From 1c388b20fe58a62b05aa7364def81f196a9d1146 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 7 Feb 2008 00:07:47 +0000 Subject: - Fixed Freezing Trap doing no damage (changed type from misc to weapon) - Changed suiton's element to water (apparently fixes not being able to use water-based skills on it) - Fixed Landmine doing no damage (decreased trigger range to 0 to match its splash range) - Fixed the disguise commands using the wrong variable when attempting to disguise as an npc. - Fixed a compilation warning on CELL_CHKNODAMAGE (which is a totally bad-ripoff of basilica cells anyway) - Corrected and optimized npc_remove_map's npc array cleanup (@reloadscripts no longer report 'too many npcs per map and related dangling pointer crashes are fixed) - Removed suspicious, yet totally unused npc_data variable 'n' - HP loss item scripts can no longer kill you. - Corrected the item-drop-rate check to avoid duplicate entries in @whodrops after a @reloadmobdb - Cleaned up and optimized map_addnpc (there are never any gaps in the npc array so npc_num always points to the last valid entry) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12180 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/skill_unit_db.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'db/skill_unit_db.txt') diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 562ed96e4..908a91ff3 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -39,7 +39,7 @@ 91,0x86, , 0, 2,1000,enemy, 0x000 //WZ_HEAVENDRIVE 92,0x8e, , 2, 0, -1,enemy, 0x000 //WZ_QUAGMIRE 115,0x90, , 0, 1,1000,enemy, 0x006 //HT_SKIDTRAP -116,0x93, , 0, 1,1000,enemy, 0x006 //HT_LANDMINE +116,0x93, , 0, 0,1000,enemy, 0x006 //HT_LANDMINE 117,0x91, , 0, 1,1000,enemy, 0x006 //HT_ANKLESNARE 118,0x94, , 0, 1,1000,enemy, 0x006 //HT_SHOCKWAVE 119,0x95, , 0, 1,1000,enemy, 0x006 //HT_SANDMAN -- cgit v1.2.3-70-g09d2