From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/events/nguild/nguild_dunsw.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'npc/events/nguild/nguild_dunsw.txt') diff --git a/npc/events/nguild/nguild_dunsw.txt b/npc/events/nguild/nguild_dunsw.txt index 7f191290b..2fd6b7594 100644 --- a/npc/events/nguild/nguild_dunsw.txt +++ b/npc/events/nguild/nguild_dunsw.txt @@ -41,25 +41,25 @@ function script F_GldDunSw { } // Castle 1 =============================================== -nguild_alde,212,181,0 script Switch#DunN01 111,{ +nguild_alde,212,181,0 script Switch#DunN01 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_alde","02",32,122; close; } // Castle 2 =============================================== -nguild_gef,78,84,0 script Switch#DunN02 111,{ +nguild_gef,78,84,0 script Switch#DunN02 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_gef","04",39,258; close; } // Castle 3 =============================================== -nguild_pay,101,25,0 script Switch#DunN03 111,{ +nguild_pay,101,25,0 script Switch#DunN03 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_pay","01",186,165; close; } // Castle 4 =============================================== -nguild_prt,94,200,0 script Switch#DunN04 111,{ +nguild_prt,94,200,0 script Switch#DunN04 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_prt","03",28,251; close; } -- cgit v1.2.3-60-g2f50