From bf4b0a281207e46a9b21a9c9f779aeafaa739b62 Mon Sep 17 00:00:00 2001 From: Haru Date: Sun, 26 Oct 2014 02:06:46 +0100 Subject: Replaced 'set' with direct assignment where applicable (common folder) Signed-off-by: Haru --- npc/cities/alberta.txt | 8 ++++---- npc/cities/aldebaran.txt | 8 ++++---- npc/cities/amatsu.txt | 8 ++++---- npc/cities/ayothaya.txt | 2 +- npc/cities/comodo.txt | 4 ++-- npc/cities/geffen.txt | 6 +++--- npc/cities/gonryun.txt | 2 +- npc/cities/jawaii.txt | 12 ++++++------ npc/cities/lighthalzen.txt | 4 ++-- npc/cities/lutie.txt | 36 ++++++++++++++++++------------------ npc/cities/manuk.txt | 2 +- npc/cities/morocc.txt | 2 +- npc/cities/niflheim.txt | 21 ++++++++++++--------- npc/cities/payon.txt | 2 +- npc/cities/prontera.txt | 16 ++++++++-------- npc/cities/rachel.txt | 2 +- 16 files changed, 69 insertions(+), 66 deletions(-) (limited to 'npc/cities') diff --git a/npc/cities/alberta.txt b/npc/cities/alberta.txt index 232fb5da3..92e249135 100644 --- a/npc/cities/alberta.txt +++ b/npc/cities/alberta.txt @@ -277,7 +277,7 @@ alberta,195,151,2 script Paul 4_M_04,{ } alberta,190,173,4 script Phelix 4_M_03,{ - set .@weight,MaxWeight-Weight; + .@weight = MaxWeight-Weight; mes "[Phelix]"; if ((.@weight) < 10000) { mes "Wait a moment!!"; @@ -297,7 +297,7 @@ alberta,190,173,4 script Phelix 4_M_03,{ next; mes "[Phelix]"; mes "If you're interested in my offer, get me the stuff I mentioned."; - set @event_zelopy,1; + @event_zelopy = 1; close; } else { mes "Hmm.. you want to exchange jellopies for Red Potions or some Carrots eh? Well.. which one?"; @@ -314,7 +314,7 @@ alberta,190,173,4 script Phelix 4_M_03,{ mes "Hey! Weren't you listening?. I said 10 jellopies for 1 Red Potion.. are ya deaf?"; close; } else { - set .@max,countitem(909)/10; + .@max = countitem(909)/10; mes "Hmm, not bad..."; mes "How many potions"; mes "do you want to get?"; @@ -365,7 +365,7 @@ alberta,190,173,4 script Phelix 4_M_03,{ mes "Hmm, look pansy ass, I said 3 jellopies for 1 Carrot.. got it?"; close; } else { - set .@max,countitem(909)/3; + .@max = countitem(909)/3; mes "Not too bad pansy..."; mes "How many do you want?"; next; diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt index f4b3662fc..494247912 100644 --- a/npc/cities/aldebaran.txt +++ b/npc/cities/aldebaran.txt @@ -779,7 +779,7 @@ aldeba_in,84,166,4 script Kafra Service#alde 4_F_KAFRA1,{ end; } else { - set .@kafrapassmoney,countitem(1084)*2000; + .@kafrapassmoney = countitem(1084)*2000; mes "[Kafra Pavianne]"; mes "Let's see..."; if (countitem(1084) == 1) { @@ -1194,7 +1194,7 @@ function script F_Lottery { mes "How many times do you want the Lottery Machine to spin? You can choose up to 5 times."; next; input @input; - if(@input < 1 || @input > 5) set @input, rand(1,5); //Lupus's fix + if(@input < 1 || @input > 5) @input = rand(1,5); //Lupus's fix callsub sF_Spin; mes "[Kafra]"; mes "Ok~ Let me check the results~ guess what it is?"; @@ -1267,8 +1267,8 @@ sF_Spin: mes "[Lottery Machine]"; mes "(rumble~rumble~rumble~)..."; next; - set @temp, rand(10); - set @input, @input -1; + @temp = rand(10); + --@input; if(@input <= 0) return; goto sF_Spin; } diff --git a/npc/cities/amatsu.txt b/npc/cities/amatsu.txt index 18ae79bdc..a79c30993 100644 --- a/npc/cities/amatsu.txt +++ b/npc/cities/amatsu.txt @@ -339,7 +339,7 @@ amatsu,287,266,3 script Jyaburo#ama 4_M_JPNOJI,{ // Legendary Tree //============================================================ amatsu,269,221,1 script Propose Girl#ama 4_F_JPN,{ - set jap_tree,1; + jap_tree = 1; mes "[Hutari Shioko]"; mes "It is a pleasure to meet you."; mes "My name is Hutari Shioko."; @@ -374,7 +374,7 @@ amatsu,269,221,1 script Propose Girl#ama 4_F_JPN,{ } amatsu,243,202,3 script Drama Teacher#ama 4_F_JPNOBA2,{ - set jap_tree,2; + jap_tree = 2; mes "[Garakame sensei]"; mes "This is a beautiful place"; mes "with everlasting cherry blossoms."; @@ -423,7 +423,7 @@ amatsu,283,203,1 script Bonubonu#ama1 SEE_OTTER,{ } amatsu,283,203,1 script Bonubonu#ama2 HIDDEN_NPC,{ - set jap_tree,3; + jap_tree = 3; emotion e_swt2; mes "[Bonubonu]"; mes "That tree on the hill is"; @@ -453,7 +453,7 @@ amatsu,283,203,1 script Bonubonu#ama2 HIDDEN_NPC,{ } amatsu,274,178,7 script Veterinarian#ama 4_M_JOB_WIZARD,{ - set jap_tree,4; + jap_tree = 4; mes "[Sakura Seiichi]"; mes "Ah... I'm not a weirdo so"; mes "don't panic. I'm just an ordinary"; diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt index a4e214582..a8a114d2d 100644 --- a/npc/cities/ayothaya.txt +++ b/npc/cities/ayothaya.txt @@ -122,7 +122,7 @@ ayothaya,189,120,3 script Young Man#Thang 4_M_THAIONGBAK,{ } ayothaya,171,152,5 script Girl#Lalitha 4_F_THAIAYO,{ - set .@sit,rand(1,5); + .@sit = rand(1,5); if (.@sit > 0 && .@sit < 3) { mes "[Lalitha]"; mes "Hello!"; diff --git a/npc/cities/comodo.txt b/npc/cities/comodo.txt index f8a3f967f..248af4e50 100644 --- a/npc/cities/comodo.txt +++ b/npc/cities/comodo.txt @@ -198,7 +198,7 @@ cmd_in02,174,126,4 script Loyar#cmd 4_M_01,{ } cmd_in02,57,62,4 script Moo#cmd 4_M_MANAGER,{ - set mooz,rand(1,10); + mooz = rand(1,10); if (mooz == 1) { mes "[Moo]"; mes "Those cheating punks!"; @@ -338,7 +338,7 @@ cmd_fild07,52,280,4 script Hallosu#cmd 4W_SAILOR,{ } cmd_fild07,299,83,4 script Zain#cmd 4W_SAILOR,{ - set .@n$,"["+strnpcinfo(1)+"]"; + .@n$ = "["+strnpcinfo(1)+"]"; mes .@n$; mes "Would you like to"; mes "board a ship on the"; diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt index 16702126f..a5d3e8354 100644 --- a/npc/cities/geffen.txt +++ b/npc/cities/geffen.txt @@ -274,7 +274,7 @@ OnTouch: else break; } - set .@Red_potion_hap,.@input * 500; + .@Red_potion_hap = .@input * 500; if (Zeny < .@Red_potion_hap) { mes "[Suspicious Guy]"; mes "Oh maaan~"; @@ -344,7 +344,7 @@ OnTouch: else break; } - set .@Main_gauche_hap,.@input * 9400; + .@Main_gauche_hap = .@input * 9400; if (Zeny < .@Main_gauche_hap) { mes "[Suspicious Guy]"; mes "Short on zeny?"; @@ -396,7 +396,7 @@ OnTouch: else break; } - set .@Hood__hap,.@input * 930; + .@Hood__hap = .@input * 930; if (Zeny < .@Hood__hap) { mes "[Suspicious Guy]"; mes "Oh nuts..."; diff --git a/npc/cities/gonryun.txt b/npc/cities/gonryun.txt index 9c51dcd48..919d23e20 100644 --- a/npc/cities/gonryun.txt +++ b/npc/cities/gonryun.txt @@ -289,7 +289,7 @@ gon_in,73,82,5 script Ji Chung Zhe#gon 4_M_TWTEAMAN,{ close; } if (nakha == 3) { - set cha,1; + cha = 1; mes "[Ji Chung Zhe]"; mes "I am Ji Chung Zhe, a renown brewer"; mes "of teas. Everyday, I put all my"; diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt index 1069cf01c..1cbd51fd5 100644 --- a/npc/cities/jawaii.txt +++ b/npc/cities/jawaii.txt @@ -837,7 +837,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "like to drink?"; next; if (Zeny < 99) { - set .@r_jaw,rand(1,100); + .@r_jaw = rand(1,100); mes "[Bartender]"; if (.@r_jaw > 29) { mes "Hm, I'm sorry"; @@ -867,7 +867,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ while (1) { switch(select("Follow Bartender's Recommendation.:I want a Gunslinger.:I want a Cobo.:I want a Bomb.:I want a Boogieman.")) { case 1: - set .@roof_jaw,.@roof_jaw+3; + .@roof_jaw += 3; if (.@roof_jaw > 9) { mes "[Bartender]"; mes "Hmmm..."; @@ -1106,7 +1106,7 @@ S_KillChar: end; } if (Zeny > 99) Zeny -= 100; - set .@roof_jaw,.@roof_jaw+getarg(0); + .@roof_jaw += getarg(0); mes "[Bartender]"; mes "There you go."; next; @@ -1254,7 +1254,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{ mes "^3355FF* Gulp Gulp Gulp *^000000"; percentheal -10,0; next; - set .@jaw_roof,1; + .@jaw_roof = 1; mes "[SoloHan]"; mes "So, what do you say?"; mes "Let's go somewhere"; @@ -1280,7 +1280,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{ mes "^3355FF* Gulp Gulp Gulp *^000000"; percentheal -10,0; next; - set .@jaw_roof,.@jaw_roof+2; + .@jaw_roof += 2; mes "[SoloHan]"; if (.@jaw_roof > 8) { mes "Whoa..."; @@ -1330,7 +1330,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{ close2; end; } - set .@jaw_roof,.@jaw_roof+3; + .@jaw_roof += 3; mes "[SoloHan]"; mes "Drink, drink!"; mes "That's not enough!"; diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt index 6768da33c..01a5c7404 100644 --- a/npc/cities/lighthalzen.txt +++ b/npc/cities/lighthalzen.txt @@ -564,7 +564,7 @@ lighthalzen,182,102,3 script Lucius#zen5 4_M_LGTGRAND,{ close; } Zeny -= .@input; - set $donatedzeny,$donatedzeny + .@input; + $donatedzeny += .@input; mes "[Lucius]"; mes "So far, I've received"; mes "a total of " + $donatedzeny + " zeny in"; @@ -580,7 +580,7 @@ lighthalzen,182,102,3 script Lucius#zen5 4_M_LGTGRAND,{ mes "this small gift as a token of"; mes "my gratitude, adventurer. Bless"; mes "you, youngster and take care."; - set $donatedzeny,0; + $donatedzeny = 0; getitem 603,1; //Old_Blue_Box getitem 12016,1; //Speed_Up_Potion } diff --git a/npc/cities/lutie.txt b/npc/cities/lutie.txt index def5e03ab..c7ad3a40c 100644 --- a/npc/cities/lutie.txt +++ b/npc/cities/lutie.txt @@ -115,7 +115,7 @@ xmas_in,167,173,4 script Duffle 4_F_05,{ mes "[Duffle]"; mes "Well then..."; mes "Merry Christmas!!"; - set xmas_npc,2; + xmas_npc = 2; close; } else if (xmas_npc > 1) { @@ -182,7 +182,7 @@ xmas_in,27,103,4 script Lenient Aunt 4_F_GODEMOM,{ mes "Now be a dear"; mes "and hurry up."; mes "Come back quickly~"; - set xmas_npc,6; + xmas_npc = 6; close; case 6: mes "[Thachentze]"; @@ -213,7 +213,7 @@ xmas_in,27,103,4 script Lenient Aunt 4_F_GODEMOM,{ mes "Let's see, let's see..."; mes "Thank you dear,Thank you."; next; - set xmas_npc,8; + xmas_npc = 8; mes "^3355FFYou gave her the"; mes "roughest salt in the world.^000000"; next; @@ -296,7 +296,7 @@ xmas,117,304,4 script Poze 4_M_06,{ next; mes "[Poze]"; mes "But that's pretty much all I know. For the actual details, you should ask ^3355FFUncle Hairy Cantata^000000."; - set xmas_npc,4; + xmas_npc = 4; close; } else { mes "[Poze]"; @@ -381,7 +381,7 @@ xmas,176,236,4 script Uncle Hairy 4_M_05,{ next; mes "[Cantata]"; mes "^3355FFThachentze^000000, that lovely pickle maker, knows more about it. So if you're curious, you should go talk to her. Alrighty then, Merry Christmas!"; - set xmas_npc,5; + xmas_npc = 5; close; } else { mes "[Cantata]"; @@ -538,7 +538,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ next; mes "^3355FFSnowysnow is immersed in his deep thoughts, and seems^000000"; mes "^3355FFfixated on Poze's memento.^000000"; - set xmas_npc,3; + xmas_npc = 3; close2; cutin "",255; end; @@ -600,7 +600,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "[Snowysnow]"; mes "Yeah, she's a pickle expert, alright. Oh right, would you give this to her? I've been keeping the roughest salt in the world for her as a bit of a favor."; next; - set xmas_npc,7; + xmas_npc = 7; mes "^3355FFSnowysnow gave you the roughest salt in the world^000000."; next; mes "[Snowysnow]"; @@ -655,11 +655,11 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "^3355FFYou gingerly stir"; mes "your hand around in"; mes "Snowysnow's magical gift bag^000000."; - set .@snownow,rand(1,8); + .@snownow = rand(1,8); next; switch(.@snownow) { case 1: - set xmas_npc,11; + xmas_npc = 11; getitem 529,5; // Candy cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -668,7 +668,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "Congratulations!"; break; case 2: - set xmas_npc,11; + xmas_npc = 11; getitem 529,10; // Candy cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -676,7 +676,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "^3355FF10 Candy^000000!"; break; case 3: - set xmas_npc,11; + xmas_npc = 11; getitem 530,5; // Candy_Striper cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -684,7 +684,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "^3355FF5 Candy Cane^000000!"; break; case 4: - set xmas_npc,11; + xmas_npc = 11; getitem 530,10; // Candy_Striper cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -692,7 +692,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "^3355FF10 Candy Cane^000000!"; break; case 5: - set xmas_npc,11; + xmas_npc = 11; getitem 539,1; // Piece_Of_Cake cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -700,7 +700,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "^3355FF1 Piece Of Cake^000000!"; break; case 6: - set xmas_npc,11; + xmas_npc = 11; getitem 539,2; // Piece_Of_Cake cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -708,7 +708,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "^3355FF2 Piece Of Cake^000000!"; break; case 7: - set xmas_npc,11; + xmas_npc = 11; getitem 538,5; // Well_Baked_Cookie cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -716,7 +716,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{ mes "^3355FF5 Cookie^000000!"; break; case 8: - set xmas_npc,11; + xmas_npc = 11; getitem 538,10; // Well_Baked_Cookie cutin "rutie_snownow02.bmp",2; mes "[Snowysnow]"; @@ -811,7 +811,7 @@ xmas,146,136,4 script Hashokii 4_M_PIERROT,{ next; mes "[Hashokii]"; mes "Why don't you go meet those 2 children? They might tell you the story we've never got the chance to hear. Okay then, good luck~! Bye bye!"; - set xmas_npc,9; + xmas_npc = 9; close; } else { mes "[Hashokii]"; @@ -917,7 +917,7 @@ xmas,208,168,4 script Little Girl 4_F_KID2,{ mes "[Marcell]"; mes "Oh, now I see . . . . ."; mes "You wanna learn all about Snowysnow because you want to become his friend! He'll be so happy to know that! Ooh! Maybe he'll give you a present! Good luck!"; - set xmas_npc,10; + xmas_npc = 10; close; case 10: mes "[Marcell]"; diff --git a/npc/cities/manuk.txt b/npc/cities/manuk.txt index 77c5306ed..b49be1920 100644 --- a/npc/cities/manuk.txt +++ b/npc/cities/manuk.txt @@ -219,7 +219,7 @@ manuk,286,147,3 script Piom#ep13_2_2 4_MAN_PIOM,{ } manuk,183,185,5 script Piom#ep13_2_3 4_MAN_PIOM,{ - set tongyeok,Ring_Of_Wise_King; + tongyeok = Ring_Of_Wise_King; if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Piom]"; mes "Our lives exist for Saphas."; diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt index cb5b608e9..e2ca328df 100644 --- a/npc/cities/morocc.txt +++ b/npc/cities/morocc.txt @@ -762,7 +762,7 @@ moc_fild16,195,281,4 script Assassin Guardian#1::SinGuard 4_M_MOC_SOLDIER,{ mes "Welcome."; close; } - set .@temp, rand(1,4); + .@temp = rand(1,4); if(.@temp == 1) mes "........"; if(.@temp == 2) mes "Hmmm.........."; if(.@temp == 3) mes "Hmmm... you shouldn't be here....."; diff --git a/npc/cities/niflheim.txt b/npc/cities/niflheim.txt index 4e6ba1f97..0bfa9a088 100644 --- a/npc/cities/niflheim.txt +++ b/npc/cities/niflheim.txt @@ -232,17 +232,20 @@ niflheim,350,258,1 script Cursed Spirit#nif 4_NFWISP,{ mes "lost to the ages~!"; emotion e_gg; next; - if (select("Clover:Klaatu:Klaytos") == 2) - set .@spell,.@spell+1; - if (select("Verit:Veritas:Verata") == 3) - set .@spell,.@spell+1; - if (select("Necktie:Necklace:Nero:^FFFFFFNictu!!!^000000") == 4) - set .@spell,.@spell+1; + if (select("Clover:Klaatu:Klaytos") == 2) { + ++.@spell; + } + if (select("Verit:Veritas:Verata") == 3) { + ++.@spell; + } + if (select("Necktie:Necklace:Nero:^FFFFFFNictu!!!^000000") == 4) { + ++.@spell; + } if (.@spell == 3) { switch(rand(1,5)) { case 1: if (morison_meat < 15) { - set morrison_meat,15; + morrison_meat = 15; mes "[Ashe Bruce]"; mes "You... You broke the curse!"; mes "How did you know that spell?!"; @@ -262,7 +265,7 @@ niflheim,350,258,1 script Cursed Spirit#nif 4_NFWISP,{ close; case 2: if (thai_head == 1) { - set thai_head,2; + thai_head = 2; mes "[Ashe Bruce]"; mes "What's..."; mes "this feeling?"; @@ -285,7 +288,7 @@ niflheim,350,258,1 script Cursed Spirit#nif 4_NFWISP,{ close; case 3: if (thai_head == 8) { - set thai_head,7; + thai_head = 7; mes "[Ashe Bruce]"; mes "You... You broke the curse!"; mes "Who taught you that spell?!"; diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt index 3bbe52908..a5607b412 100644 --- a/npc/cities/payon.txt +++ b/npc/cities/payon.txt @@ -840,7 +840,7 @@ OnTouch: close; } if (BaseLevel > 30) { - set .@oldman_random,rand(1,2); + .@oldman_random = rand(1,2); if (.@oldman_random == 1) { mes "[Guard]"; mes "Hey..."; diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt index 792ddc972..43389ff67 100644 --- a/npc/cities/prontera.txt +++ b/npc/cities/prontera.txt @@ -135,7 +135,7 @@ prontera,216,70,2 script Strife#pront 1_M_02,{ mes "MAGNUM BREAK!"; next; if (select("I wanna be strong too!:Um... Do you best.") == 1) { - set event_prt_nov_dreamtalk,1; + event_prt_nov_dreamtalk = 1; mes "[Strife]"; mes "Wow...!"; mes "That's so awesome!"; @@ -172,7 +172,7 @@ prontera,216,70,2 script Strife#pront 1_M_02,{ mes "that now, I gotta"; mes "train even harder!"; next; - set event_prt_nov_dreamtalk,2; + event_prt_nov_dreamtalk = 2; getitem 2501,1; //Hood mes "[Strife]"; mes "This is, well, for you to help you get even stronger. I guess I want to thank you for being such a good example."; @@ -305,7 +305,7 @@ prt_in,180,20,2 script Bartender#pront 1_M_PUBMASTER,{ mes "[Bartender]"; mes "I can't keep my business busy without my special menu 'Crunch Crunch Sour' and 'Savory Yum Yum'...*Sigh*"; next; - set .@drink,1; + .@drink = 1; while(.@drink) { switch(select("'Cunch Crunch Sour'?:'Savory Yum Yum'?:Cancel.")) { case 1: @@ -330,7 +330,7 @@ prt_in,180,20,2 script Bartender#pront 1_M_PUBMASTER,{ mes "[Bartender]"; mes "Take care of yourself~."; close2; - set .@drink,0; + .@drink = 0; break; } @@ -551,7 +551,7 @@ prt_church,103,76,0 script Garnet#pront 1_F_02,{ mes "[Garnet]"; mes "Go and ahead and ask if you have any questions about skills for Acolytes and Priests."; next; - set .@SkillChat,1; + .@SkillChat = 1; while(.@SkillChat) { switch(select("About Heal:About Cure:About Increase AGI:About Angelus:About Blessing:About Warp Portal:End Conversation")) { case 1: @@ -631,7 +631,7 @@ prt_church,103,76,0 script Garnet#pront 1_F_02,{ mes "Alright, I've"; mes "heard enough."; close2; - set .@SkillChat,0; + .@SkillChat = 0; break; } } @@ -648,7 +648,7 @@ prt_church,103,71,0 script Henson#pront 2_M_PHARMACIST,{ mes "[Henson]"; mes "Did you have any questions about Acolyte and Priest skills?"; next; - set .@SkillChat,1; + .@SkillChat = 1; while(.@SkillChat) { switch(select("About Divine Protection:About Demon Bane:About Decrease AGI:About Signum Crusis :About Pneuma:About Ruwach:About Teleport:End conversation.")) { case 1: @@ -729,7 +729,7 @@ prt_church,103,71,0 script Henson#pront 2_M_PHARMACIST,{ mes "[Henson]"; mes "If you wish to understand more about an Acolyte or Priest skill, you are welcome to visit me at any time."; close2; - set .@SkillChat,0; + .@SkillChat = 0; break; } } diff --git a/npc/cities/rachel.txt b/npc/cities/rachel.txt index b4beb95af..3538a439d 100644 --- a/npc/cities/rachel.txt +++ b/npc/cities/rachel.txt @@ -306,7 +306,7 @@ rachel,206,30,3 script Freya's Priest#play 4_F_TRAINEE,{ mes "item of yours can do..."; mes "Oh? Oh! That's wonderful!"; close2; - set .@play,rand(1,10); + .@play = rand(1,10); if (.@play < 3) consumeitem 601; //Wing_Of_Fly else if (.@play < 5) -- cgit v1.2.3-70-g09d2