From 432cfb3f42c628834d9b6cc5653c78ffbfda037c Mon Sep 17 00:00:00 2001
From: skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
Date: Fri, 4 Aug 2006 20:04:16 +0000
Subject: - Changed function itemdb_group to itemdb_group_bonus, it now
 calculates the total group bonuses of a player for a given item. - Changed
 itemhealrate to itemgrouphealrate, added a structure itemhealrate to allow
 storing item-healing bonuses per item. - Modified bAddItemHealRate so it can
 receive both item-id and item-group values (since the first item-id is +500,
 there's no risk of mixing them up).

git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8136 54d463be-8e91-2dee-dedb-b68131a5f0ec
---
 doc/item_bonus.txt | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

(limited to 'doc')

diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index b6a947646..db2843933 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -183,7 +183,9 @@ bonus4 bAutoSpellWhenHit,x,y,n,i;	n/10% chance to cast skill x of level y when
 
 //---- 2/22 new card effects ----
 
-bonus2 bAddItemHealRate,n,x;		Increases HP recovered by n type items by x%
+bonus2 bAddItemHealRate,n,x;		Increases HP recovered by n type items by x%,
+                                        you can also use direct item IDs instead
+                                        of group values.
                                         (Check db/item_group_db.txt)
 
 //---- 3/15 new card effects ----
-- 
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