From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/jobs/2-1e/StarGladiator.txt | 580 ++++++++++++++++++++-------------------- 1 file changed, 290 insertions(+), 290 deletions(-) (limited to 'npc/jobs/2-1e') diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt index 66b3f2ae7..9df093c3c 100644 --- a/npc/jobs/2-1e/StarGladiator.txt +++ b/npc/jobs/2-1e/StarGladiator.txt @@ -1,290 +1,290 @@ -//===== eAthena Script ======================================= -//= Star Gladiator Job Quest -//===== By: ================================================== -//= Celestria -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 1.0 + -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= A temp Star Gladiator Job Changer based on the kRO quest. -//= Quest info from RagnaInfo. -//= Sprites from kRO screenshots, bar two which I just had to guess at. -//= 1.0 Optimized, updated [Lupus] -//============================================================ - - -payon.gat,215,102,2 script MooHyun 828,{ - mes "[MooHyun]"; - if(Class==Job_Taekwon && JobLevel>=40 && STGL_Q==0) goto L_Taekwon; - if(STGL_Q) goto L_Quest; - mes "Aaaah, it's such lovely weather today, don't you think?"; - close; - -L_Taekwon: - mes "Oooh, a Taekwon!"; - mes "I don't see many of those around."; - mes "I don't suppose you're interested in becoming even stronger?"; - next; - menu "Oh..?",-,"No, not really.",L_No; - - mes "[MooHyun]"; - mes "Well, there are these dedicated"; - mes "fighters who are known as Star Gladiators."; - mes "I just so happen to know someone who"; - mes "can warp to their meditation spot."; - next; - menu "Oooo.. I wanna be a SK.",-,"So?",L_No; - mes "[MooHyun]"; - mes "What a coincidence!"; - mes "However he does need some rare"; - mes "materials to form the warp."; - set STGL_Q,1; - next; - mes "[MooHyun]"; -L_Quest: - mes "You will need to take him:"; - mes "^0000FF- 1 Flame Heart^000000"; - mes "^0000FF- 1 Mystic Frozen^000000"; - mes "^0000FF- 1 Rough Wind^000000"; - mes "^0000FF- 1 Great Nature^000000"; - next; - mes "[MooHyun]"; - mes "You can find him in Comodo."; - mes "He normally like to hang out at"; - mes "the top of the mountain there."; - //mes "Write this down, because I won't tell you again."; - close; -L_No: - mes "[MooHyun]"; - mes "I see. Well, if that's how you feel..."; - close; -} - -comodo.gat,172,231,2 script Man#SKTest 730,{ - if(STGL_Q==1) goto L_Talk; - if(STGL_Q>=2) goto L_Needwarp; - mes "[Man]"; - mes "..."; - close; - -L_Talk: - mes "[Man]"; - mes "..."; - next; - mes "[Warper Man]"; - mes "Oh, a Taekwon. I guess MooHyun sent you here then."; - mes "Did you want me to warp you?"; - next; - menu "Yes",L_Warp,"No",-; - mes "[Warper Man]"; - mes "Hmph, wasting my time..."; - mes "Come back when you actually"; - mes "DO want me to warp you."; - close; - -L_Warp: - if(countitem(994) < 1 || countitem(995) < 1 || countitem(996) < 1 || countitem(997) < 1) goto L_Noitem; - delitem 994,1; - delitem 995,1; - delitem 996,1; - delitem 997,1; - set STGL_Q,2; - mes "[Warper Man]"; - mes "Great! With these items I can create a warp at any time."; - mes "so if you need to warp again just ask me, okay?";; - next; - warp "job_star.gat",33,41; - close; - -L_Noitem: - mes "[Warper Man]"; - mes "In order to warp you, I need rare magical items."; - next; - mes "[Warper Man]"; - mes "Bring me:"; - mes "^0000FF- 1 Flame Heart^000000"; - mes "^0000FF- 1 Mystic Frozen^000000"; - mes "^0000FF- 1 Rough Wind^000000"; - mes "^0000FF- 1 Great Nature^000000"; - close; - -L_Needwarp: - mes "[Warper Man]"; - mes "Did you need me to warp you again?"; - next; - menu "Yes",L_Again,"No",-; - close; - -L_Again: - warp "job_star.gat",33,41; - close; -} - -job_star.gat,29,33,4 script Gladiator of the Sun 823,{ - if(STGL_Q==3) goto L_Warpnow1; - if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk1; - mes "[Gladiator of the Sun]"; - mes "How did you get in here!?"; - mes "Get out at once!"; - next; - warp "payon.gat",256,242; - close; - -L_Talk1: - mes "[Gladiator of the Sun]"; - mes "Ah. A Taekwon."; - mes "It is always good to see a follower of a disciplined art."; - next; - mes "[Gladiator of the Sun]"; - mes "I assume you came here to become a Star Gladiator."; - mes "So allow me to explain..."; - next; - mes "[Gladiator of the Sun]"; - mes "The Sun, the Moon, and the Stars."; - mes "All have their own subtle"; - mes "energies. We Star Gladiators use"; - mes "these energies in addition"; - mes "to our own strength to aid us"; - mes "in combat."; - next; - mes "[Gladiator of the Sun]"; - mes "In here I teach Taekwons how to"; - mes "tap into the energy of the sun."; - mes "I shall teach you this now."; - next; - mes "^0000FFYou spend several hours meditating^000000"; - mes "^0000FFtogehther under the sun.^000000"; - mes "^0000FFYou do start to feel warm, although^000000"; - mes "^0000FFthat's probably because you aren't^000000"; - mes "^0000FFwearing any suncream.^000000"; - next; - mes "[Gladiator of the Sun]"; - mes "You have learnt all I can teach you."; - mes "I shall now send you to your"; - mes "next instructor."; - next; - -L_Warpnow1: - warp "job_star.gat",99,41; - close; -} - -job_star.gat,95,34,4 script Gladiator of the Moon 758,{ - if(STGL_Q==3) goto L_Warpnow2; - if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk2; - mes "[Gladiator of the Moon]"; - mes "How did you get in here!?"; - mes "Get out at once!"; - next; - warp "payon.gat",256,242; - close; - -L_Talk2: - mes "[Gladiator of the Moon]"; - mes "Ah. A Taekwon."; - mes "It is good that you have"; - mes "managed to come this far."; - next; - mes "[Gladiator of the Moon]"; - mes "My job here is to help"; - mes "Taekwons become more in"; - mes "touch with the energies of the Moon."; - next; - mes "[Gladiator of the Moon]"; - mes "The Moon has calming energies."; - mes "So you must be careful not"; - mes "to fall asleep while meditating"; - next; - mes "[Gladiator of the Moon]"; - mes "Now, sit down."; - mes "Stare into the Moon and feel."; - mes "it's light flow through you."; - next; - mes "^0000FFAfter a few minutes of meditation^000000"; - mes "^0000FFyour eyes start to grow heavy.^000000"; - mes "^0000FFcomposing yourself you force^000000"; - mes "^0000FFyourself awake, and feel a^000000"; - mes "^0000FFrenewed vigour.^000000"; - next; - mes "[Gladiator of the Moon]"; - mes "You have learnt all I can teach you."; - mes "I shall now send you to the"; - mes "final instructor."; - next; - -L_Warpnow2: - warp "job_star.gat",165,39; - close; -} - -job_star.gat,161,34,4 script Gladiator of the Stars 77,{ - if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk3; - if(STGL_Q==3) goto L_Itemcheck; - mes "[Gladiator of the Stars]"; - mes "How did you get in here!?"; - mes "Get out at once!"; - next; - warp "payon.gat",256,242; - close; - -L_Talk3: - mes "[Gladiator of the Stars]"; - mes "Greetings Taekwon."; - mes "I am here to teach you about"; - mes "the multiple energies that"; - mes "come from the stars."; - next; - -L_Itemcheck: - if(countitem(1000) < 1 || countitem(1001) < 1) goto L_Noitem3; - if(SkillPoint) goto L_Skill; - delitem 1000,1; - delitem 1001,1; - mes "[Gladiator of the Stars]"; - mes "Since you have the required items,"; - mes "we shall now begin."; - next; - mes "^0000FFAs you meditate you feel a^000000"; - mes "^0000FFpower growing within you.^000000"; - mes "^0000FFThis power does not feel like^000000"; - mes "^0000FFyour own, but like something^000000"; - mes "^0000FFout there is giving you a hand.^000000"; - next; - jobchange Job_Star_Gladiator; - callfunc "F_ClearJobVar"; - mes "[Gladiator of the Stars]"; - mes "It seems that you are indeed"; - mes "in touch with the sun, moon, and stars."; - next; - mes "[Gladiator of the Stars]"; - mes "I wish you luck on your journey."; - next; - warp "payon.gat",256,242; - close; - -L_Skill: - mes "[Gladiator of the Stars]"; - mes "It would seem you still have"; - mes "some unused skill points."; - mes "Use these all up, then come"; - mes "talk to me again."; - close; - -L_Noitem3: - mes "[Gladiator of the Stars]"; - mes "In order to become one with"; - mes "the stars, you will need to bring me:"; - mes "^0000FF- 1 Star Crumb^000000"; - mes "^0000FF- 1 Star Dust^000000"; - next; - mes "[Gladiator of the Stars]"; - mes "I will now send you back to"; - mes "look for these items."; - next; - set STGL_Q,3; - warp "payon.gat",256,242; - close; -} +//===== eAthena Script ======================================= +//= Star Gladiator Job Quest +//===== By: ================================================== +//= Celestria +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena 1.0 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= A temp Star Gladiator Job Changer based on the kRO quest. +//= Quest info from RagnaInfo. +//= Sprites from kRO screenshots, bar two which I just had to guess at. +//= 1.0 Optimized, updated [Lupus] +//============================================================ + + +payon.gat,215,102,2 script MooHyun 828,{ + mes "[MooHyun]"; + if(Class==Job_Taekwon && JobLevel>=40 && STGL_Q==0) goto L_Taekwon; + if(STGL_Q) goto L_Quest; + mes "Aaaah, it's such lovely weather today, don't you think?"; + close; + +L_Taekwon: + mes "Oooh, a Taekwon!"; + mes "I don't see many of those around."; + mes "I don't suppose you're interested in becoming even stronger?"; + next; + menu "Oh..?",-,"No, not really.",L_No; + + mes "[MooHyun]"; + mes "Well, there are these dedicated"; + mes "fighters who are known as Star Gladiators."; + mes "I just so happen to know someone who"; + mes "can warp to their meditation spot."; + next; + menu "Oooo.. I wanna be a SK.",-,"So?",L_No; + mes "[MooHyun]"; + mes "What a coincidence!"; + mes "However he does need some rare"; + mes "materials to form the warp."; + set STGL_Q,1; + next; + mes "[MooHyun]"; +L_Quest: + mes "You will need to take him:"; + mes "^0000FF- 1 Flame Heart^000000"; + mes "^0000FF- 1 Mystic Frozen^000000"; + mes "^0000FF- 1 Rough Wind^000000"; + mes "^0000FF- 1 Great Nature^000000"; + next; + mes "[MooHyun]"; + mes "You can find him in Comodo."; + mes "He normally like to hang out at"; + mes "the top of the mountain there."; + //mes "Write this down, because I won't tell you again."; + close; +L_No: + mes "[MooHyun]"; + mes "I see. Well, if that's how you feel..."; + close; +} + +comodo.gat,172,231,2 script Man#SKTest 730,{ + if(STGL_Q==1) goto L_Talk; + if(STGL_Q>=2) goto L_Needwarp; + mes "[Man]"; + mes "..."; + close; + +L_Talk: + mes "[Man]"; + mes "..."; + next; + mes "[Warper Man]"; + mes "Oh, a Taekwon. I guess MooHyun sent you here then."; + mes "Did you want me to warp you?"; + next; + menu "Yes",L_Warp,"No",-; + mes "[Warper Man]"; + mes "Hmph, wasting my time..."; + mes "Come back when you actually"; + mes "DO want me to warp you."; + close; + +L_Warp: + if(countitem(994) < 1 || countitem(995) < 1 || countitem(996) < 1 || countitem(997) < 1) goto L_Noitem; + delitem 994,1; + delitem 995,1; + delitem 996,1; + delitem 997,1; + set STGL_Q,2; + mes "[Warper Man]"; + mes "Great! With these items I can create a warp at any time."; + mes "so if you need to warp again just ask me, okay?";; + next; + warp "job_star.gat",33,41; + close; + +L_Noitem: + mes "[Warper Man]"; + mes "In order to warp you, I need rare magical items."; + next; + mes "[Warper Man]"; + mes "Bring me:"; + mes "^0000FF- 1 Flame Heart^000000"; + mes "^0000FF- 1 Mystic Frozen^000000"; + mes "^0000FF- 1 Rough Wind^000000"; + mes "^0000FF- 1 Great Nature^000000"; + close; + +L_Needwarp: + mes "[Warper Man]"; + mes "Did you need me to warp you again?"; + next; + menu "Yes",L_Again,"No",-; + close; + +L_Again: + warp "job_star.gat",33,41; + close; +} + +job_star.gat,29,33,4 script Gladiator of the Sun 823,{ + if(STGL_Q==3) goto L_Warpnow1; + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk1; + mes "[Gladiator of the Sun]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk1: + mes "[Gladiator of the Sun]"; + mes "Ah. A Taekwon."; + mes "It is always good to see a follower of a disciplined art."; + next; + mes "[Gladiator of the Sun]"; + mes "I assume you came here to become a Star Gladiator."; + mes "So allow me to explain..."; + next; + mes "[Gladiator of the Sun]"; + mes "The Sun, the Moon, and the Stars."; + mes "All have their own subtle"; + mes "energies. We Star Gladiators use"; + mes "these energies in addition"; + mes "to our own strength to aid us"; + mes "in combat."; + next; + mes "[Gladiator of the Sun]"; + mes "In here I teach Taekwons how to"; + mes "tap into the energy of the sun."; + mes "I shall teach you this now."; + next; + mes "^0000FFYou spend several hours meditating^000000"; + mes "^0000FFtogehther under the sun.^000000"; + mes "^0000FFYou do start to feel warm, although^000000"; + mes "^0000FFthat's probably because you aren't^000000"; + mes "^0000FFwearing any suncream.^000000"; + next; + mes "[Gladiator of the Sun]"; + mes "You have learnt all I can teach you."; + mes "I shall now send you to your"; + mes "next instructor."; + next; + +L_Warpnow1: + warp "job_star.gat",99,41; + close; +} + +job_star.gat,95,34,4 script Gladiator of the Moon 758,{ + if(STGL_Q==3) goto L_Warpnow2; + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk2; + mes "[Gladiator of the Moon]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk2: + mes "[Gladiator of the Moon]"; + mes "Ah. A Taekwon."; + mes "It is good that you have"; + mes "managed to come this far."; + next; + mes "[Gladiator of the Moon]"; + mes "My job here is to help"; + mes "Taekwons become more in"; + mes "touch with the energies of the Moon."; + next; + mes "[Gladiator of the Moon]"; + mes "The Moon has calming energies."; + mes "So you must be careful not"; + mes "to fall asleep while meditating"; + next; + mes "[Gladiator of the Moon]"; + mes "Now, sit down."; + mes "Stare into the Moon and feel."; + mes "it's light flow through you."; + next; + mes "^0000FFAfter a few minutes of meditation^000000"; + mes "^0000FFyour eyes start to grow heavy.^000000"; + mes "^0000FFcomposing yourself you force^000000"; + mes "^0000FFyourself awake, and feel a^000000"; + mes "^0000FFrenewed vigour.^000000"; + next; + mes "[Gladiator of the Moon]"; + mes "You have learnt all I can teach you."; + mes "I shall now send you to the"; + mes "final instructor."; + next; + +L_Warpnow2: + warp "job_star.gat",165,39; + close; +} + +job_star.gat,161,34,4 script Gladiator of the Stars 77,{ + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk3; + if(STGL_Q==3) goto L_Itemcheck; + mes "[Gladiator of the Stars]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk3: + mes "[Gladiator of the Stars]"; + mes "Greetings Taekwon."; + mes "I am here to teach you about"; + mes "the multiple energies that"; + mes "come from the stars."; + next; + +L_Itemcheck: + if(countitem(1000) < 1 || countitem(1001) < 1) goto L_Noitem3; + if(SkillPoint) goto L_Skill; + delitem 1000,1; + delitem 1001,1; + mes "[Gladiator of the Stars]"; + mes "Since you have the required items,"; + mes "we shall now begin."; + next; + mes "^0000FFAs you meditate you feel a^000000"; + mes "^0000FFpower growing within you.^000000"; + mes "^0000FFThis power does not feel like^000000"; + mes "^0000FFyour own, but like something^000000"; + mes "^0000FFout there is giving you a hand.^000000"; + next; + jobchange Job_Star_Gladiator; + callfunc "F_ClearJobVar"; + mes "[Gladiator of the Stars]"; + mes "It seems that you are indeed"; + mes "in touch with the sun, moon, and stars."; + next; + mes "[Gladiator of the Stars]"; + mes "I wish you luck on your journey."; + next; + warp "payon.gat",256,242; + close; + +L_Skill: + mes "[Gladiator of the Stars]"; + mes "It would seem you still have"; + mes "some unused skill points."; + mes "Use these all up, then come"; + mes "talk to me again."; + close; + +L_Noitem3: + mes "[Gladiator of the Stars]"; + mes "In order to become one with"; + mes "the stars, you will need to bring me:"; + mes "^0000FF- 1 Star Crumb^000000"; + mes "^0000FF- 1 Star Dust^000000"; + next; + mes "[Gladiator of the Stars]"; + mes "I will now send you back to"; + mes "look for these items."; + next; + set STGL_Q,3; + warp "payon.gat",256,242; + close; +} -- cgit v1.2.3-60-g2f50