From 4dc8104b2a83a87caa5de69fa990a79f852d8bea Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 24 Oct 2006 15:17:57 +0000 Subject: - Corrected the skill_castnodex file speaking about dex reducing delay when now it's agi the one that can reduce it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9055 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/skill_castnodex_db.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'db/skill_castnodex_db.txt') diff --git a/db/skill_castnodex_db.txt b/db/skill_castnodex_db.txt index 6639dce22..e2de3841c 100644 --- a/db/skill_castnodex_db.txt +++ b/db/skill_castnodex_db.txt @@ -3,11 +3,11 @@ // Cast: With 2, cast-rate cannot be reduced by Suffragium and the like // Cast: With 3, same effect as 1 + 2 // Cast: With 0, dex affects the skill's cast rate -// Delay: With 1, dex does not affect the skill's delay rate +// Delay: With 1, agi does not affect the skill's delay rate // Delay: With 2, delay cannot be reduced by Suffragium and the like -// Delay: With 0, dex affects the skill's delay rate -// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex. -// By default, dex NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file +// Delay: With 0, agi affects the skill's delay rate +// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex/agi. +// By default, agi NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file 263,0,2 //MO_TRIPLEATTACK 272,0,2 //MO_CHAINCOMBO 273,0,2 //MO_COMBOFINISH -- cgit v1.2.3-60-g2f50