From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/merchants/renters.txt | 364 +++++++++++++++++++++++----------------------- 1 file changed, 182 insertions(+), 182 deletions(-) (limited to 'npc/merchants/renters.txt') diff --git a/npc/merchants/renters.txt b/npc/merchants/renters.txt index 2bd71a844..0c530710c 100644 --- a/npc/merchants/renters.txt +++ b/npc/merchants/renters.txt @@ -1,182 +1,182 @@ -//===== eAthena Script ======================================= -//= Renters -//===== By: ================================================== -//= kobra_k88, mod by Lupus -//===== Current Version: ===================================== -//= 1.6a -//===== Compatible With: ===================================== -//= eAthena 7.15 + -//===== Description: ========================================= -//= PecoPeco Breeder, Grand PecoPeco Breeder, Falcon tamer scripts -//===== Additional Comments: ================================= -//= Fully working -//= Added another Falcon Master into the Hunters Guild [Lupus] -//= 1.2: replaced checkoption(x) with checkriding,checkfalcon [Lupus] -//= 1.3: Added support Adv Classes + Baby Class [Lupus] -//= 1.4: Added different prices for normal, advanced and baby classes -//= but you could set them to the same [Lupus] -//= 1.5: Fixed spelling mistakes [Nexon] -//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka] -//= 1.6: Moved the Falcon Master to Hugel [Poki#3] -//============================================================ - -// PecoPeco Breeder (for Knights)------------------------------------------- -prontera.gat,61,338,3 script PecoPeco Breeder 86,{ - if(Upper==0) set @price,2500; //Normal Peco - default price - if(Upper==1) set @price,4000; //Armored Peco - if(Upper==2) set @price,2000; //Baby Peco - - mes "[PecoPeco Breeder]"; - if(BaseJob == Job_Knight || BaseJob == Job_Knight2 ) goto L_Start; - if(Upper==0)mes "I'm a PecoPeco breeder and I rent out PecoPecos for ^4444FF Knights ^000000 to ride on."; - if(Upper==1)mes "I'm a PecoPeco breeder and I rent out Armored PecoPecos for ^4444FF Lord Knights ^000000 to ride on."; - if(Upper==2)mes "I'm a PecoPeco breeder and I rent out Baby PecoPecos for ^4444FF Baby Knights ^000000 to ride on."; - close; - -L_Start: - if(Upper==0)mes "Good day. Would you like to ride a PecoPeco?"; - if(Upper==1)mes "Good day. Would you like to ride an Armored PecoPeco?"; - if(Upper==2)mes "Good day. Would you like to ride a Baby PecoPeco?"; - next; - mes "[PecoPeco Breeder]"; - mes "You can rent one PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill."; - next; - menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1; - - M_0: - if(getskilllv(63) == 0) goto sL_NeedSkill; - if(Zeny < @price) goto sL_Zeny; - if(checkriding(0) != 0) goto sL_GotPeco; - set Zeny, Zeny - @price; - setriding; - mes "Thank you and good day."; - emotion 15; - close; - - sL_NeedSkill: - mes "[PecoPeco Breeder]"; - mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a PecoPeco."; - close; - sL_Zeny: - mes "[PecoPeco Breeder]"; - mes "As I said before it will be "+@price+"z. Come back when you have enough zeny."; - close; - sL_GotPeco: - mes "[PecoPeco Breeder]"; - mes "Umm... aren't you already riding a PecoPeco??...."; - emotion 20; - close; - M_1: - mes "[PecoPeco Breeder]"; - mes "Alright. Good day to you."; - close; - -} - -// Grand PecoPeco Breeder (for Crusaders)------------------------------------------- -prontera.gat,238,312,5 script Grand PecoPeco Breeder 86,{ - if(Upper==0) set @price,3000; //Normal Peco - default price - if(Upper==1) set @price,5000; //Armored Peco - if(Upper==2) set @price,2500; //Baby Peco - - mes "[Grand PecoPeco Breeder]"; - if(BaseJob == Job_Crusader || BaseJob == Job_Crusader2 ) goto L_Start; - if(Upper==0)mes "I'm a Grand PecoPeco breeder and I rent out Grand PecoPecos for ^4444FF Crusaders^000000 to ride on."; - if(Upper==1)mes "I'm a Grand PecoPeco breeder and I rent out Armored Grand PecoPecos for ^4444FF Paladins^000000 to ride on."; - if(Upper==2)mes "I'm a Grand PecoPeco breeder and I rent out Baby Grand PecoPecos for ^4444FF Baby Crusaders^000000 to ride on."; - close; - -L_Start: - if(Upper==0)mes "Good day. Would you like to ride a Grand PecoPeco?"; - if(Upper==1)mes "Good day. Would you like to ride an Armored Grand PecoPeco?"; - if(Upper==2)mes "Good day. Would you like to ride a Baby Grand PecoPeco?"; - next; - mes "[Grand PecoPeco Breeder]"; - mes "You can rent one Grand PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill."; - next; - menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1; - - M_0: - if(getskilllv(63) == 0) goto sL_NeedSkill; - if(Zeny < @price) goto sL_Zeny; - if(checkriding(0) != 0) goto sL_GotPeco; - set Zeny, Zeny - @price; - setriding; - mes "Thank you and good day."; - emotion 15; - close; - - sL_NeedSkill: - mes "[Grand PecoPeco Breeder]"; - mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a Grand PecoPeco."; - close; - sL_Zeny: - mes "[Grand PecoPeco Breeder]"; - mes "As I said before it will be "+@price+"z. Come back when you have enough zeny."; - close; - sL_GotPeco: - mes "[Grand PecoPeco Breeder]"; - mes "Umm... aren't you already riding a Grand PecoPeco??...."; - emotion 20; - close; - M_1: - mes "[Grand PecoPeco Breeder]"; - mes "Alright. Good day to you."; - close; - -} - -// Falcon Master-------------------------------------------------------------- -hu_in01.gat,375,318,5 script Falcon Master 59,{ - if(Upper==0) set @price,800; //Normal Falcon - default price - if(Upper==1) set @price,1000; //Scarf Falcon - if(Upper==2) set @price,600; //Baby Falcon - - mes "[Falcon Master]"; - mes "Hellooooo, I am the Falcon Master."; - next; - menu "Speak with him",M_0, "Politely back away",M_End; - - M_0: - mes "[Falcon Master]"; - if(Upper==0)mes "I can train a Falcon for you, but you need "+@price+"z and be a Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill."; - if(Upper==1)mes "I can train a Scarf Falcon for you, but you need "+@price+"z and be a Sniper with mastered ^5555FF'Falcon Mastery'^000000 skill."; - if(Upper==2)mes "I can train a Baby Falcon for you, but you need "+@price+"z and be a Baby Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill."; - next; - menu "Ok",sM_0, "No thanks",M_End; - - sM_0: - if(BaseJob != Job_Hunter) goto sL_NotHunter; - if(checkfalcon(0) != 0) goto sL_GotFalc; - if(Zeny < @price) goto sL_Zeny; - if(getskilllv(127)==0) goto sL_NoSkill; - set Zeny, Zeny - @price; - mes "[Falcon Master]"; - mes "It looks like you meet all the requirements to handle a Falcon. Here you are"; - setfalcon; - next; - mes "[Falcon Master]"; - mes "Please take very good care of it. It will prove to be a valuable companion."; - close; - - sL_NotHunter: - mes "[Falcon Master]"; - mes "As I said, Falcons can only be given to Hunters. Falcons are very picky about who they travel with you know."; - close; - sL_GotFalc: - mes "[Falcon Master]"; - mes "You can only have 1 Falcon at a time."; - close; - sL_NoSkill: - mes "[Falcon Master]"; - mes "I'm sorry but you do not have the Falcon Mastery skill. Please come back when you have learned it."; - close; - sL_Zeny: - mes "[Falcon Master]"; - mes "As I said before it will be "+@price+"z. Come back when you aquire enough zeny."; - close; - M_End: - mes "[Falcon Master]"; - mes "Have a nice day."; - close; -} +//===== eAthena Script ======================================= +//= Renters +//===== By: ================================================== +//= kobra_k88, mod by Lupus +//===== Current Version: ===================================== +//= 1.6a +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= PecoPeco Breeder, Grand PecoPeco Breeder, Falcon tamer scripts +//===== Additional Comments: ================================= +//= Fully working +//= Added another Falcon Master into the Hunters Guild [Lupus] +//= 1.2: replaced checkoption(x) with checkriding,checkfalcon [Lupus] +//= 1.3: Added support Adv Classes + Baby Class [Lupus] +//= 1.4: Added different prices for normal, advanced and baby classes +//= but you could set them to the same [Lupus] +//= 1.5: Fixed spelling mistakes [Nexon] +//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka] +//= 1.6: Moved the Falcon Master to Hugel [Poki#3] +//============================================================ + +// PecoPeco Breeder (for Knights)------------------------------------------- +prontera.gat,61,338,3 script PecoPeco Breeder 86,{ + if(Upper==0) set @price,2500; //Normal Peco - default price + if(Upper==1) set @price,4000; //Armored Peco + if(Upper==2) set @price,2000; //Baby Peco + + mes "[PecoPeco Breeder]"; + if(BaseJob == Job_Knight || BaseJob == Job_Knight2 ) goto L_Start; + if(Upper==0)mes "I'm a PecoPeco breeder and I rent out PecoPecos for ^4444FF Knights ^000000 to ride on."; + if(Upper==1)mes "I'm a PecoPeco breeder and I rent out Armored PecoPecos for ^4444FF Lord Knights ^000000 to ride on."; + if(Upper==2)mes "I'm a PecoPeco breeder and I rent out Baby PecoPecos for ^4444FF Baby Knights ^000000 to ride on."; + close; + +L_Start: + if(Upper==0)mes "Good day. Would you like to ride a PecoPeco?"; + if(Upper==1)mes "Good day. Would you like to ride an Armored PecoPeco?"; + if(Upper==2)mes "Good day. Would you like to ride a Baby PecoPeco?"; + next; + mes "[PecoPeco Breeder]"; + mes "You can rent one PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill."; + next; + menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1; + + M_0: + if(getskilllv(63) == 0) goto sL_NeedSkill; + if(Zeny < @price) goto sL_Zeny; + if(checkriding(0) != 0) goto sL_GotPeco; + set Zeny, Zeny - @price; + setriding; + mes "Thank you and good day."; + emotion 15; + close; + + sL_NeedSkill: + mes "[PecoPeco Breeder]"; + mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a PecoPeco."; + close; + sL_Zeny: + mes "[PecoPeco Breeder]"; + mes "As I said before it will be "+@price+"z. Come back when you have enough zeny."; + close; + sL_GotPeco: + mes "[PecoPeco Breeder]"; + mes "Umm... aren't you already riding a PecoPeco??...."; + emotion 20; + close; + M_1: + mes "[PecoPeco Breeder]"; + mes "Alright. Good day to you."; + close; + +} + +// Grand PecoPeco Breeder (for Crusaders)------------------------------------------- +prontera.gat,238,312,5 script Grand PecoPeco Breeder 86,{ + if(Upper==0) set @price,3000; //Normal Peco - default price + if(Upper==1) set @price,5000; //Armored Peco + if(Upper==2) set @price,2500; //Baby Peco + + mes "[Grand PecoPeco Breeder]"; + if(BaseJob == Job_Crusader || BaseJob == Job_Crusader2 ) goto L_Start; + if(Upper==0)mes "I'm a Grand PecoPeco breeder and I rent out Grand PecoPecos for ^4444FF Crusaders^000000 to ride on."; + if(Upper==1)mes "I'm a Grand PecoPeco breeder and I rent out Armored Grand PecoPecos for ^4444FF Paladins^000000 to ride on."; + if(Upper==2)mes "I'm a Grand PecoPeco breeder and I rent out Baby Grand PecoPecos for ^4444FF Baby Crusaders^000000 to ride on."; + close; + +L_Start: + if(Upper==0)mes "Good day. Would you like to ride a Grand PecoPeco?"; + if(Upper==1)mes "Good day. Would you like to ride an Armored Grand PecoPeco?"; + if(Upper==2)mes "Good day. Would you like to ride a Baby Grand PecoPeco?"; + next; + mes "[Grand PecoPeco Breeder]"; + mes "You can rent one Grand PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill."; + next; + menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1; + + M_0: + if(getskilllv(63) == 0) goto sL_NeedSkill; + if(Zeny < @price) goto sL_Zeny; + if(checkriding(0) != 0) goto sL_GotPeco; + set Zeny, Zeny - @price; + setriding; + mes "Thank you and good day."; + emotion 15; + close; + + sL_NeedSkill: + mes "[Grand PecoPeco Breeder]"; + mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a Grand PecoPeco."; + close; + sL_Zeny: + mes "[Grand PecoPeco Breeder]"; + mes "As I said before it will be "+@price+"z. Come back when you have enough zeny."; + close; + sL_GotPeco: + mes "[Grand PecoPeco Breeder]"; + mes "Umm... aren't you already riding a Grand PecoPeco??...."; + emotion 20; + close; + M_1: + mes "[Grand PecoPeco Breeder]"; + mes "Alright. Good day to you."; + close; + +} + +// Falcon Master-------------------------------------------------------------- +hu_in01.gat,375,318,5 script Falcon Master 59,{ + if(Upper==0) set @price,800; //Normal Falcon - default price + if(Upper==1) set @price,1000; //Scarf Falcon + if(Upper==2) set @price,600; //Baby Falcon + + mes "[Falcon Master]"; + mes "Hellooooo, I am the Falcon Master."; + next; + menu "Speak with him",M_0, "Politely back away",M_End; + + M_0: + mes "[Falcon Master]"; + if(Upper==0)mes "I can train a Falcon for you, but you need "+@price+"z and be a Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill."; + if(Upper==1)mes "I can train a Scarf Falcon for you, but you need "+@price+"z and be a Sniper with mastered ^5555FF'Falcon Mastery'^000000 skill."; + if(Upper==2)mes "I can train a Baby Falcon for you, but you need "+@price+"z and be a Baby Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill."; + next; + menu "Ok",sM_0, "No thanks",M_End; + + sM_0: + if(BaseJob != Job_Hunter) goto sL_NotHunter; + if(checkfalcon(0) != 0) goto sL_GotFalc; + if(Zeny < @price) goto sL_Zeny; + if(getskilllv(127)==0) goto sL_NoSkill; + set Zeny, Zeny - @price; + mes "[Falcon Master]"; + mes "It looks like you meet all the requirements to handle a Falcon. Here you are"; + setfalcon; + next; + mes "[Falcon Master]"; + mes "Please take very good care of it. It will prove to be a valuable companion."; + close; + + sL_NotHunter: + mes "[Falcon Master]"; + mes "As I said, Falcons can only be given to Hunters. Falcons are very picky about who they travel with you know."; + close; + sL_GotFalc: + mes "[Falcon Master]"; + mes "You can only have 1 Falcon at a time."; + close; + sL_NoSkill: + mes "[Falcon Master]"; + mes "I'm sorry but you do not have the Falcon Mastery skill. Please come back when you have learned it."; + close; + sL_Zeny: + mes "[Falcon Master]"; + mes "As I said before it will be "+@price+"z. Come back when you aquire enough zeny."; + close; + M_End: + mes "[Falcon Master]"; + mes "Have a nice day."; + close; +} -- cgit v1.2.3-60-g2f50