From 8066ddee9b937a7f835f0af8a1fb393dfd0256b6 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Mon, 28 Jun 2010 16:54:21 +0000 Subject: * Updated specialeffect2 to accept player names. (follow up to r14353) * Bascilica now allows boss-flagged monsters to knock you back as per official. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14357 54d463be-8e91-2dee-dedb-b68131a5f0ec --- doc/script_commands.txt | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'doc/script_commands.txt') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 12afe7221..cac34320f 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4561,7 +4561,7 @@ character. --------------------------------------- -*specialeffect {,}{,""}; +*specialeffect {,}{,""}; This command will display special effect with the given number, centered on the specified NPCs coordinates, if any. For a full list of special effect numbers @@ -4584,11 +4584,16 @@ will retain the default behavior of the command. --------------------------------------- -*specialeffect2 {,}; +*specialeffect2 {,}{,""}; This command behaves identically to the 'specialeffect', but the effect will be centered on the invoking character's sprite. + parameter will display on another Player than the +one currently attached to the script. Like with specialeffect, when specifying +a player, must be supplied, specifying AREA will retain the default +behavior of the command. + --------------------------------------- *statusup ; -- cgit v1.2.3-70-g09d2