From 6814e3349a810a52bc605af01b0e7f899ba5b614 Mon Sep 17 00:00:00 2001 From: Asheraf Date: Fri, 30 Aug 2019 23:56:14 +0100 Subject: change formatting in some item combo scripts --- db/pre-re/item_combo_db.conf | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) (limited to 'db/pre-re/item_combo_db.conf') diff --git a/db/pre-re/item_combo_db.conf b/db/pre-re/item_combo_db.conf index fdc42f37d..e2ed5d486 100644 --- a/db/pre-re/item_combo_db.conf +++ b/db/pre-re/item_combo_db.conf @@ -266,7 +266,8 @@ combo_db: ( Script: <" bonus bLongAtkRate, 25; bonus3 bAutoSpell, "NJ_HUUJIN", 5, 100; - if (readparam(bInt) > 39) bonus3 bAutoSpell, "NJ_HUUJIN", 5, 200; + if (readparam(bInt) > 39) + bonus3 bAutoSpell, "NJ_HUUJIN", 5, 200; "> }, { @@ -314,7 +315,8 @@ combo_db: ( bonus bStr, 2; bonus bDef, 5; bonus bMdef, 5; - if (BaseClass == Job_Swordman) bonus bDef, 6; + if (BaseClass == Job_Swordman) + bonus bDef, 6; "> }, { @@ -440,13 +442,15 @@ combo_db: ( { Items: ["Odins_Blessing", "Ulle_Cap"] Script: <" - if (readparam(bDex) > 69) bonus bUseSPrate, -10; + if (readparam(bDex) > 69) + bonus bUseSPrate, -10; "> }, { Items: ["Odins_Blessing", "Ulle_Cap_I"] Script: <" - if (readparam(bDex) > 69) bonus bUseSPrate, -10; + if (readparam(bDex) > 69) + bonus bUseSPrate, -10; "> }, { @@ -969,7 +973,8 @@ combo_db: ( bonus bStr, 6; bonus bAgi, 4; bonus2 bSkillAtk, "RG_BACKSTAP", 10; - if (getskilllv("RG_STRIPARMOR") == 5) bonus3 bAutoSpell, "RG_STRIPARMOR", 5, 50; + if (getskilllv("RG_STRIPARMOR") == 5) + bonus3 bAutoSpell, "RG_STRIPARMOR", 5, 50; if (BaseJob == Job_Rogue) { bonus bUseSPrate, -20; bonus3 bAutoSpell, "RG_INTIMIDATE", 1, -20; @@ -1023,7 +1028,8 @@ combo_db: ( bonus bAspdRate, 5; bonus bSpeedRate, 25; bonus2 bSPDrainValue, 1, 0; - if (BaseClass == Job_Thief) bonus bNoGemStone, 0; + if (BaseClass == Job_Thief) + bonus bNoGemStone, 0; "> }, { @@ -1046,7 +1052,8 @@ combo_db: ( bonus2 bSkillAtk, "CG_ARROWVULCAN", 5; bonus2 bSkillAtk, "DC_THROWARROW", 10; bonus2 bSkillAtk, "BA_MUSICALSTRIKE", 10; - if (BaseJob == Job_Bard || BaseJob == Job_Dancer) bonus3 bAutoSpellWhenHit, "CG_TAROTCARD", 2, 50; + if (BaseJob == Job_Bard || BaseJob == Job_Dancer) + bonus3 bAutoSpellWhenHit, "CG_TAROTCARD", 2, 50; "> }, { @@ -1180,7 +1187,8 @@ combo_db: ( bonus2 bSkillAtk, "PA_SHIELDCHAIN", 10; bonus2 bSkillAtk, "PA_SACRIFICE", 10; bonus bCastrate, -10; - if (BaseJob == Job_Crusader) bonus bDefEle, Ele_Holy; + if (BaseJob == Job_Crusader) + bonus bDefEle, Ele_Holy; "> }, { -- cgit v1.2.3-60-g2f50