From 800f4cae328eeba10d628093ce3f4686e74691e7 Mon Sep 17 00:00:00 2001 From: zephyrus Date: Sat, 14 Jun 2008 11:26:04 +0000 Subject: - Fixed a bug in some Gunslinger skills, when weapon ids changed - Little cleanup in and a bug fix in guild2 scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12831 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild2/arug_cas02.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/guild2/arug_cas02.txt') diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt index b3c5f3473..0e7718d5c 100644 --- a/npc/guild2/arug_cas02.txt +++ b/npc/guild2/arug_cas02.txt @@ -398,7 +398,7 @@ OnInit: arug_cas02,1,1,0 script #aru02_gard01 -1,{ OnEnable: - set .@Defence,GetCastleData("arug_cas02",3); + set .@defence,GetCastleData("arug_cas02",3); guardian "arug_cas02",104,32,"Guardian",1899,"#aru02_gard01::OnGuardianDied"; //0; if ((.@defence > 10) && (.@defence < 31)) { set .MyMobCount,2; @@ -476,7 +476,7 @@ Onreset: arug_cas02,1,2,0 script #aru02_gard02 -1,{ OnEnable: - set .@Defence,GetCastleData("arug_cas02",3); + set .@defence,GetCastleData("arug_cas02",3); guardian "arug_cas02",175,31,"Guardian",1899,"#aru02_gard02::OnGuardianDied"; //11; if ((.@defence > 10) && (.@defence < 31)) { set .MyMobCount,2; -- cgit v1.2.3-70-g09d2