From cf3ef84e5e0c09e2ff1f1683d8546a6822ba7693 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Mon, 4 Jun 2007 01:11:21 +0000 Subject: * Updated 2006 headgear quests to semi-official dialog. * Various updates to the various guild Castle scripts. - Added Guild Master Room protection. Further security so only the master of the current castle can enter the treasure room. - Updated Guild Castle Flags again. Updated remaining dialogs to official. - Updated a couple announces for when the Emperium breaks. Both are now up to par with iRO. - Moved nguild to the events folder and commented it out, as it was a kRO event that was used twice. Updated .confs to reflect this change. * Added the first class skill resetter into Prontera. She resets players under base level 40 who are first or expanded class. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10669 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guild/aldeg/aldeg_treas.txt | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) (limited to 'npc/guild/aldeg') diff --git a/npc/guild/aldeg/aldeg_treas.txt b/npc/guild/aldeg/aldeg_treas.txt index b3a538792..06e5e70ff 100644 --- a/npc/guild/aldeg/aldeg_treas.txt +++ b/npc/guild/aldeg/aldeg_treas.txt @@ -40,6 +40,13 @@ aldeg_cas01,123,223,0 script Switch#TresA01 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +aldeg_cas01,118,223,0 script ban_warp#11 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas01", "aldebaran",143,112; + end; +} + //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------- @@ -63,6 +70,15 @@ OnDied: // Treasure Room Switch ---------------------- aldeg_cas02,139,235,0 script Switch#TresA02 111,{ callfunc "F_GldTreasSw", "aldeg_cas02",78,75; + end; +} + + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas02,135,230,0 script ban_warp#12 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas02", "aldebaran",143,112; + end; } //<================================ Castle 3 ================================>\\ @@ -88,6 +104,14 @@ OnDied: // Treasure Room Switch ----------------------- aldeg_cas03,229,267,0 script Switch#TresA03 111,{ callfunc "F_GldTreasSw", "aldeg_cas03",110,119; + end; +} + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas03,225,269,0 script ban_warp#13 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas03", "aldebaran",143,112; + end; } //<================================ Castle 4 ================================>\\ @@ -113,6 +137,14 @@ OnDied: // Treasure Room Switch ------------------------- aldeg_cas04,83,17,0 script Switch#TresA04 111,{ callfunc "F_GldTreasSw", "aldeg_cas04",67,117; + end; +} + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas04,84,13,0 script ban_warp#14 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas04", "aldebaran",143,112; + end; } //<================================ Castle 5 ================================>\\ @@ -138,4 +170,13 @@ OnDied: // Treasure Room Switch --------------------------------- aldeg_cas05,64,8,0 script Switch#TresA05 111,{ callfunc "F_GldTreasSw", "aldeg_cas05",51,179; + end; +} + + +// Treasure Room Protection ------------------------------------------------ +aldeg_cas05,62,12,0 script ban_warp#15 -1,8,8,{ +OnTouch: + callfunc "F_TreasProtect", "aldeg_cas05", "aldebaran",143,112; + end; } -- cgit v1.2.3-70-g09d2