From 6a3e9e120c684f418171da79f6de9f4f6096a0dc Mon Sep 17 00:00:00 2001 From: Playtester Date: Wed, 17 May 2006 20:28:47 +0000 Subject: Fixed the item_bonus doc saying autospell3 rate is y% rather than y/10% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6634 54d463be-8e91-2dee-dedb-b68131a5f0ec --- doc/item_bonus.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'doc') diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 3d64f3482..4ecf01503 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -123,7 +123,7 @@ bonus3 bAddMonsterDropItem,n,x,y; When killing monsters from race x with physica 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster if 'x' is negative value, then it's a part of formula chance = -x*(killed_mob_level/10)+1 -bonus3 bAutoSpell,n,x,y; Auto Spell casting of spell n at level x with y% chance +bonus3 bAutoSpell,n,x,y; Auto Spell casting of spell n at level x with y/10% chance // bAddDamageClass, bAddMagicDamageClass and bAddMonsterDropItem it is setting possible up to 10. Those which exceed 10 are ignored. // those which can be used with the arrow are only bCritical, bAtkEle, bHit, bAddEle, bAddRace, bAddSize and bAddEff. The other things are ignored. -- cgit v1.2.3-70-g09d2