From ed65bdd7ffd74e7c4223e2f00d200a7e14a8a0af Mon Sep 17 00:00:00 2001 From: gumi Date: Sun, 20 Oct 2019 13:18:40 -0400 Subject: fix whitespaces in the script doc --- doc/script_commands.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'doc') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index fa35b3a7c..db853d267 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -3008,7 +3008,7 @@ For example: if (getequiprefinerycnt(EQI_HEAD_TOP) > 10) { mes("You equipped a headgear (top) with above 10 refine."); } - + For example: if (getequiprefinerycnt(EQI_ARMOR, EQI_SHOES) > 20) { mes("Total refine of Armor and Shoes exceed 20."); @@ -3155,7 +3155,7 @@ recreate these items perfectly if they are destroyed. Here's what you get: @inventorylist_expire[] - expire time (Unix time stamp). 0 means never expires. @inventorylist_bound[] - whether it is an account bounded item or not. -@inventorylist_favorite[] - whether it is favorite (inside favorite tab) or not. +@inventorylist_favorite[] - whether it is favorite (inside favorite tab) or not. @inventorylist_count - the number of items in these lists. This could be handy to save/restore a character's inventory, since no @@ -3215,7 +3215,7 @@ This function will set an item in inventory as favorite or not. If its favorite item, it will be moved to favorite tab, else move out from favorite tab. Note: Cant change favorite flag of an equipped item. -Valid Parameters: +Valid Parameters: - inventory index, refer *getinventorylist() - true/false (true = favorite item, false = otherwise) @@ -3223,11 +3223,11 @@ Valid Parameters: *autofavoriteitem(, ) -This function will auto set an item as favorite when is obtained. +This function will auto set an item as favorite when is obtained. If its favorite item, it will be auto moved to favorite tab, else move out from favorite tab. This setting affect not only attached player, but also everyone player globally. -Valid Parameters: +Valid Parameters: - item ID - true/false (true = favorite item, false = otherwise) @@ -3320,7 +3320,7 @@ Valid types are: ITEMINFO_STACK_FLAG - Stack amount flag (1: inventory, 2:cart, 4:storage: 8:guildstorage) ITEMINFO_ITEM_USAGE_FLAG - Item usage flag ITEMINFO_ITEM_USAGE_OVERRIDE - Item usage override - ITEMINFO_GM_LV_TRADE_OVERRIDE - Min. GM level override trade restriction + ITEMINFO_GM_LV_TRADE_OVERRIDE - Min. GM level override trade restriction Check sample in doc/sample/getiteminfo.txt @@ -3956,7 +3956,7 @@ These fields are associate in 'db/(pre-)re/pet_db.conf'. Valid types are: PETINFO_ACCESSORYFLAG - return 1 if the pet currently equipping accessory, return 0 otherwise. PETINFO_EVO_EGGID - Pet Evolve EggID PETINFO_AUTOFEED - Pet AutoFeed flag. - + If the invoking player doesn't own a pet, this command will return "null" for type PETINFO_NAME, and return 0 for other types. -- cgit v1.2.3-60-g2f50