From f2d1e769f8d4f24e5d9692b918f22c79307e9b97 Mon Sep 17 00:00:00 2001 From: Dastgir Date: Fri, 12 Jun 2015 21:04:18 +0530 Subject: Implemented RC_DemiPlayer Usage on Renewal --- db/re/item_combo_db.txt | 42 +-- db/re/item_db.conf | 760 ++++++++++++++++++++++++------------------------ 2 files changed, 401 insertions(+), 401 deletions(-) (limited to 'db') diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 1368690df..7f80a8de2 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -133,18 +133,18 @@ 2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; } 2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; } 2365:2881,{ bonus bVariableCastrate,15; } -2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill WZ_FIREPILLAR,10; } +2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill WZ_FIREPILLAR,10; } 2371:2522,{ bonus bAgi,5; bonus bFlee,10; } 2371:2523,{ bonus bAgi,5; bonus bFlee,10; } 2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } 2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } -2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus2 bSkillHeal,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AL_HEAL,10; bonus bUnbreakableArmor,0; } -2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bVariableCastrate,AL_HOLYLIGHT,-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } -2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } +2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus2 bSkillHeal,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AL_HEAL,10; bonus bUnbreakableArmor,0; } +2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bVariableCastrate,AL_HOLYLIGHT,-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } +2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } 2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; } 2390:2749,{ bonus bFlee2,5; } 2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,AM_POTIONPITCHER,3; bonus2 bSkillHeal2,AL_HEAL,3; bonus2 bSkillHeal2,PR_SANCTUARY,3; } @@ -167,9 +167,9 @@ 2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,ASC_BREAKER,getskilllv(ASC_BREAKER),10; bonus bCritical,-20; } 2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,AC_DOUBLE,3,10; bonus2 bSkillAtk,RA_ARROWSTORM,50; } 2480:2581:2891:15043,{ bonus bMaxHPrate,15; bonus2 bSkillAtk,RA_CLUSTERBOMB,20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; } -2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; } -2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; } -2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; } +2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiPlayer,15; } +2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiPlayer,15; } +2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiPlayer,15; } 2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bVariableCastrate,25; } 2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; } 2519:2900:2901:19044,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; } @@ -205,8 +205,8 @@ 2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 2963:15073,{ bonus bAspdRate,5; } -2963:15074,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiHuman,5; } -2964:15073,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiHuman,5; } +2963:15074,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; } +2964:15073,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; } 2964:15074,{ bonus bVariableCastrate,-5; } 2997:2998,{ bonus bMatkRate,10; bonus bAtkRate,10; } 4001:4197,{ bonus bFlee,18; } @@ -253,8 +253,8 @@ 4350:21012,{ bonus3 bAutoSpell,MG_COLDBOLT,5,20+(getequiprefinerycnt(EQI_HAND_R)); } 4380:21012,{ bonus3 bAutoSpell,MG_FIREBOLT,5,20+(getequiprefinerycnt(EQI_HAND_R)); } 4388:21012,{ bonus3 bAutoSpell,MG_SOULSTRIKE,5,20+(getequiprefinerycnt(EQI_HAND_R)); } -4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; } -4463:5966,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==5||getiteminfo(getequipid(EQI_HAND_R),11)==23||getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus2 bMagicAddRace,RC_DemiHuman,getequipid(EQI_HAND_R)*2; bonus2 bMagicAddRace,RC_Player,getequipid(EQI_HAND_R)*2; } } +4435:4436,{ bonus2 bSPGainRace,RC_DemiPlayer,2; } +4463:5966,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==5||getiteminfo(getequipid(EQI_HAND_R),11)==23||getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus2 bMagicAddRace,RC_DemiPlayer,getequipid(EQI_HAND_R)*2; bonus2 bMagicAddRace,RC_Player,getequipid(EQI_HAND_R)*2; } } 4505:4508,{ bonus3 bAutoSpell,NPC_DRAGONFEAR,2,100+(getrefine()*10); } 4507:19023,{ bonus2 bAddRace2,7,30; } 4509:19023,{ bonus2 bSubRace,RC_Insect,10; bonus2 bResEff,Eff_Confusion,10000; } @@ -277,10 +277,10 @@ //5359:5657,{ bonus bLongAtkRate,getequiprefinerycnt(EQI_HEAD_TOP); } 5401:5653,{ bonus bInt,1; bonus bMatkRate,2; } 5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; } -5690:13428,{ bonus2 bAddRace,RC_DemiHuman,10; bonus bHit,10; } +5690:13428,{ bonus2 bAddRace,RC_DemiPlayer,10; bonus bHit,10; } 5890:28306,{ bonus2 bAddRace,RC_Boss,3; bonus2 bAddRace,RC_NonBoss,3; } //5967:28321,{ skill HT_BLITZBEAT,-200; } -13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiHuman,20+(getequiprefinerycnt(EQI_HAND_R)*2); } +13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiPlayer,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiPlayer,20+(getequiprefinerycnt(EQI_HAND_R)*2); } 13034:13035,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } 13035:28704,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } 15041:18659,{ bonus2 bAddEle,Ele_Earth,10; bonus bDefEle,Ele_Fire; } @@ -327,7 +327,7 @@ 20718:22010,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; } 20718:22011,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; } 20732:28101,{ bonus2 bAddRace,RC_NonBoss,25; bonus2 bAddRace,RC_Boss,25; } -22016:28320,{ bonus2 bAddRace,RC_DemiHuman,getequiprefinerycnt(EQI_SHOES); bonus2 bAddRace,RC_Player,getequiprefinerycnt(EQI_SHOES); } +22016:28320,{ bonus2 bAddRace,RC_DemiPlayer,getequiprefinerycnt(EQI_SHOES); bonus2 bAddRace,RC_Player,getequiprefinerycnt(EQI_SHOES); } 28326:28327,{ bonus bInt,8; bonus bStr,8; } // Shadow Equipment @@ -345,7 +345,7 @@ 24038:24044,{ bonus bVit,1; } 24039:24045,{ bonus bAgi,1; } 24046:24051,{ bonus2 bSubEle,Ele_Neutral,1; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) { bonus2 bSubEle,Ele_Neutral,1; } } -24052:24062,{ bonus2 bExpAddRace,RC_DemiHuman,3; } +24052:24062,{ bonus2 bExpAddRace,RC_DemiPlayer,3; } 24053:24063,{ bonus2 bAddRace,RC_Boss,5; bonus2 bMagicAddRace,RC_Boss,5; } 24054:24065,{ bonus2 bExpAddRace,RC_Brute,3; } 24055:24066,{ bonus2 bExpAddRace,RC_Insect,3; } @@ -374,7 +374,7 @@ 24150:24151,{ bonus bAtkRate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix,1; } 24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon,1; } 24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor,1; } -24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiHuman; } +24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiPlayer; } 24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; } 24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; } 24159:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Insect; } @@ -384,7 +384,7 @@ 24163:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Formless; } 24164:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Undead; } 24165:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Plant; } -24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_DemiHuman; } +24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_DemiPlayer; } 24168:24169:24171,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Demon; } 24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Brute; } 24168:24169:24173,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Insect; } diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 75299374d..1b5c44d56 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -4896,7 +4896,7 @@ item_db: ( Script: <" skill TF_DOUBLE,5; bonus bDoubleRate,25; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -5589,9 +5589,9 @@ item_db: ( EquipLv: 48 View: 3 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRace,RC_DemiHuman,20; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRace,RC_DemiPlayer,20; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark; "> }, @@ -5699,9 +5699,9 @@ item_db: ( noauction: true } Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRace,RC_DemiHuman,20; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRace,RC_DemiPlayer,20; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark; "> }, @@ -5813,9 +5813,9 @@ item_db: ( EquipLv: 48 View: 3 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRace,RC_DemiHuman,20; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRace,RC_DemiPlayer,20; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark; "> }, @@ -5912,8 +5912,8 @@ item_db: ( } Script: <" bonus bStr,2; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -5941,7 +5941,7 @@ item_db: ( } Script: <" bonus bCritical,20; - bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_DemiPlayer,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; "> @@ -6017,12 +6017,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(), 14)-3,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(), 14)-3,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30; @@ -6740,8 +6740,8 @@ item_db: ( EquipLv: 36 View: 1 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bSubRace,RC_Demon,-10; "> }, @@ -6841,7 +6841,7 @@ item_db: ( Script: <" bonus bIgnoreDefRace,RC_Demon; bonus2 bAddRaceTolerance,RC_Demon,5; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_DemiPlayer,-10; "> }, { @@ -7330,7 +7330,7 @@ item_db: ( EquipLv: 75 View: 16 Script: <" - bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_DemiPlayer,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; @@ -7404,7 +7404,7 @@ item_db: ( EquipLv: 75 View: 16 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_DemiPlayer; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; @@ -7427,7 +7427,7 @@ item_db: ( EquipLv: 75 View: 16 Script: <" - bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_DemiPlayer,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; @@ -7457,7 +7457,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_DemiPlayer,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; @@ -7602,7 +7602,7 @@ item_db: ( noauction: true } Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_DemiPlayer; bonus bFlee,-160; bonus bFlee2,-160; "> @@ -7743,8 +7743,8 @@ item_db: ( bonus bStr,1; bonus bDex,1; bonus bLuk,1; - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -7774,7 +7774,7 @@ item_db: ( bonus bStr,1; bonus bDex,1; bonus bLuk,1; - bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_DemiPlayer,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0; @@ -7803,12 +7803,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; "> @@ -7836,12 +7836,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bCriticalAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bCriticalAddRace,RC_DemiPlayer,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; "> @@ -8055,7 +8055,7 @@ item_db: ( Script: <" bonus bDex,2; bonus bFlee,-30; - bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_DemiPlayer,50; bonus2 bSkillAtk,GC_CROSSIMPACT,30; "> }, @@ -8095,8 +8095,8 @@ item_db: ( View: 16 Script: <" bonus bAspdRate,getrefine(); - bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; - bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1; + bonus4 bSetDefRace,RC_Player,10000,5000,1; + bonus4 bSetMDefRace,RC_Player,10000,5000,1; "> }, { @@ -8315,7 +8315,7 @@ item_db: ( EquipLv: 44 View: 6 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; "> }, @@ -8413,12 +8413,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,5; } if(getrefine()>8) { @@ -8960,9 +8960,9 @@ item_db: ( EquipLv: 44 View: 7 Script: <" - bonus2 bWeaponComaRace,RC_DemiHuman,30; - bonus2 bSPGainRaceAttack,RC_DemiHuman,2; - bonus2 bSPGainRace,RC_DemiHuman,20; + bonus2 bWeaponComaRace,RC_DemiPlayer,30; + bonus2 bSPGainRaceAttack,RC_DemiPlayer,2; + bonus2 bSPGainRace,RC_DemiPlayer,20; "> }, { @@ -9221,8 +9221,8 @@ item_db: ( } Script: <" bonus bStr,3; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -9250,7 +9250,7 @@ item_db: ( } Script: <" bonus bStr,3; - bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_DemiPlayer,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; "> @@ -9294,12 +9294,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; } if(getrefine()>8) { @@ -9628,14 +9628,14 @@ item_db: ( View: 7 Script: <" bonus bUnbreakableWeapon,0; - bonus2 bAddRace,RC_DemiHuman,40; - bonus2 bIgnoreDefRate,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player,40; + bonus2 bIgnoreDefRate,RC_Player,30; if(getrefine()>=6) { bonus2 bSkillAtk,NC_AXEBOOMERANG,80; bonus2 bSkillAtk,NC_POWERSWING,80; } if(getrefine()>=9) { - bonus2 bAddRace,RC_DemiHuman,60; + bonus2 bAddRace,RC_Player,60; } "> }, @@ -10112,7 +10112,7 @@ item_db: ( View: 4 Script: <" bonus2 bAddEff,Eff_Stun,500; - bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,20; skill KN_PIERCE,3; "> }, @@ -10217,8 +10217,8 @@ item_db: ( } Script: <" bonus bStr,2; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20; "> @@ -10246,12 +10246,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,10; } if(getrefine()>8) { @@ -10504,13 +10504,13 @@ item_db: ( EquipLv: 95 View: 4 Script: <" - bonus2 bAddRace,RC_DemiHuman,60; + bonus2 bAddRace,RC_Player,60; if(getrefine()>=6) { bonus2 bSkillAtk,RK_HUNDREDSPEAR,80; bonus2 bSkillAtk,LG_PINPOINTATTACK,80; } if(getrefine()>=9) { - bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player,30; } "> }, @@ -10878,7 +10878,7 @@ item_db: ( View: 5 Script: <" bonus2 bAddRace,RC_Brute,10; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -10917,7 +10917,7 @@ item_db: ( View: 5 Script: <" bonus bAtkEle,Ele_Dark; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddRace,RC_Angel,10; "> }, @@ -11099,7 +11099,7 @@ item_db: ( Script: <" bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> }, @@ -11194,8 +11194,8 @@ item_db: ( } Script: <" bonus bStr,2; - bonus2 bAddRace,RC_DemiHuman,25; - bonus bIgnoreDefRace,RC_DemiHuman; + bonus2 bAddRace,RC_DemiPlayer,25; + bonus bIgnoreDefRace,RC_DemiPlayer; bonus bUnbreakableWeapon,0; "> }, @@ -11284,12 +11284,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; @@ -11352,7 +11352,7 @@ item_db: ( Script: <" bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> }, @@ -11450,7 +11450,7 @@ item_db: ( EquipLv: 95 View: 5 Script: <" - bonus2 bAddRace,RC_DemiHuman,80; + bonus2 bAddRace,RC_Player,80; if(getrefine()>=6) { bonus2 bSkillAtk,LK_SPIRALPIERCE,100; bonus2 bSkillAtk,KN_SPEARBOOMERANG,50; @@ -12022,7 +12022,7 @@ item_db: ( View: 8 Script: <" bonus2 bAddRace,RC_Undead,10; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddEle,Ele_Earth,10; "> }, @@ -12254,7 +12254,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_DemiPlayer,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; "> @@ -12370,8 +12370,8 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -12400,7 +12400,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; "> @@ -12470,12 +12470,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,5; } if(getrefine()>8) { @@ -12855,7 +12855,7 @@ item_db: ( bonus bStr,3; bonus bInt,3; bonus bLuk,-20; - bonus2 bWeaponComaRace,RC_DemiHuman,10; + bonus2 bWeaponComaRace,RC_DemiPlayer,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20; "> @@ -13049,8 +13049,8 @@ item_db: ( Script: <" bonus bStr,2; bonus bInt,1; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -13080,7 +13080,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bInt,2; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; "> }, @@ -13108,12 +13108,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,80; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,80; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; "> @@ -13142,10 +13142,10 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,80; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,80; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; - if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; + if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiPlayer,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; @@ -13211,7 +13211,7 @@ item_db: ( bonus bStr,3; bonus bInt,3; bonus bLuk,-20; - bonus2 bWeaponComaRace,RC_DemiHuman,10; + bonus2 bWeaponComaRace,RC_DemiPlayer,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20; "> @@ -13396,8 +13396,8 @@ item_db: ( EquipLv: 95 View: 15 Script: <" - bonus2 bAddRace,RC_DemiHuman,80+getrefine(); - bonus2 bIgnoreDefRate,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player,80+getrefine(); + bonus2 bIgnoreDefRate,RC_Player,30; autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; "> }, @@ -14237,7 +14237,7 @@ item_db: ( Script: <" bonus bInt,4; bonus bDex,3; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; "> @@ -14268,7 +14268,7 @@ item_db: ( Script: <" bonus bInt,3; bonus bDex,3; - bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_DemiPlayer,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; "> @@ -14451,8 +14451,8 @@ item_db: ( noauction: true } Script: <" - bonus2 bMagicAddRace,RC_DemiHuman,15; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25+((getrefine()>5)?5:0); + bonus2 bMagicAddRace,RC_DemiPlayer,15; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25+((getrefine()>5)?5:0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; @@ -14489,7 +14489,7 @@ item_db: ( bonus bDelayrate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { - bonus2 bIgnoreMdefRate,RC_DemiHuman,5; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,5; bonus bHealPower,5+(min(getrefine(),14)-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1; @@ -15963,8 +15963,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -15993,7 +15993,7 @@ item_db: ( Script: <" bonus bDex,2; bonus bInt,10; - bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_DemiPlayer,55; bonus bUnbreakableWeapon,0; "> }, @@ -16075,13 +16075,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20; "> @@ -17020,8 +17020,8 @@ item_db: ( Script: <" bonus bStr,2; bonus bAgi,1; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0; bonus bUnbreakableWeapon,0; "> @@ -17051,7 +17051,7 @@ item_db: ( Script: <" bonus bStr,2; bonus bInt,1; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bVariableCastrate,MO_EXTREMITYFIST,-25; autobonus "{ bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; @@ -17102,12 +17102,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50); @@ -17138,12 +17138,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; @@ -17273,9 +17273,9 @@ item_db: ( EquipLv: 95 View: 12 Script: <" - bonus2 bAddRace,RC_DemiHuman,100; + bonus2 bAddRace,RC_Player,100; if(getrefine()>7) { - bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player,20; } if(getrefine()>9) { bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; @@ -17856,8 +17856,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -17886,7 +17886,7 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0; "> @@ -17966,12 +17966,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100; "> @@ -18815,8 +18815,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -18844,7 +18844,7 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0; "> @@ -18921,12 +18921,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100; "> @@ -19333,12 +19333,12 @@ item_db: ( } Script: <" bonus bMatkRate,getrefine(); - bonus2 bMagicAddRace,RC_DemiHuman,15; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25; + bonus2 bMagicAddRace,RC_DemiPlayer,15; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bMagicAddRace,RC_DemiHuman,(min(getrefine(),14)-5)*2; - bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(min(getrefine(),14)-5)*2; + bonus2 bMagicAddRace,RC_DemiPlayer,(min(getrefine(),14)-5)*2; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(min(getrefine(),14)-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1; @@ -19679,10 +19679,10 @@ item_db: ( View: 10 Script: <" bonus bUnbreakableWeapon,0; - bonus2 bMagicAddRace,RC_DemiHuman,25; + bonus2 bMagicAddRace,RC_Player,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { - bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_Player,15; } if(getrefine()>8) { bonus bVariableCastrate,-20; @@ -20862,7 +20862,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bSubRace,RC_DemiHuman,25; + bonus2 bSubRace,RC_DemiPlayer,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400; "> @@ -20962,7 +20962,7 @@ item_db: ( View: 3 Script: <" bonus2 bAddRaceTolerance,RC_Undead,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,-5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,-5; bonus2 bAddRaceTolerance,RC_Player,-5; "> }, @@ -21581,7 +21581,7 @@ item_db: ( bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; - bonus2 bSubRace,RC_DemiHuman,95; + bonus2 bSubRace,RC_DemiPlayer,95; skill CR_FULLPROTECTION,5; skill WZ_ESTIMATION,1; skill ST_FULLSTRIP,5; @@ -22709,7 +22709,7 @@ item_db: ( Loc: 256 Refine: false View: 76 - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,10; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { Id: 2290 @@ -22734,7 +22734,7 @@ item_db: ( Loc: 512 Refine: false View: 78 - Script: <" bonus2 bAddRace,RC_DemiHuman,3; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,3; "> }, { Id: 2292 @@ -23819,7 +23819,7 @@ item_db: ( } Script: <" bonus bUnbreakableArmor,0; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { @@ -23957,7 +23957,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -23983,7 +23983,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -24009,7 +24009,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -24035,7 +24035,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -24061,7 +24061,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -24087,7 +24087,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -24114,7 +24114,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -24381,7 +24381,7 @@ item_db: ( } Script: <" bonus bMaxHPrate,20; - bonus2 bAddRaceTolerance,RC_DemiHuman,7; + bonus2 bAddRaceTolerance,RC_DemiPlayer,7; "> }, { @@ -24910,7 +24910,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,5; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; "> }, { Id: 2429 @@ -25042,7 +25042,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_DemiPlayer,1; "> }, { @@ -25068,7 +25068,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_DemiPlayer,1; "> }, { @@ -25095,7 +25095,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_DemiPlayer,1; "> }, { @@ -25244,7 +25244,7 @@ item_db: ( } Script: <" bonus bMaxHPrate,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,4; + bonus2 bAddRaceTolerance,RC_DemiPlayer,4; bonus3 bAutoSpellWhenHit,AL_INCAGI,1,10; "> }, @@ -25617,7 +25617,7 @@ item_db: ( bonus bDex,1; bonus bMaxHPrate,10; bonus bMaxSPrate,5; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -25734,7 +25734,7 @@ item_db: ( EquipLv: 100 Script: <" bonus bMaxHP,500; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Formless,-10; bonus2 bAddRaceTolerance,RC_Undead,-10; bonus2 bAddRaceTolerance,RC_Brute,-10; @@ -25946,7 +25946,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_Player,2; "> }, { @@ -25963,7 +25963,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_Player,1; "> }, { @@ -25980,7 +25980,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_Player,1; "> }, { @@ -26706,7 +26706,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,15; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,15; "> }, { Id: 2534 @@ -26816,7 +26816,7 @@ item_db: ( Script: <" bonus bMaxHP,50; bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_DemiPlayer,1; "> }, { @@ -26842,7 +26842,7 @@ item_db: ( Script: <" bonus bMaxHP,50; bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_DemiPlayer,1; "> }, { @@ -26869,7 +26869,7 @@ item_db: ( Script: <" bonus bMaxHP,50; bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,1; + bonus2 bAddRaceTolerance,RC_DemiPlayer,1; "> }, { @@ -27046,7 +27046,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; @@ -27075,7 +27075,7 @@ item_db: ( } Script: <" bonus bMaxHPrate,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; "> }, { @@ -27764,7 +27764,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_Player,2; "> }, { @@ -27780,7 +27780,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_Player,2; "> }, { @@ -27819,7 +27819,7 @@ item_db: ( bonus bAspdRate,readparam(bAgi)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { @@ -30795,7 +30795,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bExpAddRace,RC_DemiHuman,15; "> + Script: <" bonus2 bExpAddRace,RC_DemiPlayer,15; "> }, { Id: 2761 @@ -34607,7 +34607,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bAddRace,RC_DemiHuman,20; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,20; "> }, { Id: 4036 @@ -34871,7 +34871,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 32 - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,30; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,30; "> }, { Id: 4059 @@ -35646,7 +35646,7 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_DemiPlayer,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7; @@ -35986,8 +35986,8 @@ item_db: ( Script: <" bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; - bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; - bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; + bonus3 bAddMonsterDropItem,529,RC_DemiPlayer,300; + bonus3 bAddMonsterDropItem,530,RC_DemiPlayer,100; "> }, { @@ -37077,8 +37077,8 @@ item_db: ( Weight: 10 Loc: 64 Script: <" - bonus2 bSubRace,RC_DemiHuman,-20; - bonus2 bExpAddRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,-20; + bonus2 bExpAddRace,RC_DemiPlayer,10; "> }, { @@ -37091,7 +37091,7 @@ item_db: ( Loc: 2 Script: <" bonus bCritAtkRate,10; - bonus2 bCriticalAddRace,RC_DemiHuman,7; + bonus2 bCriticalAddRace,RC_DemiPlayer,7; "> }, { @@ -37207,7 +37207,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 136 - Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; "> + Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiPlayer,100; "> }, { Id: 4257 @@ -38092,7 +38092,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bSPGainRace,RC_DemiHuman,5; "> + Script: <" bonus2 bSPGainRace,RC_DemiPlayer,5; "> OnUnequipScript: <" heal 0,-5; "> }, { @@ -38471,7 +38471,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bCriticalAddRace,RC_DemiHuman,10; "> + Script: <" bonus2 bCriticalAddRace,RC_DemiPlayer,10; "> }, { Id: 4361 @@ -39444,8 +39444,8 @@ item_db: ( Weight: 10 Loc: 64 Script: <" - bonus2 bAddRace,RC_DemiHuman,1; - bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; + bonus2 bMagicAddRace,RC_DemiPlayer,1; bonus bHPGainValue,50; "> }, @@ -39458,9 +39458,9 @@ item_db: ( Weight: 10 Loc: 136 Script: <" - bonus2 bCriticalAddRace,RC_DemiHuman,5; - bonus2 bAddRace,RC_DemiHuman,1; - bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bCriticalAddRace,RC_DemiPlayer,5; + bonus2 bAddRace,RC_DemiPlayer,1; + bonus2 bMagicAddRace,RC_DemiPlayer,1; bonus2 bAddEff2,Eff_Bleeding,10; "> }, @@ -39542,7 +39542,7 @@ item_db: ( bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; - bonus2 bMagicAddRace,RC_DemiHuman,50; + bonus2 bMagicAddRace,RC_DemiPlayer,50; "> }, { @@ -39976,7 +39976,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bMagicAddRace,RC_DemiHuman,10; "> + Script: <" bonus2 bMagicAddRace,RC_DemiPlayer,10; "> }, { Id: 4475 @@ -40792,7 +40792,7 @@ item_db: ( bonus bMaxSPrate,-50; .@rate = (getrefine()>14)?33:25; bonus2 bMagicAddRace,RC_Angel,.@rate; - bonus2 bMagicAddRace,RC_DemiHuman,.@rate; + bonus2 bMagicAddRace,RC_DemiPlayer,.@rate; "> }, { @@ -41492,7 +41492,7 @@ item_db: ( Weight: 10 Loc: 136 Script: <" - bonus2 bCriticalAddRace,RC_DemiHuman,12; + bonus2 bCriticalAddRace,RC_DemiPlayer,12; bonus2 bCriticalAddRace,RC_Fish,12; bonus2 bCriticalAddRace,RC_Brute,12; "> @@ -43531,7 +43531,7 @@ item_db: ( Type: 6 Buy: 0 Loc: 16 - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,5; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; "> }, { Id: 4850 @@ -45395,8 +45395,8 @@ item_db: ( EquipLv: 70 View: 200 Script: <" - bonus2 bAddRace,RC_DemiHuman,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; "> }, { @@ -45583,7 +45583,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,10; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { Id: 5133 @@ -45653,7 +45653,7 @@ item_db: ( View: 208 Script: <" bonus bStr,1; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddEff2,Eff_Sleep,10; "> }, @@ -45739,7 +45739,7 @@ item_db: ( View: 213 Script: <" bonus bVit,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; "> }, { @@ -46174,7 +46174,7 @@ item_db: ( View: 224 Script: <" bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { @@ -46202,7 +46202,7 @@ item_db: ( Loc: 256 Refine: false View: 226 - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,10; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { Id: 5173 @@ -47689,7 +47689,7 @@ item_db: ( } Script: <" bonus bMdef,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { @@ -48021,7 +48021,7 @@ item_db: ( bonus bMaxSP,50; skill TF_DOUBLE,2; bonus bDoubleRate,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,3; + bonus2 bAddRaceTolerance,RC_DemiPlayer,3; bonus2 bAddRaceTolerance,RC_Brute,3; "> }, @@ -48426,7 +48426,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,5; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; "> }, { Id: 5307 @@ -48531,7 +48531,7 @@ item_db: ( View: 334 Script: <" bonus bStr,1; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -48572,7 +48572,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRace,RC_DemiHuman,5; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,5; "> }, { Id: 5315 @@ -48805,7 +48805,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRace,RC_DemiHuman,7; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,7; "> }, { Id: 5327 @@ -49096,7 +49096,7 @@ item_db: ( Refine: false View: 354 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus4 bAutoSpellWhenHit,AL_ANGELUS,10,20,0; "> }, @@ -49114,7 +49114,7 @@ item_db: ( Refine: false View: 355 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus bMagicHPGainValue,50; "> }, @@ -49132,7 +49132,7 @@ item_db: ( Refine: false View: 356 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; "> }, @@ -49150,7 +49150,7 @@ item_db: ( Refine: false View: 357 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10; "> @@ -49169,7 +49169,7 @@ item_db: ( Refine: false View: 358 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }"; "> }, @@ -49187,7 +49187,7 @@ item_db: ( Refine: false View: 359 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; "> @@ -49478,7 +49478,7 @@ item_db: ( EquipLv: 70 View: 371 Script: <" - bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus2 bSubRace,RC_Boss,10; "> }, @@ -49662,7 +49662,7 @@ item_db: ( Loc: 256 View: 380 Script: <" - bonus2 bAddRace,RC_DemiHuman,12; + bonus2 bAddRace,RC_DemiPlayer,12; bonus bBaseAtk,(JobLevel*2)/7; "> }, @@ -49710,7 +49710,7 @@ item_db: ( View: 383 Script: <" bonus bUnbreakableHelm,0; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; "> }, { @@ -49804,7 +49804,7 @@ item_db: ( Script: <" bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -50291,7 +50291,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; - bonus2 bAddRaceTolerance,RC_DemiHuman,4; + bonus2 bAddRaceTolerance,RC_DemiPlayer,4; "> }, { @@ -50547,7 +50547,7 @@ item_db: ( } Script: <" bonus bDex,3; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { @@ -50618,7 +50618,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,12; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,12; "> }, { Id: 5429 @@ -50975,9 +50975,9 @@ item_db: ( } Script: <" bonus bAspdRate,10; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; bonus2 bAddRace,RC_Player,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Player,10; "> }, @@ -51004,9 +51004,9 @@ item_db: ( } Script: <" bonus bAspdRate,7; - bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_DemiPlayer,3; bonus2 bAddRace,RC_Player,3; - bonus2 bAddRaceTolerance,RC_DemiHuman,7; + bonus2 bAddRaceTolerance,RC_DemiPlayer,7; bonus2 bAddRaceTolerance,RC_Player,7; "> }, @@ -51033,9 +51033,9 @@ item_db: ( } Script: <" bonus bAspdRate,5; - bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; bonus2 bAddRace,RC_Player,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bAddRaceTolerance,RC_Player,5; "> }, @@ -51213,8 +51213,8 @@ item_db: ( Script: <" bonus bUnbreakableHelm,0; bonus bVit,1; - bonus2 bAddRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -51392,7 +51392,7 @@ item_db: ( Weight: 100 Loc: 256 View: 469 - Script: <" bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; "> + Script: <" bonus3 bAddMonsterDropItem,554,RC_DemiPlayer,200; "> }, { Id: 5473 @@ -51567,7 +51567,7 @@ item_db: ( Script: <" bonus bUnbreakableHelm,0; bonus bHit,-10; - bonus2 bAddRace,RC_DemiHuman,6; + bonus2 bAddRace,RC_DemiPlayer,6; "> }, { @@ -51715,7 +51715,7 @@ item_db: ( } Script: <" bonus bMdef,3; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -52177,7 +52177,7 @@ item_db: ( EquipLv: 50 View: 513 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,12; + bonus2 bAddRaceTolerance,RC_DemiPlayer,12; bonus bBaseAtk,(JobLevel*2)/7; "> }, @@ -52443,8 +52443,8 @@ item_db: ( bonus bVit,1; bonus bDex,1; bonus bMdef,3; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; - bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; + bonus2 bAddRace,RC_DemiPlayer,3; "> }, { @@ -52787,7 +52787,7 @@ item_db: ( View: 15 Script: <" bonus bMdef,4; - bonus2 bSubRace,RC_DemiHuman,9; + bonus2 bSubRace,RC_DemiPlayer,9; "> }, { @@ -52991,7 +52991,7 @@ item_db: ( Loc: 513 Refine: false View: 545 - Script: <" bonus2 bAddRace,RC_DemiHuman,10; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,10; "> }, { Id: 5566 @@ -53003,7 +53003,7 @@ item_db: ( Loc: 513 Refine: false View: 546 - Script: <" bonus2 bAddRace,RC_DemiHuman,2; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,2; "> }, { Id: 5567 @@ -53238,9 +53238,9 @@ item_db: ( Refine: false View: 559 Script: <" - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; bonus2 bAddRace,RC_Player,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bAddRaceTolerance,RC_Player,5; "> }, @@ -53503,7 +53503,7 @@ item_db: ( Script: <" bonus bBaseAtk,10; bonus bMatk,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,3; + bonus2 bAddRaceTolerance,RC_DemiPlayer,3; bonus bDelayrate,-3; if(getrefine()>6) { bonus2 bSubEle,Ele_Neutral,5; @@ -53702,7 +53702,7 @@ item_db: ( bonus bUnbreakableHelm,0; bonus bAllStats,3; bonus bAspdRate,10; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -53729,7 +53729,7 @@ item_db: ( bonus bUnbreakableHelm,0; bonus bAllStats,2; bonus bAspdRate,7; - bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_DemiPlayer,3; "> }, { @@ -53756,7 +53756,7 @@ item_db: ( bonus bUnbreakableHelm,0; bonus bAllStats,1; bonus bAspdRate,5; - bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; "> }, { @@ -53787,7 +53787,7 @@ item_db: ( View: 581 Script: <" bonus bMaxHP,500; - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; "> }, { @@ -53804,7 +53804,7 @@ item_db: ( View: 582 Script: <" bonus bMaxHP,80; - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; "> }, { @@ -56287,7 +56287,7 @@ item_db: ( Script: <" bonus bAllStats,1; bonus bMdef,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; bonus2 bAddRaceTolerance,RC_Player,2; bonus2 bAddRaceTolerance,RC_Brute,2; "> @@ -56449,7 +56449,7 @@ item_db: ( EquipLv: 95 View: 651 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Player,10; "> }, @@ -56465,7 +56465,7 @@ item_db: ( EquipLv: 95 View: 652 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Player,10; "> }, @@ -56481,7 +56481,7 @@ item_db: ( EquipLv: 95 View: 496 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Player,10; "> }, @@ -56584,7 +56584,7 @@ item_db: ( Loc: 256 View: 658 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Player,10; skill WZ_EARTHSPIKE,3; "> @@ -57006,7 +57006,7 @@ item_db: ( View: 125 Script: <" bonus bUnbreakableHelm,0; - bonus2 bAddRaceTolerance,RC_DemiHuman,3; + bonus2 bAddRaceTolerance,RC_DemiPlayer,3; "> }, { @@ -57021,7 +57021,7 @@ item_db: ( View: 167 Script: <" bonus bAllStats,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; if(getskilllv(AL_HEAL)==10) { bonus3 bAutoSpellWhenHit,AL_HEAL,10,20; } @@ -57424,7 +57424,7 @@ item_db: ( bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bAddRaceTolerance,RC_Brute,7; - bonus2 bAddRaceTolerance,RC_DemiHuman,7; + bonus2 bAddRaceTolerance,RC_DemiPlayer,7; "> }, { @@ -89721,7 +89721,7 @@ item_db: ( View: 1 Script: <" bonus bAtkEle,Ele_Water; - bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_DemiPlayer,10; "> }, { @@ -89742,7 +89742,7 @@ item_db: ( View: 1 Script: <" bonus bAtkEle,Ele_Water; - bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_DemiPlayer,10; "> }, { @@ -89917,8 +89917,8 @@ item_db: ( noauction: true } Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; @@ -90256,8 +90256,8 @@ item_db: ( Script: <" bonus bStr,1; bonus bAgi,1; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90; "> @@ -90287,7 +90287,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bAgi,1; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90; @@ -90393,13 +90393,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus3 bAutoSpell,PR_LEXDIVINA,1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250; "> @@ -91027,8 +91027,8 @@ item_db: ( View: 1 Script: <" bonus bAspdRate,getrefine(); - bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; - bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1; + bonus4 bSetDefRace,RC_Player,10000,5000,1; + bonus4 bSetMDefRace,RC_Player,10000,5000,1; "> }, { @@ -91452,8 +91452,8 @@ item_db: ( Script: <" bonus bDex,2; bonus bHit,-10; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; "> @@ -91514,12 +91514,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000; @@ -92212,9 +92212,9 @@ item_db: ( bonus bDex,2; bonus bHit,10; bonus bCritical,10; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bVariableCastrate,GS_TRACKING,-25; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -92243,8 +92243,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,35; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,35; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> @@ -92275,8 +92275,8 @@ item_db: ( Script: <" bonus bDex,2; bonus bSplashRange,1; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> @@ -92307,8 +92307,8 @@ item_db: ( Script: <" bonus bDex,2; bonus bSplashRange,1; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> @@ -92367,13 +92367,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bVariableCastrate,GS_TRACKING,25; @@ -92405,13 +92405,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,35; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,35; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bAddRace,RC_Boss,getrefine(); @@ -92443,14 +92443,14 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bSplashRange,1; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2; @@ -92482,13 +92482,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,35; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,35; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; @@ -93769,8 +93769,8 @@ item_db: ( Script: <" bonus bStr,2; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -93800,7 +93800,7 @@ item_db: ( Script: <" bonus bStr,2; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; "> @@ -93830,14 +93830,14 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1; @@ -94303,7 +94303,7 @@ item_db: ( Script: <" skill TF_DOUBLE,5; bonus bDoubleRate,25; - bonus2 bAddRace,RC_DemiHuman,40; + bonus2 bAddRace,RC_DemiPlayer,40; "> }, { @@ -94391,8 +94391,8 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -94422,7 +94422,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; "> @@ -94538,12 +94538,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>6) { bonus bAspdRate,5; @@ -112691,7 +112691,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bMdef,3; - bonus2 bIgnoreDefRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRate,RC_DemiPlayer,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,NPC_WIDEBLEEDING,1,10; "> @@ -113224,7 +113224,7 @@ item_db: ( bonus2 bAddRaceTolerance,RC_Undead,10; bonus2 bAddRaceTolerance,RC_Formless,-10; bonus2 bAddRaceTolerance,RC_Brute,-10; - bonus2 bAddRaceTolerance,RC_DemiHuman,-10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,-10; bonus2 bAddRaceTolerance,RC_Plant,-10; bonus2 bAddRaceTolerance,RC_Insect,-10; bonus2 bAddRaceTolerance,RC_Fish,-10; @@ -113372,7 +113372,7 @@ item_db: ( Script: <" bonus bMdef,10; bonus bMaxHPrate,getequiprefinerycnt(EQI_ARMOR); - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bSubEle,Ele_Neutral,5; "> }, @@ -113543,7 +113543,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,5; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_Player,2; if(getrefine()>5) { bonus bHealPower2,12; bonus bAddItemHealRate,12; @@ -113567,7 +113567,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_Player,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; @@ -113591,7 +113591,7 @@ item_db: ( EquipLv: 95 Script: <" bonus bMdef,20; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_Player,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; @@ -113613,7 +113613,7 @@ item_db: ( EquipLv: 50 Script: <" bonus bAllStats,4; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { @@ -114466,8 +114466,8 @@ item_db: ( bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus bAspdRate,getrefine(); - bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; - bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1; + bonus4 bSetDefRace,RC_Player,10000,5000,1; + bonus4 bSetMDefRace,RC_Player,10000,5000,1; "> }, { @@ -114558,7 +114558,7 @@ item_db: ( View: 8 Script: <" bonus2 bAddRace,RC_Undead,10; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddEle,Ele_Earth,10; "> }, @@ -119114,8 +119114,8 @@ item_db: ( EquipLv: 95 View: 11 Script: <" - bonus2 bAddRace,RC_DemiHuman,30+getrefine(); - bonus2 bIgnoreDefRate,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player,30+getrefine(); + bonus2 bIgnoreDefRate,RC_Player,30; "> }, { @@ -119305,8 +119305,8 @@ item_db: ( View: 11 Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,30; - bonus2 bIgnoreDefRate,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,30; + bonus2 bIgnoreDefRate,RC_DemiPlayer,10; bonus bUnbreakableWeapon,0; "> }, @@ -119578,7 +119578,7 @@ item_db: ( EquipLv: 15 View: 678 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus bCritical,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; @@ -119599,7 +119599,7 @@ item_db: ( EquipLv: 60 Refine: false View: 679 - Script: <" bonus2 bSubRace,RC_DemiHuman,10; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,10; "> }, { Id: 18511 @@ -120398,7 +120398,7 @@ item_db: ( Script: <" bonus bVit,2; bonus bMdef,3; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; "> }, { @@ -121006,8 +121006,8 @@ item_db: ( Script: <" bonus bAtkRate,5; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-5); - bonus2 bAddRaceTolerance,RC_DemiHuman,(getrefine()-5); + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-5); + bonus2 bAddRaceTolerance,RC_DemiPlayer,(getrefine()-5); } "> }, @@ -121025,8 +121025,8 @@ item_db: ( bonus bMdef,5; bonus bMatkRate,5; if(getrefine()>5) { - bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5); - bonus2 bAddRaceTolerance,RC_DemiHuman,(getrefine()-5); + bonus2 bMagicAddRace,RC_DemiPlayer,(getrefine()-5); + bonus2 bAddRaceTolerance,RC_DemiPlayer,(getrefine()-5); } "> }, @@ -121455,7 +121455,7 @@ item_db: ( Script: <" bonus bMdef,5; bonus bMaxHPrate,2; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; bonus2 bAddRace,RC_Player,5; "> }, @@ -121486,7 +121486,7 @@ item_db: ( EquipLv: 70 View: 784 Script: <" - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Demon,10; if(getrefine()>6) { @@ -121712,7 +121712,7 @@ item_db: ( View: 798 Script: <" bonus bInt,1; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; bonus2 bAddRace,RC_Player,5; "> }, @@ -122079,7 +122079,7 @@ item_db: ( EquipLv: 12 Refine: false View: 818 - Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,3; "> + Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,3; "> }, { Id: 18671 @@ -122936,7 +122936,7 @@ item_db: ( Loc: 256 View: 871 Script: <" - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; bonus2 bAddItemHealRate,522,30; bonus bVariableCastrate,-3; if(getrefine()>=12) { bonus bVariableCastrate,-1; } @@ -123258,7 +123258,7 @@ item_db: ( View: 224 Script: <" bonus bMdef,1; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Player,10; "> }, @@ -123779,8 +123779,8 @@ item_db: ( View: 757 Script: <" bonus bInt,2; - bonus2 bMagicAddRace,RC_DemiHuman,5; - if(getrefine()>6) { bonus2 bMagicAddRace,RC_DemiHuman,5; } + bonus2 bMagicAddRace,RC_DemiPlayer,5; + if(getrefine()>6) { bonus2 bMagicAddRace,RC_DemiPlayer,5; } "> }, { @@ -123829,7 +123829,7 @@ item_db: ( EquipLv: 50 View: 336 Script: <" - bonus2 bAddRace,RC_DemiHuman,8; + bonus2 bAddRace,RC_DemiPlayer,8; "> }, { @@ -123878,7 +123878,7 @@ item_db: ( Loc: 256 View: 900 Script: <" - bonus2 bRaceTolerance,RC_DemiHuman,-5; + bonus2 bRaceTolerance,RC_DemiPlayer,-5; bonus bAtkRate,5; bonus bMatkRate,5; "> @@ -123916,7 +123916,7 @@ item_db: ( View: 901 Script: <" bonus bVit,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus bMatkRate,5; bonus bAtkRate,5; "> @@ -124770,7 +124770,7 @@ item_db: ( View: 956 Script: <" bonus bInt,(getrefine()/3)*2; - bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_DemiPlayer,7; bonus bMaxHPrate,-3; "> }, @@ -124786,7 +124786,7 @@ item_db: ( Loc: 256 View: 957 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bAddRaceTolerance,RC_Player,5; if (getrefine()>7) { bonus bMaxHPrate,getrefine()-7; } "> @@ -124821,7 +124821,7 @@ item_db: ( Script: <" bonus bUnbreakableHelm,0; bonus bMaxSPrate,3; - autobonus2 "{ bonus2 bAddRaceTolerance,RC_DemiHuman,100; bonus2 bAddRaceTolerance,RC_Player,100; }",10,3000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; + autobonus2 "{ bonus2 bAddRaceTolerance,RC_DemiPlayer,100; bonus2 bAddRaceTolerance,RC_Player,100; }",10,3000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; "> }, { @@ -125281,7 +125281,7 @@ item_db: ( EquipLv: 10 View: 1018 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,8; + bonus2 bAddRaceTolerance,RC_DemiPlayer,8; bonus2 bAddRaceTolerance,RC_Player,8; bonus2 bAddRaceTolerance,RC_Dragon,8; bonus2 bAddItemHealRate,517,200; @@ -125304,7 +125304,7 @@ item_db: ( Refine: false View: 1019 Script: <" - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bAddRaceTolerance,RC_Player,5; "> }, @@ -125428,7 +125428,7 @@ item_db: ( View: 1031 Script: <" bonus bMaxHPrate,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus bMatk,getrefine()*2; "> }, @@ -125444,7 +125444,7 @@ item_db: ( View: 1032 Script: <" bonus2 bAddSize,Size_Medium,10; - bonus2 bAddRaceTolerance,RC_DemiHuman,5; + bonus2 bAddRaceTolerance,RC_DemiPlayer,5; if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; } "> }, @@ -125461,7 +125461,7 @@ item_db: ( Script: <" bonus bDex,5; bonus2 bSubEle,Ele_Earth,3; - bonus2 bAddRaceTolerance,RC_DemiHuman,10; + bonus2 bAddRaceTolerance,RC_DemiPlayer,10; if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; } "> }, @@ -125848,11 +125848,11 @@ item_db: ( View: 1232 Script: <" bonus bMdef,2; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; bonus bAspdRate,-5; if(readparam(bVit)>=108) { bonus bAspdRate,-5; - bonus2 bAddRaceTolerance,RC_DemiHuman,2; + bonus2 bAddRaceTolerance,RC_DemiPlayer,2; } if(readparam(bVit)>=120) { bonus bMdef,3; @@ -133658,9 +133658,9 @@ item_db: ( EquipLv: 95 View: 3 Script: <" - bonus2 bAddRace,RC_DemiHuman,80; - bonus2 bIgnoreDefRate,RC_DemiHuman,30; - if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } + bonus2 bAddRace,RC_DemiPlayer,80; + bonus2 bIgnoreDefRate,RC_DemiPlayer,30; + if(getrefine()>=6) { bonus2 bAddRace,RC_DemiPlayer,40; } if(getrefine()>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",200,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; } @@ -133772,7 +133772,7 @@ item_db: ( } Script: <" bonus2 bAddEff,Eff_Bleeding,300; - bonus2 bAddRace,RC_DemiHuman,40; + bonus2 bAddRace,RC_DemiPlayer,40; "> }, { @@ -134320,7 +134320,7 @@ item_db: ( Loc: 64 EquipLv: 30 Script: <" - bonus2 bExpAddRace,RC_DemiHuman,5+getrefine(); + bonus2 bExpAddRace,RC_DemiPlayer,5+getrefine(); "> }, { @@ -135394,9 +135394,9 @@ item_db: ( Loc: 262144 EquipLv: 1 Script: <" - bonus2 bSubRace,RC_DemiHuman,1; - if (getrefine()>=7) { bonus2 bSubRace,RC_DemiHuman,1; } - if (getrefine()>=9) { bonus2 bSubRace,RC_DemiHuman,1; } + bonus2 bSubRace,RC_DemiPlayer,1; + if (getrefine()>=7) { bonus2 bSubRace,RC_DemiPlayer,1; } + if (getrefine()>=9) { bonus2 bSubRace,RC_DemiPlayer,1; } "> }, { @@ -135534,15 +135534,15 @@ item_db: ( Loc: 524288 EquipLv: 1 Script: <" - bonus2 bAddRace,RC_DemiHuman,2; - bonus2 bMagicAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_DemiPlayer,2; + bonus2 bMagicAddRace,RC_DemiPlayer,2; if (getrefine()>=7) { - bonus2 bAddRace,RC_DemiHuman,1; - bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; + bonus2 bMagicAddRace,RC_DemiPlayer,1; } if (getrefine()>=9) { - bonus2 bAddRace,RC_DemiHuman,2; - bonus2 bMagicAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_DemiPlayer,2; + bonus2 bMagicAddRace,RC_DemiPlayer,2; } "> }, @@ -136812,7 +136812,7 @@ item_db: ( Buy: 10 Loc: 131072 EquipLv: 1 - Script: <" bonus2 bIgnoreDefRate,RC_DemiHuman,5+(getrefine()/2); "> + Script: <" bonus2 bIgnoreDefRate,RC_DemiPlayer,5+(getrefine()/2); "> }, { Id: 24157 @@ -136958,7 +136958,7 @@ item_db: ( Buy: 10 Loc: 131072 EquipLv: 1 - Script: <" bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(getrefine()/2); "> + Script: <" bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(getrefine()/2); "> }, { Id: 24171 @@ -137993,7 +137993,7 @@ item_db: ( bonus bStr,1; bonus bDex,1; bonus bLuk,1; - bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_DemiPlayer,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,0; @@ -138244,9 +138244,9 @@ item_db: ( bonus bDex,2; bonus bHit,8; bonus bCritical,8; - bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_DemiPlayer,30; bonus2 bVariableCastrate,GS_TRACKING,-20; - bonus2 bIgnoreDefRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRate,RC_DemiPlayer,10; bonus bUnbreakableWeapon,0; "> }, @@ -138266,8 +138266,8 @@ item_db: ( Script: <" bonus bDex,2; bonus bSplashRange,1; - bonus2 bAddRace,RC_DemiHuman,30; - bonus2 bIgnoreDefRate,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,30; + bonus2 bIgnoreDefRate,RC_DemiPlayer,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> -- cgit v1.2.3-60-g2f50