From fd6d268638658dbf8c7e2ee1c8657f0f1932146f Mon Sep 17 00:00:00 2001 From: Lupus Date: Wed, 25 Oct 2006 05:26:11 +0000 Subject: final clone maps -> original maps change. also fixed novice grounds map in char.c. fixed socked_enchant npc git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9064 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/jobs/novice/novice.txt | 119 +++++++++++++++++++++++---------------------- 1 file changed, 60 insertions(+), 59 deletions(-) (limited to 'npc/jobs/novice') diff --git a/npc/jobs/novice/novice.txt b/npc/jobs/novice/novice.txt index 3f6ea8446..20cdb5ba4 100644 --- a/npc/jobs/novice/novice.txt +++ b/npc/jobs/novice/novice.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Dr.Evil & MasterOfMuppets //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN 3422+(Requires jA Script System) //===== Description: ========================================= @@ -17,21 +17,22 @@ //= 1.3 Removed Duplicates [Toms] //= 1.4 Added Kafra Free Cart Tickets, as in official one [Lupus] //= 1.5 Fixed warps, removed map duplicates, typos [Lupus] +//= 1.6 Changed clone maps new_1-? -> new_zone0? [Lupus] //============================================================ //==================================================================== //Ragnarok Online Novice Script by yukito //==================================================================== //Bulletin Board -new_1-1.gat,66,114,4 script Bulletin Board 111,{ +new_zone01.gat,66,114,4 script Bulletin Board 111,{ mes "^FF0000=================================^000000"; mes "^FF0000 ==^000000 ^E40CAA[Welcome] ^CC0000to^FF9000Training ^0000FFGrounds^FF0000==^000000"; mes "^FF0000=================================^000000"; close; } -new_1-1.gat,53,114,4 script Shion 727,{ - if(BaseJob != Job_Novice || Upper) goto L_Fail; +new_zone01.gat,53,114,4 script Shion 727,{ + if(Class != Job_Novice || Upper) goto L_Fail; switch (NEW_MES_FLAG0) { case 0: mes "[Shion]"; mes "Hello there~"; @@ -87,8 +88,8 @@ new_1-1.gat,53,114,4 script Shion 727,{ close; case 2: mes "[Shion]"; mes "Interface..."; - mes "click','double-click'"; - mes "and 'drag'is? ."; + mes "click', 'double-click'"; + mes "and 'drag' is? ."; mes "click just one time,"; mes "it is called 'click'"; mes "click twice straightly,"; @@ -96,7 +97,7 @@ new_1-1.gat,53,114,4 script Shion 727,{ next; mes "[Shion]"; mes "'Drag' is dragging your mouse"; - mes "to the right, left, up and down"; + mes "to the right, left, up and down"; mes "when holding 'left-click'."; mes "when you block a sentence in word"; mes "processor program"; @@ -211,14 +212,14 @@ L_Fail: end; } -new_1-1.gat,144,116,2 script Guard#01 105,{ +new_zone01.gat,144,116,2 script Guard#01 105,{ mes "[Training Grounds Guard]"; mes "Welcome to the Training Grounds."; mes "You are now in the outer court yard. Please go inside the castle to begin your training."; close; } -new_1-1.gat,144,107,2 script Guard#02 105,{ +new_zone01.gat,144,107,2 script Guard#02 105,{ mes "[Training Grounds Guard]"; if(rand(2)) { mes "Come in!"; @@ -239,8 +240,8 @@ new_1-1.gat,144,107,2 script Guard#02 105,{ } //Receptionist -new_1-2.gat,100,29,4 script Receptionist 86,{ - if(BaseJob != Job_Novice || Upper) goto L_Fail; +new_zone02.gat,100,29,4 script Receptionist 86,{ + if(Class != Job_Novice || Upper) goto L_Fail; mes "[Training Grounds Receptionist]"; mes "Welcome!"; mes "You are at the entrance"; @@ -266,7 +267,7 @@ L_loop: mes "to the Training Grounds."; close2; set Zeny,Zeny+50; - warp "new_1-2.gat",100,70; + warp "new_zone02.gat",100,70; end; case 2: mes "[Training Grounds Receptionist]"; mes "I understand."; @@ -338,7 +339,7 @@ L_Fail: } //Interfaces Instructor -new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ +new_zone02.gat,99,105,4 script Interfaces Instructor 751,{ if (!(NEW_MES_FLAG1)) { mes "[Chris]"; mes "Nice to meet you. could you show me your application?"; @@ -411,7 +412,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ mes "If you think you need to take more lectures,"; mes "Come to see me anytime."; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; case 3: emotion e_swt2; close; @@ -431,7 +432,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ mes "Well, find the skill instructor."; mes "I will send you to him for free of charge."; close2; - warp "new_1-2.gat",84,107; + warp "new_zone02.gat",84,107; end; case 2: mes "[Chris]"; mes "I will send you to the next course,"; @@ -445,7 +446,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ mes "[Chris]"; mes "I wish you good luck."; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; } case 3: emotion e_swt2; @@ -467,7 +468,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ mes "Well, Go to the item instructor."; mes "I will send you to him for free of charge."; close2; - warp "new_1-2.gat",115,107; + warp "new_zone02.gat",115,107; end; case 2: mes "[Chris]"; mes "I will send you to the next course,"; @@ -481,7 +482,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ mes "[Chris]"; mes "I wish you good luck."; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; } case 3: emotion e_swt2; @@ -500,7 +501,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ mes "Pay attention to what he says, and finish the course safely."; mes "I wish you good luck."; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; case 2: mes "[Chris]"; mes "That is a good idea."; @@ -524,7 +525,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ mes "'Teleportation Service'"; mes "'Storage Service'"; mes "Meet them"; - mes "and use their service.."; + mes "and use their service."; next; mes "[Chris]"; mes ".......If you leave here"; @@ -536,7 +537,7 @@ new_1-2.gat,99,105,4 script Interfaces Instructor 751,{ } } -new_1-2.gat,83,111,4 script Skill Instructor 753,{ +new_zone02.gat,83,111,4 script Skill Instructor 753,{ if (!(NEW_MES_FLAG2)) { mes "[Shecil]"; mes ""+strcharinfo(0)+""; @@ -556,7 +557,7 @@ new_1-2.gat,83,111,4 script Skill Instructor 753,{ mes "Click ^0000FFSkill^000000."; mes "Another window pops up, right?"; mes "Short key is ^0000FFS when holding down alt^000000."; - mes "From now we will say like 'alt+s'."; + mes "From now we will say like 'Alt+S'."; set NEW_MES_FLAG2,1; set JobExp,JobExp+151; next; @@ -660,7 +661,7 @@ new_1-2.gat,83,111,4 script Skill Instructor 753,{ mes "Hahaha."; mes "I will send you to the service."; close2; - warp "new_1-2.gat",115,107; + warp "new_zone02.gat",115,107; break; case 2: goto L_battle; case 3: emotion e_omg; @@ -684,7 +685,7 @@ new_1-2.gat,83,111,4 script Skill Instructor 753,{ mes "My fists have gotten a bit rusty."; mes "Ok, I will send you! You should grow up well!"; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; case 2: mes "[Shecil]"; mes "Huh? you look like"; @@ -726,11 +727,11 @@ L_battle: mes "Practical Course!"; mes "Cheer up!"; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; } -new_1-2.gat,115,111,4 script Item Instructor 726,{ +new_zone02.gat,115,111,4 script Item Instructor 726,{ disable_items; if (!(NEW_MES_FLAG3)) { mes "[Alice]"; @@ -876,7 +877,7 @@ new_1-2.gat,115,111,4 script Item Instructor 726,{ mes "I will send you there."; mes "Study Hard!"; close2; - warp "new_1-2.gat",84,107; + warp "new_zone02.gat",84,107; end; } mes "[Alice]"; @@ -898,7 +899,7 @@ new_1-2.gat,115,111,4 script Item Instructor 726,{ mes "Wear those tight."; mes "Ok, I will let you go."; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; } else { mes "[Alice]"; @@ -923,7 +924,7 @@ L_battle1: mes "Ok, I will send you there."; mes "Goodbye."; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; } else { mes "[Alice]"; @@ -945,7 +946,7 @@ L_bye: close; } -new_1-2.gat,118,108,4 script Kafra Employee 94,{ +new_zone02.gat,118,108,4 script Kafra Employee 94,{ mes "[Kafra Employee]"; mes "Welcome to"; mes "Kafra Corporation."; @@ -988,7 +989,7 @@ new_1-2.gat,118,108,4 script Kafra Employee 94,{ mes "[Kafra Employee]"; mes "You will be sent to Practical Course."; close2; - warp "new_1-2.gat",28,178; + warp "new_zone02.gat",28,178; end; } set @menu,@menu-1; @@ -1179,7 +1180,7 @@ L_prewarp: return; } -new_1-2.gat,121,101,2 script Guide Soldier 105,{ +new_zone02.gat,121,101,2 script Guide Soldier 105,{ mes "[Soldier]"; mes "We, Soldiers, are guiding Novices here in the gate way of town."; mes "When you go to a new town, Please visit Guide Soldier and receive their information for the map."; @@ -1196,7 +1197,7 @@ new_1-2.gat,121,101,2 script Guide Soldier 105,{ } //Interface Assistant -new_1-2.gat,161,182,6 script Interface Assistant 92,{ +new_zone02.gat,161,182,6 script Interface Assistant 92,{ mes "[Edwin]"; mes "I am an Interface Assistant."; mes "Choose what you want to know more about."; @@ -1334,7 +1335,7 @@ L_loop: goto L_loop; } -new_1-2.gat,182,182,4 script Status Assistant 754,{ +new_zone02.gat,182,182,4 script Status Assistant 754,{ mes "[Jarre Riotte]"; mes "Welcome new adventurer."; mes "I, Jarre Riotte will help you learn about the fundamental rules of your characters status."; @@ -1578,7 +1579,7 @@ L_loop: goto L_loop; } -new_1-2.gat,184,172,4 script Skill Assistant 47,{ +new_zone02.gat,184,172,4 script Skill Assistant 47,{ mes "[Pitch Judas]"; mes "Welcome. I have been waiting for"; mes "you for a long time!!"; @@ -1953,9 +1954,9 @@ L_loop1: } //Potato Merchant -new_1-2.gat,28,185,4 shop Potato Merchant 90,516:15 +new_zone02.gat,28,185,4 shop Potato Merchant 90,516:15 -new_1-2.gat,38,182,4 script Helper 92,{ +new_zone02.gat,38,182,4 script Helper 92,{ if (!(NEW_MES_FLAG5)) { if (!(NEW_MES_FLAG4)) { mes "[Kane]"; @@ -2000,8 +2001,8 @@ new_1-2.gat,38,182,4 script Helper 92,{ getitem 611,2; getitem 569,300; close2; - savepoint "new_1-2.gat",24,188; - warp "new_1-3.gat",96,21; + savepoint "new_zone02.gat",24,188; + warp "new_zone03.gat",96,21; end; } else { mes "[Kane]"; @@ -2038,7 +2039,7 @@ new_1-2.gat,38,182,4 script Helper 92,{ percentheal 100,100; } close2; - warp "new_1-3.gat",96,21; + warp "new_zone03.gat",96,21; end; } else { mes "[Kane]"; @@ -2050,7 +2051,7 @@ new_1-2.gat,38,182,4 script Helper 92,{ } } -new_1-2.gat,17,182,6 script Helper#2 84,{ +new_zone02.gat,17,182,6 script Helper#2 84,{ if (!(NEW_MES_FLAG4)) { mes "[Elmeen]"; mes "Congratulations!"; @@ -2359,7 +2360,7 @@ L_equip: } //Training Center Employee -new_1-3.gat,95,30,4 script Training Center Employee#1 84,{ +new_zone03.gat,95,30,4 script Training Center Employee#1 84,{ mes "[Hoffman]"; mes "Hey there~"; mes "I'm here to provide"; @@ -2379,7 +2380,7 @@ new_1-3.gat,95,30,4 script Training Center Employee#1 84,{ close; } -new_1-3.gat,96,174,4 script Keyman#1 85,{ +new_zone03.gat,96,174,4 script Keyman#1 85,{ mes "[Keyman]"; mes "Hmmm!"; mes "You have practised a lot, would you like to go on with further training?"; @@ -2388,7 +2389,7 @@ new_1-3.gat,96,174,4 script Keyman#1 85,{ mes "[Keyman]"; mes "Don't forget about everything you've learnt here. Have a nice trip."; close2; - warp "new_1-4.gat",99,10; + warp "new_zone04.gat",99,10; end; } mes "[Keyman]"; @@ -2397,7 +2398,7 @@ new_1-3.gat,96,174,4 script Keyman#1 85,{ } //Novice Instructor -new_1-4.gat,91,22,4 script Novice Instructor 57,{ +new_zone04.gat,91,22,4 script Novice Instructor 57,{ mes "[Bruce]"; mes "You have come from far away."; mes "Thank you for coming here"; @@ -2611,7 +2612,7 @@ L_loop: goto L_loop; } -new_1-4.gat,100,29,4 script Final Instructor 46,{ +new_zone04.gat,100,29,4 script Final Instructor 46,{ if (!(NEW_MES_FLAG6)) { mes "[Hanson]"; mes "Nice to meet you."; @@ -3408,17 +3409,17 @@ L_cleararg: } // Training Ground Mobs -new_1-3.gat,0,0,0,0 monster Fabre 1184,5,0,0,0 -new_1-3.gat,0,0,0,0 monster Poring 1002,10,0,0,0 -new_1-3.gat,0,0,0,0 monster ChonChon 1011,10,0,0,0 -new_1-3.gat,0,0,0,0 monster Lunatic 1063,10,0,0,0 -new_1-3.gat,0,0,0,0 monster Drops 1113,10,0,0,0 +new_zone03.gat,0,0,0,0 monster Fabre 1184,5,0,0,0 +new_zone03.gat,0,0,0,0 monster Poring 1002,10,0,0,0 +new_zone03.gat,0,0,0,0 monster ChonChon 1011,10,0,0,0 +new_zone03.gat,0,0,0,0 monster Lunatic 1063,10,0,0,0 +new_zone03.gat,0,0,0,0 monster Drops 1113,10,0,0,0 // Unsure about the following mobs -new_1-3.gat,0,0,0,0 monster Condor 1009,2,0,0,0 -new_1-3.gat,0,0,0,0 monster Willow 1010,2,0,0,0 -new_1-3.gat,0,0,0,0 monster Roda Frog 1012,2,0,0,0 -new_1-3.gat,0,0,0,0 monster Shell Picky 1050,2,0,0,0 -new_1-3.gat,0,0,0,0 monster Spore 1014,1,0,0,0 -new_1-3.gat,0,0,0,0 monster Thief Bug Larva 1051,1,0,0,0 -new_1-3.gat,0,0,0,0 monster Rocker 1052,1,0,0,0 -new_1-3.gat,0,0,0,0 monster Thief Bug Female 1017,1,0,0,0 +new_zone03.gat,0,0,0,0 monster Condor 1009,2,0,0,0 +new_zone03.gat,0,0,0,0 monster Willow 1010,2,0,0,0 +new_zone03.gat,0,0,0,0 monster Roda Frog 1012,2,0,0,0 +new_zone03.gat,0,0,0,0 monster Shell Picky 1050,2,0,0,0 +new_zone03.gat,0,0,0,0 monster Spore 1014,1,0,0,0 +new_zone03.gat,0,0,0,0 monster Thief Bug Larva 1051,1,0,0,0 +new_zone03.gat,0,0,0,0 monster Rocker 1052,1,0,0,0 +new_zone03.gat,0,0,0,0 monster Thief Bug Female 1017,1,0,0,0 -- cgit v1.2.3-60-g2f50