From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/jobs/1-1e/ninja.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'npc/jobs/1-1e/ninja.txt') diff --git a/npc/jobs/1-1e/ninja.txt b/npc/jobs/1-1e/ninja.txt index d74ed85d6..90cc08edc 100644 --- a/npc/jobs/1-1e/ninja.txt +++ b/npc/jobs/1-1e/ninja.txt @@ -15,7 +15,7 @@ //= 1.6 Fixed AEGIS amatsu warp typo. [Kisuka] //============================================================ -alberta,30,65,3 script Akagi 730,{ +alberta,30,65,3 script Akagi 4_M_JOB_ASSASSIN,{ if (Class == Job_Novice) { if (JobLevel == 10) { mes "[Akagi]"; @@ -71,7 +71,7 @@ alberta,30,65,3 script Akagi 730,{ } } -que_ng,30,65,3 script Cougar#nq 730,{ +que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{ if (Upper == 2) { mes "[Cougar]"; mes "I... I've never"; @@ -371,7 +371,7 @@ que_ng,30,65,3 script Cougar#nq 730,{ } } -einbroch,184,194,3 script Suspicious Man#nq 881,{ +einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{ if (NINJ_Q == 1) { mes "[Suspicious Man]"; mes "I've traveled to many"; -- cgit v1.2.3-70-g09d2