From a2675f07d7da22a7c6ae11f545bf8f671e785a82 Mon Sep 17 00:00:00 2001 From: Valaris Date: Sun, 29 Jan 2006 16:00:45 +0000 Subject: Clearing trunk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/jobs/2-2/monk.txt | 1920 ------------------------------------------------- 1 file changed, 1920 deletions(-) delete mode 100644 npc/jobs/2-2/monk.txt (limited to 'npc/jobs/2-2/monk.txt') diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt deleted file mode 100644 index 9c7410e07..000000000 --- a/npc/jobs/2-2/monk.txt +++ /dev/null @@ -1,1920 +0,0 @@ -//===== eAthena Script ======================================= -//= Monk Job Quest -//===== By: ================================================== -//= Dino9021, Edited / Translated by Celest -//===== Current Version: ===================================== -//= 1.2 -//===== Compatible With: ===================================== -//= eAthena 1.0 + -//===== Description: ========================================= -//= Monk Job Quests for Athena 2004.12.30 -//===== Additional Comments: ================================= -// 1.1 Fixed missing '";'. Now it's loading fine [Lupus] -// 1.1+ Edited/Translated 5% [Celest] -// 1.2 Made Poetry Quiz passable, and Fixed Marathon Part 8))) [Lupus] -//============================================================ - -prt_monk.gat,55,249,4 script Tohobu the Guarding Monk 139,0,5,{ - mes "[Tohobu]"; - mes "Who are you?!"; - mes "How dare you enter this holy training place without my permission!!"; - next; - mes "[Tohobu]"; - mes "Get Out!!"; - close; -} -prt_monk.gat,59,247,4 script Master 120,{ - if(MONK_Q == 1 ) goto Part1; - if(MONK_Q == 2 ) goto Part2; - if(Class == 15 || Class == 4016) goto IsMonk; - goto L_START; - -IsMonk: - mes "[Tohobu]"; - mes "Your presence is not really welcomed at the ^00FF00St. Capitolina Abbey^000000."; - mes "However, welcome traveler, please do not disturb the Monks in training,"; - mes "Even if you are a Monk!"; - close; - -L_START: - mes "[Tohobu]"; - mes "Hmmm...? What do you want from me?"; - mes "Before entering the Training Area,"; - mes "You shall have to first tell me your Name, Base Level and Job Level."; - next; - mes "[Tohobu]"; - mes "Come! What is your name?"; - next; - menu "Ignore him.",-,"Tell him.",L_MENU_1; - - mes "[Tohobu]"; - mes "You are so impolite! Get out!"; - warp "prt_fild03.gat",357,256; - end; -L_MENU_1: - mes "[Tohobu]"; - mes "So... Your name is " + strcharinfo(0) + " Right?"; - mes "...I believe it is pronounced that way."; - mes "Let's see... Job Level is " + joblevel; - next; - mes "[Tohobu]"; - mes "Okay! Why have you come to see me, " + strcharinfo(0) + " ?"; - next; - menu "I would like to see how Monks train themselves.",L_MENU_1_0,"I want to be a Monk.",L_MENU_1_1,"I would like to rest here.",L_MENU_1_2; - - L_MENU_1_0: - mes "[Tohobu]"; - mes "Oh! I see."; - mes "Okay, I hope you'll learn something from our training,"; - mes "Perhaps it might aid you in becoming a worthy Monk."; - set MONK_Q, 1; - close; - - L_MENU_1_1: - if(Class != 4 && Class != 4005) goto IsNot4; - if(joblevel >= 40 ) goto SkillPointChk; - mes "[Tohobu]"; - mes "Your Job Level is not high enough to be a Monk."; - mes "Come back when your Job Level higher then 40."; - next; - mes "[Tohobu]"; - mes "No need to be hasty, there is so much to learn on this world,"; - mes "Come back when you have met the requirements... Haha!"; - close; - - SkillPointChk: - - if(skillpoint == 0) goto L_GO; - mes "[Tohobu]"; - mes "Well... It seems that you have the ability to be a Monk,"; - mes "But I believe there are skill needed you have yet to learn."; - mes "Come back when you have learnt all the skills."; - close; - - IsNot4: - mes "[Tohobu]"; - mes "Oh! Are you kidding?"; - close; - - HighMonk: - mes "[Tohobu]"; - mes "Wow! You are a High Acolyte, aren't you?"; - mes "I am sorry, but I can't let you become a Monk!"; - mes "Please seek out the Champion, that is what you should be!"; - set MONK_Q, 0; - close; - - L_GO: - if (Class == 4005) goto HighMonk; - mes "[Tohobu]"; - mes "Well... Seems you have the ability to be a Monk."; - mes "Very well then... Go to Wuhai the Elder, He will guide you."; - set JBLVL, 40; // used to determine what item to get at the end - if(JobLevel == 50) set JBLVL, 50; // used to determine what item to get at the end - set MONK_Q, 2; - close; - - L_MENU_1_2: - mes "[Tohobu]"; - mes "Alright, you do look tired from your travels..."; - mes "Perhaps it would be good to rest awhile."; - mes "Go ahead and rest at the Abbey before leaving!"; - next; - mes "[Tohobu]"; - mes "Persevering in order to gain more strength"; - mes "Is the way of life of the Monks."; - mes "I hope that seeing our practises will"; - mes "At least bring you some inner peace."; - close; -Part1: - mes "[Tohobu]"; - mes "Well? Have you changed your mind after looking around here?"; - next; - menu "Nope.",L_MENU_1_0,"I want to be a Monk",L_MENU_1_1,"I need more rest.",L_MENU_1_2; - -Part2: - mes "[Tohobu]"; - mes "Hello there! You should go to Wuhai the Elder, He will guide you."; - mes "He is in the Monastery Hall, South East from here"; - close; -} - -monk_in.gat,99,58,4 script Elder Wuhai 60,{ - if(MONK_Q == 2 ) goto L_START; - if(MONK_Q == 3 ) goto Part1; - if(MONK_Q == 4 ) goto Part2; - if(MONK_Q >= 5 && JOB_MONK < 10) goto Part3; - if(MONK_Q >= 10 && countitem(506) > 0) goto Part4;//Items: Green_Potion, - if(MONK_Q == 11 && countitem(506) == 0) goto Part5;//Items: Green_Potion, - if(Class == 15 || Class == 4016) goto Part6; - if(Class == 4 || Class == 4005) goto Part7; - goto IsOther; -IsOther: - mes "[Elder Wuhai]"; - mes "May you find God in the Mother Nature!!"; - mes "Welcome traveler, why do you seek me?"; - close; - -L_START: - mes "[Elder Wuhai]"; - mes "Hmmm... You are the youth who wants to be a Monk, right?"; - next; - menu "Yes.",L_MENU_1,"No.",-; - mes "[Elder Wuhai]"; - mes "Hmmm...? Aren't you?"; - mes "Maybe I'm getting older, I would've guessed if so."; - mes "Very well then... You may go, young man."; - close; -L_MENU_1: - mes "[Elder Wuhai]"; - mes "Oh! So young men these days still remember us Monks..."; - mes "Welcome, my child!"; - next; - mes "[Elder Wuhai]"; - mes "So you want to be a Monk! I'm glad to hear that!"; - mes "But first, before you can become one, there are a few things you need to know."; - next; - mes "[Elder Wuhai]"; - mes "As Monks, we undergo strict training while protecting world peace."; - next; - mes "[Elder Wuhai]"; - mes "The strength is for giving aid to the weak in need, and to protect them from harm."; - next; - mes "[Elder Wuhai]"; - mes "Last but not least, control our emotions,"; - mes "More importantly, never be too proud of yourself,"; - mes "And be blinded by success,"; - next; - mes "[Elder Wuhai]"; - mes "It coukd be tough, even painful,"; - mes "While undergoing this process."; - mes "Let's see if you're enduring enough,"; - mes "You cannot become a Monk if you can't even bear this."; - next; - mes "[Elder Wuhai]"; - mes "OKay, let's start the test to see if you really have the ability to become a Monk."; - next; - mes "[Elder Wuhai]"; - mes "Firstly, here's a small exam to test your will to become one of us."; - next; - if(JBLVL == 50) goto IsJOB50; - - set MONK_Q, 3; - set JOB_MONK_C,rand(1,6); -L_Collect: - if(JOB_MONK_C == 1 ) goto L_Collect1; - if(JOB_MONK_C == 2 ) goto L_Collect2; - if(JOB_MONK_C == 3 ) goto L_Collect3; - if(JOB_MONK_C == 4 ) goto L_Collect4; - if(JOB_MONK_C == 5 ) goto L_Collect5; - if(JOB_MONK_C == 6 ) goto L_Collect6; - - L_Collect1: - mes "[Elder Wuhai]"; - mes "Please bring these items"; - mes "Tooth of Bat - 10"; - mes "Bears Footskin - 5"; - mes "Poison Spore - 20"; - if(@collect_tmp != 1) goto L_CollectS; - close; - - L_Collect2: - mes "[Elder Wuhai]"; - mes "Please bring these items"; - mes "Porcupine Quill - 5"; - mes "Cobweb - 20"; - mes "Grasshopper's Leg - 10"; - if(@collect_tmp != 1) goto L_CollectS; - close; - - L_Collect3: - mes "[Elder Wuhai]"; - mes "Please bring these items"; - mes "Stem - 30"; - mes "Jellopy - 5"; - mes "Worm Peeling -10"; - if(@collect_tmp != 1) goto L_CollectS; - close; - - L_Collect4: - mes "[Elder Wuhai]"; - mes "Please bring these items"; - mes "Sticky Mucus - 5"; - mes "Earthworm Peeling - 10"; - mes "Green Herb - 20"; - if(@collect_tmp != 1) goto L_CollectS; - close; - - L_Collect5: - mes "[Elder Wuhai]"; - mes "Please bring these items"; - mes "Yoyo Tail - 20"; - mes "Iron Ore - 5"; - mes "Blue Herb - 3"; - if(@collect_tmp != 1) goto L_CollectS; - close; - - L_Collect6: - mes "[Elder Wuhai]"; - mes "Please bring these items"; - mes "Solid Shell - 5"; - mes "Shell - 20"; - mes "Zargon - 5"; - if(@collect_tmp != 1) goto L_CollectS; - close; -L_CollectS: - next; - mes "[Elder Wuhai]"; - mes "To test your will, you will have to collect these items by yourself"; - next; - mes "[Elder Wuhai]"; - mes "Come back to me when you have all of them."; - mes "Now go, May God's blessings be with you."; - close; - -IsJOB50: - mes "[Elder Wuhai]"; - mes "However, I see that your Job Level is " +joblevel +" ."; - mes "That could prove your ability."; - next; - mes "[Elder Wuhai]"; - mes "Well done!"; - mes "I think God will agree with me."; - next; - mes "[Elder Wuhai]"; - mes "The next step, there is a Monk named Wutao want to see you."; - mes "He is in the Monk Grave North from here."; - set MONK_Q, 4; - close; - -Part1: -//~ if(joblevel == 50) goto IsJOB50; - if(JOB_MONK_C == 1 && countitem(913) >= 10 && countitem(948) >= 5 && countitem(7033) >= 20) goto L_CollectS2_1;//Items: Tooth_of_Bat, Bear's_Footskin, Poison_Spore, - if(JOB_MONK_C == 2 && countitem(1027) >= 5 && countitem(1025) >= 20 && countitem(940) >= 10) goto L_CollectS2_2;//Items: Porcupine_Quill, Cobweb, Grasshopper's_Leg, - if(JOB_MONK_C == 3 && countitem(905) >= 30 && countitem(909) >= 5 && countitem(955) >= 10) goto L_CollectS2_3;//Items: Stem, Jellopy, Worm_Peeling, - if(JOB_MONK_C == 4 && countitem(938) >= 5 && countitem(1055) >= 10 && countitem(511) >= 20) goto L_CollectS2_4;//Items: Sticky_Mucus, Earthworm_Peeling, Green_Herb, - if(JOB_MONK_C == 5 && countitem(942) >= 20 && countitem(1002) >= 5 && countitem(510) >= 3) goto L_CollectS2_5;//Items: Yoyo_Tail, Iron_Ore, Blue_Herb, - if(JOB_MONK_C == 6 && countitem(943) >= 5 && countitem(935) >= 20 && countitem(912) >= 5) goto L_CollectS2_6;//Items: Solid_Shell, Shell, Zargon, - - mes "[Elder Wuhai]"; - mes "Hmm... Still not ready yet?"; - mes "Let me tell what you should bring again,"; - mes "Listen carefully!"; - next; - set @collect_tmp, 1; - goto L_Collect; - - L_CollectS2_1: - delitem 913, 10;//Items: Tooth_of_Bat, - delitem 948, 5;//Items: Bear's_Footskin, - delitem 7033, 20;//Items: Poison_Spore, - goto L_CollectS2_E; - L_CollectS2_2: - delitem 1027, 5;//Items: Porcupine_Quill, - delitem 1025, 20;//Items: Cobweb, - delitem 940, 10;//Items: Grasshopper's_Leg, - goto L_CollectS2_E; - L_CollectS2_3: - delitem 7012, 30;//Items: Tough_Scalelike_Stem, - delitem 909, 5;//Items: Jellopy, - delitem 955, 10;//Items: Worm_Peeling, - goto L_CollectS2_E; - L_CollectS2_4: - delitem 938, 5;//Items: Sticky_Mucus, - delitem 1055, 10;//Items: Earthworm_Peeling, - delitem 511, 20;//Items: Green_Herb, - goto L_CollectS2_E; - L_CollectS2_5: - delitem 942, 20;//Items: Yoyo_Tail, - delitem 1002, 5;//Items: Iron_Ore, - delitem 510, 3;//Items: Blue_Herb, - goto L_CollectS2_E; - L_CollectS2_6: - delitem 943, 5;//Items: Solid_Shell, - delitem 935, 20;//Items: Shell, - delitem 912, 5;//Items: Zargon, - goto L_CollectS2_E; - - L_CollectS2_E: - mes "[Elder Wuhai]"; - mes "Oh! You've brought all of them!"; - mes "Well done!"; - mes "Your will in becoming in Monk is witnessable!"; - next; - mes "[Elder Wuhai]"; - mes "Let's see... there is a Monk named"; - mes "Ah... Wutao who wants to see you."; - mes "He will be in the Ancestral Graveyard North from here."; - set MONK_Q, 4; - set JOB_MONK_C, 0; - close; - -Part2: - mes "[Elder Wuhai]"; - mes "Next... should be questions regarding your job changing?"; - mes "Go find master Wutao,"; - mes "He will be in the Ancestral Graveyard North from here."; - close; -Part3: - mes "[Elder Wuhai]"; - mes "Hmm? You're still taking the test...?"; - mes "Try to do your best in it then!"; - close; -Part4: - mes "[Elder Wuhai]"; - mes "What? You haven't drunk that Magic Potion?"; - mes "Then... Hurry up and finish the Green-ish potion!"; - mes "Otherwise, you will never be able to achieve"; - mes "The spiritual energy level of Monks!"; - set MONK_Q, 11; - close; -Part5: - mes "[Elder Wuhai]"; - mes "We have done all steps... Your blood, your mind, your soul,"; - mes "Is enough for you to become a Monk."; - mes "Even your spiritual energy has increased after drinking the Magic Potion."; - next; - mes "[Elder Wuhai]"; - mes "Good... you will now be sworn in by oath"; - mes "In which afterwards the job changing will be complete."; - next; - mes "[Elder Wuhai]"; - mes "Are you willing to dedicate the rest of your life to serving God?"; - next; - menu "Yes.",L_MONK_Q_2,"No.",-; - - mes "[Elder Wuhai]"; - mes "......What?......"; - mes "Aren't you ready to become a Monk?"; - mes "Perhaps you want to run around a bit more,"; - mes "And shed some more sweat"; - mes "To become more prepared?"; - next; - mes "[Elder Wuhai]"; - mes "Consider carefully before coming back!"; - mes "I do not want to make a bad Monk."; - close; -L_MONK_Q_2: - mes "[Elder Wuhai]"; - mes "Will you use the powers given to you for your own good?"; - next; - menu "Yes.",-,"No.",L_MONK_Q_3; - - mes "[Elder Wuhai]"; - mes "...NO NO NO NO NO !! Our training is not for any self benefits!"; - mes "How could one who protects world peace abuse this advantage"; - mes "For their own selfish means?!"; - next; - mes "[Elder Wuhai]"; - mes "Go and think over the true purpose of a Monk."; - mes "Thoughts like that will only make you greedier for power"; - mes "The corruption of your soul will only lead to loss of your ability."; - close; - -L_MONK_Q_3: - mes "[Elder Wuhai]"; - mes "When judging those who have opposed the will of God,"; - mes "Will you hesitate in punishing them?"; - next; - menu "No.",L_MONK_Q_4,"Yes.",-; - - mes "[Elder Wuhai]"; - mes "What do you think Monks are?"; - mes "No matter who they are,"; - mes "People who harm the weak are like trash!"; - mes "They do not have the right to live on this world!"; - next; - mes "[Elder Wuhai]"; - mes "Perhaps you should go to people who deny morals in this world,"; - mes "Come back again when you've learnt how to hate."; - mes "Then you will know what to do."; - close; - -L_MONK_Q_4: - mes "[Elder Wuhai]"; - mes "Will you help to eradicate those who oppose God,"; - mes "And to sacrifice yourself for the better of others?"; - next; - menu "Yes",L_MONK_Q_5,"No",-; - - mes "[Elder Wuhai]"; - mes "Oh...nonononono...."; - mes "If sacrificing oneself would be beneficial to your peers,"; - mes "And that more enemies can be rid of,"; - mes "That would be a great and worthy thing to do!"; - next; - mes "[Elder Wuhai]"; - mes "What does Sacrifice means? Come back when you've figured it out."; - mes "Ah.. Sacrifice can be so simple, yet so difficult!"; - close; - -L_MONK_Q_5: - mes "[Elder Wuhai]"; - mes "Will you train monsters behind you to help others in battle?"; - next; - menu "Yes",-,"No",L_MONK_Q_6; - - mes "[Elder Wuhai]"; - mes "That is not right! Training mobs around"; - mes "Doesn't only apply to all others"; - mes "..."; - // he's not making any sense =P - mes "Instead it is an act that violates the rights of other Monks"; - next; - mes "[Elder Wuhai]"; - mes "Even when you've learnt the skill 'Steel Body'"; - mes "It is only meant to be used in emergency, or when you meet a strong adversary."; - mes "But not in such a situation!"; - next; - mes "[Elder Wuhai]"; - mes "It might feel that you're helping them,"; - mes "But you are only commiting acts of unjust!"; - mes "What is the true way of a Monk?"; - mes "Come back when you have thought it over."; - close; - -L_MONK_Q_6: - mes "[Elder Wuhai]"; - // mes "Will you spam?"; - // "will you spam" is just so... un-monkly. ^^; - mes "In villages or wilderness, will you say the same words towards others repeatedly?"; - next; - menu "Yes",-,"No",L_MONK_Q_7; - - mes "[Elder Wuhai]"; - mes "No! If you do so, not just Monks, even the common people,"; - mes "No matter how loudly you've yelled no one will bother about you!"; - next; - mes "[Elder Wuhai]"; - mes "It is the same even if you only wanted to spread the words of God."; - mes "Think of your behavior. What's right and wrong?"; - mes "Although I would rather test you again, but I'll let you go this time."; - close; -L_MONK_Q_7: - mes "[Elder Wuhai]"; - mes "Do you feel as if you're a messenger of God, and are willing to die for God?"; - next; - menu "Yes",L_MONK_Q_8,"No",-; - - mes "[Elder Wuhai]"; - mes "You cannot be a Monk with this kind of will!"; - mes "As its said, Death is only temporary, Ever if we have to give our lives"; - mes "to protect world peace, it would at least be a meaningful action!"; - next; - mes "[Elder Wuhai]"; - mes "Those who oppose God will be condemned,"; - mes "While those who listen to God will live."; - mes "What is life and death to you?"; - mes "Ponder that well."; - close; - -L_MONK_Q_8: - mes "[Elder Wuhai]"; - mes "Lastly, make an oath to swear you will keep to what you have answered."; - next; - menu "I swear.",L_MONK_Q_9,"I refuse.",-; - - mes "[Elder Wuhai]"; - mes "......"; - next; - mes "[Elder Wuhai]"; - mes "It seems like... you don't have enough training..."; - mes "I can't let you become a Monk."; - next; - mes "[Elder Wuhai]"; - mes "It is better for you to train more."; - mes "Come back when you ready."; - next; - mes "[Elder Wuhai]"; - mes "May God be with you."; - close; - -L_MONK_Q_9: - mes "[Elder Wuhai]"; - mes "Well then, we have completed the oaths"; - mes "Gather closer now, you are already my brother!"; -//---- Progress bar ----// - next; - mes "[Elder Wuhai]"; - mes "Your promise has transmited to all Monks throught ypur heart and my heart."; - next; - mes "[Elder Wuhai]"; - mes "Now, let's begin the ceremony!"; - next; - mes "[Elder Wuhai]"; - mes "I'll acupuncture your 365 acupuncture points and open up your 1129 arteries and veins"; - next; - mes "[Elder Wuhai]"; - mes "Ahhhhhhhhh......"; - next; - mes "[Elder Wuhai]"; - mes "Wuuu... Huuuuuu"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "- He take a deeply breath -"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "- And begining to acupuncture -"; - next; - mes "[Elder Wuhai]"; - mes "Ahhhh--- Dadadadadada!!!"; - next; - mes "[Elder Wuhai]"; - mes "DaBaDaBaDadadadaKaBonTatatata!!!"; - next; - mes "[Elder Wuhai]"; - mes "Ahhhh--- Dadadadadada!!!"; - next; - mes "[Elder Wuhai]"; - mes "WaLaChuOhhhhhhh!!!"; - next; - mes "[Elder Wuhai]"; - mes "Wuuu... Huuuuuu"; - next; - mes "[Elder Wuhai]"; - mes "WowHoooo... Okay, you are now a Monk!"; - setoption 0; - jobchange 15;// Job: Job_Monk - next; - mes "[Elder Wuhai]"; - mes "(Caught!) (Caught!)"; - next; - mes "[Elder Wuhai]"; - mes "Am I old...? I feel so tired... (-sigh-)"; - mes "I could clamb mountains after this before."; - next; - mes "[Elder Wuhai]"; - mes "Very well... You are now a Monk..."; - mes "Welcome to be one of us."; - next; - mes "[Elder Wuhai]"; - mes "Bou never forget your promise."; - next; - mes "[Elder Wuhai]"; - mes "Keep it in your mind, and train yourself."; - next; - mes "[Elder Wuhai]"; - mes "Now go..."; - mes "Here is a gift from us to congratulate you."; - if(JBLVL < 50) getitem 1801, 1;//Items: Waghnakh, - if(JBLVL == 50) getitem 1804, 1;//Items: Knuckle_Duster_, - callfunc "F_ClearJobVar"; - close; -Part6: - mes "[Elder Wuhai]"; - mes "May you find God in Mother Nature!"; - mes "Welcome dear! What can I do for you?"; - next; - mes "[Elder Wuhai]"; - mes "Is everything alright?"; - mes "How the training?"; - next; - mes "[Elder Wuhai]"; - mes "If you don't have a strong body, you may not be able to help people when they needs you."; - mes "If you are weak, the Evil will come to you and leads you go into the dark side."; - next; - mes "[Elder Wuhai]"; - mes "Never forget it! You are the one protect weakers and world peace!"; - mes "You should always mind the Evil. Don't let them leads you go into the dark side."; - close; - -Part7: - mes "[Elder Wuhai]"; - mes "May you find God in Mother Nature!"; - mes "Welcome dear! What can I do for you?"; - next; - mes "[Elder Wuhai]"; - mes "Oh! You are an Acolyte...."; - mes "If you want to pray, go to Prontera Sanctuary!"; - mes "This is the Monk training area, not for you to pray."; - mes "Go and find other places to stay if you are not willing to be a Monk."; - close; -} - -prt_monk.gat,251,255,4 script Wutao 79,{ - if(MONK_Q == 4 ) goto L_START; - if(MONK_Q == 5 ) goto Part1; - if(MONK_Q == 6 ) goto Part2; - if(MONK_Q > 6 ) goto Part3; - goto IsOther; - -IsOther: - mes "[Wutao]"; - mes "We are Monks!"; - mes "We have unlimited power!"; - mes "We have unlimited wise!"; - mes "We use our power and wise to protect the world peace!"; - next; - mes "[Wutao]"; - mes "So..."; - mes "Are you my enemy?"; - mes "You block my way!!!!"; - next; - mes "[Wutao]"; - mes "If someone block me!! I'll fight!!"; - mes "TaAhhhhhh!!!"; - next; - mes "[Wutao]"; - mes "HuHaaaaaaaa!!!"; - next; - mes "[Wutao]"; - mes "don;t be afraid, go yourway!"; - close; - -L_START: - mes "[Wutao]"; - mes "What can I do for you?"; - mes "Do you want to talk about God?"; - next; - mes "[Wutao]"; - mes "Oh! you are proceeding the Monk Quest!"; - mes "The spirits you have is like a Monk."; - next; - mes "[Wutao]"; - mes "Seems your arteries and veins has been open."; - mes "You must be the one coming from Elder Wuhai, right?"; - mes "Very well..."; - next; - mes "[Wutao]"; - mes "Let me introduce you something about the spirits of Monks and some simple rules that Monks should obey."; - mes "Then I'll help modifing your mental status, make your body ready for the next test."; - next; - mes "[Wutao]"; - mes "Now, remember what I say and repeat again."; - mes "Clear your mind... Are you ready?"; - next; - menu "Yes",L_MENU_1,"No",-; - mes "[Wutao]"; - mes "Come back when you ready!"; - close; -L_MENU_1: - mes "[Wutao]"; - mes "All right, let's begin."; - next; - set @JOB_MONK_C2, rand(1,3); -L_Again: - if(@JOB_MONK_C2==0) set @JOB_MONK_C2, rand(1,3); - if(@JOB_MONK_C2 == 2) goto L_ROOT_2; - if(@JOB_MONK_C2 == 3) goto L_ROOT_3; - - L_ROOT_1: - set @monk_str0$,"Supported by dragon and phoenix,"; - set @monk_str1$,"So flies he westward."; - set @monk_str2$,"But the phoenix shall fall to the earth."; - set @monk_str3$,"And the dragon shall soar to the sky;"; - set @monk_str4$,"There shall be successes and failures,"; - set @monk_str5$,"For such is the eternal law."; - set @monk_str6$,"See that ye act when occasion offers,"; - set @monk_str7$,"Lest ye descend to the Nine Golden Springs.'"; - goto L_MES; - L_ROOT_2: - set @monk_str0$,"He boasted not a handsome face,"; - set @monk_str1$,"Nor was his body blessed with grace."; - set @monk_str2$,"His words streamed like a waterfall,"; - set @monk_str3$,"He read a book and knew it all."; - set @monk_str4$,"Shu's glories could he well rehearse,"; - set @monk_str5$,"His lore embraced the universe."; - set @monk_str6$,"Or text or note of scholiast"; - set @monk_str7$,"Once read, his memory held fast."; - goto L_MES; - L_ROOT_3: - set @monk_str0$,"Seek ye a noble one? Then take ye the way of Jieliang,"; - set @monk_str1$,"Watch ye how all people revere Guan Yu,"; - set @monk_str2$,"Each excelling others to honor him,"; - set @monk_str3$,"Him, one of the three brothers of the Peach Garden Oath,"; - set @monk_str4$,"Who have won sacrifices, as emperor and king."; - set @monk_str5$,"Incomparable their aura spreads through the world;"; - set @monk_str6$,"They are resplendent as the great lights of the firmament;"; - set @monk_str7$,"Temples to our Lord Guan Yu abound, no village lacks one,"; - set @monk_str8$,"Their venerable trees at sundown are the resting places for birds."; - -L_MES: - mes "[Wutao]"; - mes "Listen carefully!"; - next; - mes "[Wutao]"; - mes @monk_str0$; - next; - mes "[Wutao]"; - mes @monk_str1$; - next; - mes "[Wutao]"; - mes @monk_str2$; - next; - mes "[Wutao]"; - mes @monk_str3$; - next; - mes "[Wutao]"; - mes @monk_str4$; - next; - mes "[Wutao]"; - mes @monk_str5$; - next; - mes "[Wutao]"; - mes @monk_str6$; - next; - mes "[Wutao]"; - mes @monk_str7$; - if(@JOB_MONK_C2 < 3) goto L_MES_1; - next; - mes "[Wutao]"; - mes @monk_str8$; - -L_MES_1: - next; - mes "[Wutao]"; - mes "Now, " + strcharinfo(0) + ", it's your turn."; - next; - set @monk_q, 0; - if(@JOB_MONK_C2 == 2) goto L_MONK_Q2_1; - if(@JOB_MONK_C2 == 3) goto L_MONK_Q3_1; - -L_MONK_Q1_1: - - menu "And the dragon shall soar to the sky;",L_MONK_Q1_2, - "But the phoenix shall fall to the earth.",L_MONK_Q1_2, - "For such is the eternal law.",L_MONK_Q1_2, - "See that ye act when occasion offers,",L_MONK_Q1_2, - "There shall be successes and failures,",L_MONK_Q1_2, - "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_2, - "Supported by dragon and phoenix,",-, - "So flies he westward.",L_MONK_Q1_2; - - set @monk_q, @monk_q + 1; -L_MONK_Q1_2: - - menu "But the phoenix shall fall to the earth.",L_MONK_Q1_3, - "See that ye act when occasion offers,",L_MONK_Q1_3, - "Supported by dragon and phoenix,",L_MONK_Q1_3, - "There shall be successes and failures,",L_MONK_Q1_3, - "So flies he westward.",-, - "And the dragon shall soar to the sky;",L_MONK_Q1_3, - "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_3, - "For such is the eternal law.",L_MONK_Q1_3; - - set @monk_q, @monk_q + 1; -L_MONK_Q1_3: - - menu "There shall be successes and failures,",L_MONK_Q1_4, - "But the phoenix shall fall to the earth.",-, - "And the dragon shall soar to the sky;",L_MONK_Q1_4, - "So flies he westward.",L_MONK_Q1_4, - "For such is the eternal law.",L_MONK_Q1_4, - "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_4, - "See that ye act when occasion offers,",L_MONK_Q1_4, - "Supported by dragon and phoenix,",L_MONK_Q1_4; - - set @monk_q, @monk_q + 1; -L_MONK_Q1_4: - - menu "And the dragon shall soar to the sky;",-, - "Supported by dragon and phoenix,",L_MONK_Q1_5, - "But the phoenix shall fall to the earth.",L_MONK_Q1_5, - "So flies he westward.",L_MONK_Q1_5, - "For such is the eternal law.",L_MONK_Q1_5, - "There shall be successes and failures,",L_MONK_Q1_5, - "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_5, - "See that ye act when occasion offers,",L_MONK_Q1_5; - - set @monk_q, @monk_q + 1; -L_MONK_Q1_5: - - menu "For such is the eternal law.",L_MONK_Q1_6, - "And the dragon shall soar to the sky;",L_MONK_Q1_6, - "So flies he westward.",L_MONK_Q1_6, - "Supported by dragon and phoenix,",L_MONK_Q1_6, - "But the phoenix shall fall to the earth.",L_MONK_Q1_6, - "See that ye act when occasion offers,",L_MONK_Q1_6, - "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_6, - "There shall be successes and failures,",-; - - set @monk_q, @monk_q + 1; -L_MONK_Q1_6: - - menu "Supported by dragon and phoenix,",L_MONK_Q1_7, - "So flies he westward.",L_MONK_Q1_7, - "For such is the eternal law.",-, - "But the phoenix shall fall to the earth.",L_MONK_Q1_7, - "There shall be successes and failures,",L_MONK_Q1_7, - "And the dragon shall soar to the sky;",L_MONK_Q1_7, - "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_7, - "See that ye act when occasion offers,",L_MONK_Q1_7; - - set @monk_q, @monk_q + 1; -L_MONK_Q1_7: - - menu "So flies he westward.",L_MONK_Q1_8, - "Supported by dragon and phoenix,",L_MONK_Q1_8, - "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_8, - "There shall be successes and failures,",L_MONK_Q1_8, - "For such is the eternal law.",L_MONK_Q1_8, - "But the phoenix shall fall to the earth.",L_MONK_Q1_8, - "And the dragon shall soar to the sky;",L_MONK_Q1_8, - "See that ye act when occasion offers,",-; - - set @monk_q, @monk_q + 2; -L_MONK_Q1_8: - - menu "Supported by dragon and phoenix,",L_MONK_QUEST_END, - "See that ye act when occasion offers,",L_MONK_QUEST_END, - "But the phoenix shall fall to the earth.",L_MONK_QUEST_END, - "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_1_2, - "And the dragon shall soar to the sky;",L_MONK_QUEST_END, - "So flies he westward.",L_MONK_QUEST_END, - "There shall be successes and failures,",L_MONK_QUEST_END, - "For such is the eternal law.",L_MONK_QUEST_END; - -L_MONK_Q2_1: - - menu "Nor was his body blessed with grace.",L_MONK_Q2_2, - "He read a book and knew it all.",L_MONK_Q2_2, - "His words streamed like a waterfall,",L_MONK_Q2_2, - "He boasted not a handsome face,",-, - "Shu's glories could he well rehearse,",L_MONK_Q2_2, - "Once read, his memory held fast.",L_MONK_Q2_2, - "His lore embraced the universe.",L_MONK_Q2_2, - "Or text or note of scholiast",L_MONK_Q2_2; - - set @monk_q, @monk_q + 1; -L_MONK_Q2_2: - - menu "His lore embraced the universe.",L_MONK_Q2_3, - "He boasted not a handsome face,",L_MONK_Q2_3, - "His words streamed like a waterfall,",L_MONK_Q2_3, - "He read a book and knew it all.",L_MONK_Q2_3, - "Or text or note of scholiast",L_MONK_Q2_3, - "Once read, his memory held fast.",L_MONK_Q2_3, - "Shu's glories could he well rehearse,",L_MONK_Q2_3, - "Nor was his body blessed with grace.",-; - - set @monk_q, @monk_q + 1; -L_MONK_Q2_3: - - menu "His words streamed like a waterfall,",-, - "His lore embraced the universe.",L_MONK_Q2_4, - "He read a book and knew it all.",L_MONK_Q2_4, - "Shu's glories could he well rehearse,",L_MONK_Q2_4, - "Nor was his body blessed with grace.",L_MONK_Q2_4, - "Or text or note of scholiast",L_MONK_Q2_4, - "He boasted not a handsome face,",L_MONK_Q2_4, - "Once read, his memory held fast.",L_MONK_Q2_4; - - set @monk_q, @monk_q + 1; -L_MONK_Q2_4: - - menu "Nor was his body blessed with grace.",L_MONK_Q2_5, - "Once read, his memory held fast.",L_MONK_Q2_5, - "Shu's glories could he well rehearse,",L_MONK_Q2_5, - "Or text or note of scholiast",L_MONK_Q2_5, - "He boasted not a handsome face,",L_MONK_Q2_5, - "He read a book and knew it all.",-, - "His lore embraced the universe.",L_MONK_Q2_5, - "His words streamed like a waterfall,",L_MONK_Q2_5; - - set @monk_q, @monk_q + 1; -L_MONK_Q2_5: - - menu "Once read, his memory held fast.",L_MONK_Q2_6, - "Or text or note of scholiast",L_MONK_Q2_6, - "He read a book and knew it all.",L_MONK_Q2_6, - "His words streamed like a waterfall,",L_MONK_Q2_6, - "Nor was his body blessed with grace.",L_MONK_Q2_6, - "He boasted not a handsome face,",L_MONK_Q2_6, - "His lore embraced the universe.",L_MONK_Q2_6, - "Shu's glories could he well rehearse,",-; - - set @monk_q, @monk_q + 1; -L_MONK_Q2_6: - - menu "Or text or note of scholiast",L_MONK_Q2_7, - "He read a book and knew it all.",L_MONK_Q2_7, - "Shu's glories could he well rehearse,",L_MONK_Q2_7, - "His words streamed like a waterfall,",L_MONK_Q2_7, - "His lore embraced the universe.",-, - "He boasted not a handsome face,",L_MONK_Q2_7, - "Nor was his body blessed with grace.",L_MONK_Q2_7, - "Once read, his memory held fast.",L_MONK_Q2_7; - - set @monk_q, @monk_q + 1; -L_MONK_Q2_7: - - menu "Nor was his body blessed with grace.",L_MONK_Q2_8, - "Or text or note of scholiast",-, - "His words streamed like a waterfall,",L_MONK_Q2_8, - "Once read, his memory held fast.",L_MONK_Q2_8, - "He boasted not a handsome face,",L_MONK_Q2_8, - "He read a book and knew it all.",L_MONK_Q2_8, - "Shu's glories could he well rehearse,",L_MONK_Q2_8, - "His lore embraced the universe.",L_MONK_Q2_8; - - set @monk_q, @monk_q + 2; -L_MONK_Q2_8: - - menu "He boasted not a handsome face,",L_MONK_QUEST_END, - "Nor was his body blessed with grace.",L_MONK_QUEST_END, - "Shu's glories could he well rehearse,",L_MONK_QUEST_END, - "Or text or note of scholiast",L_MONK_QUEST_END, - "His lore embraced the universe.",L_MONK_QUEST_END, - "He read a book and knew it all.",L_MONK_QUEST_END, - "His words streamed like a waterfall,",L_MONK_QUEST_END, - "Once read, his memory held fast.",L_MONK_QUEST_1_2; - -L_MONK_Q3_1: - - menu "Watch ye how all people revere Guan Yu,",L_MONK_Q3_2, - "Seek ye a noble one? Then take ye the way of Jieliang,",-, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_2, - "Each excelling others to honor him,",L_MONK_Q3_2, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_2, - "Incomparable their aura spreads through the world;",L_MONK_Q3_2, - "They are resplendent as the great lights of the firmament;",L_MONK_Q3_2, - "Who have won sacrifices, as emperor and king.",L_MONK_Q3_2, - "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_2; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_2: - - menu "Each excelling others to honor him,",L_MONK_Q3_3, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_3, - "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_3, - "Incomparable their aura spreads through the world;",L_MONK_Q3_3, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_3, - "Who have won sacrifices, as emperor and king.",L_MONK_Q3_3, - "Watch ye how all people revere Guan Yu,",-, - "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_3, - "They are resplendent as the great lights of the firmament;",L_MONK_Q3_3; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_3: - - menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_4, - "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_4, - "Each excelling others to honor him,",-, - "Watch ye how all people revere Guan Yu,",L_MONK_Q3_4, - "Who have won sacrifices, as emperor and king.",L_MONK_Q3_4, - "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_4, - "Incomparable their aura spreads through the world;",L_MONK_Q3_4, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_4, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_4; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_4: - - menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_5, - "Each excelling others to honor him,",L_MONK_Q3_5, - "Incomparable their aura spreads through the world;",L_MONK_Q3_5, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_5, - "Him, one of the three brothers of the Peach Garden Oath,",-, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_5, - "They are resplendent as the great lights of the firmament;",L_MONK_Q3_5, - "Who have won sacrifices, as emperor and king.",L_MONK_Q3_5, - "Watch ye how all people revere Guan Yu,",L_MONK_Q3_5; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_5: - - menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_6, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_6, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_6, - "Who have won sacrifices, as emperor and king.",-, - "Watch ye how all people revere Guan Yu,",L_MONK_Q3_6, - "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_6, - "Incomparable their aura spreads through the world;",L_MONK_Q3_6, - "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_6, - "Each excelling others to honor him,",L_MONK_Q3_6; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_6: - - menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_7, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_7, - "Watch ye how all people revere Guan Yu,",L_MONK_Q3_7, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_7, - "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_7, - "Incomparable their aura spreads through the world;",-, - "Each excelling others to honor him,",L_MONK_Q3_7, - "They are resplendent as the great lights of the firmament;",L_MONK_Q3_7, - "Who have won sacrifices, as emperor and king.",L_MONK_Q3_7; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_7: - - menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_8, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_8, - "They are resplendent as the great lights of the firmament;",-, - "Watch ye how all people revere Guan Yu,",L_MONK_Q3_8, - "Each excelling others to honor him,",L_MONK_Q3_8, - "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_8, - "Who have won sacrifices, as emperor and king.",L_MONK_Q3_8, - "Incomparable their aura spreads through the world;",L_MONK_Q3_8, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_8; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_8: - - menu "Temples to our Lord Guan Yu abound, no village lacks one,",-, - "Incomparable their aura spreads through the world;",L_MONK_Q3_9, - "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_9, - "They are resplendent as the great lights of the firmament;",L_MONK_Q3_9, - "Who have won sacrifices, as emperor and king.",L_MONK_Q3_9, - "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_9, - "Watch ye how all people revere Guan Yu,",L_MONK_Q3_9, - "Each excelling others to honor him,",L_MONK_Q3_9, - "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_9; - - set @monk_q, @monk_q + 1; -L_MONK_Q3_9: - - menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_QUEST_END, - "Each excelling others to honor him,",L_MONK_QUEST_END, - "Watch ye how all people revere Guan Yu,",L_MONK_QUEST_END, - "Who have won sacrifices, as emperor and king.",L_MONK_QUEST_END, - "Incomparable their aura spreads through the world;",L_MONK_QUEST_END, - "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_QUEST_END, - "They are resplendent as the great lights of the firmament;",L_MONK_QUEST_END, - "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_QUEST_END, - "Their venerable trees at sundown are the resting places for birds.",-; - -L_MONK_QUEST_1_2: - set @monk_q, @monk_q + 1; -L_MONK_QUEST_END: - - if(@monk_q < 9) goto L_C2_FAIL; - -L_C2_DONE: - set @monk_q, 0; - next; - mes "[Wutao]"; - mes "Hmmm..."; - next; - mes "[Wutao]"; - mes "...Well Done!! It's perfect!"; - next; - mes "[Wutao]"; - mes "However, don't be happy too early. There is much long way to go before you become a Monk."; - next; - mes "[Wutao]"; - mes "DaAhaaaa..."; - next; - mes "[Wutao]"; - mes "ShuKeeee....."; - next; - mes "[Wutao]"; - mes "SouKouuuuu...."; - next; - mes "[Wutao]"; - mes "PaYennnn...."; - next; - mes "[Wutao]"; - mes "As I promised, your mental status is now running like a Monk do."; - next; - mes "[Wutao]"; - mes "Now go, seek ^000080Fuhai^000000 for further guidance."; - set MONK_Q, 6; - close; - -L_C2_FAIL: - mes "[" + strcharinfo(0) + "]"; - mes "Well...? How was that? "; - next; - mes "[Wutao]"; - mes "Hmmm... "; - next; - mes "[Wutao]"; - mes "HeNmmm..."; - next; - mes "[Wutao]"; - mes "How was that? It's bad! You didn't memorize it all!"; - next; - mes "[Wutao]"; - mes "You should doult yourself. Are you really have the ability to be a Monk?"; - mes "...It's really...."; - next; - mes "[Wutao]"; - mes "Well...That's fine, do you want to try it again?"; - next; - mes "[Wutao]"; - mes "Of course! Since you did not pass this test, you can't take the next test."; - set MONK_Q, 5; - close; - -Part1: - mes "[Wutao]"; - mes "Very well. Let's try it again."; - next; - goto L_Again; - -Part2: - mes "[Wutao]"; - mes "What? You forget whom you should seek for?"; - next; - mes "[Wutao]"; - mes "......You are so......."; - next; - mes "[Wutao]"; - mes "...Are you testing my patient?"; - next; - mes "[Wutao]"; - mes "...Okay, I'll tell you again..."; - mes "Go and seek ^000080Fuhai^000000 for further guidance."; - close; -Part3: - mes "[Wutao]"; - mes "May God be with you."; - close; -} - -prt_monk.gat,57,179,4 script Fuhai 110,{ - - if(@Choice_mission == 1 ) goto Part1; - if(@Choice_mission == 2 ) goto Part2; - if(MONK_Q == 6 ) goto L_START; - goto IsOther; -IsOther: - mes "[Fuhai]"; - mes "HaAhhhhh....!!!"; - next; - mes "- Seems like he is thinking something -"; - close; - -L_START: - mes "[Fuhai]"; - mes "..."; - next; - mes "[Fuhai]"; - mes "......"; - next; - mes "[Fuhai]"; - mes "........."; - next; - mes "[Fuhai]"; - mes "............"; - next; - menu "Hello there?",-; - - mes "[Fuhai]"; - mes "...what...WHAT?"; - mes "How dare you interupt my training!"; - mes "If it is not very important..."; - next; - mes "[Fuhai]"; - mes "......"; - mes "I can't tell...if you can see the son tomorrow..."; - next; - mes "[Fuhai]"; - mes "Why are you here?"; - mes "Explain!"; - next; - menu "Some one named [Wutao] send me here.",L_MENU_1,"Well...Nothing...",-; - - mes "[Fuhai]"; - mes "......"; - mes "...How about dig a grave for yourself?"; - close; - L_MENU_1: - mes "[Fuhai]"; - mes "Hmmm...It's that so?"; - mes "That's..."; - next; - mes "[Fuhai]"; - mes "Oh...Your mental status..."; - mes "Ha! Very well..."; - next; - mes "[Fuhai]"; - mes "However, what did you learn from [Wutao] ?"; - next; - menu "Hmmm...Well...It's...",-, - "I repeat what he said, and he send me here.",L_MENU_1_1, - "He test my mental status and send me here.",-; - - mes "[Fuhai]"; - mes "Foolish!"; - mes "Don't bother me! Go away!"; - close; - L_MENU_1_1: - mes "[Fuhai]"; - mes "Well...Then?"; - mes "Did he do anything for you?"; - next; - menu "Ah...It's...I can't tell...",-, - "Check my body",L_MENU_1_1_1, - "Tell me some rules to obey",L_MENU_1_1_1, - "modify my mental status",L_MENU_1_1_2; - - mes "[Fuhai]"; - mes "Foolish!"; - mes "Don't bother me! Go away!"; - close; - L_MENU_1_1_1: - mes "[Fuhai]"; - mes "That's quite true, but not the point."; - mes "Think! Use your brain!"; - close; - - L_MENU_1_1_2: - set MONK_Q, 7; - mes "[Fuhai]"; - mes "Very well, at least you know what had been change in your body"; - mes "Now, let's begin the next test."; - next; - mes "[Fuhai]"; - mes "I'll give you a chance to choose what kind of test you want to take."; - mes "Now, make your own choise."; - next; - menu "Mushroom Collecting",L_ROOT_1,"Marathon",L_ROOT_2; - - L_ROOT_1: - mes "[Fuhai]"; - mes "Mushroom Collecting? Good choice!"; - mes "That would make you appreciate the extremity of patient, realize the meaning God give you the great willpower."; - mes "Now go, do some prepares. Come back when you ready."; - set @Choice_mission, 1; - close; - L_ROOT_2: - mes "[Fuhai]"; - mes "Marathon? Good choice!"; - mes "That would make you appreciate the extremity of willpower, realize the meaning God give you the great patient."; - mes "Now go, do some prepares. Come back when you ready."; - set @Choice_mission, 2; - close; -Part1: - mes "[Fuhai]"; - mes "Are you ready?"; - mes "Acturily, you don't need to prepare anything if you believe in yourself"; - next; - mes "[Fuhai]"; - mes "Mushroom Collecting is your choice."; - mes "It's a test for yourself."; - next; - mes "[Fuhai]"; - mes "Now, go to the building located in the center of this training area."; - next; - mes "[Fuhai]"; - mes "You will pass the test when you collect enough mushrooms we think."; - mes "Now, what are waitting for? Go ahead!"; - close; -Part2: - mes "[Fuhai]"; - mes "Are you ready?"; - mes "Acturily, you don't need to prepare anything if you believe in yourself"; - next; - mes "[Fuhai]"; - mes "Marathon is your choice."; - mes "It's a test for yourself."; - next; - mes "[Fuhai]"; - mes "Now, go to the building located in the center of this training area."; - next; - mes "[Fuhai]"; - mes "You will pass the test when you run enough circles we think."; - mes "Now, what are waitting for? Go ahead!"; - close; - -} - -prt_monk.gat,199,169,4 script Guard 746,{ - if(MONK_Q == 7) goto L_START; - if(MONK_Q > 6) goto Part1; - goto IsOther; -IsOther: - mes "[Guard ChaoLi]"; - mes "This is..."; - mes "Monk Training Area"; - next; - mes "[Guard ChaoLi]"; - mes "Please be quiet in this area."; - close; - -L_START: - mes "[Guard ChaoLi]"; - mes "This is..."; - mes "Monk Training Area"; - next; - mes "[Guard ChaoLi]"; - mes strcharinfo(0) + " ... Right?!"; - next; - mes "[Guard ChaoLi]"; - mes "Go ahead! Quickly!"; - mes "There is another test waitting for you!"; - close; - -Part1: - mes "[Guard ChaoLi]"; - mes "Please be quiet in this area."; - close; -} - -monk_test.gat,329,61,4 script Bashu 753,{ - if(MONK_Q == 7) goto L_START; - if(MONK_Q == 8) goto IsOther; - goto IsOther; -IsOther: - mes "[Bashu]"; - mes "Welcome to ^00FF00St. Capitolina Abbey^000000, the Monk Training Area."; - mes "May the light shine on your path."; - mes "You can find Monk Daowen who judge the grades of Monk training when you go inside"; - next; - mes "[Bashu]"; - mes "Never the less, don't touch anything inside and be quiet in front of Monk Daowen."; - next; - mes "[Bashu]"; - mes "Then, may you have a happy conversation time with God."; - close; -L_START: - mes "[Bashu]"; - mes "Please select a test."; - next; - if(@Choice_mission == 0) goto L_MISSC; - if(@Choice_mission == 2) goto L_MISS2; - mes "[Bashu]"; - mes "As I know, you choose the Mushroom Collecting as your test."; - goto L_MISSC; -L_MISS2: - mes "[Bashu]"; - mes "As I know, you choose the Marathon as your test."; -L_MISSC: - mes "However, if you cannot complete it, you may switch to the other whenever you feel like it."; - next; - menu "Monk's patient - Mushroom Collecting",-, - "Monk's willpower - Marathon",L_MENU_1; - - mes "[Bashu]"; - mes "The test you choose is Monk's patient - Mushroom Collecting"; - next; - warp "job_monk.gat",225,179; - end; - -L_MENU_1: - mes "[Bashu]"; - mes "The test you choose is Monk's willpower - Marathon"; - next; - warp "monk_test.gat",387,345; - end; -} - -monk_test.gat,387,347,4 script Musha 110,{ - mes "[Musha]"; - mes "Wel...Welcome...!"; - mes "This...This is the area testing the pa...patient of whom want to be a Monk."; - next; - mes "[Musha]"; - mes "You should just...just run!"; - mes "Before we told you to stop."; - mes "Run...Run! " + strcharinfo(0) + "! Run!"; - next; - mes "[Musha]"; - mes "Just Run!! Run Quickly!!"; - next; - mes "[Musha]"; - mes "One Day, I'll become a Monk!"; - mes "I.....will......Become...a......MONK!!!"; - next; - mes "[Musha]"; - mes "Do...Do you...want to give......giveup? or...con...continue?"; - mes "Giveup?"; - next; - menu "I want to giveup!",-,"I want to run!!",L_MENU_1; - - mapannounce "monk_test.gat","Musha: " + strcharinfo(0) + " has give...giveup the test...! Giveup the Marathon test... No...No patient.....HaHaHaHa!!!...",8; - mes "[Musha]"; - mes strcharinfo(0) + "...give...giveup the test..."; - mes "Giveup the Marathon test..."; - mes "No...No patient.....HaHaHaHa!!!..."; - next; - warp "prt_monk.gat",196,168; - end; -L_MENU_1: - next; - mes "[Musha]"; - mes "Before we give you an order to stop...."; - mes "Run...Run! " + strcharinfo(0) + "! Run!"; - //if(@runtimes == 0) - set @runtimes, rand(8,10); - set @run, 0; - close; -} - -monk_test.gat,390,387,0 script monk_warp 45,1,1,{ - set @run, @run + 1; - if(@run == (@runtimes-1)) mapannounce "monk_test.gat","Musha: cheer up! The next circle is the last!",8; - if(@run == @runtimes) goto L_DONE; - warp "monk_test.gat",388,348; - end; -L_DONE: - mapannounce "monk_test.gat","Musha: Con....Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; - set MONK_Q, 8; - warp "prt_monk.gat",196,168; - end; -} - -function script MnkTraps { - mapannounce "monk_test.gat","trap: " + strcharinfo(0)+ " , you fall into a trap! Now we warp you to the start place.",8; - warp "monk_test.gat",388,348; -} -//--------------------- -monk_test.gat,386,164,0 script monk1-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,386,165,0 script monk1-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,387,164,0 script monk1-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,387,165,0 script monk1-4 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,388,164,0 script monk1-5 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,388,165,0 script monk1-6 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,389,164,0 script monk1-7 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,389,165,0 script monk1-8 139,0,0,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,386,42,0 script monk2-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,386,43,0 script monk2-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,387,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,387,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,388,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,388,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,389,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,389,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,184,11,0 script monk3-1 139,0,3,{callfunc "MnkTraps";} -monk_test.gat,185,11,0 script monk3-2 139,0,3,{callfunc "MnkTraps";} -monk_test.gat,186,11,0 script monk3-3 139,0,3,{callfunc "MnkTraps";} -monk_test.gat,187,11,0 script monk3-4 139,0,3,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,70,10,0 script monk4-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,70,11,0 script monk4-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,70,12,0 script monk4-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,70,13,0 script monk4-4 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,71,10,0 script monk4-5 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,71,11,0 script monk4-6 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,71,12,0 script monk4-7 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,71,13,0 script monk4-8 139,0,0,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,8,30,0 script monk5-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,8,31,0 script monk5-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,9,30,0 script monk5-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,9,31,0 script monk5-4 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,10,30,0 script monk5-5 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,10,31,0 script monk5-6 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,11,30,0 script monk5-7 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,11,31,0 script monk5-8 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,12,30,0 script monk5-9 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,12,31,0 script monk5-10 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,13,30,0 script monk5-11 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,13,31,0 script monk5-12 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,14,30,0 script monk5-13 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,14,31,0 script monk5-14 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,15,30,0 script monk5-15 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,15,31,0 script monk5-16 139,0,0,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,10,158,0 script monk6-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,10,159,0 script monk6-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,11,158,0 script monk6-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,11,159,0 script monk6-4 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,12,158,0 script monk6-5 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,12,159,0 script monk6-6 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,13,158,0 script monk6-7 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,13,159,0 script monk6-8 139,0,0,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,38,386,0 script monk7-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,38,387,0 script monk7-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,38,388,0 script monk7-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,38,389,0 script monk7-4 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,39,386,0 script monk7-5 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,39,387,0 script monk7-6 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,39,388,0 script monk7-7 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,39,389,0 script monk7-8 139,0,0,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,82,390,0 script monk8-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,82,391,0 script monk8-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,83,390,0 script monk8-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,83,391,0 script monk8-4 139,0,0,{callfunc "MnkTraps";} -//--------------------- -monk_test.gat,82,384,0 script monk8-1 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,82,385,0 script monk8-2 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,83,384,0 script monk8-3 139,0,0,{callfunc "MnkTraps";} -monk_test.gat,83,385,0 script monk8-4 139,0,0,{callfunc "MnkTraps";} -//--------------------- - -prt_monk.gat,225,179,4 script XuanWu 89,{ - mes "[XuanWu]"; - mes "To see the growing of crop, I deeply appreciate from the grace of God."; - next; - mes "[XuanWu]"; - mes "Never the less, see those crop grown by the strong Monks."; - mes "I think it's the most beautiful picture!"; - next; - mes "[XuanWu]"; - mes "Frankly speeking, grower is the greatest people in the world."; - mes "The Blue Potion you drink must be made of God's will and by the grower."; - next; - mes "[XuanWu]"; - mes "We chould always be grateful."; - next; - mes "[XuanWu]"; - mes "God give you everything, even the grower."; - next; - mes "[XuanWu]"; - mes "The grower is the root of world. That's quite true."; - close; -} -job_monk.gat,225,179,4 script XuanWu 89,{ - - if(MONK_Q == 8 ) goto Part2; - if(@mission_start == 1 ) goto Part1; - - mes "[XuanWu]"; - mes "Welcome! I'm in charge here with the Mushroom Collecting."; - mes "My Name is XuanWu"; - next; - mes "[XuanWu]"; - mes "From now, you should take it for granted that all the suffering is training."; - mes "Understand?"; - next; - mes "[XuanWu]"; - mes "For Monks lives, we should always offer our efforts as a tribute"; - mes "Grow crop is also a kind of training."; - next; - mes "[XuanWu]"; - mes "We think it is the best way to realize the will of God."; - mes "Therefore, we had started growing some kind of mushrooms that smell foul"; - next; - mes "[XuanWu]"; - mes "All you have to do is destory those mushrooms and bring some thing to prove."; - mes "What's the thing I mean? The ^ff0000Orange GooeyMushroom and Orange Net Mushroom^000000"; - next; - mes "[XuanWu]"; - mes "If you want to increase your internal organs and become a Monk, go and destory it."; - mes "Bring as many as you can, I won't tell you the amount I need."; - mes "Now go!"; - next; - mes "[XuanWu]"; - mes "Or...You want to giveup?"; - next; - menu "Start Mushroom Collecting",L_MENU_1,"I'll giveup",L_MENU_2; - -L_MENU_2: - mapannounce "monk_test.gat","XuanWu: ......Another one without willpower...",8; - mes "[XuanWu]"; - mes "Another one without willpower..."; - set @mission_start, 0; - getitem 1069, 1;//Items: Orange_Net_Mushroom, - delitem 1069, 1;//Items: Orange_Net_Mushroom, - next; - warp "prt_monk.gat",196,168; - end; -L_MENU_1: - mes "[XuanWu]"; - mes "Then what are you waitting for? Go Go Go !!"; - set @mission_start, 1; - close; - -Part1: - if(countitem(1069) >= 30 && countitem(1070) >0 ) goto L_DONE;//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_, - if(countitem(1070) >= 30 && countitem(1069) >0 ) goto L_DONE;//Items: Orange_Gooey_Mushroom_, Orange_Net_Mushroom, - mes "[XuanWu]"; - mes "Hmmm... Is that all you can do? I don't think it's enough."; - next; - mes "[XuanWu]"; - mes "Or...You want to giveup?"; - next; - menu "Continue Mushroom Collecting",-,"I'll giveup",L_MENU_2; - close; -L_DONE: - set MONK_Q, 8; - mes "[XuanWu]"; - mes "Well... I think you can do it better..."; - mes "However, I should say you pass the test."; - set @mission_start, 0; - delitem 1069, countitem(1069);//Items: Orange_Net_Mushroom, - delitem 1070, countitem(1070);//Items: Orange_Gooey_Mushroom_, - next; - mes "[XuanWu]"; - mes "Now go to [Daowen], he is in the deep of the building."; - close; -Part2: - mes "[XuanWu]"; - mes "Are you testing my patient??"; - mes "Now go to [Daowen], he is in the deep of the building."; - close; -} -job_monk.gat,191,172,4 script job_monk_warp 45,1,1,{ - warp "monk_test.gat",329,57; - end; -} - -job_monk.gat,199,169,4 script Guard ChaoLi 746,{ - mes "[Guard ChaoLi]"; - mes "Silence! In test area!"; - close; -} - -monk_test.gat,319,139,4 script Daowen 52,{ - if(MONK_Q == 8) goto L_START; - if(MONK_Q == 9) goto Part1; - if(MONK_Q == 10) goto Part2; - goto IsOther; -IsOther: - mes "[Daowen]"; - mes "Go throught it quietly..."; - mes "HuWuWuuuu......"; - next; - mes "[Daowen]"; - mes "This is St. Capitolina Abbey. If anything goes wrong, all we have done might become nothing."; - next; - mes "[Daowen]"; - mes "Leave! If you don't want to die, don't bother me."; - close; -L_START: - mes "[Daowen]"; - mes "Oh! Finally!"; - mes "This is the last test, and I am I'm in charge here"; - mes "My name is 'Daowen'"; - next; - mes "[Daowen]"; - mes "Well... What should I say?"; - mes "Who block the way? Fight him/her!"; - next; - mes "[Daowen]"; - mes "Fight! Slash! When you lost and some enemy block your way!"; - mes "Tell them the will of God!"; - next; - mes "[Daowen]"; - mes "Don't compare with the weak priest!"; - mes "We are always strong Monks"; - next; - mes "[Daowen]"; - mes "We are different from the weak priest that always run away!"; - next; - mes "[Daowen]"; - mes "Now! Grasp your fist! Go and fight!"; - next; - mes "[Daowen]"; - mes "Do your best!"; - mes "HaHaHaHaHa.....!!"; - next; - warp "monk_test",88,73; - end; - -Part1: - mes "[Daowen]"; - mes "Well done!! HaHaHaHa....!!"; - mes "I knew you can do it!"; - mes "I'll give you a special potion that can increase your power"; - next; - getitem 506, 1;//Items: Green_Potion, - mes "[Daowen]"; - mes "Drink it, and your internal organs will increase enough to be a Monk."; - mes "Okay...Then, Go to Wuhai - the first one you meet here."; - set MONK_Q, 10; - close; -Part2: - mes "[Daowen]"; - mes "Go to Wuhai - the first one you meet here."; - close; -} - -monk_test.gat,88,91,4 script Test Assistant 52,{ - mes "[Test Assistant]"; - mes "Are you ready for training of evil disperse?"; - next; - mes "[Test Assistant]"; - mes "The test area is a maze with walls invisable."; - mes "The exiting point is on the opposite side of the starting point."; - next; - mes "[Test Assistant]"; - mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them."; - mes "Good lucy! May God be with you."; - next; - if(getareausers("monk_test.gat",126,161,165,199) > 0) goto L_WAIT; - killmonster "monk_test.gat","monk_mob1"; - enablenpc "monk_mob1_1"; - enablenpc "monk_mob1_2"; - enablenpc "monk_mob1_3"; - enablenpc "monk_mob1_3"; - warp "monk_test.gat",127,179; - end; -L_WAIT: - mes "[Test Assistant]"; - mes "There is someone taking the test. Please wait a minute."; - close; -} -monk_test.gat,129,180,4 script monk_mob1_1 139,0,19,{ - monster "monk_test.gat",130,183,"--ja--",1015,1,"monk_mob1"; - monster "monk_test.gat",130,177,"--ja--",1015,1,"monk_mob1"; -//~ disablenpc "monk_mob1_1"; - end; -} -monk_test.gat,133,180,4 script monk_mob1_2 139,0,19,{ - monster "monk_test.gat",134,183,"--ja--",1015,1,"monk_mob1"; - monster "monk_test.gat",134,177,"--ja--",1015,1,"monk_mob1"; -//~ disablenpc "monk_mob1_2"; - end; -} -monk_test.gat,145,180,4 script monk_mob1_3 139,0,19,{ - monster "monk_test.gat",145,180,"--ja--",1041,1,"monk_mob1"; -//~ disablenpc "monk_mob1_3"; - end; -} -monk_test.gat,155,180,4 script monk_mob1_4 139,0,19,{ - monster "monk_test.gat",157,183,"--ja--",1015,1,"monk_mob1"; - monster "monk_test.gat",157,177,"--ja--",1015,1,"monk_mob1"; -//~ disablenpc "monk_mob1_4"; - end; -} -monk_test.gat,165,179,4 script monk_mob3_warp 45,1,1,{ - set MONK_Q, 9; - mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; - killmonster "monk_test.gat","monk_mob1"; - warp "monk_test.gat",317,142; - end; -} - -monk_test.gat,1,1,1 script monk_mob1 -1,{ - end; -} - -monk_test.gat,95,85,4 script Test Assistant 79,{ - mes "[Test Assistant]"; - mes "Are you ready for training of evil disperse?"; - next; - mes "[Test Assistant]"; - mes "The test area is a maze with walls invisable."; - mes "The exiting point is on the opposite side of the starting point."; - next; - mes "[Test Assistant]"; - mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them."; - mes "Good lucy! May God be with you."; - next; - if(getareausers("monk_test.gat",126,262,165,300) > 0) goto L_WAIT; - killmonster "monk_test.gat","monk_mob2"; - enablenpc "monk_mob2_1"; - enablenpc "monk_mob2_2"; - enablenpc "monk_mob2_3"; - enablenpc "monk_mob2_4"; - warp "monk_test.gat",127,278; - end; - -L_WAIT: - mes "[Test Assistant]"; - mes "There is someone taking the test. Please wait a minute."; - close; - -} -monk_test.gat,129,281,4 script monk_mob2_1 139,0,19,{ - monster "monk_test.gat",130,278,"--ja--",1015,1,"monk_mob2"; - monster "monk_test.gat",130,284,"--ja--",1015,1,"monk_mob2"; -//~ disablenpc "monk_mob2_1"; - end; -} -monk_test.gat,136,281,4 script monk_mob2_2 139,0,19,{ - monster "monk_test.gat",139,278,"--ja--",1015,1,"monk_mob2"; - monster "monk_test.gat",139,284,"--ja--",1015,1,"monk_mob2"; -//~ disablenpc "monk_mob2_2"; - end; -} -monk_test.gat,144,281,4 script monk_mob2_3 139,0,19,{ - monster "monk_test.gat",145,281,"--ja--",1041,1,"monk_mob2"; -//~ disablenpc "monk_mob2_3"; - end; -} -monk_test.gat,153,281,4 script monk_mob2_4 139,0,19,{ - monster "monk_test.gat",155,278,"--ja--",1015,1,"monk_mob2"; - monster "monk_test.gat",155,284,"--ja--",1015,1,"monk_mob2"; -//~ disablenpc "monk_mob2_4"; - end; -} -monk_test.gat,165,278,4 script monk_mob2_warp 45,1,1,{ - set MONK_Q, 9; - mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; - killmonster "monk_test.gat","monk_mob2"; - warp "monk_test.gat",317,142; - end; -} - -monk_test.gat,1,1,1 script monk_mob2 -1,{ - end; -} - -monk_test.gat,82,85,4 script Test Assistant 95,{ - mes "[Test Assistant]"; - mes "Are you ready for training of evil disperse?"; - next; - mes "[Test Assistant]"; - mes "The test area is a maze with walls invisable."; - mes "The exiting point is on the opposite side of the starting point."; - next; - mes "[Test Assistant]"; - mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them."; - mes "Good lucy! May God be with you."; - next; - if(getareausers("monk_test.gat",233,262,269,300) > 0) goto L_WAIT; - killmonster "monk_test.gat","monk_mob3"; - enablenpc "monk_mob3_1"; - enablenpc "monk_mob3_2"; - enablenpc "monk_mob3_3"; - enablenpc "monk_mob3_4"; - warp "monk_test.gat",231,279; - end; - -L_WAIT: - mes "[Test Assistant]"; - mes "There is someone taking the test. Please wait a minute."; - close; -} - -monk_test.gat,234,281,4 script monk_mob3_1 139,0,19,{ - monster "monk_test.gat",235,277,"--ja--",1015,1,"monk_mob3"; - monster "monk_test.gat",235,284,"--ja--",1015,1,"monk_mob3"; -//~ disablenpc "monk_mob3_1"; - end; -} -monk_test.gat,239,281,4 script monk_mob3_2 139,0,19,{ - monster "monk_test.gat",240,277,"--ja--",1015,1,"monk_mob3"; - monster "monk_test.gat",240,284,"--ja--",1015,1,"monk_mob3"; -//~ disablenpc "monk_mob3_2"; - end; -} -monk_test.gat,248,281,4 script monk_mob3_3 139,0,19,{ - monster "monk_test.gat",249,281,"--ja--",1041,1,"monk_mob3"; -//~ disablenpc "monk_mob3_3"; - end; -} -monk_test.gat,260,281,4 script monk_mob3_4 139,0,19,{ - monster "monk_test.gat",261,277,"--ja--",1015,1,"monk_mob3"; - monster "monk_test.gat",261,284,"--ja--",1015,1,"monk_mob3"; -//~ disablenpc "monk_mob3_4"; - end; -} -monk_test.gat,269,279,4 script monk_mob3_warp 45,1,1,{ - set MONK_Q, 9; - mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; - killmonster "monk_test.gat","monk_mob3"; - warp "monk_test.gat",317,142; - end; -} - -//monk_test.gat,1,1,1 script monk_mob3 -1,{ -// end; -//} - - - -//============================================================================== -// Monsters of Mushroom Collecting -//============================================================================== -job_monk.gat,0,0,0,0 monster Thief Mushroom 1182,170,0,0,0 -job_monk.gat,0,0,0,0 monster Thief Bug Larva 1051,120,0,0,0 - -//============================================================================== -// warps -//============================================================================== -prt_monk.gat,192,172,0 warp monk15 1,1,monk_test.gat,329,50 -monk_test.gat,329,47,0 warp monk16 1,1,prt_monk.gat,193,166 -monk_test.gat,329,76,0 warp monk17 1,1,monk_test.gat,259,118 -monk_test.gat,259,115,0 warp monk18 1,1,monk_test.gat,329,71 -monk_test.gat,272,125,0 warp monk19 1,1,monk_test.gat,301,127 -monk_test.gat,298,127,0 warp monk20 1,1,monk_test.gat,268,125 - -//============================================================================== -// mapflag -//============================================================================== -monk_test.gat mapflag nomemo dummy -monk_test.gat mapflag noteleport dummy -monk_test.gat mapflag nosave SavePoint -monk_test.gat mapflag nopenalty dummy -monk_test.gat mapflag nobranch dummy -- cgit v1.2.3-60-g2f50