From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/cities/moscovia.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'npc/cities/moscovia.txt') diff --git a/npc/cities/moscovia.txt b/npc/cities/moscovia.txt index f7c8d1e1a..4872f94e0 100644 --- a/npc/cities/moscovia.txt +++ b/npc/cities/moscovia.txt @@ -90,7 +90,7 @@ } } -moscovia,166,53,4 script Moscovia P.R. Officer#2 960,{ +moscovia,166,53,4 script Moscovia P.R. Officer#2 4_F_RUSWOMAN2,{ mes "[Moscovia P.R. Officer]"; mes "How was your trip?"; mes "Do you have good memories from Moscovia?"; @@ -117,7 +117,7 @@ moscovia,166,53,4 script Moscovia P.R. Officer#2 960,{ // Moscovia Palace :: mos_swan //============================================================ -moscovia,253,166,4 script Soldier#mosk1 966,{ +moscovia,253,166,4 script Soldier#mosk1 4_M_RUSKNIGHT,{ mes "[Soldier]"; mes "Our dear Csar Alexsay III is in the palace."; mes "He rules over Moscovia."; @@ -125,12 +125,12 @@ moscovia,253,166,4 script Soldier#mosk1 966,{ close; } -- script Soldier#mosk::MoscSoldier 966,{ +- script Soldier#mosk::MoscSoldier 4_M_RUSKNIGHT,{ mes "[Soldier]"; mes "Please be silent or the Csar will be angry."; close; } -mosk_in,118,66,5 duplicate(MoscSoldier) Soldier#mosk02 966 -mosk_in,133,110,3 duplicate(MoscSoldier) Soldier#mosk03 966 -mosk_in,133,73,3 duplicate(MoscSoldier) Soldier#mosk04 966 -mosk_in,113,124,5 duplicate(MoscSoldier) Soldier#mosk05 966 +mosk_in,118,66,5 duplicate(MoscSoldier) Soldier#mosk02 4_M_RUSKNIGHT +mosk_in,133,110,3 duplicate(MoscSoldier) Soldier#mosk03 4_M_RUSKNIGHT +mosk_in,133,73,3 duplicate(MoscSoldier) Soldier#mosk04 4_M_RUSKNIGHT +mosk_in,113,124,5 duplicate(MoscSoldier) Soldier#mosk05 4_M_RUSKNIGHT -- cgit v1.2.3-60-g2f50