From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/merchants/shuriken_maker.txt | 320 +++++++++++++++++++-------------------- 1 file changed, 160 insertions(+), 160 deletions(-) (limited to 'npc/merchants/shuriken_maker.txt') diff --git a/npc/merchants/shuriken_maker.txt b/npc/merchants/shuriken_maker.txt index 1ae9583b1..2e09ff24a 100644 --- a/npc/merchants/shuriken_maker.txt +++ b/npc/merchants/shuriken_maker.txt @@ -1,161 +1,161 @@ -//===== eAthena Script ======================================== -//= Shuriken Blacksmith -//===== By: ================================================== -//= Au{R}oN -//===== Current Version: ===================================== -//= 1.2c -//===== Compatible With: ===================================== -//= eAthena 1.0+ -//===== Description: ========================================= -//= Shuriken Weapon Maker. -//===== Additional Comments: ================================= -//= Converted from Aegis -//= 1.0 Added the 4 Shuriken. [Au{R}oN] -//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN] -//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus] -//= 1.2a added missing next; -//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists -//============================================================ - -que_ng.gat,22,62,3 script Taitsu 709,{ - - mes "[Taitsu]"; - if(Class!=Job_Ninja){ - mes "Sorry, but I can use my ability only for Ninja Class."; - close; - } - mes "Hello"; - mes "I'm Taitsu, the Blacksmith of Fuuma Ninja."; - next; - mes "[Taitsu]"; - mes "Due to a burst of interest, my life became very miserable."; - mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time..."; - next; - mes "[Taitsu]"; - mes "However, in terms of making Fuuma weapons, no one can make them any better then mine."; - mes "Here, take a look."; - next; - menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS, - "Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA; - -//=====================BENEKI======================== -M_BENEKI: - mes "[Taitsu]"; - mes "For making ^FF0000Fuuma Shuriken Beneki^000000"; - mes "you need these items:"; - mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z."; - mes "Do you want it?"; - next; - menu "Yes",-,"No Thanks",M_NOPE; - - mes "[Taitsu]"; - mes "So let me check for your items..."; - set @z,90000; - if(Zeny < @z) goto L_NOZENY; - if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS; - set Zeny,Zeny-@z; - delitem 999,50; - delitem 7115,20; - delitem 984,5; - next; - getitem 13300,1; - mes "[Taitsu]"; - mes "Ok, enjoy with your new weapon."; - close; - -//=====================DAISHARIN======================== -M_DAIS: - mes "[Taitsu]"; - mes "For making ^FF0000Fuuma Shuriken Daisharin^000000"; - mes "you need these items:"; - mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z."; - mes "Do you want it?"; - next; - menu "Yes",-,"No Thanks",M_NOPE; - - mes "[Taitsu]"; - mes "So let me check for your items..."; - set @z,40000; - if(Zeny < @z) goto L_NOZENY; - if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS; - set Zeny,Zeny-@z; - delitem 999,30; - delitem 7301,100; - delitem 984,2; - next; - getitem 13301,1; - mes "[Taitsu]"; - mes "Ok, enjoy with your new weapon."; - close; - -//=====================DAISHARIN4======================== -M_DAIS4: - mes "[Taitsu]"; - mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000"; - mes "you need these items:"; - mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z."; - mes "Do you want it?"; - next; - menu "Yes",-,"No Thanks",M_NOPE; - - mes "[Taitsu]"; - mes "So let me check for your items..."; - set @z,40000; - if(Zeny < @z) goto L_NOZENY; - if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS; - set Zeny,Zeny-@z; - delitem 733,20; - delitem 13301,1; - delitem 984,3; - next; - getitem 13302,1; - mes "[Taitsu]"; - mes "Ok, enjoy with your new weapon."; - close; - -//=====================REKKA======================== -M_REKKA: - mes "[Taitsu]"; - mes "For making ^FF0000Fuuma Shuriken Rekka^000000"; - mes "you need these items:"; - mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z."; - mes "Do you want it?"; - next; - menu "Yes",-,"No Thanks",M_NOPE; - - mes "[Taitsu]"; - mes "So let me check for your items..."; - set @z,78000; - if(Zeny < @z) goto L_NOZENY; - if(countitem(999)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS; - set Zeny,Zeny-@z; - delitem 999,50; - delitem 7098,100; - delitem 7097,100; - delitem 7521,50; - next; - getitem 13303,1; - mes "[Taitsu]"; - mes "Ok, enjoy with your new weapon."; - close; - -//=====================I'M SORRY======================== -L_NOITEMS: - next; - mes "[Taitsu]"; - mes "Sorry, but you don't have all the required items."; - emotion e_sry; - close; - -L_NOZENY: - next; - mes "[Taitsu]"; - mes "I'm sorry, but you need "+@z+"z"; - emotion e_cash; - close; - -M_NOPE: - mes "[Taitsu]"; - mes "OK, came back when you want."; - close; +//===== eAthena Script ======================================== +//= Shuriken Blacksmith +//===== By: ================================================== +//= Au{R}oN +//===== Current Version: ===================================== +//= 1.2c +//===== Compatible With: ===================================== +//= eAthena 1.0+ +//===== Description: ========================================= +//= Shuriken Weapon Maker. +//===== Additional Comments: ================================= +//= Converted from Aegis +//= 1.0 Added the 4 Shuriken. [Au{R}oN] +//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN] +//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus] +//= 1.2a added missing next; +//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists +//============================================================ + +que_ng.gat,22,62,3 script Taitsu 709,{ + + mes "[Taitsu]"; + if(Class!=Job_Ninja){ + mes "Sorry, but I can use my ability only for Ninja Class."; + close; + } + mes "Hello"; + mes "I'm Taitsu, the Blacksmith of Fuuma Ninja."; + next; + mes "[Taitsu]"; + mes "Due to a burst of interest, my life became very miserable."; + mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time..."; + next; + mes "[Taitsu]"; + mes "However, in terms of making Fuuma weapons, no one can make them any better then mine."; + mes "Here, take a look."; + next; + menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS, + "Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA; + +//=====================BENEKI======================== +M_BENEKI: + mes "[Taitsu]"; + mes "For making ^FF0000Fuuma Shuriken Beneki^000000"; + mes "you need these items:"; + mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z."; + mes "Do you want it?"; + next; + menu "Yes",-,"No Thanks",M_NOPE; + + mes "[Taitsu]"; + mes "So let me check for your items..."; + set @z,90000; + if(Zeny < @z) goto L_NOZENY; + if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS; + set Zeny,Zeny-@z; + delitem 999,50; + delitem 7115,20; + delitem 984,5; + next; + getitem 13300,1; + mes "[Taitsu]"; + mes "Ok, enjoy with your new weapon."; + close; + +//=====================DAISHARIN======================== +M_DAIS: + mes "[Taitsu]"; + mes "For making ^FF0000Fuuma Shuriken Daisharin^000000"; + mes "you need these items:"; + mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z."; + mes "Do you want it?"; + next; + menu "Yes",-,"No Thanks",M_NOPE; + + mes "[Taitsu]"; + mes "So let me check for your items..."; + set @z,40000; + if(Zeny < @z) goto L_NOZENY; + if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS; + set Zeny,Zeny-@z; + delitem 999,30; + delitem 7301,100; + delitem 984,2; + next; + getitem 13301,1; + mes "[Taitsu]"; + mes "Ok, enjoy with your new weapon."; + close; + +//=====================DAISHARIN4======================== +M_DAIS4: + mes "[Taitsu]"; + mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000"; + mes "you need these items:"; + mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z."; + mes "Do you want it?"; + next; + menu "Yes",-,"No Thanks",M_NOPE; + + mes "[Taitsu]"; + mes "So let me check for your items..."; + set @z,40000; + if(Zeny < @z) goto L_NOZENY; + if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS; + set Zeny,Zeny-@z; + delitem 733,20; + delitem 13301,1; + delitem 984,3; + next; + getitem 13302,1; + mes "[Taitsu]"; + mes "Ok, enjoy with your new weapon."; + close; + +//=====================REKKA======================== +M_REKKA: + mes "[Taitsu]"; + mes "For making ^FF0000Fuuma Shuriken Rekka^000000"; + mes "you need these items:"; + mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z."; + mes "Do you want it?"; + next; + menu "Yes",-,"No Thanks",M_NOPE; + + mes "[Taitsu]"; + mes "So let me check for your items..."; + set @z,78000; + if(Zeny < @z) goto L_NOZENY; + if(countitem(999)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS; + set Zeny,Zeny-@z; + delitem 999,50; + delitem 7098,100; + delitem 7097,100; + delitem 7521,50; + next; + getitem 13303,1; + mes "[Taitsu]"; + mes "Ok, enjoy with your new weapon."; + close; + +//=====================I'M SORRY======================== +L_NOITEMS: + next; + mes "[Taitsu]"; + mes "Sorry, but you don't have all the required items."; + emotion e_sry; + close; + +L_NOZENY: + next; + mes "[Taitsu]"; + mes "I'm sorry, but you need "+@z+"z"; + emotion e_cash; + close; + +M_NOPE: + mes "[Taitsu]"; + mes "OK, came back when you want."; + close; } \ No newline at end of file -- cgit v1.2.3-70-g09d2