From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/battleground/flavius/flavius_enter.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'npc/battleground/flavius/flavius_enter.txt') diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt index 92dae7b9e..026b4402f 100644 --- a/npc/battleground/flavius/flavius_enter.txt +++ b/npc/battleground/flavius/flavius_enter.txt @@ -13,7 +13,7 @@ // Flavius Officer - Guillaume //============================================================ -bat_room,133,178,5 script Flavius Officer#01a 418,{ +bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -80,7 +80,7 @@ bat_room,133,178,5 script Flavius Officer#01a 418,{ close; } -bat_room,133,121,1 script Flavius Officer#01b 414,{ +bat_room,133,121,1 script Flavius Officer#01b 4_M_CRU_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -147,7 +147,7 @@ bat_room,133,121,1 script Flavius Officer#01b 414,{ close; } -bat_room,135,178,5 script Guillaume Knight#3 417,{ +bat_room,135,178,5 script Guillaume Knight#3 4_M_KY_SOLD,{ mes "[Guillaume Knight]"; mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."; next; @@ -169,7 +169,7 @@ bat_room,135,178,5 script Guillaume Knight#3 417,{ close; } -bat_room,151,178,5 script Guillaume Knight#4 417,{ +bat_room,151,178,5 script Guillaume Knight#4 4_M_KY_SOLD,{ mes "[Guillaume Knight]"; mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."; next; @@ -191,7 +191,7 @@ bat_room,151,178,5 script Guillaume Knight#4 417,{ close; } -bat_room,135,121,1 script Croix Knight#3 413,{ +bat_room,135,121,1 script Croix Knight#3 4_M_CRU_SOLD,{ mes "[Croix Knight]"; mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."; next; @@ -213,7 +213,7 @@ bat_room,135,121,1 script Croix Knight#3 413,{ close; } -bat_room,151,121,1 script Croix Knight#4 413,{ +bat_room,151,121,1 script Croix Knight#4 4_M_CRU_SOLD,{ mes "[Croix Knight]"; mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."; next; @@ -237,7 +237,7 @@ bat_room,151,121,1 script Croix Knight#4 413,{ // Flavius Officer - Croix //============================================================ -bat_room,148,178,5 script Flavius Officer#02a 418,{ +bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -304,7 +304,7 @@ bat_room,148,178,5 script Flavius Officer#02a 418,{ close; } -bat_room,148,121,1 script Flavius Officer#02b 414,{ +bat_room,148,121,1 script Flavius Officer#02b 4_M_CRU_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; -- cgit v1.2.3-70-g09d2