From 610ae47b9d0250ef9df5abd86c29f0f72c584910 Mon Sep 17 00:00:00 2001 From: gumi Date: Sat, 27 May 2017 16:04:52 -0400 Subject: remove specialeffect2 from npcs --- npc/battleground/tierra/tierra01.txt | 6 +++--- npc/battleground/tierra/tierra02.txt | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'npc/battleground/tierra') diff --git a/npc/battleground/tierra/tierra01.txt b/npc/battleground/tierra/tierra01.txt index 22a612c81..bdf41b0bd 100644 --- a/npc/battleground/tierra/tierra01.txt +++ b/npc/battleground/tierra/tierra01.txt @@ -481,7 +481,7 @@ OnInit: } bat_a01,53,377,3 script Battle Therapist#a01_a 4_F_SISTER,{ - specialeffect2 EF_HEAL; + specialeffect(EF_HEAL, AREA, playerattached()); mes("[Battle Therapist]"); mes("Just close your eyes,\r" "and take a deep breath."); @@ -531,7 +531,7 @@ OnTouch_: } bat_a01,45,19,3 script Battle Therapist#a01_b 4_F_SISTER,{ - specialeffect2 EF_HEAL; + specialeffect(EF_HEAL, AREA, playerattached()); mes("[Battle Therapist]"); mes("Just close your eyes,\r" "and take a deep breath."); @@ -581,7 +581,7 @@ OnTouch: } bat_a01,60,216,3 script Valley Ghost#bat_a01_n 4_GHOSTRING,{ - specialeffect2 EF_HEAL; + specialeffect(EF_HEAL, AREA, playerattached()); mes("[Valley Ghost]"); mes("Boo...Boo..."); close; diff --git a/npc/battleground/tierra/tierra02.txt b/npc/battleground/tierra/tierra02.txt index a54935089..abdb50a3f 100644 --- a/npc/battleground/tierra/tierra02.txt +++ b/npc/battleground/tierra/tierra02.txt @@ -481,7 +481,7 @@ OnInit: } bat_a02,53,377,3 script Battle Therapist#a02_a 4_F_SISTER,{ - specialeffect2 EF_HEAL; + specialeffect(EF_HEAL, AREA, playerattached()); mes("[Battle Therapist]"); mes("Just close your eyes,\r" "and take a deep breath."); @@ -531,7 +531,7 @@ OnTouch_: } bat_a02,45,19,3 script Battle Therapist#a02_b 4_F_SISTER,{ - specialeffect2 EF_HEAL; + specialeffect(EF_HEAL, AREA, playerattached()); mes("[Battle Therapist]"); mes("Just close your eyes,\r" "and take a deep breath."); @@ -581,7 +581,7 @@ OnTouch: } bat_a02,60,216,3 script Valley Ghost#bat_a02_n 4_GHOSTRING,{ - specialeffect2 EF_HEAL; + specialeffect(EF_HEAL, AREA, playerattached()); mes("[Valley Ghost]"); mes("Boo...Boo..."); close; -- cgit v1.2.3-60-g2f50