From 5bc4a89f162a2bc89e14f554da450311287c7d86 Mon Sep 17 00:00:00 2001 From: brianluau Date: Wed, 2 Jun 2010 01:00:52 +0000 Subject: - Fixed item script of Chicken_Hat (5431). (bugreport:4174) - Fixed a typo in script_commands.txt (bugreport:4270) - Fixed some links in the README html files. - Fixed the range of 'max_guild_alliance' in battle.c (0 to 3). - Set svn:eol-style=native for some recently added text files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14328 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/events/halloween_2008.txt | 622 +++++++++++++++++++++--------------------- 1 file changed, 311 insertions(+), 311 deletions(-) (limited to 'npc/events/halloween_2008.txt') diff --git a/npc/events/halloween_2008.txt b/npc/events/halloween_2008.txt index 1ff63a693..778cd0d81 100644 --- a/npc/events/halloween_2008.txt +++ b/npc/events/halloween_2008.txt @@ -1,312 +1,312 @@ -//===== eAthena Script ======================================= -//= iRO Halloween (2008) -//===== By: ================================================== -//= Kisuka -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena SVN -//===== Description: ========================================= -//= iRO Halloween (2008) -//= Run away from the zombies for tickets. -//= Redeem tickets for prizes. -//===== Notes: =============================================== -//= You must enable the event monsters in mob_db2. -//===== Additional Comments: ================================= -//= 1.0 First version. [Kisuka] -//============================================================ - -payon,162,176,4 script Halloween Magician#iRO08 704,{ - - if(Hallow08 < 1) { - mes "[Halloween Magician]"; - mes "Kkkkkkkkk!"; - mes "I have a special event this"; - mes "Halloween that tests your luck and"; - mes "agility."; - mes "Are you interested?"; - next; - mes "[Halloween Magician]"; - mes "Come on! Don't be a wuss!"; - mes "If you collect enough tickets"; - mes "you can get good prizes!"; - mes "So what do you say?"; - next; - goto MainMenu; - } - - if (Hallow08Kill == 1) { - mes "[Halloween Magician]"; - mes "You a 'fraidy cat or something?!"; - mes "You know you want to try again..."; - mes "Do you know the rules?"; - next; - set Hallow08Kill,0; - if(select("Yes, I know.:No, I don't know.") == 2) { - goto Rules; - } - goto Participate; - } - - if (Hallow08Kill == 2) { - mes "[Halloween Magician]"; - mes "Oh, well done! You are alright!"; - mes "Isn't it fun with zombies??"; - mes "You know, zombies were people too!"; - mes "Ha!"; - mes "Kkkkkkk."; - next; - getitem 7941,1; - set Hallow08Kill,0; - mes "[Halloween Magician]"; - mes "As I promised"; - mes "You can get Halloween tickets"; - mes "for cool items."; - close; - } - - if(Hallow08 > 0) { - mes "[Halloween Magician]"; - mes "Well, do you want to hear the rules"; - mes "again or,"; - mes "just get back to it..."; - next; - goto MainMenu2; - } - - Rules: - mes "[Halloween Magician]"; - mes "This village is like a virtual"; - mes "Payon. There are zombies and ghouls"; - mes "roaming around"; - mes "and three southern exits, but only"; - mes "one works."; - mes "That's up to you to find out."; - next; - mes "[Halloween Magician]"; - mes "You can't use any skills"; - mes "to kill the ghouls or zombies."; - mes "And one more thing..."; - mes "you shouldn't forget..."; - next; - mes "[Halloween Magician]"; - mes "All participants"; - mes "should be wearing nothing."; - mes "Put all belongings in your storage"; - mes "and come back here when your weight"; - mes "is '0'."; - next; - mes "[Halloween Magician]"; - mes "Oh and one more thing!"; - mes "You can't be riding a PecoPeco or"; - mes "have a Cart."; - mes "If you are, then I will remove them"; - mes "before you enter."; - mes "Got it?"; - next; - mes "[Halloween Magician]"; - mes "Remember, there are three exits but"; - mes "only one works randomly,"; - mes "the zombies and ghouls roaming"; - mes "around there can't be killed"; - mes "and you can't be wearing anything."; - next; - if (Hallow08 > 0) { - mes "[Halloween Magician]"; - mes "Hey..."; - mes "Come back once you're ready."; - close; - }else{ - goto MainMenu; - } - - Participate: - mes "[Halloween Magician]"; - mes "Ok, you are ready."; - mes "Let me check your weight."; - next; - if (Weight > 0) { - mes "[Halloween Magician]"; - mes "Gosh!"; - mes "There's always a black sheep"; - mes "anywhere."; - next; - mes "[Halloween Magician]"; - mes "You think I wouldn't notice that"; - mes "your weight is above '0'?"; - mes "You're overweight..."; - close; - }else{ - mes "[Halloween Magician]"; - mes "You seem good to go,"; - mes "and your weight is just right."; - next; - mes "[Halloween Magician]"; - mes "I was quite swamped with my work,"; - mes "so I'm exhausted."; - next; - mes "[Halloween Magician]"; - mes "I sometimes forget to send you"; - mes "there..."; - next; - mes "[Halloween Magician]"; - mes "I hope you come back well."; - close2; - if (Hallow08 < 1) { - set Hallow08,1; - } - set Hallow08Kill,1; - set @Hallow08Warp, rand(1,3); - percentheal -98,0; - setriding 0; - setcart 0; - warp "evt_zombie",155,246; - end; - } - - TicketExchange: - mes "[Halloween Magician]"; - mes "You want to exchange tickets for"; - mes "prizes?"; - mes "Good job! Kkkkkk!"; - next; - mes "[Halloween Magician]"; - mes "Lemme tell you what items you can"; - mes "exchange for."; - next; - mes "[Halloween Magician]"; - mes "5 tickets for Pumpkin Pie."; - mes "20 tickets for Pumpkin-Head."; - mes "50 tickets for Old Blue Box."; - mes "70 tickets for Old Purple Box."; - mes "200 tickets for Old Card Album."; - next; - mes "[Halloween Magician]"; - mes "What would you like to exchange"; - mes "for?"; - next; - switch(select("Pumpkin Pie:Pumpkin-Head:Old Blue Box:Old Purple Box:Old Card Album")) { - case 1: - if(countitem(7941) < 5) { - goto NotEnough; - }else{ - delitem 7941,5; - getitem 12192,1; - goto Enough; - } - break; - case 2: - if(countitem(7941) < 20) { - goto NotEnough; - }else{ - delitem 7941,20; - getitem 5134,1; - goto Enough; - } - break; - case 3: - if(countitem(7941) < 50) { - goto NotEnough; - }else{ - delitem 7941,50; - getitem 603,1; - goto Enough; - } - break; - case 4: - if(countitem(7941) < 70) { - goto NotEnough; - }else{ - delitem 7941,70; - getitem 617,1; - goto Enough; - } - break; - case 5: - if(countitem(7941) < 200) { - goto NotEnough; - }else{ - delitem 7941,200; - getitem 616,1; - goto Enough; - } - } - - NextTime: - mes "[Halloween Magician]"; - mes "Ok, see you then."; - mes "Kkkkkkkk."; - close; - - MainMenu: - menu "Explain it to me.",Rules,"I want to participate.",Participate,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime; - - MainMenu2: - menu "Get me back there now!",Participate,"Please, tell me the rules",Rules,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime; - - NotEnough: - mes "[Halloween Magician]"; - mes "You don't have enough tickets!"; - mes "Can't you even count?"; - mes "Please come here with the right"; - mes "number of tickets."; - close; - - Enough: - mes "[Halloween Magician]"; - mes "Here it is."; - mes "Do you need..."; - mes "anything else?"; - next; - if (Hallow08 == 1) { - goto MainMenu2; - }else{ - goto MainMenu; - } -} - -// --------------- MapFlags --------------- - -evt_zombie mapflag nightenabled -evt_zombie mapflag nobranch -evt_zombie mapflag nomemo -evt_zombie mapflag nopenalty -evt_zombie mapflag pvp off -evt_zombie mapflag noreturn -evt_zombie mapflag nosave SavePoint -evt_zombie mapflag noskill -evt_zombie mapflag noteleport - -evt_zombie,16,142,1 script zombiewarp001 45,2,2,{ - OnTouch: - if (@Hallow08Warp == 1) { - set Hallow08Kill,2; - specialeffect 16; - warp "payon",28,142; - } - end; -} - -evt_zombie,122,27,1 script zombiewarp002 45,2,2,{ - OnTouch: - if (@Hallow08Warp == 2) { - set Hallow08Kill,2; - specialeffect 16; - warp "payon",121,40; - } - end; -} - -evt_zombie,267,89,1 script zombiewarp003 45,2,2,{ - OnTouch: - if (@Hallow08Warp == 3) { - set Hallow08Kill,2; - specialeffect 16; - warp "payon",253,95; - } - end; -} - -evt_zombie,0,0,0,0 monster Zombie 3000,150,0,0,0 -evt_zombie,0,0,0,0 monster Ghoul 3001,80,0,0,0 +//===== eAthena Script ======================================= +//= iRO Halloween (2008) +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= iRO Halloween (2008) +//= Run away from the zombies for tickets. +//= Redeem tickets for prizes. +//===== Notes: =============================================== +//= You must enable the event monsters in mob_db2. +//===== Additional Comments: ================================= +//= 1.0 First version. [Kisuka] +//============================================================ + +payon,162,176,4 script Halloween Magician#iRO08 704,{ + + if(Hallow08 < 1) { + mes "[Halloween Magician]"; + mes "Kkkkkkkkk!"; + mes "I have a special event this"; + mes "Halloween that tests your luck and"; + mes "agility."; + mes "Are you interested?"; + next; + mes "[Halloween Magician]"; + mes "Come on! Don't be a wuss!"; + mes "If you collect enough tickets"; + mes "you can get good prizes!"; + mes "So what do you say?"; + next; + goto MainMenu; + } + + if (Hallow08Kill == 1) { + mes "[Halloween Magician]"; + mes "You a 'fraidy cat or something?!"; + mes "You know you want to try again..."; + mes "Do you know the rules?"; + next; + set Hallow08Kill,0; + if(select("Yes, I know.:No, I don't know.") == 2) { + goto Rules; + } + goto Participate; + } + + if (Hallow08Kill == 2) { + mes "[Halloween Magician]"; + mes "Oh, well done! You are alright!"; + mes "Isn't it fun with zombies??"; + mes "You know, zombies were people too!"; + mes "Ha!"; + mes "Kkkkkkk."; + next; + getitem 7941,1; + set Hallow08Kill,0; + mes "[Halloween Magician]"; + mes "As I promised"; + mes "You can get Halloween tickets"; + mes "for cool items."; + close; + } + + if(Hallow08 > 0) { + mes "[Halloween Magician]"; + mes "Well, do you want to hear the rules"; + mes "again or,"; + mes "just get back to it..."; + next; + goto MainMenu2; + } + + Rules: + mes "[Halloween Magician]"; + mes "This village is like a virtual"; + mes "Payon. There are zombies and ghouls"; + mes "roaming around"; + mes "and three southern exits, but only"; + mes "one works."; + mes "That's up to you to find out."; + next; + mes "[Halloween Magician]"; + mes "You can't use any skills"; + mes "to kill the ghouls or zombies."; + mes "And one more thing..."; + mes "you shouldn't forget..."; + next; + mes "[Halloween Magician]"; + mes "All participants"; + mes "should be wearing nothing."; + mes "Put all belongings in your storage"; + mes "and come back here when your weight"; + mes "is '0'."; + next; + mes "[Halloween Magician]"; + mes "Oh and one more thing!"; + mes "You can't be riding a PecoPeco or"; + mes "have a Cart."; + mes "If you are, then I will remove them"; + mes "before you enter."; + mes "Got it?"; + next; + mes "[Halloween Magician]"; + mes "Remember, there are three exits but"; + mes "only one works randomly,"; + mes "the zombies and ghouls roaming"; + mes "around there can't be killed"; + mes "and you can't be wearing anything."; + next; + if (Hallow08 > 0) { + mes "[Halloween Magician]"; + mes "Hey..."; + mes "Come back once you're ready."; + close; + }else{ + goto MainMenu; + } + + Participate: + mes "[Halloween Magician]"; + mes "Ok, you are ready."; + mes "Let me check your weight."; + next; + if (Weight > 0) { + mes "[Halloween Magician]"; + mes "Gosh!"; + mes "There's always a black sheep"; + mes "anywhere."; + next; + mes "[Halloween Magician]"; + mes "You think I wouldn't notice that"; + mes "your weight is above '0'?"; + mes "You're overweight..."; + close; + }else{ + mes "[Halloween Magician]"; + mes "You seem good to go,"; + mes "and your weight is just right."; + next; + mes "[Halloween Magician]"; + mes "I was quite swamped with my work,"; + mes "so I'm exhausted."; + next; + mes "[Halloween Magician]"; + mes "I sometimes forget to send you"; + mes "there..."; + next; + mes "[Halloween Magician]"; + mes "I hope you come back well."; + close2; + if (Hallow08 < 1) { + set Hallow08,1; + } + set Hallow08Kill,1; + set @Hallow08Warp, rand(1,3); + percentheal -98,0; + setriding 0; + setcart 0; + warp "evt_zombie",155,246; + end; + } + + TicketExchange: + mes "[Halloween Magician]"; + mes "You want to exchange tickets for"; + mes "prizes?"; + mes "Good job! Kkkkkk!"; + next; + mes "[Halloween Magician]"; + mes "Lemme tell you what items you can"; + mes "exchange for."; + next; + mes "[Halloween Magician]"; + mes "5 tickets for Pumpkin Pie."; + mes "20 tickets for Pumpkin-Head."; + mes "50 tickets for Old Blue Box."; + mes "70 tickets for Old Purple Box."; + mes "200 tickets for Old Card Album."; + next; + mes "[Halloween Magician]"; + mes "What would you like to exchange"; + mes "for?"; + next; + switch(select("Pumpkin Pie:Pumpkin-Head:Old Blue Box:Old Purple Box:Old Card Album")) { + case 1: + if(countitem(7941) < 5) { + goto NotEnough; + }else{ + delitem 7941,5; + getitem 12192,1; + goto Enough; + } + break; + case 2: + if(countitem(7941) < 20) { + goto NotEnough; + }else{ + delitem 7941,20; + getitem 5134,1; + goto Enough; + } + break; + case 3: + if(countitem(7941) < 50) { + goto NotEnough; + }else{ + delitem 7941,50; + getitem 603,1; + goto Enough; + } + break; + case 4: + if(countitem(7941) < 70) { + goto NotEnough; + }else{ + delitem 7941,70; + getitem 617,1; + goto Enough; + } + break; + case 5: + if(countitem(7941) < 200) { + goto NotEnough; + }else{ + delitem 7941,200; + getitem 616,1; + goto Enough; + } + } + + NextTime: + mes "[Halloween Magician]"; + mes "Ok, see you then."; + mes "Kkkkkkkk."; + close; + + MainMenu: + menu "Explain it to me.",Rules,"I want to participate.",Participate,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime; + + MainMenu2: + menu "Get me back there now!",Participate,"Please, tell me the rules",Rules,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime; + + NotEnough: + mes "[Halloween Magician]"; + mes "You don't have enough tickets!"; + mes "Can't you even count?"; + mes "Please come here with the right"; + mes "number of tickets."; + close; + + Enough: + mes "[Halloween Magician]"; + mes "Here it is."; + mes "Do you need..."; + mes "anything else?"; + next; + if (Hallow08 == 1) { + goto MainMenu2; + }else{ + goto MainMenu; + } +} + +// --------------- MapFlags --------------- + +evt_zombie mapflag nightenabled +evt_zombie mapflag nobranch +evt_zombie mapflag nomemo +evt_zombie mapflag nopenalty +evt_zombie mapflag pvp off +evt_zombie mapflag noreturn +evt_zombie mapflag nosave SavePoint +evt_zombie mapflag noskill +evt_zombie mapflag noteleport + +evt_zombie,16,142,1 script zombiewarp001 45,2,2,{ + OnTouch: + if (@Hallow08Warp == 1) { + set Hallow08Kill,2; + specialeffect 16; + warp "payon",28,142; + } + end; +} + +evt_zombie,122,27,1 script zombiewarp002 45,2,2,{ + OnTouch: + if (@Hallow08Warp == 2) { + set Hallow08Kill,2; + specialeffect 16; + warp "payon",121,40; + } + end; +} + +evt_zombie,267,89,1 script zombiewarp003 45,2,2,{ + OnTouch: + if (@Hallow08Warp == 3) { + set Hallow08Kill,2; + specialeffect 16; + warp "payon",253,95; + } + end; +} + +evt_zombie,0,0,0,0 monster Zombie 3000,150,0,0,0 +evt_zombie,0,0,0,0 monster Ghoul 3001,80,0,0,0 evt_zombie,0,0,0,0 monster Zombie Master 3002,20,0,0,0 \ No newline at end of file -- cgit v1.2.3-60-g2f50