92,7400,1,0,0,1,408,468,100,47,76,61,50,30,56,15,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1625,G_PORCELLIO,Porcellio,Porcellio,85,5544,1,922,624,1,165,218,79,37,67,48,28,40,62,30,10,12,0,4,62,0x3985,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Hellion Revenant -1626,G_DARK_PRIEST,Hellion Revenant,Hellion Revenant,88,286900,0,1,1,2,50,3150,25,50,1,80,50,99,130,99,10,12,1,6,69,0x37B5,150,432,384,192,0,0,0,0,0,0,0,0,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,0,0,0,0,0,0,0,0 +1626,G_DARK_PRIEST,Hellion Revenant,Hellion Revenant,79,8600,1,1,1,2,178,238,88,50,54,63,40,78,56,99,10,12,1,6,69,0x37B5,150,432,384,192,0,0,0,0,0,0,0,0,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,0,0,0,0,0,0,0,0 //Lighthalzen -1627,ANOPHELES,Anopheles,Anopheles,95,7238,0,1691,1902,1,242,260,7,10,64,60,42,58,88,42,10,12,0,4,64,0x3985,170,140,864,430,0,0,0,0,0,0,0,0,601,1000,7119,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 -1628,MOLE,Mole,Holden,85,6228,0,1206,1358,9,260,309,82,16,53,65,31,30,48,31,10,12,0,2,42,0x1089,300,140,960,504,0,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,13101,5,0,0,0,0,0,0,0,0,0,0,4343,1 +1627,ANOPHELES,Anopheles,Anopheles,95,7238,1,1691,1902,1,242,260,7,10,64,60,42,58,88,42,10,12,0,4,64,0x3985,170,1084,2304,576,0,0,0,0,0,0,0,0,601,1000,7119,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 +1628,MOLE,Mole,Holden,85,6228,1,1206,1358,9,260,309,82,16,53,65,31,30,48,31,10,12,0,2,42,0x1089,300,1400,960,504,0,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,13101,5,0,0,0,0,0,0,0,0,0,0,4343,1 1629,HILL_WIND,Hill Wind,Hill Wind,43,2870,0,340,340,3,290,480,9,15,21,50,31,50,59,23,10,12,1,2,64,0x3885,200,336,540,432,0,0,0,0,0,0,0,0,517,1000,528,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4345,1 -1630,BACSOJIN_,Bacsojin,White Lady,97,720500,0,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x39A5,130,576,960,480,334080,10000,607,5500,2513,2000,617,5000,1020,5500,603,5000,12395,50,7165,3000,7166,1000,2700,100,2234,10,0,0,0,0,4372,1 -1631,CHUNG_E_,Chung E,Green Maiden,82,3901,0,1049,1481,2,247,310,69,15,66,79,36,48,66,43,10,12,1,7,44,0x3885,150,1728,816,1188,0,0,0,0,0,0,0,0,7053,4200,740,100,1806,10,518,500,12395,10,0,0,5042,50,0,0,0,0,4373,1 -1632,GREMLIN,Gremlin,Gremlin,118,20313,0,3091,2318,1,606,744,76,25,141,75,48,61,90,37,10,12,2,6,47,0x191,140,432,540,432,0,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1 -1633,BEHOLDER,Beholder,Beholder,120,19280,0,3285,2463,6,588,718,50,30,96,82,65,107,94,82,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1 +1630,BACSOJIN_,Bacsojin,White Lady,97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x39A5,130,576,960,480,334080,10000,607,5500,2513,2000,617,5000,1020,5500,603,5000,617,3000,7165,3000,7166,1000,2700,100,2234,10,0,0,0,0,4372,1 +1631,CHUNG_E_,Chung E,Green Maiden,82,3901,0,1049,1481,2,247,310,69,15,66,79,36,48,66,43,10,12,1,7,44,0x3885,150,1728,816,1188,0,0,0,0,0,0,0,0,7053,4200,740,100,1806,10,518,500,0,0,0,0,5042,50,0,0,0,0,4373,1 +1632,GREMLIN,Gremlin,Gremlin,118,20313,1,3091,2318,1,606,744,76,25,141,75,48,61,90,37,10,12,2,6,47,0x191,140,432,540,432,0,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1 +1633,BEHOLDER,Beholder,Beholder,120,19280,1,3285,2463,6,588,718,50,30,96,82,65,107,94,82,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1 //Normal advanced class mobs -1634,SEYREN,Seyren,Seyren Windsor,142,194962,0,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,0,0,0,0,0,0,0,0,7345,3000,13001,2,1163,200,603,30,2229,12,2317,1,13421,1,0,0,0,0,4358,1 -1635,EREMES,Eremes,Eremes Guile,140,190525,0,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,0,0,0,0,0,0,0,0,7347,2000,1284,1,2514,1,1262,3,1264,30,678,110,2336,2,0,0,0,0,4360,1 -1636,HARWORD,Harword,Howard Alt-Eisen,142,348100,0,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,0,7345,3000,2514,1,1311,1,1361,110,2104,10,2318,1,603,50,0,0,0,0,4362,1 -1637,MAGALETA,Magaleta,Margaretha Sorin,140,220800,0,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,0,7347,2000,1647,2,1602,200,1561,10,2327,1,603,50,2504,10,0,0,0,0,4364,1 -1638,SHECIL,Shecil,Cecil Damon,141,190255,0,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,0,7345,3000,12014,110,2331,10,1711,100,12007,150,603,50,1745,1,0,0,0,0,4368,1 -1639,KATRINN,Katrinn,Kathryne Keyron,141,219780,0,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,7345,3000,603,50,1646,1,1620,5,2102,30,5085,1,2404,20,0,0,0,0,4366,1 +1634,SEYREN,Seyren,Seyren Windsor,142,194962,1,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,0,0,0,0,0,0,0,0,7345,3000,13001,2,1163,200,6223,10,2229,12,2317,1,13421,100,0,0,0,0,4358,1 +1635,EREMES,Eremes,Eremes Guile,140,190525,1,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,0,0,0,0,0,0,0,0,7347,2000,6223,1,2514,1,1262,3,1264,30,678,110,1284,100,0,0,0,0,4360,1 +1636,HARWORD,Harword,Howard Alt-Eisen,142,348100,1,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,0,7345,3000,2514,1,1311,100,1361,110,2104,10,2318,1,6223,10,0,0,0,0,4362,1 +1637,MAGALETA,Magaleta,Margaretha Sorin,140,220800,1,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,0,7347,2000,1647,100,6223,1,1561,10,2327,1,603,50,2504,10,0,0,0,0,4364,1 +1638,SHECIL,Shecil,Cecil Damon,141,190255,1,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,0,7345,3000,12014,110,2331,10,1711,100,12007,150,6223,1,1745,100,0,0,0,0,4368,1 +1639,KATRINN,Katrinn,Kathryne Keyron,141,219780,1,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,7345,3000,6223,1,1646,100,1620,5,2102,30,5085,1,2404,20,0,0,0,0,4366,1 //MVP Slaves -1640,G_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,2680000,0,0,0,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1641,G_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,1230000,0,0,0,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1642,G_HARWORD,Whitesmith Harword,Whitesmith Howard,160,3750000,0,0,0,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1643,G_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,2800000,0,0,0,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1644,G_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,0,0,0,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1645,G_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,0,0,0,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 +1640,G_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,2680000,1,0,0,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 +1641,G_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,1230000,1,0,0,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 +1642,G_HARWORD,Whitesmith Harword,Whitesmith Howard,160,3750000,1,0,0,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 +1643,G_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,2800000,1,0,0,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 +1644,G_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,1,0,0,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 +1645,G_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,1,0,0,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 //MVP Monsters -1646,B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,4680000,0,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,10000,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1 -1647,B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,4230000,0,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,10000,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1 -1648,B_HARWORD,Whitesmith Harword,Whitesmith Howard,160,6750000,0,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,10000,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1 -1649,B_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,4800000,0,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,10000,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,0,0,0,0,4363,1 -1650,B_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,0,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,10000,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1 -1651,B_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,0,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,10000,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,0,0,0,0,4365,1 +1646,B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,4680000,1,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,10000,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1 +1647,B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,4230000,1,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,10000,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1 +1648,B_HARWORD,Whitesmith Harword,Whitesmith Howard,160,6750000,1,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,10000,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1 +1649,B_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,4800000,1,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,10000,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,0,0,0,0,4363,1 +1650,B_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,1,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,10000,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1 +1651,B_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,1,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,10000,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,0,0,0,0,4365,1 //1'st Class Mobs -1652,YGNIZEM,Ygnizem,Egnigem Cenia,136,44327,0,5229,4461,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,0,0,0,0,4346,1 -1653,WHIKEBAIN,Whikebain,Wickebine Tres,132,43191,0,5094,4721,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,2,13004,10,0,0,0,0,4348,1 -1654,ARMAIA,Armaia,Armeyer Dinze,134,46878,0,4895,4909,1,793,948,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,576,432,288,0,0,0,0,0,0,0,0,7345,1000,2504,1,1358,50,1352,40,2311,10,1302,80,1307,10,0,0,0,0,4347,1 -1655,EREND,Erend,Errende Ebecee,133,42764,0,4860,4545,1,558,880,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,576,432,288,0,0,0,0,0,0,0,0,7345,500,2217,5,1514,50,1517,20,2326,5,2324,10,1523,1,0,0,0,0,4349,1 -1656,KAVAC,Kavac,Kavach Icarus,135,43079,0,5103,4276,9,663,792,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,576,432,288,0,0,0,0,0,0,0,0,7347,2000,1716,1,12006,100,1708,10,2308,5,2402,30,2404,2,0,0,0,0,4351,1 -1657,RAWREL,Rawrel,Laurell Weinder,133,40282,0,4500,4477,1,445,877,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,0,934,1000,1616,1,2102,5,1608,50,2322,10,2333,30,2607,1,0,0,0,0,4350,1 +1652,YGNIZEM,Ygnizem,Egnigem Cenia,136,44327,1,5229,4461,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,0,0,0,0,4346,1 +1653,WHIKEBAIN,Whikebain,Wickebine Tres,132,43191,1,5094,4721,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,1,13004,10,0,0,0,0,4348,1 +1654,ARMAIA,Armaia,Armeyer Dinze,134,46878,1,4895,4909,1,793,948,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,576,432,288,0,0,0,0,0,0,0,0,7345,1000,2504,1,1358,50,1352,40,2311,10,1302,80,1307,10,0,0,0,0,4347,1 +1655,EREND,Erend,Errende Ebecee,133,42764,1,4860,4545,1,558,880,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,576,432,288,0,0,0,0,0,0,0,0,7345,500,2217,5,1514,50,1517,20,2326,5,2324,10,1523,1,0,0,0,0,4349,1 +1656,KAVAC,Kavac,Kavach Icarus,135,43079,1,5103,4276,9,663,792,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,576,432,288,0,0,0,0,0,0,0,0,7347,2000,1716,1,12006,100,1708,10,2308,5,2402,30,2404,2,0,0,0,0,4351,1 +1657,RAWREL,Rawrel,Laurell Weinder,133,40282,1,4500,4477,1,445,877,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,0,934,1000,1616,1,2102,5,1608,50,2322,10,2333,30,2607,1,0,0,0,0,4350,1 //1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs. -1658,B_YGNIZEM,Ygnizem,Egnigem Cenia,141,2910088,0,1054400,1860000,1,3057,5408,373,175,188,177,165,142,185,105,10,12,1,7,43,0x37B5,100,1008,864,288,527200,10000,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,0,0,0,0,4352,1 -1659,G_WHIKEBAIN,Whikebain,Wickebine Tres,62,7320,0,0,0,1,593,789,9,12,1,102,34,23,74,30,10,12,1,7,65,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1660,G_ARMAIA,Armaia,Armeyer Dinze,66,7110,0,0,0,1,650,813,42,6,5,36,40,15,80,60,10,12,1,7,62,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1661,G_EREND,Erend,Errende Ebecee,59,6980,0,0,0,1,796,1059,14,30,1,31,41,93,60,30,10,12,1,7,46,0x3885,130,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1662,G_KAVAC,Kavac,Kavach Icarus,60,7899,0,0,0,9,584,804,12,5,48,100,10,20,118,40,10,12,1,7,44,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1663,G_RAWREL,Rawrel,Laurell Weinder,61,6168,0,0,0,1,330,417,8,48,1,41,5,100,45,10,10,12,1,7,48,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1658,B_YGNIZEM,Ygnizem,Egnigem Cenia,141,2910088,1,1054400,1860000,1,3057,5408,373,175,188,177,165,142,185,105,10,12,1,7,43,0x37B5,100,1008,864,288,527200,10000,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,0,0,0,0,4352,1 +1659,G_WHIKEBAIN,Whikebain,Wickebine Tres,132,43191,1,0,0,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1660,G_ARMAIA,Armaia,Armeyer Dinze,134,46878,1,0,0,1,793,948,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1661,G_EREND,Erend,Errende Ebecee,133,42764,1,0,0,1,558,880,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1662,G_KAVAC,Kavac,Kavach Icarus,135,43079,1,0,0,9,663,792,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1663,G_RAWREL,Rawrel,Laurell Weinder,133,40282,1,0,0,1,445,877,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Juperos -1664,POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,3900,1800,9,800,900,10,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,718,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1665,POTON_CANON_1,Photon Cannon,Photon Cannon,67,7500,0,4300,2000,9,700,800,15,30,1,40,30,40,86,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,726,1000,938,1000,13160,5,0,0,0,0,0,0,0,0,0,0,0,0 -1666,POTON_CANON_2,Photon Cannon,Photon Cannon,64,7100,0,3100,2700,9,800,900,8,30,1,40,21,29,80,91,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,721,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1667,POTON_CANON_3,Photon Cannon,Photon Cannon,65,7800,0,3800,2300,9,700,800,15,30,1,40,23,30,90,99,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,728,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1668,ARCHDAM,Archdam,Archdam,119,20700,0,2862,2147,3,603,722,98,15,118,64,70,65,66,25,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,0,0,0,0,0,0,4371,1 +1664,POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,800,600,9,800,900,16,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,718,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1665,POTON_CANON_1,Photon Cannon,Photon Cannon,67,7500,0,600,800,9,700,800,24,30,1,40,30,40,86,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,726,1000,938,1000,13160,5,0,0,0,0,0,0,0,0,0,0,0,0 +1666,POTON_CANON_2,Photon Cannon,Photon Cannon,64,7100,0,800,600,9,800,900,13,30,1,40,21,29,80,91,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,721,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1667,POTON_CANON_3,Photon Cannon,Photon Cannon,65,7800,0,600,800,9,700,800,24,30,1,40,23,30,90,99,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,7126,5000,728,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1668,ARCHDAM,Archdam,Archdam,119,20700,1,2862,2147,3,603,722,98,15,118,64,70,65,66,25,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,0,0,0,0,0,0,4371,1 1669,DIMIK,Dimik,Dimik,77,10000,0,0,0,5,1040,1880,45,28,15,69,40,15,63,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4370,1 -1670,DIMIK_1,Dimik,Dimik,116,17552,0,2916,2187,7,656,763,93,28,114,90,66,52,122,41,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7352,50,999,300,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1 -1671,DIMIK_2,Dimik,Dimik,116,23840,0,2916,2187,5,630,733,76,21,118,72,62,55,88,38,10,12,1,0,41,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,0,0,0,0,4370,1 -1672,DIMIK_3,Dimik,Dimik,116,21920,0,2916,2187,5,610,705,114,24,115,64,68,50,82,35,10,12,1,0,42,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1 -1673,DIMIK_4,Dimik,Dimik,116,16940,0,2916,2187,5,699,823,98,28,112,79,72,53,86,47,10,12,1,0,43,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1 -1674,MONEMUS,Monemus,Monemus,88,80000,0,0,0,5,2400,3400,87,25,0,1,90,24,144,45,14,12,2,0,63,0x1A4,400,1368,1344,432,0,0,0,0,0,0,0,0,7049,2000,953,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1675,VENATU,Venatu,Venatu,77,12717,0,0,0,2,652,779,96,20,99,56,58,62,48,30,10,12,1,0,43,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4369,1 -1676,VENATU_1,Venatu,Venatu,113,15900,0,2448,1836,2,687,772,95,20,109,54,60,50,60,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7356,350,999,300,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1 -1677,VENATU_2,Venatu,Venatu,113,14717,0,2637,1980,2,655,762,86,20,99,73,58,62,98,30,10,12,1,0,44,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,0,0,0,0,4369,1 -1678,VENATU_3,Venatu,Venatu,113,21040,0,2643,1983,2,698,798,104,16,103,50,62,57,69,30,10,12,1,0,42,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1 -1679,VENATU_4,Venatu,Venatu,113,21810,0,2643,1983,2,656,745,74,15,106,69,61,55,72,30,10,12,1,0,41,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1 -1680,HILL_WIND_1,Hill Wind,Hill Wind,101,9100,0,1900,1425,3,308,375,90,37,105,69,59,35,80,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1 -1681,GEMINI,Gemini-S58,Gemini-S58,135,108999,0,4725,3543,3,785,1107,89,45,115,92,81,92,94,66,10,12,1,0,21,0x39A5,200,1872,360,864,0,0,0,0,0,0,0,0,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,0,0,0,0,4354,1 +1670,DIMIK_1,Dimik,Dimik,116,17552,1,2916,2187,7,656,763,93,28,114,90,66,52,122,41,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1 +1671,DIMIK_2,Dimik,Dimik,116,23840,1,2916,2187,5,630,733,76,21,118,72,62,55,88,38,10,12,1,0,41,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,0,0,0,0,4370,1 +1672,DIMIK_3,Dimik,Dimik,116,21920,1,2916,2187,5,610,705,114,24,115,64,68,50,82,35,10,12,1,0,42,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1 +1673,DIMIK_4,Dimik,Dimik,116,16940,1,2916,2187,5,699,823,98,28,112,79,72,53,86,47,10,12,1,0,43,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,6216,70,0,0,0,0,4370,1 +1674,MONEMUS,Monemus,Monemus,88,80000,1,0,0,5,2400,3400,87,25,0,1,90,24,144,45,14,12,2,0,63,0x1A4,400,1368,1344,432,0,0,0,0,0,0,0,0,7049,2000,953,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1675,VENATU,Venatu,Venatu,77,12717,1,0,0,2,652,779,96,20,99,56,58,62,48,30,10,12,1,0,43,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4369,1 +1676,VENATU_1,Venatu,Venatu,113,15900,1,2448,1836,2,687,772,95,20,109,54,60,50,60,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1 +1677,VENATU_2,Venatu,Venatu,113,14717,1,2637,1980,2,655,762,86,20,99,73,58,62,98,30,10,12,1,0,44,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,0,0,0,0,4369,1 +1678,VENATU_3,Venatu,Venatu,113,21040,1,2643,1983,2,698,798,104,16,103,50,62,57,69,30,10,12,1,0,42,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1 +1679,VENATU_4,Venatu,Venatu,113,21810,1,2643,1983,2,656,745,74,15,106,69,61,55,72,30,10,12,1,0,41,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,6216,100,0,0,0,0,4369,1 +1680,HILL_WIND_1,Hill Wind,Hill Wind,101,9100,1,1900,1425,3,308,375,90,37,105,69,59,35,80,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1 +1681,GEMINI,Gemini-S58,Gemini-S58,135,108999,1,4725,3543,3,785,1107,89,45,115,92,81,92,94,66,10,12,1,0,21,0x39A5,200,1872,360,864,0,0,0,0,0,0,0,0,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,0,0,0,0,4354,1 1682,REMOVAL,Removal,Remover,121,32235,0,3772,2829,1,713,833,110,47,127,50,82,35,89,50,10,12,1,1,49,0x3885,250,1536,1056,1152,0,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1 -1683,G_POTON_CANON,Photon Cannon,Photon Cannon,46,7000,0,0,0,9,560,570,5,10,1,36,36,20,56,30,10,12,1,0,43,0x3885,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1684,G_ARCHDAM,Archdam,Archdam,57,11000,0,0,0,3,600,700,15,15,65,65,35,75,75,15,10,12,2,8,60,0x3885,180,1080,288,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1685,APOCALIPS_H,Vesper,Vesper,128,3802000,0,2700000,2250000,3,2620,7276,402,109,177,195,165,130,182,102,10,12,2,2,46,0x37B5,180,504,912,1350000,100000,10000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1 -1686,ORC_BABY,Orc Baby,Orc Baby,43,1122,0,315,354,1,64,75,49,3,25,1,32,20,31,35,10,12,0,7,22,0x3885,200,672,864,288,0,0,0,0,0,0,0,0,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,0,0,0,0,0,0,4375,1 -1687,GREEN_IGUANA,Green Iguana,Grove,55,2090,0,486,548,9,139,174,96,18,58,42,22,5,45,17,10,12,1,2,42,0x83,200,720,528,432,0,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,511,1,0,0,0,0,4377,1 -1688,LADY_TANEE,Lady Tanee,Lady Tanee,80,360000,0,334080,261000,14,1760,2685,141,104,86,108,88,121,200,71,10,12,2,3,64,0x1A4,100,576,432,360,167040,10000,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,0,0,0,0,4376,1 -1689,G_BACSOJIN,Bacsojin,White Lady,85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1690,G_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,12,15,0,0,0,1,0,0,100,99,1,1,1,1,1,1,10,12,1,2,42,0xC3,160,1120,552,511,0,0,0,0,0,0,0,0,12194,100,12706,300,12708,300,7888,5000,0,0,0,0,0,0,0,0,0,0,0,0 -1691,G_KRABEN,Kraben,Kraben,70,10880,0,0,0,1,125,765,5,42,50,155,1,66,112,60,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0 +1683,G_POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,0,0,9,800,900,16,30,1,40,25,20,80,80,10,12,1,0,43,0x3885,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1684,G_ARCHDAM,Archdam,Archdam,119,20700,1,0,0,3,603,722,98,15,118,64,70,65,66,25,10,12,2,8,60,0x3885,180,1080,288,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1685,APOCALIPS_H,Vesper,Vesper,128,3802000,1,2700000,2250000,3,2620,7276,402,109,177,195,165,130,182,102,10,12,2,2,46,0x37B5,180,504,912,432,100000,10000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1 +1686,ORC_BABY,Orc Baby,Orc Baby,43,1122,1,315,354,1,64,75,49,3,25,1,32,20,31,35,10,12,0,7,22,0x3885,200,672,864,288,0,0,0,0,0,0,0,0,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,0,0,0,0,0,0,4375,1 +1687,GREEN_IGUANA,Green Iguana,Grove,55,2090,1,486,548,9,139,174,96,18,58,42,22,5,45,17,10,12,1,2,42,0x83,200,1152,1152,480,0,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,0,0,0,0,4377,1 +1688,LADY_TANEE,Lady Tanee,Lady Tanee,80,360000,1,334080,261000,14,1760,2685,141,104,86,108,88,121,200,71,10,12,2,3,64,0x1A4,100,576,432,360,167040,10000,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,0,0,0,0,4376,1 +1689,G_BACSOJIN,Bacsojin,White Lady,97,720500,1,0,0,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1690,G_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,12,15,1,0,0,1,0,0,160,99,1,1,1,1,1,1,10,12,1,2,20,0xC3,160,1120,552,511,0,0,0,0,0,0,0,0,6005,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1691,G_KRABEN,Kraben,Kraben,70,2901,1,0,0,1,266,311,108,20,54,33,35,15,62,20,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0 // Thanatos Tower & Abyss -1692,BREEZE,Breeze,Breeze,92,6755,0,1598,1797,2,379,431,83,32,75,101,46,35,66,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1 -1693,PLASMA_Y,Plasma,Plasma,119,20600,0,2111,2882,1,615,750,130,45,141,94,75,91,103,50,10,12,0,0,88,0x3885,150,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,0,0,0,0,0,0,0,0,4389,1 -1694,PLASMA_R,Plasma,Plasma,118,16789,0,3549,2661,1,835,935,111,12,147,77,66,65,95,50,10,12,0,0,83,0x3885,150,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1 -1695,PLASMA_G,Plasma,Plasma,116,24975,0,3348,2511,1,608,720,120,3,121,60,58,62,73,50,10,12,0,0,82,0x3885,100,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,993,40,0,0,0,0,0,0,0,0,4389,1 -1696,PLASMA_P,Plasma,Plasma,117,18955,0,3348,2511,1,623,762,78,49,130,71,72,70,87,50,10,12,0,0,87,0x3885,350,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,724,100,0,0,0,0,0,0,0,0,4389,1 -1697,PLASMA_B,Plasma,Plasma,115,24651,0,3181,2384,1,428,498,51,18,124,74,60,55,66,50,10,12,0,0,81,0x3885,150,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,991,35,0,0,0,0,0,0,0,0,4389,1 -1698,DEATHWORD,Deathword,Death Word,114,16390,0,2565,1923,1,596,721,68,40,91,64,53,88,99,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1 -1699,ANCIENT_MIMIC,Ancient Mimic,Ancient Mimic,112,14700,0,2448,2069,1,685,769,100,40,121,70,63,43,101,67,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1 -1700,OBSERVATION,Observation,Dame of Sentinel,127,34538,0,3735,2801,2,643,795,98,55,99,75,52,55,106,80,10,12,1,8,80,0x33B5,100,432,480,360,0,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1 -1701,SHELTER,Shelter,Mistress of Shelter,125,27000,0,4010,3051,2,691,935,80,89,99,66,41,103,95,89,10,12,1,8,66,0x33B5,160,432,420,360,0,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1 -1702,RETRIBUTION,Retribution,Baroness of Retribution,121,22152,0,3528,2463,2,798,1102,61,35,112,60,45,77,78,70,10,12,1,8,67,0x33B5,120,360,480,360,0,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,0,0,0,0,4391,1 -1703,SOLACE,Solace,Lady Solace,123,24729,0,3758,2819,2,667,832,96,96,106,65,61,42,82,72,10,12,1,8,66,0x33B5,180,576,420,360,0,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,1909,100,7442,50,0,0,0,0,4394,1 -1704,THA_ODIUM,Thanatos Odium,Odium of Thanatos,129,40200,0,3960,3666,9,758,902,120,30,106,78,71,54,129,31,10,12,2,1,88,0x37B5,100,432,288,420,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,0,0,0,0,0,0,4396,1 -1705,THA_DESPERO,Thanatos Despero,Despero of Thanatos,129,41111,0,3960,3666,2,737,908,95,69,111,96,66,65,91,52,10,12,2,1,88,0x37B5,150,160,528,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,0,0,0,0,0,0,4397,1 -1706,THA_MAERO,Thanatos Maero,Maero of Thanatos,129,42599,0,3960,3666,2,756,1001,96,90,97,111,70,133,82,67,10,12,1,1,88,0x37B5,150,160,480,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,0,0,0,0,0,0,4395,1 -1707,THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,129,45000,0,3960,3666,2,700,901,71,80,91,72,59,96,78,79,10,12,0,1,88,0x37B5,150,160,672,480,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,0,0,0,0,0,0,4398,1 -1708,THANATOS,Thanatos,Thanatos Phantom,99,1445660,0,1299400,1930554,3,3812,5483,364,35,100,129,30,86,206,32,10,12,2,6,88,0x37B5,120,115,816,504,649700,10000,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,0,0,0,0,4399,1 -1709,G_THA_ODIUM,Thanatos Odium,Odium of Thanatos,92,72389,0,10000,5000,9,2100,2800,68,30,100,52,165,62,185,90,10,12,2,1,88,0x33B5,100,115,288,420,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1710,G_THA_DESPERO,Thanatos Despero,Despero of Thanatos,88,86666,0,10000,5000,2,2182,3082,38,39,100,167,79,92,151,120,10,12,2,1,88,0x33B5,150,160,528,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1711,G_THA_MAERO,Thanatos Maero,Maero of Thanatos,83,62000,0,10000,5000,2,2022,2288,29,72,100,176,30,200,122,29,10,12,1,1,88,0x33B5,150,160,480,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1712,G_THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,83,59922,0,10000,5000,2,1392,2092,21,80,100,76,29,206,139,44,10,12,0,1,88,0x33B5,150,160,672,480,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1713,ACIDUS,Acidus,Acidus,130,48430,0,4520,3389,2,622,1017,101,90,109,78,50,55,77,55,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,0,582,5100,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,0,0,0,0,4378,1 -1714,FERUS,Ferus,Ferus,126,25668,0,3985,2989,2,692,807,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3095,100,108,576,432,0,0,0,0,0,0,0,0,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,0,0,0,0,4380,1 -1715,NOVUS,Novus,Novus,90,6670,0,1305,1505,1,388,445,95,48,74,56,57,25,90,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,0,511,3000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4383,1 -1716,ACIDUS_,Acidus,Acidus,130,40718,0,4520,3389,2,703,861,98,47,106,110,61,53,95,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,0,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1 -1717,FERUS_,Ferus,Ferus,126,39054,0,4185,2989,2,647,769,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,0,579,5100,1035,1000,0,0,1036,3589,7445,800,997,20,7445,100,0,0,0,0,4381,1 -1718,NOVUS_,Novus,Novus,84,5028,0,1080,1215,1,266,314,88,28,53,43,43,55,90,58,10,12,0,9,20,0x3885,100,252,816,480,0,0,0,0,0,0,0,0,508,2000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4382,1 -1719,DETALE,Detale,Detardeurus,135,6005000,0,4320000,3420000,3,4072,6734,364,166,165,153,171,136,185,72,10,12,2,9,67,0x37B5,250,432,936,360,2160000,10000,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,0,0,0,0,4386,1 +1692,BREEZE,Breeze,Breeze,92,6755,1,1598,1797,2,379,431,83,32,75,101,46,35,66,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1 +1693,PLASMA_Y,Plasma,Plasma,119,20600,1,2111,2882,1,615,750,130,45,141,94,75,91,103,50,10,12,0,0,88,0x3885,150,1056,1056,336,0,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1 +1694,PLASMA_R,Plasma,Plasma,118,16789,1,3549,2661,1,835,935,111,12,147,77,66,65,95,50,10,12,0,0,83,0x3885,150,912,1248,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1 +1695,PLASMA_G,Plasma,Plasma,116,24975,1,3348,2511,1,608,720,120,3,121,60,58,62,73,50,10,12,0,0,82,0x3885,100,1000,500,1000,0,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,993,40,0,0,0,0,0,0,0,0,4389,1 +1696,PLASMA_P,Plasma,Plasma,117,18955,1,3348,2511,1,623,762,78,49,130,71,72,70,87,50,10,12,0,0,87,0x3885,350,768,1440,672,0,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,724,100,0,0,0,0,0,0,0,0,4389,1 +1697,PLASMA_B,Plasma,Plasma,115,24651,1,3181,2384,1,428,498,51,18,124,74,60,55,66,50,10,12,0,0,81,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,991,35,0,0,0,0,0,0,0,0,4389,1 +1698,DEATHWORD,Deathword,Death Word,114,16390,1,2565,1923,1,596,721,68,40,91,64,53,88,99,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1 +1699,ANCIENT_MIMIC,Ancient Mimic,Ancient Mimic,112,14700,1,2448,2069,1,685,769,100,40,121,70,63,43,101,67,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1 +1700,OBSERVATION,Observation,Dame of Sentinel,127,34538,1,3735,2801,2,643,795,98,55,99,75,52,55,106,80,10,12,1,8,80,0x33B5,100,432,480,360,0,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1 +1701,SHELTER,Shelter,Mistress of Shelter,125,27000,1,4010,3051,2,691,935,80,89,99,66,41,103,95,89,10,12,1,8,66,0x33B5,160,432,420,360,0,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1 +1702,RETRIBUTION,Retribution,Baroness of Retribution,121,22152,1,3528,2463,2,798,1102,61,35,112,60,45,77,78,70,10,12,1,8,67,0x33B5,120,360,480,360,0,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,0,0,0,0,4391,1 +1703,SOLACE,Solace,Lady Solace,123,24729,1,3758,2819,2,667,832,96,96,106,65,61,42,82,72,10,12,1,8,66,0x33B5,180,576,420,360,0,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,1909,100,7442,50,0,0,0,0,4394,1 +1704,THA_ODIUM,Thanatos Odium,Odium of Thanatos,129,40200,1,3960,3666,9,758,902,120,30,106,78,71,54,129,31,10,12,2,1,88,0x37B5,100,432,288,420,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,0,0,0,0,0,0,4396,1 +1705,THA_DESPERO,Thanatos Despero,Despero of Thanatos,129,41111,1,3960,3666,2,737,908,95,69,111,96,66,65,91,52,10,12,2,1,88,0x37B5,150,160,528,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,0,0,0,0,0,0,4397,1 +1706,THA_MAERO,Thanatos Maero,Maero of Thanatos,129,42599,1,3960,3666,2,756,1001,96,90,97,111,70,133,82,67,10,12,1,1,88,0x37B5,150,160,480,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,0,0,0,0,0,0,4395,1 +1707,THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,129,45000,1,3960,3666,2,700,901,71,80,91,72,59,96,78,79,10,12,0,1,88,0x37B5,150,160,672,480,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,0,0,0,0,0,0,4398,1 +1708,THANATOS,Thanatos,Thanatos Phantom,99,1445660,1,1299400,1930554,3,3812,5483,364,35,100,129,30,86,206,32,10,12,2,6,88,0x37B5,120,115,816,504,649700,10000,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,0,0,0,0,4399,1 +1709,G_THA_ODIUM,Thanatos Odium,Odium of Thanatos,129,40200,1,0,0,9,758,902,120,30,106,78,71,54,129,31,10,12,2,1,88,0x33B5,100,115,288,420,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1710,G_THA_DESPERO,Thanatos Despero,Despero of Thanatos,129,41111,1,0,0,2,737,908,95,69,111,96,66,65,91,52,10,12,2,1,88,0x33B5,150,160,528,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1711,G_THA_MAERO,Thanatos Maero,Maero of Thanatos,129,42599,1,0,0,2,756,1001,96,90,97,111,70,133,82,67,10,12,1,1,88,0x33B5,150,160,480,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1712,G_THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,129,45000,1,0,0,2,700,901,71,80,91,72,59,96,78,79,10,12,0,1,88,0x33B5,150,160,672,480,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1713,ACIDUS,Acidus,Acidus,130,48430,1,4520,3389,2,622,1017,101,90,109,78,50,55,77,55,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,0,7938,500,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,0,0,0,0,4378,1 +1714,FERUS,Ferus,Ferus,126,25668,1,3985,2989,2,692,807,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3095,100,108,576,432,0,0,0,0,0,0,0,0,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,0,0,0,0,4380,1 +1715,NOVUS,Novus,Novus,90,6670,1,1305,1505,1,388,445,95,48,74,56,57,25,90,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,0,511,3000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4383,1 +1716,ACIDUS_,Acidus,Acidus,130,40718,1,4520,3389,2,703,861,98,47,106,110,61,53,95,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,0,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1 +1717,FERUS_,Ferus,Ferus,126,39054,1,4185,2989,2,647,769,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,0,579,5100,1035,1000,0,0,1036,3589,7445,800,997,20,7445,100,0,0,0,0,4381,1 +1718,NOVUS_,Novus,Novus,84,5028,1,1080,1215,1,266,314,88,28,53,43,43,55,90,58,10,12,0,9,20,0x3885,100,252,816,480,0,0,0,0,0,0,0,0,508,2000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4382,1 +1719,DETALE,Detale,Detardeurus,135,6005000,1,4320000,3420000,3,4072,6734,364,166,165,153,171,136,185,72,10,12,2,9,67,0x37B5,250,432,936,360,2160000,10000,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,0,0,0,0,4386,1 1720,HYDRO,Hydro,Hydrolancer,121,41500,0,6285,4463,3,760,910,92,58,120,72,67,66,88,58,10,12,2,9,47,0x37B5,160,140,672,432,0,0,0,0,0,0,0,0,7123,4000,1035,4000,7443,3880,5126,500,5127,500,12085,300,5124,500,0,0,0,0,4384,1 -1721,DRAGON_EGG,Dragon Egg,Dragon Egg,119,20990,0,2862,2147,0,503,653,172,85,84,59,85,40,118,65,10,12,1,9,40,0x0,1000,24,0,0,0,0,0,0,0,0,0,0,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,0,0,0,0,4385,1 -1722,EVENT_JAKK,Jakk,Jakk,99,10310,0,103,100,1,115,182,5,11,1,28,18,13,35,45,10,12,1,0,43,0x81,240,1180,480,648,0,0,0,0,0,0,0,0,7225,1000,1062,1000,535,1000,0,0,0,0,0,0,0,0,0,0,0,0,5134,10000 -1723,A_SHECIL,Shecil Damon,Cecil Damon,82,30000,0,0,0,14,600,900,25,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1724,A_POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,0,0,9,1000,1300,10,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1721,DRAGON_EGG,Dragon Egg,Dragon Egg,119,20990,1,2862,2147,0,503,653,172,85,84,59,85,40,118,65,10,12,1,9,40,0x0,1000,24,0,0,0,0,0,0,0,0,0,0,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,0,0,0,0,4385,1 +1722,EVENT_JAKK,Jakk,Jakk,99,10310,0,93,90,1,115,182,8,11,1,28,18,13,35,45,10,12,1,0,43,0x81,240,1180,480,648,0,0,0,0,0,0,0,0,7225,1000,1062,1000,535,1000,0,0,0,0,0,0,0,0,0,0,0,0,5134,10000 +1723,A_SHECIL,Shecil Damon,Cecil Damon,82,30000,0,0,0,14,600,900,40,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1724,A_POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,0,0,9,1000,1300,16,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1725,R_PORING,Poring,Poring,1,50,0,0,0,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,150,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1726,R_LUNATIC,Lunatic,Lunatic,3,60,0,0,0,1,9,12,0,20,1,3,3,10,8,60,10,12,0,2,60,0x83,150,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1727,R_SAVAGE_BABE,Savage Babe,Savage Babe,7,182,0,0,0,1,20,25,0,0,1,7,14,5,12,35,10,12,0,2,22,0x83,150,1624,624,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1728,R_DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,9,164,0,0,0,1,30,36,0,0,1,9,9,5,21,40,10,12,0,2,23,0x83,150,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1729,R_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,50,8578,0,0,0,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x183,150,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1730,R_DEVIRUCHI,Deviruchi,Deviruchi,46,7360,0,0,0,1,475,560,10,25,1,69,40,55,87,30,10,12,0,6,27,0x183,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1731,G_DOPPELGANGER,Doppelganger,Doppelganger,72,12000000,0,3000000,2000000,1,5000,10000,99,99,88,180,70,75,180,65,10,12,2,8,48,0x37B5,190,480,480,288,0,0,0,0,0,0,0,0,7484,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1732,G_TREASURE_BOX,Treasure Chest,Treasure Chest,98,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7486,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1728,R_DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,14,140,1,0,0,1,33,41,13,0,10,12,8,5,28,7,10,12,0,2,23,0x83,150,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1729,R_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,50,8578,0,0,0,1,487,590,24,25,1,75,55,1,93,45,10,12,0,6,27,0x183,150,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1730,R_DEVIRUCHI,Deviruchi,Deviruchi,64,2300,1,0,0,1,210,283,62,30,61,17,30,35,52,5,10,12,0,6,27,0x183,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1731,G_DOPPELGANGER,Doppelganger,Doppelganger,77,380000,1,313200,250560,1,1639,2815,246,86,122,122,105,67,169,72,10,12,2,8,48,0x37B5,190,480,480,288,0,0,0,0,0,0,0,0,7484,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1732,G_TREASURE_BOX,Treasure Chest,Treasure Chest,98,500,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7486,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Kiel Dungeon monsters -1733,KIEL,Kiel,Kiehl,90,523000,0,36500,23405,3,1682,3311,28,32,100,112,76,89,156,102,10,12,1,0,47,0x37B5,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1734,KIEL_,Kiel D-01,Kiel D-01,125,2502000,0,1800000,1440000,3,2937,6517,314,232,166,187,155,141,199,180,10,12,1,0,47,0x37B5,130,1152,576,432,900000,10000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1 -1735,ALICEL,Alicel,Alicel,115,18000,0,2565,1923,2,537,635,109,30,121,53,59,63,73,60,10,12,1,6,60,0x318D,250,1080,480,504,0,0,0,0,0,0,0,0,7512,2000,7507,3000,999,200,7317,500,1270,5,985,10,2517,20,0,0,0,0,4401,1 -1736,ALIOT,Aliot,Aliot,112,15669,0,2448,1836,2,608,697,106,15,111,56,55,42,62,75,10,12,1,6,60,0x318D,200,1296,432,360,0,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,7317,500,1810,10,985,10,13405,15,0,0,0,0,4402,1 -1737,ALIZA,Aliza,Aliza,112,14450,0,2448,1836,1,600,697,98,5,115,50,51,62,70,54,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1 +1733,KIEL,Kiel,Kiehl,90,523500,1,32850,21065,3,2018,3647,45,32,100,112,76,89,156,102,10,12,1,0,47,0x37B5,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1734,KIEL_,Kiel D-01,Kiel D-01,125,2502000,1,1800000,1440000,3,2937,6517,314,232,166,187,155,141,199,180,10,12,1,0,47,0x37B5,130,1152,576,432,900000,10000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1 +1735,ALICEL,Alicel,Alicel,115,18000,1,2565,1923,2,537,635,109,30,121,53,59,63,73,60,10,12,1,6,60,0x318D,250,1080,480,504,0,0,0,0,0,0,0,0,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,0,0,0,0,4401,1 +1736,ALIOT,Aliot,Aliot,112,15669,1,2448,1836,2,608,697,106,15,111,56,55,42,62,75,10,12,1,6,60,0x318D,200,1296,432,360,0,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,6214,200,1810,10,985,10,13405,15,0,0,0,0,4402,1 +1737,ALIZA,Aliza,Aliza,112,14450,1,2448,1836,1,600,697,98,5,115,50,51,62,70,54,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1 1738,CONSTANT,Constant,Constant,108,12050,0,2506,1879,1,660,804,92,82,126,98,62,57,91,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0 -1739,G_ALICEL,Alicel,Alicel,75,37520,0,0,0,2,1600,2570,30,30,50,60,50,51,92,40,10,12,1,6,60,0x318D,150,1080,480,504,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1740,G_ALIOT,Aliot,Aliot,75,43290,0,0,0,2,950,2070,35,15,50,32,87,12,68,19,10,12,1,6,60,0x318D,150,1296,432,360,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1741,G_COOKIE_XMAS,Christmas Cookie,Christmas Cookie,28,2090,0,0,0,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x3885,400,1248,1248,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1742,G_CARAT,Carat,Carat,51,5200,0,0,0,1,330,417,0,25,1,41,45,5,85,155,10,12,1,6,44,0x3985,200,1078,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1743,G_MYSTCASE,Myst Case,Myst Case,38,3450,0,0,0,1,160,360,5,10,65,50,25,5,48,75,10,12,1,0,60,0x3885,400,1248,1248,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1744,G_WILD_ROSE,Wild Rose,Wild Rose,38,2980,0,0,0,1,315,360,0,15,65,85,15,35,65,80,10,12,0,2,24,0x3885,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1745,G_CONSTANT,Constant,Constant,55,1000,0,0,0,1,460,580,12,12,50,28,26,47,66,14,10,12,0,6,67,0x2185,110,720,360,360,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1746,G_ALIZA,Aliza,Aliza,69,15000,0,0,0,1,750,1100,8,5,74,74,52,35,110,140,10,12,1,7,60,0x3885,200,1440,576,600,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1747,G_SNAKE,Snake,Boa,15,471,0,0,0,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1748,G_ANACONDAQ,Anacondaq,Anacondaq,23,1109,0,0,0,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1749,G_MEDUSA,Medusa,Medusa,79,22408,0,0,0,1,827,1100,48,38,1,74,50,57,77,69,10,12,1,6,40,0x3985,180,1720,1320,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1750,G_RED_PLANT,Red Plant,Red Plant,1,100,0,0,0,1,100,200,100,99,0,0,0,0,0,100,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1739,G_ALICEL,Alicel,Alicel,115,18000,1,0,0,2,537,635,109,30,121,53,59,63,73,60,10,12,1,6,60,0x318D,250,1080,480,504,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1740,G_ALIOT,Aliot,Aliot,112,15669,1,0,0,2,608,697,106,15,111,56,55,42,62,75,10,12,1,6,60,0x318D,200,1296,432,360,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1741,G_COOKIE_XMAS,Christmas Cookie,Christmas Cookie,37,733,1,0,0,1,70,105,48,36,21,16,30,20,25,5,10,12,0,7,46,0x3885,400,1248,1248,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1742,G_CARAT,Carat,Carat,103,9222,1,0,0,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x3985,200,1078,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1743,G_MYSTCASE,Myst Case,Myst Case,39,879,1,0,0,1,68,89,50,11,26,19,40,35,31,25,10,12,1,0,60,0x3885,400,1248,1248,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1744,G_WILD_ROSE,Wild Rose,Wild Rose,70,2682,1,0,0,1,140,185,75,15,44,87,31,35,63,80,10,12,0,2,24,0x3885,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1745,G_CONSTANT,Constant,Constant,108,2000,0,0,0,1,560,704,92,82,126,98,62,57,91,34,10,12,0,6,67,0x2185,110,720,360,360,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1746,G_ALIZA,Aliza,Aliza,112,14450,1,0,0,1,600,697,98,5,115,50,51,62,70,54,10,12,1,7,60,0x3885,220,1440,576,600,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1747,G_SNAKE,Snake,Boa,18,217,1,0,0,1,29,34,9,8,10,8,18,10,14,15,10,12,1,2,22,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1748,G_ANACONDAQ,Anacondaq,Anacondaq,100,8510,1,0,0,1,388,443,92,0,79,46,28,43,56,25,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1749,G_MEDUSA,Medusa,Medusa,102,10045,1,0,0,1,477,590,87,66,99,68,65,79,69,15,10,12,1,6,40,0x3985,180,1720,1320,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1750,G_RED_PLANT,Red Plant,Red Plant,1,100,1,0,0,1,100,200,160,99,0,0,0,0,0,100,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Odin monsters -1751,RANDGRIS,Valkyrie Randgris,Valkyrie Randgris,141,2205000,0,2000000,2200000,3,2895,9307,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,1000000,10000,617,5500,603,5000,616,2000,7510,5000,2357,800,2524,1500,2421,1500,2229,2500,7024,2500,0,0,0,0,0,0,4407,1 -1752,SKOGUL,Skogul,Skogul,126,34240,0,4280,3210,2,791,947,72,15,100,71,63,85,82,37,10,12,1,6,67,0x3395,190,720,384,480,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1 -1753,FRUS,Frus,Frus,128,39520,0,4562,3421,2,710,879,65,35,114,77,66,51,79,27,10,12,1,6,67,0x3395,150,480,576,432,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,0,0,0,0,0,0,4405,1 -1754,SKEGGIOLD,Skeggiold,Skeggiold,131,53290,0,5552,4419,1,733,1058,85,92,91,89,65,118,98,75,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 -1755,SKEGGIOLD_,Skeggiold,Skeggiold,131,52280,0,5549,4411,1,767,985,80,86,91,86,67,116,102,71,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 -1756,G_HYDRO,Hydro,Hydrolancer,89,308230,0,0,0,3,2554,3910,52,62,1,96,110,86,94,32,10,12,2,9,47,0x39A5,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1757,G_ACIDUS,Acidus,Acidus,80,51112,0,0,0,2,1289,2109,39,69,1,71,55,135,103,69,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1758,G_FERUS,Ferus,Ferus,70,29218,0,0,0,2,1056,1496,34,45,1,78,45,72,81,73,10,12,2,9,43,0x3885,100,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1759,G_ACIDUS_,Acidus,Acidus,76,39111,0,0,0,2,1180,2000,31,47,1,78,31,93,88,52,10,12,2,9,44,0x3885,180,168,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1760,G_FERUS_,Ferus,Ferus,69,21182,0,0,0,2,930,1170,24,38,1,66,77,60,79,35,10,12,2,9,42,0x3885,120,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1761,G_SKOGUL,Skogul,Skogul,70,57544,0,0,0,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x3985,170,720,384,480,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1762,G_FRUS,Frus,Frus,69,53422,0,0,0,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x3985,130,480,576,432,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1763,G_SKEGGIOLD,Skeggiold,Skeggiold,81,100200,0,0,0,1,1400,3410,12,24,80,100,50,72,90,50,10,12,0,8,46,0x39A5,200,672,780,480,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1764,G_SKEGGIOLD_,Skeggiold,Skeggiold,83,103000,0,0,0,1,1600,4110,15,24,80,120,60,85,98,80,10,12,0,8,46,0x39A5,200,672,780,480,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1765,G_RANDGRIS,Valkyrie,Valkyrie,141,1005000,0,10000,10000,3,2895,6101,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,0,0,0,0,0,0,0,0,7510,500,617,100,2115,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1766,EM_ANGELING,Angeling,Angeling,99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1767,EM_DEVILING,Deviling,Deviling,99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1751,RANDGRIS,Valkyrie Randgris,Valkyrie Randgris,141,2205000,1,2000000,2200000,3,2895,9307,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,1000000,10000,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,0,0,0,0,0,0,4407,1 +1752,SKOGUL,Skogul,Skogul,126,34240,1,4280,3210,2,791,947,72,15,100,71,63,85,82,37,10,12,1,6,67,0x3395,190,720,384,480,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1 +1753,FRUS,Frus,Frus,128,39520,1,4562,3421,2,710,879,65,35,114,77,66,51,79,27,10,12,1,6,67,0x3395,150,480,576,432,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,0,0,0,0,0,0,4405,1 +1754,SKEGGIOLD,Skeggiold,Skeggiold,131,53290,1,5552,4419,1,733,1058,85,92,91,89,65,118,98,75,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 +1755,SKEGGIOLD_,Skeggiold,Skeggiold,131,52280,1,5549,4411,1,767,985,80,86,91,86,67,116,102,71,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 +1756,G_HYDRO,Hydro,Hydrolancer,121,41500,0,0,0,3,760,910,92,95,120,72,67,66,88,58,10,12,2,9,47,0x39A5,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1757,G_ACIDUS,Acidus,Acidus,130,48430,1,0,0,2,622,1017,101,47,109,78,50,55,77,55,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1758,G_FERUS,Ferus,Ferus,126,25668,1,0,0,2,692,807,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3885,100,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1759,G_ACIDUS_,Acidus,Acidus,130,40718,1,0,0,2,703,861,98,90,106,110,61,53,95,53,10,12,2,9,44,0x3885,180,168,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1760,G_FERUS_,Ferus,Ferus,126,39054,1,0,0,2,647,769,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3885,120,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1761,G_SKOGUL,Skogul,Skogul,126,34240,1,0,0,2,791,947,72,15,100,71,63,85,82,37,10,12,1,6,67,0x3985,170,720,384,480,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1762,G_FRUS,Frus,Frus,128,39520,1,0,0,2,710,879,65,35,114,77,66,51,69,27,10,12,1,6,67,0x3985,130,480,576,432,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1763,G_SKEGGIOLD,Skeggiold,Skeggiold,131,53290,1,0,0,1,733,1058,85,92,91,89,65,118,98,75,10,12,0,8,46,0x39A5,200,672,780,480,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1764,G_SKEGGIOLD_,Skeggiold,Skeggiold,131,52280,1,0,0,1,767,985,80,86,91,86,67,116,102,71,10,12,0,8,46,0x39A5,200,672,780,480,0,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1765,G_RANDGRIS,Valkyrie,Valkyrie,141,1005000,1,10000,10000,3,2895,6101,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,0,0,0,0,0,0,0,0,7510,500,617,100,2115,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1766,EM_ANGELING,Angeling,Angeling,99,128430,0,0,0,1,60,71,64,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1767,EM_DEVILING,Deviling,Deviling,99,128430,0,0,0,1,60,71,64,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Rachel / Ice Dungeon monsters -1768,GLOOMUNDERNIGHT,Gloom Under Night,Gloom Under Night,139,3005000,0,2160000,1800000,3,3061,5846,479,262,191,223,187,155,241,163,10,12,2,0,68,0x37B5,200,1344,2880,576,1080000,10000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1 -1769,AGAV,Agav,Agav,128,40000,0,3933,2949,1,637,818,77,82,85,66,55,113,86,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,0,0,0,0,0,0,4409,1 -1770,ECHIO,Echio,Echio,126,31620,0,3690,2768,1,606,765,66,11,111,63,51,37,94,45,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,500,12183,20,7563,100,2366,20,0,0,0,0,4410,1 -1771,VANBERK,Vanberk,Vanberk,123,24605,0,3240,2430,1,656,797,100,6,109,70,55,60,87,54,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,10,13027,5,7563,100,0,0,0,0,0,0,4411,1 -1772,ISILLA,Isilla,Isilla,124,26324,0,3456,2592,1,606,774,69,19,90,65,43,82,91,75,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,0,0,0,0,0,0,4412,1 -1773,HODREMLIN,Hodremlin,Hodremlin,122,23182,0,3758,2819,1,682,836,75,25,106,70,77,60,59,40,10,12,1,6,67,0x3985,140,960,528,432,0,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1 -1774,SEEKER,Seeker,Seeker,124,24500,0,4009,3006,6,611,731,64,30,91,90,35,75,126,31,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,0,0,0,0,0,0,4414,1 -1775,SNOWIER,Snowier,Snowier,103,13934,0,1944,1458,2,510,592,121,47,91,61,67,45,61,55,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1 -1776,SIROMA,Siroma,Siroma,98,11910,0,1827,1369,1,389,489,64,38,83,43,50,70,80,60,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,4416,1 -1777,ICE_TITAN,Ice Titan,Ice Titan,110,20820,0,2724,2644,1,837,935,344,11,133,54,78,33,78,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,0,0,995,100,0,0,0,0,4417,1 -1778,GAZETI,Gazeti,Gazeti,106,14000,0,2025,1518,10,596,664,71,21,105,37,42,38,97,38,10,12,1,6,21,0x3395,190,576,370,270,0,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,1731,1,0,0,0,0,0,0,0,0,0,0,4418,1 -1779,KTULLANUX,Ktullanux,Ktullanux,98,2626000,0,1035576,949942,3,2888,5568,129,78,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,517788,10000,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1 -1780,MUSCIPULAR,Muscipular,Muscipular,105,12550,0,1944,1458,1,401,477,114,43,100,60,58,37,60,47,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,0,0,0,0,0,0,4420,1 -1781,DROSERA,Drosera,Drosera,101,10878,0,1350,1013,7,168,222,86,52,79,32,64,38,78,14,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,0,7565,3000,938,3000,1032,2000,1033,2000,621,3,905,1000,0,0,0,0,0,0,4421,1 -1782,ROWEEN,Roween,Roween,95,7385,0,1691,1902,1,375,410,73,33,70,82,55,45,73,25,10,12,1,2,24,0x108B,200,412,840,300,0,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1 -1783,GALION,Galion,Galion,100,8821,0,1769,1327,1,405,482,100,62,106,79,62,45,90,36,10,12,1,2,44,0x11AB,150,864,624,360,0,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1 -1784,STAPO,Stapo,Stapo,95,8805,0,1574,1772,1,364,415,129,36,20,46,25,35,53,30,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1 -1785,ATROCE,Atroce,Atroce,113,1502000,0,1080000,855000,2,2031,3534,316,176,121,165,135,99,152,113,10,12,2,2,67,0x37B5,150,576,600,240,540000,10000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,0,0,0,0,4425,1 -1786,G_AGAV,Agav,Agav,73,25620,0,0,0,1,103,909,15,35,1,32,27,132,69,15,10,12,1,7,40,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1787,G_ECHIO,Echio,Echio,69,36900,0,0,0,1,750,1500,33,11,74,74,52,35,59,56,10,12,1,7,40,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1788,G_ICE_TITAN,Ice Titan,Ice Titan,60,32900,0,0,0,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3295,250,861,660,144,0,0,0,0,0,0,0,0,7561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1789,ICEICLE,Iceicle,Iceicle,100,1012,0,164,122,3,425,426,2,15,99,1,1,1,95,1,10,12,0,0,41,0x84,2000,1344,0,0,0,0,0,0,0,0,0,0,7066,1000,7066,1000,7066,1000,7066,500,7066,500,7066,500,7066,500,0,0,0,0,7066,500 -1790,G_RAFFLESIA,Rafflesia,Rafflesia,17,1333,0,0,0,3,105,127,0,2,1,18,24,11,37,10,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,0,7577,3000,7575,4000,7576,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1791,G_GALION,Galion,Galion,44,32240,0,0,0,1,336,441,11,12,51,52,59,25,72,32,10,12,1,2,44,0x11AB,150,864,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1792,SOCCER_BALL,Soccer Ball,Soccer Ball,1,1000,0,0,0,0,0,0,128,99,0,0,0,0,0,0,0,0,0,0,20,0x40,2000,96,96,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1793,G_MEGALITH,Megalith,Megalith,45,5300,0,0,0,9,264,314,50,25,1,45,60,5,95,5,10,12,2,0,80,0x3695,200,1332,1332,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1794,G_ROWEEN,Roween,Roween,31,5716,0,0,0,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x3295,200,412,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1795,BLOODY_KNIGHT_,Bloody Knight,Bloody Knight,82,800000,0,0,0,3,10000,30000,60,60,88,121,100,100,125,55,10,12,2,8,28,0x37B5,250,828,528,192,0,0,0,0,0,0,0,0,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,7578,10000,0,0,0,0 -1796,AUNOE,Aunoe,Aunoe,110,13050,0,1935,1454,1,646,727,107,42,118,63,62,77,70,35,10,12,1,7,80,0x3295,250,768,432,360,0,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2109,1,12183,50,7563,100,2545,1,0,0,0,0,0,0 -1797,FANAT,Fanat,Fanat,120,21000,0,3042,2282,1,599,705,81,64,102,66,70,47,79,57,10,12,1,7,80,0x3885,250,768,432,360,0,0,0,0,0,0,0,0,2388,1,2422,1,7563,1000,2109,1,12183,10,7568,2500,0,0,0,0,0,0,0,0 +1768,GLOOMUNDERNIGHT,Gloom Under Night,Gloom Under Night,139,3005000,1,2160000,1800000,3,3061,5846,479,262,191,223,187,155,241,163,10,12,2,0,68,0x37B5,200,1344,2880,576,1080000,10000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1 +1769,AGAV,Agav,Agav,128,40000,1,3933,2949,1,637,818,77,82,85,66,55,113,86,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,0,0,0,0,4409,1 +1770,ECHIO,Echio,Echio,126,31620,1,3690,2768,1,606,765,66,11,111,63,51,37,94,45,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,0,0,0,0,4410,1 +1771,VANBERK,Vanberk,Vanberk,123,24605,1,3240,2430,1,656,797,100,6,109,70,55,60,87,54,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,0,0,0,0,0,0,4411,1 +1772,ISILLA,Isilla,Isilla,124,26324,1,3456,2592,1,606,774,69,19,90,65,43,82,91,75,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,0,0,0,0,0,0,4412,1 +1773,HODREMLIN,Hodremlin,Hodremlin,122,23182,1,3758,2819,1,682,836,75,25,106,70,77,60,59,40,10,12,1,6,67,0x3985,140,960,528,432,0,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1 +1774,SEEKER,Seeker,Seeker,124,24500,1,4009,3006,6,611,731,64,30,91,90,35,75,126,31,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,0,0,0,0,0,0,4414,1 +1775,SNOWIER,Snowier,Snowier,103,13934,1,1944,1458,2,510,592,121,47,91,61,67,45,61,55,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1 +1776,SIROMA,Siroma,Siroma,98,11910,1,1827,1369,1,389,489,64,38,83,43,50,70,80,60,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,4416,1 +1777,ICE_TITAN,Ice Titan,Ice Titan,110,20820,1,2724,2644,1,837,935,344,11,133,54,78,33,78,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,6253,500,995,100,0,0,0,0,4417,1 +1778,GAZETI,Gazeti,Gazeti,106,14000,1,2025,1518,10,596,664,71,21,105,37,42,38,97,38,10,12,1,6,21,0x3395,190,576,370,270,0,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,1731,1,6253,100,6256,200,0,0,0,0,0,0,4418,1 +1779,KTULLANUX,Ktullanux,Ktullanux,98,2626000,1,1035576,949942,3,2888,5568,129,78,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,517788,10000,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1 +1780,MUSCIPULAR,Muscipular,Muscipular,105,12550,1,1944,1458,1,401,477,114,43,100,60,58,37,60,47,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,0,0,0,0,4420,1 +1781,DROSERA,Drosera,Drosera,101,10878,1,1350,1013,7,168,222,86,52,79,32,64,38,78,14,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,0,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,0,0,0,0,4421,1 +1782,ROWEEN,Roween,Roween,95,7385,1,1691,1902,1,375,410,73,33,70,82,55,45,73,25,10,12,1,2,24,0x108B,200,1500,500,1000,0,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1 +1783,GALION,Galion,Galion,100,8821,1,1769,1327,1,405,482,100,62,106,79,62,45,90,36,10,12,1,2,44,0x11AB,150,864,624,360,0,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1 +1784,STAPO,Stapo,Stapo,95,8805,1,1574,1772,1,364,415,129,36,20,46,25,35,53,30,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1 +1785,ATROCE,Atroce,Atroce,113,1502000,1,1080000,855000,2,2031,3534,316,176,121,165,135,99,152,113,10,12,2,2,67,0x37B5,150,576,600,240,540000,10000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,0,0,0,0,4425,1 +1786,G_AGAV,Agav,Agav,128,40000,1,0,0,1,637,818,77,82,85,66,55,113,66,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1787,G_ECHIO,Echio,Echio,126,31620,1,0,0,1,606,765,66,11,111,63,51,37,94,45,10,12,1,7,40,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1788,G_ICE_TITAN,Ice Titan,Ice Titan,110,20820,1,0,0,1,837,935,344,11,133,54,78,33,78,26,10,12,2,0,61,0x3295,250,861,660,144,0,0,0,0,0,0,0,0,7561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1789,ICEICLE,Iceicle,Iceicle,100,1012,1,164,122,3,425,426,2,15,99,1,1,1,95,1,10,12,0,0,41,0x84,2000,1344,0,0,0,0,0,0,0,0,0,0,7066,1000,7066,1000,6257,500,7066,500,7066,500,7066,500,7066,500,0,0,0,0,7066,500 +1790,G_RAFFLESIA,Rafflesia,Rafflesia,86,5819,1,0,0,3,295,336,86,2,47,41,44,29,65,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,0,7577,3000,7575,4000,7576,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1791,G_GALION,Galion,Galion,100,8821,1,0,0,1,405,482,100,62,106,79,62,45,90,36,10,12,1,2,44,0x11AB,150,864,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1792,SOCCER_BALL,Soccer Ball,Soccer Ball,1,10,0,0,0,0,0,0,128,99,0,0,0,0,0,0,0,0,0,0,20,0x40,2000,96,96,96,0,0,0,0,0,0,0,0,18503,5000,18503,3000,12326,3000,603,1000,0,0,0,0,0,0,0,0,0,0,617,1000 +1793,G_MEGALITH,Megalith,Megalith,65,2451,1,0,0,9,116,146,66,18,57,14,35,10,90,3,10,12,2,0,80,0x3695,200,1332,1332,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1794,G_ROWEEN,Roween,Roween,95,7385,1,0,0,1,175,210,73,33,70,82,55,45,73,25,10,12,1,2,24,0x3295,200,412,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1795,BLOODY_KNIGHT_,Bloody Knight,Bloody Knight,116,68500,1,0,0,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,8,28,0x37B5,250,828,528,192,0,0,0,0,0,0,0,0,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,0,0,0,0,7578,10000 +1796,AUNOE,Aunoe,Aunoe,110,13050,0,1935,1454,1,646,727,107,42,118,63,62,77,70,35,10,12,1,7,80,0x3295,250,768,432,360,0,0,0,0,0,0,0,0,7568,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,2545,5,0,0,0,0,0,0 +1797,FANAT,Fanat,Fanat,120,21000,1,3042,2282,1,599,705,81,64,102,66,70,47,79,57,10,12,1,7,80,0x3885,250,768,432,360,0,0,0,0,0,0,0,0,2388,10,2422,2,7563,4000,2109,1,12183,50,7568,2500,0,0,0,0,0,0,0,0 -1798,TREASURE_BOX_,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x40,0,0,0,0,0,0,0,0,0,0,0,0,7582,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1799,G_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,99,1647590,0,4352040,1412973,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1800,G_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,99,1411230,0,3675060,1433142,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1801,G_HARWORD_,Whitesmith Harword,Mastersmith Howard,99,1460000,0,3602106,1278900,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1802,G_MAGALETA_,High Priest Magaleta,High Priest Margaretha,99,1092910,0,3831300,1186920,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x37B5,125,1152,384,288,9000,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1803,G_SHECIL_,Sniper Shecil,Sniper Cecil,99,1349000,0,3683700,1373400,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x33B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1804,G_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,99,1069920,0,3607380,1473030,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1805,B_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,99,1647590,0,4835600,1569970,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1806,B_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,99,1411230,0,4083400,1592380,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1807,B_HARWORD_,Whitesmith Harword,Mastersmith Howard,99,1460000,0,4002340,1421000,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1808,B_MAGALETA_,High Priest Magaleta,High Priest Margaretha,99,1092910,0,4257000,1318800,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x37B5,125,1152,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1809,B_SHECIL_,Sniper Shecil,Sniper Cecil,99,1349000,0,4093000,1526000,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1810,B_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,99,1069920,0,4008200,1636700,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1811,G_SMOKIE_,Smokie,Bandit,18,641,0,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,2201,100,7267,500,606,1000,536,2000,7299,500,0,0,0,0,0,0,0,0,0,0 -1812,EVENT_LUDE,Lude,Delightful Lude,99,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x40,190,890,960,480,0,0,0,0,0,0,0,0,7225,5000,1062,5000,535,5000,7609,5000,0,0,0,0,0,0,0,0,0,0,0,0 -1813,EVENT_HYDRO,Hydro,Hydrolancer,99,1880000,0,4000000,2000000,3,15000,47767,60,55,1,142,200,250,189,32,10,12,2,8,28,0x37B5,100,972,672,432,0,0,0,0,0,0,0,0,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,0,0,0,0,0,0,0,0 -1814,EVENT_MOON,Moonlight Flower,Moonlight Flower,80,30000,0,30000,30000,1,500,800,50,50,1,35,45,112,69,93,10,12,1,2,63,0x37B5,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1815,EVENT_RICECAKE,Rice Cake,Rice Cake,12,20,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,1320,0,300,0,0,0,0,0,0,0,0,7613,10000,7613,10000,7613,10000,7613,10000,7613,10000,7613,5000,7613,4000,0,0,0,0,7613,3000 -1816,EVENT_GOURD,Gourd,Gourd,12,1000,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,96,96,96,0,0,0,0,0,0,0,0,512,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1817,EVENT_DETALE,Detale,Detarderous,99,8880000,0,4500000,2500000,3,32767,65534,65,65,1,142,200,250,189,50,10,12,2,8,48,0x37B5,100,972,936,360,0,0,0,0,0,0,0,0,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,0,0,0,0,0,0,0,0 -1818,EVENT_ALARM,Alarm,Alarm,58,10647,0,0,0,0,1,2,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,1000,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7703,7000 -1819,EVENT_BATHORY,Bathory,Bathory,44,5415,0,0,0,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1820,EVENT_BIGFOOT,Bigfoot,Bigfoot,25,1619,0,0,0,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1821,EVENT_DESERT_WOLF,Desert Wolf,Desert Wolf,27,1716,0,0,0,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1822,EVENT_DEVIRUCHI,Deviruchi,Deviruchi,46,6666,0,0,0,1,475,560,10,25,1,69,40,55,70,30,10,12,0,6,27,0x3795,150,980,600,384,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1823,EVENT_FREEZER,Freezer,Freezer,72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1824,EVENT_GARM_BABY,Garm Baby,Garm Baby,61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1825,EVENT_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1826,EVENT_MYST,Myst,Myst,38,3745,0,0,0,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1827,EVENT_SASQUATCH,Sasquatch,Sasquatch,30,3163,0,0,0,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1828,EVENT_GULLINBURSTI,Gullinbrusti,Gullinbrusti,20,20,0,0,0,1,59,72,100,99,1,14,14,0,19,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,7303,6000,570,9000,571,8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1829,SWORD_GUARDIAN,Sword Guardian,Sword Guardian,133,70000,0,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,2122,10,1176,50,0,0,0,0,0,0,4427,1 -1830,BOW_GUARDIAN,Bow Guardian,Bow Guardian,132,63000,0,4392,3294,12,766,886,127,62,109,80,65,52,122,55,14,16,2,7,80,0x37B5,170,76,384,288,0,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,2367,20,2701,4,0,0,0,0,0,0,0,0,4428,1 -1831,SALAMANDER,Salamander,Salamander,138,80390,0,5919,7139,2,1399,1799,141,68,189,105,72,85,132,72,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,7097,3000,994,30,716,100,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1 -1832,IFRIT,Ifrit,Ifrit,146,6935000,0,6696000,4860000,3,5375,8764,436,218,180,201,156,190,199,77,10,12,2,0,83,0x37B5,130,212,384,360,3348000,10000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,0,0,0,0,4430,1 -1833,KASA,Kasa,Kasa,135,70128,0,5599,7709,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1 -1834,G_SALAMANDER,Salamander,Salamander,91,97934,0,0,0,2,9590,12860,65,60,90,55,44,45,180,25,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1835,G_KASA,Kasa,Kasa,85,80375,0,0,0,2,3030,3500,23,70,45,158,31,250,160,30,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1836,MAGMARING,Magmaring,Magmaring,110,13079,0,2536,1903,1,678,722,100,45,107,33,35,47,61,20,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1 -1837,IMP,Imp,Imp,129,36830,0,4594,3445,1,885,1091,56,75,66,83,65,88,72,27,10,12,0,6,63,0x3395,150,824,432,360,0,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,20,0,0,0,0,0,0,4433,1 -1838,KNOCKER,Knocker,Knocker,126,43900,0,3690,3768,1,633,736,126,62,93,62,58,56,99,70,10,12,0,6,22,0x191,200,1548,384,288,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2208,10,2124,3,1732,5,0,0,0,0,4434,1 -1839,BYORGUE,Byorgue,Byrogue,135,92544,0,7725,5543,2,793,934,120,13,114,86,70,65,81,70,14,16,1,7,20,0x37B5,170,800,600,360,0,0,0,0,0,0,0,0,1270,50,5096,3,13027,150,12087,500,603,40,2530,1,7110,4365,0,0,0,0,4426,1 -1840,GOLDEN_SAVAGE,Golden Savage,Golden Savage,99,500,0,1,1,1,500,700,100,99,0,1,1,50,120,1,10,12,2,2,42,0xF1,150,1960,480,384,0,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,12239,3000,0,0,0,0 -1841,G_SNAKE_,Snake Lord's Minion,Snake Lord's Minion,15,10,0,1,1,1,46,55,100,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,0,7720,2000,12245,200,7721,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1842,G_ANACONDAQ_,Snake Lord's Minion,Snake Lord's Minion,23,15,0,1,1,1,124,157,100,99,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,0,7720,3500,12245,400,7721,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1843,G_SIDE_WINDER_,Snake Lord's Minion,Snake Lord's Minion,43,18,0,1,1,1,240,320,100,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,0,7720,7000,12245,600,7721,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1844,G_ISIS_,Snake Lord's Minion,Snake Lord's Minion,47,25,0,1,1,1,423,507,100,99,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,0,7720,8000,12245,800,7721,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1845,G_TREASURE_BOX_,Treasure Box,Treasure Box,98,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,0,0,0,0,12245,2500 -1846,DREAMMETAL,Dream Metal,Dream Metal,90,999,0,1,1,1,1,2,100,99,1,1,1,1,1,1,10,12,0,0,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,7858,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1847,EVENT_PORING,Poring,Poring,98,10000000,0,1000000,1000000,1,15000,20000,60,60,1,60,120,120,160,30,10,12,1,8,28,0x37B5,100,76,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1848,EVENT_BAPHOMET,Baphomet,Baphomet,50,45000,0,1000,1000,2,1500,3000,10,10,1,60,15,15,160,30,10,12,2,6,67,0x37B5,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1849,EVENT_OSIRIS,Osiris,Osiris,60,125000,0,2000,2000,1,3500,5000,20,20,1,60,25,25,160,30,10,12,1,1,89,0x37B5,100,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1850,EVENT_ORCHERO,Orc Hero,Orc Hero,50,175000,0,3000,3000,1,4000,5500,25,45,1,60,35,80,160,30,10,12,2,7,82,0x37B5,150,1678,780,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1851,EVENT_MOBSTER,Mobster,Mobster,61,7991,0,2,2,1,500,1000,45,35,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1852,G_EM_ANGELING,Angeling,Angeling,99,120,0,0,0,1,60,71,100,99,1,17,80,80,126,20,10,12,0,8,66,0x37B5,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1853,G_EM_DEVILING,Deviling,Deviling,99,120,0,0,0,1,60,71,100,99,1,17,80,80,126,20,10,12,0,8,66,0x37B5,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1854,E_MUKA,Muka,Muka,17,610,0,273,120,1,40,49,5,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,0,0,0,0,0,0,0,0,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -1855,E_POISONSPORE,Poison Spore,Poison Spore,19,665,0,186,93,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,0,0,0,0,4048,1 -1856,E_MAGNOLIA,Magnolia,Magnolia,26,3195,0,393,248,1,120,151,5,30,1,26,26,0,39,5,10,12,0,6,21,0x183,250,1560,360,360,0,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,0,0,0,0,4076,1 -1857,E_MARIN,Marin,Marin,15,742,0,66,44,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,0,0,0,0,4196,1 -1858,E_PLANKTON,Plankton,Plankton,10,354,0,23,18,1,26,31,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,0,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 -1859,E_MANDRAGORA,Mandragora,Mandragora,12,405,0,45,32,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,0,0,0,0,4030,1 -1860,E_COCO,Coco,Coco,17,817,0,120,78,1,56,67,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,0,0,0,0,4041,1 -1861,E_CHOCO,Choco,Choco,43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,0,0,0,0,4285,1 -1862,E_MARTIN,Martin,Martin,18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,0,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 -1863,E_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,25,4500,0,0,0,1,292,406,14,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,0,7860,5000,7861,5000,7862,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1798,TREASURE_BOX_,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x40,0,0,0,0,0,0,0,0,0,0,0,0,7582,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1799,G_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1800,G_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1801,G_HARWORD_,Whitesmith Harword,Mastersmith Howard,10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,81,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1802,G_MAGALETA_,High Priest Magaleta,High Priest Margaretha,10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,86,0x37B5,125,1152,384,288,9000,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1803,G_SHECIL_,Sniper Shecil,Sniper Cecil,10,10,1,1,1,14,1,2,1,1,1,1,1,1,1,1,10,12,1,7,84,0x33B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1804,G_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1805,B_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,99,1647590,0,4352040,1412973,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1806,B_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,99,1411230,0,3675060,1433142,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1807,B_HARWORD_,Whitesmith Harword,Mastersmith Howard,99,1460000,0,3602106,1278900,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1808,B_MAGALETA_,High Priest Magaleta,High Priest Margaretha,99,1092910,0,3831300,1186920,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x37B5,125,1152,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1809,B_SHECIL_,Sniper Shecil,Sniper Cecil,99,1349000,0,3683700,1373400,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1810,B_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,99,1069920,0,3607380,1473030,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1811,G_SMOKIE_,Smokie,Bandit,18,641,1,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,2201,100,7267,500,606,1000,536,2000,7299,500,0,0,0,0,0,0,0,0,0,0 +1812,EVENT_LUDE,Lude,Delightful Lude,99,15,0,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x40,190,890,960,480,0,0,0,0,0,0,0,0,7225,5000,1062,5000,535,5000,7609,5000,0,0,0,0,0,0,0,0,0,0,0,0 +1813,EVENT_HYDRO,Hydro,Hydrolancer,99,1880000,0,3600000,1800000,3,15000,47767,96,55,1,142,200,250,189,32,10,12,2,8,28,0x37B5,100,972,672,432,0,0,617,5500,603,2000,617,5500,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,0,0,0,0,0,0,0,0 +1814,EVENT_MOON,Moonlight Flower,Moonlight Flower,80,30000,0,27000,27000,1,500,800,80,50,1,35,45,112,69,93,10,12,1,2,63,0x37B5,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1815,EVENT_RICECAKE,Rice Cake,Rice Cake,12,777,1,7,7,1,7,14,0,99,7,7,7,17,17,7,10,12,1,0,20,0x40,250,1320,0,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1816,EVENT_GOURD,Gourd,Gourd,12,1000,0,0,0,1,1,2,160,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,96,96,96,0,0,0,0,0,0,0,0,512,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1817,EVENT_DETALE,Detale,Detarderous,99,8880000,0,4050000,2250000,3,32767,65534,104,65,1,142,200,250,189,50,10,12,2,8,48,0x37B5,100,972,936,360,0,0,0,0,617,5000,617,5500,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,0,0,0,0,0,0,0,0 +1818,EVENT_ALARM,Alarm,Alarm,58,10647,0,0,0,0,1,2,24,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,1000,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7703,7000 +1819,EVENT_BATHORY,Bathory,Bathory,86,5242,1,0,0,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1820,EVENT_BIGFOOT,Bigfoot,Bigfoot,29,587,1,0,0,1,50,62,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1821,EVENT_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,0,0,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1822,EVENT_DEVIRUCHI,Deviruchi,Deviruchi,64,2300,1,0,0,1,210,283,62,30,61,17,30,35,52,5,10,12,0,6,27,0x3795,150,980,600,384,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1823,EVENT_FREEZER,Freezer,Freezer,94,9990,1,0,0,2,188,238,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1824,EVENT_GARM_BABY,Garm Baby,Garm Baby,94,10016,1,0,0,1,183,244,62,43,69,61,55,61,53,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1825,EVENT_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,0,0,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1826,EVENT_MYST,Myst,Myst,39,879,1,0,0,1,68,89,50,11,26,19,40,35,31,25,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1827,EVENT_SASQUATCH,Sasquatch,Sasquatch,30,3163,0,0,0,1,250,280,8,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1828,EVENT_GULLINBURSTI,Gullinbrusti,Gullinbrusti,20,20,0,0,0,1,59,72,160,99,1,14,14,0,19,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,7303,6000,570,9000,571,8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1829,SWORD_GUARDIAN,Sword Guardian,Sword Guardian,133,70000,0,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,2122,10,1176,50,6223,100,0,0,0,0,4427,1 +1830,BOW_GUARDIAN,Bow Guardian,Bow Guardian,132,63000,0,4392,3294,12,766,886,127,62,109,80,65,52,122,55,14,16,2,7,80,0x37B5,170,76,384,288,0,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,2367,20,2701,4,0,0,6223,100,0,0,0,0,4428,1 +1831,SALAMANDER,Salamander,Salamander,138,80390,1,5919,7139,2,1399,1799,141,68,189,105,72,85,132,72,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1 +1832,IFRIT,Ifrit,Ifrit,146,6935000,1,6696000,4860000,3,5375,8764,436,218,180,201,156,190,199,77,10,12,2,0,83,0x37B5,130,212,384,360,3348000,10000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,0,0,0,0,4430,1 +1833,KASA,Kasa,Kasa,135,70128,1,5599,7709,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1 +1834,G_SALAMANDER,Salamander,Salamander,138,80390,1,0,0,2,1399,1799,141,68,189,105,72,85,132,72,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1835,G_KASA,Kasa,Kasa,135,70128,1,0,0,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1836,MAGMARING,Magmaring,Magmaring,110,13079,1,2536,1903,1,678,722,100,45,107,33,35,47,61,20,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1 +1837,IMP,Imp,Imp,129,36830,1,4594,3445,1,885,1091,56,75,66,83,65,88,72,27,10,12,0,6,63,0x3395,150,824,432,360,0,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,1,6223,1,0,0,0,0,4433,1 +1838,KNOCKER,Knocker,Knocker,126,43900,1,3690,3768,1,633,736,126,62,93,62,58,56,99,70,10,12,0,6,22,0x191,200,1548,384,288,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,0,0,0,0,4434,1 +1839,BYORGUE,Byorgue,Byrogue,135,92544,1,7725,5543,2,793,934,120,13,114,86,70,65,81,70,14,16,1,7,20,0x37B5,170,800,600,360,0,0,0,0,0,0,0,0,1270,50,5096,3,13027,150,12087,100,603,40,2530,1,7110,4365,0,0,0,0,4426,1 +1840,GOLDEN_SAVAGE,Golden Savage,Golden Savage,99,500,1,1,1,1,500,700,160,99,0,1,1,50,120,1,10,12,2,2,42,0xF1,150,1960,480,384,0,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,0,0,0,0,12239,3000 +1841,G_SNAKE_,Snake Lord's Minion,Snake Lord's Minion,15,10,1,1,1,1,46,55,160,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,0,673,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1842,G_ANACONDAQ_,Snake Lord's Minion,Snake Lord's Minion,23,15,1,1,1,1,124,157,160,99,1,46,28,10,51,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,0,673,1000,673,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1843,G_SIDE_WINDER_,Snake Lord's Minion,Snake Lord's Minion,43,18,1,1,1,1,240,320,160,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,0,673,1000,675,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1844,G_ISIS_,Snake Lord's Minion,Snake Lord's Minion,47,25,1,1,1,1,423,507,160,99,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,0,673,1000,675,1000,673,1000,675,1000,12715,500,0,0,0,0,0,0,0,0,0,0 +1845,G_TREASURE_BOX_,Treasure Box,Treasure Box,98,500,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,0,0,0,0,12245,2500 +1846,DREAMMETAL,Dream Metal,Dream Metal,90,1499,0,1,1,1,1,2,100,99,1,1,1,1,1,1,10,12,0,0,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,7858,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1847,EVENT_PORING,Poring,Poring,98,10000500,0,900000,900000,1,15000,20000,96,60,1,60,120,120,160,30,10,12,1,8,28,0x37B5,100,76,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1848,EVENT_BAPHOMET,Baphomet,Baphomet,50,45000,0,900,900,2,1500,3000,16,10,1,60,15,15,160,30,10,12,2,6,67,0x37B5,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1849,EVENT_OSIRIS,Osiris,Osiris,60,125000,0,1800,1800,1,3500,5000,32,20,1,60,25,25,160,30,10,12,1,1,89,0x37B5,100,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1850,EVENT_ORCHERO,Orc Hero,Orc Hero,50,175000,0,2700,2700,1,4000,5500,40,45,1,60,35,80,160,30,10,12,2,7,82,0x37B5,150,1678,780,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1851,EVENT_MOBSTER,Mobster,Mobster,61,7991,1,0,0,1,910,1128,66,37,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1852,G_EM_ANGELING,Angeling,Angeling,99,120,1,0,0,1,60,71,160,99,1,17,80,80,126,20,10,12,0,8,66,0x37B5,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1853,G_EM_DEVILING,Deviling,Deviling,99,120,1,0,0,1,60,71,160,99,1,17,80,80,126,20,10,12,0,8,66,0x37B5,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1854,E_MUKA,Muka,Muka,17,610,0,246,108,1,40,49,8,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,0,0,0,0,0,0,0,0,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 +1855,E_POISONSPORE,Poison Spore,Poison Spore,19,665,0,167,84,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,0,0,0,0,4048,1 +1856,E_MAGNOLIA,Magnolia,Magnolia,26,3195,0,354,223,1,120,151,8,30,1,26,26,0,39,5,10,12,0,6,21,0x183,250,1560,360,360,0,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,0,0,0,0,4076,1 +1857,E_MARIN,Marin,Marin,15,742,0,59,40,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,0,0,0,0,4196,1 +1858,E_PLANKTON,Plankton,Plankton,10,354,0,21,16,1,26,31,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,0,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 +1859,E_MANDRAGORA,Mandragora,Mandragora,12,405,0,41,29,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,0,0,0,0,4030,1 +1860,E_COCO,Coco,Coco,17,817,0,108,70,1,56,67,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,0,0,0,0,4041,1 +1861,E_CHOCO,Choco,Choco,43,4278,0,1139,1139,1,315,402,8,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,0,0,0,0,4285,1 +1862,E_MARTIN,Martin,Martin,18,1109,0,121,77,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,0,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 +1863,E_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,25,4500,0,0,0,1,292,406,23,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,0,7860,5000,7861,5000,7862,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Cursed Abbey -1864,ZOMBIE_SLAUGHTER,Zombie Slaughter,Zombie Slaughter,124,40440,0,3938,2702,1,707,824,100,45,117,58,82,13,97,21,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,0,0,0,0,0,0,0,0,4435,1 -1865,RAGGED_ZOMBIE,Ragged Zombie,Ragged Zombie,123,38574,0,3515,3087,9,810,940,85,35,81,50,64,56,127,23,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,0,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,0,0,0,0,0,0,4436,1 -1866,HELL_POODLE,Hell Poodle,Hellhound,115,17168,0,2565,1923,1,642,787,86,20,114,56,59,82,77,54,10,12,0,6,27,0x3795,140,824,432,360,0,0,0,0,0,0,0,0,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,0,0,0,0,4437,1 -1867,BANSHEE,Banshee,Banshee,130,48666,0,4520,3500,1,724,1127,73,96,97,71,55,123,98,72,10,12,1,6,47,0x3795,150,576,504,504,0,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4438,1 -1868,G_BANSHEE,Banshee,Banshee,81,35111,0,0,0,1,1666,2609,30,55,30,74,1,120,120,1,10,12,1,6,47,0x3795,150,576,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1869,FLAME_SKULL,Flame Skull,Flame Skull,121,21276,0,2332,2890,1,767,902,93,40,111,90,60,70,99,65,10,12,0,6,68,0x3195,150,972,648,432,0,0,0,0,0,0,0,0,7005,5000,2425,20,13170,20,958,6000,0,0,0,0,0,0,0,0,0,0,4439,1 -1870,NECROMANCER,Necromancer,Necromancer,133,91304,0,5580,4185,1,706,1112,84,73,108,54,77,116,91,30,10,12,1,1,89,0x37B5,150,1816,1320,420,0,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1 -1871,FALLINGBISHOP,Fallen Bishop,Falling Bishop,138,5655000,0,2700000,1890000,1,2860,4496,274,182,186,165,95,226,182,86,10,12,1,6,47,0x37B5,150,432,1152,360,1350000,10000,607,5500,617,5000,617,5000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,0,0,0,0,0,0,4441,1 -1872,BEELZEBUB_FLY,Hell Fly,Hell Fly,127,502000,0,0,0,1,643,795,98,55,99,90,52,55,89,80,10,12,0,4,84,0x37B5,100,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1873,BEELZEBUB,Beelzebub,Beelzebub,147,6805000,0,0,0,1,3500,5600,288,265,155,235,200,225,204,66,10,12,0,6,88,0x37B5,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1874,BEELZEBUB_,Beelzebub,Beelzebub,147,4805000,0,7050000,7050000,2,4200,8150,418,265,178,236,200,250,218,66,10,12,2,6,88,0x37B5,100,212,504,432,3525000,10000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,985,5432,742,5500,0,0,0,0,4145,1 +1864,ZOMBIE_SLAUGHTER,Zombie Slaughter,Zombie Slaughter,124,40440,1,3938,2702,1,707,824,100,45,117,58,82,13,97,21,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,0,0,0,0,0,0,4435,1 +1865,RAGGED_ZOMBIE,Ragged Zombie,Ragged Zombie,123,38574,1,3515,3087,9,810,940,85,35,81,50,64,56,127,23,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,0,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,6223,1,0,0,0,0,4436,1 +1866,HELL_POODLE,Hell Poodle,Hellhound,115,17168,1,2565,1923,1,642,787,86,20,114,56,59,82,77,54,10,12,0,6,27,0x3795,140,824,432,360,0,0,0,0,0,0,0,0,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,0,0,0,0,4437,1 +1867,BANSHEE,Banshee,Banshee,130,48666,1,4520,3500,1,724,1127,73,96,97,71,55,123,98,72,10,12,1,6,47,0x3795,150,676,504,504,0,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,0,0,0,0,4438,1 +1868,G_BANSHEE,Banshee,Banshee,130,48666,1,0,0,1,724,1127,73,96,97,71,55,123,98,72,10,12,1,6,47,0x3795,150,676,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1869,FLAME_SKULL,Flame Skull,Flame Skull,121,21276,1,2332,2890,1,767,902,93,40,111,90,60,70,99,65,10,12,0,6,68,0x3195,150,972,648,432,0,0,0,0,0,0,0,0,7005,5000,2425,20,13170,20,958,6000,0,0,0,0,0,0,0,0,0,0,4439,1 +1870,NECROMANCER,Necromancer,Necromancer,133,91304,1,5580,4185,1,706,1112,84,73,108,54,77,116,91,30,10,12,1,1,89,0x37B5,150,1816,1320,420,0,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1 +1871,FALLINGBISHOP,Fallen Bishop,Falling Bishop,138,5655000,1,2700000,1890000,1,2860,4496,274,182,186,165,95,226,182,86,10,12,1,6,47,0x37B5,150,432,432,360,1350000,10000,607,5500,617,5000,617,5000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,6223,500,0,0,0,0,4441,1 +1872,BEELZEBUB_FLY,Hell Fly,Hell Fly,127,502000,1,0,0,1,643,795,98,55,99,90,52,55,89,80,10,12,1,8,80,0x37B5,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1873,BEELZEBUB,Beelzebub,Beelzebub,147,6805000,1,0,0,1,3500,5600,288,265,155,235,200,225,204,66,10,12,0,6,88,0x37B5,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1874,BEELZEBUB_,Beelzebub,Beelzebub,147,4805000,1,7050000,7050000,2,4200,8150,418,265,178,236,200,250,218,66,10,12,2,6,88,0x37B5,100,212,504,432,3525000,10000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,6223,1000,742,5500,0,0,0,0,4145,1 1875,TRISTAN_3RD,Tristan III,Tristan III,80,43000,0,1,1,2,1366,1626,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,0,0,0,0,0,0,0,0,7754,9000,938,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1876,E_LORD_OF_DEATH,Lord of the Dead,Lord of the Dead,99,99000000,0,131343,43345,3,3430,4232,75,73,120,120,120,169,150,106,10,12,2,6,67,0x37B5,180,1446,1296,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1877,CRYSTAL_5,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,7863,10,644,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1876,E_LORD_OF_DEATH,Lord of the Dead,Lord of the Dead,99,99000000,0,118209,39011,3,3430,4232,75,73,120,120,120,169,150,106,10,12,2,6,67,0x37B5,180,1446,1296,360,59104,10000,5022,10000,608,0,732,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1877,CRYSTAL_5,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,7863,10,644,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1878,E_SHINING_PLANT,Shining Plant,Shining Plant,1,20,0,0,0,1,1,2,100,99,0,0,0,0,0,90,7,12,0,3,26,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,0,0,0,0,0,0,0,0 1879,ECLIPSE_P,Eclipse Pet,Eclipse,6,1800,0,0,0,1,20,26,0,40,1,36,6,0,11,80,10,12,1,2,60,0x37B5,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Moscovia monsters -1880,WOOD_GOBLIN,Wood Goblin,Wood Goblin,81,5499,0,1106,1245,1,193,208,144,12,73,19,56,15,56,25,10,12,1,3,62,0x81,319,2304,840,360,0,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0 -1881,LES,Les,Les,82,6216,0,1205,1356,1,270,300,123,30,63,20,35,25,52,30,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0 -1882,VAVAYAGA,Baba Yaga,Baba-Yaga,87,6498,0,1188,1337,2,282,353,63,60,69,45,30,60,51,35,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0 -1883,UZHAS,Uzhas,Uzhas,85,7140,0,1294,1455,1,271,306,49,8,69,14,41,30,55,20,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,0,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,0,0,0,0,0,0 -1884,MAVKA,Mavka,Mavka,84,5421,0,1253,1530,7,263,323,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,0,0 -1885,GOPINICH,Gopinich,Gopinich,97,1120500,0,714240,580320,3,1988,3849,355,121,127,102,143,102,152,76,10,12,2,2,62,0x37B5,150,1536,864,432,357120,10000,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,0,0 -1886,G_MAVKA,Mavka,Mavka,63,19200,0,0,0,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1880,WOOD_GOBLIN,Wood Goblin,Wood Goblin,81,5499,1,1106,1245,1,193,208,144,12,73,19,56,15,56,25,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0 +1881,LES,Les,Les,82,6216,1,1205,1356,1,270,300,123,30,63,20,35,25,52,30,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0 +1882,VAVAYAGA,Baba Yaga,Baba-Yaga,87,6498,1,1188,1337,2,282,353,63,60,69,45,30,60,51,35,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0 +1883,UZHAS,Uzhas,Uzhas,85,7140,1,1294,1455,1,271,306,49,8,69,14,41,30,55,20,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,0,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,0,0,0,0,0,0 +1884,MAVKA,Mavka,Mavka,84,5421,1,1253,1530,7,263,323,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,0,0 +1885,GOPINICH,Gopinich,Gopinich,97,1120500,1,714240,580320,3,1988,3849,355,121,127,102,143,102,152,76,10,12,2,2,62,0x37B5,150,1536,864,432,357120,10000,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,0,0 +1886,G_MAVKA,Mavka,Mavka,84,5421,1,0,0,7,263,323,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Additional Monsters -1887,FREEZER_R,Freezer,Freezer,72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1888,GARM_BABY_R,Hatii Baby,Hatii Baby,61,15199,0,100,100,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1889,GARM_R,Marozka's Guard,Marozka's Guard,73,100000,0,1000,1000,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x37B5,400,608,408,336,0,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1890,GOPINICH_R,The Immortal Koshei,The Immortal Koshei,85,299321,0,1000,1000,3,1868,6124,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1891,G_RANDGRIS_,Valkyrie,Valkyrie,99,1567200,0,0,0,3,5560,9980,25,42,100,120,80,120,220,210,10,12,2,8,86,0x37B5,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1892,G_LOLI_RURI,Lolo Ruri,Lolo Ruri,71,23470,0,0,0,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x3985,125,747,1632,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1893,G_KNIGHT_OF_ABYSS,Knight of the Abyss,Abysmal Knight,79,36140,0,0,0,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1894,POURING,Pouring,Pouring,50,100000,0,0,0,1,550,1450,20,50,45,30,36,55,85,30,0,0,0,3,68,0x11AB,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,12257,8335,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1895,EVENT_SEYREN,Seyren,Seyren Windsor,91,88402,0,0,0,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1896,EVENT_KATRINN,Katrinn,Kathryne Keyron,92,47280,0,0,0,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1887,FREEZER_R,Freezer,Freezer,94,9990,1,0,0,2,388,438,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1888,GARM_BABY_R,Hatii Baby,Hatii Baby,61,15199,0,90,90,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1889,GARM_R,Marozka's Guard,Marozka's Guard,73,100000,0,900,900,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x37B5,400,608,408,336,0,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1890,GOPINICH_R,The Immortal Koshei,The Immortal Koshei,85,299321,0,900,900,3,1868,6124,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1891,G_RANDGRIS_,Valkyrie,Valkyrie,99,1567200,1,0,0,3,5560,9980,40,42,100,120,80,120,220,210,10,12,2,8,86,0x37B5,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1892,G_LOLI_RURI,Lolo Ruri,Lolo Ruri,109,15280,1,0,0,2,787,1017,53,44,111,50,47,79,79,79,10,12,2,6,87,0x3985,125,747,1632,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1893,G_KNIGHT_OF_ABYSS,Knight of the Abyss,Abysmal Knight,122,23297,1,0,0,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1894,POURING,Pouring,Pouring,15,777,1,7,7,1,7,14,0,7,7,7,7,17,17,7,0,0,0,3,61,0x11AB,300,1672,672,480,0,0,0,0,0,0,0,0,6296,9000,6296,100,6296,100,909,3000,909,2000,909,2000,909,2000,0,0,0,0,909,2000 +1895,EVENT_SEYREN,Seyren,Seyren Windsor,91,88902,0,0,0,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1896,EVENT_KATRINN,Katrinn,Kathryne Keyron,92,47780,0,0,0,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1897,EVENT_BAPHOMET_,Baphomet,Baphomet,81,668000,0,0,0,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x37B5,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1898,EVENT_ZOMBIE,Zombie,Zombie,12,434,0,0,0,1,67,79,0,10,1,1,1,1,1,1,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,7884,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1899,SWORD_GUARDIAN_,Sword Guardian,Sword Guardian,86,152533,0,0,0,2,7590,9140,60,33,110,40,54,65,125,65,14,16,2,7,80,0x20A5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//1900,BOW_GUARDIAN_,Archer Guardian,Archer Guardian,80,80404,0,0,0,12,1840,2520,40,62,95,80,33,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1901,E_CONDOR,Condor,Condor,5,8000,0,100,100,1,200,400,10,15,1,13,10,25,95,10,10,12,0,8,26,0x1089,150,1148,648,480,0,0,0,0,0,0,0,0,7781,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1899,SWORD_GUARDIAN_,Sword Guardian,Sword Guardian,133,70000,0,0,0,2,451,580,122,33,122,87,54,65,103,65,14,16,2,7,80,0x20A5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//1900,BOW_GUARDIAN_,Archer Guardian,Archer Guardian,80,80404,1,0,0,12,1840,2520,64,62,95,80,33,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1901,E_CONDOR,Condor,Condor,10,15,0,90,90,1,13,20,10,15,1,1,1,50,100,100,10,12,0,2,26,0x1089,150,1148,648,480,0,0,0,0,0,0,0,0,7973,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1902,E_TREASURE1,Treasure Box,Treasure Box,99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7782,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1903,E_TREASURE2,Treasure Box,Treasure Box,99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7783,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1904,BOMBPORING,Bomb Poring,Bomb Poring,28,1000000,0,461,284,1,120,320,100,99,1,28,28,0,33,50,10,12,0,0,20,0x11AB,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1904,BOMBPORING,Bomb Poring,Bomb Poring,28,1000000,1,415,256,1,120,320,160,99,1,28,28,0,33,50,10,12,0,0,20,0x108B,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // WoE Second Edition; Battle Fields -1905,BARRICADE,Barricade,Barricade,98,120000,0,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1906,BARRICADE_,Barricade,Barricade,98,150,0,0,0,1,0,0,100,99,1,17,1,80,126,20,10,12,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1907,S_EMPEL_1,Guardian Stone,Guardian Stone,90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1908,S_EMPEL_2,Guardian Stone,Guardian Stone,90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1909,OBJ_A,Food Storage,Food Storage,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1910,OBJ_B,Food Depot,Food Depot,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1911,OBJ_NEUTRAL,Neutrality Flag,Neutrality Flag,90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1912,OBJ_FLAG_A,Lion Flag,Lion Flag,90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1913,OBJ_FLAG_B,Eagle Flag,Eagle Flag,90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1914,OBJ_A2,Blue Crystal,Blue Crystal,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1915,OBJ_B2,Pink Crystal,Pink Crystal,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1905,BARRICADE,Barricade,Barricade,98,600500,1,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1906,BARRICADE_,Barricade,Barricade,98,600,1,0,0,1,0,0,160,99,1,17,1,80,126,20,10,12,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1907,S_EMPEL_1,Guardian Stone,Guardian Stone,90,120500,1,0,0,0,1,2,64,50,1,1,1,1,1,1,0,0,0,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1908,S_EMPEL_2,Guardian Stone,Guardian Stone,90,120500,1,0,0,0,1,2,64,50,1,1,1,1,1,1,0,0,0,0,20,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1909,OBJ_A,Food Storage,Food Storage,90,750,1,0,0,0,1,2,160,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1910,OBJ_B,Food Depot,Food Depot,90,750,1,0,0,0,1,2,160,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1911,OBJ_NEUTRAL,Neutrality Flag,Neutrality Flag,90,650,1,0,0,0,1,2,160,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1912,OBJ_FLAG_A,Lion Flag,Lion Flag,90,650,1,0,0,0,1,2,160,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1913,OBJ_FLAG_B,Eagle Flag,Eagle Flag,90,650,1,0,0,0,1,2,160,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1914,OBJ_A2,Blue Crystal,Blue Crystal,90,750,1,0,0,0,1,2,160,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1915,OBJ_B2,Pink Crystal,Pink Crystal,90,750,1,0,0,0,1,2,160,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Satan Morroc -1916,MOROCC,Satan Morroc,Satan Morroc,151,7000000,0,0,0,2,3560,6200,400,65,165,182,180,225,180,89,10,12,2,6,87,0x37B5,100,76,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1917,MOROCC_,Wounded Morroc,Wounded Morroc,151,5000000,0,4050000,3042000,2,3020,5900,425,65,165,185,200,245,180,89,10,12,2,6,87,0x37B5,100,576,540,432,2025000,5000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0 -1918,MOROCC_1,Incarnation of Morroc,Incarnation of Morroc,132,63900,0,4392,3294,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,26,0x37B5,110,576,540,432,0,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0 -1919,MOROCC_2,Incarnation of Morroc,Incarnation of Morroc,132,64922,0,5094,3821,1,1083,1242,92,5,121,86,71,65,75,44,10,12,1,6,67,0x37B5,150,576,540,432,0,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0 -1920,MOROCC_3,Incarnation of Morroc,Incarnation of Morroc,133,94800,0,5220,3780,2,812,1175,111,37,102,59,55,82,98,54,10,12,1,6,69,0x37B5,150,212,540,432,0,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0 -1921,MOROCC_4,Incarnation of Morroc,Incarnation of Morroc,134,77389,0,4608,4056,1,823,1422,109,54,114,88,62,97,109,43,10,12,1,6,68,0x37B5,150,1536,540,432,0,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0 -1922,G_MOROCC_1,Incarnation of Morroc,Incarnation of Morroc,97,1200000,0,0,0,1,16000,16001,20,35,150,152,30,180,186,70,10,12,2,8,27,0x37B5,110,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1923,G_MOROCC_2,Incarnation of Morroc,Incarnation of Morroc,97,1200000,0,0,0,1,16000,16001,20,5,120,83,20,10,166,50,10,12,1,6,67,0x37B5,150,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1924,G_MOROCC_3,Incarnation of Morroc,Incarnation of Morroc,96,1200000,0,0,0,2,16000,16001,15,37,40,200,20,60,100,37,10,12,1,6,69,0x37B5,150,212,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1925,G_MOROCC_4,Incarnation of Morroc,Incarnation of Morroc,98,1200000,0,0,0,1,16000,16001,18,54,60,60,30,220,125,20,10,12,1,6,68,0x37B5,150,1536,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1916,MOROCC,Satan Morroc,Satan Morroc,151,7000000,1,0,0,2,3560,6200,400,65,165,182,180,225,180,89,10,12,2,6,87,0x37B5,100,312,624,432,0,0,0,0,0,0,0,0,5808,1500,2374,7000,2375,7000,2433,7000,7799,9000,7798,9000,0,0,0,0,0,0,0,0 +1917,MOROCC_,Wounded Morroc,Wounded Morroc,151,5000000,1,4050000,3042000,2,3020,5900,425,65,165,185,200,245,180,89,10,12,2,6,87,0x37B5,100,312,624,432,2025000,5000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0 +1918,MOROCC_1,Incarnation of Morroc,Incarnation of Morroc,132,63900,1,4392,3294,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,27,0x37B5,110,576,480,432,0,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0 +1919,MOROCC_2,Incarnation of Morroc,Incarnation of Morroc,132,64922,1,5094,3821,1,1083,1242,92,5,121,86,71,65,75,44,10,12,1,6,67,0x37B5,150,576,648,300,0,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0 +1920,MOROCC_3,Incarnation of Morroc,Incarnation of Morroc,133,94800,1,5220,3780,2,812,1175,111,37,102,59,55,82,98,54,10,12,1,6,69,0x37B5,150,212,432,360,0,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0 +1921,MOROCC_4,Incarnation of Morroc,Incarnation of Morroc,134,77389,1,4608,4056,1,823,1422,109,54,114,88,62,97,109,43,10,12,1,6,68,0x37B5,150,1536,648,300,0,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0 +1922,G_MOROCC_1,Incarnation of Morroc,Incarnation of Morroc,132,63900,1,0,0,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,27,0x37B5,110,312,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1923,G_MOROCC_2,Incarnation of Morroc,Incarnation of Morroc,132,64922,1,0,0,1,1083,1242,92,5,121,86,71,65,75,44,10,12,1,6,67,0x37B5,150,312,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1924,G_MOROCC_3,Incarnation of Morroc,Incarnation of Morroc,133,94800,1,0,0,2,812,1175,111,37,102,59,55,82,98,54,10,12,1,6,69,0x37B5,150,212,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1925,G_MOROCC_4,Incarnation of Morroc,Incarnation of Morroc,134,77389,1,0,0,1,823,1422,109,54,114,88,62,97,109,43,10,12,1,6,68,0x37B5,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // God Item Creation (WoE SE); Catacombs -1926,JAKK_H,Jakk,Jakk,38,300,0,0,0,1,5,10,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,0,1062,3000,1062,3000,0,0,535,3000,535,3000,535,3000,0,0,0,0,0,0,0,0 -1927,WHISPER_H,Whisper,Whisper,34,100,0,0,0,1,5,10,0,45,1,51,14,0,60,0,10,12,0,6,68,0x3195,150,1960,960,504,0,0,0,0,0,0,0,0,1059,5000,1059,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1926,JAKK_H,Jakk,Jakk,1,1000,0,0,0,1,1,2,1,1,1,1,1,1,1,1,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,0,12396,1000,6298,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1927,WHISPER_H,Whisper,Whisper,1,1000,0,0,0,1,1,2,1,1,1,1,1,1,1,1,10,12,0,6,68,0x3195,150,1960,960,504,0,0,0,0,0,0,0,0,12397,1000,6299,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1928,DEVIRUCHI_H,Deviruchi,Deviruchi,46,500,0,0,0,1,5,10,10,25,1,69,40,55,70,30,10,12,0,6,27,0x3795,150,980,600,384,0,0,0,0,0,0,0,0,1038,3000,1039,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1929,BAPHOMET_I,Great Demon Baphomet,Unsealed Baphomet,98,4520500,0,4068000,2268000,2,4200,6500,190,45,140,152,5,85,200,95,10,12,2,6,67,0x37B5,100,768,768,576,0,0,0,0,0,0,0,0,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,0,0,0,0,4147,1 -1930,PIAMETTE,Piamette,Piamette,90,3000500,0,0,0,2,1500,2700,56,35,1,66,5,99,120,15,10,12,0,7,20,0x37B5,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1931,WISH_MAIDEN,Wish Maiden,Wish Maiden,98,3567700,0,0,0,3,6500,9800,40,42,100,120,30,120,220,210,10,12,2,8,28,0x37B5,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1932,GARDEN_KEEPER,Garden Keeper,Garden Keeper,80,100,0,0,0,1,1,2,0,0,1,1,1,1,1,1,10,12,0,0,42,0xE1,100,768,768,576,0,0,0,0,0,0,0,0,7839,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1933,GARDEN_WATCHER,Garden Watcher,Garden Watcher,81,300000,0,0,0,1,1666,2609,88,55,30,57,56,126,128,114,10,12,1,8,80,0x37B5,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1934,BLUE_FLOWER,Blue Flower,Blue Flower,98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1935,RED_FLOWER,Red Flower,Red Flower,98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1936,YELL_FLOWER,Yellow Flower,Yellow Flower,98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1937,CONSTANT_,Constant,Constant,55,10000,0,0,0,1,460,580,12,12,50,28,26,47,66,14,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1929,BAPHOMET_I,Great Demon Baphomet,Unsealed Baphomet,98,4520500,1,4068000,2268000,2,4200,6500,190,45,140,152,5,85,200,95,10,12,2,6,67,0x37B5,100,768,768,576,0,0,0,0,0,0,0,0,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,0,0,0,0,4147,1 +1930,PIAMETTE,Piamette,Piamette,90,3000500,1,0,0,2,1500,2700,56,35,1,66,5,99,120,15,10,12,0,7,20,0x37B5,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1931,WISH_MAIDEN,Wish Maiden,Wish Maiden,98,3567700,1,0,0,3,6500,9800,40,42,100,120,30,120,220,210,10,12,2,8,28,0x37B5,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1932,GARDEN_KEEPER,Garden Keeper,Garden Keeper,80,100,1,0,0,1,1,2,160,99,1,1,1,1,1,1,10,12,0,0,42,0xE1,100,768,768,576,0,0,0,0,0,0,0,0,7839,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1933,GARDEN_WATCHER,Garden Watcher,Garden Watcher,81,300000,1,0,0,1,1666,2609,88,55,30,57,56,126,128,114,10,12,1,8,80,0x37B5,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1934,BLUE_FLOWER,Blue Flower,Blue Flower,98,10500,1,0,0,0,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1935,RED_FLOWER,Red Flower,Red Flower,98,10500,1,0,0,0,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1936,YELL_FLOWER,Yellow Flower,Yellow Flower,98,10500,1,0,0,0,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1937,CONSTANT_,Constant,Constant,108,11000,0,0,0,1,660,804,92,82,126,98,62,57,91,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1938,TREASURE_BOX41,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7830,80,658,500,12999,10000,984,4850,985,7275,2514,40,1625,150,1268,150,0,0,0,0 1939,TREASURE_BOX42,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7831,80,658,500,12999,10000,984,4850,985,7275,2513,40,1375,150,1269,150,0,0,0,0 1940,TREASURE_BOX43,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7832,80,658,500,12999,10000,984,4850,985,7275,13027,150,1376,150,1271,150,0,0,0,0 @@ -992,190 +991,313 @@ 1944,TREASURE_BOX47,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7836,80,658,500,12999,10000,984,4850,985,7275,1478,150,1732,150,2531,50,0,0,0,0 1945,TREASURE_BOX48,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7837,80,658,500,12999,10000,984,4850,985,7275,1624,150,1733,150,1821,150,0,0,0,0 1946,TREASURE_BOX49,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x120,0,0,0,0,0,0,0,0,0,0,0,0,7838,80,658,500,12999,10000,984,4850,985,7275,1626,150,1270,150,2532,50,0,0,0,0 -1947,PIAMETTE_,Piamette,Piamette,90,500500,0,0,0,2,1500,2700,56,35,1,66,5,99,120,15,10,12,0,7,20,0x37B5,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1948,G_YGNIZEM,Ygnizem,Egnigem Cenia,58,11200,0,0,0,1,823,1212,35,8,60,35,52,18,79,20,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1949,B_S_GUARDIAN,Camp Guardian,Camp Guardian,86,457599,0,0,0,2,7590,9140,60,33,110,40,5,65,125,65,14,16,2,7,80,0x20A5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1950,B_B_GUARDIAN,Camp Guardian,Camp Guardian,80,241212,0,0,0,12,1840,2520,40,62,95,80,5,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1947,PIAMETTE_,Piamette,Piamette,90,500500,1,0,0,2,1500,2700,56,35,1,66,5,99,120,15,10,12,0,7,20,0x37B5,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1948,G_YGNIZEM,Ygnizem,Egnigem Cenia,136,44327,1,0,0,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1949,B_S_GUARDIAN,Camp Guardian,Camp Guardian,86,457599,1,0,0,2,7590,9140,96,33,110,40,5,65,125,65,14,16,2,7,80,0x20A5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1950,B_B_GUARDIAN,Camp Guardian,Camp Guardian,80,241212,1,0,0,12,1840,2520,64,62,95,80,5,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Ravies Sister's 'Valyrie's Gift' monsters. -1951,CRYSTAL_6,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,607,200,0,0,0,0 -1952,CRYSTAL_7,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,608,250,0,0,0,0 -1953,CRYSTAL_8,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,604,300,0,0,0,0 -1954,CRYSTAL_9,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,603,100,0,0,0,0 +1951,CRYSTAL_6,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,0,0,0,0,607,200 +1952,CRYSTAL_7,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,0,0,0,0,608,250 +1953,CRYSTAL_8,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,0,0,0,0,604,300 +1954,CRYSTAL_9,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x161,190,0,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,0,0,0,0,603,100 // ? -1955,TREASURE_BOX_I,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,0,12281,3000,7849,4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1955,TREASURE_BOX_I,Treasure Chest,Treasure Chest,1,1,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,0,12281,9000,12281,2000,12281,1000,721,2000,723,2000,727,2000,732,100,0,0,0,0,719,2000 // Endless Tower -1956,NAGHT_SIEGER,Naght Sieger,Naght Sieger,99,5000000,0,3600000,1800000,2,5400,8600,410,40,190,60,80,220,264,30,10,12,2,6,88,0x37B5,100,76,432,504,0,0,0,0,0,0,0,0,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,0,0,0,0,0,0 -1957,ENTWEIHEN,Entweihen Crothen,Entweihen Crothen,90,2400500,0,1430000,1215000,12,4400,8000,171,66,90,70,40,160,190,30,14,16,1,6,87,0x1A4,0,140,540,576,0,0,0,0,0,0,0,0,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,0,0,0,0,4451,1 -1958,G_ENTWEIHEN_R,Thorny Skeleton,Thorny Skeleton,89,5400000,0,0,0,12,4040,4720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x1A4,0,432,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1959,G_ENTWEIHEN_H,Thorn of Recovery,Thorn of Recovery,89,350000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,88,0x1A4,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1960,G_ENTWEIHEN_M,Thorn of Magic,Thorn of Magic,89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x1A4,0,1024,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1961,G_ENTWEIHEN_S,Thorn of Purification,Thorn of Purification,89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x1A4,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1956,NAGHT_SIEGER,Naght Sieger,Naght Sieger,99,5000000,1,3600000,1800000,2,5400,8600,410,40,190,60,80,220,264,30,16,16,2,6,88,0x37B5,100,76,432,504,0,0,0,0,0,0,0,0,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,0,0,0,0,0,0 +1957,ENTWEIHEN,Entweihen Crothen,Entweihen Crothen,90,2400500,1,1430000,1215000,12,4400,8000,171,66,90,70,40,160,190,30,14,16,1,6,87,0x1A4,0,140,540,576,0,0,0,0,0,0,0,0,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,0,0,0,0,4451,1 +1958,G_ENTWEIHEN_R,Thorny Skeleton,Thorny Skeleton,89,5400000,1,0,0,12,4040,4720,71,66,1,35,33,180,125,30,14,16,0,6,87,0x1A4,0,432,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1959,G_ENTWEIHEN_H,Thorn of Recovery,Thorn of Recovery,89,350000,1,0,0,12,2040,2720,71,66,1,35,33,180,125,30,14,16,0,6,88,0x1A4,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1960,G_ENTWEIHEN_M,Thorn of Magic,Thorn of Magic,89,5400000,1,0,0,12,2040,2720,71,66,1,35,33,180,125,30,14,16,0,6,87,0x1A4,0,1024,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1961,G_ENTWEIHEN_S,Thorn of Purification,Thorn of Purification,89,5400000,1,0,0,12,2040,2720,71,66,1,35,33,180,125,30,14,16,0,6,87,0x1A4,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Additional Monsters -1962,ANTONIO_,Christmas Thief,Christmas Thief,10,15,0,0,0,1,13,20,100,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1963,P_CHUNG_E,New Year Doll,New Year Doll,49,23900,0,2396,993,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1964,NIGHTMARE_T,Nightmare,Nightmare,30,2000,0,512,387,1,100,200,0,40,1,100,1,1,100,1,10,12,2,2,68,0x120,150,1816,816,432,0,0,0,0,0,0,0,0,505,2000,510,3000,7913,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1962,ANTONIO_,Christmas Thief,Christmas Thief,10,15,1,0,0,1,13,20,160,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1963,P_CHUNG_E,New Year Doll,New Year Doll,49,23900,0,2156,894,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1964,NIGHTMARE_T,Nightmare,Nightmare,30,2000,0,461,348,1,100,200,0,40,1,100,1,1,100,1,10,12,2,2,68,0x120,150,1816,816,432,0,0,0,0,0,0,0,0,505,2000,510,3000,7913,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1965,M_WILD_ROSE,Wild Rose,Wild Rose,38,4000,50,0,0,1,100,145,0,15,0,85,15,35,65,80,10,12,0,2,24,0x120,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1966,M_DOPPELGANGER,Doppelganger,Doppelganger,72,7800,200,0,0,1,200,250,30,20,0,38,30,35,65,65,10,12,1,6,67,0x120,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1967,M_YGNIZEM,Ygnizem,Egnigem Cenia,79,7800,200,0,0,1,200,250,30,20,0,38,30,35,65,65,10,12,1,7,43,0x120,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1968,E_STROUF,Strouf,Strouf,48,11990,0,6160,4196,1,200,1250,5,50,1,40,45,92,43,65,10,12,2,5,61,0x120,150,1872,672,384,0,0,0,0,0,0,0,0,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,0,0,0,0,4111,1 -1969,E_MARC,Marc,Marc,36,6900,0,1976,1250,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x120,150,1272,72,480,0,0,0,0,0,0,0,0,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,0,0,0,0,4105,1 -1970,E_OBEAUNE,Obeune,Obeune,31,3952,0,1288,814,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x120,200,1872,672,288,0,0,0,0,0,0,0,0,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,0,0,0,0,4093,1 -1971,E_VADON,Vadon,Vadon,19,1017,0,270,170,1,74,85,20,0,1,19,16,10,36,15,10,12,0,5,21,0x120,300,1632,432,540,0,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,0,0,0,0,4049,1 -1972,E_MARINA,Marina,Marina,21,2087,0,436,280,1,84,106,0,5,1,21,21,0,36,10,10,12,0,3,41,0x120,400,2280,1080,864,0,0,0,0,0,0,0,0,1052,5000,938,1500,991,90,995,4,717,200,631,40,0,0,0,0,0,0,4055,1 +1968,E_STROUF,Strouf,Strouf,48,11990,0,5544,3776,1,200,1250,8,50,1,40,45,92,43,65,10,12,2,5,61,0x120,150,1872,672,384,0,0,0,0,0,0,0,0,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,0,0,0,0,4111,1 +1969,E_MARC,Marc,Marc,36,6900,0,1778,1125,1,220,280,8,10,1,36,36,20,56,30,10,12,1,5,41,0x120,150,1272,72,480,0,0,0,0,0,0,0,0,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,0,0,0,0,4105,1 +1970,E_OBEAUNE,Obeune,Obeune,31,3952,0,1159,733,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x120,200,1872,672,288,0,0,0,0,0,0,0,0,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,0,0,0,0,4093,1 +1971,E_VADON,Vadon,Vadon,19,1017,0,243,153,1,74,85,32,0,1,19,16,10,36,15,10,12,0,5,21,0x120,300,1632,432,540,0,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,0,0,0,0,4049,1 +1972,E_MARINA,Marina,Marina,21,2087,0,392,252,1,84,106,0,5,1,21,21,0,36,10,10,12,0,3,41,0x120,400,2280,1080,864,0,0,0,0,0,0,0,0,1052,5000,938,1500,991,90,995,4,717,200,631,40,0,0,0,0,0,0,4055,1 1973,E_PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,909,7000,938,400,512,1000,713,1500,12303,3000,0,0,0,0,0,0,0,0,0,0 // WoE SE Guild Dungeon -1974,BANSHEE_MASTER,Banshee Master,Banshee Master,118,20320,0,3402,2556,2,599,897,87,94,121,58,48,122,60,44,10,12,1,6,47,0x3795,150,676,504,504,0,0,0,0,0,0,0,0,7054,5335,7751,3000,2365,10,2748,2,2528,10,934,1500,2135,20,0,0,0,0,4450,1 -1975,BEHOLDER_MASTER,Beholder Master,Beholder Master,106,10135,0,2430,1845,6,471,559,73,62,103,67,42,69,69,32,10,12,1,0,44,0x3885,190,336,840,360,0,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,2386,10,603,2,2749,2,0,0,0,0,0,0 -1976,COBALT_MINERAL,Cobalt Mineral,Cobalt Mineral,113,15800,0,2700,2070,1,645,737,113,44,110,55,65,57,95,41,10,12,1,0,40,0x3885,200,648,480,360,0,0,0,0,0,0,0,0,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,0,0,0,0,714,2 +1974,BANSHEE_MASTER,Banshee Master,Banshee Master,118,20320,0,3402,2556,2,599,897,87,94,121,58,48,122,60,44,10,12,1,6,47,0x3795,150,676,504,504,0,0,0,0,0,0,0,0,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4450,1 +1975,BEHOLDER_MASTER,Beholder Master,Beholder Master,106,10135,0,2430,1845,6,471,559,73,62,103,67,42,69,69,32,10,12,1,0,44,0x3885,190,336,840,360,0,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,2386,10,2749,2,603,2,0,0,0,0,0,0 +1976,COBALT_MINERAL,Cobalt Mineral,Cobalt Mineral,113,15800,0,2700,2070,1,645,737,113,44,110,55,65,57,95,41,10,12,1,0,40,0x3885,200,648,480,360,0,0,0,0,0,0,0,0,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,0,0,0,0,0,0 1977,HEAVY_METALING,Heavy Metaling,Heavy Metaling,107,11500,0,2610,1980,1,672,784,134,65,105,63,86,58,56,38,10,12,0,0,20,0x3885,200,384,672,480,0,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13038,5,7312,5000,0,0,0,0,0,0 -1978,HELL_APOCALIPS,Hell Apocalips,Hell Vesper,121,22100,0,3348,3020,2,780,902,155,43,135,62,80,48,89,37,10,12,2,0,60,0x3885,250,1840,1440,384,0,0,0,0,0,0,0,0,7095,5335,999,2500,7094,2400,7093,2200,2506,20,985,5,2391,1,0,0,0,0,1484,1 +1978,HELL_APOCALIPS,Hell Apocalips,Hell Vesper,121,22100,0,3348,3020,2,780,902,155,43,135,62,80,48,89,37,10,12,2,0,60,0x3885,250,1840,1440,384,0,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,2391,10,1484,4,999,2500,0,0,0,0,0,0 1979,ZAKUDAM,Zukadam,Zakudam,115,17200,0,2880,2160,3,650,780,106,92,122,66,70,61,66,55,10,12,2,7,60,0x3885,180,580,288,360,0,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,0,0 -1980,KUBLIN,Kubkin,Kublin,85,633600,0,90000,90000,1,1180,1400,22,10,85,81,25,40,55,20,10,12,1,7,22,0x37B5,100,964,648,900,45000,5000,6010,10000,0,0,0,0,998,270,911,9000,756,43,2297,3,0,0,0,0,507,1800,0,0,0,0,0,0 +1980,KUBLIN,Kubkin,Kublin,85,633600,0,90000,90000,1,1180,1400,22,10,85,81,25,40,55,20,10,12,1,7,22,0x37B5,100,964,648,300,45000,5000,6010,10000,0,0,0,0,998,270,911,9000,756,43,2297,3,1061,2500,0,0,507,1800,0,0,0,0,0,0 // Orc Dungeon Instance -1981,I_HIGH_ORC,Safeguard Chief,Safeguard Chief,88,111111,0,3618,1639,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1982,I_ORC_ARCHER,Orc Sniper,Orc Sniper,85,62000,0,1729,1787,9,1310,1390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1983,I_ORC_SKELETON,Depraved Orc Spirit,Depraved Orc Spirit,87,80087,0,4501,67,1,896,1159,14,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1984,I_ORC_LADY,Shaman Cargalache,Shaman Cargalache,58,50058,0,4870,98,1,823,1212,35,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1981,I_HIGH_ORC,Safeguard Chief,Safeguard Chief,81,44193,1,0,0,1,489,639,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1982,I_ORC_ARCHER,Orc Sniper,Orc Sniper,78,54835,1,0,0,9,460,503,67,31,55,32,24,30,125,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1983,I_ORC_SKELETON,Depraved Orc Spirit,Depraved Orc Spirit,87,80087,0,0,0,1,496,759,23,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1984,I_ORC_LADY,Shaman Cargalache,Shaman Cargalache,80,50058,0,0,0,1,423,812,56,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Another World (13.1) -1985,DANDELION,Dandelion Member,Dandelion Member,37,5176,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,7,47,0x3695,250,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1986,TATACHO,Tatacho,Tatacho,128,33336,0,3762,3092,2,727,799,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,516,3000,0,0,0,0,0,0,4442,1 -1987,CENTIPEDE,Centipede,Centipede,125,24992,0,3201,2711,2,601,713,143,25,133,71,69,39,86,49,10,12,1,4,45,0x3795,150,1000,792,336,0,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4447,1 -1988,NEPENTHES,Nepenthes,Nepenthes,114,15099,0,2599,1793,7,602,727,25,5,94,32,41,39,150,59,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,0,0 -1989,HILLSRION,Hillslion,Hillthrion,123,21422,0,2909,1698,1,450,552,83,11,110,69,72,41,102,12,10,12,0,2,22,0x308D,130,400,780,576,0,0,0,0,0,0,0,0,2440,10,1825,20,6032,3000,6020,2000,1268,10,7063,120,7054,4850,0,0,0,0,4453,1 -1990,HARDROCK_MOMMOTH,Hardrock Mammoth,Hardrock Mammoth,137,1900944,0,142293,81178,2,1552,2326,449,43,191,66,102,49,131,51,10,12,2,2,62,0x37B5,150,1000,660,588,0,0,0,0,0,0,0,0,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,0,0,0,0,0,0 -1991,TENDRILRION,Tendrillion,Tendrillion,126,1397451,0,100772,75299,2,1002,2322,132,123,144,66,77,181,145,132,10,12,1,2,42,0x37B5,100,500,960,360,0,0,0,0,0,0,0,0,2544,500,1186,100,1637,100,6033,9000,6020,4000,7197,5335,7008,4850,0,0,0,0,0,0 -1992,CORNUS,Cornus,Cornus,120,20722,0,6240,4004,2,288,810,66,95,51,47,59,99,93,77,10,12,1,2,66,0x1089,120,1000,624,300,0,0,0,0,0,0,0,0,2387,10,2743,1,6023,4000,7063,3000,944,6000,2257,2,1420,1,0,0,0,0,4448,1 -1993,NAGA,Naga,Naga,117,21099,0,2944,2212,3,489,591,72,5,112,65,71,32,71,33,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,2389,10,2134,10,1485,10,926,5000,936,3500,954,2000,1408,20,0,0,0,0,0,0 -1994,LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,109,12466,0,1622,1806,1,299,410,59,55,88,89,55,32,119,59,10,12,1,4,24,0x7795,110,1000,864,432,0,0,0,0,0,0,0,0,2744,2,955,9000,939,9000,518,300,992,160,526,200,943,3000,0,0,0,0,4445,1 -1995,PINGUICULA,Pinguicula,Pinguicula,105,13058,0,2221,1662,1,189,511,46,77,67,60,64,107,64,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,712,1000,0,0,0,0,0,0 -//1996,BACSOJIN_T,Bacsojin,White Lady,85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,0,5411,500,2638,80,2639,80,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1997,G_TATACHO,Tatacho,Tatacho,106,39500,0,0,0,2,10000,11000,20,17,106,40,30,25,115,6,10,12,1,2,22,0x108B,150,1000,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1998,G_HILLSRION,Hillslion,Hillslion,105,34600,0,0,0,1,5000,5500,28,15,105,60,30,15,115,5,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1999,CENTIPEDE_LARVA,Centipede Larva,Centipede Larva,118,20667,0,2930,2003,2,521,609,98,17,103,62,66,27,77,44,10,12,0,4,25,0x3795,150,1000,792,336,0,0,0,0,0,0,0,0,2406,9,732,50,0,0,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4452,1 +1985,DANDELION,Dandelion Member,Dandelion Member,37,45000,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,7,47,0x3695,250,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1986,TATACHO,Tatacho,Tatacho,128,33336,1,3762,3092,2,727,799,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,0,0,0,0,4442,1 +1987,CENTIPEDE,Centipede,Centipede,125,24992,1,3201,2711,2,601,713,143,25,133,71,69,39,86,49,10,12,1,4,45,0x3795,150,1000,792,336,0,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,0,0,0,0,4447,1 +1988,NEPENTHES,Nepenthes,Nepenthes,114,15099,1,2599,1793,7,602,727,25,5,94,32,41,39,150,59,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,0,0 +1989,HILLSRION,Hillslion,Hillthrion,123,21422,1,2909,1698,1,450,552,83,11,110,69,72,41,102,12,10,12,0,2,22,0x308D,130,400,780,576,0,0,0,0,0,0,0,0,2440,10,1825,20,6032,3000,6020,2000,1268,10,7054,4850,7938,1000,0,0,0,0,4453,1 +1990,HARDROCK_MOMMOTH,Hardrock Mammoth,Hardrock Mammoth,137,1900944,1,142293,81178,2,1552,2326,449,43,191,66,102,49,131,51,10,12,2,2,62,0x37B5,150,1000,660,588,0,0,0,0,0,0,0,0,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,0,0,0,0,0,0 +1991,TENDRILRION,Tendrillion,Tendrillion,126,1397451,1,100772,75299,2,1002,2322,132,123,144,66,77,181,145,132,10,12,1,2,42,0x37B5,100,500,960,360,0,0,0,0,0,0,0,0,2544,500,1186,100,1637,100,6033,9000,6224,10,7197,5335,7008,4850,0,0,0,0,0,0 +1992,CORNUS,Cornus,Cornus,120,20722,1,6240,4004,2,288,810,66,95,51,47,59,99,93,77,10,12,1,2,66,0x1089,120,1000,624,300,0,0,0,0,0,0,0,0,2387,10,2743,1,6023,4000,7063,3000,6224,10,2257,2,1420,1,0,0,0,0,4448,1 +1993,NAGA,Naga,Naga,117,21099,1,2944,2212,3,489,591,72,5,112,65,71,32,71,33,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,2389,10,2134,10,1485,10,6224,10,936,3500,954,2000,1408,20,0,0,0,0,0,0 +1994,LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,109,12466,1,1622,1806,1,299,410,59,55,88,89,55,32,119,59,10,12,1,4,24,0x7795,110,1000,864,432,0,0,0,0,0,0,0,0,2744,2,6224,1,939,9000,518,300,992,160,526,200,943,3000,0,0,0,0,4445,1 +1995,PINGUICULA,Pinguicula,Pinguicula,105,13058,1,2221,1662,1,189,511,46,77,67,60,64,107,64,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,712,1000,0,0,0,0,7939,1000 +//1996,BACSOJIN_T,Bacsojin,White Lady,97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,0,5411,3,2638,80,2639,80,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1997,G_TATACHO,Tatacho,Tatacho,128,33336,1,0,0,2,727,799,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1998,G_HILLSRION,Hillslion,Hillslion,123,21422,1,0,0,1,450,552,83,15,110,69,72,41,102,12,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +1999,CENTIPEDE_LARVA,Centipede Larva,Centipede Larva,118,20667,1,2930,2003,2,521,609,98,17,103,62,66,27,77,44,10,12,0,4,25,0x3795,150,1000,792,336,0,0,0,0,0,0,0,0,2406,9,732,50,0,0,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4452,100 //2000,M_GAMEMASTER,Male Game Master,Game Master,50,7000,250,0,0,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2001,F_GAMEMASTER,Female Game Master,Game Master,50,7000,250,0,0,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2002,T_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,50,8000,0,3982,1766,1,585,813,29,21,45,61,5,15,77,90,10,12,1,2,42,0x120,160,1120,552,511,0,0,0,0,0,0,0,0,12190,1000,6061,500,6068,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2003,T_BACSOJIN,White Lady,White Lady,72,56380,0,0,0,2,560,1446,10,15,38,65,34,80,102,35,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,0,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,0,0,0,0,0,0 -//2004,T_WICKED_NYMPH,Evil Nymph,Evil Nymph,63,16029,0,0,0,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,0,0,0,0,0,0,0,0,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,0,0,0,0,0,0 +//2002,T_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,50,8000,0,3584,1589,1,585,813,47,21,45,61,5,15,77,90,10,12,1,2,42,0x120,160,1120,552,511,0,0,0,0,0,0,0,0,12188,1000,6061,500,6068,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2003,T_BACSOJIN,White Lady,White Lady,97,720500,1,0,0,2,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,0,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,0,0,0,0,0,0 +//2004,T_WICKED_NYMPH,Evil Nymph,Evil Nymph,63,16029,0,0,0,2,399,1090,20,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,0,0,0,0,0,0,0,0,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,0,0,0,0,0,0 //2005,T_PLASMA_B,Plasma,Plasma,44,8200,0,0,0,3,300,700,0,30,1,30,5,73,90,30,10,12,0,0,81,0x120,150,608,1440,576,0,0,0,0,0,0,0,0,7406,500,7407,500,6062,500,6063,500,6064,500,0,0,0,0,0,0,0,0,0,0 //2006,T_PLASMA_P,Plasma,Plasma,49,5900,0,0,0,3,300,700,0,30,1,30,5,54,90,30,10,12,0,0,87,0x120,150,608,1440,576,0,0,0,0,0,0,0,0,6062,500,6063,500,6064,500,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0 //2007,T_PLASMA_R,Plasma,Plasma,43,5700,0,0,0,3,300,700,0,30,1,30,5,56,90,30,10,12,0,0,83,0x120,150,608,1440,576,0,0,0,0,0,0,0,0,7406,500,7407,500,6064,500,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0 -2008,WOOMAWANG,Woomawang,Woomawang,82,4000000,0,100000,100000,3,8000,10000,40,40,60,110,200,250,166,66,10,12,2,6,48,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2009,WOOMAWANG_,Woomawang,Woomawang,82,2000000,0,100000,100000,1,16000,20000,40,40,60,110,200,250,166,66,10,12,1,6,48,0x3695,100,414,1080,336,0,0,0,0,0,0,0,0,7930,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2010,G_MAJORUROS,Ox,Ox,66,500000,0,10,10,1,1200,3200,25,15,65,50,20,20,85,48,10,12,2,6,28,0x120,250,1100,960,780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2011,E_GHOUL,Ghoul,Ghoul,40,99999,0,1088,622,1,2100,2500,100,20,1,20,29,0,180,20,10,12,1,1,49,0x120,100,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2012,E_ZOMBIE,Zombie,Zombie,15,99999,0,50,33,1,335,395,100,10,1,8,7,0,60,0,10,12,1,1,29,0x120,150,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2008,WOOMAWANG,Woomawang,Woomawang,82,4000000,0,90000,90000,3,8000,10000,40,40,60,110,200,250,166,66,10,12,2,6,48,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2009,WOOMAWANG_,Woomawang,Woomawang,82,2000000,0,90000,90000,1,16000,20000,40,40,60,110,200,250,166,66,10,12,1,6,48,0x3695,100,414,1080,336,0,0,0,0,0,0,0,0,7930,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2010,G_MAJORUROS,Ox,Ox,66,500000,0,9,9,1,1200,3200,25,15,65,50,20,20,85,48,10,12,2,6,28,0x3885,250,1100,960,780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2011,E_GHOUL,Ghoul,Ghoul,40,99999,0,979,560,1,420,500,100,20,1,20,29,0,45,20,10,12,1,1,49,0x120,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2012,E_ZOMBIE,Zombie,Zombie,15,99999,0,45,30,1,67,79,100,10,1,8,7,0,15,0,10,12,1,1,29,0x120,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // Another World (13.2) -2013,DRACO,Draco,Draco,114,20099,0,1995,1205,1,556,666,56,3,21,58,47,34,71,66,10,12,0,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,0,0,0,0,0,0,4444,1 -2014,DRACO_EGG,Draco Egg,Draco Egg,101,100000,0,2000,1500,0,1,2,384,30,1,1,135,92,1,98,10,12,0,9,82,0x0,1000,24,0,0,0,0,0,0,0,0,0,0,7032,5000,5015,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2015,PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,113,17002,0,2101,2419,1,251,640,59,35,89,55,55,95,66,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,0,0,0,0,0,0,0,0,0,0 -2016,AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,121,33209,0,4155,4155,1,616,1066,23,8,95,61,25,25,86,40,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,0,6075,1000,7326,5000,12353,100,0,0,0,0,0,0,0,0,0,0,0,0,4443,1 -2017,RATA,Rata,Rata,131,58299,0,7787,6119,1,720,931,81,46,101,74,71,51,98,56,10,12,1,7,62,0x3295,150,792,540,420,0,0,0,0,0,0,0,0,12346,5000,1026,5000,6089,500,1548,100,0,0,0,0,0,0,0,0,0,0,0,0 -2018,DUNEYRR,Duneyrr,Duneyrr,135,63342,0,8601,7298,1,833,1134,144,28,133,69,72,55,110,44,10,12,1,7,62,0x3295,200,672,420,360,0,0,0,0,0,0,0,0,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,0,0,0,0,0,0,0,0 -2019,ANCIENT_TREE,Ancient Tree,Ancient Tree,144,388933,0,7308,5481,1,788,864,226,37,148,72,93,58,99,30,10,12,2,3,62,0x308D,290,504,960,576,0,0,0,0,0,0,0,0,7197,1000,7198,1000,7201,5000,1643,10,2450,30,0,0,0,0,0,0,0,0,0,0 -2020,RHYNCHO,Rhyncho,Rhyncho,139,337220,0,6107,4579,1,575,776,68,12,119,98,62,48,79,46,10,12,1,0,61,0x308D,240,576,660,420,0,0,0,0,0,0,0,0,7326,5000,972,5,6087,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2021,PHYLLA,Phylla,Phylla,139,345560,0,6107,4579,10,550,726,61,14,107,85,60,58,101,42,10,12,1,0,61,0x2085,240,360,780,432,0,0,0,0,0,0,0,0,7326,5000,971,5,6088,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2022,S_NYDHOG,Nidhoggr's Shadow,Nidhoggur's Shadow,117,3452000,0,4320000,3510000,2,4040,7880,60,75,1,34,62,236,188,34,10,12,2,9,87,0x37B5,150,1596,1620,864,2160000,10000,0,0,0,0,0,0,6091,5000,7444,5000,2610,5000,1484,500,1170,500,1417,500,2554,2000,0,0,0,0,0,0 -2023,DARK_SHADOW,Dark Shadow,Dark Shadow,147,434300,0,7630,5721,1,902,1059,140,44,155,126,89,108,142,76,10,12,0,0,47,0x3195,220,768,1776,648,0,0,0,0,0,0,0,0,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,0,0,0,0,0,0,0,0 -2024,BRADIUM_GOLEM,Bradium Golem,Bradium Golem,133,45739,0,6553,3595,1,871,974,359,12,189,25,125,45,69,33,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,0,0,0,0,0,0,0,0,0,0,0,0 -//2025,MYSTCASE_EVENT,Mystcase,Mystcase,10,15,0,0,0,1,160,360,99,99,65,50,25,5,48,75,10,12,1,0,20,0x120,400,1248,1248,432,0,0,0,0,0,0,0,0,14550,5000,14546,5000,12355,50,6092,2000,7175,2000,7174,2000,529,3000,0,0,0,0,530,3000 -2026,DANDELION_,Runaway Dandelion Member,Runaway Dandelion Member,90,552000,0,50000,25000,1,3050,4300,25,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,0,0,0,0,0,0,0,0,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,0,0,0,0,902,2000 -2027,G_DARK_SHADOW,Dark Shadow,Dark Shadow,114,42900,0,0,0,1,10000,15000,35,44,1,23,12,145,102,60,10,12,0,0,47,0x3795,220,768,1776,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2028,E_MINOROUS,Minorous,Minorous,1,741,0,0,0,1,30,48,2,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,0,7606,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2029,E_MINOROUS_,Minorous,Minorous,10,15,0,10,0,1,100,150,100,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,0,941,10,11708,2000,11708,4000,11708,1000,516,1000,2289,1,577,1000,0,0,0,0,644,1 -//2030,HIDEN_PRIEST,Hiden Priest,Hiden Priest,90,240000,0,0,0,2,1300,1983,0,30,1,32,40,100,82,40,10,12,2,6,89,0x120,150,432,432,360,0,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2013,DRACO,Draco,Draco,114,20099,1,1995,1205,1,556,666,56,3,21,58,47,34,71,66,10,12,1,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,0,0,0,0,4444,1 +2014,DRACO_EGG,Draco Egg,Draco Egg,101,100000,1,2000,1500,0,1,2,384,30,1,1,135,92,1,98,10,12,1,9,82,0x0,1000,24,0,0,0,0,0,0,0,0,0,0,7032,5000,5015,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2015,PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,113,17002,1,2101,2419,1,251,640,59,35,89,55,55,95,66,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,0,0 +2016,AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,121,33209,1,4155,4155,1,616,1066,23,8,95,61,25,25,86,40,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,0,6075,1000,7326,5000,12353,100,0,0,2787,10,0,0,0,0,0,0,0,0,4443,1 +2017,RATA,Rata,Rata,131,58299,1,7787,6119,1,720,931,81,46,101,74,71,51,98,56,10,12,1,7,62,0x3295,150,792,540,420,0,0,0,0,0,0,0,0,12346,5000,1026,5000,6089,500,1548,100,6224,10,0,0,0,0,0,0,0,0,0,0 +2018,DUNEYRR,Duneyrr,Duneyrr,135,63342,1,8601,7298,1,833,1134,144,28,133,69,72,55,110,44,10,12,1,7,62,0x3295,200,672,420,360,0,0,0,0,0,0,0,0,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,6224,10,0,0,0,0,0,0 +2019,ANCIENT_TREE,Ancient Tree,Ancient Tree,144,388933,1,7308,5481,1,788,864,226,37,148,72,93,58,99,30,10,12,2,3,62,0x308D,290,504,960,576,0,0,0,0,0,0,0,0,7197,1000,7198,1000,7201,5000,1643,10,2450,30,7939,1000,0,0,0,0,0,0,0,0 +2020,RHYNCHO,Rhyncho,Rhyncho,139,337220,1,6107,4579,1,575,776,68,12,119,98,62,48,79,46,10,12,1,0,61,0x308D,240,576,660,420,0,0,0,0,0,0,0,0,7326,5000,972,5,6087,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2021,PHYLLA,Phylla,Phylla,139,345560,1,6107,4579,10,550,726,61,14,107,85,60,58,101,42,10,12,1,0,61,0x2085,240,360,780,432,0,0,0,0,0,0,0,0,7326,5000,971,5,6088,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2022,S_NYDHOG,Nidhoggr's Shadow,Nidhoggur's Shadow,117,3452000,0,4320000,3510000,2,4040,7880,60,75,1,34,62,236,188,34,10,12,2,9,87,0x37B5,150,1596,1620,864,2160000,10000,0,0,0,0,0,0,6091,5000,7444,5000,6224,1000,1484,500,1170,500,1417,500,2554,2000,0,0,0,0,0,0 +2023,DARK_SHADOW,Dark Shadow,Dark Shadow,147,434300,1,7630,5721,1,902,1059,140,44,155,126,89,108,142,76,10,12,0,0,47,0x3195,220,768,1776,648,0,0,0,0,0,0,0,0,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,6224,10,0,0,0,0,4449,1 +2024,BRADIUM_GOLEM,Bradium Golem,Bradium Golem,133,45739,1,6553,3595,1,871,974,359,12,189,25,125,45,69,33,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,0,0,0,0,0,0,0,0 +//2025,MYSTCASE_EVENT,Mystcase,Mystcase,10,10,0,77,77,1,10,20,1,99,1,1,1,1,48,1,10,12,1,0,20,0x120,400,1248,1248,432,0,0,0,0,0,0,0,0,558,5000,558,5000,559,1000,560,1000,561,1000,573,1000,573,10,0,0,0,0,573,10 +2026,DANDELION_,Runaway Dandelion Member,Runaway Dandelion Member,90,552500,0,45000,22500,1,3050,4300,40,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,0,0,0,0,0,0,0,0,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,0,0,0,0,902,2000 +2027,G_DARK_SHADOW,Dark Shadow,Dark Shadow,147,434300,1,0,0,1,902,1059,140,44,155,126,89,108,142,76,10,12,0,0,47,0x3795,220,768,1776,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2028,E_MINOROUS,Minorous,Minorous,1,741,0,0,0,1,30,48,4,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,0,7606,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2029,E_MINOROUS_,Minorous,Minorous,10,15,0,9,0,1,100,150,160,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,0,941,10,6119,2000,6119,4000,6119,1000,516,1000,2289,1,577,1000,0,0,0,0,644,1 +//2030,HIDEN_PRIEST,Hiden Priest,Hiden Priest,90,240500,0,0,0,2,1300,1983,0,30,1,32,40,100,82,40,10,12,2,6,89,0x120,150,432,432,360,0,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2031,DANDELION_H,Dandelion,Dandelion,80,120000,0,0,0,1,305,610,0,10,1,19,32,0,63,20,10,12,1,7,47,0x120,250,1772,72,384,0,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2032,GUARDIAN_FOREST,Forest Guardian,Forest Guardian,50,8578,0,0,0,1,1000,1103,15,25,1,75,55,1,93,45,10,12,0,6,27,0x120,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2033,GOLDEN_TULIP,Golden Tulip,Golden Tulip,1,299,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x120,2000,1,1,1,0,0,0,0,0,0,0,0,7951,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2032,GUARDIAN_FOREST,Forest Guardian,Forest Guardian,50,99999,0,0,0,1,3000,6000,160,99,100,100,100,100,100,100,10,12,0,6,27,0x120,200,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2033,GOLDEN_TULIP,Golden Tulip,Golden Tulip,1,100,0,0,0,1,1,2,160,99,0,0,0,0,0,0,7,12,0,3,22,0x120,2000,1,1,1,0,0,0,0,0,0,0,0,7951,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2034,M_DESERT_WOLF_B,Baby Desert Wolf,Baby Desert Wolf,9,164,15,0,0,1,500,600,0,0,1,9,9,5,40,40,10,12,0,2,23,0x120,100,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2035,NIHILITY_ZEM,Nihility Zem,Nihility Zem,90,200000,0,0,0,0,1,2,0,20,1,1,1,0,1,20,10,12,0,4,22,0x120,1000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2036,VALKYRIE_N,Valkyrie Randgris,Valkyrie Randgris,53,11280,0,0,0,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x120,170,576,576,480,0,0,0,0,0,0,0,0,6154,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2037,VALKYRIE_A,Valkyrie Randgris,Valkyrie Randgris,90,5000,15,0,0,1,10,160,10,20,1,20,40,0,20,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2038,VALKYRIE_B,Valkyrie Randgris,Valkyrie Randgris,90,10000,15,0,0,1,300,450,10,40,1,20,80,0,80,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2039,EXECUTIONER_R,Executioner,Executioner,65,28980,0,0,0,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x120,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2040,TIRFING_R,Tirfing,Ogretooth,71,29900,0,0,0,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x120,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2041,MYSTELTAINN_R,Mysteltainn,Mysteltainn,76,33350,0,0,0,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x120,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2042,SILVERSNIPER,Silver Sniper,Silver Sniper,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2043,MAGICDECOY_FIRE,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2044,MAGICDECOY_WATER,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2045,MAGICDECOY_EARTH,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2046,MAGICDECOY_WIND,Magic Decoy,Magic Decoy,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2047,W_NAGA,Naga,Naga,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2048,W_PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2049,W_BRADIUM_GOLEM,Bradium Golem,Bradium Golem,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2050,W_AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2051,E_BAPHOMET,Baphomet,Baphomet,1,1,0,0,0,1,1,2,1,0,1,1,1,1,1,1,10,12,2,6,20,0x120,100,768,768,576,0,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2052,E_DARK_LORD,Dark Lord,Dark Lord,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2053,NC_DIMIK,Dimik,Dimik,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2054,E_BATHORY,Bathory,Bathory,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2055,E_INCUBUS,Incubus,Incubus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2056,E_ZHERLTHSH,Zherlthsh,Zealotus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2057,E_CRAMP,Cramp,Cramp,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x181,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2058,M_MIMIC,Mimic,Mimic,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2059,M_DISGUISE,Disguise,Disguise,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2060,M_ALICE,Alice,Alice,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2061,E_STAPO,Stapo,Stapo,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2062,E_POPORING,Poporing,poporing,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2063,E_DROPS,Drops,Drops,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2064,E_MAGMARING,Magmaring,Magmaring,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2065,E_METALING,Metaling,Metaling,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2066,E_ANOPHELES,Anopheles,Anopheles,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2067,E_ANOPHELES_,Anopheles,Anopheles,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2068,BOITATA,Boitata,Boitata,93,1283990,0,74288,77950,2,1060,2022,7,36,140,99,30,109,100,90,10,12,2,0,63,0x37B5,200,1150,1150,288,37144,10000,0,0,0,0,0,0,7444,5000,985,1000,984,1000,607,500,1377,100,1422,100,1471,100,0,0,0,0,0,0 -2069,IARA,Iara,Iara,79,5890,0,1070,890,1,171,270,0,39,69,14,41,60,69,20,10,12,1,5,61,0x91,200,672,380,288,0,0,0,0,0,0,0,0,950,9000,951,500,747,100,748,50,710,10,995,5,2334,1,0,0,0,0,0,0 -2070,PIRANHA,Piranha,Piranha,75,4522,0,899,1023,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,0,963,9000,956,600,1053,500,1054,500,995,5,1249,5,13027,1,0,0,0,0,0,0 -2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,0,1011,1120,1,210,267,7,27,68,51,50,35,67,20,10,12,2,6,63,0x3985,165,1216,816,432,0,0,0,0,0,0,0,0,7120,4000,7097,1000,7122,1000,2317,5,1255,2,1269,1,2317,1,0,0,0,0,0,0 -2072,JAGUAR,Jaguar,Jaguar,71,3914,0,720,512,1,192,234,9,12,69,30,45,5,59,5,10,12,1,2,42,0x3885,150,1250,580,360,0,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,1810,1,0,0,0,0,0,0,0,0,0,0 -2073,TOUCAN,Toucan,Toucan,70,3640,0,659,544,1,166,201,3,10,54,14,40,35,44,10,10,12,0,2,44,0x3885,155,1450,960,480,0,0,0,0,0,0,0,0,917,3000,7053,1000,2612,200,508,100,510,50,0,0,0,0,0,0,0,0,0,0 -2074,CURUPIRA,Curupira,Curupira,68,3096,0,622,450,1,140,175,9,10,32,23,38,20,45,10,10,12,1,6,22,0x118B,250,530,530,384,0,0,0,0,0,0,0,0,517,3000,7267,500,757,250,1505,100,1011,10,0,0,0,0,0,0,0,0,0,0 -//2075,E_VADON_X,Vadon,Vadon,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2076,S_WIND_GHOST,Wind Ghost,Wind Ghost,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2077,S_SKOGUL,Skogul,Skogul,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2078,S_SUCCUBUS,Succubus,Succubus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2079,CRYSTAL_H,Crystal,Crystal,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2080,CRYSTAL_L,Crystal,Crystal,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2035,NIHILITY_ZEM,Nihility Zem,Nihility Zem,90,200500,0,0,0,0,1,2,0,20,1,1,1,0,1,20,10,12,0,4,22,0x100,1000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2036,VALKYRIE_N,Valkyrie Randgris,Valkyrie Randgris,98,11780,0,0,0,1,780,930,16,20,1,24,39,0,72,25,10,12,1,1,69,0x308D,170,576,576,480,0,0,0,0,0,0,0,0,6154,9000,6154,5000,6154,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2037,VALKYRIE_A,Valkyrie Randgris,Valkyrie Randgris,90,5500,15,0,0,1,10,160,16,20,1,20,40,0,20,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2038,VALKYRIE_B,Valkyrie Randgris,Valkyrie Randgris,90,10500,15,0,0,1,300,450,16,40,1,20,80,0,80,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2039,EXECUTIONER_R,Executioner,Executioner,65,28980,0,0,0,2,570,950,56,35,64,85,40,25,88,60,10,12,2,0,47,0x37B5,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2040,TIRFING_R,Tirfing,Ogretooth,71,29900,0,0,0,1,950,1146,48,35,58,87,55,35,132,65,10,12,1,0,67,0x37B5,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2041,MYSTELTAINN_R,Mysteltainn,Mysteltainn,76,33350,0,0,0,2,1160,1440,48,30,77,139,80,35,159,65,10,12,2,0,87,0x37B5,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2042,SILVERSNIPER,Silver Sniper,Silver Sniper,100,4500,0,0,0,9,300,300,80,10,10,60,10,10,100,10,10,12,1,0,20,0x84,2000,504,1020,360,0,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2043,MAGICDECOY_FIRE,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,23,0x84,2000,504,1020,360,0,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2044,MAGICDECOY_WATER,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,21,0x84,2000,504,1020,360,0,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2045,MAGICDECOY_EARTH,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,22,0x84,2000,504,1020,360,0,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2046,MAGICDECOY_WIND,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,24,0x84,2000,504,1020,360,0,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2047,W_NAGA,Naga,Naga,99,46708,0,0,0,3,492,605,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,926,5000,0,0,0,0,0,0,0,0,0,0,0,0 +2048,W_PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,99,8780,0,0,0,1,536,656,24,5,1,23,22,1,89,2,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6086,1000,0,0,0,0,0,0,0,0,0,0 +2049,W_BRADIUM_GOLEM,Bradium Golem,Bradium Golem,99,45200,0,0,0,1,720,886,125,18,0,10,82,2,60,12,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,0,0,0,0,0,6090,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2050,W_AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,99,33220,0,0,0,1,421,516,13,12,1,23,19,8,77,2,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,0,0,0,0,0,12353,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2051,E_BAPHOMET,Baphomet,Baphomet,1,1,0,0,0,1,1,2,2,0,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,768,768,576,0,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2052,E_DARK_LORD,Dark Lord,Dark Lord,96,1190900,1,2010,2010,2,3027,5112,330,168,118,136,154,142,161,66,10,12,2,6,89,0x37B5,100,868,768,480,1005,10000,7005,6000,5093,2000,5093,2000,1615,800,2004,100,1237,300,2334,300,12539,100,985,5141,5162,10,0,0,0,0,4169,1 +//2053,NC_DIMIK,Dimik,Dimik,77,10000,0,0,0,5,1040,1880,72,28,15,35,40,15,120,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,7319,2000,7352,50,998,300,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1 +//2054,E_BATHORY,Bathory,Bathory,86,5242,1,0,0,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2055,E_INCUBUS,Incubus,Incubus,75,17281,0,0,0,2,0,0,58,46,1,97,95,103,89,87,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2056,E_ZHERLTHSH,Zherlthsh,Zealotus,63,18300,0,0,0,1,0,0,10,15,70,85,40,30,125,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2057,E_CRAMP,Suspicious Mouse,Strange Mouse,1,4720,0,0,0,1,1,2,100,100,1,1,1,1,1,1,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2058,M_MIMIC,Mimic,Mimic,51,6120,182,0,0,1,800,950,10,40,44,121,1,60,75,110,10,12,1,0,60,0x120,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2059,M_DISGUISE,Disguise,Disguise,55,7543,180,0,0,2,526,693,18,29,0,72,45,35,48,65,10,12,1,6,82,0x120,147,516,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2060,M_ALICE,Alice,Alice,62,10000,221,0,0,1,700,850,5,5,64,64,42,85,100,130,10,12,1,7,60,0x120,200,502,1999,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2061,E_STAPO,Stapo,Stapo,23,666,0,299,199,1,135,370,90,5,12,11,15,12,23,1,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,7956,5000,0,0,0,0,4424,1 +//2062,E_POPORING,Poporing,poporing,14,344,0,73,40,1,59,72,0,10,1,14,14,0,19,15,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,7957,2000,1207,5,512,250,0,0,0,0,4033,1 +//2063,E_DROPS,Drops,Drops,3,55,0,4,3,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,7955,2000,620,20,0,0,0,0,4004,1 +//2064,E_MAGMARING,Magmaring,Magmaring,40,5300,0,1899,1719,1,550,700,25,24,40,60,30,10,60,17,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,0,7097,3000,757,34,7955,2000,7956,2000,7957,2000,7958,2000,0,0,0,0,0,0,4432,1 +//2065,E_METALING,Metaling,Metaling,26,889,0,443,224,1,135,270,5,3,30,15,10,18,35,2,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,0,7325,4000,7958,4000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1 +2066,E_ANOPHELES,Anopheles,Anopheles,5,50,1,1,1,1,140,158,8,10,1,30,1,1,30,1,10,12,0,4,64,0x37B5,170,1084,2304,576,0,0,5586,10000,5586,0,5586,0,601,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 +2067,E_ANOPHELES_,Anopheles,Anopheles,3,500,1,1,1,1,40,58,8,100,1,100,1,1,100,1,10,12,0,4,64,0x120,170,1084,2304,576,0,0,0,0,0,0,0,0,601,1000,702,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 +// Brasilis +2068,BOITATA,Boitata,Boitata,93,1283990,1,74288,77950,2,1060,2022,32,66,140,99,30,109,100,90,10,12,2,2,63,0x37B5,200,1152,1152,576,37144,10000,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,0,0,0,0,0,0 +2069,IARA,Iara,Iara,79,5890,1,1070,890,1,171,270,0,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,0,0 +2070,PIRANHA,Piranha,Piranha,75,4522,1,899,1023,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,0,0 +2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,1,1011,1120,1,210,267,33,44,68,51,50,35,67,20,10,12,2,6,63,0x3985,165,1216,816,432,0,0,0,0,0,0,0,0,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,1255,2,0,0,0,0,0,0 +2072,JAGUAR,Jaguar,Jaguar,71,3914,1,720,512,1,192,234,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,0,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,1810,1,0,0,0,0,0,0,0,0,0,0 +2073,TOUCAN,Toucan,Toucan,70,3640,1,659,544,1,166,201,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,0,0 +2074,CURUPIRA,Curupira,Curupira,68,3096,1,622,450,1,140,175,42,12,32,23,38,20,45,10,10,12,1,7,22,0x118B,250,528,480,384,0,0,0,0,0,0,0,0,517,3000,757,250,1011,10,7267,500,1505,100,0,0,0,0,0,0,0,0,0,0 +//2075,E_VADON_X,Vadon,Vadon,72,272000,0,32000,26000,1,1554,2554,42,32,1,46,100,35,85,32,10,12,2,0,60,0x120,150,1632,432,540,0,0,0,0,0,0,0,0,960,5000,7095,3000,7093,3000,984,1000,985,500,7444,50,617,10,0,0,0,0,4049,1 +//2076,S_WIND_GHOST,Wind Ghost,Wind Ghost,105,190800,1,0,0,1,462,957,64,51,62,44,25,105,85,20,10,12,1,6,64,0x3795,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2077,S_SKOGUL,Skogul,Skogul,105,244400,1,0,0,1,910,1166,72,15,100,88,63,99,95,37,10,12,1,6,67,0x3395,190,720,384,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2078,S_SUCCUBUS,Succubus,Succubus,105,206660,1,0,0,1,880,1204,76,48,100,70,45,110,102,85,10,12,1,6,67,0x3795,155,1306,1056,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2079,CRYSTAL_H,Crystal,Crystal,77,7777777,1,3777777,3777777,0,17777,25554,77,77,1,7,7,77,77,77,0,0,2,0,60,0x120,177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2080,CRYSTAL_L,Crystal,Crystal,7,77,1,7,7,0,7,14,7,7,1,7,7,7,7,77,0,0,2,0,60,0x120,177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2081,E_HYDRA,Suspicious Hydra,Strange Hydra,34,854,1,0,0,7,1,2,100,100,1,1,1,1,1,1,10,12,0,3,41,0x0,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2082,G_PIRANHA,Piranha,Piranha,75,4522,0,0,0,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2083,HORN_SCARABA,Scaraba,Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2084,HORN_SCARABA2,Scaraba,Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2085,ANTLER_SCARABA,Antler Scaraba,Antler Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2086,RAKE_SCARABA,Rake Scaraba,Rake Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2087,QUEEN_SCARABA,Queen Scaraba,Queen Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2088,HORN_SCARABA_EGG,Scaraba Egg,Scaraba Egg,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2089,HORN_SCARABA2_EGG,Scaraba Egg,Scaraba Egg,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2090,ANTLER_SCARABA_EGG,Antler Scaraba Egg,Antler Scaraba Egg,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2091,RAKE_SCARABA_EGG,Rake Scaraba Egg,Rake Scaraba Egg,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2092,DOLOMEDES,Dolomedes,Dolomedes,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2093,BOTARING,Botaring,Botaring,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2094,E_ORK_HERO2,Orc Hero,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2095,E_EDDGA,Eddga,Eddga,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2096,E_OSIRIS2,Osiris,Osiris,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2097,E_DRACULA,Dracula,Dracula,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2098,E_DOPPELGANGER,Doppelganger,Doppelganger,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2099,E_MISTRESS,Mistress,Mistress,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2100,E_BAPHOMET2,Baphomet,Baphomet,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2101,E_LORD_OF_DEATH2,Lord of Death,Lord of the Dead,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2102,E_DARKLORD,Dark Lord,Dark Lord,1,1,0,0,0,1,1,2,1,0,1,1,1,1,1,1,10,12,2,6,20,0x120,100,868,768,480,0,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2103,E_KTULLANUX,Ktullanux,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2104,E_DARK_SNAKE_LORD,Dark Snake Lord,Evil Snake Lord,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2105,E_TURTLE_GENERAL,Turtle General,Turtle General,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2106,E_APOCALIPS_H,Vesper,Vesper,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2107,E_FALLINGBISHOP,Fallen Bishop,Fallen Bishop Hibram,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2108,E_GLOOMUNDERNIGHT,Gloom Under Night,Gloom Under Night,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2109,E_RANDGRIS,Valkyrie Randgris,Valkyrie Randgris1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2110,E_IFRIT,Ifrit,Ifrit,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2111,E_B_HARWORD,Whitesmith Harword,Whitesmith Howard,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2112,E_B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2113,E_B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2114,EL_AGNI_S,Agni,Agni,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2115,EL_AGNI_M,Agni,Agni,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2116,EL_AGNI_L,Agni,Agni,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2117,EL_AQUA_S,Aqua,Aqua,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2118,EL_AQUA_M,Aqua,Aqua,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2119,EL_AQUA_L,Aqua,Aqua,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2120,EL_VENTUS_S,Ventus,Ventus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2121,EL_VENTUS_M,Ventus,Ventus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2122,EL_VENTUS_L,Ventus,Ventus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2123,EL_TERA_S,Tera,Tera,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2124,EL_TERA_M,Tera,Tera,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2125,EL_TERA_L,Tera,Tera,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2082,G_PIRANHA,Piranha,Piranha,75,4522,1,0,0,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3295,200,768,480,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +// 13.3 Scarab Hole +2083,HORN_SCARABA,Scaraba,One-Horned Scaraba,130,51100,1,5220,4011,1,633,724,135,20,44,59,55,21,71,33,10,12,0,4,22,0x1189,200,384,672,360,0,0,0,0,0,0,0,0,6324,6500,1433,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,0,0 +2084,HORN_SCARABA2,Scaraba,Two-Horned Scaraba,134,58900,1,5780,4549,1,690,795,150,38,44,68,72,45,84,51,10,12,0,4,22,0x1189,150,336,360,360,0,0,0,0,0,0,0,0,6323,6500,13061,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,0,0 +2085,ANTLER_SCARABA,Antler Scaraba,Antler Scaraba,136,62600,1,6330,5255,1,412,822,155,102,23,99,59,129,91,45,10,12,1,4,42,0x3985,200,504,624,360,0,0,0,0,0,0,0,0,6322,6500,1930,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,0,0 +2086,RAKE_SCARABA,Rake Scaraba,Rake Scaraba,139,67700,1,6990,5995,1,830,942,250,70,90,66,145,52,112,77,10,12,1,4,42,0x3985,150,588,768,480,0,0,0,0,0,0,0,0,6321,6500,16010,1,12735,10,15000,10,993,1,0,0,0,0,0,0,0,0,0,0 +2087,QUEEN_SCARABA,Queen Scaraba,Scaraba Queen,140,2441600,1,410220,212200,3,1889,3129,350,220,100,88,82,149,211,144,10,12,2,4,62,0x37B5,120,864,1000,360,205110,10000,616,5500,616,5000,616,2000,6326,7000,1191,1000,2364,1000,1196,400,18103,500,0,0,0,0,0,0,0,0,0,0 +2088,HORN_SCARABA_EGG,Scaraba Egg,Scaraba Egg,125,63000,1,4000,3000,0,1,2,230,55,1,1,130,34,1,80,10,12,0,4,20,0x100,2000,96,1,480,0,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2089,HORN_SCARABA2_EGG,Scaraba Egg,Scaraba Egg,126,66000,1,4000,3000,0,1,2,250,62,1,1,130,48,1,80,10,12,0,4,20,0x100,2000,96,1,480,0,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2090,ANTLER_SCARABA_EGG,Antler Scaraba Egg,Antler Scaraba Egg,127,69000,1,4000,3000,0,1,2,235,180,1,1,130,82,1,80,10,12,0,4,20,0x100,2000,96,1,480,0,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2091,RAKE_SCARABA_EGG,Rake Scaraba Egg,Rake Scaraba Egg,128,72000,1,4000,3000,0,1,2,290,44,1,1,130,39,1,80,10,12,0,4,20,0x100,2000,96,1,480,0,0,0,0,0,0,0,0,7032,5000,518,100,985,10,2153,10,0,0,0,0,0,0,0,0,0,0,0,0 +2092,DOLOMEDES,Dolomedes,Dolomedes,132,54591,1,5155,5155,3,677,963,112,52,149,34,82,55,95,67,10,12,2,4,61,0x3985,250,360,360,600,0,0,0,0,0,0,0,0,6319,3000,6325,5000,6090,500,2789,1,12738,10,6224,500,1984,1,0,0,0,0,0,0 +2093,BOTARING,Botaring,Botaring,15,15,1,7,7,2,20,40,20,20,10,10,10,10,77,77,10,12,0,0,26,0x81,170,1872,672,480,0,0,0,0,0,0,0,0,12492,7000,12492,3500,12492,1000,5204,700,664,2000,665,2000,666,2000,0,0,0,0,603,500 +2094,E_ORK_HERO2,Orc Hero,1,50,362000,1,2010,2010,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,1005,10000,725,2000,607,5000,607,5000,968,9700,10018,500,1366,150,12539,50,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 +2095,E_EDDGA,Eddga,Eddga,65,247500,1,2010,2010,1,866,1342,166,70,92,80,103,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,1005,10000,1030,5000,1030,3000,1030,3000,1133,150,2268,250,518,10000,12539,50,1030,250,985,2300,13046,100,0,0,0,0,4074,1 +2096,E_OSIRIS2,Osiris,Osiris,68,475840,1,2010,2010,1,1580,2483,172,164,97,99,86,131,145,67,10,12,1,1,89,0x37B5,100,1072,672,384,1005,10000,603,2000,608,500,608,500,617,2000,1232,150,2235,200,12539,50,1009,1000,5053,150,1285,100,0,0,0,0,4144,1 +2097,E_DRACULA,Dracula,Dracula,75,350000,1,2010,2010,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,1005,10000,607,5500,732,5000,732,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,12539,50,0,0,0,0,4134,1 +2098,E_DOPPELGANGER,Doppelganger,Doppelganger,77,380000,1,2010,2010,1,1639,2815,246,86,122,122,105,67,169,72,10,12,1,6,67,0x37B5,100,480,480,288,1005,10000,723,1500,505,0,505,0,2317,250,1162,220,1168,150,2258,350,12539,50,985,3686,984,2700,0,0,0,0,4127,1 +2099,E_MISTRESS,Mistress,Mistress,78,378000,1,2010,2010,1,985,2352,187,192,76,186,88,113,172,79,10,12,0,4,84,0x37B5,100,1148,648,300,1005,10000,996,1500,526,3000,526,3000,12539,50,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1 +2100,E_BAPHOMET2,Baphomet,Baphomet,81,668000,1,2010,2010,2,2864,4148,279,45,120,125,30,85,155,85,10,12,2,6,67,0x37B5,100,768,768,576,1005,10000,607,2000,750,5000,750,5000,12539,100,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 +2101,E_LORD_OF_DEATH2,Lord of Death,Lord of the Dead,94,603883,1,2010,2010,3,4116,5078,336,73,140,99,30,109,100,90,10,12,2,6,67,0x37B5,180,1446,1296,360,1005,10000,607,5500,732,5000,732,5000,7108,5335,1417,5,12539,100,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4210,1 +2102,E_DARKLORD,Dark Lord,Dark Lord,1,1,0,0,0,1,1,2,2,0,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,868,768,480,0,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2103,E_KTULLANUX,Ktullanux,1,98,2626000,1,2010,2010,3,2888,5568,129,78,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,1005,10000,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,12539,100,0,0,0,0,4419,1 +2104,E_DARK_SNAKE_LORD,Dark Snake Lord,Evil Snake Lord,105,1101000,1,2010,2010,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,1005,10000,607,5500,617,5500,617,5500,7169,5820,10020,5100,1471,80,12539,50,1474,500,7226,900,661,2000,0,0,0,0,4330,1 +2105,E_TURTLE_GENERAL,Turtle General,Turtle General,110,1442000,1,2010,2010,2,2438,4504,394,123,116,123,154,99,181,98,10,12,2,2,42,0x37B5,200,900,1000,500,1005,10000,967,5500,607,2000,607,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,12539,50,0,0,0,0,4246,1 +2106,E_APOCALIPS_H,Vesper,Vesper,128,3802000,1,2010,2010,3,2620,7276,402,109,177,195,165,130,182,102,10,12,2,2,46,0x37B5,180,504,912,432,1005,10000,617,5500,603,2000,603,2000,7095,5000,7094,3000,12539,50,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1 +2107,E_FALLINGBISHOP,Fallen Bishop,Fallen Bishop Hibram,138,5655000,1,2010,2010,1,2860,4496,274,182,186,165,95,226,182,86,10,12,1,6,47,0x37B5,150,432,432,360,1005,10000,607,5500,608,2000,608,2000,523,10000,1420,1000,2677,500,1422,1000,985,5432,12539,200,6223,500,0,0,0,0,4441,1 +2108,E_GLOOMUNDERNIGHT,Gloom Under Night,Gloom Under Night,139,3005000,1,2010,2010,3,3061,5846,479,262,191,223,187,155,241,163,10,12,2,0,68,0x37B5,200,1344,2880,576,1005,10000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,12539,200,0,0,0,0,4410,1 +2109,E_RANDGRIS,Valkyrie Randgris,Valkyrie Randgris1,141,2205000,1,2010,2010,3,2895,9307,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,1005,10000,617,5500,603,2000,603,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,12539,200,0,0,0,0,4407,1 +2110,E_IFRIT,Ifrit,Ifrit,146,6935000,1,2010,2010,3,5375,8764,436,218,180,201,156,190,199,77,10,12,2,0,83,0x37B5,130,212,384,360,1005,10000,617,5500,6223,2000,6223,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,12539,200,0,0,0,0,4430,1 +2111,E_B_HARWORD,Whitesmith Harword,Whitesmith Howard,160,6750000,1,2010,2010,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1005,10000,617,5500,603,2000,603,2000,1138,3500,1140,2500,12539,200,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1 +2112,E_B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,4680000,1,2010,2010,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,1005,10000,617,5500,603,2000,603,2000,1132,2500,2342,3500,12539,200,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,0,0 +2113,E_B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,4230000,1,2010,2010,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,1005,10000,617,5500,603,2000,603,2000,1234,1500,13017,1500,12539,200,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1 +//2114,EL_AGNI_S,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2115,EL_AGNI_M,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2116,EL_AGNI_L,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2117,EL_AQUA_S,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2118,EL_AQUA_M,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2119,EL_AQUA_L,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2120,EL_VENTUS_S,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,0,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2121,EL_VENTUS_M,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,1,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2122,EL_VENTUS_L,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,2,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2123,EL_TERA_S,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2124,EL_TERA_M,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +//2125,EL_TERA_L,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0 +2126,M_ANOPHELES,Anopheles,Anopheles,100,8000,1,0,0,1,300,400,0,0,40,70,40,40,80,40,10,12,0,4,64,0x3985,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2127,M_HORNET,Hornet,Hornet,110,9000,1,0,0,1,350,450,0,0,40,70,40,40,90,40,10,12,0,4,24,0x1189,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2128,M_HORNET2,Hornet,Hornet,120,10000,1,0,0,1,400,500,0,0,40,70,40,40,100,40,10,12,0,4,24,0x1189,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2129,M_LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,130,11000,1,0,0,1,450,650,0,0,60,80,50,50,110,50,10,12,1,4,24,0x7795,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2130,M_LUCIOLA_VESPA2,Luciola Vespa,Luciola Vespa,140,12000,1,0,0,1,500,700,0,0,60,80,50,50,120,50,10,12,1,4,24,0x7795,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +// 13.4 +2131,LOST_DRAGON,Lost Dragon,Lost Dragon,135,608920,0,30000,30000,3,1050,1580,60,51,140,81,69,122,98,61,10,12,2,9,67,0x37B5,150,840,648,576,0,0,0,0,0,0,617,5500,2610,1000,712,1000,13062,1000,607,500,608,500,610,500,1985,500,0,0,0,0,0,0 +2132,POM_SPIDER,Pom Spider,Pom Spider,145,122110,1,8010,8037,1,632,847,240,115,156,85,178,88,139,102,10,12,1,4,62,0x3985,250,864,1056,576,0,0,0,0,0,0,0,0,12573,500,11520,1000,1042,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2133,ANGRA_MANTIS,Angra Mantis,Angra Mantis,144,91720,1,7790,7020,1,579,756,175,81,122,155,119,81,132,79,10,12,1,4,42,0x3985,150,576,480,480,0,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2134,PARUS,Parus,Parus,142,86990,1,7310,6990,1,511,663,161,39,80,136,128,44,105,51,10,12,0,2,42,0x3885,180,384,792,432,0,0,0,0,0,0,0,0,6393,5000,7063,1000,12736,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2135,CREEPER,Creeper,Creeper,100,1000,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,3,22,0x40,2000,192,192,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2136,LITTLE_FATUM,Little Fatum,Little Fatum,142,85100,1,7500,6500,1,442,894,51,198,10,66,17,148,148,97,10,12,0,7,44,0x3885,150,432,300,432,0,0,0,0,0,0,0,0,6395,5000,7938,100,11519,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2137,MIMING,Miming,Miming,140,81200,1,7100,6300,1,430,652,120,120,90,66,105,77,133,77,10,12,0,0,20,0x3885,250,576,1140,504,0,0,0,0,0,0,0,0,6394,5000,7938,100,969,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2138,NYDHOG_MEMORY1_1,Nydhogg's Memory,Nydhogg's Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0xC9,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2139,NYDHOG_MEMORY1_2,Nydhogg's Memory,Nydhogg's Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0xC9,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2140,NYDHOG_MEMORY2_1,Nydhogg's Memory,Nydhogg's Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0xC9,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2141,NYDHOG_MEMORY2_2,Nydhogg's Memory,Nydhogg's Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0xC9,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2142,NYDHOG_MEMORY3_1,Nydhogg's Memory,Nydhogg's Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0xC9,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2143,NYDHOG_MEMORY3_2,Nydhogg's Memory,Nydhogg's Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0xC9,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2144,G_ANTLER_SCARABA,Antler Scaraba,Antler Scaraba,136,62600,1,0,0,1,412,822,155,102,23,99,59,129,91,45,10,12,1,4,42,0x3985,200,504,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2145,G_RAKE_SCARABA,Rake Scaraba,Rake Scaraba,139,67700,1,0,0,1,830,942,250,70,90,66,145,52,112,77,10,12,1,4,42,0x3985,150,588,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2146,G_S_NYDHOG,G_S_NYDHOG,G_S_NYDHOG,117,300000,0,0,0,2,840,1680,60,60,1,30,30,136,88,30,10,12,2,9,87,0x37B5,150,1596,1620,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2147,E_WHITE_PLANT,White Plant,White Plant,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2148,E_BLUE_PLANT,Blue Plant,Blue Plant,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2149,E_SAVAGE_BABE,Savage Babe,Savage Babe,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2150,WATERMELON,Watermelon,Watermelon,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +// 14.1 +2151,ALNOLDI,Alnoldi,Alnoldi,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2152,COMODO,Comodo,Comodo,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2153,CENDRAWASIH,Cendrawasih,Cendrawasih,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2154,BANASPATY,Banaspaty,Banaspaty,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2155,BUTOIJO,Butoijo,Butoijo,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2156,LEAK,Leak,Leak,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2157,G_BANASPATY,Butoijo,Butoijo,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2158,S_HORNET,Hornet,Hornet,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2159,S_GIANT_HORNET,Giant Hornet,Giant Hornet,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2160,S_LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2161,I_HORN_SCARABA,Scaraba,One-Horned Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2162,I_HORN_SCARABA2,Scaraba,Two-Horned Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2163,I_ANTLER_SCARABA,Antler Scaraba,Antler Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2164,I_RAKE_SCARABA,Rake Scaraba,Rake Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2165,I_QUEEN_SCARABA,Queen Scaraba,Queen Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2166,I_HORN_SCARABA_EGG,Scaraba Egg,One-Horned Scarab Egg,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2167,I_HORN_SCARABA2_EGG,Scaraba Egg,Two-Horned Scarab Egg,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2168,I_ANTLER_SCARABA_EGG,Antler Scaraba Egg,Two-Horned Scarab Egg,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2169,I_RAKE_SCARABA_EGG,Rake Scaraba Egg,Rake Scarab Egg,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2170,I_G_ANTLER_SCARABA,Antler Scaraba,Antler Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2171,I_G_RAKE_SCARABA,Rake Scaraba,Rake Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2172,I_G_HORN_SCARABA,Scaraba,One-Horned Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2173,I_G_HORN_SCARABA2,Scaraba,Two-Horned Scarab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2174,MD_VADON,Vadon,Vadon,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2175,MD_MARSE,Marse,Marse,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2176,MD_CRAB,Crab,Crab,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2177,MD_CORNUTUS,Cornutus,Cornutus,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2178,MD_SHELLFISH,Shellfish,Shellfish,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2179,MD_KUKRE,Kukre,Kukre,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2180,MD_STROUF,Stouf,Strouf,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2181,MD_SWORD_FISH,Swordfish,Swordfish,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2182,MD_MARC,mac,Mac,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2183,MD_ANOLIAN,Anolian,Anolian,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2184,MD_OBEAUNE,Obeaune,Obeaune,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2185,MD_KAPHA,Kapha,Kapha,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2186,COELACANTH_N_E,Coelacanth,Coelacanth,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2187,COELACANTH_N_A,Coelacanth,Coelacanth,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2188,COELACANTH_N_M,Coelacanth,Coelacanth,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2189,COELACANTH_H_M,Coelacanth,Coelacanth,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2190,COELACANTH_H_A,Coelacanth,Coelacanth,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2191,MD_SEAWEED,Seaweed,Seaweed,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2192,MD_OCTOPUS,Octopus,Octopus,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2193,MD_OCTOPUS_LEG,Octopus Leg,Octopus Tentacle,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2194,MD_GIANT_OCTOPUS,Giant Octopus,Giant Octopus,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2195,MD_G_KUKRE,Kukre,Kukre,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2196,MD_G_STROUF,Strouf,Strouf,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2197,RED_ERUMA,Red Eruma,Red Eruma,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2198,KING_DRAMOH,King Dramoh,King Dramoh,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2199,SIORAVA,Siorava,Siorava,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2200,J_TAINI,Taini,Taini,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2201,SROPHO,Sroph,Sropho,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2202,KRAKEN,Kraken,Kraken,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2203,POT_DOFLE,Pot Dofle,Pot Dofle,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2204,SEDORA,Sedora,Sedora,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2205,TACNU,Tacnu,Tacnu,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2206,KRAKEN_LEG,Kraken Leg,Kraken Tentacle,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +//2207,RACARCH,Racarch,Racarch,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2208,WILD_RIDER,Wild Rider,Wild Rider,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2209,E_THIEF_BUG,Thief Bug,Thief Bug,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2210,XMAS_LUNATIC,Xmas Lunatic,Christmas Lunatic,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2211,E_TEDDY_BEAR,Teddy Bear,Teddy Bear,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2212,E_KNIGHT_OF_WINDSTORM,Knight of Windstorm,Stormy Knight,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2213,M_WANDER_MAN,Wander Man,Wanderer,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2214,M_WICKED_NYMPH,Wicked Nymph,Evil Nymph,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2215,M_KASA,Kasa,Kasa,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2216,M_SALAMANDER,Salamander,Salamander,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2217,M_TEDDY_BEAR,Teddy Bear,Teddy Bear,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2218,E_OCTOPUS_LEG,Octopus Leg,Octopus Tentacle,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2219,E_GIANT_OCTOPUS,Giant Octopus,Giant Octopus,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2220,E_QUVE,Quve,Quve,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2221,RANDEL,Randal,Randal,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2222,FLAMEL,Flamel,Flamel,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2223,CELIA,Celia,Celia,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2224,CHEN,Chen,Chen,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2225,GERTIE,Gertie,Gertie,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2226,ALPHOCCIO,Alphoccio,Alphoccio,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2227,TRENTINI,Trentini,Trentini,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2228,G_RANDEL,Randel,Randal,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2229,G_FLAMEL,Flamel,Flamel,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2230,G_CELIA,Celia,Celia,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2231,G_CHEN,Chen,Chen,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2232,G_GERTIE,Gertie,Gertie,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2233,G_ALPHOCCIO,Alphoccio,Alphoccio,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2234,G_TRENTINI,Trentini,Trentini,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2235,B_RANDEL,Randel,Randal,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2236,B_FLAMEL,Biochemist Flamel,Biochemist Flamel,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2237,B_CELIA,Scholar Celia,Scholar Celia,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2238,B_CHEN,Champion Chen,Champion Chen,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2239,B_GERTIE,Stalker Gertie,Stlaker Gertie,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2240,B_ALPHOCCIO,Minstel Alphoccio,Minstrel Alphoccio,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2241,B_TRENTINI,Gypsy Trentini,Gypsy Trentini,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2242,MD_DESERT_WOLF,Desert Wolf,Desert Wolf,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2243,MD_DESERT_WOLF_B,Baby Desert Wolf,Baby Desert Wolf,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +2244,QUEST_CHEN,Champion Chen,Champion Chen,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt index c0dacc9c3..57b16f0c7 100644 --- a/db/mob_skill_db.txt +++ b/db/mob_skill_db.txt @@ -250,8 +250,8 @@ 1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, 1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,no,self,always,0,,,,,,29, 1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,no,self,longrangeattacked,,,,,,,29, -1046,Doppelganger@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,5, -1046,Doppelganger@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,5, +1046,Doppelganger@AL_DECAGI,attack,30,11,500,0,20000,no,target,always,0,,,,,,5, +1046,Doppelganger@AL_DECAGI,chase,30,11,500,0,20000,no,target,always,0,,,,,,5, 1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,, 1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,, 1046,Doppelganger@BS_HAMMERFALL,chase,110,11,10000,0,5000,yes,target,skillused,18,,,,,,, @@ -399,7 +399,7 @@ 1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,, 1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19, 1086,Golden Thief Bug@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1087,Orc Hero@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6, +1087,Orc Hero@AL_DECAGI,chase,30,11,2000,0,300000,no,target,always,0,,,,,,6, 1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, 1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, @@ -551,7 +551,7 @@ 1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, 1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, 1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1112,Drake@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,29, +1112,Drake@AL_DECAGI,chase,30,11,2000,0,60000,no,target,always,0,,,,,,29, 1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,no,target,always,0,,,,,,, 1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,0,,,,,,, @@ -1151,7 +1151,7 @@ 1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21, 1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21, 1251,Stormy Knight@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1252,Garm@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6, +1252,Garm@AL_DECAGI,chase,30,11,2000,0,300000,no,target,always,0,,,,,,6, 1252,Garm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1252,Garm@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, 1252,Garm@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, @@ -1618,7 +1618,7 @@ 1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x1089,,,,, 1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, 1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1373,Lord of Death@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,, +1373,Lord of Death@AL_DECAGI,chase,30,11,2000,0,60000,no,target,always,0,,,,,,, 1373,Lord of Death@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1373,Lord of Death@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, 1373,Lord of Death@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36, @@ -1774,7 +1774,7 @@ 1388,Arc Angeling@NPC_SUMMONSLAVE,attack,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18, 1388,Arc Angeling@NPC_SUMMONSLAVE,idle,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18, 1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,0,,,,,,, -1389,Dracula@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,, +1389,Dracula@AL_DECAGI,chase,30,11,2000,0,5000,no,target,always,0,,,,,,, 1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, 1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, 1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, @@ -2882,7 +2882,7 @@ 1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, 1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, 1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1637,Margaretha Sorin@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1637,Margaretha Sorin@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,, 1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, 1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, 1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, @@ -3031,7 +3031,7 @@ 1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, 1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, 1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1643,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1643,High Priest Margaretha@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,, 1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, 1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, 1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, @@ -3196,7 +3196,7 @@ 1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, 1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, 1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1649,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1649,High Priest Margaretha@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,, 1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, 1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, 1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, @@ -3382,8 +3382,8 @@ 1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, 1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,, 1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,, -1661,Errende Ebecee@AL_DECAGI,attack,30,48,500,1000,5000,no,target,always,0,,,,,,29, -1661,Errende Ebecee@AL_DECAGI,chase,30,48,500,1000,5000,no,target,always,0,,,,,,29, +1661,Errende Ebecee@AL_DECAGI,attack,30,11,500,1000,5000,no,target,always,0,,,,,,29, +1661,Errende Ebecee@AL_DECAGI,chase,30,11,500,1000,5000,no,target,always,0,,,,,,29, 1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,, 1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,, 1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,0,,,,,,, @@ -3674,8 +3674,8 @@ 1707,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,0,,,,,,30, 1707,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,, 1707,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,, -1707,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1707,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1707,Thanatos Dolor@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,, +1707,Thanatos Dolor@AL_DECAGI,attack,30,11,2000,0,10000,yes,target,always,0,,,,,,, 1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, 1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, 1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, @@ -3740,8 +3740,8 @@ 1712,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,0,,,,,,, 1712,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,, 1712,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,, -1712,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1712,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1712,Thanatos Dolor@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,, +1712,Thanatos Dolor@AL_DECAGI,attack,30,11,2000,0,10000,yes,target,always,0,,,,,,, 1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, 1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, 1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, @@ -3982,8 +3982,8 @@ 1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, 1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,0,,,,,,, 1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,0,,,,,,, -1754,Skeggiold@AL_DECAGI,attack,30,48,500,0,30000,no,target,always,0,,,,,,29, -1754,Skeggiold@AL_DECAGI,chase,30,48,500,0,30000,no,target,always,0,,,,,,29, +1754,Skeggiold@AL_DECAGI,attack,30,11,500,0,30000,no,target,always,0,,,,,,29, +1754,Skeggiold@AL_DECAGI,chase,30,11,500,0,30000,no,target,always,0,,,,,,29, 1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3, 1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,0,,,,,,3, 1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,0,,,,,,6, @@ -4116,7 +4116,7 @@ 1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,, 1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, 1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1769,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1769,Agav@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,, 1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, @@ -4275,7 +4275,7 @@ 1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,, 1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, 1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1786,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, +1786,Agav@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,, 1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36, 1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, @@ -5704,6 +5704,61 @@ 2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, 2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,, +2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,always,0,,,,,,, +2043,Magic Decoy@MG_FIREBOLT,idle,19,10,10000,800,3500,yes,randomtarget,always,0,,,,,,, +2044,Magic Decoy@MG_COLDBOLT,idle,14,10,10000,800,3500,yes,randomtarget,always,0,,,,,,, +2045,Magic Decoy@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,yes,randomtarget,always,0,,,,,,, +2046,Magic Decoy@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,yes,randomtarget,always,0,,,,,,, + +//2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,0,,,,,,10, +//2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,, +//2053,Dimik@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,0,6,0x3095,,,,, +//2053,Dimik@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,0,6,,,,,, +//2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,22,0xC3,,,,, +2048,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, +2048,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, +2048,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19, +2048,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, +2048,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, +2048,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,, +2048,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,, +2048,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, +2048,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, +2048,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,, +2050,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,, +2050,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,0,,,,,,, +2050,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,, +2050,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,0,,,,,,, +2050,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,0,,,,,,, +2050,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6, +2049,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6, +2049,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,6, +2049,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, +2049,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,,,,,, +2049,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,0,,,,,,, +2049,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, +2047,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,29, +2047,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9, +2047,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, +2047,Naga@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, +2047,Naga@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,0,,,,,,, + +2052,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2052,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2052,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, +2052,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,, +2052,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2052,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2052,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,36, +2052,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,36, +2052,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9, +2052,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,, +2052,Dark Lord@NPC_SUMMONSLAVE,attack,196,2,10000,700,10000,no,self,slavele,3,1605,,,,,, +2052,Dark Lord@NPC_SUMMONSLAVE,idle,196,2,10000,700,10000,no,self,slavele,3,1605,,,,,, +2052,Dark Lord@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,, +2052,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,, +2052,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,, + // Brasilis 2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, 2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,, @@ -5781,3 +5836,628 @@ 2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,, 2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, 2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, + +// 13.2 (Dicastes) +2083,Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,0,,,,,,, +2083,Scaraba@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,0,,,,,,, +2083,Scaraba@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, +2083,Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, +2083,Scaraba@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,0,,,,,,, +2083,Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,, +2083,Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,19,0x181,,,,, +2083,Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,0,6,0x3195,,,,, +2084,Scaraba@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, +2084,Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29, +2084,Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, +2084,Scaraba@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,, +2084,Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,, +2084,Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,19,0x181,,,,, +2084,Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,0,6,0x3195,,,,, +2085,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2085,Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6, +2085,Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6, +2085,Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, +2085,Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2085,Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2085,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, +2085,Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,0,,,,,,, +2085,Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,0,,,,,,32, +2085,Antler Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,0,,,,,,7, +2086,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2086,Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,, +2086,Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, +2086,Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8, +2086,Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2086,Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2086,Rake Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,0,,,,,,7, +2086,Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,19,0x81,,,,, +2086,Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,0,6,0x3095,,,,, +2087,Queen Scaraba@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, +2087,Queen Scaraba@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, +2087,Queen Scaraba@AL_HEAL,chase,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, +2087,Queen Scaraba@AL_HEAL,chase,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, +2087,Queen Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2087,Queen Scaraba@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, +2087,Queen Scaraba@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,0,,,,,,, +2087,Queen Scaraba@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, +2087,Queen Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2087,Queen Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2087,Queen Scaraba@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, +2087,Queen Scaraba@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, +2087,Queen Scaraba@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,, +2087,Queen Scaraba@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2087,Queen Scaraba@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2087,Queen Scaraba@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,6, +2087,Queen Scaraba@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,18, +2087,Queen Scaraba@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,0,,,,,,, +2087,Queen Scaraba@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2145,2144,,,,, +2087,Queen Scaraba@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2145,2144,,,,, +2087,Queen Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,0,,,,,,, +2087,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,0,,,,,,, +2087,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,, +2088,Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2083,,,,,, +2089,Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2084,,,,,, +2090,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2085,,,,,, +2091,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2086,,,,,, +2092,Dolomedes@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, +2092,Dolomedes@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,randomtarget,always,0,,,,,,, +2092,Dolomedes@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,0,,,,,,, +2092,Dolomedes@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, +2092,Dolomedes@AS_VENOMDUST,angry,140,1,500,1500,5000,no,target,always,0,,,,,,, +2092,Dolomedes@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12, +2092,Dolomedes@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,0,,,,,,32, + +2094,Orc Hero@AL_DECAGI,chase,30,11,2000,0,300000,no,target,always,0,,,,,,6, +2094,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2094,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2094,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2094,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,no,target,always,0,,,,,,6, +2094,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,no,target,always,0,,,,,,6, +2094,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, +2094,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,no,target,always,0,,,,,,, +2094,Orc Hero@KN_TWOHANDQUICKEN,attack,60,15,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, +2094,Orc Hero@MG_THUNDERSTORM,attack,21,15,2000,1500,5000,no,target,always,0,,,,,,, +2094,Orc Hero@MG_THUNDERSTORM,chase,21,10,10000,1500,5000,no,target,skillused,18,,,,,,, +2094,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2094,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2094,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,, +2094,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,5, +2094,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,0,,,,,,, +2094,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,, +2094,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,, +2094,Orc Hero@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, +2095,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2095,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2095,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2095,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, +2095,Eddga@MG_FIREBALL,chase,17,20,4000,0,0,yes,target,always,0,,,,,,, +2095,Eddga@MG_FIREBALL,chase,17,20,10000,0,0,yes,target,skillused,18,,,,,,, +2095,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2095,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2095,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,0,,,,,,32, +2095,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,0,,,,,,6, +2095,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,0,,,,,,6, +2095,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,, +2095,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,, +2095,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,, +2095,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,6, 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Death@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2101,Lord of Death@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2101,Lord of Death@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,no,self,myhpltmaxrate,30,,,,,,, +2101,Lord of Death@NPC_STUNATTACK,attack,179,5,2000,0,0,no,target,always,0,,,,,,, +2101,Lord of Death@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,, +2101,Lord of Death@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,, +2101,Lord of Death@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,, +2103,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,0,,,,,,, +2103,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,no,target,always,0,,,,,,, +2103,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2103,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, 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Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,, +2109,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, +1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,, +2109,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2109,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, +2109,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2109,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, +2109,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, +2109,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, +2109,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, +2109,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32, 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Randgris@MG_THUNDERSTORM,attack,21,15,10000,1500,5000,no,target,attackpcge,2,,,,,,, +2109,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, +2109,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, +2109,Valkyrie Randgris@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,, +2109,Valkyrie Randgris@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,always,0,,,,,,, +2110,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2110,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,0,,,,,,, +2110,Ifrit@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, +2110,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,, +2110,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, +2110,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,, 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+2110,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, +2110,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, +2110,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,, +2110,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,0,,,,,,, +2110,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,0,,,,,,, +2110,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,0,,,,,,, +2111,Whitesmith Harword@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2111,Whitesmith Harword@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2111,Whitesmith Harword@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, +2111,Whitesmith Harword@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, +2111,Whitesmith Harword@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0, +2111,Whitesmith Harword@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0, +2111,Whitesmith Harword@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,0, +2111,Whitesmith Harword@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,, +2111,Whitesmith Harword@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,, +2111,Whitesmith Harword@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,0,,,,,,23, +2111,Whitesmith Harword@MC_MAMMONITE,attack,42,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23, +2111,Whitesmith Harword@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,, +2111,Whitesmith Harword@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,, +2111,Whitesmith Harword@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, +2111,Whitesmith Harword@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, +2111,Whitesmith Harword@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, +2111,Whitesmith Harword@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19, +2111,Whitesmith Harword@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,0,,,,,,19, +2111,Whitesmith Harword@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,0,,,,,,19, +2111,Whitesmith Harword@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,0,,,,,,, +2111,Whitesmith Harword@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, +2111,Whitesmith Harword@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,, +2111,Whitesmith Harword@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, +2111,Whitesmith Harword@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, +2111,Whitesmith Harword@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, +2112,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2112,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2112,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, +2112,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, +2112,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0, +2112,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0, +2112,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,0, +2112,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6, +2112,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, +2112,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, +2112,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, +2112,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,always,0,,,,,,2, +2112,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, +2112,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, +2112,Lord Knight Seyren@SM_MAGNUM,attack,7,10,1000,0,0,yes,self,attackpcge,2,,,,,,, +2112,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, +2112,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, +2112,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29, +2112,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29, +2112,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,0,,,,,,6, +2112,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, +2112,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, +2112,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,, +2112,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9, +2112,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9, +2112,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9, +2113,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2113,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,, +2113,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0, +2113,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0, +2113,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,0, +2113,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,0,,,,,,6, +2113,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, +2113,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,0,,,,,,, +2113,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, +2113,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6, +2113,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6, +2113,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,, +2113,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29, +2113,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29, +2113,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,, +2113,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,0,,,,,,, +2113,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, +2113,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, +2113,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, + +// 14.1 +2131,Lost Dragon@NPC_ALLHEAL,idle,687,1,3000,20000,20000,yes,self,rudeattacked,0,,,,,,, +2131,Lost Dragon@NPC_ALLHEAL,walk,687,1,3000,20000,20000,yes,self,rudeattacked,0,,,,,,, +2131,Lost Dragon@NPC_MAGICMIRROR,chase,671,1,10000,0,120000,yes,self,always,0,,,,,,, +2131,Lost Dragon@NPC_MAGICMIRROR,attack,671,1,10000,0,120000,yes,self,always,0,,,,,,, +2131,Lost Dragon@NPC_STONESKIN,chase,675,1,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 +2131,Lost Dragon@NPC_STONESKIN,attack,675,1,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 +2131,Lost Dragon@NPC_POWERUP,attack,349,1,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6, +2131,Lost Dragon@NPC_EVILLAND,attack,670,2,500,0,25000,yes,target,myhpltmaxrate,15,,,,,,, +2131,Lost Dragon@WZ_QUAGMIRE,chase,92,2,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12, +2131,Lost Dragon@WZ_QUAGMIRE,attack,92,2,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12, +2131,Lost Dragon@NPC_EARTHQUAKE,chase,653,1,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,, +2131,Lost Dragon@NPC_EARTHQUAKE,attack,653,1,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,, +2131,Lost Dragon@NPC_WIDESTONE,chase,666,1,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, +2131,Lost Dragon@NPC_WIDESTONE,attack,666,1,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, +2131,Lost Dragon@NPC_EVILLAND,idle,670,5,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,, +2131,Lost Dragon@NPC_EVILLAND,chase,670,5,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,, +2131,Lost Dragon@NPC_HELLJUDGEMENT,chase,662,1,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 +2131,Lost Dragon@NPC_HELLJUDGEMENT,attack,662,1,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 +2131,Lost Dragon@NPC_DARKNESSBREATH,attack,658,3,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32, +2131,Lost Dragon@NPC_SLOWCAST,attack,672,1,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,, +2131,Lost Dragon@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,, +2131,Lost Dragon@NPC_WIDECURSE,chase,677,1,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, +2131,Lost Dragon@NPC_WIDECURSE,attack,677,1,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, +2131,Lost Dragon@NPC_FIREBREATH,attack,654,1,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32, +2131,Lost Dragon@NPC_WIDESLEEP,chase,668,1,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32, +2131,Lost Dragon@NPC_WIDESLEEP,attack,668,1,30000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32, +2131,Lost Dragon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,, +2131,Lost Dragon@MG_FIREBALL,chase,17,1,10000,0,30000,no,target,always,0,,,,,,6, +2131,Lost Dragon@NPC_DRAGONFEAR,chase,659,1,10000,0,30000,no,self,always,0,,,,,,6, +2131,Lost Dragon@NPC_DRAGONFEAR,attack,659,1,2000,1000,20000,no,self,always,0,,,,,,32, +2131,Lost Dragon@WZ_METEOR,attack,83,3,2000,1000,10000,no,target,always,0,,,,,,29, +2131,Lost Dragon@SA_DISPELL,attack,289,1,10000,0,30000,yes,target,always,0,,,,,,, +2131,Lost Dragon@NPC_PULSESTRIKE,attack,661,1,2000,10000,40000,no,self,always,0,,,,,,,31 +2131,Lost Dragon@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20, +2132,Pom Spider@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, +2132,Pom Spider@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,randomtarget,always,0,,,,,,, +2132,Pom Spider@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,0,,,,,,, +2132,Pom Spider@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, +2132,Pom Spider@AS_VENOMDUST,angry,140,1,500,1500,5000,no,target,always,0,,,,,,, +2132,Pom Spider@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12, +2132,Pom Spider@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,0,,,,,,32, +2133,Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, +2133,Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, +2133,Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, +2133,Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, +2133,Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,0,,,,,,, +//2133,Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,, +2134,Parus@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, +2134,Parus@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,, +2134,Parus@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,0,,,,,,21, +2134,Parus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, +2134,Parus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, +2134,Parus@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,0,,,,,,6, +2134,Parus@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,0,,,,,,6, +2134,Parus@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6, +2134,Parus@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,0,,,,,,23, +2134,Parus@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,0,,,,,,23, +2134,Parus@WZ_HEAVENDRIVE,attack,91,2,500,500,25000,no,target,always,0,,,,,,, +2136,Little Fatum@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6, +2136,Little Fatum@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,0,,,,,,21, +2136,Little Fatum@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,21, +2136,Little Fatum@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, +2136,Little Fatum@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, +2136,Little Fatum@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,0,,,,,,6, +2136,Little Fatum@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,0,,,,,,6, +2136,Little Fatum@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, +2136,Little Fatum@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, +2136,Little Fatum@MG_LIGHTNINGBOLT,chase,20,5,10000,1500,5000,yes,target,always,0,,,,,,12, +2136,Little Fatum@MG_THUNDERSTORM,attack,21,3,2000,1500,5000,no,target,always,0,,,,,,, +2137,Miming@NPC_COMBOATTACK,attack,171,2,500,0,5000,no,target,always,0,,,,,,6, +2137,Miming@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, +2137,Miming@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6, +2137,Miming@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,, +2137,Miming@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,, +2137,Miming@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,, +2137,Miming@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,, +2137,Miming@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, +2137,Miming@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, +2137,Miming@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,, +2137,Miming@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18, +2137,Miming@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18, +2137,Miming@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,32, +2137,Miming@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,0,,,,,,32, +//2138,Nydhogg's Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,0,,,,,,,35 +//2138,Nydhogg's Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,0,,,,,,,35 +//2139,Nydhogg's Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,0,,,,,,,36 +//2139,Nydhogg's Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,0,,,,,,,36 +//2140,Nydhogg's Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,0,,,,,,,37 +//2140,Nydhogg's Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,0,,,,,,,37 +//2141,Nydhogg's Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,0,,,,,,,38 +//2141,Nydhogg's Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,0,,,,,,,38 +//2142,Nydhogg's Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,0,,,,,,,39 +//2142,Nydhogg's Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,0,,,,,,,39 +//2143,Nydhogg's Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,0,,,,,,,40 +//2143,Nydhogg's Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,0,,,,,,,40 + +// Queen Scaraba Slaves +2144,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2144,Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6, +2144,Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6, +2144,Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, +2144,Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2144,Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2144,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, +2144,Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,0,,,,,,, +2144,Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,0,,,,,,32, +2145,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +2145,Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,, +2145,Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, +2145,Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8, +2145,Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, +2145,Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, + +2146,G_S_NYDHOG@WZ_QUAGMIRE,chase,92,2,1000,700,5000,no,target,always,0,,,,,,12, +2146,G_S_NYDHOG@WZ_QUAGMIRE,attack,92,2,1000,700,5000,no,target,always,0,,,,,,12, +2146,G_S_NYDHOG@NPC_WIDESTONE,chase,666,2,1000,0,60000,yes,self,always,0,,,,,,, +2146,G_S_NYDHOG@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,always,0,,,,,,, +2146,G_S_NYDHOG@NPC_EVILLAND,chase,670,2,500,0,120000,yes,target,always,0,,,,,,, +2146,G_S_NYDHOG@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,always,0,,,,,,, +2146,G_S_NYDHOG@NPC_HELLJUDGEMENT,attack,662,1,500,7000,25000,no,self,always,0,,,,,,, +2146,G_S_NYDHOG@NPC_DARKNESSBREATH,attack,658,1,500,800,35000,no,target,always,0,,,,,,32, +2146,G_S_NYDHOG@NPC_SLOWCAST,attack,672,1,200,0,60000,yes,self,always,0,,,,,,, +2146,G_S_NYDHOG@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,, +2146,G_S_NYDHOG@NPC_FIREBREATH,attack,654,1,1000,800,15000,no,target,always,0,,,,,,32, +2146,G_S_NYDHOG@NPC_WIDESLEEP,chase,668,1,200,3000,20000,no,self,always,0,,,,,,32, +2146,G_S_NYDHOG@NPC_WIDESLEEP,attack,668,1,200,1000,20000,no,self,always,0,,,,,,32, +2146,G_S_NYDHOG@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, +2146,G_S_NYDHOG@MG_FIREBALL,chase,17,5,3000,0,30000,no,target,always,0,,,,,,6, +2146,G_S_NYDHOG@NPC_DRAGONFEAR,chase,659,2,1000,0,30000,no,self,always,0,,,,,,6, +2146,G_S_NYDHOG@NPC_DRAGONFEAR,attack,659,2,2000,1000,20000,no,self,always,0,,,,,,32, +2146,G_S_NYDHOG@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,, +2146,G_S_NYDHOG@NPC_PULSESTRIKE,attack,661,1,500,10000,40000,no,self,always,0,,,,,,, diff --git a/db/produce_db.txt b/db/produce_db.txt index 938bdeb7d..cdd30f5cc 100644 --- a/db/produce_db.txt +++ b/db/produce_db.txt @@ -395,3 +395,10 @@ 12117,23,1007,1,7433,1,1013,3 //============================================== + +//===== Third Class === ItemLV=24 ================== + +//---------------------------------------------------------------------------------------------------------------------------- +//-- Ancilla <-- AB_ANCILLA & 1 Blue Gemstone +12333,22,2039,1,717,1 +//---------------------------------------------------------------------------------------------------------------------------- diff --git a/db/quest_db.txt b/db/quest_db.txt index 000e7f1de..888708195 100644 --- a/db/quest_db.txt +++ b/db/quest_db.txt @@ -354,7 +354,7 @@ 3217,0,0,0,0,0,0,0,"Job changes to Rune knight - The final test" 3218,0,0,0,0,0,0,0,"Job changes to Rune knight - Pass the final test" 3219,0,0,0,0,0,0,0,"Job changes to Rune knight - The end of all tes" -3220,0,0,0,0,0,0,0,"Job changes to Rune knight - Waiting time of test" +3220,600,0,0,0,0,0,0,"Job changes to Rune knight - Waiting time of test" 3250,0,1041,30,0,0,0,0,"Request - What is this bandage for?" 3251,0,1271,30,0,0,0,0,"Request - An alligator of Counterattack" diff --git a/db/refine_db.txt b/db/refine_db.txt index 9a1292fdd..ee234dc6a 100644 --- a/db/refine_db.txt +++ b/db/refine_db.txt @@ -3,8 +3,8 @@ // Armor defense is done in percentage (ie 70 = .7 def) // Weapons are whole numbers (ie 3 = 3 atk) - 70, 4,4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Armor - 2, 3,7, 100,100,100,100,100,100,100, 60, 40, 20, // Lv.1 Weapons - 3, 5,6, 100,100,100,100,100,100, 60, 40, 20, 20, // Lv.2 Weapons - 5, 8,5, 100,100,100,100,100, 60, 50, 20, 20, 20, // Lv.3 Weapons - 7,13,4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Lv.4 Weapons + 100, 200, 4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Armor + 2, 3, 7, 100,100,100,100,100,100,100, 60, 40, 20, // Lv.1 Weapons + 3, 5, 6, 100,100,100,100,100,100, 60, 40, 20, 20, // Lv.2 Weapons + 5, 8, 5, 100,100,100,100,100, 60, 50, 20, 20, 20, // Lv.3 Weapons + 7, 13, 4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Lv.4 Weapons diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index df31fa116..f21ee043f 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -1,7 +1,7 @@ // Skill Times Database // // Structure of Database: -// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2 +// SkillID,CastingTime,FixedCastingTime,AfterCastActDelay,Cooldown,AfterCastWalkDelay,Duration1,Duration2 // //========================================== // Rough list of Contents: @@ -34,1104 +34,1191 @@ //===== Swordman =========================== //-- SM_PROVOKE -6,0,0,0,30000,0 +6,0,0,0,0,0,30000,0 //-- SM_MAGNUM -7,0,0,0,2000,10000 +7,0,0,2000,0,0,2000,10000 //-- SM_ENDURE -8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000 +8,0,0,0,10000,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000 //========================================== //===== Mage =============================== //-- MG_SIGHT -10,0,0,0,10000,0 +10,0,0,0,0,0,10000,0 //-- MG_NAPALMBEAT -11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0 +11,400,100,1000:1000:1000:900:900:800:800:700:600:500,0,0,0,0 //-- MG_SAFETYWALL -12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +12,3200:2880:2560:2240:1920:1600:1280:960:640:320,800:720:640:560:480:400:320:240:160:80,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //-- MG_SOULSTRIKE -13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0 +13,400,100,1200:1200:1600:1600:2000:2000:2400:2400:2800:2500,0,0,0,0 //-- MG_COLDBOLT -14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +14,640:960:1280:1600:1920:2100:1560:2880:3200:3520,160:240:320:400:480:700:640:720:800:880,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_FROSTDRIVER -15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000 +15,640,160,1500,0,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000 //-- MG_STONECURSE -16,1000,0,0,5000,20000 +16,800,100,0,0,0,5000,20000 //-- MG_FIREBALL -17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0 +17,1280:1280:1280:1280:1280:800:800:800:800:800,320:320:320:320:320:200:200:200:200:200,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0,0 //-- MG_FIREWALL -18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 +18,1600:1440:1280:1120:960:880:800:720:640:560,400:360:320:280:240:220:200:180:160:140,0,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 //-- MG_FIREBOLT -19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +19,640:960:1280:1600:1920:2100:1560:2880:3200:3520,160:240:320:400:480:700:640:720:800:880,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_LIGHTNINGBOLT -20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +20,640:960:1280:1600:1920:2100:1560:2880:3200:3520,160:240:320:400:480:700:640:720:800:880,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_THUNDERSTORM -21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0 +21,640:1280:1920:2560:3200:3840:4480:5120:5760:6400,160:320:480:640:800:960:1120:1280:1440:1600,2000,0,0,500,0 //========================================== //===== Acolyte ============================ //-- AL_RUWACH -24,0,0,0,10000,0 +24,0,0,0,0,0,10000,0 //-- AL_PNEUMA -25,0,0,0,10000,0 +25,0,0,0,0,0,10000,0 //-- AL_TELEPORT -26,0,0,0,0,0 +26,0,0,0,0,0,0,0 //-- AL_WARP -27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +27,0,1000,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //-- AL_HEAL -28,0,1000,0,0,0 +28,0,0,1000,0,0,0,0 //-- AL_INCAGI -29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +29,800,200,1000,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- AL_DECAGI -30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 +30,750,250,1000,0,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 //-- AL_HOLYWATER -31,1000,500,0,0,0 +31,800,400,500,0,0,0,0 //-- AL_CRUCIS -32,500,2000,0,0,0 +32,350,150,2000,0,0,0,0 //-- AL ANGELUS -33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +33,350,150,3500,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- AL_BLESSING -34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +34,0,0,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- AL_CURE -35,0,1000,0,0,6000 +35,0,0,1000,0,0,0,6000 //========================================== //===== Archer ============================= //-- AC_CONCENTRATION -45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +45,0,0,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- AC_DOUBLE -46,0,0,0,100,0 +46,0,0,100,0,100,0,0 //-- AC_SHOWER -47,0,0,0,100,0 +47,0,0,100,0,0,100,0 //========================================== //===== Thief ============================== //-- TF_HIDING -51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +51,0,0,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- TF_POISON -52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +52,0,0,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //========================================== //===== First planned to be shared ========= //-- ALL_RESURRECTION -54,6000:4000:2000:0,0:1000:2000:3000,0,0,0 +54,4800:3200:1600:0,1200:800:400:0,0:1000:2000:3000,0,0,0,0 //========================================== //===== Knight ============================= //-- KN_BRANDISHSPEAR -57,700,0,0,0,0 +57,350,350,0,0,0,0,0 //-- KN_SPEARBOOMERANG -59,0,1000,0,0,0 +59,0,0,1000,0,0,0,0 //-- KN_TWOHANDQUICKEN -60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +60,0,0,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- KN_AUTOCOUNTER -61,0,0,0,400:800:1200:1600:2000,0 +61,0,0,0,0,0,400:800:1200:1600:2000,0 //-- KN_BOWLINGBASH -62,700,0,0,0,0 +62,350,350,0,0,0,0,0 //========================================== //===== Priest ============================= //-- PR_IMPOSITIO -66,0,3000,0,60000,0 +66,0,0,3000,0,0,60000,0 //-- PR_SUFFRAGIUM -67,0,2000,0,30000:20000:10000,0 +67,0,0,2000,0,0,30000:20000:10000,0 //-- PR_ASPERSIO -68,0,2000,0,60000:90000:120000:150000:180000,0 +68,0,0,2000,0,0,60000:90000:120000:150000:180000,0 //-- PR_BENEDICTIO -69,0,0,0,40000:80000:120000:160000:200000,0 +69,0,0,0,0,0,40000:80000:120000:160000:200000,0 //-- PR_SANCTUARY -70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0 +70,4000,1000,0,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0 //-- PR_SLOWPOISON -71,0,0,0,10000:20000:30000:40000,0 +71,0,0,0,0,0,10000:20000:30000:40000,0 //-- PR_STRECOVERY -72,0,2000,0,0,30000 +72,0,0,2000,0,0,0,30000 //-- PR_KYRIE -73,2000,2000,0,120000,0 +73,1600,400,2000,0,0,120000,0 //-- PR_MAGNIFICAT -74,4000,2000,0,30000:45000:60000:75000:90000,0 +74,3200,800,2000,0,0,30000:45000:60000:75000:90000,0 //-- PR_GLORIA -75,0,2000,0,10000:15000:20000:25000:30000,0 +75,0,0,2000,0,0,10000:15000:20000:25000:30000,0 //-- PR_LEXDIVINA -76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 +76,0,0,3000,0,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 //-- PR_TURNUNDEAD -77,1000,3000,0,0,0 +77,800,200,3000,0,0,0,0 //-- PR_LEXAETERNA -78,0,3000,0,600000,0 +78,0,0,3000,0,0,600000,0 //-- PR_MAGNUS -79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 +79,12000,3000,4000,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 //========================================== //===== Wizard ============================= //-- WZ_FIREPILLAR -80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400 +80,1920:1728:1536:1344:1152:960:768:576:384:192,480:432:384:336:288:240:192:144:96:48,1000,0,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400 //-- WZ_SIGHTRASHER -81,700,2000,0,500,0 +81,320,80,2000,0,0,500,0 //-- WZ_METEOR -83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000 +83,9600,2400,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,0,500,5000 //-- WZ_JUPITEL -84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0 +84,1600:1920:2240:2560:2880:3200:3520:3840:4160:4480,400:480:560:640:720:800:880:960:1040:1120,0,0,0,0,0 //-- WZ_VERMILION -85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000 +85,9600:9280:8960:8640:8320:8000:7680:7360:7040:6720,2400:2320:2240:2160:2080:2000:1920:1840:1760:1680,5000,0,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000 //-- WZ_WATERBALL -86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0 +86,640:1280:1920:2560:3200:3200:3200:3200:3200:3200,160:320:480:640:800:800:800:800:800:800,0,0,0,0,0 //-- WZ_ICEWALL -87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +87,0,0,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //-- WZ_FROSTNOVA -88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000 +88,640:640:576:576:512:512:448:448:384:384,160:160:144:144:128:128:112:112:96:96,200,0,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000 //-- WZ_STORMGUST -89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000 +89,3840:4480:5120:5760:6400:7040:7680:8320:8960:9600,960:1120:1280:1440:1600:1760:1920:2080:2240:2400,5000,0,0,4600,12000 //-- WZ_EARTHSPIKE -90,1000:2000:3000:4000:5000,700,0,0,0 +90,448:896:1344:1792:2240,112:224:336:448:560,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- WZ_HEAVENDRIVE -91,1000:2000:3000:4000:5000,700,0,500,0 +91,640:1280:1920:2560:3200,160:320:480:640:800,1000,0,0,500,0 //-- WZ_QUAGMIRE -92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000 +92,0,0,1000,0,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000 //========================================== //===== Blacksmith ========================= //-- BS_REPAIRWEAPON -108,7500,0,0,0,0 +108,2500,2500,0,0,0,0,0 //-- BS_HAMMERFALL -110,0,0,0,0,5000 +110,0,0,0,0,0,0,5000 //-- BS_ADRENALINE -111,0,0,0,30000:60000:90000:120000:150000,0 +111,0,0,0,0,0,30000:60000:90000:120000:150000,0 //-- BS_WEAPONPEFECT -112,0,0,0,10000:20000:30000:40000:50000,0 +112,0,0,0,0,0,10000:20000:30000:40000:50000,0 //-- BS_OVERTHRUST -113,0,0,0,20000:40000:60000:80000:100000,0 +113,0,0,0,0,0,20000:40000:60000:80000:100000,0 //-- BS_MAXIMIZE -114,0,0,0,1000:2000:3000:4000:5000,0 +114,0,0,0,0,0,1000:2000:3000:4000:5000,0 //========================================== //===== Hunter ============================= //-- HT_SKIDTRAP -115,0,0,0,300000:240000:180000:120000:60000,0 +115,0,0,0,0,0,300000:240000:180000:120000:60000,0 //-- HT_LANDMINE -116,0,0,0,200000:160000:120000:80000:40000,5000 +116,0,0,0,0,0,200000:160000:120000:80000:40000,5000 //-- HT_ANKLESNARE -117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000 +117,0,0,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000 //-- HT_SHOCKWAVE -118,0,0,0,200000:160000:120000:80000:40000,0 +118,0,0,0,0,0,200000:160000:120000:80000:40000,0 //-- HT_SANDMAN -119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 +119,0,0,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 //-- HT_FLASHER -120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000 +120,0,0,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000 //-- HT_FREEZINGTRAP -121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 +121,0,0,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 //-- HT_BLASTMINE -122,0,0,0,25000:20000:15000:10000:5000,0 +122,0,0,0,0,0,25000:20000:15000:10000:5000,0 //-- HT_CLAYMORETRAP -123,0,0,0,20000:40000:60000:80000:100000,0 +123,0,0,0,0,0,20000:40000:60000:80000:100000,0 //-- HT_TALKIEBOX -125,0,0,0,600000,0 +125,0,0,0,0,0,600000,0 //-- HT_BLITZBEAT -129,1500,1000,0,0,0 +129,800,200,1000,0,0,0,0 //========================================== //===== Assassin =========================== //-- AS_CLOAKING -135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0 +135,0,0,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0 //-- AS_SONICBLOW -136,0,2000,2000,0,5000 +136,0,0,2000,0,2000,0,5000 //-- AS_ENCHANTPOISON -138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000 +138,0,0,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000 //-- AS_POISONREACT -139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0 +139,0,0,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0 //-- AS_VENOMDUST -140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +140,0,0,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- AS_SPLASHER -141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +141,500,500,0,7500:8000:8500:9000:9500:10000:10500:11000:11500:12000,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //========================================== //===== 1st Jobs Quest Skills=============== //-- NV_TRICKDEAD -143,0,0,0,600000,0 +143,0,0,0,0,0,600000,0 //-- SM_FATALBLOW -145,0,0,0,0,5000 +145,0,0,0,0,0,0,5000 //-- AC_CHARGEARROW -148,1500,0,0,0,0 +148,0,1500,0,0,0,0,0 //-- TF_SPRINKLESAND -149,0,0,0,0,10000 +149,0,0,0,0,0,0,10000 //-- TF_PICKSTONE -151,500,0,0,0,0 +151,0,500,0,0,0,0,0 //-- TF_THROWSTONE -152,0,0,0,5000,8000 +152,0,0,100,0,0,5000,8000 //-- MC_LOUD -155,0,0,0,300000,0 +155,0,0,0,0,0,300000,0 //-- AL_HOLYLIGHT -156,2000,0,0,0,0 +156,1600,400,0,0,0,0,0 //-- MG_ENERGYCOAT -157,5000,0,0,300000,0 +157,0,5000,0,0,0,300000,0 //========================================== //===== NPC Skills Part 1 ================== //-- NPC_ATTRICHANGE -161,0,0,0,1800000,0 +161,0,0,0,0,0,1800000,0 //-- NPC_CHANGEWATER -162,0,0,0,1800000,0 +162,0,0,0,0,0,1800000,0 //-- NPC_CHANGEGROUND -163,0,0,0,1800000,0 +163,0,0,0,0,0,1800000,0 //-- NPC_CHANGEFIRE -164,0,0,0,1800000,0 +164,0,0,0,0,0,1800000,0 //-- NPC_CHANGEWIND -165,0,0,0,1800000,0 +165,0,0,0,0,0,1800000,0 //-- NPC_CHANGEPOISON -166,0,0,0,1800000,0 +166,0,0,0,0,0,1800000,0 //-- NPC_CHANGEHOLY -167,0,0,0,1800000,0 +167,0,0,0,0,0,1800000,0 //-- NPC_CHANGEDARKNESS -168,0,0,0,1800000,0 +168,0,0,0,0,0,1800000,0 //-- NPC_CHANGETELEKINESIS -169,0,0,0,1800000,0 +169,0,0,0,0,0,1800000,0 //-- NPC_SELFDESTRUCTION -173,0,0,0,3500,0 +173,0,0,0,0,0,3500,0 //-- NPC_POISON -176,0,0,0,0,60000 +176,0,0,0,0,0,0,60000 //-- NPC_BLINDATTACK -177,0,0,0,0,30000 +177,0,0,0,0,0,0,30000 //-- NPC_SILENCEATTACK -178,0,0,0,0,30000 +178,0,0,0,0,0,0,30000 //-- NPC_STUNATTACK -179,0,0,0,0,5000 +179,0,0,0,0,0,0,5000 //-- NPC_PETRIFYATTACK -180,0,0,0,0,20000 +180,0,0,0,0,0,0,20000 //-- NPC_CURSEATTACK -181,0,0,0,0,30000 +181,0,0,0,0,0,0,30000 //-- NPC_SLEEPATTACK -182,0,0,0,0,30000 +182,0,0,0,0,0,0,30000 //-- NPC_MAGICALATTACK -192,0,0,0,15000,0 +192,0,0,0,0,0,15000,0 //-- NPC_KEEPING -201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +201,0,0,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 //-- NPC_BARRIER -204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +204,0,0,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 //-- NPC_DEFENDER -205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +205,0,0,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 //-- NPC_LICK -206,0,0,0,0,3000 +206,0,0,0,0,0,0,3000 //-- NPC_HALLUCINATION -207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0 +207,0,0,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0 //========================================== //===== Rogue ============================== -//-- RG_BACKSTAB -212,0,500,0,0,0 +//-- RG_STEALCOIN +211,0,0,500,0,0,0,0 +//-- RG_BACKSTAP +212,0,0,500,0,0,0,0 //-- RG_RAID -214,0,0,0,5000,8000:9000:10000:11000:12000 +214,0,0,0,0,0,5000,8000:9000:10000:11000:12000 //-- RG_STRIPEWEAPON -215,1000,1000,0,75000:90000:105000:120000:135000,0 +215,560:720:880:1140:1200,140:180:220:260:300,1000,0,0,75000:90000:105000:120000:135000,0 //-- RG_STRIPSHIELD -216,1000,1000,0,75000:90000:105000:120000:135000,0 +216,560:720:880:1140:1200,140:180:220:260:300,1000,0,0,75000:90000:105000:120000:135000,0 //-- RG_STRIPWEAPON -217,1000,1000,0,75000:90000:105000:120000:135000,0 +217,560:720:880:1140:1200,140:180:220:260:300,1000,0,0,75000:90000:105000:120000:135000,0 //-- RG_STRIPHELM -218,1000,1000,0,75000:90000:105000:120000:135000,0 +218,560:720:880:1140:1200,140:180:220:260:300,1000,0,0,75000:90000:105000:120000:135000,0 //-- RG_GRAFITTI -220,0,0,0,180000,0 +220,0,0,0,0,0,180000,0 //========================================== //===== Alchemist ========================== //-- AM_DEMONSTRATION -229,1000,0,0,40000:45000:50000:55000:60000,0 +229,800,200,500,0,0,40000:45000:50000:55000:60000,0 //-- AM_ACIDTERROR -230,1000,0,0,3:7:10:12:13,120000 +230,500,500,500,0,0,3:7:10:12:13,120000 //-- AM_POTIONPITCHER -231,0,500,0,0,0 +231,0,0,500,0,0,0,0 //-- AM_CANNIBALIZE -232,2000,500,0,300000:240000:180000:120000:60000,0 +232,1600,400,500,0,0,300000:240000:180000:120000:60000,0 //-- AM_SPHEREMINE -233,2000,500,0,30000,0 +233,1600,400,500,0,0,30000,0 //-- AM_CP_WEAPON -234,2000,0,0,120000:240000:360000:480000:600000,0 +234,0,2000,500,0,0,120000:240000:360000:480000:600000,0 //-- AM_CP_SHIELD -235,2000,0,0,120000:240000:360000:480000:600000,0 +235,0,2000,500,0,0,120000:240000:360000:480000:600000,0 //-- AM_CP_ARMOR -236,2000,0,0,120000:240000:360000:480000:600000,0 +236,0,2000,500,0,0,120000:240000:360000:480000:600000,0 //-- AM_CP_HELM -237,2000,0,0,120000:240000:360000:480000:600000,0 +237,0,2000,500,0,0,120000:240000:360000:480000:600000,0 +//-- AM_HEALHOMUN +//246,800,200,500,0,0,0,0 //-- AM_RESURRECTHOMUN -247,2000,0,0,0,0 +247,2000,1000,0,0,0,0,0 //========================================== //===== Crusader =========================== //-- CR_AUTOGUARD -249,0,0,0,300000,0 +249,0,0,0,0,0,300000,0 //-- CR_SHIELDCHARGE -250,0,0,0,0,5000 +250,0,0,0,0,0,0,5000 //-- CR_SHIELDBOOMERANG -251,0,700,0,0,0 +251,0,0,700,0,0,0,0 //-- CR_REFLECTSHIELD -252,0,0,0,300000,0 +252,0,0,0,0,0,300000,0 //-- CR_HOLYCROSS -253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +253,0,0,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- CR_GRANDCROSS -254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +254,1500,1500,1500,0,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- CR_DEVOTION -255,3000,0,0,0,30000:45000:60000:75000:90000 +255,1500,1500,0,0,0,0,30000:45000:60000:75000:90000 //-- CR_PROVIDENCE -256,3000,0,0,180000,0 +256,1500,1500,0,0,0,180000,0 //-- CR_DEFENDER -257,0,800,0,180000,0 +257,0,0,800,0,0,180000,0 //-- CR_SPEARQUICKEN -258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +258,0,0,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //========================================== //===== Monk =============================== //-- MO_CALLSPIRITS -261,1000,0,0,600000,0 +261,500,500,0,0,0,600000,0 //-- MO_ABSORBSPIRITS -262,2000,0,0,0,0 +262,1000,1000,0,0,0,0,0 //-- MO_TRIPLEATTACK -263,0,1000,0,0,0 +263,0,0,1000,0,0,0,0 //-- MO_INVESTIGATE -266,1000,500,0,0,0 +266,500,500,500,0,0,0,0 //-- MO_FINGEROFFENSIVE -267,1000,500,0:200:400:600:800,0,0 +267,500,500,500,0,0:200:400:600:800,0,0 //-- MO_STEELBODY -268,5000,0,0,30000:60000:90000:120000:150000,0 +268,2500,2500,0,0,0,30000:60000:90000:120000:150000,0 //-- MO_BLADESTOP -269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000 +269,0,0,500,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000 //-- MO_EXPLOSIONSPIRITS -270,0,0,0,180000,0 +270,0,0,0,0,0,180000,0 //-- MO_EXTREMITYFIST -271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000 +271,2000:1750:1500:1250:1000:500:1000,2000:1750:1500:1250:1000:500:1000,3000:2500:2000:1500:1000,0,0,0,300000 //-- MO_CHAINCOMBO -272,0,1000,0,0,0 +272,0,0,1000,0,0,0,0 //-- MO_COMBOFINISH -273,0,700,0,0,0 +273,0,0,700,0,0,0,0 //========================================== //===== Sage =============================== //-- SA_MAGICROD -276,0,0,0,400:600:800:1000:1200,0 +276,0,0,1000,0,0,400:600:800:1000:1200,0 //-- SA_SPELLBREAKER -277,700,0,0,0,0 +277,560,140,0,0,0,0,0 //-- SA_AUTOSPELL -279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0 +279,0,3000,0,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0 //-- SA_FLAMELAUNCHER -280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +280,0,3000,0,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_FROSTWEAPON -281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +281,0,3000,0,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_LIGHTNINGLOADER -282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +282,0,3000,0,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_SEISMICWEAPON -283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +283,0,3000,0,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_VOLCANO -285,5000,0,0,60000:120000:180000:240000:300000,0 +285,4000,1000,0,0,0,60000:120000:180000:240000:300000,0 //-- SA_DELUGE -286,5000,0,0,60000:120000:180000:240000:300000,0 +286,4000,1000,0,0,0,60000:120000:180000:240000:300000,0 //-- SA_VIOLENTGALE -287,5000,0,0,60000:120000:180000:240000:300000,0 +287,4000,1000,0,0,0,60000:120000:180000:240000:300000,0 //-- SA_LANDPROTECTOR -288,5000,0,0,165000:210000:255000:300000:345000,0 +288,4000,1000,0,0,0,165000:210000:255000:300000:345000,0 //-- SA_DISPELL -289,2000,0,0,0,0 +289,1600,400,0,0,0,0,0 //-- SA_REVERSEORCISH -294,0,0,0,1200000,0 +294,0,0,0,0,0,1200000,0 //========================================== //===== Bard & Dancer (Ensemble Skills) ==== //-- BD_ADAPTATION -304,0,0,0,0,5000 +304,0,0,0,0,0,0,5000 //-- BD_LULLABY -306,0,0,0,60000,15000 +306,0,0,0,0,0,60000,15000 //-- BD_RICHMANKIM -307,0,0,0,60000,60000 +307,0,0,0,0,0,60000,60000 //-- BD_ETERNALCHAOS -308,0,0,0,60000,60000 +308,0,0,0,0,0,60000,60000 //-- BD_DRUMBATTLEFIELD -309,0,0,0,60000,60000 +309,0,0,0,0,0,60000,60000 //-- BD_RINGNIBELUNGEN -310,0,0,0,60000,60000 +310,0,0,0,0,0,60000,60000 //-- BD_ROKISWEIL -311,0,0,0,60000,60000 +311,0,0,0,0,0,60000,60000 //-- BD_INTOABYSS -312,0,0,0,60000,60000 +312,0,0,0,0,0,60000,60000 //-- BD_SIEGFRIED -313,0,0,0,60000,60000 +313,0,0,0,0,0,60000,60000 //========================================== //===== Bard =============================== //-- BA_MUSICALSTRIKE -316,1500,0,0,0,0 +316,1200,300,0,0,0,0,0 //-- BA_DISSONANCE -317,0,0,0,30000,3000 +317,0,0,0,0,0,30000,3000 //-- BA_FROSTJOKE -318,0,3000,0,0,10000:11000:12000:13000:14000 +318,0,0,4000,0,0,0,10000:11000:12000:13000:14000 //-- BA_WHISTLE -319,0,0,0,60000,20000 +319,0,0,0,0,0,60000,20000 //-- BA_ASSASSINCROSS -320,0,0,0,120000,20000 +320,0,0,0,0,0,120000,20000 //-- BA_POEMBRAGI -321,0,0,0,180000,20000 +321,0,0,0,0,0,180000,20000 //-- BA_APPLEIDUN -322,0,0,0,180000,20000 +322,0,0,0,0,0,180000,20000 //========================================== //===== Dancer ============================= //-- DC_THROWARROW -324,1500,0,0,0,0 +324,1200,300,0,0,0,0,0 //-- DC_UGLYDANCE -325,0,0,0,30000,3000 +325,0,0,0,0,0,30000,3000 //-- DC_SCREAM -326,0,3000,0,0,5000 +326,0,0,4000,0,0,0,5000 //-- DC_HUMMING -327,0,0,0,60000,20000 +327,0,0,0,0,0,60000,20000 //-- DC_DONTFORGETME -328,0,0,0,180000,20000 +328,0,0,0,0,0,180000,20000 //-- DC_FORTUNEKISS -329,0,0,0,120000,20000 +329,0,0,0,0,0,120000,20000 //-- DC_SERVICEFORYOU -330,0,0,0,180000,20000 +330,0,0,0,0,0,180000,20000 //========================================== //===== Wedding Skills ===================== //-- WE_MALE -334,3000,0,0,0,0 +334,1500,1500,0,0,0,0,0 //-- WE_FEMALE -335,3000,0,0,0,0 +335,1500,1500,0,0,0,0,0 //-- WE_CALLPARTNER -336,0,0,0,20000,0 +336,0,0,0,0,0,20000,0 //========================================== //===== NPC Skills Part 2 ================== //-- NPC_GRANDDARKNESS -339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +339,2000,0,1500,0,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- NPC_STOP -342,0,0,0,10000,0 +342,0,0,0,0,0,10000,0 //-- NPC_CHANGEUNDEAD -348,0,0,0,30000,0 +348,0,0,0,0,0,30000,0 //-- NPC_POWERUP -349,0,0,0,10000:15000:20000:25000:30000,0 +349,0,0,0,0,0,10000:15000:20000:25000:30000,0 //-- NPC_AGIUP -350,0,0,0,10000:15000:20000:25000:30000,0 +350,0,0,0,0,0,10000:15000:20000:25000:30000,0 //-- NPC_INVISIBLE -353,0,0,0,30000,0 +353,0,0,0,0,0,30000,0 //-- NPC_RUN -354,0,0:500:1000:1500:2000:2500,0,0,0 +354,0,0,0:500:1000:1500:2000:2500,0,0,0,0 //========================================== //===== Lord Knight ======================== //-- LK_AURABLADE -355,0,0,0,40000:60000:80000:100000:120000,0 +355,0,0,0,0,0,40000:60000:80000:100000:120000,0 //-- LK_PARRYING -356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 +356,0,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- LK_CONCENTRATION -357,0,0,0,25000:30000:35000:40000:45000,0 +357,0,0,0,0,0,25000:30000:35000:40000:45000,0 //-- LK_TENSIONRELAX -358,0,0,0,180000,0 +358,0,0,0,0,0,180000,0 //-- LK_BERSERK -359,0,0,0,300000,15000 +359,0,0,0,0,0,300000,15000 //-- LK_FURY -360,0,0,0,300000,0 +360,0,0,0,0,0,300000,0 //========================================== //===== High Priest ======================== //-- HP_ASSUMPTIO -361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0 +361,800:1200:1600:2000:2400,200:300:400:500:600,1100:1200:1300:1400:1500,0,0,20000:40000:60000:80000:100000,0 //-- HP_BASILICA -362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000 +362,0,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000 //========================================== //===== High Wzard ========================= //-- HW_MAGICCRASHER -365,300,300,0,0,0 +365,240,60,300,0,0,0,0 //-- HW_MAGICPOWER -366,700,0,0,30000,0 +366,700,0,0,0,0,30000,0 //========================================== //===== Paladin ============================ //-- PA_PRESSURE -367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000 +367,1600,0,2000:2500:3000:3500:4000,400,0,0,2000:3000:4000:5000:6000 //-- PA_SACRIFICE -368,0,2000,0,0,0 +368,0,0,2000,0,0,0,0 //-- PA_GOSPEL -369,0,0,0,60000,60000 +369,0,0,0,0,0,60000,60000 //========================================== //===== Champion =========================== //-- CH_PALMSTRIKE -370,0,300,0,0,0 +370,0,0,300,0,0,0,0 //-- CH_TIGERFIST -371,0,700,0,0,2000:4000:6000:8000:10000 +371,0,0,700,0,0,0,2000:4000:6000:8000:10000 //-- CH_CHAINCRUSH -372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0 +372,0,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0,0 //========================================== //===== Professor ========================== //-- PF_HPCONVERSION -373,0,1000:1200:1400:1600:1800,0,0,0 +373,0,0,1000:1200:1400:1600:1800,0,0,0,0 //-- PF_SOULCHANGE -374,3000,5000,0,0,0 +374,0,3000,5000,0,0,0,0 //-- PF_SOULBURN -375,0,0,0,0,0 +375,0,0,0,10000:10000:10000:10000:15000,0,0,0 //========================================== //===== Assassin Cross ===================== //-- ASC_EDP -378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000 +378,0,0,2000,0,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000 //-- ASC_BREAKER -379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +379,250,250,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //========================================== //===== Sniper ============================= //-- SN_SIGHT -380,0,0,0,30000,0 +380,0,0,0,0,0,30000,0 //-- SN_FALCONASSAULT -381,1000,3000,0,0,0 +381,500,500,3000,0,0,0,0 //-- SN_SHARPSHOOTING -382,2000,1500,0,0,0 +382,1000,1000,1500,0,0,0,0 //-- SN_WINDWALK -383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0 +383,1500:1800:2100:2400:2700:3000:3300:3600:3900:4200,500:600:700:800:900:1000:1100:1200:1300:1400,2000,0,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0 //========================================== //===== Whitesmith ========================= //-- WS_MELTDOWN -384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000 +384,0,500:500:600:600:700:700:800:800:900:1000,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000 +//-- WS_CREATECOIN +//385,0,10:20:30:30:30:30:30:30:30:30,0,0,0,0,0 +//-- WS_CREATENUGGET +//386,0,10:20:30:30:30:30:30:30:30:30,0,0,0,0,0 //-- WS_CARTBOOST -387,0,0,0,60000,0 +387,0,0,0,0,0,60000,0 //========================================== //===== Stalker ============================ //-- ST_CHASEWALK -389,1200,0,0,10000,30000 +389,500,500,0,0,0,10000,30000 //-- ST_REJECTSWORD -390,0,0,0,300000,0 +390,0,0,0,0,0,300000,0 //========================================== //===== Clown / Gypsy ====================== //-- CG_ARROWVULCAN -394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0 +394,1600:1760:1920:2080:2240:2400:2560:2720:2880:3040,400:440:480:520:560:600:640:680:720:760,2000,0,2000,0,0 //-- CG_MOONLIT -395,0,0,0,20000:25000:30000:35000:40000,0 +395,0,0,0,0,0,20000:25000:30000:35000:40000,0 //-- CG_MARIONETTE -396,0,0,0,1000,0 +396,0,0,0,0,0,1000,0 //========================================== //===== Mixed Advanced Skills ============== //-- LK_SPIRALPIERCE -397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000 +397,150:250:350:450:500,150:250:350:450:500,1200:1400:1600:1800:2000,0,0,0,1000 //-- LK_HEADCRUSH -398,0,500,0,0,120000 +398,0,0,500,0,0,0,120000 //-- LK_JOINTBEAT -399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000 +399,0,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0,30000 //-- HW_NAPALMVULCAN -400,1000,1000,0,0,45000 +400,800,200,1000,0,0,0,45000 //-- CH_SOULCOLLECT -401,2000,0,0,600000,0 +401,0,2000,0,0,0,600000,0 //-- PF_MINDBREAKER -402,0,800:900:1000:1100:1200,0,30000,0 +402,0,0,800:900:1000:1100:1200,0,0,30000,0 //-- PF_MEMORIZE -403,5000,0,0,0,0 +403,0,5000,0,0,0,0,0 //-- PF_FOGWALL -404,0,0,0,20000,10000 +404,0,0,0,0,0,20000,10000 //-- PF_SPIDERWEB -405,0,0,0,30000,8000 +405,0,0,0,0,0,30000,8000 //-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3)) -406,500,500,0,0,10000:5000:120000 +406,250,250,500,0,0,0,10000:5000:120000 //-- ASC_CDP -407,0,500,0,0,0 +407,0,0,5000,0,0,0,0 //========================================== //===== Adoption Skills ==================== //-- WE_BABY -408,3000,0,0,300000,0 +408,0,2000,0,0,0,300000,0 //-- WE_CALLPARENT -409,0,0,0,20000,0 +409,0,0,0,0,0,20000,0 //-- WE_CALLBABY -410,0,0,0,20000,0 +410,0,0,0,0,0,20000,0 //========================================== //===== Taekwon ============================ //-- TK_RUN -411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000 +411,3000:2500:2000:1500:100:500:0:0:0:0,3000:2500:2000:1500:1000:500:0:0:0:0,300,0,0,1000,150000 //-- TK_DOWNKICK -415,0,0,0,0,3000 +415,0,0,0,0,0,0,3000 //-- TK_TURNKICK -417,0,0,0,0,2000 +417,0,0,0,0,0,0,2000 //-- TK_SPTIME -423,0,0,0,1800000,0 +423,0,0,0,0,0,1800000,0 //-- TK_SEVENWIND -425,0,0,0,300000,0 +425,0,0,0,0,0,300000,0 //-- TK_HIGHJUMP -426,5000:4000:3000:2000:1000,0,0,0,0 +426,2500:2000:1500:1000:500:500:500:500:500:500,2500:2000:1500:1000:500:500:500:500:500:500,0,0,0,0,0 //========================================== //===== Star Gladiator ===================== //-- SG_FEEL -427,1000,0,0,0,0 +427,0,3000,0,0,0,0,0 //SG_SUN_WARM -428,0,1000,0,10000:20000:60000,0 +428,0,0,1000,0,0,10000:20000:60000,0 //SG_MOON_WARM -429,0,1000,0,10000:20000:60000,0 +429,0,0,1000,0,0,10000:20000:60000,0 //SG_STAR_WARM -430,0,1000,0,10000:20000:60000,0 +430,0,0,1000,0,0,10000:20000:60000,0 //SG_SUN_COMFORT -431,0,1000,0,80000:160000:240000:320000,0 +431,0,0,1000,0,0,80000:160000:240000:320000,0 //SG_MOON_COMFORT -432,0,1000,0,80000:160000:240000:320000,0 +432,0,0,1000,0,0,80000:160000:240000:320000,0 //SG_STAR_COMFORT -433,0,1000,0,80000:160000:240000:320000,0 +433,0,0,1000,0,0,80000:160000:240000:320000,0 //-- SG_HATE -434,1000,0,0,0,0 +434,0,3000,0,0,0,0,0 //SG_FRIEND -442,0,0,0,10000,0 +442,0,0,0,0,0,10000,0 //SG_KNOWLEDGE -443,0,0,0,600000,0 +443,0,0,0,0,0,600000,0 //SG_FUSION -444,0,1000,0,600000,0 +444,0,0,1000,0,0,600000,0 //========================================== //===== Soul Linker ======================== //-- SL_ALCHEMIST -445,1000,500,0,150000:200000:250000:300000:350000,0 +445,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now -446,0,500,0,0,0 +446,0,1000,500,0,0,0,0 //-- SL_MONK -447,1000,500,0,150000:200000:250000:300000:350000,0 +447,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_STAR -448,1000,500,0,150000:200000:250000:300000:350000,0 +448,800,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_SAGE -449,1000,500,0,150000:200000:250000:300000:350000,0 +449,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_CRUSADER -450,1000,500,0,150000:200000:250000:300000:350000,0 +450,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_SUPERNOVICE -451,1000,500,0,150000:200000:250000:300000:350000,0 +451,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_KNIGHT -452,1000,500,0,150000:200000:250000:300000:350000,0 +452,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_WIZARD -453,1000,500,0,150000:200000:250000:300000:350000,0 +453,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_PRIEST -454,1000,500,0,150000:200000:250000:300000:350000,0 +454,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_BARDDANCER -455,1000,500,0,150000:200000:250000:300000:350000,0 +455,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_ROGUE -456,1000,500,0,150000:200000:250000:300000:350000,0 +456,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_ASSASSIN -457,1000,500,0,150000:200000:250000:300000:350000,0 +457,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_BLACKSMITH -458,1000,500,0,150000:200000:250000:300000:350000,0 +458,0,1000,500,0,0,150000:200000:250000:300000:350000,0 //-- BS_ADRENALINE2 -459,0,0,0,150000,0 +459,0,0,0,0,0,150000,0 //-- SL_HUNTER -460,1000,500,0,150000:200000:250000:300000:350000,0 +460,0,0,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_SOULLINKER -461,1000,500,0,150000:200000:250000:300000:350000,0 +461,0,0,500,0,0,150000:200000:250000:300000:350000,0 //-- SL_KAIZEL -462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000 +462,3600:3200:2800:2400:2000:2000:2000,900:800:700:600:500:500:500,0,0,0,1800000,2000 //-- SL_KAAHI -463,0,500,0,1800000,500 +463,0,0,500,0,0,1800000,500 //-- SL_KAUPE -464,500,500,0,600000,0 +464,400,100,500,0,0,600000,0 //-- SL_KAITE -465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0 +465,4800:4400:4000:3600:3200:2800:2400,1200:1100:1000:900:800:700:600,0,0,0,60000:120000:180000:240000:300000:360000:600000,0 //-- SL_STIN -467,100,500,0,0,0 +467,80,20,500,0,0,0,0 //-- SL_STUN -468,100,500,0,2000,0 +468,80,20,500,0,0,2000,0 //-- SL_SMA -469,2000,500,0,3000,0 +469,1600,400,500,0,0,3000,0 //-- SL_SWOO -470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0 +470,800,200,500,0,0,1000:2000:3000:4000:5000:6000:7000,0 //-- SL_SKE -471,3000:2000:1000,500,0,10000:20000:30000,3000 +471,2400:1600:800,600:400:200,500,0,0,10000:20000:30000,3000 //-- SL_SKA -472,3000:2000:1000,500,0,10000:20000:30000,0 +472,2400:1600:800,600:400:200,500,0,0,10000:20000:30000,0 //========================================== //-- SM_SELFPROVOKE -473,0,0,0,30000,0 +473,0,0,0,0,0,30000,0 //===== Mixed Advanced Skills ============== //-- ST_PRESERVE -475,1000,0,0,600000,0 +475,0,1000,0,0,0,600000,0 //-- ST_FULLSTRIP -476,0,1000,0,75000:90000:105000:120000:135000,0 +476,0,0,1000,0,0,75000:90000:105000:120000:135000,0 //-- CR_SLIMPITCHER -478,1000,1000,0,0,0 +478,1000,1000,1000,0,0,0,0 //-- CR_FULLPROTECTION -479,2000,0,0,120000:240000:360000:480000:600000,0 +479,0,1000,500,0,0,120000:240000:360000:480000:600000,0 //-- PA_SHIELDCHAIN -480,1000,1000,0,0,0 +480,800,200,1000,0,0,0,0 //-- PF_DOUBLECASTING -482,2000,0,0,90000,0 +482,1600,400,0,0,0,90000,0 //-- HW_GANBANTEIN -483,3000,2000,0,0,0 +483,0,3000,5000,0,0,0,0 //-- HW_GRAVITATION -484,5000,2000,0,5000:6000:7000:8000:9000,0 +484,0,5000,2000,5000:6000:7000:8000:9000,0,5000:6000:7000:8000:9000,0 //-- WS_CARTTERMINATION -485,0,0,0,0,5000 +485,0,0,0,0,0,0,5000 //-- WS_OVERTHRUSTMAX -486,0,0,0,180000,0 +486,0,0,0,0,0,180000,0 //-- CG_LONGINGFREEDOM -487,0,0,0,180000,0 +487,0,0,0,0,0,180000,0 //-- CG_HERMODE -488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000 +488,0,0,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000 //-- CG_TAROTCARD -489,1000,3000,0,0,30000 +489,500,500,3000,0,0,0,30000 //-- CR_ACIDDEMONSTRATION -490,1000,1000,0,0,0 +490,0,1000,1000,0,0,0,0 //-- CR_CULTIVATION -491,0,0,0,300000,0 +491,0,0,0,0,0,300000,0 //========================================== //-- ITEM_ENCHANTARMS -492,0,0,0,180000,0 +492,0,0,0,0,0,180000,0 //===== Mixed Taekwon Skills =============== //-- TK_MISSION -493,1000,0,0,0,0 +493,0,1000,0,0,0,0,0 //-- SL_HIGH -494,1000,500,0,150000:200000:250000:300000:350000,0 +494,1000,0,500,0,0,150000:200000:250000:300000:350000,0 //-- KN_ONEHAND -495,0,0,0,300000,0 +495,0,0,0,0,0,300000,0 //-- AM_TWILIGHT1 -496,3000,10000,0,0,0 +496,3000,3000,10000,0,0,0,0 //-- AM_TWILIGHT2 -497,3000,10000,0,0,0 +497,3000,3000,10000,0,0,0,0 //-- AM_TWILIGHT3 -498,3000,10000,0,0,0 +498,3000,3000,10000,0,0,0,0 //-- HT_POWER -499,0,0,0,100,0 +499,0,0,100,0,0,0,0 //========================================== //===== Gunslinger ========================= //-- GS_GLITTERING -500,0,0,0,600000,0 +500,0,0,0,0,0,600000,0 //-- GS_FLING -501,0,0,0,30000,0 +501,0,0,0,0,0,30000,0 +//-- GS_TRIPLEACTION +502,0,0,1000,0,0,0,0 //-- GS_BULLSEYE -503,500,0,0,0,0 +503,800,200,1000,0,0,0,0 //-- GS_MADNESSCANCEL -504,3000,4000,0,15000,0 +504,1600,400,3000,0,0,15000,0 //-- GS_ADJUSTMENT -505,1000,1000,0,30000,0 +505,800,200,2000,0,0,30000,0 //-- GS_INCREASING -506,0,1000,0,60000,0 +506,0,0,1000,0,0,60000,0 +//-- GS_MAGICALBULLET +507,0,0,500,0,0,0,0 //-- GS_CRACKER -508,0,1000,0,0,5000 +508,0,0,1000,0,0,0,5000 //-- GS_TRACKING -512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0 +512,600:700:800:900:1000:1100:1200:1300:1400:1500,600:700:800:900:1000:1100:1200:1300:1400:1500,1500,0,0,0,0 //-- GS_DISARM -513,0,0,0,30000,0 +513,1600,400,1000,0,0,30000,0 //-- GS_PIERCINGSHOT -514,1500,0,0,0,120000 +514,1200,200,500,0,0,0,120000 //-- GS_RAPIDSHOWER -515,0,1000,0,0,0 +515,0,0,1500,0,0,0,0 //-- GS_DESPERADO -516,0,1000,1000,1000,0 +516,0,0,1000,0,1000,1000,0 //-- GS_GATLINGFEVER -517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0 +517,800,200,1000,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0 //-- GS_DUST -518,1000,1000,0,0,0 +518,1200,300,1000,0,0,0,0 //-- GS_FULLBUSTER -519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000 +519,800,200,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,10000 +//-- GS_SPREADATTACK +520,800,200,1000,0,0,0,0 //-- GS_GROUNDDRIFT -521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000 +521,800,200,1000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000 //========================================== //===== Ninja ============================== //-- NJ_KUNAI -524,0,1000,0,0,0 +524,0,0,1000,0,0,0,0 //-- NJ_HUUMA -525,3000,2000,0,0,0 +525,2400,600,2000,0,0,0,0 //-- NJ_ZENYNAGE -526,0,5000,0,0,0 +526,0,0,5000,0,0,0,0 //-- NJ_TATAMIGAESHI -527,0,3000,0,3000,3000 +527,0,0,3000,0,0,3000,3000 //-- NJ_KASUMIKIRI -528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +528,0,0,1000,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- NJ_SHADOWJUMP -529,0,1000,0,0,0 -//-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project) -530,0,0,0,0,0 +529,0,0,1000,0,0,0,0 +//-- NJ_KIRIKAGE +530,0,0,0,0,0,0,0 //-- NJ_UTSUSEMI -531,0,1000,0,20000:30000:40000:50000:60000,0 +531,0,0,1000,0,0,20000:30000:40000:50000:60000,0 //-- NJ_BUNSINJYUTSU -532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +532,3200:2800:2400:2000:1600:1200:800:800:800:800,800:700:600:500:400:300:200:200:200:200,2000,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- NJ_KOUENKA -534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 +534,560:1120:1680:2240:2800:3360:3840:4480:5040:5600,140:280:420:560:700:840:960:1120:1260:1400,0,0,0,0,0 //-- NJ_KAENSIN -535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0 +535,4800:4400:4000:3600:3200:2800:2400:2000:1600:1200,1200:1100:1000:900:800:700:600:500:400:300,1000,0,0,20000,0 //-- NJ_BAKUENRYU -536,3000,2000,0,0,0 +536,2400,600,2000,0,0,0,0 //-- NJ_HYOUSENSOU -537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 +537,560:1120:1680:2240:2800:3360:3840:4480:5040:5600,140:280:420:560:700:840:960:1120:1260:1400,0,0,0,0,0 //-- NJ_SUITON -538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +538,2400,600,2000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- NJ_HYOUSYOURAKU -539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +539,1600:2000:2400:2800:3200:3200:3200:3200:3200:3200,400:500:600:700:800:800:800:800:800:800,2000,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- NJ_HUUJIN -540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0 +540,800:1200:1600:2000:2400:2800:3200:3600:4000:4400,200:300:400:500:600:700:800:900:1000:1100,1000,0,0,0,0 //-- NJ_RAIGEKISAI -541,4000,0,0,0,0 +541,3200,800,0,0,0,0,0 //-- NJ_KAMAITACHI -542,4000,0,0,0,0 +542,3200,800,0,0,0,0,0 //-- NJ_NEN -543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0 +543,4000:3200:2400:1600:800,800:600:400:200,0,0,0,30000:45000:60000:75000:90000,0 +//-- NJ_ISSEN +544,0,0,3000,0,0,0,0 //========================================== //===== New Monster Skills ================= //-- NPC_ICEBREATH -655,0,0,0,0,12000 +655,0,0,0,0,0,0,12000 //-- NPC_ACIDBREATH -657,0,0,0,0,60000 +657,0,0,0,0,0,0,60000 //-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Silence(lv2), Confusion(lv3) and Bleeding(lv4)) -659,0,0,0,0,5000:30000:30000:120000 +659,0,0,0,0,0,0,5000:30000:30000:120000 //-- NPC_BLEEDING -660,0,0,0,0,120000 +660,0,0,0,0,0,0,120000 //-- NPC_HELLJUDGEMENT -662,0,0,0,0,30000 +662,0,0,0,0,0,0,30000 //-- NPC_WIDESILENCE -663,0,0,0,0,30000 +663,0,0,0,0,0,0,30000 //-- NPC_WIDEFREEZE -664,0,0,0,0,12000 +664,0,0,0,0,0,0,12000 //-- NPC_WIDEBLEEDING -665,0,0,0,0,120000 +665,0,0,0,0,0,0,120000 //-- NPC_WIDESTONE -666,0,0,0,0,20000 +666,0,0,0,0,0,0,20000 //-- NPC_WIDECONFUSE -667,0,0,0,0,30000 +667,0,0,0,0,0,0,30000 //-- NPC_WIDESLEEP -668,0,0,0,0,30000 +668,0,0,0,0,0,0,30000 //-- NPC_WIDESIGHT -669,0,0,0,10000,0 +669,0,0,0,0,0,10000,0 //-- NPC_EVILLAND -670,0,0,0,30000,30000 +670,0,0,0,0,0,30000,30000 //-- NPC_MAGICMIRROR -671,0,0,0,30000,0 +671,0,0,0,0,0,30000,0 //-- NPC_SLOWCAST -672,0,0,0,0,30000 +672,0,0,0,0,0,0,30000 //-- NPC_CRITICALWOUND -673,0,0,0,0,30000 +673,0,0,0,0,0,0,30000 //-- NPC_STONESKIN -675,0,0,0,30000,0 +675,0,0,0,0,0,30000,0 //-- NPC_ANTIMAGIC -676,0,0,0,30000,0 +676,0,0,0,0,0,30000,0 //-- NPC_WIDECURSE -677,0,0,0,0,30000 +677,0,0,0,0,0,0,30000 //-- NPC_WIDESTUN -678,0,0,0,0,5000 +678,0,0,0,0,0,0,5000 //========================================== //===== New Monster Skills (12.1) ========== //-- NPC_HELLPOWER -683,0,0,0,0,300000 +683,0,0,0,0,0,0,300000 //-- NPC_WIDEHELLDIGNITY -684,0,0,0,0,300000 +684,0,0,0,0,0,0,300000 //-- NPC_INVINCIBLE -685,0,0,0,-1,0 +685,0,0,0,0,0,-1,0 //-- NPC_INVINCIBLEOFF -686,0,0,0,60000,0 +686,0,0,0,0,0,60000,0 //===== Item Use-Only Skills =============== //-- CASH_BLESSING -689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +689,0,0,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- CASH_INCAGI -690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +690,0,0,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- CASH_ASSUMPTIO -691,0,0,0,20000:40000:60000:80000:100000,0 +691,0,0,0,0,0,20000:40000:60000:80000:100000,0 +//-- ALL_CATCRY +//692,0,0,5000,0,0,0,0 +//-- ALL_PARTYFLEE +693,0,0,0,0,0,300000,0 +//-- ALL_DREAM_SUMMERNIGHT +//695,0,0,12000,0,0,0,0 //-- ALL_WEWISH -698,0,20000,0,0,0 +698,0,0,20000,0,0,0,0 //========================================== //===== 2nd Jobs Quest Skills ============== //-- KN_CHARGEATK -1001,300,300,0,0,0 +1001,250,250,300,0,0,0,0 //-- CR_SHRINK -1002,0,0,0,300000,0 +1002,0,0,0,0,0,300000,0 //-- AS_VENOMKNIFE -1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +1004,0,0,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- RG_CLOSECONFINE -1005,0,0,0,10000,0 +1005,0,0,0,0,0,10000,0 //-- WZ_SIGHTBLASTER -1006,2000,0,0,120000,0 +1006,1280,320,0,0,0,120000,0 //-- SA_ELEMENTWATER -1008,2000,1000,0,1800000,0 +1008,2000,0,1000,0,0,1800000,0 //-- HT_PHANTASMIC -1009,0,0,0,0,0 +1009,0,0,0,0,0,0,0 //-- BA_PANGVOICE -1010,1000,2000,0,17000,0 -//-- DC_WINKCHARM (time1: Charm, time2: Confusion) -1011,1000,2000,0,10000,17000 +1010,800,200,2000,0,0,17000,0 +//-- DC_WINKCHARM (time1: Charm,time2: Confusion) +1011,800,200,2000,0,0,10000,17000 //-- BS_GREED -1013,0,1000,0,0,0 +1013,0,0,1000,0,0,0,0 //-- PR_REDEMPTIO -1014,4000,0,0,0,0 +1014,3200,800,0,0,0,0,0 //-- MO_KITRANSLATION -1015,2000,1000,0,600000,0 +1015,1000,1000,1000,0,0,600000,0 //-- MO_BALKYOUNG -1016,0,2000,0,0,2000 +1016,0,0,2000,0,0,0,2000 //-- SA_ELEMENTGROUND -1017,2000,1000,0,1800000,0 +1017,2000,2000,1000,0,0,1800000,0 //-- SA_ELEMENTFIRE -1018,2000,1000,0,1800000,0 +1018,2000,2000,1000,0,0,1800000,0 //-- SA_ELEMENTWIND -1019,2000,1000,0,1800000,0 +1019,2000,2000,1000,0,0,1800000,0 //========================================== + +//===== Archbishop ========================= +//-- AB_JUDEX +2038,2000,500,500,0,0,0,0 +//-- AB_ANCILLA +2039,1000,0,1000,0,0,0,0 +//-- AB_ADORAMUS +//Duration1 - Lifetime of SC_BLIND; Duration2 - Lifetime of SC_ADORAMUS; +2040,2000,0,500,2000,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +//-- AB_CLEMENTIA +2041,3000,1000,0,0,0,120000:180000:240000,0 +//-- AB_CANTO +2042,3000,1000,0,0,0,120000:180000:240000,0 +//-- AB_CHEAL +2043,3000,1000:500:0,0,1000:2000:3000,0,0,0 +//-- AB_EPICLESIS +2044,4000:4500:5000:5500:6000,2000,2000,60000,0,18000:21000:24000:27000:30000,0 +//-- AB_PRAEFATIO +2045,2000,1000,0,13000:16000:19000:22000:25000:28000:31000:34000:37000:40000,0,120000,0 +//-- AB_ORATIO +2046,4000,1000,0,2000,0,30000,0 +//-- AB_LAUDAAGNUS +2047,1000,0,0,3000,0,60000,0 +//-- AB_LAUDARAMUS +2048,1000,0,0,3000,0,60000,0 +//-- AB_RENOVATIO +2050,3000,2000,0,1000,0,90000,0 +//-- AB_HIGHNESSHEAL +2051,1000,0,1000,3000:6000:9000:12000:15000,0,0,0 +//-- AB_CLEARANCE +2052,4000,0,0,10000,0,0,0 +//-- AB_EXPIATIO +2053,1000,1000,0,0,0,150000:180000:210000:240000:270000,0 +//-- AB_DUPLELIGHT +2054,2000,2000,1000,0,0,90000:120000:150000:180000:210000:240000:270000:300000:330000:360000,0 +//-- AB_SILENTIUM +2057,4000,0,0,15000,0,20000:30000:40000:50000:60000,0 + +//-- AB_SECRAMENT +2515,1000,0,500,0,0,60000:90000:120000:150000:180000,0 +//========================================== + + //===== Homunculus Skills ================== //-- HLIF_HEAL -8001,0,2000,0,0,0 +8001,0,0,2000,0,0,0,0 //-- HLIF_AVOID -8002,0,35000,0,40000:35000:30000:25000:20000,0 +8002,0,0,35000,0,0,40000:35000:30000:25000:20000,0 //-- HLIF_CHANGE -8004,0,600000:900000:1200000,0,60000:120000:180000,0 +8004,0,0,600000:900000:1200000,0,0,60000:120000:180000,0 //-- HAMI_CASTLE -8005,0,0,0,0,60000:70000:80000:90000:129000 +8005,0,0,0,0,0,0,60000:70000:80000:90000:129000 //-- HAMI_DEFENCE -8006,0,0,0,40000:35000:30000:25000:20000,0 +8006,0,0,0,0,0,40000:35000:30000:25000:20000,0 //-- HAMI_BLOODLUST -8008,0,0,0,60000:180000:300000,300000:600000:900000 +8008,0,0,0,0,0,60000:180000:300000,300000:600000:900000 //-- HFLI_MOON -8009,0,0,1000,0,0 +8009,0,0,0,0,1000,0,0 //-- HFLI_FLEET -8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 +8010,0,0,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 //-- HFLI_SPEED -8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 +8011,0,0,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 //-- HVAN_CAPRICE -8013,0,1000:1200:1400:1600:1800,0,0,0 +8013,0,0,1000:1200:1400:1600:1800,0,0,0,0 //-- HVAN_CHAOTIC -8014,0,1000,1000,0,0 +8014,0,0,1000,0,1000,0,0 //-- HVAN_EXPLOSION -8016,0,0,1000,0,0 +8016,0,0,0,0,1000,0,0 //========================================== +// global skill delays - homun skills +//HAMI_CASTLE 1000:1000:1000:1000:1000 +//HAMI_DEFENCE 30000:30000:30000:30000:30000 +//HAMI_SKIN 1000:1000:1000:1000:1000 +//HAMI_BLOODLUST 300000:600000:900000 +//HFLI_MOON 2000:2000:2000:2000:2000 +//HFLI_FLEET 60000:75000:90000:105000:120000 +//HFLI_SPEED 60000:75000:90000:105000:120000 +//HFLI_SBR44 1000:1000:1000 +//HLIF_HEAL 20000:20000:20000:20000:20000 +//HLIF_AVOID 35000:35000:35000:35000:35000 +//HLIF_CHANGE 600000:900000:1200000 +//HVAN_CAPRICE 2000:2200:2400:2600:2800 +//HVAN_CHAOTIC 3000:3000:3000:3000:3000 +//HVAN_EXPLOSION 1000:1000:1000 //===== Mercenary Skills =================== +//-- MS_BASH +8201,0,0,800,0,0,0,0 //-- MS_MAGNUM -8202,0,0,0,2000,10000 -//-- KN_BOWLINGBASH -8203,700,0,0,0,0 -//-- LK_PARRYING -8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 -//-- CR_REFLECTSHIELD -8205,0,0,0,300000,0 +8202,0,0,1500,0,0,2000,10000 +//-- MS_BOWLINGBASH +8203,400,100,2500,0,0,0,0 +//-- MS_PARRYING +8204,0,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 +//-- MS_REFLECTSHIELD +8205,0,0,0,0,0,300000,0 //-- MS_BERSERK -8206,0,0,0,300000,15000 +8206,0,0,0,0,0,300000,15000 //-- MA_DOUBLE -8207,0,0,0,100,0 +8207,0,0,1000,0,100,0,0 //-- MA_SHOWER -8208,0,0,0,100,0 +8208,0,0,1200,0,0,100,0 //-- MA_SKIDTRAP -8209,0,0,0,300000:240000:180000:120000:60000,0 +8209,0,0,0,0,0,300000:240000:180000:120000:60000,0 //-- MA_LANDMINE -8210,0,0,0,200000:160000:120000:80000:40000,5000 +8210,0,0,0,0,0,200000:160000:120000:80000:40000,5000 //-- MA_SANDMAN -8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 +8211,0,0,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 //-- MA_FREEZINGTRAP -8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 +8212,0,0,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 //-- MA_CHARGEARROW -8214,1500,0,0,0,0 +8214,750,750,1000,0,0,0,0 //-- MA_SHARPSHOOTING -8215,2000,1500,0,0,0 +8215,1000,1000,2500,0,0,0,0 +//-- ML_PIERCE +8216,0,0,1000,0,0,0,0 //-- ML_BRANDISHSPEAR -8217,700,0,0,0,0 +8217,350,350,1200,0,0,0,0 //-- ML_SPIRALPIERCE -8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000 +8218,150:250:350:450:500,150:250:350:450:500,2500,0,0,0,1000 //-- ML_DEFENDER -8219,0,800,0,180000,0 +8219,0,1500,800,0,0,180000,0 //-- ML_AUTOGUARD -8220,0,0,0,300000,0 +8220,0,0,0,0,0,300000,0 //-- ML_DEVOTION -8221,3000,0,0,0,30000:45000:60000:75000:90000 +8221,1500,0,0,0,0,0,30000:45000:60000:75000:90000 //-- MER_MAGNIFICAT -8222,4000,2000,0,30000:45000:60000:75000:90000,0 +8222,3200,800,2000,0,0,30000:45000:60000:75000:90000,0 //-- MER_QUICKEN -8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +8223,0,0,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- MER_SIGHT -8224,0,0,0,10000,0 +8224,0,0,0,0,0,10000,0 //-- MER_CRASH -8225,1000,2000,0,0,5000 +8225,1000,0,2000,0,0,0,5000 //-- MER_PROVOKE -8232,0,0,0,30000,0 +8232,0,0,0,0,0,30000,0 //-- MER_DECAGI -8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 +8234,800,200,1000,0,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 //-- MER_SCAPEGOAT -8235,3000,0,0,0,0 +8235,3000,0,0,0,0,0,0 //-- MER_LEXDIVINA -8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 +8236,0,0,3000,0,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 //-- MER_KYRIE -8238,2000,2000,0,120000,0 +8238,2000,0,2000,0,0,120000,0 //-- MER_BLESSING -8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +8239,0,0,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- MER_INCAGI -8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +8240,1000,0,1000,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //========================================== //===== Guild Skills ======================= //-- GD_LEADERSHIP -10006,0,0,0,300000,0 +10006,0,0,0,0,0,300000,0 //-- GD_GLORYWOUNDS -10007,0,0,0,300000,0 +10007,0,0,0,0,0,300000,0 //-- GD_SOULCOLD -10008,0,0,0,300000,0 +10008,0,0,0,0,0,300000,0 //-- GD_HAWKEYES -10009,0,0,0,300000,0 +10009,0,0,0,0,0,300000,0 //-- GD_BATTLEORDER -10010,0,0,0,60000,300000 +10010,0,0,0,0,0,60000,300000 //-- GD_REGENERATION -10011,0,0,0,60000,300000 +10011,0,0,0,0,0,60000,300000 //-- GD_RESTORE -10012,10000,0,0,0,300000 +10012,0,10000,0,0,0,0,300000 //-- GD_EMERGENCYCALL -10013,5000,0,0,0,300000 +10013,0,5000,0,0,0,0,300000 //========================================== + +//-- ALL_TIMEIN +//xxx,0,1000,0,0,0,0,0 \ No newline at end of file diff --git a/db/skill_db.txt b/db/skill_db.txt index 2a39740df..9e883338a 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -634,14 +634,14 @@ 689,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_BLESSING,Party Blessing 690,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_INCAGI,Party Increase AGI 691,0,6,4,0,0x3,-1,5,1,yes,0,0x2,0,magic,0, CASH_ASSUMPTIO,Party Assumptio -//692,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_CATCRY,Cat Cry -//693,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_PARTYFLEE,Party Flee -//694,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_ANGEL_PROTECT,Angel's Protection -//695,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_DREAM_SUMMERNIGHT,Summer Night Dream -//696,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, NPC_CHANGEUNDEAD2,Change Undead +//692,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_CATCRY,Cat Cry +693,0,6,4,0,0x3,-1,1,1,yes,0,0x2,0,magic,0, ALL_PARTYFLEE,Party Flee +//694,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_ANGEL_PROTECT,Angel's Protection +//695,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_DREAM_SUMMERNIGHT,Summer Night Dream +//696,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, NPC_CHANGEUNDEAD2,Change Undead //697,9,6,4,0,0x1,0,1,1,yes,0,0x2,0,magic,0, ALL_REVERSEORCISH,Reverse Orcish -698,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_WEWISH,Christmas Carol -//699,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_SONKRAN,ALL_SONKRAN +698,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_WEWISH,Christmas Carol +//699,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_SONKRAN,ALL_SONKRAN 1001,9,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,0, KN_CHARGEATK,Charge Attack 1002,0,6,4,0,0x1,0,1,0,no,0,0x1,0,weapon,2, CR_SHRINK,Shrink @@ -664,273 +664,295 @@ 1019,9,6,1,4,0x1,0,1,1,yes,0,0x1,0,magic,0, SA_ELEMENTWIND,Elemental Change Wind // Third Job Skills -//2001,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_ENCHANTBLADE, -//2002,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_SONICWAVE, -//2003,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DEATHBOUND, -//2004,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_HUNDREDSPEAR, -//2005,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_WINDCUTTER, -//2006,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_IGNITIONBREAK, -//2007,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONTRAINING, -//2008,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONBREATH, -//2009,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONHOWLING, -//2010,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_RUNEMASTERY, -//2011,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_MILLENNIUMSHIELD, -//2012,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_CRUSHSTRIKE, -//2013,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_REFRESH, -//2014,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_GIANTGROWTH, -//2015,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_STONEHARDSKIN, -//2016,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_VITALITYACTIVATION, -//2017,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_STORMBLAST, -//2018,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_FIGHTINGSPIRIT, -//2019,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_ABUNDANCE, -//2020,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_PHANTOMTHRUST, -//2021,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_VENOMIMPRESS, -//2022,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CROSSIMPACT, -//2023,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_DARKILLUSION, -//2024,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_RESEARCHNEWPOISON, -//2025,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CREATENEWPOISON, -//2026,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_ANTIDOTE, -//2027,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_POISONINGWEAPON, -//2028,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_WEAPONBLOCKING, -//2029,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_COUNTERSLASH, -//2030,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_WEAPONCRUSH, -//2031,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_VENOMPRESSURE, -//2032,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_POISONSMOKE, -//2033,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CLOAKINGEXCEED, -//2034,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_PHANTOMMENACE, -//2035,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_HALLUCINATIONWALK, -//2036,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_ROLLINGCUTTER, -//2037,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CROSSRIPPERSLASHER, -//2038,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_JUDEX, -//2039,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_ANCILLA, -//2040,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_ADORAMUS, -//2041,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_CLEMENTIA, -//2042,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_CANTO, -//2043,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_CHEAL, -//2044,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_EPICLESIS, -//2045,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_PRAEFATIO, -//2046,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_ORATIO, -//2047,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_LAUDAAGNUS, -//2048,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_LAUDARAMUS, -//2049,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_EUCHARISTICA, -//2050,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_RENOVATIO, -//2051,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_HIGHNESSHEAL, -//2052,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_CLEARANCE, -//2053,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_EXPIATIO, -//2054,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_DUPLELIGHT, -//2055,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_DUPLELIGHT_MELEE, -//2056,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_DUPLELIGHT_MAGIC, -//2057,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_SILENTIUM, -//2201,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_WHITEIMPRISON, -//2202,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_SOULEXPANSION, -//2203,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_FROSTMISTY, -//2204,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_JACKFROST, -//2205,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_MARSHOFABYSS, -//2206,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_RECOGNIZEDSPELL, -//2207,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_SIENNAEXECRATE, -//2208,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_RADIUS, -//2209,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_STASIS, -//2210,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_DRAINLIFE, -//2211,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_CRIMSONROCK, -//2212,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_HELLINFERNO, -//2213,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_COMET, -//2214,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_CHAINLIGHTNING, -//2216,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_EARTHSTRAIN, -//2217,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_TETRAVORTEX, -//2222,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_SUMMONFB, -//2223,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_SUMMONBL, -//2224,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_SUMMONWB, -//2229,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_SUMMONSTONE, -//2230,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_RELEASE, -//2231,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_READING_SB, -//2232,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WL_FREEZE_SP, -//2233,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_ARROWSTORM, -//2234,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_FEARBREEZE, -//2235,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_RANGERMAIN, -//2236,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_AIMEDBOLT, -//2237,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_DETONATOR, -//2238,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_ELECTRICSHOCKER, -//2239,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_CLUSTERBOMB, -//2240,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_WUGMASTERY, -//2241,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_WUGRIDER, -//2242,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_WUGDASH, -//2243,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_WUGSTRIKE, -//2244,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_WUGBITE, -//2245,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_TOOTHOFWUG, -//2246,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_SENSITIVEKEEN, -//2247,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_CAMOUFLAGE, -//2248,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_RESEARCHTRAP, -//2249,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_MAGENTATRAP, -//2250,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_COBALTTRAP, -//2251,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_MAIZETRAP, -//2252,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_VERDURETRAP, -//2253,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_FIRINGTRAP, -//2254,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RA_ICEBOUNDTRAP, -//2255,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_MADOLICENCE, -//2256,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_BOOSTKNUCKLE, -//2257,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_PILEBUNKER, -//2258,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_VULCANARM, -//2259,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_FLAMELAUNCHER, -//2260,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_COLDSLOWER, -//2261,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_ARMSCANNON, -//2262,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_ACCELERATION, -//2263,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_HOVERING, -//2264,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_F_SIDESLIDE, -//2265,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_B_SIDESLIDE, -//2266,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_MAINFRAME, -//2267,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_SELFDESTRUCTION, -//2268,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_SHAPESHIFT, -//2269,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_EMERGENCYCOOL, -//2270,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_INFRAREDSCAN, -//2271,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_ANALYZE, -//2272,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_MAGNETICFIELD, -//2273,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_NEUTRALBARRIER, -//2274,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_STEALTHFIELD, -//2275,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_REPAIR, -//2276,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_TRAININGAXE, -//2277,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_RESEARCHFE, -//2278,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_AXEBOOMERANG, -//2279,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_POWERSWING, -//2280,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_AXETORNADO, -//2281,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_SILVERSNIPER, -//2282,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_MAGICDECOY, -//2283,0,0,0,0,0,0,9,0,no,0,0,0,none,0 NC_DISJOINT, -//2284,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_FATALMENACE, -//2285,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_REPRODUCE, -//2286,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_AUTOSHADOWSPELL, -//2287,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_SHADOWFORM, -//2288,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_TRIANGLESHOT, -//2289,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_BODYPAINT, -//2290,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_INVISIBILITY, -//2291,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_DEADLYINFECT, -//2292,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_ENERVATION, -//2293,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_GROOMY, -//2294,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_IGNORANCE, -//2295,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_LAZINESS, -//2296,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_UNLUCKY, -//2297,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_WEAKNESS, -//2298,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_STRIPACCESSARY, -//2299,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_MANHOLE, -//2300,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_DIMENSIONDOOR, -//2301,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_CHAOSPANIC, -//2302,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_MAELSTROM, -//2303,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_BLOODYLUST, -//2304,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SC_FEINTBOMB, -//2307,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_CANNONSPEAR, -//2308,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_BANISHINGPOINT, -//2309,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_TRAMPLE, -//2310,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_SHIELDPRESS, -//2311,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_REFLECTDAMAGE, -//2312,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_PINPOINTATTACK, -//2313,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_FORCEOFVANGUARD, -//2314,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_RAGEBURST, -//2315,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_SHIELDSPELL, -//2316,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_EXEEDBREAK, -//2317,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_OVERBRAND, -//2318,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_PRESTIGE, -//2319,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_BANDING, -//2320,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_MOONSLASHER, -//2321,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_RAYOFGENESIS, -//2322,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_PIETY, -//2323,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_EARTHDRIVE, -//2324,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_HESPERUSLIT, -//2325,0,0,0,0,0,0,9,0,no,0,0,0,none,0 LG_INSPIRATION, -//2326,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_DRAGONCOMBO, -//2327,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_SKYNETBLOW, -//2328,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_EARTHSHAKER, -//2329,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_FALLENEMPIRE, -//2330,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_TIGERCANNON, -//2332,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_RAMPAGEBLASTER, -//2333,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_CRESCENTELBOW, -//2334,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_CURSEDCIRCLE, -//2335,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_LIGHTNINGWALK, -//2336,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_KNUCKLEARROW, -//2337,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_WINDMILL, -//2338,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_RAISINGDRAGON, -//2340,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_ASSIMILATEPOWER, -//2341,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_POWERVELOCITY, -//2343,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_GATEOFHELL, -//2344,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_GENTLETOUCH_QUIET, -//2345,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_GENTLETOUCH_CURE, -//2346,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_GENTLETOUCH_ENERGYGAIN, -//2347,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_GENTLETOUCH_CHANGE, -//2348,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_GENTLETOUCH_REVITALIZE, -//2350,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WA_SWING_DANCE, -//2351,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WA_SYMPHONY_OF_LOVER, -//2352,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WA_MOONLIT_SERENADE, -//2381,0,0,0,0,0,0,9,0,no,0,0,0,none,0 MI_RUSH_WINDMILL, -//2382,0,0,0,0,0,0,9,0,no,0,0,0,none,0 MI_ECHOSONG, -//2383,0,0,0,0,0,0,9,0,no,0,0,0,none,0 MI_HARMONIZE, -//2412,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_LESSON, -//2413,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_METALICSOUND, -//2414,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_REVERBERATION, -//2417,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_DOMINION_IMPULSE, -//2418,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_SEVERE_RAINSTORM, -//2419,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_POEMOFNETHERWORLD, -//2420,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_VOICEOFSIREN, -//2421,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_DEADHILLHERE, -//2422,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_LULLABY_DEEPSLEEP, -//2423,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_SIRCLEOFNATURE, -//2424,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_RANDOMIZESPELL, -//2425,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_GLOOMYDAY, -//2426,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_GREAT_ECHO, -//2427,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_SONG_OF_MANA, -//2428,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_DANCE_WITH_WUG, -//2429,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_SOUND_OF_DESTRUCTION, -//2430,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_SATURDAY_NIGHT_FEVER, -//2431,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_LERADS_DEW, -//2432,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_MELODYOFSINK, -//2433,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_BEYOND_OF_WARCRY, -//2434,0,0,0,0,0,0,9,0,no,0,0,0,none,0 WM_UNLIMITED_HUMMING_VOICE, -//2443,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_FIREWALK, -//2444,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_ELECTRICWALK, -//2445,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_SPELLFIST, -//2446,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_EARTHGRAVE, -//2447,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_DIAMONDDUST, -//2448,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_POISON_BUSTER, -//2449,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_PSYCHIC_WAVE, -//2450,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_CLOUD_KILL, -//2451,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_STRIKING, -//2452,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_WARMER, -//2453,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_VACUUM_EXTREME, -//2454,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_VARETYR_SPEAR, -//2455,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_ARRULLO, -//2456,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_EL_CONTROL, -//2457,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_SUMMON_AGNI, -//2458,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_SUMMON_AQUA, -//2459,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_SUMMON_VENTUS, -//2460,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_SUMMON_TERA, -//2461,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_EL_ACTION, -//2462,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_EL_ANALYSIS, -//2463,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_EL_SYMPATHY, -//2464,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_EL_CURE, -//2465,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_FIRE_INSIGNIA, -//2466,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_WATER_INSIGNIA, -//2467,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_WIND_INSIGNIA, -//2468,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SO_EARTH_INSIGNIA, -//2535,0,0,0,0,0,0,9,0,no,0,0,0,none,0 ALL_BUYING_STORE, -//2474,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_TRAINING_SWORD, -//2475,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_REMODELING_CART, -//2476,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_CART_TORNADO, -//2477,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_CARTCANNON, -//2478,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_CARTBOOST, -//2479,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_THORNS_TRAP, -//2480,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_BLOOD_SUCKER, -//2481,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_SPORE_EXPLOSION, -//2482,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_WALLOFTHORN, -//2483,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_CRAZYWEED, -//2485,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_DEMONIC_FIRE, -//2486,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_FIRE_EXPANSION, -//2490,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_HELLS_PLANT, -//2492,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_MANDRAGORA, -//2493,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_SLINGITEM, -//2494,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_CHANGEMATERIAL, -//2495,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_MIX_COOKING, -//2496,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_MAKEBOMB, -//2497,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GN_S_PHARMACY, -//2515,0,0,0,0,0,0,9,0,no,0,0,0,none,0 AB_SECRAMENT, -//2517,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_HOWLINGOFLION, -//2518,0,0,0,0,0,0,9,0,no,0,0,0,none,0 SR_RIDEINLIGHTNING, +2001,-1,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, RK_ENCHANTBLADE,RK_ENCHANTBLADE +2002,7:8:9:10:11,6,1,0,0x04,0,5,1,yes,0,0,0,weapon,0, RK_SONICWAVE,RK_SONICWAVE +2003,0,6,4,0,0x1,0,10,1,yes,0,0,0,weapon,0, RK_DEATHBOUND,RK_DEATHBOUND +2004,-1,8,1,0,0,0,10,5,yes,0,0,0,weapon,0, RK_HUNDREDSPEAR,RK_HUNDREDSPEAR +2005,-1,6,2,4,0x6,0,5,1,yes,0,0,0,weapon,3, RK_WINDCUTTER,RK_WINDCUTTER +2006,0,6,4,0,0x6,0,5,1,no,0,0,0,weapon,0, RK_IGNITIONBREAK,RK_IGNITIONBREAK +2007,0,0,0,0,0,0,5,0,no,0,0,0,none,0, RK_DRAGONTRAINING,RK_DRAGONTRAINING +2008,9,6,2,3,0x6,0,10,1,no,0,0,0,weapon,0, RK_DRAGONBREATH,RK_DRAGONBREATH +2009,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, RK_DRAGONHOWLING,RK_DRAGONHOWLING +2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RK_RUNEMASTERY,RK_RUNEMASTERY +2011,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_MILLENNIUMSHIELD,RK_MILLENNIUMSHIELD +2012,-1,6,1,0,0,0,1,1,no,0,0,0,weapon,0, RK_CRUSHSTRIKE,RK_CRUSHSTRIKE +2013,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_REFRESH,RK_REFRESH +2014,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_GIANTGROWTH,RK_GIANTGROWTH +2015,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_STONEHARDSKIN,RK_STONEHARDSKIN +2016,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_VITALITYACTIVATION,RK_VITALITYACTIVATION +2017,0,6,4,0,0,0,1,1,no,0,0,0,weapon,0, RK_STORMBLAST,RK_STORMBLAST +2018,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_FIGHTINGSPIRIT,RK_FIGHTINGSPIRIT +2019,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_ABUNDANCE,RK_ABUNDANCE +2020,5:6:7:8:9,6,16,0,0x6,0,5,1,yes,0,0,0,weapon,0, RK_PHANTOMTHRUST,RK_PHANTOMTHRUST +2021,9,6,1,0,0x1,0,5,1,yes,0,0,0,none,0, GC_VENOMIMPRESS,GC_VENOMIMPRESS +2022,3,8,1,0,0,0,5,7,no,0,0,0,weapon,0, GC_CROSSIMPACT,GC_CROSSIMPACT +2023,3:4:5:6:7,6,1,0,0,0,5,1,no,0,0,0,weapon,0, GC_DARKILLUSION,GC_DARKILLUSION +2024,0,0,0,0,0,0,10,0,no,0,0,0,none,0, GC_RESEARCHNWPOISON,GC_RESEARCHNWPOISON +2025,0,6,4,0,0x1,0,10,0,no,0,0,0,none,0, GC_CREATENEWPOISON,GC_CREATENEWPOISON +2026,9,6,16,5,0x1,0,1,1,no,0,0,0,weapon,0, GC_ANTIDOTE,GC_ANTIDOTE +2027,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0, GC_POISONINGWEAPON,GC_POISONINGWEAPON +2028,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, GC_WEAPONBLOCKING,GC_WEAPONBLOCKING +2029,0,6,4,0,0,0,5,1,no,0,0,0,weapon,0, GC_COUNTERSLASH,GC_COUNTERSLASH +2030,-1,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_WEAPONCRUSH,GC_WEAPONCRUSH +2031,-1,6,1,5,0,0,5,1,no,0,0,0,weapon,0, GC_VENOMPRESSURE,GC_VENOMPRESSURE +2032,5,6,2,5,0x1,0,5,1,no,0,0,0,weapon,0, GC_POISONSMOKE,GC_POISONSMOKE +2033,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_CLOAKINGEXCEED,GC_CLOAKINGEXCEED +2034,0,6,4,0,0,0,1,1,no,0,0,0,weapon,0, GC_PHANTOMMENACE,GC_PHANTOMMENACE +2035,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_HALLUCINATIONWALK,GC_HALLUCINATIONWALK +2036,0,6,4,0,0,0,5,1,no,0,0,0,weapon,0, GC_ROLLINGCUTTER,GC_ROLLINGCUTTER +2037,7,8,1,0,0,0,5,1,no,0,0,0,weapon,0, GC_CROSSRIPPERSLASHER,GC_CROSSRIPPERSLASHER +2038,11,8,1,6,0x2,3,5,3,yes,0,0,0,magic,0, AB_JUDEX,Judex +2039,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, AB_ANCILLA,Ancilla +2040,11,8,1,6,0,0,10,10,yes,0,0,0,magic,0, AB_ADORAMUS,Adoramus +2041,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CLEMENTIA,Clementia +2042,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CANTO,Canto Candidus +2043,0,6,4,0,0x1,3:7:15,3,1,yes,0,0,0,magic,0, AB_CHEAL,Coluceo Heal +2044,11,6,2,0,0x1,5,5,1,yes,0,0,0,magic,1, AB_EPICLESIS,Epiclesis +2045,0,6,4,0,0x3,15,10,1,yes,0,0,0,magic,0, AB_PRAEFATIO,Praefatio +2046,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0, AB_ORATIO,Oratio +2047,0,6,4,0,0x3,15,4,1,yes,0,0,0,magic,0, AB_LAUDAAGNUS,Lauda Agnus +2048,0,6,4,0,0x3,15,4,1,yes,0,0,0,magic,0, AB_LAUDARAMUS,Lauda Ramus +2049,0,0,0,0,0,0,10,0,no,0,0,0,none,0, AB_EUCHARISTICA,Eucharistica +2050,11,6,16,6,0x1,0,1,1,yes,0,0,0,magic,0, AB_RENOVATIO,Renovatio +2051,11,6,16,6,0x1,0,5,1,yes,0,0,0,magic,0, AB_HIGHNESSHEAL,High Heal +2052,11,6,1,0,0x1,0,5,1,yes,0,0x600,0,magic,0, AB_CLEARANCE,Clearance +2053,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, AB_EXPIATIO,Exipatio +2054,11,6,4,0,0x1,0,10,1,yes,0,0,0,none,0, AB_DUPLELIGHT,Duple Light +2055,11,6,1,0,0,0,10,1,yes,0,0,0,weapon,0, AB_DUPLELIGHT_MELEE,Duple Light (Melee) +2056,11,6,1,0,0,0,10,1,yes,0,0,0,magic,0, AB_DUPLELIGHT_MAGIC,Duple Light (Magic) +2057,0 ,4,4,0,0x3,4:5:6:7:8,5,1,yes,0,0,0,none,0, AB_SILENTIUM,Silentium +2201,11,6,16,8,0x1,0,5,1,yes,0,0,0,magic,0, WL_WHITEIMPRISON,WL_WHITEIMPRISON +2202,11,8,1,8,0,0,5,2,yes,0,0,0,magic,0, WL_SOULEXPANSION,WL_SOULEXPANSION +2203,11,8,4,1,0x6,0,5,3:4:5:6:7,yes,0,0,0,magic,0, WL_FROSTMISTY,WL_FROSTMISTY +2204,11,8,4,1,0x6,0,5,5,yes,0,0,0,magic,0, WL_JACKFROST,WL_JACKFROST +2205,11,6,1,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_MARSHOFABYSS,WL_MARSHOFABYSS +2206,11,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_RECOGNIZEDSPELL,WL_RECOGNIZEDSPELL +2207,7,6,1,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,WL_SIENNAEXECRATE +2208,0,0,0,0,0,0,3,0,no,0,0,0,none,0, WL_RADIUS,WL_RADIUS +2209,11,6,4,0,5,0,5,1,yes,0,0,0,magic,0, WL_STASIS,WL_STASIS +2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,WL_DRAINLIFE +2211,11,8,1,3,6,0,5,7,yes,0,0,0,magic,3, WL_CRIMSONROCK,WL_CRIMSONROCK +2212,11,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_HELLINFERNO,WL_HELLINFERNO +2213,11,8,2,0,0,0,5,20,yes,0,0,0,magic,0, WL_COMET,WL_COMET +2214,11,6,1,4,0,0,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING,WL_CHAINLIGHTNING +2215,11,6,1,4,0x6,0,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING_ATK,WL_CHAINLIGHTNING_ATK +2216,3,8,2,2,0x6,0,5,6:7:8:9:10,yes,0,0,0,magic,0, WL_EARTHSTRAIN,WL_EARTHSTRAIN +2217,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX,WL_TETRAVORTEX +2218,9,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX_FIRE,WL_TETRAVORTEX_FIRE +2219,9,6,1,1,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX_WATER,WL_TETRAVORTEX_WATER +2220,9,6,1,4,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX_WIND,WL_TETRAVORTEX_WIND +2221,9,6,1,2,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX_GROUND,WL_TETRAVORTEX_GROUND +2222,0,6,4,3,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONFB,WL_SUMMONFB +2223,0,6,4,4,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONBL,WL_SUMMONBL +2224,0,6,4,1,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONWB,WL_SUMMONWB +2225,9,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_SUMMON_ATK_FIRE,WL_SUMMON_ATK_FIRE +2226,9,6,1,4,0,0,5,1,yes,0,0,0,magic,0, WL_SUMMON_ATK_WIND,WL_SUMMON_ATK_WIND +2227,9,6,1,1,0,0,5,1,yes,0,0,0,magic,0, WL_SUMMON_ATK_WATER,WL_SUMMON_ATK_WATER +2228,9,6,1,2,0,0,5,1,yes,0,0,0,magic,0, WL_SUMMON_ATK_GROUND,WL_SUMMON_ATK_GROUND +2229,0,6,4,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONSTONE,WL_SUMMONSTONE +2230,11,6,1,0,0x1,0,2,1,yes,0,0,0,magic,0, WL_RELEASE,WL_RELEASE +2231,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, WL_READING_SB,WL_READING_SB +2232,0,0,0,0,0,0,5,0,no,0,0,0,none,0, WL_FREEZE_SP,WL_FREEZE_SP +2233,9,8,1,0,0,0,10,3,no,0,0,0,weapon,0, RA_ARROWSTORM,RA_ARROWSTORM +2234,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0, RA_FEARBREEZE,RA_FEARBREEZE +2235,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RA_RANGERMAIN,RA_RANGERMAIN +2236,9,8,1,0,0,0,10,1,no,0,0,0,weapon,0, RA_AIMEDBOLT,RA_AIMEDBOLT +2237,9,6,2,0,0x1,0,1,1,no,0,0,0,weapon,0, RA_DETONATOR,RA_DETONATOR +2238,3,6,2,0,0x1,0,5,1,no,0,0,3,misc,0, RA_ELECTRICSHOCKER,RA_ELECTRICSHOCKER +2239,3,6,2,0,0x1,0,5,1,no,0,0,3,misc,0, RA_CLUSTERBOMB,RA_CLUSTERBOMB +2240,0,6,4,0,0x1,0,1,1,no,0,0,0,misc,0, RA_WUGMASTERY,RA_WUGMASTERY +2241,0,6,4,0,0x1,0,3,1,no,0,0,0,misc,0, RA_WUGRIDER,RA_WUGRIDER +2242,9,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0, RA_WUGDASH,RA_WUGDASH +2243,9,6,1,0,0,0,5,1,no,0,0,0,weapon,0, RA_WUGSTRIKE,RA_WUGSTRIKE +2244,9,6,1,0,0,0,5,1,no,0,0,0,weapon,0, RA_WUGBITE,RA_WUGBITE +2245,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RA_TOOTHOFWUG,RA_TOOTHOFWUG +2246,0,6,4,0,0,0,5,1,no,0,0,0,weapon,0, RA_SENSITIVEKEEN,RA_SENSITIVEKEEN +2247,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0, RA_CAMOUFLAGE,RA_CAMOUFLAGE +2248,0,0,0,0,0,0,5,0,no,0,0,0,none,0, RA_RESEARCHTRAP,RA_RESEARCHTRAP +2249,3,6,2,0,0x1,0,1,1,no,0,0,1,misc,0, RA_MAGENTATRAP,RA_MAGENTATRAP +2250,3,6,2,0,0x1,0,1,1,no,0,0,1,misc,0, RA_COBALTTRAP,RA_COBALTTRAP +2251,3,6,2,0,0x1,0,1,1,no,0,0,1,misc,0, RA_MAIZETRAP,RA_MAIZETRAP +2252,3,6,2,0,0x1,0,1,1,no,0,0,1,misc,0, RA_VERDURETRAP,RA_VERDURETRAP +2253,3,6,2,0,0x1,0,5,1,no,0,0,1,misc,0, RA_FIRINGTRAP,RA_FIRINGTRAP +2254,3,6,2,0,0x1,0,5,1,no,0,0,1,misc,0, RA_ICEBOUNDTRAP,RA_ICEBOUNDTRAP +2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_MADOLICENCE,NC_MADOLICENCE +2256,11,6,1,0,4,0,5,1,no,0,0,0,weapon,0, NC_BOOSTKNUCKLE,NC_BOOSTKNUCKLE +2257,3,6,1,0,0,0,3,1,no,0,0,0,weapon,0, NC_PILEBUNKER,NC_PILEBUNKER +2258,13,8,1,0,0x6,0,3,5,no,0,0,0,weapon,0, NC_VULCANARM,NC_VULCANARM +2259,5,6,1,3,0x6,0,3,1,no,0,0,0,weapon,0, NC_FLAMELAUNCHER,NC_FLAMELAUNCHER +2260,7,6,2,1,0x6,0,3,1,no,0,0,0,weapon,0, NC_COLDSLOWER,NC_COLDSLOWER +2261,7,6,2,0,0x6,0,3,1,no,0,0,0,weapon,0, NC_ARMSCANNON,NC_ARMSCANNON +2262,0,6,4,0,0x1,0,3,1,no,0,0,0,weapon,0, NC_ACCELERATION,NC_ACCELERATION +2263,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0, NC_HOVERING,NC_HOVERING +2264,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,7, NC_F_SIDESLIDE,NC_F_SIDESLIDE +2265,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,7, NC_B_SIDESLIDE,NC_B_SIDESLIDE +2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0, NC_MAINFRAME,NC_MAINFRAME +2267,0,6,4,0,0,0,3,1,no,0,0,0,weapon,0, NC_SELFDESTRUCTION,NC_SELFDESTRUCTION +2268,0,6,4,0,0x1,0,4,1,no,0,0,0,weapon,0, NC_SHAPESHIFT,NC_SHAPESHIFT +2269,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0, NC_EMERGENCYCOOL,NC_EMERGENCYCOOL +2270,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0, NC_INFRAREDSCAN,NC_INFRAREDSCAN +2271,9,6,1,0,0x1,0,3,1,no,0,0,0,weapon,0, NC_ANALYZE,NC_ANALYZE +2272,0,6,4,0,0x1,0,3,1,no,0,0,0,weapon,0, NC_MAGNETICFIELD,NC_MAGNETICFIELD +2273,0,6,4,0,0x1,0,3,1,no,0,0,0,weapon,0, NC_NEUTRALBARRIER,NC_NEUTRALBARRIER +2274,0,6,4,0,0x1,0,3,1,no,0,0,0,weapon,0, NC_STEALTHFIELD,NC_STEALTHFIELD +2275,5,6,16,0,0x1,0,5,1,no,0,0,0,weapon,0, NC_REPAIR,NC_REPAIR +2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0, NC_TRAININGAXE,NC_TRAININGAXE +2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_RESEARCHFE,NC_RESEARCHFE +2278,4:5:6:7:8,6,1,0,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, NC_AXEBOOMERANG,NC_AXEBOOMERANG +2279,-1,6,1,0,0,0,5,1,no,0,0,0,weapon,0, NC_POWERSWING,NC_POWERSWING +2280,0,8,4,0,0,0,5,5,no,0,0,0,weapon,0, NC_AXETORNADO,NC_AXETORNADO +2281,2,6,2,0,0x1,0,5,1,no,0,0,2,weapon,0, NC_SILVERSNIPER,NC_SILVERSNIPER +2282,2,6,2,0,0x1,0,5,1,no,0,0,2,weapon,0, NC_MAGICDECOY,NC_MAGICDECOY +2283,2,6,1,0,0,0,1,1,no,0,0,0,weapon,0, NC_DISJOINT,NC_DISJOINT +2284,-1,6,1,0,0,0,5,1,no,0,0,0,weapon,0, SC_FATALMENACE,SC_FATALMENACE +2285,0,6,4,0,0x1,0,10,0,yes,0,0,0,magic,0, SC_REPRODUCE,SC_REPRODUCE +2286,0,6,4,0,0x1,0,10,1,yes,0,0,0,magic,0, SC_AUTOSHADOWSPELL,SC_AUTOSHADOWSPELL +2287,5,6,16,0,0x1,0,5,1,yes,0,0x200,0,magic,0, SC_SHADOWFORM,SC_SHADOWFORM +2288,7:7:7:9:9:9:9:11:11:11,8,1,0,0,0,10,3,no,0,0,0,weapon,0, SC_TRIANGLESHOT,SC_TRIANGLESHOT +2289,1,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, SC_BODYPAINT,SC_BODYPAINT +2290,1,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, SC_INVISIBILITY,SC_INVISIBILITY +2291,1,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, SC_DEADLYINFECT,SC_DEADLYINFECT +2292,3,6,1,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_ENERVATION,SC_ENERVATION +2293,3,6,1,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_GROOMY,SC_GROOMY +2294,3,6,1,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_IGNORANCE,SC_IGNORANCE +2295,3,6,1,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_LAZINESS,SC_LAZINESS +2296,3,6,1,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_UNLUCKY,SC_UNLUCKY +2297,3,6,1,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_WEAKNESS,SC_WEAKNESS +2298,3,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0, SC_STRIPACCESSARY,SC_STRIPACCESSARY +2299,7,6,2,0,0x1,0,3,1,yes,0,0,3,weapon,0, SC_MANHOLE,SC_MANHOLE +2300,7,6,2,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_DIMENSIONDOOR,SC_DIMENSIONDOOR +2301,7,6,2,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_CHAOSPANIC,SC_CHAOSPANIC +2302,7,6,2,0,0x1,0,3,1,yes,0,0,1,weapon,0, SC_MAELSTROM,SC_MAELSTROM +2303,7,6,2,0,0x1,0,3,1,yes,0,0,0,weapon,0, SC_BLOODYLUST,SC_BLOODYLUST +2304,1,6,4,0,0x1,0,3,1,yes,0,0,0,weapon,6, SC_FEINTBOMB,SC_FEINTBOMB +2307,11,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, LG_CANNONSPEAR,LG_CANNONSPEAR +2308,7,6,1,0,0,0,10,1,yes,0,0,0,weapon,0, LG_BANISHINGPOINT,LG_BANISHINGPOINT +2309,0,6,4,0,0x1,0,3,1,yes,0,0,0,weapon,0, LG_TRAMPLE,LG_TRAMPLE +2310,2,6,1,0,0x2,0,5,1,yes,0,0,0,weapon,0, LG_SHIELDPRESS,LG_SHIELDPRESS +2311,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, LG_REFLECTDAMAGE,LG_REFLECTDAMAGE +2312,5,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, LG_PINPOINTATTACK,LG_PINPOINTATTACK +2313,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, LG_FORCEOFVANGUARD,LG_FORCEOFVANGUARD +2314,1,6,1,0,0,0,1,1,yes,0,0,0,weapon,0, LG_RAGEBURST,LG_RAGEBURST +2315,0,6,4,0,0x1,0,3,1,yes,0,0,0,magic,0, LG_SHIELDSPELL,LG_SHIELDSPELL +2316,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, LG_EXEEDBREAK,LG_EXEEDBREAK +2317,1,6,2,0,0,0,5,1,yes,0,0,0,weapon,0, LG_OVERBRAND,LG_OVERBRAND +2318,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, LG_PRESTIGE,LG_PRESTIGE +2319,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, LG_BANDING,LG_BANDING +2320,0,6,4,0,0,0,5,1,yes,0,0,0,weapon,0, LG_MOONSLASHER,LG_MOONSLASHER +2321,1,8,2,6,0,0,5,7,yes,0,0,0,magic,0, LG_RAYOFGENESIS,LG_RAYOFGENESIS +2322,9,6,16,0,0x1,0,5,1,yes,0,0xC00,0,magic,0, LG_PIETY,LG_PIETY +2323,0,8,4,2,0,0,5,5,yes,0,0,0,weapon,0, LG_EARTHDRIVE,LG_EARTHDRIVE +2324,3,8,1,0,0,0,5,3,yes,0,0,0,weapon,0, LG_HESPERUSLIT,LG_HESPERUSLIT +2325,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, LG_INSPIRATION,LG_INSPIRATION +2326,-1,8,1,0,0,0,10,2,yes,0,0,0,weapon,0, SR_DRAGONCOMBO,SR_DRAGONCOMBO +2327,0,8,4,0,0,0,5,3,yes,0,0,0,weapon,3, SR_SKYNETBLOW,SR_SKYNETBLOW +2328,0,6,4,0,0,0,5,1,yes,0,0,0,weapon,0, SR_EARTHSHAKER,SR_EARTHSHAKER +2329,-1,8,4,0,0,0,5,2,yes,0,0,0,weapon,0, SR_FALLENEMPIRE,SR_FALLENEMPIRE +2330,1,6,4,0,0,0,10,1,yes,0,0,0,weapon,0, SR_TIGERCANNON,SR_TIGERCANNON +//2331,3,8,1,0,0,0,10,7,yes,0,0,0,weapon,0, SR_HELLGATE,SR_HELLGATE +2332,0,6,4,0,0,0,5,1,yes,0,0,0,weapon,0, SR_RAMPAGEBLASTER,SR_RAMPAGEBLASTER +2333,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, SR_CRESCENTELBOW,SR_CRESCENTELBOW +2334,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, SR_CURSEDCIRCLE,SR_CURSEDCIRCLE +2335,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, SR_LIGHTNINGWALK,SR_LIGHTNINGWALK +2336,7:8:9:10:11:12,6,1,0,0x2,0,5,1,yes,0,0,0,weapon,2:3:4:5:6, SR_KNUCKLEARROW,SR_KNUCKLEARROW +2337,0,6,4,0,0,0,5,1,yes,0,0,0,weapon,0, SR_WINDMILL,SR_WINDMILL +2338,0,6,4,0,0x1,0,10,1,yes,0,0,0,weapon,0, SR_RAISINGDRAGON,SR_RAISINGDRAGON +//2339,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, SR_GENTLETOUCH,SR_GENTLETOUCH +2340,0,6,4,0,0x1,0,1,1,yes,0,0,0,weapon,0, SR_ASSIMILATEPOWER,SR_ASSIMILATEPOWER +2341,3,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0, SR_POWERVELOCITY,SR_POWERVELOCITY +2342,0,6,1,0,0x2,0,5,1,yes,0,0,0,weapon,7, SR_CRESCENTELBOW_AUTOSPELL,SR_CRESCENTELBOW_AUTOSPELL +2343,1:2:3:3:4:4:5:5:6:7,8,4,0,0,0,10,7,yes,0,0,0,weapon,0, SR_GATEOFHELL,SR_GATEOFHELL +2344,2,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, SR_GENTLETOUCH_QUIET,SR_GENTLETOUCH_QUIET +2345,2,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, SR_GENTLETOUCH_CURE,SR_GENTLETOUCH_CURE +2346,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, SR_GENTLETOUCH_ENERGYGAIN,SR_GENTLETOUCH_ENERGYGAIN +2347,2,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, SR_GENTLETOUCH_CHANGE,SR_GENTLETOUCH_CHANGE +2348,2,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, SR_GENTLETOUCH_REVITALIZE,SR_GENTLETOUCH_REVITALIZE +2350,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WA_SWING_DANCE,WA_SWING_DANCE +2351,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WA_SYMPHONY_OF_LOVE,WA_SYMPHONY_OF_LOVE +2352,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WA_MOONLIT_SERENADE,WA_MOONLIT_SERENADE +2381,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, MI_RUSH_WINDMILL,MI_RUSH_WINDMILL +2382,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, MI_ECHOSONG,MI_ECHOSONG +2383,9,6,16,0,0x1,0,5,1,yes,0,0,0,misc,0, MI_HARMONIZE,MI_HARMONIZE +2412,0,0,0,0,0,0,10,0,no,0,0,0,none,0, WM_LESSON,WM_LESSON +2413,9,8,1,0,0,0,5,2:2:3:3:4,yes,0,0,0,magic,0, WM_METALICSOUND,WM_METALICSOUND +2414,9,6,2,0,0,0,5,1,yes,0,0,3,misc,0, WM_REVERBERATION,WM_REVERBERATION +2415,1,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, WM_REVERBERATION_MELEE,WM_REVERBERATION_MELEE +2416,1,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WM_REVERBERATION_MAGIC,WM_REVERBERATION_MAGIC +2417,11,6,2,0,0,0,5,1,yes,0,0,0,misc,0, WM_DOMINION_IMPULSE,WM_DOMINION_IMPULSE +2418,9,6,2,0,0,0,5,1,yes,0,0,0,weapon,0, WM_SEVERE_RAINSTORM,WM_SEVERE_RAINSTORM +2419,9,6,2,0,0,0,5,1,yes,0,0,5,misc,0, WM_POEMOFNETHERWORLD,WM_POEMOFNETHERWORLD +2420,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_VOICEOFSIREN,WM_VOICEOFSIREN +2421,7,6,16,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_DEADHILLHERE,WM_DEADHILLHERE +2422,7,6,2,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_LULLABY_DEEPSLEEP,WM_LULLABY_DEEPSLEEP +2423,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_SIRCLEOFNATURE,WM_SIRCLEOFNATURE +2424,9,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_RANDOMIZESPELL,WM_RANDOMIZESPELL +2425,9,6,16,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_GLOOMYDAY,WM_GLOOMYDAY +2426,9,6,2,0,0x1,0,5,1,yes,0,0,0,weapon,0, WM_GREAT_ECHO,WM_GREAT_ECHO +2427,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_SONG_OF_MANA,WM_SONG_OF_MANA +2428,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_DANCE_WITH_WUG,WM_DANCE_WITH_WUG +2429,9,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, WM_SOUND_OF_DESTRUCTION,WM_SOUND_OF_DESTRUCTION +2430,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_SATURDAY_NIGHT_FEVER,WM_SATURDAY_NIGHT_FEVER +2431,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_LERADS_DEW,WM_LERADS_DEW +2432,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_MELODYOFSINK,WM_MELODYOFSINK +2433,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_BEYOND_OF_WARCRY,WM_BEYOND_OF_WARCRY +2434,1,6,4,0,0x1,0,5,1,yes,0,0,0,misc,0, WM_UNLIMITED_HUMMING_VOICE,WM_UNLIMITED_HUMMING_VOICE +2443,0,6,4,3,0x1,0,5,1,yes,0,0,8:10:12:14:16,magic,0, SO_FIREWALK,SO_FIREWALK +2444,0,6,4,4,0x1,0,5,1,yes,0,0,8:10:12:14:16,magic,0, SO_ELECTRICWALK,SO_ELECTRICWALK +2445,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, SO_SPELLFIST,SO_SPELLFIST +2446,9,8,2,2,0,0,5,3,yes,0,0,0,magic,0, SO_EARTHGRAVE,SO_EARTHGRAVE +2447,9,8,2,1,0,0,5,5,yes,0,0,0,magic,0, SO_DIAMONDDUST,SO_DIAMONDDUST +2448,9,6,1,5,0,0,5,1,yes,0,0,0,magic,0, SO_POISON_BUSTER,SO_POISON_BUSTER +2449,9,6,2,0,0,0,5,1,yes,0,0,0,magic,0, SO_PSYCHIC_WAVE,SO_PSYCHIC_WAVE +2450,9,6,2,5,0,0,5,1,yes,0,0,0,magic,0, SO_CLOUD_KILL,SO_CLOUD_KILL +2451,9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, SO_STRIKING,SO_STRIKING +2452,9,6,2,3,0x1,0,5,1,yes,0,0,0,magic,0, SO_WARMER,SO_WARMER +2453,9,6,2,0,0x1,0,5,1,yes,0,0,0,magic,0, SO_VACUUM_EXTREME,SO_VACUUM_EXTREME +2454,9,6,1,4,0,0,5,1,yes,0,0,0,magic,0, SO_VARETYR_SPEAR,SO_VARETYR_SPEAR +2455,9,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, SO_ARRULLO,SO_ARRULLO +2456,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_EL_CONTROL,SO_EL_CONTROL +2457,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_SUMMON_AGNI,SO_SUMMON_AGNI +2458,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_SUMMON_AQUA,SO_SUMMON_AQUA +2459,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_SUMMON_VENTUS,SO_SUMMON_VENTUS +2460,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_SUMMON_TERA,SO_SUMMON_TERA +2461,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_EL_ACTION,SO_EL_ACTION +2462,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_EL_ANALYSIS,SO_EL_ANALYSIS +2463,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_EL_SYMPATHY,SO_EL_SYMPATHY +2464,0,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_EL_CURE,SO_EL_CURE +2465,9,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_FIRE_INSIGNIA,SO_FIRE_INSIGNIA +2466,9,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_WATER_INSIGNIA,SO_WATER_INSIGNIA +2467,9,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_WIND_INSIGNIA,SO_WIND_INSIGNIA +2468,9,0,0,0,0,0,10,0,yes,0,0,0,weapon,0, SO_EARTH_INSIGNIA,SO_EARTH_INSIGNIA +2474,0,0,0,0,0,0,10,0,no,0,0,0,none,0, GN_TRAINING_SWORD,GN_TRAINING_SWORD +2475,0,0,0,0,0,0,10,0,no,0,0,0,none,0, GN_REMODELING_CART,GN_REMODELING_CART +2476,0,6,4,0,0x2,0,5,1,yes,0,0,0,weapon,2, GN_CART_TORNADO,GN_CART_TORNADO +2477,7:8:9:10:11,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, GN_CARTCANNON,GN_CARTCANNON +2478,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, GN_CARTBOOST,GN_CARTBOOST +2479,9,6,2,0,0,0,5,1,yes,0,0,5,misc,0, GN_THORNS_TRAP,GN_THORNS_TRAP +2480,11,6,1,0,0x1,0,5,1,yes,0,0,0,misc,0, GN_BLOOD_SUCKER,GN_BLOOD_SUCKER +2481,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, GN_SPORE_EXPLOSION,GN_SPORE_EXPLOSION +2482,11,6,16,0,0x1,0,5,1,yes,0,0,1,weapon,2, GN_WALLOFTHORN,GN_WALLOFTHORN +2483,11,6,2,2,0,0,10,3:4:4:5:5:6:6:7:7:8,yes,0,0,0,weapon,0, GN_CRAZYWEED,GN_CRAZYWEED +2484,0,6,1,2,0,0,10,1,yes,0,0,0,weapon,0, GN_CRAZYWEED_ATK,GN_CRAZYWEED_ATK +2485,9,6,2,3,0,0,5,1,yes,0,0,0,weapon,0, GN_DEMONIC_FIRE,GN_DEMONIC_FIRE +2486,9,6,2,0,0,0,5,1,yes,0,0,0,weapon,0, GN_FIRE_EXPANSION,GN_FIRE_EXPANSION +2487,9,6,2,0,0,0,5,1,yes,0,0,0,weapon,0, GN_FIRE_EXPANSION_SMOKE_POWDER,GN_FIRE_EXPANSION_SMOKE_POWDER +2488,9,6,2,0,0,0,5,1,yes,0,0,0,weapon,0, GN_FIRE_EXPANSION_TEAR_GAS,GN_FIRE_EXPANSION_TEAR_GAS +2489,11,8,1,0,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,weapon,0, GN_FIRE_EXPANSION_ACID,GN_FIRE_EXPANSION_ACID +2490,9,6,2,0,0,0,5,1,yes,0,0,2:3:4:5:6,misc,0, GN_HELLS_PLANT,GN_HELLS_PLANT +2491,0,6,1,0,0,0,5,1,yes,0,0,0,misc,0, GN_HELLS_PLANT_ATK,GN_HELLS_PLANT_ATK +2492,0,6,4,0,0x1,0,5,1,yes,0,0,0,weapon,0, GN_MANDRAGORA,GN_MANDRAGORA +2493,11,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0, GN_SLINGITEM,GN_SLINGITEM +2494,0,6,4,0,0x1,0,1,0,yes,0,0,0,none,0, GN_CHANGEMATERIAL,GN_CHANGEMATERIAL +2495,0,6,4,0,0x1,0,2,0,yes,0,0,0,none,0, GN_MIX_COOKING,GN_MIX_COOKING +2496,0,6,4,0,0x1,0,2,0,yes,0,0,0,none,0, GN_MAKEBOMB,GN_MAKEBOMB +2497,0,6,4,0,0x1,0,10,0,yes,0,0,0,none,0, GN_S_PHARMACY,GN_S_PHARMACY +2498,11,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, GN_SLINGITEM_RANGEMELEEATK,GN_SLINGITEM_RANGEMELEEATK +2515,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, AB_SECRAMENT,AB_SECRAMENT +2516,0,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, WM_SEVERE_RAINSTORM_MELEE,WM_SEVERE_RAINSTORM_MELEE +2517,0,6,4,0,0,0,5,1,yes,0,0,0,weapon,0, SR_HOWLINGOFLION,SR_HOWLINGOFLION +2518,11,6,2,0,0,0,5,1,yes,0,0,0,weapon,0, SR_RIDEINLIGHTNING,SR_RIDEINLIGHTNING +2519,0,6,1,0,0,0,5,1,yes,0,0,0,weapon,3:4:5:6:7, LG_OVERBRAND_BRANDISH,LG_OVERBRAND_BRANDISH +2520,0,6,1,0,0,0,5,1,yes,0,0,0,weapon,0, LG_OVERBRAND_PLUSATK,LG_OVERBRAND_PLUSATK // Unknown //2533,0,0,0,0,0,0,9,0,no,0,0,0,none,0 ALL_ODINS_RECALL, diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 9e9f385f0..635f856e8 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -454,6 +454,248 @@ 1018,0,0,30,0,0,0,99,0,0,none,0,12114,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE 1019,0,0,30,0,0,0,99,0,0,none,0,12117,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND +2001,0,0,40:45:50:55:60,0,0,0,1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE +2002,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_SONICWAVE +2003,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DEATHBOUND +2004,0,0,60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR +2005,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_WINDCUTTER +2006,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK +2008,0,0,5:10:15:20:25:30:35:40:45:50,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH +2009,0,0,5:10:15:20:25:30:35:40:45:50,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING +2020,0,0,15:18:21:24:27,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST + +2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS +2022,0,0,25,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT +2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKILLUSION +2025,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON +2026,0,0,10,0,0,0,99,0,0,none,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ANTIDOTE +2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON +2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING +2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH +2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH +2031,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_VENOMPRESSURE +2032,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONSMOKE +2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED +2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_PHANTOMMENACE +2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK +2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER +2037,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER + +2038,0,0,30:33:36:39:42,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_JUDEX +2039,0,0,30,0,30,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA +2040,0,0,22:28:34:40:46:52:58:64:70:76,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ADORAMUS +2041,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA +2042,0,0,145:160:175,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO +2043,0,0,130:145:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CHEAL +2044,0,0,300,0,0,0,99,0,0,none,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_EPICLESIS +2045,0,0,60:70:80:90:100:110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_PRAEFATIO +2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ORATIO +2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS +2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS +2050,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_RENOVATIO +2051,0,0,70:100:130:160:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL +2052,0,0,54:60:66:72:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEARANCE +2053,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_EXPIATIO 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//LG_RAGEBURST +2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_SHIELDSPELL +2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK +2317,0,0,42:44:46:48:50,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_OVERBRAND +2318,0,0,24:28:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PRESTIGE +2319,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_BANDING +2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_MOONSLASHER +2321,0,0,60,3:6:9:12:15,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS +2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PIETY +2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE +2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_HESPERUSLIT +2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_INSPIRATION + +2326,0,0,3:4:5:6:7:8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO +2327,0,0,8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW +2328,0,0,36:40:44:48:52,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_EARTHSHAKER +2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE +2330,0,0,1,0,0,0,99,0,0,explosionspirits,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_TIGERCANNON +2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER +2333,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW +2334,0,0,40:60:80:100:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE +2335,0,0,80:70:60:50:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK +2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW +2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_WINDMILL +2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON +2340,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_ASSIMILATEPOWER +2341,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY +2343,0,0,10,0,0,0,99,0,0,explosionspirits,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GATEOFHELL +2344,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET +2345,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE +2346,0,0,40:50:60:70:80,1:2:3:4:5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN 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+2434,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE + +2443,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_FIREWALK +2444,0,0,30:34:38:42:46,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK +2445,0,0,40:44:48:52:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_SPELLFIST +2446,0,0,62:70:78:86:94,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE +2447,0,0,50:56:62:68:74,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 /SO_DIAMONDDUST +2448,0,0,70:90:110:130:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER +2449,0,0,48:56:64:72:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE +2450,0,0,48:56:64:72:80,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL +2451,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_STRIKING +2452,0,0,40:52:64:76:88,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WARMER +2453,0,0,34:42:50:58:66,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME +2454,0,0,55:62:69:76:83,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_VARETYR_SPEAR +2455,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,715,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ARRULLO + +2476,0,0,30,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CART_TORNADO +2477,0,0,40:42:44:46:48,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTCANNON +2478,0,0,20:24:28:32:36,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTBOOST +2479,0,0,22:26:30:34:38,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP +2480,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6211,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER +2481,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,6212,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION +2482,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN +2483,0,0,24:28:32:36:40:44:48:52:56:60,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CRAZYWEED +2485,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE +2486,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6216,1,6213,1,6214,1,6215,1,7136,1,0,0,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION +2490,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT +2492,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,6217,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_MANDRAGORA +2493,0,0,4,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_SLINGITEM +2494,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL +2495,0,0,5:40,0,0,0,99,0,0,none,0,6248,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_MIX_COOKING +2496,0,0,5:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_MAKEBOMB +2497,0,0,12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY + +2515,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_SECRAMENT + +2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HOWLINGOFLION +2518,0,0,22:24:26:28:30,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING + 2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store 10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_BATTLEORDER## diff --git a/db/skill_tree.txt b/db/skill_tree.txt index 27f616c11..364d85acd 100644 --- a/db/skill_tree.txt +++ b/db/skill_tree.txt @@ -127,7 +127,7 @@ 7,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 7,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 7,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# 7,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Priest 8,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -239,7 +239,7 @@ 10,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 10,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 10,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# 10,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 10,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Hunter @@ -271,7 +271,7 @@ 11,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 11,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 11,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# 11,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Assassin 12,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -325,7 +325,7 @@ 13,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 13,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 13,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# 13,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Crusader 14,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -508,10 +508,10 @@ 18,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# 18,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# 18,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -18,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# +18,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# +18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# +18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# +18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# 18,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 18,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Bard @@ -863,7 +863,7 @@ 4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# 4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4008,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# 4008,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //HighPriest 4009,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -992,7 +992,7 @@ 4011,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# 4011,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# 4011,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# 4011,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4011,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Sniper @@ -1028,7 +1028,7 @@ 4012,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# 4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# 4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# 4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //AssassinCross 4013,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -1095,7 +1095,7 @@ 4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# 4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4014,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# 4014,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Paladin 4015,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -1304,10 +1304,10 @@ 4019,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# 4019,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# 4019,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4019,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# +4019,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# +4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# +4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# +4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# 4019,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4019,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Clown @@ -1558,7 +1558,7 @@ 4030,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# 4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# 4030,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Priest 4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -1672,7 +1672,7 @@ 4033,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# 4033,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 4033,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# 4033,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Hunter @@ -1705,7 +1705,7 @@ 4034,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# 4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# 4034,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Assassin 4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -1761,7 +1761,7 @@ 4036,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# 4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# 4036,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Crusader 4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -1949,10 +1949,10 @@ 4041,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# 4041,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# 4041,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4041,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# +4041,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# +4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# +4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# +4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# 4041,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Bard @@ -2152,25 +2152,24 @@ 4047,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# 4047,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# 4047,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4047,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# -4047,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# -4047,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# -4047,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# -4047,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# -4047,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# -4047,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# -4047,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# -4047,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# -4047,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# -4047,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# -4047,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# -4047,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# -4047,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# -4047,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# -4047,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# -4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# -4047,444,1,443,9,0,0,0,0,0,0,0,0 -//SG_FUSION#Union of the Sun, Moon and Stars# +4047,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# +4047,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# +4047,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# +4047,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# +4047,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# +4047,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# +4047,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# +4047,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# +4047,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# +4047,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# +4047,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# +4047,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# +4047,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# +4047,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# +4047,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# +4047,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# +4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# +4047,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4047,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4047,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Star Gladiator (Flying) @@ -2193,25 +2192,24 @@ 4048,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# 4048,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# 4048,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4048,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# -4048,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# -4048,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# -4048,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# -4048,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# -4048,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# -4048,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# -4048,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# -4048,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# -4048,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# -4048,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# -4048,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# -4048,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# -4048,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# -4048,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# -4048,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# -4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# -4048,444,1,443,9,0,0,0,0,0,0,0,0 -//SG_FUSION#Union of the Sun, Moon and Stars# +4048,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# +4048,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# +4048,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# +4048,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# +4048,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# +4048,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# +4048,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# +4048,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# +4048,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# +4048,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# +4048,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# +4048,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# +4048,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# +4048,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# +4048,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# +4048,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# +4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# +4048,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4048,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4048,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Soul Linker @@ -2234,32 +2232,2929 @@ 4049,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# 4049,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# 4049,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4049,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist# -4049,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk# -4049,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight# -4049,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor# -4049,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader# -4049,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice# -4049,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight# -4049,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard# -4049,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest# -4049,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist# -4049,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue# -4049,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin# -4049,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith# -4049,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter# -4049,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker# -4049,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel# -4049,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai# -4049,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf# -4049,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite# -4049,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina# -4049,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin# -4049,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern# -4049,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma# -4049,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu# -4049,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk# -4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska# -4049,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth# +4049,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist# +4049,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk# +4049,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight# +4049,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor# +4049,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader# +4049,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice# +4049,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight# +4049,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard# +4049,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest# +4049,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist# +4049,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue# +4049,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin# +4049,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith# +4049,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter# +4049,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker# +4049,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel# +4049,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai# +4049,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf# +4049,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite# +4049,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina# +4049,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin# +4049,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern# +4049,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma# +4049,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu# +4049,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk# +4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska# +4049,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth# 4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Rune Knight +4054,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4054,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4054,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4054,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4054,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4054,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4054,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4054,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4054,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4054,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4054,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4054,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4054,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4054,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4054,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4054,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4054,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4054,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4054,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4054,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4054,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4054,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4054,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spears# +4054,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4054,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4054,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4054,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4054,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4054,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4054,2020,5,57,2,0,0,0,0,0,0,0,0, //RK_PHANTOMTHRUST#Phantom Thrust# +4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Warlock +4055,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4055,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4055,4055,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4055,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4055,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4055,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4055,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4055,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4055,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4055,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4055,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4055,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4055,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4055,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4055,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4055,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4055,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# +4055,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# +4055,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# +4055,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# +4055,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# +4055,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# +4055,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# +4055,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# +4055,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# +4055,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4055,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4055,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# +4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# +4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# +4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# +4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frost Misty# +4055,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# +4055,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh Of Abyss# +4055,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# +4055,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# +4055,2208,5,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# +4055,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Statis# +4055,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# +4055,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# +4055,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# +4055,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# +4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# +4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# +4055,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# +4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Call Fire Ball# +4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Call Ball Lightening# +4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Call Water Ball# +4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Call Stone# +4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# +4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spell Book# +4055,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freezing Spell# +4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Ranger +4056,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4056,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4056,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4056,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4056,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4056,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4056,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4056,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4056,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4056,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4056,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4056,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4056,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4056,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4056,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4056,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4056,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4056,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4056,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4056,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4056,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4056,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4056,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4056,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4056,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4056,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Feer Breeze# +4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Main Ranger# +4056,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4056,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4056,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shock# +4056,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Bomb Cluster# +4056,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Wug Mastery# +4056,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Wug Rider# +4056,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Wug Dash# +4056,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Wug Strike# +4056,2244,5,2243,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Wug Bite# +4056,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth of Wug# +4056,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Keen Nose# +4056,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4056,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Trap Research# +4056,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magneta Trap# +4056,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4056,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maze Trap# +4056,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4056,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Fire Trap# +4056,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Ice Trap# +4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Archbishop +4057,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4057,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4057,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4057,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4057,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4057,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4057,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4057,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4057,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4057,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4057,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4057,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4057,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4057,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4057,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4057,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4057,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4057,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4057,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4057,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# +4057,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# +4057,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# +4057,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# +4057,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# +4057,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# +4057,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# +4057,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# +4057,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# +4057,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# +4057,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# +4057,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# +4057,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# +4057,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# +4057,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# +4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# +4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# +4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# +4057,2039,5,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# +4057,2040,10,79,1,2038,5,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# +4057,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Clementia# +4057,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Cantocandidus# +4057,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluseo Heal# +4057,2044,5,2039,1,0,0,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# +4057,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# +4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# +4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Laudaagnus# +4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Laudaramus# +4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# +4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# +4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#High Heal# +4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# +4057,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# +4057,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# +4057,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# +4057,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# +4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Mechanic +4058,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4058,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4058,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4058,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4058,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4058,39,4058,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4058,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4058,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4058,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4058,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4058,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4058,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4058,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4058,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4058,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4058,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4058,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4058,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4058,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4058,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4058,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4058,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4058,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4058,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4058,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4058,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4058,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4058,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4058,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4058,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4058,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4058,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4058,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4058,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Madogear License# +4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Nuckle Boost# +4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4058,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4058,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4058,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4058,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4058,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4058,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hover# +4058,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front Slide# +4058,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back Slide# +4058,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Remodel Mainframe# +4058,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Suicidal Destruction# +4058,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shift Shape# +4058,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Cool Emergency# +4058,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infra Red Scan# +4058,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4058,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4058,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Magnetic Field# +4058,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4058,2275,5,2255,2,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4058,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Mastery# +4058,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Fire Earth Research# +4058,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4058,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4058,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW Silver Sniper# +4058,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW Magic Decoy# +4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW divest# +4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Guillotine Cross +4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4059,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4059,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4059,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4059,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4059,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4059,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4059,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4059,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4059,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4059,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4059,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# +4059,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# +4059,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# +4059,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# +4059,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# +4059,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# +4059,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# +4059,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# +4059,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# +4059,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# +4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# +4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# +4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impression# +4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# +4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# +4059,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNWPOISON#New Poison Research# +4059,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#New Poison Creation# +4059,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# +4059,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisonous Weapon# +4059,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# +4059,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#iCounter Slash# +4059,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# +4059,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# +4059,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poisonous Smoke# +4059,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# +4059,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# +4059,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# +4059,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# +4059,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# +4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Rune Knight H +4060,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4060,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4060,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4060,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4060,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4060,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4060,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4060,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4060,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4060,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4060,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4060,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4060,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4060,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4060,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4060,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4060,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4060,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4060,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4060,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4060,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4060,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4060,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4060,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# +4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# +4060,357,5,4,1,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# +4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# +4060,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement +4060,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# +4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# +4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# +4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4060,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spears# +4060,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4060,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4060,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4060,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4060,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4060,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4060,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# +4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Warlock H +4061,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4061,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4061,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4061,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4061,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4061,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4061,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4061,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4061,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4061,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4061,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4061,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4061,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4061,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4061,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4061,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4061,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# +4061,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# +4061,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# +4061,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# +4061,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# +4061,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# +4061,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# +4061,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# +4061,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# +4061,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4061,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4061,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# +4061,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4061,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# +4061,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain# +4061,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# +4061,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification# +4061,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan# +4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# +4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# +4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# +4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# +4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frost Misty# +4061,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# +4061,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh Of Abyss# +4061,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# +4061,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# +4061,2208,5,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# +4061,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Statis# +4061,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# +4061,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# +4061,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# +4061,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# +4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# +4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# +4061,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# +4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Call Fire Ball# +4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Call Ball Lightening# +4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Call Water Ball# +4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Call Stone# +4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# +4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spell Book# +4061,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freezing Spell# +4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Ranger H +4062,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4062,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4062,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4062,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4062,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4062,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4062,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4062,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4062,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4062,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4062,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4062,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4062,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4062,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4062,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4062,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4062,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4062,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4062,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4062,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4062,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4062,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4062,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4062,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4062,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4062,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4062,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4062,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# +4062,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# +4062,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# +4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# +4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Feer Breeze# +4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Main Ranger# +4062,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4062,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4062,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shock# +4062,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Bomb Cluster# +4062,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Wug Mastery# +4062,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Wug Rider# +4062,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Wug Dash# +4062,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Wug Strike# +4062,2244,5,2243,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Wug Bite# +4062,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth of Wug# +4062,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Keen Nose# +4062,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4062,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Trap Research# +4062,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magneta Trap# +4062,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4062,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maze Trap# +4062,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4062,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Fire Trap# +4062,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Ice Trap# +4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Archbiship H +4063,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4063,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4063,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4063,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4063,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4063,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4063,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4063,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4063,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4063,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4063,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4063,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4063,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4063,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4063,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4063,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4063,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4063,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4063,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4063,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# +4063,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# +4063,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# +4063,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# +4063,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# +4063,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# +4063,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# +4063,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# +4063,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# +4063,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# +4063,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# +4063,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# +4063,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# +4063,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# +4063,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# +4063,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# +4063,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# +4063,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio# +4063,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica# +4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# +4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# +4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# +4063,2039,5,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# +4063,2040,10,79,1,2038,5,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# +4063,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Clementia# +4063,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Cantocandidus# +4063,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluseo Heal# +4063,2044,5,2039,1,0,0,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# +4063,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# +4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# +4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Laudaagnus# +4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Laudaramus# +4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# +4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# +4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#High Heal# +4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# +4063,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# +4063,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# +4063,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# +4063,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# +4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Mechanic H +4064,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4064,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4064,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4064,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4064,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4064,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4064,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4064,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4064,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4064,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4064,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4064,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4064,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4064,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4064,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4064,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4064,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4064,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4064,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4064,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4064,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4064,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4064,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4064,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4064,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4064,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4064,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4064,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4064,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4064,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4064,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4064,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4064,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4064,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4064,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4064,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# +4064,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# +4064,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# +4064,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# +4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# +4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Madogear License# +4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Nuckle Boost# +4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4064,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4064,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4064,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4064,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4064,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4064,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hover# +4064,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front Slide# +4064,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back Slide# +4064,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Remodel Mainframe# +4064,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Suicidal Destruction# +4064,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shift Shape# +4064,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Cool Emergency# +4064,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infra Red Scan# +4064,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4064,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4064,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Magnetic Field# +4064,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4064,2275,5,2255,2,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4064,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Mastery# +4064,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Fire Earth Research# +4064,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4064,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4064,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW Silver Sniper# +4064,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW Magic Decoy# +4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW divest# +4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Guillotine Cross H +4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4065,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4065,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4065,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4065,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4065,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4065,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4065,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4065,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4065,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4065,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4065,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# +4065,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# +4065,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# +4065,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# +4065,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# +4065,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# +4065,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# +4065,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# +4065,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# +4065,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# +4065,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# +4065,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# +4065,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery# +4065,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment# +4065,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer# +4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# +4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# +4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impression# +4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# +4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# +4065,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNWPOISON#New Poison Research# +4065,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#New Poison Creation# +4065,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# +4065,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisonous Weapon# +4065,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# +4065,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# +4065,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# +4065,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# +4065,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poisonous Smoke# +4065,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# +4065,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# +4065,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# +4065,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# +4065,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# +4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Royal Guard +4066,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4066,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4066,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4066,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4066,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4066,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4066,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4066,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4066,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4066,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4066,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4066,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4066,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4066,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4066,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4066,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4066,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4066,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4066,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# +4066,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4066,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4066,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4066,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# +4066,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# +4066,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# +4066,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# +4066,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# +4066,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# +4066,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# +4066,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# +4066,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# +4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# +4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# +4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# +4066,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# +4066,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +4066,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +4066,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Vanguard Force# +4066,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst Attack# +4066,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# +4066,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +4066,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +4066,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# +4066,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# +4066,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +4066,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Genesis Ray# +4066,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# +4066,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# +4066,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +4066,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# +4066,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4066,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Sorcerer +4067,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4067,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4067,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4067,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4067,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4067,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4067,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4067,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4067,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4067,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4067,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4067,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4067,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4067,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4067,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4067,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4067,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4067,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4067,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4067,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# +4067,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# +4067,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# +4067,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# +4067,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# +4067,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# +4067,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# +4067,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# +4067,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# +4067,283,5,4067,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# +4067,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# +4067,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# +4067,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# +4067,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# +4067,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# +4067,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# +4067,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# +4067,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# +4067,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# +4067,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# +4067,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# +4067,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# +4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# +4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# +4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Fist Spell# +4067,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# +4067,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# +4067,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Burst# +4067,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# +4067,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Killing Cloud# +4067,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# +4067,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# +4067,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Extreme Vacuum# +4067,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# +4067,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# +4067,2456,3,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# +4067,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Call Agni# +4067,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Call Aqua# +4067,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Call Ventus# +4067,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Call Tera# +4067,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# +4067,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirits Analysis# +4067,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# +4067,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# +4067,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# +4067,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# +4067,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# +4067,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# +4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4067,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Minstrel +4068,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4068,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4068,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4068,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4068,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4068,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4068,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4068,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4068,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4068,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# +4068,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# +4068,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# +4068,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# +4068,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# +4068,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# +4068,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# +4068,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# +4068,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# +4068,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# +4068,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# +4068,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# +4068,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# +4068,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# +4068,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# +4068,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# +4068,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# +4068,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# +4068,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# +4068,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Rush To Windmill# +4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# +4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# +4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# +4068,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metalic Sound# +4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# +4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# +4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Despair Song# +4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# +4068,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#At Dead Hill# +4068,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Lullaby# +4068,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circling Nature# +4068,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Formless Spell# +4068,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Shyness# +4068,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# +4068,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# +4068,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Wug# +4068,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Destruction Song# +4068,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# +4068,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# +4068,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Sinking Melody# +4068,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Beyound Cry# +4068,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Infinite Humming Voice# +4068,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4068,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//wanderer +4069,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4069,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4069,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4069,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4069,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4069,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4069,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4069,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4069,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4069,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# +4069,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# +4069,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# +4069,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# +4069,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# +4069,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# +4069,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# +4069,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# +4069,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# +4069,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# +4069,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# +4069,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# +4069,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# +4069,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# +4069,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# +4069,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# +4069,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# +4069,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# +4069,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# +4069,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# +4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVE#Lover Symphony# +4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlight Serenade# +4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# +4069,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metalic Sound# +4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# +4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# +4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Despair Song# +4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# +4069,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#At Dead Hill# +4069,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Lullaby# +4069,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circling Nature# +4069,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Formless Spell# +4069,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Shyness# +4069,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# +4069,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# +4069,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Wug# +4069,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Destruction Song# +4069,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# +4069,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# +4069,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Sinking Melody# +4069,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Beyound Cry# +4069,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Infinite Humming Voice# +4069,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4069,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Sura +4070,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4070,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4070,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4070,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4070,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4070,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4070,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4070,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4070,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4070,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4070,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4070,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4070,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4070,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4070,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4070,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4070,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4070,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# +4070,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# +4070,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# +4070,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# +4070,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# +4070,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# +4070,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# +4070,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# +4070,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# +4070,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# +4070,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# +4070,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# +4070,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# +4070,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# +4070,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# +4070,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# +4070,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# +4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# +4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Blow# +4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# +4070,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# +4070,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# +4070,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# +4070,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# +4070,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# +4070,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# +4070,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# +4070,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Wind Mill# +4070,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Rising Dragon# +4070,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Power Absorb# +4070,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Implantation# +4070,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Hell Gate# +4070,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch-Silence# +4070,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch-Speed# +4070,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch-Save# +4070,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch-Opposite# +4070,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch-Alive# +4070,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Lion Howling# +4070,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Lightning Ride# +4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4070,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Genetic +4071,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4071,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4071,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4071,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4071,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4071,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4071,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4071,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4071,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4071,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4071,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4071,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4071,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# +4071,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# +4071,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# +4071,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# +4071,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# +4071,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# +4071,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# +4071,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# +4071,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# +4071,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# +4071,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# +4071,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# +4071,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# +4071,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# +4071,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# +4071,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# +4071,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# +4071,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# +4071,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# +4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# +4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Mastery# +4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# +4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# +4071,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# +4071,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# +4071,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorns Trap# +4071,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# +4071,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# +4071,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall Of Thorn# +4071,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# +4071,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# +4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# +4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell Plant# +4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Mandragora Howling# +4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Item Sling# +4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# +4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mixed Cooking# +4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Bomb Creation# +4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# +4071,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4071,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4071,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Shadow Chaser +4072,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4072,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4072,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4072,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4072,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4072,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4072,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4072,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4072,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4072,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4072,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4072,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4072,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4072,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4072,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4072,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4072,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# +4072,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# +4072,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# +4072,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# +4072,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# +4072,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# +4072,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# +4072,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# +4072,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# +4072,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# +4072,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# +4072,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# +4072,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# +4072,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# +4072,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# +4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# +4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# +4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMENACE#Fatal Manace# +4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# +4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# +4072,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Formation# +4072,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# +4072,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# +4072,2290,5,2286,7,2291,5,0,0,0,0,0,0 //SC_INVISIBILITY#Invisibility# +4072,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infection# +4072,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade Enervation# +4072,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade Groomy# +4072,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade Ignorance# +4072,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade Laziness# +4072,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade Unlucky# +4072,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade Weakness# +4072,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Divest Accessory# +4072,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Manhole# +4072,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# +4072,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# +4072,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# +4072,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# +4072,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# +4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4072,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Royal Guard H +4073,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4073,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4073,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4073,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4073,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4073,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4073,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4073,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4073,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4073,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4073,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4073,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4073,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4073,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4073,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4073,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4073,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4073,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4073,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# +4073,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4073,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4073,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4073,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# +4073,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# +4073,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# +4073,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# +4073,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# +4073,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# +4073,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# +4073,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# +4073,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# +4073,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# +4073,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# +4073,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# +4073,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# +4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# +4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# +4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# +4073,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# +4073,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +4073,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +4073,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Vanguard Force# +4073,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst Attack# +4073,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# +4073,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +4073,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +4073,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# +4073,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# +4073,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +4073,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Genesis Ray# +4073,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# +4073,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# +4073,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +4073,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# +4073,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4073,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Sorcerer +4074,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4074,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4074,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4074,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4074,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4074,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4074,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4074,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4074,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4074,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4074,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4074,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4074,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4074,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4074,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4074,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4074,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4074,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4074,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4074,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# +4074,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# +4074,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# +4074,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# +4074,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# +4074,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# +4074,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# +4074,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# +4074,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# +4074,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# +4074,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# +4074,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# +4074,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# +4074,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# +4074,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# +4074,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# +4074,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# +4074,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# +4074,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# +4074,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# +4074,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# +4074,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# +4074,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge# +4074,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale# +4074,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon# +4074,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker# +4074,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight# +4074,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist# +4074,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# +4074,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# +4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# +4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# +4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Fist Spell# +4074,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# +4074,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# +4074,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Burst# +4074,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# +4074,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Killing Cloud# +4074,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# +4074,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# +4074,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Extreme Vacuum# +4074,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# +4074,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# +4074,2456,3,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# +4074,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Call Agni# +4074,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Call Aqua# +4074,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Call Ventus# +4074,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Call Tera# +4074,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# +4074,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirits Analysis# +4074,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# +4074,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# +4074,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# +4074,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# +4074,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# +4074,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# +4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4074,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Minstrel H +4075,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4075,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4075,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4075,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4075,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4075,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4075,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4075,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4075,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4075,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# +4075,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# +4075,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# +4075,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# +4075,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# +4075,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# +4075,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# +4075,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# +4075,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# +4075,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# +4075,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# +4075,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# +4075,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# +4075,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# +4075,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# +4075,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# +4075,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# +4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# +4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# +4075,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# +4075,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# +4075,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# +4075,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# +4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# +4075,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# +4075,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Rush To Windmill# +4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# +4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# +4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# +4075,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metalic Sound# +4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# +4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# +4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Despair Song# +4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# +4075,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#At Dead Hill# +4075,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Lullaby# +4075,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circling Nature# +4075,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Formless Spell# +4075,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Shyness# +4075,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# +4075,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# +4075,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Wug# +4075,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Destruction Song# +4075,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# +4075,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# +4075,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Sinking Melody# +4075,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Beyound Cry# +4075,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Infinite Humming Voice# +4075,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4075,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Wanderer H +4076,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4076,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4076,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4076,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4076,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4076,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4076,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4076,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4076,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4076,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# +4076,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# +4076,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# +4076,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# +4076,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# +4076,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# +4076,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# +4076,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# +4076,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# +4076,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# +4076,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# +4076,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# +4076,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# +4076,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# +4076,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# +4076,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# +4076,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# +4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# +4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# +4076,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# +4076,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# +4076,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# +4076,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# +4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# +4076,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# +4076,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# +4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVE#Lover Symphony# +4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlight Serenade# +4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# +4076,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metalic Sound# +4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# +4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# +4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Despair Song# +4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# +4076,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#At Dead Hill# +4076,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Lullaby# +4076,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circling Nature# +4076,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Formless Spell# +4076,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Shyness# +4076,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# +4076,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# +4076,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Wug# +4076,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Destruction Song# +4076,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# +4076,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# +4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Sinking Melody# +4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Beyound Cry# +4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Infinite Humming Voice# +4076,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4076,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Sura H +4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4077,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4077,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4077,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4077,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4077,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4077,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4077,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4077,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4077,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4077,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4077,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4077,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4077,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4077,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4077,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4077,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4077,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# +4077,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# +4077,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# +4077,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# +4077,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# +4077,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# +4077,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# +4077,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# +4077,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# +4077,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# +4077,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# +4077,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# +4077,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# +4077,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# +4077,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# +4077,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# +4077,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# +4077,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike# +4077,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist# +4077,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# +4077,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# +4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# +4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Blow# +4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# +4077,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# +4077,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# +4077,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# +4077,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# +4077,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# +4077,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# +4077,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# +4077,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Wind Mill# +4077,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Rising Dragon# +4077,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Power Absorb# +4077,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Implantation# +4077,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Hell Gate# +4077,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch-Silence# +4077,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch-Speed# +4077,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch-Save# +4077,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch-Opposite# +4077,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch-Alive# +4077,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Lion Howling# +4077,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Lightning Ride# +4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4077,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Gentic H +4078,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4078,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4078,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4078,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4078,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4078,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4078,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4078,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4078,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4078,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4078,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4078,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4078,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# +4078,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# +4078,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# +4078,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# +4078,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# +4078,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# +4078,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# +4078,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# +4078,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# +4078,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# +4078,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# +4078,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# +4078,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# +4078,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# +4078,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# +4078,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# +//4078,392,5,228,5,0,0,0,0,0,0,0,0 //CR_ALCHEMY#Alchemy# +//4078,393,5,228,6,390,2,0,0,0,0,0,0 //CR_SYNTHESISPOTION#Potion Synthesis# +4078,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion# +4078,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection# +4078,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# +4078,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# +4078,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4078,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# +4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# +4078,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# +4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# +4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Mastery# +4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# +4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# +4078,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# +4078,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# +4078,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorns Trap# +4078,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# +4078,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# +4078,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall Of Thorn# +4078,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# +4078,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# +4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# +4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell Plant# +4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Mandragora Howling# +4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Item Sling# +4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# +4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mixed Cooking# +4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Bomb Creation# +4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# +4078,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//shadow Chaser H +4079,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4079,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4079,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4079,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4079,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4079,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4079,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4079,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4079,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4079,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4079,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4079,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4079,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4079,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4079,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4079,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4079,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# +4079,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# +4079,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# +4079,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# +4079,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# +4079,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# +4079,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# +4079,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# +4079,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# +4079,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# +4079,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# +4079,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# +4079,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# +4079,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# +4079,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# +4079,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# +4079,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# +4079,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth# +4079,390,5,215,1,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct# +4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# +4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# +4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMENACE#Fatal Manace# +4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# +4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# +4079,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Formation# +4079,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# +4079,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# +4079,2290,5,2286,7,2291,5,0,0,0,0,0,0 //SC_INVISIBILITY#Invisibility# +4079,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infection# +4079,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade Enervation# +4079,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade Groomy# +4079,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade Ignorance# +4079,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade Laziness# +4079,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade Unlucky# +4079,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade Weakness# +4079,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Divest Accessory# +4079,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Manhole# +4079,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# +4079,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# +4079,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# +4079,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# +4079,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# +4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4079,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Rune Knight2 +4080,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4080,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4080,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4080,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4080,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4080,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4080,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4080,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4080,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4080,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4080,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4080,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4080,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4080,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4080,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4080,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4080,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4080,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4080,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4080,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4080,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4080,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4080,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spears# +4080,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4080,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4080,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4080,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4080,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4080,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4080,2020,5,57,2,0,0,0,0,0,0,0,0, //RK_PHANTOMTHRUST#Phantom Thrust# +4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4080,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Rune Knight H2 +4081,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4081,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4081,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4081,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4081,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4081,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4081,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4081,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4081,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4081,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4081,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4081,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4081,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4081,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4081,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4081,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4081,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4081,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4081,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4081,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4081,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4081,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4081,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4081,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# +4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# +4081,357,5,4,1,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# +4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# +4081,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement +4081,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# +4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# +4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# +4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4081,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spears# +4081,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4081,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4081,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4081,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4081,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4081,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4081,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# +4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4081,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Royal Guard2 +4082,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4082,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4082,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4082,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4082,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4082,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4082,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4082,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4082,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4082,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4082,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4082,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4082,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4082,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4082,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4082,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4082,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4082,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4082,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# +4082,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4082,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4082,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4082,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# +4082,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# +4082,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# +4082,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# +4082,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# +4082,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# +4082,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# +4082,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# +4082,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# +4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# +4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# +4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# +4082,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# +4082,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +4082,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +4082,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Vanguard Force# +4082,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst Attack# +4082,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# +4082,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +4082,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +4082,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# +4082,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# +4082,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +4082,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Genesis Ray# +4082,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# +4082,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# +4082,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +4082,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# +4082,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4082,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Royal Guard H2 +4083,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4083,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4083,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4083,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4083,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4083,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4083,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4083,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4083,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4083,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4083,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4083,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4083,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4083,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4083,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4083,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4083,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4083,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4083,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# +4083,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4083,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4083,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4083,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# +4083,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# +4083,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# +4083,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# +4083,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# +4083,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# +4083,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# +4083,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# +4083,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# +4083,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# +4083,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# +4083,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# +4083,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# +4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# +4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# +4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# +4083,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# +4083,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +4083,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +4083,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Vanguard Force# +4083,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst Attack# +4083,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# +4083,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +4083,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +4083,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# +4083,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# +4083,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +4083,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Genesis Ray# +4083,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# +4083,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# +4083,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +4083,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# +4083,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4083,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Ranger2 +4084,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4084,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4084,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4084,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4084,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4084,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4084,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4084,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4084,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4084,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4084,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4084,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4084,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4084,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4084,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4084,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4084,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4084,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4084,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4084,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4084,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4084,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4084,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4084,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4084,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4084,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4084,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4084,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4084,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4084,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Feer Breeze# +4084,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Main Ranger# +4084,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4084,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4084,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shock# +4084,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Bomb Cluster# +4084,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Wug Mastery# +4084,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Wug Rider# +4084,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Wug Dash# +4084,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Wug Strike# +4084,2244,5,2243,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Wug Bite# +4084,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth of Wug# +4084,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Keen Nose# +4084,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4084,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Trap Research# +4084,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magneta Trap# +4084,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4084,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maze Trap# +4084,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4084,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Fire Trap# +4084,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Ice Trap# +4084,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4084,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Ranger H2 +4085,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4085,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4085,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4085,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4085,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4085,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4085,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4085,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4085,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4085,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4085,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4085,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4085,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4085,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4085,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4085,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4085,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4085,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4085,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4085,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4085,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4085,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4085,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4085,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4085,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4085,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4085,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4085,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# +4085,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# +4085,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# +4085,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# +4085,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4085,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4085,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Feer Breeze# +4085,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Main Ranger# +4085,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4085,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4085,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shock# +4085,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Bomb Cluster# +4085,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Wug Mastery# +4085,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Wug Rider# +4085,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Wug Dash# +4085,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Wug Strike# +4085,2244,5,2243,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Wug Bite# +4085,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth of Wug# +4085,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Keen Nose# +4085,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4085,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Trap Research# +4085,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magneta Trap# +4085,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4085,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maze Trap# +4085,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4085,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Fire Trap# +4085,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Ice Trap# +4085,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4085,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Mechanic2 +4086,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4086,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4086,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4086,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4086,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4086,39,4086,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4086,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4086,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4086,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4086,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4086,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4086,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4086,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4086,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4086,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4086,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4086,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4086,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4086,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4086,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4086,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4086,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4086,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4086,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4086,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4086,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4086,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4086,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4086,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4086,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4086,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4086,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4086,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4086,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4086,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4086,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4086,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Madogear License# +4086,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Nuckle Boost# +4086,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4086,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4086,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4086,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4086,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4086,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4086,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hover# +4086,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front Slide# +4086,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back Slide# +4086,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Remodel Mainframe# +4086,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Suicidal Destruction# +4086,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shift Shape# +4086,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Cool Emergency# +4086,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infra Red Scan# +4086,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4086,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4086,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Magnetic Field# +4086,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4086,2275,5,2255,2,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4086,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Mastery# +4086,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Fire Earth Research# +4086,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4086,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4086,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW Silver Sniper# +4086,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW Magic Decoy# +4086,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW divest# +4086,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4086,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4086,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Mechanic H2 +4087,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4087,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4087,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4087,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4087,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4087,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4087,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4087,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4087,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4087,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4087,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4087,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4087,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4087,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4087,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4087,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4087,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4087,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4087,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4087,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4087,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4087,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4087,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4087,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4087,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4087,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4087,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4087,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4087,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4087,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4087,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4087,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4087,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4087,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4087,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4087,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# +4087,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# +4087,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# +4087,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# +4087,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# +4087,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4087,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Madogear License# +4087,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Nuckle Boost# +4087,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4087,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4087,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4087,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4087,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4087,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4087,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hover# +4087,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front Slide# +4087,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back Slide# +4087,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Remodel Mainframe# +4087,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Suicidal Destruction# +4087,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shift Shape# +4087,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Cool Emergency# +4087,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infra Red Scan# +4087,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4087,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4087,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Magnetic Field# +4087,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4087,2275,5,2255,2,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4087,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Mastery# +4087,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Fire Earth Research# +4087,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4087,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4087,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW Silver Sniper# +4087,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW Magic Decoy# +4087,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW divest# +4087,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# +4087,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4087,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//??? (4088 - 4095) +//Baby Rune +4096,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4096,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4096,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4096,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4096,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4096,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4096,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4096,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4096,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4096,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4096,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4096,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4096,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4096,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4096,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4096,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4096,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4096,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4096,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4096,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4096,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4096,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spears# +4096,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4096,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4096,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4096,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4096,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4096,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4096,2020,5,57,2,0,0,0,0,0,0,0,0, //RK_PHANTOMTHRUST#Phantom Thrust# +4096,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4096,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Warlock +4097,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4097,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4097,4097,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4097,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4097,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4097,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4097,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4097,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4097,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4097,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4097,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4097,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4097,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4097,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4097,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4097,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4097,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# +4097,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# +4097,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# +4097,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# +4097,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# +4097,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# +4097,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# +4097,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# +4097,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# +4097,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4097,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4097,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# +4097,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4097,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# +4097,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# +4097,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# +4097,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frost Misty# +4097,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# +4097,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh Of Abyss# +4097,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# +4097,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# +4097,2208,5,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# +4097,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Statis# +4097,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# +4097,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# +4097,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# +4097,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# +4097,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# +4097,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# +4097,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# +4097,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Call Fire Ball# +4097,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Call Ball Lightening# +4097,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Call Water Ball# +4097,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Call Stone# +4097,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# +4097,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spell Book# +4097,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freezing Spell# +4097,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4097,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Ranger +4098,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4098,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4098,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4098,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4098,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4098,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4098,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4098,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4098,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4098,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4098,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4098,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4098,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4098,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4098,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4098,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4098,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4098,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4098,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4098,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4098,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4098,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4098,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4098,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4098,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4098,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4098,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4098,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4098,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4098,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Feer Breeze# +4098,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Main Ranger# +4098,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4098,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4098,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shock# +4098,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Bomb Cluster# +4098,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Wug Mastery# +4098,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Wug Rider# +4098,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Wug Dash# +4098,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Wug Strike# +4098,2244,5,2243,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Wug Bite# +4098,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth of Wug# +4098,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Keen Nose# +4098,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4098,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Trap Research# +4098,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magneta Trap# +4098,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4098,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maze Trap# +4098,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4098,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Fire Trap# +4098,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Ice Trap# +4098,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4098,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Bishop +4099,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4099,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4099,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4099,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4099,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4099,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4099,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4099,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4099,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4099,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4099,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4099,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4099,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4099,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4099,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4099,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4099,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4099,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4099,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4099,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# +4099,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# +4099,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# +4099,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# +4099,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# +4099,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# +4099,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# +4099,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# +4099,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# +4099,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# +4099,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# +4099,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# +4099,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# +4099,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# +4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# +4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# +4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# +4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# +4099,2039,5,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# +4099,2040,10,79,1,2038,5,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# +4099,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Clementia# +4099,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Cantocandidus# +4099,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluseo Heal# +4099,2044,5,2039,1,0,0,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# +4099,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# +4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# +4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Laudaagnus# +4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Laudaramus# +4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# +4099,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# +4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#High Heal# +4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# +4099,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# +4099,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# +4099,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# +4099,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# +4099,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4099,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Mechanic +4100,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4100,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4100,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4100,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4100,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4100,39,4100,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4100,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4100,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4100,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4100,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4100,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4100,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4100,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4100,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4100,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4100,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4100,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4100,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4100,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4100,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4100,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4100,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4100,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4100,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4100,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4100,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4100,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4100,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4100,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4100,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4100,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4100,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4100,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4100,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4100,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4100,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4100,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Madogear License# +4100,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Nuckle Boost# +4100,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4100,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4100,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4100,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4100,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4100,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4100,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hover# +4100,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front Slide# +4100,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back Slide# +4100,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Remodel Mainframe# +4100,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Suicidal Destruction# +4100,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shift Shape# +4100,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Cool Emergency# +4100,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infra Red Scan# +4100,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4100,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4100,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Magnetic Field# +4100,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4100,2275,5,2255,2,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4100,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Mastery# +4100,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Fire Earth Research# +4100,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4100,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4100,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW Silver Sniper# +4100,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW Magic Decoy# +4100,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW divest# +4100,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4100,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Baby Cross +4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4101,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4101,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4101,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4101,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4101,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4101,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4101,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4101,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4101,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4101,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4101,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# +4101,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# +4101,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# +4101,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# +4101,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# +4101,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# +4101,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# +4101,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# +4101,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# +4101,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# +4101,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# +4101,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# +4101,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impression# +4101,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# +4101,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# +4101,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNWPOISON#New Poison Research# +4101,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#New Poison Creation# +4101,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# +4101,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisonous Weapon# +4101,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# +4101,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#iCounter Slash# +4101,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# +4101,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# +4101,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poisonous Smoke# +4101,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# +4101,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# +4101,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# +4101,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# +4101,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# +4101,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4101,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Guard +4102,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4102,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4102,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4102,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4102,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4102,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4102,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4102,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4102,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4102,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4102,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4102,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4102,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4102,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4102,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4102,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4102,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4102,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4102,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# +4102,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4102,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4102,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4102,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# +4102,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# +4102,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# +4102,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# +4102,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# +4102,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# +4102,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# +4102,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# +4102,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# +4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# +4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# +4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# +4102,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# +4102,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +4102,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +4102,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Vanguard Force# +4102,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst Attack# +4102,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# +4102,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +4102,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +4102,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# +4102,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# +4102,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +4102,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Genesis Ray# +4102,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# +4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# +4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# +4102,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4102,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Sorcerer +4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4103,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4103,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# +4103,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# +4103,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# +4103,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# +4103,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# +4103,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# +4103,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# +4103,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# +4103,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# +4103,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# +4103,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# +4103,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# +4103,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# +4103,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# +4103,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# +4103,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# +4103,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# +4103,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# +4103,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# +4103,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# +4103,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# +4103,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# +4103,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# +4103,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# +4103,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# +4103,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# +4103,283,5,4103,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# +4103,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# +4103,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# +4103,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# +4103,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# +4103,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# +4103,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# +4103,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# +4103,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# +4103,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# +4103,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# +4103,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# +4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# +4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# +4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# +4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Fist Spell# +4103,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# +4103,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# +4103,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Burst# +4103,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# +4103,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Killing Cloud# +4103,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# +4103,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# +4103,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Extreme Vacuum# +4103,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# +4103,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# +4103,2456,3,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# +4103,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Call Agni# +4103,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Call Aqua# +4103,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Call Ventus# +4103,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Call Tera# +4103,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# +4103,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirits Analysis# +4103,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# +4103,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# +4103,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# +4103,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# +4103,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# +4103,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# +4103,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4103,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Minstrel +4104,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4104,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4104,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4104,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4104,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4104,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4104,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4104,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4104,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4104,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# +4104,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# +4104,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# +4104,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# +4104,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# +4104,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# +4104,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# +4104,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# +4104,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# +4104,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# +4104,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# +4104,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# +4104,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# +4104,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# +4104,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# +4104,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# +4104,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# +4104,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# +4104,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# +4104,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Rush To Windmill# +4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# +4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# +4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# +4104,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metalic Sound# +4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# +4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# +4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Despair Song# +4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# +4104,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#At Dead Hill# +4104,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Lullaby# +4104,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circling Nature# +4104,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Formless Spell# +4104,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Shyness# +4104,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# +4104,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# +4104,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Wug# +4104,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Destruction Song# +4104,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# +4104,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# +4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Sinking Melody# +4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Beyound Cry# +4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Infinite Humming Voice# +4104,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4104,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Wanderer +4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4105,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4105,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4105,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4105,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4105,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4105,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4105,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4105,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4105,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# +4105,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# +4105,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# +4105,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# +4105,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# +4105,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# +4105,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# +4105,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# +4105,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# +4105,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# +4105,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# +4105,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# +4105,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# +4105,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# +4105,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# +4105,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# +4105,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# +4105,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# +4105,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# +4105,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# +4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVE#Lover Symphony# +4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlight Serenade# +4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# +4105,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metalic Sound# +4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# +4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# +4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Despair Song# +4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# +4105,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#At Dead Hill# +4105,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Lullaby# +4105,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circling Nature# +4105,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Formless Spell# +4105,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Shyness# +4105,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# +4105,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# +4105,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Wug# +4105,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Destruction Song# +4105,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# +4105,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# +4105,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Sinking Melody# +4105,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Beyound Cry# +4105,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Infinite Humming Voice# +4105,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4105,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Sura +4106,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4106,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4106,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4106,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4106,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# +4106,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# +4106,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# +4106,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# +4106,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# +4106,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# +4106,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# +4106,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# +4106,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# +4106,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# +4106,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# +4106,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4106,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# +4106,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# +4106,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# +4106,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# +4106,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# +4106,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# +4106,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# +4106,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# +4106,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# +4106,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# +4106,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# +4106,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# +4106,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# +4106,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# +4106,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# +4106,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# +4106,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# +4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# +4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# +4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Blow# +4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# +4106,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# +4106,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# +4106,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# +4106,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# +4106,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# +4106,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# +4106,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# +4106,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Wind Mill# +4106,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Rising Dragon# +4106,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Power Absorb# +4106,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Implantation# +4106,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Hell Gate# +4106,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch-Silence# +4106,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch-Speed# +4106,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch-Save# +4106,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch-Opposite# +4106,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch-Alive# +4106,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Lion Howling# +4106,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Lightning Ride# +4106,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4106,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Genetic +4107,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4107,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4107,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4107,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4107,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4107,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4107,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4107,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4107,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4107,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4107,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4107,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4107,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# +4107,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# +4107,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# +4107,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# +4107,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# +4107,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# +4107,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# +4107,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# +4107,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# +4107,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# +4107,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# +4107,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# +4107,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# +4107,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# +4107,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# +4107,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# +4107,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# +4107,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# +4107,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# +4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# +4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Mastery# +4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# +4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# +4107,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# +4107,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# +4107,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorns Trap# +4107,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# +4107,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# +4107,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall Of Thorn# +4107,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# +4107,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# +4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# +4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell Plant# +4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Mandragora Howling# +4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Item Sling# +4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# +4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mixed Cooking# +4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Bomb Creation# +4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# +4107,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4107,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# +//Baby Chaser +4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4108,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# +4108,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# +4108,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# +4108,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# +4108,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# +4108,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# +4108,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# +4108,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# +4108,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# +4108,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# +4108,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4108,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4108,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4108,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4108,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# +4108,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# +4108,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# +4108,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# +4108,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# +4108,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# +4108,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# +4108,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# +4108,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# +4108,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# +4108,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# +4108,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# +4108,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# +4108,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# +4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# +4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# +4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# +4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMENACE#Fatal Manace# +4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# +4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# +4108,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Formation# +4108,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# +4108,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# +4108,2290,5,2286,7,2291,5,0,0,0,0,0,0 //SC_INVISIBILITY#Invisibility# +4108,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infection# +4108,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade Enervation# +4108,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade Groomy# +4108,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade Ignorance# +4108,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade Laziness# +4108,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade Unlucky# +4108,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade Weakness# +4108,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Divest Accessory# +4108,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Manhole# +4108,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# +4108,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# +4108,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# +4108,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# +4108,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# +4108,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4108,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Rune2 +4109,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4109,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4109,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4109,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4109,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4109,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4109,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4109,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4109,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4109,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4109,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4109,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4109,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4109,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# +4109,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# +4109,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# +4109,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# +4109,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# +4109,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# +4109,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# +4109,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# +4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# +4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# +4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# +4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# +4109,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spears# +4109,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# +4109,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# +4109,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# +4109,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# +4109,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +4109,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# +4109,2020,5,57,2,0,0,0,0,0,0,0,0, //RK_PHANTOMTHRUST#Phantom Thrust# +4109,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4109,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Guard2 +4110,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4110,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4110,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# +4110,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# +4110,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# +4110,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# +4110,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# +4110,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# +4110,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# +4110,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# +4110,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# +4110,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# +4110,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# +4110,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# +4110,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# +4110,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# +4110,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# +4110,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# +4110,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# +4110,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4110,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4110,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4110,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# +4110,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# +4110,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# +4110,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# +4110,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# +4110,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# +4110,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# +4110,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# +4110,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# +4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# +4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# +4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# +4110,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# +4110,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +4110,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +4110,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Vanguard Force# +4110,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst Attack# +4110,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# +4110,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +4110,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +4110,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# +4110,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# +4110,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +4110,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Genesis Ray# +4110,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# +4110,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# +4110,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +4110,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# +4110,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4110,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Ranger2 +4111,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4111,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4111,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# +4111,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# +4111,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# +4111,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# +4111,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# +4111,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# +4111,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# +4111,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# +4111,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4111,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# +4111,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# +4111,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# +4111,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# +4111,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4111,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# +4111,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# +4111,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# +4111,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# +4111,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# +4111,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# +4111,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# +4111,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# +4111,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# +4111,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# +4111,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# +4111,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# +4111,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# +4111,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Feer Breeze# +4111,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Main Ranger# +4111,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# +4111,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# +4111,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shock# +4111,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Bomb Cluster# +4111,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Wug Mastery# +4111,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Wug Rider# +4111,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Wug Dash# +4111,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Wug Strike# +4111,2244,5,2243,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Wug Bite# +4111,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth of Wug# +4111,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Keen Nose# +4111,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# +4111,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Trap Research# +4111,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magneta Trap# +4111,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# +4111,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maze Trap# +4111,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# +4111,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Fire Trap# +4111,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Ice Trap# +4111,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4111,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +//Baby Mechanic2 +4112,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# +4112,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# +4112,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# +4112,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# +4112,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# +4112,39,4112,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# +4112,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# +4112,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# +4112,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# +4112,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# +4112,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# +4112,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# +4112,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# +4112,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# +4112,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# +4112,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# +4112,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# +4112,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# +4112,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# +4112,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# +4112,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# +4112,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# +4112,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# +4112,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# +4112,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# +4112,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4112,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# +4112,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# +4112,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# +4112,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# +4112,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# +4112,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# +4112,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# +4112,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# +4112,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# +4112,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# +4112,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Madogear License# +4112,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Nuckle Boost# +4112,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# +4112,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +4112,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +4112,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +4112,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +4112,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +4112,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hover# +4112,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front Slide# +4112,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back Slide# +4112,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Remodel Mainframe# +4112,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Suicidal Destruction# +4112,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shift Shape# +4112,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Cool Emergency# +4112,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infra Red Scan# +4112,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# +4112,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +4112,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Magnetic Field# +4112,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +4112,2275,5,2255,2,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +4112,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Mastery# +4112,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Fire Earth Research# +4112,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# +4112,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +4112,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW Silver Sniper# +4112,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW Magic Decoy# +4112,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW divest# +4112,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# +4112,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# +4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 244f56ab0..205c1dd33 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -95,6 +95,7 @@ 535,0xbd, , -1, 0, 20,enemy, 0x010 //NJ_KAENSIN 538,0xbb, , 1:1:1:2:2:2:3:3:3:4,0,-1,all,0x010 //NJ_SUITON 670,0xc7, , 1, 4:7:10:13:16:19:22:25:28:31,1000,all,0x008 //NPC_EVILLAND +2044,0xca, , 0, 3,1000,friend,0x818 //AB_EPICLESIS 8208,0x86, , 0, 2,1000,enemy, 0x080 //MA_SHOWER 8209,0x90, , 0, 1,1000,enemy, 0x006 //MA_SKIDTRAP 8210,0x93, , 0, 0,1000,enemy, 0x006 //MA_LANDMINE diff --git a/doc/3rd_job_notes.txt b/doc/3rd_job_notes.txt new file mode 100644 index 000000000..64b737eba --- /dev/null +++ b/doc/3rd_job_notes.txt @@ -0,0 +1,198 @@ +== Rune Knight ==================================================================================== +RK_ENCHANTBLADE +RK_SONICWAVE +RK_DEATHBOUND +RK_HUNDREDSPEAR +RK_WINDCUTTER +RK_IGNITIONBREAK +RK_DRAGONTRAINING +RK_DRAGONBREATH +RK_DRAGONHOWLING +RK_RUNEMASTERY +RK_MILLENNIUMSHIELD +RK_CRUSHSTRIKE +RK_REFRESH +RK_GIANTGROWTH +RK_STONEHARDSKIN +RK_VITALITYACTIVATION +RK_STORMBLAST +RK_FIGHTINGSPIRIT +RK_ABUNDANCE +RK_PHANTOMTHRUST + +== Guillotine_Cross =============================================================================== +GC_VENOMIMPRESS +GC_CROSSIMPACT +GC_DARKILLUSION +GC_RESEARCHNEWPOISON +GC_CREATENEWPOISON +GC_ANTIDOTE +GC_POISONINGWEAPON +GC_WEAPONBLOCKING +GC_COUNTERSLASH +GC_WEAPONCRUSH +GC_VENOMPRESSURE +GC_POISONSMOKE +GC_CLOAKINGEXCEED +GC_PHANTOMMENACE +GC_HALLUCINATIONWALK +GC_ROLLINGCUTTER +GC_CROSSRIPPERSLASHER + +== Archbishop ===================================================================================== +AB_JUDEX + Working + Damage is unnaturally high-- issue with pre-RE MATK formulae? +AB_ANCILLA + Working +AB_ADORAMUS + Working + Should partner check be in skill_check_condition_castbegin or in castend? + Ugly hack to cancel out using gemstone in skill_get_requirement(). + Should SC_BLIND/SC_ADORAMUS be removed by speed bosting effects? + Should effects cancel simultaneously? + Damage is unnaturally high-- issue with pre-RE MATK formulae? +AB_CLEMENTIA + Working + Bug: Skill name and casting sprite animation should display only on caster +AB_CANTO + Working + Bug: Skill name and casting sprite animation should display only on caster +AB_CHEAL + Working + Bug: Skill name and casting sprite animation should display only on caster +AB_EPICLESIS + Working + Need to fix SC effect on moving out of unit. + What skills should have an inate immuity to this skill? + has skill_check_condition_castbegin case, check to see if it can be improved. +AB_PRAEFATIO + Working + Bug: Skill name and casting sprite animation should display only on caster +AB_ORATIO + Working + Ugly hack to display/remove SI_ on mobs. +AB_LAUDAAGNUS + Working + Should +4+Skilllv luk apply to only those not cured from a status effect? + Check: Skill name and casting sprite animation should display only on caster? + Should this skill fail if you are the only person in/online in a party? +AB_LAUDARAMUS + Working + Should +4+Skilllv luk apply to only those not cured from a status effect? + Check: Skill name and casting sprite animation should display only on caster? + Should this skill fail if you are the only person in/online in a party? +AB_EUCHARISTICA + Working +AB_RENOVATIO + Working +AB_HIGHNESSHEAL + Working +AB_CLEARANCE + Working + Check: Should Soul Linkers be inately immune? + Check list a second time to see what was missed. +AB_EXPIATIO + Working +AB_DUPLELIGHT + Working + Check success rate, + Is skill_addtimerskill the best way to implement the additional attacks? +AB_DUPLELIGHT_MELEE + Working +AB_DUPLELIGHT_MAGIC + Working +AB_SILENTIUM + Working + Need more info on success rate. +AB_SECRAMENT + Working + +== Warlock ======================================================================================== +WL_WHITEIMPRISON +WL_SOULEXPANSION +WL_FROSTMISTY +WL_JACKFROST +WL_MARSHOFABYSS +WL_RECOGNIZEDSPELL +WL_SIENNAEXECRATE +WL_RADIUS +WL_STASIS +WL_DRAINLIFE +WL_CRIMSONROCK +WL_HELLINFERNO +WL_COMET +WL_CHAINLIGHTNING +WL_CHAINLIGHTNING_ATK +WL_EARTHSTRAIN +WL_TETRAVORTEX +WL_TETRAVORTEX_FIRE +WL_TETRAVORTEX_WATER +WL_TETRAVORTEX_WIND +WL_TETRAVORTEX_GROUND +WL_SUMMONFB +WL_SUMMONBL +WL_SUMMONWB +WL_SUMMON_ATK_FIRE +WL_SUMMON_ATK_WIND +WL_SUMMON_ATK_WATER +WL_SUMMON_ATK_GROUND +WL_SUMMONSTONE +WL_RELEASE +WL_READING_SB +WL_FREEZE_SP + +== Ranger ========================================================================================= +RA_ARROWSTORM +RA_FEARBREEZE +RA_RANGERMAIN +RA_AIMEDBOLT +RA_DETONATOR +RA_ELECTRICSHOCKER +RA_CLUSTERBOMB +RA_WUGMASTERY +RA_WUGRIDER +RA_WUGDASH +RA_WUGSTRIKE +RA_WUGBITE +RA_TOOTHOFWUG +RA_SENSITIVEKEEN +RA_CAMOUFLAGE +RA_RESEARCHTRAP +RA_MAGENTATRAP +RA_COBALTTRAP +RA_MAIZETRAP +RA_VERDURETRAP +RA_FIRINGTRAP +RA_ICEBOUNDTRAP + +== Mechanic ======================================================================================= +NC_MADOLICENCE +NC_BOOSTKNUCKLE +NC_PILEBUNKER +NC_VULCANARM +NC_FLAMELAUNCHER +NC_COLDSLOWER +NC_ARMSCANNON +NC_ACCELERATION +NC_HOVERING +NC_F_SIDESLIDE +NC_B_SIDESLIDE +NC_MAINFRAME +NC_SELFDESTRUCTION +NC_SHAPESHIFT +NC_EMERGENCYCOOL +NC_INFRAREDSCAN +NC_ANALYZE +NC_MAGNETICFIELD +NC_NEUTRALBARRIER +NC_STEALTHFIELD +NC_REPAIR +NC_TRAININGAXE +NC_RESEARCHFE +NC_AXEBOOMERANG +NC_POWERSWING +NC_AXETORNADO +NC_SILVERSNIPER +NC_MAGICDECOY +NC_DISJOINT diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index e705a963b..93e5bfb57 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -439,3 +439,7 @@ bonus bMagicSPGainValue,n; Heals +n SP when killing an enemy with magic attack. bonus bMagicHPGainValue,n; Heals +n HP when killing an enemy with magic attack. bonus3 bAddClassDropItem,s,x,n; Adds an n/100% chance of dropping item s when killing monster class x. + +bonus bFixedCastrate,x; Skill fixed casting time rate + n% +bonus bWeaponMatk,x; Adds x Weapon Magical Attack to a weapon item. +bonus bEquipmentMatk,x; Adds x Equipment Magical Attack to a non-weapon item. diff --git a/npc/Changelog.txt b/npc/Changelog.txt index d66408ae9..96fa0b0c6 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,7 +1,9 @@ Date Added ====== +2011/08/26 + * Rev. 14941 Added Archbishop job quest, and missing Brasilis files. [L0ne_W0lf] 2011/08/10 - * Revv. 14931 Added scripts and NPC Brasilis updates from trunk r14928. [L0ne_W0lf] + * Rev. 14931 Added scripts and NPC Brasilis updates from trunk r14928. [L0ne_W0lf] 2011/07/26 * Rev. 14922 Added Renewal Guides, and made the filenames uniform. [L0ne_W0lf] 2011/07/21 diff --git a/npc/jobs/3-1/archbishop.txt b/npc/jobs/3-1/archbishop.txt new file mode 100644 index 000000000..a01e06b69 --- /dev/null +++ b/npc/jobs/3-1/archbishop.txt @@ -0,0 +1,2273 @@ +prt_church,103,88,3 script Praying Minister#arch 60,{ + if (BaseJob != Job_Priest) { + if (BaseJob == job_Archbishop) { + mes "[Praying Minister]"; + mes "Ah! An Archbishop."; + mes "You have reached the state of light."; + mes "I hope you give happiness and honor to people during your adventures."; + close; + } + else { + mes "[Praying Minister]"; + mes "In front of the Almighty God Odin, there shall be no person smarter than him, and there will be no person more merciful than him."; + next; + mes "[Praying Minister]"; + mes "All ministers of Odin should be diligent. They should never be too lazy to serve Odin."; + next; + mes "[Praying Minister]"; + mes "Thesedays, I've heard that ministers are becoming lax in their duty to Odin and adorn themselves with the splendors of the world."; + next; + mes "[Praying Minister]"; + mes "If you see any of these ministers, can you ask to them to go to the church in prontera?"; + next; + mes "[Praying Minister]"; + mes "They give out a special aura so you can easily recognize them."; + mes "I'm going to make them ministers worthy of serving Odin."; + close; + } + } + else { + if (Upper == 4) { + mes "[Praying Minister]"; + mes "In front of the Almighty God Odin, there shall be no person smarter than him, and there will be no person more merciful than him."; + next; + mes "[Praying Minister]"; + mes "All ministers of Odin should be diligent. They should never be too lazy to serve Odin."; + next; + mes "[Praying Minister]"; + mes "Thesedays, I've heard that ministers are becoming lax in their duty to Odin and adorn themselves with the splendors of the world."; + next; + mes "[Praying Minister]"; + mes "If you see any of these ministers, can you ask to them to go to the church in prontera?"; + next; + mes "[Praying Minister]"; + mes "They give out a special aura so you can easily recognize them."; + mes "I'm going to make them ministers worthy of serving Odin."; + close; + } + if ((BaseLevel == 99) && (JobLevel > 49)) { + if (job_arch == 0) { + if (SkillPoint) { + mes "You can't change jobs without using all your skill points. Please use all of your skill points before applying to change jobs~"; + close; + } + mes "[Praying Minister]"; + mes "In front of the Almighty God Odin, there shall be no person smarter than him, and there will be no person more merciful than him."; + next; + mes "[Praying Minister]"; + mes "All ministers of Odin should be diligent. They should never be too lazy to serve Odin."; + next; + mes "[Praying Minister]"; + if (Sex == 1) + mes "Brother, how has your life been?"; + else + mes "Sister, how has your life been?"; + mes "Have you lived it to it's fullest?"; + mes "Have you served your life in the light of Odin?"; + next; + mes "[Praying Minister]"; + mes "We are ministers and our behavior is seen as acts of the Gods."; + mes "We should always be mindful of this."; + next; + mes "[Praying Minister]"; + mes "We should always tell the truth."; + mes "We should not fall prey to lies and deceit."; + next; + mes "[Praying Minister]"; + if (Sex == 1) + mes "Brother..."; + else + mes "Sister..."; + mes "Even though we serve Odin, we are normal people."; + mes "We can be degraded in spite of ourselves and we must realize that."; + next; + mes "[Praying Minister]"; + mes "We always try to keep our original intention in mind and spread Odin's rule."; + next; + select("How do I become like that?"); + mes "[Praying Minister]"; + mes "That's a good question."; + mes "We have lots of methods."; + mes "But, I recommend this."; + next; + mes "[Praying Minister]"; + mes "Have you ever heard of a"; + mes "^3131FFHoly Pilgrimage^000000?"; + mes "A Holy Pilgrimage means going to a holy place to pray to the God Odin for protection and grace."; + next; + mes "[Praying Minister]"; + mes "When you pray to Odin in the holy place, you will feel that you are born again."; + next; + mes "[Praying Minister]"; + mes "What do you think?"; + mes "Would you like to do a Holy Pilgrimage?"; + next; + switch(select("Yes I want to.:I'll think about it.")) { + case 1: + mes "[Praying Minister]"; + mes "That's the correct attitude."; + mes "A person who lives in one's mundane life would better have a new mind and body and evolve to the way of a true minister of Odin."; + next; + mes "[Praying Minister]"; + mes "There is a small village named Umbala far from here."; + mes "That village is a where a tribe lives in harmony with nature."; + next; + mes "[Praying Minister]"; + mes "Go there and find Priest Dayan."; + mes "Tell him exactly, ''^3131FFI'm here for the Holy Pilgrimage^000000.''"; + next; + mes "[Praying Minister]"; + mes "He's very old so he is hard of hearing."; + mes "You have to speak loud and clearly. You got it?"; + mes "I hope that this paves the way for you to live in the light of Odin......"; + set job_arch,1; + setquest 2187; + close; + case 2: + mes "[Praying Minister]"; + mes "A Holy Pilgrimage isn't that difficult."; + mes "Just be mindful that once you start the path you will be on your way to the way of a true minister of Odin."; + next; + mes "[Praying Minister]"; + mes "Feel free to visit me if you change your mind."; + mes "I'll always be here for you."; + close; + } + } + else { + mes "[Praying Minister]"; + mes "How's it going?"; + mes "Did you meet Priest Dayan in Umbala?"; + close; + } + } + else { + mes "[Praying Minister]"; + mes "In front of the Almighty God Odin, there shall be no person smarter than him, and there will be no person more merciful than him."; + next; + mes "[Praying Minister]"; + mes "All ministers of Odin should be diligent. They should never be too lazy to serve Odin."; + next; + mes "[Praying Minister]"; + mes "Thesedays, I've heard that ministers are becoming lax in their duty to Odin and adorn themselves with the splendors of the world."; + next; + mes "[Praying Minister]"; + mes "If you see any of these ministers, can you ask to them to go to the church in prontera?"; + next; + mes "[Praying Minister]"; + mes "They give out a special aura so you can easily recognize them."; + mes "I'm going to make them ministers worthy of serving Odin."; + close; + } + } +} + +umbala,137,227,5 script Utan Boy#arch 787,{ + mes "[Utan Boy]"; + mes "........"; + close; +} + +umbala,139,227,3 script Priest#arch 60,{ + if (job_arch < 1) { + mes "[Priest]"; + mes "Un...ba... Unba?"; + close; + } + else if (job_arch == 1) { + mes "[Priest]"; + mes "Un...ba... Umba?"; + next; + mes "[Utan Boy]"; + mes "..............."; + next; + mes "[Priest]"; + mes "Is that... right?"; + mes "Hmm... so..."; + mes "Um...ma? Umau...ma?"; + emotion e_swt,"Priest#arch"; + next; + mes "[Utan Boy]"; + mes "..............."; + next; + mes "[Priest]"; + mes "Huuuuuu......"; + mes "Oh, dear . I feel heavy."; + mes "hohohoho."; + next; + mes "- mumbling~ -"; + next; + mes "[Priest]"; + mes "hahahahaha."; + mes "huhuhuhu. humhum."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Hello. are you... Priest Dayan?"; + next; + mes "[Priest]"; + mes "Huh?"; + next; + mes "He turns his head towards you."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Aren't you Priest Dayan?"; + next; + mes "[Priest]"; + mes "muttering..."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Priest! Da~yan! Right!?"; + next; + mes "[Priest Dayan]"; + mes "Ah~, yes."; + mes "Yes, I am."; + if (Sex == 1) + mes "I'm Dayan. Nice to meet you Brother."; + else + mes "I'm Dayan. Nice to meet you Sister."; + next; + mes "The old priest gives you an ear to ear grin. "; + next; + mes "[Priest Dayan]"; + mes "I forgot to wear my hearing aid. hehe."; + mes "Anyway, why have you come here?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Hmm, I wanted to tell you..."; + next; + input .@input$; + mes "["+strcharinfo(0)+"]"; + mes ""+.@input$+""; + next; + set .@urans$,.@input$; + set .@myans$,"I'm here for the Holy Pilgrimage"; + set .@sungzi,compare(.@urans$,.@myans$); + if (.@sungzi == 0) { + mes "Priest Dayan doesn't seem to understand you. He just stares at you and smiles."; + next; + mes "[Priest]"; + mes "Eh? Say what?"; + close; + } + mes "[Priest Dayan]"; + mes "..............?"; + next; + mes "He cups his ears towards you."; + next; + mes "["+strcharinfo(0)+"]"; + mes "^FF0000I'm here for the Holy Pilgrimage!^000000"; + mes "^FF0000I'm here for the Holy Pilgrimage!^000000"; + mes "^FF0000I'm here for the Holy Pilgrimage!^000000"; + mes "^FF0000I'm here for the Holy Pilgrimage!^000000"; + next; + mes "[Priest Dayan]"; + mes "Eh... are you?"; + mes "A pilgrimage to the Holy Land..."; + mes "It has been a long time since I've seen such a devout minister."; + if (Sex == 1) + mes "Welcome. Brother."; + else + mes "Welcome. Sister."; + next; + mes "The old priest gives you a gracious smile."; + next; + mes "[Priest Dayan]"; + mes "See this village with the huge forest surrounding it."; + mes "Can you see a giant tree?"; + next; + mes "[Priest Dayan]"; + mes "That big tree is called The ^3131FFYggdrasil^000000."; + mes "That tree was created from Ymir's body after Odin created the world as you know it, Rune Midgard."; + next; + mes "[Priest Dayan]"; + mes "A fountain pours out from the end of Yggdrasil's roots that spread to every world."; + next; + mes "[Priest Dayan]"; + mes "The roots head to Nifflheim where you can find Hvergelmir spring."; + mes "In Rune Midgard there is Mimir's spring. And in Asgard, the world of the Gods, there is the Word spring."; + next; + mes "[Priest Dayan]"; + mes "Mimir spring wells with intelligence, myth says that if Odin lets you have his eye that you will gain all of the knowledge within that spring."; + next; + mes "[Priest Dayan]"; + if (Sex == 1) + mes "Brother."; + else + mes "Sister."; + mes "Through the Holy Pilgrimage, we can make ourselves pious by cleansing our bodies and souls."; + next; + mes "[Priest Dayan]"; + mes "Enter the Yggdrasil."; + mes "You may be assaulted by creatures in there but be mindful that their intentions are only to protect the Yggdrasil."; + next; + mes "[Priest Dayan]"; + mes "Follow your steps with purpose."; + mes "If Odin doesn't abandon you, you can reach the beginning of the world at the stem of the Yggdrasil."; + mes "When you arrive there, find a quiet place."; + next; + mes "[Priest Dayan]"; + mes "Pray for a life of faith and expiate your sins with a pious mind."; + next; + mes "[Priest Dayan]"; + mes "Admire Odin's omniscience and omnipotence and pray for a wisdom to choose the right path."; + mes "^3131FFFeel free to ask me about how to pray^000000."; + next; + mes "[Priest Dayan]"; + mes "Lets see, go to the place of the most famous creature from Odin."; + next; + mes "[Priest Dayan]"; + mes "After making your pilgrimage, let's have a drink together and talk about your experience."; + next; + mes "- Priest Dayan smiles again. -"; + set job_arch,2; + changequest 2187,2188; + close; + } + else if (job_arch == 2) { + mes "[Priest Dayan]"; + mes "This place is the holiest place in the world, Yggdrasil."; + mes "This holy ceremony will brighten your soul."; + next; + switch(select("How should I pray?:Cancel.")) { + case 1: + mes "[Priest Dayan]"; + mes "Through prayer, we can follow four paths."; + mes "Remember what I say to you now."; + next; + mes "[Priest Dayan]"; + mes "The 1st way is the ^3131FFway of meditation^000000."; + mes "In the way of meditation, we have to be ready to greet Odin with a clear conscience."; + next; + mes "[Priest Dayan]"; + mes "Meditation starts with a ^3131FFBlessing^000000 which calms your mind down."; + next; + mes "[Priest Dayan]"; + mes "The 2nd is the ^3131FFway of agony^000000."; + mes "Through the way of agony, we reflect on ourselves with confession about our retribution for the deeds of a former life."; + next; + mes "[Priest Dayan]"; + mes "Don't be afraid of pain. That is a necessity and will be a first step to enter a way to liquidate past wounds."; + next; + mes "[Priest Dayan]"; + mes "The 3rd way is the ^3131FFway of joy^000000."; + mes "As you rid yourself of pain, your mind will suffer less and you will experience the joy of life as you help and console others."; + next; + mes "[Priest Dayan]"; + mes "They will bless you because you are an existence of joy overcoming an affliction. We call that ^3131FFAspersio^000000."; + mes "You must drink a ^3131FFHoly Water^000000 with appreciation of Aspersio."; + next; + mes "[Priest Dayan]"; + mes "The last way is the ^3131FFway of light^000000."; + mes "You are free from all sin because you were blessed from all creation."; + next; + mes "[Priest Dayan]"; + mes "You were reborn as light, sing a ^3131FFGloria^000000 of joy and soul that loves you."; + next; + mes "[Priest Dayan]"; + mes "After finishing all of these prayers, just stand up with a pious mind."; + mes "If your prayer is truthful, Odin will lend you his wisdom."; + next; + mes "[Priest Dayan]"; + mes "Are you ready?"; + mes "Okay, it's time to leave and exculpate yourself."; + mes "If your prayer is finished, let's talk."; + close; + case 2: + mes "[Priest Dayan]"; + mes "I hope that my prayer can weaken your agony..."; + close; + } + close; + } + else if (job_arch == 3) { + mes "[Priest Dayan]"; + mes "Oh, you've come back."; + mes "I can feel that you have a fresh energy. Maybe you did pray truthfully."; + next; + mes "["+strcharinfo(0)+"]"; + mes "I feel light-hearted. Like I was just reborn..."; + next; + mes "[Priest Dayan]"; + mes "Your faith gives you confidence and courage."; + mes "A smile from a peaceful mind will easily rid people of their wariness."; + mes "Please, inspire people with love and energy."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Thanks for your kind words."; + next; + mes "[Priest Dayan]"; + if (Sex == 1) + mes "Brother."; + else + mes "Sister."; + mes "Now, there is a place you should go to."; + next; + mes "[Priest Dayan]"; + mes "That place is Hugel in Schwaltzvalt."; + mes "There is a Nun praying there named Vinue, she is a true minister who prays for the suffering people in the world."; + mes "But the last time I saw her she seemed sad."; + next; + mes "[Priest Dayan]"; + mes "Can you convince her to make a pilgrimage to Yggdrasil?"; + mes "I think she is exhausted due to praying too much. I hope the air of Yggdrasil will be helpful to her."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Don't worry."; + mes "I'll go and meet her."; + next; + mes "[Priest Dayan]"; + if (Sex == 1) + mes "Feel free to visit here when you want to pray, brother."; + else + mes "Feel free to visit here when you want to pray, sister."; + mes "A visit from a friend always makes me happy."; + set job_arch,4; + changequest 2188,2189; + close; + } + else { + mes "[Dayan]"; + mes "Did you find Vinue in Hugel?"; + close; + } +} + +yggdrasil01,220,47,0 script #A pilgrimage to the Ho 139,5,5,{ +OnTouch: + if (job_arch == 2) { + mes "["+strcharinfo(0)+"]"; + mes "Is it the spring of Hvergelmir."; + mes "This place is a very vivid and peaceful place."; + mes "It's proper to pray."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Time to genuflect..."; + mes "Hmm, what did that priest say to me?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Hmm... What is the first way?"; + next; + switch(select("The way of silence.:The way of confession.:The way of meditation.")) { + case 1: + mes "["+strcharinfo(0)+"]"; + mes ""; + mes "I don't think so."; + close; + case 2: + mes "["+strcharinfo(0)+"]"; + mes "The way of confession...?"; + mes "I don't think so."; + close; + case 3: + mes "["+strcharinfo(0)+"]"; + mes "The way of meditation...?"; + mes "Yes, it's the way of meditation."; + next; + break; + } + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFThe 1st way is the way of meditation.^000000"; + mes "^3131FFIn the way of meditation, we have to be ready to greet Odin with a clear conscience.^000000"; + next; + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFMeditation starts with a Blessing which calms your mind down.^000000"; + next; + mes "- You close your eyes slowly and take a deep breath. -"; + next; + mes "- * BLESSING! * -"; + specialeffect2 EF_BLESSING; + next; + mes "Your mind is refreshed with the blessing effect."; + mes "You continue to meditate trying to rid your mind of any ill feelings."; + next; + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFThe 2nd is the way of agony^000000."; + mes "^3131FFThrough the way of agony, we reflect on ourselves with confession about our retribution for the deeds of a former life.^000000"; + next; + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFDon't be afraid of pain. That is a necessity and will be a first step to enter a way to liquidate past wounds.^000000"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Pain... What kind of faults have I had?"; + input .@input$; + next; + mes "["+strcharinfo(0)+"]"; + mes "I confess my guilt to the Almighty God Odin."; + next; + mes "["+strcharinfo(0)+"]"; + mes "^3131FF"+.@input$+".^000000"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Oh benevolent Odin, Take mercy on me and pity me because I'm remiss in the discharge of my duties as a minister."; + mes "Please, lead the way and save a foolish minister with your wisdom."; + next; + mes "You ruminate about your confession and are lost in thought again."; + next; + mes "............................."; + next; + mes "............................."; + mes "........................."; + next; + mes "............................."; + mes "........................."; + mes "....................."; + next; + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFThe 3rd way is the way of joy.^000000"; + mes "^3131FFAs you rid yourself of pain, your mind will suffer less and you will experience the joy of life as you help and console others.^000000"; + next; + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFAnd also they will bless you because you are an existence of joy overcoming an affliction. We call that Aspersio^000000."; + mes "^3131FFYou must drink a Holy Water with appreciation of Aspersio.^000000"; + next; + if (!countitem(523)) { + mes "["+strcharinfo(0)+"]"; + mes "Oh no! I forgot to bring a Holy Water!"; + close; + } + mes "- You bow respectfully holding up a Holy Water and put the glass to your lips. -"; + next; + mes "- * ASPERSIO ! * -"; + specialeffect2 EF_ASPERSIO; + next; + specialeffect2 EF_RECOVERY; + mes "............................."; + next; + mes "............................."; + mes "........................."; + next; + mes "............................."; + mes "........................."; + mes "....................."; + next; + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFThe last way is a way of light^000000.^000000."; + mes "^3131FFYou are free from all sin because you were blessed from all creation.^000000"; + next; + mes "^3131FF[Priest Dayan]^000000"; + mes "^3131FFYou were reborn as light, sing a Gloria of joy and soul that love you.^000000"; + next; + mes "- You breath in deep and start to sing a Gloria."; + mes "A chord crashs out in the spring of Hvergelmir and a waterfall sound gives you a refreshing feeling. -"; + specialeffect2 EF_GLORIA; + next; + mes "["+strcharinfo(0)+"]"; + mes "~Descendants of Heimdal gather under the Ash tree Yggdrasil.~"; + mes "~The Curdan bird which sits on a branch brings me the wisdom of whole world.~"; + next; + mes "["+strcharinfo(0)+"]"; + mes "~The Curdan wolf protects me from all threats in the world.~"; + specialeffect2 EF_GLORIA; + next; + mes "["+strcharinfo(0)+"]"; + mes "~The host of ballascalf, rise up from your seat. The whole world shouts for joy.~"; + mes "~The father of light, the poet of wisdom, sing for me.~"; + next; + mes "["+strcharinfo(0)+"]"; + mes "~The host of a glittering glass, give me a holy prediction.~"; + specialeffect2 EF_GLORIA; + next; + mes "- After you finish the song, you feel light and strong with abundant devotion. -"; + specialeffect2 EF_BLESSING; + specialeffect2 EF_RESURRECTION; + next; + mes "["+strcharinfo(0)+"]"; + mes "That was refreshing."; + mes "I guess I should go back to Priest Dayan."; + set job_arch,3; + close2; + warp "umbala",138,219; + end; + } + else if (job_arch == 3) { + mes "["+strcharinfo(0)+"]"; + mes "The song is over. It's time to go back to Priest Dayan."; + close2; + warp "umbala",138,219; + end; + } +} + +hu_in01,205,204,7 script Praying Nun#benew 79,{ + if (job_arch == 4) { + mes "- There is a nun closing her eyes as she murmurs something which sounds like a prayer. -"; + next; + switch(select("Talk to her.:Stay Quiet.")) { + case 1: + break; + case 2: + mes "- You don't feel like disturbing her -"; + close; + } + mes "["+strcharinfo(0)+"]"; + mes "Umm, hello sister?"; + next; + mes "[Vinue]"; + mes "Ah, Welcome."; + mes "It's not time to have a service yet..."; + if (Sex == 1) + mes "Are you here to pray, brother?"; + else + mes "Are you here to pray, sister?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "I came here to say hello from Priest Dayan from Prontera."; + next; + mes "[Vinue]"; + mes "Ah, Priest Dayan."; + mes "Is he good?"; + mes "He is so cute even though he's old."; + next; + mes "["+strcharinfo(0)+"]"; + mes "He told me that he was worried because when he saw you last time, you seemed sad."; + mes "He asks you to go on a Holy Pilgrimage."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Umbala has the vital power of nature!"; + next; + mes "[Vinue]"; + mes "Ah..."; + if (Sex == 1) + mes "He's very kind. As are you brother."; + else + mes "He's very kind. As are you sister."; + next; + mes "[Vinue]"; + mes "But don't worry."; + mes "I'm just a little tired because of a bad dream."; + next; + mes "[Vinue]"; + mes "Evil is always watching for our souls."; + mes "If you are indifferent to praying, it never misses an opportunity."; + next; + switch(select("A dream? What kind of dream?:Your soul should be fine.")) { + case 1: + break; + case 2: + mes "[Vinue]"; + mes "Oh but that's where you're wrong."; + mes "My soul may be the most at risk."; + mes "Thank you for delivering the message."; + mes "I'll go back to my prayers."; + close; + } + mes "[Vinue]"; + mes "That is..."; + mes "Actually I started to have a bad dream from the date I was appointed."; + next; + mes "[Vinue]"; + mes "At first, it was a dream that Valkyrie was sad and in darkness."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Valkyrie?"; + next; + mes "[Vinue]"; + mes "Yeah..."; + mes "She was crying in a pitch-black room."; + mes "Hanging down like a bird that had its wings cut."; + next; + mes "[Vinue]"; + mes "But, as time went by, the dream became scarier. Now Valkyrie is arrested with chains and then finally she is dashed to pieces."; + next; + mes "[Vinue]"; + mes "What a cruel performance! I suddenly can't breathe properly and then I wake up."; + next; + mes "["+strcharinfo(0)+"]"; + mes "To have to see the death of Valkyrie, must be a tormenting dream."; + next; + mes "[Vinue]"; + mes "Is it just a nightmare?"; + mes "Or do you think it is an omen?"; + next; + mes "[Vinue]"; + mes "I've been wanting to pray at Odin's shrine to make the dream go away. But that shrine became a den of evil a long time ago."; + next; + mes "["+strcharinfo(0)+"]"; + mes "The shrine?"; + mes "Nobody tried to subdue the evil?"; + next; + mes "[Vinue]"; + mes "Unfortunely, I'm a nun who doesn't have any exorcism skill..."; + mes "Residents of Hugel just stood aghast of the sight because they are not familiar with adventure."; + next; + mes "[Vinue]"; + mes "Thesedays, there are a lot of people because of the development of the Odin shrine, but their situation is not so good."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Is the dream related with the evil in the Odin shrine?"; + next; + mes "[Vinue]"; + mes "Hum... well."; + mes "I don't have any way to find out."; + mes "I don't have a method, so I just pray."; + next; + switch(select("I'll investgate for you.:I'll pray with you.")) { + case 1: + break; + case 2: + mes "[Vinue]"; + mes "Thank you."; + mes "I'll pray that the darkness stays away."; + mes "I hope you have a good time with the festival here in Hugel."; + close; + } + mes "[Vinue]"; + mes "Yeah?"; + mes "But, it'll be scary inside!"; + mes "There are lots of devils inside!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "But I can't pretend to ignore a Sister who is in trouble?"; + mes "I'm a minister who copes with lots of asceticism!"; + mes "Entrust me."; + next; + mes "[Vinue]"; + mes "Ah... I'm so worried...."; + mes "I'll never forget your warm heart."; + next; + mes "["+strcharinfo(0)+"]"; + mes "How do I get to Odin shrine?"; + next; + mes "[Vinue]"; + mes "There is a ferry on the right side of the church."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Ok, wait for good news!"; + next; + mes "[Vinue]"; + mes "I'll pray for your safe return."; + mes "I hope that Odin gives you his protection as well."; + set job_arch,5; + changequest 2189,2190; + close; + } + else if ((job_arch > 4) && (job_arch < 100)) { + mes "[Vinue]"; + mes "I'll pray for your safe return."; + close; + } + else { + mes "[Vinue]"; + mes "I feel refreshed."; + mes "It must be good news?"; + mes "Thanks the Gods."; + close; + } +} + +odin_tem02,282,263,0 script #find_val -1,3,3,{ +OnTouch: + if ((job_arch > 4) && (job_arch < 100)) + enablenpc "Valkyrie Illusion#arch"; + end; +} + +odin_tem02,281,275,3 script Valkyrie Illusion#arch 403,{ + if ((job_arch > 4) && (job_arch < 100)) { + mes "You can see Valkyrie who has a despairing face."; + next; + switch(select("Touch Valkyrie's Illusion.:Turn away.")) { + case 1: + mes "You lose your consciousness while getting a closer view of Valkyrie's Illusion."; + close2; + specialeffect2 EF_CLOAKING; + warp "job3_arch01",29,29; + disablenpc "Valkyrie Illusion#arch"; + break; + case 2: + mes "Out of fear, you turn away from Valkyrie's illusion."; + close2; + disablenpc "Valkyrie Illusion#arch"; + break; + } + } + end; + +OnInit: + disablenpc "Valkyrie Illusion#arch"; + end; +} + +job3_arch01,29,34,3 script Valkyrie#arch 403,{ + if (Upper == 4) { + mes "[Valkyrie]"; + //Custom translation + mes "You are only a child."; + mes "My job is very difficult, I do not need to tollerate a child's joke. Away with you!"; + close; + } + if (!checkweight(1201,2)) { + //Custom translation + mes "- bags must be emptied before they can proceed. -"; + close; + } + if ((BaseLevel != 99) || (JobLevel < 50)) { + warp "odin_tem02",282,263; + end; + } + if (getmercinfo(0)) { + mes "[Valkyrie]"; + mes "If you want to talk with me, you have to ^3131FFcancel all contracts^000000 with any mercenaries you have."; + close; + } + if (SkillPoint) { + mes "You can't progress without using all your skill points. Please use all of your skill points before progressing~"; + close; + } + if (BaseJob != Job_Priest) { + warp "odin_tem02",282,263; + end; + } + else { + if (BaseJob != Job_Archbishop) { + if (job_arch < 5) { + warp "odin_tem02",282,263; + end; + } + else if (job_arch == 5) { + mes "[Valkyrie]"; + mes "In the heavens the sound of pipes spread out, but a bird that can't fly crawls and finally is crushed to pieces on the ground."; + mes "Ah, I'm resentful! so regretful!"; + next; + mes "- Valkyrie holds its face, then she finds you and stares with a threatening face. -"; + next; + mes "[Valkyrie]"; + mes "You are a descendant of Heimdal living in pain as a mortal, why are you in here?"; + mes "Are you here to ridicule my grim fate?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "No way!"; + mes "But it's true that I'm here for you."; + next; + mes "[Valkyrie Anguhilde]"; + mes "...me?"; + mes "Of course I'm staying in Midgard, but we are under the yoke of fate that can't coexist in this world."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I see, is your goal to enter Valhalla?"; + mes "If you do, it's the wrong place for you."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I was already expelled from Asgard."; + mes "My duty is protecting this small island from humans trying to take it from the Gods and even I don't have any energy to do so."; + next; + mes "["+strcharinfo(0)+"]"; + mes "It's not that kind of problem."; + mes "But someone who perceives your painful situation has sent me here."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Haha! You are going to help me?!"; + next; + mes "[Valkyrie Anguhilde]"; + mes "..................."; + next; + mes "- Valkyrie gives you a fierce scowl. -"; + next; + mes "[Valkyrie Anguhilde]"; + mes "In fact, I can't do anything with my body now."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Human, answer me. Are you here to sincerely help me?"; + next; + switch(select("Yes:No")) { + case 1: + break; + case 2: + mes "[Valkyrie Anguhilde]"; + mes "I knew that I couldn't trust a human!"; + close2; + warp "odin_tem02",282,263; + end; + } + mes "[Valkyrie Anguhilde]"; + mes "Ok..."; + mes "I don't have any energy to hold my own, so I have no choice but to trust you."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I was a normal Valkyrie that lead soldiers to Valhalla according to the order of Odin."; + next; + mes "[Valkyrie Anguhilde]"; + mes "But I harmed Freki, one of Odin's wolves, and I was expelled form Asgard without any energy as a Valkyrie with orders to protect this island."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I was disgraced, this island is important as a temple for Odin and the various Gods."; + mes "I tried to do my best to protect this holy place."; + next; + mes "[Valkyrie Anguhilde]"; + mes "But one day, the devil started to gain influence on this island."; + mes "I don't know why they came here and from where they came from."; + next; + mes "[Valkyrie Anguhilde]"; + mes "They seiged the temple and I exhausted my energy tring to fight them all myself."; + next; + mes "[Valkyrie Anguhilde]"; + mes "The holy shrine was tainted by the devils."; + mes "How long do I have to be under this dishonorable fate!"; + next; + mes "[Valkyrie Anguhilde]"; + mes "Mortal one, what is your name?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "My name is "+strcharinfo(0)+"."; + next; + mes "[Valkyrie Anguhilde]"; + mes ""+strcharinfo(0)+","; + mes "You told me that you want to help me, right? Even though it disgraces me, I am asking for your help."; + next; + mes "[Valkyrie Anguhilde]"; + mes "This place may look like it was made my humans. Actually, it's a very important monument and also a part of the God's history."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I've lost all of my energy and my body is sealed so there is no way for me to protect the shrine."; + mes "You have to send a message to Valhalla to ask for help from a Valkyrie quickly."; + next; + select("How can I do that?"); + mes "[Valkyrie Anguhilde]"; + mes "At the ^3131FFtop of the shrine^000000, You can contact to them with a ^3131FFGolden pipe^000000."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I'm going to give you a scroll of paper written in an ancient language."; + mes "In that scroll, there is my impersonation."; + mes "^3131FFIf you go outside, you can summon a Valkyrie with that scroll.^000000"; + next; + mes "[Valkyrie Anguhilde]"; + mes "After you summon my impersonation, you have to find a ^3131FFBroken pipe^000000."; + mes "Maybe it'll be spread in the shrine..."; + next; + mes "[Valkyrie Anguhilde]"; + mes "You have to go to the top of the shrine, collecting all broken pipes from the impersonation."; + mes "And then I'm going to take care of the matter."; + next; + mes "[Valkyrie Anguhilde]"; + mes "An impersonation will help when you move or attack as you want through ^FF0000ALT+click^000000."; + mes "But you have to be careful if an imeprsonation falls down."; + next; + mes "[Valkyrie Anguhilde]"; + mes "When you finish preparing to go on, talk to me again."; + mes "It'll be a long journey..."; + set job_arch,6; + close; + } + else if (job_arch == 6) { + if ($@archbs== 0) { + set $@archbs,1; //Global Variable + mes "[Valkyrie Anguhilde]"; + mes ""+strcharinfo(0)+" Did you finish preparing for your way of asceticism?"; + next; + set .@exampc,getmapusers("job3_arch02"); + if (.@exampc > 0) { + mes "[Valkyrie Anguhilde]"; + //Custom translation + mes "Ah, it seems someone is already combating the evil in the temple."; + mes "I will go see who it is, please wait a moment."; + set $@archbs,0; //Global Variable + close; + } + else { + mes "[Valkyrie Anguhilde]"; + mes "Ok. Now I'm going to send you there."; + mes "^FF0000When you go there, you have to summon my impersonation with the scroll^000000. Don't forget."; + set $@archbs,0; //Global Variable + close2; + nude; + if (countitem(2798)) + delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel + donpcevent "start#arch::OnEnable"; + set job_arch,7; + changequest 2190,2191; + warp "job3_arch02",119,49; + disablenpc "Valkyrie#arch"; + end; + } + } + else { + mes "[Valkyrie Anguhilde]"; + //Custom translation + mes "I am already talking to someone, please wait and talk to me again."; + close; + } + } + else if (job_arch == 7) { + if (countitem(12381)) + delitem 12381,countitem(12381); //ValkyrieA_Scroll + if (countitem(12382)) + delitem 12382,countitem(12382); //ValkyrieB_Scroll + if ($@archbs == 0) { + set $@archbs,1; //Global Variable + mes "[Valkyrie Anguhilde]"; + mes "Are you ok human?"; + mes "It was not as easy as I expected."; + mes "Will you challenge again?"; + next; + set .@exampc,getmapusers("job3_arch02"); + if (.@exampc > 0) { + set $@archbs,0; //Global Variable + mes "[Valkyrie Anguhilde]"; + //Custom translation + mes "Ah, it seems someone is already combating the evil in the temple."; + mes "I will see who it is, please wait a moment."; + close; + } + else { + set $@archbs,0; //Global Variable + mes "[Valkyrie Anguhilde]"; + mes "OK. now I'm going to send you there."; + mes "^FF0000When you go there, you have to summon my impersonation with the scroll^000000."; + mes "An impersonation will help when you move or attack as you want through ^FF0000ALT+click^000000."; + mes "But you have to be careful if an imeprsonation falls down."; + close2; + nude; + if (countitem(2798)) + delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel + donpcevent "start#arch::OnEnable"; + set job_arch,7; + warp "job3_arch02",119,49; + disablenpc "Valkyrie#arch"; + end; + } + } + else { + mes "[Valkyrie Anguhilde]"; + //Custom translation + mes "I am already talking to someone, please wait and talk to me again."; + close; + } + } + } + } + end; + +Onbc: + set $@archbs,0; //Global Variable + //Custom translation + mapannounce "job3_arch01", "Valkyrie's Cry: I hear the laughter of the devil, someone has fallen in the temple.",bc_map,"0xFFCE00"; + enablenpc "Valkyrie#arch"; + end; +} + +job3_arch02,119,49,0 script #arch_1_start -1,6,6,{ +OnTouch: + if (!countitem(12381)) + getitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: I feel heavy! Set me free!",bc_map,"0xFFCE00"; + disablenpc "#arch_1_start"; + end; +} + +job3_arch02,112,73,0 script #arch_1_01 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,94,123,0 script #arch_1_02 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,93,173,0 script #arch_1_03 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,114,186,0 script #arch_1_04 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,134,201,0 script #arch_1_05 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,154,211,0 script #arch_1_06 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,175,227,0 script #arch_1_07 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,201,240,0 script #arch_1_08 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,223,252,0 script #arch_1_09 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,255,268,0 script #arch_1_10 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,269,302,0 script #arch_1_11 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,245,289,0 script #arch_1_12 -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //Custom translation + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,203,286,0 script #arch_1_boss -1,5,5,{ +OnTouch: + if (countitem(12381)) { + delitem 12381,1; //ValkyrieA_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2037) { //VALKYRIE_A + mapannounce "job3_arch02", "Valkyrie's Nightmare: An incompetent illusion of Valkyrie came here with the assistance of humans. You wanna have that nightmare?",bc_map,"0xFF0000"; + donpcevent "mob#arch_1::Onkill"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,390,390,1 script #arch_redcell 844,{ + end; + +OnInit: + setcell "job3_arch02",276,290,280,294,cell_walkable,0; + setcell "job3_arch02",276,290,280,294,cell_shootable,0; + end; + +Ongreen: + setcell "job3_arch02",276,290,280,294,cell_walkable,1; + setcell "job3_arch02",276,290,280,294,cell_shootable,1; + end; + +Onred: + setcell "job3_arch02",276,290,280,294,cell_walkable,0; + setcell "job3_arch02",276,290,280,294,cell_shootable,0; + end; +} + +job3_arch02,390,389,1 script #arch_val01 844,{ + end; + +OnEnable: + areamonster "job3_arch02",108,322,118,332,"Valkyrie's Nightmare",2036,1,"#arch_val01::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount("job_arch02","#arch_val01::OnMyMobDead") < 1) { + donpcevent "#arch_redcell::Ongreen"; + mapannounce "job3_arch02", "Valkyrie's Nightmare: Your win is only a false image! hahahaha!",bc_map,"0xFF0000"; + enablenpc "Valkyrie#arch_01"; + disablenpc "#arch_1_start"; + disablenpc "#arch_1_01"; + disablenpc "#arch_1_02"; + disablenpc "#arch_1_03"; + disablenpc "#arch_1_04"; + disablenpc "#arch_1_05"; + disablenpc "#arch_1_06"; + disablenpc "#arch_1_07"; + disablenpc "#arch_1_08"; + disablenpc "#arch_1_09"; + disablenpc "#arch_1_10"; + disablenpc "#arch_1_11"; + disablenpc "#arch_1_12"; + disablenpc "#arch_1_boss"; + } + end; + +Onkill: + killmonster "job3_arch02","#arch_val01::OnMyMobDead"; + end; +} + +job3_arch02,390,387,1 script #arch_val02 844,{ + end; + +OnEnable: + areamonster "job3_arch02",239,41,249,51,"Valkyrie's Nightmare",2036,1,"#arch_val02::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount("job_arch02","#arch_val02::OnMyMobDead") < 1) { + mapannounce "job3_arch02", "Valkyrie's Nightmare: You are so childish. I invite you to a devil's party. I'll make sure you have a fun!",bc_map,"0xFF0000"; + enablenpc "Valkyrie#arch_02"; + disablenpc "#arch_2_boss"; + viewpoint 1,279,234,1,0xFFFF99; + } + end; + +Onkill: + killmonster "job3_arch02","#arch_val02::OnMyMobDead"; + end; +} + +job3_arch02,113,327,5 script Valkyrie#arch_01 403,{ + if (getmercinfo(0)) { + mes "[Valkyrie]"; + mes "If you want to talk with me, you have to ^3131FFcancel all contracts^000000 with any mercenaries you have."; + close; + } + mes "[Valkyrie Anguhilde]"; + mes "The devil always makes an effort to agitate people's mind."; + mes "You don't have to care about their whisperings."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Anyway I can feel my energy coming back."; + mes "Show me the stuff that you found."; + next; + mes "- You show a golden piece of pipe to Valkyrie. -"; + next; + mes "[Valkyrie Anguhilde]"; + mes "Oh, It's a piece of pipe!"; + mes "If you collect pieces, you can ask other Valkyries for help."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Because of a close battle, I could only get a little energy."; + mes "I'm going to give a ^3131FFnew ancient scroll^000000."; + mes "It'll be helpful to find the rest of pieces."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Then I look forward a good news."; + close2; + getitem 12382,1; //ValkyrieB_Scroll + viewpoint 1,244,46,1,0xFFFF99; + disablenpc "Valkyrie#arch_01"; + donpcevent "#arch_2_start::OnEnable"; + end; +} + +job3_arch02,244,46,5 script Valkyrie#arch_02 403,{ + mes "[Valkyrie Anguhilde]"; + mes "Did you find the rest of the pieces?"; + next; + if (countitem(6154) < 2) { + mes "[Valkyrie Anguhilde]"; + mes "Hum?"; + mes "I can see this one beside you."; + getitem 6154,2; //Broken_Horn_Pipe + next; + } + mes "[Valkyrie Anguhilde]"; + mes "OK."; + mes "I'll complete the broken horn pipe!"; + next; + mes "[Valkyrie Anguhilde]"; + mes "But the battle is not finished yet."; + mes "You remember a ^3131FFruined shrine on the center of the island^000000?"; + mes "It'll be completed only when you use a horn pipe."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I can feel the air around me is getting impure."; + mes "And feel the coldness of the pitch-black darkness."; + mes "This time will be dangerous."; + next; + mes "[Valkyrie Anguhilde]"; + mes "I give you a necklace as a present."; + mes "But I'm not sure that It'll be helpful or not...."; + mes "Take care."; + mes "Please, hurry up!"; + close2; + getitem 2798,1; //Will_Of_Exhausted_Angel + disablenpc "Valkyrie#arch_02"; + donpcevent "#arch_3_start::OnEnable"; + end; +} + +job3_arch02,279,234,0 script #arch_end -1,7,7,{ +OnInit: + disablenpc "#arch_end"; + end; + +OnTouch: + donpcevent "#arch_3_01::Onkill"; + donpcevent "#arch_3_02::Onkill"; + donpcevent "#arch_3_03::Onkill"; + donpcevent "mob#arch_2::Onkill"; + enablenpc "Valkyrie Anguhilde#end"; + if (!checkweight(1201,1)) { + mes "- Wait a moment! -"; + mes "- Currently you are carrying -"; + mes "- too many items with you. -"; + mes "- Please come back after -"; + mes "- you put some items into Kafra Storage. -"; + close; + } + if (countitem(6154) < 2) { + mes "[Valkyrie Anguhilde]"; + mes "Did you collect all of the pieces of my horn pipe?"; + next; + mes "[Valkyrie Anguhilde]"; + mes "I know you bent over backwards to help me, but I can't do anything without 2 pieces of horn pipe."; + next; + mes "[Valkyrie Anguhilde]"; + mes "It can be dangerous, so let's go back."; + close; + nude; + if (countitem(2798)) + delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel + delitem 6154,countitem(6154); //Broken_Horn_Pipe + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + mes "[Valkyrie Anguhilde]"; + mes "Finally we finished all the preparations."; + next; + mes "Valkyrie holds the pipe and blows towards the sky."; + next; + mes "Booo - - - -"; + next; + mes "Booo - - -"; + next; + enablenpc "Valkyrie of the heavens"; + mes "[Valkyrie Anguhilde]"; + mes "Assistance of Odin! Soldiers of Valhalla!"; + mes "The holy place of the God Odin is tainted by darkness!"; + next; + mes "[Valkyrie of the heavens]"; + mes "Don't worry, Anguhilde."; + mes "Your desire has reached Valhalla."; + mes "The devils were removed by other Valkyries as you wanted."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Valkyries! Then is it safe now?"; + next; + mes "[Valkyrie of the heavens]"; + mes "Yes Anguhilde."; + mes "Even though you were expelled because of a incident before, Odin said that he is reconsidering your banishment."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Ah! I can go back to Asgard!"; + next; + mes "[Valkyrie of the heavens]"; + mes "Don't make a hasty generalization."; + mes "But I think that good news will be sent to you."; + next; + mes "[Valkyrie Anguhilde]"; + mes "Honor to Odin!"; + mes "I feel full of grace."; + mes "So bright and warm...."; + next; + mes "- Shoooo -"; + specialeffect EF_CLOAKING,"Valkyrie Anguhilde#end"; + disablenpc "Valkyrie Anguhilde#end"; + emotion e_omg,1; + next; + mes "[Valkyrie of the heavens]"; + mes "Set your mind at ease."; + mes "She went to a place where she is supposed to be."; + next; + mes "[Valkyrie of the heavens]"; + mes "I think you don't get it."; + next; + mes "[Valkyrie of the heavens]"; + mes "Anguhilde is a Valkyrie who is dead for a long time ago."; + mes "Didn't you see a shrine covered by the devil?"; + mes "Unfortunately, Anguhilde couldn't cope with the task and fell down."; + next; + mes "[Valkyrie of the heavens]"; + mes "Here is an illusion of Anguhilde who doesn't want to be recognized."; + mes "She can't go to hell even when she is dead, and struggles from her constant nightmare."; + next; + mes "[Valkyrie of the heavens]"; + mes "But she is relieved by your favor."; + mes "Even though It's different with reality but now she may be able to rest in peace."; + next; + mes "[Valkyrie of the heavens]"; + mes "Human, the Valkyries are in your debt. Thank you."; + mes "I can't invite you as I want, but the power given by Odin can help you."; + next; + mes "[Valkyrie of the heavens]"; + mes "Now, go back to your world."; + mes "The sound of the horn pipe and a bird's chirpings will be spread out for you."; + next; + mes "[Valkyrie of the heavens]"; + mes "Don't forget an altruistic minister's spirit like today forever."; + mes "I hope we see each other in Valhalla sometime."; + nude; + if (countitem(2798)) + delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel + delitem 6154,countitem(6154); //Broken_Horn_Pipe + set job_arch,100; + completequest 2191; + getitem 5747,1; //Mitra + getitem 2795,1; //Green_Apple_Ring + jobchange Job_Archbishop,Upper; + close; +} + +job3_arch02,281,232,1 script Valkyrie Anguhilde#end 403,{ + end; + +OnInit: + disablenpc "Valkyrie Anguhilde#end"; + end; +} + +job3_arch02,273,235,5 script Valkyrie of the heavens 811,{ + if (job_arch == 100) { + mes "[Valkyrie of the heavens]"; + mes "Now, go back to your world."; + mes "The sound of the horn pipe and a bird's chirpings will be spread out for you."; + next; + mes "[Valkyrie of the heavens]"; + mes "Don't forget an altruistic minister's spirit like today forever."; + mes "I hope we see each other in Valhalla sometime."; + close2; + mapwarp "job3_arch02","job_arch01",29,29; + } + end; + +OnInit: + disablenpc "Valkyrie of the heavens"; + end; +} + +job3_arch02,132,323,0 script #arch_2_01 -1,5,5,{ +OnTouch: + if (countitem(12382)) + mapannounce "job3_arch02", "Whispering of Valkyrie: I see a new ancient scroll!",bc_map,"0x000000"; + end; +} + +job3_arch02,167,313,0 script #arch_2_02 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,127,304,0 script #arch_2_03 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,207,279,0 script #arch_2_04 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,239,281,0 script #arch_2_05 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,269,303,0 script #arch_2_06 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,288,283,0 script #arch_2_07 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,278,234,0 script #arch_2_08 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,234,179,0 script #arch_2_09 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,227,169,0 script #arch_2_10 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,190,146,0 script #arch_2_11 -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) { //VALKYRIE_B + set .@randht,rand(1,10); + if (.@randht < 8) + mapannounce "job3_arch02", "Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; + else if ((.@randht == 8) && (.@randht == 9)) + mapannounce "job3_arch02", "Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //Custom translation + else + mapannounce "job3_arch02", "Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; + end; + } + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + } +} + +job3_arch02,206,113,0 script #arch_2_boss -1,5,5,{ +OnTouch: + if (countitem(12382)) { + delitem 12382,1; //ValkyrieB_Scroll + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + end; + } + else { + if (getmercinfo(1) == 2038) //VALKYRIE_B + mapannounce "job3_arch02", "A shout of devil: You are so childish. I invite you a party of devil. I'll make you have a fun!",bc_map,"0xFF0000"; + else { + mapannounce "job3_arch02", "Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + } + end; + } +} + +job3_arch02,284,159,0 script #arch_3_01 -1,20,20,{ +OnInit: + enablenpc "#arch_3_01"; + end; + +OnTouch: + if (BaseJob != Job_Priest) { + mapannounce "job3_arch02", "Frus: Do you want to see God? Okay, I'll send you to the land of the dead by myself!",bc_map,"0xFF0000"; + areamonster "job3_arch02",239,41,249,51,"Frus",1762,1,"#arch_3_01::OnMyMobDead"; + } + disablenpc "#arch_3_01"; + end; + +Onkill: + killmonster "job3_arch02","#arch_3_01::OnMyMobDead"; + end; + +OnMyMobDead: + end; +} + +job3_arch02,307,200,0 script #arch_3_02 -1,5,5,{ +OnInit: + enablenpc "#arch_3_02"; + end; + +OnTouch: + if (BaseJob == Job_Priest) { + mapannounce "job3_arch02", "Skogul: You are my guest!",bc_map,"0xFF0000"; + areamonster "job3_arch02",306,199,308,201,"Skogul",1761,1,"#arch_3_02::OnMyMobDead"; + } + disablenpc "#arch_3_02"; + end; + +Onkill: + killmonster "job3_arch02","#arch_3_02::OnMyMobDead"; + end; + +OnMyMobDead: + end; +} + +job3_arch02,296,216,0 script #arch_3_03 -1,5,5,{ +OnInit: + disablenpc "#arch_3_03"; + end; + +OnTouch: + mapannounce "job3_arch02", "Frus: I like your face... Can I steal it?",bc_map,"0xFF0000"; + areamonster "job3_arch02",295,215,297,217,"Frus",1762,1,"#arch_3_03::OnMyMobDead"; + disablenpc "#arch_3_03"; + end; + +Onkill: + killmonster "job3_arch02","#arch_3_03::OnMyMobDead"; + end; + +OnMyMobDead: + end; +} + +job3_arch02,389,390,1 script mob#arch_1 844,{ +OnEnable: + areamonster "job3_arch02",99,101,101,103,"Shrine Invader",1394,2,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",89,130,91,132,"Shrine Invader",1394,2,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",90,169,92,171,"Shrine Invader",1427,1,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",103,182,105,184,"Shrine Invader",1427,1,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",137,204,139,206,"Shrine Invader",1394,2,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",160,214,162,216,"Shrine Invader",1394,2,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",164,214,166,216,"Shrine Invader",1427,1,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",200,235,202,237,"Shrine Invader",1394,2,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",217,249,219,251,"Shrine Invader",1427,1,"mob#arch_1::OnMyMobDead"; + areamonster "job3_arch02",253,292,255,294,"Shrine Invader",1427,1,"mob#arch_1::OnMyMobDead"; + end; + +Onkill: + killmonster "job3_arch02","mob#arch_1::OnMyMobDead"; + end; + +OnMyMobDead: + end; +} + +job3_arch02,389,389,1 script mob#arch_2 844,{ +OnEnable: + areamonster "job3_arch02",155,320,157,322,"Shrine Invader",1480,2,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",169,304,171,306,"Shrine Invader",1480,2,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",182,292,184,294,"Shrine Invader",1453,1,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",199,286,201,288,"Shrine Invader",1453,1,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",255,292,257,294,"Shrine Invader",1480,2,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",285,283,287,285,"Shrine Invader",1480,2,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",277,235,279,237,"Shrine Invader",1453,1,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",291,184,293,186,"Shrine Invader",1480,2,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",280,169,282,171,"Shrine Invader",1453,1,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",226,165,228,167,"Shrine Invader",1453,1,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",189,145,191,147,"Shrine Invader",1480,1,"mob#arch_2::OnMyMobDead"; + areamonster "job3_arch02",203,176,205,178,"Shrine Invader",1453,1,"mob#arch_2::OnMyMobDead"; + end; + +Onkill: + killmonster "job3_arch02","mob#arch_2::OnMyMobDead"; + end; + +OnMyMobDead: + end; +} + +job3_arch02,389,388,1 script start#arch 844,{ + end; + +OnInit: + mapwarp "job3_arch02","job3_arch02",29,29; + end; + +OnEnable: + mapwarp "job3_arch02","job3_arch02",29,29; + enablenpc "#arch_1_start"; + enablenpc "#arch_1_01"; + enablenpc "#arch_1_02"; + enablenpc "#arch_1_03"; + enablenpc "#arch_1_04"; + enablenpc "#arch_1_05"; + enablenpc "#arch_1_06"; + enablenpc "#arch_1_07"; + enablenpc "#arch_1_08"; + enablenpc "#arch_1_09"; + enablenpc "#arch_1_10"; + enablenpc "#arch_1_11"; + enablenpc "#arch_1_12"; + enablenpc "#arch_1_boss"; + disablenpc "#arch_2_01"; + disablenpc "#arch_2_02"; + disablenpc "#arch_2_03"; + disablenpc "#arch_2_04"; + disablenpc "#arch_2_05"; + disablenpc "#arch_2_06"; + disablenpc "#arch_2_07"; + disablenpc "#arch_2_08"; + disablenpc "#arch_2_09"; + disablenpc "#arch_2_10"; + disablenpc "#arch_2_11"; + disablenpc "#arch_2_boss"; + disablenpc "#arch_3_01"; + disablenpc "#arch_3_02"; + disablenpc "#arch_3_03"; + donpcevent "#arch_3_01::Onkill"; + donpcevent "#arch_3_02::Onkill"; + donpcevent "#arch_3_03::Onkill"; + disablenpc "#arch_end"; + disablenpc "Valkyrie#arch_01"; + disablenpc "Valkyrie#arch_02"; + disablenpc "Valkyrie Anguhilde#end"; + disablenpc "Valkyrie of the heavens"; + donpcevent "#arch_redcell::Onred"; + donpcevent "mob#arch_1::Onkill"; + donpcevent "mob#arch_2::Onkill"; + donpcevent "start#arch::Ontimeoff"; + donpcevent "start#arch::Ontimeon"; + donpcevent "#arch_val01::Onkill"; + donpcevent "#arch_val02::Onkill"; + donpcevent "mob#arch_1::Onkill"; + donpcevent "mob#arch_2::Onkill"; + donpcevent "mob#arch_1::OnEnable"; + donpcevent "#arch_val01::OnEnable"; + end; + +Ontimeon: + initnpctimer; + end; + +Ontimeoff: + stopnpctimer; + end; + +OnTimer60000: +OnTimer120000: +OnTimer180000: +OnTimer240000: +OnTimer300000: +OnTimer360000: +OnTimer420000: +OnTimer480000: +OnTimer540000: + set .@mapcount,getmapusers("job3_arch02"); + if (.@mapcount == 0) { + mapwarp "job3_arch02","job_arch01",29,29; + donpcevent "Valkyrie#arch::Onbc"; + stopnpctimer; + } + end; + +OnTimer600000: + mapannounce "job3_arch02", "Demons cry: Too boring, can no longer imagine what will happen! Friends, we went to lessons learned that could fool arrogant guy, OK?",bc_map,"0xFF0000"; + end; + +OnTimer605000: + mapannounce "job3_arch02", "Valkyrie's voice: No! This can not be. I will send you back soon!",bc_map,"0xFFCE00"; + mapwarp "job3_arch02","job_arch01",29,29; + donpcevent "Valkyrie#arch::Onbc"; + stopnpctimer; + end; +} + +job3_arch02,390,388,1 script #arch_2_start 844,{ + end; + +OnInit: + disablenpc "#arch_2_01"; + disablenpc "#arch_2_02"; + disablenpc "#arch_2_03"; + disablenpc "#arch_2_04"; + disablenpc "#arch_2_05"; + disablenpc "#arch_2_06"; + disablenpc "#arch_2_07"; + disablenpc "#arch_2_08"; + disablenpc "#arch_2_09"; + disablenpc "#arch_2_10"; + disablenpc "#arch_2_11"; + disablenpc "#arch_2_boss"; + end; + +OnEnable: + enablenpc "#arch_2_01"; + enablenpc "#arch_2_02"; + enablenpc "#arch_2_03"; + enablenpc "#arch_2_04"; + enablenpc "#arch_2_05"; + enablenpc "#arch_2_06"; + enablenpc "#arch_2_07"; + enablenpc "#arch_2_08"; + enablenpc "#arch_2_09"; + enablenpc "#arch_2_10"; + enablenpc "#arch_2_11"; + enablenpc "#arch_2_boss"; + donpcevent "#arch_val02::OnEnable"; + donpcevent "mob#arch_2::OnEnable"; + end; +} + +job3_arch02,390,386,1 script #arch_3_start 844,{ + end; + +OnEnable: + enablenpc "#arch_3_01"; + enablenpc "#arch_3_02"; + enablenpc "#arch_3_03"; + enablenpc "#arch_end"; + enablenpc "#arch_end_eff"; + end; +} + +job3_arch02,290,221,0 script #arch_end_eff 139,5,5,{ +OnTouch: + specialeffect EF_MAPPILLAR2,"#arch_end"; + end; +} + +job3_arch01,29,24,0 warp #archout 1,1,odin_tem02,282,263 + +/* +job3_arch01,1,1,1 script ΒΏΓ˜Γ–Γ†#arch 844,{ + mes "[ΓΓ§ΒΉΜ΅Γ„ΓŠΓžΓˆΓ‹]"; + mes "Γ‡Γ«ΓŠΓ€ΓˆΓ«ΓƒΓœΓ‚λ‘£"; + next; + input .@input; //,0,9999; + if (input == 1854) { + set archglo,090219_archbs; + mes "[ͨÐÐ]"; + mes "ÏÖÔڡÄȫ¾ֱÀÁ¿֡Ξͺ"; + mes "" + archglo + "‘£"; + mes "ÄãÏëÐ޸ÄÂð?"; + next; + switch(select("0:1")) { + case 1: + set $@archbs,0; //Global Variable + enablenpc "Valkyrie#arch"; + break; + case 2: + set $@archbs,1; //Global Variable + enablenpc "Valkyrie#arch"; + break; + } + } + else { + mes "[ΓΓ§ΒΉΜ΅Γ„ΓŠΓžΓˆΓ‹]"; + mes "Î²Β»ΓŠΓ‡Λ΅ΒΉΓ½ΓƒΓœΓ‚Γ«ͺΓŠΓ€ΓˆΓ«Γ•Γ½Θ·Γ‚π£‘£Β‘"; + close; + } +} +*/ + +odin_tem02,30,181,0 script #wherearch01 -1,10,10,{ +OnTouch: + if (job_arch == 5) + viewpoint 1,282,263,1,0xFFFF99; + end; +} + +odin_tem02,30,335,0 script #wherearch02 -1,10,10,{ +OnTouch: + if (job_arch == 5) + viewpoint 1,282,263,1,0xFFFF99; + end; +} diff --git a/npc/mobs/towns/brasilis.txt b/npc/mobs/towns/brasilis.txt new file mode 100644 index 000000000..6d2eef8c9 --- /dev/null +++ b/npc/mobs/towns/brasilis.txt @@ -0,0 +1,16 @@ +//===== eAthena Script ======================================= +//= Brasilis Quest Monsters +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= Any Athena Version +//===== Description: ========================================= +//= 1.0 First version +//============================================================ + +brasilis,283,88,6,6 monster Strange Hydra 2081,5,5000,0,0 +brasilis,284,104,6,6 monster Strange Hydra 2081,4,5000,0,0 +brasilis,215,80,6,6 monster Strange Hydra 2081,4,5000,0,0 +brasilis,96,50,8,8 monster Strange Hydra 2081,5,5000,0,0 \ No newline at end of file diff --git a/npc/quests/quests_brasilis.txt b/npc/quests/quests_brasilis.txt new file mode 100644 index 000000000..5aec32d49 --- /dev/null +++ b/npc/quests/quests_brasilis.txt @@ -0,0 +1,4600 @@ +//===== eAthena Script ======================================= +//= Brasilis Qiests +//===== By =================================================== +//= L0ne_W0lf +//===== Version ============================================== +//= 1.0 +//===== Compatible With ====================================== +//= eAthena SVN +//===== Description ========================================== +//= [Aegis COnversion] +//= Lost Puppies (Repeatable, 24 hours.) +//= Suspicious Beach (Repeatable, 24 hours / iRO/cRO version.) +//= Guarana Candy Quest +//= Brasilis Water Lily Quest +//= Brasilis Dungeon Access Quest +//= Iara (Buff reward. Repeatable, 24 hours.) +//===== Comments ============================================= +//= 1.0 First version. +//============================================================ + +// Lost Puppies, Original file: dogdog.sc +//============================================================ +brasilis,297,307,5 script Angelo#br 50,{ + set .@pongku,checkquest(9032,PLAYTIME); + set .@br1,checkquest(9030); + set .@br2,checkquest(9031); + if (BaseLevel < 40) { + mes "[Angelo]"; + mes "Pets went out the village~!!"; + mes "Gosh... what can I do... ?"; + close; + } + else { + if ((.@pongku == 0) || (.@pongku == 1)) { + mes "[Angelo]"; + mes "The day is not finished yet."; + mes "You can only help once a day. Hehe."; + close; + } + else { + if (checkquest(9032) > -1) erasequest 9032; + if ((.@br1 == 0) || (.@br1 == 1)) { + mes "[Angelo]"; + mes "My pets are in the field outside of the village."; + mes "Why did they leave? Please find them."; + close; + } + else { + if ((.@br2 == 0) || (.@br2 == 1)) { + mes "[Angelo]"; + mes "Oh, thank you. You found all of 3 puppies."; + mes "Thanks a lot."; + mes "I hope this is useful to you. hoho."; + getexp 50000,0; + erasequest 9031; + setquest 9032; + set .@bosang,rand(1,10); + if (.@bosang < 5) { + specialeffect2 EF_ASSUMPTIO; + percentheal 100,100; + //ConsumeSpecialItem Yggdrasilberry + } + else if (.@bosang < 9) { + specialeffect2 EF_ASSUMPTIO; + //ConsumeSpecialItem Yggdrasilberry + percentheal 100,100; + getitem 504,2; //White_Potion + } + else { + specialeffect2 EF_ASSUMPTIO; + //ConsumeSpecialItem Yggdrasilberry + percentheal 100,100; + getitem 608,1; //Seed_Of_Yggdrasil + } + close; + } + else { + mes "[Angelo]"; + mes "Are you an adventurer? You came here right on time."; + mes "Puppies have been disappearing."; + mes "And someone said that they saw them out on the field just outside the village...."; + next; + mes "[Angelo]"; + mes "It's pretty difficult and dangerous to find 'em."; + mes "You have to find ^0000FF3 puppies^000000."; + setquest 9030; + close; + } + } + } + } + end; + +OnInit: + initnpctimer; + end; + +OnTimer10000: + stopnpctimer; + donpcevent "Angelo#br::Ongo"; + end; + +Ongo: + emotion e_gasp; + initnpctimer; + end; +} + +//Puppya1 +bra_fild01,98,96,3 script Puppy#a1 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#a2::OnEnable"; + disablenpc "Puppy#a1"; + } + else { + donpcevent "Puppy#a3::OnEnable"; + disablenpc "Puppy#a1"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#a2::OnEnable"; + disablenpc "Puppy#a1"; + } + else { + donpcevent "Puppy#a3::OnEnable"; + disablenpc "Puppy#a1"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnEnable: + enablenpc "Puppy#a1"; + end; + +OnDisable: + disablenpc "Puppy#a1"; + end; +} + +//Puppya2 +bra_fild01,59,116,5 script Puppy#a2 81,{ + set .@br1,checkquest(9030); + set name,strcharinfo(0); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#a1::OnEnable"; + disablenpc "Puppy#a2"; + } + else { + donpcevent "Puppy#a3::OnEnable"; + disablenpc "Puppy#a2"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#a1::OnEnable"; + disablenpc "Puppy#a2"; + } + else { + donpcevent "Puppy#a3::OnEnable"; + disablenpc "Puppy#a2"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnInit: + disablenpc "Puppy#a2"; + end; + +OnEnable: + enablenpc "Puppy#a2"; + end; + +OnDisable: + disablenpc "Puppy#a2"; + end; +} + +//Puppya3 +bra_fild01,62,142,3 script Puppy#a3 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#a1::OnEnable"; + disablenpc "Puppy#a3"; + } + else { + donpcevent "Puppy#a2::OnEnable"; + disablenpc "Puppy#a3"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#a1::OnEnable"; + disablenpc "Puppy#a3"; + } + else { + donpcevent "Puppy#a2::OnEnable"; + disablenpc "Puppy#a3"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnInit: + disablenpc "Puppy#a3"; + end; + +OnEnable: + enablenpc "Puppy#a3"; + end; + +OnDisable: + disablenpc "Puppy#a3"; + end; +} + +//Puppy b1 +bra_fild01,80,163,3 script Puppy#b1 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#b2::OnEnable"; + disablenpc "Puppy#b1"; + } + else { + donpcevent "Puppy#b3::OnEnable"; + disablenpc "Puppy#b1"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#b2::OnEnable"; + disablenpc "Puppy#b1"; + } + else { + donpcevent "Puppy#b3::OnEnable"; + disablenpc "Puppy#b1"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnEnable: + enablenpc "Puppy#b1"; + end; + +OnDisable: + disablenpc "Puppy#b1"; + end; +} + +//Puppy b2 +bra_fild01,73,210,3 script Puppy#b2 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#b1::OnEnable"; + disablenpc "Puppy#b2"; + } + else { + donpcevent "Puppy#b3::OnEnable"; + disablenpc "Puppy#b2"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#b1::OnEnable"; + disablenpc "Puppy#b2"; + } + else { + donpcevent "Puppy#b3::OnEnable"; + disablenpc "Puppy#b2"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnInit: + disablenpc "Puppy#b2"; + end; + +OnEnable: + enablenpc "Puppy#b2"; + end; + +OnDisable: + disablenpc "Puppy#b2"; + end; +} + +//Puppy b3 +bra_fild01,80,210,3 script Puppy#b3 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#b1::OnEnable"; + disablenpc "Puppy#b3"; + } + else { + donpcevent "Puppy#b2::OnEnable"; + disablenpc "Puppy#b3"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#b1::OnEnable"; + disablenpc "Puppy#b3"; + } + else { + donpcevent "Puppy#b2::OnEnable"; + disablenpc "Puppy#b3"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnInit: + disablenpc "Puppy#b3"; + end; + +OnEnable: + enablenpc "Puppy#b3"; + end; + +OnDisable: + disablenpc "Puppy#b3"; + end; +} + +//Puppyc1 +bra_fild01,38,235,3 script Puppy#c1 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#c2::OnEnable"; + disablenpc "Puppy#c1"; + } + else { + donpcevent "Puppy#c3::OnEnable"; + disablenpc "Puppy#c1"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#c2::OnEnable"; + disablenpc "Puppy#c1"; + } + else { + donpcevent "Puppy#c3::OnEnable"; + disablenpc "Puppy#c1"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnEnable: + enablenpc "Puppy#c1"; + end; + +OnDisable: + disablenpc "Puppy#c1"; + end; +} + +//Puppy c2 +bra_fild01,307,64,3 script Puppy#c2 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#c1::OnEnable"; + disablenpc "Puppy#c2"; + } + else { + donpcevent "Puppy#c3::OnEnable"; + disablenpc "Puppy#c2"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#c1::OnEnable"; + disablenpc "Puppy#c2"; + } + else { + donpcevent "Puppy#c3::OnEnable"; + disablenpc "Puppy#c2"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnInit: + disablenpc "Puppy#c2"; + end; + +OnEnable: + enablenpc "Puppy#c2"; + end; + +OnDisable: + disablenpc "Puppy#c2"; + end; +} + +//Puppy c3 +bra_fild01,260,60,3 script Puppy#c3 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#c1::OnEnable"; + disablenpc "Puppy#c3"; + } + else { + donpcevent "Puppy#c2::OnEnable"; + disablenpc "Puppy#c3"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#c1::OnEnable"; + disablenpc "Puppy#c3"; + } + else { + donpcevent "Puppy#c2::OnEnable"; + disablenpc "Puppy#c3"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + OnInit: + disablenpc "Puppy#c3"; + end; + +OnEnable: + enablenpc "Puppy#c3"; + end; + +OnDisable: + disablenpc "Puppy#c3"; + end; +} + +//Puppyd1 +bra_fild01,234,101,3 script Puppy#d1 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#d2::OnEnable"; + disablenpc "Puppy#d1"; + } + else { + donpcevent "Puppy#d3::OnEnable"; + disablenpc "Puppy#d1"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#d2::OnEnable"; + disablenpc "Puppy#d1"; + } + else { + donpcevent "Puppy#d3::OnEnable"; + disablenpc "Puppy#d1"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnEnable: + enablenpc "Puppy#d1"; + end; + +OnDisable: + disablenpc "Puppy#d1"; + end; +} + +//Puppy d2 +bra_fild01,200,84,3 script Puppy#d2 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#d1::OnEnable"; + disablenpc "Puppy#d2"; + } + else { + donpcevent "Puppy#d3::OnEnable"; + disablenpc "Puppy#d2"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#d1::OnEnable"; + disablenpc "Puppy#d2"; + } + else { + donpcevent "Puppy#d3::OnEnable"; + disablenpc "Puppy#d2"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnInit: + disablenpc "Puppy#d2"; + end; + +OnEnable: + enablenpc "Puppy#d2"; + end; + +OnDisable: + disablenpc "Puppy#d2"; + end; +} + +//Puppy d3 +bra_fild01,176,63,5 script Puppy#d3 81,{ + set .@br1,checkquest(9030); + if ((.@br1 == 0) || (.@br1 == 1)) { + if (brazil_kid < 3) { + mes "[Puppy]"; + mes "bow wow bow wow!!"; + next; + set brazil_kid,brazil_kid+1; + if (brazil_kid == 3) { + mes "["+strcharinfo(0)+"]"; + mes "Good. I found all 3 puppies."; + mes "Now I need to go tell Angelo."; + set brazil_kid,0; + erasequest 9030; + setquest 9031; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#d1::OnEnable"; + disablenpc "Puppy#d3"; + } + else { + donpcevent "Puppy#d2::OnEnable"; + disablenpc "Puppy#d3"; + } + close; + } + else { + mes "["+strcharinfo(0)+"]"; + mes "Ah... who's a good puppy?"; + mes "Ok, where are the others?"; + set .@pk,rand(1,2); + if (.@pk == 1) { + donpcevent "Puppy#d1::OnEnable"; + disablenpc "Puppy#d3"; + } + else { + donpcevent "Puppy#d2::OnEnable"; + disablenpc "Puppy#d3"; + } + } + close; + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + } + else { + mes "[Puppy]"; + mes "bow! wow wow!"; + close; + } + end; + +OnInit: + disablenpc "Puppy#d3"; + end; + +OnEnable: + enablenpc "Puppy#d3"; + end; + +OnDisable: + disablenpc "Puppy#d3"; + end; +} + +// Suspicious Beach, original file: Suspicious_Beach.sc +//============================================================ +brasilis,192,133,6 script Lucia#brasilis 478,{ + /* + if (countitem(12408) > 0) { + delitem 12408,1; //Leaf_Cat_Ball + getitem 12408,1; //Leaf_Cat_Ball + } + else if (countitem(6221) > 0) { + delitem 6221,1; //Mystic_Leaf_Cat_Ball + getitem 6221,1; //Mystic_Leaf_Cat_Ball + } + */ + if (BaseLevel < 40) { + mes "[Lucia]"; + mes "Hello."; + mes "I'm worried about ^FF0000Strange Hydra^000000's on"; + mes "the south beach."; + mes "I hope some experienced adventurers"; + mes "will come to help."; + emotion e_sigh; + close; + } + else { + set .@nQState1,checkquest(9028); + set .@nQState2,checkquest(9029); + if (.@nQState1 == 0) { + mes "[Lucia]"; + mes "Hello."; + mes "Have you come here to hunt ^FF0000Strange Hydra^000000s?"; + next; + switch(select("Yes.:No.:^006400What is happening here?^000000")) { + case 1: + setquest 9028; + getitem 12408,1; //Leaf_Cat_Ball + mes "[Lucia]"; + mes "Here, take this ^006400Hydra Ball^000000."; + mes "Use it to capture a ^FF0000Strange Hydra^8B4513.^000000"; + mes "I hope you can do it~!"; + close; + case 2: + mes "[Lucia]"; + mes "Ah, I misunderstood."; + mes "See you then."; + close; + case 3: + mes "[Lucia]"; + mes "One day ^FF0000Strange Hydra^000000s"; + mes "came here and surrounded the town."; + mes "We're not sure what attracted them but some say that it's because of you adventurers."; + next; + mes "[Lucia]"; + mes "In any case, to contain the ^FF0000Strange Hydra^000000s,"; + mes "you have to use this specially designed tool a.k.a. a ^8B4513Hydra Ball^000000"; + next; + mes "[Lucia]"; + mes "If you still have the ^006400Hydra Ball^000000,"; + mes "please use it on the ^FF0000Strange Hydra^000000s that"; + mes "you can find at the beach."; + mes "If you are lucky, the tool will work perfectly."; + next; + mes "[Lucia]"; + mes "I hope many adventurers"; + mes "volunteer for this job."; + mes " "; + mes "I really hate Hydra!"; + emotion e_sob; + close; + } + } + else if ((.@nQState1 == 0) || (.@nQState1 == 1)) { + if (countitem(6221) > 0) { + mes "[Lucia]"; + mes "Hello, you really did it!"; + if (checkweight(11502,3)) { + //mes "I don't have enough ^006400Hydra Ball^000000s to give you."; //Poorly translated by iRO? + mes "I hope you will come"; + mes "again to help me."; + mes "Have a nice day~!"; + delitem 6221,1; //Mystic_Leaf_Cat_Ball + completequest 9028; + //recall_completequest 9029; + if (.@nQState2 > -1) erasequest 9029; + setquest 9029; + //ConsumeSpecialItem Yggdrasilberry + percentheal 100,100; + //ConsumeSpecialItem Luk_Dish05 + sc_start SC_LUKFOOD, 1200000, 5; percentheal 5,2; + //ConsumeSpecialItem Vit_Dish05 + sc_start SC_VITFOOD, 1200000, 5; percentheal 10,0; + //ConsumeSpecialItem Dex_Dish05 + sc_start SC_DEXFOOD, 1200000, 5; percentheal 5,5; + getitem 11502,3; //Light_Blue_Pot + close; + } + else { + mes " "; + mes "I'd like to reward you,"; + mes "however your bags are full."; + mes "Please make room and come back!"; + close; + } + } + else { + mes "[Lucia]"; + if (countitem(12408) < 1) { + mes "Did you need another ^006400Hydra Ball^000000?"; + mes "I will give you one more."; + getitem 12408,1; //Leaf_Cat_Ball + close; + } + else { + mes "Any problems?"; + next; + switch(select("No.:^006400Tell me again what happened^000000")) { + case 1: + mes "[Lucia]"; + mes "Ok, please do me a favor."; + close; + case 2: + mes "[Lucia]"; + mes "One day ^FF0000Strange Hydra^000000s"; + mes "came here and surrounded the town."; + mes "We're not sure what attracted them but some say that it's because of you adventurers."; + next; + mes "[Lucia]"; + mes "In any case, to contain the ^FF0000Strange Hydra^000000s,"; + mes "you have to use this specially designed tool a.k.a. a ^8B4513Hydra Ball^000000"; + next; + mes "[Lucia]"; + mes "If you still have the ^006400Hydra Ball^000000,"; + mes "please use it on the ^FF0000Strange Hydra^000000s that"; + mes "you can find at the beach."; + mes "If you are lucky, the tool will work perfectly."; + next; + mes "[Lucia]"; + mes "I hope many adventurers"; + mes "volunteer for this job."; + mes " "; + mes "I really hate Hydra!"; + emotion e_sob; + close; + } + } + } + } + else { + mes "[Lucia]"; + mes "Oh, ^0000FF"+strcharinfo(0)+"^000000 you're back."; + set .@nCheckTime,checkquest(9029,PLAYTIME); + if ((.@nCheckTime == 0) || (.@nCheckTime == 1)) { + mes "I'm so grateful for your help."; + mes "Each ^006400Hydra Ball^000000 is provided ^006400every 24 hours^000000"; + mes "Please come at the appropriate time."; + close; + } + else { + //recall_completequest 9028; + if (.@nQState1 > -1) erasequest 9028; + completequest 9029; + mes "Did you come here to hunt ^FF0000Strange Hydra^000000s?"; + next; + switch(select("Yes.:No.:^006400What is happening here?^000000")) { + case 1: + setquest 9028; + getitem 12408,1; //Leaf_Cat_Ball + mes "[Lucia]"; + mes "Here, take this ^006400Hydra Ball^000000."; + mes "Use it to capture a ^FF0000Strange Hydra^8B4513.^000000"; + mes "I hope you can do it~!"; + close; + case 2: + mes "[Lucia]"; + mes "Ah, I misunderstood."; + mes "See you then."; + close; + case 3: + mes "[Lucia]"; + mes "One day ^FF0000Strange Hydra^000000s"; + mes "came here and surrounded the town."; + mes "We're not sure what attracted them but some say that it's because of you adventurers."; + next; + mes "[Lucia]"; + mes "In any case, to contain the ^FF0000Strange Hydra^000000s,"; + mes "you have to use this specially designed tool a.k.a. a ^8B4513Hydra Ball^000000"; + next; + mes "[Lucia]"; + mes "If you still have the ^006400Hydra Ball^000000,"; + mes "please use it on the ^FF0000Strange Hydra^000000s that"; + mes "you can find at the beach."; + mes "If you are lucky, the tool will work perfectly."; + next; + mes "[Lucia]"; + mes "I hope many adventurers"; + mes "volunteer for this job."; + mes " "; + mes "I really hate Hydra!"; + emotion e_sob; + close; + } + } + } + } + end; + +OnInit: + initnpctimer; + end; + +OnTimer7000: + emotion e_gasp; + stopnpctimer; + initnpctimer; + end; +} + +// Guarana Quest, Original file: brazil_tre.sc +//============================================================ +brasilis,187,162,5 script Candy Maker 476,{ + if (!checkweight(1201,1)) { + mes "- You can't start the quest. Please reduce the weight in your inventory. -"; + close; + } + if (brazil_gua == 0) { + mes "[Candy Maker]"; + mes "Yo, do you know a berry called ^FF0000Guarana^000000?"; + next; + mes "[Candy Maker]"; + mes "Guarana is a really special berry raised in a specific area, it relieves physical fatigue, and gives power to the body. It even detoxes waste from the body."; + next; + mes "[Candy Maker]"; + mes "I used to sell the candy made of it back in the day."; + mes "I got a prize sometimes every year in the . Those were the good 'ol days."; + next; + mes "[Candy Maker]"; + mes "Since then, the output of that fruit has reduced and the price has gone up so now candy ingredients were changed to coconuts or other tropical fruits instead. I miss the guarana candy."; + next; + switch(select("How can I taste this guarana candy?:End conversation.")) { + case 1: + mes "[Candy Maker]"; + mes "Hmm? I already sold out of all my old supply."; + next; + mes "[Candy Maker]"; + mes "But if you can find some guarana, I can make it for you."; + next; + switch(select("How do I find guarana?:End conversation.")) { + case 1: + mes "[Candy Maker]"; + mes "Will you find the guarana?? Hoooooh~"; + next; + mes "[Candy Maker]"; + mes "Can you find it?"; + mes "It's probably very expensive."; + mes "Trading isn't my thing. Let me think."; + next; + mes "[Candy Maker]"; + mes "Let me introduce you to someone with whom I used to do guarana business with."; + mes "He might still be dealing it."; + next; + mes "[Candy Maker]"; + mes "His name is Cherto."; + mes "If you can't find him in the city, go to museum."; + mes "He's a vain person so he likes to act big."; + mes "He's probably wandering in the museum trying to show off to someone for sure."; + set brazil_gua,1; + setquest 2192; + close; + case 2: + mes "[Candy Maker]"; + mes "Don't you want to try the guarana candy?"; + close; + } + case 2: + mes "[Candy Maker]"; + mes "Those were the good 'ole days..."; + close; + } + } + else if (brazil_gua == 1) { + mes "[Candy Maker]"; + mes "If you want to get the guarana, find Cherto."; + mes "Maybe he will be in the museum."; + close; + } + else if (brazil_gua == 10) { + if (!countitem(6237)) { + mes "- The guarana that I had has disappeared. -"; + close; + } + delitem 6237,1; //Guarana_Fruit + mes "[Candy Maker]"; + mes "Did you get the guarana?"; + next; + mes "- You give the guarana to him. -"; + next; + mes "[Candy Maker]"; + mes "Wow! You have special talent."; + mes "It's the best thing I have ever seen so far. Cool~!"; + next; + mes "[Candy Maker]"; + mes "Good, let's make the candy~!"; + mes "Long time no see my wonderful guarana candy..."; + next; + mes "- hash hash hash hash hash hash -"; + mes "- hash hash hash hash hash hash -"; + next; + mes "[Candy Maker]"; + mes "Look! It's the popular guarana candy."; + mes "Try to savor its amazing taste hey~ take it easy. hahaha!!"; + set brazil_gua,11; + completequest 2200; + getitem 12414,1; //Guarana_Candy + getexp 70000,10000; + close; + } + else if (brazil_gua == 11) { + mes "[Candy Maker]"; + mes "Guarana candy. That was the most unique masterpiece in my life for sure!"; + next; + mes "[Candy Maker]"; + mes "Since you helped me, guarana supply has been steadily rising."; + mes "So, naturally I'm back to making guarana candy."; + next; + mes "[Candy Maker]"; + mes "What about it? Wanna buy some?"; + mes "It's 4000 zeny each."; + next; + switch(select("Buy a Guarana Candy.:Cancel.")) { + case 1: + if (Zeny > 3999) { + mes "[Candy Maker]"; + mes "Here is a delicious guarana candy."; + set zeny,zeny-4000; + getitem 12414,1; //Guarana_Candy + close; + } + else { + mes "[Candy Maker]"; + mes "What? You should say before if you don't have money!"; + mes "Even if you are poor, I can't give this away for free."; + close; + } + case 2: + mes "[Candy Maker]"; + mes "Sometimes some people don't like it due to it's arousal effect."; + close; + } + close; + } + else { + mes "[Candy Maker]"; + mes "Guarana candy. That was the most unique masterpiece in my life for sure!"; + close; + } +} + +bra_in01,95,179,3 script Cherto 477,{ + if (brazil_gua == 0) { + mes "[Cherto]"; + mes "Hmm... hey man, you are from outside, aren't you?"; + next; + mes "[Cherto]"; + mes "Cherto can figure it out even if it's the first time. You can't trick Cherto."; + mes "Cherto has sharp eyes like an eagle! Hahaha!"; + next; + mes "[Cherto]"; + mes "Ok, ok. Yes, yes. I see!"; + next; + mes "[Cherto]"; + mes "Anyway, you arrived in Brasilis but don't know what to do?"; + mes "Am I right?"; + mes "You don't know how fortunate you are to have found a really proper helper as myself."; + next; + mes "[Cherto]"; + mes "Cherto takes it by your expression that you want to say, ''You are a master!'' Right?"; + mes "Cherto, I can read and figure out all at once! That is written in your face!"; + next; + mes "[Cherto]"; + mes "Cherto would love to stay here and explain everything to you but he is a busy man."; + close; + } + else if (brazil_gua == 1) { + mes "[Cherto]"; + mes "Hmm... hey man, you are from outside, aren't you?"; + next; + mes "[Cherto]"; + mes "Cherto can figure it out even if it's the first time. You can't trick Cherto."; + mes "Cherto has sharp eyes like an eagle! Hahaha!"; + next; + mes "[Cherto]"; + mes "Ok, ok. Yes, yes. I see!"; + next; + mes "[Cherto]"; + mes "Anyway, you arrived in Brasilis but don't know what to do?"; + mes "Am I right?"; + mes "You don't know how fortunate you are to have found a really proper helper as myself."; + next; + mes "[Cherto]"; + mes "Cherto takes it by your expression that you want to say, ''You are a master!'' Right?"; + mes "Cherto, I can read and figure out all at once! That is written in your face!"; + next; + mes "[Cherto]"; + mes "If you have a curious thing to ask to Cherto. Cherto will be kind enough to answer."; + next; + select("Guarana?"); + mes "[Cherto]"; + mes "What? Do you want to find a guarana?"; + next; + mes "[Cherto]"; + mes "Guarana is only raised in this area, it has a soft inside and is coverd with a light fur."; + mes "It seems a little bit weird but the flower is really big and smells beautiful."; + next; + mes "[Cherto]"; + mes "A long time ago, guarana was used to relieve desease and thirst. But recently it's getting popular to revitalize body power and increase blood circulation."; + next; + mes "[Cherto]"; + mes "Although it has such great effects, Cherto is sorry to inform you that we can't get it anymore."; + next; + select("Whaaaat??"); + mes "[Cherto]"; + mes "For a while now, guarana berries haven't been growing here."; + next; + mes "[Cherto]"; + mes "Even if Cherto managed to find one, it will rot quickly."; + next; + mes "[Cherto]"; + mes "If only it didn't happen!"; + next; + select("What are you talking about?"); + mes "[Cherto]"; + mes "Quiet!!!!!!!!!!!!!!!!"; + mes "This story has been forbidden! Someone might be listening to our conversation..."; + next; + mes "[Cherto]"; + mes "If Cherto tells you, you might get us into trouble. But you look like you really wanna know so let me give you a tip."; + mes "Come closer. Cherto will whisper so nobody can listen in."; + set brazil_gua,2; + close; + } + else if (brazil_gua == 2) { + mes "[Cherto]"; + mes "A Guarana boy was born."; + next; + select("Guarana kid?"); + mes "[Cherto]"; + mes "There was woman who was an expert botanist."; + mes "The woman was really popular to all living creatures."; + next; + mes "[Cherto]"; + mes "At around the time her baby was born, she started a guarana farm. For some reason, her brothers were jealous so they destroyed the farm and disappeared."; + mes "That kind of story..."; + next; + mes "[Cherto]"; + mes "We can't be sure that baby was born in the world but since that time, all guarana in Brasilis disappeared."; + next; + mes "[Cherto]"; + mes "Who is the guarana kid?"; + mes "Pedro who is famous as a greedy man?"; + mes "Meto who can't endure about all the fruits?"; + mes "Hovenue who is gloomy?"; + mes "They might know~!"; + next; + mes "[Cherto]"; + mes "What about you?"; + mes "Who is the guarana kid?"; + mes "Will you figure out it? hohohhhhh~"; + set brazil_gua,3; + changequest 2192,2193; + close; + } + else if (brazil_gua == 3) { + mes "[Cherto]"; + mes "Can you find the guarana kid?"; + mes "Maybe yes? Maybe no?"; + close; + } + else if (brazil_gua == 4) { + mes "[Cherto]"; + mes "Did you find guarana kid?"; + next; + mes "- I tell Cherto about the kid making animal-like sounds. -"; + next; + mes "[Cherto]"; + mes "Hoooh. That's unbelivable."; + mes "That kid might be a guarana kid. Sure..."; + mes "According to the story the kid can have conversations with animals."; + next; + mes "[Cherto]"; + mes "If he can make crying sounds of animals, they might be able to converse!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Now, what can I do?"; + mes "If he is the kid from the legend, is there any way to raise the guarana again?"; + next; + mes "[Cherto]"; + mes "Haha!! What'd Cherto say?"; + mes "Cherto knows all~!!"; + mes "Cherto's already thought"; + mes "of the next step."; + next; + mes "[Cherto]"; + mes "In Brasilis there is an expert Mage."; + mes "His name is Paje."; + mes "Take this note over to him."; + mes "He will show the solution for you and the kid."; + set brazil_gua,5; + changequest 2194,2195; + close; + } + else { + mes "[Cherto]"; + mes "hoho tickle~tickle~~~~!!!"; + close; + } +} + +brasilis,203,64,3 script Strange Kid#bra 706,{ + if (brazil_gua < 3) { + mes "[Strange Kid]"; + mes "................"; + close; + } + else if (brazil_gua == 3) { + mes "[Strange Kid]"; + mes "................"; + next; + switch(select("Try to talk.:Pretend to pass by.")) { + case 1: + break; + case 2: + mes "[Strange Kid]"; + mes "................"; + close; + } + mes "What can I say to him?"; + next; + while(1) { + switch(select("What's your name?:How old are you?:What are you doing?:End conversation.")) { + case 1: + mes "[Strange Kid]"; + mes "Kaaaaaaao~"; + mes "Grrrrrrrrr - kaaan-"; + next; + break; + case 2: + mes "[Strange Kid]"; + mes "Booooowoooooo-"; + mes "Booooowoooooo- -"; + next; + break; + case 3: + mes "[Strange Kid]"; + mes "chamber pot braeee chamber pot brae chamber pot brae -"; + mes "Bbeeeebbeee -"; + next; + break; + case 4: + mes "[Strange Kid]"; + mes "Kaaaaaaao~"; + mes "Grrrrrrrrr - kaaan-"; + next; + mes "["+strcharinfo(0)+"]"; + mes "He makes strange sound like an animals."; + mes "Should I ask advice from Cherto?"; + set brazil_gua,4; + changequest 2193,2194; + close; + } + } + } + else if (brazil_gua == 4) { + mes "["+strcharinfo(0)+"]"; + mes "He makes strange sounds like an animal."; + mes "Should I ask advice from Cherto?"; + close; + } + else if ((brazil_gua > 4) && (brazil_gua < 9)) { + mes "[Strange Kid]"; + mes "Ah...? ah.....?"; + close; + } + else if (brazil_gua == 9) { + mes "[Strange Kid]"; + mes "ah... ahah....."; + next; + mes "["+strcharinfo(0)+"]"; + mes "I don't have a story but there are lots of friends waiting outside."; + next; + mes "- You give the feather, fresh meat and branch of grapes to the kid -"; + next; + mes "[Strange Kid]"; + mes "Ah............."; + next; + mes "[Strange Kid]"; + mes "Un, uhh...."; + mes "mooo... mommy....."; + next; + mes "[Strange Kid]"; + mes "Ah.........."; + mes "bird...."; + mes "mon, mon, mon...key......"; + mes "boo, booow..........."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Dog?!"; + mes "kkk yes. Lots of friends want to meet you."; + mes "Don't be lonely anymore and be happy with your friends."; + next; + mes "[Strange Kid]"; + mes "ah....he...hehe...."; + next; + mes "- He starts to smile lightly and laughs. -"; + next; + mes "[Strange Kid]"; + mes "Ye......yes......."; + mes "tha... than......thank......yo.........you."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Alright such a cute smile!"; + mes "Be a happy kid as always."; + next; + mes "[Strange Kid]"; + mes "Uh......"; + next; + mes "["+strcharinfo(0)+"]"; + mes "what?"; + next; + mes "[Strange Kid]"; + mes "hey.........."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Do you want to say anything?"; + next; + mes "- You get closer and pretend to take caution. -"; + next; + emotion e_kis; + mes "(kiss~)"; + next; + mes "- The kid laughs again lightly then puts something in your hand. -"; + next; + mes "- It's a fresh berry that's colored red and hard. -"; + next; + mes "[Strange Kid]"; + mes "ga...ra..........na..."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Oops, guarana berry?"; + mes "Ah! Thank you very much!"; + emotion e_kis2,1; + emotion e_heh; + next; + mes "["+strcharinfo(0)+"]"; + mes "If I have this, I can make a guarana candy."; + mes "I better find that Candy Maker!"; + set brazil_gua,10; + changequest 2199,2200; + getitem 6237,1; //Guarana_Fruit + close; + } + else if (brazil_gua == 10) { + if (!countitem(6237)) { + mes "[Strange Kid]"; + mes "He........."; + getitem 6237,1; //Guarana_Fruit + close; + } + } + else { + mes "- The kid is smiling. -"; + close; + } + end; +} + +brasilis,56,224,7 script Mage Paje#bra 704,{ + if (brazil_gua < 5) { + mes "[Mage Paje]"; + mes "Abracadabra~"; + set .@cspr_bra,rand(1,3); + if (.@cspr_bra == 1) { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",876; + } + else if (.@cspr_bra == 2) { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",800; + } + else { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",909; + } + close; + } + else if (brazil_gua == 5) { + mes "[Mage Paje]"; + mes "Abracadabra~"; + set .@cspr_bra,rand(1,3); + if (.@cspr_bra == 1) { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",876; + } + else if (.@cspr_bra == 2) { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",800; + } + else { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",909; + } + next; + mes "[Mage Paje]"; + mes "Ohoooh~!"; + mes "I have a guest."; + mes "Good to see you."; + mes "I am the Mage Paje."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Hello. Mr. Cherto told me to find you."; + next; + mes "[Mage Paje]"; + mes "Um.. Mr. Cherto? What's happened?"; + mes "Have you come here to ask about lots of weird rumors?"; + next; + mes "- You give the note to Paje-"; + next; + mes "[Mage Paje]"; + mes "Ohoooh~"; + mes "Hmm gosh.. that's what happened."; + next; + mes "[Mage Paje]"; + mes "I can't help you directly."; + mes "But I will give you simple magic so you can figure it out by yourself."; + next; + select("What kind of magic?"); + mes "[Mage Paje]"; + mes "It's a magic that will make you appear as an animal to other animals. Pretty cool huh?"; + next; + mes "[Mage Paje]"; + mes "Ok~ I will give you the magic."; + mes "Most animals are really sensitive so they might be aware of it. Find a Toucan in the field that's oblivious to the spell. You'll know when you talk to it."; + next; + mes "[Mage Paje]"; + mes "Good luck~!"; + set brazil_gua,6; + changequest 2195,2196; + specialeffect2 EF_ASSUMPTIO; + close; + } + else { + mes "[Mage Paje]"; + mes "Abrakatabra~"; + set .@cspr_bra,rand(1,3); + if (.@cspr_bra == 1) { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",876; + } + else if (.@cspr_bra == 2) { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",800; + } + else { + specialeffect EF_POISONHIT,AREA,"Poring#bra"; + setnpcdisplay "Poring#bra",909; + } + close; + } + end; +} + +brasilis,59,226,3 script Poring#bra 909,{ + end; +} + +bra_fild01,75,83,5 script Toucan#bra 2073,2,2,{ +OnTouch: + if (brazil_gua == 6) { + mes "[Toucan]"; + mes "Baaeecc!"; + mes "I've never seen you before."; + mes "Baaeec!"; + next; + mes "[Toucan]"; + mes "It's the middle of the new and old continent... I know I've never seen you before but you seem familiar, like a woman dancing a samba. "; + next; + select("What are you talking about?"); + mes "[Toucan]"; + mes "I can feel some similar power like guarana kid. bbaaaeeeccc!"; + next; + mes "[Toucan]"; + mes "That kid has had a really lonely time, baaecc! Perhaps you are a friend of him? Baaeec!!"; + next; + select("Not yet... but I want to be a friend."); + mes "[Toucan]"; + mes "The kid who received care from guarana woman is also a friend of animals. Bbaaeecc!"; + next; + mes "[Toucan]"; + mes "I'd like to give the symbol of a toucan representative for the kid. Bbaaeecc!"; + next; + mes "[Toucan]"; + mes "If you want to relieve his loneliness, can you help me?"; + next; + select("Absolutely!"); + mes "[Toucan]"; + mes "It's my feather."; + mes "Send it to the kid."; + mes "We will keep our promise of friendship between guarana kid and Toucan forever. Bbaaeecc!"; + next; + mes "- You take a feather from Toucan. - "; + next; + mes "[Toucan]"; + mes "There have to be others around here like me."; + mes "Why don't you find a jaguar Bbaaeecc!"; + next; + mes "[Toucan]"; + mes "I will give a blessing from Toucan to you."; + next; + mes "[Toucan]"; + mes "Fly fly far away. bbaaaeeeccckkk--!"; + set brazil_gua,7; + changequest 2196,2197; + specialeffect2 EF_SEISMICWEAPON; + close2; + warp "bra_fild01",68,146; + end; + } + else { + mes "[Toucan]"; + mes "Bbbaaeec~! Baaeec~!"; + close; + } + end; +} + +bra_fild01,34,184,5 script Jaguar#bra 2072,2,2,{ +OnTouch_: + if (brazil_gua == 7) { + mes "[Jaguar]"; + mes "Hhooww..hhooww....."; + next; + mes "[Jaguar]"; + mes "Smelling! This smell is from a human!"; + mes "Somewhere, a human!"; + mes "I got it. You are!!!"; + specialeffect EF_HIT1,AREA,"Jaguar#bra"; + emotion e_omg,1; + next; + mes "[Jaguar]"; + mes "Don't be afraid human."; + mes "I don't have enough power to hunt humans, just waiting time to end my lifetime in this jungle."; + next; + mes "[Jaguar]"; + mes "Anyway you can talk with me, are you a guarana kid?"; + next; + select("Yes? N...o......actually...."); + mes "[Jaguar]"; + mes "The son of guarana woman became our friend also."; + mes "They treated all life preciously."; + mes "I hope you are same the as her."; + next; + mes "[Jaguar]"; + mes "Bird's chirpings informed me."; + mes "The son of guarana woman has a diseased heart."; + mes "Her brothers made him lonely, don't you think?"; + next; + mes "[Jaguar]"; + mes "Here is fresh meat that I hunted just a few days ago."; + mes "Take it and give it to the poor kid."; + next; + mes "[Jaguar]"; + mes "I can give this tiny thing to you so, don't forget it."; + mes "The jungle will welcome you whenever!"; + next; + mes "- You get fresh meat from Jaguar. -"; + next; + mes "[Jaguar]"; + mes "Monkey, who's always meddling with others, wants to meet you."; + next; + mes "[Jaguar]"; + mes "I will give you a Jaguar's high blessing."; + mes "Go to monkey by flowing through the wind like a bee."; + mes "Let's meet again my friend!"; + set brazil_gua,8; + changequest 2197,2198; + close2; + //ConsumeSpecialItem Speed_Up_Potion + sc_start SC_SpeedUp1,5000,0; + end; + } + else { + mes "[Jaguar]"; + mes "krrrrrr...."; + close; + } + end; +} + +bra_fild01,245,53,3 script #Monkeybra 1057,{ + end; +} + +bra_fild01,245,52,3 script Monkey#bra 111,{ + if (brazil_gua == 8) { + mes "[Monkey]"; + mes "What is it??!!"; + mes "We don't tolerate humans? Get out~!!"; + next; + mes "[Monkey]"; + mes "Nono... wait.... that scent!!"; + mes "I can smell Jaguar from you, who are you?"; + mes "Gosh, maybe there's no jaguar without fur and weird shape!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "........................"; + mes "Are you saying that I look like an animal?!?!"; + next; + mes "[Monkey]"; + mes "Uh? Aren't you a jaguar?"; + next; + mes "[Monkey]"; + mes "Ahhha. Jaguar send you to me, right?? kkkikkki"; + mes "But you don't look like guarana kid."; + next; + select("I've come here to help him."); + mes "[Monkey]"; + mes "I heard guarana kid became lonely, is he?"; + mes "We are experts in acrobatic acts, does kid like it?? kkkickkksk!"; + next; + mes "[Monkey]"; + mes "Give this branch of grapes to guarana kid."; + mes "We will make him have fun during the whole night whenever he comes to us!! kkkickkksk!"; + next; + mes "- You get a bunch of grapes from Monkey. -"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Good~ Now it's time to go back to the kid~!!"; + set brazil_gua,9; + changequest 2198,2199; + close; + } + else { + mes "[Monkey]"; + mes "kkkickkksk!"; + close; + } +} + +// Water Lily Quest, Original file: brazil_tre.sc +//============================================================ +brasilis,203,286,3 script Botanist Karmen#bra 893,{ + if (brazil_regia == 0) { + mes "[Karmen]"; + mes "Brasilis' climate is special."; + mes "This climate offers special cases in botany classes different from any other regions of the world."; + next; + mes "[Karmen]"; + mes "The plants here have robust frames and are clear and colorful."; + mes "Here the plants are really huge and we can feel their presence."; + next; + mes "[Karmen]"; + mes "One of them, a Water Lily, is a really gorgeous and unique plant."; + mes "This flower is quite sensitive so it doesn't bloom everywhere."; + next; + switch(select("Interesting.:End conversation.")) { + case 1: + break; + case 2: + mes "[Karmen]"; + mes "I guess you aren't interested in botany."; + close; + } + mes "[Karmen]"; + mes "It doesn't appear easily and it is a mysterious flower even to the natives, so the Brasilis people believe that a person will get great luck if someone finds it."; + next; + mes "[Karmen]"; + mes "As a botanist, I have been hanging around here to find the lucky flower but as I expected, it hasn't shown itself yet."; + next; + mes "[Karmen]"; + mes "I believe that with enough perseverence, this flower will show me it's beautiful brilliance."; + next; + mes "[Karmen]"; + mes "Ah, if you are interested more in the Water Lily story, find someone named Marta."; + mes "She is wise and knows lots of stories here in Brasilis."; + set brazil_regia,1; + setquest 2201; + close; + } + else if (brazil_regia == 1) { + mes "[Karmen]"; + mes "Ah, if you are interested more in the Water Lily story, find someone named Marta."; + mes "She is wise and knows lots of stories here in Brasilis."; + close; + } + else if (brazil_regia == 9) { + mes "- You show a lotus flower to Karmen and talk about the story so far. -"; + next; + mes "[Karmen]"; + mes "Wow!! You had a really good experience."; + mes "So~~~ the water lily lives in the depths of brasilis, right?"; + mes "I wil try to find it again by myself, I won't give up!!"; + next; + mes "[Karmen]"; + mes "I am so grateful that I met you."; + mes "The water lily must truly be a lucky flower. hahaha"; + set brazil_regia,10; + completequest 2207; + getexp 50000,10000; + close; + } + else { + mes "[Karmen]"; + mes "This climate offers special cases in botany classes different from any other regions of the world."; + next; + mes "[Karmen]"; + mes "The plants here have robust frames and are clear and colorful."; + mes "Here the plants are really huge and we can feel their presence."; + next; + mes "[Karmen]"; + mes "It's a botanist's dream."; + close; + } +} + +bra_in01,142,27,5 script Marta#bra 474,{ + if (brazil_regia == 1) { + mes "[Brasilis Boy]"; + mes "Grandma! That person has a weird smell."; + next; + mes "[Marta]"; + mes "This person isn't from here."; + mes "Say hello to our guest."; + next; + mes "[Brasilis Boy]"; + mes "heee~ hi!!"; + mes "I am Kaka!!"; + mes "Whats your name?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "I am "+strcharinfo(0)+"."; + next; + mes "[Brasilis Boy]"; + mes "The outsider has a weird name!"; + mes "Thas ok! If we keep talking we'll be friends! Cheer up!"; + next; + mes "[Marta]"; + mes "Hehe..."; + mes "So, why have you come here stranger~?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "I heard you knows lots of stories, is that true?"; + next; + mes "[Kaka]"; + mes "Wooo! how you know my grandma knows lots of stories, amazing~?"; + mes "Grandma is really wise and kind so, I heard lotsa things."; + next; + mes "[Marta]"; + mes "Hehe. Kaka always listens to many stories every night, he really likes my stories."; + mes "Kaka always makes me happy because he asks so many curious things. That is pure happiness."; + next; + mes "[Marta]"; + mes "Ok, Kaka why don't you invite our guest today to our small meeting?"; + next; + mes "[Kaka]"; + mes "Ok grandma~!!"; + next; + mes "[Marta]"; + mes "Hey~ do you have special story that you want to listen to?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "About the mysterious water lily?"; + next; + mes "[Marta]"; + mes "Water lily...."; + mes "It's from a long long time ago."; + next; + mes "[Marta]"; + mes "Before Brasilis was established."; + mes "A tribe that lived with the giant waterfall and jungle as friends spent their whole time with nature."; + next; + mes "[Marta]"; + mes "One of tribe chiefs had a pretty daughter called 'Naia'."; + next; + mes "[Marta]"; + mes "Naia liked listening to stories like Kaka so, her mom told her stories every night about nature and gods."; + next; + mes "[Kaka]"; + mes "Woooa, she's just like me!"; + mes "Maybe she would be pretty... hehe."; + next; + mes "[Marta]"; + mes "According to her mother..."; + mes "If the moon in the sky loves some woman in the earth, he turns her into a star so that they can stay together forever."; + next; + mes "[Marta]"; + mes "After Naia heard this story, she went to her dad to ask if it was true or not."; + next; + mes "[Kaka]"; + mes "So, what did he say?"; + next; + mes "[Marta]"; + mes "^3131FF'My dear, Naia the moon is one of the bravest men. But he can no longer have a bride. So you can't become a star... Sorry~.^000000"; + next; + mes "[Kaka]"; + mes "Did Naia wants to be the bride of the man?"; + next; + mes "[Marta]"; + mes "Yes Kaka, imagine the moon how beautiful and mysterious, that's just ideal for girls."; + next; + mes "[Kaka]"; + mes "But the moon doesn't meet a human as his wife anymore? What was going on with Naia?"; + next; + mes "[Marta]"; + mes "Naia was really a nice girl."; + next; + mes "[Marta]"; + mes "Although her parents tried to prevent her, she still went to the forest to meet the moon every night."; + mes "Sadly, even with all of her effort, the moon didn't show any reaction to her."; + next; + mes "[Marta]"; + mes "One day she also went to the top of the mountain to be closer to him. She decided to take a rest for a while around the lake."; + next; + mes "[Marta]"; + mes "That's when.. Naia saw it."; + mes "It was the moon he was shining beautifully over the waving lake lightly."; + next; + mes "[Kaka]"; + mes "I know, it's just the moon reflecting on the water. Right?!"; + next; + mes "[Marta]"; + mes "Yes, but to her, the image made her fall into the lake without hesitating and drowned."; + next; + mes "[Kaka]"; + mes "Oh no."; + next; + mes "[Marta]"; + mes "The moon was also watching her from the sky."; + mes "He felt sad and pitied her. So he decided to turn her into a beautiful flower to thank her for her love."; + next; + mes "[Marta]"; + mes "That is the story of the mysterious flower people called the Brasilis Water Flower."; + mes "This Naia flower appears as light white during daytime but in the night turns into red due to it's love connection to the moon."; + next; + mes "[Kaka]"; + mes "How sad but beautiful!"; + next; + mes "[Marta]"; + mes "How about you stranger?"; + mes "Did you enjoy this story?"; + mes "If you want to listen to another story, just come to me."; + mes "If you don't mind playing with my grandson a ~ little. hoohoo."; + set brazil_regia,2; + close; + } + else if (brazil_regia > 1) { + mes "[Kaka]"; + mes "My grandma is really a bit tired doing some tribe stuff!"; + mes "Could you come another day?"; + close; + } + else { + mes "[Marta]"; + mes "You are not from around here."; + mes "I can sense a strange earth smell."; + next; + mes "[Marta]"; + mes "But your eyes shine with strength."; + mes "Indeed you are spreading out spirit and will from your whole body."; + next; + mes "[Marta]"; + mes "If you work at it you will be a great person someday."; + close; + } +} + +bra_in01,145,27,3 script Brasilis Boy#bra 472,{ + if (brazil_regia == 1) { + mes "[Brasilis Boy]"; + mes "Grandma! That person has a weird smell."; + next; + mes "[Marta]"; + mes "This person isn't from here."; + mes "Say hello to our guest."; + next; + mes "[Brasilis Boy]"; + mes "heee~ hi!!"; + mes "I am Kaka!!"; + mes "Whats your name?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "I am "+strcharinfo(0)+"."; + next; + mes "[Brasilis Boy]"; + mes "The outsider has a weird name!"; + mes "Thas ok! If we keep talking we'll be friends! Cheer up!"; + next; + mes "[Marta]"; + mes "Hehe..."; + mes "So, why have you come here stranger~?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "I heard you knows lots of stories, is that true?"; + next; + mes "[Kaka]"; + mes "Wooo! how you know my grandma knows lots of stories, amazing~?"; + mes "Grandma is really wise and kind so, I heard lotsa things."; + next; + mes "[Marta]"; + mes "Hehe. Kaka always listens to many stories every night, he really likes my stories."; + mes "Kaka always makes me happy because he asks so many curious things. That is pure happiness."; + next; + mes "[Marta]"; + mes "Ok, Kaka why don't you invite our guest today to our small meeting?"; + next; + mes "[Kaka]"; + mes "Ok grandma~!!"; + next; + mes "[Marta]"; + mes "Hey~ do you have special story that you want to listen to?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "About the mysterious water lily?"; + next; + mes "[Marta]"; + mes "Water lily...."; + mes "It's from a long long time ago."; + next; + mes "[Marta]"; + mes "Before Brasilis was established."; + mes "A tribe that lived with the giant waterfall and jungle as friends spent their whole time with nature."; + next; + mes "[Marta]"; + mes "One of tribe chiefs had a pretty daughter called 'Naia'."; + next; + mes "[Marta]"; + mes "Naia liked listening to stories like Kaka so, her mom told her stories every night about nature and gods."; + next; + mes "[Kaka]"; + mes "Woooa, she's just like me!"; + mes "Maybe she would be pretty... hehe."; + next; + mes "[Marta]"; + mes "According to her mother..."; + mes "If the moon in the sky loves some woman in the earth, he turns her into a star so that they can stay together forever."; + next; + mes "[Marta]"; + mes "After Naia heard this story, she went to her dad to ask if it was true or not."; + next; + mes "[Kaka]"; + mes "So, what did he say?"; + next; + mes "[Marta]"; + mes "^3131FF'My dear, Naia the moon is one of the bravest men. But he can no longer have a bride. So you can't become a star... Sorry~.^000000"; + next; + mes "[Kaka]"; + mes "Did Naia wants to be the bride of the man?"; + next; + mes "[Marta]"; + mes "Yes Kaka, imagine the moon how beautiful and mysterious, that's just ideal for girls."; + next; + mes "[Kaka]"; + mes "But the moon doesn't meet a human as his wife anymore? What was going on with Naia?"; + next; + mes "[Marta]"; + mes "Naia was really a nice girl."; + next; + mes "[Marta]"; + mes "Although her parents tried to prevent her, she still went to the forest to meet the moon every night."; + mes "Sadly, even with all of her effort, the moon didn't show any reaction to her."; + next; + mes "[Marta]"; + mes "One day she also went to the top of the mountain to be closer to him. She decided to take a rest for a while around the lake."; + next; + mes "[Marta]"; + mes "That's when.. Naia saw it."; + mes "It was the moon he was shining beautifully over the waving lake lightly."; + next; + mes "[Kaka]"; + mes "I know, it's just the moon reflecting on the water. Right?!"; + next; + mes "[Marta]"; + mes "Yes, but to her, the image made her fall into the lake without hesitating and drowned."; + next; + mes "[Kaka]"; + mes "Oh no."; + next; + mes "[Marta]"; + mes "The moon was also watching her from the sky."; + mes "He felt sad and pitied her. So he decided to turn her into a beautiful flower to thank her for her love."; + next; + mes "[Marta]"; + mes "That is the story of the mysterious flower people called the Brasilis Water Flower."; + mes "This Naia flower appears as light white during daytime but in the night turns into red due to it's love connection to the moon."; + next; + mes "[Kaka]"; + mes "How sad but beautiful!"; + next; + mes "[Marta]"; + mes "How about you stranger?"; + mes "Did you enjoy this story?"; + mes "If you want to listen to another story, just come to me."; + mes "If you don't mind playing with my grandson a ~ little. hoohoo."; + set brazil_regia,2; + close; + } + else if (brazil_regia > 1) { + mes "[Kaka]"; + mes "My grandma is really a bit tired doing some tribe stuff!"; + mes "Could you come another day?"; + close; + } + else { + mes "[Marta]"; + mes "You are not from around here."; + mes "I can sense a strange earth smell."; + next; + mes "[Marta]"; + mes "But your eyes shine with strength."; + mes "Indeed you are spreading out spirit and will from your whole body."; + next; + mes "[Marta]"; + mes "If you work at it you will be a great person someday."; + close; + } +} + +brasilis,270,145,5 script Brasilis Girl#bra 473,5,5,{ + if (!checkweight(1201,1)) { + mes "- wait a second!! -"; + mes "- you have too many items -"; + mes "- so you can't get any more items. -"; + mes "- make your body lighter -"; + mes "- then try again. -"; + close; + } + if (brazil_regia == 2) { + mes "[Distant Sound]"; + mes "Jasira!!!"; + mes "Where are you going again?!!"; + mes "come back~, please!!"; + next; + mes "[Brasilis Girl]"; + mes "Mom, I have to go out!!"; + next; + mes "[Distant Sound]"; + mes "No way~!! You shouldn't!!"; + next; + mes "[Brasilis Girl]"; + mes "Gosh.. today also failed."; + next; + mes "[Brasilis Girl]"; + mes "......"; + mes "What's up? Why are you looking at me?"; + mes "I don't want to be a showgirl!! Get out!!"; + next; + switch(select("Nothing, sorry.:What's wrong?")) { + case 1: + mes "[Brasilis Girl]"; + mes "I am so sad!!!"; + close; + case 2: + break; + } + mes "[Brasilis Girl]"; + mes "It's not your business."; + mes "You are just an outsider!"; + next; + switch(select("How rude!:Just trying to help.")) { + case 1: + mes "[Brasilis Girl]"; + mes "What's it matter to you that I'm rude??!!"; + close; + case 2: + break; + } + mes "["+strcharinfo(0)+"]"; + mes "I know that I'm just passing by but I might be able to help you. What do you think?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "This kind of meeting could be more than just a coincidence."; + next; + mes "[Brasilis Girl]"; + mes "......................"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Hmm can you tell me your name?"; + next; + mes "[Brasilis Girl]"; + mes "ja..."; + mes "Jasira."; + mes "My name is Jasira."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Nice name~."; + mes "Jasira what's going on?"; + next; + mes "[Jasira]"; + mes "............."; + next; + mes "[Jasira]"; + mes "I have to meet 'Jasi' but I can't go out...."; + next; + mes "["+strcharinfo(0)+"]"; + mes "who is Jasi?"; + mes "Your.... lover?"; + next; + emotion e_omg; + mes "[Jasira]"; + mes "l...o...v...e...lover??!!"; + mes "No way~"; + next; + mes "[Jasira]"; + mes "If he is my lover, it would be great... but..."; + next; + mes "[Jasira]"; + mes "Jasi is......"; + mes "the great moon."; + next; + mes "["+strcharinfo(0)+"]"; + mes "The moon?"; + mes "Maybe... are you talking about the moon from the story?"; + next; + mes "[Jasira]"; + mes "Yeah!"; + mes "Dear Jasi is from the moon from the sky!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Why are you thinking like that?"; + next; + mes "[Jasira]"; + mes "Cuz' Jasi is really gorgeous and the most important thing is he is taking care of the water lily in Brasilis."; + next; + emotion e_omg,1; + mes "["+strcharinfo(0)+"]"; + mes "Brasilis water lily??!!"; + mes "Isn't it the uniqe flower?"; + next; + mes "[Jasira]"; + mes "Right. It's a really mysterious flower and difficult to find."; + mes "But around Jasi there are lots of water lilies."; + mes "That's why I believe Jasi is the moon."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Where is Jasi?"; + next; + mes "[Jasira]"; + mes "He is deep inside the Jungle."; + mes "As you can see I am so weak so, I've been staying home. But once, I was strong enough to leave this village."; + next; + mes "[Jasira]"; + mes "I just wandered the jungle and fell down somewhere and that's where I saw him."; + mes "He was so nice. He helped heal me and guided me back home."; + mes "That was really really great time."; + next; + mes "[Jasira]"; + mes "Since I came back home, my parents punished me."; + mes "I can understand why they are worrying but i missed Jasi a lot!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Why don't you meet him after recovering your strength?"; + next; + mes "[Jasira]"; + mes "................."; + mes "I wanna see him right now..."; + next; + switch(select("Help Jasira.:Ignore her.")) { + case 1: + break; + case 2: + mes "["+strcharinfo(0)+"]"; + mes "Sorry I can't help you. Cheer up!"; + next; + mes "[Jasira]"; + mes "Crying........"; + close; + } + mes "["+strcharinfo(0)+"]"; + mes "Jasira I came here to find the Brasilis water lily."; + mes "Don't you think fate has brought us together?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "If you tell me how to find Jasi, I can help you."; + next; + mes "[Jasira]"; + mes "Really? But I don't know exactly how to get there. I was just wandering around when I met him."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Can't you remember anything?"; + mes "If you know something you've gotta tell me."; + next; + mes "[Jasira]"; + mes "Let's see... I was wandering around a waterfall then fell down into the water then I was sucked into somewhere."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Good, that's better than nothing! I will look for a similar place."; + next; + mes "[Jasira]"; + mes "I gave you your information, so can you do me a favor?"; + mes "It's really simple..."; + next; + mes "[Jasira]"; + mes "I'd like to give a delicious fruit."; + mes "The place where Jas seemed cozy but I didn't see any food around... So if he sees a yummy fruit he will be happy!"; + next; + mes "[Jasira]"; + mes "Give him 10 Banana and tell him that I really miss him."; + mes "Sorry for ignoring you before. Please, only you can help me!"; + set brazil_regia,3; + changequest 2201,2202; + close; + } + else if ((brazil_regia == 3) || (brazil_regia == 4)) { + mes "[Jasira]"; + mes "If you meet Jasi, give him 10 Bananas."; + mes "Let's see... I was wandering around a waterfall then fell down into the water then I was sucked into somewhere."; + next; + mes "[Jasira]"; + mes "If you can't find the way, go up to the waterfall and ask the kids in Brasilis village."; + mes "I heard one of the children went to a strange place before. He might've gone to the same place as me!"; + close; + } + else if (brazil_regia == 5) { + mes "[Jasira]"; + mes "Did you meet Jasi?"; + mes "Did you talk about me?"; + mes "You didn't? Uh? Stupid! Gosh~!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Hey girl~ you've got a short temper."; + mes "I did see him and I talked about you!"; + next; + mes "[Jasira]"; + mes "Did you?"; + mes "What did he say?"; + mes "Does he remember me?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "That you have a really good heart~"; + mes "I told him that you will try to meet him when your condition gets better."; + next; + mes "[Jasira]"; + mes "Yeahhhhh!!"; + mes "Thank you! You are more reliable than I thought you would be."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Anyway, I'm looking for a fruit that's brown and has a hard shell."; + mes "It has juice inside and can be used as a cup to drink out of."; + next; + mes "[Jasira]"; + mes "Duh! You mean a coconut right?!"; + mes "They're everywhere here in Brasilis."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Thanks Jasira!"; + set brazil_regia,6; + changequest 2204,2205; + close; + } + else if ((brazil_regia == 6) || (brazil_regia == 7)) { + mes "[Jasira]"; + mes "I should take care of my strength by myself!"; + mes "I can't just lie in my bed forever. Don't you agree?"; + close; + } + else if (brazil_regia == 8) { + mes "[Jasira]"; + mes "Uh? Why have you come back?"; + next; + mes "- You tell her what Jasi told you to tell her -"; + next; + mes "[Jasira]"; + mes "Oh... really?"; + mes "Did he say that?"; + mes "Gosh! Gosh!!!"; + mes "Kkkkkaaaaa - !!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Thanks to you, I was able to get a flower."; + mes "Thanks a lot!!"; + next; + mes "[Jasira]"; + mes "Wooow. It's so beautiful."; + next; + mes "[Jasira]"; + mes "Ah... can I see it for a second?"; + next; + mes "[Jasira]"; + mes "Surprise~!!"; + mes "I've been working on this hat while you were gone and now it's complete with the water lily flower!"; + next; + mes "[Jasira]"; + mes "I know, I know! I'm the best..."; + delitem 7553,1; //Lotus_Flower + set brazil_regia,9; + changequest 2206,2207; + set .@regiahat,rand(1,3); + if (.@regiahat == 1) + getitem2 5302,1,1,0,0,4195,0,0,0; //Lotus_Flower_Hat, Leaf_Cat_Card + else if (.@regiahat == 2) + getitem2 5302,1,1,0,0,4177,0,0,0; //Lotus_Flower_Hat, Dryad_Card + else + getitem2 5302,1,1,0,0,4188,0,0,0; //Lotus_Flower_Hat, Leib_Olmai_Card + close; + } + else if (brazil_regia > 8) { + mes "[Jasira]"; + mes "I just need to get a little bit stronger!"; + mes "I can't just lie in bed forever. My Jasi is waiting for me~"; + close; + } + else { + mes "[Distant Sound]"; + mes "Jasira!!!"; + mes "Where are you going again?!!"; + mes "Come back~, please!!"; + next; + mes "[Brasilis Girl]"; + mes "Please mom~!"; + mes "Please let me go!"; + close; + } + end; + +OnTouch: + if (brazil_regia == 2) { + emotion e_an; + } + end; +} + +bra_dun02,67,205,5 script Recluse#bra 475,3,3,{ + if (brazil_regia == 3) { + mes "[Recluse]"; + mes "Oh, I haven't seen another person in such a long time."; + next; + switch(select("Keep going.:Are you the moon?")) { + case 1: + mes "[Recluse]"; + mes "You don't have specific business with me."; + close; + case 2: + break; + } + mes "[Recluse]"; + mes "Moon?"; + mes "My name is Jasi."; + mes "My family has worked to take care of the water lily from generation to generation."; + next; + mes "[Jasi]"; + mes "Basically the Brasilis water lily is too shy to appear in front of people so, they only bloom in rare places. I guess they like it here, though, that's why I've been staying here for such a long time."; + next; + mes "[Jasi]"; + mes "My family has taken care of the water lily calmly to prevent harm from people's hand or monsters."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Do you remember a girl named Jasi."; + next; + mes "[Jasi]"; + mes "Ja...si.........."; + mes "Ah!! a hurry scurry girl. "; + mes "Gosh.. I was in trouble due to that girl."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Trouble?"; + next; + mes "[Jasi]"; + mes "One day a young lady appeared with lots of scars so I helped her. Then suddenly she tried to pick up the water lily and asked me to accept her as my wife or make her into a water lily what a nutcase!"; + next; + mes "[Jasi]"; + mes "I was barely able to calm down and send her to the village."; + mes "My life is that water lily so I didn't want anything embarrassing to happen."; + next; + mes "["+strcharinfo(0)+"]"; + mes "This is a gift from Jasira to say sorry for that time."; + mes "She is really sad that can't come here by herself due to private difficulties."; + next; + if (countitem(513) < 10) { + mes "[Jasi]"; + mes "What are you saying?"; + next; + mes "- Oh yeah, I forgot to bring 10 Bananas -"; + close; + } + mes "[Jasi]"; + mes "Ah! Bananas! Wow it's been a long time. She's pretty considerate isn't she?"; + next; + mes "[Jasi]"; + mes "Anyway is that all the business you have with me?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Umm honestly I was wondering to find water lily and met you by coincidence. Jasira told me her sad story so that's what led me here."; + next; + mes "[Jasi]"; + mes "I got it."; + mes "As you can see, there are lots of Brasilis water lily around here."; + mes "If you make sure that you won't destroy them you can appreciate them as you wish."; + set brazil_regia,4; + changequest 2202,2203; + close; + } + else if (brazil_regia == 4) { + mes "[Jasi]"; + mes "Did you enjoy the water lily?"; + close; + } + else if (brazil_regia == 5) { + mes "[Jasi]"; + mes "I forgot what the name of that fruit was..."; + close; + } + else if (brazil_regia == 6) { + if (countitem(11515) < 5) { + mes "[Jasi]"; + mes "I forgot what the name of that fruit was..."; + close; + } + else { + mes "[Jasi]"; + mes "Did you find the fruit?"; + mes "Oh right this is....?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "It's called a 'coconut'."; + next; + mes "[Jasi]"; + mes "Ahah! COCONUT!!"; + mes "Now I remember thank you very much. I can't remember the last time I had this fruit."; + next; + mes "[Jasi]"; + mes "I guess I should keep my promise."; + mes "You can take one Water lily."; + next; + mes "[Jasi]"; + mes "I hope the Brasilis water lily will understand me."; + mes "You better grab the flower while you have a chance~"; + next; + mes "[Jasi]"; + mes "Oh, can you tell that girl Jasira something for me?"; + mes "Tell her that I am not the moon from the story, but I want to become the moon to shine only for her."; + delitem 11515,5; //Coconut + set brazil_regia,7; + changequest 2205,2206; + close; + } + } + else { + mes "[Jasi]"; + mes "The flowers blooming from the Water lily today is wonderful."; + close; + } + end; + +OnTouchNPC: + warp "bra_dun02",67,215; + end; +} + +bra_dun02,71,200,3 script Water lily#bra 111,{ + if (brazil_regia == 4) { + mes "An unusual Water lily is blooming here. You can't stop staring at it, knowing that few people have seen this flower bloom."; + next; + switch(select("Pick up the flower.:Keep gazing.")) { + case 1: + break; + case 2: + mes "- You can't avoid staring at it's beauty. -"; + close; + } + mes "[Jasi]"; + mes "Uh! What are you doing??!!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "There is a person who really needs this flower, can I just take one of 'em?"; + next; + mes "[Jasi]"; + mes "As I said earlier, I am the guardian of this water lily."; + mes "I can't just stand by here and watch you pluck even a single flower from it."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Hey man~ I brought these delicious fruits for you... try it! They are really well matured and fresh bananas."; + next; + if (countitem(513) < 10) { + mes "[Jasi]"; + mes "What are you saying?"; + next; + mes "- Oh yeah, I forgot to bring 10 Bananas -"; + close; + } + mes "[Jasi]"; + mes "Hmm... It's been so long since I've had this fruit."; + next; + mes "[Jasi]"; + mes "I will just try one. That's all."; + next; + mes "- munch -"; + mes "- mumble mumble mumble -"; + specialeffect EF_POTION7,AREA,"Recluse#bra"; + next; + mes "[Jasi]"; + mes "Uh, this taste... is!"; + mes "I remember my mom baking these into a tasty bread!"; + next; + mes "[Jasi]"; + mes "It makes me miss my childhood."; + next; + emotion e_omg,0,"Recluse#bra"; + mes "[Jasi]"; + mes "Hoho!!!!"; + mes "I've been here for as long as I can remember..."; + mes "I don't have enough time to even do simple things like eat delicious fruit."; + next; + mes "[Jasi]"; + mes "It was a really delicious banana."; + mes "But rules are rules!"; + mes "I must do my duty."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Please! I just need one flower~ What can I do to convince you?"; + next; + mes "[Jasi]"; + mes "Rules are rules, what do you want from me?"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Didn't that banana remind you of your childhood? What can I get for you?"; + next; + mes "[Jasi]"; + mes "Now that you mention it, there is one fruit that I really miss."; + mes "It was my favorite when I was young but I don't remember what it was called."; + next; + mes "[Jasi]"; + mes "It's brown and has a hard shell around it. It has juice inside and you can use it as a cup when you're done eating the fruit."; + mes "Do you know what it is?"; + next; + mes "[Jasi]"; + mes "If you bring 5 of those things, I will reconsider your suggestion."; + delitem 513,10; //Banana + set brazil_regia,5; + changequest 2203,2204; + next; + mes "["+strcharinfo(0)+"]"; + mes "Ok so I have to bring 5 fruits with hard shells."; + mes "Hmm what is it?"; + close; + } + else if (brazil_regia == 5) { + mes "[Jasi]"; + mes "It was my favorite when I was young but I don't remember what it was called."; + next; + mes "[Jasi]"; + mes "It's brown and has a hard shell around it. It has juice inside and you can use it as a cup when you're done eating the fruit."; + mes "Do you know what it is?"; + close; + } + else if (brazil_regia == 7) { + if (!checkweight(1201,1)) { + mes "- wait a second!! -"; + mes "- you have too many items -"; + mes "- so you can't get any more items. -"; + mes "- make your body lighter -"; + mes "- then try again. -"; + close; + } + mes "- You take a beautiful water lily carefully in your hands. -"; + set brazil_regia,8; + getitem 7553,1; //Lotus_Flower + close; + } +} + +// Dungeon Access Quest, Original file: brazil_tre.sc +//============================================================ +brasilis,185,246,5 script Pedro#bra 62,{ + if (brazil_ghost == 0) { + mes "[Pedro]"; + mes "Wow it's really a great statue!"; + next; + mes "[Mariana]"; + mes "It is, isn't it?"; + mes "This statue is called Verass Monument."; + next; + mes "[Mariana]"; + mes "A long time ago there was a really brave adventurer named Verass, thanks to his dedicated exploration, Brasilis was able to develop into this great city."; + next; + mes "[Pedro]"; + mes "Awesome!!"; + mes "i wanna become a real man like Verass."; + next; + mes "[Mariana]"; + mes "Pedro, you can become whatever you want."; + next; + mes "[Pedro]"; + mes "Mariana is so smart, isn't she? hehe."; + next; + mes "[Fabio]"; + mes "Ooooh! You love her don't you!"; + next; + mes "[Daniel]"; + mes "Wooooaaaa Pedro and Mari sitting in a tree!"; + next; + mes "[Fabio]"; + mes "Woooo k-i-s-s-i-n-g~!!!"; + next; + mes "[Daniel]"; + mes "Nya nya nya!"; + next; + mes "[Fabio]"; + mes "Hahahahaha."; + next; + mes "[Pedro]"; + mes "Stop acting like babies!"; + next; + mes "[Mariana]"; + mes "Boys~!"; + next; + mes "[Daniel]"; + mes "Yah yah..."; + mes "Hey guys, did you hear that something happened a few days ago?"; + next; + mes "[Mariana]"; + mes "Oh yeah~ I heard that something really scary happened."; + next; + mes "[Fabio]"; + mes "Uh, yeah that's why Mariana got scared of going ot the bathroom for 3 days and everything was stinky. Ewwww~"; + next; + mes "[Daniel]"; + mes "Ha ha ha! Smelly Mari!"; + next; + mes "[Mariana]"; + mes "I hate you~!"; + mes "Stop spreading rumors about me. I'm not scared of the bathroom."; + mes "Pedro, do you think that I stink?"; + next; + mes "[Pedro]"; + mes "Uh? Uh?"; + mes "N......no... no way."; + mes "Hey guys~ be nice to her~"; + next; + mes "[Fabio]"; + mes "kkkickkkkkkkkick"; + next; + mes "[Daniel]"; + mes "kkkickkkkkkkk"; + next; + switch(select("Walk by.:Ask about the gossip.")) { + case 1: + mes "[Fabio]"; + mes "Mariana~ smells~ Nya nya~"; + next; + mes "[Daniel]"; + mes "Oh man you stink too~! Nya nya~"; + close; + case 2: + break; + } + mes "[Fabio]"; + mes "Haven't you heard?"; + mes "The ghost story in the art museum."; + next; + mes "[Daniel]"; + mes "Ooohhhh! Scary~~~!"; + next; + select("Can you tell me more?"); + mes "[Fabio]"; + mes "A coupla days ago we went to the art museum for a picnic at school."; + mes "You know nothing special, just a ordinary field trip."; + next; + mes "[Fabio]"; + mes "Museums are boring so me and some friends snuck away from the group~!"; + next; + mes "[Fabio]"; + mes "That's when we heard a scream echoing through the whole museum."; + next; + mes "[Daniel]"; + mes "kkakkakkaaaah!!"; + mes "kkieeeeeeh!"; + mes "kehkeh.."; + next; + mes "[Mariana]"; + mes "I heard the scream too..."; + mes "You boys are always making noises where you're not supposed to."; + next; + mes "[Pedro]"; + mes "What else are we supposed to do? If we don't do it someone else will."; + next; + emotion e_an,0,"Mariana#bra"; + mes "[Mariana]"; + mes "Argh~ Boys are so frustrating sometimes."; + next; + select("So then what happened?"); + mes "[Fabio]"; + mes "Daniel and me guessed something weird was goin' on so we ran to where we thought the screams were comin' from."; + next; + mes "[Fabio]"; + mes "They were coming from the bathroom."; + mes "Some kids got so scared that they started screaming too and closing their eyes. It got pretty bad."; + next; + mes "[Daniel]"; + mes "I think you pissed or pooped your pants. It smelled freakin' gross."; + next; + mes "[Fabio]"; + mes "Nah uh~ Your mom pissed her pants~ Nyah!"; + next; + mes "[Daniel]"; + mes "Nah uh~ You~ pissed your pants~"; + next; + mes "[Fabio]"; + mes "Anyway, so yeah, anyway that's how the rumor of the ghost in the museum started."; + next; + mes "[Daniel]"; + mes "Liar, there's no such thing as ghosts~"; + next; + select("So was it a ghost?"); + mes "[Fabio]"; + mes "How should I know?"; + mes "No one could say they saw one and no one wanted to get in trouble from the teachers."; + next; + mes "[Pedro]"; + mes "I heard if you say special magic words that the ghost will come out."; + next; + mes "[Daniel]"; + mes "Quit butting into our conversation Pedro."; + next; + mes "[Fabio]"; + mes "Yah, what are you talking about, Pedro?"; + mes "So did you see the ghost?"; + next; + mes "[Pedro]"; + mes "N... no. I'm scared of ghosts."; + mes "But my friends said they saw one and they're not liars."; + next; + select("Did anyone tell you the magic words?"); + mes "[Pedro]"; + mes "I heard it in a kind of song."; + mes "the special magic words are..."; + next; + mes "[Pedro]"; + mes "'^3131FFMother the door won't open!^000000'"; + mes "'^FF0000Turn the key as many times as there are colors in the rainbow.^000000'"; + mes ""; + mes "'^3131FFMother the water is flooding!^000000'"; + mes "'^FF0000If the moon disappears 3 times, don't worry.^000000'"; + mes ""; + mes "'^3131FFMother the drought has started!^000000'"; + mes "'^FF0000Don't worry, the waterfall will help it.^000000'"; + mes ""; + mes "'^3131FFMother where are my friends?^000000'"; + mes "'^FF0000Your 7 friends are sleeping. now it's time to wake them.^000000'"; + mes ""; + mes "'^3131FFWhere are you mom?^000000'"; + next; + mes "[Mariana]"; + mes "Umm it seems like a riddle."; + next; + select("Wanna help me find this ghost?"); + mes "[Pedro]"; + mes "You're on your own pal~."; + next; + mes "[Mariana]"; + mes "I don't like scary things!"; + next; + mes "[Fabio]"; + mes "Pfft, I can't believe you're gonna believe that story."; + next; + mes "[Daniel]"; + mes "I'll do whatever Fabio does, as always!"; + next; + mes "[Fabio]"; + mes "Maybe you're just scared..."; + set brazil_ghost,1; + setquest 2208; + close; + } + else if (brazil_ghost == 1) { + mes "[Pedro]"; + mes "Do you wanna hear the magic words again?"; + next; + mes "[Pedro]"; + mes "'^3131FFMother the door won't open!^000000'"; + mes "'^FF0000Turn the key as many times as there are colors in the rainbow.^000000'"; + mes ""; + mes "'^3131FFMother the water is flooding!^000000'"; + mes "'^FF0000If the moon disappears 3 times, don't worry.^000000'"; + mes ""; + mes "'^3131FFMother the drought has started!^000000'"; + mes "'^FF0000Don't worry, the waterfall will help it.^000000'"; + mes ""; + mes "'^3131FFMother where are my friends?^000000'"; + mes "'^FF0000Your 7 friends are sleeping. now it's time to wake them.^000000'"; + mes ""; + mes "'^3131FFWhere are you mom?^000000'"; + close; + } + else { + mes "[Pedro]"; + mes "I wonder what I need to do to have a statue made of me?"; + close; + } +} + +brasilis,187,244,1 script Mariana#bra 72,{ + if (brazil_ghost == 0) { + mes "[Pedro]"; + mes "Wow it's really a great statue!"; + next; + mes "[Mariana]"; + mes "It is, isn't it?"; + mes "This statue is called Verass Monument."; + next; + mes "[Mariana]"; + mes "A long time ago there was a really brave adventurer named Verass, thanks to his dedicated exploration, Brasilis was able to develop into this great city."; + next; + mes "[Pedro]"; + mes "Awesome!!"; + mes "i wanna become a real man like Verass."; + next; + mes "[Mariana]"; + mes "Pedro, you can become whatever you want."; + next; + mes "[Pedro]"; + mes "Mariana is so smart, isn't she? hehe."; + next; + mes "[Fabio]"; + mes "Ooooh! You love her don't you!"; + next; + mes "[Daniel]"; + mes "Wooooaaaa Pedro and Mari sitting in a tree!"; + next; + mes "[Fabio]"; + mes "Woooo k-i-s-s-i-n-g~!!!"; + next; + mes "[Daniel]"; + mes "Nya nya nya!"; + next; + mes "[Fabio]"; + mes "Hahahahaha."; + next; + mes "[Pedro]"; + mes "Stop acting like babies!"; + next; + mes "[Mariana]"; + mes "Boys~!"; + next; + mes "[Daniel]"; + mes "Yah yah..."; + mes "Hey guys, did you hear that something happened a few days ago?"; + next; + mes "[Mariana]"; + mes "Oh yeah~ I heard that something really scary happened."; + next; + mes "[Fabio]"; + mes "Uh, yeah that's why Mariana got scared of going ot the bathroom for 3 days and everything was stinky. Ewwww~"; + next; + mes "[Daniel]"; + mes "Ha ha ha! Smelly Mari!"; + next; + mes "[Mariana]"; + mes "I hate you~!"; + mes "Stop spreading rumors about me. I'm not scared of the bathroom."; + mes "Pedro, do you think that I stink?"; + next; + mes "[Pedro]"; + mes "Uh? Uh?"; + mes "N......no... no way."; + mes "Hey guys~ be nice to her~"; + next; + mes "[Fabio]"; + mes "kkkickkkkkkkkick"; + next; + mes "[Daniel]"; + mes "kkkickkkkkkkk"; + next; + switch(select("Walk by.:Ask about the gossip.")) { + case 1: + mes "[Fabio]"; + mes "Mariana~ smells~ Nya nya~"; + next; + mes "[Daniel]"; + mes "Oh man you stink too~! Nya nya~"; + close; + case 2: + break; + } + mes "[Fabio]"; + mes "Haven't you heard?"; + mes "The ghost story in the art museum."; + next; + mes "[Daniel]"; + mes "Ooohhhh! Scary~~~!"; + next; + select("Can you tell me more?"); + mes "[Fabio]"; + mes "A coupla days ago we went to the art museum for a picnic at school."; + mes "You know nothing special, just a ordinary field trip."; + next; + mes "[Fabio]"; + mes "Museums are boring so me and some friends snuck away from the group~!"; + next; + mes "[Fabio]"; + mes "That's when we heard a scream echoing through the whole museum."; + next; + mes "[Daniel]"; + mes "kkakkakkaaaah!!"; + mes "kkieeeeeeh!"; + mes "kehkeh.."; + next; + mes "[Mariana]"; + mes "I heard the scream too..."; + mes "You boys are always making noises where you're not supposed to."; + next; + mes "[Pedro]"; + mes "What else are we supposed to do? If we don't do it someone else will."; + next; + emotion e_an,0,"Mariana#bra"; + mes "[Mariana]"; + mes "Argh~ Boys are so frustrating sometimes."; + next; + select("So then what happened?"); + mes "[Fabio]"; + mes "Daniel and me guessed something weird was goin' on so we ran to where we thought the screams were comin' from."; + next; + mes "[Fabio]"; + mes "They were coming from the bathroom."; + mes "Some kids got so scared that they started screaming too and closing their eyes. It got pretty bad."; + next; + mes "[Daniel]"; + mes "I think you pissed or pooped your pants. It smelled freakin' gross."; + next; + mes "[Fabio]"; + mes "Nah uh~ Your mom pissed her pants~ Nyah!"; + next; + mes "[Daniel]"; + mes "Nah uh~ You~ pissed your pants~"; + next; + mes "[Fabio]"; + mes "Anyway, so yeah, anyway that's how the rumor of the ghost in the museum started."; + next; + mes "[Daniel]"; + mes "Liar, there's no such thing as ghosts~"; + next; + select("So was it a ghost?"); + mes "[Fabio]"; + mes "How should I know?"; + mes "No one could say they saw one and no one wanted to get in trouble from the teachers."; + next; + mes "[Pedro]"; + mes "I heard if you say special magic words that the ghost will come out."; + next; + mes "[Daniel]"; + mes "Quit butting into our conversation Pedro."; + next; + mes "[Fabio]"; + mes "Yah, what are you talking about, Pedro?"; + mes "So did you see the ghost?"; + next; + mes "[Pedro]"; + mes "N... no. I'm scared of ghosts."; + mes "But my friends said they saw one and they're not liars."; + next; + select("Did anyone tell you the magic words?"); + mes "[Pedro]"; + mes "I heard it in a kind of song."; + mes "the special magic words are..."; + next; + mes "[Pedro]"; + mes "'^3131FFMother the door won't open!^000000'"; + mes "'^FF0000Turn the key as many times as there are colors in the rainbow.^000000'"; + mes ""; + mes "'^3131FFMother the water is flooding!^000000'"; + mes "'^FF0000If the moon disappears 3 times, don't worry.^000000'"; + mes ""; + mes "'^3131FFMother the drought has started!^000000'"; + mes "'^FF0000Don't worry, the waterfall will help it.^000000'"; + mes ""; + mes "'^3131FFMother where are my friends?^000000'"; + mes "'^FF0000Your 7 friends are sleeping. now it's time to wake them.^000000'"; + mes ""; + mes "'^3131FFWhere are you mom?^000000'"; + next; + mes "[Mariana]"; + mes "Umm it seems like a riddle."; + next; + select("Wanna help me find this ghost?"); + mes "[Pedro]"; + mes "You're on your own pal~."; + next; + mes "[Mariana]"; + mes "I don't like scary things!"; + next; + mes "[Fabio]"; + mes "Pfft, I can't believe you're gonna believe that story."; + next; + mes "[Daniel]"; + mes "I'll do whatever Fabio does, as always!"; + next; + mes "[Fabio]"; + mes "Maybe you're just scared..."; + set brazil_ghost,1; + setquest 2208; + close; + } + else if (brazil_ghost == 1) { + mes "[Mariana]"; + mes "Can you guys stop talking about the ghosts?"; + mes "I've already got goosebumps all over."; + close; + } + else { + mes "[Mariana]"; + mes "Why do Fabio and Daniel always bother us?"; + close; + } +} + +brasilis,181,250,5 script Fabio#bra 706,{ + if (brazil_ghost == 0) { + mes "[Pedro]"; + mes "Wow it's really a great statue!"; + next; + mes "[Mariana]"; + mes "It is, isn't it?"; + mes "This statue is called Verass Monument."; + next; + mes "[Mariana]"; + mes "A long time ago there was a really brave adventurer named Verass, thanks to his dedicated exploration, Brasilis was able to develop into this great city."; + next; + mes "[Pedro]"; + mes "Awesome!!"; + mes "i wanna become a real man like Verass."; + next; + mes "[Mariana]"; + mes "Pedro, you can become whatever you want."; + next; + mes "[Pedro]"; + mes "Mariana is so smart, isn't she? hehe."; + next; + mes "[Fabio]"; + mes "Ooooh! You love her don't you!"; + next; + mes "[Daniel]"; + mes "Wooooaaaa Pedro and Mari sitting in a tree!"; + next; + mes "[Fabio]"; + mes "Woooo k-i-s-s-i-n-g~!!!"; + next; + mes "[Daniel]"; + mes "Nya nya nya!"; + next; + mes "[Fabio]"; + mes "Hahahahaha."; + next; + mes "[Pedro]"; + mes "Stop acting like babies!"; + next; + mes "[Mariana]"; + mes "Boys~!"; + next; + mes "[Daniel]"; + mes "Yah yah..."; + mes "Hey guys, did you hear that something happened a few days ago?"; + next; + mes "[Mariana]"; + mes "Oh yeah~ I heard that something really scary happened."; + next; + mes "[Fabio]"; + mes "Uh, yeah that's why Mariana got scared of going ot the bathroom for 3 days and everything was stinky. Ewwww~"; + next; + mes "[Daniel]"; + mes "Ha ha ha! Smelly Mari!"; + next; + mes "[Mariana]"; + mes "I hate you~!"; + mes "Stop spreading rumors about me. I'm not scared of the bathroom."; + mes "Pedro, do you think that I stink?"; + next; + mes "[Pedro]"; + mes "Uh? Uh?"; + mes "N......no... no way."; + mes "Hey guys~ be nice to her~"; + next; + mes "[Fabio]"; + mes "kkkickkkkkkkkick"; + next; + mes "[Daniel]"; + mes "kkkickkkkkkkk"; + next; + switch(select("Walk by.:Ask about the gossip.")) { + case 1: + mes "[Fabio]"; + mes "Mariana~ smells~ Nya nya~"; + next; + mes "[Daniel]"; + mes "Oh man you stink too~! Nya nya~"; + close; + case 2: + break; + } + mes "[Fabio]"; + mes "Haven't you heard?"; + mes "The ghost story in the art museum."; + next; + mes "[Daniel]"; + mes "Ooohhhh! Scary~~~!"; + next; + select("Can you tell me more?"); + mes "[Fabio]"; + mes "A coupla days ago we went to the art museum for a picnic at school."; + mes "You know nothing special, just a ordinary field trip."; + next; + mes "[Fabio]"; + mes "Museums are boring so me and some friends snuck away from the group~!"; + next; + mes "[Fabio]"; + mes "That's when we heard a scream echoing through the whole museum."; + next; + mes "[Daniel]"; + mes "kkakkakkaaaah!!"; + mes "kkieeeeeeh!"; + mes "kehkeh.."; + next; + mes "[Mariana]"; + mes "I heard the scream too..."; + mes "You boys are always making noises where you're not supposed to."; + next; + mes "[Pedro]"; + mes "What else are we supposed to do? If we don't do it someone else will."; + next; + emotion e_an,0,"Mariana#bra"; + mes "[Mariana]"; + mes "Argh~ Boys are so frustrating sometimes."; + next; + select("So then what happened?"); + mes "[Fabio]"; + mes "Daniel and me guessed something weird was goin' on so we ran to where we thought the screams were comin' from."; + next; + mes "[Fabio]"; + mes "They were coming from the bathroom."; + mes "Some kids got so scared that they started screaming too and closing their eyes. It got pretty bad."; + next; + mes "[Daniel]"; + mes "I think you pissed or pooped your pants. It smelled freakin' gross."; + next; + mes "[Fabio]"; + mes "Nah uh~ Your mom pissed her pants~ Nyah!"; + next; + mes "[Daniel]"; + mes "Nah uh~ You~ pissed your pants~"; + next; + mes "[Fabio]"; + mes "Anyway, so yeah, anyway that's how the rumor of the ghost in the museum started."; + next; + mes "[Daniel]"; + mes "Liar, there's no such thing as ghosts~"; + next; + select("So was it a ghost?"); + mes "[Fabio]"; + mes "How should I know?"; + mes "No one could say they saw one and no one wanted to get in trouble from the teachers."; + next; + mes "[Pedro]"; + mes "I heard if you say special magic words that the ghost will come out."; + next; + mes "[Daniel]"; + mes "Quit butting into our conversation Pedro."; + next; + mes "[Fabio]"; + mes "Yah, what are you talking about, Pedro?"; + mes "So did you see the ghost?"; + next; + mes "[Pedro]"; + mes "N... no. I'm scared of ghosts."; + mes "But my friends said they saw one and they're not liars."; + next; + select("Did anyone tell you the magic words?"); + mes "[Pedro]"; + mes "I heard it in a kind of song."; + mes "the special magic words are..."; + next; + mes "[Pedro]"; + mes "'^3131FFMother the door won't open!^000000'"; + mes "'^FF0000Turn the key as many times as there are colors in the rainbow.^000000'"; + mes ""; + mes "'^3131FFMother the water is flooding!^000000'"; + mes "'^FF0000If the moon disappears 3 times, don't worry.^000000'"; + mes ""; + mes "'^3131FFMother the drought has started!^000000'"; + mes "'^FF0000Don't worry, the waterfall will help it.^000000'"; + mes ""; + mes "'^3131FFMother where are my friends?^000000'"; + mes "'^FF0000Your 7 friends are sleeping. now it's time to wake them.^000000'"; + mes ""; + mes "'^3131FFWhere are you mom?^000000'"; + next; + mes "[Mariana]"; + mes "Umm it seems like a riddle."; + next; + select("Wanna help me find this ghost?"); + mes "[Pedro]"; + mes "You're on your own pal~."; + next; + mes "[Mariana]"; + mes "I don't like scary things!"; + next; + mes "[Fabio]"; + mes "Pfft, I can't believe you're gonna believe that story."; + next; + mes "[Daniel]"; + mes "I'll do whatever Fabio does, as always!"; + next; + mes "[Fabio]"; + mes "Maybe you're just scared..."; + set brazil_ghost,1; + setquest 2208; + close; + } + else if (brazil_ghost == 1) { + mes "[Fabio]"; + mes "You still wasting your time with that ghost story?"; + close; + } + else { + mes "[Fabio]"; + mes "Mariana, wanna see something cool?"; + next; + mes "[Mariana]"; + mes "kkkkkkkaaaaaacck!! Bugs!! Get 'em away!"; + close; + } +} + +brasilis,180,249,5 script Daniel#bra 706,{ + if (brazil_ghost == 0) { + mes "[Pedro]"; + mes "Wow it's really a great statue!"; + next; + mes "[Mariana]"; + mes "It is, isn't it?"; + mes "This statue is called Verass Monument."; + next; + mes "[Mariana]"; + mes "A long time ago there was a really brave adventurer named Verass, thanks to his dedicated exploration, Brasilis was able to develop into this great city."; + next; + mes "[Pedro]"; + mes "Awesome!!"; + mes "i wanna become a real man like Verass."; + next; + mes "[Mariana]"; + mes "Pedro, you can become whatever you want."; + next; + mes "[Pedro]"; + mes "Mariana is so smart, isn't she? hehe."; + next; + mes "[Fabio]"; + mes "Ooooh! You love her don't you!"; + next; + mes "[Daniel]"; + mes "Wooooaaaa Pedro and Mari sitting in a tree!"; + next; + mes "[Fabio]"; + mes "Woooo k-i-s-s-i-n-g~!!!"; + next; + mes "[Daniel]"; + mes "Nya nya nya!"; + next; + mes "[Fabio]"; + mes "Hahahahaha."; + next; + mes "[Pedro]"; + mes "Stop acting like babies!"; + next; + mes "[Mariana]"; + mes "Boys~!"; + next; + mes "[Daniel]"; + mes "Yah yah..."; + mes "Hey guys, did you hear that something happened a few days ago?"; + next; + mes "[Mariana]"; + mes "Oh yeah~ I heard that something really scary happened."; + next; + mes "[Fabio]"; + mes "Uh, yeah that's why Mariana got scared of going ot the bathroom for 3 days and everything was stinky. Ewwww~"; + next; + mes "[Daniel]"; + mes "Ha ha ha! Smelly Mari!"; + next; + mes "[Mariana]"; + mes "I hate you~!"; + mes "Stop spreading rumors about me. I'm not scared of the bathroom."; + mes "Pedro, do you think that I stink?"; + next; + mes "[Pedro]"; + mes "Uh? Uh?"; + mes "N......no... no way."; + mes "Hey guys~ be nice to her~"; + next; + mes "[Fabio]"; + mes "kkkickkkkkkkkick"; + next; + mes "[Daniel]"; + mes "kkkickkkkkkkk"; + next; + switch(select("Walk by.:Ask about the gossip.")) { + case 1: + mes "[Fabio]"; + mes "Mariana~ smells~ Nya nya~"; + next; + mes "[Daniel]"; + mes "Oh man you stink too~! Nya nya~"; + close; + case 2: + break; + } + mes "[Fabio]"; + mes "Haven't you heard?"; + mes "The ghost story in the art museum."; + next; + mes "[Daniel]"; + mes "Ooohhhh! Scary~~~!"; + next; + select("Can you tell me more?"); + mes "[Fabio]"; + mes "A coupla days ago we went to the art museum for a picnic at school."; + mes "You know nothing special, just a ordinary field trip."; + next; + mes "[Fabio]"; + mes "Museums are boring so me and some friends snuck away from the group~!"; + next; + mes "[Fabio]"; + mes "That's when we heard a scream echoing through the whole museum."; + next; + mes "[Daniel]"; + mes "kkakkakkaaaah!!"; + mes "kkieeeeeeh!"; + mes "kehkeh.."; + next; + mes "[Mariana]"; + mes "I heard the scream too..."; + mes "You boys are always making noises where you're not supposed to."; + next; + mes "[Pedro]"; + mes "What else are we supposed to do? If we don't do it someone else will."; + next; + emotion e_an,0,"Mariana#bra"; + mes "[Mariana]"; + mes "Argh~ Boys are so frustrating sometimes."; + next; + select("So then what happened?"); + mes "[Fabio]"; + mes "Daniel and me guessed something weird was goin' on so we ran to where we thought the screams were comin' from."; + next; + mes "[Fabio]"; + mes "They were coming from the bathroom."; + mes "Some kids got so scared that they started screaming too and closing their eyes. It got pretty bad."; + next; + mes "[Daniel]"; + mes "I think you pissed or pooped your pants. It smelled freakin' gross."; + next; + mes "[Fabio]"; + mes "Nah uh~ Your mom pissed her pants~ Nyah!"; + next; + mes "[Daniel]"; + mes "Nah uh~ You~ pissed your pants~"; + next; + mes "[Fabio]"; + mes "Anyway, so yeah, anyway that's how the rumor of the ghost in the museum started."; + next; + mes "[Daniel]"; + mes "Liar, there's no such thing as ghosts~"; + next; + select("So was it a ghost?"); + mes "[Fabio]"; + mes "How should I know?"; + mes "No one could say they saw one and no one wanted to get in trouble from the teachers."; + next; + mes "[Pedro]"; + mes "I heard if you say special magic words that the ghost will come out."; + next; + mes "[Daniel]"; + mes "Quit butting into our conversation Pedro."; + next; + mes "[Fabio]"; + mes "Yah, what are you talking about, Pedro?"; + mes "So did you see the ghost?"; + next; + mes "[Pedro]"; + mes "N... no. I'm scared of ghosts."; + mes "But my friends said they saw one and they're not liars."; + next; + select("Did anyone tell you the magic words?"); + mes "[Pedro]"; + mes "I heard it in a kind of song."; + mes "the special magic words are..."; + next; + mes "[Pedro]"; + mes "'^3131FFMother the door won't open!^000000'"; + mes "'^FF0000Turn the key as many times as there are colors in the rainbow.^000000'"; + mes ""; + mes "'^3131FFMother the water is flooding!^000000'"; + mes "'^FF0000If the moon disappears 3 times, don't worry.^000000'"; + mes ""; + mes "'^3131FFMother the drought has started!^000000'"; + mes "'^FF0000Don't worry, the waterfall will help it.^000000'"; + mes ""; + mes "'^3131FFMother where are my friends?^000000'"; + mes "'^FF0000Your 7 friends are sleeping. now it's time to wake them.^000000'"; + mes ""; + mes "'^3131FFWhere are you mom?^000000'"; + next; + mes "[Mariana]"; + mes "Umm it seems like a riddle."; + next; + select("Wanna help me find this ghost?"); + mes "[Pedro]"; + mes "You're on your own pal~."; + next; + mes "[Mariana]"; + mes "I don't like scary things!"; + next; + mes "[Fabio]"; + mes "Pfft, I can't believe you're gonna believe that story."; + next; + mes "[Daniel]"; + mes "I'll do whatever Fabio does, as always!"; + next; + mes "[Fabio]"; + mes "Maybe you're just scared..."; + set brazil_ghost,1; + setquest 2208; + close; + } + else if (brazil_ghost == 1) { + mes "[Daniel]"; + mes "Nyah nyah nyah~"; + close; + } + else { + mes "[Daniel]"; + mes "Keke Here~ I found more bugs~"; + close; + } +} + +bra_in01,149,184,3 script Door#bra 844,{ + if (brazil_ghost > 0) { + mes "- A key is inserted in the locked door.-"; + next; + switch(select("Turn the key.:Ignore it.")) { + case 1: + mes "You start saying the first line of the magic words."; + input .@input$; + next; + mes "["+strcharinfo(0)+"]"; + mes ""+.@input$+""; + next; + set .@braspell$,"Mother the door won't open!"; + set .@chkspell,compare(.@braspell$,.@input$); + if (!.@chkspell) { + mes "Seems like you said something wrong."; + close; + } + else { + if (brazil_ghost == 2) { + mes "[Sobbing Voice]"; + mes "'^FF0000Turn the key as many times as there are colors in the rainbow.^000000'"; + next; + switch(select("Open the door:Knock on the door.:Turn the key.:Take the key out.")) { + case 1: + mes "The door is locked."; + mes "So nothing happens."; + close; + case 2: + mes "How many times should I try to knock?"; + input .@input,0,999; + next; + mes "You knocked on the door "+.@input+" times."; + next; + mes "But, nothing happens."; + close; + case 3: + mes "How many times should I turn the key?"; + input .@input,0,999; + next; + if (.@input == 7) { + mes "You turn the key 7 times."; + next; + mes "Click! Click! Click!"; + mes "Click! Click! Click!"; + mes "Click...!"; + next; + mes "[Distant Sound]"; + mes "^FF0000kkkkhee- hihihihi!!!^000000"; + mes "You hear water flushing."; + next; + specialeffect2 EF_VENOMDUST; + mes "Faint laughing can be heard off in the direction of the toilet."; + set brazil_ghost,3; + changequest 2208,60351; + close; + } + else { + mes "You turned over the key "+.@input+" times."; + next; + mes "But nothing doesn't happened."; + close; + } + case 4: + mes "How many times should I insert the key into the door?"; + input .@input,0,999; + next; + mes "You inserted the key "+.@input+" times."; + next; + mes "But nothing happened."; + close; + } + } + else { + mes "Mother the door won't open!"; + close; + } + } + case 2: + mes "You do nothing."; + close; + } + } + else { + mes "- A key is inserted in the locked door.-"; + close; + } +} + +bra_in01,144,187,3 script Toilet#bra 844,{ + if (brazil_ghost > 0) { + mes "- Looks like an ordinary toilet -"; + next; + if (brazil_ghost > 6) { + switch(select("Flush the toilet.:Doing nothing.")) { + case 1: + mes "After flushing the toilet, you suddenly feel dizzy and are suddenly swept away somewhere."; + specialeffect2 EF_WATERFALL_SMALL_T2_90; + close2; + warp "bra_in01",206,102; + end; + case 2: + mes "The water in the toilet looks gross."; + close; + } + } + switch(select("Use the toilet:Ignore.")) { + case 1: + mes "- What was the second line to that spell now? -"; + input .@input$; + next; + set urspell,inputstr; + mes "["+strcharinfo(0)+"]"; + mes ""+.@input$+""; + next; + set .@braspell$,"Mother the water is flooding!"; + set .@chkspell,compare(.@braspell$,.@input$); + if (!.@chkspell) { + mes "Seems like you said something wrong."; + close; + } + else { + if (brazil_ghost == 3) { + mes "[Sobbing Voice]"; + mes "^FF0000If the moon disappears 3 times... don't worry.....^000000"; + next; + switch(select("Flush the toilet.:Close the lid.")) { + case 1: + mes "How many times should I flush?"; + input .@input,0,999; + next; + if (.@input == 3) { + mes "You flush the toilet 3 times."; + next; + mes "qwaaaaaaaaa!"; + mes "kwaaaaaaaaaa!"; + mes "kwaaaaaaaaaaaaaaaaaaa!"; + next; + mes "[Distant Sound]"; + mes "^FF0000kkkkhee- hihihihi!!!^000000"; + mes "Suddenly the sink sounds like water is flowing freely from it."; + next; + specialeffect2 EF_VENOMDUST; + mes "Faint laughing can be heard off in the direction of the faucet."; + set brazil_ghost,4; + changequest 60351,60352; + close; + } + else { + mes "You flush the toilet "+.@input+" times."; + next; + mes "But nothing happens."; + close; + } + case 2: + mes "You close the lid of the toilet."; + mes "Nothing seems to be happening."; + close; + } + } + else { + mes "Nothing happens."; + close; + } + } + case 2: + mes "You do nothing."; + close; + } + } + else { + mes "- Looks like an ordinary toilet -"; + close; + } +} + +bra_in01,134,189,3 script Faucet#bra 844,{ + if (brazil_ghost > 0) { + mes "- It seems like an ordinary faucet -"; + next; + switch(select("Examine it.:Ignore.")) { + case 1: + mes "- What was the next line to that spell now? -"; + input .@input$; + next; + set urspell,inputstr; + mes "["+strcharinfo(0)+"]"; + mes ""+.@input$+""; + next; + set .@braspell$,"Mother the drought has started!"; + set .@chkspell,compare(.@braspell$,.@input$); + if (!.@chkspell) { + mes "Seems like you said something wrong."; + close; + } + else { + if (brazil_ghost == 4) { + mes "[Sobbing Voice]"; + mes "^FF0000Don't worry... the waterfall will help it....^000000"; + next; + switch(select("Tap on the faucet.:Turn on the water.")) { + case 1: + mes "How many times will you tap the faucet?"; + input .@input,0,999; + next; + mes "You tap the faucet "+.@input+" times."; + next; + mes "But nothing happens."; + close; + case 2: + mes "How many times should I turn the water on?"; + input .@input,0,999; + next; + if (.@input == 1) { + mes "You turn the faucet on once."; + next; + mes "swwwaaaaaaa-"; + next; + mes "[Distant Sound]"; + mes "^FF0000kkkkhee- hihihihi!!!^000000"; + mes "You see the carpet move."; + next; + specialeffect2 EF_VENOMDUST; + mes "Faint laughing can be heard off in the direction of the carpet."; + set brazil_ghost,5; + changequest 60352,60353; + close; + } + else { + mes "You turn the faucet on "+.@input+" times."; + next; + mes "But nothing happens."; + close; + } + } + } + else { + mes "Nothing happens."; + close; + } + } + case 2: + mes "You do nothing."; + close; + } + } + else { + mes "- It seems like an ordinary faucet -"; + close; + } +} + +bra_in01,138,184,3 script Carpet#bra 844,{ + if (brazil_ghost > 0) { + mes "- A carpet with an intricate pattern on it -"; + next; + switch(select("Examine it.:Ignore.")) { + case 1: + mes "- What was the next line to that spell now? -"; + input .@input$; + next; + set urspell,inputstr; + mes "["+strcharinfo(0)+"]"; + mes ""+.@input$+""; + next; + set .@braspell$,"Mother where are my friends?"; + set .@chkspell,compare(.@braspell$,.@input$); + if (!.@chkspell) { + mes "Seems like you said something wrong."; + close; + } + else { + if (brazil_ghost == 5) { + mes "[Sobbing Voice]"; + mes "^FF0000your 7 friends....are...sleeping... now it...'s time ....to wake them........^000000"; + next; + switch(select("Jump on the carpet.:Lie on the carpet.:Shake the carpet.")) { + case 1: + mes "How many times should I jump?"; + input .@input,0,999; + next; + mes "You jump on the carpet "+.@input+" times."; + next; + mes "But nothing happens."; + close; + case 2: + mes "How many times should I lie on the carpet?"; + input .@input,0,999; + next; + mes "You lie on the carpet "+.@input+" times."; + next; + mes "But nothing happens."; + close; + case 3: + mes "How many times should I shake the carpet?"; + input .@input,0,999; + next; + if (.@input == 7) { + mes "You shake the carpet 7 times."; + next; + mes "- fly~ fly~ fly~ fly~ fly~ fly~ fly~ -"; + next; + mes "[Distant Sound]"; + mes "^FF0000kkkkhee- hihihihi!!!^000000"; + next; + specialeffect2 EF_VENOMDUST; + mes "Faint laughing can be heard off in the direction of the mirror."; + set brazil_ghost,6; + changequest 60353,60354; + close; + } + else { + mes "You shake the carpet "+.@input+" times."; + next; + mes "But nothing happens."; + close; + } + } + } + else { + mes "Nothing happens."; + close; + } + } + case 2: + mes "You do nothing."; + close; + } + } + else { + mes "- A carpet with an intricate pattern on it -"; + close; + } +} + +bra_in01,151,180,3 script Mirror#bra 844,{ + if (brazil_ghost > 0) { + mes "- You can see a clean mirror without any marks or dust -"; + next; + switch(select("Examine it.:Ignore.")) { + case 1: + mes "- What was the next line to that spell now? -"; + input .@input$; + next; + set urspell,inputstr; + mes "["+strcharinfo(0)+"]"; + mes ""+.@input$+""; + next; + set .@braspell$,"Where are you mom?"; + set .@chkspell,compare(.@braspell$,.@input$); + if (!.@chkspell) { + mes "Seems like you said something wrong."; + close; + } + else { + if (brazil_ghost == 6) { + mes "[Distant Sound]"; + mes "^FF0000kihe! hit! hit! hit! hit!^000000"; + next; + mes "[Distant Sound]"; + mes "^FF0000kihe! hit! hit! hit! hit!^000000"; + mes "^FF0000kihe! hit! hit! hit! hit!^000000"; + next; + mes "[Distant Sound]"; + mes "Behind you..."; + enablenpc "Ghost#bra"; + next; + emotion e_omg,1; + mes "["+strcharinfo(0)+"]"; + mes "The stories about the ghost are true~!"; + next; + mes "[Ghost]"; + mes "^FF0000my baby....^000000"; + next; + mes "[Ghost]"; + mes "^FF0000I can't see.... my eye....^000000"; + mes "^FF0000What's going on....?^000000"; + next; + mes "- You take a deep breath and then look at the Ghost and notice it has an eye patch -"; + next; + mes "[Ghost]"; + mes "^FF0000My eyes are so tight... can you take this off?^000000"; + next; + mes "You step carefully towards the ghost."; + next; + mes "His face was covered with dust making strange contortions with it's face."; + next; + mes "[Ghost]"; + mes "^FF0000Come on help mom.....^000000"; + next; + switch(select("Take the eye bandage off.:Run away~.")) { + case 1: + while(1) { + set .@cpudice,rand(1,6); + set .@pcdice,rand(1,6); + if (.@cpudice != .@pcdice) { + emotion (57+.@cpudice),0,"Ghost#bra"; + emotion (57+.@cpudice),1; + break; + } + } + if (.@cpudice > .@pcdice) { + specialeffect2 EF_DEVIL; + mes "[Ghost]"; + mes "^FF0000Go away!^000000"; + set brazil_ghost,1; + changequest 60354,2208; + percentheal -50,-50; + close2; + disablenpc "Ghost#bra"; + warp "bra_in01",12,183; + end; + } + else { + emotion e_bzz,1; + mes "[Ghost]"; + mes "^FF0000Ahh!^000000"; + mes "The Ghost disappeared into the toilet."; + set brazil_ghost,7; + changequest 60354,60355; + close2; + disablenpc "Ghost#bra"; + warp "bra_in01",206,100; + end; + } + case 2: + mes "You run away from the ghost."; + close2; + set brazil_ghost,1; + changequest 60354,2208; + warp "bra_in01",12,183; + disablenpc "Ghost#bra"; + end; + } + close; + } + else { + mes "Nothing happens."; + close; + } + } + case 2: + mes "You do nothing."; + close; + } + } + else { + mes "- You can see a clean mirror without any marks or dust -"; + close; + } +} + +bra_in01,136,180,5 script Ghost#bra 1867,{ + end; + +OnInit: + disablenpc "Ghost#bra"; + end; +} + +bra_in01,7,181,5 script Curator#bra 477,{ + if (BaseLevel < 40) { + mes "[Curator]"; + mes "I'm sorry but this area is under construction right now."; + close; + } + if ((brazil_ghost > 0) && (brazil_ghost < 7)) { + if (countitem(11515) > 0) { + mes "[Curator]"; + mes "What can I do for you?"; + next; + select("I need to use the bathroom."); + mes "[Curator]"; + mes "Sorry we are remodeling inside right now so, it's closed."; + mes "Please use the other one."; + next; + switch(select("But I forgot something inside.:Give up.")) { + case 1: + mes "[Curator]"; + mes "That's tooooo bad."; + mes "But my manager ordered me to stop anyone from entering this bathroom so, I should follow his orders."; + next; + select("It's such a hot day!"); + mes "[Curator]"; + mes "It's always hot in Brasilis but today is ridiculously hot."; + mes "Maybe I need to drink some coconut juice to cool down."; + next; + mes "You give a coconut to the Curator."; + next; + mes "[Curator]"; + mes "Oh really can I have it?"; + mes "Thanks a lot!"; + next; + mes "[Curator]"; + mes "Pay it forward right?"; + mes "Ok I'll let you through this one time."; + next; + mes "The curator looks around calmly then opens the door."; + delitem 11515,1; //Coconut + set brazil_ghost,2; + close2; + warp "bra_in01",138,176; + end; + case 2: + mes "You give up trying to enter."; + close; + } + } + else { + mes "[Curator]"; + mes "What can I do for you?"; + next; + select("I need to use the bathroom."); + mes "[Curator]"; + mes "Sorry we are remodeling inside right now so, it's closed."; + mes "Please use the other one."; + next; + switch(select("But I forgot something inside.:Give up.")) { + case 1: + mes "[Curator]"; + mes "That's tooooo bad."; + mes "But my manager ordered me to stop anyone from entering this bathroom so, I should follow his orders."; + next; + select("It's such a hot day!"); + mes "[Curator]"; + mes "It's always hot in Brasilis but today is ridiculously hot."; + mes "Maybe I need to drink some coconut juice to cool down."; + close; + case 2: + mes "You give up trying to enter."; + close; + } + } + } + else if (brazil_ghost > 6) { + mes "[Curator]"; + mes "Hey thanks for the Coconut earlier it really helped me cool down."; + close; + } + else { + mes "[Curator]"; + mes "Is it just me? Or is it hotter than it's ever been today!"; + close; + } +} + +bra_in01,12,185,0 script inbathroom#bra 45,1,1,{ +OnTouch_: + if (brazil_ghost > 6) + warp "bra_in01",138,176; + else { + mes "The entrance has been blocked."; + close; + } + end; +} + +bra_in01,138,174,0 warp outbathroom#bra 1,1,bra_in01,12,183 +bra_in01,206,98,0 warp tobath#bra 1,1,bra_in01,138,176 + +bra_in01,206,188,1 script Open Manhole#todunbra 844,{ + if (brazil_ghost == 7) { + enablenpc "Ghost#bra_end"; + mes "[Ghost]"; + mes "I am a ghost who died while wandering the jungle many years ago."; + next; + mes "[Ghost]"; + mes "I found a pipeline in the jungle and followed the voice of a man to this very spot."; + next; + mes "[Ghost]"; + mes "That's also where I hurt one of my eyes while walking around in the dark."; + next; + mes "[Ghost]"; + mes "I wandered these sewers for days until I found the end of this line connected to the toilet in the museum. I shouted forever begging for help but no one answered my calls."; + next; + mes "[Ghost]"; + mes "You finally answered my call but it's already way too late. Thank you for at least checking. No one else has bothered to this day."; + next; + mes "[Ghost]"; + mes "There are many dangerous creatures at the end of this sewer."; + mes "You seem brave though. I bet you wouldn't worry about the monsters there anyways."; + next; + mes "[Ghost]"; + mes "I guess now I can finally rest in peace."; + mes "Thank you friend."; + set brazil_ghost,8; + //completequest 2208; + completequest 60355; + getexp 90000,0; + disablenpc "Ghost#bra_end"; + close; + } + warp "bra_dun01",87,47; + end; +} + + +bra_dun01,87,43,1 script Pipe#bra 844,{ + warp "bra_in01",206,185; + end; +} + +bra_fild01,323,136,1 script Pipe#brafild 844,{ + if (brazil_ghost > 6) { + mes "You see a rusty pipe. It seems to be linked to somewhere beneath the jungle."; + next; + switch(select("Examine it:Ignore.")) { + case 1: + mes "You swim through a gap in the pipe and are swept by a sudden rush of water."; + close2; + warp "bra_in01",206,182; + end; + case 2: + mes "It might be dangerous, I better not act rashly."; + close; + } + } + else { + mes "You see a rusty pipe. It seems to be linked to somewhere beneath the jungle."; + close; + } +} + +bra_in01,206,190,3 script Ghost#bra_end 1867,{ + end; + +OnInit: + disablenpc "Ghost#bra_end"; + end; +} + +// Iara, Original file: iara.sc +//============================================================ +brasilis,315,334,5 script Shaman#nk 474,{ + set .@iara_re,checkquest(4135,PLAYTIME); + if ((.@iara_re == 0) || (.@iara_re == 1)) { + mes "[Anori]"; + mes "I'm still preparing."; + mes "I don't require your help at this time."; + mes "Please come back later..."; + close; + } + else { + if (checkquest(4135) > 1) erasequest 4135; + set .@iara_q,checkquest(4133); + if ((.@iara_q == 0) || (.@iara_q == 1)) { + mes "[Anori]"; + mes "To block Iara "; + mes "seducing the tribes"; + mes "we need a purifying potion..."; + next; + mes "[Anori]"; + mes "Did you bring the materials"; + mes "to make the purifying potion?"; + next; + if ((countitem(950) > 19) && (countitem(7172) > 9) && (countitem(1054) > 2)) { + mes "[Anori]"; + mes "Um... it seems to be okay."; + mes "I'll make you a potion which will"; + mes "weaken Iara's power."; + next; + mes "[Anori]"; + mes "Let's see grind this..."; + mes "and mix in that..."; + mes "then add some magic..."; + next; + setquest 4135; + erasequest 4133; + setquest 4134; + completequest 4134; + delitem 950,20; //Heart_Of_Mermaid + delitem 7172,10; //Leopard_Talon + delitem 1054,3; //Lip_Of_Ancient_Fish + getitem 11517,2; //Puri_Potion + mes "[Anori]"; + mes "Here, it's completed."; + mes "Take this."; + mes "It will make Iara stop"; + mes "training at the cave"; + mes "for a while."; + next; + mes "[Anori]"; + mes "Please block the Iara threatening the security of the tribe."; + close; + } + else { + mes "[Anori]"; + mes "You haven't brought enough materials yet."; + mes "We cannot make the purification potion with only these."; + close; + } + } + else { + if (BaseLevel < 40) { + mes "[Anori]"; + mes "Ah... we need a strong adventurer."; + mes "The tribe is facing a major threat."; + close; + } + set .@re_q,checkquest(4134); + if (.@re_q == 2) { + mes "[Anori]"; + mes "you are..."; + mes "the adventurer who came for the"; + mes "purification potion..."; + next; + mes "[Anori]"; + mes "Maybe because of the purification potion..."; + mes "After that, the Iara stopped seducing tribesmen but the effect didn't last long."; + next; + mes "[Anori]"; + mes "Could you get the same"; + mes "materials as before..."; + mes "I need your power."; + next; + switch(select("No.:Okay, I'll do it.")) { + case 1: + mes "[Anori]"; + mes "This, ah..."; + mes "There is no other way."; + close; + case 2: + mes "[Anori]"; + mes "You are truly brave!"; + mes "I, on behalf of the tribe,"; + mes "offer you my thanks."; + next; + mes "[Anori]"; + mes "Materials are the same as before."; + mes "If you just get^ff0000 20 Hearts of Mermaids,"; + mes "10 Leopard Claws and"; + mes "3 Ancient Lips^000000,"; + mes "I will make you a potion that purifies evil spirits"; + mes "by using a secret formula handed down to the tribe."; + next; + mes "[Anori]"; + mes "The destiny of the tribe is up to you."; + mes "please get the materials quickly."; + mes "I will be preparing to make"; + mes "the purification potion right here."; + setquest 4133; + close; + } + } + else { + mes "[Anori]"; + mes "There are some people I haven't seen before around here."; + mes "It's a good sign..."; + next; + mes "[Anori]"; + mes "Hey you..."; + mes "Could you listen to my stories for a moment."; + mes "There's an emergency in our tribe."; + next; + switch(select("No.:Okay.")) { + case 1: + mes "[Anori]"; + mes "You are a heartless person..."; + mes "You don't seem the helpful type."; + mes "Just keep on going your way."; + close; + case 2: + mes "[Anori]"; + mes "Thank you, I met a kind person."; + mes "It's a secret of our tribe that"; + mes "you cannot tell anyone."; + next; + break; + } + mes "[Anori]"; + mes "Lately young men from"; + mes "the tribe are disappearing."; + mes "Our entire tribe is being threatened."; + next; + mes "[Anori]"; + mes "It is likely because of a witch called Iara."; + mes "She is a water nymph seducing the hearts of young tribesmen at a cave behind the waterfall."; + next; + mes "[Anori]"; + mes "How can I stop these young tribesmen?"; + mes "But I discovered a way to make a purification potion to reverse the effects of the Iara's spells."; + next; + mes "[Anori]"; + mes "This potion has been handed down from many generations in our tribe."; + mes "This purification potion possesses the power to cleanse evil spirits."; + next; + mes "[Anori]"; + mes "If you could get the materials"; + mes "I will make you"; + mes "the purification potion."; + mes "Could you do that for me?"; + next; + switch(select("No.:Yes, I can.")) { + case 1: + mes "[Anori]"; + mes "Hm..."; + mes "Well, then."; + mes "If you change your mind you can come to me again."; + next; + mes "[Anori]"; + mes "You shouldn't talk about"; + mes "what you heard now to anyone"; + mes "It's kind of embarrassing..."; + close; + case 2: + mes "[Anori]"; + mes "Oh! You are the savior"; + mes "of our tribe indeed."; + mes "On behalf of the tribe, I offer you my thanks."; + next; + mes "[Anori]"; + mes "Well, what we need is this."; + mes "It's all you can get from near here."; + mes "Note down well."; + next; + mes "[Anori]"; + mes "^ff0000 20 Hearts of Mermaids"; + mes "10 Leopard Claws"; + mes "3 Ancient Lips^000000"; + mes "are the only ones that are needed as the materials."; + next; + mes "[Anori]"; + mes "When you get those, I will make you a potion that purifies evil spirits using a secret formula handed down to the tribe."; + setquest 4133; + next; + mes "[Anori]"; + mes "The destiny of the tribe is up to you."; + mes "I hope you move quickly."; + mes "Even at this moment, the village men are being seduced and slipping way..."; + close; + } + } + } + } +} + +bra_dun02,157,74,5 script Iara#nk 478,2,2,{ + if (countitem(11517) > 0) { + mes "[" + strcharinfo(0) + "]"; + mes "Should I use a Purification Potion?"; + next; + switch(select("Yes.:No.")) { + case 1: + specialeffect EF_MAPPILLAR; + mes "[Iara]"; + mes "Ah...this light is..."; + mes "It's like getting cleansed of evil thoughts"; + mes "from deep within my heart."; + next; + mes "[Iara]"; + mes "At last I can forget the curse that I placed on myself when I drowned in the water."; + next; + mes "[Iara]"; + mes "Do you think I can be born again as a kind water nymph?"; + next; + specialeffect EF_GHOST; + mes "[Iara]"; + mes "Ah... Thank you for helping me recover my consciousness for a while."; + mes "But... I think that the curse has been with me too long."; + mes "Get away from me quickly."; + delitem 11517,1; //Puri_Potion + percentheal 100,100; + // may requitre new SCs + sc_start SC_INCFLEE,3600000,20; + sc_start SC_INCCRI,3600000,10; + sc_start SC_STRFOOD,1200000,3; + sc_start SC_DEXFOOD,1200000,3; + sc_start SC_AGIFOOD,1200000,3; + sc_start SC_VITFOOD,1200000,3; + sc_start SC_INTFOOD,1200000,3; + sc_start SC_LUKFOOD,1200000,3; + next; + mes "[Iara]"; + mes "Ahhh~..."; + specialeffect EF_DEVIL; + next; + mes "[Iara]"; + mes "The curse is too strong for me to keep contained."; + mes "Leave now while you are safe."; + close; + case 2: + mes "[" + strcharinfo(0) + "]"; + mes "(I guess I should ignore her.)"; + close; + } + } + else { + mes "[Iara]"; + mes "Aaaaaaaaaaaaaaaaaaaaaah."; + mes "Eeeeeeeeeeeeeeeeeeeh."; + mes "Oooooooooooooooooh."; + set .@get_de,rand(1,2); + if (.@get_de == 1) + sc_start Sc_Curse,60000,0; + else + sc_start Sc_Confusion,60000,0; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Ugh! What's this strange voice?"; + close; + } + end; + +OnTouch: + if (countitem(11517) < 1) { + mes "[Iara]"; + mes "Aaaaaaaaaaaaaaaaaaaaaah."; + mes "Eeeeeeeeeeeeeeeeeeeh."; + mes "Oooooooooooooooooh."; + set .@get_de,rand(1,2); + if (.@get_de == 1) + sc_start Sc_Curse,60000,0; + else + sc_start Sc_Confusion,60000,0; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Ugh! What's this strange voice?"; + close; + } + end; +} + +bra_fild01,188,301,5 script Native Warrior#nk 472,{ + mes "[Native Warrior]"; + mes "Ah...the face I would never forget even in my dreams."; + next; + mes "[Native Warrior]"; + mes "When will she come out of the waterfall again...?"; + next; + if ((checkquest(4133) >= 0) || (checkquest(4134) >= 0)) { + mes "[" + strcharinfo(0) + "]"; + mes "(Wh...what's this guy?)"; + } + else { + mes "[" + strcharinfo(0) + "]"; + mes "(This guy will never"; + mes "get ocer Iara's curse...)"; + } + close; +} diff --git a/npc/scripts_jobs.conf b/npc/scripts_jobs.conf index 23adb3b5a..e3f2da136 100644 --- a/npc/scripts_jobs.conf +++ b/npc/scripts_jobs.conf @@ -55,7 +55,7 @@ npc: npc/jobs/2-1e/StarGladiator.txt // -- 2-2E npc: npc/jobs/2-2e/SoulLinker.txt // -- 3-1 -//npc: npc/jobs/3-1/archbishop.txt +npc: npc/jobs/3-1/archbishop.txt //npc: npc/jobs/3-1/mechanic.txt //npc: npc/jobs/3-1/ranger.txt //npc: npc/jobs/3-1/rune_knight.txt diff --git a/npc/scripts_monsters.conf b/npc/scripts_monsters.conf index d51f1bcbc..797a91f5b 100644 --- a/npc/scripts_monsters.conf +++ b/npc/scripts_monsters.conf @@ -10,7 +10,7 @@ npc: npc/mobs/fields/amatsu.txt npc: npc/mobs/fields/ayothaya.txt npc: npc/mobs/fields/brasilis.txt npc: npc/mobs/fields/comodo.txt -//npc: npc/mobs/fields/dicastes.txt +npc: npc/mobs/fields/dicastes.txt npc: npc/mobs/fields/einbroch.txt npc: npc/mobs/fields/geffen.txt npc: npc/mobs/fields/gonryun.txt @@ -41,7 +41,7 @@ npc: npc/mobs/dungeons/ayo_dun.txt npc: npc/mobs/dungeons/beach_dun.txt npc: npc/mobs/dungeons/bra_dun.txt npc: npc/mobs/dungeons/c_tower.txt -//npc: npc/mobs/dungeons/dic_dun.txt +npc: npc/mobs/dungeons/dic_dun.txt npc: npc/mobs/dungeons/ein_dun.txt npc: npc/mobs/dungeons/gef_dun.txt npc: npc/mobs/dungeons/gefenia.txt diff --git a/npc/warps/dungeons/bra_dun.txt b/npc/warps/dungeons/bra_dun.txt new file mode 100644 index 000000000..58073b97b --- /dev/null +++ b/npc/warps/dungeons/bra_dun.txt @@ -0,0 +1,17 @@ +//===== eAthena Script ======================================= +//= Brasilis Dungeon Warp +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= Any Athena Version +//===== Description: ========================================= +//= [Aegis Conversion] +//= Brasilis Dungeon warp script +//===== Additional Comments: ================================= +//= 1.0 First version. +//============================================================ + +bra_dun01,199,35,0 warp brad1tobrad2 1,1,bra_dun02,261,263 +bra_dun02,261,265,0 warp brad2tobrad1 1,1,bra_dun01,199,37 diff --git a/src/map/battle.c b/src/map/battle.c index f60b375ed..ccda6bc44 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -265,6 +265,9 @@ int battle_attr_fix(struct block_list *src, struct block_list *target, int damag if( tsc->data[SC_SPIDERWEB]->val2 == 0 ) status_change_end(target, SC_SPIDERWEB, INVALID_TIMER); } + if( atk_elem == ELE_HOLY && tsc && tsc->count && tsc->data[SC_ORATIO] ) + ratio += tsc->data[SC_ORATIO]->val2; + return damage*ratio/100; } @@ -1727,6 +1730,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo case NPC_VAMPIRE_GIFT: skillratio += ((skill_lv-1)%5+1)*100; break; + case AB_DUPLELIGHT_MELEE: + skillratio += 100 + 10 * skill_lv; + break; } ATK_RATE(skillratio); @@ -1842,6 +1848,12 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo signed char def1 = status_get_def(target); //Don't use tstatus->def1 due to skill timer reductions. short def2 = (short)tstatus->def2; + if( sc && sc->data[SC_EXPIATIO] ) + { + def1 -= def1 * sc->data[SC_EXPIATIO]->val2 / 100; + def2 -= def2 * sc->data[SC_EXPIATIO]->val2 / 100; + } + if( sd ) { i = sd->ignore_def[is_boss(target)?RC_BOSS:RC_NONBOSS]; @@ -2398,6 +2410,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case AL_HEAL: case PR_BENEDICTIO: case PR_SANCTUARY: + case AB_HIGHNESSHEAL: ad.damage = skill_calc_heal(src, target, skill_num, skill_lv, false); break; case PR_ASPERSIO: @@ -2417,6 +2430,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case PF_SOULBURN: ad.damage = tstatus->sp * 2; break; + case AB_RENOVATIO: + ad.damage = (int)((15 * status_get_lv(src)) + (1.5 * sstatus->int_)); + break; default: { if (sstatus->matk_max > sstatus->matk_min) { @@ -2513,6 +2529,15 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case NPC_EARTHQUAKE: skillratio += 100 +100*skill_lv +100*(skill_lv/2); break; + case AB_JUDEX: + skillratio += ((skill_lv < 5)?280 + 20 * skill_lv:400) * (status_get_lv(src) / 100); // Possible RE-Formula + break; + case AB_ADORAMUS: + skillratio += (500 + 100 * skill_lv) * (status_get_lv(src) / 100); //Possible RE-Formula + break; + case AB_DUPLELIGHT_MAGIC: + skillratio += 200 + 20 * skill_lv; + break; } MATK_RATE(skillratio); @@ -3165,6 +3190,14 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t damage = wd.damage + wd.damage2; if( damage > 0 && src != target ) { + if(sc && sc->data[SC_DUPLELIGHT]) { + int skilllv = sc->data[SC_DUPLELIGHT]->val1; + if(rand()%100 < sc->data[SC_DUPLELIGHT]->val2) + skill_addtimerskill(src,tick+status_get_adelay(src) / 2,target->id,0,0,AB_DUPLELIGHT_MELEE,skilllv,BF_WEAPON,flag); + else if(rand()%100 < sc->data[SC_DUPLELIGHT]->val3) + skill_addtimerskill(src,tick+status_get_adelay(src) / 2,target->id,0,0,AB_DUPLELIGHT_MAGIC,skilllv,BF_MAGIC,flag); + } + rdamage = battle_calc_return_damage(target, damage, wd.flag); if( rdamage > 0 ) { @@ -3636,8 +3669,6 @@ static const struct _battle_data { { "enable_perfect_flee", &battle_config.enable_perfect_flee, BL_PC|BL_PET, BL_NUL, BL_ALL, }, { "casting_rate", &battle_config.cast_rate, 100, 0, INT_MAX, }, { "delay_rate", &battle_config.delay_rate, 100, 0, INT_MAX, }, - { "delay_dependon_dex", &battle_config.delay_dependon_dex, 0, 0, 1, }, - { "delay_dependon_agi", &battle_config.delay_dependon_agi, 0, 0, 1, }, { "skill_delay_attack_enable", &battle_config.sdelay_attack_enable, 0, 0, 1, }, { "left_cardfix_to_right", &battle_config.left_cardfix_to_right, 0, 0, 1, }, { "skill_add_range", &battle_config.skill_add_range, 0, 0, INT_MAX, }, @@ -3773,7 +3804,7 @@ static const struct _battle_data { { "max_baby_parameter", &battle_config.max_baby_parameter, 80, 10, 10000, }, { "max_third_parameter", &battle_config.max_third_parameter, 120, 10, 10000, }, { "max_baby_third_parameter", &battle_config.max_baby_third_parameter, 108, 10, 10000, }, - { "max_def", &battle_config.max_def, 99, 0, INT_MAX, }, + { "max_def", &battle_config.max_def, 9999, 0, INT_MAX, }, { "over_def_bonus", &battle_config.over_def_bonus, 0, 0, 1000, }, { "skill_log", &battle_config.skill_log, BL_NUL, BL_NUL, BL_ALL, }, { "battle_log", &battle_config.battle_log, 0, 0, 1, }, @@ -3907,7 +3938,6 @@ static const struct _battle_data { { "min_cloth_color", &battle_config.min_cloth_color, 0, 0, INT_MAX, }, { "max_cloth_color", &battle_config.max_cloth_color, 4, 0, INT_MAX, }, { "pet_hair_style", &battle_config.pet_hair_style, 100, 0, INT_MAX, }, - { "castrate_dex_scale", &battle_config.castrate_dex_scale, 150, 1, INT_MAX, }, { "area_size", &battle_config.area_size, 14, 0, INT_MAX, }, { "zeny_from_mobs", &battle_config.zeny_from_mobs, 0, 0, 1, }, { "mobs_level_up", &battle_config.mobs_level_up, 0, 0, 1, }, @@ -4024,6 +4054,10 @@ static const struct _battle_data { { "bg_magic_attack_damage_rate", &battle_config.bg_magic_damage_rate, 60, 0, INT_MAX, }, { "bg_misc_attack_damage_rate", &battle_config.bg_misc_damage_rate, 60, 0, INT_MAX, }, { "bg_flee_penalty", &battle_config.bg_flee_penalty, 20, 0, INT_MAX, }, +//MVP Decrease AGI + { "max_decagi_lv", &battle_config.max_decagi_lv, 11, 1, INT_MAX, }, + { "max_decagi_dur", &battle_config.max_decagi_dur, 120000, 1, INT_MAX, }, + { "max_decagi", &battle_config.max_decagi, 50, 0, INT_MAX, }, }; @@ -4070,8 +4104,8 @@ void battle_adjust_conf() battle_config.max_walk_speed = 100*DEFAULT_WALK_SPEED/battle_config.max_walk_speed; battle_config.max_cart_weight *= 10; - if(battle_config.max_def > 100 && !battle_config.weapon_defense_type) // added by [Skotlex] - battle_config.max_def = 100; + if(battle_config.max_def > 9999 && !battle_config.weapon_defense_type) // added by [Skotlex] + battle_config.max_def = 9999; if(battle_config.min_hitrate > battle_config.max_hitrate) battle_config.min_hitrate = battle_config.max_hitrate; diff --git a/src/map/battle.h b/src/map/battle.h index d54d49c0a..100174fcc 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -111,7 +111,6 @@ extern struct Battle_Config int enable_baseatk; int enable_perfect_flee; int cast_rate, delay_rate; - int delay_dependon_dex, delay_dependon_agi; int sdelay_attack_enable; int left_cardfix_to_right; int skill_add_range; @@ -363,7 +362,6 @@ extern struct Battle_Config int max_cloth_color; // added by [MouseJstr] int pet_hair_style; // added by [Skotlex] - int castrate_dex_scale; // added by [MouseJstr] int area_size; // added by [MouseJstr] int max_def, over_def_bonus; //added by [Skotlex] @@ -496,6 +494,10 @@ extern struct Battle_Config int bg_magic_damage_rate; int bg_misc_damage_rate; int bg_flee_penalty; + + int max_decagi_lv; + int max_decagi_dur; + int max_decagi; } battle_config; void do_init_battle(void); diff --git a/src/map/clif.c b/src/map/clif.c index 8d2159823..9c8fabfbf 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -2512,10 +2512,10 @@ int clif_updatestatus(struct map_session_data *sd,int type) WFIFOL(fd,4)=sd->battle_status.cri/10; break; case SP_MATK1: - WFIFOL(fd,4)=sd->battle_status.matk_max; + WFIFOL(fd,4)=sd->weapon_matk + sd->battle_status.rhw.atk2 + sd->equipment_matk; break; case SP_MATK2: - WFIFOL(fd,4)=sd->battle_status.matk_min; + WFIFOL(fd,4)=sd->battle_status.status_matk; break; @@ -2842,9 +2842,9 @@ int clif_initialstatus(struct map_session_data *sd) WBUFB(buf,14)=min(sd->status.luk, UCHAR_MAX); WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK,1); - WBUFW(buf,16) = sd->battle_status.batk + sd->battle_status.rhw.atk + sd->battle_status.lhw.atk; + WBUFW(buf,16) = sd->battle_status.batk; WBUFW(buf,18) = sd->battle_status.rhw.atk2 + sd->battle_status.lhw.atk2; //atk bonus - WBUFW(buf,20) = sd->battle_status.matk_max; + WBUFW(buf,20) = sd->weapon_matk + sd->battle_status.rhw.atk2 + sd->equipment_matk; WBUFW(buf,22) = sd->battle_status.matk_min; WBUFW(buf,24) = sd->battle_status.def; // def WBUFW(buf,26) = sd->battle_status.def2; @@ -2872,6 +2872,9 @@ int clif_initialstatus(struct map_session_data *sd) clif_updatestatus(sd,SP_ATTACKRANGE); clif_updatestatus(sd,SP_ASPD); + clif_updatestatus(sd,SP_MATK1); + clif_updatestatus(sd,SP_MATK2); + return 0; } @@ -4357,7 +4360,8 @@ int clif_skillcastcancel(struct block_list* bl) /// btype==5 "no shout" MsgStringTable[164] /// btype==6 "no PKing" MsgStringTable[165] /// btype==7 "no alligning" MsgStringTable[383] -/// btype>=8: ignored +/// btype==8: "Insufficient level for joining a Party" +/// btype>=9: Ignored. /// if(skill_id==AL_WARP) "not enough skill level" MsgStringTable[214] /// if(skill_id==TF_STEAL) "steal failed" MsgStringTable[205] /// if(skill_id==TF_POISON) "envenom failed" MsgStringTable[207] @@ -4373,12 +4377,43 @@ int clif_skillcastcancel(struct block_list* bl) /// type==8 "blue gemstone needed" MsgStringTable[247] /// type==9 "overweight" MsgStringTable[580] /// type==10 "skill failed" MsgStringTable[285] -/// type>=11 ignored +/// type==11 "This skill can't be used on that object" +/// type==12 "You can't use skill because you have exceeded the number Ansila possession limit" +/// type==13 "need Holy Water" +/// type==14 "need Ancilla to cast skill" +/// type==15 "Can't be duplicated with certain distance" +/// type==16 "In order to use this skill, you need other skill" +/// type==17 "This skill can't be used alone" +/// type==18 "This skill can be used to certain direction only" +/// type==19 "Can't summon anymore" +/// type==20 "There is no summoned sphere" +/// type==21 "There exists no usable imitaion skill" +/// type==22 "You can't reuse this skill" +/// type==23 "Skill can't be used in this state" +/// type==24 "Paintbrush is needed" +/// type==25 "available only on the dragon" +/// type==26 "Skill can't be used on designated spot " +/// type==27 "Assistant SP is not enough" +/// type==31 "Can only be used for linked to weapon blocking" +/// type==32 "Need a weapon coated with poison of a guillotine cross v" +/// type==33 "Can only be used while riding Madogear" +/// type==37 "Load a Cannon Ball" +/// type==40 "Can only be used in Hovering state" +/// type==43 "Need a Guillotine Poison" +/// type==50 "Can't be used while on Magic Gear" +/// type==51 "Need a Magic Book" +/// type==52 "Feel sleepy since Magic Book is too difficult to understand" +/// type==53 "Not enough saved point" +/// type==54 "Can't read a Magic Book anymore" +/// type==57 "usable only when cart is put on" +/// type==60 "Can't cast anymore" +/// type==71 "[ITEMID] need AMOUNT" +/// type==72 "Need to put on [ITEMID] in order to use" /// /// if(success!=0) doesn't display any of the previous messages /// Note: when this packet is received an unknown flag is always set to 0, /// suggesting this is an ACK packet for the UseSkill packets and should be sent on success too [FlavioJS] -int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype) +int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype, int val) { int fd; @@ -4405,8 +4440,9 @@ int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype) WFIFOHEAD(fd,packet_len(0x110)); WFIFOW(fd,0) = 0x110; WFIFOW(fd,2) = skill_id; - WFIFOL(fd,4) = btype; - WFIFOB(fd,8) = 0;// success + WFIFOW(fd,4) = btype; + WFIFOW(fd,6) = val; + WFIFOB(fd,8) = 0; WFIFOB(fd,9) = type; WFIFOSET(fd,packet_len(0x110)); @@ -4896,7 +4932,8 @@ int clif_status_change(struct block_list *bl,int type,int flag,unsigned int tick type == SI_TENSIONRELAX || type == SI_LANDENDOW || type == SI_AUTOBERSERK || type == SI_BUMP || type == SI_READYSTORM || type == SI_READYDOWN || type == SI_READYTURN || type == SI_READYCOUNTER || type == SI_DODGE || - type == SI_DEVIL || type == SI_NIGHT || type == SI_INTRAVISION) + type == SI_DEVIL || type == SI_NIGHT || type == SI_INTRAVISION || + type == SI_CLOAKING) tick=0; if( battle_config.display_status_timers && tick>0 ) @@ -5381,7 +5418,7 @@ int clif_item_repair_list(struct map_session_data *sd,struct map_session_data *d sd->menuskill_id = BS_REPAIRWEAPON; sd->menuskill_val = dstsd->bl.id; }else - clif_skill_fail(sd,sd->ud.skillid,0,0); + clif_skill_fail(sd,sd->ud.skillid,0,0,0); return 0; } @@ -9037,13 +9074,13 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd) if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) { if (emoticon == E_MUTE) {// prevent use of the mute emote [Valaris] - clif_skill_fail(sd, 1, 0, 1); + clif_skill_fail(sd, 1, 0, 1, 0); return; } // fix flood of emotion icon (ro-proxy): flood only the hacker player if (sd->emotionlasttime >= time(NULL)) { sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it) - clif_skill_fail(sd, 1, 0, 1); + clif_skill_fail(sd, 1, 0, 1, 0); return; } sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it) @@ -9055,7 +9092,7 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd) clif_emotion(&sd->bl, emoticon); } else - clif_skill_fail(sd, 1, 0, 1); + clif_skill_fail(sd, 1, 0, 1, 0); } /*========================================== @@ -9104,7 +9141,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) { if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { - clif_skill_fail(sd, 1, 4, 0); + clif_skill_fail(sd, 1, 4, 0, 0); return; } } @@ -9115,7 +9152,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, break; case 0x02: // sitdown if (battle_config.basic_skill_check && pc_checkskill(sd, NV_BASIC) < 3) { - clif_skill_fail(sd, 1, 0, 2); + clif_skill_fail(sd, 1, 0, 2, 0); break; } @@ -9642,7 +9679,7 @@ void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd) if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) return; if(battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 4) { - clif_skill_fail(sd,1,0,3); + clif_skill_fail(sd,1,0,3,0); return; } @@ -9754,7 +9791,7 @@ void clif_parse_TradeRequest(int fd,struct map_session_data *sd) if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 1) { - clif_skill_fail(sd,1,0,0); + clif_skill_fail(sd,1,0,0,0); return; } @@ -9940,7 +9977,7 @@ static void clif_parse_UseSkillToPos_mercenary(struct mercenary_data *md, struct return; if( DIFF_TICK(tick, md->ud.canact_tick) < 0 ) { - clif_skill_fail(md->master, skillnum, 4, 0); + clif_skill_fail(md->master, skillnum, 4, 0, 0); return; } @@ -10010,7 +10047,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) { if( sd->skillitem != skillnum ) { - clif_skill_fail(sd, skillnum, 4, 0); + clif_skill_fail(sd, skillnum, 0x04, 0, 0); return; } } @@ -10086,7 +10123,7 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, short skil { if( pc_issit(sd) ) { - clif_skill_fail(sd, skillnum, 0, 0); + clif_skill_fail(sd, skillnum, 0, 0, 0); return; } //You can't use Graffiti/TalkieBox AND have a vending open, so this is safe. @@ -10100,7 +10137,7 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, short skil { if( sd->skillitem != skillnum ) { - clif_skill_fail(sd, skillnum, 4, 0); + clif_skill_fail(sd, skillnum, 4, 0, 0); return; } } @@ -10209,7 +10246,7 @@ void clif_parse_ProduceMix(int fd,struct map_session_data *sd) if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); + clif_skill_fail(sd,sd->ud.skillid,0,0,0); sd->menuskill_val = sd->menuskill_id = 0; return; } @@ -10231,7 +10268,7 @@ void clif_parse_Cooking(int fd,struct map_session_data *sd) if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); + clif_skill_fail(sd,sd->ud.skillid,0,0,0); sd->menuskill_val = sd->menuskill_id = 0; return; } @@ -10247,7 +10284,7 @@ void clif_parse_RepairItem(int fd, struct map_session_data *sd) return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); + clif_skill_fail(sd,sd->ud.skillid,0,0,0); sd->menuskill_val = sd->menuskill_id = 0; return; } @@ -10266,7 +10303,7 @@ void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); + clif_skill_fail(sd,sd->ud.skillid,0,0,0); sd->menuskill_val = sd->menuskill_id = 0; return; } @@ -10369,7 +10406,7 @@ void clif_parse_SelectArrow(int fd,struct map_session_data *sd) return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); + clif_skill_fail(sd,sd->ud.skillid,0,0,0); sd->menuskill_val = sd->menuskill_id = 0; return; } @@ -10575,7 +10612,7 @@ void clif_parse_CreateParty(int fd, struct map_session_data *sd) } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 ) { - clif_skill_fail(sd,1,0,4); + clif_skill_fail(sd,1,0,4,0); return; } @@ -10596,7 +10633,7 @@ void clif_parse_CreateParty2(int fd, struct map_session_data *sd) } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 ) { - clif_skill_fail(sd,1,0,4); + clif_skill_fail(sd,1,0,4,0); return; } diff --git a/src/map/clif.h b/src/map/clif.h index 0feeb22b5..b0c4dde8e 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -328,7 +328,7 @@ int clif_deleteskill(struct map_session_data *sd, int skill); void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime); int clif_skillcastcancel(struct block_list* bl); -int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype); +int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype, int val); int clif_skill_cooldown(struct map_session_data *sd, int skillid, unsigned int tick); int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type); //int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type); diff --git a/src/map/guild.c b/src/map/guild.c index 0b77aa9a1..ca25be9cb 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -1045,7 +1045,7 @@ int guild_change_emblem(struct map_session_data *sd,int len,const char *data) if (battle_config.require_glory_guild && !((g = guild_search(sd->status.guild_id)) && guild_checkskill(g, GD_GLORYGUILD)>0)) { - clif_skill_fail(sd,GD_GLORYGUILD,0,0); + clif_skill_fail(sd,GD_GLORYGUILD,0,0,0); return 0; } diff --git a/src/map/map.h b/src/map/map.h index fe86574bd..a9277c330 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -380,7 +380,7 @@ enum _sp { SP_WEAPON_ATK,SP_WEAPON_ATK_RATE, // 1081-1082 SP_DELAYRATE,SP_HP_DRAIN_RATE_RACE,SP_SP_DRAIN_RATE_RACE, // 1083-1085 SP_IGNORE_MDEF_RATE,SP_IGNORE_DEF_RATE,SP_SKILL_HEAL2,SP_ADDEFF_ONSKILL, //1086-1089 - SP_ADD_HEAL_RATE,SP_ADD_HEAL2_RATE, //1090-1091 + SP_ADD_HEAL_RATE,SP_ADD_HEAL2_RATE,SP_FIXEDCASTRATE,SP_BASE_MATK,SP_WEAPON_MATK,SP_EQUIPMENT_MATK, //1090-1095 SP_RESTART_FULL_RECOVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005 SP_NO_CASTCANCEL2,SP_NO_MISC_DAMAGE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010 diff --git a/src/map/pc.c b/src/map/pc.c index 5e454415c..cd00e0ffc 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1962,6 +1962,10 @@ int pc_bonus(struct map_session_data *sd,int type,int val) if(sd->state.lr_flag != 2) sd->castrate+=val; break; + case SP_FIXEDCASTRATE: + if(sd->state.lr_flag != 2) + sd->fixedcastrate+=val; + break; case SP_MAXHPRATE: if(sd->state.lr_flag != 2) sd->hprate+=val; @@ -2009,7 +2013,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val) break; case SP_ASPD_RATE: //Stackable increase - Made it linear as per rodatazone if(sd->state.lr_flag != 2) - status->aspd_rate -= 10*val; + status->aspd_rate -= 10 * val; break; case SP_HP_RECOV_RATE: if(sd->state.lr_flag != 2) @@ -2043,6 +2047,14 @@ int pc_bonus(struct map_session_data *sd,int type,int val) if(sd->state.lr_flag != 2) sd->matk_rate += val; break; + case SP_WEAPON_MATK: + if(sd->state.lr_flag != 2) + sd->weapon_matk += val; + break; + case SP_EQUIPMENT_MATK: + if(sd->state.lr_flag != 2) + sd->equipment_matk += val; + break; case SP_IGNORE_DEF_ELE: if(val >= ELE_MAX) { ShowError("pc_bonus: SP_IGNORE_DEF_ELE: Invalid element %d\n", val); @@ -2738,6 +2750,23 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) } break; + case SP_FIXEDCASTRATE: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->fixedskillcast), i, sd->fixedskillcast[i].id == 0 || sd->fixedskillcast[i].id == type2); + if (i == ARRAYLENGTH(sd->fixedskillcast)) + { //Better mention this so the array length can be updated. [Skotlex] + ShowDebug("run_script: bonus2 bFixedCastRate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->fixedskillcast), type2, val); + break; + } + if(sd->fixedskillcast[i].id == type2) + sd->fixedskillcast[i].val += val; + else { + sd->fixedskillcast[i].id = type2; + sd->fixedskillcast[i].val = val; + } + break; + case SP_HP_LOSS_RATE: if(sd->state.lr_flag != 2) { sd->hp_loss.value = type2; diff --git a/src/map/pc.h b/src/map/pc.h index 6cf9be63c..46e96ff85 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -251,7 +251,7 @@ struct map_session_data { struct { //skillatk raises bonus dmg% of skills, skillheal increases heal%, skillblown increases bonus blewcount for some skills. unsigned short id; short val; - } skillatk[MAX_PC_BONUS], skillheal[5], skillheal2[5], skillblown[MAX_PC_BONUS], skillcast[MAX_PC_BONUS]; + } skillatk[MAX_PC_BONUS], skillheal[5], skillheal2[5], skillblown[MAX_PC_BONUS], skillcast[MAX_PC_BONUS], fixedskillcast[MAX_PC_BONUS]; struct { short value; int rate; @@ -309,9 +309,9 @@ struct map_session_data { // zeroed vars end here. - int castrate,delayrate,hprate,sprate,dsprate; + int castrate,fixedcastrate,delayrate,hprate,sprate,dsprate; int hprecov_rate,sprecov_rate; - int matk_rate; + int matk_rate,weapon_matk,equipment_matk; int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate; int itemid; diff --git a/src/map/script.c b/src/map/script.c index 632dc0e14..451e5a40b 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -7016,7 +7016,8 @@ BUILDIN_FUNC(bonus) case SP_ADD_SKILL_BLOW: case SP_CASTRATE: case SP_ADDEFF_ONSKILL: - // these bonuses support skill names + case SP_FIXEDCASTRATE: + // these bonuses support skill names val1 = ( script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3) ); break; default: diff --git a/src/map/skill.c b/src/map/skill.c index d33d35d6e..7f4f895d1 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -37,7 +37,7 @@ #include #include #include - +#include #define SKILLUNITTIMER_INTERVAL 100 @@ -143,7 +143,9 @@ int skill_get_itemqty(int id, int idx) { skill_get (skill_db[id].amount[idx], int skill_get_zeny( int id ,int lv ) { skill_get (skill_db[id].zeny[lv-1], id, lv); } int skill_get_num( int id ,int lv ) { skill_get (skill_db[id].num[lv-1], id, lv); } int skill_get_cast( int id ,int lv ) { skill_get (skill_db[id].cast[lv-1], id, lv); } +int skill_get_fixedcast( int id ,int lv ) { skill_get (skill_db[id].fixedcast[lv-1], id, lv); } int skill_get_delay( int id ,int lv ) { skill_get (skill_db[id].delay[lv-1], id, lv); } +int skill_get_cooldown( int id ,int lv ) { skill_get (skill_db[id].cooldown[lv-1], id, lv); } int skill_get_walkdelay( int id ,int lv ) { skill_get (skill_db[id].walkdelay[lv-1], id, lv); } int skill_get_time( int id ,int lv ) { skill_get (skill_db[id].upkeep_time[lv-1], id, lv); } int skill_get_time2( int id ,int lv ) { skill_get (skill_db[id].upkeep_time2[lv-1], id, lv); } @@ -267,10 +269,13 @@ int skill_get_range2 (struct block_list *bl, int id, int lv) int skill_calc_heal(struct block_list *src, struct block_list *target, int skill_id, int skill_lv, bool heal) { - int skill, hp; + int skill, hp, mod = 100; struct map_session_data *sd = map_id2sd(src->id); struct map_session_data *tsd = map_id2sd(target->id); struct status_change* sc; + struct status_data *status; + + status = status_get_status_data(src); switch( skill_id ) { @@ -288,32 +293,77 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, int skill default: if (skill_lv >= battle_config.max_heal_lv) return battle_config.max_heal; + + // iRO Wiki states as of 2011/08/22: + // heal = ( [(Base Level + INT) / 5] Χ 30 ) Χ (Heal Level / 10) Χ (1 + (Modifiers / 100)) + MATK + // fixme: Does not match up with iRO's heal, level 1 or level 10 + // with 219 mak + HP_MEDITATO, level 1 = 361; level 10 = 1839 + if( skill_id == AB_HIGHNESSHEAL ) { + skill = pc_checkskill(sd,AL_HEAL); + if( skill < 0 ) + skill = 10; + } + else + skill = skill_lv; - hp = ( status_get_lv(src)+status_get_int(src) )/8 *(4+ skill_lv*8); + // Calculate base heal rate + hp = ( ( ( status_get_lv(src) + status_get_int(src) ) / 5) * 30 ) * skill / 10; + + // Increment skill and status based modifiers if( sd && ((skill = pc_checkskill(sd, HP_MEDITATIO)) > 0) ) - hp += hp * skill * 2 / 100; + mod += skill * 2; else if( src->type == BL_HOM && (skill = merc_hom_checkskill(((TBL_HOM*)src), HLIF_BRAIN)) > 0 ) - hp += hp * skill * 2 / 100; + mod += skill * 2; + if( sd && (skill = pc_skillheal_bonus(sd, skill_id)) ) + mod += skill; + if( tsd && (skill = pc_skillheal2_bonus(tsd, skill_id)) ) + mod += skill; + + sc = status_get_sc(target); + if( sc && sc->count ) + { + if( sc->data[SC_CRITICALWOUND] && heal ) // Critical Wound has no effect on offensive heal. [Inkfish] + mod -= sc->data[SC_CRITICALWOUND]->val2; + if( sc->data[SC_INCHEALRATE] && skill_id != NPC_EVILLAND && skill_id != BA_APPLEIDUN ) + mod += sc->data[SC_INCHEALRATE]->val1; // Only affects Heal, Sanctuary and PotionPitcher.(like bHealPower) [Inkfish] + } + + // Adjust the HP recovered rate by adding all of the modifiers together. + hp = hp * mod / 100; + + // Get weapon level and weapon matk for variance calculations if it's a player. + // Mobs have their own variance, we've assumed: + // Weapon Level = 1 + // Weapom_Matk = ? + // Need more information before that can be implemented. + if( sd ) + { + int matk = 0; + int smatk = sd->battle_status.status_matk; + int ematk = sd->equipment_matk; + int wmatk = 0; + int wlv = 1; + int index = sd->equip_index[EQI_HAND_R]; + + if( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON ) + wlv = sd->inventory_data[index]->wlv; + + wmatk = (int)( sd->weapon_matk + ( (float)( ( rand() % 20 ) - 10 ) / 100 * wlv * sd->weapon_matk ) + ( sd->battle_status.rhw.atk2 ) ); + matk = ( smatk + wmatk + ematk ); + + hp += matk; + } + break; } + // mercenaries only take half-effectiveness from heals. if( ( (target && target->type == BL_MER) || !heal ) && skill_id != NPC_EVILLAND ) hp >>= 1; - if( sd && (skill = pc_skillheal_bonus(sd, skill_id)) ) - hp += hp*skill/100; - - if( tsd && (skill = pc_skillheal2_bonus(tsd, skill_id)) ) - hp += hp*skill/100; - - sc = status_get_sc(target); - if( sc && sc->count ) - { - if( sc->data[SC_CRITICALWOUND] && heal ) // Critical Wound has no effect on offensive heal. [Inkfish] - hp -= hp * sc->data[SC_CRITICALWOUND]->val2/100; - if( sc->data[SC_INCHEALRATE] && skill_id != NPC_EVILLAND && skill_id != BA_APPLEIDUN ) - hp += hp * sc->data[SC_INCHEALRATE]->val1/100; // Only affects Heal, Sanctuary and PotionPitcher.(like bHealPower) [Inkfish] - } + // Give Highness Heal it's extra heal + if( skill_id == AB_HIGHNESSHEAL ) + hp = hp * (170 + 30 * skill_lv) / 100; return hp; } @@ -403,7 +453,7 @@ int skillnotok (int skillid, struct map_session_data *sd) case WZ_ICEWALL: // noicewall flag [Valaris] if (map[m].flag.noicewall) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); return 1; } break; @@ -413,7 +463,7 @@ int skillnotok (int skillid, struct map_session_data *sd) !(battle_config.emergency_call&(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) || (battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle) ) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); return 1; } break; @@ -591,7 +641,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int if(pc_steal_item(sd,bl,pc_checkskill(sd,TF_STEAL))) clif_skill_nodamage(src,bl,TF_STEAL,skill,1); else - clif_skill_fail(sd,RG_SNATCHER,0,0); + clif_skill_fail(sd,RG_SNATCHER,0,0,0); } // Chance to trigger Taekwon kicks [Dralnu] if(sc && !sc->data[SC_COMBO]) { @@ -654,7 +704,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int if(!sc_start(bl,SC_POISON,(4*skilllv+10),skilllv,skill_get_time2(skillid,skilllv)) && sd && skillid==TF_POISON ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; case AS_SONICBLOW: @@ -926,6 +976,10 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int case NPC_CRITICALWOUND: sc_start(bl,SC_CRITICALWOUND,100,skilllv,skill_get_time2(skillid,skilllv)); break; + case AB_ADORAMUS: + sc_start(bl, SC_BLIND, 100, skilllv, skill_get_time(skillid, skilllv)); + sc_start(bl, SC_ADORAMUS, 100, skilllv, skill_get_time2(skillid, skilllv)); + break; } if (md && battle_config.summons_trigger_autospells && md->master_id && md->special_state.ai) @@ -2214,12 +2268,12 @@ static int skill_check_condition_mercenary(struct block_list *bl, int skill, int { if( hp > 0 && status->hp <= (unsigned int)hp ) { - clif_skill_fail(sd, skill, 2, 0); + clif_skill_fail(sd, skill, 2, 0, 0); return 0; } if( sp > 0 && status->sp <= (unsigned int)sp ) { - clif_skill_fail(sd, skill, 1, 0); + clif_skill_fail(sd, skill, 1, 0, 0); return 0; } } @@ -2230,7 +2284,7 @@ static int skill_check_condition_mercenary(struct block_list *bl, int skill, int case ST_MOVE_ENABLE: if( !unit_can_move(bl) ) { - clif_skill_fail(sd, skill, 0, 0); + clif_skill_fail(sd, skill, 0, 0, 0); return 0; } break; @@ -2246,7 +2300,7 @@ static int skill_check_condition_mercenary(struct block_list *bl, int skill, int index[i] = pc_search_inventory(sd, itemid[i]); if( index[i] < 0 || sd->status.inventory[index[i]].amount < amount[i] ) { - clif_skill_fail(sd, skill, 0, 0); + clif_skill_fail(sd, skill, 0, 0, 0); return 0; } } @@ -2570,6 +2624,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int case NPC_BLEEDING: case NPC_CRITICALWOUND: case NPC_HELLPOWER: + case AB_DUPLELIGHT_MELEE: skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag); break; @@ -2675,7 +2730,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int unit_setdir(bl,dir); } else if (sd) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; @@ -2767,6 +2822,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int case NPC_PULSESTRIKE: case NPC_HELLJUDGEMENT: case NPC_VAMPIRE_GIFT: + case AB_JUDEX: if( flag&1 ) { //Recursive invocation // skill_area_temp[0] holds number of targets in area @@ -2921,6 +2977,10 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int case NJ_KOUENKA: case NJ_HYOUSENSOU: case NJ_HUUJIN: + case AB_ADORAMUS: + case AB_RENOVATIO: + case AB_HIGHNESSHEAL: + case AB_DUPLELIGHT_MAGIC: skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag); break; @@ -2992,7 +3052,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int case SL_STUN: if (sd && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) { status_change_start(src,SC_STUN,10000,skilllv,0,0,0,500,10); - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag); @@ -3098,6 +3158,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int skill_consume_requirement(sd,skillid,skilllv,2); } + if( sd && skill_get_cooldown(skillid,skilllv) ) + skill_blockpc_start (sd, skillid, skill_get_cooldown(skillid, skilllv)); + return 0; } @@ -3148,17 +3211,19 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in switch (skillid) { case HLIF_HEAL: //[orn] if (bl->type != BL_HOM) { - if (sd) clif_skill_fail(sd,skillid,0,0) ; + if (sd) clif_skill_fail(sd,skillid,0,0,0) ; break ; } case AL_HEAL: case ALL_RESURRECTION: case PR_ASPERSIO: + case AB_RENOVATIO: + case AB_HIGHNESSHEAL: //Apparently only player casted skills can be offensive like this. if (sd && battle_check_undead(tstatus->race,tstatus->def_ele)) { if (battle_check_target(src, bl, BCT_ENEMY) < 1) { //Offensive heal does not works on non-enemies. [Skotlex] - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); return 0; } return skill_castend_damage_id (src, bl, skillid, skilllv, tick, flag); @@ -3187,6 +3252,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in { case HLIF_HEAL: //[orn] case AL_HEAL: + case AB_HIGHNESSHEAL: { int heal = skill_calc_heal(src, bl, skillid, skilllv, true); int heal_get_jobexp; @@ -3228,7 +3294,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case PR_REDEMPTIO: if (sd && !(flag&1)) { if (sd->status.party_id == 0) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } skill_area_temp[0] = 0; @@ -3237,7 +3303,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in src,skillid,skilllv,tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); if (skill_area_temp[0] == 0) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } skill_area_temp[0] = 5 - skill_area_temp[0]; // The actual penalty... @@ -3259,7 +3325,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case ALL_RESURRECTION: if(sd && (map_flag_gvg(bl->m) || map[bl->m].flag.battleground)) { //No reviving in WoE grounds! - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } if (!status_isdead(bl)) @@ -3304,8 +3370,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case AL_DECAGI: case MER_DECAGI: - clif_skill_nodamage (src, bl, skillid, skilllv, - sc_start(bl, type, (40 + skilllv * 2 + (status_get_lv(src) + sstatus->int_)/5), skilllv, skill_get_time(skillid,skilllv))); + if (skilllv >= battle_config.max_decagi_lv) + clif_skill_nodamage (src, bl, skillid, skilllv, + sc_start(bl, type, (40 + skilllv * 2 + (status_get_lv(src) + sstatus->int_)/5), (battle_config.max_decagi - 2), (battle_config.max_decagi_dur * 100))); + else + clif_skill_nodamage (src, bl, skillid, skilllv, + sc_start(bl, type, (40 + skilllv * 2 + (status_get_lv(src) + sstatus->int_)/5), skilllv, skill_get_time(skillid,skilllv))); break; case AL_CRUCIS: @@ -3425,7 +3495,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in int class_; if ( sd && dstmd->status.mode&MD_BOSS ) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0); @@ -3444,7 +3514,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SA_DEATH: if ( sd && dstmd && dstmd->status.mode&MD_BOSS ) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } clif_skill_nodamage(src,bl,skillid,skilllv,1); @@ -3470,7 +3540,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case CR_PROVIDENCE: if(sd && dstsd){ //Check they are not another crusader [Skotlex] if ((dstsd->class_&MAPID_UPPERMASK) == MAPID_CRUSADER) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; } @@ -3485,7 +3555,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if( sd && dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER && dstsd->status.sex == sd->status.sex ) {// Cannot cast on another bard/dancer-type class of the same gender as caster - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; } @@ -3508,7 +3578,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in else { if( sd ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; @@ -3538,7 +3608,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in dstsd->sc.data[SC_ENCPOISON] )) ) { - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); clif_skill_nodamage(src,bl,skillid,skilllv,0); break; } @@ -3546,7 +3616,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in // 100% success rate at lv4 & 5, but lasts longer at lv5 if(!clif_skill_nodamage(src,bl,skillid,skilllv, sc_start(bl,type,(60+skilllv*10),skilllv, skill_get_time(skillid,skilllv)))) { if (sd) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); if (skill_break_equip(bl, EQP_WEAPON, 10000, BCT_PARTY) && sd && sd != dstsd) clif_displaymessage(sd->fd,"You broke target's weapon"); } @@ -3658,6 +3728,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case ST_PRESERVE: case NPC_INVINCIBLE: case NPC_INVINCIBLEOFF: + case AB_RENOVATIO: + case AB_EXPIATIO: + case AB_DUPLELIGHT: + case AB_SECRAMENT: clif_skill_nodamage(src,bl,skillid,skilllv, sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv))); break; @@ -3668,7 +3742,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case HP_ASSUMPTIO: if( sd && dstmd ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); else clif_skill_nodamage(src,bl,skillid,skilllv, sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv))); @@ -3726,7 +3800,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in // dstsd->sc.data[SC_ENCPOISON] //People say you should be able to recast to lengthen the timer. [Skotlex] ) { clif_skill_nodamage(src,bl,skillid,skilllv,0); - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } } @@ -3749,12 +3823,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in int id; if (sd->mission_mobid && (sd->mission_count || rand()%100)) { //Cannot change target when already have one clif_mission_info(sd, sd->mission_mobid, sd->mission_count); - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } id = mob_get_random_id(0,0xE, sd->status.base_level); if (!id) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } sd->mission_mobid = id; @@ -3789,7 +3863,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if( !i ) { if( sd ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 0; } @@ -3817,7 +3891,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if( !dstsd || (!sd && !mer) ) { // Only players can be devoted if( sd ) - clif_skill_fail(sd, skillid, 0, 0); + clif_skill_fail(sd, skillid, 0, 0, 0); break; } @@ -3830,7 +3904,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in (dstsd->sc.data[SC_HELLPOWER])) // Players affected by SC_HELLPOWERR cannot be devoted. { if( sd ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; } @@ -3845,7 +3919,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in ARR_FIND(0, count, i, sd->devotion[i] == 0 ); if( i == count ) { // No free slots, skill Fail - clif_skill_fail(sd, skillid, 0, 0); + clif_skill_fail(sd, skillid, 0, 0, 0); map_freeblock_unlock(); return 1; } @@ -4070,7 +4144,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in dstsd->status.char_id == sd->status.child )) { status_change_start(src,SC_STUN,10000,skilllv,0,0,0,500,8); - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } } @@ -4113,7 +4187,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if( i ) clif_skill_nodamage(src,bl,skillid,-1,i); else if( sd ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 0; } @@ -4121,7 +4195,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if( i ) clif_skill_nodamage(src,bl,skillid,-1,i); else if( sd ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; case BD_ADAPTATION: @@ -4162,7 +4236,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in else { clif_skill_nodamage(src,bl,skillid,skilllv,0); - if(sd) clif_skill_fail(sd,skillid,0,0); + if(sd) clif_skill_fail(sd,skillid,0,0,0); } } break; @@ -4172,7 +4246,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if(pc_steal_item(sd,bl,skilllv)) clif_skill_nodamage(src,bl,skillid,skilllv,1); else - clif_skill_fail(sd,skillid,0x0a,0); + clif_skill_fail(sd,skillid,10,0,0); } break; @@ -4186,14 +4260,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } else - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; case MG_STONECURSE: { if (tstatus->mode&MD_BOSS) { - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); break; } if(status_isimmune(bl) || !tsc) @@ -4201,7 +4275,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if (tsc->data[SC_STONE]) { status_change_end(bl, SC_STONE, INVALID_TIMER); - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); break; } if (sc_start4(bl,SC_STONE,(skilllv*4+20), @@ -4209,7 +4283,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in skill_get_time2(skillid,skilllv))) clif_skill_nodamage(src,bl,skillid,skilllv,1); else if(sd) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); // Level 6-10 doesn't consume a red gem if it fails [celest] if (skilllv > 5) { // not to consume items @@ -4313,7 +4387,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; if( dstsd ) { // Fail on Players - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } if( dstmd && dstmd->class_ == MOBID_EMPERIUM ) @@ -4345,7 +4419,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if(sd) { //Prevent vending of GMs with unnecessary Level to trade/drop. [Skotlex] if ( !pc_can_give_items(pc_isGM(sd)) ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); else clif_openvendingreq(sd,2+skilllv); } @@ -4391,7 +4465,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if (skill_produce_mix(sd, skillid, 523, 0, 0, 0, 1)) clif_skill_nodamage(src,bl,skillid,skilllv,1); else - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; @@ -4473,7 +4547,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in //Nothing stripped. if( sd && !i ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; @@ -4492,13 +4566,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in i = pc_search_inventory(sd,skill_db[skillid].itemid[x]); if(i < 0 || skill_db[skillid].itemid[x] <= 0) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; } if(sd->inventory_data[i] == NULL || sd->status.inventory[i].amount < skill_db[skillid].amount[x]) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; } @@ -4506,7 +4580,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in { if( dstsd && dstsd->status.base_level < (unsigned int)sd->inventory_data[i]->elv ) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; } @@ -4599,7 +4673,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in clif_skill_nodamage(src,bl,skillid,skilllv,1); //Prepare 200 White Potions. if (!skill_produce_mix(sd, skillid, 504, 0, 0, 0, 200)) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; case AM_TWILIGHT2: @@ -4607,7 +4681,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in clif_skill_nodamage(src,bl,skillid,skilllv,1); //Prepare 200 Slim White Potions. if (!skill_produce_mix(sd, skillid, 547, 0, 0, 0, 200)) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; case AM_TWILIGHT3: @@ -4617,7 +4691,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in || !skill_can_produce_mix(sd,7136,-1, 50) //50 Acid Bottle || !skill_can_produce_mix(sd,7135,-1, 50) //50 Flame Bottle ) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } clif_skill_nodamage(src,bl,skillid,skilllv,1); @@ -4635,7 +4709,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in || rand()%100 >= 50+10*skilllv) { if (sd) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } if(status_isimmune(bl) || !tsc || !tsc->count) @@ -4750,7 +4824,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in { //Only 10% success chance against bosses. [Skotlex] if (rand()%100 < 90) { - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); break; } } else if (!dstsd || map_flag_vs(bl->m)) //HP damage only on pvp-maps when against players. @@ -5024,7 +5098,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in struct map_session_data *m_sd = pc_get_mother(sd); // if neither was found if(!f_sd && !m_sd){ - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 0; } @@ -5040,7 +5114,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in hp = sstatus->max_hp/10; sp = hp * 10 * skilllv / 100; if (!status_charge(src,hp,0)) { - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); break; } clif_skill_nodamage(src, bl, skillid, skilllv, 1); @@ -5136,7 +5210,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case AS_SPLASHER: if(tstatus->mode&MD_BOSS || tstatus-> hp > tstatus->max_hp*3/4) { - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 1; } @@ -5164,7 +5238,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if (!clif_skill_nodamage(src,bl,skillid,skilllv, sc_start(bl,type,55+5*skilllv,skilllv,skill_get_time(skillid,skilllv)))) { - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 0; } @@ -5188,7 +5262,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in unsigned int sp1 = 0, sp2 = 0; if (dstmd) { if (dstmd->state.soul_change_flag) { - if(sd) clif_skill_fail(sd,skillid,0,0); + if(sd) clif_skill_fail(sd,skillid,0,0,0); break; } dstmd->state.soul_change_flag = 1; @@ -5270,7 +5344,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if( rand() % 100 > skilllv * 8 || (dstmd && ((dstmd->guardian_data && dstmd->class_ == MOBID_EMPERIUM) || mob_is_battleground(dstmd))) ) { if( sd ) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); map_freeblock_unlock(); return 0; @@ -5373,7 +5447,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SL_WIZARD: //NOTE: here, 'type' has the value of the associated MAPID, not of the SC_SPIRIT constant. if (sd && !(dstsd && (dstsd->class_&MAPID_UPPERMASK) == type)) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } if (skillid == SL_SUPERNOVICE && dstsd && dstsd->die_counter && !(rand()%100)) @@ -5389,7 +5463,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case SL_HIGH: if (sd && !(dstsd && (dstsd->class_&JOBL_UPPER) && !(dstsd->class_&JOBL_2) && dstsd->status.base_level < 70)) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } clif_skill_nodamage(src,bl,skillid,skilllv, @@ -5405,7 +5479,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SL_SKA: // [marquis007] case SL_SKE: if (sd && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); status_change_start(src,SC_STUN,10000,skilllv,0,0,0,500,10); break; } @@ -5497,7 +5571,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if (sd) { clif_skill_nodamage(src,bl,skillid,skilllv,1); if (!pc_set_hate_mob(sd, skilllv-1, bl)) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; @@ -5520,12 +5594,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in sc_start(bl,SC_STUN, i,skilllv,skill_get_time2(skillid,skilllv)); } else if (sd) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; case AM_CALLHOMUN: //[orn] if (sd && !merc_call_homunculus(sd)) - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; case AM_REST: @@ -5534,7 +5608,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if (merc_hom_vaporize(sd,1)) clif_skill_nodamage(src, bl, skillid, skilllv, 1); else - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } break; @@ -5563,9 +5637,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } // Failed else if (hd && hd->master) - clif_skill_fail(hd->master, skillid, 0, 0); + clif_skill_fail(hd->master, skillid, 0, 0, 0); else if (sd) - clif_skill_fail(sd, skillid, 0, 0); + clif_skill_fail(sd, skillid, 0, 0, 0); break; case HVAN_CHAOTIC: //[orn] { @@ -5645,6 +5719,19 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in skill_castend_nodamage_id); } break; + case ALL_PARTYFLEE: + if( sd && !(flag&1) ) + { + if( !sd->status.party_id ) + { + clif_skill_fail(sd,skillid,0,0,0); + break; + } + party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skillid, skilllv), src, skillid, skilllv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); + } + else + clif_skill_nodamage(src,bl,skillid,skilllv,sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv))); + break; case NPC_TALK: case ALL_WEWISH: clif_skill_nodamage(src,bl,skillid,skilllv,1); @@ -5655,6 +5742,193 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in clif_skill_nodamage(src, bl, skillid, skilllv, buyingstore_setup(sd, MAX_BUYINGSTORE_SLOTS)); } break; + case AB_ANCILLA: + if(sd) { + if (skill_produce_mix(sd, skillid, 12333, 0, 0, 0, 1)) + clif_skill_nodamage(src,bl,skillid,skilllv,1); + else + clif_skill_fail(sd,skillid,0,0,0); + } + break; + case AB_CLEMENTIA: + case AB_CANTO: + if( sd == NULL || sd->status.party_id == 0 || (flag & 1) ) { + int lv = 0; + switch(skillid) { + case AB_CLEMENTIA: lv = pc_checkskill(sd,AL_BLESSING); break; + case AB_CANTO: lv = pc_checkskill(sd,AL_INCAGI); break; + } + clif_skill_nodamage(bl, bl, skillid, skilllv, sc_start(bl,type,100,(lv < 1)? 1: lv,skill_get_time(skillid,skilllv))); + } + else if( sd ) + party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skillid, skilllv), src, skillid, skilllv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); + break; + case AB_CHEAL: + if( sd == NULL || sd->status.party_id == 0 || flag&1 ) + { + int lv = pc_checkskill(sd, AL_HEAL); + if( sd && tstatus && !battle_check_undead(tstatus->race, tstatus->def_ele) ) + { + int heal = skill_calc_heal(src, bl, AL_HEAL, lv>=1?lv:1, true); + if( status_isimmune(bl) ) + heal = 0; + clif_skill_nodamage(bl, bl, skillid, heal, 1); + status_heal(bl, heal, 0, 0); + } + } + else if( sd ) + party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skillid, skilllv), src, skillid, skilllv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); + break; + case AB_PRAEFATIO: + if( (flag&1) || sd == NULL || sd->status.party_id == 0 ) + { + if( dstsd && dstsd->special_state.no_magic_damage ) + break; + clif_skill_nodamage(bl,bl,skillid,skilllv,1); + clif_skill_nodamage(bl, bl, skillid, skilllv, sc_start4(bl, type, 100, skilllv, 0, 0, 1, skill_get_time(skillid, skilllv))); + } + else + party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skillid, skilllv), src, skillid, skilllv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); + break; + case AB_ORATIO: + if (flag&1) + sc_start(bl, type, 40+skilllv*5, skilllv, skill_get_time(skillid, skilllv)); + else { + clif_skill_nodamage(src, bl, skillid, skilllv, 1); + map_foreachinrange(skill_area_sub, bl, + skill_get_splash(skillid, skilllv), BL_CHAR, + src, skillid, skilllv, tick, flag|BCT_ENEMY|1, + skill_castend_nodamage_id); + } + break; + case AB_LAUDAAGNUS: + case AB_LAUDARAMUS: + if( flag&1 || sd == NULL ) + { + if( tsc && (rand()%100 < 30+5*skilllv) ) + { + switch(skillid) + { + case AB_LAUDAAGNUS: + if( tsc->data[SC_STONE] || tsc->data[SC_FREEZE] || tsc->data[SC_BLIND] ) + { + status_change_end(bl, SC_STONE, INVALID_TIMER); + status_change_end(bl, SC_FREEZE, INVALID_TIMER); + status_change_end(bl, SC_BLIND, INVALID_TIMER); + } + break; + case AB_LAUDARAMUS: + if( tsc->data[SC_STUN] || tsc->data[SC_SLEEP] || tsc->data[SC_SILENCE] ) + { + status_change_end(bl, SC_STUN, INVALID_TIMER); + status_change_end(bl, SC_SLEEP, INVALID_TIMER); + status_change_end(bl, SC_SILENCE, INVALID_TIMER); + } + break; + } + } + clif_skill_nodamage(bl, bl, skillid, skilllv, + sc_start(bl, type, 100, skilllv, skill_get_time(skillid, skilllv))); + } + else if( sd ) + party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skillid, skilllv), + src, skillid, skilllv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); + break; + case AB_CLEARANCE: + clif_skill_nodamage(src,bl,skillid,skilllv,1); + if( rand()%100 >= 50+10*skilllv ) + { + if (sd) + clif_skill_fail(sd,skillid,0,0,0); + break; + } + + if(status_isimmune(bl) || !tsc || !tsc->count) + break; + for(i=0;idata[i]) + continue; + //Initial list of status effects cancelled by Clearance. Does not contain third job status. + switch (i) { + case SC_WEIGHT50: case SC_WEIGHT90: case SC_TWOHANDQUICKEN: + case SC_QUAGMIRE: case SC_SLOWPOISON: case SC_BENEDICTIO: + case SC_TRICKDEAD: case SC_HALLUCINATION: case SC_ASPDPOTION0: + case SC_ASPDPOTION1: case SC_SPEEDUP1: case SC_STRIPWEAPON: + case SC_STRIPSHIELD: case SC_STRIPARMOR: case SC_STRIPHELM: + case SC_CP_WEAPON: case SC_CP_SHIELD: case SC_CP_ARMOR: + case SC_CP_HELM: case SC_AUTOGUARD: case SC_REFLECTSHIELD: + case SC_MAGICROD: case SC_SAFETYWALL: case SC_FIREWEAPON: + case SC_WATERWEAPON: case SC_WINDWEAPON: case SC_EARTHWEAPON: + case SC_VOLCANO: case SC_DELUGE: case SC_VIOLENTGALE: + case SC_AUTOBERSERK: case SC_CARTBOOST: case SC_BLADESTOP: + case SC_ARMOR_ELEMENT: case SC_STOP: case SC_EXPLOSIONSPIRITS: + case SC_NOCHAT: case SC_PARRYING: case SC_TENSIONRELAX: + case SC_SACRIFICE: case SC_BASILICA: case SC_GUILDAURA: + case SC_BLEEDING: case SC_JOINTBEAT: case SC_FOGWALL: + case SC_SPIDERWEB: case SC_RUN: case SC_SPURT: + case SC_SHADOWWEAPON: case SC_GHOSTWEAPON: case SC_SPIRIT: + case SC_WATKFOOD: case SC_MATKFOOD: case SC_KAITE: + case SC_KAAHI: case SC_KAUPE: case SC_ONEHAND: + case SC_CHASEWALK: case SC_SLOWDOWN: case SC_DOUBLECAST: + case SC_GRAVITATION: case SC_CLOSECONFINE: case SC_CLOSECONFINE2: + case SC_UTSUSEMI: case SC_BUNSINJYUTSU: case SC_SUITON: + case SC_STRFOOD: case SC_AGIFOOD: case SC_VITFOOD: + case SC_DEXFOOD: case SC_INTFOOD: case SC_LUKFOOD: + case SC_FLEEFOOD: case SC_HITFOOD: case SC_JAILED: + case SC_SUMMER: case SC_WEDDING: case SC_DANCING: + case SC_EXPBOOST: case SC_LIFEINSURANCE: case SC_ITEMBOOST: + case SC_BOSSMAPINFO: case SC_FOOD_STR_CASH: case SC_FOOD_AGI_CASH: + case SC_FOOD_VIT_CASH: case SC_FOOD_DEX_CASH: case SC_FOOD_INT_CASH: + case SC_FOOD_LUK_CASH: case SC_MERC_FLEEUP: case SC_MERC_ATKUP: + case SC_MERC_HPUP: case SC_MERC_SPUP: case SC_MERC_HITUP: + case SC_SLOWCAST: case SC_CRITICALWOUND: case SC_SPEEDUP0: + case SC_DEF_RATE: case SC_MDEF_RATE: case SC_INCHEALRATE: + case SC_S_LIFEPOTION: case SC_L_LIFEPOTION: case SC_INCCRI: + case SC_SPCOST_RATE: case SC_COMMONSC_RESIST: case SC_ELEMENTALCHANGE: + case SC_INCFLEE2: case SC_PNEUMA: case SC_AUTOTRADE: + case SC_KSPROTECTED: case SC_ARMOR_RESIST: case SC_HELLPOWER: + case SC_JEXPBOOST: case SC_ITEMSCRIPT: case SC_INVINCIBLE: + case SC_INVINCIBLEOFF: case SC_MANU_ATK: case SC_MANU_DEF: + case SC_SPL_ATK: case SC_SPL_DEF: case SC_MANU_MATK: + case SC_SPL_MATK: case SC_SEVENWIND: case SC_NEN: + case SC_READYSTORM: case SC_READYDOWN: case SC_READYTURN: + case SC_READYCOUNTER: case SC_DODGE: case SC_WARM: + case SC_SMA: case SC_RICHMANKIM: case SC_ETERNALCHAOS: + case SC_DRUMBATTLE: case SC_NIBELUNGEN: case SC_ROKISWEIL: + case SC_INTOABYSS: case SC_SIEGFRIED: case SC_WHISTLE: + case SC_ASSNCROS: case SC_POEMBRAGI: case SC_APPLEIDUN: + case SC_HUMMING: case SC_DONTFORGETME: case SC_FORTUNE: + case SC_SERVICE4U: case SC_EPICLESIS: case SC_PARTYFLEE: + // not implemented + //case SC_ANGEL_PROTECT: case SC_BUCHEDENOEL: case SC_POPECOOKIE: + //case SC_SAVAGE_STEAK: case SC_COCKTAIL_WARG_BLOOD: case SC_MINOR_BBQ: + //case SC_SIROMA_ICE_TEA: case SC_DROCERA_HERB_STEAMED: case SC_PUTTI_TAILS_NOODLES: + //case SC_CRIFOOD: case SC_STR_SCROLL: case SC_INT_SCROLL: + //case SC_ACARAJE: + // + continue; + case SC_ASSUMPTIO: + if( bl->type == BL_MOB ) + continue; + break; + } + if(i==SC_BERSERK) tsc->data[i]->val2=0; //Mark a dispelled berserk to avoid setting hp to 100 by setting hp penalty to 0. + status_change_end(bl, (sc_type)i, INVALID_TIMER); + } + break; + case AB_SILENTIUM: + if (flag&1) + sc_start(bl,SC_SILENCE,100,skilllv,skill_get_time(skillid,skilllv)); + else { + clif_skill_nodamage(src,bl,skillid,skilllv,1); + map_foreachinrange(skill_area_sub, bl, + skill_get_splash(skillid, skilllv),BL_CHAR, + src,skillid,skilllv,tick, flag|BCT_ENEMY|1, + skill_castend_nodamage_id); + } + break; + default: ShowWarning("skill_castend_nodamage_id: Unknown skill used:%d\n",skillid); clif_skill_nodamage(src,bl,skillid,skilllv,1); @@ -5675,6 +5949,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in skill_consume_requirement(sd,skillid,skilllv,2); } + if( sd && skill_get_cooldown(skillid,skilllv) ) + skill_blockpc_start (sd, skillid, skill_get_cooldown(skillid, skilllv)); + map_freeblock_unlock(); return 0; } @@ -5819,7 +6096,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) sc->data[SC_FOGWALL] && rand()%100 < 75) { //Fogwall makes all offensive-type targetted skills fail at 75% - if (sd) clif_skill_fail(sd,ud->skillid,0,0); + if (sd) clif_skill_fail(sd,ud->skillid,0,0,0); break; } } @@ -5838,7 +6115,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) !check_distance_bl(src, target, skill_get_range2(src,ud->skillid,ud->skilllv)+battle_config.skill_add_range)) { if (sd) { - clif_skill_fail(sd,ud->skillid,0,0); + clif_skill_fail(sd,ud->skillid,0,0,0); if(battle_config.skill_out_range_consume) //Consume items anyway. [Skotlex] skill_consume_requirement(sd,ud->skillid,ud->skilllv,3); } @@ -5952,7 +6229,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) clif_slide(src,src->x,src->y); clif_skill_damage(src,target,tick,sd->battle_status.amotion,0,0,1,ud->skillid, ud->skilllv, 5); } - clif_skill_fail(sd,ud->skillid,0,0); + clif_skill_fail(sd,ud->skillid,0,0,0); } } @@ -6013,7 +6290,7 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data) skill_check_unit_range(src,ud->skillx,ud->skilly,ud->skillid,ud->skilllv) ) { - if (sd) clif_skill_fail(sd,ud->skillid,0,0); + if (sd) clif_skill_fail(sd,ud->skillid,0,0,0); break; } if( src->type&battle_config.skill_nofootset && @@ -6021,7 +6298,7 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data) skill_check_unit_range2(src,ud->skillx,ud->skilly,ud->skillid,ud->skilllv) ) { - if (sd) clif_skill_fail(sd,ud->skillid,0,0); + if (sd) clif_skill_fail(sd,ud->skillid,0,0,0); break; } if( src->type&battle_config.land_skill_limit && @@ -6034,7 +6311,7 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data) } if( maxcount == 0 ) { - if (sd) clif_skill_fail(sd,ud->skillid,0,0); + if (sd) clif_skill_fail(sd,ud->skillid,0,0,0); break; } } @@ -6386,7 +6663,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk int j = pc_search_inventory(sd,skill_db[skillid].itemid[i]); if( j < 0 || skill_db[skillid].itemid[i] <= 0 || sd->inventory_data[j] == NULL || sd->status.inventory[j].amount < skill_db[skillid].amount[i] ) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); return 1; } potion_flag = 1; @@ -6442,7 +6719,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk i = skill_get_splash(skillid, skilllv); map_foreachinarea(skill_cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, &dummy, src); } else { - if (sd) clif_skill_fail(sd,skillid,0,0); + if (sd) clif_skill_fail(sd,skillid,0,0,0); return 1; } break; @@ -6459,12 +6736,12 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk int i; if( map_count_oncell(src->m,x,y,BL_CHAR) > 0 ) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); return 1; } clif_skill_poseffect(src,skillid,skilllv,x,y,tick); if (rand()%100 < 50) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); } else { TBL_MOB* md = mob_once_spawn_sub(src, src->m, x, y, "--ja--",(skilllv < 2 ? 1084+rand()%2 : 1078+rand()%6),""); if (!md) break; @@ -6514,12 +6791,23 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk { if (!merc_resurrect_homunculus(sd, 20*skilllv, x, y)) { - clif_skill_fail(sd,skillid,0,0); + clif_skill_fail(sd,skillid,0,0,0); break; } } break; + case AB_EPICLESIS: + if( skill_unitsetting(src, skillid, skilllv, x, y, 0) ) + { + int range = skill_get_splash(skillid,skilllv); // Use Splash Range. + map_foreachinarea(skill_area_sub, + src->m, x-range, y-range, x+range, y+range, BL_CHAR, + src, ALL_RESURRECTION, 1, tick, flag|BCT_NOENEMY|1, + skill_castend_nodamage_id); + } + break; + default: ShowWarning("skill_castend_pos2: Unknown skill used:%d\n",skillid); return 1; @@ -6535,6 +6823,9 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk skill_consume_requirement(sd,skillid,skilllv,2); } + if( sd && skill_get_cooldown(skillid,skilllv) ) + skill_blockpc_start (sd, skillid, skill_get_cooldown(skillid, skilllv)); + return 0; } @@ -6604,7 +6895,7 @@ int skill_castend_map (struct map_session_data *sd, short skill_num, const char mapindex = mapindex_name2id((char*)map); if(!mapindex) { //Given map not found? - clif_skill_fail(sd,skill_num,0,0); + clif_skill_fail(sd,skill_num,0,0,0); skill_failed(sd); return 0; } @@ -6619,7 +6910,7 @@ int skill_castend_map (struct map_session_data *sd, short skill_num, const char maxcount--; } if(!maxcount) { - clif_skill_fail(sd,skill_num,0,0); + clif_skill_fail(sd,skill_num,0,0,0); skill_failed(sd); return 0; } @@ -7723,6 +8014,61 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns //clif_changetraplook(&src->bl, UNT_FIREPILLAR_ACTIVE); sg->limit=DIFF_TICK(tick,sg->tick)+1500; break; + + case UNT_EPICLESIS: + sg->val2--; // track when units should be healed. Initial tick heals immediately. + if ( !battle_check_undead(tstatus->race, tstatus->def_ele) || bl->type == BL_PC) + { //Effect only players who are not undead element. + + //Unknown if any status effects should prevent Epiclesis. + //if( tsc->data[SC_BERSERK] ) + // break; + + //Apply status effect if standing in unit, should cancel upon stepping out of skill_get_splash() area. [FIXME] + if( tsc && !tsc->data[SC_EPICLESIS] ) + sc_start(bl, type, 100, sg->skill_lv, skill_get_time(sg->skill_id,sg->skill_lv)); + + //There's probably a better way to handle this... + if( sg->val2 < 1 ) + { + int heal, sp; + struct map_session_data *sd = (struct map_session_data *)bl; + + if( tstatus->hp < tstatus->max_hp ) + { + heal = tstatus->max_hp * (((sg->skill_lv - 1) / 2) + 3) / 100; + if( tstatus->hp + heal > tstatus->max_hp ) + heal = tstatus->max_hp - tstatus->hp; + if( heal > 0 ) + { + clif_heal(sd->fd,SP_HP,heal); + status_heal(bl, heal, 0, 0); + } + } + + if( tstatus->sp < tstatus->max_sp ) + { + sp = tstatus->max_sp * (((sg->skill_lv - 1) / 2) + 2) / 100; + if( tstatus->sp + sp > tstatus->max_sp ) + sp = tstatus->max_sp - tstatus->sp; + if( sp > 0 ) + { + clif_heal(sd->fd,SP_SP,sp); + status_heal(bl, 0, sp, 0); + } + } + sg->val2 = 3; // then every three seconds after. + } + } + + sg->val3--; // track when units should be unhidden. Initial tick unhides units immediately. + if( sg->val3 < 1 ) + { + status_change_end(bl,SC_HIDING,-1); + status_change_end(bl,SC_CLOAKING,-1); + sg->val3 = 5; //then every five seconds after. + } + break; } if (sg->state.magic_power && sc && !sc->data[SC_MAGICPOWER]) @@ -7760,6 +8106,7 @@ int skill_unit_onout (struct skill_unit *src, struct block_list *bl, unsigned in switch(sg->unit_id){ case UNT_SAFETYWALL: case UNT_PNEUMA: + case UNT_EPICLESIS: if (sce) status_change_end(bl, type, INVALID_TIMER); break; @@ -8004,6 +8351,13 @@ static int skill_check_condition_char_sub (struct block_list *bl, va_list ap) p_sd[(*c)++]=tsd->bl.id; return 1; } + case AB_ADORAMUS: + { + int skilllv = pc_checkskill(sd,skillid); + if( (tsd->class_&MAPID_UPPERMASK) == MAPID_PRIEST && tsd->status.sp >= 2*skilllv) + p_sd[(*c)++]=tsd->bl.id; + return 1; + } default: //Warning: Assuming Ensemble Dance/Songs for code speed. [Skotlex] { int skilllv; @@ -8053,6 +8407,10 @@ int skill_check_pc_partner (struct map_session_data *sd, short skill_id, short* status_charge(&tsd->bl, 0, 10); } return c; + case AB_ADORAMUS: + if( c > 0 && (tsd = map_id2sd(p_sd[0])) != NULL ) + status_charge(&tsd->bl, 0, 2*(*skill_lv)); + break; default: //Warning: Assuming Ensemble skills here (for speed) if (c > 0 && sd->sc.data[SC_DANCING] && (tsd = map_id2sd(p_sd[0])) != NULL) { @@ -8071,7 +8429,7 @@ int skill_check_pc_partner (struct map_session_data *sd, short skill_id, short* memset (p_sd, 0, sizeof(p_sd)); i = map_foreachinrange(skill_check_condition_char_sub, &sd->bl, range, BL_PC, &sd->bl, &c, &p_sd, skill_id); - if (skill_id != PR_BENEDICTIO) //Apply the average lv to encore skills. + if (skill_id != PR_BENEDICTIO || skill_id != AB_ADORAMUS) //Apply the average lv to encore skills. *skill_lv = (i+(*skill_lv))/(c+1); //I know c should be one, but this shows how it could be used for the average of n partners. return c; } @@ -8180,7 +8538,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh if( pc_is90overweight(sd) ) { - clif_skill_fail(sd,skill,9,0); + clif_skill_fail(sd,skill,9,0,0); return 0; } @@ -8207,7 +8565,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh { case SA_CASTCANCEL: if(sd->ud.skilltimer == INVALID_TIMER) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8219,7 +8577,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh break; case MO_CALLSPIRITS: if(sd->spiritball >= lv) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8270,7 +8628,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh } else if( !unit_can_move(&sd->bl) ) { //Placed here as ST_MOVE_ENABLE should not apply if rooted or on a combo. [Skotlex] - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8278,7 +8636,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case TK_MISSION: if( (sd->class_&MAPID_UPPERMASK) != MAPID_TAEKWON ) {// Cannot be used by Non-Taekwon classes - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8290,7 +8648,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case TK_JUMPKICK: if( (sd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER ) {// Soul Linkers cannot use this skill - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8323,7 +8681,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh int time; if(!(sc && sc->data[SC_DANCING])) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } time = 1000*(sc->data[SC_DANCING]->val3>>16); @@ -8332,7 +8690,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh (sc->data[SC_DANCING]->val1>>16)) //Dance Skill LV - time <= skill_get_time2(skill,lv)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } } @@ -8341,7 +8699,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case PR_BENEDICTIO: if (skill_check_pc_partner(sd, skill, &lv, 1, 0) < 2) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8359,7 +8717,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case CG_HERMODE: if(!npc_check_areanpc(1,sd->bl.m,sd->bl.x,sd->bl.y,skill_get_splash(skill, lv))) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8371,7 +8729,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh x = sd->bl.x+(i%size-range); y = sd->bl.y+(i/size-range); if (map_getcell(sd->bl.m,x,y,CELL_CHKWALL)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } } @@ -8382,7 +8740,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh int exp; if( ((exp = pc_nextbaseexp(sd)) > 0 && get_percentage(sd->status.base_exp, exp) < 1) || ((exp = pc_nextjobexp(sd)) > 0 && get_percentage(sd->status.job_exp, exp) < 1)) { - clif_skill_fail(sd,skill,0,0); //Not enough exp. + clif_skill_fail(sd,skill,0,0,0); //Not enough exp. return 0; } break; @@ -8391,7 +8749,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case AM_TWILIGHT3: if (!party_skill_check(sd, sd->status.party_id, skill, lv)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8403,7 +8761,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh i = skill-SG_SUN_WARM; if (sd->bl.m == sd->feel_map[i].m) break; - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; break; case SG_SUN_COMFORT: @@ -8415,7 +8773,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh if (sd->bl.m == sd->feel_map[i].m && (battle_config.allow_skill_without_day || sg_info[i].day_func())) break; - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; case SG_FUSION: if (sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_STAR) @@ -8425,7 +8783,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh if( require.sp > 0 ) { if (status->sp < (unsigned int)require.sp) - clif_skill_fail(sd,skill,1,0); + clif_skill_fail(sd,skill,1,0,0); else status_zap(&sd->bl, 0, require.sp); } @@ -8434,7 +8792,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case GD_REGENERATION: case GD_RESTORE: if (!map_flag_gvg2(sd->bl.m)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } case GD_EMERGENCYCALL: @@ -8445,26 +8803,26 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case GS_GLITTERING: if(sd->spiritball >= 10) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case NJ_ISSEN: if (status->hp < 2) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } case NJ_BUNSINJYUTSU: if (!(sc && sc->data[SC_NEN])) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case NJ_ZENYNAGE: if(sd->status.zeny < require.zeny) { - clif_skill_fail(sd,skill,5,0); + clif_skill_fail(sd,skill,5,0,0); return 0; } break; @@ -8474,82 +8832,119 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh break; case AM_CALLHOMUN: //Can't summon if a hom is already out if (sd->status.hom_id && sd->hd && !sd->hd->homunculus.vaporize) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case AM_REST: //Can't vapo homun if you don't have an active homunc or it's hp is < 80% if (!merc_is_hom_active(sd->hd) || sd->hd->battle_status.hp < (sd->hd->battle_status.max_hp*80/100)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); + return 0; + } + break; + case AB_ANCILLA: + i = pc_search_inventory(sd,12333); + if( i >= 0 && sd->status.inventory[i].amount >= 3 ) + { + clif_skill_fail(sd, skill, 12, 0, 0); + return 0; + } + break; + case AB_ADORAMUS: // Should this be here or in skill_check_condition_castend? + i = pc_search_inventory(sd,require.itemid[0]); + if( skill_check_pc_partner(sd,skill,&lv,1,0) <= 0 && + (i < 0 || sd->status.inventory[i].amount < require.amount[0]) ) + { + clif_skill_fail(sd,skill,0,0,0); return 0; } break; + case AB_EPICLESIS: // Skill should fail if items are not present. Why the curveball, RO? + if ( require.itemid[0] ) + { + i = pc_search_inventory(sd,require.itemid[0]); + if( i < 0 || sd->status.inventory[i].amount < require.amount[0] ) + { + clif_skill_fail(sd,skill,14,0,0); //Ancilla required + return 0; + } + } + if ( require.itemid[1] ) + { + i = pc_search_inventory(sd,require.itemid[1]); + if(i < 0 || sd->status.inventory[i].amount < require.amount[1] ) + { + clif_skill_fail(sd,skill,13,0,0); //Holy Water required + return 0; + } + } + break; } switch(require.state) { case ST_HIDING: if(!(sc && sc->option&OPTION_HIDE)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_CLOAKING: if(!pc_iscloaking(sd)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_HIDDEN: if(!pc_ishiding(sd)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_RIDING: if(!pc_isriding(sd)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_FALCON: if(!pc_isfalcon(sd)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_CARTBOOST: if(!(sc && sc->data[SC_CARTBOOST])) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } case ST_CART: if(!pc_iscarton(sd)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_SHIELD: if(sd->status.shield <= 0) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_SIGHT: if(!(sc && sc->data[SC_SIGHT])) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_EXPLOSIONSPIRITS: if(!(sc && sc->data[SC_EXPLOSIONSPIRITS])) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; case ST_RECOV_WEIGHT_RATE: if(battle_config.natural_heal_weight_rate <= 100 && sd->weight*100/sd->max_weight >= (unsigned int)battle_config.natural_heal_weight_rate) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8558,7 +8953,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh sd->ud.canmove_tick = gettick(); //When using a combo, cancel the can't move delay to enable the skill. [Skotlex] if (!unit_can_move(&sd->bl)) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } break; @@ -8567,34 +8962,34 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh break; if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER)) break; - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } if(require.mhp > 0 && get_percentage(status->hp, status->max_hp) > require.mhp) { //mhp is the max-hp-requirement, that is, //you must have this % or less of HP to cast it. - clif_skill_fail(sd,skill,2,0); + clif_skill_fail(sd,skill,2,0,0); return 0; } if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) { - clif_skill_fail(sd,skill,6,0); + clif_skill_fail(sd,skill,6,0,0); return 0; } if( require.sp > 0 && status->sp < (unsigned int)require.sp) { - clif_skill_fail(sd,skill,1,0); + clif_skill_fail(sd,skill,1,0,0); return 0; } if( require.zeny > 0 && sd->status.zeny < require.zeny ) { - clif_skill_fail(sd,skill,5,0); + clif_skill_fail(sd,skill,5,0,0); return 0; } if( require.spiritball > 0 && sd->spiritball < require.spiritball) { - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } @@ -8639,7 +9034,7 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor if( pc_is90overweight(sd) ) { - clif_skill_fail(sd,skill,9,0); + clif_skill_fail(sd,skill,9,0,0); return 0; } @@ -8662,12 +9057,20 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor if(c >= maxcount || (skill==AM_CANNIBALIZE && c != i && battle_config.summon_flora&2)) { //Fails when: exceed max limit. There are other plant types already out. - clif_skill_fail(sd,skill,0,0); + clif_skill_fail(sd,skill,0,0,0); return 0; } } break; } + case AB_LAUDAAGNUS: + case AB_LAUDARAMUS: + if( !sd->status.party_id ) + { + clif_skill_fail(sd,skill,0,0,0); + return 0; + } + break; } status = &sd->battle_status; @@ -8675,7 +9078,7 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor require = skill_get_requirement(sd,skill,lv); if( require.hp > 0 && status->hp <= (unsigned int)require.hp) { - clif_skill_fail(sd,skill,2,0); + clif_skill_fail(sd,skill,2,0,0); return 0; } @@ -8703,11 +9106,18 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor index[i] = pc_search_inventory(sd,require.itemid[i]); if( index[i] < 0 || sd->status.inventory[index[i]].amount < require.amount[i] ) { if( require.itemid[i] == ITEMID_RED_GEMSTONE ) - clif_skill_fail(sd,skill,7,0);// red gemstone required + clif_skill_fail(sd,skill,7,0,0);// red gemstone required else if( require.itemid[i] == ITEMID_BLUE_GEMSTONE ) - clif_skill_fail(sd,skill,8,0);// blue gemstone required + clif_skill_fail(sd,skill,8,0,0);// blue gemstone required + else if( require.itemid[i] == 523 ) + clif_skill_fail(sd,skill,13,0,0); //Holy Water required + else if( require.itemid[i] == 12333 ) + clif_skill_fail(sd,skill,14,0,0); //Ancilla required else - clif_skill_fail(sd,skill,0,0); + { + //clif_skill_fail(sd,skill,71,require.amount[i],require.itemid[i]); + clif_skill_fail(sd,skill,0,0,0); + } return 0; } } @@ -8864,7 +9274,8 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, short if( itemid_isgemstone(req.itemid[i]) && skill != HW_GANBANTEIN ) { - if( sd->special_state.no_gemstone ) + if( sd->special_state.no_gemstone || + (skill == AB_ADORAMUS && skill_check_pc_partner(sd,skill,&lv, 1, 2) )) // Do not consume Gemstone if next to another priest. { //Make it substract 1 gem rather than skipping the cost. if( --req.amount[i] < 1 ) req.itemid[i] = 0; @@ -8949,22 +9360,39 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, short *------------------------------------------*/ int skill_castfix (struct block_list *bl, int skill_id, int skill_lv) { - int time = skill_get_cast(skill_id, skill_lv); + int scale = 0, max_fixedReduction = 0; + int time = skill_get_cast(skill_id, skill_lv); // Skill's base cast time. + int fixedcasttime = skill_get_fixedcast(skill_id, skill_lv); // Skills fixed cast time. struct map_session_data *sd; + struct status_change *sc; nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); + sc = status_get_sc(bl); - // calculate base cast time (reduced by dex) + // calculate base cast time (reduced by dex and int) if( !(skill_get_castnodex(skill_id, skill_lv)&1) ) + { + // iRO Wiki states as of 2011/08/22: + // castTime = (1 - SQRT((DEX * 2 + INT) / 530)) * (1 - sum_castReduction/100%) * baseCast * 0.8 + (1 - max_fixedReduction/100%) * baseCast * 0.2 + // let's do (DEX * 2 + INT) here; the rest will come after. + scale = cap_value((status_get_dex(bl) * 2 + status_get_int(bl)) * 10000, 0, INT_MAX); + } + + //apply variable cast rate modifiers via status effects. + if( !(skill_get_castnodex(skill_id, skill_lv)&2) && sc && sc->count ) { - int scale = battle_config.castrate_dex_scale - status_get_dex(bl); - if( scale > 0 ) // not instant cast - time = time * scale / battle_config.castrate_dex_scale; - else return 0; // instant cast + if (sc->data[SC_SLOWCAST]) + time += time * sc->data[SC_SLOWCAST]->val2 / 100; + if (sc->data[SC_SUFFRAGIUM]) + time -= time * sc->data[SC_SUFFRAGIUM]->val2 / 100; + if (sc->data[SC_MEMORIZE]) + time>>=1; + if (sc->data[SC_POEMBRAGI]) + time -= time * sc->data[SC_POEMBRAGI]->val2 / 100; } - // calculate cast time reduced by item/card bonuses + // calculate variable cast time reduced by item/card bonuses if( !(skill_get_castnodex(skill_id, skill_lv)&4) && sd ) { int i; @@ -8980,6 +9408,41 @@ int skill_castfix (struct block_list *bl, int skill_id, int skill_lv) } } + //TODO: apply fixed cast rate modifiers via status effects. + if( !(skill_get_castnodex(skill_id, skill_lv)&2) && sc && sc->count ) + { + if( sc->data[SC_AB_SECRAMENT] && sc->data[SC_AB_SECRAMENT]->val2 > max_fixedReduction ) + max_fixedReduction = sc->data[SC_AB_SECRAMENT]->val2; + } + + // calculate fixed cast time reduced by item/card bonuses + if( !(skill_get_castnodex(skill_id, skill_lv)&4) && sd ) + { + int i; + if( sd->fixedcastrate != 100 ) + fixedcasttime = fixedcasttime * sd->fixedcastrate / 100; + for( i = 0; i < ARRAYLENGTH(sd->skillcast) && sd->skillcast[i].id; i++ ) + { + if( sd->skillcast[i].id == skill_id ) + { + fixedcasttime+= fixedcasttime * sd->skillcast[i].val / 100; + break; + } + } + } + + // Apply more of the cast time formula for variable cast time post reduction. + // Now let's do (1 - SQRT(scale / 530)) * (1 - sum_castReduction/100%) + // Ensure this value is not reduced past 0. + time = cap_value((100 - (int)sqrt(scale/530.)) * time / 100, 0, INT_MAX); + + // Reduce fixedcasttime by only the highest max_fixedReduction found + if( max_fixedReduction ) + fixedcasttime -= fixedcasttime * max_fixedReduction / 100; + + // Apply the modified fixed cast time to variable cast time. + time += fixedcasttime; + // config cast time multiplier if (battle_config.cast_rate != 100) time = time * battle_config.cast_rate / 100; @@ -8988,31 +9451,6 @@ int skill_castfix (struct block_list *bl, int skill_id, int skill_lv) return (time > 0) ? time : 0; } -/*========================================== - * Does cast-time reductions based on sc data. - *------------------------------------------*/ -int skill_castfix_sc (struct block_list *bl, int time) -{ - struct status_change *sc = status_get_sc(bl); - - if (sc && sc->count) { - if (sc->data[SC_SLOWCAST]) - time += time * sc->data[SC_SLOWCAST]->val2 / 100; - if (sc->data[SC_SUFFRAGIUM]) { - time -= time * sc->data[SC_SUFFRAGIUM]->val2 / 100; - status_change_end(bl, SC_SUFFRAGIUM, INVALID_TIMER); - } - if (sc->data[SC_MEMORIZE]) { - time>>=1; - if ((--sc->data[SC_MEMORIZE]->val2) <= 0) - status_change_end(bl, SC_MEMORIZE, INVALID_TIMER); - } - if (sc->data[SC_POEMBRAGI]) - time -= time * sc->data[SC_POEMBRAGI]->val2 / 100; - } - return (time > 0) ? time : 0; -} - /*========================================== * Does delay reductions based on dex/agi, sc data, item bonuses, ... *------------------------------------------*/ @@ -9049,23 +9487,6 @@ int skill_delayfix (struct block_list *bl, int skill_id, int skill_lv) if( sc && !sc->data[SC_BASILICA] ) time = 0; // There is no Delay on Basilica creation, only on cancel break; - default: - if (battle_config.delay_dependon_dex && !(delaynodex&1)) - { // if skill delay is allowed to be reduced by dex - int scale = battle_config.castrate_dex_scale - status_get_dex(bl); - if (scale > 0) - time = time * scale / battle_config.castrate_dex_scale; - else //To be capped later to minimum. - time = 0; - } - if (battle_config.delay_dependon_agi && !(delaynodex&1)) - { // if skill delay is allowed to be reduced by agi - int scale = battle_config.castrate_dex_scale - status_get_agi(bl); - if (scale > 0) - time = time * scale / battle_config.castrate_dex_scale; - else //To be capped later to minimum. - time = 0; - } } if ( sc && sc->data[SC_SPIRIT] ) @@ -9314,7 +9735,7 @@ void skill_repairweapon (struct map_session_data *sd, int idx) else material = materials [2]; // Armors consume 1 Steel if (pc_search_inventory(sd,material) < 0 ) { - clif_skill_fail(sd,sd->menuskill_id,0,0); + clif_skill_fail(sd,sd->menuskill_id,0,0,0); return; } clif_skill_nodamage(&sd->bl,&target_sd->bl,sd->menuskill_id,1,1); @@ -9367,7 +9788,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx) || ditem->flag.no_refine // if the item isn't refinable || (i = pc_search_inventory(sd, material [ditem->wlv])) < 0 ) { - clif_skill_fail(sd,sd->menuskill_id,0,0); + clif_skill_fail(sd,sd->menuskill_id,0,0,0); return; } @@ -11707,17 +12128,19 @@ static bool skill_parse_row_requiredb(char* split[], int columns, int current) } static bool skill_parse_row_castdb(char* split[], int columns, int current) -{// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2 +{// SkillID,CastingTime,FixedCastingTime,AfterCastActDelay,Cooldown,AfterCastWalkDelay,Duration1,Duration2 int i = atoi(split[0]); i = skill_get_index(i); if( !i ) // invalid skill id return false; skill_split_atoi(split[1],skill_db[i].cast); - skill_split_atoi(split[2],skill_db[i].delay); - skill_split_atoi(split[3],skill_db[i].walkdelay); - skill_split_atoi(split[4],skill_db[i].upkeep_time); - skill_split_atoi(split[5],skill_db[i].upkeep_time2); + skill_split_atoi(split[2],skill_db[i].fixedcast); + skill_split_atoi(split[3],skill_db[i].delay); + skill_split_atoi(split[4],skill_db[i].cooldown); + skill_split_atoi(split[5],skill_db[i].walkdelay); + skill_split_atoi(split[6],skill_db[i].upkeep_time); + skill_split_atoi(split[7],skill_db[i].upkeep_time2); return true; } @@ -11864,7 +12287,7 @@ static void skill_readdb(void) safestrncpy(skill_db[0].desc, "Unknown Skill", sizeof(skill_db[0].desc)); sv_readdb(db_path, "skill_db.txt" , ',', 17, 17, MAX_SKILL_DB, skill_parse_row_skilldb); sv_readdb(db_path, "skill_require_db.txt" , ',', 32, 32, MAX_SKILL_DB, skill_parse_row_requiredb); - sv_readdb(db_path, "skill_cast_db.txt" , ',', 6, 6, MAX_SKILL_DB, skill_parse_row_castdb); + sv_readdb(db_path, "skill_cast_db.txt" , ',', 8, 8, MAX_SKILL_DB, skill_parse_row_castdb); sv_readdb(db_path, "skill_castnodex_db.txt", ',', 2, 3, MAX_SKILL_DB, skill_parse_row_castnodexdb); sv_readdb(db_path, "skill_nocast_db.txt" , ',', 2, 2, MAX_SKILL_DB, skill_parse_row_nocastdb); sv_readdb(db_path, "skill_unit_db.txt" , ',', 8, 8, MAX_SKILL_DB, skill_parse_row_unitdb); diff --git a/src/map/skill.h b/src/map/skill.h index 1ad6ea25a..73b3e9fd0 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -90,7 +90,7 @@ struct s_skill_db { char desc[40]; int range[MAX_SKILL_LEVEL],hit,inf,element[MAX_SKILL_LEVEL],nk,splash[MAX_SKILL_LEVEL],max; int num[MAX_SKILL_LEVEL]; - int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL]; + int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL],fixedcast[MAX_SKILL_LEVEL],cooldown[MAX_SKILL_LEVEL]; int upkeep_time[MAX_SKILL_LEVEL],upkeep_time2[MAX_SKILL_LEVEL]; int castcancel,cast_def_rate; int inf2,maxcount[MAX_SKILL_LEVEL],skill_type; @@ -239,7 +239,9 @@ int skill_get_state(int id); int skill_get_zeny( int id ,int lv ); int skill_get_num( int id ,int lv ); int skill_get_cast( int id ,int lv ); +int skill_get_fixedcast( int id ,int lv ); int skill_get_delay( int id ,int lv ); +int skill_get_cooldown( int id ,int lv ); int skill_get_walkdelay( int id ,int lv ); int skill_get_time( int id ,int lv ); int skill_get_time2( int id ,int lv ); @@ -290,7 +292,6 @@ int skill_clear_group(struct block_list *bl, int flag); int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl,int damage,unsigned int tick); int skill_castfix( struct block_list *bl, int skill_id, int skill_lv); -int skill_castfix_sc( struct block_list *bl, int time); int skill_delayfix( struct block_list *bl, int skill_id, int skill_lv); // Skill conditions check and remove [Inkfish] @@ -1310,7 +1311,7 @@ enum e_skill { GN_S_PHARMACY, GN_SLINGITEM_RANGEMELEEATK, - AB_SECRAMENT, + AB_SECRAMENT = 2515, WM_SEVERE_RAINSTORM_MELEE, SR_HOWLINGOFLION, SR_RIDEINLIGHTNING, @@ -1501,7 +1502,7 @@ enum { UNT_EVILLAND, UNT_DARK_RUNNER, //TODO UNT_DARK_TRANSFER, //TODO - UNT_EPICLESIS, //TODO + UNT_EPICLESIS, UNT_EARTHSTRAIN, //TODO UNT_MANHOLE, //TODO UNT_DIMENSIONDOOR, //TODO diff --git a/src/map/status.c b/src/map/status.c index 37dad30b9..8294d4873 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -35,7 +35,7 @@ #include #include #include - +#include //Regen related flags. enum e_regen @@ -52,6 +52,7 @@ static int hp_coefficient2[CLASS_COUNT]; static int hp_sigma_val[CLASS_COUNT][MAX_LEVEL+1]; static int sp_coefficient[CLASS_COUNT]; static int aspd_base[CLASS_COUNT][MAX_WEAPON_TYPE]; //[blackhole89] +static int shield_aspd_base[CLASS_COUNT]; static int refinebonus[MAX_REFINE_BONUS][3]; // Έ˜Bƒ{[ƒiƒXƒe[ƒuƒ‹(refine_db.txt) int percentrefinery[5][MAX_REFINE+1]; // Έ˜B¬Œχ—¦(refine_db.txt) static int atkmods[3][MAX_WEAPON_TYPE]; // •ŠνATKƒTƒCƒYC³(size_fix.txt) @@ -399,7 +400,7 @@ void initChangeTables(void) set_sc( CASH_INCAGI , SC_INCREASEAGI , SI_INCREASEAGI , SCB_AGI|SCB_SPEED ); set_sc( CASH_ASSUMPTIO , SC_ASSUMPTIO , SI_ASSUMPTIO , SCB_NONE ); - //set_sc( ALL_PARTYFLEE , SC_INCFLEE , SI_PARTYFLEE , SCB_NONE ); + set_sc( ALL_PARTYFLEE , SC_PARTYFLEE , SI_PARTYFLEE , SCB_FLEE ); set_sc( CR_SHRINK , SC_SHRINK , SI_SHRINK , SCB_NONE ); set_sc( RG_CLOSECONFINE , SC_CLOSECONFINE2 , SI_CLOSECONFINE2 , SCB_NONE ); @@ -412,6 +413,19 @@ void initChangeTables(void) add_sc( SA_ELEMENTGROUND , SC_ELEMENTALCHANGE ); add_sc( SA_ELEMENTWIND , SC_ELEMENTALCHANGE ); + set_sc( AB_ADORAMUS , SC_ADORAMUS , SI_ADORAMUS , SCB_AGI|SCB_SPEED ); + add_sc( AB_CLEMENTIA , SC_BLESSING ); + add_sc( AB_CANTO , SC_INCREASEAGI ); + add_sc( AB_PRAEFATIO , SC_KYRIE ); + set_sc( AB_EPICLESIS , SC_EPICLESIS , SI_EPICLESIS , SCB_MAXHP ); + set_sc( AB_ORATIO , SC_ORATIO , SI_ORATIO , SCB_NONE ); + set_sc( AB_LAUDAAGNUS , SC_LAUDAAGNUS , SI_LAUDAAGNUS , SCB_VIT ); + set_sc( AB_LAUDARAMUS , SC_LAUDARAMUS , SI_LAUDARAMUS , SCB_LUK ); + set_sc( AB_RENOVATIO , SC_RENOVATIO , SI_RENOVATIO , SCB_REGEN ); + set_sc( AB_EXPIATIO , SC_EXPIATIO , SI_EXPIATIO , SCB_NONE ); + set_sc( AB_DUPLELIGHT , SC_DUPLELIGHT , SI_DUPLELIGHT , SCB_NONE ); + set_sc( AB_SECRAMENT , SC_AB_SECRAMENT , SI_AB_SECRAMENT , SCB_NONE ); + set_sc( HLIF_AVOID , SC_AVOID , SI_BLANK , SCB_SPEED ); set_sc( HLIF_CHANGE , SC_CHANGE , SI_BLANK , SCB_VIT|SCB_INT ); set_sc( HFLI_FLEET , SC_FLEET , SI_BLANK , SCB_ASPD|SCB_BATK|SCB_WATK ); @@ -489,6 +503,7 @@ void initChangeTables(void) StatusIconChangeTable[SC_SPL_DEF] = SI_SPL_DEF; StatusIconChangeTable[SC_MANU_MATK] = SI_MANU_MATK; StatusIconChangeTable[SC_SPL_MATK] = SI_SPL_MATK; + //StatusIconChangeTable[SC_MOVHASTE_INFINITY] = SI_MOVHASTE_INFINITY; // Causes client to crash when mousing over state icon? //Cash Items StatusIconChangeTable[SC_FOOD_STR_CASH] = SI_FOOD_STR_CASH; StatusIconChangeTable[SC_FOOD_AGI_CASH] = SI_FOOD_AGI_CASH; @@ -560,6 +575,8 @@ void initChangeTables(void) StatusChangeFlagTable[SC_SPCOST_RATE] |= SCB_ALL; StatusChangeFlagTable[SC_WALKSPEED] |= SCB_SPEED; StatusChangeFlagTable[SC_ITEMSCRIPT] |= SCB_ALL; + //StatusChangeFlagTable[SC_MOVHASTE_INFINITY] = SCB_SPEED; + // Cash Items StatusChangeFlagTable[SC_FOOD_STR_CASH] = SCB_STR; StatusChangeFlagTable[SC_FOOD_AGI_CASH] = SCB_AGI; @@ -1266,20 +1283,23 @@ int status_check_visibility(struct block_list *src, struct block_list *target) // Basic ASPD value int status_base_amotion_pc(struct map_session_data* sd, struct status_data* status) { - int amotion; + int amotion, shield = 0; // base weapon delay amotion = (sd->status.weapon < MAX_WEAPON_TYPE) ? (aspd_base[pc_class2idx(sd->status.class_)][sd->status.weapon]) // single weapon : (aspd_base[pc_class2idx(sd->status.class_)][sd->weapontype1] + aspd_base[pc_class2idx(sd->status.class_)][sd->weapontype2])*7/10; // dual-wield + if (sd->status.shield) + shield = shield_aspd_base[pc_class2idx(sd->status.class_)] * 10; + // percentual delay reduction from stats - amotion-= amotion * (4*status->agi + status->dex)/1000; - + amotion-= ( amotion - shield ) * (4*status->agi + status->dex)/1000; + // raw delay adjustment from bAspd bonus amotion+= sd->aspd_add; - - return amotion; + + return amotion; } static unsigned short status_base_atk(const struct block_list *bl, const struct status_data *status) @@ -1334,10 +1354,12 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev status->matk_min = status_base_matk_min(status); status->matk_max = status_base_matk_max(status); - status->hit += level + status->dex; - status->flee += level + status->agi; + status->hit += 175 + status->dex + (unsigned short)floor((double)status->luk/3) + level; //Renewal calclation. + status->flee += 100 + status->agi + level; status->def2 += status->vit; - status->mdef2 += status->int_ + (status->vit>>1); + status->mdef2 += status->mdef; + //Status MATK = floor(Base Level/4 + INT + INT/2 + DEX/5 + LUK/3) + status->status_matk = (unsigned short)floor((double)level/4 + (double)status->int_ + (double)status->int_/2 + (double)status->dex/5 + (double)status->luk/3); if( bl->type&battle_config.enable_critical ) status->cri += status->luk*3 + 10; @@ -1734,6 +1756,9 @@ int status_calc_pc_(struct map_session_data* sd, bool first) sd->critical_rate = sd->hit_rate = sd->flee_rate = sd->flee2_rate = 100; sd->def_rate = sd->def2_rate = sd->mdef_rate = sd->mdef2_rate = 100; sd->regen.state.block = 0; + sd->fixedcastrate=0; + sd->weapon_matk = 0; + sd->equipment_matk = 0; // zeroed arrays, order follows the order in pc.h. // add new arrays to the end of zeroed area in pc.h (see comments) and size here. [zzo] @@ -1963,7 +1988,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) memcpy(sd->param_equip,sd->param_bonus,sizeof(sd->param_equip)); memset(sd->param_bonus, 0, sizeof(sd->param_bonus)); - status->def += (refinedef+50)/100; + status->def += refinedef; //Parse Cards for(i=0;idsprate = 0; if(sd->castrate < 0) sd->castrate = 0; + if( sd->fixedcastrate < 0 ) + sd->fixedcastrate = 0; if(sd->delayrate < 0) sd->delayrate = 0; if(sd->hprecov_rate < 0) @@ -2377,6 +2404,17 @@ int status_calc_pc_(struct map_session_data* sd, bool first) sd->magic_addrace[RC_DRAGON]+=skill; sd->subrace[RC_DRAGON]+=skill; } + if( (skill = pc_checkskill(sd, AB_EUCHARISTICA)) > 0 ) + { + sd->right_weapon.addrace[RC_DEMON]+=skill; + sd->right_weapon.addele[ELE_DARK]+=skill; + sd->left_weapon.addrace[RC_DEMON]+=skill; + sd->left_weapon.addele[ELE_DARK]+=skill; + sd->magic_addrace[RC_DEMON]+=skill; + sd->magic_addele[ELE_DARK]+=skill; + sd->subrace[RC_DEMON]+=skill; + sd->subele[ELE_DARK]+=skill; + } if(sc->count){ if(sc->data[SC_CONCENTRATE]) @@ -2976,10 +3014,26 @@ void status_calc_bl_main(struct block_list *bl, enum scb_flag flag) } if(flag&SCB_MATK) { + int wlv = 1, wmatk = 0; + short index = sd->equip_index[EQI_HAND_R]; + //New matk status->matk_min = status_base_matk_min(status); status->matk_max = status_base_matk_max(status); + // iRO Wiki states as of 2011/02/24: + // Status MATK = floor(Base Level/4 + INT + INT/2 + DEX/5 + LUK/3) + status->status_matk = status_get_lv(bl)/4 + status->int_ + status->int_/2 + status->dex/5 + status->luk/3; + wmatk = sd->weapon_matk + sd->battle_status.rhw.atk2 + sd->equipment_matk; + + if( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON ) + wlv = sd->inventory_data[index]->wlv; + + // Variance = ± 0.1 * Weapon Level * Base Weapon MATK + // Used in a lot of magical attack calculations still. + status->matk_min = status->status_matk + wmatk; + status->matk_max = status->status_matk + wmatk + (wmatk * wlv / 10); + if( bl->type&BL_PC && sd->matk_rate != 100 ) { //Bonuses from previous matk @@ -3138,7 +3192,10 @@ void status_calc_bl_(struct block_list* bl, enum scb_flag flag, bool first) if(b_status.speed != status->speed) clif_updatestatus(sd,SP_SPEED); if(b_status.rhw.atk != status->rhw.atk || b_status.lhw.atk != status->lhw.atk || b_status.batk != status->batk) + { clif_updatestatus(sd,SP_ATK1); + clif_updatestatus(sd,SP_MATK1); + } if(b_status.def != status->def) clif_updatestatus(sd,SP_DEF1); if(b_status.rhw.atk2 != status->rhw.atk2 || b_status.lhw.atk2 != status->lhw.atk2) @@ -3150,13 +3207,15 @@ void status_calc_bl_(struct block_list* bl, enum scb_flag flag, bool first) if(b_status.cri != status->cri) clif_updatestatus(sd,SP_CRITICAL); if(b_status.matk_max != status->matk_max) - clif_updatestatus(sd,SP_MATK1); - if(b_status.matk_min != status->matk_min) - clif_updatestatus(sd,SP_MATK2); - if(b_status.mdef != status->mdef) + { + clif_updatestatus(sd,SP_MATK1); + clif_updatestatus(sd,SP_MATK2); + } + if(b_status.mdef != status->mdef || b_status.mdef2 != status->mdef2) + { clif_updatestatus(sd,SP_MDEF1); - if(b_status.mdef2 != status->mdef2) clif_updatestatus(sd,SP_MDEF2); + } if(b_status.rhw.range != status->rhw.range) clif_updatestatus(sd,SP_ATTACKRANGE); if(b_status.max_hp != status->max_hp) @@ -3285,6 +3344,8 @@ static unsigned short status_calc_agi(struct block_list *bl, struct status_chang agi += ((sc->data[SC_MARIONETTE2]->val3)>>8)&0xFF; if(sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HIGH && agi < 50) agi = 50; + if(sc->data[SC_ADORAMUS]) + agi -= sc->data[SC_ADORAMUS]->val2; return (unsigned short)cap_value(agi,0,USHRT_MAX); } @@ -3316,6 +3377,8 @@ static unsigned short status_calc_vit(struct block_list *bl, struct status_chang vit += sc->data[SC_MARIONETTE2]->val3&0xFF; if(sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HIGH && vit < 50) vit = 50; + if(sc->data[SC_LAUDAAGNUS]) + vit += sc->data[SC_LAUDAAGNUS]->val2; return (unsigned short)cap_value(vit,0,USHRT_MAX); } @@ -3426,6 +3489,8 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang luk += sc->data[SC_MARIONETTE2]->val4&0xFF; if(sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HIGH && luk < 50) luk = 50; + if(sc->data[SC_LAUDARAMUS]) + luk += sc->data[SC_LAUDARAMUS]->val2; return (unsigned short)cap_value(luk,0,USHRT_MAX); } @@ -3619,6 +3684,8 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change flee -= sc->data[SC_GATLINGFEVER]->val4; if(sc->data[SC_SPEED]) flee += 10 + sc->data[SC_SPEED]->val1 * 10; + if(sc->data[SC_PARTYFLEE]) + flee += sc->data[SC_PARTYFLEE]->val1 * 10; if(sc->data[SC_MERC_FLEEUP]) flee += sc->data[SC_MERC_FLEEUP]->val2; @@ -3826,6 +3893,8 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha val = max( val, sc->data[SC_SUITON]->val3 ); if( sc->data[SC_SWOO] ) val = max( val, 300 ); + if( sc->data[SC_ADORAMUS] ) + val = max( val, 25 ); if( sd && sd->speed_rate + sd->speed_add_rate > 0 ) // permanent item-based speedup val = max( val, sd->speed_rate + sd->speed_add_rate ); @@ -3858,6 +3927,8 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha val = max( val, 10 * sc->data[SC_AVOID]->val1 ); if( sc->data[SC_INVINCIBLE] && !sc->data[SC_INVINCIBLEOFF] ) val = max( val, 75 ); + //if( sc->data[SC_MOVHASTE_INFINITY] ) + // val = max( val, 25 ); //FIXME: official items use a single bonus for this [ultramage] if( sc->data[SC_SPEEDUP0] ) // temporary item-based speedup @@ -4026,6 +4097,9 @@ static unsigned int status_calc_maxhp(struct block_list *bl, struct status_chang if(sc->data[SC_MERC_HPUP]) maxhp += maxhp * sc->data[SC_MERC_HPUP]->val2/100; + if(sc->data[SC_EPICLESIS]) + maxhp += maxhp * sc->data[SC_EPICLESIS]->val2/100; + return cap_value(maxhp,1,UINT_MAX); } @@ -4581,6 +4655,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti case SC_STONE: case SC_QUAGMIRE: case SC_SUITON: + case SC_ADORAMUS: return 0; } @@ -4599,6 +4674,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti sc_def = 3 +status->int_; break; case SC_DECREASEAGI: + case SC_ADORAMUS: if (sd) tick>>=1; //Half duration for players. case SC_STONE: case SC_FREEZE: @@ -4731,6 +4807,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val struct status_data *status; struct view_data *vd; int opt_flag, calc_flag, undead_flag; + int duration = tick; nullpo_ret(bl); sc = status_get_sc(bl); @@ -4799,7 +4876,8 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if(sd && !pc_check_weapontype(sd,skill_get_weapontype(BS_ADRENALINE))) return 0; if (sc->data[SC_QUAGMIRE] || - sc->data[SC_DECREASEAGI] + sc->data[SC_DECREASEAGI] || + sc->data[SC_ADORAMUS] ) return 0; break; @@ -4807,14 +4885,16 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if(sd && !pc_check_weapontype(sd,skill_get_weapontype(BS_ADRENALINE2))) return 0; if (sc->data[SC_QUAGMIRE] || - sc->data[SC_DECREASEAGI] + sc->data[SC_DECREASEAGI] || + sc->data[SC_ADORAMUS] ) return 0; break; case SC_ONEHAND: case SC_MERC_QUICKEN: case SC_TWOHANDQUICKEN: - if(sc->data[SC_DECREASEAGI]) + if(sc->data[SC_DECREASEAGI] || + sc->data[SC_ADORAMUS]) return 0; case SC_CONCENTRATE: case SC_INCREASEAGI: @@ -4994,6 +5074,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_RICHMANKIM: case SC_ROKISWEIL: case SC_FOGWALL: + case SC_ADORAMUS: return 0; } } @@ -5012,6 +5093,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val break; case SC_INCREASEAGI: status_change_end(bl, SC_DECREASEAGI, INVALID_TIMER); + status_change_end(bl, SC_ADORAMUS, INVALID_TIMER); break; case SC_QUAGMIRE: status_change_end(bl, SC_CONCENTRATE, INVALID_TIMER); @@ -5019,6 +5101,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val status_change_end(bl, SC_WINDWALK, INVALID_TIMER); //Also blocks the ones below... case SC_DECREASEAGI: + case SC_ADORAMUS: status_change_end(bl, SC_CARTBOOST, INVALID_TIMER); //Also blocks the ones below... case SC_DONTFORGETME: @@ -5076,9 +5159,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER); break; case SC_CARTBOOST: - if(sc->data[SC_DECREASEAGI]) + if(sc->data[SC_DECREASEAGI] || sc->data[SC_ADORAMUS]) { //Cancel Decrease Agi, but take no further effect [Skotlex] status_change_end(bl, SC_DECREASEAGI, INVALID_TIMER); + status_change_end(bl, SC_ADORAMUS, INVALID_TIMER); return 0; } break; @@ -5227,6 +5311,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val { case SC_DECREASEAGI: case SC_INCREASEAGI: + case SC_ADORAMUS: val2 = 2 + val1; //Agi change break; case SC_ENDURE: @@ -5277,7 +5362,14 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val break; case SC_KYRIE: val2 = status->max_hp * (val1 * 2 + 10) / 100; //%Max HP to absorb - val3 = (val1 / 2 + 5); //Hits + // val1 determines if status is casued by Kyrie or Praefatio, + // as Praefatio blocks more hits than Kyrie Elesion. + if( !val4 ) + val3 = (val1 / 2 + 5); + else + val3 = 6 + val1; + if( sd ) + val1 = min(val1,pc_checkskill(sd,PR_KYRIE)); // uses kill level to determine barrier health. break; case SC_MAGICPOWER: //val1: Skill lv @@ -6037,6 +6129,31 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_KAIZEL: val2 = 10*val1; //% of life to be revived with break; + case SC_EPICLESIS: + val2 = 5 * val1; // % HP gained * level of Epiclesis cast. + break; + case SC_ORATIO: + val2 = 2 * val1; // % Damage increased by level of Oratio cast. + break; + case SC_LAUDAAGNUS: + case SC_LAUDARAMUS: + val2 = 4+val1; // Bonus status points gained + break; + case SC_RENOVATIO: + val2 = tick / 5000; // Heal every 5 seconds. + tick = 5000; + break; + case SC_EXPIATIO: + val2 = 5*val1; // DEF reduced by 5*Skill Level percent. + break; + case SC_DUPLELIGHT: + val2 = 10+val1*2; //Chance of MELEE proc + val3 = 10+val1*2; //Chance of MAGIC proc + break; + + case SC_AB_SECRAMENT: + val2 = 10*val1; //Fixed cast time reduced by 10*Skill Level + break; // case SC_ARMOR_ELEMENT: // case SC_ARMOR_RESIST: // Mod your resistance against elements: @@ -6288,8 +6405,9 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val calc_flag&=~SCB_DYE; } - if( vd && (pcdb_checkid(vd->class_) || bl->type == BL_MER ) ) //Only for players sprites, client crashes if they receive this for a mob o.O [Skotlex] - clif_status_change(bl,StatusIconChangeTable[type],1,tick); + if( vd && ((pcdb_checkid(vd->class_) || bl->type == BL_MER ) //Only for players sprites, client crashes if they receive this for a mob o.O [Skotlex] + || (bl->type == BL_MOB && type == SC_ORATIO)) ) // Required to show the proper status for monsters. Possible this may need an overhaul. + clif_status_change(bl,StatusIconChangeTable[type],1,duration); else if( sd ) //Send packet to self otherwise (disguised player?) clif_status_load(bl,StatusIconChangeTable[type],1); @@ -6455,8 +6573,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const return 0; if (tid == INVALID_TIMER) { - if (type == SC_ENDURE && sce->val4) - //Do not end infinite endure. + if( (type == SC_ENDURE /*|| type == SC_MOVHASTE_INFINITY*/ ) && sce->val4 ) + //Do not end infinite endure or speed adjustment. return 0; if (sce->timer != INVALID_TIMER) //Could be a SC with infinite duration delete_timer(sce->timer,status_change_timer); @@ -6943,7 +7061,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } //On Aegis, when turning off a status change, first goes the sc packet, then the option packet. - if( vd && (pcdb_checkid(vd->class_) || bl->type == BL_MER ) ) + if( vd && ((pcdb_checkid(vd->class_) || bl->type == BL_MER ) + || (bl->type == BL_MOB && type == SC_ORATIO)) ) // Required to remove SI_ORATIO indicator from monsters. clif_status_change(bl,StatusIconChangeTable[type],0,0); else if (sd) clif_status_load(bl,StatusIconChangeTable[type],0); @@ -7345,6 +7464,20 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) return 0; } break; + case SC_RENOVATIO: + if((--sc->data[type]->val2) > 0) { + int heal = status->max_hp * 3 / 100; + if( status->hp + heal > status->max_hp ) + heal = status->max_hp - status->hp; + if(heal > 0) + { + clif_heal(sd->fd,SP_HP,heal); + status_heal(bl, heal, 0, 0); + } + sc_timer_next(5000+tick, status_change_timer, bl->id, data); + return 0; + } + break; } // default for all non-handled control paths is to end the status @@ -7480,6 +7613,7 @@ int status_change_clear_buffs (struct block_list* bl, int type) case SC_STRIPSHIELD: case SC_STRIPARMOR: case SC_STRIPHELM: + case SC_ADORAMUS: if (!(type&2)) continue; break; @@ -7730,6 +7864,7 @@ static bool status_readdb_job1(char* fields[], int columns, int current) { aspd_base[idx][i] = atoi(fields[i+5]); } + shield_aspd_base[idx] = atoi(fields[29]); // Won't take 5+MAX_WEAPON_TYPE+1 return true; } @@ -7792,6 +7927,7 @@ int status_readdb(void) memset(hp_coefficient2, 0, sizeof(hp_coefficient2)); memset(sp_coefficient, 0, sizeof(sp_coefficient)); memset(aspd_base, 0, sizeof(aspd_base)); + memset(shield_aspd_base, 0, sizeof(shield_aspd_base)); // job_db2.txt memset(job_bonus,0,sizeof(job_bonus)); // Job-specific stats bonus @@ -7814,10 +7950,10 @@ int status_readdb(void) // read databases // - sv_readdb(db_path, "job_db1.txt", ',', 5+MAX_WEAPON_TYPE, 5+MAX_WEAPON_TYPE, -1, &status_readdb_job1); - sv_readdb(db_path, "job_db2.txt", ',', 1, 1+MAX_LEVEL, -1, &status_readdb_job2); - sv_readdb(db_path, "size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(atkmods), &status_readdb_sizefix); - sv_readdb(db_path, "refine_db.txt", ',', 3+MAX_REFINE+1, 3+MAX_REFINE+1, ARRAYLENGTH(percentrefinery), &status_readdb_refine); + sv_readdb(db_path, "job_db1.txt", ',', 5+MAX_WEAPON_TYPE+1, 5+MAX_WEAPON_TYPE+1, -1, &status_readdb_job1); + sv_readdb(db_path, "job_db2.txt", ',', 1, 1+MAX_LEVEL, -1, &status_readdb_job2); + sv_readdb(db_path, "size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(atkmods), &status_readdb_sizefix); + sv_readdb(db_path, "refine_db.txt", ',', 3+MAX_REFINE+1, 3+MAX_REFINE+1, ARRAYLENGTH(percentrefinery), &status_readdb_refine); return 0; } diff --git a/src/map/status.h b/src/map/status.h index abaeff75e..4eeadef12 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -325,11 +325,25 @@ typedef enum sc_type { SC_SPL_MATK, SC_FOOD_STR_CASH, SC_FOOD_AGI_CASH, - SC_FOOD_VIT_CASH, + SC_FOOD_VIT_CASH, //305 SC_FOOD_DEX_CASH, SC_FOOD_INT_CASH, SC_FOOD_LUK_CASH, + //SC_MOVHASTE_INFINITY, + SC_PARTYFLEE = 310 , + //SC_ENDURE_MDEF, //311 + // Third Jobs - Maintaining SI order for SCs. + SC_EPICLESIS = 325, + SC_ORATIO, + SC_LAUDAAGNUS, + SC_LAUDARAMUS, + SC_RENOVATIO = 332, + SC_EXPIATIO = 336, + SC_DUPLELIGHT, + SC_ADORAMUS = 380, + SC_AB_SECRAMENT = 451, + SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; @@ -649,7 +663,7 @@ enum si_type { // SI_REUSE_LIMIT_F = 310, SI_INVINCIBLE = 311, SI_CASH_PLUSONLYJOBEXP = 312, -// SI_PARTYFLEE = 313, + SI_PARTYFLEE = 313, // SI_ANGEL_PROTECT = 314, /* SI_ENDURE_MDEF = 315, @@ -666,18 +680,20 @@ enum si_type { SI_REUSE_REFRESH = 326, SI_REUSE_STORMBLAST = 327, SI_VENOMIMPRESS = 328, +*/ SI_EPICLESIS = 329, SI_ORATIO = 330, SI_LAUDAAGNUS = 331, SI_LAUDARAMUS = 332, - SI_CLOAKINGEXCEED = 333, - SI_HALLUCINATIONWALK = 334, - SI_HALLUCINATIONWALK_POSTDELAY = 335, +// SI_CLOAKINGEXCEED = 333, +// SI_HALLUCINATIONWALK = 334, +// SI_HALLUCINATIONWALK_POSTDELAY = 335, SI_RENOVATIO = 336, - SI_WEAPONBLOCKING = 337, - SI_WEAPONBLOCKING_POSTDELAY = 338, - SI_ROLLINGCUTTER = 339, +// SI_WEAPONBLOCKING = 337, +// SI_WEAPONBLOCKING_POSTDELAY = 338, +// SI_ROLLINGCUTTER = 339, SI_EXPIATIO = 340, +/* SI_POISONINGWEAPON = 341, SI_TOXIN = 342, SI_PARALYSE = 343, @@ -687,7 +703,9 @@ enum si_type { SI_PYREXIA = 347, SI_OBLIVIONCURSE = 348, SI_LEECHESEND = 349, +*/ SI_DUPLELIGHT = 350, +/* SI_FROSTMISTY = 351, SI_FEARBREEZE = 352, SI_ELECTRICSHOCKER = 353, @@ -740,7 +758,9 @@ enum si_type { SI_SHIELDSPELL_REF = 398, SI_BODYPAINT = 399, SI_EXEEDBREAK = 400, +*/ SI_ADORAMUS = 401, +/* SI_PRESTIGE = 402, SI_INVISIBILITY = 403, SI_DEADLYINFECT = 404, @@ -811,7 +831,9 @@ enum si_type { SI_BLOCKING_PLAY = 469, SI_MANDRAGORA = 470, SI_ACTIVATE = 471, +*/ SI_AB_SECRAMENT = 472, +/* SI_ASSUMPTIO2 = 473, SI_TK_SEVENWIND = 474, SI_LIMIT_ODINS_RECALL = 475, @@ -1112,7 +1134,7 @@ struct status_data { unsigned short str, agi, vit, int_, dex, luk, batk, - matk_min, matk_max, + matk_min, matk_max, status_matk, speed, amotion, adelay, dmotion, mode; diff --git a/src/map/unit.c b/src/map/unit.c index 2165532b4..b992d028b 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -961,7 +961,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh return 0; target = (struct block_list*)map_charid2sd(sd->status.partner_id); if (!target) { - clif_skill_fail(sd,skill_num,0,0); + clif_skill_fail(sd,skill_num,0,0,0); return 0; } break; @@ -1013,7 +1013,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh case BD_ENCORE: //Prevent using the dance skill if you no longer have the skill in your tree. if(!sd->skillid_dance || pc_checkskill(sd,sd->skillid_dance)<=0){ - clif_skill_fail(sd,skill_num,0,0); + clif_skill_fail(sd,skill_num,0,0,0); return 0; } sd->skillid_old = skill_num; @@ -1029,7 +1029,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh case CG_MOONLIT: if (skill_check_pc_partner(sd, skill_num, &skill_lv, 1, 0) < 1) { - clif_skill_fail(sd,skill_num,0,0); + clif_skill_fail(sd,skill_num,0,0,0); return 0; } break; @@ -1098,18 +1098,10 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh case SA_SPELLBREAKER: temp = 1; break; - case ST_CHASEWALK: - if (sc && sc->data[SC_CHASEWALK]) - casttime = 0; - break; case TK_RUN: if (sc && sc->data[SC_RUN]) casttime = 0; break; - case HP_BASILICA: - if( sc && sc->data[SC_BASILICA] ) - casttime = 0; // No Casting time on basilica cancel - break; case KN_CHARGEATK: { unsigned int k = (distance_bl(src,target)-1)/3; //+100% every 3 cells of distance @@ -1123,9 +1115,17 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh break; } - // moved here to prevent Suffragium from ending if skill fails - if (!(skill_get_castnodex(skill_num, skill_lv)&2)) - casttime = skill_castfix_sc(src, casttime); + // Cancel status effects that lower cast time. + if( !(skill_get_castnodex(skill_num, skill_lv)&2) && sc ) + { + if( sc->data[SC_SUFFRAGIUM] ) + status_change_end(src, SC_SUFFRAGIUM, INVALID_TIMER); + if( sc->data[SC_MEMORIZE] ) + { + if ((--sc->data[SC_MEMORIZE]->val2) <= 0) + status_change_end(src, SC_MEMORIZE, INVALID_TIMER); + } + } if( casttime > 0 || temp ) { @@ -1245,7 +1245,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh if( map_getcell(src->m, skill_x, skill_y, CELL_CHKWALL) ) {// can't cast ground targeted spells on wall cells - if (sd) clif_skill_fail(sd,skill_num,0,0); + if (sd) clif_skill_fail(sd,skill_num,0,0,0); return 0; } @@ -1265,9 +1265,17 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh unit_stop_attack(src); - // moved here to prevent Suffragium from ending if skill fails - if (!(skill_get_castnodex(skill_num, skill_lv)&2)) - casttime = skill_castfix_sc(src, casttime); + // Cancel status effects that lower cast time. + if( !(skill_get_castnodex(skill_num, skill_lv)&2) && sc ) + { + if( sc->data[SC_SUFFRAGIUM] ) + status_change_end(src, SC_SUFFRAGIUM, INVALID_TIMER); + if( sc->data[SC_MEMORIZE] ) + { + if ((--sc->data[SC_MEMORIZE]->val2) <= 0) + status_change_end(src, SC_MEMORIZE, INVALID_TIMER); + } + } ud->state.skillcastcancel = castcancel&&casttime>0?1:0; if( !sd || sd->skillitem != skill_num || skill_get_cast(skill_num,skill_lv) ) @@ -1573,7 +1581,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t { // attacking when under cast delay has restrictions: if( tid == INVALID_TIMER ) { //requested attack. - if(sd) clif_skill_fail(sd,1,4,0); + if(sd) clif_skill_fail(sd,1,4,0,0); return 0; } //Otherwise, we are in a combo-attack, delay this until your canact time is over. [Skotlex] diff --git a/src/map/vending.c b/src/map/vending.c index c5ead6513..37557990e 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -261,14 +261,14 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool // skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { - clif_skill_fail(sd, MC_VENDING, 0, 0); + clif_skill_fail(sd, MC_VENDING, 0, 0, 0); return; } // check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count - clif_skill_fail(sd, MC_VENDING, 0, 0); + clif_skill_fail(sd, MC_VENDING, 0, 0, 0); return; } @@ -303,7 +303,7 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool if( i == 0 ) { // no valid item found - clif_skill_fail(sd, MC_VENDING, 0, 0); // custom reply packet + clif_skill_fail(sd, MC_VENDING, 0, 0, 0); // custom reply packet return; } -- cgit v1.2.3-60-g2f50