From 5b3e5b5f8c74924984b3072f63ec9c2b0cf5929e Mon Sep 17 00:00:00 2001
From: Dastgir <dastgirpojee@rocketmail.com>
Date: Wed, 18 Mar 2015 18:03:45 +0530
Subject: Added montransform Documentation. Report #8577

---
 doc/script_commands.txt | 11 +++++++++++
 1 file changed, 11 insertions(+)

(limited to 'doc')

diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 54d62b045..c3c0f7ab6 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -4563,6 +4563,17 @@ client for getting Hercules).
 
 	if ( get_version() >= 15000 )
 		mes "Welcome to Hercules!";
+		
+---------------------------------------
+
+*montransform <monster id>,<duration>{,<sc_type>{,<val1>{,<val2>{,<val3>{,<val4>}}}}}; 
+*montransform "<monster name>",<duration>{,<sc_type>{,<val1>{,<val2>{,<val3>{,<val4>}}}}}; 
+
+This command can transform your character into monster and you can still
+use all your skills like a normal character.
+Can only be removed when your killed or if you die or if duration is over.
+
+for sc_type,val1,val2,val3,val4, see 'sc_start','sc_start2','sc_start4' commands.
 
 ---------------------------------------
 //=====================================
-- 
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