From 94ef1ee7bbea5dbdfcc6e96adf87a6262bb3ccdb Mon Sep 17 00:00:00 2001 From: panikon Date: Fri, 4 Apr 2014 23:44:20 -0300 Subject: Fixed issue: 8131 http://hercules.ws/board/tracker/issue-8131-sc-chat/ -Documented SC_NOCHAT -Corrected the way that pc_setparam was handling SP_MANNER -Added documentation on *sc_status regarding SC_NOCHAT, to mute a user via script you should set Manner --- doc/script_commands.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'doc/script_commands.txt') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index f6cad66d5..1fd3c47a6 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -5296,6 +5296,10 @@ re-apply). You can see the full list of status effects caused by skills in 'src/map/status.h' - they are currently not fully documented, but most of that should be rather obvious. +Note: to use SC_NOCHAT you should alter Manner + set Manner, -5; // Will mute a user for 5 minutes + set Manner, 0; // Will unmute a user + set Manner, 5; // Will unmute a user and prevent the next use of 'Manner' --------------------------------------- -- cgit v1.2.3-60-g2f50