From 588a0c8ae0b20f1aa88e4e2987229747e0398baf Mon Sep 17 00:00:00 2001 From: Playtester Date: Thu, 20 Apr 2006 22:51:42 +0000 Subject: Another fix to npc/cities/valkyrie.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6202 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/cities/valkyrie.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'npc/cities') diff --git a/npc/cities/valkyrie.txt b/npc/cities/valkyrie.txt index af1962120..e4790886b 100644 --- a/npc/cities/valkyrie.txt +++ b/npc/cities/valkyrie.txt @@ -226,8 +226,8 @@ L_CHANGE: next; set ADVJOB,Class+4001; //memo the target 3rd Job ID - if(ADVJOB == 4014) set ADVJOB,4002; - if(ADVJOB == 4022) set ADVJOB,4015; + if(ADVJOB == Job_Lord_Knight2) set ADVJOB,Job_Lord_Knight; + if(ADVJOB == Job_Paladin2) set ADVJOB,Job_Paladin; // callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0; // callfunc "F_ToHigh",28,"Acolyte High",32,"High Priest",156,0,0,0; @@ -327,8 +327,8 @@ L_SKILLPNTS: function script F_ToHigh { if(Upper == 2) return; //Baby Class - skip it - if(ADVJOB == 4014) set ADVJOB,4002; - if(ADVJOB == 4022) set ADVJOB,4015; + if(ADVJOB == Job_Lord_Knight2) set ADVJOB,Job_Lord_Knight; + if(ADVJOB == Job_Paladin2) set ADVJOB,Job_Paladin; set @fjob,ADVJOB; //alternative classes should pass, too if(@fjob == Job_Stalker) set @fjob,Job_Assassin_Cross; if(@fjob == Job_Creator) set @fjob,Job_Whitesmith; -- cgit v1.2.3-60-g2f50