From 5e16466de34d7d0ad99354bd6c83346683d0b051 Mon Sep 17 00:00:00 2001 From: Mysteries Date: Tue, 29 Jan 2013 21:30:29 -0500 Subject: Updated some more placholders. --- doc/map_cache.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'doc/map_cache.txt') diff --git a/doc/map_cache.txt b/doc/map_cache.txt index 9bb401863..99e54ef06 100644 --- a/doc/map_cache.txt +++ b/doc/map_cache.txt @@ -1,11 +1,11 @@ -//===== rAthena Documentation ================================ -//= rAthena Map Cache Builder and Format Documentation +//===== Hercules Documentation ================================ +//= Hercules Map Cache Builder and Format Documentation //===== By: ================================================== //= DracoRPG //===== Current Version: ===================================== //= 20070724 //===== Description: ========================================= -//= A complete manual for rAthena's map cache generator as +//= A complete manual for Hercules' map cache generator as //= well as a reference on the map cache format used. //============================================================ @@ -14,7 +14,7 @@ Preface: Since SVN revision ~10000, the map-server no longer knows how to read GRFs directly. It reads maps from a "map cache" file that contains all and only the useful data about the maps. A map cache containing every official -kRO Sakray map currently supported by rAthena is provided as a default. +kRO Sakray map currently supported by Hercules is provided as a default. If you have custom maps or want to minimize the size of your map cache because your server does not load all of them (multi-map-server or light test server), you can use the map cache builder to generate a new one fitting your needs. @@ -22,7 +22,7 @@ Map cache builder manual: ------------------------------------------------------------------------------- The source code for the map cache builder is located in src/tool/. It can be built using "make tools" if you use the Makefile -or using the "mapcache" project under Visual Studio. Named "mapcache", the executable will be in your rAthena main folder. +or using the "mapcache" project under Visual Studio. Named "mapcache", the executable will be in your Hercules main folder. The map cache builder needs 3 file paths : one is a list of GRFs and/or data directory containing the maps, the second is the list of maps to add to the map cache, and the last one is the path of the map cache to generate. Default values for those paths are "tools/mapcache/grf_files.txt", "db/map_index.txt" and "db/(pre-)re/map_cache.dat". -- cgit v1.2.3-70-g09d2