From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/guild/aldeg_cas02.txt | 46 +++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'npc/guild/aldeg_cas02.txt') diff --git a/npc/guild/aldeg_cas02.txt b/npc/guild/aldeg_cas02.txt index 06371f14d..c5c03175f 100644 --- a/npc/guild/aldeg_cas02.txt +++ b/npc/guild/aldeg_cas02.txt @@ -14,7 +14,7 @@ // Guild Flags (Outside Castle) //============================================================ -- script Hohenschwangau#1::OutsideFlagsA2 722,{ +- script Hohenschwangau#1::OutsideFlagsA2 GUILD_FLAG,{ set .@GID, GetCastleData("aldeg_cas02",1); @@ -64,12 +64,12 @@ OnRecvCastleA02: end; } -alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 722 -alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 722 +alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 GUILD_FLAG +alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Hohenschwangau#3::InsideFlagsA2 722,{ +- script Hohenschwangau#3::InsideFlagsA2 GUILD_FLAG,{ end; OnRecvCastleA02: @@ -77,36 +77,36 @@ OnRecvCastleA02: end; } -aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 722 -aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 722 -aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 722 -aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 722 -aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 722 -aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 722 -aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 722 -aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 722 -aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 722 -aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 722 -aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 722 -aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 722 -aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 722 -aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 722 +aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 GUILD_FLAG +aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 GUILD_FLAG +aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 GUILD_FLAG +aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 GUILD_FLAG +aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 GUILD_FLAG +aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 GUILD_FLAG +aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 GUILD_FLAG +aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 GUILD_FLAG +aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 GUILD_FLAG +aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 GUILD_FLAG +aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 GUILD_FLAG +aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 GUILD_FLAG +aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 GUILD_FLAG +aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 722 +aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 117 +aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 55 +aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 1_M_JOBTESTER // Treasure Room Lever //============================================================ -aldeg_cas02,139,234,0 script #lever_A02 111,{ +aldeg_cas02,139,234,0 script #lever_A02 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ aldeg_cas02,139,234,0 script #lever_A02 111,{ // Guild Dungeon Lever //============================================================ -aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 111 +aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 HIDDEN_NPC // Guild Treasure Spawns //============================================================ -- cgit v1.2.3-60-g2f50