From 01123b8b2f4a77936f8c1358fb2f1c638e169343 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Mon, 28 Apr 2008 23:34:14 +0000 Subject: * Rewrote the WoE 1.0 from the ground up nearly. - Renamed the WoE Time setting NPC to "agit_controller.txt" - System is set up to mimic Aegis, some parts are still lacking. - Documentation on the new system is forth-coming. - Updated Novice WoE scripts to keep them from breaking. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12673 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild/payg_cas01.txt | 165 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 165 insertions(+) create mode 100644 npc/guild/payg_cas01.txt (limited to 'npc/guild/payg_cas01.txt') diff --git a/npc/guild/payg_cas01.txt b/npc/guild/payg_cas01.txt new file mode 100644 index 000000000..260f6a938 --- /dev/null +++ b/npc/guild/payg_cas01.txt @@ -0,0 +1,165 @@ +//===== eAthena Script ======================================= +//= War of Emperium (Payon) +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= NPCs that relate to Payon Guild Castle 1 +//===== Additional Comments: ================================= +//= 1.0 First Version. No longer uses functions. [L0ne_W0lf] +//============================================================ + +// Guild Flag (Town) +//============================================================ +payon,166,161,3 script Bright Arbor#f1-1::BrightArbor 722,{ + end; + +OnRecvCastlePy01: + FlagEmblem GetCastleData("payg_cas01",1); + end; +} + +payon,90,322,4 duplicate(BrightArbor) Bright Arbor#f1-2 722 + +// Guild Flag (Outside Castle) +//============================================================ +pay_gld,125,236,4 script Bright Arbor#f1-3::BrightArbor2 722,{ + set .@GID, GetCastleData("payg_cas01",1); + if (.@GID == 0) { + mes " [ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; + mes " "; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; + } + else { + if (getcharid(2) == .@GID) { + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; + next; + if (select("Return to the guild castle.:Quit.") == 1) { + if (getcharid(2) == GetCastleData("payg_cas01",1)) { + warp "payg_cas01",87,29; + end; + } + } + close; + } + mes "[ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Following the ordinance of the"; + mes "Divine Rune Midgard Kingdom,"; + mes "we approve that this place is in"; + mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; + mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; + mes "If there is anyone who objects to this,"; + mes " prove your strength and honor with a steel blade in your hand."; + } + close; + +OnRecvCastlePy01: + FlagEmblem GetCastleData("payg_cas01",1); + end; +} + +pay_gld,110,233,4 duplicate(BrightArbor2) Bright Arbor#f1-4 722 +pay_gld,116,233,4 duplicate(BrightArbor2) Bright Arbor#f1-5 722 +pay_gld,91,239,2 duplicate(BrightArbor2) Bright Arbor#f1-6 722 + +// Guild Flag (Inside Castle) +//============================================================ +payg_cas01,238,67,4 script Bright Arbor#f1-7::BrightArbor3 722,{ + set .@GID, GetCastleData("payg_cas01",1); + if (.@GID == 0) { + mes " [ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; + mes " "; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; + } + else { + mes "[ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Following the ordinance of the"; + mes "Divine Rune Midgard Kingdom,"; + mes "we approve that this place is in"; + mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; + mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; + mes "If there is anyone who objects to this,"; + mes " prove your strength and honor with a steel blade in your hand."; + } + close; + +OnRecvCastlePy01: + FlagEmblem GetCastleData("payg_cas01",1); + end; +} + +payg_cas01,233,67,4 duplicate(BrightArbor3) Bright Arbor#f1-8 722 +payg_cas01,221,123,4 duplicate(BrightArbor3) Bright Arbor#f1-9 722 +payg_cas01,221,116,4 duplicate(BrightArbor3) Bright Arbor#f1-10 722 +payg_cas01,206,108,4 duplicate(BrightArbor3) Bright Arbor#f1-11 722 +payg_cas01,212,108,4 duplicate(BrightArbor3) Bright Arbor#f1-12 722 + +// AGIT Manager +//============================================================ +payg_cas01,139,139,0 duplicate(Gld_Agit_Manager) Agit#payg_cas01 -1 + +// Steward +//============================================================ +payg_cas01,120,58,4 duplicate(Gld_Mngr_Template) Kurunnadi#payg_cas01 55 + +// Guardians +//============================================================ +payg_cas01,120,58,4 duplicate(Gld_Guard_Template) Guardian#payg_cas01 -1 + +// Kafra Staff +//============================================================ +payg_cas01,128,58,3 duplicate(Gld_Kafra_Template) Kafra Staff#payg_cas01 117 + +// Master's Room Exit +//============================================================ +payg_cas01,295,8,0 script #switch_Py01 111,{ + mes " "; + mes "There's a small lever. Will you pull it? "; + next; + switch(select("Pull.:Do not.")) { + case 1: + warp "payg_cas01",120,59; + break; + case 2: + break; + } + end; +} + +// Guild Treasure Protection +//============================================================ +payg_cas01,291,8,0 duplicate(Gld_Trea_Protect) ban_warp#payg_cas01 -1,6,6 + +// Guild Treasure Spawns +//============================================================ +payg_cas01,291,8,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas01 -1 + +// Guild Dungeon Switch +//============================================================ +payg_cas01,78,84,0 duplicate(Gld_Dun_Template) #payg_cas01 111 -- cgit v1.2.3-60-g2f50