From 785d2a955713a749df3adfec160c6098e0fe4d01 Mon Sep 17 00:00:00 2001 From: musashiden Date: Fri, 16 Jun 2006 05:25:20 +0000 Subject: Juno's NPCs are now updated (unless i missed one) according to iRO! yay! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7194 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/guides/guides_yun.txt | 89 +++++++++++++++++++++++++++++------------------ 1 file changed, 55 insertions(+), 34 deletions(-) (limited to 'npc/guides') diff --git a/npc/guides/guides_yun.txt b/npc/guides/guides_yun.txt index 2ea96bfc0..3972e5026 100644 --- a/npc/guides/guides_yun.txt +++ b/npc/guides/guides_yun.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= KitsuneStarwind, usul, kobra_k88 //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= eAthena 1.0 + //===== Description: ========================================= @@ -14,6 +14,7 @@ //= 1.1 Changed sprites and cutins to Schwartzald Republic ones //= 1.2 Optimized, updated common guide names [Lupus] //= 1.3 Updated the mini map localization function. [Musashiden] +//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden] //============================================================ @@ -30,33 +31,43 @@ yuno.gat,153,47,4 script Juno Guide 700,{ } //===================================================================== -yuno.gat,333,182,2 script Yuno Soldier 852,{ - cutin "ein_soldier",2; - set @name$, "[Yuno Soldier]"; - set @menu1$, "^5533FF'Dagger of Counter'^000000....."; - callfunc "F_YunoLoc",0; - mes "[Yuno Soldier]"; - mes "Among the Sage class weapons, there is a dagger called ^5533FF'The Dagger of Counter'^000000."; - mes "It increases the chances for landing a critical attack and can only be used by Sages."; +yuno.gat,334,182,4 script Juno Soldier 852,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; next; - mes "[Yuno Soldier]"; - mes "Not only is this dagger very useful but it is very stylish as well."; - callfunc "F_YunoLoc",1; + mes "[Juno Soldier]"; + mes "Among the Sage's weapons, there is"; + mes "a 'Dagger of Counter'."; + next; + mes "[Juno Soldier]"; + mes "Its use is limited to the Sage"; + mes "class, and it increases the chance"; + mes "of inflicting critical attacks. So,"; + mes "for Sages, that dagger can be very"; + mes "useful, as well as make them look"; + mes "stylish in battle."; + close; } //===================================================================== -yuno.gat,264,320,2 script Yuno Soldier 852,{ - cutin "ein_soldier",2; - set @name$, "[Yuno Soldier]"; - set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000....."; - callfunc "F_YunoLoc",0; - mes "[Yuno Soldier]"; - mes "There is a holy shield named ^5533FF'Sacred Mission'^000000, that can only be used by Cusaders."; - mes "The shield itself is long and narrow and has the wings of an angel engraved on its front."; +yuno.gat,263,320,4 script Juno Soldier 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "There is a holy shield named"; + mes "'Sacred Mission' which can only be"; + mes "used by Crusaders."; next; - mes "[Yuno Soldier]"; - mes "This shield is especially effective against the undead and other demonic monsters."; - callfunc "F_YunoLoc",1; + mes "[Juno Soldier]"; + mes "It's a long and narrow shield with"; + mes "an angel wing engraved in the"; + mes "center of the front side. Against"; + mes "Devil and Undead monsters, it is"; + mes "especially powerful."; + close; } //===================================================================== @@ -82,18 +93,28 @@ yuno.gat,227,292,4 script Juno Soldier 105,{ //===================================================================== yuno.gat,165,283,4 script Yuno Soldier 105,{ - cutin "ein_soldier",2; - set @name$, "[Yuno Soldier]"; - set @menu1$, "^FF3355'Geographer'^000000....."; - callfunc "F_YunoLoc",0; - mes "[Yuno Soldier]"; - mes "There is a monster called the ^FF3355'Geographer'^000000 that looks like a flower in bloom."; - mes "Although it is planted firmly into the ground, this creature has the ability to extend itself a great distance."; + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; next; - mes "[Yuno Soldier]"; - mes "Its name comes from a story about a poor geographer who was eaten by one of these monsters while studying."; - mes "Unless you want to end up like that poor geographer, I suggest you stay away from these creatures."; - callfunc "F_YunoLoc",1; + mes "[Juno Soldier]"; + mes "Geographer..."; + mes "That monster looks like a flower"; + mes "blooming from the ground."; + next; + mes "[Juno Soldier]"; + mes "Strangely, it can extend its body a"; + mes "long distance. Even if you're far"; + mes "away from it, it can still pose a"; + mes "threat."; + next; + mes "[Juno Soldier]"; + mes "The name of this monster originated"; + mes "from a story about a poor"; + mes "geographer who, unfortunately, was"; + mes "eaten by this monster while he was"; + mes "immersed in his studies."; + close; } //===================================================================== -- cgit v1.2.3-70-g09d2