From e07326b0aa71a74cacd425e30745bb01a60b153f Mon Sep 17 00:00:00 2001 From: Playtester Date: Fri, 16 Jun 2006 10:02:18 +0000 Subject: * Commited Silent's Fix to the duplicate NPCs - needs testing - can't be fully fixed because of length limitation of names git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7200 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/custom/eAAC_Scripts/vendmachine.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'npc/custom/eAAC_Scripts/vendmachine.txt') diff --git a/npc/custom/eAAC_Scripts/vendmachine.txt b/npc/custom/eAAC_Scripts/vendmachine.txt index 807a14e28..92a542a21 100644 --- a/npc/custom/eAAC_Scripts/vendmachine.txt +++ b/npc/custom/eAAC_Scripts/vendmachine.txt @@ -1,10 +1,12 @@ //===================================== // Vending Machine Script -// v2.3 +// v2.4 //===================================== // by Celestria //===================================== // Changelog: +// 2.4 - Removed Duplicates [Silent] +// // 2.3 - Added in "Slam" feature, as well as admin ability to turn machine on and off. // - Added admin menu. Allows GMs to put machines in/out of service, and to clear // all jammed items. @@ -201,9 +203,7 @@ B_Cancel: close; B_StillJammed: - mes "You shake and punch the vending machine, but it appears no matter how much energy you exert, the dang item isn't - -going to come loose."; + mes "You shake and punch the vending machine, but it appears no matter how much energy you exert, the dang item isn't going to come loose."; next; mes "["+strcharinfo(0)+"]"; mes "DANG VENDING MACHINES!"; -- cgit v1.2.3-60-g2f50