From cfd2bdb06048c17decaafd0f5a3c04e3f0ac6a3b Mon Sep 17 00:00:00 2001 From: shennetsind Date: Fri, 29 Mar 2013 15:44:32 -0300 Subject: Re-introducing clone-nocopy skill This was once available through the now-gone skill_nocast_db.txt. To make a skill not copy-able by clones (aka the skill is not inherited by a clone when it is created), use flag 0x8000 in the inf2 skill db field Signed-off-by: shennetsind --- db/re/skill_db.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'db/re/skill_db.txt') diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index 0bb63d7e9..ed4671c00 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -38,6 +38,7 @@ // 0x1000- disable usage on enemies (for non-offensive skills). // 0x2000- skill ignores land protector (e.g. arrow shower) // 0x4000- chorus skill +// 0x8000- skill wont be passed to clones // 13 maxcount: max amount of skill instances to place on the ground when // player_land_skill_limit/monster_land_skill_limit is enabled. For skills // that attack using a path, this is the path length to be used. -- cgit v1.2.3-60-g2f50